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JORDANZACHMAN

Help LSPDFR Crashes on Launch.

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[12/30/2015 7:00:03 PM.998] Started new log on 12/30/2015 7:00:03 PM.998
[12/30/2015 7:00:04 PM.000] ====================================================================================================
[12/30/2015 7:00:03 PM.990] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/30/2015 7:00:04 PM.001] Log verbosity: Verbose
[12/30/2015 7:00:04 PM.004] Initializing input system
[12/30/2015 7:00:04 PM.009] Initializing game console
[12/30/2015 7:00:04 PM.021] Console key has been set to F4 (key code: 115)
[12/30/2015 7:00:04 PM.057] Initializing console variable "SkipGameIntro".
[12/30/2015 7:00:04 PM.058] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[12/30/2015 7:00:04 PM.061] Read value: <null>
[12/30/2015 7:00:04 PM.061] Initializing console variable "DisableRenderVersionText".
[12/30/2015 7:00:04 PM.061] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[12/30/2015 7:00:04 PM.065] Read value: False
[12/30/2015 7:00:04 PM.065] Setting value of console variable "DisableRenderVersionText" to stored value.
[12/30/2015 7:00:04 PM.066] Initializing console variable "ConsoleKey".
[12/30/2015 7:00:04 PM.066] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/30/2015 7:00:04 PM.066] Read value: F4
[12/30/2015 7:00:04 PM.066] Setting value of console variable "ConsoleKey" to stored value.
[12/30/2015 7:00:04 PM.067] Console key has been set to F4 (key code: 115)
[12/30/2015 7:00:04 PM.067] Initializing console variable "PluginTimeoutThreshold".
[12/30/2015 7:00:04 PM.067] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/30/2015 7:00:04 PM.068] Read value: 10000
[12/30/2015 7:00:04 PM.068] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/30/2015 7:00:04 PM.070] Initializing console variable "AlwaysShowConsoleOutput".
[12/30/2015 7:00:04 PM.070] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/30/2015 7:00:04 PM.071] Read value: <null>
[12/30/2015 7:00:04 PM.071] Initializing console variable "StartWithDeveloperModeEnabledId".
[12/30/2015 7:00:04 PM.071] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[12/30/2015 7:00:04 PM.072] Read value: <null>
[12/30/2015 7:00:04 PM.072] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/30/2015 7:00:04 PM.072] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/30/2015 7:00:04 PM.072] Read value: <null>
[12/30/2015 7:00:04 PM.073] Initializing console variable "ShowOnScreenWarnings".
[12/30/2015 7:00:04 PM.073] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/30/2015 7:00:04 PM.073] Read value: <null>
[12/30/2015 7:00:04 PM.073] Console initialized
[12/30/2015 7:00:04 PM.073] Initializing forms manager
[12/30/2015 7:00:04 PM.076] Version: RAGE Plugin Hook v0.31.837.6199 PUBLIC ALPHA for Grand Theft Auto V
[12/30/2015 7:00:04 PM.083] ================ RAGE Plugin Hook ================
[12/30/2015 7:00:04 PM.089] Checking game support
[12/30/2015 7:00:04 PM.166] Product name: Grand Theft Auto V
[12/30/2015 7:00:04 PM.167] Product version: 1.0.573.1
[12/30/2015 7:00:04 PM.167] Is steam version: True
[12/30/2015 7:00:04 PM.168] Initializing DirectX
[12/30/2015 7:00:04 PM.170] Initializing Direct3D
[12/30/2015 7:00:04 PM.171] Loading C:\WINDOWS\system32\d3d11.dll
[12/30/2015 7:00:04 PM.171] Loaded at 0x7FFAF6400000
[12/30/2015 7:00:04 PM.171] D3D11CreateDeviceAndSwapChain at 0x7FFAF641A190
[12/30/2015 7:00:04 PM.171] Creating Direct3D 11 device and swap chain
[12/30/2015 7:00:04 PM.180] Swap Chain created: 0x2207FA270A0
[12/30/2015 7:00:04 PM.181] Swap Chain VTable: 0x2207FA270A0
[12/30/2015 7:00:04 PM.181] Swap Chain VTable_2: 0x7FFAF60B2D80
