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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashes When Used With Other Mods

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I installed LSPD:FR then launched GTA V through the RAGEPluginHook.exe, and the game worked fine, so then I installed a bunch of mods, and it would crash "LSPD First Response.dll" after loading single player. After restoring to a backup, I repeated the process, but only installed the Police Radio mod, and it happened again.

I'm running the most recent RAGE Hook, GTA, Mods, so I don't know what's wrong.

RAGEPluginHook.log:

[21/08/2015 18:37:04.888] Started new log on 21/08/2015 18:37:04.888
[21/08/2015 18:37:04.889] ====================================================================================================
[21/08/2015 18:37:04.884] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[21/08/2015 18:37:04.889] Log verbosity: Verbose
[21/08/2015 18:37:04.892] Initializing input system
[21/08/2015 18:37:04.897] Initializing game console
[21/08/2015 18:37:04.917] Console key has been set to F4 (key code: 115)
[21/08/2015 18:37:05.026] Console initialized
[21/08/2015 18:37:05.027] Initializing forms manager
[21/08/2015 18:37:05.042] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[21/08/2015 18:37:05.070] ================ RAGE Plugin Hook ================
[21/08/2015 18:37:05.072] Checking game support
[21/08/2015 18:37:05.079] Product name: Grand Theft Auto V
[21/08/2015 18:37:05.080] Product version: 1.0.393.4
[21/08/2015 18:37:05.080] Is steam version: True
[21/08/2015 18:37:05.615] Initializing game support
[21/08/2015 18:37:05.615] Patching low level keyboard hook
[21/08/2015 18:37:05.616] Patched low level keyboard hook
[21/08/2015 18:37:05.616] Unhooking low level keyboard hook
[21/08/2015 18:37:05.616] Unhooked low level keyboard hook
[21/08/2015 18:37:05.616] Velocity limit removed.
[21/08/2015 18:37:15.267] Compatibility level: 0
[21/08/2015 18:37:15.267] Supported version detected
[21/08/2015 18:37:15.267] ==================================================
[21/08/2015 18:37:15.267] Patched IsDebuggerPresent
[21/08/2015 18:37:15.267] Waiting for game initialization
[21/08/2015 18:37:22.518] Initializing hook
[21/08/2015 18:37:22.518] Completing interoperability
[21/08/2015 18:37:22.518] Initialization code 1.
[21/08/2015 18:37:22.518] Initialization code 2.
[21/08/2015 18:37:22.518] Initialization code 3.
[21/08/2015 18:37:22.518] Initialization code 4.
[21/08/2015 18:37:22.518] Initialization code 5.
[21/08/2015 18:37:22.518] Initialization code 6.
[21/08/2015 18:37:22.518] Initialization code 7.
[21/08/2015 18:37:22.518] Completing interoperability, phase 1
[21/08/2015 18:37:22.518] Completing interoperability, phase 2
[21/08/2015 18:37:22.518] Completing interoperability, phase 3
[21/08/2015 18:37:22.518] Completing interoperability, phase 4
[21/08/2015 18:37:22.518] Completing interoperability, phase 5
[21/08/2015 18:37:22.518] Completing interoperability, phase 6
[21/08/2015 18:37:22.518] Completing interoperability, phase 7
[21/08/2015 18:37:22.523] Initializing DirectX
[21/08/2015 18:37:22.546] Initializing Direct3D
[21/08/2015 18:37:22.547] Loading C:\WINDOWS\system32\d3d11.dll
[21/08/2015 18:37:22.547] Loaded at 0x7FFEBD090000
[21/08/2015 18:37:22.547] D3D11CreateDeviceAndSwapChain at 0x7FFEBD0A8100
[21/08/2015 18:37:22.547] Creating Direct3D 11 device and swap chain
[21/08/2015 18:37:22.584] Swap Chain created: 0x127C1502E0
[21/08/2015 18:37:22.584] Swap Chain VTable: 0x127C1502E0
[21/08/2015 18:37:22.584] Swap Chain VTable_2: 0x7FFEBCF9EF40
[21/08/2015 18:37:22.584] 0x57565505D7F225E9;0x5741564155415441;0xEC8148D9246C8D48
[21/08/2015 18:37:22.584] D3D11Present: 0x7FFEBCF51DA0
[21/08/2015 18:37:22.584] D3D11ResizeBuffers: 0x7FFEBCF55D10
[21/08/2015 18:37:22.584] D3D11ResizeTarget: 0x7FFEBCF90E90
[21/08/2015 18:37:22.584] D3D11SetFullscreenState: 0x7FFEBCF5C730
[21/08/2015 18:37:22.623] Getting device
[21/08/2015 18:37:22.623] Retrieved device
[21/08/2015 18:37:22.623] Creating wrapper
[21/08/2015 18:37:22.662] Direct3D initialized
[21/08/2015 18:37:22.662] Initialized DirectX
[21/08/2015 18:37:22.705] Direct3D watcher thread spawned
[21/08/2015 18:37:22.865] Wrapper created
[21/08/2015 18:37:22.885] Effect created
[21/08/2015 18:37:22.886] Creating buffer
[21/08/2015 18:37:22.886] Created buffer
[21/08/2015 18:37:22.886] Creating blend state
[21/08/2015 18:37:22.886] Created blend state
[21/08/2015 18:37:22.886] Done with creation
[21/08/2015 18:37:23.165] Initializing texture system.
[21/08/2015 18:37:23.165] Initializing texture system; phase 1
[21/08/2015 18:37:23.165] Initializing texture system; phase 2
[21/08/2015 18:37:23.200] Initializing texture system; phase 3
[21/08/2015 18:37:23.200] Initializing texture system; phase 4
[21/08/2015 18:37:23.222] Initializing texture system; phase 5
[21/08/2015 18:37:23.280] Initializing texture system; phase 6
[21/08/2015 18:37:23.282] Initializing texture system; phase 7
[21/08/2015 18:37:23.286] Initializing texture system; phase 8
[21/08/2015 18:37:23.287] Initializing texture system; phase 9
[21/08/2015 18:37:23.289] Initializing texture system; phase 10
[21/08/2015 18:37:23.294] Initializing texture system; phase 11
[21/08/2015 18:37:23.294] Initializing texture system; phase 12
[21/08/2015 18:37:23.296] Initializing texture system; phase 13
[21/08/2015 18:37:23.296] Initializing texture system; phase 14
[21/08/2015 18:37:27.706] Direct3D watcher thread ended
[21/08/2015 18:38:25.549] Initializing console variable "ConsoleKey".
[21/08/2015 18:38:25.549] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[21/08/2015 18:38:26.206] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[21/08/2015 18:38:26.288] 
[21/08/2015 18:38:26.288] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[21/08/2015 18:38:26.289] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[21/08/2015 18:38:27.589] <UNLOADED PLUGIN>: Initializing input system
[21/08/2015 18:38:27.592] <UNLOADED PLUGIN>: Initializing game console
[21/08/2015 18:38:27.593] <UNLOADED PLUGIN>: Initializing forms manager
[21/08/2015 18:38:27.648] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[21/08/2015 18:38:28.001] ---------------------------------------------------------------------
[21/08/2015 18:38:28.001] LSPD FIRST RESPONSE
[21/08/2015 18:38:28.001] Version 0.2b
[21/08/2015 18:38:28.001] A G17 Media Modification
[21/08/2015 18:38:28.001] - Developed by LMS & Sam
[21/08/2015 18:38:28.001] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[21/08/2015 18:38:28.002] © Copyright 2015, G17 Media, www.lspdfr.com
[21/08/2015 18:38:28.002] ---------------------------------------------------------------------
[21/08/2015 18:38:28.002] LSPD First Response: Running LSPD First Response 0.2b
[21/08/2015 18:38:28.002] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[21/08/2015 18:38:28.289] Cached police
[21/08/2015 18:38:28.289] Cached police2
[21/08/2015 18:38:28.289] Cached policet
[21/08/2015 18:38:28.289] Cached sheriff2
[21/08/2015 18:38:28.289] Cached sheriff
[21/08/2015 18:38:28.289] Cached police4
[21/08/2015 18:38:28.289] Cached policeb
[21/08/2015 18:38:28.289] Cached policeb
[21/08/2015 18:38:28.289] Cached policeb
[21/08/2015 18:38:28.289] Cached fbi2
[21/08/2015 18:38:28.289] Cached policeold1
[21/08/2015 18:38:28.289] Cached policeold2
[21/08/2015 18:38:28.289] Cached policeold2
[21/08/2015 18:38:28.289] Cached buzzard
[21/08/2015 18:38:28.290] Cached polmav
[21/08/2015 18:38:28.290] Cached frogger2
[21/08/2015 18:38:28.290] Cached ambulance
[21/08/2015 18:38:28.290] Cached firetruk
[21/08/2015 18:38:28.386] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[21/08/2015 18:38:28.387] LSPD First Response: We have 1 callouts registered
[21/08/2015 18:38:28.387] LSPD First Response: CalloutManager initialized
[21/08/2015 18:43:56.971] LSPD First Response: Creating ?
[21/08/2015 18:44:06.008] LSPD First Response: Created new chase
[21/08/2015 18:44:06.280] LSPD First Response: Suspect added to chase
[21/08/2015 18:44:06.470] LSPD First Response: Suspect added to chase
[21/08/2015 18:44:06.697] LSPD First Response: Suspect added to chase
[21/08/2015 18:44:06.701] LSPD First Response: Cop added to chase
[21/08/2015 18:44:06.835] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[21/08/2015 18:44:08.110] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[21/08/2015 18:44:09.226] LSPD First Response: Cop added to chase
[21/08/2015 18:46:03.130] LSPD First Response: No more suspects useable, aborting chase
[21/08/2015 18:46:03.134] LSPD First Response: Aborted chase
[21/08/2015 18:48:18.571] LSPD First Response: Creating ?
[21/08/2015 18:48:21.014] LSPD First Response: Created new chase
[21/08/2015 18:48:21.296] LSPD First Response: Suspect added to chase
[21/08/2015 18:48:21.427] LSPD First Response: Suspect added to chase
[21/08/2015 18:48:21.430] LSPD First Response: Cop added to chase
[21/08/2015 18:48:23.946] LSPD First Response: Cop added to chase
[21/08/2015 18:48:33.590] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD
[21/08/2015 18:49:15.391] LSPD First Response: No more suspects useable, aborting chase
[21/08/2015 18:49:15.391] LSPD First Response: Aborted chase
[21/08/2015 18:52:33.921] LSPD First Response: Created new chase
[21/08/2015 18:52:33.921] LSPD First Response: Suspect added to chase
[21/08/2015 18:53:22.520] Thread ID: 0x00000358

