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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR freezes my game


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I was playing normally and had just done a Hit n run mission. I called for prisoner transport, and 20s after my game totally froze for about 3 minutes. Then an error message popped up saying LSPDFR was terminated because it was freezing the game. I've had a lot of these errors since I updated to latest ragehook. My LSPDFR also randomly crashes all the time when I'm accepting wild hunting and such. I'm currently running

Windows 10, fully updated
i7-4770K
Asus ROG Hero VII
Corsair 16GB 1600MHz
Asus ROG 780

 [14/08/2015 16:10:30.181] ====================================================================================================
[14/08/2015 16:10:30.181] Started new log on 14/08/2015 16:10:30.181
[14/08/2015 16:10:30.181] ====================================================================================================
[14/08/2015 16:10:30.179] Log path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[14/08/2015 16:10:30.181] Log verbosity: Verbose
[14/08/2015 16:10:30.182] Initializing input system
[14/08/2015 16:10:30.185] Initializing game console
[14/08/2015 16:10:30.190] Console key has been set to F4 (key code: 115)
[14/08/2015 16:10:30.313] Initializing console variable "SkipGameIntro".
[14/08/2015 16:10:30.313] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[14/08/2015 16:10:30.315] Read value: <null>
[14/08/2015 16:10:30.315] Initializing console variable "DisableRenderVersionText".
[14/08/2015 16:10:30.315] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[14/08/2015 16:10:30.319] Read value: True
[14/08/2015 16:10:30.319] Setting value of console variable "DisableRenderVersionText" to stored value.
[14/08/2015 16:10:30.319] Initializing console variable "DisableCustomLoadingScreen".
[14/08/2015 16:10:30.319] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[14/08/2015 16:10:30.319] Read value: False
[14/08/2015 16:10:30.319] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[14/08/2015 16:10:30.319] Initializing console variable "ConsoleKey".
[14/08/2015 16:10:30.319] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[14/08/2015 16:10:30.320] Read value: <null>
[14/08/2015 16:10:30.320] Initializing console variable "PluginTimeoutThreshold".
[14/08/2015 16:10:30.320] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[14/08/2015 16:10:30.320] Read value: 60000
[14/08/2015 16:10:30.320] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[14/08/2015 16:10:30.320] Initializing console variable "AlwaysShowConsoleOutput".
[14/08/2015 16:10:30.320] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[14/08/2015 16:10:30.320] Read value: <null>
[14/08/2015 16:10:30.320] Initializing console variable "WarnOnPluginLoad".
[14/08/2015 16:10:30.320] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[14/08/2015 16:10:30.320] Read value: True
[14/08/2015 16:10:30.320] Setting value of console variable "WarnOnPluginLoad" to stored value.
[14/08/2015 16:10:30.320] Initializing console variable "ShowOnScreenWarnings".
[14/08/2015 16:10:30.320] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[14/08/2015 16:10:30.320] Read value: <null>
[14/08/2015 16:10:30.320] Console initialized
[14/08/2015 16:10:30.320] Initializing forms manager
[14/08/2015 16:10:30.322] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[14/08/2015 16:10:30.326] ================ RAGE Plugin Hook ================
[14/08/2015 16:10:30.329] Checking game support
[14/08/2015 16:10:30.331] Product name: Grand Theft Auto V
[14/08/2015 16:10:30.331] Product version: 1.0.393.4
[14/08/2015 16:10:30.331] Is steam version: True
[14/08/2015 16:10:30.331] Initializing DirectX
[14/08/2015 16:10:30.332] Initializing Direct3D
[14/08/2015 16:10:30.332] Loading C:\WINDOWS\system32\d3d11.dll
[14/08/2015 16:10:30.332] Loaded at 0x7FFE5EF10000
[14/08/2015 16:10:30.332] D3D11CreateDeviceAndSwapChain at 0x7FFE5EF28100
[14/08/2015 16:10:30.332] Creating Direct3D 11 device and swap chain
[14/08/2015 16:10:30.354] Swap Chain created: 0xB41816C890
[14/08/2015 16:10:30.354] Swap Chain VTable: 0xB41816C890
[14/08/2015 16:10:30.355] Swap Chain VTable_2: 0x7FFE3A1F9648
[14/08/2015 16:10:30.355] 0xC748502A447176E9;0x48FFFFFFFE202444;0x246C894860245C89
[14/08/2015 16:10:30.355] D3D11Present: 0x7FFE3A0E9CD0
[14/08/2015 16:10:30.355] D3D11ResizeBuffers: 0x7FFE3A0E9F00
[14/08/2015 16:10:30.355] D3D11ResizeTarget: 0x7FFE3A0EA500
[14/08/2015 16:10:30.355] D3D11SetFullscreenState: 0x7FFE3A0E9DA0
[14/08/2015 16:10:30.355] Direct3D initialized
[14/08/2015 16:10:30.355] Initialized DirectX
