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LowFlyby

GTA V Crashing when going on duty

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Everytime I go on duty my game instantly crashes.

I have Police Radio

Traffic Policer

Arrest Manager

[1/23/2016 4:50:43 PM.306] Started new log on 1/23/2016 4:50:43 PM.306
[1/23/2016 4:50:43 PM.309] ====================================================================================================
[1/23/2016 4:50:43 PM.214] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/23/2016 4:50:43 PM.310] Log verbosity: Verbose
[1/23/2016 4:50:43 PM.312] Initializing input system
[1/23/2016 4:50:43 PM.316] Initializing game console
[1/23/2016 4:50:43 PM.341] Console key has been set to F4 (key code: 115)
[1/23/2016 4:50:43 PM.548] Initializing console variable "SkipGameIntro".
[1/23/2016 4:50:43 PM.548] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[1/23/2016 4:50:43 PM.553] Read value: <null>
[1/23/2016 4:50:43 PM.555] Initializing console variable "DisableRenderVersionText".
[1/23/2016 4:50:43 PM.555] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[1/23/2016 4:50:43 PM.573] Read value: False
[1/23/2016 4:50:43 PM.574] Setting value of console variable "DisableRenderVersionText" to stored value.
[1/23/2016 4:50:43 PM.574] Initializing console variable "ConsoleKey".
[1/23/2016 4:50:43 PM.574] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/23/2016 4:50:43 PM.576] Read value: F4
[1/23/2016 4:50:43 PM.576] Setting value of console variable "ConsoleKey" to stored value.
[1/23/2016 4:50:43 PM.576] Console key has been set to F4 (key code: 115)
[1/23/2016 4:50:43 PM.576] Initializing console variable "PluginTimeoutThreshold".
[1/23/2016 4:50:43 PM.576] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/23/2016 4:50:43 PM.578] Read value: 10000
[1/23/2016 4:50:43 PM.578] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/23/2016 4:50:43 PM.578] Initializing console variable "AlwaysShowConsoleOutput".
[1/23/2016 4:50:43 PM.578] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/23/2016 4:50:43 PM.579] Read value: <null>
[1/23/2016 4:50:43 PM.579] Initializing console variable "StartWithDeveloperModeEnabledId".
[1/23/2016 4:50:43 PM.579] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[1/23/2016 4:50:43 PM.580] Read value: <null>
[1/23/2016 4:50:43 PM.580] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/23/2016 4:50:43 PM.581] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/23/2016 4:50:43 PM.583] Read value: False
[1/23/2016 4:50:43 PM.584] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[1/23/2016 4:50:43 PM.585] Initializing console variable "ShowOnScreenWarnings".
[1/23/2016 4:50:43 PM.586] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/23/2016 4:50:43 PM.588] Read value: <null>
[1/23/2016 4:50:43 PM.589] Console initialized
[1/23/2016 4:50:43 PM.589] Initializing forms manager
[1/23/2016 4:50:43 PM.594] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
[1/23/2016 4:50:43 PM.632] ================ RAGE Plugin Hook ================
[1/23/2016 4:50:43 PM.640] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[1/23/2016 4:50:43 PM.644] Checking game support
[1/23/2016 4:50:43 PM.804] Product name: Grand Theft Auto V
[1/23/2016 4:50:43 PM.805] Product version: 1.0.573.1
[1/23/2016 4:50:43 PM.806] Is steam version: True
[1/23/2016 4:50:43 PM.807] Initializing DirectX
[1/23/2016 4:50:43 PM.811] Initializing Direct3D
[1/23/2016 4:50:43 PM.812] Loading C:\WINDOWS\system32\d3d11.dll