[21/08/2015 18:53:22.520] Thread ID: 0x00000F90

[21/08/2015 18:53:22.520] Thread ID: 0x00000F3C

[21/08/2015 18:53:22.520] Thread ID: 0x00000F40

[21/08/2015 18:53:22.520] Thread ID: 0x00000F4C

[21/08/2015 18:53:22.520] Thread ID: 0x000002E4

[21/08/2015 18:53:22.520] Thread ID: 0x00000C84

[21/08/2015 18:53:22.520] Thread ID: 0x0000110C

[21/08/2015 18:53:22.520] Check: 0

[21/08/2015 18:53:22.521] Thread ID: 0x00000FFC

[21/08/2015 18:53:22.521] Thread ID: 0x00000444

[21/08/2015 18:53:22.521] Thread ID: 0x00001148

[21/08/2015 18:53:22.521] Thread ID: 0x00001140

[21/08/2015 18:53:22.521] Check: 0

[21/08/2015 18:53:22.521] Thread ID: 0x0000118C

[21/08/2015 18:53:22.521] Thread ID: 0x00001188

[21/08/2015 18:53:22.521] Thread ID: 0x00001190

[21/08/2015 18:53:22.521] Thread ID: 0x00000700

[21/08/2015 18:53:22.521] Thread ID: 0x000013D4

[21/08/2015 18:53:22.521] Thread ID: 0x000012D0

[21/08/2015 18:53:22.521] Thread ID: 0x0000044C

[21/08/2015 18:53:22.521] Thread ID: 0x00000440

[21/08/2015 18:53:22.521] Thread ID: 0x000013FC

[21/08/2015 18:53:22.521] Thread ID: 0x00001404

[21/08/2015 18:53:22.521] Thread ID: 0x000013F8

[21/08/2015 18:53:22.521] Thread ID: 0x00001500

[21/08/2015 18:53:22.521] Thread ID: 0x000014FC

[21/08/2015 18:53:22.521] Thread ID: 0x00001514

[21/08/2015 18:53:22.521] Check: 0

[21/08/2015 18:53:22.521] Thread ID: 0x00000544

[21/08/2015 18:53:22.521] Thread ID: 0x00001B04

[21/08/2015 18:53:22.521] Thread ID: 0x00000790

[21/08/2015 18:53:22.521] Thread ID: 0x00000794

[21/08/2015 18:53:22.521] Thread ID: 0x000009A8

[21/08/2015 18:53:22.521] Thread ID: 0x000009A0

[21/08/2015 18:53:22.521] Thread ID: 0x00000984

[21/08/2015 18:53:22.521] Thread ID: 0x000014AC

[21/08/2015 18:53:22.521] Thread ID: 0x00001710

[21/08/2015 18:53:22.521] Check: 0

[21/08/2015 18:53:22.522] Thread ID: 0x0000095C

[21/08/2015 18:53:22.522] Thread ID: 0x00000E60

[21/08/2015 18:53:22.522] Thread ID: 0x00001B44

[21/08/2015 18:53:22.522] Thread ID: 0x00001B48

[21/08/2015 18:53:22.522] Thread ID: 0x00001B50

[21/08/2015 18:53:22.522] Thread ID: 0x00001060

[21/08/2015 18:53:22.522] Thread ID: 0x00001588

[21/08/2015 18:53:22.522] Thread ID: 0x00001B8C

[21/08/2015 18:53:22.522] Thread ID: 0x00001B84

[21/08/2015 18:53:22.522] Thread ID: 0x00001B7C

[21/08/2015 18:53:22.522] Thread ID: 0x00001618

[21/08/2015 18:53:22.522] Thread ID: 0x000016B0

[21/08/2015 18:53:22.522] Thread ID: 0x000016EC

[21/08/2015 18:53:22.522] Thread ID: 0x00000570

[21/08/2015 18:53:22.522] Thread ID: 0x0000018C

[21/08/2015 18:53:22.522] Thread ID: 0x000001FC

[21/08/2015 18:53:22.522] Thread ID: 0x00000268

[21/08/2015 18:53:22.522] Thread ID: 0x00000204

[21/08/2015 18:53:22.522] Thread ID: 0x00000398

[21/08/2015 18:53:22.522] Thread ID: 0x00001AE0

[21/08/2015 18:53:22.522] Thread ID: 0x0000131C

[21/08/2015 18:53:22.522] Thread ID: 0x000016D8

[21/08/2015 18:53:22.522] Thread ID: 0x000003FC

[21/08/2015 18:53:22.522] Thread ID: 0x000003F8

[21/08/2015 18:53:22.522] Check: 0

[21/08/2015 18:53:22.522] Thread ID: 0x0000172C

[21/08/2015 18:53:22.522] Thread ID: 0x000013C0

[21/08/2015 18:53:22.522] Thread ID: 0x000015CC

[21/08/2015 18:53:22.522] Thread ID: 0x00001640

[21/08/2015 18:53:22.523] Thread ID: 0x000015B0

[21/08/2015 18:53:22.523] Thread ID: 0x000011C4

[21/08/2015 18:53:22.523] Thread ID: 0x00000394

[21/08/2015 18:53:22.523] Thread ID: 0x00000214

[21/08/2015 18:53:22.523] Thread ID: 0x00001B70

[21/08/2015 18:53:22.523] Thread ID: 0x000019CC

[21/08/2015 18:53:22.523] Thread ID: 0x000019D0

[21/08/2015 18:53:22.523] Thread ID: 0x000019D4

[21/08/2015 18:53:22.523] Thread ID: 0x000015D4

[21/08/2015 18:53:22.523] Thread ID: 0x0000138C

[21/08/2015 18:53:22.523] Thread ID: 0x00001A04

[21/08/2015 18:53:22.523] Thread ID: 0x00001A08

[21/08/2015 18:53:22.523] Check: 0

[21/08/2015 18:53:22.523] Thread ID: 0x00001A00

[21/08/2015 18:53:22.523] Thread ID: 0x000018E4

[21/08/2015 18:53:22.523] Thread ID: 0x00001BDC

[21/08/2015 18:53:22.523] Thread ID: 0x000019BC

[21/08/2015 18:53:22.523] Thread ID: 0x00001B88

[21/08/2015 18:53:22.523] Thread ID: 0x00001AC8

[21/08/2015 18:53:22.523] Thread ID: 0x00001ACC

[21/08/2015 18:53:22.523] Thread ID: 0x00001AD0

[21/08/2015 18:53:22.523] Thread ID: 0x00000CAC

[21/08/2015 18:53:22.524] Thread ID: 0x00000CA8

[21/08/2015 18:53:22.524] Thread ID: 0x00000500

[21/08/2015 18:53:22.524] Thread ID: 0x00001C54

[21/08/2015 18:53:22.524] Thread ID: 0x00001C58

[21/08/2015 18:53:22.524] Thread ID: 0x00001E60

[21/08/2015 18:53:22.524] Thread ID: 0x00001E64

[21/08/2015 18:53:22.524] Thread ID: 0x00001E84

[21/08/2015 18:53:22.524] Thread ID: 0x00001E90

[21/08/2015 18:53:22.524] Thread ID: 0x00001E94

[21/08/2015 18:53:22.524] Thread ID: 0x00001E98

[21/08/2015 18:53:22.524] Thread ID: 0x00001EA4

[21/08/2015 18:53:22.524] Thread ID: 0x00001EA8

[21/08/2015 18:53:22.524] Thread ID: 0x00001EAC

[21/08/2015 18:53:22.524] Thread ID: 0x00001EB0

[21/08/2015 18:53:22.524] Thread ID: 0x00001EB4

[21/08/2015 18:53:22.524] Thread ID: 0x00001EB8

[21/08/2015 18:53:22.524] Thread ID: 0x00001EBC

[21/08/2015 18:53:22.524] Thread ID: 0x00001EC0

[21/08/2015 18:53:22.524] Thread ID: 0x00001EC4

[21/08/2015 18:53:22.524] Thread ID: 0x00001EC8

[21/08/2015 18:53:22.524] Thread ID: 0x00001ECC

[21/08/2015 18:53:22.524] Thread ID: 0x00001CB0

[21/08/2015 18:53:22.524] Thread ID: 0x00001D3C

[21/08/2015 18:53:22.524] Thread ID: 0x0000060C

[21/08/2015 18:53:22.524] Thread ID: 0x00001C4C

[21/08/2015 18:53:22.524] Thread ID: 0x00001B2C

[21/08/2015 18:53:41.753] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[21/08/2015 18:53:41.819] LSPD First Response: Cop added to chase
[21/08/2015 18:53:41.819] LSPD First Response: Added cop to existing chase
[21/08/2015 18:53:41.821] LSPD First Response: Cop added to chase
[21/08/2015 18:53:41.821] LSPD First Response: Added cop to existing chase
[21/08/2015 18:53:50.072] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[21/08/2015 18:54:07.660] LSPD First Response: No more suspects useable, aborting chase
[21/08/2015 18:54:07.661] LSPD First Response: Aborted chase
[21/08/2015 18:55:16.732] LSPD First Response: Creating ?
[21/08/2015 18:57:16.791] LSPD First Response: Creating ?
[21/08/2015 18:58:49.776] LSPD First Response: Creating ?
[21/08/2015 18:59:22.753] LSPD First Response: Creating ?
[21/08/2015 19:00:11.289] LSPD First Response: Creating ?
[21/08/2015 19:00:47.071] LSPD First Response: Creating ?
[21/08/2015 19:00:54.225] LSPD First Response: Created new chase
[21/08/2015 19:00:54.484] LSPD First Response: Suspect added to chase
[21/08/2015 19:00:54.619] LSPD First Response: Suspect added to chase
[21/08/2015 19:01:04.640] LSPD First Response: No more suspects useable, aborting chase
[21/08/2015 19:01:04.640] LSPD First Response: Aborted chase
[21/08/2015 19:25:16.311] 
[21/08/2015 19:25:16.313] 
[21/08/2015 19:25:16.313] 
[21/08/2015 19:25:16.313] ====================================================================================================
[21/08/2015 19:25:16.313] Started new log on 21/08/2015 19:25:16.311
[21/08/2015 19:25:16.313] ====================================================================================================
