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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR and plugins crash?

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So I'm running the latest LSPDFR and Ragehook but whenever I enter the LSPDFR selection screen some mods crash.

After the character and vehicle selection LSPDFR soon crashes and my entire ragehook loses functionality. No plugins work (Although haven't been notified of a crash) and reloading of all plugins result in a fatal game crash. Sometimes upon reloading LSPDFR it doesn't crash, but has no functionality just like the rest of the plugins.

I will recreate the problem and provide a secondary log file for comparison with re-occurring issues.

 

 

 

[30/12/2015 12:46:16.820] Started new log on 30/12/2015 12:46:16.820
[30/12/2015 12:46:16.821] ====================================================================================================
[30/12/2015 12:46:16.816] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[30/12/2015 12:46:16.822] Log verbosity: Verbose
[30/12/2015 12:46:16.823] Initializing input system
[30/12/2015 12:46:16.826] Initializing game console
[30/12/2015 12:46:16.832] Console key has been set to F4 (key code: 115)
[30/12/2015 12:46:16.869] Initializing console variable "SkipGameIntro".
[30/12/2015 12:46:16.869] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[30/12/2015 12:46:16.877] Read value: True
[30/12/2015 12:46:16.877] Setting value of console variable "SkipGameIntro" to stored value.
[30/12/2015 12:46:16.877] Initializing console variable "DisableRenderVersionText".
[30/12/2015 12:46:16.877] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30/12/2015 12:46:16.877] Read value: True
[30/12/2015 12:46:16.877] Setting value of console variable "DisableRenderVersionText" to stored value.
[30/12/2015 12:46:16.878] Initializing console variable "ConsoleKey".
[30/12/2015 12:46:16.878] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30/12/2015 12:46:16.878] Read value: F11
[30/12/2015 12:46:16.878] Setting value of console variable "ConsoleKey" to stored value.
[30/12/2015 12:46:16.878] Console key has been set to F11 (key code: 122)
[30/12/2015 12:46:16.878] Initializing console variable "PluginTimeoutThreshold".
[30/12/2015 12:46:16.878] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30/12/2015 12:46:16.879] Read value: 10000
[30/12/2015 12:46:16.879] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30/12/2015 12:46:16.879] Initializing console variable "AlwaysShowConsoleOutput".
[30/12/2015 12:46:16.879] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30/12/2015 12:46:16.879] Read value: <null>
[30/12/2015 12:46:16.879] Initializing console variable "StartWithDeveloperModeEnabledId".
[30/12/2015 12:46:16.879] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[30/12/2015 12:46:16.880] Read value: <null>
[30/12/2015 12:46:16.880] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30/12/2015 12:46:16.880] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30/12/2015 12:46:16.880] Read value: <null>
[30/12/2015 12:46:16.880] Initializing console variable "ShowOnScreenWarnings".
[30/12/2015 12:46:16.880] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30/12/2015 12:46:16.881] Read value: <null>
[30/12/2015 12:46:16.881] Console initialized
[30/12/2015 12:46:16.881] Initializing forms manager
[30/12/2015 12:46:16.883] Version: RAGE Plugin Hook v0.30.834.6130 PUBLIC ALPHA for Grand Theft Auto V
[30/12/2015 12:46:16.890] ================ RAGE Plugin Hook ================
[30/12/2015 12:46:16.894] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[30/12/2015 12:46:16.896] Checking game support
[30/12/2015 12:46:17.307] Product name: Grand Theft Auto V
[30/12/2015 12:46:17.308] Product version: 1.0.573.1
[30/12/2015 12:46:17.309] Is steam version: True
[30/12/2015 12:46:17.310] Initializing DirectX
[30/12/2015 12:46:17.312] Initializing Direct3D
[30/12/2015 12:46:17.313] Loading C:\windows\system32\d3d11.dll
[30/12/2015 12:46:17.313] Loaded at 0x7FFC3B8D0000
[30/12/2015 12:46:17.313] D3D11CreateDeviceAndSwapChain at 0x7FFC3B8E8100
[30/12/2015 12:46:17.314] Creating Direct3D 11 device and swap chain
[30/12/2015 12:46:17.328] Swap Chain created: 0xBB4FBCFCE0
[30/12/2015 12:46:17.329] Swap Chain VTable: 0xBB4FBCFCE0
[30/12/2015 12:46:17.329] Swap Chain VTable_2: 0x7FFC41ECEF40
[30/12/2015 12:46:17.329] 0x575655FFFAE265E9;0x5741564155415441;0xEC8148D9246C8D48
[30/12/2015 12:46:17.330] D3D11Present: 0x7FFC41E81DA0
[30/12/2015 12:46:17.330] D3D11ResizeBuffers: 0x7FFC41E85D10
[30/12/2015 12:46:17.331] D3D11ResizeTarget: 0x7FFC41EC0E90
[30/12/2015 12:46:17.331] D3D11SetFullscreenState: 0x7FFC41E8C730
[30/12/2015 12:46:17.337] Direct3D initialized
[30/12/2015 12:46:17.337] Initialized DirectX
[30/12/2015 12:46:17.337] Direct3D watcher thread spawned
[30/12/2015 12:46:18.034] Getting device
[30/12/2015 12:46:18.035] Retrieved device
[30/12/2015 12:46:18.035] Creating wrapper
[30/12/2015 12:46:18.094] Wrapper created
[30/12/2015 12:46:18.099] Effect created
[30/12/2015 12:46:18.099] Creating buffer
[30/12/2015 12:46:18.100] Created buffer
[30/12/2015 12:46:18.100] Creating blend state
[30/12/2015 12:46:18.100] Created blend state
[30/12/2015 12:46:18.100] Done with creation
[30/12/2015 12:46:18.131] Initializing texture system.
