Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

GTA Crashing when i request backup, accept callout and more.

Featured Replies

My game crashes (GTAV.exe stopped working) when i join a pursuit, request backup or want somebody to leave the vehicle. Ragehook and lspdfr are on newest versions.Unbenannt1.thumb.png.be9442168c4d52b7003

 

heres the ragehook log: 

[07.10.2015 17:41:08.661] Started new log on 07.10.2015 17:41:08.661
[07.10.2015 17:41:08.665] ====================================================================================================
[07.10.2015 17:41:08.660] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[07.10.2015 17:41:08.665] Log verbosity: Verbose
[07.10.2015 17:41:08.667] Initializing input system
[07.10.2015 17:41:08.671] Initializing game console
[07.10.2015 17:41:08.682] Console key has been set to F4 (key code: 115)
[07.10.2015 17:41:08.739] Initializing console variable "SkipGameIntro".
[07.10.2015 17:41:08.740] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[07.10.2015 17:41:08.747] Read value: <null>
[07.10.2015 17:41:08.747] Initializing console variable "DisableRenderVersionText".
[07.10.2015 17:41:08.747] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07.10.2015 17:41:08.753] Read value: False
[07.10.2015 17:41:08.753] Setting value of console variable "DisableRenderVersionText" to stored value.
[07.10.2015 17:41:08.753] Initializing console variable "ConsoleKey".
[07.10.2015 17:41:08.753] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07.10.2015 17:41:08.754] Read value: F4
[07.10.2015 17:41:08.754] Setting value of console variable "ConsoleKey" to stored value.
[07.10.2015 17:41:08.754] Console key has been set to F4 (key code: 115)
[07.10.2015 17:41:08.754] Initializing console variable "PluginTimeoutThreshold".
[07.10.2015 17:41:08.754] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07.10.2015 17:41:08.755] Read value: 10000
[07.10.2015 17:41:08.755] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07.10.2015 17:41:08.755] Initializing console variable "AlwaysShowConsoleOutput".
[07.10.2015 17:41:08.755] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07.10.2015 17:41:08.756] Read value: <null>
[07.10.2015 17:41:08.756] Initializing console variable "StartWithDeveloperModeEnabledId".
[07.10.2015 17:41:08.756] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[07.10.2015 17:41:08.756] Read value: <null>
[07.10.2015 17:41:08.756] Initializing console variable "PluginVerificationSystemDisableId".
[07.10.2015 17:41:08.756] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[07.10.2015 17:41:08.757] Read value: <null>
[07.10.2015 17:41:08.757] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07.10.2015 17:41:08.757] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07.10.2015 17:41:08.757] Read value: <null>
[07.10.2015 17:41:08.757] Initializing console variable "ShowOnScreenWarnings".
[07.10.2015 17:41:08.757] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07.10.2015 17:41:08.758] Read value: <null>
[07.10.2015 17:41:08.758] Console initialized
[07.10.2015 17:41:08.758] Initializing forms manager
[07.10.2015 17:41:08.762] Version: RAGE Plugin Hook v0.27.759.5247 PUBLIC ALPHA for Grand Theft Auto V
[07.10.2015 17:41:08.776] ================ RAGE Plugin Hook ================
[07.10.2015 17:41:08.787] Checking game support
[07.10.2015 17:41:08.800] Product name: Grand Theft Auto V
[07.10.2015 17:41:08.800] Product version: 1.0.463.1
[07.10.2015 17:41:08.801] Is steam version: True
[07.10.2015 17:41:08.801] Initializing DirectX
[07.10.2015 17:41:08.805] Initializing Direct3D
[07.10.2015 17:41:08.805] Loading C:\Windows\system32\d3d11.dll
[07.10.2015 17:41:08.805] Loaded at 0x7FF9F4980000
[07.10.2015 17:41:08.805] D3D11CreateDeviceAndSwapChain at 0x7FF9F49A5800
[07.10.2015 17:41:08.805] Creating Direct3D 11 device and swap chain
[07.10.2015 17:41:08.822] Swap Chain created: 0x321D00DA40
[07.10.2015 17:41:08.822] Swap Chain VTable: 0x321D00DA40
[07.10.2015 17:41:08.822] Swap Chain VTable_2: 0x7FF9F49096B8
[07.10.2015 17:41:08.822] 0x485641F82A32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[07.10.2015 17:41:08.822] D3D11Present: 0x7FF9F48FCDE0
[07.10.2015 17:41:08.822] D3D11ResizeBuffers: 0x7FF9F490F710
[07.10.2015 17:41:08.822] D3D11ResizeTarget: 0x7FF9F493DBE0
[07.10.2015 17:41:08.823] D3D11SetFullscreenState: 0x7FF9F490FB40
[07.10.2015 17:41:08.832] Direct3D initialized
[07.10.2015 17:41:08.832] Initialized DirectX
[07.10.2015 17:41:08.832] Direct3D watcher thread spawned
[07.10.2015 17:41:09.815] Getting device
[07.10.2015 17:41:09.815] Retrieved device
[07.10.2015 17:41:09.816] Creating wrapper
[07.10.2015 17:41:09.896] Wrapper created
[07.10.2015 17:41:09.900] Effect created
[07.10.2015 17:41:09.901] Creating buffer
[07.10.2015 17:41:09.901] Created buffer
[07.10.2015 17:41:09.901] Creating blend state
[07.10.2015 17:41:09.901] Created blend state
[07.10.2015 17:41:09.901] Done with creation
[07.10.2015 17:41:09.951] Initializing texture system.
[07.10.2015 17:41:09.951] Initializing texture system; phase 1
[07.10.2015 17:41:09.951] Initializing texture system; phase 2
[07.10.2015 17:41:09.961] Initializing texture system; phase 3
[07.10.2015 17:41:09.961] Initializing texture system; phase 4
[07.10.2015 17:41:09.979] Initializing texture system; phase 5
[07.10.2015 17:41:09.981] Initializing texture system; phase 6
[07.10.2015 17:41:09.982] Initializing texture system; phase 7
[07.10.2015 17:41:09.984] Initializing texture system; phase 8
[07.10.2015 17:41:09.986] Initializing texture system; phase 9
[07.10.2015 17:41:09.988] Initializing texture system; phase 10
[07.10.2015 17:41:09.991] Initializing texture system; phase 11
[07.10.2015 17:41:09.992] Initializing texture system; phase 12
[07.10.2015 17:41:09.995] Initializing texture system; phase 13
[07.10.2015 17:41:09.995] Initializing texture system; phase 14
[07.10.2015 17:41:13.833] Direct3D watcher thread ended
[07.10.2015 17:41:44.677] Initializing game support
[07.10.2015 17:41:45.092] Compatibility level: 0
[07.10.2015 17:41:45.092] Supported version detected
[07.10.2015 17:41:45.092] ==================================================
[07.10.2015 17:41:45.343] Patched IsDebuggerPresent
[07.10.2015 17:41:45.595] Waiting for game initialization
[07.10.2015 17:41:45.946] Initializing hook
[07.10.2015 17:41:46.197] Completing interoperability
[07.10.2015 17:41:46.197] Initialization code 1.
[07.10.2015 17:41:46.197] Initialization code 2.
[07.10.2015 17:41:46.197] Initialization code 3.
[07.10.2015 17:41:46.199] 1 Address: 0x00007FF6B68EFA94
[07.10.2015 17:41:46.200] Calling func 1
[07.10.2015 17:41:46.204] 2 Address: 0x00007FF6B738829E
[07.10.2015 17:41:46.217] 3 Address: 0x00007FF6B5F35CCA
[07.10.2015 17:41:46.221] Address: 0x00007FF6B738823C
[07.10.2015 17:41:46.221] Unknown var: 0x00007FF6B824A000
[07.10.2015 17:41:46.221] Initialization code 4.
[07.10.2015 17:41:46.221] Completing interoperability, phase 1
[07.10.2015 17:41:46.221] Completing interoperability, phase 2
[07.10.2015 17:41:46.222] Completing interoperability, phase 3
[07.10.2015 17:41:46.222] Completing interoperability, phase 4
[07.10.2015 17:41:46.222] Completing interoperability, phase 5
[07.10.2015 17:41:46.222] Completing interoperability, phase 6
[07.10.2015 17:41:46.222] Completing interoperability, phase 7
[07.10.2015 17:42:01.463] Initializing console variable "TimeScale".
[07.10.2015 17:42:01.464] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07.10.2015 17:42:01.464] Read value: <null>
[07.10.2015 17:42:02.419] 
[07.10.2015 17:42:02.556] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 17:42:03.502] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 17:42:03.506] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 17:42:03.509] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 17:42:03.528] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 17:42:03.818] LSPD First Response: 
[07.10.2015 17:42:03.819] LSPD First Response: ==============================
[07.10.2015 17:42:03.819] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 17:42:03.819] LSPD First Response: ------------------------------
[07.10.2015 17:42:03.819] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[07.10.2015 17:42:03.819] LSPD First Response: ------------------------------
[07.10.2015 17:42:03.819] LSPD First Response: Exception type: System.IO.FileNotFoundException
[07.10.2015 17:42:03.820] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[07.10.2015 17:42:03.820] LSPD First Response: ------------------------------
[07.10.2015 17:42:03.820] LSPD First Response: Inner exceptions:
[07.10.2015 17:42:03.820] LSPD First Response: ------------------------------
[07.10.2015 17:42:03.820] LSPD First Response: Stack trace:
[07.10.2015 17:42:03.829] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[07.10.2015 17:42:03.829] bei Rage.GameFiber.Main()
[07.10.2015 17:42:03.830] LSPD First Response: ==============================
[07.10.2015 17:42:03.830] LSPD First Response: 
[07.10.2015 17:43:09.139] Unknown command or variable "load"
[07.10.2015 17:44:08.976] 
[07.10.2015 17:44:08.984] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 17:44:09.827] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 17:44:09.831] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 17:44:09.834] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 17:44:09.849] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 17:44:09.879] LSPD First Response: 
[07.10.2015 17:44:09.880] LSPD First Response: ==============================
[07.10.2015 17:44:09.880] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 17:44:09.880] LSPD First Response: ------------------------------
[07.10.2015 17:44:09.880] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[07.10.2015 17:44:09.880] LSPD First Response: ------------------------------
[07.10.2015 17:44:09.881] LSPD First Response: Exception type: System.IO.FileNotFoundException
[07.10.2015 17:44:09.881] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[07.10.2015 17:44:09.881] LSPD First Response: ------------------------------
[07.10.2015 17:44:09.881] LSPD First Response: Inner exceptions:
[07.10.2015 17:44:09.881] LSPD First Response: ------------------------------
[07.10.2015 17:44:09.881] LSPD First Response: Stack trace:
[07.10.2015 17:44:09.882] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[07.10.2015 17:44:09.882] bei Rage.GameFiber.Main()
[07.10.2015 17:44:09.882] LSPD First Response: ==============================
[07.10.2015 17:44:09.882] LSPD First Response: 
[07.10.2015 17:44:39.230] 
[07.10.2015 17:44:39.237] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 17:44:40.077] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 17:44:40.080] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 17:44:40.084] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 17:44:40.099] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 17:44:40.130] LSPD First Response: 
[07.10.2015 17:44:40.130] LSPD First Response: ==============================
[07.10.2015 17:44:40.130] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 17:44:40.131] LSPD First Response: ------------------------------
[07.10.2015 17:44:40.131] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[07.10.2015 17:44:40.131] LSPD First Response: ------------------------------
[07.10.2015 17:44:40.131] LSPD First Response: Exception type: System.IO.FileNotFoundException
[07.10.2015 17:44:40.131] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[07.10.2015 17:44:40.132] LSPD First Response: ------------------------------
[07.10.2015 17:44:40.132] LSPD First Response: Inner exceptions:
[07.10.2015 17:44:40.132] LSPD First Response: ------------------------------
[07.10.2015 17:44:40.132] LSPD First Response: Stack trace:
[07.10.2015 17:44:40.133] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[07.10.2015 17:44:40.133] bei Rage.GameFiber.Main()
[07.10.2015 17:44:40.133] LSPD First Response: ==============================
[07.10.2015 17:44:40.133] LSPD First Response: 
[07.10.2015 17:49:02.488] 
[07.10.2015 17:49:02.497] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 17:49:03.351] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 17:49:03.355] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 17:49:03.358] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 17:49:03.375] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 17:49:03.406] LSPD First Response: 
[07.10.2015 17:49:03.407] LSPD First Response: ==============================
[07.10.2015 17:49:03.407] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 17:49:03.407] LSPD First Response: ------------------------------
[07.10.2015 17:49:03.407] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[07.10.2015 17:49:03.408] LSPD First Response: ------------------------------
[07.10.2015 17:49:03.408] LSPD First Response: Exception type: System.IO.FileNotFoundException
[07.10.2015 17:49:03.408] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[07.10.2015 17:49:03.408] LSPD First Response: ------------------------------
[07.10.2015 17:49:03.408] LSPD First Response: Inner exceptions:
[07.10.2015 17:49:03.409] LSPD First Response: ------------------------------
[07.10.2015 17:49:03.409] LSPD First Response: Stack trace:
[07.10.2015 17:49:03.410] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[07.10.2015 17:49:03.410] bei Rage.GameFiber.Main()
[07.10.2015 17:49:03.410] LSPD First Response: ==============================
[07.10.2015 17:49:03.410] LSPD First Response: 
[07.10.2015 18:03:44.489] 
[07.10.2015 18:03:44.492] 
[07.10.2015 18:03:44.492] 
[07.10.2015 18:03:44.492] ====================================================================================================
[07.10.2015 18:03:44.492] Started new log on 07.10.2015 18:03:44.489
[07.10.2015 18:03:44.492] ====================================================================================================
[07.10.2015 18:03:44.476] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[07.10.2015 18:03:44.492] Log verbosity: Verbose
[07.10.2015 18:03:44.494] Initializing input system
[07.10.2015 18:03:44.498] Initializing game console
[07.10.2015 18:03:44.507] Console key has been set to F4 (key code: 115)
[07.10.2015 18:03:44.587] Initializing console variable "SkipGameIntro".
