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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR no scripts working?

Featured Replies

I have downloaded and installed RagePluginHook and LSPDFR, which (at least the installation) went swell. Everything loaded up, which I was quite surprised since I have a bit pants computer. However, when the game loaded up and everything was good, the police stations were there and I went to one and became my dream police officer: A Mexican with a bullet-proof vest. Muwahaha eat that Americans! Well anyway, once I had entered my vehicle, and attempted to do a traffic stop with my fully armed police officer, it appeared to not work. I tried with multiple cars, and to no avail. So I decided "Okay, still a beta, that's fine" so i then tried a pedestrian stop: again, even with multiple attempts nothing worked. And then I realised I had been waiting for 15 minutes and no callouts had appeared either. Even the backup menu (which is accessed with N or B I am told) does not appear? I am stumped to what is up, and have searched the forums for about an hour in search for a solution. The only thing is see right now is maybe my computer specs are just not up to scratch, and this may cause problems? My computer specs are:

OS: Windows 10 Pro

Processor: Intel Core 2 Duo 3.00Ghz

Graphics card: Nvidia Geforce GT 440

RAM: 6GB DDR2

 

Hope that's all you need to break to me that I have one of worst ocmputers in the world: Yes I know I'm lucky I even got GTA V working, but I like to push my luck ;)

Regards, Jbob

 

 

Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag.
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

Invenio, Investigatio, Imperium

  • Author

Right of course, I realise maybe I haven't outlined my situation clear enough: 

Problem

When I start up RagePluginHook with LSDPFR installed, I can become a police officer however non of the main features (e.g callouts, traffic stops, ped stops, backu menu, etc.) can function whenever press the associated keys.

Version of the game I am using

I am using Retail version of the game, and it's version is 1.0.505.2.

Solutions I've tried

  • Remapping different keys
  • Restarting computer
  • Reinstalling both Rage and LSPDFR
  • Lowering graphics settings to the lowest possbil
  • Deleting ScriptHookV,dll so they do not conflict

Other mods

I used to be using native trainer, but I heard ScripthookV could be conflicting, so I deleted but Native Trainr.asi and ScriptHookV.

System Specs

OS: Windows 10 Pro

Processor: Intel Core 2 Duo 3.00Ghz

Graphics card: Nvidia Geforce GT 440

RAM: 6GB DDR2

 