[12/30/2015 7:00:04 PM.182] 0x575655FFF9EEE5E9;0x5741564155415441;0xEC8148D9246C8D48
[12/30/2015 7:00:04 PM.182] D3D11Present: 0x7FFAF60511A0
[12/30/2015 7:00:04 PM.182] D3D11ResizeBuffers: 0x7FFAF6067CB0
[12/30/2015 7:00:04 PM.182] D3D11ResizeTarget: 0x7FFAF60A2820
[12/30/2015 7:00:04 PM.183] D3D11SetFullscreenState: 0x7FFAF6067910
[12/30/2015 7:00:04 PM.189] Direct3D initialized
[12/30/2015 7:00:04 PM.189] Initialized DirectX
[12/30/2015 7:00:04 PM.189] Direct3D watcher thread spawned
[12/30/2015 7:00:05 PM.027] Getting device
[12/30/2015 7:00:05 PM.027] Retrieved device
[12/30/2015 7:00:05 PM.028] Creating wrapper
[12/30/2015 7:00:05 PM.089] Wrapper created
[12/30/2015 7:00:05 PM.094] Effect created
[12/30/2015 7:00:05 PM.094] Creating buffer
[12/30/2015 7:00:05 PM.095] Created buffer
[12/30/2015 7:00:05 PM.095] Creating blend state
[12/30/2015 7:00:05 PM.095] Created blend state
[12/30/2015 7:00:05 PM.096] Done with creation
[12/30/2015 7:00:05 PM.125] Initializing texture system.
[12/30/2015 7:00:05 PM.125] Initializing texture system; phase 1
[12/30/2015 7:00:05 PM.125] Initializing texture system; phase 2
[12/30/2015 7:00:05 PM.132] Initializing texture system; phase 3
[12/30/2015 7:00:05 PM.132] Initializing texture system; phase 4
[12/30/2015 7:00:05 PM.142] Initializing texture system; phase 5
[12/30/2015 7:00:05 PM.143] Initializing texture system; phase 6
[12/30/2015 7:00:05 PM.145] Initializing texture system; phase 7
[12/30/2015 7:00:05 PM.147] Initializing texture system; phase 8
[12/30/2015 7:00:05 PM.149] Initializing texture system; phase 9
[12/30/2015 7:00:05 PM.150] Initializing texture system; phase 10
[12/30/2015 7:00:05 PM.153] Initializing texture system; phase 11
[12/30/2015 7:00:05 PM.153] Initializing texture system; phase 12
[12/30/2015 7:00:05 PM.155] Initializing texture system; phase 13
[12/30/2015 7:00:05 PM.155] Initializing texture system; phase 14
[12/30/2015 7:00:09 PM.190] Direct3D watcher thread ended
[12/30/2015 7:00:36 PM.488] Initializing game support
[12/30/2015 7:00:37 PM.069] Compatibility level: 0
[12/30/2015 7:00:37 PM.069] Supported version detected
[12/30/2015 7:00:37 PM.070] ==================================================
[12/30/2015 7:00:37 PM.320] Patched IsDebuggerPresent
[12/30/2015 7:00:37 PM.571] Waiting for game initialization
[12/30/2015 7:00:37 PM.922] Initializing hook
[12/30/2015 7:00:38 PM.173] Completing interoperability
[12/30/2015 7:00:38 PM.173] Initialization code 1.
[12/30/2015 7:00:38 PM.174] Initialization code 2.
[12/30/2015 7:00:38 PM.174] Initialization code 3.
[12/30/2015 7:00:38 PM.183] 1 Address: 0x00007FF6FA8A0AE0
[12/30/2015 7:00:38 PM.183] Calling func 1
[12/30/2015 7:00:38 PM.201] 2 Address: 0x00007FF6FB3556DA
[12/30/2015 7:00:38 PM.201] 3 Address: 0x00007FF6F9ED5D36
[12/30/2015 7:00:38 PM.235] Address: 0x00007FF6FB355678
[12/30/2015 7:00:38 PM.235] Unknown var: 0x00007FF6FC2218D0
[12/30/2015 7:00:38 PM.235] Initialization code 4.
[12/30/2015 7:00:38 PM.235] Completing interoperability, phase 1
[12/30/2015 7:00:38 PM.236] Completing interoperability, phase 2
[12/30/2015 7:00:38 PM.236] Completing interoperability, phase 3
[12/30/2015 7:00:38 PM.236] Completing interoperability, phase 4
[12/30/2015 7:00:38 PM.236] Completing interoperability, phase 5
[12/30/2015 7:00:38 PM.237] Completing interoperability, phase 6
[12/30/2015 7:00:38 PM.237] Completing interoperability, phase 7
[12/30/2015 7:00:53 PM.572] Initializing console variable "TimeScale".
[12/30/2015 7:00:53 PM.573] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/30/2015 7:00:53 PM.574] Read value: 5
[12/30/2015 7:00:53 PM.574] Setting value of console variable "TimeScale" to stored value.