[21/08/2015 19:25:16.308] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[21/08/2015 19:25:16.313] Log verbosity: Verbose
[21/08/2015 19:25:16.317] Initializing input system
[21/08/2015 19:25:16.322] Initializing game console
[21/08/2015 19:25:16.331] Console key has been set to F4 (key code: 115)
[21/08/2015 19:25:16.392] Console initialized
[21/08/2015 19:25:16.392] Initializing forms manager
[21/08/2015 19:25:16.396] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[21/08/2015 19:25:16.408] ================ RAGE Plugin Hook ================
[21/08/2015 19:25:16.409] Checking game support
[21/08/2015 19:25:16.419] Product name: Grand Theft Auto V
[21/08/2015 19:25:16.419] Product version: 1.0.393.4
[21/08/2015 19:25:16.419] Is steam version: True
[21/08/2015 19:25:16.789] Initializing game support
[21/08/2015 19:25:16.790] Patching low level keyboard hook
[21/08/2015 19:25:16.790] Patched low level keyboard hook
[21/08/2015 19:25:16.790] Unhooking low level keyboard hook
[21/08/2015 19:25:16.790] Unhooked low level keyboard hook
[21/08/2015 19:25:16.790] Velocity limit removed.
[21/08/2015 19:25:24.111] Compatibility level: 0
[21/08/2015 19:25:24.111] Supported version detected
[21/08/2015 19:25:24.111] ==================================================
[21/08/2015 19:25:24.111] Patched IsDebuggerPresent
[21/08/2015 19:25:24.112] Waiting for game initialization
[21/08/2015 19:25:28.245] Initializing hook
[21/08/2015 19:25:28.245] Completing interoperability
[21/08/2015 19:25:28.245] Initialization code 1.
[21/08/2015 19:25:28.245] Initialization code 2.
[21/08/2015 19:25:28.245] Initialization code 3.
[21/08/2015 19:25:28.245] Initialization code 4.
[21/08/2015 19:25:28.245] Initialization code 5.
[21/08/2015 19:25:28.245] Initialization code 6.
[21/08/2015 19:25:28.245] Initialization code 7.
[21/08/2015 19:25:28.245] Completing interoperability, phase 1
[21/08/2015 19:25:28.245] Completing interoperability, phase 2
[21/08/2015 19:25:28.245] Completing interoperability, phase 3
[21/08/2015 19:25:28.245] Completing interoperability, phase 4
[21/08/2015 19:25:28.245] Completing interoperability, phase 5
[21/08/2015 19:25:28.245] Completing interoperability, phase 6
[21/08/2015 19:25:28.245] Completing interoperability, phase 7
[21/08/2015 19:25:28.247] Initializing DirectX
[21/08/2015 19:25:28.270] Initializing Direct3D
[21/08/2015 19:25:28.270] Loading C:\WINDOWS\system32\d3d11.dll
[21/08/2015 19:25:28.270] Loaded at 0x7FFEBD090000
[21/08/2015 19:25:28.270] D3D11CreateDeviceAndSwapChain at 0x7FFEBD0A8100
[21/08/2015 19:25:28.270] Creating Direct3D 11 device and swap chain
[21/08/2015 19:25:28.461] Attempting feature level 10_1
[21/08/2015 19:25:28.677] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[21/08/2015 19:25:28.688] Swap Chain created: 0xA9A7AE3010
[21/08/2015 19:25:28.688] Swap Chain VTable: 0xA9A7AE3010
[21/08/2015 19:25:28.690] Swap Chain VTable_2: 0x7FFEBCF9EF40
[21/08/2015 19:25:28.690] 0x575655FA75E2E5E9;0x5741564155415441;0xEC8148D9246C8D48
[21/08/2015 19:25:28.690] D3D11Present: 0x7FFEBCF51DA0
[21/08/2015 19:25:28.690] D3D11ResizeBuffers: 0x7FFEBCF55D10
[21/08/2015 19:25:28.690] D3D11ResizeTarget: 0x7FFEBCF90E90
[21/08/2015 19:25:28.690] D3D11SetFullscreenState: 0x7FFEBCF5C730
[21/08/2015 19:25:28.691] Getting device
[21/08/2015 19:25:28.691] Retrieved device
[21/08/2015 19:25:28.691] Creating wrapper
[21/08/2015 19:25:28.748] Direct3D initialized
[21/08/2015 19:25:28.748] Initialized DirectX
[21/08/2015 19:25:28.748] Direct3D watcher thread spawned
[21/08/2015 19:25:28.911] Wrapper created
[21/08/2015 19:25:28.919] Effect created
[21/08/2015 19:25:28.919] Creating buffer
[21/08/2015 19:25:28.919] Created buffer
[21/08/2015 19:25:28.919] Creating blend state
[21/08/2015 19:25:28.919] Created blend state
[21/08/2015 19:25:28.919] Done with creation
[21/08/2015 19:25:29.023] Initializing texture system.
[21/08/2015 19:25:29.023] Initializing texture system; phase 1
[21/08/2015 19:25:29.023] Initializing texture system; phase 2
[21/08/2015 19:25:29.034] Initializing texture system; phase 3
[21/08/2015 19:25:29.034] Initializing texture system; phase 4
[21/08/2015 19:25:29.055] Initializing texture system; phase 5
[21/08/2015 19:25:29.057] Initializing texture system; phase 6
[21/08/2015 19:25:29.058] Initializing texture system; phase 7
[21/08/2015 19:25:29.062] Initializing texture system; phase 8
[21/08/2015 19:25:29.068] Initializing texture system; phase 9
[21/08/2015 19:25:29.070] Initializing texture system; phase 10
[21/08/2015 19:25:29.075] Initializing texture system; phase 11
[21/08/2015 19:25:29.075] Initializing texture system; phase 12
[21/08/2015 19:25:29.077] Initializing texture system; phase 13
[21/08/2015 19:25:29.077] Initializing texture system; phase 14
[21/08/2015 19:25:33.749] Direct3D watcher thread ended
[21/08/2015 19:27:07.924] Initializing console variable "ConsoleKey".
[21/08/2015 19:27:07.924] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[21/08/2015 19:27:07.929] Read value: None
[21/08/2015 19:27:07.929] Setting value of console variable "ConsoleKey" to stored value.
[21/08/2015 19:27:07.929] Console key has been set to None (key code: 0)
[21/08/2015 19:27:07.929] Initializing console variable "PluginTimeoutThreshold".
[21/08/2015 19:27:07.929] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[21/08/2015 19:27:07.935] Read value: 10000
[21/08/2015 19:27:07.935] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[21/08/2015 19:27:07.935] Initializing console variable "AlwaysShowConsoleOutput".
[21/08/2015 19:27:07.935] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[21/08/2015 19:27:07.936] Read value: False
[21/08/2015 19:27:07.936] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[21/08/2015 19:27:07.936] Initializing console variable "IsDeveloperModeEnabled".
[21/08/2015 19:27:07.936] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[21/08/2015 19:27:07.936] Read value: True
[21/08/2015 19:27:07.936] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[21/08/2015 19:27:07.958] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[21/08/2015 19:27:07.958] Initializing console variable "TimeScale".
[21/08/2015 19:27:07.958] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[21/08/2015 19:27:07.958] Read value: 0
[21/08/2015 19:27:07.958] Setting value of console variable "TimeScale" to stored value.
[21/08/2015 19:27:07.959] Initializing console variable "WarnOnPluginLoad".
[21/08/2015 19:27:07.959] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[21/08/2015 19:27:07.959] Read value: False
[21/08/2015 19:27:07.959] Setting value of console variable "WarnOnPluginLoad" to stored value.
[21/08/2015 19:27:08.339] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[21/08/2015 19:27:08.360] 
[21/08/2015 19:27:08.360] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[21/08/2015 19:27:08.361] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[21/08/2015 19:27:09.456] <UNLOADED PLUGIN>: Initializing input system
[21/08/2015 19:27:09.460] <UNLOADED PLUGIN>: Initializing game console
[21/08/2015 19:27:09.462] <UNLOADED PLUGIN>: Initializing forms manager
[21/08/2015 19:27:09.483] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[21/08/2015 19:27:09.820] ---------------------------------------------------------------------