[07.10.2015 18:03:44.587] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[07.10.2015 18:03:44.593] Read value: <null>
[07.10.2015 18:03:44.593] Initializing console variable "DisableRenderVersionText".
[07.10.2015 18:03:44.593] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07.10.2015 18:03:44.600] Read value: False
[07.10.2015 18:03:44.601] Setting value of console variable "DisableRenderVersionText" to stored value.
[07.10.2015 18:03:44.601] Initializing console variable "ConsoleKey".
[07.10.2015 18:03:44.601] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07.10.2015 18:03:44.602] Read value: F4
[07.10.2015 18:03:44.602] Setting value of console variable "ConsoleKey" to stored value.
[07.10.2015 18:03:44.602] Console key has been set to F4 (key code: 115)
[07.10.2015 18:03:44.602] Initializing console variable "PluginTimeoutThreshold".
[07.10.2015 18:03:44.603] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07.10.2015 18:03:44.603] Read value: 10000
[07.10.2015 18:03:44.604] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07.10.2015 18:03:44.604] Initializing console variable "AlwaysShowConsoleOutput".
[07.10.2015 18:03:44.604] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07.10.2015 18:03:44.604] Read value: <null>
[07.10.2015 18:03:44.604] Initializing console variable "StartWithDeveloperModeEnabledId".
[07.10.2015 18:03:44.604] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[07.10.2015 18:03:44.605] Read value: <null>
[07.10.2015 18:03:44.605] Initializing console variable "PluginVerificationSystemDisableId".
[07.10.2015 18:03:44.605] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[07.10.2015 18:03:44.605] Read value: <null>
[07.10.2015 18:03:44.606] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07.10.2015 18:03:44.606] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07.10.2015 18:03:44.606] Read value: <null>
[07.10.2015 18:03:44.606] Initializing console variable "ShowOnScreenWarnings".
[07.10.2015 18:03:44.606] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07.10.2015 18:03:44.607] Read value: <null>
[07.10.2015 18:03:44.607] Console initialized
[07.10.2015 18:03:44.607] Initializing forms manager
[07.10.2015 18:03:44.613] Version: RAGE Plugin Hook v0.27.759.5247 PUBLIC ALPHA for Grand Theft Auto V
[07.10.2015 18:03:44.623] ================ RAGE Plugin Hook ================
[07.10.2015 18:03:44.638] Checking game support
[07.10.2015 18:03:44.660] Product name: Grand Theft Auto V
[07.10.2015 18:03:44.660] Product version: 1.0.463.1
[07.10.2015 18:03:44.660] Is steam version: True
[07.10.2015 18:03:44.661] Initializing DirectX
[07.10.2015 18:03:44.664] Initializing Direct3D
[07.10.2015 18:03:44.665] Loading C:\Windows\system32\d3d11.dll
[07.10.2015 18:03:44.666] Loaded at 0x7FF9F4980000
[07.10.2015 18:03:44.666] D3D11CreateDeviceAndSwapChain at 0x7FF9F49A5800
[07.10.2015 18:03:44.666] Creating Direct3D 11 device and swap chain
[07.10.2015 18:03:44.684] Swap Chain created: 0x54E4BDDA30
[07.10.2015 18:03:44.685] Swap Chain VTable: 0x54E4BDDA30
[07.10.2015 18:03:44.685] Swap Chain VTable_2: 0x7FF9F49096B8
[07.10.2015 18:03:44.685] 0x485641F57132E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[07.10.2015 18:03:44.685] D3D11Present: 0x7FF9F48FCDE0
[07.10.2015 18:03:44.687] D3D11ResizeBuffers: 0x7FF9F490F710
[07.10.2015 18:03:44.687] D3D11ResizeTarget: 0x7FF9F493DBE0
[07.10.2015 18:03:44.687] D3D11SetFullscreenState: 0x7FF9F490FB40
[07.10.2015 18:03:44.693] Direct3D initialized
[07.10.2015 18:03:44.693] Initialized DirectX
[07.10.2015 18:03:44.693] Direct3D watcher thread spawned
[07.10.2015 18:03:45.835] Getting device
[07.10.2015 18:03:45.835] Retrieved device
[07.10.2015 18:03:45.835] Creating wrapper
[07.10.2015 18:03:45.911] Wrapper created
[07.10.2015 18:03:45.915] Effect created
[07.10.2015 18:03:45.916] Creating buffer
[07.10.2015 18:03:45.916] Created buffer
[07.10.2015 18:03:45.916] Creating blend state
[07.10.2015 18:03:45.916] Created blend state
[07.10.2015 18:03:45.916] Done with creation
[07.10.2015 18:03:46.011] Initializing texture system.
[07.10.2015 18:03:46.011] Initializing texture system; phase 1
[07.10.2015 18:03:46.012] Initializing texture system; phase 2
[07.10.2015 18:03:46.021] Initializing texture system; phase 3
[07.10.2015 18:03:46.021] Initializing texture system; phase 4
[07.10.2015 18:03:46.037] Initializing texture system; phase 5
[07.10.2015 18:03:46.048] Initializing texture system; phase 6
[07.10.2015 18:03:46.049] Initializing texture system; phase 7
[07.10.2015 18:03:46.052] Initializing texture system; phase 8
[07.10.2015 18:03:46.054] Initializing texture system; phase 9
[07.10.2015 18:03:46.056] Initializing texture system; phase 10
[07.10.2015 18:03:46.059] Initializing texture system; phase 11
[07.10.2015 18:03:46.060] Initializing texture system; phase 12
[07.10.2015 18:03:46.062] Initializing texture system; phase 13
[07.10.2015 18:03:46.062] Initializing texture system; phase 14
[07.10.2015 18:03:49.695] Direct3D watcher thread ended
[07.10.2015 18:05:52.733] Initializing game support
[07.10.2015 18:05:53.131] Compatibility level: 0
[07.10.2015 18:05:53.131] Supported version detected
[07.10.2015 18:05:53.131] ==================================================
[07.10.2015 18:05:53.382] Patched IsDebuggerPresent
[07.10.2015 18:05:53.634] Waiting for game initialization
[07.10.2015 18:05:53.985] Initializing hook
[07.10.2015 18:05:54.236] Completing interoperability
[07.10.2015 18:05:54.236] Initialization code 1.
[07.10.2015 18:05:54.236] Initialization code 2.
[07.10.2015 18:05:54.237] Initialization code 3.
[07.10.2015 18:05:54.239] 1 Address: 0x00007FF675BEFA94
[07.10.2015 18:05:54.239] Calling func 1
[07.10.2015 18:05:54.244] 2 Address: 0x00007FF67668829E
[07.10.2015 18:05:54.257] 3 Address: 0x00007FF675235CCA
[07.10.2015 18:05:54.261] Address: 0x00007FF67668823C
[07.10.2015 18:05:54.261] Unknown var: 0x00007FF67754A000
[07.10.2015 18:05:54.261] Initialization code 4.
[07.10.2015 18:05:54.261] Completing interoperability, phase 1
[07.10.2015 18:05:54.262] Completing interoperability, phase 2
[07.10.2015 18:05:54.262] Completing interoperability, phase 3
[07.10.2015 18:05:54.262] Completing interoperability, phase 4
[07.10.2015 18:05:54.262] Completing interoperability, phase 5
[07.10.2015 18:05:54.262] Completing interoperability, phase 6
[07.10.2015 18:05:54.262] Completing interoperability, phase 7
[07.10.2015 18:06:19.616] Initializing console variable "TimeScale".
[07.10.2015 18:06:19.616] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07.10.2015 18:06:19.617] Read value: <null>
[07.10.2015 18:07:41.678] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
[07.10.2015 18:07:59.795] 
[07.10.2015 18:07:59.927] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 18:08:00.809] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 18:08:00.813] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 18:08:00.816] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 18:08:00.846] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 18:08:00.909] LSPD First Response: 
[07.10.2015 18:08:00.910] LSPD First Response: ==============================
[07.10.2015 18:08:00.910] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 18:08:00.910] LSPD First Response: ------------------------------
[07.10.2015 18:08:00.910] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[07.10.2015 18:08:00.910] LSPD First Response: ------------------------------
[07.10.2015 18:08:00.911] LSPD First Response: Exception type: System.IO.FileNotFoundException
[07.10.2015 18:08:00.911] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[07.10.2015 18:08:00.911] LSPD First Response: ------------------------------
[07.10.2015 18:08:00.911] LSPD First Response: Inner exceptions:
[07.10.2015 18:08:00.911] LSPD First Response: ------------------------------
[07.10.2015 18:08:00.911] LSPD First Response: Stack trace:
[07.10.2015 18:08:00.930] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[07.10.2015 18:08:00.931] bei Rage.GameFiber.Main()
[07.10.2015 18:08:00.931] LSPD First Response: ==============================
[07.10.2015 18:08:00.931] LSPD First Response: 
[07.10.2015 18:14:38.522] 
[07.10.2015 18:14:38.529] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 18:14:39.350] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 18:14:39.355] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 18:14:39.358] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 18:14:39.373] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 18:14:39.405] LSPD First Response: 
[07.10.2015 18:14:39.406] LSPD First Response: ==============================
[07.10.2015 18:14:39.406] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 18:14:39.406] LSPD First Response: ------------------------------
[07.10.2015 18:14:39.406] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[07.10.2015 18:14:39.406] LSPD First Response: ------------------------------
[07.10.2015 18:14:39.407] LSPD First Response: Exception type: System.IO.FileNotFoundException
[07.10.2015 18:14:39.407] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[07.10.2015 18:14:39.407] LSPD First Response: ------------------------------
[07.10.2015 18:14:39.407] LSPD First Response: Inner exceptions:
[07.10.2015 18:14:39.407] LSPD First Response: ------------------------------
[07.10.2015 18:14:39.408] LSPD First Response: Stack trace:
[07.10.2015 18:14:39.408] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[07.10.2015 18:14:39.408] bei Rage.GameFiber.Main()
[07.10.2015 18:14:39.409] LSPD First Response: ==============================
[07.10.2015 18:14:39.409] LSPD First Response: 
[07.10.2015 18:19:23.646] 
[07.10.2015 18:19:23.653] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 18:19:24.501] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 18:19:24.505] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 18:19:24.508] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 18:19:24.523] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 18:19:24.554] LSPD First Response: 
[07.10.2015 18:19:24.555] LSPD First Response: ==============================
[07.10.2015 18:19:24.555] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 18:19:24.555] LSPD First Response: ------------------------------
[07.10.2015 18:19:24.555] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[07.10.2015 18:19:24.556] LSPD First Response: ------------------------------
[07.10.2015 18:19:24.556] LSPD First Response: Exception type: System.IO.FileNotFoundException
[07.10.2015 18:19:24.556] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[07.10.2015 18:19:24.556] LSPD First Response: ------------------------------
[07.10.2015 18:19:24.556] LSPD First Response: Inner exceptions:
[07.10.2015 18:19:24.556] LSPD First Response: ------------------------------
[07.10.2015 18:19:24.556] LSPD First Response: Stack trace:
[07.10.2015 18:19:24.557] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[07.10.2015 18:19:24.557] bei Rage.GameFiber.Main()
[07.10.2015 18:19:24.557] LSPD First Response: ==============================
[07.10.2015 18:19:24.557] LSPD First Response: 
[07.10.2015 18:19:36.608] 
[07.10.2015 18:19:36.614] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 18:19:37.440] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 18:19:37.444] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 18:19:37.447] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 18:19:37.463] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 18:19:37.493] LSPD First Response: 
[07.10.2015 18:19:37.494] LSPD First Response: ==============================
[07.10.2015 18:19:37.494] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 18:19:37.494] LSPD First Response: ------------------------------
[07.10.2015 18:19:37.494] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[07.10.2015 18:19:37.495] LSPD First Response: ------------------------------
[07.10.2015 18:19:37.495] LSPD First Response: Exception type: System.IO.FileNotFoundException
[07.10.2015 18:19:37.495] LSPD First Response: Exception message: Die Datei oder Assembly "LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[07.10.2015 18:19:37.495] LSPD First Response: ------------------------------
[07.10.2015 18:19:37.496] LSPD First Response: Inner exceptions:
[07.10.2015 18:19:37.496] LSPD First Response: ------------------------------
[07.10.2015 18:19:37.496] LSPD First Response: Stack trace:
[07.10.2015 18:19:37.496] LSPD First Response: bei LSPD_First_Response.Mod.Main.EntryPoint()
[07.10.2015 18:19:37.497] bei Rage.GameFiber.Main()
[07.10.2015 18:19:37.497] LSPD First Response: ==============================
[07.10.2015 18:19:37.497] LSPD First Response: 
[07.10.2015 18:41:04.202] 
[07.10.2015 18:41:04.205] 
[07.10.2015 18:41:04.206] 
[07.10.2015 18:41:04.206] ====================================================================================================
[07.10.2015 18:41:04.206] Started new log on 07.10.2015 18:41:04.202
[07.10.2015 18:41:04.206] ====================================================================================================
[07.10.2015 18:41:04.201] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[07.10.2015 18:41:04.206] Log verbosity: Verbose
[07.10.2015 18:41:04.208] Initializing input system
[07.10.2015 18:41:04.211] Initializing game console
[07.10.2015 18:41:04.225] Console key has been set to F4 (key code: 115)
[07.10.2015 18:41:04.256] Initializing console variable "SkipGameIntro".
