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GTA IV Crashing Constantly with LCPDFR 1.0

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Hi, my game keeps crashing after I installed LCPDFR 1.0 + Hotfix. It crashes randomly during gameplay, at random times. I don't know what seems to be the problem, and I don't really understand the logs below. I have a legal copy (Steam) of the game. It's updated to latest patch. It's run as Administrator and I have .Net Framework 4.5, Microsoft Visual C++ Redist 2012 installed. I have these MOD's installed:

 

ULTIMATE London Met Police Car Pack (Traditional Edition)

3.0 London Metropolitan Police Service Ped Pack 1.0

 

I also have Game4Video ENB enabled

 

My specs are:

 

Intel® Core i7 CPU    950 @ 3.07GHz  3.06GHz

12GB (RAM)

NVIDIA GeForce GTX 660 Ti 2GB

Windows 7 Ultimate 64-bit (6.1, Build 7601)

 

DirectX 11

 

I hope it doesn't come down to having to uninstall those two mods. Any help would be greatly appreciated!

 

Edit: Also another thing happens if I voluntarily exit the game. When I exit the game using LCPDFR 1.0, the error "GTA IV FATAL ERROR: MMA10" pops up. It then says "Out of memory - Please re-boot your system." Like I said it only says that if I quit the game, and only pops up using LCPDFR 1.0

 

Advanced Hook

 

Log started on: 18:28:37 2-5-2014


------------------------
[iNFO - 18:28:37] Gameversion - 1.0.7.0
[iNFO - 18:28:37] Data unprotected
[iNFO - 18:28:37] Game patched
[iNFO - 18:28:37] Xlive protections disabled
[iNFO - 18:28:37] AdvancedHook 0.29 © 2010-2014 LMS - Initialized
[iNFO - 18:28:37] E-Mail: lms@lcpdfr.com
[iNFO - 18:28:37] Permission granted for LCPDFR only
[iNFO - 18:28:37] Thanks to listener, aru and #iv-modding
[iNFO - 18:28:37] Attaching exception handler...
[iNFO - 18:28:37] Exception handler attached
[iNFO - 18:28:37] Patching game functions...
[iNFO - 18:37:47] An exception occured
[iNFO - 18:37:47]
Process: FE0000

Address: 1BE1FFC (Ô'd)

Code: C0000005

Registerdump - EAX: 7DDB910 EBP: 899CEC70 EBX: 8C98910 ECX: 0 EDI: 93 EDX: 37 EIP: 1BE1FFC ESI: 9300 ESP: 899CE6AC

 

Advanced Hook Init

 

Log started on: 18:27:50 2-5-2014


------------------------
[iNFO - 18:27:50] Gameversion - 1.0.7.0
[iNFO - 18:27:50] AdvancedHookInit 0.3 © 2013 LMS - Initialized
[iNFO - 18:27:50] Attaching hooks...
[iNFO - 18:27:50] CPools::InstallHooks: Hooking CPool__Initialize
[iNFO - 18:27:50] CPools::InstallHooks: Hooking CPedFactory
[iNFO - 18:27:50] Data unprotected
[iNFO - 18:27:50] Game patched
[iNFO - 18:27:50] Xlive protections disabled
[iNFO - 18:27:50] Disabling network connection check
[iNFO - 18:27:50] Spawning patcher thread
[iNFO - 18:27:50] Patching files
[iNFO - 18:28:8] Disabling loading screens
[iNFO - 18:28:9] Increasing size of "PtrNode Single" pool from 8 to 10
[iNFO - 18:28:9] Increasing size of "PtrNode Double" pool from 16 to 20
[iNFO - 18:28:9] Increasing size of "Building" pool from 112 to 132
[iNFO - 18:28:9] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000

 

LCPDFR

 

------------------------


[iNFO - 6:28:37 PM] [Log] Started
[iNFO - 6:28:37 PM] [Main] Main: Initializing...
[iNFO - 6:28:37 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 6:28:37 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 6:28:38 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 6:28:38 PM] [settings] ReadSettings: Invalid entry
[iNFO - 6:28:38 PM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 6:28:38 PM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 6:28:38 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 6:28:38 PM] [settings] ReadSettings: Invalid entry
[WARNING - 6:28:38 PM] [settingsFile] GetValue: Value not found: PreloadAllModels (Main)
[WARNING - 6:28:38 PM] [settingsFile] GetValue: Value not found: UsingPoliceStationMod (Main)
[iNFO - 6:28:38 PM] [Main] Main: Initializing done
[iNFO - 6:28:39 PM] [stats] CollectSystemInformation: Server stats updated
[iNFO - 6:28:52 PM] [serverCommunication] InitializeConnection: Internet connection available
[ERROR - 6:28:52 PM] [serverCommunication] GetPublicIP: Error when using local internet gateway as UPnP device: Invalid access to memory location
[iNFO - 6:28:55 PM] [serverCommunication] InitializeConnection: Public IP Address is: 68.14.70.32
[iNFO - 6:28:56 PM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server
[iNFO - 6:28:56 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[iNFO - 6:28:56 PM] [Authentication] Authentication: Server available, using online authentication
[ERROR - 6:28:57 PM] [Authentication] Authentication: Error 0x320
[ERROR - 6:28:57 PM] [Authentication] Authentication: Authentication failed
[iNFO - 6:28:57 PM] [Authentication] Authentication: Failed to authenticate
[iNFO - 6:29:00 PM] [updateCheck] DoUpdateCheck: Checking for updates
[iNFO - 6:29:00 PM] [updateCheck] DoUpdateCheck: No updates available
[WARNING - 6:31:25 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 6:31:25 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 6:31:25 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 6:31:25 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 6:31:30 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 6:31:30 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 6:31:30 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 6:31:30 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 6:35:15 PM] [AudioDatabase] GetAudioFileForAction: No file found for: STARR_ST
[WARNING - 6:35:21 PM] [script.Arrest] Process: Being busted not active but target not yet cuffed and still in animation
[WARNING - 6:35:22 PM] [script.Arrest] Process: Being busted not active but target not yet cuffed and still in animation
[WARNING - 6:35:52 PM] [AudioDatabase] GetAudioFileForAction: No file found for: STARR_ST
[WARNING - 6:37:33 PM] [AudioDatabase] GetAudioFileForAction: No file found for: BART_ST

