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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashing

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Can anyone see whats wrong with this?

 

[11/4/2015 4:50:56 PM.306] ====================================================================================================
[11/4/2015 4:50:56 PM.299] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 4:50:56 PM.306] Log verbosity: Verbose
[11/4/2015 4:50:56 PM.309] Initializing input system
[11/4/2015 4:50:56 PM.315] Initializing game console
[11/4/2015 4:50:56 PM.327] Console key has been set to F4 (key code: 115)
[11/4/2015 4:50:56 PM.366] Initializing console variable "SkipGameIntro".
[11/4/2015 4:50:56 PM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 4:50:56 PM.369] Read value: <null>
[11/4/2015 4:50:56 PM.370] Initializing console variable "DisableRenderVersionText".
[11/4/2015 4:50:56 PM.370] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 4:50:56 PM.374] Read value: False
[11/4/2015 4:50:56 PM.374] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 4:50:56 PM.374] Initializing console variable "ConsoleKey".
[11/4/2015 4:50:56 PM.375] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 4:50:56 PM.376] Read value: F4
[11/4/2015 4:50:56 PM.376] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 4:50:56 PM.376] Console key has been set to F4 (key code: 115)
[11/4/2015 4:50:56 PM.376] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 4:50:56 PM.376] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 4:50:56 PM.377] Read value: 10000
[11/4/2015 4:50:56 PM.377] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 4:50:56 PM.377] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 4:50:56 PM.377] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 4:50:56 PM.378] Read value: <null>
[11/4/2015 4:50:56 PM.378] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 4:50:56 PM.378] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 4:50:56 PM.378] Read value: <null>
[11/4/2015 4:50:56 PM.378] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 4:50:56 PM.378] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 4:50:56 PM.379] Read value: <null>
[11/4/2015 4:50:56 PM.379] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 4:50:56 PM.379] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 4:50:56 PM.379] Read value: <null>
[11/4/2015 4:50:56 PM.379] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 4:50:56 PM.379] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 4:50:56 PM.379] Read value: <null>
[11/4/2015 4:50:56 PM.379] Console initialized
[11/4/2015 4:50:56 PM.379] Initializing forms manager
[11/4/2015 4:50:56 PM.381] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 4:50:56 PM.387] ================ RAGE Plugin Hook ================
[11/4/2015 4:50:56 PM.392] Checking game support
[11/4/2015 4:50:56 PM.463] Product name: Grand Theft Auto V
[11/4/2015 4:50:56 PM.464] Product version: 1.0.505.2
[11/4/2015 4:50:56 PM.464] Is steam version: True
[11/4/2015 4:50:56 PM.465] Initializing DirectX
[11/4/2015 4:50:56 PM.466] Initializing Direct3D
[11/4/2015 4:50:56 PM.466] Loading C:\WINDOWS\system32\d3d11.dll
[11/4/2015 4:50:56 PM.466] Loaded at 0x7FFEE59F0000
[11/4/2015 4:50:56 PM.466] D3D11CreateDeviceAndSwapChain at 0x7FFEE5A08100
[11/4/2015 4:50:56 PM.467] Creating Direct3D 11 device and swap chain
[11/4/2015 4:50:56 PM.478] Attempting feature level 10_1
[11/4/2015 4:50:56 PM.491] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 4:50:56 PM.498] Swap Chain created: 0x344AC26510
[11/4/2015 4:50:56 PM.498] Swap Chain VTable: 0x344AC26510
[11/4/2015 4:50:56 PM.499] Swap Chain VTable_2: 0x7FFEE58DEF40
[11/4/2015 4:50:56 PM.499] 0x575655FFF9E3E5E9;0x5741564155415441;0xEC8148D9246C8D48
[11/4/2015 4:50:56 PM.499] D3D11Present: 0x7FFEE5891DA0
[11/4/2015 4:50:56 PM.499] D3D11ResizeBuffers: 0x7FFEE5895D10
[11/4/2015 4:50:56 PM.500] D3D11ResizeTarget: 0x7FFEE58D0E90