[07.10.2015 18:41:04.256] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[07.10.2015 18:41:04.261] Read value: <null>
[07.10.2015 18:41:04.261] Initializing console variable "DisableRenderVersionText".
[07.10.2015 18:41:04.261] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07.10.2015 18:41:04.267] Read value: False
[07.10.2015 18:41:04.267] Setting value of console variable "DisableRenderVersionText" to stored value.
[07.10.2015 18:41:04.267] Initializing console variable "ConsoleKey".
[07.10.2015 18:41:04.268] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07.10.2015 18:41:04.268] Read value: F4
[07.10.2015 18:41:04.269] Setting value of console variable "ConsoleKey" to stored value.
[07.10.2015 18:41:04.269] Console key has been set to F4 (key code: 115)
[07.10.2015 18:41:04.269] Initializing console variable "PluginTimeoutThreshold".
[07.10.2015 18:41:04.269] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07.10.2015 18:41:04.270] Read value: 10000
[07.10.2015 18:41:04.270] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07.10.2015 18:41:04.270] Initializing console variable "AlwaysShowConsoleOutput".
[07.10.2015 18:41:04.270] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07.10.2015 18:41:04.271] Read value: <null>
[07.10.2015 18:41:04.271] Initializing console variable "StartWithDeveloperModeEnabledId".
[07.10.2015 18:41:04.271] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[07.10.2015 18:41:04.271] Read value: <null>
[07.10.2015 18:41:04.271] Initializing console variable "PluginVerificationSystemDisableId".
[07.10.2015 18:41:04.271] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[07.10.2015 18:41:04.272] Read value: <null>
[07.10.2015 18:41:04.272] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07.10.2015 18:41:04.272] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07.10.2015 18:41:04.272] Read value: <null>
[07.10.2015 18:41:04.272] Initializing console variable "ShowOnScreenWarnings".
[07.10.2015 18:41:04.272] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07.10.2015 18:41:04.272] Read value: <null>
[07.10.2015 18:41:04.273] Console initialized
[07.10.2015 18:41:04.273] Initializing forms manager
[07.10.2015 18:41:04.276] Version: RAGE Plugin Hook v0.27.759.5247 PUBLIC ALPHA for Grand Theft Auto V
[07.10.2015 18:41:04.284] ================ RAGE Plugin Hook ================
[07.10.2015 18:41:04.295] Checking game support
[07.10.2015 18:41:04.307] Product name: Grand Theft Auto V
[07.10.2015 18:41:04.308] Product version: 1.0.463.1
[07.10.2015 18:41:04.308] Is steam version: True
[07.10.2015 18:41:04.309] Initializing DirectX
[07.10.2015 18:41:04.311] Initializing Direct3D
[07.10.2015 18:41:04.312] Loading C:\Windows\system32\d3d11.dll
[07.10.2015 18:41:04.312] Loaded at 0x7FF9F4980000
[07.10.2015 18:41:04.312] D3D11CreateDeviceAndSwapChain at 0x7FF9F49A5800
[07.10.2015 18:41:04.312] Creating Direct3D 11 device and swap chain
[07.10.2015 18:41:04.327] Swap Chain created: 0x7DF96C5420
[07.10.2015 18:41:04.327] Swap Chain VTable: 0x7DF96C5420
[07.10.2015 18:41:04.328] Swap Chain VTable_2: 0x7FF9F49096B8
[07.10.2015 18:41:04.328] 0x485641F73932E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[07.10.2015 18:41:04.328] D3D11Present: 0x7FF9F48FCDE0
[07.10.2015 18:41:04.328] D3D11ResizeBuffers: 0x7FF9F490F710
[07.10.2015 18:41:04.328] D3D11ResizeTarget: 0x7FF9F493DBE0
[07.10.2015 18:41:04.329] D3D11SetFullscreenState: 0x7FF9F490FB40
[07.10.2015 18:41:04.336] Direct3D initialized
[07.10.2015 18:41:04.337] Initialized DirectX
[07.10.2015 18:41:04.337] Direct3D watcher thread spawned
[07.10.2015 18:41:05.345] Getting device
[07.10.2015 18:41:05.345] Retrieved device
[07.10.2015 18:41:05.346] Creating wrapper
[07.10.2015 18:41:05.400] Wrapper created
[07.10.2015 18:41:05.403] Effect created
[07.10.2015 18:41:05.404] Creating buffer
[07.10.2015 18:41:05.404] Created buffer
[07.10.2015 18:41:05.404] Creating blend state
[07.10.2015 18:41:05.404] Created blend state
[07.10.2015 18:41:05.404] Done with creation
[07.10.2015 18:41:05.439] Initializing texture system.
[07.10.2015 18:41:05.440] Initializing texture system; phase 1
[07.10.2015 18:41:05.440] Initializing texture system; phase 2
[07.10.2015 18:41:05.448] Initializing texture system; phase 3
[07.10.2015 18:41:05.448] Initializing texture system; phase 4
[07.10.2015 18:41:05.463] Initializing texture system; phase 5
[07.10.2015 18:41:05.465] Initializing texture system; phase 6
[07.10.2015 18:41:05.466] Initializing texture system; phase 7
[07.10.2015 18:41:05.468] Initializing texture system; phase 8
[07.10.2015 18:41:05.470] Initializing texture system; phase 9
[07.10.2015 18:41:05.472] Initializing texture system; phase 10
[07.10.2015 18:41:05.475] Initializing texture system; phase 11
[07.10.2015 18:41:05.475] Initializing texture system; phase 12
[07.10.2015 18:41:05.478] Initializing texture system; phase 13
[07.10.2015 18:41:05.478] Initializing texture system; phase 14
[07.10.2015 18:41:09.337] Direct3D watcher thread ended
[07.10.2015 18:42:02.906] Initializing game support
[07.10.2015 18:42:03.298] Compatibility level: 0
[07.10.2015 18:42:03.298] Supported version detected
[07.10.2015 18:42:03.298] ==================================================
[07.10.2015 18:42:03.549] Patched IsDebuggerPresent
[07.10.2015 18:42:03.801] Waiting for game initialization
[07.10.2015 18:42:04.152] Initializing hook
[07.10.2015 18:42:04.403] Completing interoperability
[07.10.2015 18:42:04.403] Initialization code 1.
[07.10.2015 18:42:04.403] Initialization code 2.
[07.10.2015 18:42:04.403] Initialization code 3.
[07.10.2015 18:42:04.406] 1 Address: 0x00007FF675BEFA94
[07.10.2015 18:42:04.406] Calling func 1
[07.10.2015 18:42:04.411] 2 Address: 0x00007FF67668829E
[07.10.2015 18:42:04.423] 3 Address: 0x00007FF675235CCA
[07.10.2015 18:42:04.427] Address: 0x00007FF67668823C
[07.10.2015 18:42:04.428] Unknown var: 0x00007FF67754A000
[07.10.2015 18:42:04.428] Initialization code 4.
[07.10.2015 18:42:04.428] Completing interoperability, phase 1
[07.10.2015 18:42:04.428] Completing interoperability, phase 2
[07.10.2015 18:42:04.428] Completing interoperability, phase 3
[07.10.2015 18:42:04.429] Completing interoperability, phase 4
[07.10.2015 18:42:04.429] Completing interoperability, phase 5
[07.10.2015 18:42:04.429] Completing interoperability, phase 6
[07.10.2015 18:42:04.429] Completing interoperability, phase 7
[07.10.2015 18:42:19.299] Initializing console variable "TimeScale".
[07.10.2015 18:42:19.300] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07.10.2015 18:42:19.301] Read value: <null>
[07.10.2015 18:42:41.693] 
[07.10.2015 18:42:41.817] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 18:42:42.688] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 18:42:42.692] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 18:42:42.696] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 18:42:42.712] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 18:42:42.746] ---------------------------------------------------------------------
[07.10.2015 18:42:42.746] LSPD FIRST RESPONSE
[07.10.2015 18:42:42.747] Version 0.2b
[07.10.2015 18:42:42.747] A G17 Media Modification
[07.10.2015 18:42:42.747] - Developed by LMS & Sam
[07.10.2015 18:42:42.747] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07.10.2015 18:42:42.747] © Copyright 2015, G17 Media, www.lspdfr.com
[07.10.2015 18:42:42.747] ---------------------------------------------------------------------
[07.10.2015 18:42:42.747] LSPD First Response: Running LSPD First Response 0.2b
[07.10.2015 18:42:42.747] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[07.10.2015 18:42:42.933] Cached police
[07.10.2015 18:42:42.933] Cached police2
[07.10.2015 18:42:42.933] Cached policet
[07.10.2015 18:42:42.933] Cached sheriff2
[07.10.2015 18:42:42.933] Cached sheriff
[07.10.2015 18:42:42.933] Cached police4
[07.10.2015 18:42:42.933] Cached policeb
[07.10.2015 18:42:42.933] Cached policeb
[07.10.2015 18:42:42.933] Cached policeb
[07.10.2015 18:42:42.933] Cached fbi2
[07.10.2015 18:42:42.933] Cached policeold1
[07.10.2015 18:42:42.933] Cached policeold2
[07.10.2015 18:42:42.933] Cached policeold2
[07.10.2015 18:42:42.933] Cached buzzard
[07.10.2015 18:42:42.933] Cached polmav
[07.10.2015 18:42:42.933] Cached frogger2
[07.10.2015 18:42:42.933] Cached ambulance
[07.10.2015 18:42:42.933] Cached firetruk
[07.10.2015 18:42:43.036] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[07.10.2015 18:42:43.037] LSPD First Response: We have 1 callouts registered
[07.10.2015 18:42:43.037] LSPD First Response: CalloutManager initialized
[07.10.2015 18:52:33.105] LSPD First Response: Creating ?
[07.10.2015 18:52:33.161] LSPD First Response: 
[07.10.2015 18:52:33.162] LSPD First Response: ==============================
[07.10.2015 18:52:33.162] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 18:52:33.162] LSPD First Response: ------------------------------
[07.10.2015 18:52:33.162] LSPD First Response: Origin: Game fiber "CalloutManager".
[07.10.2015 18:52:33.162] LSPD First Response: ------------------------------
[07.10.2015 18:52:33.163] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[07.10.2015 18:52:33.163] LSPD First Response: Exception message: Ein Aufrufziel hat einen Ausnahmefehler verursacht.
[07.10.2015 18:52:33.163] LSPD First Response: ------------------------------
[07.10.2015 18:52:33.163] LSPD First Response: Inner exceptions:
[07.10.2015 18:52:33.163] LSPD First Response:     Exception type: System.TypeInitializationException
[07.10.2015 18:52:33.163] LSPD First Response:     Exception message: Der Typeninitialisierer für "?" hat eine Ausnahme verursacht.
[07.10.2015 18:52:33.163] LSPD First Response:         Exception type: System.IO.DirectoryNotFoundException
[07.10.2015 18:52:33.164] LSPD First Response:         Exception message: Ein Teil des Pfades "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner" konnte nicht gefunden werden.
[07.10.2015 18:52:33.164] LSPD First Response: ------------------------------
[07.10.2015 18:52:33.164] LSPD First Response: Stack trace:
[07.10.2015 18:52:33.168] LSPD First Response: bei System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[07.10.2015 18:52:33.168] bei System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[07.10.2015 18:52:33.168] bei System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[07.10.2015 18:52:33.168] bei System.Activator.CreateInstance(Type type, Boolean nonPublic)
[07.10.2015 18:52:33.168] bei System.Activator.CreateInstance(Type type)
[07.10.2015 18:52:33.169] bei ?.?()
[07.10.2015 18:52:33.169] bei ?.?()
[07.10.2015 18:52:33.169] bei Rage.GameFiber.Main()
[07.10.2015 18:52:33.169] LSPD First Response: ==============================
[07.10.2015 18:52:33.169] LSPD First Response: 
[07.10.2015 18:52:45.157] 
[07.10.2015 18:52:45.164] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 18:52:45.992] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 18:52:45.996] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 18:52:45.999] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 18:52:46.015] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 18:52:46.034] ---------------------------------------------------------------------
[07.10.2015 18:52:46.034] LSPD FIRST RESPONSE
[07.10.2015 18:52:46.034] Version 0.2b
[07.10.2015 18:52:46.034] A G17 Media Modification
[07.10.2015 18:52:46.034] - Developed by LMS & Sam
[07.10.2015 18:52:46.034] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07.10.2015 18:52:46.034] © Copyright 2015, G17 Media, www.lspdfr.com
[07.10.2015 18:52:46.034] ---------------------------------------------------------------------
[07.10.2015 18:52:46.034] LSPD First Response: Running LSPD First Response 0.2b
[07.10.2015 18:52:46.034] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[07.10.2015 18:52:46.192] Cached police
[07.10.2015 18:52:46.192] Cached police2
[07.10.2015 18:52:46.192] Cached policet
[07.10.2015 18:52:46.192] Cached sheriff2
[07.10.2015 18:52:46.192] Cached sheriff
[07.10.2015 18:52:46.192] Cached police4
[07.10.2015 18:52:46.192] Cached policeb
[07.10.2015 18:52:46.192] Cached policeb
[07.10.2015 18:52:46.192] Cached policeb
[07.10.2015 18:52:46.192] Cached fbi2
[07.10.2015 18:52:46.192] Cached policeold1
[07.10.2015 18:52:46.192] Cached policeold2
[07.10.2015 18:52:46.192] Cached policeold2
[07.10.2015 18:52:46.192] Cached buzzard
[07.10.2015 18:52:46.192] Cached polmav
[07.10.2015 18:52:46.193] Cached frogger2
[07.10.2015 18:52:46.193] Cached ambulance
[07.10.2015 18:52:46.193] Cached firetruk
[07.10.2015 18:52:46.291] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[07.10.2015 18:52:46.292] LSPD First Response: We have 1 callouts registered
[07.10.2015 18:52:46.293] LSPD First Response: CalloutManager initialized
[07.10.2015 18:58:04.779] LSPD First Response: Creating ?
