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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashes at startup

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I have installed everything exactly how its adviced in the ReadMe. I have installed the newest version of Rage Plugin Hook and the newest version of LSPDFR. but when i start gta5 (story mode of course) on the left bottom there s written that LSPD.dll has crashed. but Rage works perfectly. I dont know how to fix it but maybe u had the same issue oru know how to fix it. thank u for ur help in advance

Please post your RagePluginHook.log file.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

where can i find it?

Do u mean this:

[Miscellaneous]
DisableRenderVersionText=False
PluginTimeoutThreshold=10000
ConsoleKey=F4
PluginVerificationSystemDisableId=qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv

Other one. Should be below that one.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

u mean this?

[22.10.2015 18:36:17.436] Started new log on 22.10.2015 18:36:17.436
[22.10.2015 18:36:17.437] ====================================================================================================
[22.10.2015 18:36:17.427] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 18:36:17.437] Log verbosity: Verbose
[22.10.2015 18:36:17.439] Initializing input system
[22.10.2015 18:36:17.443] Initializing game console
[22.10.2015 18:36:17.452] Console key has been set to F4 (key code: 115)
[22.10.2015 18:36:17.504] Initializing console variable "SkipGameIntro".
[22.10.2015 18:36:17.505] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 18:36:17.509] Read value: <null>
[22.10.2015 18:36:17.509] Initializing console variable "DisableRenderVersionText".
[22.10.2015 18:36:17.509] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 18:36:17.516] Read value: False
[22.10.2015 18:36:17.516] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 18:36:17.517] Initializing console variable "ConsoleKey".
[22.10.2015 18:36:17.517] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 18:36:17.518] Read value: F4
[22.10.2015 18:36:17.518] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 18:36:17.518] Console key has been set to F4 (key code: 115)
[22.10.2015 18:36:17.518] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 18:36:17.519] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 18:36:17.519] Read value: 10000
[22.10.2015 18:36:17.520] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 18:36:17.520] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 18:36:17.520] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 18:36:17.520] Read value: <null>
[22.10.2015 18:36:17.521] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 18:36:17.521] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 18:36:17.521] Read value: <null>
[22.10.2015 18:36:17.521] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 18:36:17.522] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 18:36:17.522] Read value: <null>
[22.10.2015 18:36:17.522] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 18:36:17.522] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 18:36:17.523] Read value: <null>
[22.10.2015 18:36:17.523] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 18:36:17.523] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 18:36:17.523] Read value: <null>
[22.10.2015 18:36:17.523] Console initialized
[22.10.2015 18:36:17.523] Initializing forms manager
[22.10.2015 18:36:17.527] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 18:36:17.567] ================ RAGE Plugin Hook ================
[22.10.2015 18:36:17.575] Checking game support
[22.10.2015 18:36:17.758] Product name: Grand Theft Auto V
[22.10.2015 18:36:17.918] Product version: 1.0.505.2
[22.10.2015 18:36:18.003] Is steam version: True
[22.10.2015 18:36:18.076] Initializing DirectX
[22.10.2015 18:36:18.086] Initializing Direct3D
[22.10.2015 18:36:18.109] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 18:36:18.127] Loaded at 0x7FEF3D10000
[22.10.2015 18:36:18.208] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 18:36:18.216] Creating Direct3D 11 device and swap chain
[22.10.2015 18:36:18.313] Swap Chain created: 0x6C542060
[22.10.2015 18:36:18.316] Swap Chain VTable: 0x6C542060
[22.10.2015 18:36:18.317] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 18:36:18.318] 0x4856410762550DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 18:36:18.320] D3D11Present: 0x7FEF603B2F8
[22.10.2015 18:36:18.342] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 18:36:18.343] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 18:36:18.343] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 18:36:18.369] Getting device
[22.10.2015 18:36:18.369] Retrieved device
[22.10.2015 18:36:18.370] Creating wrapper
[22.10.2015 18:36:18.373] Direct3D initialized
[22.10.2015 18:36:18.374] Initialized DirectX
[22.10.2015 18:36:18.402] Direct3D watcher thread spawned
[22.10.2015 18:36:18.612] Wrapper created
[22.10.2015 18:36:18.621] Effect created
[22.10.2015 18:36:18.623] Creating buffer
[22.10.2015 18:36:18.623] Created buffer
[22.10.2015 18:36:18.623] Creating blend state
[22.10.2015 18:36:18.624] Created blend state
[22.10.2015 18:36:18.624] Done with creation
[22.10.2015 18:36:18.845] Initializing texture system.
[22.10.2015 18:36:18.846] Initializing texture system; phase 1
[22.10.2015 18:36:18.847] Initializing texture system; phase 2
[22.10.2015 18:36:18.855] Initializing texture system; phase 3
[22.10.2015 18:36:18.855] Initializing texture system; phase 4
[22.10.2015 18:36:18.868] Initializing texture system; phase 5
[22.10.2015 18:36:18.870] Initializing texture system; phase 6
[22.10.2015 18:36:18.871] Initializing texture system; phase 7
[22.10.2015 18:36:18.874] Initializing texture system; phase 8
[22.10.2015 18:36:18.876] Initializing texture system; phase 9
[22.10.2015 18:36:18.877] Initializing texture system; phase 10
[22.10.2015 18:36:18.882] Initializing texture system; phase 11
[22.10.2015 18:36:18.882] Initializing texture system; phase 12
[22.10.2015 18:36:18.884] Initializing texture system; phase 13
[22.10.2015 18:36:18.885] Initializing texture system; phase 14
[22.10.2015 18:36:23.403] Direct3D watcher thread ended
[22.10.2015 18:36:49.453] Initializing game support
[22.10.2015 18:36:49.896] Compatibility level: 0
[22.10.2015 18:36:49.896] Supported version detected
[22.10.2015 18:36:49.896] ==================================================
[22.10.2015 18:36:50.147] Patched IsDebuggerPresent
[22.10.2015 18:36:50.397] Waiting for game initialization
[22.10.2015 18:36:50.747] Initializing hook
[22.10.2015 18:36:50.997] Completing interoperability
[22.10.2015 18:36:50.997] Initialization code 1.
[22.10.2015 18:36:50.998] Initialization code 2.
[22.10.2015 18:36:50.998] Initialization code 3.
[22.10.2015 18:36:51.001] 1 Address: 0x000000013FF099A4
[22.10.2015 18:36:51.001] Calling func 1
[22.10.2015 18:36:51.006] 2 Address: 0x00000001409AF1CE
[22.10.2015 18:36:51.007] 3 Address: 0x000000013F545C36
[22.10.2015 18:36:51.012] Address: 0x00000001409AF16C
[22.10.2015 18:36:51.013] Unknown var: 0x0000000141875160
[22.10.2015 18:36:51.013] Initialization code 4.
[22.10.2015 18:36:51.014] Completing interoperability, phase 1
[22.10.2015 18:36:51.014] Completing interoperability, phase 2
[22.10.2015 18:36:51.014] Completing interoperability, phase 3
[22.10.2015 18:36:51.015] Completing interoperability, phase 4
[22.10.2015 18:36:51.015] Completing interoperability, phase 5
[22.10.2015 18:36:51.016] Completing interoperability, phase 6
[22.10.2015 18:36:51.016] Completing interoperability, phase 7
[22.10.2015 18:37:19.052] Initializing console variable "TimeScale".
[22.10.2015 18:37:19.053] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 18:37:19.053] Read value: <null>
[22.10.2015 19:03:31.644] RAGE Plugin Hook commands
[22.10.2015 19:03:31.644] ==============================
[22.10.2015 19:03:31.644] Help            Lists all available console commands.
[22.10.2015 19:03:31.644] ReloadAllPlugins            Unloads all plugins, then loads all plugins found in the plugins folder.
[22.10.2015 19:03:31.644] UnloadAllPlugins            Unloads all currently loaded plugins.
[22.10.2015 19:03:31.644] ReloadPlugins            Unloads all plugins, then loads all the plugins that were running.
[22.10.2015 19:03:31.644] ListNativeScripts            Lists all the native game scripts currently running.
[22.10.2015 19:03:31.645] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[22.10.2015 19:03:31.645] PrintPerformance            Outputs the latest performance data of the currently loaded plugins.
[22.10.2015 19:03:31.645] PrintInfo            Prints some useful info.
[22.10.2015 19:03:31.645] ClearTasks            Clear's the player's tasks.
[22.10.2015 19:03:31.645] ListPlugins            Lists all currently running plugins.
[22.10.2015 19:03:31.645] Exit            Forcefully ends the game.
[22.10.2015 19:03:31.645] CleanWorld            Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
[22.10.2015 19:03:31.645] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[22.10.2015 19:03:31.645] LoadPlugin            Loads the specified plugin.
[22.10.2015 19:03:31.645] UnloadPlugin            Unloads all plugins matching the specified file name.
[22.10.2015 19:03:31.645] CleanUp            Cleans up all entities created by the specified plugin.
[22.10.2015 19:03:31.645] RecordPerformance            Enables or disables performance recording of the currently loaded plugins.
[22.10.2015 19:03:31.645] KillPed            Kills the specified ped.
[22.10.2015 19:03:31.645] ExplodeVehicle            Explodes the specified vehicle.
[22.10.2015 19:03:31.645] Spawn            Spawns a ped, vehicle or object based on the given model name.
[22.10.2015 19:03:31.645] SpawnByHash            Spawns a ped, vehicle or object based on the given model hash.
[22.10.2015 19:03:31.645] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[22.10.2015 19:03:31.645] GiveWeapon            Gives the player the specified weapon.
[22.10.2015 19:03:31.645] SetWantedLevel            Sets the local player's wanted level.
[22.10.2015 19:03:31.645] SetDayTime            Sets the current time of day.
[22.10.2015 19:03:31.645] SetWeather            Sets the current weather.
[22.10.2015 19:03:31.645] Flip            Puts the player's current vehicle onto its wheels.
[22.10.2015 19:03:31.645] Heal            Heals the player.
[22.10.2015 19:03:31.645] Repair            Repairs the player's current vehicle.
[22.10.2015 19:03:31.645] Wash            Washes the player's current vehicle.
[22.10.2015 19:03:31.645] VisitNorthYankton            Loads and teleports the player to North Yankton.
[22.10.2015 19:03:31.645] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[22.10.2015 19:03:31.645] TeleportToPosition            Teleports the player to the specified position.
[22.10.2015 19:03:31.645] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[22.10.2015 19:03:31.645] WarpIntoLastVehicle            Warps the player into the last vehicle.
[22.10.2015 19:03:31.645] Execute            Executes the specified C# code as a separate plugin.
[22.10.2015 19:03:31.645] 
[22.10.2015 19:03:31.645] RAGE Plugin Hook variables
[22.10.2015 19:03:31.645] ==============================
[22.10.2015 19:03:31.645] SkipGameIntro (get/set)            No description.
[22.10.2015 19:03:31.645] DisableRenderVersionText (get/set)            No description.
[22.10.2015 19:03:31.645] ConsoleKey (get/set)            No description.
[22.10.2015 19:03:31.645] PluginTimeoutThreshold (get/set)            No description.
[22.10.2015 19:03:31.645] AlwaysShowConsoleOutput (get/set)            No description.
[22.10.2015 19:03:31.645] IsDeveloperModeEnabled (get/set)            No description.
[22.10.2015 19:03:31.645] TimeScale (get/set)            No description.
[22.10.2015 19:03:31.645] StartWithDeveloperModeEnabledId (get/set)            No description.
[22.10.2015 19:03:31.645] PluginVerificationSystemDisableId (get/set)            No description.
[22.10.2015 19:03:31.645] ShowConsoleCommandInfoOnPluginLoad (get/set)            No description.
[22.10.2015 19:03:31.645] ShowOnScreenWarnings (get/set)            No description.
[22.10.2015 19:04:18.829] Unknown command or variable "p"
[22.10.2015 19:05:01.468] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
[22.10.2015 19:11:23.401] 
[22.10.2015 19:11:23.402] 
[22.10.2015 19:11:23.402] 
[22.10.2015 19:11:23.402] ====================================================================================================
[22.10.2015 19:11:23.402] Started new log on 22.10.2015 19:11:23.401
[22.10.2015 19:11:23.402] ====================================================================================================
[22.10.2015 19:11:23.394] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 19:11:23.403] Log verbosity: Verbose
[22.10.2015 19:11:23.404] Initializing input system
[22.10.2015 19:11:23.407] Initializing game console
[22.10.2015 19:11:23.413] Console key has been set to F4 (key code: 115)
[22.10.2015 19:11:23.451] Initializing console variable "SkipGameIntro".
[22.10.2015 19:11:23.454] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 19:11:23.457] Read value: <null>
[22.10.2015 19:11:23.457] Initializing console variable "DisableRenderVersionText".
[22.10.2015 19:11:23.458] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 19:11:23.463] Read value: False
[22.10.2015 19:11:23.463] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 19:11:23.463] Initializing console variable "ConsoleKey".
[22.10.2015 19:11:23.464] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 19:11:23.465] Read value: F4
[22.10.2015 19:11:23.465] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 19:11:23.465] Console key has been set to F4 (key code: 115)
[22.10.2015 19:11:23.465] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 19:11:23.466] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 19:11:23.466] Read value: 10000
[22.10.2015 19:11:23.466] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 19:11:23.467] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 19:11:23.467] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 19:11:23.468] Read value: <null>
[22.10.2015 19:11:23.468] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 19:11:23.468] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 19:11:23.469] Read value: <null>
[22.10.2015 19:11:23.469] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 19:11:23.469] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 19:11:23.470] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 19:11:23.470] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 19:11:23.471] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 19:11:23.471] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 19:11:23.471] Read value: <null>
[22.10.2015 19:11:23.472] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 19:11:23.472] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 19:11:23.473] Read value: <null>
[22.10.2015 19:11:23.473] Console initialized
[22.10.2015 19:11:23.473] Initializing forms manager
[22.10.2015 19:11:23.476] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 19:11:23.485] ================ RAGE Plugin Hook ================
[22.10.2015 19:11:23.496] Checking game support
[22.10.2015 19:11:23.611] Product name: Grand Theft Auto V
[22.10.2015 19:11:23.612] Product version: 1.0.505.2
[22.10.2015 19:11:23.621] Is steam version: True
[22.10.2015 19:11:23.622] Initializing DirectX
[22.10.2015 19:11:23.625] Initializing Direct3D
[22.10.2015 19:11:23.626] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 19:11:23.627] Loaded at 0x7FEF3D10000
[22.10.2015 19:11:23.627] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 19:11:23.627] Creating Direct3D 11 device and swap chain
[22.10.2015 19:11:23.634] Swap Chain created: 0x69B18030
[22.10.2015 19:11:23.635] Swap Chain VTable: 0x69B18030
[22.10.2015 19:11:23.635] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 19:11:23.636] 0x4856410762550DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 19:11:23.636] D3D11Present: 0x7FEF603B2F8
[22.10.2015 19:11:23.636] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 19:11:23.637] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 19:11:23.637] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 19:11:23.639] Getting device
[22.10.2015 19:11:23.640] Retrieved device
[22.10.2015 19:11:23.640] Creating wrapper
[22.10.2015 19:11:23.642] Direct3D initialized
[22.10.2015 19:11:23.643] Initialized DirectX
[22.10.2015 19:11:23.645] Direct3D watcher thread spawned
[22.10.2015 19:11:23.723] Wrapper created
[22.10.2015 19:11:23.729] Effect created
[22.10.2015 19:11:23.730] Creating buffer
[22.10.2015 19:11:23.731] Created buffer
[22.10.2015 19:11:23.731] Creating blend state
[22.10.2015 19:11:23.732] Created blend state
[22.10.2015 19:11:23.732] Done with creation
[22.10.2015 19:11:23.770] Initializing texture system.
[22.10.2015 19:11:23.770] Initializing texture system; phase 1
[22.10.2015 19:11:23.770] Initializing texture system; phase 2
[22.10.2015 19:11:23.778] Initializing texture system; phase 3
[22.10.2015 19:11:23.778] Initializing texture system; phase 4
[22.10.2015 19:11:23.789] Initializing texture system; phase 5
[22.10.2015 19:11:23.791] Initializing texture system; phase 6
[22.10.2015 19:11:23.792] Initializing texture system; phase 7
[22.10.2015 19:11:23.795] Initializing texture system; phase 8
[22.10.2015 19:11:23.796] Initializing texture system; phase 9
[22.10.2015 19:11:23.798] Initializing texture system; phase 10
[22.10.2015 19:11:23.802] Initializing texture system; phase 11
[22.10.2015 19:11:23.802] Initializing texture system; phase 12
[22.10.2015 19:11:23.804] Initializing texture system; phase 13
[22.10.2015 19:11:23.804] Initializing texture system; phase 14
[22.10.2015 19:11:28.645] Direct3D watcher thread ended
[22.10.2015 19:11:35.581] Initializing game support
[22.10.2015 19:11:36.017] Compatibility level: 0
[22.10.2015 19:11:36.017] Supported version detected
[22.10.2015 19:11:36.017] ==================================================
[22.10.2015 19:11:36.270] Patched IsDebuggerPresent
[22.10.2015 19:11:36.521] Waiting for game initialization
[22.10.2015 19:11:36.871] Initializing hook
[22.10.2015 19:11:37.121] Completing interoperability
[22.10.2015 19:11:37.121] Initialization code 1.
[22.10.2015 19:11:37.122] Initialization code 2.
[22.10.2015 19:11:37.122] Initialization code 3.
[22.10.2015 19:11:37.124] 1 Address: 0x000000013FD799A4
[22.10.2015 19:11:37.126] Calling func 1