GTA V directory.jpg

[10/25/2015 1:43:36 PM.747] ====================================================================================================
[10/25/2015 1:43:36 PM.748] Started new log on 10/25/2015 1:43:36 PM.713
[10/25/2015 1:43:36 PM.749] ====================================================================================================
[10/25/2015 1:43:36 PM.710] Log path: F:\Games\Rockstar games\GTA V\RagePluginHook.log
[10/25/2015 1:43:36 PM.750] Log verbosity: Verbose
[10/25/2015 1:43:36 PM.752] Initializing input system
[10/25/2015 1:43:36 PM.764] Initializing game console
[10/25/2015 1:43:36 PM.793] Console key has been set to F4 (key code: 115)
[10/25/2015 1:43:36 PM.974] Initializing console variable "SkipGameIntro".
[10/25/2015 1:43:36 PM.977] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[10/25/2015 1:43:36 PM.989] Read value: <null>
[10/25/2015 1:43:36 PM.992] Initializing console variable "DisableRenderVersionText".
[10/25/2015 1:43:36 PM.992] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/25/2015 1:43:37 PM.012] Read value: False
[10/25/2015 1:43:37 PM.012] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/25/2015 1:43:37 PM.012] Initializing console variable "ConsoleKey".
[10/25/2015 1:43:37 PM.013] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/25/2015 1:43:37 PM.014] Read value: F8
[10/25/2015 1:43:37 PM.014] Setting value of console variable "ConsoleKey" to stored value.
[10/25/2015 1:43:37 PM.014] Console key has been set to F8 (key code: 119)
[10/25/2015 1:43:37 PM.014] Initializing console variable "PluginTimeoutThreshold".
[10/25/2015 1:43:37 PM.015] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/25/2015 1:43:37 PM.015] Read value: 10000
[10/25/2015 1:43:37 PM.016] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/25/2015 1:43:37 PM.016] Initializing console variable "AlwaysShowConsoleOutput".
[10/25/2015 1:43:37 PM.016] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/25/2015 1:43:37 PM.017] Read value: <null>
[10/25/2015 1:43:37 PM.017] Initializing console variable "StartWithDeveloperModeEnabledId".
[10/25/2015 1:43:37 PM.017] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[10/25/2015 1:43:37 PM.018] Read value: <null>
[10/25/2015 1:43:37 PM.018] Initializing console variable "PluginVerificationSystemDisableId".
[10/25/2015 1:43:37 PM.018] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[10/25/2015 1:43:37 PM.018] Read value: <null>
[10/25/2015 1:43:37 PM.019] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/25/2015 1:43:37 PM.019] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/25/2015 1:43:37 PM.019] Read value: <null>
[10/25/2015 1:43:37 PM.020] Initializing console variable "ShowOnScreenWarnings".
[10/25/2015 1:43:37 PM.020] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/25/2015 1:43:37 PM.020] Read value: <null>
[10/25/2015 1:43:37 PM.021] Console initialized
[10/25/2015 1:43:37 PM.021] Initializing forms manager
[10/25/2015 1:43:37 PM.029] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[10/25/2015 1:43:37 PM.081] ================ RAGE Plugin Hook ================
[10/25/2015 1:43:37 PM.132] Checking game support
[10/25/2015 1:43:37 PM.407] Product name: Grand Theft Auto V
[10/25/2015 1:43:37 PM.418] Product version: 1.0.505.2
[10/25/2015 1:43:37 PM.419] Is steam version: False
[10/25/2015 1:43:37 PM.420] Initializing DirectX
[10/25/2015 1:43:37 PM.423] Initializing Direct3D
[10/25/2015 1:43:37 PM.423] Loading C:\WINDOWS\system32\d3d11.dll
[10/25/2015 1:43:37 PM.424] Loaded at 0x7FFCB6900000
[10/25/2015 1:43:37 PM.424] D3D11CreateDeviceAndSwapChain at 0x7FFCB6918100
[10/25/2015 1:43:37 PM.424] Creating Direct3D 11 device and swap chain
[10/25/2015 1:43:37 PM.440] Swap Chain created: 0x17E3D2330
[10/25/2015 1:43:37 PM.441] Swap Chain VTable: 0x17E3D2330
[10/25/2015 1:43:37 PM.442] Swap Chain VTable_2: 0x7FFCB68BEF40
[10/25/2015 1:43:37 PM.442] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[10/25/2015 1:43:37 PM.442] D3D11Present: 0x7FFCB6871DA0
[10/25/2015 1:43:37 PM.442] D3D11ResizeBuffers: 0x7FFCB6875D10
[10/25/2015 1:43:37 PM.443] D3D11ResizeTarget: 0x7FFCB68B0E90
[10/25/2015 1:43:37 PM.444] D3D11SetFullscreenState: 0x7FFCB687C730
[10/25/2015 1:43:37 PM.452] Direct3D initialized
[10/25/2015 1:43:37 PM.453] Initialized DirectX
[10/25/2015 1:43:37 PM.466] Direct3D watcher thread spawned
[10/25/2015 1:43:37 PM.689] Getting device
