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Errors when attempting to edit lightbar textures

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I was trying to change my lightbar colors when I came a across an error. The first image shows the FPIU I used for police3. The lightbar works fine. However, the next two images show the same vehicle model, but with a different livery and is on sheriff2. I used the same texture I used in police3 for the lightbar. A bug occurred to where the lightbar seems to be blocked out by a 2d rectangular figure. The second image shows that the lightbar is visible from the top, but the third shows its not visible from the front back and sides. 

 

I tried reinstalling the model and textures, restarting my pc, but nothing worked. Any way to solve this issue?

Could contain: vehicle, land vehicle, car, wheel, outdoor, screenshot, building, tire, text, ground, street

Could contain: ground, vehicle, land vehicle, outdoor, auto part, automotive design, automotive exterior, hood, car

Could contain: vehicle, land vehicle, wheel, tire, car, transport, outdoor, auto part, police, bumper, automotive exterior, automotive tire, fender, ground, street

Edited by imnotstyx

Solved by imnotstyx

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  • Solution

Solution Discovered

 

Navigate to vehicles.meta and find the vehicle that corresponds to the broken lightbar, in my case, sheriff2. Make sure the diffuseTint value is set to this

<diffuseTint value="0x00FFFFFF" />
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