[1/23/2016 4:50:43 PM.813] Loaded at 0x7FF84E360000
[1/23/2016 4:50:43 PM.814] D3D11CreateDeviceAndSwapChain at 0x7FF84E37A190
[1/23/2016 4:50:43 PM.815] Creating Direct3D 11 device and swap chain
[1/23/2016 4:50:43 PM.823] Swap Chain created: 0x27BFFBDD030
[1/23/2016 4:50:43 PM.824] Swap Chain VTable: 0x27BFFBDD030
[1/23/2016 4:50:43 PM.825] Swap Chain VTable_2: 0x7FF84E312D80
[1/23/2016 4:50:43 PM.826] 0x575655FFF9EEE5E9;0x5741564155415441;0xEC8148D9246C8D48
[1/23/2016 4:50:43 PM.827] D3D11Present: 0x7FF84E2B11A0
[1/23/2016 4:50:43 PM.828] D3D11ResizeBuffers: 0x7FF84E2C7CB0
[1/23/2016 4:50:43 PM.829] D3D11ResizeTarget: 0x7FF84E302820
[1/23/2016 4:50:43 PM.830] D3D11SetFullscreenState: 0x7FF84E2C7910
[1/23/2016 4:50:43 PM.848] Direct3D initialized
[1/23/2016 4:50:43 PM.849] Initialized DirectX
[1/23/2016 4:50:43 PM.850] Direct3D watcher thread spawned
[1/23/2016 4:50:44 PM.261] Getting device
[1/23/2016 4:50:44 PM.262] Retrieved device
[1/23/2016 4:50:44 PM.263] Creating wrapper
[1/23/2016 4:50:44 PM.379] Wrapper created
[1/23/2016 4:50:44 PM.388] Effect created
[1/23/2016 4:50:44 PM.390] Creating buffer
[1/23/2016 4:50:44 PM.391] Created buffer
[1/23/2016 4:50:44 PM.392] Creating blend state
[1/23/2016 4:50:44 PM.393] Created blend state
[1/23/2016 4:50:44 PM.394] Done with creation
[1/23/2016 4:50:44 PM.860] Initializing texture system.
[1/23/2016 4:50:44 PM.861] Initializing texture system; phase 1
[1/23/2016 4:50:44 PM.862] Initializing texture system; phase 2
[1/23/2016 4:50:44 PM.919] Initializing texture system; phase 3
[1/23/2016 4:50:44 PM.920] Initializing texture system; phase 4
[1/23/2016 4:50:44 PM.951] Initializing texture system; phase 5
[1/23/2016 4:50:44 PM.955] Initializing texture system; phase 6
[1/23/2016 4:50:44 PM.958] Initializing texture system; phase 7
[1/23/2016 4:50:44 PM.962] Initializing texture system; phase 8
[1/23/2016 4:50:44 PM.965] Initializing texture system; phase 9
[1/23/2016 4:50:44 PM.967] Initializing texture system; phase 10
[1/23/2016 4:50:44 PM.973] Initializing texture system; phase 11
[1/23/2016 4:50:44 PM.974] Initializing texture system; phase 12
[1/23/2016 4:50:44 PM.978] Initializing texture system; phase 13
[1/23/2016 4:50:44 PM.982] Initializing texture system; phase 14
[1/23/2016 4:50:48 PM.851] Direct3D watcher thread ended
[1/23/2016 4:51:16 PM.419] Initializing game support
[1/23/2016 4:51:17 PM.623] Compatibility level: 0
[1/23/2016 4:51:17 PM.624] Supported version detected
[1/23/2016 4:51:17 PM.626] ==================================================
[1/23/2016 4:51:17 PM.882] Patched IsDebuggerPresent
[1/23/2016 4:51:18 PM.142] Waiting for game initialization
[1/23/2016 4:51:18 PM.499] Initializing hook
[1/23/2016 4:51:18 PM.751] Completing interoperability
[1/23/2016 4:51:18 PM.756] Initialization code 1.
[1/23/2016 4:51:18 PM.758] Initialization code 2.
[1/23/2016 4:51:18 PM.759] Initialization code 3.
[1/23/2016 4:51:18 PM.881] 1 Address: 0x00007FF63A450AE0
[1/23/2016 4:51:18 PM.882] Calling func 1
[1/23/2016 4:51:18 PM.912] 2 Address: 0x00007FF63AF056DA
[1/23/2016 4:51:18 PM.916] 3 Address: 0x00007FF639A85D36
[1/23/2016 4:51:18 PM.962] Address: 0x00007FF63AF05678
[1/23/2016 4:51:18 PM.963] Unknown var: 0x00007FF63BDD18D0
[1/23/2016 4:51:18 PM.964] Initialization code 4.
[1/23/2016 4:51:18 PM.965] Completing interoperability, phase 1
[1/23/2016 4:51:18 PM.966] Completing interoperability, phase 2
[1/23/2016 4:51:18 PM.967] Completing interoperability, phase 3
[1/23/2016 4:51:18 PM.968] Completing interoperability, phase 4