[22.10.2015 19:11:37.131] 2 Address: 0x000000014081F1CE
[22.10.2015 19:11:37.132] 3 Address: 0x000000013F3B5C36
[22.10.2015 19:11:37.136] Address: 0x000000014081F16C
[22.10.2015 19:11:37.137] Unknown var: 0x00000001416E5160
[22.10.2015 19:11:37.137] Initialization code 4.
[22.10.2015 19:11:37.137] Completing interoperability, phase 1
[22.10.2015 19:11:37.138] Completing interoperability, phase 2
[22.10.2015 19:11:37.138] Completing interoperability, phase 3
[22.10.2015 19:11:37.138] Completing interoperability, phase 4
[22.10.2015 19:11:37.139] Completing interoperability, phase 5
[22.10.2015 19:11:37.139] Completing interoperability, phase 6
[22.10.2015 19:11:37.140] Completing interoperability, phase 7
[22.10.2015 19:11:54.043] Initializing console variable "TimeScale".
[22.10.2015 19:11:54.043] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 19:11:54.044] Read value: <null>
[22.10.2015 19:12:28.437] Unknown command or variable "en"
[22.10.2015 19:12:37.547] Invalid call to console command "ListPackFileContents": Parameter "path" of console command "ListPackFileContents" is not optional, but no argument was specified.
[22.10.2015 19:13:07.855] Invalid call to console command "Spawn": Parameter "name" of console command "Spawn" is not optional, but no argument was specified.
[22.10.2015 19:35:32.315] 
[22.10.2015 19:35:32.316] ==============================
[22.10.2015 19:35:32.316] UNHANDLED EXCEPTION OCCURRED
[22.10.2015 19:35:32.317] ------------------------------
[22.10.2015 19:35:32.317] Origin: HOOK
[22.10.2015 19:35:32.317] ------------------------------
[22.10.2015 19:35:32.318] Exception type: System.NullReferenceException
[22.10.2015 19:35:32.318] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[22.10.2015 19:35:32.318] ------------------------------
[22.10.2015 19:35:32.319] Inner exceptions:
[22.10.2015 19:35:32.319] ------------------------------
[22.10.2015 19:35:32.319] Stack trace:
[22.10.2015 19:35:32.326] bei Rage.HookManager.OnRender(Object sender, EventArgs e)
[22.10.2015 19:35:32.326] bei Rage.D3DManager.OnRenderInvoke()
[22.10.2015 19:35:32.326] bei std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[22.10.2015 19:35:32.327] bei std._Func_class<void>.()(_Func_class<void>* )
[22.10.2015 19:35:32.327] ==============================
[22.10.2015 19:35:32.327] 
ext
[22.10.2015 19:35:30.857] Read value: False
[22.10.2015 19:35:30.857] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 19:35:30.858] Initializing console variable "ConsoleKey".
[22.10.2015 19:35:30.858] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 19:35:30.859] Read value: F4
[22.10.2015 19:35:30.859] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 19:35:30.860] Console key has been set to F4 (key code: 115)
[22.10.2015 19:35:30.860] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 19:35:30.860] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 19:35:30.861] Read value: 10000
[22.10.2015 19:35:30.861] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 19:35:30.861] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 19:35:30.861] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 19:35:30.862] Read value: <null>
[22.10.2015 19:35:30.862] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 19:35:30.863] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 19:35:30.863] Read value: <null>
[22.10.2015 19:35:30.863] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 19:35:30.864] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 19:35:30.864] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 19:35:30.864] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 19:35:30.865] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 19:35:30.865] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 19:35:30.866] Read value: <null>
[22.10.2015 19:35:30.866] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 19:35:30.866] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 19:35:30.867] Read value: <null>
[22.10.2015 19:35:30.867] Console initialized
[22.10.2015 19:35:30.867] Initializing forms manager
[22.10.2015 19:35:30.869] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 19:35:30.877] ================ RAGE Plugin Hook ================
[22.10.2015 19:35:30.883] Checking game support
[22.10.2015 19:35:30.997] Product name: Grand Theft Auto V
[22.10.2015 19:35:30.998] Product version: 1.0.505.2
[22.10.2015 19:35:30.998] Is steam version: True
[22.10.2015 19:35:30.999] Initializing DirectX
[22.10.2015 19:35:31.001] Initializing Direct3D
[22.10.2015 19:35:31.001] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 19:35:31.001] Loaded at 0x7FEF3D10000
[22.10.2015 19:35:31.002] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 19:35:31.002] Creating Direct3D 11 device and swap chain
[22.10.2015 19:35:31.009] Swap Chain created: 0x7E761B60
[22.10.2015 19:35:31.009] Swap Chain VTable: 0x7E761B60
[22.10.2015 19:35:31.010] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 19:35:31.010] 0x4154411495CEB5E9;0xC024AC8D48564155;0x240EC8148FFFFFE
[22.10.2015 19:35:31.010] D3D11Present: 0x7FEE8D03E50
[22.10.2015 19:35:31.010] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 19:35:31.011] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 19:35:31.011] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 19:35:31.016] Direct3D initialized
[22.10.2015 19:35:31.017] Direct3D watcher thread spawned
[22.10.2015 19:35:31.017] Initialized DirectX
[22.10.2015 19:35:31.359] Getting device
[22.10.2015 19:35:31.374] Retrieved device
[22.10.2015 19:35:31.381] Creating wrapper
[22.10.2015 19:35:31.462] Wrapper created
[22.10.2015 19:35:31.468] Effect created
[22.10.2015 19:35:31.468] Creating buffer
[22.10.2015 19:35:31.468] Created buffer
[22.10.2015 19:35:31.469] Creating blend state
[22.10.2015 19:35:31.469] Created blend state
[22.10.2015 19:35:31.469] Done with creation
[22.10.2015 19:35:31.473] Initializing texture system.
[22.10.2015 19:35:31.473] Initializing texture system; phase 1
[22.10.2015 19:35:31.473] Initializing texture system; phase 2
[22.10.2015 19:35:31.474] Initializing texture system; phase 3
[22.10.2015 19:35:31.474] Initializing texture system; phase 4
[22.10.2015 19:35:31.475] Initializing texture system; phase 5
[22.10.2015 19:35:31.475] Initializing texture system; phase 6
[22.10.2015 19:35:31.476] Initializing texture system; phase 7
[22.10.2015 19:35:31.478] Initializing texture system; phase 8
[22.10.2015 19:35:31.479] Initializing texture system; phase 9
[22.10.2015 19:35:31.479] Initializing texture system; phase 10
[22.10.2015 19:35:31.482] Initializing texture system; phase 11
[22.10.2015 19:35:31.482] Initializing texture system; phase 12
[22.10.2015 19:35:31.482] Initializing texture system; phase 13
[22.10.2015 19:35:31.483] Initializing texture system; phase 14
[22.10.2015 19:35:31.556] Fatal error during pre init
[22.10.2015 19:35:34.080] 
[22.10.2015 19:35:34.081] ==============================
[22.10.2015 19:35:34.081] UNHANDLED EXCEPTION OCCURRED
[22.10.2015 19:35:34.081] ------------------------------
[22.10.2015 19:35:34.082] Origin: HOOK
[22.10.2015 19:35:34.082] ------------------------------
[22.10.2015 19:35:34.082] Exception type: System.NullReferenceException
[22.10.2015 19:35:34.083] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[22.10.2015 19:35:34.083] ------------------------------
[22.10.2015 19:35:34.083] Inner exceptions:
[22.10.2015 19:35:34.084] ------------------------------
[22.10.2015 19:35:34.084] Stack trace:
[22.10.2015 19:35:34.084] bei Rage.HookManager.OnRender(Object sender, EventArgs e)
[22.10.2015 19:35:34.085] bei Rage.D3DManager.OnRenderInvoke()
[22.10.2015 19:35:34.085] bei std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[22.10.2015 19:35:34.085] bei std._Func_class<void>.()(_Func_class<void>* )
[22.10.2015 19:35:34.086] ==============================
[22.10.2015 19:35:34.086] 
[22.10.2015 19:36:58.311] 
[22.10.2015 19:36:58.312] 
[22.10.2015 19:36:58.313] 
[22.10.2015 19:36:58.313] ====================================================================================================
[22.10.2015 19:36:58.313] Started new log on 22.10.2015 19:36:58.311
[22.10.2015 19:36:58.313] ====================================================================================================
[22.10.2015 19:36:58.303] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 19:36:58.314] Log verbosity: Verbose
[22.10.2015 19:36:58.316] Initializing input system
[22.10.2015 19:36:58.319] Initializing game console
[22.10.2015 19:36:58.326] Console key has been set to F4 (key code: 115)
[22.10.2015 19:36:58.376] Initializing console variable "SkipGameIntro".
[22.10.2015 19:36:58.376] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 19:36:58.379] Read value: <null>
[22.10.2015 19:36:58.380] Initializing console variable "DisableRenderVersionText".
[22.10.2015 19:36:58.380] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 19:36:58.386] Read value: False
[22.10.2015 19:36:58.386] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 19:36:58.386] Initializing console variable "ConsoleKey".
[22.10.2015 19:36:58.386] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 19:36:58.387] Read value: F4
[22.10.2015 19:36:58.388] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 19:36:58.388] Console key has been set to F4 (key code: 115)
[22.10.2015 19:36:58.388] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 19:36:58.388] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 19:36:58.389] Read value: 10000
[22.10.2015 19:36:58.390] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 19:36:58.390] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 19:36:58.391] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 19:36:58.392] Read value: <null>
[22.10.2015 19:36:58.393] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 19:36:58.394] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 19:36:58.395] Read value: <null>
[22.10.2015 19:36:58.395] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 19:36:58.395] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 19:36:58.396] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 19:36:58.396] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 19:36:58.397] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 19:36:58.397] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 19:36:58.398] Read value: <null>
[22.10.2015 19:36:58.398] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 19:36:58.399] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 19:36:58.399] Read value: <null>
[22.10.2015 19:36:58.399] Console initialized
[22.10.2015 19:36:58.399] Initializing forms manager
[22.10.2015 19:36:58.403] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 19:36:58.416] ================ RAGE Plugin Hook ================
[22.10.2015 19:36:58.423] Checking game support
[22.10.2015 19:36:58.576] Product name: Grand Theft Auto V
[22.10.2015 19:36:58.578] Product version: 1.0.505.2
[22.10.2015 19:36:58.580] Is steam version: True
[22.10.2015 19:36:58.585] Initializing DirectX
[22.10.2015 19:36:58.592] Initializing Direct3D
[22.10.2015 19:36:58.593] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 19:36:58.594] Loaded at 0x7FEF3D10000
[22.10.2015 19:36:58.597] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 19:36:58.599] Creating Direct3D 11 device and swap chain
[22.10.2015 19:36:58.612] Swap Chain created: 0x510514D0
[22.10.2015 19:36:58.614] Swap Chain VTable: 0x510514D0
[22.10.2015 19:36:58.617] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 19:36:58.619] 0x4856410762550DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 19:36:58.623] D3D11Present: 0x7FEF603B2F8
[22.10.2015 19:36:58.626] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 19:36:58.629] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 19:36:58.632] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 19:36:58.639] Direct3D initialized
[22.10.2015 19:36:58.642] Initialized DirectX
[22.10.2015 19:36:58.644] Direct3D watcher thread spawned
[22.10.2015 19:36:59.584] Getting device
[22.10.2015 19:36:59.586] Retrieved device
[22.10.2015 19:36:59.586] Creating wrapper
[22.10.2015 19:36:59.705] Wrapper created
[22.10.2015 19:36:59.715] Effect created
[22.10.2015 19:36:59.716] Creating buffer
[22.10.2015 19:36:59.716] Created buffer
[22.10.2015 19:36:59.717] Creating blend state
[22.10.2015 19:36:59.717] Created blend state
[22.10.2015 19:36:59.719] Done with creation
[22.10.2015 19:36:59.799] Initializing texture system.
[22.10.2015 19:36:59.799] Initializing texture system; phase 1
[22.10.2015 19:36:59.800] Initializing texture system; phase 2
[22.10.2015 19:36:59.809] Initializing texture system; phase 3
[22.10.2015 19:36:59.810] Initializing texture system; phase 4
[22.10.2015 19:36:59.826] Initializing texture system; phase 5
[22.10.2015 19:36:59.829] Initializing texture system; phase 6
[22.10.2015 19:36:59.832] Initializing texture system; phase 7
[22.10.2015 19:36:59.838] Initializing texture system; phase 8
[22.10.2015 19:36:59.841] Initializing texture system; phase 9
[22.10.2015 19:36:59.842] Initializing texture system; phase 10
[22.10.2015 19:36:59.848] Initializing texture system; phase 11
[22.10.2015 19:36:59.849] Initializing texture system; phase 12
[22.10.2015 19:36:59.852] Initializing texture system; phase 13
[22.10.2015 19:36:59.854] Initializing texture system; phase 14
[22.10.2015 19:37:03.646] Direct3D watcher thread ended
[22.10.2015 19:37:47.508] Initializing game support
[22.10.2015 19:37:47.948] Compatibility level: 0
[22.10.2015 19:37:47.948] Supported version detected
[22.10.2015 19:37:47.948] ==================================================
[22.10.2015 19:37:48.200] Patched IsDebuggerPresent
[22.10.2015 19:37:48.450] Waiting for game initialization
[22.10.2015 19:37:48.800] Initializing hook
[22.10.2015 19:37:49.050] Completing interoperability
[22.10.2015 19:37:49.051] Initialization code 1.
[22.10.2015 19:37:49.051] Initialization code 2.
[22.10.2015 19:37:49.052] Initialization code 3.
[22.10.2015 19:37:49.054] 1 Address: 0x00000001406599A4
[22.10.2015 19:37:49.054] Calling func 1
[22.10.2015 19:37:49.059] 2 Address: 0x00000001410FF1CE
[22.10.2015 19:37:49.060] 3 Address: 0x000000013FC95C36
[22.10.2015 19:37:49.065] Address: 0x00000001410FF16C
[22.10.2015 19:37:49.065] Unknown var: 0x0000000141FC5160
[22.10.2015 19:37:49.065] Initialization code 4.
[22.10.2015 19:37:49.066] Completing interoperability, phase 1
[22.10.2015 19:37:49.066] Completing interoperability, phase 2
[22.10.2015 19:37:49.066] Completing interoperability, phase 3
[22.10.2015 19:37:49.067] Completing interoperability, phase 4
[22.10.2015 19:37:49.067] Completing interoperability, phase 5
[22.10.2015 19:37:49.067] Completing interoperability, phase 6
[22.10.2015 19:37:49.068] Completing interoperability, phase 7
[22.10.2015 19:38:06.088] Initializing console variable "TimeScale".
[22.10.2015 19:38:06.089] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 19:38:06.089] Read value: <null>
[22.10.2015 19:40:02.013] 
[22.10.2015 19:40:02.014] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:40:02.015] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:40:02.015] ERROR: The path "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll" does not exist.
[22.10.2015 19:41:05.855] 
[22.10.2015 19:41:05.857] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:41:05.857] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dl.dll
[22.10.2015 19:41:05.857] ERROR: The path "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dl.dll" does not exist.
[22.10.2015 19:41:42.758] 
[22.10.2015 19:41:42.760] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:41:42.760] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dl.dll
[22.10.2015 19:41:42.760] ERROR: The path "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dl.dll" does not exist.
[22.10.2015 19:41:52.356] 
[22.10.2015 19:41:52.357] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:41:52.358] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:41:52.358] ERROR: The path "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll" does not exist.
[22.10.2015 19:42:23.524] 
[22.10.2015 19:42:23.526] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:42:23.526] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:42:26.003] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 19:42:26.006] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 19:42:26.009] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 19:42:26.026] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 19:42:26.083] LSPD First Response: 
[22.10.2015 19:42:26.084] LSPD First Response: ==============================
[22.10.2015 19:42:26.084] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 19:42:26.085] LSPD First Response: ------------------------------
[22.10.2015 19:42:26.085] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 19:42:26.085] LSPD First Response: ------------------------------
[22.10.2015 19:42:26.086] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 19:42:26.086] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 19:42:26.087] LSPD First Response: ------------------------------
[22.10.2015 19:42:26.087] LSPD First Response: Inner exceptions:
[22.10.2015 19:42:26.087] LSPD First Response: ------------------------------
[22.10.2015 19:42:26.088] LSPD First Response: Stack trace:
[22.10.2015 19:42:26.089] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 19:42:26.090] bei Rage.GameFiber.Main()
[22.10.2015 19:42:26.090] LSPD First Response: ==============================
[22.10.2015 19:42:26.090] LSPD First Response: 
[22.10.2015 19:42:37.219] 
[22.10.2015 19:42:37.221] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:42:37.221] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:42:39.668] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 19:42:39.671] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 19:42:39.673] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 19:42:39.689] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 19:42:39.724] LSPD First Response: 
[22.10.2015 19:42:39.725] LSPD First Response: ==============================
[22.10.2015 19:42:39.725] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 19:42:39.726] LSPD First Response: ------------------------------
[22.10.2015 19:42:39.726] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 19:42:39.726] LSPD First Response: ------------------------------
[22.10.2015 19:42:39.727] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 19:42:39.727] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 19:42:39.727] LSPD First Response: ------------------------------
