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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Can anyone make sense of this? new to lspdfr

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Ive recently just started playing lspdfr, watched criminal justice video and did everything as instructed and i get a crash while on a pursuit and the grammar police also was causing the game to backout as if i were pressing alt and tab.  i hope i added the right log to be viewed here....

 

Spoiler

[2/1/2024 11:41:32 AM.205] Started new log on 2/1/2024 11:41:32 AM.205
[2/1/2024 11:41:32 AM.206] ====================================================================================================
[2/1/2024 11:41:32 AM.202] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/1/2024 11:41:32 AM.206] Log verbosity: Trivial
[2/1/2024 11:41:32 AM.207] Initializing input system
[2/1/2024 11:41:32 AM.208] Initializing game console
[2/1/2024 11:41:32 AM.212] Console key has been set to F4 (key code: 115)
[2/1/2024 11:41:32 AM.242] Initializing console variable "ConsoleScrollAmount".
[2/1/2024 11:41:32 AM.242] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/1/2024 11:41:32 AM.243] Read value: <null>
[2/1/2024 11:41:32 AM.243] Initializing console variable "ConsoleKey".
[2/1/2024 11:41:32 AM.243] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/1/2024 11:41:32 AM.244] Read value: F4
[2/1/2024 11:41:32 AM.244] Setting value of console variable "ConsoleKey" to stored value.
[2/1/2024 11:41:32 AM.244] Console key has been set to F4 (key code: 115)
[2/1/2024 11:41:32 AM.244] Initializing console variable "PluginTimeoutThreshold".
[2/1/2024 11:41:32 AM.244] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/1/2024 11:41:32 AM.245] Read value: 60000
[2/1/2024 11:41:32 AM.245] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/1/2024 11:41:32 AM.245] Initializing console variable "AlwaysShowConsoleOutput".
[2/1/2024 11:41:32 AM.245] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/1/2024 11:41:32 AM.245] Read value: <null>
[2/1/2024 11:41:32 AM.245] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/1/2024 11:41:32 AM.245] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/1/2024 11:41:32 AM.245] Read value: False
[2/1/2024 11:41:32 AM.245] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2/1/2024 11:41:32 AM.245] Initializing console variable "ShowOnScreenWarnings".
[2/1/2024 11:41:32 AM.245] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/1/2024 11:41:32 AM.246] Read value: <null>
[2/1/2024 11:41:32 AM.246] Console initialized
[2/1/2024 11:41:32 AM.246] Initializing forms manager
[2/1/2024 11:41:32 AM.246] Cleaning temp folder
[2/1/2024 11:41:32 AM.247] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V
[2/1/2024 11:41:32 AM.251] ================ RAGE Plugin Hook ================
[2/1/2024 11:41:32 AM.252] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[2/1/2024 11:41:32 AM.252] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[2/1/2024 11:41:32 AM.254] Detected Windows 10 Home (64-bit) (10.0.22631.0)!
[2/1/2024 11:41:32 AM.254] Checking game support
[2/1/2024 11:41:32 AM.328] Product name: Grand Theft Auto V
[2/1/2024 11:41:32 AM.328] Product version: 1.0.3095.0
[2/1/2024 11:41:32 AM.328] Is steam version: True
[2/1/2024 11:41:32 AM.329] Initializing DirectX
[2/1/2024 11:41:32 AM.329] Initializing Direct3D
[2/1/2024 11:41:32 AM.329] Getting game swap chain
[2/1/2024 11:41:32 AM.345] Swap Chain created: 0x7FF7116504F0
[2/1/2024 11:41:32 AM.345] Swap Chain VTable: 0x1B3BC4B74A0
[2/1/2024 11:41:32 AM.345] 0x575655FFF5BEE5E9;0xEC8148B9246C8D48;0x25058B4800000090
[2/1/2024 11:41:32 AM.345] D3D11Present: 0x7FFC57304820
[2/1/2024 11:41:32 AM.345] D3D11ResizeBuffers: 0x7FFC572F3820
[2/1/2024 11:41:32 AM.345] D3D11ResizeTarget: 0x7FFC573456A0
[2/1/2024 11:41:32 AM.345] D3D11SetFullscreenState: 0x7FFC572F3E80
[2/1/2024 11:41:32 AM.345] Direct3D initialized
[2/1/2024 11:41:32 AM.345] Initialized DirectX
[2/1/2024 11:41:32 AM.346] Direct3D watcher thread spawned
[2/1/2024 11:41:32 AM.402] Getting device
[2/1/2024 11:41:32 AM.402] Retrieved device
[2/1/2024 11:41:32 AM.402] Creating wrapper
[2/1/2024 11:41:32 AM.431] Wrapper created
[2/1/2024 11:41:32 AM.434] Effect created
[2/1/2024 11:41:32 AM.434] Creating buffer
[2/1/2024 11:41:32 AM.434] Created buffer
[2/1/2024 11:41:32 AM.434] Creating blend state
[2/1/2024 11:41:32 AM.434] Created blend state
[2/1/2024 11:41:32 AM.434] Done with creation
[2/1/2024 11:41:32 AM.457] Initializing texture system.
[2/1/2024 11:41:32 AM.457] Initializing texture system; phase 1
[2/1/2024 11:41:32 AM.457] Initializing texture system; phase 2
[2/1/2024 11:41:32 AM.462] Initializing texture system; phase 3
[2/1/2024 11:41:32 AM.462] Initializing texture system; phase 4
[2/1/2024 11:41:32 AM.468] Initializing texture system; phase 5
[2/1/2024 11:41:32 AM.468] Initializing texture system; phase 6
[2/1/2024 11:41:32 AM.469] Initializing texture system; phase 7
[2/1/2024 11:41:32 AM.470] Initializing texture system; phase 8
[2/1/2024 11:41:32 AM.471] Initializing texture system; phase 9
[2/1/2024 11:41:32 AM.471] Initializing texture system; phase 10
[2/1/2024 11:41:32 AM.473] Initializing texture system; phase 11
[2/1/2024 11:41:32 AM.473] Initializing texture system; phase 12
[2/1/2024 11:41:32 AM.474] Initializing texture system; phase 13
[2/1/2024 11:41:32 AM.474] Initializing texture system; phase 14
[2/1/2024 11:41:37 AM.347] Direct3D watcher thread ended
[2/1/2024 11:42:12 AM.750] LoadingScreenMsg: Initializing game support
[2/1/2024 11:42:13 AM.001] Initializing game support
[2/1/2024 11:42:18 AM.368] LoadingScreenMsg: Velocity limit removed
[2/1/2024 11:42:18 AM.659] Compatibility level: 0
[2/1/2024 11:42:18 AM.660] Supported version detected
[2/1/2024 11:42:18 AM.660] ==================================================
[2/1/2024 11:42:18 AM.660] LoadingScreenMsg: Patching code
[2/1/2024 11:42:18 AM.911] LoadingScreenMsg: Waiting for game initialization
[2/1/2024 11:42:19 AM.162] Waiting for game initialization
[2/1/2024 11:42:19 AM.263] LoadingScreenMsg: Initializing core
[2/1/2024 11:42:19 AM.513] Initializing hook
[2/1/2024 11:42:24 AM.523] LoadingScreenMsg: Completing interoperability
[2/1/2024 11:42:24 AM.774] Completing interoperability
[2/1/2024 11:42:24 AM.774] Initialization code 1.
[2/1/2024 11:42:24 AM.774] Initialization code 2.
[2/1/2024 11:42:24 AM.774] Initialization code 3.
[2/1/2024 11:42:24 AM.780] 1 Address: 0x00007FF70F39DE18
[2/1/2024 11:42:24 AM.780] Calling func 1
[2/1/2024 11:42:24 AM.791] 2 Address: 0x00007FF70FF7CC52
[2/1/2024 11:42:24 AM.791] 3 Address: 0x00007FF70E9561D2
[2/1/2024 11:42:24 AM.809] Address: 0x00007FF70FF7CBFC
[2/1/2024 11:42:24 AM.809] Unknown var: 0x00007FF710FD7510
[2/1/2024 11:42:24 AM.809] Initialization code 4.
[2/1/2024 11:42:24 AM.809] Initialization code 5.
[2/1/2024 11:42:24 AM.809] Completing interoperability, phase 1
[2/1/2024 11:42:24 AM.809] Completing interoperability, phase 2
[2/1/2024 11:42:24 AM.809] Completing interoperability, phase 3
[2/1/2024 11:42:24 AM.809] Completing interoperability, phase 4
[2/1/2024 11:42:24 AM.809] Completing interoperability, phase 5
[2/1/2024 11:42:24 AM.809] Completing interoperability, phase 6
[2/1/2024 11:42:24 AM.809] Completing interoperability, phase 7
[2/1/2024 11:42:24 AM.809] LoadingScreenMsg: 
[2/1/2024 11:42:25 AM.060] LoadingScreenMsg: Loading Story Mode
[2/1/2024 11:42:25 AM.311] LoadingScreenMsg: Loading and Populating Game World
[2/1/2024 11:42:25 AM.561] LoadingScreenMsg: 
[2/1/2024 11:42:30 AM.177] Initializing console variable "IsDeveloperModeEnabled".
