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How do I fix this?

Featured Replies

Hey guys

 

I'm making a car using ZModeler 2.2.6 and BXbugs123 Dodge Durango. I finish putting all the lights on, go in-game to test it, and this happens lol:

 

http://imgur.com/a/dM5CB

 

First, I imported the car into GTA IV using OpenIV, double clicked on the .wft to see a preview of my car, and the front left tire was far away from where it should be (PIC HERE: '> )

 

I really wanna get this fixed and make a skin for it, any help is appreciated!!!
 

Thanks

Edited by NoahF

I use version 2.2.4 it seems to work well

 

 

I think this happens from moving the dummy... as far as fixing it, idk... lol I am not much help.

 

Okay, thanks anyways guys. I didn't play around with any dummies though, so I'm not sure it's that.

Want me to make the car for you

Thanks, but no thanks. I posted here because I want to better my modding skills, so next time this happens I can fix it.

If you want to add a ligthbar to a car you need to use Zmodeler 2.2.4

I'm not sure what the big difference between 2.2.4 and 2.2.6 is but I've done this before with 2.2.6.....

This has nothing to do with the version of Zmodeler. What I would suggest is that if you can't fix it easily, to separate the lights and stuff that you put on it, delete the original Durango and then re-import it. Then put the lights and stuff that you had on that one then retry.

RipplyTiger151
911 Dispatcher - Thin Gold Line 

Aspiring Officer - Thin Blue Line

Could have something to do with the local axis. But it may be an issue with the dummy's. If you can't figure it out, just restart the project, it'll be less time consuming & simpler.

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