[11/4/2015 4:50:56 PM.500] D3D11SetFullscreenState: 0x7FFEE589C730
[11/4/2015 4:50:56 PM.504] Direct3D initialized
[11/4/2015 4:50:56 PM.505] Initialized DirectX
[11/4/2015 4:50:56 PM.505] Direct3D watcher thread spawned
[11/4/2015 4:50:57 PM.218] Getting device
[11/4/2015 4:50:57 PM.219] Retrieved device
[11/4/2015 4:50:57 PM.219] Creating wrapper
[11/4/2015 4:50:57 PM.271] Wrapper created
[11/4/2015 4:50:57 PM.275] Effect created
[11/4/2015 4:50:57 PM.275] Creating buffer
[11/4/2015 4:50:57 PM.275] Created buffer
[11/4/2015 4:50:57 PM.275] Creating blend state
[11/4/2015 4:50:57 PM.275] Created blend state
[11/4/2015 4:50:57 PM.275] Done with creation
[11/4/2015 4:50:57 PM.300] Initializing texture system.
[11/4/2015 4:50:57 PM.300] Initializing texture system; phase 1
[11/4/2015 4:50:57 PM.300] Initializing texture system; phase 2
[11/4/2015 4:50:57 PM.305] Initializing texture system; phase 3
[11/4/2015 4:50:57 PM.306] Initializing texture system; phase 4
[11/4/2015 4:50:57 PM.314] Initializing texture system; phase 5
[11/4/2015 4:50:57 PM.315] Initializing texture system; phase 6
[11/4/2015 4:50:57 PM.316] Initializing texture system; phase 7
[11/4/2015 4:50:57 PM.318] Initializing texture system; phase 8
[11/4/2015 4:50:57 PM.319] Initializing texture system; phase 9
[11/4/2015 4:50:57 PM.320] Initializing texture system; phase 10
[11/4/2015 4:50:57 PM.323] Initializing texture system; phase 11
[11/4/2015 4:50:57 PM.323] Initializing texture system; phase 12
[11/4/2015 4:50:57 PM.325] Initializing texture system; phase 13
[11/4/2015 4:50:57 PM.325] Initializing texture system; phase 14
[11/4/2015 4:51:01 PM.506] Direct3D watcher thread ended
[11/4/2015 4:51:31 PM.961] Initializing game support
[11/4/2015 4:51:32 PM.349] Compatibility level: 0
[11/4/2015 4:51:32 PM.349] Supported version detected
[11/4/2015 4:51:32 PM.349] ==================================================
[11/4/2015 4:51:32 PM.600] Patched IsDebuggerPresent
[11/4/2015 4:51:32 PM.851] Waiting for game initialization
[11/4/2015 4:51:33 PM.202] Initializing hook
[11/4/2015 4:51:33 PM.452] Completing interoperability
[11/4/2015 4:51:33 PM.453] Initialization code 1.
[11/4/2015 4:51:33 PM.453] Initialization code 2.
[11/4/2015 4:51:33 PM.453] Initialization code 3.
[11/4/2015 4:51:33 PM.455] 1 Address: 0x00007FF6147499A4
[11/4/2015 4:51:33 PM.455] Calling func 1
[11/4/2015 4:51:33 PM.460] 2 Address: 0x00007FF6151EF1CE
[11/4/2015 4:51:33 PM.460] 3 Address: 0x00007FF613D85C36
[11/4/2015 4:51:33 PM.463] Address: 0x00007FF6151EF16C
[11/4/2015 4:51:33 PM.464] Unknown var: 0x00007FF6160B5160
[11/4/2015 4:51:33 PM.464] Initialization code 4.
[11/4/2015 4:51:33 PM.464] Completing interoperability, phase 1
[11/4/2015 4:51:33 PM.464] Completing interoperability, phase 2
[11/4/2015 4:51:33 PM.464] Completing interoperability, phase 3
[11/4/2015 4:51:33 PM.464] Completing interoperability, phase 4
[11/4/2015 4:51:33 PM.465] Completing interoperability, phase 5
[11/4/2015 4:51:33 PM.465] Completing interoperability, phase 6
[11/4/2015 4:51:33 PM.465] Completing interoperability, phase 7
[11/4/2015 4:51:48 PM.194] Initializing console variable "TimeScale".
[11/4/2015 4:51:48 PM.194] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 4:51:48 PM.195] Read value: <null>
[11/4/2015 4:51:49 PM.598] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 4:51:49 PM.611] 
[11/4/2015 4:51:49 PM.932] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 4:51:51 PM.307] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 4:51:51 PM.310] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 4:51:51 PM.312] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 4:51:51 PM.326] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 4:51:51 PM.532] ---------------------------------------------------------------------
[11/4/2015 4:51:51 PM.532] LSPD FIRST RESPONSE
[11/4/2015 4:51:51 PM.532] Version 0.2b
[11/4/2015 4:51:51 PM.532] A G17 Media Modification
[11/4/2015 4:51:51 PM.532] - Developed by LMS & Sam