[2/1/2024 11:42:30 AM.177] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2/1/2024 11:42:30 AM.177] Read value: <null>
[2/1/2024 11:42:30 AM.178] Initializing console variable "TimeScale".
[2/1/2024 11:42:30 AM.178] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/1/2024 11:42:30 AM.178] Read value: <null>
[2/1/2024 11:42:30 AM.184] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll".
[2/1/2024 11:42:31 AM.794] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:31 AM.794] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:31 AM.795] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:32 AM.020] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll".
[2/1/2024 11:42:33 AM.513] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:33 AM.514] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:33 AM.514] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:33 AM.521] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll".
[2/1/2024 11:42:35 AM.031] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:35 AM.031] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:35 AM.033] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:35 AM.070] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll".
[2/1/2024 11:42:36 AM.603] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:36 AM.603] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:36 AM.604] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:36 AM.612] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll".
[2/1/2024 11:42:38 AM.080] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:38 AM.081] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:38 AM.082] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:38 AM.089] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[2/1/2024 11:42:39 AM.675] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:39 AM.676] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:39 AM.676] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:39 AM.738] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll".
[2/1/2024 11:42:41 AM.272] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:41 AM.272] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:41 AM.273] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:41 AM.281] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\RPH_Delete_Vehicle.dll".
[2/1/2024 11:42:42 AM.758] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:42 AM.758] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:42 AM.759] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:42 AM.767] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll".
[2/1/2024 11:42:44 AM.314] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:44 AM.315] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:44 AM.316] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:44 AM.326] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll".
[2/1/2024 11:42:45 AM.778] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:45 AM.778] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:45 AM.779] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:45 AM.787] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll".
[2/1/2024 11:42:47 AM.267] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:42:47 AM.268] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:42:47 AM.269] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:42:47 AM.344] ================================================= ClearTheWayV =================================================
[2/1/2024 11:42:47 AM.344] Created by:  KeyedInSoftware/timnboys
[2/1/2024 11:42:47 AM.344] Version:  1.0.0.43
[2/1/2024 11:42:47 AM.345] 
[2/1/2024 11:42:47 AM.345] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org
[2/1/2024 11:42:47 AM.345] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only!
[2/1/2024 11:42:47 AM.345] Enjoy!
[2/1/2024 11:42:47 AM.345] ================================================= ClearTheWayV =================================================
[2/1/2024 11:42:47 AM.537] DamageTrackingFramework: GameFiber started!
[2/1/2024 11:42:48 AM.372] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1
[2/1/2024 11:42:48 AM.455] Immersive Effects: Loaded settings
[2/1/2024 11:42:50 AM.964] Immersive Effects: There are no updates available
[2/1/2024 11:42:51 AM.380] Immersive Effects: Initialized UI
[2/1/2024 11:42:51 AM.508] LSPD First Response: [TRACE] Started loading LSPDFR
[2/1/2024 11:42:51 AM.508] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[2/1/2024 11:42:51 AM.508] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[2/1/2024 11:42:51 AM.508] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[2/1/2024 11:42:52 AM.004] Restrain The Deceased: Loaded settings
[2/1/2024 11:42:52 AM.477] Restrain The Deceased: Local version: 1.3.1, Online version: 1.3.1
[2/1/2024 11:42:52 AM.478] Restrain The Deceased: There is no update available
[2/1/2024 11:42:52 AM.503] RPH Delete Vehicle: Loading settings...
[2/1/2024 11:42:52 AM.507] RPH Delete Vehicle: Settings initialisation complete.
[2/1/2024 11:42:52 AM.507] RPH Delete Vehicle: 1.1.2.0 has been initialised.
[2/1/2024 11:42:52 AM.576] TurnOffThatEngine: Loading TurnOffThatEngine config.
[2/1/2024 11:42:52 AM.577] TurnOffThatEngine: TurnOffThatEngine: Config loaded.
[2/1/2024 11:42:52 AM.577] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised.
[2/1/2024 11:42:54 AM.825] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[2/1/2024 11:42:59 AM.700] LSPD First Response: [TRACE] Game has stopped loading
[2/1/2024 11:43:00 AM.145] Spotlight: Reading settings...
[2/1/2024 11:43:00 AM.548] Spotlight: Initialized
[2/1/2024 11:43:04 AM.132] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.134] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.135] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[2/1/2024 11:43:04 AM.185] LSPD First Response: [WARN] No name for outfit variation at line 23
[2/1/2024 11:43:04 AM.185] LSPD First Response: [WARN] No name for outfit variation at line 31
[2/1/2024 11:43:04 AM.185] LSPD First Response: [WARN] No name for outfit variation at line 39
[2/1/2024 11:43:04 AM.185] LSPD First Response: [WARN] No name for outfit variation at line 64
[2/1/2024 11:43:04 AM.185] LSPD First Response: [WARN] No name for outfit variation at line 72
[2/1/2024 11:43:04 AM.185] LSPD First Response: [WARN] No name for outfit variation at line 80
[2/1/2024 11:43:04 AM.185] LSPD First Response: [WARN] No name for outfit variation at line 111
[2/1/2024 11:43:04 AM.185] LSPD First Response: [WARN] No name for outfit variation at line 138
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 174
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 207
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 220
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 259
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 273
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 309
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 323
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 363
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 391
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 425
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 453
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 484
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 502
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 529
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 547
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 581
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 615
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 650
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 677
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 711
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] No name for outfit variation at line 741
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.187] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.187] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No name for outfit variation at line 25
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No name for outfit variation at line 32
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No name for outfit variation at line 39
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No name for outfit variation at line 47
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No name for outfit variation at line 56
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No name for outfit variation at line 85
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No name for outfit variation at line 92
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No name for outfit variation at line 100
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No name for outfit variation at line 129
[2/1/2024 11:43:04 AM.188] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 136
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 143
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 151
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 160
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 189
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 196
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 204
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 233
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 240
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 247
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 255
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 264
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 293
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 300
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 308
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 494
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 520
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 546
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 572
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 598
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 624
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 732
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 764
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 796
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 828
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 951
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 976
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 1002
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 1028
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 1054
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 1133
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 1160
[2/1/2024 11:43:04 AM.189] LSPD First Response: [WARN] No name for outfit variation at line 1187
[2/1/2024 11:43:04 AM.190] LSPD First Response: [WARN] No name for outfit variation at line 1214
[2/1/2024 11:43:04 AM.190] LSPD First Response: [WARN] No name for outfit variation at line 1241
[2/1/2024 11:43:04 AM.190] LSPD First Response: [WARN] No name for outfit variation at line 1268
[2/1/2024 11:43:04 AM.190] LSPD First Response: [WARN] No name for outfit variation at line 1297
[2/1/2024 11:43:04 AM.190] LSPD First Response: [WARN] No name for outfit variation at line 1330
[2/1/2024 11:43:04 AM.190] LSPD First Response: [WARN] No name for outfit variation at line 1363
[2/1/2024 11:43:04 AM.190] LSPD First Response: [WARN] No name for outfit variation at line 1396
[2/1/2024 11:43:04 AM.190] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[2/1/2024 11:43:04 AM.492] LSPD First Response: [TRACE] Adding Ben J. as character
[2/1/2024 11:43:04 AM.554] LSPD First Response: [TRACE] Adding Michelle Meto as character
[2/1/2024 11:43:04 AM.554] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[2/1/2024 11:43:04 AM.554] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[2/1/2024 11:43:04 AM.595] LSPD First Response: [TRACE] Adding Carley Paige as character
[2/1/2024 11:43:04 AM.711] LSPD First Response: [TRACE] Adding Kyle Lanford as character
[2/1/2024 11:43:04 AM.720] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.720] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.720] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[2/1/2024 11:43:04 AM.722] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.722] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.722] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[2/1/2024 11:43:04 AM.723] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.723] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.723] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[2/1/2024 11:43:04 AM.748] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.748] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:04 AM.748] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[2/1/2024 11:43:04 AM.753] LSPD First Response: [TRACE] Failed to parse  as chance