[14/08/2015 16:10:30.355] Direct3D watcher thread spawned
[14/08/2015 16:10:30.371] Waiting for CurrentGame->ShouldInitializeNow()
[14/08/2015 16:10:31.468] Getting device
[14/08/2015 16:10:31.468] Retrieved device
[14/08/2015 16:10:31.468] Creating wrapper
[14/08/2015 16:10:31.516] Wrapper created
[14/08/2015 16:10:31.520] Effect created
[14/08/2015 16:10:31.520] Creating buffer
[14/08/2015 16:10:31.520] Created buffer
[14/08/2015 16:10:31.520] Creating blend state
[14/08/2015 16:10:31.520] Created blend state
[14/08/2015 16:10:31.520] Done with creation
[14/08/2015 16:10:31.542] Initializing texture system.
[14/08/2015 16:10:31.542] Initializing texture system; phase 1
[14/08/2015 16:10:31.542] Initializing texture system; phase 2
[14/08/2015 16:10:31.547] Initializing texture system; phase 3
[14/08/2015 16:10:31.547] Initializing texture system; phase 4
[14/08/2015 16:10:31.554] Initializing texture system; phase 5
[14/08/2015 16:10:31.555] Initializing texture system; phase 6
[14/08/2015 16:10:31.556] Initializing texture system; phase 7
[14/08/2015 16:10:31.558] Initializing texture system; phase 8
[14/08/2015 16:10:31.558] Initializing texture system; phase 9
[14/08/2015 16:10:31.559] Initializing texture system; phase 10
[14/08/2015 16:10:31.561] Initializing texture system; phase 11
[14/08/2015 16:10:31.561] Initializing texture system; phase 12
[14/08/2015 16:10:31.562] Initializing texture system; phase 13
[14/08/2015 16:10:31.562] Initializing texture system; phase 14
[14/08/2015 16:10:35.356] Direct3D watcher thread ended
[14/08/2015 16:11:04.673] Initializing game support
[14/08/2015 16:11:10.199] Compatibility level: 0
[14/08/2015 16:11:10.199] Supported version detected
[14/08/2015 16:11:10.199] ==================================================
[14/08/2015 16:11:10.451] Patched IsDebuggerPresent
[14/08/2015 16:11:10.702] Waiting for game initialization
[14/08/2015 16:11:11.052] Initializing hook
[14/08/2015 16:11:11.302] Completing interoperability
[14/08/2015 16:11:11.302] Initialization code 1.
[14/08/2015 16:11:11.302] Initialization code 2.
[14/08/2015 16:11:11.302] Initialization code 3.
[14/08/2015 16:11:11.304] 1 Address: 0x00007FF6F2CE430C
[14/08/2015 16:11:11.304] Calling func 1
[14/08/2015 16:11:11.309] 2 Address: 0x00007FF6F376FF82
[14/08/2015 16:11:11.320] 3 Address: 0x00007FF6F2335CE6
[14/08/2015 16:11:11.323] Address: 0x00007FF6F376FF20
[14/08/2015 16:11:11.323] Unknown var: 0x00007FF6F46405E0
[14/08/2015 16:11:11.323] Initialization code 4.
[14/08/2015 16:11:11.323] Completing interoperability, phase 1
[14/08/2015 16:11:11.323] Completing interoperability, phase 2
[14/08/2015 16:11:11.323] Completing interoperability, phase 3
[14/08/2015 16:11:11.323] Completing interoperability, phase 4
[14/08/2015 16:11:11.323] Completing interoperability, phase 5
[14/08/2015 16:11:11.323] Completing interoperability, phase 6
[14/08/2015 16:11:11.323] Completing interoperability, phase 7
[14/08/2015 16:11:20.868] Initializing console variable "IsDeveloperModeEnabled".
[14/08/2015 16:11:20.868] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[14/08/2015 16:11:20.868] Read value: True
[14/08/2015 16:11:20.868] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[14/08/2015 16:11:20.877] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[14/08/2015 16:11:20.877] Initializing console variable "TimeScale".
[14/08/2015 16:11:20.877] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[14/08/2015 16:11:20.878] Read value: <null>
[14/08/2015 16:11:20.945] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[14/08/2015 16:11:20.950] Invalid call to console variable "PluginTimeoutThreshold": Specified argument was out of the range of valid values.
[14/08/2015 16:11:20.950] Parameter name: The plugin timeout threshold must be equal to, or less than 60000.
[14/08/2015 16:11:20.954] 
[14/08/2015 16:11:20.954] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:20.954] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[14/08/2015 16:11:21.912] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:21.914] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:21.916] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:21.929] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[14/08/2015 16:11:21.930] 
[14/08/2015 16:11:21.930] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:21.930] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[14/08/2015 16:11:22.844] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:22.846] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:22.847] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:22.854] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[14/08/2015 16:11:22.855] 