[22.10.2015 19:42:39.728] LSPD First Response: Inner exceptions:
[22.10.2015 19:42:39.728] LSPD First Response: ------------------------------
[22.10.2015 19:42:39.728] LSPD First Response: Stack trace:
[22.10.2015 19:42:39.729] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 19:42:39.730] bei Rage.GameFiber.Main()
[22.10.2015 19:42:39.730] LSPD First Response: ==============================
[22.10.2015 19:42:39.730] LSPD First Response: 
[22.10.2015 19:50:32.869] 
[22.10.2015 19:50:32.875] 
[22.10.2015 19:50:32.875] 
[22.10.2015 19:50:32.875] ====================================================================================================
[22.10.2015 19:50:32.875] Started new log on 22.10.2015 19:50:32.869
[22.10.2015 19:50:32.875] ====================================================================================================
[22.10.2015 19:50:32.861] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 19:50:32.876] Log verbosity: Verbose
[22.10.2015 19:50:32.878] Initializing input system
[22.10.2015 19:50:32.882] Initializing game console
[22.10.2015 19:50:32.890] Console key has been set to F4 (key code: 115)
[22.10.2015 19:50:32.947] Initializing console variable "SkipGameIntro".
[22.10.2015 19:50:32.948] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 19:50:32.952] Read value: <null>
[22.10.2015 19:50:32.953] Initializing console variable "DisableRenderVersionText".
[22.10.2015 19:50:32.953] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 19:50:32.962] Read value: False
[22.10.2015 19:50:32.963] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 19:50:32.963] Initializing console variable "ConsoleKey".
[22.10.2015 19:50:32.964] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 19:50:32.965] Read value: F4
[22.10.2015 19:50:32.965] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 19:50:32.966] Console key has been set to F4 (key code: 115)
[22.10.2015 19:50:32.966] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 19:50:32.966] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 19:50:32.967] Read value: 10000
[22.10.2015 19:50:32.968] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 19:50:32.968] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 19:50:32.969] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 19:50:32.969] Read value: <null>
[22.10.2015 19:50:32.970] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 19:50:32.971] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 19:50:32.971] Read value: <null>
[22.10.2015 19:50:32.972] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 19:50:32.972] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 19:50:32.973] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 19:50:32.974] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 19:50:32.974] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 19:50:32.975] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 19:50:32.975] Read value: <null>
[22.10.2015 19:50:32.976] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 19:50:32.976] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 19:50:32.977] Read value: <null>
[22.10.2015 19:50:32.978] Console initialized
[22.10.2015 19:50:32.978] Initializing forms manager
[22.10.2015 19:50:32.982] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 19:50:33.002] ================ RAGE Plugin Hook ================
[22.10.2015 19:50:33.020] Checking game support
[22.10.2015 19:50:33.206] Product name: Grand Theft Auto V
[22.10.2015 19:50:33.217] Product version: 1.0.505.2
[22.10.2015 19:50:33.219] Is steam version: True
[22.10.2015 19:50:33.221] Initializing DirectX
[22.10.2015 19:50:33.224] Initializing Direct3D
[22.10.2015 19:50:33.224] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 19:50:33.225] Loaded at 0x7FEF3D10000
[22.10.2015 19:50:33.225] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 19:50:33.227] Creating Direct3D 11 device and swap chain
[22.10.2015 19:50:33.244] Attempting feature level 10_1
[22.10.2015 19:50:33.270] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[22.10.2015 19:50:33.279] Swap Chain created: 0x524FCFB0
[22.10.2015 19:50:33.301] Swap Chain VTable: 0x524FCFB0
[22.10.2015 19:50:33.302] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 19:50:33.302] 0x4856410762560DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 19:50:33.302] D3D11Present: 0x7FEF603B2F8
[22.10.2015 19:50:33.303] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 19:50:33.303] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 19:50:33.309] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 19:50:33.365] Direct3D initialized
[22.10.2015 19:50:33.367] Initialized DirectX
[22.10.2015 19:50:33.376] Direct3D watcher thread spawned
[22.10.2015 19:50:33.883] Getting device
[22.10.2015 19:50:33.883] Retrieved device
[22.10.2015 19:50:33.884] Creating wrapper
[22.10.2015 19:50:33.988] Wrapper created
[22.10.2015 19:50:33.996] Effect created
[22.10.2015 19:50:33.997] Creating buffer
[22.10.2015 19:50:33.997] Created buffer
[22.10.2015 19:50:33.997] Creating blend state
[22.10.2015 19:50:33.998] Created blend state
[22.10.2015 19:50:33.998] Done with creation
[22.10.2015 19:50:34.083] Initializing texture system.
[22.10.2015 19:50:34.085] Initializing texture system; phase 1
[22.10.2015 19:50:34.086] Initializing texture system; phase 2
[22.10.2015 19:50:34.094] Initializing texture system; phase 3
[22.10.2015 19:50:34.095] Initializing texture system; phase 4
[22.10.2015 19:50:34.108] Initializing texture system; phase 5
[22.10.2015 19:50:34.111] Initializing texture system; phase 6
[22.10.2015 19:50:34.113] Initializing texture system; phase 7
[22.10.2015 19:50:34.119] Initializing texture system; phase 8
[22.10.2015 19:50:34.121] Initializing texture system; phase 9
[22.10.2015 19:50:34.123] Initializing texture system; phase 10
[22.10.2015 19:50:34.130] Initializing texture system; phase 11
[22.10.2015 19:50:34.134] Initializing texture system; phase 12
[22.10.2015 19:50:34.137] Initializing texture system; phase 13
[22.10.2015 19:50:34.138] Initializing texture system; phase 14
[22.10.2015 19:50:38.389] Direct3D watcher thread ended
[22.10.2015 19:51:12.708] Initializing game support
[22.10.2015 19:51:13.162] Compatibility level: 0
[22.10.2015 19:51:13.163] Supported version detected
[22.10.2015 19:51:13.176] ==================================================
[22.10.2015 19:51:13.426] Patched IsDebuggerPresent
[22.10.2015 19:51:13.677] Waiting for game initialization
[22.10.2015 19:51:14.027] Initializing hook
[22.10.2015 19:51:14.277] Completing interoperability
[22.10.2015 19:51:14.277] Initialization code 1.
[22.10.2015 19:51:14.278] Initialization code 2.
[22.10.2015 19:51:14.278] Initialization code 3.
[22.10.2015 19:51:14.281] 1 Address: 0x00000001401799A4
[22.10.2015 19:51:14.283] Calling func 1
[22.10.2015 19:51:14.288] 2 Address: 0x0000000140C1F1CE
[22.10.2015 19:51:14.288] 3 Address: 0x000000013F7B5C36
[22.10.2015 19:51:14.295] Address: 0x0000000140C1F16C
[22.10.2015 19:51:14.296] Unknown var: 0x0000000141AE5160
[22.10.2015 19:51:14.297] Initialization code 4.
[22.10.2015 19:51:14.297] Completing interoperability, phase 1
[22.10.2015 19:51:14.297] Completing interoperability, phase 2
[22.10.2015 19:51:14.298] Completing interoperability, phase 3
[22.10.2015 19:51:14.298] Completing interoperability, phase 4
[22.10.2015 19:51:14.299] Completing interoperability, phase 5
[22.10.2015 19:51:14.299] Completing interoperability, phase 6
[22.10.2015 19:51:14.300] Completing interoperability, phase 7
[22.10.2015 19:51:31.297] Initializing console variable "TimeScale".
[22.10.2015 19:51:31.297] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 19:51:31.298] Read value: <null>
[22.10.2015 19:51:33.935] 
[22.10.2015 19:51:33.936] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:51:33.937] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:51:36.436] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 19:51:36.441] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 19:51:36.443] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 19:51:36.461] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 19:51:36.764] LSPD First Response: 
[22.10.2015 19:51:36.764] LSPD First Response: ==============================
[22.10.2015 19:51:36.765] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 19:51:36.765] LSPD First Response: ------------------------------
[22.10.2015 19:51:36.766] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 19:51:36.766] LSPD First Response: ------------------------------
[22.10.2015 19:51:36.767] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 19:51:36.767] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 19:51:36.769] LSPD First Response: ------------------------------
[22.10.2015 19:51:36.769] LSPD First Response: Inner exceptions:
[22.10.2015 19:51:36.770] LSPD First Response: ------------------------------
[22.10.2015 19:51:36.771] LSPD First Response: Stack trace:
[22.10.2015 19:51:36.773] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 19:51:36.773] bei Rage.GameFiber.Main()
[22.10.2015 19:51:36.774] LSPD First Response: ==============================
[22.10.2015 19:51:36.774] LSPD First Response: 
[22.10.2015 20:11:43.337] 
[22.10.2015 20:11:43.338] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 20:11:43.339] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 20:11:45.788] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 20:11:45.791] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 20:11:45.793] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 20:11:45.808] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 20:11:45.843] LSPD First Response: 
[22.10.2015 20:11:45.844] LSPD First Response: ==============================
[22.10.2015 20:11:45.844] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 20:11:45.845] LSPD First Response: ------------------------------
[22.10.2015 20:11:45.845] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 20:11:45.845] LSPD First Response: ------------------------------
[22.10.2015 20:11:45.846] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 20:11:45.846] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 20:11:45.847] LSPD First Response: ------------------------------
[22.10.2015 20:11:45.847] LSPD First Response: Inner exceptions:
[22.10.2015 20:11:45.847] LSPD First Response: ------------------------------
[22.10.2015 20:11:45.848] LSPD First Response: Stack trace:
[22.10.2015 20:11:45.849] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 20:11:45.849] bei Rage.GameFiber.Main()
[22.10.2015 20:11:45.849] LSPD First Response: ==============================
[22.10.2015 20:11:45.850] LSPD First Response: 
[22.10.2015 20:11:59.372] RAGE Plugin Hook commands
[22.10.2015 20:11:59.372] ==============================
[22.10.2015 20:11:59.372] Help            Lists all available console commands.
[22.10.2015 20:11:59.372] ReloadAllPlugins            Unloads all plugins, then loads all plugins found in the plugins folder.
[22.10.2015 20:11:59.372] UnloadAllPlugins            Unloads all currently loaded plugins.
[22.10.2015 20:11:59.372] ReloadPlugins            Unloads all plugins, then loads all the plugins that were running.
[22.10.2015 20:11:59.372] ListNativeScripts            Lists all the native game scripts currently running.
[22.10.2015 20:11:59.372] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[22.10.2015 20:11:59.372] PrintPerformance            Outputs the latest performance data of the currently loaded plugins.
[22.10.2015 20:11:59.372] PrintInfo            Prints some useful info.
[22.10.2015 20:11:59.372] ClearTasks            Clear's the player's tasks.
[22.10.2015 20:11:59.372] ListPlugins            Lists all currently running plugins.
[22.10.2015 20:11:59.372] Exit            Forcefully ends the game.
[22.10.2015 20:11:59.372] CleanWorld            Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
[22.10.2015 20:11:59.372] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[22.10.2015 20:11:59.372] LoadPlugin            Loads the specified plugin.
[22.10.2015 20:11:59.373] UnloadPlugin            Unloads all plugins matching the specified file name.
[22.10.2015 20:11:59.373] CleanUp            Cleans up all entities created by the specified plugin.
[22.10.2015 20:11:59.373] RecordPerformance            Enables or disables performance recording of the currently loaded plugins.
[22.10.2015 20:11:59.373] KillPed            Kills the specified ped.
[22.10.2015 20:11:59.373] ExplodeVehicle            Explodes the specified vehicle.
[22.10.2015 20:11:59.373] Spawn            Spawns a ped, vehicle or object based on the given model name.
[22.10.2015 20:11:59.373] SpawnByHash            Spawns a ped, vehicle or object based on the given model hash.
[22.10.2015 20:11:59.373] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[22.10.2015 20:11:59.373] GiveWeapon            Gives the player the specified weapon.
[22.10.2015 20:11:59.373] SetWantedLevel            Sets the local player's wanted level.
[22.10.2015 20:11:59.373] SetDayTime            Sets the current time of day.
[22.10.2015 20:11:59.373] SetWeather            Sets the current weather.
[22.10.2015 20:11:59.373] Flip            Puts the player's current vehicle onto its wheels.
[22.10.2015 20:11:59.373] Heal            Heals the player.
[22.10.2015 20:11:59.373] Repair            Repairs the player's current vehicle.
[22.10.2015 20:11:59.373] Wash            Washes the player's current vehicle.
[22.10.2015 20:11:59.373] VisitNorthYankton            Loads and teleports the player to North Yankton.
[22.10.2015 20:11:59.373] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[22.10.2015 20:11:59.373] TeleportToPosition            Teleports the player to the specified position.
[22.10.2015 20:11:59.373] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[22.10.2015 20:11:59.373] WarpIntoLastVehicle            Warps the player into the last vehicle.
[22.10.2015 20:11:59.373] Execute            Executes the specified C# code as a separate plugin.
[22.10.2015 20:11:59.373] 
[22.10.2015 20:11:59.373] RAGE Plugin Hook variables
[22.10.2015 20:11:59.373] ==============================
[22.10.2015 20:11:59.373] SkipGameIntro (get/set)            No description.
[22.10.2015 20:11:59.373] DisableRenderVersionText (get/set)            No description.
[22.10.2015 20:11:59.373] ConsoleKey (get/set)            No description.
[22.10.2015 20:11:59.373] PluginTimeoutThreshold (get/set)            No description.
[22.10.2015 20:11:59.373] AlwaysShowConsoleOutput (get/set)            No description.
[22.10.2015 20:11:59.373] IsDeveloperModeEnabled (get/set)            No description.
[22.10.2015 20:11:59.373] TimeScale (get/set)            No description.
[22.10.2015 20:11:59.373] StartWithDeveloperModeEnabledId (get/set)            No description.
[22.10.2015 20:11:59.373] PluginVerificationSystemDisableId (get/set)            No description.
[22.10.2015 20:11:59.373] ShowConsoleCommandInfoOnPluginLoad (get/set)            No description.
[22.10.2015 20:11:59.373] ShowOnScreenWarnings (get/set)            No description.
[22.10.2015 20:12:48.886] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 20:12:48.889] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 20:12:48.892] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 20:12:48.901] Error while loading plugin E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22.10.2015 20:12:48.902] Parametername: assemblyPath
[22.10.2015 20:12:48.902] bei Rage.RemotePlugin.Initialize(String assemblyPath)
[22.10.2015 20:12:48.902] bei Rage.RemotePlugin.Initialize(String assemblyPath)
[22.10.2015 20:12:48.903] bei Rage.Plugin.Initialize(String assemblyPath)
[22.10.2015 20:12:48.903] bei Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22.10.2015 20:12:48.903] bei Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[22.10.2015 20:12:51.350] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 20:12:51.353] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 20:12:51.355] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 20:12:51.406] LSPD First Response: 
[22.10.2015 20:12:51.406] LSPD First Response: ==============================
[22.10.2015 20:12:51.407] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 20:12:51.407] LSPD First Response: ------------------------------
[22.10.2015 20:12:51.407] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 20:12:51.408] LSPD First Response: ------------------------------
[22.10.2015 20:12:51.408] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 20:12:51.409] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 20:12:51.409] LSPD First Response: ------------------------------
[22.10.2015 20:12:51.409] LSPD First Response: Inner exceptions:
[22.10.2015 20:12:51.410] LSPD First Response: ------------------------------
[22.10.2015 20:12:51.410] LSPD First Response: Stack trace:
[22.10.2015 20:12:51.411] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 20:12:51.411] bei Rage.GameFiber.Main()
[22.10.2015 20:12:51.412] LSPD First Response: ==============================
[22.10.2015 20:12:51.412] LSPD First Response: 
[22.10.2015 20:51:09.157] 
[22.10.2015 20:51:09.159] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 20:51:09.159] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 20:51:11.670] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 20:51:11.674] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 20:51:11.676] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 20:51:11.693] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 20:51:11.731] LSPD First Response: 
[22.10.2015 20:51:11.732] LSPD First Response: ==============================
[22.10.2015 20:51:11.732] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 20:51:11.733] LSPD First Response: ------------------------------
[22.10.2015 20:51:11.733] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 20:51:11.734] LSPD First Response: ------------------------------
[22.10.2015 20:51:11.734] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 20:51:11.734] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 20:51:11.735] LSPD First Response: ------------------------------
[22.10.2015 20:51:11.735] LSPD First Response: Inner exceptions:
[22.10.2015 20:51:11.736] LSPD First Response: ------------------------------
[22.10.2015 20:51:11.736] LSPD First Response: Stack trace:
[22.10.2015 20:51:11.737] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 20:51:11.738] bei Rage.GameFiber.Main()
[22.10.2015 20:51:11.738] LSPD First Response: ==============================
[22.10.2015 20:51:11.738] LSPD First Response: 

