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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

herocop crashes

Featured Replies

  • Author
12 minutes ago, GamerDanger said:

when i start up as a police man herocop makes it crash

[2/23/2016 2:03:19 PM.414] LSPD First Response: ------------------------------
[2/23/2016 2:03:19 PM.414] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[2/23/2016 2:03:19 PM.415] LSPD First Response: ------------------------------
[2/23/2016 2:03:19 PM.415] LSPD First Response: Exception type: System.ArgumentException
[2/23/2016 2:03:19 PM.416] LSPD First Response: Exception message: The specified weapon already belongs to this Ped.
[2/23/2016 2:03:19 PM.417] Parameter name: item
[2/23/2016 2:03:19 PM.417] LSPD First Response: ------------------------------
[2/23/2016 2:03:19 PM.417] LSPD First Response: Inner exceptions:
[2/23/2016 2:03:19 PM.418] LSPD First Response: ------------------------------
[2/23/2016 2:03:19 PM.419] LSPD First Response: Stack trace:
[2/23/2016 2:03:19 PM.419] LSPD First Response: at Rage.WeaponDescriptorCollection.Add(WeaponDescriptor item)
[2/23/2016 2:03:19 PM.420] at Rage.WeaponDescriptorCollection.Add(WeaponHash item)
[2/23/2016 2:03:19 PM.420] at Rage.PedInventory.GiveFlashlight()
[2/23/2016 2:03:19 PM.421] at HEROCOP.Main.<HeroCopUpdate>b__41_0()
[2/23/2016 2:03:19 PM.421] at Rage.GameFiber.Main()
[2/23/2016 2:03:19 PM.422] LSPD First Response: ==============================
[2/23/2016 2:03:19 PM.422] LSPD First Response: 
[2/23/2016 2:03:19 PM.464] Thread was being aborted.
[2/23/2016 2:03:19 PM.469] RagePluginHook
[2/23/2016 2:03:19 PM.470]    at Rage.GameFiber.SleepThis(Int32 duration)
[2/23/2016 2:03:19 PM.470]    at Protection_Squad.Main.????????????????????????????????????????(Int32 )
[2/23/2016 2:03:19 PM.471]    at Protection_Squad.Main.Functions_OnOnDutyStateChanged(Boolean onDuty)
[2/23/2016 2:03:19 PM.471]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[2/23/2016 2:03:19 PM.471]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 486
[2/23/2016 2:03:19 PM.471]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 764
[2/23/2016 2:03:19 PM.471]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 722
[2/23/2016 2:03:19 PM.471]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu.cs:line 351
 

1 minute ago, CaptainCool said:

I don't know much about modding in GTA V but a logfile would help (just copy the content Ragepluginhook.log and paste it in here)

[2/23/2016 2:03:19 PM.414] LSPD First Response: ------------------------------
[2/23/2016 2:03:19 PM.414] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[2/23/2016 2:03:19 PM.415] LSPD First Response: ------------------------------
[2/23/2016 2:03:19 PM.415] LSPD First Response: Exception type: System.ArgumentException
[2/23/2016 2:03:19 PM.416] LSPD First Response: Exception message: The specified weapon already belongs to this Ped.
[2/23/2016 2:03:19 PM.417] Parameter name: item
[2/23/2016 2:03:19 PM.417] LSPD First Response: ------------------------------
[2/23/2016 2:03:19 PM.417] LSPD First Response: Inner exceptions:
[2/23/2016 2:03:19 PM.418] LSPD First Response: ------------------------------
[2/23/2016 2:03:19 PM.419] LSPD First Response: Stack trace:
[2/23/2016 2:03:19 PM.419] LSPD First Response: at Rage.WeaponDescriptorCollection.Add(WeaponDescriptor item)
[2/23/2016 2:03:19 PM.420] at Rage.WeaponDescriptorCollection.Add(WeaponHash item)
[2/23/2016 2:03:19 PM.420] at Rage.PedInventory.GiveFlashlight()
[2/23/2016 2:03:19 PM.421] at HEROCOP.Main.<HeroCopUpdate>b__41_0()
[2/23/2016 2:03:19 PM.421] at Rage.GameFiber.Main()
[2/23/2016 2:03:19 PM.422] LSPD First Response: ==============================
[2/23/2016 2:03:19 PM.422] LSPD First Response: 
[2/23/2016 2:03:19 PM.464] Thread was being aborted.
[2/23/2016 2:03:19 PM.469] RagePluginHook
[2/23/2016 2:03:19 PM.470]    at Rage.GameFiber.SleepThis(Int32 duration)
[2/23/2016 2:03:19 PM.470]    at Protection_Squad.Main.????????????????????????????????????????(Int32 )
[2/23/2016 2:03:19 PM.471]    at Protection_Squad.Main.Functions_OnOnDutyStateChanged(Boolean onDuty)
[2/23/2016 2:03:19 PM.471]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[2/23/2016 2:03:19 PM.471]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 486
[2/23/2016 2:03:19 PM.471]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 764
[2/23/2016 2:03:19 PM.471]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 722
[2/23/2016 2:03:19 PM.471]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu.cs:line 351
 

As far i can see, there is not a single Plugin loaded and LSPDFR isn't starting the way it should. Wich mods are you using and did you tried playing LSPDFR without herocop?

  • Author
5 minutes ago, CaptainCool said:

As far i can see, there is not a single Plugin loaded and LSPDFR isn't starting the way it should. Wich mods are you using and did you tried playing LSPDFR without herocop?

right before i added hero cop it worked

Screenshot_13.png

And are you using an up-to-date version of herocop? Because the script says this about herocop:


[2/23/2016 2:03:19 PM.421] at HEROCOP.Main.<HeroCopUpdate>b__41_0()

2 minutes ago, GamerDanger said:

right before i added hero cop it worked

Screenshot_13.png

Is herocop supposed to be in this directory? Because this path is normaly used for callouts

  • Author
7 minutes ago, CaptainCool said:

And are you using an up-to-date version of herocop? Because the script says this about herocop:


[2/23/2016 2:03:19 PM.421] at HEROCOP.Main.<HeroCopUpdate>b__41_0()

Is herocop supposed to be in this directory? Because this path is normaly used for callouts

 

Screenshot_14.png

4 minutes ago, GamerDanger said:

 

Screenshot_14.png

Honestly if you want help with Callouts and Plugins your best bet is to post on the download page of developer of the Plugin.. 

 

 

 

Edited by Kal74

  • Author
11 minutes ago, Kilyin said:

Nope, the log doesn't tell you that in this case, it was trial and error and finding the common denominator ;p

 it didnt work

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