January 9, 201412 yr Hello, I seem to have hit a brick wall and though I have tried identifying and fixing the problem myself, I have had no luck. From what I can see only one other person has mentioned the same text, however it was just in passing comment rather then someone asking for a solution. Basically I run EFLC with 1.0a; ELS7, few car mods, Yard/Custos cops, Traffic flow and vdh scripts. Since 1.0a, I have no crashes or issues. I have also a modified GTA4 game which is separate from my EFLC, which I run using same scripts but with Double Dopplers British mods/sounds and ELS setup. Prior to 1.0 this worked perfectly with 0.95 and I was able to run in max settings and multiple texture mods and high end enb (Natural tweak II). Since 1.0 and 1.0 a I crash pretty much whenever something significant happens such as a call out, or arresting someone. I dont think I have made it past 5 minutes of gameplay without a crash. I have repeatedly checked the logs per crash and none suggest anything untoward other then the Advancedhook which shows GTAIV as a faulting module and most commonly faults a process of F9000. All my c++ and net is up to scratch. I did a clean install of GTAIV, added the brit cars and peds, changed the enb to theimcraig 2.0 added same scripts similar to my EFLC. Still crashes. Changed the ELS settings to be less demanding, still crashes. Always a couple of mins into duty. I really cant figure this one out, especially as I dont think its the ped and car models, as I have already seen others using the same models and 1.0 on youtube vids. I'm baffled and can only assume its a memory issue, even though EFLC works fine on max settings with a demanding enb. If anyone could shed some light I would be grateful. My rig is - Windows 8.1 (regret) i7-3820 OC - 4.0GHz 16gb RAM Kingston GTX TITAN
January 10, 201412 yr Author Right just an update in the hope someone can help answer and assist in figuring out why the crash occurs. I now dont think its memory as I have customised my EFLC with all the same brit mods and a few extras and it runs perfectly fine. So why EFLC and not GTA4 both were bought on steam separately. Its very odd, but as its working, Im just going to have to stick with EFLC which is no bad thing, but if anyone can figure out the answer based on the advancedhook then I would love to know whats wrong and why GTA 4 crashes. If interested heres a showcase video I recorded today of a LCPFR 1.0a play through with the mods I use:
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