 

Edited by TheUniT
Added spoiler by staff. Please add a spoiler when posting a log.

Yep, make sure that you have a LMS.common.dll file.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

[22.10.2015 20:51:11.734] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.

 

 

translation: [22.10.2015 20:51:11.734] LSPD First Response: Exception message: The Data or assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=zero" or a dependency of it wasnt found. the system cant find the stated data

okay where can i download it and where do i have to paste it?

AH I MADE IT WORKING NOW: THANK YOU SO MUCH BRO!!!

  • Author

[22.10.2015 18:36:17.436] Started new log on 22.10.2015 18:36:17.436
[22.10.2015 18:36:17.437] ====================================================================================================
[22.10.2015 18:36:17.427] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 18:36:17.437] Log verbosity: Verbose
[22.10.2015 18:36:17.439] Initializing input system
[22.10.2015 18:36:17.443] Initializing game console
[22.10.2015 18:36:17.452] Console key has been set to F4 (key code: 115)
[22.10.2015 18:36:17.504] Initializing console variable "SkipGameIntro".
[22.10.2015 18:36:17.505] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 18:36:17.509] Read value: <null>
[22.10.2015 18:36:17.509] Initializing console variable "DisableRenderVersionText".
[22.10.2015 18:36:17.509] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 18:36:17.516] Read value: False
[22.10.2015 18:36:17.516] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 18:36:17.517] Initializing console variable "ConsoleKey".
[22.10.2015 18:36:17.517] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 18:36:17.518] Read value: F4
[22.10.2015 18:36:17.518] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 18:36:17.518] Console key has been set to F4 (key code: 115)
[22.10.2015 18:36:17.518] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 18:36:17.519] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 18:36:17.519] Read value: 10000
[22.10.2015 18:36:17.520] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 18:36:17.520] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 18:36:17.520] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 18:36:17.520] Read value: <null>
[22.10.2015 18:36:17.521] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 18:36:17.521] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 18:36:17.521] Read value: <null>
[22.10.2015 18:36:17.521] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 18:36:17.522] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 18:36:17.522] Read value: <null>
[22.10.2015 18:36:17.522] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 18:36:17.522] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 18:36:17.523] Read value: <null>
[22.10.2015 18:36:17.523] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 18:36:17.523] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 18:36:17.523] Read value: <null>
[22.10.2015 18:36:17.523] Console initialized
[22.10.2015 18:36:17.523] Initializing forms manager
[22.10.2015 18:36:17.527] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 18:36:17.567] ================ RAGE Plugin Hook ================
[22.10.2015 18:36:17.575] Checking game support
[22.10.2015 18:36:17.758] Product name: Grand Theft Auto V
[22.10.2015 18:36:17.918] Product version: 1.0.505.2
[22.10.2015 18:36:18.003] Is steam version: True
[22.10.2015 18:36:18.076] Initializing DirectX
[22.10.2015 18:36:18.086] Initializing Direct3D
[22.10.2015 18:36:18.109] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 18:36:18.127] Loaded at 0x7FEF3D10000
[22.10.2015 18:36:18.208] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 18:36:18.216] Creating Direct3D 11 device and swap chain
[22.10.2015 18:36:18.313] Swap Chain created: 0x6C542060
[22.10.2015 18:36:18.316] Swap Chain VTable: 0x6C542060
[22.10.2015 18:36:18.317] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 18:36:18.318] 0x4856410762550DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 18:36:18.320] D3D11Present: 0x7FEF603B2F8
[22.10.2015 18:36:18.342] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 18:36:18.343] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 18:36:18.343] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 18:36:18.369] Getting device
[22.10.2015 18:36:18.369] Retrieved device
[22.10.2015 18:36:18.370] Creating wrapper
[22.10.2015 18:36:18.373] Direct3D initialized
[22.10.2015 18:36:18.374] Initialized DirectX
[22.10.2015 18:36:18.402] Direct3D watcher thread spawned
[22.10.2015 18:36:18.612] Wrapper created
[22.10.2015 18:36:18.621] Effect created
[22.10.2015 18:36:18.623] Creating buffer
[22.10.2015 18:36:18.623] Created buffer
[22.10.2015 18:36:18.623] Creating blend state
[22.10.2015 18:36:18.624] Created blend state
[22.10.2015 18:36:18.624] Done with creation
[22.10.2015 18:36:18.845] Initializing texture system.
[22.10.2015 18:36:18.846] Initializing texture system; phase 1
[22.10.2015 18:36:18.847] Initializing texture system; phase 2
[22.10.2015 18:36:18.855] Initializing texture system; phase 3
[22.10.2015 18:36:18.855] Initializing texture system; phase 4
[22.10.2015 18:36:18.868] Initializing texture system; phase 5
[22.10.2015 18:36:18.870] Initializing texture system; phase 6
[22.10.2015 18:36:18.871] Initializing texture system; phase 7
[22.10.2015 18:36:18.874] Initializing texture system; phase 8
[22.10.2015 18:36:18.876] Initializing texture system; phase 9
[22.10.2015 18:36:18.877] Initializing texture system; phase 10
[22.10.2015 18:36:18.882] Initializing texture system; phase 11
[22.10.2015 18:36:18.882] Initializing texture system; phase 12
[22.10.2015 18:36:18.884] Initializing texture system; phase 13
[22.10.2015 18:36:18.885] Initializing texture system; phase 14
[22.10.2015 18:36:23.403] Direct3D watcher thread ended
[22.10.2015 18:36:49.453] Initializing game support
[22.10.2015 18:36:49.896] Compatibility level: 0
[22.10.2015 18:36:49.896] Supported version detected
[22.10.2015 18:36:49.896] ==================================================
[22.10.2015 18:36:50.147] Patched IsDebuggerPresent
[22.10.2015 18:36:50.397] Waiting for game initialization
[22.10.2015 18:36:50.747] Initializing hook
[22.10.2015 18:36:50.997] Completing interoperability
[22.10.2015 18:36:50.997] Initialization code 1.
[22.10.2015 18:36:50.998] Initialization code 2.
[22.10.2015 18:36:50.998] Initialization code 3.
[22.10.2015 18:36:51.001] 1 Address: 0x000000013FF099A4
[22.10.2015 18:36:51.001] Calling func 1
[22.10.2015 18:36:51.006] 2 Address: 0x00000001409AF1CE
[22.10.2015 18:36:51.007] 3 Address: 0x000000013F545C36
[22.10.2015 18:36:51.012] Address: 0x00000001409AF16C
[22.10.2015 18:36:51.013] Unknown var: 0x0000000141875160
[22.10.2015 18:36:51.013] Initialization code 4.
[22.10.2015 18:36:51.014] Completing interoperability, phase 1
[22.10.2015 18:36:51.014] Completing interoperability, phase 2
[22.10.2015 18:36:51.014] Completing interoperability, phase 3
[22.10.2015 18:36:51.015] Completing interoperability, phase 4
[22.10.2015 18:36:51.015] Completing interoperability, phase 5
[22.10.2015 18:36:51.016] Completing interoperability, phase 6
[22.10.2015 18:36:51.016] Completing interoperability, phase 7
[22.10.2015 18:37:19.052] Initializing console variable "TimeScale".
[22.10.2015 18:37:19.053] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 18:37:19.053] Read value: <null>
[22.10.2015 19:03:31.644] RAGE Plugin Hook commands
[22.10.2015 19:03:31.644] ==============================
[22.10.2015 19:03:31.644] Help            Lists all available console commands.
[22.10.2015 19:03:31.644] ReloadAllPlugins            Unloads all plugins, then loads all plugins found in the plugins folder.
[22.10.2015 19:03:31.644] UnloadAllPlugins            Unloads all currently loaded plugins.
[22.10.2015 19:03:31.644] ReloadPlugins            Unloads all plugins, then loads all the plugins that were running.
[22.10.2015 19:03:31.644] ListNativeScripts            Lists all the native game scripts currently running.
[22.10.2015 19:03:31.645] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[22.10.2015 19:03:31.645] PrintPerformance            Outputs the latest performance data of the currently loaded plugins.
[22.10.2015 19:03:31.645] PrintInfo            Prints some useful info.
[22.10.2015 19:03:31.645] ClearTasks            Clear's the player's tasks.
[22.10.2015 19:03:31.645] ListPlugins            Lists all currently running plugins.
[22.10.2015 19:03:31.645] Exit            Forcefully ends the game.
[22.10.2015 19:03:31.645] CleanWorld            Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
[22.10.2015 19:03:31.645] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[22.10.2015 19:03:31.645] LoadPlugin            Loads the specified plugin.
[22.10.2015 19:03:31.645] UnloadPlugin            Unloads all plugins matching the specified file name.
[22.10.2015 19:03:31.645] CleanUp            Cleans up all entities created by the specified plugin.
[22.10.2015 19:03:31.645] RecordPerformance            Enables or disables performance recording of the currently loaded plugins.
[22.10.2015 19:03:31.645] KillPed            Kills the specified ped.
[22.10.2015 19:03:31.645] ExplodeVehicle            Explodes the specified vehicle.
[22.10.2015 19:03:31.645] Spawn            Spawns a ped, vehicle or object based on the given model name.
[22.10.2015 19:03:31.645] SpawnByHash            Spawns a ped, vehicle or object based on the given model hash.
[22.10.2015 19:03:31.645] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[22.10.2015 19:03:31.645] GiveWeapon            Gives the player the specified weapon.
[22.10.2015 19:03:31.645] SetWantedLevel            Sets the local player's wanted level.
[22.10.2015 19:03:31.645] SetDayTime            Sets the current time of day.
[22.10.2015 19:03:31.645] SetWeather            Sets the current weather.
[22.10.2015 19:03:31.645] Flip            Puts the player's current vehicle onto its wheels.
[22.10.2015 19:03:31.645] Heal            Heals the player.
[22.10.2015 19:03:31.645] Repair            Repairs the player's current vehicle.
[22.10.2015 19:03:31.645] Wash            Washes the player's current vehicle.
[22.10.2015 19:03:31.645] VisitNorthYankton            Loads and teleports the player to North Yankton.
[22.10.2015 19:03:31.645] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[22.10.2015 19:03:31.645] TeleportToPosition            Teleports the player to the specified position.
[22.10.2015 19:03:31.645] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[22.10.2015 19:03:31.645] WarpIntoLastVehicle            Warps the player into the last vehicle.
[22.10.2015 19:03:31.645] Execute            Executes the specified C# code as a separate plugin.
[22.10.2015 19:03:31.645] 
[22.10.2015 19:03:31.645] RAGE Plugin Hook variables
[22.10.2015 19:03:31.645] ==============================
[22.10.2015 19:03:31.645] SkipGameIntro (get/set)            No description.
[22.10.2015 19:03:31.645] DisableRenderVersionText (get/set)            No description.
[22.10.2015 19:03:31.645] ConsoleKey (get/set)            No description.
[22.10.2015 19:03:31.645] PluginTimeoutThreshold (get/set)            No description.
[22.10.2015 19:03:31.645] AlwaysShowConsoleOutput (get/set)            No description.
[22.10.2015 19:03:31.645] IsDeveloperModeEnabled (get/set)            No description.
[22.10.2015 19:03:31.645] TimeScale (get/set)            No description.
[22.10.2015 19:03:31.645] StartWithDeveloperModeEnabledId (get/set)            No description.
[22.10.2015 19:03:31.645] PluginVerificationSystemDisableId (get/set)            No description.
[22.10.2015 19:03:31.645] ShowConsoleCommandInfoOnPluginLoad (get/set)            No description.
[22.10.2015 19:03:31.645] ShowOnScreenWarnings (get/set)            No description.
[22.10.2015 19:04:18.829] Unknown command or variable "p"
[22.10.2015 19:05:01.468] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
[22.10.2015 19:11:23.401] 
[22.10.2015 19:11:23.402] 
[22.10.2015 19:11:23.402] 
[22.10.2015 19:11:23.402] ====================================================================================================
[22.10.2015 19:11:23.402] Started new log on 22.10.2015 19:11:23.401
[22.10.2015 19:11:23.402] ====================================================================================================
[22.10.2015 19:11:23.394] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 19:11:23.403] Log verbosity: Verbose
[22.10.2015 19:11:23.404] Initializing input system
[22.10.2015 19:11:23.407] Initializing game console
[22.10.2015 19:11:23.413] Console key has been set to F4 (key code: 115)
[22.10.2015 19:11:23.451] Initializing console variable "SkipGameIntro".
[22.10.2015 19:11:23.454] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 19:11:23.457] Read value: <null>
[22.10.2015 19:11:23.457] Initializing console variable "DisableRenderVersionText".
[22.10.2015 19:11:23.458] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 19:11:23.463] Read value: False
[22.10.2015 19:11:23.463] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 19:11:23.463] Initializing console variable "ConsoleKey".
[22.10.2015 19:11:23.464] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 19:11:23.465] Read value: F4
[22.10.2015 19:11:23.465] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 19:11:23.465] Console key has been set to F4 (key code: 115)
[22.10.2015 19:11:23.465] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 19:11:23.466] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 19:11:23.466] Read value: 10000
[22.10.2015 19:11:23.466] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 19:11:23.467] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 19:11:23.467] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 19:11:23.468] Read value: <null>
[22.10.2015 19:11:23.468] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 19:11:23.468] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 19:11:23.469] Read value: <null>
[22.10.2015 19:11:23.469] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 19:11:23.469] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 19:11:23.470] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 19:11:23.470] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 19:11:23.471] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 19:11:23.471] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 19:11:23.471] Read value: <null>
[22.10.2015 19:11:23.472] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 19:11:23.472] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 19:11:23.473] Read value: <null>
[22.10.2015 19:11:23.473] Console initialized
[22.10.2015 19:11:23.473] Initializing forms manager
[22.10.2015 19:11:23.476] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 19:11:23.485] ================ RAGE Plugin Hook ================
[22.10.2015 19:11:23.496] Checking game support
[22.10.2015 19:11:23.611] Product name: Grand Theft Auto V
[22.10.2015 19:11:23.612] Product version: 1.0.505.2
[22.10.2015 19:11:23.621] Is steam version: True
[22.10.2015 19:11:23.622] Initializing DirectX
[22.10.2015 19:11:23.625] Initializing Direct3D
[22.10.2015 19:11:23.626] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 19:11:23.627] Loaded at 0x7FEF3D10000
[22.10.2015 19:11:23.627] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 19:11:23.627] Creating Direct3D 11 device and swap chain
[22.10.2015 19:11:23.634] Swap Chain created: 0x69B18030
[22.10.2015 19:11:23.635] Swap Chain VTable: 0x69B18030
[22.10.2015 19:11:23.635] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 19:11:23.636] 0x4856410762550DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 19:11:23.636] D3D11Present: 0x7FEF603B2F8
