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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR or RHP 0.26? Help

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Game crashes on loading screen where Rage Hook is loading, Normal game loads fine and just did fresh install of LCPDFR and newest Rage Hook no mods I deleted them all LOG BELOW:


[9/20/2015 5:20:49 PM.919] 
[9/20/2015 5:20:49 PM.919] ====================================================================================================
[9/20/2015 5:20:49 PM.919] Started new log on 9/20/2015 5:20:49 PM.891
[9/20/2015 5:20:49 PM.920] ====================================================================================================
[9/20/2015 5:20:49 PM.792] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/20/2015 5:20:49 PM.930] Log verbosity: Verbose
[9/20/2015 5:20:49 PM.931] Initializing input system
[9/20/2015 5:20:49 PM.936] Initializing game console
[9/20/2015 5:20:49 PM.953] Console key has been set to F4 (key code: 115)
[9/20/2015 5:20:50 PM.110] Initializing console variable "SkipGameIntro".
[9/20/2015 5:20:50 PM.110] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/20/2015 5:20:50 PM.115] Read value: <null>
[9/20/2015 5:20:50 PM.115] Initializing console variable "DisableRenderVersionText".
[9/20/2015 5:20:50 PM.115] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/20/2015 5:20:50 PM.129] Read value: False
[9/20/2015 5:20:50 PM.130] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/20/2015 5:20:50 PM.131] Initializing console variable "ConsoleKey".
[9/20/2015 5:20:50 PM.131] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/20/2015 5:20:50 PM.135] Read value: F4
[9/20/2015 5:20:50 PM.135] Setting value of console variable "ConsoleKey" to stored value.
[9/20/2015 5:20:50 PM.135] Console key has been set to F4 (key code: 115)
[9/20/2015 5:20:50 PM.135] Initializing console variable "PluginTimeoutThreshold".
[9/20/2015 5:20:50 PM.136] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/20/2015 5:20:50 PM.137] Read value: 10000
[9/20/2015 5:20:50 PM.138] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/20/2015 5:20:50 PM.138] Initializing console variable "AlwaysShowConsoleOutput".
[9/20/2015 5:20:50 PM.138] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/20/2015 5:20:50 PM.139] Read value: False
[9/20/2015 5:20:50 PM.139] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/20/2015 5:20:50 PM.139] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/20/2015 5:20:50 PM.140] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/20/2015 5:20:50 PM.141] Read value: <null>
[9/20/2015 5:20:50 PM.141] Initializing console variable "PluginVerificationSystemDisableId".
[9/20/2015 5:20:50 PM.141] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/20/2015 5:20:50 PM.142] Read value: <null>
[9/20/2015 5:20:50 PM.142] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/20/2015 5:20:50 PM.142] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/20/2015 5:20:50 PM.143] Read value: <null>
[9/20/2015 5:20:50 PM.143] Initializing console variable "ShowOnScreenWarnings".
[9/20/2015 5:20:50 PM.143] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/20/2015 5:20:50 PM.144] Read value: True
[9/20/2015 5:20:50 PM.144] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[9/20/2015 5:20:50 PM.144] Console initialized
[9/20/2015 5:20:50 PM.144] Initializing forms manager
[9/20/2015 5:20:50 PM.150] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/20/2015 5:20:50 PM.175] ================ RAGE Plugin Hook ================
[9/20/2015 5:20:50 PM.193] Checking game support
[9/20/2015 5:20:50 PM.220] Product name: Grand Theft Auto V
[9/20/2015 5:20:50 PM.221] Product version: 1.0.463.1
[9/20/2015 5:20:50 PM.222] Is steam version: True
[9/20/2015 5:20:50 PM.222] Initializing DirectX
[9/20/2015 5:20:50 PM.224] Initializing Direct3D
[9/20/2015 5:20:50 PM.224] Loading C:\Windows\system32\d3d11.dll
[9/20/2015 5:20:50 PM.225] Loaded at 0x7FFF65770000
[9/20/2015 5:20:50 PM.225] D3D11CreateDeviceAndSwapChain at 0x7FFF65795800
[9/20/2015 5:20:50 PM.225] Creating Direct3D 11 device and swap chain
[9/20/2015 5:20:50 PM.246] Attempting feature level 10_1
[9/20/2015 5:20:50 PM.266] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/20/2015 5:20:50 PM.281] Swap Chain created: 0xB4DB0551D0
[9/20/2015 5:20:50 PM.281] Swap Chain VTable: 0xB4DB0551D0
[9/20/2015 5:20:50 PM.281] Swap Chain VTable_2: 0x7FFF656E96B8
[9/20/2015 5:20:50 PM.281] 0x485641F73232E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[9/20/2015 5:20:50 PM.282] D3D11Present: 0x7FFF656DCDE0
[9/20/2015 5:20:50 PM.282] D3D11ResizeBuffers: 0x7FFF656EF710
[9/20/2015 5:20:50 PM.282] D3D11ResizeTarget: 0x7FFF6571DBE0
[9/20/2015 5:20:50 PM.282] D3D11SetFullscreenState: 0x7FFF656EFB40
[9/20/2015 5:20:50 PM.290] Direct3D initialized
[9/20/2015 5:20:50 PM.291] Initialized DirectX
[9/20/2015 5:20:50 PM.291] Direct3D watcher thread spawned
[9/20/2015 5:20:50 PM.420] Getting device
[9/20/2015 5:20:50 PM.421] Retrieved device
[9/20/2015 5:20:50 PM.421] Creating wrapper