[14/08/2015 16:11:22.855] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:22.855] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
[14/08/2015 16:11:23.776] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:23.779] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:23.780] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:23.787] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[14/08/2015 16:11:23.788] 
[14/08/2015 16:11:23.788] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:23.788] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[14/08/2015 16:11:24.714] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:24.716] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:24.718] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:24.723] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[14/08/2015 16:11:24.724] 
[14/08/2015 16:11:24.724] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:24.724] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[14/08/2015 16:11:25.645] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:25.648] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:25.649] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:25.656] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[14/08/2015 16:11:25.657] 
[14/08/2015 16:11:25.657] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:25.657] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[14/08/2015 16:11:26.589] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:26.591] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:26.593] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:26.642] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[14/08/2015 16:11:26.642] 
[14/08/2015 16:11:26.642] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:26.642] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[14/08/2015 16:11:27.564] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:27.566] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:27.568] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:27.609] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[14/08/2015 16:11:27.610] 
[14/08/2015 16:11:27.610] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:27.610] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[14/08/2015 16:11:28.567] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:28.569] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:28.571] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:28.580] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[14/08/2015 16:11:28.580] 
[14/08/2015 16:11:28.580] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:28.580] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\OverlayAway.dll
[14/08/2015 16:11:29.515] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:29.517] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:29.519] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:29.524] Plugin "Overlay Away" was loaded from "OverlayAway.dll".
[14/08/2015 16:11:29.525] 
[14/08/2015 16:11:29.525] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:29.525] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll
[14/08/2015 16:11:30.439] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:30.442] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:30.444] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:30.449] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
[14/08/2015 16:11:30.450] 
[14/08/2015 16:11:30.450] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:30.450] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpikesBarrier.dll
[14/08/2015 16:11:31.378] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:31.381] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:31.382] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:31.388] Plugin "Spikes Barrier Mod -v0.5" was loaded from "SpikesBarrier.dll".
[14/08/2015 16:11:31.388] 
[14/08/2015 16:11:31.388] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:11:31.388] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[14/08/2015 16:11:32.316] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:11:32.318] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:11:32.320] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:11:32.325] Plugin "Vehicle Search v2.0.4" was loaded from "VehicleSearch.dll".
[14/08/2015 16:11:32.385] ---------------------------------------------------------------------
[14/08/2015 16:11:32.385] LSPD FIRST RESPONSE
[14/08/2015 16:11:32.385] Version 0.2b
[14/08/2015 16:11:32.385] A G17 Media Modification
[14/08/2015 16:11:32.385] - Developed by LMS & Sam
[14/08/2015 16:11:32.385] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[14/08/2015 16:11:32.385] © Copyright 2015, G17 Media, www.lspdfr.com
