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Simple Native Trainer Cause Crash


Go to solution Solved by skynyrd47,

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I know perfectly that my SNT make my GTA IV crash, I even try to install the older version of the trainer but it still not working. What proof me that my SNT cause the crash is when I remove the trainer file, my game runs perfectly fine but when I put it back, my game keeps crashing after the loading screen, I even try using xliveless. If you know any fix, please tell me.

 

Installed mods:

  • LCPD:FR 1.0 (Obviously)
  • ELS V8
  • LSPD Pack ELS V8 V3 (Car mod)
  • FIB Stanier
  • GTA V Siren for GTA IV

 


I also having a hard time posting my logs since it doesn't let me paste and I don't know how to make a spoiler

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Here is the image:

 

S73gkbC.png


Here are the logs:

 

ASI:

// -- GTA IV ASI LOADER LOG -- //


//-- © Alexander Blade 2008 -- //
C:Windowssystem32dsound.dll is loaded, address 0x67180000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x6719C95A
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x671D3C04
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x6718CB30
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x6719EB54
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x67187D17
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x671D3B2C
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x671D3BE7
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x6718DADA
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x6718D12D
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x671D3C21
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x6718D404
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x671C5BF6
Loading ASI D:Program Files (x86)Rockstar GamesGrand Theft Auto IVAdvancedHookInit.asi
ASI loaded : D:Program Files (x86)Rockstar GamesGrand Theft Auto IVAdvancedHookInit.asi, Address 0x57DE0000
Loading ASI D:Program Files (x86)Rockstar GamesGrand Theft Auto IVELS.asi
ASI loaded : D:Program Files (x86)Rockstar GamesGrand Theft Auto IVELS.asi, Address 0x51620000
Loading ASI D:Program Files (x86)Rockstar GamesGrand Theft Auto IVScriptHookDotNet.asi
ASI loaded : D:Program Files (x86)Rockstar GamesGrand Theft Auto IVScriptHookDotNet.asi, Address 0x514A0000
Loading ASI D:Program Files (x86)Rockstar GamesGrand Theft Auto IVTrainer.asi
ASI loaded : D:Program Files (x86)Rockstar GamesGrand Theft Auto IVTrainer.asi, Address 0x50F10000

 

AdvancedHookInit:

Log started on: 16:34:24 10-10-2014


------------------------
[iNFO - 16:34:24] Gameversion - 1.0.7.0
[iNFO - 16:34:24] AdvancedHookInit 0.3 © 2013 LMS - Initialized
[iNFO - 16:34:24] Attaching hooks...
[iNFO - 16:34:24] CPools::InstallHooks: Hooking CPool__Initialize
[iNFO - 16:34:24] CPools::InstallHooks: Hooking CPedFactory
[iNFO - 16:34:24] XLiveLess present - skipping xlive changes
[iNFO - 16:34:24] Disabling network connection check
[iNFO - 16:34:24] Spawning patcher thread
[iNFO - 16:34:24] Patching files
[iNFO - 16:34:30] Disabling loading screens
[iNFO - 16:34:32] Increasing size of "PtrNode Single" pool from 8 to 10
[iNFO - 16:34:32] Increasing size of "PtrNode Double" pool from 16 to 20
[iNFO - 16:34:32] Increasing size of "Building" pool from 112 to 132
[iNFO - 16:34:32] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000

 

AdvancedHook:

Log started on: 16:34:24 10-10-2014


------------------------
[iNFO - 16:34:24] Gameversion - 1.0.7.0
[iNFO - 16:34:24] XLiveLess present - skipping xlive changes
[iNFO - 16:34:24] AdvancedHook 0.28 PSAPI Test © 2010-2013 LMS - Initialized
[iNFO - 16:34:24] Permission granted for LCPDFR only
[iNFO - 16:34:24] Thanks to listener, aru and #iv-modding
[iNFO - 16:34:24] Attaching exception handler...
[iNFO - 16:34:24] Exception handler attached
[iNFO - 16:34:24] Patching game functions...
[iNFO - 16:34:24] New instance created: ELS
[iNFO - 16:34:52] An exception occured
[iNFO - 16:34:52]
Process: EF0000

Address: 1A6ABCD (Faulting module: D:Program Files (x86)Rockstar GamesGrand Theft Auto IVGTAIV.exe)

Code: C0000005

Registerdump - EAX: 3F19999A EBP: 237BF898 EBX: C8 ECX: 237BF8A0 EDI: 81 EDX: FFFFCDCD EIP: 1A6ABCD ESI: 55953E2C ESP: 237BF7D8

 

ScriptHook:

Log start: Fri Oct 10 16:34:24 2014


-----------------------------------------------
[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[iNFO] Process base address: 0x12f0000
[iNFO] Auto detecting game version
[iNFO] Using game version 1.0.7
[iNFO] Initiating: Luxart Emergency Lighting System (ELS) by Lt.Caine
[iNFO] (ELS) Script started: ELS V8.0 R-000
[iNFO] (ELS) Files - General information retrieved.
[iNFO] (ELS) Files - VMID [027] 'FBI',
[iNFO] Using data from file: 'default_config'
[iNFO] wrn_type: leds
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - VMID [063] 'POLICE',
[iNFO] Using data from file: 'default_config'
[iNFO] wrn_type: leds
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - VMID [064] 'POLICE2',
[iNFO] Using data from file: 'default_config'
[iNFO] wrn_type: leds
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - VMID [065] 'POLPATRIOT',
[iNFO] Using data from file: 'default_config'
[iNFO] wrn_type: leds
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - Vehicle information retrieved. Detected [4] ELS-enabled models.
[iNFO] [AdvScriptThread] Thread started
[iNFO] [EmergencyLightingSystem] Thread started
[iNFO] [simpleTrainer] Thread started
[iNFO] [scriptHookDotNet] Thread started

 

ScriptHookDotNet:

2014-10-10 16:34:24 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)


2014-10-10 16:34:52 - Direct3D device created!