[07.10.2015 18:58:04.825] LSPD First Response: 
[07.10.2015 18:58:04.825] LSPD First Response: ==============================
[07.10.2015 18:58:04.826] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[07.10.2015 18:58:04.826] LSPD First Response: ------------------------------
[07.10.2015 18:58:04.826] LSPD First Response: Origin: Game fiber "CalloutManager".
[07.10.2015 18:58:04.827] LSPD First Response: ------------------------------
[07.10.2015 18:58:04.827] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[07.10.2015 18:58:04.827] LSPD First Response: Exception message: Ein Aufrufziel hat einen Ausnahmefehler verursacht.
[07.10.2015 18:58:04.828] LSPD First Response: ------------------------------
[07.10.2015 18:58:04.828] LSPD First Response: Inner exceptions:
[07.10.2015 18:58:04.828] LSPD First Response:     Exception type: System.TypeInitializationException
[07.10.2015 18:58:04.828] LSPD First Response:     Exception message: Der Typeninitialisierer für "?" hat eine Ausnahme verursacht.
[07.10.2015 18:58:04.828] LSPD First Response:         Exception type: System.IO.DirectoryNotFoundException
[07.10.2015 18:58:04.829] LSPD First Response:         Exception message: Ein Teil des Pfades "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner" konnte nicht gefunden werden.
[07.10.2015 18:58:04.829] LSPD First Response: ------------------------------
[07.10.2015 18:58:04.829] LSPD First Response: Stack trace:
[07.10.2015 18:58:04.830] LSPD First Response: bei System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[07.10.2015 18:58:04.830] bei System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[07.10.2015 18:58:04.830] bei System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[07.10.2015 18:58:04.830] bei System.Activator.CreateInstance(Type type, Boolean nonPublic)
[07.10.2015 18:58:04.831] bei System.Activator.CreateInstance(Type type)
[07.10.2015 18:58:04.831] bei ?.?()
[07.10.2015 18:58:04.831] bei ?.?()
[07.10.2015 18:58:04.831] bei Rage.GameFiber.Main()
[07.10.2015 18:58:04.831] LSPD First Response: ==============================
[07.10.2015 18:58:04.832] LSPD First Response: 
[07.10.2015 18:58:13.438] 
[07.10.2015 18:58:13.444] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 18:58:14.260] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 18:58:14.264] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 18:58:14.268] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 18:58:14.284] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 18:58:14.302] ---------------------------------------------------------------------
[07.10.2015 18:58:14.302] LSPD FIRST RESPONSE
[07.10.2015 18:58:14.302] Version 0.2b
[07.10.2015 18:58:14.302] A G17 Media Modification
[07.10.2015 18:58:14.302] - Developed by LMS & Sam
[07.10.2015 18:58:14.302] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07.10.2015 18:58:14.302] © Copyright 2015, G17 Media, www.lspdfr.com
[07.10.2015 18:58:14.302] ---------------------------------------------------------------------
[07.10.2015 18:58:14.302] LSPD First Response: Running LSPD First Response 0.2b
[07.10.2015 18:58:14.303] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[07.10.2015 18:58:14.461] Cached police
[07.10.2015 18:58:14.461] Cached police2
[07.10.2015 18:58:14.461] Cached policet
[07.10.2015 18:58:14.461] Cached sheriff2
[07.10.2015 18:58:14.461] Cached sheriff
[07.10.2015 18:58:14.461] Cached police4
[07.10.2015 18:58:14.461] Cached policeb
[07.10.2015 18:58:14.461] Cached policeb
[07.10.2015 18:58:14.461] Cached policeb
[07.10.2015 18:58:14.461] Cached fbi2
[07.10.2015 18:58:14.461] Cached policeold1
[07.10.2015 18:58:14.461] Cached policeold2
[07.10.2015 18:58:14.461] Cached policeold2
[07.10.2015 18:58:14.461] Cached buzzard
[07.10.2015 18:58:14.461] Cached polmav
[07.10.2015 18:58:14.461] Cached frogger2
[07.10.2015 18:58:14.461] Cached ambulance
[07.10.2015 18:58:14.461] Cached firetruk
[07.10.2015 18:58:14.562] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[07.10.2015 18:58:14.563] LSPD First Response: We have 1 callouts registered
[07.10.2015 18:58:14.563] LSPD First Response: CalloutManager initialized
[07.10.2015 19:15:12.424] 
[07.10.2015 19:15:12.431] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 19:15:13.267] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 19:15:13.271] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 19:15:13.274] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 19:15:13.289] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 19:15:13.309] ---------------------------------------------------------------------
[07.10.2015 19:15:13.310] LSPD FIRST RESPONSE
[07.10.2015 19:15:13.310] Version 0.2b
[07.10.2015 19:15:13.310] A G17 Media Modification
[07.10.2015 19:15:13.310] - Developed by LMS & Sam
[07.10.2015 19:15:13.310] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07.10.2015 19:15:13.310] © Copyright 2015, G17 Media, www.lspdfr.com
[07.10.2015 19:15:13.310] ---------------------------------------------------------------------
[07.10.2015 19:15:13.310] LSPD First Response: Running LSPD First Response 0.2b
[07.10.2015 19:15:13.310] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[07.10.2015 19:15:13.467] Cached police
[07.10.2015 19:15:13.467] Cached police2
[07.10.2015 19:15:13.467] Cached policet
[07.10.2015 19:15:13.467] Cached sheriff2
[07.10.2015 19:15:13.467] Cached sheriff
[07.10.2015 19:15:13.467] Cached police4
[07.10.2015 19:15:13.467] Cached policeb
[07.10.2015 19:15:13.467] Cached policeb
[07.10.2015 19:15:13.467] Cached policeb
[07.10.2015 19:15:13.467] Cached fbi2
[07.10.2015 19:15:13.467] Cached policeold1
[07.10.2015 19:15:13.467] Cached policeold2
[07.10.2015 19:15:13.467] Cached policeold2
[07.10.2015 19:15:13.467] Cached buzzard
[07.10.2015 19:15:13.467] Cached polmav
[07.10.2015 19:15:13.467] Cached frogger2
[07.10.2015 19:15:13.467] Cached ambulance
[07.10.2015 19:15:13.468] Cached firetruk
[07.10.2015 19:15:13.564] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[07.10.2015 19:15:13.566] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[07.10.2015 19:15:13.574] LSPD First Response: Creating plugin: CalloutsV.Main
[07.10.2015 19:15:13.614] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[07.10.2015 19:15:13.614] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[07.10.2015 19:15:13.614] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[07.10.2015 19:15:13.614] LSPD First Response: We have 1 callouts registered
[07.10.2015 19:15:13.615] LSPD First Response: CalloutManager initialized
[07.10.2015 19:15:53.219] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[07.10.2015 19:15:53.225] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_INTRO
[07.10.2015 19:15:53.241] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[07.10.2015 19:15:53.241] LSPD First Response: PlayScannerIntroSound: Failed to play scanner intro noise
[07.10.2015 19:15:53.242] LSPD First Response: GetAudioFileForAction: No file found for: NOISE_LOOP
[07.10.2015 19:15:53.242] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[07.10.2015 19:15:53.257] 
[07.10.2015 19:15:53.257] ==============================
[07.10.2015 19:15:53.257] UNHANDLED EXCEPTION IN PLUGIN
[07.10.2015 19:15:53.257] ------------------------------
[07.10.2015 19:15:53.257] Plugin name: LSPD First Response
[07.10.2015 19:15:53.258] ------------------------------
[07.10.2015 19:15:53.258] Exception type: System.NullReferenceException
[07.10.2015 19:15:53.258] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[07.10.2015 19:15:53.258] ------------------------------
[07.10.2015 19:15:53.258] Inner exceptions:
[07.10.2015 19:15:53.258] ------------------------------
[07.10.2015 19:15:53.258] Stack trace:
[07.10.2015 19:15:53.258] bei ?.?()
[07.10.2015 19:15:53.259] bei ?.?.?()
[07.10.2015 19:15:53.259] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 19:15:53.259] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 19:15:53.259] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[07.10.2015 19:15:53.259] bei System.Threading.ThreadHelper.ThreadStart()
[07.10.2015 19:15:53.259] ==============================
[07.10.2015 19:15:53.259] 
[07.10.2015 19:15:53.267] 
[07.10.2015 19:15:53.268] ==============================
[07.10.2015 19:15:53.268] UNHANDLED EXCEPTION OCCURRED
[07.10.2015 19:15:53.268] ------------------------------
[07.10.2015 19:15:53.268] Origin: HOOK
[07.10.2015 19:15:53.268] ------------------------------
[07.10.2015 19:15:53.268] Exception type: System.NullReferenceException
[07.10.2015 19:15:53.268] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[07.10.2015 19:15:53.268] ------------------------------
[07.10.2015 19:15:53.269] Inner exceptions:
[07.10.2015 19:15:53.269] ------------------------------
[07.10.2015 19:15:53.269] Stack trace:
[07.10.2015 19:15:53.269] bei ?.?()
[07.10.2015 19:15:53.269] bei ?.?.?()
[07.10.2015 19:15:53.269] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 19:15:53.269] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 19:15:53.269] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[07.10.2015 19:15:53.270] bei System.Threading.ThreadHelper.ThreadStart()
[07.10.2015 19:15:53.270] ==============================
[07.10.2015 19:15:53.270] 
[07.10.2015 19:15:53.314] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[07.10.2015 19:15:53.316] LSPD First Response: Driving task assigned
[07.10.2015 19:15:53.323] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[07.10.2015 19:17:53.090] 
[07.10.2015 19:17:53.092] 
[07.10.2015 19:17:53.092] 
[07.10.2015 19:17:53.092] ====================================================================================================
[07.10.2015 19:17:53.093] Started new log on 07.10.2015 19:17:53.090
[07.10.2015 19:17:53.093] ====================================================================================================
[07.10.2015 19:17:53.090] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[07.10.2015 19:17:53.094] Log verbosity: Verbose
[07.10.2015 19:17:53.095] Initializing input system
[07.10.2015 19:17:53.099] Initializing game console
[07.10.2015 19:17:53.107] Console key has been set to F4 (key code: 115)
[07.10.2015 19:17:53.138] Initializing console variable "SkipGameIntro".
[07.10.2015 19:17:53.138] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[07.10.2015 19:17:53.143] Read value: <null>
[07.10.2015 19:17:53.143] Initializing console variable "DisableRenderVersionText".
[07.10.2015 19:17:53.143] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07.10.2015 19:17:53.149] Read value: False
[07.10.2015 19:17:53.149] Setting value of console variable "DisableRenderVersionText" to stored value.
[07.10.2015 19:17:53.149] Initializing console variable "ConsoleKey".
[07.10.2015 19:17:53.150] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07.10.2015 19:17:53.151] Read value: F4
[07.10.2015 19:17:53.151] Setting value of console variable "ConsoleKey" to stored value.
[07.10.2015 19:17:53.151] Console key has been set to F4 (key code: 115)
[07.10.2015 19:17:53.151] Initializing console variable "PluginTimeoutThreshold".
[07.10.2015 19:17:53.151] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07.10.2015 19:17:53.152] Read value: 10000
[07.10.2015 19:17:53.152] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07.10.2015 19:17:53.152] Initializing console variable "AlwaysShowConsoleOutput".
[07.10.2015 19:17:53.152] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07.10.2015 19:17:53.152] Read value: <null>
[07.10.2015 19:17:53.153] Initializing console variable "StartWithDeveloperModeEnabledId".
[07.10.2015 19:17:53.153] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[07.10.2015 19:17:53.153] Read value: <null>
[07.10.2015 19:17:53.153] Initializing console variable "PluginVerificationSystemDisableId".
[07.10.2015 19:17:53.153] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[07.10.2015 19:17:53.153] Read value: <null>
[07.10.2015 19:17:53.153] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07.10.2015 19:17:53.154] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07.10.2015 19:17:53.154] Read value: <null>
[07.10.2015 19:17:53.154] Initializing console variable "ShowOnScreenWarnings".
