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In case the above link changes for whatever reason, I shall post it here.
Changes in 0.3.1

  • Removed the 'close nearby roads' effect during traffic stops
  • Resolved a few issues with Stop & Identify arrests (non-gunpoint)
  • Improved the cleaning up/disposal of vacant police vehicles
  • Fixed an issue where released suspects would sometimes use the player's vehicle
  • Fixed a bug causing tactical vests and other equipment to disappear shortly after selection
  • Added configuration (.ini) option: 'MinimumBackupDistance' - this will be respected when dispatching backup units.
  • New API Methods: SetPedCantBeArrestedByPlayer, GetAllUserPlugins, IsPedInPrison, SetCopAsBusy, SetPedAsArrested

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