[14/08/2015 16:11:32.386] ---------------------------------------------------------------------
[14/08/2015 16:11:32.386] LSPD First Response: Running LSPD First Response 0.2b
[14/08/2015 16:11:32.386] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[14/08/2015 16:11:32.534] Cached police
[14/08/2015 16:11:32.534] Cached police2
[14/08/2015 16:11:32.534] Cached policet
[14/08/2015 16:11:32.534] Cached sheriff2
[14/08/2015 16:11:32.534] Cached sheriff
[14/08/2015 16:11:32.534] Cached police4
[14/08/2015 16:11:32.535] Cached policeb
[14/08/2015 16:11:32.535] Cached policeb
[14/08/2015 16:11:32.535] Cached policeb
[14/08/2015 16:11:32.535] Cached fbi2
[14/08/2015 16:11:32.535] Cached policeold1
[14/08/2015 16:11:32.535] Cached policeold2
[14/08/2015 16:11:32.535] Cached policeold2
[14/08/2015 16:11:32.535] Cached buzzard
[14/08/2015 16:11:32.535] Cached polmav
[14/08/2015 16:11:32.535] Cached frogger2
[14/08/2015 16:11:32.535] Cached ambulance
[14/08/2015 16:11:32.535] Cached firetruk
[14/08/2015 16:11:32.581] LSPD First Response: Folder is D:\Games\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[14/08/2015 16:11:32.606] LSPD First Response: BaitCar, Version=1.0.5699.33280, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.611] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.611] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.611] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.615] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.615] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.615] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.616] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.616] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.617] LSPD First Response: Wilderness Callouts, Version=0.2.1.3437, Culture=neutral, PublicKeyToken=null
[14/08/2015 16:11:32.617] LSPD First Response: Creating plugin: BaitCar.Main
[14/08/2015 16:11:32.620] [14/08/2015 16:11:32] Bait Car: Logger initialized.
[14/08/2015 16:11:32.620] [14/08/2015 16:11:32] Bait Car: =====================================
[14/08/2015 16:11:32.620] [14/08/2015 16:11:32] Bait Car: BaitCar Initialized (Version: 0.3.0)
[14/08/2015 16:11:32.620] [14/08/2015 16:11:32] Bait Car: Configuration loaded.
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: minTimeBeforeSuspect=30000
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: maxTimeBeforeSuspect=360000
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: maxSearchRadius=100
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: === Keyboard Bindings ===
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: openMenu=F7
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: forceCleanup=End
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: activateKillSwitch=K
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: === Controller Bindings ===
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: openMenu=None
[14/08/2015 16:11:32.627] [14/08/2015 16:11:32] Bait Car: forceCleanup=None
[14/08/2015 16:11:32.628] [14/08/2015 16:11:32] Bait Car: activateKillSwitch=None
[14/08/2015 16:11:32.628] [14/08/2015 16:11:32] Bait Car: ===========================
[14/08/2015 16:11:32.628] [14/08/2015 16:11:32] Bait Car: modelNames=adder,turismor,vacca,infernus,baller,bullet,cheetah,zentorno,dominator,gauntlet,blista
[14/08/2015 16:11:32.628] [14/08/2015 16:11:32] Bait Car: hardcore=False
[14/08/2015 16:11:32.628] [14/08/2015 16:11:32] Bait Car: Initialization complete
[14/08/2015 16:11:32.628] [14/08/2015 16:11:32] Bait Car: =====================================
[14/08/2015 16:11:32.628] LSPD First Response: Creating plugin: BankCallouts.Main
[14/08/2015 16:11:32.628] LSPD First Response: Creating plugin: CalloutsV.Main
[14/08/2015 16:11:32.632] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[14/08/2015 16:11:32.675] LSPD First Response: Creating plugin: CrazyCallouts.Main
[14/08/2015 16:11:32.676] LSPD First Response: Creating plugin: MoreJailPoints.Main
[14/08/2015 16:11:32.717] LSPD First Response: Creating plugin: APIExample.Main
[14/08/2015 16:11:32.717] LSPD First Response: Creating plugin: PoliceRadio.Main
[14/08/2015 16:11:32.762] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[14/08/2015 16:11:32.762] LSPD First Response: Creating plugin: WildernessCallouts.Main
[14/08/2015 16:11:32.762] LSPD First Response: Bank Callouts Activated
[14/08/2015 16:11:32.762] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[14/08/2015 16:11:32.762] LSPD First Response: [CalloutsV] Detecting player name from config file as: Anders
[14/08/2015 16:11:32.762] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[14/08/2015 16:11:32.771] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[14/08/2015 16:11:32.776] LSPD First Response: [Code 3 Callouts] Settings loaded