[07.10.2015 19:17:53.154] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07.10.2015 19:17:53.154] Read value: <null>
[07.10.2015 19:17:53.154] Console initialized
[07.10.2015 19:17:53.154] Initializing forms manager
[07.10.2015 19:17:53.158] Version: RAGE Plugin Hook v0.27.759.5247 PUBLIC ALPHA for Grand Theft Auto V
[07.10.2015 19:17:53.165] ================ RAGE Plugin Hook ================
[07.10.2015 19:17:53.177] Checking game support
[07.10.2015 19:17:53.188] Product name: Grand Theft Auto V
[07.10.2015 19:17:53.189] Product version: 1.0.463.1
[07.10.2015 19:17:53.189] Is steam version: True
[07.10.2015 19:17:53.189] Initializing DirectX
[07.10.2015 19:17:53.192] Initializing Direct3D
[07.10.2015 19:17:53.192] Loading C:\Windows\system32\d3d11.dll
[07.10.2015 19:17:53.193] Loaded at 0x7FF9F4980000
[07.10.2015 19:17:53.193] D3D11CreateDeviceAndSwapChain at 0x7FF9F49A5800
[07.10.2015 19:17:53.193] Creating Direct3D 11 device and swap chain
[07.10.2015 19:17:53.210] Swap Chain created: 0x967DE16EA0
[07.10.2015 19:17:53.210] Swap Chain VTable: 0x967DE16EA0
[07.10.2015 19:17:53.210] Swap Chain VTable_2: 0x7FF9F49096B8
[07.10.2015 19:17:53.210] 0x485641FD7E32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[07.10.2015 19:17:53.211] D3D11Present: 0x7FF9F48FCDE0
[07.10.2015 19:17:53.211] D3D11ResizeBuffers: 0x7FF9F490F710
[07.10.2015 19:17:53.211] D3D11ResizeTarget: 0x7FF9F493DBE0
[07.10.2015 19:17:53.211] D3D11SetFullscreenState: 0x7FF9F490FB40
[07.10.2015 19:17:53.219] Direct3D initialized
[07.10.2015 19:17:53.219] Initialized DirectX
[07.10.2015 19:17:53.219] Direct3D watcher thread spawned
[07.10.2015 19:17:54.113] Getting device
[07.10.2015 19:17:54.113] Retrieved device
[07.10.2015 19:17:54.113] Creating wrapper
[07.10.2015 19:17:54.166] Wrapper created
[07.10.2015 19:17:54.169] Effect created
[07.10.2015 19:17:54.170] Creating buffer
[07.10.2015 19:17:54.170] Created buffer
[07.10.2015 19:17:54.170] Creating blend state
[07.10.2015 19:17:54.170] Created blend state
[07.10.2015 19:17:54.171] Done with creation
[07.10.2015 19:17:54.203] Initializing texture system.
[07.10.2015 19:17:54.203] Initializing texture system; phase 1
[07.10.2015 19:17:54.204] Initializing texture system; phase 2
[07.10.2015 19:17:54.212] Initializing texture system; phase 3
[07.10.2015 19:17:54.212] Initializing texture system; phase 4
[07.10.2015 19:17:54.226] Initializing texture system; phase 5
[07.10.2015 19:17:54.228] Initializing texture system; phase 6
[07.10.2015 19:17:54.230] Initializing texture system; phase 7
[07.10.2015 19:17:54.232] Initializing texture system; phase 8
[07.10.2015 19:17:54.234] Initializing texture system; phase 9
[07.10.2015 19:17:54.235] Initializing texture system; phase 10
[07.10.2015 19:17:54.238] Initializing texture system; phase 11
[07.10.2015 19:17:54.239] Initializing texture system; phase 12
[07.10.2015 19:17:54.242] Initializing texture system; phase 13
[07.10.2015 19:17:54.242] Initializing texture system; phase 14
[07.10.2015 19:17:58.220] Direct3D watcher thread ended
[07.10.2015 19:18:48.085] Initializing game support
[07.10.2015 19:18:48.477] Compatibility level: 0
[07.10.2015 19:18:48.477] Supported version detected
[07.10.2015 19:18:48.477] ==================================================
[07.10.2015 19:18:48.729] Patched IsDebuggerPresent
[07.10.2015 19:18:48.980] Waiting for game initialization
[07.10.2015 19:18:49.331] Initializing hook
[07.10.2015 19:18:49.582] Completing interoperability
[07.10.2015 19:18:49.582] Initialization code 1.
[07.10.2015 19:18:49.583] Initialization code 2.
[07.10.2015 19:18:49.583] Initialization code 3.
[07.10.2015 19:18:49.585] 1 Address: 0x00007FF675BEFA94
[07.10.2015 19:18:49.586] Calling func 1
[07.10.2015 19:18:49.591] 2 Address: 0x00007FF67668829E
[07.10.2015 19:18:49.603] 3 Address: 0x00007FF675235CCA
[07.10.2015 19:18:49.608] Address: 0x00007FF67668823C
[07.10.2015 19:18:49.608] Unknown var: 0x00007FF67754A000
[07.10.2015 19:18:49.609] Initialization code 4.
[07.10.2015 19:18:49.609] Completing interoperability, phase 1
[07.10.2015 19:18:49.610] Completing interoperability, phase 2
[07.10.2015 19:18:49.610] Completing interoperability, phase 3
[07.10.2015 19:18:49.610] Completing interoperability, phase 4
[07.10.2015 19:18:49.610] Completing interoperability, phase 5
[07.10.2015 19:18:49.610] Completing interoperability, phase 6
[07.10.2015 19:18:49.611] Completing interoperability, phase 7
[07.10.2015 19:19:04.427] Initializing console variable "TimeScale".
[07.10.2015 19:19:04.428] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07.10.2015 19:19:04.428] Read value: <null>
[07.10.2015 19:19:05.343] 
[07.10.2015 19:19:05.475] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 19:19:06.346] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 19:19:06.350] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 19:19:06.353] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 19:19:06.370] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 19:19:06.614] ---------------------------------------------------------------------
[07.10.2015 19:19:06.614] LSPD FIRST RESPONSE
[07.10.2015 19:19:06.614] Version 0.2b
[07.10.2015 19:19:06.614] A G17 Media Modification
[07.10.2015 19:19:06.614] - Developed by LMS & Sam
[07.10.2015 19:19:06.614] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07.10.2015 19:19:06.614] © Copyright 2015, G17 Media, www.lspdfr.com
[07.10.2015 19:19:06.614] ---------------------------------------------------------------------
[07.10.2015 19:19:06.615] LSPD First Response: Running LSPD First Response 0.2b
[07.10.2015 19:19:06.615] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[07.10.2015 19:19:06.782] Cached police
[07.10.2015 19:19:06.782] Cached police2
[07.10.2015 19:19:06.783] Cached policet
[07.10.2015 19:19:06.783] Cached sheriff2
[07.10.2015 19:19:06.783] Cached sheriff
[07.10.2015 19:19:06.783] Cached police4
[07.10.2015 19:19:06.783] Cached policeb
[07.10.2015 19:19:06.783] Cached policeb
[07.10.2015 19:19:06.783] Cached policeb
[07.10.2015 19:19:06.783] Cached fbi2
[07.10.2015 19:19:06.783] Cached policeold1
[07.10.2015 19:19:06.783] Cached policeold2
[07.10.2015 19:19:06.783] Cached policeold2
[07.10.2015 19:19:06.783] Cached buzzard
[07.10.2015 19:19:06.783] Cached polmav
[07.10.2015 19:19:06.783] Cached frogger2
[07.10.2015 19:19:06.783] Cached ambulance
[07.10.2015 19:19:06.783] Cached firetruk
[07.10.2015 19:19:06.888] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[07.10.2015 19:19:06.891] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[07.10.2015 19:19:06.899] LSPD First Response: Creating plugin: CalloutsV.Main
[07.10.2015 19:19:06.936] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[07.10.2015 19:19:06.936] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[07.10.2015 19:19:06.937] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[07.10.2015 19:19:06.937] LSPD First Response: We have 1 callouts registered
[07.10.2015 19:19:06.938] LSPD First Response: CalloutManager initialized
[07.10.2015 19:24:34.046] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[07.10.2015 19:24:34.047] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[07.10.2015 19:24:34.047] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[07.10.2015 19:24:34.047] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[07.10.2015 19:24:34.047] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[07.10.2015 19:24:34.047] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[07.10.2015 19:27:49.523] LSPD First Response: Creating Escort
[07.10.2015 19:27:49.567] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[07.10.2015 19:27:49.570] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_INTRO
[07.10.2015 19:27:49.576] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[07.10.2015 19:27:49.576] LSPD First Response: PlayScannerIntroSound: Failed to play scanner intro noise
[07.10.2015 19:27:49.577] LSPD First Response: GetAudioFileForAction: No file found for: NOISE_LOOP
[07.10.2015 19:27:49.577] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[07.10.2015 19:27:49.586] 
[07.10.2015 19:27:49.586] ==============================
[07.10.2015 19:27:49.586] UNHANDLED EXCEPTION IN PLUGIN
[07.10.2015 19:27:49.587] ------------------------------
[07.10.2015 19:27:49.587] Plugin name: LSPD First Response
[07.10.2015 19:27:49.587] ------------------------------
[07.10.2015 19:27:49.588] Exception type: System.NullReferenceException
[07.10.2015 19:27:49.588] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[07.10.2015 19:27:49.588] ------------------------------
[07.10.2015 19:27:49.588] Inner exceptions:
[07.10.2015 19:27:49.588] ------------------------------
[07.10.2015 19:27:49.588] Stack trace:
[07.10.2015 19:27:49.589] bei ?.?()
[07.10.2015 19:27:49.589] bei ?.?.?()
[07.10.2015 19:27:49.589] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 19:27:49.589] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 19:27:49.589] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[07.10.2015 19:27:49.589] bei System.Threading.ThreadHelper.ThreadStart()
[07.10.2015 19:27:49.589] ==============================
[07.10.2015 19:27:49.590] 
[07.10.2015 19:27:49.599] 
[07.10.2015 19:27:49.599] ==============================
[07.10.2015 19:27:49.599] UNHANDLED EXCEPTION OCCURRED
[07.10.2015 19:27:49.600] ------------------------------
[07.10.2015 19:27:49.600] Origin: HOOK
[07.10.2015 19:27:49.600] ------------------------------
[07.10.2015 19:27:49.600] Exception type: System.NullReferenceException
[07.10.2015 19:27:49.600] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[07.10.2015 19:27:49.600] ------------------------------
[07.10.2015 19:27:49.600] Inner exceptions:
[07.10.2015 19:27:49.601] ------------------------------
[07.10.2015 19:27:49.601] Stack trace:
[07.10.2015 19:27:49.601] bei ?.?()
[07.10.2015 19:27:49.601] bei ?.?.?()
[07.10.2015 19:27:49.601] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 19:27:49.601] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 19:27:49.601] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[07.10.2015 19:27:49.601] bei System.Threading.ThreadHelper.ThreadStart()
[07.10.2015 19:27:49.601] ==============================
[07.10.2015 19:27:49.602] 
[07.10.2015 19:28:30.934] 
[07.10.2015 19:28:30.936] 
[07.10.2015 19:28:30.936] 
[07.10.2015 19:28:30.936] ====================================================================================================
[07.10.2015 19:28:30.936] Started new log on 07.10.2015 19:28:30.934
[07.10.2015 19:28:30.937] ====================================================================================================
[07.10.2015 19:28:30.933] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[07.10.2015 19:28:30.937] Log verbosity: Verbose
[07.10.2015 19:28:30.939] Initializing input system
[07.10.2015 19:28:30.943] Initializing game console
[07.10.2015 19:28:30.952] Console key has been set to F4 (key code: 115)
[07.10.2015 19:28:31.004] Initializing console variable "SkipGameIntro".
[07.10.2015 19:28:31.005] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[07.10.2015 19:28:31.011] Read value: <null>
[07.10.2015 19:28:31.011] Initializing console variable "DisableRenderVersionText".
[07.10.2015 19:28:31.012] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07.10.2015 19:28:31.020] Read value: False
[07.10.2015 19:28:31.020] Setting value of console variable "DisableRenderVersionText" to stored value.
[07.10.2015 19:28:31.021] Initializing console variable "ConsoleKey".
[07.10.2015 19:28:31.021] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07.10.2015 19:28:31.022] Read value: F4
[07.10.2015 19:28:31.022] Setting value of console variable "ConsoleKey" to stored value.
[07.10.2015 19:28:31.022] Console key has been set to F4 (key code: 115)
[07.10.2015 19:28:31.022] Initializing console variable "PluginTimeoutThreshold".
[07.10.2015 19:28:31.022] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07.10.2015 19:28:31.023] Read value: 10000
[07.10.2015 19:28:31.023] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07.10.2015 19:28:31.023] Initializing console variable "AlwaysShowConsoleOutput".
[07.10.2015 19:28:31.024] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07.10.2015 19:28:31.024] Read value: <null>
[07.10.2015 19:28:31.024] Initializing console variable "StartWithDeveloperModeEnabledId".
[07.10.2015 19:28:31.024] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[07.10.2015 19:28:31.024] Read value: <null>
[07.10.2015 19:28:31.025] Initializing console variable "PluginVerificationSystemDisableId".
