Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Vehicles burning without exploding?

Featured Replies

Change the handling line. Change the numbers for (Dc) CollisionDamageMultipler to 0. This will disable the damage caused by collisions, don't worry the car will still deformate. And change (Dw) WeaponDamageMultipler to 0 as well, this way you won't be able to blow up cars with weapons. 

Change the handling line. Change the numbers for (Dc) CollisionDamageMultipler to 0. This will disable the damage caused by collisions, don't worry the car will still deformate. And change (Dw) WeaponDamageMultipler to 0 as well, this way you won't be able to blow up cars with weapons. 

thanks man really useful

  • Author

Change the handling line. Change the numbers for (Dc) CollisionDamageMultipler to 0. This will disable the damage caused by collisions, don't worry the car will still deformate. And change (Dw) WeaponDamageMultipler to 0 as well, this way you won't be able to blow up cars with weapons. 

 

Alright but I want cars to catch on fire and burn for a longer time. Does changing those values do this?

avgn__fucking_chicken_mask_by_ryuunake98

Alright but I want cars to catch on fire and burn for a longer time. Does changing those values do this?

Try these values. It will allow the cars to catch fire and take a longer time to blow up, I believe. Also, they are the most realistic i've found

 

(Dc) CollisionDamageMultipler 2.0
(Dw) WeaponDamageMultipler 0.5
(Dd) DeformationDamageMultipler 2.5
(De) EngineDamageMultipler 2.0
  • Author

 

Try these values. It will allow the cars to catch fire and take a longer time to blow up, I believe. Also, they are the most realistic i've found

 

(Dc) CollisionDamageMultipler 2.0
(Dw) WeaponDamageMultipler 0.5
(Dd) DeformationDamageMultipler 2.5
(De) EngineDamageMultipler 2.0

 

 

Well unfortunately they still do blow up within 5 seconds, when the back tires catch on fire. It's just annoying because then there's a big chain reaction of explosions one after the other. Is there a way to disable the car from blowing up once the back tires catch on fire? They explode too fast.

avgn__fucking_chicken_mask_by_ryuunake98

  • Author

I thought there was a mod made for that?

 

I hope there is, or if a skilled modder could make a script that lets cars burn for however long you want before they will explode or keep burning infinitely.

avgn__fucking_chicken_mask_by_ryuunake98

Ye, that would be cool. I have had the exact same question in my head. I hate that they explode and everybody just gets out of their cars and just run away.

Danne - Lévo
9avJDk6.png

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.