 

ScriptHook

 

Log start: Wed Feb 05 18:27:50 2014


-----------------------------------------------
[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[iNFO] Process base address: 0x13e0000
[iNFO] Auto detecting game version
[iNFO] Using game version 1.0.7
[iNFO] Initiating: Luxart Emergency Lighting System (ELS) by Lt.Caine
[iNFO] (ELS) Script started: ELS V7.0-R130506
[iNFO] (ELS) Files - General information retrieved.
[iNFO] (ELS) Files - CMID [002] 'AMBULANCE'.
[iNFO] Using data from file: 'ambulance'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [005] 'BIFF'.
[iNFO] Using data from file: 'biff'.
[iNFO] wrn_type: halo
[iNFO] pri_type: rota
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [027] 'FBI'.
[iNFO] Using data from file: 'unmarked'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [030] 'FEROCI2'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [031] 'FIRETRUCK'.
[iNFO] Using data from file: 'firetruck'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [052] 'NOOSE'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [053] 'NSTOCKADE'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [063] 'POLICE'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [064] 'POLICE2'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [065] 'POLPATRIOT'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [070] 'PSTOCKADE'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [093] 'TRASH'.
[iNFO] Using data from file: 'trash'.
[iNFO] wrn_type: halo
[iNFO] pri_type: rota
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [109] 'ZOMBIEB'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [133] 'POLICE3'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [134] 'POLICE4'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - CMID [135] 'POLICEB'.
[iNFO] Using data from file: 'led'.
[iNFO] wrn_type: halo
[iNFO] pri_type: leds
[iNFO] sec_type: leds
[iNFO] (ELS) Files - Vehicle information retrieved. Detected [16] ELS-enabled models.
[iNFO] [EmergencyLightingSystem] Thread started
[iNFO] [skorpro BrakeLights] Thread started
[iNFO] [simpleTrainer] Thread started
[iNFO] [scriptHookDotNet] Thread started
[iNFO] [AdvScriptThread] Thread started
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.

 

ScriptHookDotNet

 

2014-02-05 18:27:50 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)


2014-02-05 18:28:37 - Direct3D device created!

2014-02-05 18:28:37 - SEARCHING FOR SCRIPTS...
2014-02-05 18:28:37 - Loading scripts in Assembly 'scriptsDeadlyWrecks.net.dll' ...
2014-02-05 18:28:37 - ...found script 'DeadlyWrecks.Main'!
2014-02-05 18:28:37 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ...
2014-02-05 18:28:37 - ...found script 'LCPDFR_Loader.Loader'!
2014-02-05 18:28:37 - ...found script 'LCPDFR_Loader.PublicScript'!
2014-02-05 18:28:37 - Loading scripts in Assembly 'scriptsLessOvertake.net.dll' ...
2014-02-05 18:28:37 - ...found script 'trafficruleCS.lessovertake'!
2014-02-05 18:28:37 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ...
2014-02-05 18:28:37 - ...found script 'TrafficFlow.Taxi'!
2014-02-05 18:28:37 - DONE! 5 valid scripts found!

2014-02-05 18:28:37 - STARTING SCRIPTS...
2014-02-05 18:28:37 - INFO: Phone number checks are not available!
2014-02-05 18:28:37 - ...successfully started script 'TrafficFlow.Taxi'!
2014-02-05 18:28:37 - ...successfully started script 'trafficruleCS.lessovertake'!
2014-02-05 18:28:37 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2014-02-05 18:28:37 - ...successfully started script 'LCPDFR_Loader.Loader'!
2014-02-05 18:28:37 - ...successfully started script 'DeadlyWrecks.Main'!
2014-02-05 18:36:17 - Error during NetHook.Tick:
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.NativeContext2.Invoke(SByte* name, NativeContext2* cxt)
at GTA.Native.Function.BaseCall(String Name, Parameter[] Arguments)
at GTA.Native.Function.Call(String Name, Parameter[] Arguments)
at GTA.Native.Template.Invoke()
at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)
at GTA.ScriptDomain.ProcessRemoteEvents()
at GTA.ScriptDomain.Tick()
at GTA.NetHook.Tick()

Edited by Exo 401

avgn__fucking_chicken_mask_by_ryuunake98

I am having this identical issue myself. Even after manual install of 1.0a with Hotfix I still get game crashes, though more stable than my first attempt with auto install. Hope something is out there for help.

  • Author

I don't see any issues with your files. It could be a simple IV crash, as we all know GTA is very vulnerable to crashes.

 

But if I just play GTA normally without LCPDF 1.0, the game runs fine with no crashes at all, so it has something to do with LCPDFR 1.0.

 

The previous version worked fine, it crashed once in a while. With this new version, it crashes constantly. It's crashed about 10 times in the past hour.

avgn__fucking_chicken_mask_by_ryuunake98

1.0 is gonna have some crashes, its still fairly new. You can try reinstalling it to see if it helps, if it doesn't then you might just have to put up with the crashes until there is a  permanent fix for a majority of the issues.

This is a support topic.
Only reply here to offer help or assistance to Exo 401. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

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