[30/12/2015 12:46:18.131] Initializing texture system; phase 1
[30/12/2015 12:46:18.132] Initializing texture system; phase 2
[30/12/2015 12:46:18.138] Initializing texture system; phase 3
[30/12/2015 12:46:18.139] Initializing texture system; phase 4
[30/12/2015 12:46:18.148] Initializing texture system; phase 5
[30/12/2015 12:46:18.150] Initializing texture system; phase 6
[30/12/2015 12:46:18.151] Initializing texture system; phase 7
[30/12/2015 12:46:18.153] Initializing texture system; phase 8
[30/12/2015 12:46:18.155] Initializing texture system; phase 9
[30/12/2015 12:46:18.156] Initializing texture system; phase 10
[30/12/2015 12:46:18.159] Initializing texture system; phase 11
[30/12/2015 12:46:18.159] Initializing texture system; phase 12
[30/12/2015 12:46:18.161] Initializing texture system; phase 13
[30/12/2015 12:46:18.161] Initializing texture system; phase 14
[30/12/2015 12:46:22.338] Direct3D watcher thread ended
[30/12/2015 12:46:49.716] Initializing game support
[30/12/2015 12:46:50.286] Compatibility level: 0
[30/12/2015 12:46:50.286] Supported version detected
[30/12/2015 12:46:50.286] ==================================================
[30/12/2015 12:46:50.537] Patched IsDebuggerPresent
[30/12/2015 12:46:50.788] Waiting for game initialization
[30/12/2015 12:46:51.139] Initializing hook
[30/12/2015 12:46:51.390] Completing interoperability
[30/12/2015 12:46:51.390] Initialization code 1.
[30/12/2015 12:46:51.391] Initialization code 2.
[30/12/2015 12:46:51.391] Initialization code 3.
[30/12/2015 12:46:51.400] 1 Address: 0x00007FF754C30AE0
[30/12/2015 12:46:51.401] Calling func 1
[30/12/2015 12:46:51.418] 2 Address: 0x00007FF7556E56DA
[30/12/2015 12:46:51.418] 3 Address: 0x00007FF754265D36
[30/12/2015 12:46:51.449] Address: 0x00007FF7556E5678
[30/12/2015 12:46:51.450] Unknown var: 0x00007FF7565B18D0
[30/12/2015 12:46:51.450] Initialization code 4.
[30/12/2015 12:46:51.450] Completing interoperability, phase 1
[30/12/2015 12:46:51.451] Completing interoperability, phase 2
[30/12/2015 12:46:51.451] Completing interoperability, phase 3
[30/12/2015 12:46:51.451] Completing interoperability, phase 4
[30/12/2015 12:46:51.451] Completing interoperability, phase 5
[30/12/2015 12:46:51.452] Completing interoperability, phase 6
[30/12/2015 12:46:51.452] Completing interoperability, phase 7
[30/12/2015 12:47:08.920] Initializing console variable "TimeScale".
[30/12/2015 12:47:08.920] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30/12/2015 12:47:08.920] Read value: <null>
[30/12/2015 12:47:10.498] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[30/12/2015 12:47:11.997] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:11.999] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:12.001] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:12.006] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\alternative_exit.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly alternative_exit.dll (stop_on_exit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:12.007] Parameter name: assemblyPath
[30/12/2015 12:47:12.007] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:12.007] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:12.007] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:12.007] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:12.008] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:13.517] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:13.518] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:13.520] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:13.524] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AmbientWeapons.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly AmbientWeapons.dll (AmbientWeapons, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:13.524] Parameter name: assemblyPath
[30/12/2015 12:47:13.524] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:13.524] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:13.524] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:13.525] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:13.525] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:15.007] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:15.008] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:15.011] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:15.015] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ArrestWarrantCallout.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly ArrestWarrantCallout.dll (ArrestWarrantCallout, Version=0.3.17.1843, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:15.015] Parameter name: assemblyPath
[30/12/2015 12:47:15.015] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:15.015] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:15.015] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:15.016] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:15.016] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:15.016] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\audioplayer.exe. Plugin is skipped during reload. Exception: System.ArgumentException: The specified file is not a valid CLR assembly.
