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Ground, white cars, and buildings very bright

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Hello,

I have been trying to figure out how to make the ground, such as white concrete like is in front of the Mission Row Police Station (see screenshot) look less like it is made out of the sun. I have Better Radiance installed, and as a result Shaders and Post FX turned up to Very High both. And when I turn them down, this glow effect goes away, but so does any real emergency lights brightness, so I do not want to do that. I have tried tweaking some different values in visualsettings.dat like reflections, tonemapping, etc. (no exposure curves or anything) but it doesn't seem to be making much of a difference? I can't really tell, but it is still not what I would much rather it be. That is, bright but not actively glowing.

The leftmost screenshot was taken at 5 PM in the game, but the glow moves with the sun. Earlier in the day it lights up the buildings across from the police station strongly, also making them glow (especially the lighter colored buildings) but earlier it is even brighter on the ground (albeit at a slightly different angle; see the screenshot on the right). And in fact, these screenshots were taken hours apart (in real life) and I had tweaked some settings by then. So while that's not very helpful for consistent testing, it does show that nothing has really changed actually. I have very little knowledge of graphics settings and the like so it is entirely possible that I am just not tweaking the right thing at all and that's why.

So any suggestions would be greatly appreciated! Thank you!

(I am on PC and the most recent GTA V Legacy build)

bright.jpg20260205192056_1.jpg

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