[1/23/2016 4:51:18 PM.969] Completing interoperability, phase 5
[1/23/2016 4:51:18 PM.970] Completing interoperability, phase 6
[1/23/2016 4:51:18 PM.971] Completing interoperability, phase 7
[1/23/2016 4:52:17 PM.316] Initializing console variable "TimeScale".
[1/23/2016 4:52:17 PM.318] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/23/2016 4:52:17 PM.319] Read value: <null>
[1/23/2016 4:52:20 PM.892] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[1/23/2016 4:52:20 PM.927] 
[1/23/2016 4:52:20 PM.931] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/23/2016 4:52:24 PM.529] <UNLOADED PLUGIN>: Initializing input system
[1/23/2016 4:52:24 PM.532] <UNLOADED PLUGIN>: Initializing game console
[1/23/2016 4:52:24 PM.537] <UNLOADED PLUGIN>: Initializing forms manager
[1/23/2016 4:52:24 PM.625] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/23/2016 4:52:25 PM.121] ---------------------------------------------------------------------
[1/23/2016 4:52:25 PM.121] LSPD FIRST RESPONSE
[1/23/2016 4:52:25 PM.121] Version 0.3
[1/23/2016 4:52:25 PM.121] A G17 Media Modification
[1/23/2016 4:52:25 PM.121] - Developed by LMS & Sam
[1/23/2016 4:52:25 PM.121] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[1/23/2016 4:52:25 PM.121] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[1/23/2016 4:52:25 PM.121] ---------------------------------------------------------------------
[1/23/2016 4:52:25 PM.121] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[1/23/2016 4:52:25 PM.121] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[1/23/2016 4:52:25 PM.653] 
[1/23/2016 4:52:25 PM.861] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/23/2016 4:52:25 PM.861] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/23/2016 4:52:25 PM.871] Callouts: 250
[1/23/2016 4:52:34 PM.722] [TRACE] Thread CopManager #1 initialized
[1/23/2016 4:55:48 PM.125] setting up new cop: null
[1/23/2016 4:55:48 PM.178] [TRACE] New ped recognized as cop
[1/23/2016 4:55:48 PM.178] setting up new cop: null
[1/23/2016 4:55:48 PM.178] [TRACE] New ped recognized as cop
[1/23/2016 4:55:48 PM.178] setting up new cop: null
[1/23/2016 4:55:48 PM.179] [TRACE] New ped recognized as cop
[1/23/2016 4:55:48 PM.179] setting up new cop: null
[1/23/2016 4:55:48 PM.179] [TRACE] New ped recognized as cop
[1/23/2016 4:55:49 PM.155] setting up new cop: null
[1/23/2016 4:55:49 PM.157] [TRACE] New ped recognized as cop
[1/23/2016 4:55:53 PM.807] setting up new cop: null
[1/23/2016 4:55:53 PM.808] [TRACE] New ped recognized as cop
[1/23/2016 4:56:30 PM.522] setting up new cop: null
[1/23/2016 4:56:30 PM.523] [TRACE] New ped recognized as cop
[1/23/2016 4:56:30 PM.523] setting up new cop: null
[1/23/2016 4:56:30 PM.524] [TRACE] New ped recognized as cop
[1/23/2016 4:56:30 PM.723] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[1/23/2016 4:56:30 PM.723] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[1/23/2016 4:56:30 PM.724] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[1/23/2016 4:56:31 PM.029] setting up new cop: null
[1/23/2016 4:56:31 PM.029] [TRACE] New ped recognized as cop
[1/23/2016 4:56:31 PM.029] setting up new cop: null
[1/23/2016 4:56:31 PM.029] [TRACE] New ped recognized as cop
[1/23/2016 4:56:31 PM.029] setting up new cop: S_F_Y_Cop_01
[1/23/2016 4:56:31 PM.030] [TRACE] New ped recognized as cop
[1/23/2016 4:56:31 PM.534] setting up new cop: null
[1/23/2016 4:56:31 PM.534] [TRACE] New ped recognized as cop