[10/25/2015 1:43:37 PM.690] Retrieved device
[10/25/2015 1:43:37 PM.690] Creating wrapper
[10/25/2015 1:43:37 PM.897] Wrapper created
[10/25/2015 1:43:37 PM.904] Effect created
[10/25/2015 1:43:37 PM.904] Creating buffer
[10/25/2015 1:43:37 PM.905] Created buffer
[10/25/2015 1:43:37 PM.905] Creating blend state
[10/25/2015 1:43:37 PM.905] Created blend state
[10/25/2015 1:43:37 PM.905] Done with creation
[10/25/2015 1:43:38 PM.153] Initializing texture system.
[10/25/2015 1:43:38 PM.153] Initializing texture system; phase 1
[10/25/2015 1:43:38 PM.154] Initializing texture system; phase 2
[10/25/2015 1:43:38 PM.219] Initializing texture system; phase 3
[10/25/2015 1:43:38 PM.220] Initializing texture system; phase 4
[10/25/2015 1:43:38 PM.270] Initializing texture system; phase 5
[10/25/2015 1:43:38 PM.310] Initializing texture system; phase 6
[10/25/2015 1:43:38 PM.312] Initializing texture system; phase 7
[10/25/2015 1:43:38 PM.315] Initializing texture system; phase 8
[10/25/2015 1:43:38 PM.317] Initializing texture system; phase 9
[10/25/2015 1:43:38 PM.318] Initializing texture system; phase 10
[10/25/2015 1:43:38 PM.323] Initializing texture system; phase 11
[10/25/2015 1:43:38 PM.323] Initializing texture system; phase 12
[10/25/2015 1:43:38 PM.326] Initializing texture system; phase 13
[10/25/2015 1:43:38 PM.326] Initializing texture system; phase 14
[10/25/2015 1:43:42 PM.474] Direct3D watcher thread ended
[10/25/2015 1:44:18 PM.475] Initializing game support
[10/25/2015 1:44:19 PM.413] Compatibility level: 0
[10/25/2015 1:44:19 PM.413] Supported version detected
[10/25/2015 1:44:19 PM.413] ==================================================
[10/25/2015 1:44:19 PM.665] Patched IsDebuggerPresent
[10/25/2015 1:44:19 PM.916] Waiting for game initialization
[10/25/2015 1:44:20 PM.268] Initializing hook
[10/25/2015 1:44:20 PM.521] Completing interoperability
[10/25/2015 1:44:20 PM.526] Initialization code 1.
[10/25/2015 1:44:20 PM.526] Initialization code 2.
[10/25/2015 1:44:20 PM.527] Initialization code 3.
[10/25/2015 1:44:20 PM.530] 1 Address: 0x00007FF76F178CF0
[10/25/2015 1:44:20 PM.530] Calling func 1
[10/25/2015 1:44:20 PM.538] 2 Address: 0x00007FF76FC1BE62
[10/25/2015 1:44:20 PM.589] 3 Address: 0x00007FF76E7B5C36
[10/25/2015 1:44:20 PM.596] Address: 0x00007FF76FC1BE00
[10/25/2015 1:44:20 PM.596] Unknown var: 0x00007FF770AE0E50
[10/25/2015 1:44:20 PM.596] Initialization code 4.
[10/25/2015 1:44:20 PM.596] Completing interoperability, phase 1
[10/25/2015 1:44:20 PM.597] Completing interoperability, phase 2
[10/25/2015 1:44:20 PM.597] Completing interoperability, phase 3
[10/25/2015 1:44:20 PM.597] Completing interoperability, phase 4
[10/25/2015 1:44:20 PM.597] Completing interoperability, phase 5
[10/25/2015 1:44:20 PM.598] Completing interoperability, phase 6
[10/25/2015 1:44:20 PM.598] Completing interoperability, phase 7
[10/25/2015 1:49:43 PM.016] Initializing console variable "TimeScale".
[10/25/2015 1:49:43 PM.017] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/25/2015 1:49:43 PM.018] Read value: <null>
[10/25/2015 1:49:47 PM.087] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[10/25/2015 1:49:47 PM.111] 
[10/25/2015 1:49:47 PM.656] Loading plugin from path: F:\Games\Rockstar games\GTA V\Plugins\LSPD First Response.dll
[10/25/2015 1:49:51 PM.958] <UNLOADED PLUGIN>: Initializing input system
[10/25/2015 1:49:51 PM.962] <UNLOADED PLUGIN>: Initializing game console
[10/25/2015 1:49:51 PM.967] <UNLOADED PLUGIN>: Initializing forms manager
[10/25/2015 1:49:52 PM.080] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/25/2015 1:49:52 PM.757] ---------------------------------------------------------------------
[10/25/2015 1:49:52 PM.757] LSPD FIRST RESPONSE
[10/25/2015 1:49:52 PM.757] Version 0.2b
[10/25/2015 1:49:52 PM.757] A G17 Media Modification
[10/25/2015 1:49:52 PM.757] - Developed by LMS & Sam
[10/25/2015 1:49:52 PM.757] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/25/2015 1:49:52 PM.757] © Copyright 2015, G17 Media, www.lspdfr.com
[10/25/2015 1:49:52 PM.757] ---------------------------------------------------------------------
[10/25/2015 1:49:52 PM.758] LSPD First Response: Running LSPD First Response 0.2b
[10/25/2015 1:49:52 PM.762] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/25/2015 1:49:53 PM.564] Cached police
[10/25/2015 1:49:53 PM.564] Cached police2
[10/25/2015 1:49:53 PM.564] Cached policet
