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Marcos42563

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Nope. "Disregard callout" is actually an error-handling mechanism in disguise: if LCPDFR fails to set up the callout properly for whatever reason (for instance, if a ped doesn't spawn or immediately despawns), it handles that by clearing the callout and giving the "disregard" message. So what "disregard" really means is "sorry, creating this callout didn't work for some reason," but "disregard the call" fits much better in-universe without breaking immersion. Because it's an error-handling mechanism, there's no real way to "disable" it; if you did, it would just mean you either get broken callouts or get less immersion-friendly error messages.

Edited by cp702
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