[1/23/2016 4:56:31 PM.923] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[1/23/2016 4:56:32 PM.931] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[1/23/2016 4:56:32 PM.934] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[1/23/2016 4:56:32 PM.942] setting up new cop: null
[1/23/2016 4:56:32 PM.942] [TRACE] New ped recognized as cop
[1/23/2016 4:56:32 PM.942] setting up new cop: null
[1/23/2016 4:56:32 PM.943] [TRACE] New ped recognized as cop
[1/23/2016 4:56:32 PM.943] setting up new cop: null
[1/23/2016 4:56:32 PM.943] [TRACE] New ped recognized as cop
[1/23/2016 4:56:32 PM.943] setting up new cop: null
[1/23/2016 4:56:32 PM.944] [TRACE] New ped recognized as cop
[1/23/2016 4:56:32 PM.944] setting up new cop: null
[1/23/2016 4:56:32 PM.944] [TRACE] New ped recognized as cop
[1/23/2016 4:56:32 PM.944] setting up new cop: null
[1/23/2016 4:56:32 PM.944] [TRACE] New ped recognized as cop
[1/23/2016 4:56:34 PM.003] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[1/23/2016 4:56:34 PM.744] [TRACE] Populated PD
[1/23/2016 4:56:34 PM.975] setting up new cop: null
[1/23/2016 4:56:34 PM.975] [TRACE] New ped recognized as cop
[1/23/2016 4:56:34 PM.975] setting up new cop: null
[1/23/2016 4:56:34 PM.976] [TRACE] New ped recognized as cop
[1/23/2016 4:56:36 PM.243] setting up new cop: null
[1/23/2016 4:56:36 PM.244] [TRACE] New ped recognized as cop
[1/23/2016 4:56:36 PM.244] setting up new cop: null
[1/23/2016 4:56:36 PM.245] [TRACE] New ped recognized as cop
[1/23/2016 4:56:39 PM.751] [TRACE] Cleared PD
[1/23/2016 4:56:41 PM.643] 1
[1/23/2016 4:56:41 PM.643] 2
[1/23/2016 4:56:41 PM.643] 4
[1/23/2016 4:56:41 PM.648] s_m_y_hwaycop_01_white_full_01
[1/23/2016 4:56:41 PM.817] setting up new cop: null
[1/23/2016 4:56:41 PM.818] [TRACE] New ped recognized as cop
[1/23/2016 4:56:43 PM.339] setting up new cop: null
[1/23/2016 4:56:43 PM.339] [TRACE] New ped recognized as cop
[1/23/2016 4:56:45 PM.393] INIT
[1/23/2016 4:56:45 PM.480] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[1/23/2016 4:56:45 PM.812] LSPD First Response: Arrest Manager, Version=4.2.1.26, Culture=neutral, PublicKeyToken=null
[1/23/2016 4:56:45 PM.822] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[1/23/2016 4:56:45 PM.825] LSPD First Response: Traffic Policer, Version=5.2.0.27, Culture=neutral, PublicKeyToken=null
[1/23/2016 4:56:45 PM.828] LSPD First Response: Creating plugin: MoreJailPoints.Main
[1/23/2016 4:56:46 PM.020] LSPD First Response: Creating plugin: PoliceRadio.Main
[1/23/2016 4:56:46 PM.102] LSPD First Response: Creating plugin: Traffic_Policer.Main
[1/23/2016 4:56:46 PM.188] LSPD First Response: Arrest Manager 4.2.1.26, developed by Albo1125, loaded successfully!
[1/23/2016 4:56:46 PM.188] LSPD First Response: Please go on duty to start Arrest Manager.
[1/23/2016 4:56:46 PM.190] LSPD First Response: Police Radio Loaded
[1/23/2016 4:56:46 PM.195] LSPD First Response: Traffic Policer 5.2.0.27, developed by Albo1125, has been initialised.
[1/23/2016 4:56:46 PM.198] LSPD First Response: Go on duty to start Traffic Policer.
[1/23/2016 4:56:46 PM.198] LSPD First Response: We have 1 callouts registered
[1/23/2016 4:56:46 PM.200] LSPD First Response: CalloutManager initialized
[1/23/2016 4:56:46 PM.202] [TRACE] WorldEventManager: Allowing up to 2 events
[1/23/2016 4:56:46 PM.333] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.34
[1/23/2016 4:56:46 PM.335] LSPD First Response: GAME VERSION: 1.0.573.1
[1/23/2016 4:56:46 PM.698] LSPD First Response: Transport Vehicle attempted set to: POLICET
[1/23/2016 4:56:46 PM.699] LSPD First Response: Spawning & Checking Transport Vehicle