[14/08/2015 16:11:32.776] LSPD First Response: CrazyCalloutsV0.3.2 Plugin loaded!
[14/08/2015 16:11:32.777] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[14/08/2015 16:11:32.777] More Jail Points and Prisoner Transporter is updated regularly!
[14/08/2015 16:11:32.778] Please go on duty to start More Jail Points and Prisoner Transporter.
[14/08/2015 16:11:32.778] LSPD First Response: Callouts Plugin loaded!
[14/08/2015 16:11:32.779] LSPD First Response: Police Radio Loaded
[14/08/2015 16:11:32.779] StraysCallouts initialized
[14/08/2015 16:11:32.779] LSPD First Response: [Wilderness Callouts] Loaded
[14/08/2015 16:11:32.779] LSPD First Response: We have 1 callouts registered
[14/08/2015 16:11:32.779] LSPD First Response: CalloutManager initialized
[14/08/2015 16:11:33.403] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[14/08/2015 16:11:33.594] Keep Calm: [Keep Calm] v0.5.1 Loaded
[14/08/2015 16:11:34.106] ==================================================
[14/08/2015 16:11:34.106] [MoreControlV] Loading Plugin: MoreControlV.dll
[14/08/2015 16:11:34.106] [MoreControlV] Developed By: LukeD
[14/08/2015 16:11:34.109] [MoreControlV] Configuration file has loaded with 0 errors.
[14/08/2015 16:11:34.110] [MoreControlV] A gamepad has been detected during intialization.
[14/08/2015 16:11:34.110] [MoreControlV] MoreControlV is now running, version: 0.6.3
[14/08/2015 16:11:34.110] ==================================================
[14/08/2015 16:11:34.673] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.
[14/08/2015 16:11:34.674] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.
[14/08/2015 16:11:35.441] ______________________________________________________________________________________________
[14/08/2015 16:11:35.441] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[14/08/2015 16:11:35.441] [Created by : FinKone]
[14/08/2015 16:11:35.441] 
[14/08/2015 16:11:35.441] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[14/08/2015 16:11:35.443] Audio loaded...
[14/08/2015 16:11:35.469] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[14/08/2015 16:23:59.630] Unknown command or variable "teleporttow"
[14/08/2015 16:24:01.064] Compilation successful.
[14/08/2015 16:24:01.976] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:24:01.978] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:24:01.979] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:26:44.074] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[14/08/2015 16:26:44.074] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[14/08/2015 16:26:44.074] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[14/08/2015 16:26:44.075] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[14/08/2015 16:26:44.075] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[14/08/2015 16:26:44.075] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[14/08/2015 16:26:44.075] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[14/08/2015 16:26:44.075] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[14/08/2015 16:26:44.076] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.3.0.0
[14/08/2015 16:26:44.081] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[14/08/2015 16:26:44.082] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[14/08/2015 16:26:44.082] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[14/08/2015 16:26:44.082] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[14/08/2015 16:26:44.082] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[14/08/2015 16:26:44.082] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[14/08/2015 16:26:44.082] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[14/08/2015 16:26:44.083] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[14/08/2015 16:26:44.083] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[14/08/2015 16:26:44.083] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[14/08/2015 16:26:44.083] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[14/08/2015 16:26:44.083] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[14/08/2015 16:26:44.083] LSPD First Response: [Code 3 Callouts] All callouts registered
[14/08/2015 16:26:44.083] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[14/08/2015 16:26:44.083] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[14/08/2015 16:26:44.083] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[14/08/2015 16:26:44.083] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[14/08/2015 16:26:44.083] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[14/08/2015 16:26:44.084] LSPD First Response: More Jail Points and Prisoner Transporter 1.4, developed by Albo1125.