[12/30/2015 7:00:54 PM.970] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[12/30/2015 7:00:54 PM.986]
[12/30/2015 7:00:54 PM.986] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/30/2015 7:00:56 PM.289] <UNLOADED PLUGIN>: Initializing input system
[12/30/2015 7:00:56 PM.291] <UNLOADED PLUGIN>: Initializing game console
[12/30/2015 7:00:56 PM.293] <UNLOADED PLUGIN>: Initializing forms manager
[12/30/2015 7:00:56 PM.311] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/30/2015 7:00:56 PM.559] ---------------------------------------------------------------------
[12/30/2015 7:00:56 PM.559] LSPD FIRST RESPONSE
[12/30/2015 7:00:56 PM.559] Version 0.2b
[12/30/2015 7:00:56 PM.559] A G17 Media Modification
[12/30/2015 7:00:56 PM.559] - Developed by LMS & Sam
[12/30/2015 7:00:56 PM.559] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/30/2015 7:00:56 PM.559] © Copyright 2015, G17 Media, www.lspdfr.com
[12/30/2015 7:00:56 PM.559] ---------------------------------------------------------------------
[12/30/2015 7:00:56 PM.559] LSPD First Response: Running LSPD First Response 0.2b
[12/30/2015 7:00:56 PM.560] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[12/30/2015 7:00:56 PM.782] Cached police
[12/30/2015 7:00:56 PM.782] Cached police2
[12/30/2015 7:00:56 PM.782] Cached policet
[12/30/2015 7:00:56 PM.782] Cached sheriff2
[12/30/2015 7:00:56 PM.782] Cached sheriff
[12/30/2015 7:00:56 PM.782] Cached police4
[12/30/2015 7:00:56 PM.782] Cached policeb
[12/30/2015 7:00:56 PM.782] Cached policeb
[12/30/2015 7:00:56 PM.782] Cached policeb
[12/30/2015 7:00:56 PM.782] Cached fbi2
[12/30/2015 7:00:56 PM.782] Cached policeold1
[12/30/2015 7:00:56 PM.782] Cached policeold2
[12/30/2015 7:00:56 PM.782] Cached policeold2
[12/30/2015 7:00:56 PM.783] Cached buzzard
[12/30/2015 7:00:56 PM.783] Cached polmav
[12/30/2015 7:00:56 PM.783] Cached frogger2
[12/30/2015 7:00:56 PM.783] Cached ambulance
[12/30/2015 7:00:56 PM.783] Cached firetruk
[12/30/2015 7:00:56 PM.852] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/30/2015 7:00:56 PM.854] LSPD First Response: We have 1 callouts registered
[12/30/2015 7:00:56 PM.854] LSPD First Response: CalloutManager initialized
[12/30/2015 7:00:58 PM.031] LSPD First Response:
[12/30/2015 7:00:58 PM.032] LSPD First Response: ==============================
[12/30/2015 7:00:58 PM.033] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[12/30/2015 7:00:58 PM.034] LSPD First Response: ------------------------------
[12/30/2015 7:00:58 PM.034] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[12/30/2015 7:00:58 PM.034] LSPD First Response: ------------------------------
[12/30/2015 7:00:58 PM.034] LSPD First Response: Exception type: System.MissingMethodException
[12/30/2015 7:00:58 PM.035] LSPD First Response: Exception message: Method not found: 'Rage.HitResult Rage.World.TraceLine(Rage.Vector3, Rage.Vector3, Rage.TraceFlags, Rage.Entity)'.
[12/30/2015 7:00:58 PM.035] LSPD First Response: ------------------------------
[12/30/2015 7:00:58 PM.035] LSPD First Response: Inner exceptions:
[12/30/2015 7:00:58 PM.036] LSPD First Response: ------------------------------
[12/30/2015 7:00:58 PM.036] LSPD First Response: Stack trace:
[12/30/2015 7:00:58 PM.036] LSPD First Response: at LSPD_First_Response.Mod.Main.?()
[12/30/2015 7:00:58 PM.036] at Rage.GameFiber.Main()
[12/30/2015 7:00:58 PM.037] LSPD First Response: ==============================
[12/30/2015 7:00:58 PM.037] LSPD First Response:

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10 hours ago, JORDANZACHMAN said:

so ragehook 30 wont work?

Nope.

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