[10/25/2015 1:49:53 PM.564] Cached sheriff2
[10/25/2015 1:49:53 PM.564] Cached sheriff
[10/25/2015 1:49:53 PM.564] Cached police4
[10/25/2015 1:49:53 PM.564] Cached policeb
[10/25/2015 1:49:53 PM.564] Cached policeb
[10/25/2015 1:49:53 PM.564] Cached policeb
[10/25/2015 1:49:53 PM.564] Cached fbi2
[10/25/2015 1:49:53 PM.564] Cached policeold1
[10/25/2015 1:49:53 PM.564] Cached policeold2
[10/25/2015 1:49:53 PM.565] Cached policeold2
[10/25/2015 1:49:53 PM.565] Cached buzzard
[10/25/2015 1:49:53 PM.565] Cached polmav
[10/25/2015 1:49:53 PM.565] Cached frogger2
[10/25/2015 1:49:53 PM.565] Cached ambulance
[10/25/2015 1:49:53 PM.566] Cached firetruk
[10/25/2015 1:49:53 PM.789] LSPD First Response: Folder is F:\Games\Rockstar games\GTA V\plugins\lspdfr
[10/25/2015 1:49:53 PM.818] LSPD First Response: We have 1 callouts registered
[10/25/2015 1:49:53 PM.864] LSPD First Response: CalloutManager initialized
[10/25/2015 2:28:24 PM.652] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
[10/25/2015 2:28:24 PM.753] RagePluginHook
[10/25/2015 2:28:24 PM.765]    at Rage.WeaponAsset.LoadAndWait()
[10/25/2015 2:28:24 PM.765]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[10/25/2015 2:28:24 PM.765]    at LSPD_First_Response.Duty.ToggleDuty()
[10/25/2015 2:28:24 PM.765]    at LSPD_First_Response.Duty.?()
[10/25/2015 2:28:24 PM.773]    at ?.?()
[10/25/2015 2:41:30 PM.511] 
[10/25/2015 2:41:30 PM.513] 
[10/25/2015 2:41:30 PM.513] 
[10/25/2015 2:41:30 PM.513] ====================================================================================================
[10/25/2015 2:41:30 PM.514] Started new log on 10/25/2015 2:41:30 PM.511
[10/25/2015 2:41:30 PM.514] ====================================================================================================
[10/25/2015 2:41:30 PM.507] Log path: F:\Games\Rockstar games\GTA V\RagePluginHook.log
[10/25/2015 2:41:30 PM.514] Log verbosity: Verbose
[10/25/2015 2:41:30 PM.516] Initializing input system
[10/25/2015 2:41:30 PM.520] Initializing game console
[10/25/2015 2:41:30 PM.529] Console key has been set to F4 (key code: 115)
[10/25/2015 2:41:30 PM.579] Initializing console variable "SkipGameIntro".
[10/25/2015 2:41:30 PM.579] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[10/25/2015 2:41:30 PM.584] Read value: <null>
[10/25/2015 2:41:30 PM.585] Initializing console variable "DisableRenderVersionText".
[10/25/2015 2:41:30 PM.585] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/25/2015 2:41:30 PM.593] Read value: False
[10/25/2015 2:41:30 PM.593] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/25/2015 2:41:30 PM.593] Initializing console variable "ConsoleKey".
[10/25/2015 2:41:30 PM.594] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/25/2015 2:41:30 PM.595] Read value: F8
[10/25/2015 2:41:30 PM.595] Setting value of console variable "ConsoleKey" to stored value.
[10/25/2015 2:41:30 PM.595] Console key has been set to F8 (key code: 119)
[10/25/2015 2:41:30 PM.595] Initializing console variable "PluginTimeoutThreshold".
[10/25/2015 2:41:30 PM.596] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/25/2015 2:41:30 PM.596] Read value: 10000
[10/25/2015 2:41:30 PM.597] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/25/2015 2:41:30 PM.597] Initializing console variable "AlwaysShowConsoleOutput".
[10/25/2015 2:41:30 PM.597] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/25/2015 2:41:30 PM.598] Read value: <null>
[10/25/2015 2:41:30 PM.598] Initializing console variable "StartWithDeveloperModeEnabledId".
[10/25/2015 2:41:30 PM.598] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[10/25/2015 2:41:30 PM.599] Read value: <null>
[10/25/2015 2:41:30 PM.599] Initializing console variable "PluginVerificationSystemDisableId".
[10/25/2015 2:41:30 PM.599] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[10/25/2015 2:41:30 PM.600] Read value: <null>
[10/25/2015 2:41:30 PM.600] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/25/2015 2:41:30 PM.600] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/25/2015 2:41:30 PM.601] Read value: <null>
[10/25/2015 2:41:30 PM.602] Initializing console variable "ShowOnScreenWarnings".
[10/25/2015 2:41:30 PM.602] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/25/2015 2:41:30 PM.603] Read value: <null>
[10/25/2015 2:41:30 PM.603] Console initialized
[10/25/2015 2:41:30 PM.603] Initializing forms manager
