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GTA IV crashes

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I think some C4 would qualify here.... ummm i can only think of rerunning the patch updater

Ok, now it's saying something about a memory error...but I checked & the memory usage is only @ 1%... dry.gif

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  • Author

I think some C4 would qualify here.... ummm i can only think of rerunning the patch updater

Now it's saying something about a memory error...but I checked the cpu usage & its only @ 1%... dry.gif

Ok, now it's saying something about a memory error...but I checked & the memory usage is only @ 1%... dry.gif

I swear your game is cursed...scripthookdotnet's log still says 1.0.1.0

  • Author

I think some C4 would qualify here.... ummm i can only think of rerunning the patch updater

Now it's telling me there's a memory error or something...but I checked & the CPU usage is only %1 dry.gif

BEGIN *SIGNED* LCPD First Response Issue Report

Diagnostics Tool Version: 0.4.3

Operating system: Windows7 HomePremium (6.1.0.0 Build: 7600) Service Pack:

System RAM (GB): 4

CPU cores: 2

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

GTA IV - Installed: True

GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV

GTA IV - Version: 1, 0, 7, 0

GTA IV - Asi loader installed: True

GTA IV - Asi loader: DSOUND

GTA IV - Asi loader valid: True

GTA IV - C++ ScriptHook installed: True

GTA IV - C++ ScriptHook valid: True

GTA IV - C++ ScriptHook version: 0, 5, 1, 0

GTA IV - ScriptHookDotNet installed: True

GTA IV - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2010-09-28 20:43:22 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.1.0)

2010-09-28 20:46:38 - Direct3D device created!

2010-09-28 20:46:39 - Error during ScriptDomain.Create:

System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.

at System.AppDomain.CreateInstanceFrom(String assemblyFile, String typeName)

at GTA.ScriptDomain.Create()

2010-09-28 20:46:39 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

===============END .NET SCRIPTHOOK LOG===============

End of *SIGNED* LCPD First Response Issue Report

Digital signature: c/WHeVY8/uPV/YKYBPPGAw==

So you'd recommend the C4, huh? I'm about at that point with it!

no..this one

I swear your game is cursed...scripthookdotnet's log still says 1.0.1.0

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