[30/12/2015 12:47:15.016] Parameter name: filePath
[30/12/2015 12:47:15.017] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:15.017] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:16.495] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:16.496] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:16.499] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:17.993] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:17.995] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:17.997] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:19.538] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:19.539] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:19.542] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:19.545] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CrawlInjury.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly CrawlInjury.dll (CrawlInjury, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:19.545] Parameter name: assemblyPath
[30/12/2015 12:47:19.545] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:19.546] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:19.546] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:19.546] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:19.546] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:21.031] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:21.033] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:21.035] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:22.575] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:22.577] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:22.580] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:22.583] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Disarm.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Disarm.dll (Disarm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:22.584] Parameter name: assemblyPath
[30/12/2015 12:47:22.584] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:22.584] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:22.584] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:22.584] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:22.584] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:24.064] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:24.065] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:24.068] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:24.071] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Drag Meets.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Drag Meets.dll (Drag Meets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:24.071] Parameter name: assemblyPath
[30/12/2015 12:47:24.071] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:24.071] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:24.071] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:24.071] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:24.072] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:25.549] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:25.551] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:25.553] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:27.048] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:27.050] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:27.052] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:28.554] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:28.556] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:28.558] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:30.092] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:30.093] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:30.096] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:31.642] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:31.643] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:31.646] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:33.149] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:33.151] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:33.153] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:34.688] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:34.689] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:34.691] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:34.694] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:34.695] Parameter name: assemblyPath
[30/12/2015 12:47:34.695] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:34.695] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:34.695] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:34.695] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:34.695] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:36.180] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:36.182] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:36.184] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:37.688] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:37.689] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:37.692] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:37.697] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Metric_Speedometer.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Metric_Speedometer.dll (Metric_Speedometer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:37.697] Parameter name: assemblyPath
[30/12/2015 12:47:37.697] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:37.697] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:37.697] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:37.698] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:37.698] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:39.187] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:39.188] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:39.191] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:40.688] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:40.689] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:40.691] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:40.696] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\NativeUI.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly NativeUI.dll (NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:40.697] Parameter name: assemblyPath
[30/12/2015 12:47:40.697] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:40.697] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:40.697] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:40.697] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:40.698] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:42.200] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:42.202] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:42.204] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:43.703] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:43.704] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:43.707] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:45.200] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:45.201] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:45.203] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:45.206] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PersonalAssistant.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly PersonalAssistant.dll (PersonalAssistant, Version=1.0.5792.38907, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:45.207] Parameter name: assemblyPath
[30/12/2015 12:47:45.207] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:45.207] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:45.208] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:45.208] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:45.208] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:46.697] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:46.698] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:46.701] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:46.704] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceBackup.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly PoliceBackup.dll (PoliceBackup, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:46.704] Parameter name: assemblyPath
[30/12/2015 12:47:46.704] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:46.704] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:46.705] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:46.705] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:46.705] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:48.205] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:48.206] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:48.209] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:48.213] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceTaser.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly PoliceTaser.dll (PoliceTaser, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:48.213] Parameter name: assemblyPath
[30/12/2015 12:47:48.213] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:48.214] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:48.214] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:48.214] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:48.214] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:49.709] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:49.710] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:49.712] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:49.716] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PreferredRadio.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly PreferredRadio.dll (PreferredRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:49.716] Parameter name: assemblyPath
[30/12/2015 12:47:49.716] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:49.716] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:49.716] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:49.716] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:49.717] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:51.211] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:51.212] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:51.214] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:52.712] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:52.713] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:52.715] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:52.725] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RAGEComputer.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Plugin RAGE Police Computer in assembly RAGEComputer.dll (RAGEComputer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have a suitable entry point.
[30/12/2015 12:47:52.726] Parameter name: assemblyPath
[30/12/2015 12:47:52.726] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:52.726] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:52.726] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:52.726] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:52.726] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:54.217] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:54.218] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:54.220] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:54.224] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RAGENativeUI.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RAGENativeUI.dll (RAGENativeUI, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:54.225] Parameter name: assemblyPath
[30/12/2015 12:47:54.225] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:54.225] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:54.225] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:54.225] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:54.225] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:55.717] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:55.718] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:55.720] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:57.218] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:57.219] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:57.222] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:57.225] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RealLife.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RealLife.dll (RealLife, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:57.226] Parameter name: assemblyPath
[30/12/2015 12:47:57.226] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:57.226] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:57.226] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:57.226] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:57.226] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:47:58.722] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:47:58.723] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:47:58.726] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:47:58.729] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RealParamedics.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RealParamedics.dll (RealParamedics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:47:58.729] Parameter name: assemblyPath
[30/12/2015 12:47:58.729] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:58.730] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:47:58.730] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:47:58.730] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:47:58.730] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:48:00.216] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:00.218] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:00.220] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:00.223] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Secondary Callouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Secondary Callouts.dll (Secondary Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:48:00.224] Parameter name: assemblyPath
[30/12/2015 12:48:00.224] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:48:00.224] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:48:00.224] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:48:00.225] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:48:00.225] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:48:01.707] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:01.709] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:01.711] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:03.211] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:03.212] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:03.215] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:04.729] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:04.731] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:04.733] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:06.226] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:06.227] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:06.230] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:06.233] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Stance.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Stance.dll (Stance, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:48:06.233] Parameter name: assemblyPath
[30/12/2015 12:48:06.233] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:48:06.233] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:48:06.233] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:48:06.234] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:48:06.234] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:48:07.724] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:07.725] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:07.728] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:09.222] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:09.223] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:09.226] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:10.783] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:10.784] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:10.787] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:10.791] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleController.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly VehicleController.dll (VehicleController, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:48:10.792] Parameter name: assemblyPath
[30/12/2015 12:48:10.792] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:48:10.792] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:48:10.792] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:48:10.792] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:48:10.792] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:48:12.289] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:12.291] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:12.294] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:13.792] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:13.793] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:13.795] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:15.289] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 12:48:15.291] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 12:48:15.293] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 12:48:15.297] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\WeaponsOnBack.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly WeaponsOnBack.dll (WeaponsOnBack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30/12/2015 12:48:15.297] Parameter name: assemblyPath
[30/12/2015 12:48:15.297] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:48:15.298] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30/12/2015 12:48:15.298] at Rage.Plugin.Initialize(String assemblyPath)
[30/12/2015 12:48:15.298] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30/12/2015 12:48:15.298] at Rage.HookManager.ReloadAllPlugins()
[30/12/2015 12:48:16.450] FootPursuitAid: Foot Pursuit Aid 1.1 by Albo1125 has been loaded successfully.