[10/25/2015 2:41:30 PM.607] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[10/25/2015 2:41:30 PM.620] ================ RAGE Plugin Hook ================
[10/25/2015 2:41:30 PM.629] Checking game support
[10/25/2015 2:41:30 PM.906] Product name: Grand Theft Auto V
[10/25/2015 2:41:30 PM.906] Product version: 1.0.505.2
[10/25/2015 2:41:30 PM.906] Is steam version: False
[10/25/2015 2:41:30 PM.907] Initializing DirectX
[10/25/2015 2:41:30 PM.910] Initializing Direct3D
[10/25/2015 2:41:30 PM.910] Loading C:\WINDOWS\system32\d3d11.dll
[10/25/2015 2:41:30 PM.910] Loaded at 0x7FFCB6900000
[10/25/2015 2:41:30 PM.911] D3D11CreateDeviceAndSwapChain at 0x7FFCB6918100
[10/25/2015 2:41:30 PM.911] Creating Direct3D 11 device and swap chain
[10/25/2015 2:41:30 PM.927] Swap Chain created: 0x6A59D7C9E0
[10/25/2015 2:41:30 PM.928] Swap Chain VTable: 0x6A59D7C9E0
[10/25/2015 2:41:30 PM.928] Swap Chain VTable_2: 0x7FFCB68BEF40
[10/25/2015 2:41:30 PM.928] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[10/25/2015 2:41:30 PM.928] D3D11Present: 0x7FFCB6871DA0
[10/25/2015 2:41:30 PM.929] D3D11ResizeBuffers: 0x7FFCB6875D10
[10/25/2015 2:41:30 PM.929] D3D11ResizeTarget: 0x7FFCB68B0E90
[10/25/2015 2:41:30 PM.929] D3D11SetFullscreenState: 0x7FFCB687C730
[10/25/2015 2:41:30 PM.937] Direct3D initialized
[10/25/2015 2:41:30 PM.938] Initialized DirectX
[10/25/2015 2:41:30 PM.939] Direct3D watcher thread spawned
[10/25/2015 2:41:31 PM.639] Getting device
[10/25/2015 2:41:31 PM.640] Retrieved device
[10/25/2015 2:41:31 PM.640] Creating wrapper
[10/25/2015 2:41:31 PM.736] Wrapper created
[10/25/2015 2:41:31 PM.744] Effect created
[10/25/2015 2:41:31 PM.744] Creating buffer
[10/25/2015 2:41:31 PM.745] Created buffer
[10/25/2015 2:41:31 PM.745] Creating blend state
[10/25/2015 2:41:31 PM.745] Created blend state
[10/25/2015 2:41:31 PM.745] Done with creation
[10/25/2015 2:41:31 PM.827] Initializing texture system.
[10/25/2015 2:41:31 PM.828] Initializing texture system; phase 1
[10/25/2015 2:41:31 PM.828] Initializing texture system; phase 2
[10/25/2015 2:41:31 PM.848] Initializing texture system; phase 3
[10/25/2015 2:41:31 PM.849] Initializing texture system; phase 4
[10/25/2015 2:41:31 PM.863] Initializing texture system; phase 5
[10/25/2015 2:41:31 PM.865] Initializing texture system; phase 6
[10/25/2015 2:41:31 PM.867] Initializing texture system; phase 7
[10/25/2015 2:41:31 PM.870] Initializing texture system; phase 8
[10/25/2015 2:41:31 PM.873] Initializing texture system; phase 9
[10/25/2015 2:41:31 PM.875] Initializing texture system; phase 10
[10/25/2015 2:41:31 PM.879] Initializing texture system; phase 11
[10/25/2015 2:41:31 PM.880] Initializing texture system; phase 12
[10/25/2015 2:41:31 PM.882] Initializing texture system; phase 13
[10/25/2015 2:41:31 PM.883] Initializing texture system; phase 14
[10/25/2015 2:41:35 PM.941] Direct3D watcher thread ended
[10/25/2015 2:42:23 PM.125] Initializing game support
[10/25/2015 2:42:23 PM.654] Compatibility level: 0
[10/25/2015 2:42:23 PM.654] Supported version detected
[10/25/2015 2:42:23 PM.654] ==================================================
[10/25/2015 2:42:23 PM.905] Patched IsDebuggerPresent
[10/25/2015 2:42:24 PM.156] Waiting for game initialization
[10/25/2015 2:42:24 PM.508] Initializing hook
[10/25/2015 2:42:24 PM.759] Completing interoperability
[10/25/2015 2:42:24 PM.762] Initialization code 1.
[10/25/2015 2:42:24 PM.763] Initialization code 2.
[10/25/2015 2:42:24 PM.763] Initialization code 3.
[10/25/2015 2:42:24 PM.766] 1 Address: 0x00007FF76F178CF0
[10/25/2015 2:42:24 PM.767] Calling func 1
[10/25/2015 2:42:24 PM.774] 2 Address: 0x00007FF76FC1BE62
[10/25/2015 2:42:24 PM.795] 3 Address: 0x00007FF76E7B5C36
[10/25/2015 2:42:24 PM.820] Address: 0x00007FF76FC1BE00
[10/25/2015 2:42:24 PM.821] Unknown var: 0x00007FF770AE0E50
[10/25/2015 2:42:24 PM.821] Initialization code 4.
[10/25/2015 2:42:24 PM.821] Completing interoperability, phase 1
[10/25/2015 2:42:24 PM.822] Completing interoperability, phase 2
[10/25/2015 2:42:24 PM.822] Completing interoperability, phase 3
[10/25/2015 2:42:24 PM.822] Completing interoperability, phase 4
[10/25/2015 2:42:24 PM.822] Completing interoperability, phase 5
[10/25/2015 2:42:24 PM.823] Completing interoperability, phase 6
[10/25/2015 2:42:24 PM.823] Completing interoperability, phase 7
[10/25/2015 2:49:33 PM.862] Initializing console variable "TimeScale".