[22.10.2015 19:11:23.636] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 19:11:23.637] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 19:11:23.637] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 19:11:23.639] Getting device
[22.10.2015 19:11:23.640] Retrieved device
[22.10.2015 19:11:23.640] Creating wrapper
[22.10.2015 19:11:23.642] Direct3D initialized
[22.10.2015 19:11:23.643] Initialized DirectX
[22.10.2015 19:11:23.645] Direct3D watcher thread spawned
[22.10.2015 19:11:23.723] Wrapper created
[22.10.2015 19:11:23.729] Effect created
[22.10.2015 19:11:23.730] Creating buffer
[22.10.2015 19:11:23.731] Created buffer
[22.10.2015 19:11:23.731] Creating blend state
[22.10.2015 19:11:23.732] Created blend state
[22.10.2015 19:11:23.732] Done with creation
[22.10.2015 19:11:23.770] Initializing texture system.
[22.10.2015 19:11:23.770] Initializing texture system; phase 1
[22.10.2015 19:11:23.770] Initializing texture system; phase 2
[22.10.2015 19:11:23.778] Initializing texture system; phase 3
[22.10.2015 19:11:23.778] Initializing texture system; phase 4
[22.10.2015 19:11:23.789] Initializing texture system; phase 5
[22.10.2015 19:11:23.791] Initializing texture system; phase 6
[22.10.2015 19:11:23.792] Initializing texture system; phase 7
[22.10.2015 19:11:23.795] Initializing texture system; phase 8
[22.10.2015 19:11:23.796] Initializing texture system; phase 9
[22.10.2015 19:11:23.798] Initializing texture system; phase 10
[22.10.2015 19:11:23.802] Initializing texture system; phase 11
[22.10.2015 19:11:23.802] Initializing texture system; phase 12
[22.10.2015 19:11:23.804] Initializing texture system; phase 13
[22.10.2015 19:11:23.804] Initializing texture system; phase 14
[22.10.2015 19:11:28.645] Direct3D watcher thread ended
[22.10.2015 19:11:35.581] Initializing game support
[22.10.2015 19:11:36.017] Compatibility level: 0
[22.10.2015 19:11:36.017] Supported version detected
[22.10.2015 19:11:36.017] ==================================================
[22.10.2015 19:11:36.270] Patched IsDebuggerPresent
[22.10.2015 19:11:36.521] Waiting for game initialization
[22.10.2015 19:11:36.871] Initializing hook
[22.10.2015 19:11:37.121] Completing interoperability
[22.10.2015 19:11:37.121] Initialization code 1.
[22.10.2015 19:11:37.122] Initialization code 2.
[22.10.2015 19:11:37.122] Initialization code 3.
[22.10.2015 19:11:37.124] 1 Address: 0x000000013FD799A4
[22.10.2015 19:11:37.126] Calling func 1
[22.10.2015 19:11:37.131] 2 Address: 0x000000014081F1CE
[22.10.2015 19:11:37.132] 3 Address: 0x000000013F3B5C36
[22.10.2015 19:11:37.136] Address: 0x000000014081F16C
[22.10.2015 19:11:37.137] Unknown var: 0x00000001416E5160
[22.10.2015 19:11:37.137] Initialization code 4.
[22.10.2015 19:11:37.137] Completing interoperability, phase 1
[22.10.2015 19:11:37.138] Completing interoperability, phase 2
[22.10.2015 19:11:37.138] Completing interoperability, phase 3
[22.10.2015 19:11:37.138] Completing interoperability, phase 4
[22.10.2015 19:11:37.139] Completing interoperability, phase 5
[22.10.2015 19:11:37.139] Completing interoperability, phase 6
[22.10.2015 19:11:37.140] Completing interoperability, phase 7
[22.10.2015 19:11:54.043] Initializing console variable "TimeScale".
[22.10.2015 19:11:54.043] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 19:11:54.044] Read value: <null>
[22.10.2015 19:12:28.437] Unknown command or variable "en"
[22.10.2015 19:12:37.547] Invalid call to console command "ListPackFileContents": Parameter "path" of console command "ListPackFileContents" is not optional, but no argument was specified.
[22.10.2015 19:13:07.855] Invalid call to console command "Spawn": Parameter "name" of console command "Spawn" is not optional, but no argument was specified.
[22.10.2015 19:35:32.315] 
[22.10.2015 19:35:32.316] ==============================
[22.10.2015 19:35:32.316] UNHANDLED EXCEPTION OCCURRED
[22.10.2015 19:35:32.317] ------------------------------
[22.10.2015 19:35:32.317] Origin: HOOK
[22.10.2015 19:35:32.317] ------------------------------
[22.10.2015 19:35:32.318] Exception type: System.NullReferenceException
[22.10.2015 19:35:32.318] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[22.10.2015 19:35:32.318] ------------------------------
[22.10.2015 19:35:32.319] Inner exceptions:
[22.10.2015 19:35:32.319] ------------------------------
[22.10.2015 19:35:32.319] Stack trace:
[22.10.2015 19:35:32.326] bei Rage.HookManager.OnRender(Object sender, EventArgs e)
[22.10.2015 19:35:32.326] bei Rage.D3DManager.OnRenderInvoke()
[22.10.2015 19:35:32.326] bei std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[22.10.2015 19:35:32.327] bei std._Func_class<void>.()(_Func_class<void>* )
[22.10.2015 19:35:32.327] ==============================
[22.10.2015 19:35:32.327] 
ext
[22.10.2015 19:35:30.857] Read value: False
[22.10.2015 19:35:30.857] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 19:35:30.858] Initializing console variable "ConsoleKey".
[22.10.2015 19:35:30.858] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 19:35:30.859] Read value: F4
[22.10.2015 19:35:30.859] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 19:35:30.860] Console key has been set to F4 (key code: 115)
[22.10.2015 19:35:30.860] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 19:35:30.860] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 19:35:30.861] Read value: 10000
[22.10.2015 19:35:30.861] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 19:35:30.861] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 19:35:30.861] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 19:35:30.862] Read value: <null>
[22.10.2015 19:35:30.862] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 19:35:30.863] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 19:35:30.863] Read value: <null>
[22.10.2015 19:35:30.863] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 19:35:30.864] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 19:35:30.864] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 19:35:30.864] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 19:35:30.865] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 19:35:30.865] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 19:35:30.866] Read value: <null>
[22.10.2015 19:35:30.866] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 19:35:30.866] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 19:35:30.867] Read value: <null>
[22.10.2015 19:35:30.867] Console initialized
[22.10.2015 19:35:30.867] Initializing forms manager
[22.10.2015 19:35:30.869] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 19:35:30.877] ================ RAGE Plugin Hook ================
[22.10.2015 19:35:30.883] Checking game support
[22.10.2015 19:35:30.997] Product name: Grand Theft Auto V
[22.10.2015 19:35:30.998] Product version: 1.0.505.2
[22.10.2015 19:35:30.998] Is steam version: True
[22.10.2015 19:35:30.999] Initializing DirectX
[22.10.2015 19:35:31.001] Initializing Direct3D
[22.10.2015 19:35:31.001] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 19:35:31.001] Loaded at 0x7FEF3D10000
[22.10.2015 19:35:31.002] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 19:35:31.002] Creating Direct3D 11 device and swap chain
[22.10.2015 19:35:31.009] Swap Chain created: 0x7E761B60
[22.10.2015 19:35:31.009] Swap Chain VTable: 0x7E761B60
[22.10.2015 19:35:31.010] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 19:35:31.010] 0x4154411495CEB5E9;0xC024AC8D48564155;0x240EC8148FFFFFE
[22.10.2015 19:35:31.010] D3D11Present: 0x7FEE8D03E50
[22.10.2015 19:35:31.010] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 19:35:31.011] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 19:35:31.011] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 19:35:31.016] Direct3D initialized
[22.10.2015 19:35:31.017] Direct3D watcher thread spawned
[22.10.2015 19:35:31.017] Initialized DirectX
[22.10.2015 19:35:31.359] Getting device
[22.10.2015 19:35:31.374] Retrieved device
[22.10.2015 19:35:31.381] Creating wrapper
[22.10.2015 19:35:31.462] Wrapper created
[22.10.2015 19:35:31.468] Effect created
[22.10.2015 19:35:31.468] Creating buffer
[22.10.2015 19:35:31.468] Created buffer
[22.10.2015 19:35:31.469] Creating blend state
[22.10.2015 19:35:31.469] Created blend state
[22.10.2015 19:35:31.469] Done with creation
[22.10.2015 19:35:31.473] Initializing texture system.
[22.10.2015 19:35:31.473] Initializing texture system; phase 1
[22.10.2015 19:35:31.473] Initializing texture system; phase 2
[22.10.2015 19:35:31.474] Initializing texture system; phase 3
[22.10.2015 19:35:31.474] Initializing texture system; phase 4
[22.10.2015 19:35:31.475] Initializing texture system; phase 5
[22.10.2015 19:35:31.475] Initializing texture system; phase 6
[22.10.2015 19:35:31.476] Initializing texture system; phase 7
[22.10.2015 19:35:31.478] Initializing texture system; phase 8
[22.10.2015 19:35:31.479] Initializing texture system; phase 9
[22.10.2015 19:35:31.479] Initializing texture system; phase 10
[22.10.2015 19:35:31.482] Initializing texture system; phase 11
[22.10.2015 19:35:31.482] Initializing texture system; phase 12
[22.10.2015 19:35:31.482] Initializing texture system; phase 13
[22.10.2015 19:35:31.483] Initializing texture system; phase 14
[22.10.2015 19:35:31.556] Fatal error during pre init
[22.10.2015 19:35:34.080] 
[22.10.2015 19:35:34.081] ==============================
[22.10.2015 19:35:34.081] UNHANDLED EXCEPTION OCCURRED
[22.10.2015 19:35:34.081] ------------------------------
[22.10.2015 19:35:34.082] Origin: HOOK
[22.10.2015 19:35:34.082] ------------------------------
[22.10.2015 19:35:34.082] Exception type: System.NullReferenceException
[22.10.2015 19:35:34.083] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[22.10.2015 19:35:34.083] ------------------------------
[22.10.2015 19:35:34.083] Inner exceptions:
[22.10.2015 19:35:34.084] ------------------------------
[22.10.2015 19:35:34.084] Stack trace:
[22.10.2015 19:35:34.084] bei Rage.HookManager.OnRender(Object sender, EventArgs e)
[22.10.2015 19:35:34.085] bei Rage.D3DManager.OnRenderInvoke()
[22.10.2015 19:35:34.085] bei std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[22.10.2015 19:35:34.085] bei std._Func_class<void>.()(_Func_class<void>* )
[22.10.2015 19:35:34.086] ==============================
[22.10.2015 19:35:34.086] 
[22.10.2015 19:36:58.311] 
[22.10.2015 19:36:58.312] 
[22.10.2015 19:36:58.313] 
[22.10.2015 19:36:58.313] ====================================================================================================
[22.10.2015 19:36:58.313] Started new log on 22.10.2015 19:36:58.311
[22.10.2015 19:36:58.313] ====================================================================================================
[22.10.2015 19:36:58.303] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 19:36:58.314] Log verbosity: Verbose
[22.10.2015 19:36:58.316] Initializing input system
[22.10.2015 19:36:58.319] Initializing game console
[22.10.2015 19:36:58.326] Console key has been set to F4 (key code: 115)
[22.10.2015 19:36:58.376] Initializing console variable "SkipGameIntro".
[22.10.2015 19:36:58.376] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 19:36:58.379] Read value: <null>
[22.10.2015 19:36:58.380] Initializing console variable "DisableRenderVersionText".
[22.10.2015 19:36:58.380] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 19:36:58.386] Read value: False
[22.10.2015 19:36:58.386] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 19:36:58.386] Initializing console variable "ConsoleKey".
[22.10.2015 19:36:58.386] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 19:36:58.387] Read value: F4
[22.10.2015 19:36:58.388] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 19:36:58.388] Console key has been set to F4 (key code: 115)
[22.10.2015 19:36:58.388] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 19:36:58.388] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 19:36:58.389] Read value: 10000
[22.10.2015 19:36:58.390] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 19:36:58.390] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 19:36:58.391] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 19:36:58.392] Read value: <null>
[22.10.2015 19:36:58.393] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 19:36:58.394] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 19:36:58.395] Read value: <null>
[22.10.2015 19:36:58.395] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 19:36:58.395] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 19:36:58.396] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 19:36:58.396] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 19:36:58.397] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 19:36:58.397] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 19:36:58.398] Read value: <null>
[22.10.2015 19:36:58.398] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 19:36:58.399] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 19:36:58.399] Read value: <null>
[22.10.2015 19:36:58.399] Console initialized
[22.10.2015 19:36:58.399] Initializing forms manager
[22.10.2015 19:36:58.403] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 19:36:58.416] ================ RAGE Plugin Hook ================
[22.10.2015 19:36:58.423] Checking game support
[22.10.2015 19:36:58.576] Product name: Grand Theft Auto V
[22.10.2015 19:36:58.578] Product version: 1.0.505.2
[22.10.2015 19:36:58.580] Is steam version: True
[22.10.2015 19:36:58.585] Initializing DirectX
[22.10.2015 19:36:58.592] Initializing Direct3D
[22.10.2015 19:36:58.593] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 19:36:58.594] Loaded at 0x7FEF3D10000
[22.10.2015 19:36:58.597] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 19:36:58.599] Creating Direct3D 11 device and swap chain
[22.10.2015 19:36:58.612] Swap Chain created: 0x510514D0
[22.10.2015 19:36:58.614] Swap Chain VTable: 0x510514D0
[22.10.2015 19:36:58.617] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 19:36:58.619] 0x4856410762550DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 19:36:58.623] D3D11Present: 0x7FEF603B2F8
[22.10.2015 19:36:58.626] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 19:36:58.629] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 19:36:58.632] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 19:36:58.639] Direct3D initialized
[22.10.2015 19:36:58.642] Initialized DirectX
[22.10.2015 19:36:58.644] Direct3D watcher thread spawned
[22.10.2015 19:36:59.584] Getting device
[22.10.2015 19:36:59.586] Retrieved device
[22.10.2015 19:36:59.586] Creating wrapper
[22.10.2015 19:36:59.705] Wrapper created
[22.10.2015 19:36:59.715] Effect created
[22.10.2015 19:36:59.716] Creating buffer
[22.10.2015 19:36:59.716] Created buffer
[22.10.2015 19:36:59.717] Creating blend state
[22.10.2015 19:36:59.717] Created blend state
[22.10.2015 19:36:59.719] Done with creation
[22.10.2015 19:36:59.799] Initializing texture system.
[22.10.2015 19:36:59.799] Initializing texture system; phase 1
[22.10.2015 19:36:59.800] Initializing texture system; phase 2
[22.10.2015 19:36:59.809] Initializing texture system; phase 3
[22.10.2015 19:36:59.810] Initializing texture system; phase 4
[22.10.2015 19:36:59.826] Initializing texture system; phase 5
[22.10.2015 19:36:59.829] Initializing texture system; phase 6
[22.10.2015 19:36:59.832] Initializing texture system; phase 7
[22.10.2015 19:36:59.838] Initializing texture system; phase 8
[22.10.2015 19:36:59.841] Initializing texture system; phase 9
[22.10.2015 19:36:59.842] Initializing texture system; phase 10
[22.10.2015 19:36:59.848] Initializing texture system; phase 11
[22.10.2015 19:36:59.849] Initializing texture system; phase 12
[22.10.2015 19:36:59.852] Initializing texture system; phase 13
[22.10.2015 19:36:59.854] Initializing texture system; phase 14