2014-10-10 16:34:52 - SEARCHING FOR SCRIPTS...
2014-10-10 16:34:52 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ...
2014-10-10 16:34:52 - ...found script 'LCPDFR_Loader.Loader'!
2014-10-10 16:34:52 - ...found script 'LCPDFR_Loader.PublicScript'!
2014-10-10 16:34:52 - DONE! 2 valid scripts found!

2014-10-10 16:34:52 - STARTING SCRIPTS...
2014-10-10 16:34:52 - INFO: Phone number checks are not available!
2014-10-10 16:34:52 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2014-10-10 16:34:52 - ...successfully started script 'LCPDFR_Loader.Loader'!

 

 

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  • Solution

Here is the image:

 

 

Here are the logs:

 

 

 

 

 

AdvancedHook:

Log started on: 16:34:24 10-10-2014

------------------------

[iNFO - 16:34:24] Gameversion - 1.0.7.0

[iNFO - 16:34:24] XLiveLess present - skipping xlive changes

[iNFO - 16:34:24] AdvancedHook 0.28 PSAPI Test © 2010-2013 LMS - Initialized

[iNFO - 16:34:24] Permission granted for LCPDFR only

[iNFO - 16:34:24] Thanks to listener, aru and #iv-modding

[iNFO - 16:34:24] Attaching exception handler...

[iNFO - 16:34:24] Exception handler attached

[iNFO - 16:34:24] Patching game functions...

[iNFO - 16:34:24] New instance created: ELS

[iNFO - 16:34:52] An exception occured

[iNFO - 16:34:52]

Process: EF0000

A. Address: 1A6ABCD (Faulting module: D:Program Files (x86)Rockstar GamesGrand Theft Auto IVGTAIV.exe)

Code: C0000005

Registerdump - EAX: 3F19999A EBP: 237BF898 EBX: C8 ECX: 237BF8A0 EDI: 81 EDX: FFFFCDCD EIP: 1A6ABCD ESI: 55953E2C ESP: 237BF7D8

 

 

ScriptHook:

Log start: Fri Oct 10 16:34:24 2014

-----------------------------------------------

[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized

[iNFO] Process base address: 0x12f0000

[iNFO] Auto detecting game version

[iNFO] Using game version 1.0.7

[iNFO] Initiating: Luxart Emergency Lighting System (ELS) by Lt.Caine

[iNFO] (ELS) Script started: ELS V8.0 R-000

[iNFO] (ELS) Files - General information retrieved.

[iNFO] (ELS) Files - VMID [027] 'FBI',

[iNFO] Using data from file: 'default_config'

[iNFO] wrn_type: leds

[iNFO] pri_type: leds

[iNFO] sec_type: leds

[iNFO] (ELS) Files - VMID [063] 'POLICE',

[iNFO] Using data from file: 'default_config'

[iNFO] wrn_type: leds

[iNFO] pri_type: leds

[iNFO] sec_type: leds

[iNFO] (ELS) Files - VMID [064] 'POLICE2',

[iNFO] Using data from file: 'default_config'

[iNFO] wrn_type: leds

[iNFO] pri_type: leds

[iNFO] sec_type: leds

[iNFO] (ELS) Files - VMID [065] 'POLPATRIOT',

[iNFO] Using data from file: 'default_config'

[iNFO] wrn_type: leds

[iNFO] pri_type: leds

[iNFO] sec_type: leds

[iNFO] (ELS) Files - Vehicle information retrieved. Detected [4] ELS-enabled models.

[iNFO] [AdvScriptThread] Thread started

[iNFO] [EmergencyLightingSystem] Thread started

B. [iNFO] [simpleTrainer] Thread started

[iNFO] [scriptHookDotNet] Thread started

 

 

ScriptHookDotNet:

2014-10-10 16:34:24 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)

 

 

A. I do beleive this is an issue check these

Please do the following:

  • Make sure you aren't using a crack - We don't support cracks
  • Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - This sometimes fixes a wide variety of issues
  • Make sure that you run the game as an administrator.
  • Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"
  • Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder
  • Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.
  • Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.
  • Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.
  • Install these: .Net Framework 4.5Microsoft Visual C++ Redist 2012

B. This doesnt make since since the Trainer was started are you able to us this at all. I wonder... have you installed LCPDFR then the trainer? I would try installing the trainer disabling the keys and then install LCPDFR I know it uses the mos recent scripthooks, advancehook etc

Edited by skynyrd47

Let the good times roll

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  • Make sure you aren't using a crack - We don't support cracks
  • Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - This sometimes fixes a wide variety of issues
  • Make sure that you run the game as an administrator.
  • Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"
  • Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder
  • Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.
  • Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.
  • Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.
  • Install these: .Net Framework 4.5Microsoft Visual C++ Redist 2012

Anything is not Crossed I will try them. This list will be update.

 

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