[2/1/2024 11:43:04 AM.756] LSPD First Response: [TRACE] Player was in vehicle: False
[2/1/2024 11:43:04 AM.756] LSPD First Response: [TRACE] Last selected character was Carley Paige, should spawn as last character True
[2/1/2024 11:43:04 AM.756] LSPD First Response: [TRACE] Loading last selected character Carley Paige
[2/1/2024 11:43:04 AM.757] LSPD First Response: [INFO] Changing current player character to Carley Paige
[2/1/2024 11:43:04 AM.778] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[2/1/2024 11:43:04 AM.778] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[2/1/2024 11:43:04 AM.779] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[2/1/2024 11:43:05 AM.074] LSPD First Response: [TRACE] Cached 1522 decorators for index 4
[2/1/2024 11:43:05 AM.079] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_black_full_01
[2/1/2024 11:43:05 AM.080] LSPD First Response: [TRACE] CharacterSelected: 7
[2/1/2024 11:43:05 AM.080] LSPD First Response: [TRACE] Character changed, creating new stats object
[2/1/2024 11:43:05 AM.215] Immersive Effects: Playing heartbeat
[2/1/2024 11:43:05 AM.268] LSPD First Response: [TRACE] Starting custom cop walk style task
[2/1/2024 11:43:05 AM.343] LSPD First Response: [TRACE] Set last player walk style back: Cop
[2/1/2024 11:43:05 AM.349] LSPD First Response: [TRACE] Initialized telemtry service
[2/1/2024 11:43:05 AM.383] LSPD First Response: We have 4 appartments registered
[2/1/2024 11:43:05 AM.385] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[2/1/2024 11:43:05 AM.388] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[2/1/2024 11:43:05 AM.389] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[2/1/2024 11:43:05 AM.389] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[2/1/2024 11:43:05 AM.389] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[2/1/2024 11:43:05 AM.389] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[2/1/2024 11:43:05 AM.390] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[2/1/2024 11:43:05 AM.390] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[2/1/2024 11:43:05 AM.390] LSPD First Response: ApartmentManager initialized
[2/1/2024 11:43:05 AM.393] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[2/1/2024 11:43:05 AM.393] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[2/1/2024 11:43:05 AM.394] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[2/1/2024 11:43:05 AM.445] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[2/1/2024 11:43:05 AM.533] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[2/1/2024 11:43:05 AM.533] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[2/1/2024 11:43:05 AM.534] LSPD First Response: [TRACE] Saved apt: 
[2/1/2024 11:43:05 AM.538] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[2/1/2024 11:43:05 AM.540] LSPD First Response: [TRACE] Thread Marker #1 initialized
[2/1/2024 11:43:05 AM.565] LSPD First Response: [TRACE] Thread Marker #2 initialized
[2/1/2024 11:43:05 AM.565] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[2/1/2024 11:43:05 AM.566] LSPD First Response: [TRACE] Thread Marker #3 initialized
[2/1/2024 11:43:05 AM.566] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[2/1/2024 11:43:05 AM.566] LSPD First Response: [TRACE] Thread Marker #4 initialized
[2/1/2024 11:43:05 AM.566] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[2/1/2024 11:43:05 AM.662] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[2/1/2024 11:43:05 AM.711] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[2/1/2024 11:43:05 AM.718] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[2/1/2024 11:43:05 AM.721] LSPD First Response: [TRACE] Set title to Carley Paige for Interaction Menu
[2/1/2024 11:43:05 AM.721] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[2/1/2024 11:43:05 AM.724] LSPD First Response: [TRACE] Set title to Carley Paige for Police Radio
[2/1/2024 11:43:05 AM.728] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[2/1/2024 11:43:05 AM.730] LSPD First Response: [TRACE] Set title to Carley Paige for Vehicle Options
[2/1/2024 11:43:05 AM.733] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[2/1/2024 11:43:05 AM.733] LSPD First Response: [TRACE] Set title to Carley Paige for Inventory
[2/1/2024 11:43:05 AM.734] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[2/1/2024 11:43:05 AM.735] LSPD First Response: [TRACE] Set title to Carley Paige for Settings
[2/1/2024 11:43:05 AM.737] LSPD First Response: [TRACE] Saved apt: 
[2/1/2024 11:43:05 AM.758] LSPD First Response: [TRACE] Starting custom cop walk style task
[2/1/2024 11:43:05 AM.786] LSPD First Response: [TRACE] Requested Audio
[2/1/2024 11:43:05 AM.795] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[2/1/2024 11:43:06 AM.121] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[2/1/2024 11:43:06 AM.483] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:06 AM.484] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:43:06 AM.484] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[2/1/2024 11:43:06 AM.495] LSPD First Response: [INFO] Vinewood Police Station
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] La Mesa Police Station
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Rockford Hills Police Station
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Vespucci Police Station
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Downtown Police Station
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Davis Sheriff Station
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Beaver Bush Ranger Station
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Bolingbroke Penitentiary
[2/1/2024 11:43:06 AM.497] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[2/1/2024 11:43:06 AM.501] LSPD First Response: [TRACE] Auto started component Debug #1
[2/1/2024 11:43:06 AM.501] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[2/1/2024 11:43:06 AM.502] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[2/1/2024 11:43:06 AM.502] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[2/1/2024 11:43:06 AM.502] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[2/1/2024 11:43:06 AM.502] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[2/1/2024 11:43:06 AM.502] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[2/1/2024 11:43:06 AM.502] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[2/1/2024 11:43:06 AM.503] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[2/1/2024 11:43:06 AM.503] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[2/1/2024 11:43:06 AM.503] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[2/1/2024 11:43:06 AM.503] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[2/1/2024 11:43:06 AM.503] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[2/1/2024 11:43:06 AM.504] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[2/1/2024 11:43:06 AM.529] LSPD First Response: [TRACE] Preloading node data
[2/1/2024 11:43:06 AM.800] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[2/1/2024 11:43:06 AM.800] LSPD First Response: [TRACE] Checking for updates...
[2/1/2024 11:43:06 AM.803] LSPD First Response: [TRACE] Terminal server version: 0.2
[2/1/2024 11:43:06 AM.803] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 572f3c7b-a8ab-4a15-a28c-15a82e2623d6. Enhanced features available.
[2/1/2024 11:43:06 AM.817] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[2/1/2024 11:43:06 AM.818] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[2/1/2024 11:43:06 AM.818] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[2/1/2024 11:43:06 AM.931] LSPD First Response: [TRACE] This version seems up to date.
[2/1/2024 11:43:06 AM.931] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971
[2/1/2024 11:43:07 AM.508] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[2/1/2024 11:43:08 AM.707] LSPD First Response: [TRACE] Done preloading node data
[2/1/2024 11:43:08 AM.707] LSPD First Response: [TRACE] Preloading node data
[2/1/2024 11:43:08 AM.707] LSPD First Response: [TRACE] Done preloading node data
[2/1/2024 11:43:08 AM.707] LSPD First Response: [TRACE] SwitchToCharacter: Carley Paige
[2/1/2024 11:43:08 AM.707] LSPD First Response: [TRACE] Switch mode is random
[2/1/2024 11:43:08 AM.709] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[2/1/2024 11:43:08 AM.709] LSPD First Response: [TRACE] Saved apt: 
[2/1/2024 11:43:08 AM.711] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way
[2/1/2024 11:43:09 AM.355] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[2/1/2024 11:43:09 AM.357] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[2/1/2024 11:43:09 AM.358] LSPD First Response: [TRACE] Disabling ambient game police chases
[2/1/2024 11:43:09 AM.363] LSPD First Response: [TRACE] Disabled ambient game police chases
[2/1/2024 11:43:09 AM.363] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[2/1/2024 11:43:09 AM.365] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[2/1/2024 11:43:09 AM.367] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[2/1/2024 11:43:09 AM.367] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[2/1/2024 11:43:10 AM.878] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[2/1/2024 11:43:10 AM.878] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[2/1/2024 11:43:11 AM.115] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[2/1/2024 11:43:11 AM.115] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[2/1/2024 11:43:11 AM.115] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[2/1/2024 11:43:11 AM.116] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[2/1/2024 11:43:11 AM.116] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[2/1/2024 11:43:11 AM.116] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[2/1/2024 11:43:11 AM.120] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[2/1/2024 11:43:11 AM.122] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[2/1/2024 11:43:11 AM.122] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[2/1/2024 11:43:11 AM.123] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[2/1/2024 11:43:11 AM.123] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[2/1/2024 11:43:11 AM.125] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[2/1/2024 11:43:11 AM.127] LSPD First Response: [TRACE] Thread Marker #5 initialized
[2/1/2024 11:43:11 AM.128] LSPD First Response: [TRACE] Thread Debug #1 initialized
[2/1/2024 11:43:11 AM.130] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[2/1/2024 11:43:11 AM.130] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[2/1/2024 11:43:11 AM.138] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[2/1/2024 11:43:11 AM.140] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[2/1/2024 11:43:11 AM.142] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[2/1/2024 11:43:11 AM.261] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969
[2/1/2024 11:43:12 AM.285] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[2/1/2024 11:43:12 AM.285] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[2/1/2024 11:43:12 AM.289] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[2/1/2024 11:43:12 AM.289] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[2/1/2024 11:43:12 AM.289] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[2/1/2024 11:43:12 AM.289] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[2/1/2024 11:43:12 AM.290] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[2/1/2024 11:43:12 AM.290] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[2/1/2024 11:43:12 AM.291] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[2/1/2024 11:43:12 AM.291] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[2/1/2024 11:43:12 AM.292] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[2/1/2024 11:43:12 AM.292] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[2/1/2024 11:43:12 AM.292] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[2/1/2024 11:43:12 AM.292] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[2/1/2024 11:43:12 AM.293] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started
[2/1/2024 11:43:12 AM.293] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished
[2/1/2024 11:43:12 AM.293] LSPD First Response: [TRACE] Wine: Prop Constructor Started
[2/1/2024 11:43:12 AM.293] LSPD First Response: [TRACE] Wine: Prop Constructor Finished