[30/12/2015 12:48:16.683] FP Light Indicator: Loaded v0.13.5730.37209
[30/12/2015 12:48:16.749] Keep Calm: [Keep Calm] v0.7.1 Loaded
[30/12/2015 12:48:17.045] ---------------------------------------------------------------------
[30/12/2015 12:48:17.046] LSPD FIRST RESPONSE
[30/12/2015 12:48:17.046] Version 0.2b
[30/12/2015 12:48:17.046] A G17 Media Modification
[30/12/2015 12:48:17.046] - Developed by LMS & Sam
[30/12/2015 12:48:17.046] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30/12/2015 12:48:17.046] © Copyright 2015, G17 Media, www.lspdfr.com
[30/12/2015 12:48:17.046] ---------------------------------------------------------------------
[30/12/2015 12:48:17.046] LSPD First Response: Running LSPD First Response 0.2b
[30/12/2015 12:48:17.046] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30/12/2015 12:48:17.242] Cached police
[30/12/2015 12:48:17.242] Cached police2
[30/12/2015 12:48:17.242] Cached policet
[30/12/2015 12:48:17.243] Cached sheriff2
[30/12/2015 12:48:17.243] Cached sheriff
[30/12/2015 12:48:17.243] Cached police4
[30/12/2015 12:48:17.243] Cached policeb
[30/12/2015 12:48:17.243] Cached policeb
[30/12/2015 12:48:17.243] Cached policeb
[30/12/2015 12:48:17.243] Cached fbi2
[30/12/2015 12:48:17.243] Cached policeold1
[30/12/2015 12:48:17.243] Cached policeold2
[30/12/2015 12:48:17.243] Cached policeold2
[30/12/2015 12:48:17.243] Cached buzzard
[30/12/2015 12:48:17.243] Cached polmav
[30/12/2015 12:48:17.243] Cached frogger2
[30/12/2015 12:48:17.243] Cached ambulance
[30/12/2015 12:48:17.243] Cached firetruk
[30/12/2015 12:48:17.331] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[30/12/2015 12:48:17.345] LSPD First Response: Albo1125.Common, Version=3.0.4.8, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.349] LSPD First Response: Arrest Manager, Version=4.2.1.20, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.350] LSPD First Response: AssortedCallouts, Version=0.0.3.2, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.352] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.353] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.359] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.359] LSPD First Response: FederalCallouts, Version=0.32.5800.390, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.360] LSPD First Response: HEROCOP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.361] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.362] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.362] LSPD First Response: PanicButton, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.362] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.364] LSPD First Response: PrisonEntrance, Version=0.0.0.6, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.364] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.365] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.366] LSPD First Response: Traffic Policer, Version=5.2.0.23, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.367] LSPD First Response: Wilderness Callouts, Version=0.4.0.20376, Culture=neutral, PublicKeyToken=null
[30/12/2015 12:48:17.369] LSPD First Response: Creating plugin: Albo1125.Common.Main
[30/12/2015 12:48:17.409] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30/12/2015 12:48:17.551] LSPD First Response: Error while creating plugin: MoreJailPoints.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[30/12/2015 12:48:17.552] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[30/12/2015 12:48:17.552] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[30/12/2015 12:48:17.552] at System.Activator.CreateInstance(Type type)
[30/12/2015 12:48:17.552] at ?.?()
[30/12/2015 12:48:17.552] LSPD First Response: Creating plugin: AssortedCallouts.Main
[30/12/2015 12:48:17.636] LSPD First Response: Error while creating plugin: AssortedCallouts.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[30/12/2015 12:48:17.636] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[30/12/2015 12:48:17.636] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[30/12/2015 12:48:17.636] at System.Activator.CreateInstance(Type type)
[30/12/2015 12:48:17.636] at ?.?()
[30/12/2015 12:48:17.637] LSPD First Response: Creating plugin: CalloutsV.Main
[30/12/2015 12:48:17.663] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[30/12/2015 12:48:17.722] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30/12/2015 12:48:17.723] LSPD First Response: Creating plugin: FederalCallouts.Main
[30/12/2015 12:48:17.773] LSPD First Response: Creating plugin: HeroCop.Main
[30/12/2015 12:48:17.778] LSPD First Response: Creating plugin: HighPriority.Main
[30/12/2015 12:48:17.778] LSPD First Response: Creating plugin: APIExample.Main
[30/12/2015 12:48:17.779] LSPD First Response: Creating plugin: PanicButton.Main
[30/12/2015 12:48:17.779] LSPD First Response: Creating plugin: PoliceRadio.Main
[30/12/2015 12:48:17.829] LSPD First Response: Creating plugin: PrisonEntrance.Main
[30/12/2015 12:48:17.830] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[30/12/2015 12:48:17.831] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[30/12/2015 12:48:17.831] LSPD First Response: Creating plugin: Traffic_Policer.Main
[30/12/2015 12:48:17.904] LSPD First Response: Error while creating plugin: Traffic_Policer.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[30/12/2015 12:48:17.905] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[30/12/2015 12:48:17.905] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[30/12/2015 12:48:17.905] at System.Activator.CreateInstance(Type type)
[30/12/2015 12:48:17.905] at ?.?()
[30/12/2015 12:48:17.906] LSPD First Response: Creating plugin: WildernessCallouts.Main
[30/12/2015 12:48:17.907] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[30/12/2015 12:48:17.907] LSPD First Response: [CalloutsV] Detecting player name from config file as: Officer Livingstone-Cameron
[30/12/2015 12:48:17.907] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[30/12/2015 12:48:17.919] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[30/12/2015 12:48:17.926] LSPD First Response: [Code 3 Callouts] Settings loaded
[30/12/2015 12:48:17.928] LSPD First Response: CrazyCalloutsV0.4.9 Plugin loaded!
[30/12/2015 12:48:17.930] LSPD First Response: [FC] Initializing Federal Callouts...
[30/12/2015 12:48:17.938] LSPD First Response: [FC] Federal callouts v0.32.5800.390 initialized!