[21/08/2015 19:27:09.820] LSPD FIRST RESPONSE
[21/08/2015 19:27:09.820] Version 0.2b
[21/08/2015 19:27:09.820] A G17 Media Modification
[21/08/2015 19:27:09.820] - Developed by LMS & Sam
[21/08/2015 19:27:09.820] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[21/08/2015 19:27:09.820] © Copyright 2015, G17 Media, www.lspdfr.com
[21/08/2015 19:27:09.820] ---------------------------------------------------------------------
[21/08/2015 19:27:09.821] LSPD First Response: Running LSPD First Response 0.2b
[21/08/2015 19:27:09.821] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[21/08/2015 19:27:10.123] Cached police
[21/08/2015 19:27:10.123] Cached police2
[21/08/2015 19:27:10.123] Cached policet
[21/08/2015 19:27:10.123] Cached sheriff2
[21/08/2015 19:27:10.124] Cached sheriff
[21/08/2015 19:27:10.124] Cached police4
[21/08/2015 19:27:10.124] Cached policeb
[21/08/2015 19:27:10.124] Cached policeb
[21/08/2015 19:27:10.124] Cached policeb
[21/08/2015 19:27:10.124] Cached fbi2
[21/08/2015 19:27:10.124] Cached policeold1
[21/08/2015 19:27:10.124] Cached policeold2
[21/08/2015 19:27:10.124] Cached policeold2
[21/08/2015 19:27:10.124] Cached buzzard
[21/08/2015 19:27:10.124] Cached polmav
[21/08/2015 19:27:10.124] Cached frogger2
[21/08/2015 19:27:10.124] Cached ambulance
[21/08/2015 19:27:10.124] Cached firetruk
[21/08/2015 19:27:10.224] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[21/08/2015 19:27:10.230] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21/08/2015 19:27:10.242] LSPD First Response: Creating plugin: PoliceRadio.Main
[21/08/2015 19:27:10.319] LSPD First Response: Police Radio Loaded
[21/08/2015 19:27:10.319] LSPD First Response: We have 1 callouts registered
[21/08/2015 19:27:10.319] LSPD First Response: CalloutManager initialized
[21/08/2015 19:27:10.468] LSPD First Response: 
[21/08/2015 19:27:10.468] LSPD First Response: ==============================
[21/08/2015 19:27:10.468] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[21/08/2015 19:27:10.468] LSPD First Response: ------------------------------
[21/08/2015 19:27:10.468] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[21/08/2015 19:27:10.468] LSPD First Response: ------------------------------
[21/08/2015 19:27:10.468] LSPD First Response: Exception type: System.MissingMethodException
[21/08/2015 19:27:10.468] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[21/08/2015 19:27:10.468] LSPD First Response: ------------------------------
[21/08/2015 19:27:10.468] LSPD First Response: Inner exceptions:
[21/08/2015 19:27:10.468] LSPD First Response: ------------------------------
[21/08/2015 19:27:10.468] LSPD First Response: Stack trace:
[21/08/2015 19:27:10.480] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[21/08/2015 19:27:10.480] at Rage.GameFiber.Main()
[21/08/2015 19:27:10.480] LSPD First Response: ==============================
[21/08/2015 19:27:10.480] LSPD First Response: 
[21/08/2015 19:42:52.808] 
[21/08/2015 19:42:52.809] 
[21/08/2015 19:42:52.809] 
[21/08/2015 19:42:52.809] ====================================================================================================
[21/08/2015 19:42:52.809] Started new log on 21/08/2015 19:42:52.808
[21/08/2015 19:42:52.809] ====================================================================================================
[21/08/2015 19:42:52.804] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[21/08/2015 19:42:52.809] Log verbosity: Verbose
[21/08/2015 19:42:52.813] Initializing input system
[21/08/2015 19:42:52.817] Initializing game console
[21/08/2015 19:42:52.825] Console key has been set to F4 (key code: 115)
[21/08/2015 19:42:52.873] Console initialized
[21/08/2015 19:42:52.873] Initializing forms manager
[21/08/2015 19:42:52.877] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[21/08/2015 19:42:52.889] ================ RAGE Plugin Hook ================
[21/08/2015 19:42:52.894] Checking game support
[21/08/2015 19:42:52.906] Product name: Grand Theft Auto V
[21/08/2015 19:42:52.906] Product version: 1.0.393.4
[21/08/2015 19:42:52.906] Is steam version: True
[21/08/2015 19:42:53.271] Initializing game support
[21/08/2015 19:42:53.271] Patching low level keyboard hook
[21/08/2015 19:42:53.271] Patched low level keyboard hook
[21/08/2015 19:42:53.271] Unhooking low level keyboard hook
[21/08/2015 19:42:53.271] Unhooked low level keyboard hook
[21/08/2015 19:42:53.271] Velocity limit removed.
[21/08/2015 19:43:00.343] Compatibility level: 0
[21/08/2015 19:43:00.343] Supported version detected
[21/08/2015 19:43:00.343] ==================================================
[21/08/2015 19:43:00.343] Patched IsDebuggerPresent
[21/08/2015 19:43:00.343] Waiting for game initialization
[21/08/2015 19:43:04.612] Initializing hook
[21/08/2015 19:43:04.612] Completing interoperability
[21/08/2015 19:43:04.612] Initialization code 1.
[21/08/2015 19:43:04.612] Initialization code 2.
[21/08/2015 19:43:04.612] Initialization code 3.
[21/08/2015 19:43:04.612] Initialization code 4.
[21/08/2015 19:43:04.612] Initialization code 5.
[21/08/2015 19:43:04.612] Initialization code 6.
[21/08/2015 19:43:04.612] Initialization code 7.
[21/08/2015 19:43:04.612] Completing interoperability, phase 1
[21/08/2015 19:43:04.612] Completing interoperability, phase 2
[21/08/2015 19:43:04.612] Completing interoperability, phase 3
[21/08/2015 19:43:04.612] Completing interoperability, phase 4
[21/08/2015 19:43:04.612] Completing interoperability, phase 5
[21/08/2015 19:43:04.612] Completing interoperability, phase 6
[21/08/2015 19:43:04.612] Completing interoperability, phase 7
[21/08/2015 19:43:04.614] Initializing DirectX
[21/08/2015 19:43:04.616] Initializing Direct3D
[21/08/2015 19:43:04.675] Loading C:\WINDOWS\system32\d3d11.dll
[21/08/2015 19:43:04.675] Loaded at 0x7FFEBD090000
[21/08/2015 19:43:04.675] D3D11CreateDeviceAndSwapChain at 0x7FFEBD0A8100
[21/08/2015 19:43:04.675] Creating Direct3D 11 device and swap chain
[21/08/2015 19:43:04.793] Attempting feature level 10_1
[21/08/2015 19:43:04.888] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[21/08/2015 19:43:04.894] Swap Chain created: 0xEF25B8A930
[21/08/2015 19:43:04.894] Swap Chain VTable: 0xEF25B8A930
[21/08/2015 19:43:04.896] Swap Chain VTable_2: 0x7FFEBCF9EF40
[21/08/2015 19:43:04.896] 0x575655FD54E2E5E9;0x5741564155415441;0xEC8148D9246C8D48
[21/08/2015 19:43:04.896] D3D11Present: 0x7FFEBCF51DA0
[21/08/2015 19:43:04.896] D3D11ResizeBuffers: 0x7FFEBCF55D10
[21/08/2015 19:43:04.896] D3D11ResizeTarget: 0x7FFEBCF90E90
[21/08/2015 19:43:04.896] D3D11SetFullscreenState: 0x7FFEBCF5C730
[21/08/2015 19:43:04.925] Getting device
[21/08/2015 19:43:04.925] Retrieved device
[21/08/2015 19:43:04.925] Creating wrapper
[21/08/2015 19:43:05.088] Direct3D initialized
[21/08/2015 19:43:05.088] Initialized DirectX
[21/08/2015 19:43:05.092] Direct3D watcher thread spawned
[21/08/2015 19:43:05.238] Wrapper created
[21/08/2015 19:43:05.246] Effect created
[21/08/2015 19:43:05.247] Creating buffer
[21/08/2015 19:43:05.247] Created buffer
[21/08/2015 19:43:05.247] Creating blend state
[21/08/2015 19:43:05.247] Created blend state
[21/08/2015 19:43:05.247] Done with creation
[21/08/2015 19:43:05.362] Initializing texture system.