[9/20/2015 5:20:50 PM.493] Wrapper created
[9/20/2015 5:20:50 PM.498] Effect created
[9/20/2015 5:20:50 PM.499] Creating buffer
[9/20/2015 5:20:50 PM.499] Created buffer
[9/20/2015 5:20:50 PM.499] Creating blend state
[9/20/2015 5:20:50 PM.500] Created blend state
[9/20/2015 5:20:50 PM.500] Done with creation
[9/20/2015 5:20:50 PM.551] Initializing texture system.
[9/20/2015 5:20:50 PM.551] Initializing texture system; phase 1
[9/20/2015 5:20:50 PM.551] Initializing texture system; phase 2
[9/20/2015 5:20:50 PM.563] Initializing texture system; phase 3
[9/20/2015 5:20:50 PM.567] Initializing texture system; phase 4
[9/20/2015 5:20:50 PM.583] Initializing texture system; phase 5
[9/20/2015 5:20:50 PM.584] Initializing texture system; phase 6
[9/20/2015 5:20:50 PM.586] Initializing texture system; phase 7
[9/20/2015 5:20:50 PM.589] Initializing texture system; phase 8
[9/20/2015 5:20:50 PM.591] Initializing texture system; phase 9
[9/20/2015 5:20:50 PM.592] Initializing texture system; phase 10
[9/20/2015 5:20:50 PM.596] Initializing texture system; phase 11
[9/20/2015 5:20:50 PM.596] Initializing texture system; phase 12
[9/20/2015 5:20:50 PM.598] Initializing texture system; phase 13
[9/20/2015 5:20:50 PM.598] Initializing texture system; phase 14
[9/20/2015 5:20:55 PM.292] Direct3D watcher thread ended
[9/20/2015 5:21:26 PM.165] Initializing game support
[9/20/2015 5:21:26 PM.606] Compatibility level: 0
[9/20/2015 5:21:26 PM.606] Supported version detected
[9/20/2015 5:21:26 PM.606] ==================================================
[9/20/2015 5:21:26 PM.857] Patched IsDebuggerPresent
[9/20/2015 5:21:27 PM.108] Waiting for game initialization
[9/20/2015 5:21:27 PM.460] Initializing hook
[9/20/2015 5:21:27 PM.711] Completing interoperability
[9/20/2015 5:21:27 PM.711] Initialization code 1.
[9/20/2015 5:21:27 PM.711] Initialization code 2.
[9/20/2015 5:21:27 PM.712] Initialization code 3.
[9/20/2015 5:21:27 PM.715] 1 Address: 0x00007FF7F423FA94
[9/20/2015 5:21:27 PM.715] Calling func 1
[9/20/2015 5:21:27 PM.720] 2 Address: 0x00007FF7F4CD829E
[9/20/2015 5:21:27 PM.735] 3 Address: 0x00007FF7F3885CCA
[9/20/2015 5:21:27 PM.740] Address: 0x00007FF7F4CD823C
[9/20/2015 5:21:27 PM.740] Unknown var: 0x00007FF7F5B9A000
[9/20/2015 5:21:27 PM.740] Initialization code 4.
[9/20/2015 5:21:27 PM.741] Completing interoperability, phase 1
[9/20/2015 5:21:27 PM.741] Completing interoperability, phase 2
[9/20/2015 5:21:27 PM.741] Completing interoperability, phase 3
[9/20/2015 5:21:27 PM.742] Completing interoperability, phase 4
[9/20/2015 5:21:27 PM.742] Completing interoperability, phase 5
[9/20/2015 5:21:27 PM.742] Completing interoperability, phase 6
[9/20/2015 5:21:27 PM.742] Completing interoperability, phase 7
[9/20/2015 5:21:42 PM.834] Initializing console variable "TimeScale".
[9/20/2015 5:21:42 PM.834] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/20/2015 5:21:42 PM.835] Read value: <null>
[9/20/2015 5:21:45 PM.220] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/20/2015 5:21:45 PM.245] 
[9/20/2015 5:21:46 PM.910] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/20/2015 5:21:49 PM.202] <UNLOADED PLUGIN>: Initializing input system
[9/20/2015 5:21:49 PM.205] <UNLOADED PLUGIN>: Initializing game console
[9/20/2015 5:21:49 PM.208] <UNLOADED PLUGIN>: Initializing forms manager
[9/20/2015 5:21:49 PM.250] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/20/2015 5:21:49 PM.533] ---------------------------------------------------------------------
[9/20/2015 5:21:49 PM.533] LSPD FIRST RESPONSE
[9/20/2015 5:21:49 PM.533] Version 0.2b
[9/20/2015 5:21:49 PM.534] A G17 Media Modification
[9/20/2015 5:21:49 PM.534] - Developed by LMS & Sam
[9/20/2015 5:21:49 PM.534] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/20/2015 5:21:49 PM.534] © Copyright 2015, G17 Media, www.lspdfr.com
[9/20/2015 5:21:49 PM.534] ---------------------------------------------------------------------
[9/20/2015 5:21:49 PM.534] LSPD First Response: Running LSPD First Response 0.2b
[9/20/2015 5:21:49 PM.534] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/20/2015 5:21:49 PM.945] Cached police
[9/20/2015 5:21:49 PM.945] Cached police2
[9/20/2015 5:21:49 PM.945] Cached policet
[9/20/2015 5:21:49 PM.945] Cached sheriff2
[9/20/2015 5:21:49 PM.945] Cached sheriff
[9/20/2015 5:21:49 PM.945] Cached police4
[9/20/2015 5:21:49 PM.945] Cached policeb
[9/20/2015 5:21:49 PM.945] Cached policeb
[9/20/2015 5:21:49 PM.945] Cached policeb
[9/20/2015 5:21:49 PM.945] Cached fbi2
[9/20/2015 5:21:49 PM.945] Cached policeold1
[9/20/2015 5:21:49 PM.945] Cached policeold2
[9/20/2015 5:21:49 PM.945] Cached policeold2
[9/20/2015 5:21:49 PM.945] Cached buzzard
[9/20/2015 5:21:49 PM.945] Cached polmav
[9/20/2015 5:21:49 PM.945] Cached frogger2
[9/20/2015 5:21:49 PM.945] Cached ambulance
[9/20/2015 5:21:49 PM.945] Cached firetruk
[9/20/2015 5:21:50 PM.016] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[9/20/2015 5:21:50 PM.018] LSPD First Response: We have 1 callouts registered
[9/20/2015 5:21:50 PM.019] LSPD First Response: CalloutManager initialized

