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LFCJames

LCPDFR 0.3 Crashing whilst loading game

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Hey, I installed LSPDFR 0.3 and loaded up the game, but the game crashed at like 3-5 minutes through the loading.

Here is my log

Spoiler

[17/01/2016 13:35:38.968] Started new log on 17/01/2016 13:35:38.968
[17/01/2016 13:35:38.971] ====================================================================================================
[17/01/2016 13:35:38.904] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[17/01/2016 13:35:38.972] Log verbosity: Verbose
[17/01/2016 13:35:38.974] Initializing input system
[17/01/2016 13:35:38.977] Initializing game console
[17/01/2016 13:35:38.986] Console key has been set to F4 (key code: 115)
[17/01/2016 13:35:39.131] Initializing console variable "SkipGameIntro".
[17/01/2016 13:35:39.131] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[17/01/2016 13:35:39.141] Read value: <null>
[17/01/2016 13:35:39.141] Initializing console variable "DisableRenderVersionText".
[17/01/2016 13:35:39.141] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[17/01/2016 13:35:39.149] Read value: True
[17/01/2016 13:35:39.149] Setting value of console variable "DisableRenderVersionText" to stored value.
[17/01/2016 13:35:39.149] Initializing console variable "ConsoleKey".
[17/01/2016 13:35:39.149] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[17/01/2016 13:35:39.151] Read value: F4
[17/01/2016 13:35:39.151] Setting value of console variable "ConsoleKey" to stored value.
[17/01/2016 13:35:39.151] Console key has been set to F4 (key code: 115)
[17/01/2016 13:35:39.151] Initializing console variable "PluginTimeoutThreshold".
[17/01/2016 13:35:39.151] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[17/01/2016 13:35:39.152] Read value: 10000
[17/01/2016 13:35:39.152] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[17/01/2016 13:35:39.153] Initializing console variable "AlwaysShowConsoleOutput".
[17/01/2016 13:35:39.153] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[17/01/2016 13:35:39.153] Read value: <null>
[17/01/2016 13:35:39.153] Initializing console variable "StartWithDeveloperModeEnabledId".
[17/01/2016 13:35:39.154] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[17/01/2016 13:35:39.154] Read value: <null>
[17/01/2016 13:35:39.154] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[17/01/2016 13:35:39.154] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[17/01/2016 13:35:39.155] Read value: False
[17/01/2016 13:35:39.156] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[17/01/2016 13:35:39.156] Initializing console variable "ShowOnScreenWarnings".
[17/01/2016 13:35:39.157] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[17/01/2016 13:35:39.157] Read value: <null>
[17/01/2016 13:35:39.158] Console initialized
[17/01/2016 13:35:39.158] Initializing forms manager
[17/01/2016 13:35:39.162] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
[17/01/2016 13:35:39.237] ================ RAGE Plugin Hook ================
[17/01/2016 13:35:39.243] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[17/01/2016 13:35:39.246] Checking game support
[17/01/2016 13:35:39.460] Product name: Grand Theft Auto V
[17/01/2016 13:35:39.461] Product version: 1.0.573.1
[17/01/2016 13:35:39.461] Is steam version: True
[17/01/2016 13:35:39.462] Initializing DirectX
[17/01/2016 13:35:39.506] Initializing Direct3D
[17/01/2016 13:35:39.507] Loading C:\WINDOWS\system32\d3d11.dll
[17/01/2016 13:35:39.508] Loaded at 0x7FFE7B780000
[17/01/2016 13:35:39.509] D3D11CreateDeviceAndSwapChain at 0x7FFE7B79A190
[17/01/2016 13:35:39.509] Creating Direct3D 11 device and swap chain
[17/01/2016 13:35:39.575] Attempting feature level 10_1
[17/01/2016 13:35:39.586] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[17/01/2016 13:35:39.602] Swap Chain created: 0x1C27BE2C970
[17/01/2016 13:35:39.603] Swap Chain VTable: 0x1C27BE2C970
[17/01/2016 13:35:39.603] Swap Chain VTable_2: 0x7FFE5207B7F8
[17/01/2016 13:35:39.604] 0xEC83482D0C3BF5E9;0xFFFFFEB840C74860;0x68894808588948FF
[17/01/2016 13:35:39.604] D3D11Present: 0x7FFE51F5D210
[17/01/2016 13:35:39.604] D3D11ResizeBuffers: 0x7FFE51F5D5F0
[17/01/2016 13:35:39.605] D3D11ResizeTarget: 0x7FFE51F5A4E0
[17/01/2016 13:35:39.605] D3D11SetFullscreenState: 0x7FFE51F5D300
[17/01/2016 13:35:39.631] Direct3D initialized
[17/01/2016 13:35:39.632] Initialized DirectX