[2/1/2024 11:43:12 AM.293] LSPD First Response: [TRACE] Whisky: Prop Constructor Started
[2/1/2024 11:43:12 AM.293] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished
[2/1/2024 11:43:12 AM.307] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.311] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.311] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.312] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.312] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way
[2/1/2024 11:43:12 AM.337] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[2/1/2024 11:43:12 AM.338] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[2/1/2024 11:43:12 AM.338] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[2/1/2024 11:43:12 AM.339] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[2/1/2024 11:43:12 AM.347] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[2/1/2024 11:43:12 AM.351] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[2/1/2024 11:43:12 AM.351] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[2/1/2024 11:43:12 AM.351] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.353] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[2/1/2024 11:43:12 AM.353] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio
[2/1/2024 11:43:12 AM.353] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.353] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized
[2/1/2024 11:43:12 AM.353] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[2/1/2024 11:43:12 AM.353] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.358] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized
[2/1/2024 11:43:12 AM.365] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized
[2/1/2024 11:43:12 AM.370] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized
[2/1/2024 11:43:12 AM.461] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.467] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.467] LSPD First Response: [TRACE] Updating scaleform
[2/1/2024 11:43:12 AM.961] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[2/1/2024 11:43:13 AM.329] LSPD First Response: [TRACE] Starting player switch
[2/1/2024 11:43:15 AM.175] LSPD First Response: [TRACE] Reset shower positions
[2/1/2024 11:43:15 AM.320] LSPD First Response: [TRACE] Player switch done
[2/1/2024 11:43:37 AM.226] Immersive Effects: Heartbeat can be played again
[2/1/2024 11:43:54 AM.159] LSPD First Response: [TRACE] we're on the lspdfr page
[2/1/2024 11:43:54 AM.159] LSPD First Response: [TRACE] 7FF71094A73B
[2/1/2024 11:43:54 AM.609] LSPD First Response: [TRACE] TAKE_CONTROL_OF_FRONTEND()
[2/1/2024 11:43:54 AM.691] LSPD First Response: [TRACE] KILL stats page
[2/1/2024 11:43:54 AM.691] LSPD First Response: [TRACE] request settings page
[2/1/2024 11:43:54 AM.759] LSPD First Response: [TRACE] load settings gfx
[2/1/2024 11:43:54 AM.924] LSPD First Response: [TRACE] lspdfr page finalizalation
[2/1/2024 11:43:57 AM.042] LSPD First Response: [TRACE] currentsubitem: 0
[2/1/2024 11:43:57 AM.392] LSPD First Response: [TRACE] currentsubitem: 1
[2/1/2024 11:43:58 AM.328] LSPD First Response: [TRACE] SwitchToCharacter: Carley Paige
[2/1/2024 11:43:59 AM.550] LSPD First Response: [TRACE] Hiding help for: Shower
[2/1/2024 11:43:59 AM.631] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way
[2/1/2024 11:43:59 AM.635] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[2/1/2024 11:43:59 AM.639] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[2/1/2024 11:43:59 AM.639] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[2/1/2024 11:43:59 AM.644] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[2/1/2024 11:43:59 AM.649] LSPD First Response: [TRACE] Reset shower positions
[2/1/2024 11:43:59 AM.650] LSPD First Response: [TRACE] Reset shower positions
[2/1/2024 11:43:59 AM.651] LSPD First Response: [TRACE] Ended Shower
[2/1/2024 11:43:59 AM.652] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[2/1/2024 11:43:59 AM.652] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[2/1/2024 11:43:59 AM.652] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[2/1/2024 11:43:59 AM.655] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[2/1/2024 11:43:59 AM.655] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[2/1/2024 11:43:59 AM.655] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[2/1/2024 11:43:59 AM.655] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[2/1/2024 11:43:59 AM.655] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[2/1/2024 11:43:59 AM.655] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified
[2/1/2024 11:43:59 AM.658] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager
[2/1/2024 11:43:59 AM.658] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8)
[2/1/2024 11:43:59 AM.658] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified
[2/1/2024 11:43:59 AM.659] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager
[2/1/2024 11:43:59 AM.659] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9)
[2/1/2024 11:43:59 AM.659] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified
[2/1/2024 11:43:59 AM.660] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager
[2/1/2024 11:43:59 AM.660] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10)
[2/1/2024 11:43:59 AM.660] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Ended Chair
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Ended Radio
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Ended Radio
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Ended Radio
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7)
[2/1/2024 11:43:59 AM.661] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down
[2/1/2024 11:43:59 AM.662] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down
[2/1/2024 11:44:00 AM.038] LSPD First Response: [TRACE] Preloading polgauntlet
[2/1/2024 11:44:00 AM.039] LSPD First Response: [TRACE] Created polgauntlet at X:446.3985 Y:-1026.087 Z:28.92508
[2/1/2024 11:44:00 AM.039] LSPD First Response: [TRACE] Forced DLC Livery: 13
[2/1/2024 11:44:00 AM.039] LSPD First Response: [TRACE] AmbientStationSpawn: Added polgauntlet at Downtown Police Station
[2/1/2024 11:44:00 AM.328] LSPD First Response: [TRACE] Preloading POLICE
[2/1/2024 11:44:00 AM.328] LSPD First Response: [TRACE] Created police at X:427.5909 Y:-1027.707 Z:29.22805
[2/1/2024 11:44:00 AM.328] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[2/1/2024 11:44:00 AM.449] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:44:00 AM.451] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:44:00 AM.664] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[2/1/2024 11:44:00 AM.664] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[2/1/2024 11:44:00 AM.691] LSPD First Response: [TRACE] James Doogle (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:44:00 AM.697] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:44:00 AM.700] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:44:00 AM.701] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:44:00 AM.702] LSPD First Response: [TRACE] Daniel Pecora (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:44:00 AM.702] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:44:00 AM.703] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:44:00 AM.703] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:44:00 AM.796] LSPD First Response: [TRACE] Preloading POLICE
[2/1/2024 11:44:00 AM.796] LSPD First Response: [TRACE] Created police at X:407.9486 Y:-1008.231 Z:28.26636
[2/1/2024 11:44:00 AM.796] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[2/1/2024 11:44:00 AM.797] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:44:00 AM.797] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:44:00 AM.798] LSPD First Response: [TRACE] Marco Vanchetti (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:44:00 AM.798] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:44:00 AM.798] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:44:00 AM.799] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:44:00 AM.846] LSPD First Response: [TRACE] Furio Tarantino (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:44:00 AM.847] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:44:00 AM.847] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:44:00 AM.848] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:44:00 AM.856] LSPD First Response: [TRACE] Daniel Uniton (MP_F_FREEMODE_01) was set as a cop
[2/1/2024 11:44:00 AM.856] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:44:00 AM.857] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:44:00 AM.857] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:44:00 AM.858] LSPD First Response: [TRACE] Barrie Sheen (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:44:00 AM.858] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:44:00 AM.860] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[2/1/2024 11:44:00 AM.861] LSPD First Response: [TRACE] Starting player switch
[2/1/2024 11:44:00 AM.862] LSPD First Response: [TRACE] Isaiah Tange (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:44:00 AM.862] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:44:00 AM.863] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:44:00 AM.863] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:44:00 AM.864] LSPD First Response: [TRACE] Katashi Hachiro (MP_F_FREEMODE_01) was set as a cop
[2/1/2024 11:44:00 AM.864] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:44:00 AM.967] LSPD First Response: [TRACE] Thread Marker #6 initialized
[2/1/2024 11:44:01 AM.880] LSPD First Response: [TRACE] Populated PD
[2/1/2024 11:44:04 AM.746] LSPD First Response: [TRACE] Player switch done
[2/1/2024 11:44:15 AM.312] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[2/1/2024 11:44:15 AM.312] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[2/1/2024 11:44:15 AM.314] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:44:15 AM.314] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:44:15 AM.314] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[2/1/2024 11:44:15 AM.319] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[2/1/2024 11:44:19 AM.750] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:44:19 AM.751] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:44:19 AM.751] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[2/1/2024 11:44:19 AM.758] LSPD First Response: [TRACE] Setting player to lspd from last agency
[2/1/2024 11:44:19 AM.776] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[2/1/2024 11:44:19 AM.830] LSPD First Response: [TRACE] Starting custom cop walk style task
[2/1/2024 11:44:19 AM.830] LSPD First Response: [TRACE] Set last player walk style back: Cop
[2/1/2024 11:44:19 AM.832] LSPD First Response: [TRACE] Player went on duty.
[2/1/2024 11:44:19 AM.838] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[2/1/2024 11:44:19 AM.865] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.873] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.877] LSPD First Response: BaitCar, Version=0.8.4.132, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.880] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.888] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.893] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.898] LSPD First Response: DeadlyWeapons, Version=3.4.4.0, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.898] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.899] LSPD First Response: HeliAssistance, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.900] LSPD First Response: LidarGun, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.901] LSPD First Response: RadioRealismFR, Version=1.9.2.9, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.901] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.901] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.904] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:44:19 AM.907] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮
[2/1/2024 11:44:19 AM.943] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[2/1/2024 11:44:20 AM.002] LSPD First Response: Creating plugin: BaitCar.Main
[2/1/2024 11:44:20 AM.002] LSPD First Response: Creating plugin: CalloutInterface.Main
[2/1/2024 11:44:20 AM.002] LSPD First Response: Creating plugin: ‍‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪‏‪‮‪‭‏‮
[2/1/2024 11:44:20 AM.112] LSPD First Response: Creating plugin: Custom_Pullover.Main
[2/1/2024 11:44:20 AM.112] LSPD First Response: Creating Custom Pullover.Main.
[2/1/2024 11:44:20 AM.112] LSPD First Response: Done with Custom Pullover.Main.