[21/08/2015 19:43:05.362] Initializing texture system; phase 1
[21/08/2015 19:43:05.362] Initializing texture system; phase 2
[21/08/2015 19:43:05.380] Initializing texture system; phase 3
[21/08/2015 19:43:05.380] Initializing texture system; phase 4
[21/08/2015 19:43:05.418] Initializing texture system; phase 5
[21/08/2015 19:43:05.420] Initializing texture system; phase 6
[21/08/2015 19:43:05.444] Initializing texture system; phase 7
[21/08/2015 19:43:05.448] Initializing texture system; phase 8
[21/08/2015 19:43:05.450] Initializing texture system; phase 9
[21/08/2015 19:43:05.452] Initializing texture system; phase 10
[21/08/2015 19:43:05.462] Initializing texture system; phase 11
[21/08/2015 19:43:05.462] Initializing texture system; phase 12
[21/08/2015 19:43:05.467] Initializing texture system; phase 13
[21/08/2015 19:43:05.467] Initializing texture system; phase 14
[21/08/2015 19:43:10.093] Direct3D watcher thread ended
[21/08/2015 19:44:21.130] Initializing console variable "ConsoleKey".
[21/08/2015 19:44:21.130] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[21/08/2015 19:44:21.134] Read value: None
[21/08/2015 19:44:21.134] Setting value of console variable "ConsoleKey" to stored value.
[21/08/2015 19:44:21.134] Console key has been set to None (key code: 0)
[21/08/2015 19:44:21.134] Initializing console variable "PluginTimeoutThreshold".
[21/08/2015 19:44:21.134] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[21/08/2015 19:44:21.141] Read value: 10000
[21/08/2015 19:44:21.141] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[21/08/2015 19:44:21.141] Initializing console variable "AlwaysShowConsoleOutput".
[21/08/2015 19:44:21.141] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[21/08/2015 19:44:21.142] Read value: False
[21/08/2015 19:44:21.142] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[21/08/2015 19:44:21.142] Initializing console variable "IsDeveloperModeEnabled".
[21/08/2015 19:44:21.142] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[21/08/2015 19:44:21.142] Read value: True
[21/08/2015 19:44:21.142] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[21/08/2015 19:44:21.164] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[21/08/2015 19:44:21.164] Initializing console variable "TimeScale".
[21/08/2015 19:44:21.164] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[21/08/2015 19:44:21.164] Read value: 0
[21/08/2015 19:44:21.164] Setting value of console variable "TimeScale" to stored value.
[21/08/2015 19:44:21.165] Initializing console variable "WarnOnPluginLoad".
[21/08/2015 19:44:21.165] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[21/08/2015 19:44:21.165] Read value: False
[21/08/2015 19:44:21.165] Setting value of console variable "WarnOnPluginLoad" to stored value.
[21/08/2015 19:44:21.537] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[21/08/2015 19:44:21.555] 
[21/08/2015 19:44:21.555] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[21/08/2015 19:44:21.556] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[21/08/2015 19:44:22.648] <UNLOADED PLUGIN>: Initializing input system
[21/08/2015 19:44:22.653] <UNLOADED PLUGIN>: Initializing game console
[21/08/2015 19:44:22.654] <UNLOADED PLUGIN>: Initializing forms manager
[21/08/2015 19:44:22.676] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[21/08/2015 19:44:23.006] ---------------------------------------------------------------------
[21/08/2015 19:44:23.006] LSPD FIRST RESPONSE
[21/08/2015 19:44:23.007] Version 0.2b
[21/08/2015 19:44:23.007] A G17 Media Modification
[21/08/2015 19:44:23.007] - Developed by LMS & Sam
[21/08/2015 19:44:23.007] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[21/08/2015 19:44:23.007] © Copyright 2015, G17 Media, www.lspdfr.com
[21/08/2015 19:44:23.007] ---------------------------------------------------------------------
[21/08/2015 19:44:23.007] LSPD First Response: Running LSPD First Response 0.2b
[21/08/2015 19:44:23.007] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[21/08/2015 19:44:23.274] Cached police
[21/08/2015 19:44:23.274] Cached police2
[21/08/2015 19:44:23.274] Cached policet
[21/08/2015 19:44:23.274] Cached sheriff2
[21/08/2015 19:44:23.274] Cached sheriff
[21/08/2015 19:44:23.274] Cached police4
[21/08/2015 19:44:23.274] Cached policeb
[21/08/2015 19:44:23.275] Cached policeb
[21/08/2015 19:44:23.275] Cached policeb
[21/08/2015 19:44:23.275] Cached fbi2
[21/08/2015 19:44:23.275] Cached policeold1
[21/08/2015 19:44:23.275] Cached policeold2
[21/08/2015 19:44:23.275] Cached policeold2
[21/08/2015 19:44:23.275] Cached buzzard
[21/08/2015 19:44:23.275] Cached polmav
[21/08/2015 19:44:23.275] Cached frogger2
[21/08/2015 19:44:23.275] Cached ambulance
[21/08/2015 19:44:23.275] Cached firetruk
[21/08/2015 19:44:23.373] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[21/08/2015 19:44:23.377] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21/08/2015 19:44:23.389] LSPD First Response: Creating plugin: PoliceRadio.Main
[21/08/2015 19:44:23.454] LSPD First Response: Police Radio Loaded
[21/08/2015 19:44:23.454] LSPD First Response: We have 1 callouts registered
[21/08/2015 19:44:23.454] LSPD First Response: CalloutManager initialized
[21/08/2015 19:44:23.592] LSPD First Response: 
[21/08/2015 19:44:23.592] LSPD First Response: ==============================
[21/08/2015 19:44:23.592] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[21/08/2015 19:44:23.592] LSPD First Response: ------------------------------
[21/08/2015 19:44:23.592] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[21/08/2015 19:44:23.592] LSPD First Response: ------------------------------
[21/08/2015 19:44:23.592] LSPD First Response: Exception type: System.MissingMethodException
[21/08/2015 19:44:23.592] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[21/08/2015 19:44:23.592] LSPD First Response: ------------------------------
[21/08/2015 19:44:23.592] LSPD First Response: Inner exceptions:
[21/08/2015 19:44:23.592] LSPD First Response: ------------------------------
[21/08/2015 19:44:23.593] LSPD First Response: Stack trace:
[21/08/2015 19:44:23.594] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[21/08/2015 19:44:23.594] at Rage.GameFiber.Main()
[21/08/2015 19:44:23.594] LSPD First Response: ==============================
[21/08/2015 19:44:23.594] LSPD First Response: 
[21/08/2015 19:46:39.053] 
[21/08/2015 19:46:39.054] 
[21/08/2015 19:46:39.054] 
[21/08/2015 19:46:39.054] ====================================================================================================
[21/08/2015 19:46:39.055] Started new log on 21/08/2015 19:46:39.053
[21/08/2015 19:46:39.055] ====================================================================================================
[21/08/2015 19:46:39.049] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[21/08/2015 19:46:39.055] Log verbosity: Verbose
[21/08/2015 19:46:39.057] Initializing input system
[21/08/2015 19:46:39.062] Initializing game console
[21/08/2015 19:46:39.073] Console key has been set to F4 (key code: 115)
[21/08/2015 19:46:39.143] Console initialized
[21/08/2015 19:46:39.143] Initializing forms manager
[21/08/2015 19:46:39.146] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[21/08/2015 19:46:39.166] ================ RAGE Plugin Hook ================