[10/25/2015 2:49:33 PM.862] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/25/2015 2:49:33 PM.863] Read value: <null>
[10/25/2015 2:49:37 PM.907] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[10/25/2015 2:49:37 PM.930] 
[10/25/2015 2:49:38 PM.552] Loading plugin from path: F:\Games\Rockstar games\GTA V\Plugins\LSPD First Response.dll
[10/25/2015 2:49:42 PM.827] <UNLOADED PLUGIN>: Initializing input system
[10/25/2015 2:49:42 PM.832] <UNLOADED PLUGIN>: Initializing game console
[10/25/2015 2:49:42 PM.836] <UNLOADED PLUGIN>: Initializing forms manager
[10/25/2015 2:49:42 PM.925] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/25/2015 2:49:43 PM.413] ---------------------------------------------------------------------
[10/25/2015 2:49:43 PM.413] LSPD FIRST RESPONSE
[10/25/2015 2:49:43 PM.413] Version 0.2b
[10/25/2015 2:49:43 PM.413] A G17 Media Modification
[10/25/2015 2:49:43 PM.413] - Developed by LMS & Sam
[10/25/2015 2:49:43 PM.413] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/25/2015 2:49:43 PM.413] © Copyright 2015, G17 Media, www.lspdfr.com
[10/25/2015 2:49:43 PM.413] ---------------------------------------------------------------------
[10/25/2015 2:49:43 PM.414] LSPD First Response: Running LSPD First Response 0.2b
[10/25/2015 2:49:43 PM.414] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/25/2015 2:49:43 PM.875] Cached police
[10/25/2015 2:49:43 PM.875] Cached police2
[10/25/2015 2:49:43 PM.876] Cached policet
[10/25/2015 2:49:43 PM.876] Cached sheriff2
[10/25/2015 2:49:43 PM.876] Cached sheriff
[10/25/2015 2:49:43 PM.876] Cached police4
[10/25/2015 2:49:43 PM.876] Cached policeb
[10/25/2015 2:49:43 PM.876] Cached policeb
[10/25/2015 2:49:43 PM.876] Cached policeb
[10/25/2015 2:49:43 PM.876] Cached fbi2
[10/25/2015 2:49:43 PM.876] Cached policeold1
[10/25/2015 2:49:43 PM.876] Cached policeold2
[10/25/2015 2:49:43 PM.876] Cached policeold2
[10/25/2015 2:49:43 PM.876] Cached buzzard
[10/25/2015 2:49:43 PM.876] Cached polmav
[10/25/2015 2:49:43 PM.876] Cached frogger2
[10/25/2015 2:49:43 PM.876] Cached ambulance
[10/25/2015 2:49:43 PM.876] Cached firetruk
[10/25/2015 2:49:44 PM.072] LSPD First Response: Folder is F:\Games\Rockstar games\GTA V\plugins\lspdfr
[10/25/2015 2:49:44 PM.090] LSPD First Response: We have 1 callouts registered
[10/25/2015 2:49:44 PM.131] LSPD First Response: CalloutManager initialized
[10/25/2015 3:19:37 PM.678] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
[10/25/2015 3:19:37 PM.773] RagePluginHook
[10/25/2015 3:19:37 PM.785]    at Rage.WeaponAsset.LoadAndWait()
[10/25/2015 3:19:37 PM.785]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[10/25/2015 3:19:37 PM.785]    at LSPD_First_Response.Duty.ToggleDuty()
[10/25/2015 3:19:37 PM.785]    at LSPD_First_Response.Duty.?()
[10/25/2015 3:19:37 PM.793]    at ?.?()
[10/25/2015 3:42:44 PM.010] 
[10/25/2015 3:42:44 PM.011] 
[10/25/2015 3:42:44 PM.011] 
[10/25/2015 3:42:44 PM.011] ====================================================================================================
[10/25/2015 3:42:44 PM.011] Started new log on 10/25/2015 3:42:44 PM.010
[10/25/2015 3:42:44 PM.012] ====================================================================================================
[10/25/2015 3:42:44 PM.005] Log path: F:\Games\Rockstar games\GTA V\RagePluginHook.log
[10/25/2015 3:42:44 PM.012] Log verbosity: Verbose
[10/25/2015 3:42:44 PM.014] Initializing input system
[10/25/2015 3:42:44 PM.018] Initializing game console
[10/25/2015 3:42:44 PM.028] Console key has been set to F4 (key code: 115)
[10/25/2015 3:42:44 PM.078] Initializing console variable "SkipGameIntro".
[10/25/2015 3:42:44 PM.078] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[10/25/2015 3:42:44 PM.082] Read value: <null>
[10/25/2015 3:42:44 PM.082] Initializing console variable "DisableRenderVersionText".
[10/25/2015 3:42:44 PM.083] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/25/2015 3:42:44 PM.091] Read value: False
[10/25/2015 3:42:44 PM.092] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/25/2015 3:42:44 PM.092] Initializing console variable "ConsoleKey".
[10/25/2015 3:42:44 PM.092] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/25/2015 3:42:44 PM.093] Read value: F8
[10/25/2015 3:42:44 PM.094] Setting value of console variable "ConsoleKey" to stored value.
[10/25/2015 3:42:44 PM.094] Console key has been set to F8 (key code: 119)