[2/1/2024 11:44:20 AM.112] LSPD First Response: Creating plugin: DeadlyWeapons.Main
[2/1/2024 11:44:20 AM.112] LSPD First Response: Creating plugin: GrammarPolice.Main
[2/1/2024 11:44:20 AM.112] LSPD First Response: Creating plugin: HeliAssistance.Main
[2/1/2024 11:44:20 AM.112] LSPD First Response: Creating plugin: LidarGun.LidarGun
[2/1/2024 11:44:20 AM.122] LSPD First Response: Creating plugin: OfficerporciPlugin.Main
[2/1/2024 11:44:20 AM.122] LSPD First Response: Creating plugin: ‫‍‍‪‍‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮
[2/1/2024 11:44:20 AM.176] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[2/1/2024 11:44:20 AM.234] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[2/1/2024 11:44:20 AM.295] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized.
[2/1/2024 11:44:20 AM.295] LSPD First Response: Go on duty to fully load ALPRLite
[2/1/2024 11:44:20 AM.296] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[2/1/2024 11:44:20 AM.305] LSPD First Response: BaitCar v0.8.4.132 loaded successfully.
[2/1/2024 11:44:20 AM.306] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized.
[2/1/2024 11:44:20 AM.306] LSPD First Response: Go on duty to fully load CompuLite
[2/1/2024 11:44:20 AM.306] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[2/1/2024 11:44:20 AM.310] DeadlyWeapons: Loading config.
[2/1/2024 11:44:20 AM.310] DeadlyWeapons: Config loaded.
[2/1/2024 11:44:20 AM.310] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it!
[2/1/2024 11:44:20 AM.310] DeadlyWeapons: ======================================================
[2/1/2024 11:44:20 AM.310] DeadlyWeapons: Dependencies Found:
[2/1/2024 11:44:20 AM.310] DeadlyWeapons: PyroCommon, Version: 1.3.0.0
[2/1/2024 11:44:20 AM.310] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0
[2/1/2024 11:44:20 AM.310] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1
[2/1/2024 11:44:20 AM.310] DeadlyWeapons: ======================================================
[2/1/2024 11:44:20 AM.312] LSPD First Response: [HeliAssist] Correct RageNativeUI found
[2/1/2024 11:44:20 AM.312] LSPD First Response: [HeliAssist] Correct Spotlight found
[2/1/2024 11:44:20 AM.312] LSPD First Response: [HeliAssist] Reading INI
[2/1/2024 11:44:20 AM.327] LSPD First Response: [HeliAssist] HeliAssist v2.4.2 has been initialized.
[2/1/2024 11:44:20 AM.327] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized.
[2/1/2024 11:44:20 AM.327] LSPD First Response: Go on duty to fully load SpeedRadarLite
[2/1/2024 11:44:20 AM.328] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[2/1/2024 11:44:20 AM.328] LSPD First Response: Go on duty to fully load StopThePed
[2/1/2024 11:44:20 AM.329] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[2/1/2024 11:44:20 AM.329] LSPD First Response: Go on duty to fully load UltimateBackup
[2/1/2024 11:44:20 AM.329] LSPD First Response: We have 3 callouts registered
[2/1/2024 11:44:20 AM.329] LSPD First Response: CalloutManager initialized
[2/1/2024 11:44:20 AM.330] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[2/1/2024 11:44:20 AM.335] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[2/1/2024 11:44:20 AM.336] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[2/1/2024 11:44:20 AM.345] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[2/1/2024 11:44:20 AM.346] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[2/1/2024 11:44:20 AM.347] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[2/1/2024 11:44:20 AM.347] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[2/1/2024 11:44:20 AM.356] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[2/1/2024 11:44:20 AM.356] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[2/1/2024 11:44:20 AM.356] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[2/1/2024 11:44:20 AM.356] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[2/1/2024 11:44:20 AM.360] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[2/1/2024 11:44:20 AM.360] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[2/1/2024 11:44:20 AM.361] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[2/1/2024 11:44:20 AM.362] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[2/1/2024 11:44:20 AM.362] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[2/1/2024 11:44:20 AM.363] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[2/1/2024 11:44:20 AM.364] LSPD First Response: Custom Pullover event handler: True
[2/1/2024 11:44:20 AM.373] LSPD First Response: Deserialized Diovis Garcia
[2/1/2024 11:44:20 AM.374] LSPD First Response: Deserialized Joe Thomas
[2/1/2024 11:44:20 AM.374] LSPD First Response: Deserialized Amy Reed
[2/1/2024 11:44:20 AM.374] LSPD First Response: Deserialized John Biggie
[2/1/2024 11:44:20 AM.374] LSPD First Response: Deserialized Jack Gornall
[2/1/2024 11:44:20 AM.374] LSPD First Response: Deserialized Martin Levon
[2/1/2024 11:44:20 AM.375] LSPD First Response: Deserialized Jin Hazuya
[2/1/2024 11:44:20 AM.375] LSPD First Response: Deserialized John Womb
[2/1/2024 11:44:20 AM.375] LSPD First Response: Deserialized Josh Dixon
[2/1/2024 11:44:20 AM.375] LSPD First Response: Deserialized Bandy Rochas
[2/1/2024 11:44:20 AM.376] LSPD First Response: Deserialized Sam Johnson
[2/1/2024 11:44:20 AM.376] LSPD First Response: Deserialized Jimmy Carter
[2/1/2024 11:44:20 AM.376] LSPD First Response: Deserialized Cedric Baksh
[2/1/2024 11:44:20 AM.377] LSPD First Response: Deserialized Haeven Langston
[2/1/2024 11:44:20 AM.377] LSPD First Response: Deserialized Lyra McRoll
[2/1/2024 11:44:20 AM.377] LSPD First Response: Deserialized Jesse Miller
[2/1/2024 11:44:20 AM.377] LSPD First Response: Deserialized James Toronto
[2/1/2024 11:44:20 AM.491] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready.
[2/1/2024 11:44:20 AM.492] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[2/1/2024 11:44:20 AM.492] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[2/1/2024 11:44:20 AM.492] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[2/1/2024 11:44:20 AM.492] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled.
[2/1/2024 11:44:20 AM.494] LSPD First Response: +=[BAIT CAR]=+: Initializing settings...
[2/1/2024 11:44:20 AM.494] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds
[2/1/2024 11:44:20 AM.495] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: F11
[2/1/2024 11:44:20 AM.497] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert
[2/1/2024 11:44:20 AM.497] LSPD First Response: +=[BAIT CAR]=+: Loading parameters
[2/1/2024 11:44:20 AM.498] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMin= 10
[2/1/2024 11:44:20 AM.498] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMax= 15
[2/1/2024 11:44:20 AM.498] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150
[2/1/2024 11:44:20 AM.498] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65
[2/1/2024 11:44:20 AM.498] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 50
[2/1/2024 11:44:20 AM.498] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 30
[2/1/2024 11:44:20 AM.498] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 45
[2/1/2024 11:44:20 AM.498] LSPD First Response: +=[BAIT CAR]=+: Loading Customization
[2/1/2024 11:44:20 AM.499] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, SavePersonalVehicle=true
[2/1/2024 11:44:20 AM.499] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, CooldownOnReuse=true
[2/1/2024 11:44:20 AM.499] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, RepairVehicleOnReuse=true
[2/1/2024 11:44:20 AM.499] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10
[2/1/2024 11:44:20 AM.499] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10
[2/1/2024 11:44:20 AM.500] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02
[2/1/2024 11:44:20 AM.500] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT
[2/1/2024 11:44:20 AM.525] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[2/1/2024 11:44:20 AM.525] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0).
[2/1/2024 11:44:20 AM.525] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0).
