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LCPD:FR MultiPlayer - CPed and HashVehicle errors/crashing.


RyanSilva

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I have tried playing with my brother some LCPD:FR but sadly the game crashed every once in a while. Couldn't get much calls either. I was on a drug-deal mission with him and chasing down two suspects. I sent my brother to get the car which was parked a few blocks away then when he returned (while I was arresting the 2nd guy) my game suddenly crashed.  Also there seem to be some weird "CPed Failed to obtain network control" and some "HasVehicle is true but vehicle doesn't exist" . 

Here are the logs.

 I'm posting the last two logs (both of them contain different errors.) 

[LCPDFR.log]

Here's the first one : http://pastebin.com/X2QM7P59

Here's the second one : http://pastebin.com/Gw3kbWMM

[AdvancedHook.log]

http://pastebin.com/WAaiUpFw

[AdvancedHookInit.log]

http://pastebin.com/EKMVrBns

 

Thank's for your time and your help. 

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Yes it does too in Single Player. The HashVehicle problem occures a lot of time in SP, Well yeah, I have car mods, policehelper, ENB mod, ELS, PSS reader, and that's kinda all.

 

-----

I just tried playing in SP and after 2 minutes this happened(the console/log started spamming me with this error code);

 

From LCPDFR.log: 

[ERROR - 3:18:36 PM] [ExceptionHandler]  ev.b(im A_0) L_0085 
 ev.d(im A_0) L_01bd 
 gl.f(im A_0) L_001c 
 fd.ad() L_00dd 
 h5.ad() L_046d 
 LCPD_First_Response.Engine.Main.c() L_00f4 
Error hash: F390D75630AD198B3FDB84DD61C1E6C350C7D121
[ERROR - 3:18:36 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 3:18:36 PM] [] System.NullReferenceException: Object reference not set to an instance of an object.
   at ev.b(im A_0)
   at r.d(im A_0)
   at gl.f(im A_0)
   at fd.ad()
   at h5.ad()
   at LCPD_First_Response.Engine.Main.c()
[ERROR - 3:18:36 PM] [ExceptionHandler]  ev.b(im A_0) L_0085 
 r.d(im A_0) L_0f44 
 gl.f(im A_0) L_001c 
 fd.ad() L_00dd 
 h5.ad() L_046d 
 LCPD_First_Response.Engine.Main.c() L_00f4 
Error hash: 76CA73819415D51ACE2DDC62F280026BECB0F0AC
[scriptHook.log]
 
[scriptHookDotNet.log]
 
Edited by RyanSilva
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