[11/4/2015 4:51:51 PM.532] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 4:51:51 PM.532] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 4:51:51 PM.532] ---------------------------------------------------------------------
[11/4/2015 4:51:51 PM.532] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 4:51:51 PM.532] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 4:51:51 PM.703] Cached police
[11/4/2015 4:51:51 PM.703] Cached police2
[11/4/2015 4:51:51 PM.703] Cached policet
[11/4/2015 4:51:51 PM.703] Cached sheriff2
[11/4/2015 4:51:51 PM.703] Cached sheriff
[11/4/2015 4:51:51 PM.703] Cached police4
[11/4/2015 4:51:51 PM.703] Cached policeb
[11/4/2015 4:51:51 PM.703] Cached policeb
[11/4/2015 4:51:51 PM.703] Cached policeb
[11/4/2015 4:51:51 PM.703] Cached fbi2
[11/4/2015 4:51:51 PM.703] Cached policeold1
[11/4/2015 4:51:51 PM.703] Cached policeold2
[11/4/2015 4:51:51 PM.703] Cached policeold2
[11/4/2015 4:51:51 PM.703] Cached buzzard
[11/4/2015 4:51:51 PM.703] Cached polmav
[11/4/2015 4:51:51 PM.703] Cached frogger2
[11/4/2015 4:51:51 PM.703] Cached ambulance
[11/4/2015 4:51:51 PM.703] Cached firetruk
[11/4/2015 4:51:51 PM.761] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 4:51:51 PM.763] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 4:51:51 PM.770] LSPD First Response: Creating plugin: PoliceRadio.Main
[11/4/2015 4:51:51 PM.808] LSPD First Response: Police Radio Loaded
[11/4/2015 4:51:51 PM.808] LSPD First Response: We have 1 callouts registered
[11/4/2015 4:51:51 PM.808] LSPD First Response: CalloutManager initialized
[11/4/2015 4:51:52 PM.765] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.28
[11/4/2015 4:51:52 PM.767] ______________________________________________________________________________________________
[11/4/2015 4:51:52 PM.767] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[11/4/2015 4:51:52 PM.767] [Created by : FinKone]
[11/4/2015 4:51:52 PM.767] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[11/4/2015 4:51:52 PM.767] 
[11/4/2015 4:51:52 PM.767] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[11/4/2015 4:51:52 PM.777] Audio loaded...
[11/4/2015 4:51:52 PM.811] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1680 1050
[11/4/2015 4:53:59 PM.232] LSPD First Response: 
[11/4/2015 4:53:59 PM.232] LSPD First Response: ==============================
[11/4/2015 4:53:59 PM.232] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 4:53:59 PM.233] LSPD First Response: ------------------------------
[11/4/2015 4:53:59 PM.233] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[11/4/2015 4:53:59 PM.233] LSPD First Response: ------------------------------
[11/4/2015 4:53:59 PM.233] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 4:53:59 PM.233] LSPD First Response: Exception message: Model with hash 0x00000000 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 4:53:59 PM.233] LSPD First Response: ------------------------------
[11/4/2015 4:53:59 PM.233] LSPD First Response: Inner exceptions:
[11/4/2015 4:53:59 PM.234] LSPD First Response: ------------------------------
[11/4/2015 4:53:59 PM.234] LSPD First Response: Stack trace:
[11/4/2015 4:53:59 PM.237] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 4:53:59 PM.237] at Rage.Player.set_Model(Model model)
[11/4/2015 4:53:59 PM.237] at LSPD_First_Response.Duty.ToggleDuty()
[11/4/2015 4:53:59 PM.237] at LSPD_First_Response.PoliceStationManager.?(Object[] A_0)
[11/4/2015 4:53:59 PM.237] at LMS.Common.Timers.DelayedCaller.Process()
[11/4/2015 4:53:59 PM.238] at ?.?()
[11/4/2015 4:53:59 PM.238] at LSPD_First_Response.Mod.Main.?()
[11/4/2015 4:53:59 PM.238] at Rage.GameFiber.Main()
[11/4/2015 4:53:59 PM.238] LSPD First Response: ==============================
[11/4/2015 4:53:59 PM.238] LSPD First Response: 

Urm... Its failing to load... Nothing? Reinstall the LSPDFR files (dont copy ragehook files from there)

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

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