[30/12/2015 12:48:17.938] LSPD First Response: HEROCOP Plugin loaded! Created by Patrinus
[30/12/2015 12:48:18.298] LSPD First Response: Callouts Plugin loaded!
[30/12/2015 12:48:18.298] LSPD First Response: Callouts Plugin loaded!
[30/12/2015 12:48:18.300] LSPD First Response: AlconH's Panic Button Plugin loaded!
[30/12/2015 12:48:18.300] LSPD First Response: Police Radio Loaded
[30/12/2015 12:48:19.035] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[30/12/2015 12:48:19.036] StraysCallouts initialized
[30/12/2015 12:48:19.038] =============================================== Wilderness Callouts ===============================================
[30/12/2015 12:48:19.038] Created by:  alexguirre
[30/12/2015 12:48:19.044] Version:  0.4.0.20376
[30/12/2015 12:48:19.044] RPH Version:  0.30.834.6130
[30/12/2015 12:48:19.045] Name loaded as:  Officer Livingstone-Cameron
[30/12/2015 12:48:19.045] Debug Mode:  False
[30/12/2015 12:48:19.045] 
[30/12/2015 12:48:19.045] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[30/12/2015 12:48:19.045] Enjoy!
[30/12/2015 12:48:19.045] =============================================== Wilderness Callouts ===============================================
[30/12/2015 12:48:19.046] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.3
[30/12/2015 12:48:19.070] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[30/12/2015 12:48:19.070] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[30/12/2015 12:48:19.070] LSPD First Response: We have 1 callouts registered
[30/12/2015 12:48:19.071] LSPD First Response: CalloutManager initialized
[30/12/2015 12:48:19.118] ==================================================
[30/12/2015 12:48:19.118] [MoreControlV] Loading Plugin: MoreControlV.dll
[30/12/2015 12:48:19.118] [MoreControlV] Developed By: LukeD
[30/12/2015 12:48:19.123] [MoreControlV] Configuration file has loaded with 0 errors.
[30/12/2015 12:48:19.123] [MoreControlV] A gamepad has been detected during intialization.
[30/12/2015 12:48:19.123] [MoreControlV] MoreControlV is now running, version: 0.6.1.1
[30/12/2015 12:48:19.123] ==================================================
[30/12/2015 12:48:20.038] RageShowMyLocation: RageShowMyLocation 0.2.17.1844 : Added event handler for FrameRender
[30/12/2015 12:48:20.039] RageShowMyLocation: RageShowMyLocation 0.2.17.1844 : found settings file, adjusting settings.
[30/12/2015 12:48:20.039] RageShowMyLocation: RageShowMyLocation 0.2.17.1844 : Settings File path : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RageShowMyLocation.ini
[30/12/2015 12:48:20.039] RageShowMyLocation: RageShowMyLocation 0.2.17.1844 : Plugin loaded !
[30/12/2015 12:48:20.110] ================================================= Spike Strips V =================================================
[30/12/2015 12:48:20.110] Created by:  alexguirre
[30/12/2015 12:48:20.116] Version:  0.7.1.27252
[30/12/2015 12:48:20.116] RPH Version:  0.30.834.6130
[30/12/2015 12:48:20.116] 
[30/12/2015 12:48:20.116] Report any issues you have in the comments section and include the RagePluginHook.log
[30/12/2015 12:48:20.116] Enjoy!
[30/12/2015 12:48:20.116] ================================================= Spike Strips V =================================================
[30/12/2015 12:48:20.351] Spotlight Mod: [Spotlight] Loaded
[30/12/2015 12:48:20.358] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[30/12/2015 12:48:20.605] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[30/12/2015 12:48:21.009] Vehicle Search v2.0.6: System.ArgumentException: The specified type is not an Enum type.
[30/12/2015 12:48:21.011] Vehicle Search v2.0.6: System.ArgumentException: The specified type is not an Enum type.
[30/12/2015 12:48:22.377] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:48:22.529] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.3
[30/12/2015 12:48:22.531] ______________________________________________________________________________________________
[30/12/2015 12:48:22.531] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[30/12/2015 12:48:22.531] [Created by : FinKone]
[30/12/2015 12:48:22.531] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[30/12/2015 12:48:22.531] 
[30/12/2015 12:48:22.531] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[30/12/2015 12:48:22.533] Audio loaded...
[30/12/2015 12:48:22.557] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[30/12/2015 12:48:28.337] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:48:38.387] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:48:48.429] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:48:58.461] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:49:08.516] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:49:18.568] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:49:28.615] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:49:38.659] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:49:48.713] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:49:58.769] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:50:08.810] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:50:18.861] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:50:28.901] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:50:38.944] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:50:48.990] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:50:59.038] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:51:09.095] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:51:19.144] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:51:29.196] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:51:39.249] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:51:49.295] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:51:59.334] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:52:09.389] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:52:19.434] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:52:29.497] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:52:39.552] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:52:49.604] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:52:59.638] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:53:09.687] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:53:19.731] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:53:29.777] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:53:39.819] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:53:49.865] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:53:59.911] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:54:09.967] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:54:20.005] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:54:30.048] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:54:40.104] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:54:50.158] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:55:00.211] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:55:10.256] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:55:20.296] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:55:30.348] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:55:40.389] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:55:50.444] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:56:00.493] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:56:10.539] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:56:20.593] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:56:30.645] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:56:40.692] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:56:50.744] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:57:00.791] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:57:10.835] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:57:20.879] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:57:30.933] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:57:40.989] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:57:51.038] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:58:29.370] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:58:39.430] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:58:49.480] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:58:59.533] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:59:09.588] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:59:19.656] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:59:29.701] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:59:39.770] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:59:49.825] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 12:59:59.892] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:00:09.940] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:00:19.995] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:00:29.484] MoreControlV: 
[30/12/2015 13:00:29.485] MoreControlV: ==============================
[30/12/2015 13:00:29.485] MoreControlV: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[30/12/2015 13:00:29.485] MoreControlV: ------------------------------
[30/12/2015 13:00:29.485] MoreControlV: Origin: Game fiber "Plugin "MoreControlV" main thread".
