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Does ELS vehicles contribute in Texture bug?


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Theoretically, all modded cars (no matter if ELS or non) will have a larger file size, which can contribute to potentially unstable gameplay. I rarely ever get the texture bug, however, when I installed 1.0, I found myself coming across it much more. You shouldn't really be worrying about vehicles or any of that messing up your game, it's more 1.0. Nothing on you devs, but it is unstable. Just to justify it isn't any of your vehicles, what I would recommend doing is going into OpenIV and looking through all your police vehicles. On the top left corner will be a polygon count. You don't really want that to go over 130k, because that's when it starts getting a bit buggy. Anywhere above there is pushing it. I did once test the limit of GTA IV, and built a 200k poly vehicle. It caused a lot of lag and I got up to 224k and then it crashed upon spawning, while running at 18fps (my average is 65fps). Hope that helped.

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