[21/08/2015 19:46:39.169] Checking game support
[21/08/2015 19:46:39.176] Product name: Grand Theft Auto V
[21/08/2015 19:46:39.176] Product version: 1.0.393.4
[21/08/2015 19:46:39.176] Is steam version: True
[21/08/2015 19:46:39.524] Initializing game support
[21/08/2015 19:46:39.524] Patching low level keyboard hook
[21/08/2015 19:46:39.524] Patched low level keyboard hook
[21/08/2015 19:46:39.524] Unhooking low level keyboard hook
[21/08/2015 19:46:39.524] Unhooked low level keyboard hook
[21/08/2015 19:46:39.524] Velocity limit removed.
[21/08/2015 19:46:48.370] Compatibility level: 0
[21/08/2015 19:46:48.370] Supported version detected
[21/08/2015 19:46:48.370] ==================================================
[21/08/2015 19:46:48.370] Patched IsDebuggerPresent
[21/08/2015 19:46:48.370] Waiting for game initialization
[21/08/2015 19:46:55.246] Initializing hook
[21/08/2015 19:46:55.246] Completing interoperability
[21/08/2015 19:46:55.246] Initialization code 1.
[21/08/2015 19:46:55.246] Initialization code 2.
[21/08/2015 19:46:55.246] Initialization code 3.
[21/08/2015 19:46:55.246] Initialization code 4.
[21/08/2015 19:46:55.246] Initialization code 5.
[21/08/2015 19:46:55.246] Initialization code 6.
[21/08/2015 19:46:55.246] Initialization code 7.
[21/08/2015 19:46:55.246] Completing interoperability, phase 1
[21/08/2015 19:46:55.246] Completing interoperability, phase 2
[21/08/2015 19:46:55.246] Completing interoperability, phase 3
[21/08/2015 19:46:55.246] Completing interoperability, phase 4
[21/08/2015 19:46:55.246] Completing interoperability, phase 5
[21/08/2015 19:46:55.246] Completing interoperability, phase 6
[21/08/2015 19:46:55.246] Completing interoperability, phase 7
[21/08/2015 19:46:55.248] Initializing DirectX
[21/08/2015 19:46:55.251] Initializing Direct3D
[21/08/2015 19:46:55.251] Loading C:\WINDOWS\system32\d3d11.dll
[21/08/2015 19:46:55.251] Loaded at 0x7FFEBD090000
[21/08/2015 19:46:55.252] D3D11CreateDeviceAndSwapChain at 0x7FFEBD0A8100
[21/08/2015 19:46:55.252] Creating Direct3D 11 device and swap chain
[21/08/2015 19:46:55.261] Swap Chain created: 0x5EA6752260
[21/08/2015 19:46:55.262] Swap Chain VTable: 0x5EA6752260
[21/08/2015 19:46:55.262] Swap Chain VTable_2: 0x7FFEBCF9EF40
[21/08/2015 19:46:55.262] 0x57565505D7F225E9;0x5741564155415441;0xEC8148D9246C8D48
[21/08/2015 19:46:55.265] D3D11Present: 0x7FFEBCF51DA0
[21/08/2015 19:46:55.265] D3D11ResizeBuffers: 0x7FFEBCF55D10
[21/08/2015 19:46:55.265] D3D11ResizeTarget: 0x7FFEBCF90E90
[21/08/2015 19:46:55.265] D3D11SetFullscreenState: 0x7FFEBCF5C730
[21/08/2015 19:46:55.340] Getting device
[21/08/2015 19:46:55.340] Retrieved device
[21/08/2015 19:46:55.340] Creating wrapper
[21/08/2015 19:46:55.434] Direct3D initialized
[21/08/2015 19:46:55.434] Initialized DirectX
[21/08/2015 19:46:55.435] Direct3D watcher thread spawned
[21/08/2015 19:46:55.559] Wrapper created
[21/08/2015 19:46:55.568] Effect created
[21/08/2015 19:46:55.568] Creating buffer
[21/08/2015 19:46:55.568] Created buffer
[21/08/2015 19:46:55.568] Creating blend state
[21/08/2015 19:46:55.568] Created blend state
[21/08/2015 19:46:55.568] Done with creation
[21/08/2015 19:46:55.670] Initializing texture system.
[21/08/2015 19:46:55.670] Initializing texture system; phase 1
[21/08/2015 19:46:55.670] Initializing texture system; phase 2
[21/08/2015 19:46:55.684] Initializing texture system; phase 3
[21/08/2015 19:46:55.684] Initializing texture system; phase 4
[21/08/2015 19:46:55.707] Initializing texture system; phase 5
[21/08/2015 19:46:55.709] Initializing texture system; phase 6
[21/08/2015 19:46:55.710] Initializing texture system; phase 7
[21/08/2015 19:46:55.714] Initializing texture system; phase 8
[21/08/2015 19:46:55.716] Initializing texture system; phase 9
[21/08/2015 19:46:55.717] Initializing texture system; phase 10
[21/08/2015 19:46:55.725] Initializing texture system; phase 11
[21/08/2015 19:46:55.725] Initializing texture system; phase 12
[21/08/2015 19:46:55.731] Initializing texture system; phase 13
[21/08/2015 19:46:55.731] Initializing texture system; phase 14
[21/08/2015 19:47:00.441] Direct3D watcher thread ended
[21/08/2015 19:48:43.116] Initializing console variable "ConsoleKey".
[21/08/2015 19:48:43.116] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[21/08/2015 19:48:43.120] Read value: F4
[21/08/2015 19:48:43.120] Setting value of console variable "ConsoleKey" to stored value.
[21/08/2015 19:48:43.120] Console key has been set to F4 (key code: 115)
[21/08/2015 19:48:43.120] Initializing console variable "PluginTimeoutThreshold".
[21/08/2015 19:48:43.120] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[21/08/2015 19:48:43.126] Read value: 10000
[21/08/2015 19:48:43.126] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[21/08/2015 19:48:43.126] Initializing console variable "AlwaysShowConsoleOutput".
[21/08/2015 19:48:43.126] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[21/08/2015 19:48:43.127] Read value: False
[21/08/2015 19:48:43.127] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[21/08/2015 19:48:43.127] Initializing console variable "IsDeveloperModeEnabled".
[21/08/2015 19:48:43.127] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[21/08/2015 19:48:43.127] Read value: True
[21/08/2015 19:48:43.127] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[21/08/2015 19:48:43.151] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[21/08/2015 19:48:43.151] Initializing console variable "TimeScale".
[21/08/2015 19:48:43.151] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[21/08/2015 19:48:43.152] Read value: 0
[21/08/2015 19:48:43.152] Setting value of console variable "TimeScale" to stored value.
[21/08/2015 19:48:43.152] Initializing console variable "WarnOnPluginLoad".
[21/08/2015 19:48:43.152] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[21/08/2015 19:48:43.153] Read value: False
[21/08/2015 19:48:43.153] Setting value of console variable "WarnOnPluginLoad" to stored value.
[21/08/2015 19:48:43.533] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[21/08/2015 19:48:43.554] 
[21/08/2015 19:48:43.554] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[21/08/2015 19:48:43.555] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[21/08/2015 19:48:44.650] <UNLOADED PLUGIN>: Initializing input system
[21/08/2015 19:48:44.655] <UNLOADED PLUGIN>: Initializing game console
[21/08/2015 19:48:44.657] <UNLOADED PLUGIN>: Initializing forms manager
[21/08/2015 19:48:44.678] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[21/08/2015 19:48:45.011] ---------------------------------------------------------------------
[21/08/2015 19:48:45.011] LSPD FIRST RESPONSE
[21/08/2015 19:48:45.011] Version 0.2b
[21/08/2015 19:48:45.011] A G17 Media Modification
[21/08/2015 19:48:45.011] - Developed by LMS & Sam
[21/08/2015 19:48:45.011] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[21/08/2015 19:48:45.011] © Copyright 2015, G17 Media, www.lspdfr.com
[21/08/2015 19:48:45.012] ---------------------------------------------------------------------
[21/08/2015 19:48:45.012] LSPD First Response: Running LSPD First Response 0.2b