[22.10.2015 19:37:03.646] Direct3D watcher thread ended
[22.10.2015 19:37:47.508] Initializing game support
[22.10.2015 19:37:47.948] Compatibility level: 0
[22.10.2015 19:37:47.948] Supported version detected
[22.10.2015 19:37:47.948] ==================================================
[22.10.2015 19:37:48.200] Patched IsDebuggerPresent
[22.10.2015 19:37:48.450] Waiting for game initialization
[22.10.2015 19:37:48.800] Initializing hook
[22.10.2015 19:37:49.050] Completing interoperability
[22.10.2015 19:37:49.051] Initialization code 1.
[22.10.2015 19:37:49.051] Initialization code 2.
[22.10.2015 19:37:49.052] Initialization code 3.
[22.10.2015 19:37:49.054] 1 Address: 0x00000001406599A4
[22.10.2015 19:37:49.054] Calling func 1
[22.10.2015 19:37:49.059] 2 Address: 0x00000001410FF1CE
[22.10.2015 19:37:49.060] 3 Address: 0x000000013FC95C36
[22.10.2015 19:37:49.065] Address: 0x00000001410FF16C
[22.10.2015 19:37:49.065] Unknown var: 0x0000000141FC5160
[22.10.2015 19:37:49.065] Initialization code 4.
[22.10.2015 19:37:49.066] Completing interoperability, phase 1
[22.10.2015 19:37:49.066] Completing interoperability, phase 2
[22.10.2015 19:37:49.066] Completing interoperability, phase 3
[22.10.2015 19:37:49.067] Completing interoperability, phase 4
[22.10.2015 19:37:49.067] Completing interoperability, phase 5
[22.10.2015 19:37:49.067] Completing interoperability, phase 6
[22.10.2015 19:37:49.068] Completing interoperability, phase 7
[22.10.2015 19:38:06.088] Initializing console variable "TimeScale".
[22.10.2015 19:38:06.089] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 19:38:06.089] Read value: <null>
[22.10.2015 19:40:02.013] 
[22.10.2015 19:40:02.014] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:40:02.015] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:40:02.015] ERROR: The path "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll" does not exist.
[22.10.2015 19:41:05.855] 
[22.10.2015 19:41:05.857] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:41:05.857] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dl.dll
[22.10.2015 19:41:05.857] ERROR: The path "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dl.dll" does not exist.
[22.10.2015 19:41:42.758] 
[22.10.2015 19:41:42.760] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:41:42.760] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dl.dll
[22.10.2015 19:41:42.760] ERROR: The path "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dl.dll" does not exist.
[22.10.2015 19:41:52.356] 
[22.10.2015 19:41:52.357] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:41:52.358] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:41:52.358] ERROR: The path "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll" does not exist.
[22.10.2015 19:42:23.524] 
[22.10.2015 19:42:23.526] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:42:23.526] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:42:26.003] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 19:42:26.006] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 19:42:26.009] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 19:42:26.026] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 19:42:26.083] LSPD First Response: 
[22.10.2015 19:42:26.084] LSPD First Response: ==============================
[22.10.2015 19:42:26.084] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 19:42:26.085] LSPD First Response: ------------------------------
[22.10.2015 19:42:26.085] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 19:42:26.085] LSPD First Response: ------------------------------
[22.10.2015 19:42:26.086] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 19:42:26.086] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 19:42:26.087] LSPD First Response: ------------------------------
[22.10.2015 19:42:26.087] LSPD First Response: Inner exceptions:
[22.10.2015 19:42:26.087] LSPD First Response: ------------------------------
[22.10.2015 19:42:26.088] LSPD First Response: Stack trace:
[22.10.2015 19:42:26.089] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 19:42:26.090] bei Rage.GameFiber.Main()
[22.10.2015 19:42:26.090] LSPD First Response: ==============================
[22.10.2015 19:42:26.090] LSPD First Response: 
[22.10.2015 19:42:37.219] 
[22.10.2015 19:42:37.221] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:42:37.221] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:42:39.668] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 19:42:39.671] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 19:42:39.673] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 19:42:39.689] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 19:42:39.724] LSPD First Response: 
[22.10.2015 19:42:39.725] LSPD First Response: ==============================
[22.10.2015 19:42:39.725] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 19:42:39.726] LSPD First Response: ------------------------------
[22.10.2015 19:42:39.726] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 19:42:39.726] LSPD First Response: ------------------------------
[22.10.2015 19:42:39.727] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 19:42:39.727] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 19:42:39.727] LSPD First Response: ------------------------------
[22.10.2015 19:42:39.728] LSPD First Response: Inner exceptions:
[22.10.2015 19:42:39.728] LSPD First Response: ------------------------------
[22.10.2015 19:42:39.728] LSPD First Response: Stack trace:
[22.10.2015 19:42:39.729] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 19:42:39.730] bei Rage.GameFiber.Main()
[22.10.2015 19:42:39.730] LSPD First Response: ==============================
[22.10.2015 19:42:39.730] LSPD First Response: 
[22.10.2015 19:50:32.869] 
[22.10.2015 19:50:32.875] 
[22.10.2015 19:50:32.875] 
[22.10.2015 19:50:32.875] ====================================================================================================
[22.10.2015 19:50:32.875] Started new log on 22.10.2015 19:50:32.869
[22.10.2015 19:50:32.875] ====================================================================================================
[22.10.2015 19:50:32.861] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 19:50:32.876] Log verbosity: Verbose
[22.10.2015 19:50:32.878] Initializing input system
[22.10.2015 19:50:32.882] Initializing game console
[22.10.2015 19:50:32.890] Console key has been set to F4 (key code: 115)
[22.10.2015 19:50:32.947] Initializing console variable "SkipGameIntro".
[22.10.2015 19:50:32.948] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 19:50:32.952] Read value: <null>
[22.10.2015 19:50:32.953] Initializing console variable "DisableRenderVersionText".
[22.10.2015 19:50:32.953] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 19:50:32.962] Read value: False
[22.10.2015 19:50:32.963] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 19:50:32.963] Initializing console variable "ConsoleKey".
[22.10.2015 19:50:32.964] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 19:50:32.965] Read value: F4
[22.10.2015 19:50:32.965] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 19:50:32.966] Console key has been set to F4 (key code: 115)
[22.10.2015 19:50:32.966] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 19:50:32.966] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 19:50:32.967] Read value: 10000
[22.10.2015 19:50:32.968] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 19:50:32.968] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 19:50:32.969] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 19:50:32.969] Read value: <null>
[22.10.2015 19:50:32.970] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 19:50:32.971] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 19:50:32.971] Read value: <null>
[22.10.2015 19:50:32.972] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 19:50:32.972] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 19:50:32.973] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 19:50:32.974] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 19:50:32.974] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 19:50:32.975] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 19:50:32.975] Read value: <null>
[22.10.2015 19:50:32.976] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 19:50:32.976] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 19:50:32.977] Read value: <null>
[22.10.2015 19:50:32.978] Console initialized
[22.10.2015 19:50:32.978] Initializing forms manager
[22.10.2015 19:50:32.982] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 19:50:33.002] ================ RAGE Plugin Hook ================
[22.10.2015 19:50:33.020] Checking game support
[22.10.2015 19:50:33.206] Product name: Grand Theft Auto V
[22.10.2015 19:50:33.217] Product version: 1.0.505.2
[22.10.2015 19:50:33.219] Is steam version: True
[22.10.2015 19:50:33.221] Initializing DirectX
[22.10.2015 19:50:33.224] Initializing Direct3D
[22.10.2015 19:50:33.224] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 19:50:33.225] Loaded at 0x7FEF3D10000
[22.10.2015 19:50:33.225] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 19:50:33.227] Creating Direct3D 11 device and swap chain
[22.10.2015 19:50:33.244] Attempting feature level 10_1
[22.10.2015 19:50:33.270] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[22.10.2015 19:50:33.279] Swap Chain created: 0x524FCFB0
[22.10.2015 19:50:33.301] Swap Chain VTable: 0x524FCFB0
[22.10.2015 19:50:33.302] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 19:50:33.302] 0x4856410762560DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 19:50:33.302] D3D11Present: 0x7FEF603B2F8
[22.10.2015 19:50:33.303] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 19:50:33.303] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 19:50:33.309] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 19:50:33.365] Direct3D initialized
[22.10.2015 19:50:33.367] Initialized DirectX
[22.10.2015 19:50:33.376] Direct3D watcher thread spawned
[22.10.2015 19:50:33.883] Getting device
[22.10.2015 19:50:33.883] Retrieved device
[22.10.2015 19:50:33.884] Creating wrapper
[22.10.2015 19:50:33.988] Wrapper created
[22.10.2015 19:50:33.996] Effect created
[22.10.2015 19:50:33.997] Creating buffer
[22.10.2015 19:50:33.997] Created buffer
[22.10.2015 19:50:33.997] Creating blend state
[22.10.2015 19:50:33.998] Created blend state
[22.10.2015 19:50:33.998] Done with creation
[22.10.2015 19:50:34.083] Initializing texture system.
[22.10.2015 19:50:34.085] Initializing texture system; phase 1
[22.10.2015 19:50:34.086] Initializing texture system; phase 2
[22.10.2015 19:50:34.094] Initializing texture system; phase 3
[22.10.2015 19:50:34.095] Initializing texture system; phase 4
[22.10.2015 19:50:34.108] Initializing texture system; phase 5
[22.10.2015 19:50:34.111] Initializing texture system; phase 6
[22.10.2015 19:50:34.113] Initializing texture system; phase 7
[22.10.2015 19:50:34.119] Initializing texture system; phase 8
[22.10.2015 19:50:34.121] Initializing texture system; phase 9
[22.10.2015 19:50:34.123] Initializing texture system; phase 10
[22.10.2015 19:50:34.130] Initializing texture system; phase 11
[22.10.2015 19:50:34.134] Initializing texture system; phase 12
[22.10.2015 19:50:34.137] Initializing texture system; phase 13
[22.10.2015 19:50:34.138] Initializing texture system; phase 14
[22.10.2015 19:50:38.389] Direct3D watcher thread ended
[22.10.2015 19:51:12.708] Initializing game support
[22.10.2015 19:51:13.162] Compatibility level: 0
[22.10.2015 19:51:13.163] Supported version detected
[22.10.2015 19:51:13.176] ==================================================
[22.10.2015 19:51:13.426] Patched IsDebuggerPresent
[22.10.2015 19:51:13.677] Waiting for game initialization
[22.10.2015 19:51:14.027] Initializing hook
[22.10.2015 19:51:14.277] Completing interoperability
[22.10.2015 19:51:14.277] Initialization code 1.
[22.10.2015 19:51:14.278] Initialization code 2.
[22.10.2015 19:51:14.278] Initialization code 3.
[22.10.2015 19:51:14.281] 1 Address: 0x00000001401799A4
[22.10.2015 19:51:14.283] Calling func 1
[22.10.2015 19:51:14.288] 2 Address: 0x0000000140C1F1CE
[22.10.2015 19:51:14.288] 3 Address: 0x000000013F7B5C36
[22.10.2015 19:51:14.295] Address: 0x0000000140C1F16C
[22.10.2015 19:51:14.296] Unknown var: 0x0000000141AE5160
[22.10.2015 19:51:14.297] Initialization code 4.
[22.10.2015 19:51:14.297] Completing interoperability, phase 1
[22.10.2015 19:51:14.297] Completing interoperability, phase 2
[22.10.2015 19:51:14.298] Completing interoperability, phase 3
[22.10.2015 19:51:14.298] Completing interoperability, phase 4
[22.10.2015 19:51:14.299] Completing interoperability, phase 5
[22.10.2015 19:51:14.299] Completing interoperability, phase 6
[22.10.2015 19:51:14.300] Completing interoperability, phase 7
[22.10.2015 19:51:31.297] Initializing console variable "TimeScale".
[22.10.2015 19:51:31.297] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 19:51:31.298] Read value: <null>
[22.10.2015 19:51:33.935] 
[22.10.2015 19:51:33.936] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 19:51:33.937] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 19:51:36.436] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 19:51:36.441] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 19:51:36.443] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 19:51:36.461] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 19:51:36.764] LSPD First Response: 
[22.10.2015 19:51:36.764] LSPD First Response: ==============================
[22.10.2015 19:51:36.765] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 19:51:36.765] LSPD First Response: ------------------------------
[22.10.2015 19:51:36.766] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 19:51:36.766] LSPD First Response: ------------------------------
[22.10.2015 19:51:36.767] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 19:51:36.767] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 19:51:36.769] LSPD First Response: ------------------------------
[22.10.2015 19:51:36.769] LSPD First Response: Inner exceptions:
[22.10.2015 19:51:36.770] LSPD First Response: ------------------------------
[22.10.2015 19:51:36.771] LSPD First Response: Stack trace:
[22.10.2015 19:51:36.773] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 19:51:36.773] bei Rage.GameFiber.Main()
[22.10.2015 19:51:36.774] LSPD First Response: ==============================
[22.10.2015 19:51:36.774] LSPD First Response: 
[22.10.2015 20:11:43.337] 
[22.10.2015 20:11:43.338] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 20:11:43.339] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 20:11:45.788] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 20:11:45.791] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 20:11:45.793] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 20:11:45.808] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 20:11:45.843] LSPD First Response: 
[22.10.2015 20:11:45.844] LSPD First Response: ==============================
[22.10.2015 20:11:45.844] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 20:11:45.845] LSPD First Response: ------------------------------
[22.10.2015 20:11:45.845] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 20:11:45.845] LSPD First Response: ------------------------------
[22.10.2015 20:11:45.846] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 20:11:45.846] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 20:11:45.847] LSPD First Response: ------------------------------
[22.10.2015 20:11:45.847] LSPD First Response: Inner exceptions:
[22.10.2015 20:11:45.847] LSPD First Response: ------------------------------
[22.10.2015 20:11:45.848] LSPD First Response: Stack trace:
[22.10.2015 20:11:45.849] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 20:11:45.849] bei Rage.GameFiber.Main()
[22.10.2015 20:11:45.849] LSPD First Response: ==============================
[22.10.2015 20:11:45.850] LSPD First Response: 
[22.10.2015 20:11:59.372] RAGE Plugin Hook commands
[22.10.2015 20:11:59.372] ==============================
[22.10.2015 20:11:59.372] Help            Lists all available console commands.
[22.10.2015 20:11:59.372] ReloadAllPlugins            Unloads all plugins, then loads all plugins found in the plugins folder.
[22.10.2015 20:11:59.372] UnloadAllPlugins            Unloads all currently loaded plugins.
[22.10.2015 20:11:59.372] ReloadPlugins            Unloads all plugins, then loads all the plugins that were running.
[22.10.2015 20:11:59.372] ListNativeScripts            Lists all the native game scripts currently running.
[22.10.2015 20:11:59.372] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[22.10.2015 20:11:59.372] PrintPerformance            Outputs the latest performance data of the currently loaded plugins.
[22.10.2015 20:11:59.372] PrintInfo            Prints some useful info.
[22.10.2015 20:11:59.372] ClearTasks            Clear's the player's tasks.
[22.10.2015 20:11:59.372] ListPlugins            Lists all currently running plugins.
[22.10.2015 20:11:59.372] Exit            Forcefully ends the game.
[22.10.2015 20:11:59.372] CleanWorld            Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
[22.10.2015 20:11:59.372] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[22.10.2015 20:11:59.372] LoadPlugin            Loads the specified plugin.
[22.10.2015 20:11:59.373] UnloadPlugin            Unloads all plugins matching the specified file name.
[22.10.2015 20:11:59.373] CleanUp            Cleans up all entities created by the specified plugin.
[22.10.2015 20:11:59.373] RecordPerformance            Enables or disables performance recording of the currently loaded plugins.
[22.10.2015 20:11:59.373] KillPed            Kills the specified ped.
[22.10.2015 20:11:59.373] ExplodeVehicle            Explodes the specified vehicle.
[22.10.2015 20:11:59.373] Spawn            Spawns a ped, vehicle or object based on the given model name.
[22.10.2015 20:11:59.373] SpawnByHash            Spawns a ped, vehicle or object based on the given model hash.
[22.10.2015 20:11:59.373] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[22.10.2015 20:11:59.373] GiveWeapon            Gives the player the specified weapon.
[22.10.2015 20:11:59.373] SetWantedLevel            Sets the local player's wanted level.
[22.10.2015 20:11:59.373] SetDayTime            Sets the current time of day.
[22.10.2015 20:11:59.373] SetWeather            Sets the current weather.
[22.10.2015 20:11:59.373] Flip            Puts the player's current vehicle onto its wheels.
[22.10.2015 20:11:59.373] Heal            Heals the player.
[22.10.2015 20:11:59.373] Repair            Repairs the player's current vehicle.
[22.10.2015 20:11:59.373] Wash            Washes the player's current vehicle.
[22.10.2015 20:11:59.373] VisitNorthYankton            Loads and teleports the player to North Yankton.
[22.10.2015 20:11:59.373] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[22.10.2015 20:11:59.373] TeleportToPosition            Teleports the player to the specified position.
[22.10.2015 20:11:59.373] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[22.10.2015 20:11:59.373] WarpIntoLastVehicle            Warps the player into the last vehicle.
[22.10.2015 20:11:59.373] Execute            Executes the specified C# code as a separate plugin.
[22.10.2015 20:11:59.373] 
[22.10.2015 20:11:59.373] RAGE Plugin Hook variables
[22.10.2015 20:11:59.373] ==============================
[22.10.2015 20:11:59.373] SkipGameIntro (get/set)            No description.
[22.10.2015 20:11:59.373] DisableRenderVersionText (get/set)            No description.
[22.10.2015 20:11:59.373] ConsoleKey (get/set)            No description.
[22.10.2015 20:11:59.373] PluginTimeoutThreshold (get/set)            No description.
[22.10.2015 20:11:59.373] AlwaysShowConsoleOutput (get/set)            No description.
[22.10.2015 20:11:59.373] IsDeveloperModeEnabled (get/set)            No description.
[22.10.2015 20:11:59.373] TimeScale (get/set)            No description.
[22.10.2015 20:11:59.373] StartWithDeveloperModeEnabledId (get/set)            No description.
[22.10.2015 20:11:59.373] PluginVerificationSystemDisableId (get/set)            No description.
[22.10.2015 20:11:59.373] ShowConsoleCommandInfoOnPluginLoad (get/set)            No description.
[22.10.2015 20:11:59.373] ShowOnScreenWarnings (get/set)            No description.
[22.10.2015 20:12:48.886] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 20:12:48.889] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 20:12:48.892] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 20:12:48.901] Error while loading plugin E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22.10.2015 20:12:48.902] Parametername: assemblyPath
[22.10.2015 20:12:48.902] bei Rage.RemotePlugin.Initialize(String assemblyPath)
[22.10.2015 20:12:48.902] bei Rage.RemotePlugin.Initialize(String assemblyPath)
[22.10.2015 20:12:48.903] bei Rage.Plugin.Initialize(String assemblyPath)
[22.10.2015 20:12:48.903] bei Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22.10.2015 20:12:48.903] bei Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[22.10.2015 20:12:51.350] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 20:12:51.353] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 20:12:51.355] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 20:12:51.406] LSPD First Response: 
[22.10.2015 20:12:51.406] LSPD First Response: ==============================
[22.10.2015 20:12:51.407] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 20:12:51.407] LSPD First Response: ------------------------------
[22.10.2015 20:12:51.407] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 20:12:51.408] LSPD First Response: ------------------------------
[22.10.2015 20:12:51.408] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 20:12:51.409] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 20:12:51.409] LSPD First Response: ------------------------------
[22.10.2015 20:12:51.409] LSPD First Response: Inner exceptions:
[22.10.2015 20:12:51.410] LSPD First Response: ------------------------------
[22.10.2015 20:12:51.410] LSPD First Response: Stack trace:
[22.10.2015 20:12:51.411] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 20:12:51.411] bei Rage.GameFiber.Main()
[22.10.2015 20:12:51.412] LSPD First Response: ==============================
[22.10.2015 20:12:51.412] LSPD First Response: 
[22.10.2015 20:51:09.157] 
[22.10.2015 20:51:09.159] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 20:51:09.159] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 20:51:11.670] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 20:51:11.674] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 20:51:11.676] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 20:51:11.693] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 20:51:11.731] LSPD First Response: 
[22.10.2015 20:51:11.732] LSPD First Response: ==============================
[22.10.2015 20:51:11.732] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 20:51:11.733] LSPD First Response: ------------------------------
[22.10.2015 20:51:11.733] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[22.10.2015 20:51:11.734] LSPD First Response: ------------------------------
[22.10.2015 20:51:11.734] LSPD First Response: Exception type: System.IO.FileNotFoundException
[22.10.2015 20:51:11.734] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[22.10.2015 20:51:11.735] LSPD First Response: ------------------------------
[22.10.2015 20:51:11.735] LSPD First Response: Inner exceptions:
[22.10.2015 20:51:11.736] LSPD First Response: ------------------------------
[22.10.2015 20:51:11.736] LSPD First Response: Stack trace:
[22.10.2015 20:51:11.737] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[22.10.2015 20:51:11.738] bei Rage.GameFiber.Main()
[22.10.2015 20:51:11.738] LSPD First Response: ==============================
[22.10.2015 20:51:11.738] LSPD First Response: 
[22.10.2015 21:37:40.214] 
[22.10.2015 21:37:40.222] 
[22.10.2015 21:37:40.223] 
[22.10.2015 21:37:40.223] ====================================================================================================
[22.10.2015 21:37:40.223] Started new log on 22.10.2015 21:37:40.214
[22.10.2015 21:37:40.223] ====================================================================================================
[22.10.2015 21:37:40.200] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 21:37:40.223] Log verbosity: Verbose
[22.10.2015 21:37:40.225] Initializing input system
[22.10.2015 21:37:40.231] Initializing game console
[22.10.2015 21:37:40.239] Console key has been set to F4 (key code: 115)
[22.10.2015 21:37:40.289] Initializing console variable "SkipGameIntro".
[22.10.2015 21:37:40.290] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 21:37:40.293] Read value: <null>
[22.10.2015 21:37:40.293] Initializing console variable "DisableRenderVersionText".
[22.10.2015 21:37:40.293] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 21:37:40.300] Read value: False
[22.10.2015 21:37:40.300] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 21:37:40.300] Initializing console variable "ConsoleKey".
[22.10.2015 21:37:40.301] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 21:37:40.302] Read value: F4
[22.10.2015 21:37:40.303] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 21:37:40.303] Console key has been set to F4 (key code: 115)
[22.10.2015 21:37:40.303] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 21:37:40.303] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 21:37:40.304] Read value: 10000
[22.10.2015 21:37:40.304] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 21:37:40.305] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 21:37:40.305] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 21:37:40.306] Read value: <null>
[22.10.2015 21:37:40.306] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 21:37:40.307] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 21:37:40.307] Read value: <null>
[22.10.2015 21:37:40.308] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 21:37:40.308] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 21:37:40.309] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 21:37:40.309] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 21:37:40.310] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 21:37:40.311] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 21:37:40.312] Read value: <null>
[22.10.2015 21:37:40.312] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 21:37:40.312] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 21:37:40.316] Read value: <null>
[22.10.2015 21:37:40.317] Console initialized
[22.10.2015 21:37:40.317] Initializing forms manager
[22.10.2015 21:37:40.322] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 21:37:40.373] ================ RAGE Plugin Hook ================
[22.10.2015 21:37:40.381] Checking game support
[22.10.2015 21:37:40.533] Product name: Grand Theft Auto V
[22.10.2015 21:37:40.535] Product version: 1.0.505.2
[22.10.2015 21:37:40.542] Is steam version: True
[22.10.2015 21:37:40.546] Initializing DirectX
[22.10.2015 21:37:40.548] Initializing Direct3D
[22.10.2015 21:37:40.548] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 21:37:40.549] Loaded at 0x7FEF3D10000
[22.10.2015 21:37:40.549] D3D11CreateDeviceAndSwapChain at 0x7FEF3D300F8
[22.10.2015 21:37:40.549] Creating Direct3D 11 device and swap chain
[22.10.2015 21:37:40.569] Swap Chain created: 0x521DB000
[22.10.2015 21:37:40.573] Swap Chain VTable: 0x521DB000
[22.10.2015 21:37:40.573] Swap Chain VTable_2: 0x7FEF6015AE0
[22.10.2015 21:37:40.574] 0x4856410762550DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 21:37:40.575] D3D11Present: 0x7FEF603B2F8
[22.10.2015 21:37:40.575] D3D11ResizeBuffers: 0x7FEF603F97C
[22.10.2015 21:37:40.576] D3D11ResizeTarget: 0x7FEF60407D8
[22.10.2015 21:37:40.576] D3D11SetFullscreenState: 0x7FEF6040B64
[22.10.2015 21:37:40.588] Direct3D initialized
[22.10.2015 21:37:40.594] Initialized DirectX
[22.10.2015 21:37:40.599] Direct3D watcher thread spawned
[22.10.2015 21:37:40.901] Getting device
[22.10.2015 21:37:40.906] Retrieved device
[22.10.2015 21:37:40.906] Creating wrapper
[22.10.2015 21:37:41.078] Wrapper created
[22.10.2015 21:37:41.086] Effect created
[22.10.2015 21:37:41.086] Creating buffer
[22.10.2015 21:37:41.087] Created buffer
[22.10.2015 21:37:41.087] Creating blend state
[22.10.2015 21:37:41.087] Created blend state
[22.10.2015 21:37:41.088] Done with creation
[22.10.2015 21:37:41.160] Initializing texture system.
[22.10.2015 21:37:41.160] Initializing texture system; phase 1
[22.10.2015 21:37:41.161] Initializing texture system; phase 2
[22.10.2015 21:37:41.170] Initializing texture system; phase 3
[22.10.2015 21:37:41.171] Initializing texture system; phase 4
[22.10.2015 21:37:41.184] Initializing texture system; phase 5
[22.10.2015 21:37:41.186] Initializing texture system; phase 6
[22.10.2015 21:37:41.188] Initializing texture system; phase 7
[22.10.2015 21:37:41.190] Initializing texture system; phase 8
[22.10.2015 21:37:41.193] Initializing texture system; phase 9
[22.10.2015 21:37:41.195] Initializing texture system; phase 10
[22.10.2015 21:37:41.207] Initializing texture system; phase 11
[22.10.2015 21:37:41.209] Initializing texture system; phase 12
[22.10.2015 21:37:41.211] Initializing texture system; phase 13
[22.10.2015 21:37:41.211] Initializing texture system; phase 14
[22.10.2015 21:37:45.601] Direct3D watcher thread ended
[22.10.2015 21:38:16.473] Initializing game support
[22.10.2015 21:38:16.921] Compatibility level: 0
[22.10.2015 21:38:16.921] Supported version detected
[22.10.2015 21:38:16.921] ==================================================
[22.10.2015 21:38:17.172] Patched IsDebuggerPresent
[22.10.2015 21:38:17.422] Waiting for game initialization
[22.10.2015 21:38:17.772] Initializing hook
[22.10.2015 21:38:18.022] Completing interoperability
[22.10.2015 21:38:18.022] Initialization code 1.
[22.10.2015 21:38:18.023] Initialization code 2.
[22.10.2015 21:38:18.023] Initialization code 3.
[22.10.2015 21:38:18.026] 1 Address: 0x00000001409199A4
[22.10.2015 21:38:18.028] Calling func 1
[22.10.2015 21:38:18.033] 2 Address: 0x00000001413BF1CE
[22.10.2015 21:38:18.034] 3 Address: 0x000000013FF55C36
[22.10.2015 21:38:18.038] Address: 0x00000001413BF16C
[22.10.2015 21:38:18.039] Unknown var: 0x0000000142285160
[22.10.2015 21:38:18.039] Initialization code 4.
[22.10.2015 21:38:18.040] Completing interoperability, phase 1
[22.10.2015 21:38:18.040] Completing interoperability, phase 2
[22.10.2015 21:38:18.041] Completing interoperability, phase 3
[22.10.2015 21:38:18.041] Completing interoperability, phase 4
[22.10.2015 21:38:18.041] Completing interoperability, phase 5
[22.10.2015 21:38:18.041] Completing interoperability, phase 6
[22.10.2015 21:38:18.042] Completing interoperability, phase 7
[22.10.2015 21:38:35.064] Initializing console variable "TimeScale".
[22.10.2015 21:38:35.065] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 21:38:35.066] Read value: <null>
[22.10.2015 21:38:37.896] 
[22.10.2015 21:38:37.898] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 21:38:37.899] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 21:38:40.415] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 21:38:40.418] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 21:38:40.420] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 21:38:40.437] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 21:38:40.736] ---------------------------------------------------------------------