[10/25/2015 3:42:44 PM.094] Initializing console variable "PluginTimeoutThreshold".
[10/25/2015 3:42:44 PM.094] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/25/2015 3:42:44 PM.095] Read value: 10000
[10/25/2015 3:42:44 PM.095] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/25/2015 3:42:44 PM.095] Initializing console variable "AlwaysShowConsoleOutput".
[10/25/2015 3:42:44 PM.096] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/25/2015 3:42:44 PM.096] Read value: <null>
[10/25/2015 3:42:44 PM.097] Initializing console variable "StartWithDeveloperModeEnabledId".
[10/25/2015 3:42:44 PM.097] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[10/25/2015 3:42:44 PM.097] Read value: <null>
[10/25/2015 3:42:44 PM.098] Initializing console variable "PluginVerificationSystemDisableId".
[10/25/2015 3:42:44 PM.098] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[10/25/2015 3:42:44 PM.098] Read value: <null>
[10/25/2015 3:42:44 PM.098] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/25/2015 3:42:44 PM.099] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/25/2015 3:42:44 PM.099] Read value: <null>
[10/25/2015 3:42:44 PM.099] Initializing console variable "ShowOnScreenWarnings".
[10/25/2015 3:42:44 PM.100] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/25/2015 3:42:44 PM.100] Read value: <null>
[10/25/2015 3:42:44 PM.100] Console initialized
[10/25/2015 3:42:44 PM.100] Initializing forms manager
[10/25/2015 3:42:44 PM.105] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[10/25/2015 3:42:44 PM.119] ================ RAGE Plugin Hook ================
[10/25/2015 3:42:44 PM.129] Checking game support
[10/25/2015 3:42:44 PM.382] Product name: Grand Theft Auto V
[10/25/2015 3:42:44 PM.382] Product version: 1.0.505.2
[10/25/2015 3:42:44 PM.382] Is steam version: False
[10/25/2015 3:42:44 PM.383] Initializing DirectX
[10/25/2015 3:42:44 PM.387] Initializing Direct3D
[10/25/2015 3:42:44 PM.388] Loading C:\WINDOWS\system32\d3d11.dll
[10/25/2015 3:42:44 PM.388] Loaded at 0x7FFCB6900000
[10/25/2015 3:42:44 PM.389] D3D11CreateDeviceAndSwapChain at 0x7FFCB6918100
[10/25/2015 3:42:44 PM.389] Creating Direct3D 11 device and swap chain
[10/25/2015 3:42:44 PM.406] Swap Chain created: 0x717C33CFF0
[10/25/2015 3:42:44 PM.406] Swap Chain VTable: 0x717C33CFF0
[10/25/2015 3:42:44 PM.407] Swap Chain VTable_2: 0x7FFCB68BEF40
[10/25/2015 3:42:44 PM.407] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[10/25/2015 3:42:44 PM.407] D3D11Present: 0x7FFCB6871DA0
[10/25/2015 3:42:44 PM.407] D3D11ResizeBuffers: 0x7FFCB6875D10
[10/25/2015 3:42:44 PM.408] D3D11ResizeTarget: 0x7FFCB68B0E90
[10/25/2015 3:42:44 PM.408] D3D11SetFullscreenState: 0x7FFCB687C730
[10/25/2015 3:42:44 PM.416] Direct3D initialized
[10/25/2015 3:42:44 PM.417] Initialized DirectX
[10/25/2015 3:42:44 PM.419] Direct3D watcher thread spawned
[10/25/2015 3:42:45 PM.051] Getting device
[10/25/2015 3:42:45 PM.052] Retrieved device
[10/25/2015 3:42:45 PM.052] Creating wrapper
[10/25/2015 3:42:45 PM.153] Wrapper created
[10/25/2015 3:42:45 PM.161] Effect created
[10/25/2015 3:42:45 PM.162] Creating buffer
[10/25/2015 3:42:45 PM.162] Created buffer
[10/25/2015 3:42:45 PM.163] Creating blend state
[10/25/2015 3:42:45 PM.163] Created blend state
[10/25/2015 3:42:45 PM.163] Done with creation
[10/25/2015 3:42:45 PM.233] Initializing texture system.
[10/25/2015 3:42:45 PM.234] Initializing texture system; phase 1
[10/25/2015 3:42:45 PM.234] Initializing texture system; phase 2
[10/25/2015 3:42:45 PM.246] Initializing texture system; phase 3
[10/25/2015 3:42:45 PM.246] Initializing texture system; phase 4
[10/25/2015 3:42:45 PM.263] Initializing texture system; phase 5
[10/25/2015 3:42:45 PM.267] Initializing texture system; phase 6
[10/25/2015 3:42:45 PM.268] Initializing texture system; phase 7
[10/25/2015 3:42:45 PM.272] Initializing texture system; phase 8
[10/25/2015 3:42:45 PM.274] Initializing texture system; phase 9
[10/25/2015 3:42:45 PM.276] Initializing texture system; phase 10
[10/25/2015 3:42:45 PM.282] Initializing texture system; phase 11
[10/25/2015 3:42:45 PM.282] Initializing texture system; phase 12
[10/25/2015 3:42:45 PM.284] Initializing texture system; phase 13
[10/25/2015 3:42:45 PM.285] Initializing texture system; phase 14
[10/25/2015 3:42:49 PM.422] Direct3D watcher thread ended
[10/25/2015 3:43:22 PM.647] Initializing game support
[10/25/2015 3:43:23 PM.223] Compatibility level: 0