[07.10.2015 19:28:31.025] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[07.10.2015 19:28:31.025] Read value: <null>
[07.10.2015 19:28:31.025] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07.10.2015 19:28:31.025] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07.10.2015 19:28:31.026] Read value: <null>
[07.10.2015 19:28:31.026] Initializing console variable "ShowOnScreenWarnings".
[07.10.2015 19:28:31.026] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07.10.2015 19:28:31.026] Read value: <null>
[07.10.2015 19:28:31.026] Console initialized
[07.10.2015 19:28:31.026] Initializing forms manager
[07.10.2015 19:28:31.033] Version: RAGE Plugin Hook v0.27.759.5247 PUBLIC ALPHA for Grand Theft Auto V
[07.10.2015 19:28:31.049] ================ RAGE Plugin Hook ================
[07.10.2015 19:28:31.068] Checking game support
[07.10.2015 19:28:31.090] Product name: Grand Theft Auto V
[07.10.2015 19:28:31.090] Product version: 1.0.463.1
[07.10.2015 19:28:31.090] Is steam version: True
[07.10.2015 19:28:31.091] Initializing DirectX
[07.10.2015 19:28:31.096] Initializing Direct3D
[07.10.2015 19:28:31.096] Loading C:\Windows\system32\d3d11.dll
[07.10.2015 19:28:31.097] Loaded at 0x7FF9F4980000
[07.10.2015 19:28:31.097] D3D11CreateDeviceAndSwapChain at 0x7FF9F49A5800
[07.10.2015 19:28:31.097] Creating Direct3D 11 device and swap chain
[07.10.2015 19:28:31.120] Swap Chain created: 0x7EE7713AD0
[07.10.2015 19:28:31.120] Swap Chain VTable: 0x7EE7713AD0
[07.10.2015 19:28:31.121] Swap Chain VTable_2: 0x7FF9F49096B8
[07.10.2015 19:28:31.121] 0x485641FCAB32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[07.10.2015 19:28:31.121] D3D11Present: 0x7FF9F48FCDE0
[07.10.2015 19:28:31.121] D3D11ResizeBuffers: 0x7FF9F490F710
[07.10.2015 19:28:31.121] D3D11ResizeTarget: 0x7FF9F493DBE0
[07.10.2015 19:28:31.121] D3D11SetFullscreenState: 0x7FF9F490FB40
[07.10.2015 19:28:31.131] Direct3D initialized
[07.10.2015 19:28:31.131] Initialized DirectX
[07.10.2015 19:28:31.131] Direct3D watcher thread spawned
[07.10.2015 19:28:32.063] Getting device
[07.10.2015 19:28:32.063] Retrieved device
[07.10.2015 19:28:32.064] Creating wrapper
[07.10.2015 19:28:32.141] Wrapper created
[07.10.2015 19:28:32.148] Effect created
[07.10.2015 19:28:32.148] Creating buffer
[07.10.2015 19:28:32.149] Created buffer
[07.10.2015 19:28:32.149] Creating blend state
[07.10.2015 19:28:32.149] Created blend state
[07.10.2015 19:28:32.150] Done with creation
[07.10.2015 19:28:32.209] Initializing texture system.
[07.10.2015 19:28:32.210] Initializing texture system; phase 1
[07.10.2015 19:28:32.210] Initializing texture system; phase 2
[07.10.2015 19:28:32.224] Initializing texture system; phase 3
[07.10.2015 19:28:32.224] Initializing texture system; phase 4
[07.10.2015 19:28:32.247] Initializing texture system; phase 5
[07.10.2015 19:28:32.249] Initializing texture system; phase 6
[07.10.2015 19:28:32.252] Initializing texture system; phase 7
[07.10.2015 19:28:32.254] Initializing texture system; phase 8
[07.10.2015 19:28:32.259] Initializing texture system; phase 9
[07.10.2015 19:28:32.261] Initializing texture system; phase 10
[07.10.2015 19:28:32.267] Initializing texture system; phase 11
[07.10.2015 19:28:32.268] Initializing texture system; phase 12
[07.10.2015 19:28:32.273] Initializing texture system; phase 13
[07.10.2015 19:28:32.273] Initializing texture system; phase 14
[07.10.2015 19:28:36.132] Direct3D watcher thread ended
[07.10.2015 19:29:07.293] Initializing game support
[07.10.2015 19:29:07.693] Compatibility level: 0
[07.10.2015 19:29:07.693] Supported version detected
[07.10.2015 19:29:07.693] ==================================================
[07.10.2015 19:29:07.944] Patched IsDebuggerPresent
[07.10.2015 19:29:08.195] Waiting for game initialization
[07.10.2015 19:29:08.546] Initializing hook
[07.10.2015 19:29:08.798] Completing interoperability
[07.10.2015 19:29:08.798] Initialization code 1.
[07.10.2015 19:29:08.798] Initialization code 2.
[07.10.2015 19:29:08.798] Initialization code 3.
[07.10.2015 19:29:08.801] 1 Address: 0x00007FF675BEFA94
[07.10.2015 19:29:08.801] Calling func 1
[07.10.2015 19:29:08.806] 2 Address: 0x00007FF67668829E
[07.10.2015 19:29:08.818] 3 Address: 0x00007FF675235CCA
[07.10.2015 19:29:08.822] Address: 0x00007FF67668823C
[07.10.2015 19:29:08.823] Unknown var: 0x00007FF67754A000
[07.10.2015 19:29:08.823] Initialization code 4.
[07.10.2015 19:29:08.824] Completing interoperability, phase 1
[07.10.2015 19:29:08.824] Completing interoperability, phase 2
[07.10.2015 19:29:08.824] Completing interoperability, phase 3
[07.10.2015 19:29:08.824] Completing interoperability, phase 4
[07.10.2015 19:29:08.824] Completing interoperability, phase 5
[07.10.2015 19:29:08.824] Completing interoperability, phase 6
[07.10.2015 19:29:08.824] Completing interoperability, phase 7
[07.10.2015 19:29:23.686] Initializing console variable "TimeScale".
[07.10.2015 19:29:23.687] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07.10.2015 19:29:23.687] Read value: <null>
[07.10.2015 19:29:24.655] 
[07.10.2015 19:29:24.792] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 19:29:25.693] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 19:29:25.697] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 19:29:25.701] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 19:29:25.719] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 19:29:25.964] ---------------------------------------------------------------------
[07.10.2015 19:29:25.964] LSPD FIRST RESPONSE
[07.10.2015 19:29:25.964] Version 0.2b
[07.10.2015 19:29:25.964] A G17 Media Modification
[07.10.2015 19:29:25.964] - Developed by LMS & Sam
[07.10.2015 19:29:25.964] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07.10.2015 19:29:25.964] © Copyright 2015, G17 Media, www.lspdfr.com
[07.10.2015 19:29:25.964] ---------------------------------------------------------------------
[07.10.2015 19:29:25.965] LSPD First Response: Running LSPD First Response 0.2b
[07.10.2015 19:29:25.965] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[07.10.2015 19:29:26.146] Cached police
[07.10.2015 19:29:26.146] Cached police2
[07.10.2015 19:29:26.146] Cached policet
[07.10.2015 19:29:26.146] Cached sheriff2
[07.10.2015 19:29:26.146] Cached sheriff
[07.10.2015 19:29:26.146] Cached police4
[07.10.2015 19:29:26.146] Cached policeb
[07.10.2015 19:29:26.146] Cached policeb
[07.10.2015 19:29:26.146] Cached policeb
[07.10.2015 19:29:26.146] Cached fbi2
[07.10.2015 19:29:26.146] Cached policeold1
[07.10.2015 19:29:26.146] Cached policeold2
[07.10.2015 19:29:26.146] Cached policeold2
[07.10.2015 19:29:26.146] Cached buzzard
[07.10.2015 19:29:26.146] Cached polmav
[07.10.2015 19:29:26.146] Cached frogger2
[07.10.2015 19:29:26.146] Cached ambulance
[07.10.2015 19:29:26.146] Cached firetruk
[07.10.2015 19:29:26.262] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[07.10.2015 19:29:26.264] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[07.10.2015 19:29:26.273] LSPD First Response: Creating plugin: CalloutsV.Main
[07.10.2015 19:29:26.314] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[07.10.2015 19:29:26.314] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[07.10.2015 19:29:26.314] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[07.10.2015 19:29:26.315] LSPD First Response: We have 1 callouts registered
[07.10.2015 19:29:26.315] LSPD First Response: CalloutManager initialized
[07.10.2015 19:54:21.282] LSPD First Response: Respawning
[07.10.2015 21:18:36.702] 
[07.10.2015 21:18:36.704] 
[07.10.2015 21:18:36.704] 
[07.10.2015 21:18:36.704] ====================================================================================================
[07.10.2015 21:18:36.704] Started new log on 07.10.2015 21:18:36.702
[07.10.2015 21:18:36.704] ====================================================================================================
[07.10.2015 21:18:36.701] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[07.10.2015 21:18:36.705] Log verbosity: Verbose
[07.10.2015 21:18:36.708] Initializing input system
[07.10.2015 21:18:36.712] Initializing game console
[07.10.2015 21:18:36.720] Console key has been set to F4 (key code: 115)
[07.10.2015 21:18:36.751] Initializing console variable "SkipGameIntro".
[07.10.2015 21:18:36.751] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[07.10.2015 21:18:36.757] Read value: <null>
[07.10.2015 21:18:36.757] Initializing console variable "DisableRenderVersionText".
[07.10.2015 21:18:36.757] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07.10.2015 21:18:36.763] Read value: False
[07.10.2015 21:18:36.763] Setting value of console variable "DisableRenderVersionText" to stored value.
[07.10.2015 21:18:36.763] Initializing console variable "ConsoleKey".
[07.10.2015 21:18:36.763] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07.10.2015 21:18:36.764] Read value: F4
[07.10.2015 21:18:36.764] Setting value of console variable "ConsoleKey" to stored value.
[07.10.2015 21:18:36.764] Console key has been set to F4 (key code: 115)
[07.10.2015 21:18:36.764] Initializing console variable "PluginTimeoutThreshold".
[07.10.2015 21:18:36.765] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07.10.2015 21:18:36.765] Read value: 10000
[07.10.2015 21:18:36.765] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07.10.2015 21:18:36.766] Initializing console variable "AlwaysShowConsoleOutput".
[07.10.2015 21:18:36.766] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07.10.2015 21:18:36.766] Read value: <null>
[07.10.2015 21:18:36.766] Initializing console variable "StartWithDeveloperModeEnabledId".
[07.10.2015 21:18:36.766] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[07.10.2015 21:18:36.767] Read value: <null>
[07.10.2015 21:18:36.767] Initializing console variable "PluginVerificationSystemDisableId".
[07.10.2015 21:18:36.767] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[07.10.2015 21:18:36.767] Read value: <null>
[07.10.2015 21:18:36.767] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07.10.2015 21:18:36.768] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07.10.2015 21:18:36.768] Read value: <null>
[07.10.2015 21:18:36.768] Initializing console variable "ShowOnScreenWarnings".
[07.10.2015 21:18:36.768] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07.10.2015 21:18:36.769] Read value: <null>
[07.10.2015 21:18:36.769] Console initialized
[07.10.2015 21:18:36.769] Initializing forms manager
[07.10.2015 21:18:36.773] Version: RAGE Plugin Hook v0.27.759.5247 PUBLIC ALPHA for Grand Theft Auto V
[07.10.2015 21:18:36.781] ================ RAGE Plugin Hook ================
[07.10.2015 21:18:36.793] Checking game support
[07.10.2015 21:18:36.806] Product name: Grand Theft Auto V
[07.10.2015 21:18:36.806] Product version: 1.0.463.1
[07.10.2015 21:18:36.806] Is steam version: True
[07.10.2015 21:18:36.807] Initializing DirectX
[07.10.2015 21:18:36.810] Initializing Direct3D
[07.10.2015 21:18:36.810] Loading C:\Windows\system32\d3d11.dll
[07.10.2015 21:18:36.810] Loaded at 0x7FF9F4980000
[07.10.2015 21:18:36.810] D3D11CreateDeviceAndSwapChain at 0x7FF9F49A5800
[07.10.2015 21:18:36.810] Creating Direct3D 11 device and swap chain
[07.10.2015 21:18:36.828] Swap Chain created: 0xAA74235FC0
[07.10.2015 21:18:36.828] Swap Chain VTable: 0xAA74235FC0
[07.10.2015 21:18:36.828] Swap Chain VTable_2: 0x7FF9F49096B8
[07.10.2015 21:18:36.828] 0x485641FC2F32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[07.10.2015 21:18:36.828] D3D11Present: 0x7FF9F48FCDE0
[07.10.2015 21:18:36.829] D3D11ResizeBuffers: 0x7FF9F490F710
[07.10.2015 21:18:36.829] D3D11ResizeTarget: 0x7FF9F493DBE0
[07.10.2015 21:18:36.829] D3D11SetFullscreenState: 0x7FF9F490FB40
[07.10.2015 21:18:36.835] Direct3D initialized
[07.10.2015 21:18:36.835] Initialized DirectX
[07.10.2015 21:18:36.836] Direct3D watcher thread spawned
[07.10.2015 21:18:37.770] Getting device
[07.10.2015 21:18:37.770] Retrieved device
[07.10.2015 21:18:37.771] Creating wrapper
[07.10.2015 21:18:37.824] Wrapper created
[07.10.2015 21:18:37.828] Effect created
[07.10.2015 21:18:37.828] Creating buffer
[07.10.2015 21:18:37.829] Created buffer
[07.10.2015 21:18:37.829] Creating blend state
[07.10.2015 21:18:37.829] Created blend state
[07.10.2015 21:18:37.829] Done with creation
[07.10.2015 21:18:37.868] Initializing texture system.