[22.10.2015 21:38:40.736] LSPD FIRST RESPONSE
[22.10.2015 21:38:40.737] Version 0.2b
[22.10.2015 21:38:40.737] A G17 Media Modification
[22.10.2015 21:38:40.737] - Developed by LMS & Sam
[22.10.2015 21:38:40.737] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[22.10.2015 21:38:40.737] © Copyright 2015, G17 Media, www.lspdfr.com
[22.10.2015 21:38:40.737] ---------------------------------------------------------------------
[22.10.2015 21:38:40.737] LSPD First Response: Running LSPD First Response 0.2b
[22.10.2015 21:38:40.737] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[22.10.2015 21:38:40.993] Cached police
[22.10.2015 21:38:40.993] Cached police2
[22.10.2015 21:38:40.993] Cached policet
[22.10.2015 21:38:40.993] Cached sheriff2
[22.10.2015 21:38:40.993] Cached sheriff
[22.10.2015 21:38:40.993] Cached police4
[22.10.2015 21:38:40.993] Cached policeb
[22.10.2015 21:38:40.993] Cached policeb
[22.10.2015 21:38:40.994] Cached policeb
[22.10.2015 21:38:40.994] Cached fbi2
[22.10.2015 21:38:40.994] Cached policeold1
[22.10.2015 21:38:40.994] Cached policeold2
[22.10.2015 21:38:40.994] Cached policeold2
[22.10.2015 21:38:40.994] Cached buzzard
[22.10.2015 21:38:40.994] Cached polmav
[22.10.2015 21:38:40.994] Cached frogger2
[22.10.2015 21:38:40.994] Cached ambulance
[22.10.2015 21:38:40.994] Cached firetruk
[22.10.2015 21:38:41.067] LSPD First Response: Folder is E:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[22.10.2015 21:38:41.068] LSPD First Response: We have 1 callouts registered
[22.10.2015 21:38:41.069] LSPD First Response: CalloutManager initialized
[22.10.2015 21:43:13.838] LSPD First Response: Creating ?
[22.10.2015 21:43:13.880] LSPD First Response: 
[22.10.2015 21:43:13.880] LSPD First Response: ==============================
[22.10.2015 21:43:13.881] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 21:43:13.881] LSPD First Response: ------------------------------
[22.10.2015 21:43:13.882] LSPD First Response: Origin: Game fiber "CalloutManager".
[22.10.2015 21:43:13.882] LSPD First Response: ------------------------------
[22.10.2015 21:43:13.882] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[22.10.2015 21:43:13.883] LSPD First Response: Exception message: Ein Aufrufziel hat einen Ausnahmefehler verursacht.
[22.10.2015 21:43:13.883] LSPD First Response: ------------------------------
[22.10.2015 21:43:13.883] LSPD First Response: Inner exceptions:
[22.10.2015 21:43:13.884] LSPD First Response:     Exception type: System.TypeInitializationException
[22.10.2015 21:43:13.884] LSPD First Response:     Exception message: Der Typeninitialisierer für "?" hat eine Ausnahme verursacht.
[22.10.2015 21:43:13.884] LSPD First Response:         Exception type: System.IO.DirectoryNotFoundException
[22.10.2015 21:43:13.885] LSPD First Response:         Exception message: Ein Teil des Pfades "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner" konnte nicht gefunden werden.
[22.10.2015 21:43:13.885] LSPD First Response: ------------------------------
[22.10.2015 21:43:13.885] LSPD First Response: Stack trace:
[22.10.2015 21:43:13.890] LSPD First Response: bei System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[22.10.2015 21:43:13.890] bei System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[22.10.2015 21:43:13.890] bei System.Activator.CreateInstance(Type type, Boolean nonPublic)
[22.10.2015 21:43:13.891] bei System.Activator.CreateInstance(Type type)
[22.10.2015 21:43:13.891] bei ?.?()
[22.10.2015 21:43:13.891] bei ?.?()
[22.10.2015 21:43:13.892] bei Rage.GameFiber.Main()
[22.10.2015 21:43:13.892] LSPD First Response: ==============================
[22.10.2015 21:43:13.892] LSPD First Response: 
[22.10.2015 21:56:30.679] 
[22.10.2015 21:56:30.705] 
[22.10.2015 21:56:30.705] 
[22.10.2015 21:56:30.706] ====================================================================================================
[22.10.2015 21:56:30.706] Started new log on 22.10.2015 21:56:30.679
[22.10.2015 21:56:30.706] ====================================================================================================
[22.10.2015 21:56:30.670] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.10.2015 21:56:30.707] Log verbosity: Verbose
[22.10.2015 21:56:30.712] Initializing input system
[22.10.2015 21:56:30.716] Initializing game console
[22.10.2015 21:56:30.723] Console key has been set to F4 (key code: 115)
[22.10.2015 21:56:30.785] Initializing console variable "SkipGameIntro".
[22.10.2015 21:56:30.785] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22.10.2015 21:56:30.788] Read value: <null>
[22.10.2015 21:56:30.789] Initializing console variable "DisableRenderVersionText".
[22.10.2015 21:56:30.789] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22.10.2015 21:56:30.795] Read value: False
[22.10.2015 21:56:30.795] Setting value of console variable "DisableRenderVersionText" to stored value.
[22.10.2015 21:56:30.795] Initializing console variable "ConsoleKey".
[22.10.2015 21:56:30.796] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.10.2015 21:56:30.797] Read value: F4
[22.10.2015 21:56:30.797] Setting value of console variable "ConsoleKey" to stored value.
[22.10.2015 21:56:30.797] Console key has been set to F4 (key code: 115)
[22.10.2015 21:56:30.797] Initializing console variable "PluginTimeoutThreshold".
[22.10.2015 21:56:30.798] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.10.2015 21:56:30.799] Read value: 10000
[22.10.2015 21:56:30.799] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.10.2015 21:56:30.800] Initializing console variable "AlwaysShowConsoleOutput".
[22.10.2015 21:56:30.800] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.10.2015 21:56:30.801] Read value: <null>
[22.10.2015 21:56:30.801] Initializing console variable "StartWithDeveloperModeEnabledId".
[22.10.2015 21:56:30.802] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22.10.2015 21:56:30.803] Read value: <null>
[22.10.2015 21:56:30.803] Initializing console variable "PluginVerificationSystemDisableId".
[22.10.2015 21:56:30.804] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[22.10.2015 21:56:30.805] Read value: qxI9iQObXCU666Q7rLmZm1teZe36Lp0UQ6T5v7sq0246x2cv
[22.10.2015 21:56:30.805] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[22.10.2015 21:56:30.805] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.10.2015 21:56:30.806] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.10.2015 21:56:30.807] Read value: <null>
[22.10.2015 21:56:30.807] Initializing console variable "ShowOnScreenWarnings".
[22.10.2015 21:56:30.807] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.10.2015 21:56:30.808] Read value: <null>
[22.10.2015 21:56:30.808] Console initialized
[22.10.2015 21:56:30.808] Initializing forms manager
[22.10.2015 21:56:30.812] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[22.10.2015 21:56:30.824] ================ RAGE Plugin Hook ================
[22.10.2015 21:56:30.831] Checking game support
[22.10.2015 21:56:30.987] Product name: Grand Theft Auto V
[22.10.2015 21:56:30.992] Product version: 1.0.505.2
[22.10.2015 21:56:30.993] Is steam version: True
[22.10.2015 21:56:30.994] Initializing DirectX
[22.10.2015 21:56:31.000] Initializing Direct3D
[22.10.2015 21:56:31.001] Loading C:\Windows\system32\d3d11.dll
[22.10.2015 21:56:31.002] Loaded at 0x7FEF3A30000
[22.10.2015 21:56:31.004] D3D11CreateDeviceAndSwapChain at 0x7FEF3A500F8
[22.10.2015 21:56:31.005] Creating Direct3D 11 device and swap chain
[22.10.2015 21:56:31.014] Swap Chain created: 0x52BED940
[22.10.2015 21:56:31.016] Swap Chain VTable: 0x52BED940
[22.10.2015 21:56:31.017] Swap Chain VTable_2: 0x7FEF6095AE0
[22.10.2015 21:56:31.018] 0x48564107C6550DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[22.10.2015 21:56:31.018] D3D11Present: 0x7FEF60BB2F8
[22.10.2015 21:56:31.018] D3D11ResizeBuffers: 0x7FEF60BF97C
[22.10.2015 21:56:31.019] D3D11ResizeTarget: 0x7FEF60C07D8
[22.10.2015 21:56:31.019] D3D11SetFullscreenState: 0x7FEF60C0B64
[22.10.2015 21:56:31.042] Direct3D initialized
[22.10.2015 21:56:31.046] Direct3D watcher thread spawned
[22.10.2015 21:56:31.046] Initialized DirectX
[22.10.2015 21:56:31.118] Getting device
[22.10.2015 21:56:31.118] Retrieved device
[22.10.2015 21:56:31.118] Creating wrapper
[22.10.2015 21:56:31.326] Wrapper created
[22.10.2015 21:56:31.342] Effect created
[22.10.2015 21:56:31.365] Creating buffer
[22.10.2015 21:56:31.389] Created buffer
[22.10.2015 21:56:31.390] Creating blend state
[22.10.2015 21:56:31.390] Created blend state
[22.10.2015 21:56:31.390] Done with creation
[22.10.2015 21:56:31.789] Initializing texture system.
[22.10.2015 21:56:31.789] Initializing texture system; phase 1
[22.10.2015 21:56:31.790] Initializing texture system; phase 2
[22.10.2015 21:56:31.816] Initializing texture system; phase 3
[22.10.2015 21:56:31.816] Initializing texture system; phase 4
[22.10.2015 21:56:31.851] Initializing texture system; phase 5
[22.10.2015 21:56:31.872] Initializing texture system; phase 6
[22.10.2015 21:56:31.887] Initializing texture system; phase 7
[22.10.2015 21:56:31.893] Initializing texture system; phase 8
[22.10.2015 21:56:31.909] Initializing texture system; phase 9
[22.10.2015 21:56:31.915] Initializing texture system; phase 10
[22.10.2015 21:56:31.927] Initializing texture system; phase 11
[22.10.2015 21:56:31.928] Initializing texture system; phase 12
[22.10.2015 21:56:31.930] Initializing texture system; phase 13
[22.10.2015 21:56:31.930] Initializing texture system; phase 14
[22.10.2015 21:56:36.046] Direct3D watcher thread ended
[22.10.2015 21:57:12.961] Initializing game support
[22.10.2015 21:57:13.390] Compatibility level: 0
[22.10.2015 21:57:13.390] Supported version detected
[22.10.2015 21:57:13.390] ==================================================
[22.10.2015 21:57:13.641] Patched IsDebuggerPresent
[22.10.2015 21:57:13.891] Waiting for game initialization
[22.10.2015 21:57:14.241] Initializing hook
[22.10.2015 21:57:14.491] Completing interoperability
[22.10.2015 21:57:14.491] Initialization code 1.
[22.10.2015 21:57:14.492] Initialization code 2.
[22.10.2015 21:57:14.492] Initialization code 3.
[22.10.2015 21:57:14.494] 1 Address: 0x000000013FA799A4
[22.10.2015 21:57:14.495] Calling func 1
[22.10.2015 21:57:14.500] 2 Address: 0x000000014051F1CE
[22.10.2015 21:57:14.500] 3 Address: 0x000000013F0B5C36
[22.10.2015 21:57:14.505] Address: 0x000000014051F16C
[22.10.2015 21:57:14.506] Unknown var: 0x00000001413E5160
[22.10.2015 21:57:14.506] Initialization code 4.
[22.10.2015 21:57:14.507] Completing interoperability, phase 1
[22.10.2015 21:57:14.507] Completing interoperability, phase 2
[22.10.2015 21:57:14.507] Completing interoperability, phase 3
[22.10.2015 21:57:14.507] Completing interoperability, phase 4
[22.10.2015 21:57:14.508] Completing interoperability, phase 5
[22.10.2015 21:57:14.508] Completing interoperability, phase 6
[22.10.2015 21:57:14.509] Completing interoperability, phase 7
[22.10.2015 21:57:46.965] Initializing console variable "TimeScale".
[22.10.2015 21:57:46.966] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22.10.2015 21:57:46.966] Read value: <null>
[22.10.2015 21:57:49.495] 
[22.10.2015 21:57:49.496] Plugin verification is disabled. Allowing plugin to run.
[22.10.2015 21:57:49.497] Loading plugin from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.10.2015 21:57:52.033] <UNLOADED PLUGIN>: Initializing input system
[22.10.2015 21:57:52.036] <UNLOADED PLUGIN>: Initializing game console
[22.10.2015 21:57:52.039] <UNLOADED PLUGIN>: Initializing forms manager
[22.10.2015 21:57:52.069] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.10.2015 21:57:52.377] ---------------------------------------------------------------------
[22.10.2015 21:57:52.377] LSPD FIRST RESPONSE
[22.10.2015 21:57:52.377] Version 0.2b
[22.10.2015 21:57:52.377] A G17 Media Modification
[22.10.2015 21:57:52.377] - Developed by LMS & Sam
[22.10.2015 21:57:52.377] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[22.10.2015 21:57:52.377] © Copyright 2015, G17 Media, www.lspdfr.com
[22.10.2015 21:57:52.377] ---------------------------------------------------------------------
[22.10.2015 21:57:52.377] LSPD First Response: Running LSPD First Response 0.2b
[22.10.2015 21:57:52.378] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[22.10.2015 21:57:52.622] Cached police
[22.10.2015 21:57:52.622] Cached police2
[22.10.2015 21:57:52.622] Cached policet
[22.10.2015 21:57:52.622] Cached sheriff2
[22.10.2015 21:57:52.622] Cached sheriff
[22.10.2015 21:57:52.622] Cached police4
[22.10.2015 21:57:52.622] Cached policeb
[22.10.2015 21:57:52.622] Cached policeb
[22.10.2015 21:57:52.622] Cached policeb
[22.10.2015 21:57:52.622] Cached fbi2
[22.10.2015 21:57:52.622] Cached policeold1
[22.10.2015 21:57:52.622] Cached policeold2
[22.10.2015 21:57:52.622] Cached policeold2
[22.10.2015 21:57:52.622] Cached buzzard
[22.10.2015 21:57:52.622] Cached polmav
[22.10.2015 21:57:52.622] Cached frogger2
[22.10.2015 21:57:52.622] Cached ambulance
[22.10.2015 21:57:52.622] Cached firetruk
[22.10.2015 21:57:52.693] LSPD First Response: Folder is E:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[22.10.2015 21:57:52.695] LSPD First Response: We have 1 callouts registered
[22.10.2015 21:57:52.696] LSPD First Response: CalloutManager initialized
[22.10.2015 22:00:14.143] LSPD First Response: Creating ?
[22.10.2015 22:00:14.181] LSPD First Response: 
[22.10.2015 22:00:14.181] LSPD First Response: ==============================
[22.10.2015 22:00:14.182] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[22.10.2015 22:00:14.182] LSPD First Response: ------------------------------
[22.10.2015 22:00:14.183] LSPD First Response: Origin: Game fiber "CalloutManager".
[22.10.2015 22:00:14.183] LSPD First Response: ------------------------------
[22.10.2015 22:00:14.183] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[22.10.2015 22:00:14.184] LSPD First Response: Exception message: Ein Aufrufziel hat einen Ausnahmefehler verursacht.
[22.10.2015 22:00:14.184] LSPD First Response: ------------------------------
[22.10.2015 22:00:14.185] LSPD First Response: Inner exceptions:
[22.10.2015 22:00:14.185] LSPD First Response:     Exception type: System.TypeInitializationException
[22.10.2015 22:00:14.185] LSPD First Response:     Exception message: Der Typeninitialisierer für "?" hat eine Ausnahme verursacht.
[22.10.2015 22:00:14.186] LSPD First Response:         Exception type: System.IO.DirectoryNotFoundException
[22.10.2015 22:00:14.186] LSPD First Response:         Exception message: Ein Teil des Pfades "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner" konnte nicht gefunden werden.
[22.10.2015 22:00:14.186] LSPD First Response: ------------------------------
[22.10.2015 22:00:14.187] LSPD First Response: Stack trace:
[22.10.2015 22:00:14.191] LSPD First Response: bei System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[22.10.2015 22:00:14.191] bei System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[22.10.2015 22:00:14.191] bei System.Activator.CreateInstance(Type type, Boolean nonPublic)
[22.10.2015 22:00:14.192] bei System.Activator.CreateInstance(Type type)
[22.10.2015 22:00:14.192] bei ?.?()
[22.10.2015 22:00:14.192] bei ?.?()
[22.10.2015 22:00:14.193] bei Rage.GameFiber.Main()
[22.10.2015 22:00:14.193] LSPD First Response: ==============================
[22.10.2015 22:00:14.193] LSPD First Response: 

 

Edited by TheUniT
Added spoiler by staff. Please add a spoiler when posting a log.

Make sure you have fully installed LSPDFR (except the Ragehook files)

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

Please post a separate topic following all the pinned topics.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

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