[30/12/2015 13:00:29.486] MoreControlV: ------------------------------
[30/12/2015 13:00:29.486] MoreControlV: Exception type: System.ArgumentException
[30/12/2015 13:00:29.486] MoreControlV: Exception message: The specified vehicle is invalid.
[30/12/2015 13:00:29.486] Parameter name: vehicle
[30/12/2015 13:00:29.487] MoreControlV: ------------------------------
[30/12/2015 13:00:29.487] MoreControlV: Inner exceptions:
[30/12/2015 13:00:29.488] MoreControlV: ------------------------------
[30/12/2015 13:00:29.488] MoreControlV: Stack trace:
[30/12/2015 13:00:29.488] MoreControlV: at Rage.Ped.IsInVehicle(Vehicle vehicle, Boolean atGetIn)
[30/12/2015 13:00:29.488] at MoreControlV.EntryPoint.Main()
[30/12/2015 13:00:29.489] at Rage.GameFiber.Main()
[30/12/2015 13:00:29.489] MoreControlV: ==============================
[30/12/2015 13:00:29.489] MoreControlV: 
[30/12/2015 13:00:29.553] Strobes Mod V: 
[30/12/2015 13:00:29.554] Strobes Mod V: ==============================
[30/12/2015 13:00:29.554] Strobes Mod V: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[30/12/2015 13:00:29.554] Strobes Mod V: ------------------------------
[30/12/2015 13:00:29.554] Strobes Mod V: Origin: Game fiber "Plugin "Strobes Mod V" main thread".
[30/12/2015 13:00:29.554] Strobes Mod V: ------------------------------
[30/12/2015 13:00:29.555] Strobes Mod V: Exception type: Rage.Exceptions.InvalidHandleableException
[30/12/2015 13:00:29.555] Strobes Mod V: Exception message: Operation is not valid because the specified  Rage.Vehicle is invalid.
[30/12/2015 13:00:29.555] Strobes Mod V: ------------------------------
[30/12/2015 13:00:29.555] Strobes Mod V: Inner exceptions:
[30/12/2015 13:00:29.555] Strobes Mod V: ------------------------------
[30/12/2015 13:00:29.556] Strobes Mod V: Stack trace:
[30/12/2015 13:00:29.556] Strobes Mod V: at Rage.Vehicle.get_IsSirenOn()
[30/12/2015 13:00:29.556] at RageHookProject.EntryPoint.Main()
[30/12/2015 13:00:29.556] at Rage.GameFiber.Main()
[30/12/2015 13:00:29.556] Strobes Mod V: ==============================
[30/12/2015 13:00:29.557] Strobes Mod V: 
[30/12/2015 13:00:30.065] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:00:40.101] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:00:50.141] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:01:00.168] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:01:10.204] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:01:20.234] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:01:30.272] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:01:31.159] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[30/12/2015 13:01:31.160] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[30/12/2015 13:01:31.160] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[30/12/2015 13:01:31.160] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[30/12/2015 13:01:31.160] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[30/12/2015 13:01:31.161] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[30/12/2015 13:01:31.162] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[30/12/2015 13:01:31.167] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[30/12/2015 13:01:31.169] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[30/12/2015 13:01:31.169] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[30/12/2015 13:01:31.169] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[30/12/2015 13:01:31.169] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[30/12/2015 13:01:31.169] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[30/12/2015 13:01:31.170] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[30/12/2015 13:01:31.170] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[30/12/2015 13:01:31.170] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[30/12/2015 13:01:31.170] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[30/12/2015 13:01:31.171] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[30/12/2015 13:01:31.171] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[30/12/2015 13:01:31.171] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[30/12/2015 13:01:31.171] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[30/12/2015 13:01:31.171] LSPD First Response: [Code 3 Callouts] All callouts registered
[30/12/2015 13:01:31.172] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[30/12/2015 13:01:31.173] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[30/12/2015 13:01:31.173] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[30/12/2015 13:01:31.173] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[30/12/2015 13:01:31.173] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[30/12/2015 13:01:31.176] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[30/12/2015 13:01:31.176] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[30/12/2015 13:01:31.176] LSPD First Response: Registering callout FederalCallouts.Callouts.StreetArrestWarrant
[30/12/2015 13:01:31.176] LSPD First Response: Registering callout FederalCallouts.Callouts.ArmoredCarRobbery
[30/12/2015 13:01:31.176] LSPD First Response: Registering callout FederalCallouts.Callouts.PrisonerEscaped
[30/12/2015 13:01:31.181] LSPD First Response: Registering callout HeroCop.Callouts.HERODrugDealCallout
[30/12/2015 13:01:31.181] LSPD First Response: Registering callout HeroCop.Callouts.HEROAdditionalCallouts
[30/12/2015 13:01:31.182] LSPD First Response: Registering callout HeroCop.Callouts.HEROHoldUpCallout
[30/12/2015 13:01:31.182] LSPD First Response: Registering callout HeroCop.Callouts.HEROSuspiciousCallouts
[30/12/2015 13:01:31.182] LSPD First Response: Registering callout HeroCop.Callouts.HEROVIEWCallout
[30/12/2015 13:01:31.289] LSPD First Response: 
[30/12/2015 13:01:31.289] LSPD First Response: ==============================
[30/12/2015 13:01:31.289] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[30/12/2015 13:01:31.290] LSPD First Response: ------------------------------
[30/12/2015 13:01:31.290] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[30/12/2015 13:01:31.290] LSPD First Response: ------------------------------
[30/12/2015 13:01:31.291] LSPD First Response: Exception type: System.TypeLoadException
[30/12/2015 13:01:31.291] LSPD First Response: Exception message: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:01:31.291] LSPD First Response: ------------------------------
[30/12/2015 13:01:31.291] LSPD First Response: Inner exceptions:
[30/12/2015 13:01:31.291] LSPD First Response: ------------------------------
