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City Bug?

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It's memory issue - the game has problems with managing mods and sripts. More of em runnin makes higher possibility of texture dissapearing, not appearing etc. So as I said it's memory issue, game runs out of memory even when u got enough of it on your vga card. Rockstar fucked it up, but nvm. I was trying to deal with it and I've noticed that using xliveless is less "texture buggy" than dsound. Those lines in commandline also helped me:

-availablevidmem 2 (it sets the amount of physical video memory),

-noprecache (disables precache of resources),

-nomemrestrict (disables memory restrictions),

-norestrictions (do not limit graphics settings, which allow you to set ingame settings whatever you want - careful with that),

-novblank (disables waiting for vblank - it means no vertical sync).

Edited by quelus

  • Author

It's memory issue - the game has problems with managing mods and sripts. More of em runnin makes higher possibility of texture dissapearing, not appearing etc. So as I said it's memory issue, game runs out of memory even when u got enough of it on your vga card. Rockstar fucked it up, but nvm. I was trying to deal with it and I've noticed that using xliveless is less "texture buggy" than dsound. Those lines in commandline also helped me:

-availablevidmem 2 (it sets the amount of physical video memory),

-noprecache (disables precache of resources),

-nomemrestrict (disables memory restrictions),

-norestrictions (do not limit graphics settings, which allow you to set ingame settings whatever you want - careful with that),

-novblank (disables waiting for vblank - it means no vertical sync).

So adding those lines to commandline should fix it?

I can't tell for 100%. Must try to know. I've got this solved by adding em.

It also depends... Because You can have your game runnin good, without texture issues, than suddenly some script got an error, or crashes and you can have it again. It's tricky.

Edited by quelus

  • Author

I can't tell for 100%. Must try to know. I've got this solved by adding em.

It also depends... Because You can have your game runnin good, without texture issues, than suddenly some script got an error, or crashes and you can have it again. It's tricky.

Ok i added those lines to commandline and its still doing it... its also makes things disapper far away and stopping LCPDFR from working. When normally i respond to shootouts lcpdfr also stops working and when i cill all the suspects the red arrow stays above them and i have to restart...

Thanks

Edited by ShermyTheTechy

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