[21/08/2015 19:48:45.012] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[21/08/2015 19:48:45.316] Cached police
[21/08/2015 19:48:45.316] Cached police2
[21/08/2015 19:48:45.316] Cached policet
[21/08/2015 19:48:45.316] Cached sheriff2
[21/08/2015 19:48:45.316] Cached sheriff
[21/08/2015 19:48:45.316] Cached police4
[21/08/2015 19:48:45.316] Cached policeb
[21/08/2015 19:48:45.316] Cached policeb
[21/08/2015 19:48:45.316] Cached policeb
[21/08/2015 19:48:45.316] Cached fbi2
[21/08/2015 19:48:45.316] Cached policeold1
[21/08/2015 19:48:45.316] Cached policeold2
[21/08/2015 19:48:45.316] Cached policeold2
[21/08/2015 19:48:45.317] Cached buzzard
[21/08/2015 19:48:45.317] Cached polmav
[21/08/2015 19:48:45.317] Cached frogger2
[21/08/2015 19:48:45.317] Cached ambulance
[21/08/2015 19:48:45.317] Cached firetruk
[21/08/2015 19:48:45.417] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[21/08/2015 19:48:45.421] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21/08/2015 19:48:45.432] LSPD First Response: Creating plugin: PoliceRadio.Main
[21/08/2015 19:48:45.510] LSPD First Response: Police Radio Loaded
[21/08/2015 19:48:45.510] LSPD First Response: We have 1 callouts registered
[21/08/2015 19:48:45.511] LSPD First Response: CalloutManager initialized
[21/08/2015 19:48:45.652] LSPD First Response: 
[21/08/2015 19:48:45.652] LSPD First Response: ==============================
[21/08/2015 19:48:45.652] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[21/08/2015 19:48:45.652] LSPD First Response: ------------------------------
[21/08/2015 19:48:45.652] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[21/08/2015 19:48:45.652] LSPD First Response: ------------------------------
[21/08/2015 19:48:45.652] LSPD First Response: Exception type: System.MissingMethodException
[21/08/2015 19:48:45.652] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[21/08/2015 19:48:45.652] LSPD First Response: ------------------------------
[21/08/2015 19:48:45.652] LSPD First Response: Inner exceptions:
[21/08/2015 19:48:45.652] LSPD First Response: ------------------------------
[21/08/2015 19:48:45.652] LSPD First Response: Stack trace:
[21/08/2015 19:48:45.654] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[21/08/2015 19:48:45.654] at Rage.GameFiber.Main()
[21/08/2015 19:48:45.654] LSPD First Response: ==============================
[21/08/2015 19:48:45.654] LSPD First Response: 
[21/08/2015 19:50:22.135] RAGE Plugin Hook commands
[21/08/2015 19:50:22.135] ==============================
[21/08/2015 19:50:22.135] Help            Lists all available console commands.
[21/08/2015 19:50:22.135] Exit            Forcefully ends the game.
[21/08/2015 19:50:22.135] ReloadAllPlugins            Unloads all plugins, then loads all plugins found in the plugins folder.
[21/08/2015 19:50:22.135] UnloadAllPlugins            Unloads all currently loaded plugins.
[21/08/2015 19:50:22.135] ReloadPlugins            Unloads all plugins, then loads all the plugins that were running.
[21/08/2015 19:50:22.135] ListNativeScripts            Lists all the native game scripts currently running.
[21/08/2015 19:50:22.135] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[21/08/2015 19:50:22.135] PrintPerformance            Outputs the latest performance data of the currently loaded plugins.
[21/08/2015 19:50:22.135] PrintInfo            Prints some useful info.
[21/08/2015 19:50:22.135] ClearTasks            Clear's the player's tasks.
[21/08/2015 19:50:22.135] ListPlugins            Lists all currently running plugins.
[21/08/2015 19:50:22.135] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[21/08/2015 19:50:22.135] LoadPlugin            Loads the specified plugin.
[21/08/2015 19:50:22.135] UnloadPlugin            Unloads all plugins matching the specified file name.
[21/08/2015 19:50:22.135] CleanUp            Cleans up all entities created by the specified plugin.
[21/08/2015 19:50:22.135] RecordPerformance            Enables or disables performance recording of the currently loaded plugins.
[21/08/2015 19:50:22.135] KillPed            Kills the specified ped.
[21/08/2015 19:50:22.135] ExplodeVehicle            Explodes the specified vehicle.
[21/08/2015 19:50:22.135] Spawn            Spawns a ped or vehicle based on the given model.
[21/08/2015 19:50:22.135] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[21/08/2015 19:50:22.135] GiveWeapon            Gives the player the specified weapon.
[21/08/2015 19:50:22.136] SetWantedLevel            Sets the local player's wanted level.
[21/08/2015 19:50:22.136] SetDayTime            Sets the current time of day.
[21/08/2015 19:50:22.136] SetWeather            Sets the current weather.
[21/08/2015 19:50:22.136] Heal            Heals the player.
[21/08/2015 19:50:22.136] Repair            Repairs the player's current vehicle.
[21/08/2015 19:50:22.136] Wash            Washes the player's current vehicle.
[21/08/2015 19:50:22.136] VisitNorthYankton            Loads and teleports the player to North Yankton.
[21/08/2015 19:50:22.136] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[21/08/2015 19:50:22.136] TeleportToPosition            Teleports the player to the specified position.
[21/08/2015 19:50:22.136] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[21/08/2015 19:50:22.136] WarpIntoLastVehicle            Warps the player into the last vehicle.
[21/08/2015 19:50:22.136] Execute            Executes the specified C# code as a separate plugin.
[21/08/2015 19:50:22.136] 
[21/08/2015 19:50:22.136] RAGE Plugin Hook variables
[21/08/2015 19:50:22.136] ==============================
[21/08/2015 19:50:22.136] ConsoleKey (get/set)            No description.
[21/08/2015 19:50:22.136] PluginTimeoutThreshold (get/set)            No description.
[21/08/2015 19:50:22.136] AlwaysShowConsoleOutput (get/set)            No description.
[21/08/2015 19:50:22.136] IsDeveloperModeEnabled (get/set)            No description.
[21/08/2015 19:50:22.136] TimeScale (get/set)            No description.
[21/08/2015 19:50:22.136] WarnOnPluginLoad (get/set)            No description.
[21/08/2015 19:50:22.136] ShowOnScreenWarnings (get/set)            No description.
[21/08/2015 20:01:37.312] <UNLOADED PLUGIN>: Initializing input system
[21/08/2015 20:01:37.316] <UNLOADED PLUGIN>: Initializing game console
[21/08/2015 20:01:37.318] <UNLOADED PLUGIN>: Initializing forms manager
[21/08/2015 20:01:37.323] Invalid call to console command "ReloadAllPlugins": Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[21/08/2015 20:01:37.323] Parameter name: assemblyPath
[21/08/2015 20:05:30.216] 
[21/08/2015 20:05:30.216] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[21/08/2015 20:05:30.216] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[21/08/2015 20:05:31.217] <UNLOADED PLUGIN>: Initializing input system
[21/08/2015 20:05:31.221] <UNLOADED PLUGIN>: Initializing game console
[21/08/2015 20:05:31.223] <UNLOADED PLUGIN>: Initializing forms manager
[21/08/2015 20:05:31.242] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[21/08/2015 20:05:31.313] ---------------------------------------------------------------------
[21/08/2015 20:05:31.313] LSPD FIRST RESPONSE
[21/08/2015 20:05:31.313] Version 0.2b
[21/08/2015 20:05:31.313] A G17 Media Modification