[17/01/2016 13:35:39.632] Direct3D watcher thread spawned
[17/01/2016 13:35:39.728] Getting device
[17/01/2016 13:35:39.728] Retrieved device
[17/01/2016 13:35:39.729] Creating wrapper
[17/01/2016 13:35:39.863] Wrapper created
[17/01/2016 13:35:39.877] Effect created
[17/01/2016 13:35:39.877] Creating buffer
[17/01/2016 13:35:39.878] Created buffer
[17/01/2016 13:35:39.878] Creating blend state
[17/01/2016 13:35:39.879] Created blend state
[17/01/2016 13:35:39.879] Done with creation
[17/01/2016 13:35:40.132] Initializing texture system.
[17/01/2016 13:35:40.133] Initializing texture system; phase 1
[17/01/2016 13:35:40.133] Initializing texture system; phase 2
[17/01/2016 13:35:40.284] Initializing texture system; phase 3
[17/01/2016 13:35:40.286] Initializing texture system; phase 4
[17/01/2016 13:35:40.344] Initializing texture system; phase 5
[17/01/2016 13:35:40.350] Initializing texture system; phase 6
[17/01/2016 13:35:40.353] Initializing texture system; phase 7
[17/01/2016 13:35:40.355] Initializing texture system; phase 8
[17/01/2016 13:35:40.357] Initializing texture system; phase 9
[17/01/2016 13:35:40.359] Initializing texture system; phase 10
[17/01/2016 13:35:40.363] Initializing texture system; phase 11
[17/01/2016 13:35:40.363] Initializing texture system; phase 12
[17/01/2016 13:35:40.365] Initializing texture system; phase 13
[17/01/2016 13:35:40.366] Initializing texture system; phase 14
[17/01/2016 13:35:44.633] Direct3D watcher thread ended
[17/01/2016 13:36:01.339] Initializing game support
[17/01/2016 13:36:02.181] Compatibility level: 0
[17/01/2016 13:36:02.181] Supported version detected
[17/01/2016 13:36:02.182] ==================================================
[17/01/2016 13:36:02.434] Patched IsDebuggerPresent
[17/01/2016 13:36:02.686] Waiting for game initialization
[17/01/2016 13:36:03.037] Initializing hook
[17/01/2016 13:36:03.288] Completing interoperability
[17/01/2016 13:36:03.294] Initialization code 1.
[17/01/2016 13:36:03.295] Initialization code 2.
[17/01/2016 13:36:03.296] Initialization code 3.
[17/01/2016 13:36:03.328] 1 Address: 0x00007FF7FAF80AE0
[17/01/2016 13:36:03.329] Calling func 1
[17/01/2016 13:36:03.358] 2 Address: 0x00007FF7FBA356DA
[17/01/2016 13:36:03.359] 3 Address: 0x00007FF7FA5B5D36
[17/01/2016 13:36:03.399] Address: 0x00007FF7FBA35678
[17/01/2016 13:36:03.400] Unknown var: 0x00007FF7FC9018D0
[17/01/2016 13:36:03.400] Initialization code 4.
[17/01/2016 13:36:03.401] Completing interoperability, phase 1
[17/01/2016 13:36:03.402] Completing interoperability, phase 2
[17/01/2016 13:36:03.402] Completing interoperability, phase 3
[17/01/2016 13:36:03.403] Completing interoperability, phase 4
[17/01/2016 13:36:03.403] Completing interoperability, phase 5
[17/01/2016 13:36:03.404] Completing interoperability, phase 6
[17/01/2016 13:36:03.405] Completing interoperability, phase 7
[17/01/2016 13:36:42.131] Initializing console variable "TimeScale".
[17/01/2016 13:36:42.132] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[17/01/2016 13:36:42.134] Read value: <null>
[17/01/2016 13:36:46.191] 
[17/01/2016 13:36:46.193] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[17/01/2016 13:36:50.529] <UNLOADED PLUGIN>: Initializing input system
[17/01/2016 13:36:50.532] <UNLOADED PLUGIN>: Initializing game console
[17/01/2016 13:36:50.536] <UNLOADED PLUGIN>: Initializing forms manager
[17/01/2016 13:36:50.798] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[17/01/2016 13:36:51.314] ---------------------------------------------------------------------
[17/01/2016 13:36:51.314] LSPD FIRST RESPONSE
[17/01/2016 13:36:51.314] Version 0.3
[17/01/2016 13:36:51.314] A G17 Media Modification
[17/01/2016 13:36:51.314] - Developed by LMS & Sam
[17/01/2016 13:36:51.314] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[17/01/2016 13:36:51.315] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[17/01/2016 13:36:51.315] ---------------------------------------------------------------------
[17/01/2016 13:36:51.315] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[17/01/2016 13:36:51.315] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[17/01/2016 13:36:51.746] 
[17/01/2016 13:36:51.944] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[17/01/2016 13:36:51.957] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[17/01/2016 13:36:51.964] Callouts: 250
[17/01/2016 13:36:52.577] [TRACE] Thread CopManager #1 initialized
 

 

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