[2/1/2024 11:44:20 AM.563] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager
[2/1/2024 11:44:20 AM.593] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[2/1/2024 11:44:20 AM.593] LSPD First Response: IPT.Common: [INFO] ============================================================
[2/1/2024 11:44:20 AM.593] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
[2/1/2024 11:44:20 AM.593] LSPD First Response: IPT.Common: [INFO] ============================================================
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = F10
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = F9
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad7
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey                  = None
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 300
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop                = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTToggledOn                   = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle               = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout        = True
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 4
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 7-CHARLEY-13
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1207
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 737
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 104
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 5
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 6
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 5
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit              = 7
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = True
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = virus_city
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 457
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 980
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 50
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PlateEnabled                   = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle             = True
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PlatePosX                      = 380
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PlatePosY                      = 905
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] PlateScale                     = 75
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] DebugEnabled                   = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] CameraLoadout                  = default
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate            = 0.01
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate             = 0.03
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] WantedRate                     = 0.03
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] BlipEnabled                    = True
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] AutoBlip                       = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck             = 7
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] ALPR                           = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] Incident                       = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] Peds                           = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] Vehicles                       = False
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[2/1/2024 11:44:20 AM.594] LSPD First Response: IPT.Common: [INFO] ============================================================
[2/1/2024 11:44:20 AM.602] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png
[2/1/2024 11:44:20 AM.602] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png
[2/1/2024 11:44:20 AM.602] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png
[2/1/2024 11:44:20 AM.603] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png
[2/1/2024 11:44:20 AM.604] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png
[2/1/2024 11:44:20 AM.604] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png
[2/1/2024 11:44:20 AM.605] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png
[2/1/2024 11:44:20 AM.606] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png
[2/1/2024 11:44:20 AM.606] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png
[2/1/2024 11:44:20 AM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png
[2/1/2024 11:44:20 AM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png
[2/1/2024 11:44:20 AM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png
[2/1/2024 11:44:20 AM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png
[2/1/2024 11:44:20 AM.608] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png
[2/1/2024 11:44:20 AM.608] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png
[2/1/2024 11:44:20 AM.608] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png
[2/1/2024 11:44:20 AM.608] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png
[2/1/2024 11:44:20 AM.609] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png
[2/1/2024 11:44:20 AM.609] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png
[2/1/2024 11:44:20 AM.609] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png
[2/1/2024 11:44:20 AM.609] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png
[2/1/2024 11:44:20 AM.610] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png
[2/1/2024 11:44:20 AM.610] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png
[2/1/2024 11:44:20 AM.610] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png
[2/1/2024 11:44:20 AM.611] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png
[2/1/2024 11:44:20 AM.611] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png
[2/1/2024 11:44:20 AM.611] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png
[2/1/2024 11:44:20 AM.611] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png
[2/1/2024 11:44:20 AM.612] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png
[2/1/2024 11:44:20 AM.612] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png
[2/1/2024 11:44:20 AM.613] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png
[2/1/2024 11:44:20 AM.613] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png
[2/1/2024 11:44:20 AM.613] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png
[2/1/2024 11:44:20 AM.613] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png
[2/1/2024 11:44:20 AM.614] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png
[2/1/2024 11:44:20 AM.614] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png
[2/1/2024 11:44:20 AM.614] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png
[2/1/2024 11:44:20 AM.615] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png
[2/1/2024 11:44:20 AM.615] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png
[2/1/2024 11:44:20 AM.615] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png
[2/1/2024 11:44:20 AM.615] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png
[2/1/2024 11:44:20 AM.616] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png
[2/1/2024 11:44:20 AM.616] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png
[2/1/2024 11:44:20 AM.616] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png
[2/1/2024 11:44:20 AM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png
[2/1/2024 11:44:20 AM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png
[2/1/2024 11:44:20 AM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png
[2/1/2024 11:44:20 AM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png
[2/1/2024 11:44:20 AM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png
[2/1/2024 11:44:20 AM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png
[2/1/2024 11:44:20 AM.618] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png
[2/1/2024 11:44:20 AM.618] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png
[2/1/2024 11:44:20 AM.618] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png
[2/1/2024 11:44:20 AM.621] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png
[2/1/2024 11:44:20 AM.622] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png
[2/1/2024 11:44:20 AM.622] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png
[2/1/2024 11:44:20 AM.623] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png
[2/1/2024 11:44:20 AM.623] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png
[2/1/2024 11:44:20 AM.623] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png
[2/1/2024 11:44:20 AM.623] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png
[2/1/2024 11:44:20 AM.624] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png
[2/1/2024 11:44:20 AM.624] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png
[2/1/2024 11:44:20 AM.624] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png
[2/1/2024 11:44:20 AM.624] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png
[2/1/2024 11:44:20 AM.625] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png
[2/1/2024 11:44:20 AM.625] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png
[2/1/2024 11:44:20 AM.625] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png
[2/1/2024 11:44:20 AM.625] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png
[2/1/2024 11:44:20 AM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png
[2/1/2024 11:44:20 AM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png
[2/1/2024 11:44:20 AM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png
[2/1/2024 11:44:20 AM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png
[2/1/2024 11:44:20 AM.627] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png
[2/1/2024 11:44:20 AM.627] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png
[2/1/2024 11:44:20 AM.627] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png
[2/1/2024 11:44:20 AM.627] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png
[2/1/2024 11:44:20 AM.627] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png
[2/1/2024 11:44:20 AM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png
[2/1/2024 11:44:20 AM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png
[2/1/2024 11:44:20 AM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png
[2/1/2024 11:44:20 AM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png
[2/1/2024 11:44:20 AM.629] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png
[2/1/2024 11:44:20 AM.629] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png
[2/1/2024 11:44:20 AM.629] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png
[2/1/2024 11:44:20 AM.629] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png
[2/1/2024 11:44:20 AM.630] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png
[2/1/2024 11:44:20 AM.630] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png
[2/1/2024 11:44:20 AM.630] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png
[2/1/2024 11:44:20 AM.630] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png
[2/1/2024 11:44:20 AM.631] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png
[2/1/2024 11:44:20 AM.631] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png
[2/1/2024 11:44:20 AM.631] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png
[2/1/2024 11:44:20 AM.632] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png
[2/1/2024 11:44:20 AM.632] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png
[2/1/2024 11:44:20 AM.633] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png
[2/1/2024 11:44:20 AM.633] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png
[2/1/2024 11:44:20 AM.633] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png
[2/1/2024 11:44:20 AM.633] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png
[2/1/2024 11:44:20 AM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png
[2/1/2024 11:44:20 AM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png
[2/1/2024 11:44:20 AM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png
[2/1/2024 11:44:20 AM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png
[2/1/2024 11:44:20 AM.635] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png
[2/1/2024 11:44:20 AM.636] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png
[2/1/2024 11:44:20 AM.637] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png
[2/1/2024 11:44:20 AM.637] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png
[2/1/2024 11:44:20 AM.637] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png
[2/1/2024 11:44:20 AM.638] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png
[2/1/2024 11:44:20 AM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png
[2/1/2024 11:44:20 AM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png
[2/1/2024 11:44:20 AM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png
[2/1/2024 11:44:20 AM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png
[2/1/2024 11:44:20 AM.640] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png
[2/1/2024 11:44:20 AM.640] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png
[2/1/2024 11:44:20 AM.640] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-c09bf09b-ad91-43c9-944c-cb373ab7cad9
[2/1/2024 11:44:20 AM.641] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml
[2/1/2024 11:44:20 AM.641] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles
[2/1/2024 11:44:20 AM.647] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds:  resolution {Width=3840, Height=2160}  scale: {Width=2, Height=2}  bounds: {X=0,Y=0,Width=3840,Height=2160}
[2/1/2024 11:44:20 AM.822] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
[2/1/2024 11:44:20 AM.822] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
[2/1/2024 11:44:20 AM.822] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
[2/1/2024 11:44:20 AM.822] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
[2/1/2024 11:44:20 AM.823] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
[2/1/2024 11:44:20 AM.824] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface)
[2/1/2024 11:44:20 AM.837] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface)
[2/1/2024 11:44:20 AM.837] LSPD First Response: CalloutInterface: [INFO] ... RadioRealismFR: found 1 callouts 
[2/1/2024 11:44:20 AM.837] LSPD First Response: CalloutInterface: [INFO] ... found a total of 5 callout(s), of which 4 are silently spawnable
[2/1/2024 11:44:20 AM.843] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[2/1/2024 11:44:20 AM.879] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[2/1/2024 11:44:20 AM.879] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[2/1/2024 11:44:20 AM.879] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[2/1/2024 11:44:20 AM.879] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[2/1/2024 11:44:20 AM.883] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[2/1/2024 11:44:20 AM.891] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[2/1/2024 11:44:20 AM.893] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[2/1/2024 11:44:20 AM.896] LSPD First Response: [TRACE] Has taken study survey: False
[2/1/2024 11:44:20 AM.897] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[2/1/2024 11:44:20 AM.902] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[2/1/2024 11:44:20 AM.903] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[2/1/2024 11:44:20 AM.908] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[2/1/2024 11:44:20 AM.908] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[2/1/2024 11:44:20 AM.909] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[2/1/2024 11:44:20 AM.910] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[2/1/2024 11:44:20 AM.910] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[2/1/2024 11:44:20 AM.912] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[2/1/2024 11:44:20 AM.912] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[2/1/2024 11:44:20 AM.942] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[2/1/2024 11:44:22 AM.864] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska
[2/1/2024 11:44:22 AM.864] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska
[2/1/2024 11:44:22 AM.864] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop
[2/1/2024 11:44:22 AM.864] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
[2/1/2024 11:44:22 AM.864] LSPD First Response: CalloutInterface: [INFO] starting police unit handler
[2/1/2024 11:44:22 AM.864] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty:
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   1-LINCOLN-18 LSPD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   1-ADAM-12 LSPD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   6-PAUL-11 LSPD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   2-KING-10 LSSD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   2-DAVID-5 LSSD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   ADAM-04 LSPD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   ADAM-05 LSPD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   ADAM-06 LSPD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   CHARLIE-04 LSPD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   OCEAN-01 LSPD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   QUEEN-02 LSPD
[2/1/2024 11:44:22 AM.865] LSPD First Response: CalloutInterface: [INFO]   VICTOR-13 LSPD
[2/1/2024 11:44:22 AM.952] LSPD First Response: CompuLite Localization Code Page: 1252
[2/1/2024 11:44:22 AM.952] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[2/1/2024 11:44:22 AM.955] DeadlyWeapons: Using UltimateBackup API.
[2/1/2024 11:44:22 AM.956] LSPD First Response: DamageTrackerService Started
[2/1/2024 11:44:22 AM.958] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[2/1/2024 11:44:22 AM.958] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0).