[07.10.2015 21:18:37.868] Initializing texture system; phase 1
[07.10.2015 21:18:37.868] Initializing texture system; phase 2
[07.10.2015 21:18:37.877] Initializing texture system; phase 3
[07.10.2015 21:18:37.878] Initializing texture system; phase 4
[07.10.2015 21:18:37.891] Initializing texture system; phase 5
[07.10.2015 21:18:37.894] Initializing texture system; phase 6
[07.10.2015 21:18:37.895] Initializing texture system; phase 7
[07.10.2015 21:18:37.897] Initializing texture system; phase 8
[07.10.2015 21:18:37.899] Initializing texture system; phase 9
[07.10.2015 21:18:37.900] Initializing texture system; phase 10
[07.10.2015 21:18:37.903] Initializing texture system; phase 11
[07.10.2015 21:18:37.904] Initializing texture system; phase 12
[07.10.2015 21:18:37.906] Initializing texture system; phase 13
[07.10.2015 21:18:37.907] Initializing texture system; phase 14
[07.10.2015 21:18:41.837] Direct3D watcher thread ended
[07.10.2015 21:19:41.213] Initializing game support
[07.10.2015 21:19:41.617] Compatibility level: 0
[07.10.2015 21:19:41.617] Supported version detected
[07.10.2015 21:19:41.617] ==================================================
[07.10.2015 21:19:41.869] Patched IsDebuggerPresent
[07.10.2015 21:19:42.120] Waiting for game initialization
[07.10.2015 21:19:42.471] Initializing hook
[07.10.2015 21:19:42.722] Completing interoperability
[07.10.2015 21:19:42.722] Initialization code 1.
[07.10.2015 21:19:42.722] Initialization code 2.
[07.10.2015 21:19:42.722] Initialization code 3.
[07.10.2015 21:19:42.724] 1 Address: 0x00007FF675BEFA94
[07.10.2015 21:19:42.725] Calling func 1
[07.10.2015 21:19:42.730] 2 Address: 0x00007FF67668829E
[07.10.2015 21:19:42.742] 3 Address: 0x00007FF675235CCA
[07.10.2015 21:19:42.746] Address: 0x00007FF67668823C
[07.10.2015 21:19:42.747] Unknown var: 0x00007FF67754A000
[07.10.2015 21:19:42.747] Initialization code 4.
[07.10.2015 21:19:42.747] Completing interoperability, phase 1
[07.10.2015 21:19:42.748] Completing interoperability, phase 2
[07.10.2015 21:19:42.748] Completing interoperability, phase 3
[07.10.2015 21:19:42.748] Completing interoperability, phase 4
[07.10.2015 21:19:42.748] Completing interoperability, phase 5
[07.10.2015 21:19:42.748] Completing interoperability, phase 6
[07.10.2015 21:19:42.748] Completing interoperability, phase 7
[07.10.2015 21:19:57.688] Initializing console variable "TimeScale".
[07.10.2015 21:19:57.688] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07.10.2015 21:19:57.689] Read value: <null>
[07.10.2015 21:19:58.634] 
[07.10.2015 21:19:58.765] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07.10.2015 21:19:59.656] <UNLOADED PLUGIN>: Initializing input system
[07.10.2015 21:19:59.660] <UNLOADED PLUGIN>: Initializing game console
[07.10.2015 21:19:59.663] <UNLOADED PLUGIN>: Initializing forms manager
[07.10.2015 21:19:59.680] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07.10.2015 21:19:59.919] ---------------------------------------------------------------------
[07.10.2015 21:19:59.919] LSPD FIRST RESPONSE
[07.10.2015 21:19:59.919] Version 0.2b
[07.10.2015 21:19:59.919] A G17 Media Modification
[07.10.2015 21:19:59.919] - Developed by LMS & Sam
[07.10.2015 21:19:59.920] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07.10.2015 21:19:59.920] © Copyright 2015, G17 Media, www.lspdfr.com
[07.10.2015 21:19:59.920] ---------------------------------------------------------------------
[07.10.2015 21:19:59.920] LSPD First Response: Running LSPD First Response 0.2b
[07.10.2015 21:19:59.920] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[07.10.2015 21:20:00.101] Cached police
[07.10.2015 21:20:00.101] Cached police2
[07.10.2015 21:20:00.101] Cached policet
[07.10.2015 21:20:00.102] Cached sheriff2
[07.10.2015 21:20:00.102] Cached sheriff
[07.10.2015 21:20:00.102] Cached police4
[07.10.2015 21:20:00.102] Cached policeb
[07.10.2015 21:20:00.102] Cached policeb
[07.10.2015 21:20:00.102] Cached policeb
[07.10.2015 21:20:00.102] Cached fbi2
[07.10.2015 21:20:00.102] Cached policeold1
[07.10.2015 21:20:00.102] Cached policeold2
[07.10.2015 21:20:00.102] Cached policeold2
[07.10.2015 21:20:00.102] Cached buzzard
[07.10.2015 21:20:00.102] Cached polmav
[07.10.2015 21:20:00.102] Cached frogger2
[07.10.2015 21:20:00.102] Cached ambulance
[07.10.2015 21:20:00.102] Cached firetruk
[07.10.2015 21:20:00.209] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[07.10.2015 21:20:00.212] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[07.10.2015 21:20:00.220] LSPD First Response: Creating plugin: CalloutsV.Main
[07.10.2015 21:20:00.258] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[07.10.2015 21:20:00.258] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[07.10.2015 21:20:00.258] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[07.10.2015 21:20:00.259] LSPD First Response: We have 1 callouts registered
[07.10.2015 21:20:00.259] LSPD First Response: CalloutManager initialized
[07.10.2015 21:25:17.776] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[07.10.2015 21:25:17.777] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[07.10.2015 21:25:17.777] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[07.10.2015 21:25:17.777] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[07.10.2015 21:25:17.777] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[07.10.2015 21:25:17.777] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[07.10.2015 21:25:48.203] LSPD First Response: Creating ?
[07.10.2015 21:25:48.246] LSPD First Response: GetAudioFileForAction: No file found for: NOISE_LOOP
[07.10.2015 21:25:48.252] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[07.10.2015 21:25:48.264] 
[07.10.2015 21:25:48.265] ==============================
[07.10.2015 21:25:48.265] UNHANDLED EXCEPTION IN PLUGIN
[07.10.2015 21:25:48.265] ------------------------------
[07.10.2015 21:25:48.265] Plugin name: LSPD First Response
[07.10.2015 21:25:48.265] ------------------------------
[07.10.2015 21:25:48.265] Exception type: System.NullReferenceException
[07.10.2015 21:25:48.265] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[07.10.2015 21:25:48.266] ------------------------------
[07.10.2015 21:25:48.266] Inner exceptions:
[07.10.2015 21:25:48.266] ------------------------------
[07.10.2015 21:25:48.266] Stack trace:
[07.10.2015 21:25:48.266] bei ?.?()
[07.10.2015 21:25:48.266] bei ?.?.?()
[07.10.2015 21:25:48.266] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 21:25:48.267] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 21:25:48.267] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[07.10.2015 21:25:48.267] bei System.Threading.ThreadHelper.ThreadStart()
[07.10.2015 21:25:48.267] ==============================
[07.10.2015 21:25:48.267] 
[07.10.2015 21:25:48.275] 
[07.10.2015 21:25:48.275] ==============================
[07.10.2015 21:25:48.275] UNHANDLED EXCEPTION OCCURRED
[07.10.2015 21:25:48.275] ------------------------------
[07.10.2015 21:25:48.276] Origin: HOOK
[07.10.2015 21:25:48.276] ------------------------------
[07.10.2015 21:25:48.276] Exception type: System.NullReferenceException
[07.10.2015 21:25:48.276] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[07.10.2015 21:25:48.276] ------------------------------
[07.10.2015 21:25:48.276] Inner exceptions:
[07.10.2015 21:25:48.276] ------------------------------
[07.10.2015 21:25:48.276] Stack trace:
[07.10.2015 21:25:48.276] bei ?.?()
[07.10.2015 21:25:48.276] bei ?.?.?()
[07.10.2015 21:25:48.276] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 21:25:48.276] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[07.10.2015 21:25:48.277] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[07.10.2015 21:25:48.277] bei System.Threading.ThreadHelper.ThreadStart()
[07.10.2015 21:25:48.277] ==============================
[07.10.2015 21:25:48.277] 
[08.10.2015 17:43:30.494] 
[08.10.2015 17:43:30.497] 
[08.10.2015 17:43:30.497] 
[08.10.2015 17:43:30.497] ====================================================================================================
[08.10.2015 17:43:30.497] Started new log on 08.10.2015 17:43:30.494
[08.10.2015 17:43:30.497] ====================================================================================================
[08.10.2015 17:43:30.493] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[08.10.2015 17:43:30.498] Log verbosity: Verbose
[08.10.2015 17:43:30.500] Initializing input system
[08.10.2015 17:43:30.504] Initializing game console
[08.10.2015 17:43:30.514] Console key has been set to F4 (key code: 115)
[08.10.2015 17:43:30.571] Initializing console variable "SkipGameIntro".
[08.10.2015 17:43:30.571] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[08.10.2015 17:43:30.578] Read value: <null>
[08.10.2015 17:43:30.579] Initializing console variable "DisableRenderVersionText".
[08.10.2015 17:43:30.579] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[08.10.2015 17:43:30.585] Read value: False
[08.10.2015 17:43:30.585] Setting value of console variable "DisableRenderVersionText" to stored value.
[08.10.2015 17:43:30.586] Initializing console variable "ConsoleKey".
[08.10.2015 17:43:30.586] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[08.10.2015 17:43:30.587] Read value: F4
[08.10.2015 17:43:30.587] Setting value of console variable "ConsoleKey" to stored value.
[08.10.2015 17:43:30.587] Console key has been set to F4 (key code: 115)
[08.10.2015 17:43:30.587] Initializing console variable "PluginTimeoutThreshold".
[08.10.2015 17:43:30.587] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[08.10.2015 17:43:30.588] Read value: 10000
[08.10.2015 17:43:30.589] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[08.10.2015 17:43:30.589] Initializing console variable "AlwaysShowConsoleOutput".
[08.10.2015 17:43:30.589] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[08.10.2015 17:43:30.589] Read value: <null>
[08.10.2015 17:43:30.589] Initializing console variable "StartWithDeveloperModeEnabledId".
[08.10.2015 17:43:30.589] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[08.10.2015 17:43:30.589] Read value: <null>
[08.10.2015 17:43:30.589] Initializing console variable "PluginVerificationSystemDisableId".
[08.10.2015 17:43:30.590] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[08.10.2015 17:43:30.590] Read value: <null>
[08.10.2015 17:43:30.590] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[08.10.2015 17:43:30.590] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[08.10.2015 17:43:30.590] Read value: <null>
[08.10.2015 17:43:30.590] Initializing console variable "ShowOnScreenWarnings".
[08.10.2015 17:43:30.590] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[08.10.2015 17:43:30.591] Read value: <null>
[08.10.2015 17:43:30.591] Console initialized
[08.10.2015 17:43:30.591] Initializing forms manager
[08.10.2015 17:43:30.596] Version: RAGE Plugin Hook v0.27.759.5247 PUBLIC ALPHA for Grand Theft Auto V
[08.10.2015 17:43:30.607] ================ RAGE Plugin Hook ================
[08.10.2015 17:43:30.619] Checking game support
[08.10.2015 17:43:30.632] Product name: Grand Theft Auto V
[08.10.2015 17:43:30.633] Product version: 1.0.463.1
[08.10.2015 17:43:30.633] Is steam version: True
[08.10.2015 17:43:30.634] Initializing DirectX
[08.10.2015 17:43:30.637] Initializing Direct3D
[08.10.2015 17:43:30.637] Loading C:\Windows\system32\d3d11.dll
[08.10.2015 17:43:30.637] Loaded at 0x7FF9F4980000
[08.10.2015 17:43:30.637] D3D11CreateDeviceAndSwapChain at 0x7FF9F49A5800
[08.10.2015 17:43:30.638] Creating Direct3D 11 device and swap chain
[08.10.2015 17:43:30.655] Swap Chain created: 0x80C26270D0
[08.10.2015 17:43:30.655] Swap Chain VTable: 0x80C26270D0
[08.10.2015 17:43:30.655] Swap Chain VTable_2: 0x7FF9F49096B8
[08.10.2015 17:43:30.656] 0x485641F5FB32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[08.10.2015 17:43:30.656] D3D11Present: 0x7FF9F48FCDE0
[08.10.2015 17:43:30.656] D3D11ResizeBuffers: 0x7FF9F490F710
[08.10.2015 17:43:30.656] D3D11ResizeTarget: 0x7FF9F493DBE0
[08.10.2015 17:43:30.656] D3D11SetFullscreenState: 0x7FF9F490FB40
[08.10.2015 17:43:30.663] Direct3D initialized
[08.10.2015 17:43:30.663] Initialized DirectX
[08.10.2015 17:43:30.663] Direct3D watcher thread spawned
[08.10.2015 17:43:31.656] Getting device
[08.10.2015 17:43:31.656] Retrieved device
[08.10.2015 17:43:31.657] Creating wrapper
[08.10.2015 17:43:31.732] Wrapper created
[08.10.2015 17:43:31.737] Effect created
[08.10.2015 17:43:31.738] Creating buffer
[08.10.2015 17:43:31.738] Created buffer
[08.10.2015 17:43:31.738] Creating blend state
[08.10.2015 17:43:31.738] Created blend state
[08.10.2015 17:43:31.738] Done with creation
[08.10.2015 17:43:31.858] Initializing texture system.