[1/23/2016 4:56:46 PM.702] LSPD First Response: Setting transport vehicle to POLICET
[1/23/2016 4:56:46 PM.703] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[1/23/2016 4:56:46 PM.705] LSPD First Response: Spawning & Checking Transport Vehicle
[1/23/2016 4:56:46 PM.762] [TRACE] Thread Ambient #1 initialized
[1/23/2016 4:56:47 PM.153] [TRACE] Thread ArrestManager #1 initialized
[1/23/2016 4:56:47 PM.368] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
[1/23/2016 4:56:47 PM.370] LSPD First Response: Arrest Manager INI found.
[1/23/2016 4:56:47 PM.993] LSPD First Response: 
[1/23/2016 4:56:47 PM.994] LSPD First Response: ==============================
[1/23/2016 4:56:47 PM.995] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[1/23/2016 4:56:47 PM.996] LSPD First Response: ------------------------------
[1/23/2016 4:56:47 PM.997] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[1/23/2016 4:56:47 PM.998] LSPD First Response: ------------------------------
[1/23/2016 4:56:47 PM.999] LSPD First Response: Exception type: System.TypeLoadException
[1/23/2016 4:56:48 PM.000] LSPD First Response: Exception message: Could not load type 'LSPD_First_Response.PoliceComputer' from assembly 'LSPD First Response, Version=0.3.33.5355, Culture=neutral, PublicKeyToken=null'.
[1/23/2016 4:56:48 PM.001] LSPD First Response: ------------------------------
[1/23/2016 4:56:48 PM.002] LSPD First Response: Inner exceptions:
[1/23/2016 4:56:48 PM.003] LSPD First Response: ------------------------------
[1/23/2016 4:56:48 PM.004] LSPD First Response: Stack trace:
[1/23/2016 4:56:48 PM.013] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[1/23/2016 4:56:48 PM.014] at Rage.GameFiber.Main()
[1/23/2016 4:56:48 PM.015] LSPD First Response: ==============================
[1/23/2016 4:56:48 PM.016] LSPD First Response: 
[1/23/2016 4:56:48 PM.023] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
[1/23/2016 4:56:48 PM.043] LSPD First Response: Traffic Policer INI found.
[1/23/2016 4:56:48 PM.078] [TRACE] Thread WorldEventManager #1 initialized
[1/23/2016 4:56:48 PM.079] [TRACE] Thread PlayerChaseManager #1 initialized
[1/23/2016 4:56:48 PM.118] [TRACE] Thread TrafficControl #1 initialized

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Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/. 

Ensure you have a folder titled "LSPDFR" and "plugins" in your root directory. 

  • The plugins folder should contain the following; 
    • LSPD First Response.dll
    • A folder titled "LSPDFR"

Ensure that you are running a supported version of LSPDFR. As of 2016-01-16 ONLY LSPDFR 0.3 is supported - No LSPDFR 0.2 plugins are supported for LSPDFR 0.3 unless otherwise stated

Make sure you have the latest RagePluginHook (version 0.34 is shipped with LSPDFR 0.3): http://ragepluginhook.net/ 

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag (Please be courteous and only include the relevant information).
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

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Delete all your plugins, except LSPD First Response.dll. (you also have to delete the files in LSPDFR folder (Plugins/LSPDFR). See if it still crashes.

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1 hour ago, LowFlyby said:

Everytime I go on duty my game instantly crashes.

I have Police Radio

Traffic Policer

Arrest Manager

 

Hidden Content

 

You have an old version of PoliceRadio, update it... or do as Reyesinc suggested.

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