[2/1/2024 11:44:22 AM.959] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0).
[2/1/2024 11:44:22 AM.959] LSPD First Response: GrammarPolice: [GrammarPolice] starting...
[2/1/2024 11:44:22 AM.959] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting...
[2/1/2024 11:44:22 AM.960] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status
[2/1/2024 11:44:22 AM.960] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[2/1/2024 11:44:22 AM.960] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     LSPDFR Updated: True
[2/1/2024 11:44:22 AM.960] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     ArrestManager: False
[2/1/2024 11:44:22 AM.960] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     HeliAssistance: True
[2/1/2024 11:44:22 AM.960] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     Traffic Policer: False
[2/1/2024 11:44:22 AM.960] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     StopThePed: True
[2/1/2024 11:44:22 AM.960] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     UltimateBackup: True
[2/1/2024 11:44:22 AM.960] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[2/1/2024 11:44:22 AM.965] LSPD First Response: GrammarPolice: [ConfigHandler] initializing...
[2/1/2024 11:44:22 AM.966] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings...
[2/1/2024 11:44:22 AM.970] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings...
[2/1/2024 11:44:22 AM.975] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign...
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler]                              GrammarPolice Settings
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign                       = 1-LINCOLN-18
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] Language                       = en-US
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes                    = IMMERSIVE
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition        = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey                    = RMenu
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey                   = F8
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey           = LControlKey
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey                    = F7
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey            = LControlKey
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey                       = C
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey               = LControlKey
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey             = LControlKey
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey                        = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey                       = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey                          = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey                       = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey                       = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey         = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey          = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey          = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey                 = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey                         = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton          = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton        = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton         = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton       = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton             = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton           = None
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications              = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus               = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate                = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX                 = 460
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY                 = 898
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale                = 0.61
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX                      = 1097
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY                      = 530
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale                     = 68
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose                 = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk                     = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay                = 250
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound                   = 8
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound                = 4
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse                = 2
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation             = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit       = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint             = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone             = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone         = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop              = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability             = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath                    = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval           = 0
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval           = 30
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse             = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse                  = 5
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius           = 60
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed            = 5
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir                 = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating       = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene             = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser               = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody   = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate               = 75
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance                 = 20
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds                     = 1
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance             = 20
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles                 = 1
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled        = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance    = 50
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds        = 5
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles    = 5
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval         = 0
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir                   = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2                 = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3                 = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS                   = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic                 = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck              = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck            = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT                  = False
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse               = True
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout                  = 2000
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout          = 2000
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout              = 1500
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel                   = 0
[2/1/2024 11:44:22 AM.976] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath                     = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice
[2/1/2024 11:44:22 AM.977] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath                      = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[2/1/2024 11:44:22 AM.977] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath                    = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures
[2/1/2024 11:44:22 AM.977] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList       = [[1], [lincoln], [18]]
[2/1/2024 11:44:22 AM.977] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18]
[2/1/2024 11:44:22 AM.977] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[2/1/2024 11:44:22 AM.995] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures
[2/1/2024 11:44:22 AM.995] LSPD First Response: GrammarPolice: [AnimationHandler] initializing...
[2/1/2024 11:44:23 AM.031] DeadlyWeapons: Starting PanicFiber.
[2/1/2024 11:44:23 AM.067] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects
[2/1/2024 11:44:23 AM.073] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE
[2/1/2024 11:44:23 AM.097] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\accept.xml
[2/1/2024 11:44:23 AM.097] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\advise.xml
[2/1/2024 11:44:23 AM.097] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\air.xml
[2/1/2024 11:44:23 AM.097] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\animal.xml
[2/1/2024 11:44:23 AM.098] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\available.xml
[2/1/2024 11:44:23 AM.098] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\busy.xml
[2/1/2024 11:44:23 AM.098] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\cancel_checks.xml
[2/1/2024 11:44:23 AM.098] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\clear.xml
[2/1/2024 11:44:23 AM.098] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2.xml
[2/1/2024 11:44:23 AM.098] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2state.xml
[2/1/2024 11:44:23 AM.098] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3.xml
[2/1/2024 11:44:23 AM.098] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3state.xml
[2/1/2024 11:44:23 AM.098] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code4.xml
[2/1/2024 11:44:23 AM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\copy.xml
[2/1/2024 11:44:23 AM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\coroner.xml
[2/1/2024 11:44:23 AM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ems.xml
[2/1/2024 11:44:23 AM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\felonystopbackup.xml
[2/1/2024 11:44:23 AM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\female.xml
[2/1/2024 11:44:23 AM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fight.xml
[2/1/2024 11:44:23 AM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fire.xml
[2/1/2024 11:44:23 AM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\insurance.xml
[2/1/2024 11:44:23 AM.099] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\investigating.xml
[2/1/2024 11:44:23 AM.100] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\k9.xml
[2/1/2024 11:44:23 AM.100] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\mealbreak.xml
[2/1/2024 11:44:23 AM.100] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\no.xml
[2/1/2024 11:44:23 AM.100] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\noose.xml
[2/1/2024 11:44:23 AM.100] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\normal.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_1.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_2.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_3.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\officerdown.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\onpatrol.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\outofservice.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\panic.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pedcheck.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_deceased.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_injured.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pit.xml
[2/1/2024 11:44:23 AM.102] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\platecheck.xml
[2/1/2024 11:44:23 AM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\preface.xml
[2/1/2024 11:44:23 AM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\priority_tone.xml
[2/1/2024 11:44:23 AM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pursuit.xml
[2/1/2024 11:44:23 AM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\radiocheck.xml
[2/1/2024 11:44:23 AM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\roadblock.xml
[2/1/2024 11:44:23 AM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\scene.xml
[2/1/2024 11:44:23 AM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\spikestrips.xml
[2/1/2024 11:44:23 AM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\startpatrol.xml
[2/1/2024 11:44:23 AM.103] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\station.xml
[2/1/2024 11:44:23 AM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_custody.xml
[2/1/2024 11:44:23 AM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_lost.xml
[2/1/2024 11:44:23 AM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\swat.xml
[2/1/2024 11:44:23 AM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\taser.xml
[2/1/2024 11:44:23 AM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ticketnumber.xml
[2/1/2024 11:44:23 AM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\tow.xml
[2/1/2024 11:44:23 AM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic.xml
[2/1/2024 11:44:23 AM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\trafficstopbackup.xml
[2/1/2024 11:44:23 AM.104] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control.xml
[2/1/2024 11:44:23 AM.105] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_clear.xml
[2/1/2024 11:44:23 AM.105] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_slow.xml
[2/1/2024 11:44:23 AM.105] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_stop.xml
[2/1/2024 11:44:23 AM.105] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\transport.xml
[2/1/2024 11:44:23 AM.105] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\vehicle.xml
[2/1/2024 11:44:23 AM.105] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\visual.xml
[2/1/2024 11:44:23 AM.105] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\yes.xml
[2/1/2024 11:44:23 AM.105] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping
[2/1/2024 11:44:23 AM.110] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept
[2/1/2024 11:44:23 AM.110] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise
[2/1/2024 11:44:23 AM.110] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory
[2/1/2024 11:44:23 AM.110] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks
[2/1/2024 11:44:23 AM.110] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear
[2/1/2024 11:44:23 AM.110] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy
[2/1/2024 11:44:23 AM.110] LSPD First Response: GrammarPolice: [Command] loaded command: name=no
[2/1/2024 11:44:23 AM.110] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=request
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=status
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear
[2/1/2024 11:44:23 AM.111] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow
[2/1/2024 11:44:23 AM.112] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop
[2/1/2024 11:44:23 AM.112] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes
[2/1/2024 11:44:23 AM.112] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping
[2/1/2024 11:44:23 AM.112] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions
[2/1/2024 11:44:23 AM.115] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US
[2/1/2024 11:44:23 AM.115] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic
[2/1/2024 11:44:23 AM.118] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone
[2/1/2024 11:44:23 AM.119] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request
[2/1/2024 11:44:23 AM.119] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status
[2/1/2024 11:44:23 AM.119] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser
[2/1/2024 11:44:23 AM.119] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear
[2/1/2024 11:44:23 AM.119] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow
[2/1/2024 11:44:23 AM.119] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop
[2/1/2024 11:44:23 AM.119] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes
[2/1/2024 11:44:23 AM.119] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln 18
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln 18
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders
[2/1/2024 11:44:23 AM.120] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder
[2/1/2024 11:44:23 AM.121] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder
[2/1/2024 11:44:23 AM.121] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar
[2/1/2024 11:44:23 AM.180] LSPD First Response: GrammarPolice: [PlayerHandler] starting...
[2/1/2024 11:44:23 AM.180] LSPD First Response: GrammarPolice: [ControlHandler] starting...
[2/1/2024 11:44:23 AM.184] LSPD First Response: GrammarPolice: [DispatchHandler] Starting...
[2/1/2024 11:44:23 AM.185] LSPD First Response: GrammarPolice: [GrammarHandler] Starting...
