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Zmodeler Error - shader configuration

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Hello everybody,

 

I'm dipping my feet into creating models and so far it's going well. No issues loading it into the game of anything, and it does everything I want it to do. The problem comes in when I try adding lights.

 

Right now I'm using these: '?do=embed' frameborder='0' data-embedContent>>

 

When I import them into Zmodeler I get the following error:

 

 

 

Missing shader configuration for shader "gta_default" in material "gta_default". 

 

I really have no idea how to fix this. I've searched multiple forums and Googled it plenty of times and no one seems to have this exact problem - I've only seen questions relating to different shaders. 

 

If anyone knows how to fix this, I'd really appreciate some help. I'm very tech savvy, but when it comes to modeling I'm not too knowledgeable.

 

Thanks!

Are you getting any in-game errors after importing them on then exporting or have you not tried yet?

 

ALSO MY 100TH POST!

Edited by RipplyTiger151

RipplyTiger151
911 Dispatcher - Thin Gold Line 

Aspiring Officer - Thin Blue Line

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Actually, I don't want to get off topic, but could help me figure out how to export it as a .wft? I have no problem saving the model as a .3ds but I need to import it into GTA IV using SparkIV or OpenIV.

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