[10/25/2015 3:43:23 PM.223] Supported version detected
[10/25/2015 3:43:23 PM.224] ==================================================
[10/25/2015 3:43:23 PM.476] Patched IsDebuggerPresent
[10/25/2015 3:43:23 PM.727] Waiting for game initialization
[10/25/2015 3:43:24 PM.079] Initializing hook
[10/25/2015 3:43:24 PM.360] Completing interoperability
[10/25/2015 3:43:24 PM.360] Initialization code 1.
[10/25/2015 3:43:24 PM.361] Initialization code 2.
[10/25/2015 3:43:24 PM.361] Initialization code 3.
[10/25/2015 3:43:24 PM.364] 1 Address: 0x00007FF76F178CF0
[10/25/2015 3:43:24 PM.365] Calling func 1
[10/25/2015 3:43:24 PM.372] 2 Address: 0x00007FF76FC1BE62
[10/25/2015 3:43:24 PM.395] 3 Address: 0x00007FF76E7B5C36
[10/25/2015 3:43:24 PM.412] Address: 0x00007FF76FC1BE00
[10/25/2015 3:43:24 PM.412] Unknown var: 0x00007FF770AE0E50
[10/25/2015 3:43:24 PM.413] Initialization code 4.
[10/25/2015 3:43:24 PM.413] Completing interoperability, phase 1
[10/25/2015 3:43:24 PM.413] Completing interoperability, phase 2
[10/25/2015 3:43:24 PM.413] Completing interoperability, phase 3
[10/25/2015 3:43:24 PM.413] Completing interoperability, phase 4
[10/25/2015 3:43:24 PM.414] Completing interoperability, phase 5
[10/25/2015 3:43:24 PM.414] Completing interoperability, phase 6
[10/25/2015 3:43:24 PM.414] Completing interoperability, phase 7
[10/25/2015 3:43:53 PM.870] Initializing console variable "TimeScale".
[10/25/2015 3:43:53 PM.871] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/25/2015 3:43:53 PM.872] Read value: <null>
[10/25/2015 3:43:58 PM.009] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[10/25/2015 3:43:58 PM.037] 
[10/25/2015 3:43:58 PM.389] Loading plugin from path: F:\Games\Rockstar games\GTA V\Plugins\LSPD First Response.dll
[10/25/2015 3:44:02 PM.551] <UNLOADED PLUGIN>: Initializing input system
[10/25/2015 3:44:02 PM.557] <UNLOADED PLUGIN>: Initializing game console
[10/25/2015 3:44:02 PM.561] <UNLOADED PLUGIN>: Initializing forms manager
[10/25/2015 3:44:02 PM.597] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/25/2015 3:44:03 PM.085] ---------------------------------------------------------------------
[10/25/2015 3:44:03 PM.086] LSPD FIRST RESPONSE
[10/25/2015 3:44:03 PM.086] Version 0.2b
[10/25/2015 3:44:03 PM.086] A G17 Media Modification
[10/25/2015 3:44:03 PM.086] - Developed by LMS & Sam
[10/25/2015 3:44:03 PM.086] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/25/2015 3:44:03 PM.086] © Copyright 2015, G17 Media, www.lspdfr.com
[10/25/2015 3:44:03 PM.086] ---------------------------------------------------------------------
[10/25/2015 3:44:03 PM.086] LSPD First Response: Running LSPD First Response 0.2b
[10/25/2015 3:44:03 PM.087] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/25/2015 3:44:03 PM.565] Cached police
[10/25/2015 3:44:03 PM.565] Cached police2
[10/25/2015 3:44:03 PM.565] Cached policet
[10/25/2015 3:44:03 PM.565] Cached sheriff2
[10/25/2015 3:44:03 PM.565] Cached sheriff
[10/25/2015 3:44:03 PM.565] Cached police4
[10/25/2015 3:44:03 PM.565] Cached policeb
[10/25/2015 3:44:03 PM.565] Cached policeb
[10/25/2015 3:44:03 PM.565] Cached policeb
[10/25/2015 3:44:03 PM.565] Cached fbi2
[10/25/2015 3:44:03 PM.567] Cached policeold1
[10/25/2015 3:44:03 PM.567] Cached policeold2
[10/25/2015 3:44:03 PM.567] Cached policeold2
[10/25/2015 3:44:03 PM.567] Cached buzzard
[10/25/2015 3:44:03 PM.567] Cached polmav
[10/25/2015 3:44:03 PM.567] Cached frogger2
[10/25/2015 3:44:03 PM.567] Cached ambulance
[10/25/2015 3:44:03 PM.567] Cached firetruk
[10/25/2015 3:44:03 PM.732] LSPD First Response: Folder is F:\Games\Rockstar games\GTA V\plugins\lspdfr
[10/25/2015 3:44:03 PM.735] LSPD First Response: We have 1 callouts registered
[10/25/2015 3:44:03 PM.737] LSPD First Response: CalloutManager initialized
[10/25/2015 3:56:30 PM.388] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
[10/25/2015 3:56:30 PM.608] RagePluginHook
[10/25/2015 3:56:30 PM.631]    at Rage.WeaponAsset.LoadAndWait()
[10/25/2015 3:56:30 PM.631]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[10/25/2015 3:56:30 PM.631]    at LSPD_First_Response.Duty.ToggleDuty()
[10/25/2015 3:56:30 PM.631]    at LSPD_First_Response.Duty.?()
[10/25/2015 3:56:30 PM.645]    at ?.?(

 

Sorry and here is the log if it helps, I apologise for all the different posts. I just need help. 

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