[30/12/2015 13:01:31.292] LSPD First Response: Stack trace:
[30/12/2015 13:01:31.292] LSPD First Response: at Stealth.Plugins.Code3Callouts.Models.Ambient.AmbientBase.????????????????????????????????????????(Vector3 , Single )
[30/12/2015 13:01:31.292] at Stealth.Plugins.Code3Callouts.Models.Ambient.AmbientBase.GetNearbyPeds()
[30/12/2015 13:01:31.292] at Stealth.Plugins.Code3Callouts.Models.Ambient.AmbientBase.IsEventStarted()
[30/12/2015 13:01:31.292] at Stealth.Plugins.Code3Callouts.Models.Ambient.EventTypes.FightInProgress.IsEventStarted()
[30/12/2015 13:01:31.293] at Stealth.Plugins.Code3Callouts.Models.Ambient.AmbientBase.Start()
[30/12/2015 13:01:31.293] at ????????????????????????????????????????._Lambda$__5()
[30/12/2015 13:01:31.293] at Rage.GameFiber.Main()
[30/12/2015 13:01:31.293] LSPD First Response: ==============================
[30/12/2015 13:01:31.293] LSPD First Response: 
[30/12/2015 13:01:31.307] Thread was being aborted.
[30/12/2015 13:01:31.307] RagePluginHook
[30/12/2015 13:01:31.336]    at Rage.GameFiber.SleepThis(Int32 duration)
[30/12/2015 13:01:31.336]    at Rage.WeaponAsset.LoadAndWait()
[30/12/2015 13:01:31.336]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[30/12/2015 13:01:31.337]    at HeroCop.Main.Functions_OnOnDutyStateChanged(Boolean onDuty)
[30/12/2015 13:01:31.337]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[30/12/2015 13:01:31.337]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty)
[30/12/2015 13:01:31.337]    at LSPD_First_Response.Duty.ToggleDuty()
[30/12/2015 13:01:31.337]    at LSPD_First_Response.Duty.?()
[30/12/2015 13:01:31.337]    at ?.?()
[30/12/2015 13:01:40.326] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:01:47.366] 
[30/12/2015 13:01:47.367] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30/12/2015 13:01:48.857] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 13:01:48.859] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 13:01:48.861] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 13:01:48.875] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30/12/2015 13:01:48.915] ---------------------------------------------------------------------
[30/12/2015 13:01:48.915] LSPD FIRST RESPONSE
[30/12/2015 13:01:48.915] Version 0.2b
[30/12/2015 13:01:48.915] A G17 Media Modification
[30/12/2015 13:01:48.915] - Developed by LMS & Sam
[30/12/2015 13:01:48.915] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30/12/2015 13:01:48.915] © Copyright 2015, G17 Media, www.lspdfr.com
[30/12/2015 13:01:48.915] ---------------------------------------------------------------------
[30/12/2015 13:01:48.915] LSPD First Response: Running LSPD First Response 0.2b
[30/12/2015 13:01:48.915] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30/12/2015 13:01:49.094] Cached police
[30/12/2015 13:01:49.094] Cached police2
[30/12/2015 13:01:49.094] Cached policet
[30/12/2015 13:01:49.094] Cached sheriff2
[30/12/2015 13:01:49.094] Cached sheriff
[30/12/2015 13:01:49.094] Cached police4
[30/12/2015 13:01:49.094] Cached policeb
[30/12/2015 13:01:49.094] Cached policeb
[30/12/2015 13:01:49.094] Cached policeb
[30/12/2015 13:01:49.094] Cached fbi2
[30/12/2015 13:01:49.094] Cached policeold1
[30/12/2015 13:01:49.094] Cached policeold2
[30/12/2015 13:01:49.094] Cached policeold2
[30/12/2015 13:01:49.094] Cached buzzard
[30/12/2015 13:01:49.094] Cached polmav
[30/12/2015 13:01:49.094] Cached frogger2
[30/12/2015 13:01:49.094] Cached ambulance
[30/12/2015 13:01:49.094] Cached firetruk
[30/12/2015 13:01:49.151] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[30/12/2015 13:01:49.165] LSPD First Response: Albo1125.Common, Version=3.0.4.8, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.169] LSPD First Response: Arrest Manager, Version=4.2.1.20, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.172] LSPD First Response: AssortedCallouts, Version=0.0.3.2, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.174] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.176] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.182] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.183] LSPD First Response: FederalCallouts, Version=0.32.5800.390, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.184] LSPD First Response: HEROCOP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.185] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.186] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.186] LSPD First Response: PanicButton, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.187] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.188] LSPD First Response: PrisonEntrance, Version=0.0.0.6, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.188] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.189] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.189] LSPD First Response: Traffic Policer, Version=5.2.0.23, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.191] LSPD First Response: Wilderness Callouts, Version=0.4.0.20376, Culture=neutral, PublicKeyToken=null
[30/12/2015 13:01:49.193] LSPD First Response: Creating plugin: Albo1125.Common.Main
[30/12/2015 13:01:49.243] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30/12/2015 13:01:49.289] LSPD First Response: Creating plugin: AssortedCallouts.Main
[30/12/2015 13:01:49.349] LSPD First Response: Creating plugin: CalloutsV.Main
[30/12/2015 13:01:49.373] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[30/12/2015 13:01:49.417] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30/12/2015 13:01:49.419] LSPD First Response: Creating plugin: FederalCallouts.Main
[30/12/2015 13:01:49.467] LSPD First Response: Creating plugin: HeroCop.Main
[30/12/2015 13:01:49.473] LSPD First Response: Creating plugin: HighPriority.Main
[30/12/2015 13:01:49.473] LSPD First Response: Creating plugin: APIExample.Main
[30/12/2015 13:01:49.474] LSPD First Response: Creating plugin: PanicButton.Main
[30/12/2015 13:01:49.474] LSPD First Response: Creating plugin: PoliceRadio.Main
[30/12/2015 13:01:49.526] LSPD First Response: Creating plugin: PrisonEntrance.Main
[30/12/2015 13:01:49.526] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[30/12/2015 13:01:49.527] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[30/12/2015 13:01:49.527] LSPD First Response: Creating plugin: Traffic_Policer.Main
[30/12/2015 13:01:49.598] LSPD First Response: Creating plugin: WildernessCallouts.Main
[30/12/2015 13:01:49.601] LSPD First Response: Arrest Manager 4.2.1.20, developed by Albo1125, loaded successfully!
