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SparkIV/ OpenIV problem! Help!

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So my police car model in Spark or OpenIv shows that in its files it only has one mapped skin (police_sign_1), so i imported another skin that fits it and called it police_sign_2. In vehicles.ide i made sure the vehicle had +textures after it but i cant use the new imported skins unless the car defaultly has 4 open slots. how can i import my own slots and make it word. As an addition, in OpenIV, the program i use, I made sure the texture formats and all were the same as the 1 that was there by default. Please Help!

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