[08.10.2015 17:43:31.858] Initializing texture system; phase 1
[08.10.2015 17:43:31.859] Initializing texture system; phase 2
[08.10.2015 17:43:31.869] Initializing texture system; phase 3
[08.10.2015 17:43:31.870] Initializing texture system; phase 4
[08.10.2015 17:43:31.886] Initializing texture system; phase 5
[08.10.2015 17:43:31.890] Initializing texture system; phase 6
[08.10.2015 17:43:31.892] Initializing texture system; phase 7
[08.10.2015 17:43:31.893] Initializing texture system; phase 8
[08.10.2015 17:43:31.896] Initializing texture system; phase 9
[08.10.2015 17:43:31.897] Initializing texture system; phase 10
[08.10.2015 17:43:31.901] Initializing texture system; phase 11
[08.10.2015 17:43:31.901] Initializing texture system; phase 12
[08.10.2015 17:43:31.904] Initializing texture system; phase 13
[08.10.2015 17:43:31.905] Initializing texture system; phase 14
[08.10.2015 17:43:35.664] Direct3D watcher thread ended
[08.10.2015 17:44:06.113] Initializing game support
[08.10.2015 17:44:06.511] Compatibility level: 0
[08.10.2015 17:44:06.511] Supported version detected
[08.10.2015 17:44:06.511] ==================================================
[08.10.2015 17:44:06.762] Patched IsDebuggerPresent
[08.10.2015 17:44:07.014] Waiting for game initialization
[08.10.2015 17:44:07.365] Initializing hook
[08.10.2015 17:44:07.616] Completing interoperability
[08.10.2015 17:44:07.616] Initialization code 1.
[08.10.2015 17:44:07.616] Initialization code 2.
[08.10.2015 17:44:07.616] Initialization code 3.
[08.10.2015 17:44:07.619] 1 Address: 0x00007FF675BEFA94
[08.10.2015 17:44:07.619] Calling func 1
[08.10.2015 17:44:07.624] 2 Address: 0x00007FF67668829E
[08.10.2015 17:44:07.636] 3 Address: 0x00007FF675235CCA
[08.10.2015 17:44:07.640] Address: 0x00007FF67668823C
[08.10.2015 17:44:07.640] Unknown var: 0x00007FF67754A000
[08.10.2015 17:44:07.641] Initialization code 4.
[08.10.2015 17:44:07.641] Completing interoperability, phase 1
[08.10.2015 17:44:07.641] Completing interoperability, phase 2
[08.10.2015 17:44:07.641] Completing interoperability, phase 3
[08.10.2015 17:44:07.641] Completing interoperability, phase 4
[08.10.2015 17:44:07.642] Completing interoperability, phase 5
[08.10.2015 17:44:07.642] Completing interoperability, phase 6
[08.10.2015 17:44:07.642] Completing interoperability, phase 7
[08.10.2015 17:44:33.006] Initializing console variable "TimeScale".
[08.10.2015 17:44:33.006] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[08.10.2015 17:44:33.007] Read value: <null>
[08.10.2015 17:44:34.000] 
[08.10.2015 17:44:34.953] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[08.10.2015 17:44:35.914] <UNLOADED PLUGIN>: Initializing input system
[08.10.2015 17:44:35.918] <UNLOADED PLUGIN>: Initializing game console
[08.10.2015 17:44:35.921] <UNLOADED PLUGIN>: Initializing forms manager
[08.10.2015 17:44:35.950] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[08.10.2015 17:44:36.218] ---------------------------------------------------------------------
[08.10.2015 17:44:36.218] LSPD FIRST RESPONSE
[08.10.2015 17:44:36.218] Version 0.2b
[08.10.2015 17:44:36.218] A G17 Media Modification
[08.10.2015 17:44:36.218] - Developed by LMS & Sam
[08.10.2015 17:44:36.218] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[08.10.2015 17:44:36.218] © Copyright 2015, G17 Media, www.lspdfr.com
[08.10.2015 17:44:36.218] ---------------------------------------------------------------------
[08.10.2015 17:44:36.218] LSPD First Response: Running LSPD First Response 0.2b
[08.10.2015 17:44:36.218] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[08.10.2015 17:44:36.402] Cached police
[08.10.2015 17:44:36.402] Cached police2
[08.10.2015 17:44:36.402] Cached policet
[08.10.2015 17:44:36.402] Cached sheriff2
[08.10.2015 17:44:36.402] Cached sheriff
[08.10.2015 17:44:36.402] Cached police4
[08.10.2015 17:44:36.402] Cached policeb
[08.10.2015 17:44:36.402] Cached policeb
[08.10.2015 17:44:36.402] Cached policeb
[08.10.2015 17:44:36.402] Cached fbi2
[08.10.2015 17:44:36.402] Cached policeold1
[08.10.2015 17:44:36.402] Cached policeold2
[08.10.2015 17:44:36.403] Cached policeold2
[08.10.2015 17:44:36.403] Cached buzzard
[08.10.2015 17:44:36.403] Cached polmav
[08.10.2015 17:44:36.403] Cached frogger2
[08.10.2015 17:44:36.403] Cached ambulance
[08.10.2015 17:44:36.403] Cached firetruk
[08.10.2015 17:44:36.509] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[08.10.2015 17:44:36.538] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[08.10.2015 17:44:36.552] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[08.10.2015 17:44:36.553] LSPD First Response: Creating plugin: CalloutsV.Main
[08.10.2015 17:44:36.597] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[08.10.2015 17:44:36.599] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[08.10.2015 17:44:36.599] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[08.10.2015 17:44:36.599] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[08.10.2015 17:44:36.600] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[08.10.2015 17:44:36.600] LSPD First Response: We have 1 callouts registered
[08.10.2015 17:44:36.600] LSPD First Response: CalloutManager initialized
[08.10.2015 17:45:19.562] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
[08.10.2015 17:45:35.280] Unknown command or variable "un"
[08.10.2015 17:45:49.771] 
[08.10.2015 17:45:49.779] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[08.10.2015 17:45:50.607] <UNLOADED PLUGIN>: Initializing input system
[08.10.2015 17:45:50.611] <UNLOADED PLUGIN>: Initializing game console
[08.10.2015 17:45:50.615] <UNLOADED PLUGIN>: Initializing forms manager
[08.10.2015 17:45:50.631] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[08.10.2015 17:45:50.650] ---------------------------------------------------------------------
[08.10.2015 17:45:50.650] LSPD FIRST RESPONSE
[08.10.2015 17:45:50.650] Version 0.2b
[08.10.2015 17:45:50.650] A G17 Media Modification
[08.10.2015 17:45:50.650] - Developed by LMS & Sam
[08.10.2015 17:45:50.650] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[08.10.2015 17:45:50.650] © Copyright 2015, G17 Media, www.lspdfr.com
[08.10.2015 17:45:50.650] ---------------------------------------------------------------------
[08.10.2015 17:45:50.650] LSPD First Response: Running LSPD First Response 0.2b
[08.10.2015 17:45:50.651] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[08.10.2015 17:45:50.804] Cached police
[08.10.2015 17:45:50.804] Cached police2
[08.10.2015 17:45:50.804] Cached policet
[08.10.2015 17:45:50.804] Cached sheriff2
[08.10.2015 17:45:50.804] Cached sheriff
[08.10.2015 17:45:50.804] Cached police4
[08.10.2015 17:45:50.804] Cached policeb
[08.10.2015 17:45:50.804] Cached policeb
[08.10.2015 17:45:50.804] Cached policeb
[08.10.2015 17:45:50.804] Cached fbi2
[08.10.2015 17:45:50.804] Cached policeold1
[08.10.2015 17:45:50.804] Cached policeold2
[08.10.2015 17:45:50.804] Cached policeold2
[08.10.2015 17:45:50.804] Cached buzzard
[08.10.2015 17:45:50.804] Cached polmav
[08.10.2015 17:45:50.805] Cached frogger2
[08.10.2015 17:45:50.805] Cached ambulance
[08.10.2015 17:45:50.805] Cached firetruk
[08.10.2015 17:45:50.900] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[08.10.2015 17:45:50.903] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[08.10.2015 17:45:50.911] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[08.10.2015 17:45:50.911] LSPD First Response: Creating plugin: CalloutsV.Main
[08.10.2015 17:45:50.946] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[08.10.2015 17:45:50.948] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[08.10.2015 17:45:50.948] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[08.10.2015 17:45:50.948] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[08.10.2015 17:45:50.949] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[08.10.2015 17:45:50.949] LSPD First Response: We have 1 callouts registered
[08.10.2015 17:45:50.949] LSPD First Response: CalloutManager initialized
[08.10.2015 17:50:09.059] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[08.10.2015 17:50:09.060] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[08.10.2015 17:50:09.060] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[08.10.2015 17:50:09.061] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[08.10.2015 17:50:09.061] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[08.10.2015 17:50:09.061] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[08.10.2015 17:50:09.062] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[08.10.2015 17:50:09.062] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[08.10.2015 17:50:09.062] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[08.10.2015 17:50:09.062] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[08.10.2015 17:50:09.062] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[08.10.2015 17:50:09.062] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[08.10.2015 17:50:09.062] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[08.10.2015 17:50:09.063] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[08.10.2015 17:50:09.063] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[08.10.2015 17:50:09.063] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[08.10.2015 17:50:09.063] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[08.10.2015 17:50:09.063] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[08.10.2015 17:50:09.064] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[08.10.2015 17:50:09.064] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[08.10.2015 17:50:09.064] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[08.10.2015 17:54:02.520] LSPD First Response: Creating HeavyVehicle1
[08.10.2015 17:54:02.660] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[08.10.2015 17:54:02.663] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_INTRO
[08.10.2015 17:54:02.680] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[08.10.2015 17:54:02.681] LSPD First Response: PlayScannerIntroSound: Failed to play scanner intro noise
[08.10.2015 17:54:02.682] LSPD First Response: GetAudioFileForAction: No file found for: NOISE_LOOP
[08.10.2015 17:54:02.682] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[08.10.2015 17:54:02.701] 
[08.10.2015 17:54:02.701] ==============================
[08.10.2015 17:54:02.701] UNHANDLED EXCEPTION IN PLUGIN
[08.10.2015 17:54:02.701] ------------------------------
[08.10.2015 17:54:02.702] Plugin name: LSPD First Response
[08.10.2015 17:54:02.702] ------------------------------
[08.10.2015 17:54:02.702] Exception type: System.NullReferenceException
[08.10.2015 17:54:02.702] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[08.10.2015 17:54:02.702] ------------------------------
[08.10.2015 17:54:02.702] Inner exceptions:
[08.10.2015 17:54:02.702] ------------------------------
[08.10.2015 17:54:02.702] Stack trace:
[08.10.2015 17:54:02.703] bei ?.?()
[08.10.2015 17:54:02.703] bei ?.?.?()
[08.10.2015 17:54:02.703] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[08.10.2015 17:54:02.703] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[08.10.2015 17:54:02.703] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[08.10.2015 17:54:02.703] bei System.Threading.ThreadHelper.ThreadStart()
[08.10.2015 17:54:02.703] ==============================
[08.10.2015 17:54:02.704] 
[08.10.2015 17:54:02.714] 
[08.10.2015 17:54:02.714] ==============================
[08.10.2015 17:54:02.714] UNHANDLED EXCEPTION OCCURRED
[08.10.2015 17:54:02.715] ------------------------------
[08.10.2015 17:54:02.715] Origin: HOOK
[08.10.2015 17:54:02.715] ------------------------------
[08.10.2015 17:54:02.715] Exception type: System.NullReferenceException
[08.10.2015 17:54:02.715] Exception message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
[08.10.2015 17:54:02.715] ------------------------------
[08.10.2015 17:54:02.715] Inner exceptions:
[08.10.2015 17:54:02.715] ------------------------------
[08.10.2015 17:54:02.716] Stack trace:
[08.10.2015 17:54:02.716] bei ?.?()
[08.10.2015 17:54:02.716] bei ?.?.?()
[08.10.2015 17:54:02.716] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[08.10.2015 17:54:02.716] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[08.10.2015 17:54:02.716] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[08.10.2015 17:54:02.716] bei System.Threading.ThreadHelper.ThreadStart()
[08.10.2015 17:54:02.716] ==============================
[08.10.2015 17:54:02.716] 

 

 i installed the calloutsV mod and the Simple callouts plugin (both newest version). 

someone from the support team said i need to post this here because he wasnt able to help me. 

Itsa me

Please ensure that the LMS.common.dll is in the root folder and Plugins folder.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.