[14/08/2015 16:26:44.095] More Jail Points and Prisoner Transporter 1.4, developed by Albo1125.
[14/08/2015 16:26:44.095] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[14/08/2015 16:26:44.095] Press the 9 button when prompted to jail a suspect instantly.
[14/08/2015 16:26:44.095] Press the 8 button when prompted to call for prisoner transport.
[14/08/2015 16:26:44.099] Police Station Jail blips created.
[14/08/2015 16:26:44.099] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[14/08/2015 16:26:44.099] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout APIExample.Callouts.BrokenDownVehicle
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[14/08/2015 16:26:44.100] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[14/08/2015 16:26:44.116] LSPD First Response: [Wilderness Callouts] Name loaded as:   Anders
[14/08/2015 16:26:44.116] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[14/08/2015 16:26:44.116] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[14/08/2015 16:26:44.116] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[14/08/2015 16:26:44.116] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[14/08/2015 16:26:44.116] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[14/08/2015 16:26:44.116] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[14/08/2015 16:26:55.188] 
[14/08/2015 16:26:55.188] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[14/08/2015 16:26:55.188] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\OverlayAway.dll
[14/08/2015 16:26:56.117] <UNLOADED PLUGIN>: Initializing input system
[14/08/2015 16:26:56.119] <UNLOADED PLUGIN>: Initializing game console
[14/08/2015 16:26:56.121] <UNLOADED PLUGIN>: Initializing forms manager
[14/08/2015 16:26:56.125] Plugin "Overlay Away" was loaded from "OverlayAway.dll".
[14/08/2015 16:27:11.666] LSPD First Response: Creating RobberySuspect
[14/08/2015 16:27:11.876] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NOWHERE_RD
[14/08/2015 16:27:17.007] LSPD First Response: GetAudioFileForAction: No file found for: LEAVING_CRIME_SCENE
[14/08/2015 16:27:17.007] LSPD First Response: GetAudioFileForAction: No file found for: LEAVING_CRIME_SCENE
[14/08/2015 16:27:17.007] LSPD First Response: PlayAction: Failed to find LEAVING_CRIME_SCENE
[14/08/2015 16:27:17.351] LSPD First Response: Created new chase
[14/08/2015 16:27:17.353] LSPD First Response: Suspect added to chase
[14/08/2015 16:28:36.943] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[14/08/2015 16:28:36.982] LSPD First Response: Cop added to chase
[14/08/2015 16:28:36.982] LSPD First Response: Added cop to existing chase
[14/08/2015 16:28:36.983] LSPD First Response: Cop added to chase
[14/08/2015 16:28:36.983] LSPD First Response: Added cop to existing chase
[14/08/2015 16:28:37.113] LSPD First Response: Cop added to chase
[14/08/2015 16:28:37.113] LSPD First Response: Added cop to existing chase
[14/08/2015 16:28:37.114] LSPD First Response: Cop added to chase
[14/08/2015 16:28:37.114] LSPD First Response: Added cop to existing chase
[14/08/2015 16:28:37.295] LSPD First Response: Cop added to chase
[14/08/2015 16:28:37.295] LSPD First Response: Added cop to existing chase
[14/08/2015 16:28:37.296] LSPD First Response: Cop added to chase
[14/08/2015 16:28:37.296] LSPD First Response: Added cop to existing chase
[14/08/2015 16:28:43.372] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[14/08/2015 16:28:44.630] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[14/08/2015 16:28:52.659] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[14/08/2015 16:28:55.660] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[14/08/2015 16:31:51.850] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[14/08/2015 16:32:03.663] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
[14/08/2015 16:32:03.920] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[14/08/2015 16:32:21.125] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
[14/08/2015 16:32:21.248] LSPD First Response: Cop added to chase
[14/08/2015 16:32:21.248] LSPD First Response: Added cop to existing chase
[14/08/2015 16:32:21.250] LSPD First Response: Cop added to chase
[14/08/2015 16:32:21.250] LSPD First Response: Added cop to existing chase
[14/08/2015 16:32:27.688] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
[14/08/2015 16:32:27.696] LSPD First Response: Cop added to chase
[14/08/2015 16:32:27.696] LSPD First Response: Added cop to existing chase
[14/08/2015 16:32:36.510] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[14/08/2015 16:33:10.210] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[14/08/2015 16:34:19.853] LSPD First Response: No more suspects useable, aborting chase
[14/08/2015 16:34:19.855] LSPD First Response: Aborted chase