[30/12/2015 13:01:49.603] LSPD First Response: Please go on duty to start Arrest Manager.
[30/12/2015 13:01:49.606] LSPD First Response: Assorted Callouts 0.0.3.2, developed by Albo1125, has been initialised.
[30/12/2015 13:01:49.606] LSPD First Response: Go on duty to start Assorted Callouts.
[30/12/2015 13:01:49.607] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[30/12/2015 13:01:49.607] LSPD First Response: [CalloutsV] Detecting player name from config file as: Officer Livingstone-Cameron
[30/12/2015 13:01:49.607] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[30/12/2015 13:01:49.619] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[30/12/2015 13:01:49.626] LSPD First Response: [Code 3 Callouts] Settings loaded
[30/12/2015 13:01:49.628] LSPD First Response: CrazyCalloutsV0.4.9 Plugin loaded!
[30/12/2015 13:01:49.630] LSPD First Response: [FC] Initializing Federal Callouts...
[30/12/2015 13:01:49.638] LSPD First Response: [FC] Federal callouts v0.32.5800.390 initialized!
[30/12/2015 13:01:49.638] LSPD First Response: HEROCOP Plugin loaded! Created by Patrinus
[30/12/2015 13:01:49.970] LSPD First Response: Callouts Plugin loaded!
[30/12/2015 13:01:49.973] LSPD First Response: Callouts Plugin loaded!
[30/12/2015 13:01:49.975] LSPD First Response: AlconH's Panic Button Plugin loaded!
[30/12/2015 13:01:49.976] LSPD First Response: Police Radio Loaded
[30/12/2015 13:01:50.629] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[30/12/2015 13:01:50.630] StraysCallouts initialized
[30/12/2015 13:01:50.633] LSPD First Response: Traffic Policer 5.2.0.23, developed by Albo1125, has been initialised.
[30/12/2015 13:01:50.634] LSPD First Response: Go on duty to start Traffic Policer.
[30/12/2015 13:01:50.637] =============================================== Wilderness Callouts ===============================================
[30/12/2015 13:01:50.637] Created by:  alexguirre
[30/12/2015 13:01:50.643] Version:  0.4.0.20376
[30/12/2015 13:01:50.643] RPH Version:  0.30.834.6130
[30/12/2015 13:01:50.643] Name loaded as:  Officer Livingstone-Cameron
[30/12/2015 13:01:50.643] Debug Mode:  False
[30/12/2015 13:01:50.643] 
[30/12/2015 13:01:50.643] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[30/12/2015 13:01:50.643] Enjoy!
[30/12/2015 13:01:50.643] =============================================== Wilderness Callouts ===============================================
[30/12/2015 13:01:50.645] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.3
[30/12/2015 13:01:50.667] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[30/12/2015 13:01:50.668] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[30/12/2015 13:01:50.669] LSPD First Response: We have 1 callouts registered
[30/12/2015 13:01:50.669] LSPD First Response: CalloutManager initialized
[30/12/2015 13:01:51.003] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.3
[30/12/2015 13:01:51.006] ______________________________________________________________________________________________
[30/12/2015 13:01:51.006] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[30/12/2015 13:01:51.006] [Created by : FinKone]
[30/12/2015 13:01:51.006] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[30/12/2015 13:01:51.006] 
[30/12/2015 13:01:51.006] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[30/12/2015 13:01:51.007] Audio loaded...
[30/12/2015 13:01:51.030] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[30/12/2015 13:01:51.302] Keep Calm: Error calming list of peds: Could not load type 'Stealth.Common.Scripting.Peds' from assembly 'Stealth.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'.
[30/12/2015 13:01:53.910] FootPursuitAid: Foot Pursuit Aid by Albo1125 exited.
[30/12/2015 13:01:54.047] Keep Calm: Error encountered in process thread -- Thread was being aborted.
[30/12/2015 13:01:54.390] Traffic Control: [Traffic Control] Error encountered in process thread -- Thread was being aborted.
 

 

 

  • Update Arrest Manager, Traffic Policer and Assorted Callouts.
  • Update Stealth.Common to the latest version (bundled with KeepCalm).
  • Update or remove Strobes Mod.

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

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Having issues? LSPDFR Troubleshooter by Albo1125.

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