[21/08/2015 20:05:31.313] - Developed by LMS & Sam
[21/08/2015 20:05:31.313] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[21/08/2015 20:05:31.313] © Copyright 2015, G17 Media, www.lspdfr.com
[21/08/2015 20:05:31.313] ---------------------------------------------------------------------
[21/08/2015 20:05:31.313] LSPD First Response: Running LSPD First Response 0.2b
[21/08/2015 20:05:31.313] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[21/08/2015 20:05:31.576] Cached police
[21/08/2015 20:05:31.576] Cached police2
[21/08/2015 20:05:31.576] Cached policet
[21/08/2015 20:05:31.576] Cached sheriff2
[21/08/2015 20:05:31.576] Cached sheriff
[21/08/2015 20:05:31.576] Cached police4
[21/08/2015 20:05:31.576] Cached policeb
[21/08/2015 20:05:31.577] Cached policeb
[21/08/2015 20:05:31.577] Cached policeb
[21/08/2015 20:05:31.577] Cached fbi2
[21/08/2015 20:05:31.577] Cached policeold1
[21/08/2015 20:05:31.577] Cached policeold2
[21/08/2015 20:05:31.577] Cached policeold2
[21/08/2015 20:05:31.577] Cached buzzard
[21/08/2015 20:05:31.577] Cached polmav
[21/08/2015 20:05:31.577] Cached frogger2
[21/08/2015 20:05:31.578] Cached ambulance
[21/08/2015 20:05:31.578] Cached firetruk
[21/08/2015 20:05:31.668] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[21/08/2015 20:05:31.674] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21/08/2015 20:05:31.685] LSPD First Response: Creating plugin: PoliceRadio.Main
[21/08/2015 20:05:31.749] LSPD First Response: Police Radio Loaded
[21/08/2015 20:05:31.749] LSPD First Response: We have 1 callouts registered
[21/08/2015 20:05:31.750] LSPD First Response: CalloutManager initialized
[21/08/2015 20:05:32.158] LSPD First Response: 
[21/08/2015 20:05:32.158] LSPD First Response: ==============================
[21/08/2015 20:05:32.158] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[21/08/2015 20:05:32.158] LSPD First Response: ------------------------------
[21/08/2015 20:05:32.158] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[21/08/2015 20:05:32.158] LSPD First Response: ------------------------------
[21/08/2015 20:05:32.159] LSPD First Response: Exception type: System.MissingMethodException
[21/08/2015 20:05:32.159] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[21/08/2015 20:05:32.159] LSPD First Response: ------------------------------
[21/08/2015 20:05:32.159] LSPD First Response: Inner exceptions:
[21/08/2015 20:05:32.159] LSPD First Response: ------------------------------
[21/08/2015 20:05:32.159] LSPD First Response: Stack trace:
[21/08/2015 20:05:32.159] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[21/08/2015 20:05:32.159] at Rage.GameFiber.Main()
[21/08/2015 20:05:32.159] LSPD First Response: ==============================
[21/08/2015 20:05:32.159] LSPD First Response: 
[21/08/2015 20:05:36.444] 
[21/08/2015 20:05:36.444] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[21/08/2015 20:05:36.444] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll
[21/08/2015 20:05:37.435] <UNLOADED PLUGIN>: Initializing input system
[21/08/2015 20:05:37.439] <UNLOADED PLUGIN>: Initializing game console
[21/08/2015 20:05:37.440] <UNLOADED PLUGIN>: Initializing forms manager
[21/08/2015 20:05:37.444] ERROR: Could not load plugin from "E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll". Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[21/08/2015 20:05:37.444] Parameter name: assemblyPath
[21/08/2015 20:05:41.813] 
[21/08/2015 20:05:41.813] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[21/08/2015 20:05:41.813] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[21/08/2015 20:05:42.810] <UNLOADED PLUGIN>: Initializing input system
[21/08/2015 20:05:42.813] <UNLOADED PLUGIN>: Initializing game console
[21/08/2015 20:05:42.815] <UNLOADED PLUGIN>: Initializing forms manager
[21/08/2015 20:05:42.833] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[21/08/2015 20:05:42.905] ---------------------------------------------------------------------
[21/08/2015 20:05:42.905] LSPD FIRST RESPONSE
[21/08/2015 20:05:42.905] Version 0.2b
[21/08/2015 20:05:42.905] A G17 Media Modification
[21/08/2015 20:05:42.906] - Developed by LMS & Sam
[21/08/2015 20:05:42.906] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[21/08/2015 20:05:42.906] © Copyright 2015, G17 Media, www.lspdfr.com
[21/08/2015 20:05:42.906] ---------------------------------------------------------------------
[21/08/2015 20:05:42.906] LSPD First Response: Running LSPD First Response 0.2b
[21/08/2015 20:05:42.906] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[21/08/2015 20:05:43.170] Cached police
[21/08/2015 20:05:43.170] Cached police2
[21/08/2015 20:05:43.170] Cached policet
[21/08/2015 20:05:43.170] Cached sheriff2
[21/08/2015 20:05:43.171] Cached sheriff
[21/08/2015 20:05:43.171] Cached police4
[21/08/2015 20:05:43.171] Cached policeb
[21/08/2015 20:05:43.171] Cached policeb
[21/08/2015 20:05:43.171] Cached policeb
[21/08/2015 20:05:43.171] Cached fbi2
[21/08/2015 20:05:43.171] Cached policeold1
[21/08/2015 20:05:43.171] Cached policeold2
[21/08/2015 20:05:43.171] Cached policeold2
[21/08/2015 20:05:43.171] Cached buzzard
[21/08/2015 20:05:43.171] Cached polmav
[21/08/2015 20:05:43.171] Cached frogger2
[21/08/2015 20:05:43.171] Cached ambulance
[21/08/2015 20:05:43.171] Cached firetruk
[21/08/2015 20:05:43.259] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[21/08/2015 20:05:43.264] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21/08/2015 20:05:43.275] LSPD First Response: Creating plugin: PoliceRadio.Main
[21/08/2015 20:05:43.357] LSPD First Response: Police Radio Loaded
[21/08/2015 20:05:43.357] LSPD First Response: We have 1 callouts registered
[21/08/2015 20:05:43.357] LSPD First Response: CalloutManager initialized
[21/08/2015 20:05:43.756] LSPD First Response: 
[21/08/2015 20:05:43.756] LSPD First Response: ==============================
[21/08/2015 20:05:43.756] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[21/08/2015 20:05:43.756] LSPD First Response: ------------------------------
[21/08/2015 20:05:43.756] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[21/08/2015 20:05:43.756] LSPD First Response: ------------------------------
[21/08/2015 20:05:43.756] LSPD First Response: Exception type: System.MissingMethodException
[21/08/2015 20:05:43.756] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[21/08/2015 20:05:43.756] LSPD First Response: ------------------------------
[21/08/2015 20:05:43.756] LSPD First Response: Inner exceptions:
[21/08/2015 20:05:43.756] LSPD First Response: ------------------------------
[21/08/2015 20:05:43.756] LSPD First Response: Stack trace:
[21/08/2015 20:05:43.757] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[21/08/2015 20:05:43.757] at Rage.GameFiber.Main()
[21/08/2015 20:05:43.757] LSPD First Response: ==============================
[21/08/2015 20:05:43.757] LSPD First Response: 

Linty

Update the ragehook, and remember for check install mods 2 x 2 or 1 x 1 and test all the fuction of the LSPD if the Plugin crash, delete the last mod install, and try.

 

No all the mods run  i have about 16 mods RAGEHOOK mods, install before crash i have 20 but some plugins crash the LSPD.

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