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LCPDFR Lädt nicht

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ich hab keine ahnung ich pack mal die lezte log mit ran ^^

MFG Elias

 

 

Spoiler

[14.06.2024 17:43:17.961] Started new log on 14.06.2024 17:43:17.960
[14.06.2024 17:43:17.969] ====================================================================================================
[14.06.2024 17:43:17.946] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
[14.06.2024 17:43:17.970] Log verbosity: Trivial
[14.06.2024 17:43:17.974] Initializing input system
[14.06.2024 17:43:17.981] Initializing game console
[14.06.2024 17:43:17.997] Console key has been set to F4 (key code: 115)
[14.06.2024 17:43:18.423] Initializing console variable "ConsoleScrollAmount".
[14.06.2024 17:43:18.425] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[14.06.2024 17:43:18.432] Read value: <null>
[14.06.2024 17:43:18.432] Initializing console variable "ConsoleKey".
[14.06.2024 17:43:18.433] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[14.06.2024 17:43:18.436] Read value: F4
[14.06.2024 17:43:18.436] Setting value of console variable "ConsoleKey" to stored value.
[14.06.2024 17:43:18.436] Console key has been set to F4 (key code: 115)
[14.06.2024 17:43:18.437] Initializing console variable "PluginTimeoutThreshold".
[14.06.2024 17:43:18.437] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[14.06.2024 17:43:18.446] Read value: 60000
[14.06.2024 17:43:18.446] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[14.06.2024 17:43:18.446] Initializing console variable "AlwaysShowConsoleOutput".
[14.06.2024 17:43:18.446] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[14.06.2024 17:43:18.449] Read value: <null>
[14.06.2024 17:43:18.449] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[14.06.2024 17:43:18.449] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[14.06.2024 17:43:18.451] Read value: False
[14.06.2024 17:43:18.451] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[14.06.2024 17:43:18.451] Initializing console variable "ShowOnScreenWarnings".
[14.06.2024 17:43:18.451] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[14.06.2024 17:43:18.452] Read value: <null>
[14.06.2024 17:43:18.452] Console initialized
[14.06.2024 17:43:18.452] Initializing forms manager
[14.06.2024 17:43:18.456] Cleaning temp folder
[14.06.2024 17:43:18.459] Version: RAGE Plugin Hook v1.109.1337.16564 for Grand Theft Auto V
[14.06.2024 17:43:18.486] ================ RAGE Plugin Hook ================
[6/14/2024 5:43:18 PM.497] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[6/14/2024 5:43:18 PM.504] Detected Windows 10 Professional (64-bit) (10.0.19045.0)!
[6/14/2024 5:43:18 PM.504] Checking game support
[6/14/2024 5:43:19 PM.290] Product name: Grand Theft Auto V
[6/14/2024 5:43:19 PM.290] Product version: 1.0.3179.0
[6/14/2024 5:43:19 PM.290] Is steam version: True
[6/14/2024 5:43:19 PM.297] Initializing DirectX
[6/14/2024 5:43:19 PM.306] Initializing Direct3D
[6/14/2024 5:43:19 PM.307] Getting game swap chain
[6/14/2024 5:43:19 PM.425] Swap Chain created: 0x7FF6C6315470
[6/14/2024 5:43:19 PM.425] Swap Chain VTable: 0x18151DF2F40
[6/14/2024 5:43:19 PM.425] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[6/14/2024 5:43:19 PM.425] D3D11Present: 0x7FF928AF18A0
[6/14/2024 5:43:19 PM.426] D3D11ResizeBuffers: 0x7FF928B127F0
[6/14/2024 5:43:19 PM.426] D3D11ResizeTarget: 0x7FF928B5A7B0
[6/14/2024 5:43:19 PM.426] D3D11SetFullscreenState: 0x7FF928B11F10
[6/14/2024 5:43:19 PM.428] Direct3D initialized
[6/14/2024 5:43:19 PM.428] Initialized DirectX
[6/14/2024 5:43:19 PM.434] Getting device
[6/14/2024 5:43:19 PM.434] Retrieved device
[6/14/2024 5:43:19 PM.434] Creating wrapper
[6/14/2024 5:43:19 PM.445] Direct3D watcher thread spawned
[6/14/2024 5:43:19 PM.697] Wrapper created
[6/14/2024 5:43:19 PM.715] Effect created
[6/14/2024 5:43:19 PM.715] Creating buffer
[6/14/2024 5:43:19 PM.716] Created buffer
[6/14/2024 5:43:19 PM.716] Creating blend state
[6/14/2024 5:43:19 PM.716] Created blend state
[6/14/2024 5:43:19 PM.716] Done with creation
[6/14/2024 5:43:20 PM.053] Initializing texture system.
[6/14/2024 5:43:20 PM.053] Initializing texture system; phase 1
[6/14/2024 5:43:20 PM.053] Initializing texture system; phase 2
[6/14/2024 5:43:20 PM.088] Initializing texture system; phase 3
[6/14/2024 5:43:20 PM.090] Initializing texture system; phase 4
[6/14/2024 5:43:20 PM.118] Initializing texture system; phase 5
[6/14/2024 5:43:20 PM.125] Initializing texture system; phase 6
[6/14/2024 5:43:20 PM.133] Initializing texture system; phase 7
[6/14/2024 5:43:20 PM.138] Initializing texture system; phase 8
[6/14/2024 5:43:20 PM.142] Initializing texture system; phase 9
[6/14/2024 5:43:20 PM.145] Initializing texture system; phase 10
[6/14/2024 5:43:20 PM.165] Pixel Shader 5.0 not supported. Falling back to 4.0.
[6/14/2024 5:43:20 PM.171] Initializing texture system; phase 11