I would recommend waiting for the 0.3 release. The latest GTA V update has caused a lot of issues.  Have you tried loading GTA V and Ragehook without LSPDFR installed? Does that still crash?

Edited by gizmo88

I don't think that's Your Fully Log Please Post It Full 

Then We Will Undertand Your Problem

 

Edited by Officer19

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

IF you have the Steam download then it will crash. 26 was to correct the issues with the retail version after the last update. Try with just 25 if you have the Steam version. Or yes just wait for the 3.0 to come out.

Charles Springer

IF you have the Steam download then it will crash. 26 was to correct the issues with the retail version after the last update. Try with just 25 if you have the Steam version. Or yes just wait for the 3.0 to come out.

Not true, I use Steam version of GTA V, and my ragepluginhook doesn't crash. I can play LSPDFR even on RageHook 0.26 on Steam version.

Not true, I use Steam version of GTA V, and my ragepluginhook doesn't crash. I can play LSPDFR even on RageHook 0.26 on Steam version.

Okay it was an issue I had with the retail not working. So I stand corrected. Then.

Charles Springer

  • Author

IF you have the Steam download then it will crash. 26 was to correct the issues with the retail version after the last update. Try with just 25 if you have the Steam version. Or yes just wait for the 3.0 to come out.

I've tried 0.25 also

  • Author

It's alright I've tried so much and im almost in Tears because I was away for awhile and was not here for the New Car Models like the Charger and CVPI when they cam out and want to try them so bad! Anybody have idea on 0.3 Release time frame? They do amazing work and Rockstar needs to STOP Updates Damnit !!  

It's alright I've tried so much and im almost in Tears because I was away for awhile and was not here for the New Car Models like the Charger and CVPI when they cam out and want to try them so bad! Anybody have idea on 0.3 Release time frame? They do amazing work and Rockstar needs to STOP Updates Damnit !!  

 

I would help you if you provided me more information. That doesn't look like your full Ragehook log. Also I would like a picture of your GTA V directory.

 

COMMON PROBLEMS I'VE SEEN LATELY:

People Trying to Reinstall LSPDFR 0.2b and not installing the NEW 0.26 Version of Ragehook OVER it (leading to crashes due to the outdated RPH that comes with 0.2b)

People not removing their MODS folder in the GTA V directory (depending on the mods you installed, the asi could be loading an outdated .RPH when GTA V needs the updated version of it)

Incorrectly Installed Files or missing files(Check your installation readme, as well as your RPH.log for any OBVIOUS errors

Outdated .net framework or similar(When RPH first launches, this should come back pretty much ALL green check boxes!)

ragehook_error.jpg.4ad9495584541b3fcc7d7

People have reported incompatible/outdated Plugins(Run LSPDFR without any additional plugins/downloads to see if that fixes it, if so updated your plugins or narrow it down)

 

Edited by ValuedPear05

Mhm

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