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Vehicle tire material too "shiny" in game


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Even though I hate posting here for support, I can't seem to find a solution anywhere else.

With me being a bit new to materials and UV mapping, I've seem to come across a problem after porting Compeast's 1991 Chevrolet Caprice. That problem is with the "vehicle_tire" material. As i take the car in-game, the wheels appear to be overly "shiny".

3222bf6b12.jpg

I've tried changing the specular colouring to be as dull as possible, but it only has minimal effect. Is there any way I can make the reflection appear duller?

2048e50f0f.png

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