[6/14/2024 5:43:20 PM.172] Initializing texture system; phase 12
[6/14/2024 5:43:20 PM.176] Initializing texture system; phase 13
[6/14/2024 5:43:20 PM.176] Initializing texture system; phase 14
[6/14/2024 5:43:24 PM.446] Direct3D watcher thread ended
[6/14/2024 5:43:31 PM.259] LoadingScreenMsg: Initializing game support
[6/14/2024 5:43:31 PM.510] Initializing game support
[6/14/2024 5:43:37 PM.683] LoadingScreenMsg: Velocity limit removed
[6/14/2024 5:43:38 PM.066] Compatibility level: 0
[6/14/2024 5:43:38 PM.066] Supported version detected
[6/14/2024 5:43:38 PM.066] ==================================================
[6/14/2024 5:43:38 PM.066] LoadingScreenMsg: Patching code
[6/14/2024 5:43:38 PM.317] LoadingScreenMsg: Waiting for game initialization
[6/14/2024 5:43:38 PM.568] Waiting for game initialization
[6/14/2024 5:43:38 PM.669] LoadingScreenMsg: Initializing core
[6/14/2024 5:43:38 PM.919] Initializing hook
[6/14/2024 5:43:43 PM.975] LoadingScreenMsg: Completing interoperability
[6/14/2024 5:43:44 PM.227] Completing interoperability
[6/14/2024 5:43:44 PM.228] Initialization code 1.
[6/14/2024 5:43:44 PM.228] Initialization code 2.
[6/14/2024 5:43:44 PM.228] Initialization code 3.
[6/14/2024 5:43:44 PM.246] 1 Address: 0x00007FF6C405D750
[6/14/2024 5:43:44 PM.246] Calling func 1
[6/14/2024 5:43:44 PM.275] 2 Address: 0x00007FF6C4C4062A
[6/14/2024 5:43:44 PM.276] 3 Address: 0x00007FF6C3615F6A
[6/14/2024 5:43:44 PM.323] Address: 0x00007FF6C4C405D4
[6/14/2024 5:43:44 PM.324] Unknown var: 0x00007FF6C5C9C6A0
[6/14/2024 5:43:44 PM.324] Initialization code 4.
[6/14/2024 5:43:44 PM.324] Initialization code 5.
[6/14/2024 5:43:44 PM.324] Completing interoperability, phase 1
[6/14/2024 5:43:44 PM.324] Completing interoperability, phase 2
[6/14/2024 5:43:44 PM.324] Completing interoperability, phase 3
[6/14/2024 5:43:44 PM.324] Completing interoperability, phase 4
[6/14/2024 5:43:44 PM.324] Completing interoperability, phase 5
[6/14/2024 5:43:44 PM.324] Completing interoperability, phase 6
[6/14/2024 5:43:44 PM.324] Completing interoperability, phase 7
[6/14/2024 5:43:44 PM.324] LoadingScreenMsg: 
[6/14/2024 5:43:44 PM.575] LoadingScreenMsg: Loading Story Mode
[6/14/2024 5:43:44 PM.826] LoadingScreenMsg: Loading and Populating Game World
[6/14/2024 5:43:45 PM.077] LoadingScreenMsg: 
[6/14/2024 5:44:20 PM.968] Initializing console variable "IsDeveloperModeEnabled".
[6/14/2024 5:44:20 PM.968] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/14/2024 5:44:20 PM.969] Read value: <null>
[6/14/2024 5:44:20 PM.969] Initializing console variable "TimeScale".
[6/14/2024 5:44:20 PM.969] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/14/2024 5:44:20 PM.970] Read value: <null>
[6/14/2024 5:44:21 PM.011] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll".
[6/14/2024 5:44:25 PM.974] <UNLOADED PLUGIN>: Initializing input system
[6/14/2024 5:44:25 PM.976] <UNLOADED PLUGIN>: Initializing game console
[6/14/2024 5:44:25 PM.978] <UNLOADED PLUGIN>: Initializing forms manager
[6/14/2024 5:44:26 PM.753] LSPD First Response: [TRACE] Started loading LSPDFR
[6/14/2024 5:44:26 PM.754] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[6/14/2024 5:44:26 PM.755] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[6/14/2024 5:44:26 PM.755] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/14/2024 5:44:33 PM.179] LSPD First Response: 
[6/14/2024 5:44:33 PM.179] LSPD First Response: ==============================
[6/14/2024 5:44:33 PM.179] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/14/2024 5:44:33 PM.180] LSPD First Response: ------------------------------
[6/14/2024 5:44:33 PM.180] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[6/14/2024 5:44:33 PM.180] LSPD First Response: ------------------------------
[6/14/2024 5:44:33 PM.180] LSPD First Response: Exception type: System.AccessViolationException
[6/14/2024 5:44:33 PM.180] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/14/2024 5:44:33 PM.180] LSPD First Response: ------------------------------
[6/14/2024 5:44:33 PM.180] LSPD First Response: Inner exceptions:
[6/14/2024 5:44:33 PM.180] LSPD First Response: ------------------------------
[6/14/2024 5:44:33 PM.180] LSPD First Response: Stack trace:
[6/14/2024 5:44:33 PM.180] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/14/2024 5:44:33 PM.180] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/14/2024 5:44:33 PM.180] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/14/2024 5:44:33 PM.180] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464
[6/14/2024 5:44:33 PM.180] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155
[6/14/2024 5:44:33 PM.180] at Rage.GameFiber.Main()
[6/14/2024 5:44:33 PM.180] LSPD First Response: ==============================
[6/14/2024 5:44:33 PM.180] LSPD First Response: 
[6/14/2024 5:44:33 PM.190] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

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