[14/08/2015 16:34:40.867] LSPD First Response: Creating StreetRace
[14/08/2015 16:34:49.029] Relocating because van was stuck...
[14/08/2015 16:35:18.048] Relocating because van was stuck...
[14/08/2015 16:36:18.050] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[14/08/2015 16:36:18.051] LSPD First Response: Stack trace of game fiber "<UNNAMED THREAD>" in plugin "LSPD First Response" at the time of termination:
[14/08/2015 16:36:18.059] 
[14/08/2015 16:36:18.059] ==============================
[14/08/2015 16:36:18.059] UNHANDLED EXCEPTION DURING REMOTE PLUGIN TICK
[14/08/2015 16:36:18.059] ------------------------------
[14/08/2015 16:36:18.059] Origin: Rage.RemotePlugin
[14/08/2015 16:36:18.059] ------------------------------
[14/08/2015 16:36:18.059] Exception type: System.NullReferenceException
[14/08/2015 16:36:18.059] Exception message: Object reference not set to an instance of an object.
[14/08/2015 16:36:18.059] ------------------------------
[14/08/2015 16:36:18.059] Inner exceptions:
[14/08/2015 16:36:18.059] ------------------------------
[14/08/2015 16:36:18.059] Stack trace:
[14/08/2015 16:36:18.059] at Rage.HookManager.GetStackTraceOfGameFiber(GameFiber gameFiber)
[14/08/2015 16:36:18.059] at Rage.RemotePlugin.Tick()
[14/08/2015 16:36:18.059] at Rage.RemotePlugin.Tick()
[14/08/2015 16:36:18.059] at Rage.Plugin.Tick()
[14/08/2015 16:36:18.059] ==============================
[14/08/2015 16:36:18.059] 
[14/08/2015 16:37:18.172] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[14/08/2015 16:37:18.172] LSPD First Response: Stack trace of game fiber "<UNNAMED THREAD>" in plugin "LSPD First Response" at the time of termination:
[14/08/2015 16:37:18.173] 
[14/08/2015 16:37:18.173] ==============================
[14/08/2015 16:37:18.173] UNHANDLED EXCEPTION DURING REMOTE PLUGIN TICK
[14/08/2015 16:37:18.173] ------------------------------
[14/08/2015 16:37:18.173] Origin: Rage.RemotePlugin
[14/08/2015 16:37:18.173] ------------------------------
[14/08/2015 16:37:18.173] Exception type: System.NullReferenceException
[14/08/2015 16:37:18.173] Exception message: Object reference not set to an instance of an object.
[14/08/2015 16:37:18.173] ------------------------------
[14/08/2015 16:37:18.173] Inner exceptions:
[14/08/2015 16:37:18.173] ------------------------------
[14/08/2015 16:37:18.173] Stack trace:
[14/08/2015 16:37:18.173] at Rage.HookManager.GetStackTraceOfGameFiber(GameFiber gameFiber)
[14/08/2015 16:37:18.173] at Rage.RemotePlugin.Tick()
[14/08/2015 16:37:18.173] at Rage.RemotePlugin.Tick()
[14/08/2015 16:37:18.173] at Rage.Plugin.Tick()
[14/08/2015 16:37:18.173] ==============================
[14/08/2015 16:37:18.173] 
[14/08/2015 16:38:18.220] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[14/08/2015 16:38:18.220] LSPD First Response: Stack trace of game fiber "<UNNAMED THREAD>" in plugin "LSPD First Response" at the time of termination:
[14/08/2015 16:38:18.221] 
[14/08/2015 16:38:18.221] ==============================
[14/08/2015 16:38:18.221] UNHANDLED EXCEPTION DURING REMOTE PLUGIN TICK
[14/08/2015 16:38:18.221] ------------------------------
[14/08/2015 16:38:18.221] Origin: Rage.RemotePlugin
[14/08/2015 16:38:18.221] ------------------------------
[14/08/2015 16:38:18.221] Exception type: System.NullReferenceException
[14/08/2015 16:38:18.221] Exception message: Object reference not set to an instance of an object.
[14/08/2015 16:38:18.221] ------------------------------
[14/08/2015 16:38:18.221] Inner exceptions:
[14/08/2015 16:38:18.221] ------------------------------
[14/08/2015 16:38:18.221] Stack trace:
[14/08/2015 16:38:18.221] at Rage.HookManager.GetStackTraceOfGameFiber(GameFiber gameFiber)
[14/08/2015 16:38:18.221] at Rage.RemotePlugin.Tick()
[14/08/2015 16:38:18.221] at Rage.RemotePlugin.Tick()
[14/08/2015 16:38:18.221] at Rage.Plugin.Tick()
[14/08/2015 16:38:18.221] ==============================
[14/08/2015 16:38:18.221] 
[14/08/2015 16:39:02.693] Unloading all plugins

 

  

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Ensure all of your plugins are updated as many have been changed to work with Ragehook 22

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

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Yes, I was skimming through my plugins and noticed that MoreCallouts hasn't been updated yet, and my game have been crashing multiple times when I accept Lewd Conduct.

Thanks for fast response. I guess I'll have to wait for the rest of my plugins to get updated. *sad face*

I know this is supposed to be posted at http://ragepluginhook.net/ but that site is so damn slow when it comes to responding

Edited by X

  

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