[2/1/2024 11:44:23 AM.185] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine
[2/1/2024 11:44:23 AM.185] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine
[2/1/2024 11:44:23 AM.230] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar
[2/1/2024 11:44:23 AM.247] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device
[2/1/2024 11:44:23 AM.260] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events
[2/1/2024 11:44:23 AM.261] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful
[2/1/2024 11:44:23 AM.264] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid
[2/1/2024 11:44:23 AM.266] LSPD First Response: GrammarPolice: [UIHandler] starting...
[2/1/2024 11:44:23 AM.268] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid
[2/1/2024 11:44:23 AM.302] LSPD First Response: GrammarPolice: [UIHandler] starting...
[2/1/2024 11:44:23 AM.304] LSPD First Response: [HeliAssist] Added request heli item to menu
[2/1/2024 11:44:23 AM.304] LSPD First Response: [HeliAssist] Added dismiss heli item to menu
[2/1/2024 11:44:23 AM.304] LSPD First Response: [HeliAssist] Added settings item to menu
[2/1/2024 11:44:23 AM.304] LSPD First Response: [HeliAssist] Added flight behavior item to menu
[2/1/2024 11:44:23 AM.304] LSPD First Response: [HeliAssist] Added radar item to menu
[2/1/2024 11:44:23 AM.304] LSPD First Response: [HeliAssist] Added features item to menu
[2/1/2024 11:44:23 AM.304] LSPD First Response: [HeliAssist] Added play siren sound item to menu
[2/1/2024 11:44:23 AM.304] LSPD First Response: [HeliAssist] Added observer mode item to menu
[2/1/2024 11:44:23 AM.304] LSPD First Response: [HeliAssist] Set up main menu
[2/1/2024 11:44:23 AM.305] LSPD First Response: [HeliAssist] Added enable persistence item to menu
[2/1/2024 11:44:23 AM.305] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu
[2/1/2024 11:44:23 AM.305] LSPD First Response: [HeliAssist] Added player name item to menu
[2/1/2024 11:44:23 AM.305] LSPD First Response: [HeliAssist] Added heli name item to menu
[2/1/2024 11:44:23 AM.312] LSPD First Response: [HeliAssist] Added banner color item to menu
[2/1/2024 11:44:23 AM.312] LSPD First Response: [HeliAssist] Set up main settings menu
[2/1/2024 11:44:23 AM.313] LSPD First Response: [HeliAssist] Added speed measurement item to menu
[2/1/2024 11:44:23 AM.315] LSPD First Response: [HeliAssist] Added flight altitude item to menu
[2/1/2024 11:44:23 AM.315] LSPD First Response: [HeliAssist] Added flight speed item to menu
[2/1/2024 11:44:23 AM.315] LSPD First Response: [HeliAssist] Added orbit speed item to menu
[2/1/2024 11:44:23 AM.315] LSPD First Response: [HeliAssist] Added orbit radius item to menu
[2/1/2024 11:44:23 AM.315] LSPD First Response: [HeliAssist] Added orbit rotation item to menu
[2/1/2024 11:44:23 AM.318] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu
[2/1/2024 11:44:23 AM.318] LSPD First Response: [HeliAssist] Added max distance from player item to menu
[2/1/2024 11:44:23 AM.318] LSPD First Response: [HeliAssist] Set up flight behavior menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Added enable heli blip item to menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Added heli blip color item to menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Added enable heli blip short range item to menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Set up radar menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Added enable searchlight item to menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Added enable searchlight settings item to menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Added enable siren usage item to menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Added default siren type item to menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Added siren duration item to menu
[2/1/2024 11:44:23 AM.319] LSPD First Response: [HeliAssist] Set up features menu
[2/1/2024 11:44:23 AM.328] LSPD First Response: [HeliAssist] Added searchlight color item to menu
[2/1/2024 11:44:23 AM.328] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight outer angle item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight inner angle item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight intensity item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight range item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight falloff item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight volume intensity item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight volume size item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight corona intensity item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight corona size item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight volume item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight corona item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight specular item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight extra light emissive item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight jerk rate item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight jerk distance item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added searchlight restore default item to menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Set up searchlight settings menu
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Added menus to pool
[2/1/2024 11:44:23 AM.329] LSPD First Response: [HeliAssist] Started main logic for menu
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] ============================================================
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO]     LidarGun Configuration
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] ============================================================
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] LidarKey                       = NumPad1
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] WindowKey                      = OemPeriod
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 500
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] PosX                           = 612
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] PosY                           = 755
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] Scale                          = 71
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] Volume                         = 5
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] UseMetric                      = False
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] HudColor                       = 1
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] Weapon                         = WEAPON_VINTAGEPISTOL
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] EnableBlip                     = True
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] EnableScreen                   = False
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] AutoZoom                       = False
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[2/1/2024 11:44:23 AM.331] LSPD First Response: IPT.Common: [INFO] ============================================================
[2/1/2024 11:44:23 AM.352] LSPD First Response: LidarGun: [INFO] Starting PlayerHandler...
[2/1/2024 11:44:23 AM.352] LSPD First Response: LidarGun: [INFO] Starting VehicleHandler...
[2/1/2024 11:44:23 AM.353] LSPD First Response: LidarGun: [INFO] Starting LidarHandler...
[2/1/2024 11:44:23 AM.353] LSPD First Response: LidarGun: [INFO] MenuHandler loading menu
[2/1/2024 11:44:23 AM.369] LSPD First Response: Registering callout OfficerporciPlugin.Callouts.Pursuit
[2/1/2024 11:44:23 AM.434] LSPD First Response: StopThePed Localization Code Page: 1252
[2/1/2024 11:44:23 AM.434] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[2/1/2024 11:44:23 AM.478] LSPD First Response: [HeliAssist] Starting main fiber
[2/1/2024 11:44:23 AM.715] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[2/1/2024 11:44:23 AM.716] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[2/1/2024 11:44:23 AM.720] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[2/1/2024 11:44:26 AM.380] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[2/1/2024 11:44:26 AM.389] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[2/1/2024 11:44:27 AM.333] LSPD First Response: Custom Pullover.Mainloop started
[2/1/2024 11:44:27 AM.333] LSPD First Response: Loading Custom Pullover settings...
[2/1/2024 11:44:28 AM.047] DeadlyWeapons: Version is up to date!
[2/1/2024 11:44:48 AM.713] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[2/1/2024 11:44:48 AM.713] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[2/1/2024 11:44:48 AM.713] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[2/1/2024 11:44:48 AM.713] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[2/1/2024 11:44:48 AM.713] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[2/1/2024 11:44:48 AM.713] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[2/1/2024 11:45:01 AM.145] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[2/1/2024 11:45:01 AM.145] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[2/1/2024 11:45:01 AM.145] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:45:01 AM.145] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:45:01 AM.145] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[2/1/2024 11:45:01 AM.146] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[2/1/2024 11:45:05 AM.965] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[2/1/2024 11:45:06 AM.648] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[2/1/2024 11:45:21 AM.147] LSPD First Response: [TRACE] Released 0 entities from MenuBase #18 Content Manager
[2/1/2024 11:45:21 AM.147] LSPD First Response: [TRACE] Instance cleaned (MenuBase #18)
[2/1/2024 11:45:23 AM.080] LSPD First Response: [TRACE] Released 0 entities from MenuBase #17 Content Manager
[2/1/2024 11:45:23 AM.080] LSPD First Response: [TRACE] Instance cleaned (MenuBase #17)
[2/1/2024 11:45:26 AM.987] LSPD First Response: [TRACE] Starting custom cop walk style task
[2/1/2024 11:45:26 AM.987] LSPD First Response: [TRACE] Set last player walk style back: Cop
[2/1/2024 11:45:29 AM.895] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[2/1/2024 11:45:31 AM.867] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:45:31 AM.867] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:45:31 AM.867] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[2/1/2024 11:45:31 AM.868] LSPD First Response: [TRACE] Started new menu thread MenuBase #19
[2/1/2024 11:45:31 AM.878] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:45:31 AM.878] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/1/2024 11:45:31 AM.878] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[2/1/2024 11:45:31 AM.910] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[2/1/2024 11:45:31 AM.910] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[2/1/2024 11:45:31 AM.910] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[2/1/2024 11:45:31 AM.910] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[2/1/2024 11:45:31 AM.911] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[2/1/2024 11:45:31 AM.911] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[2/1/2024 11:45:31 AM.914] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[2/1/2024 11:45:31 AM.914] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[2/1/2024 11:45:31 AM.914] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[2/1/2024 11:45:31 AM.915] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[2/1/2024 11:45:31 AM.915] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[2/1/2024 11:45:31 AM.915] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[2/1/2024 11:45:31 AM.920] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[2/1/2024 11:45:31 AM.996] LSPD First Response: [TRACE] Cleared PD
[2/1/2024 11:45:31 AM.998] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving
[2/1/2024 11:45:32 AM.693] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:32 AM.695] LSPD First Response: [TRACE] Erik Veggie (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:32 AM.695] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:32 AM.695] LSPD First Response: [TRACE] Giovanni Locatelli (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:37 AM.749] LSPD First Response: [TRACE] Started new menu thread MenuBase #20
[2/1/2024 11:45:42 AM.051] LSPD First Response: [TRACE] Started new menu thread MenuBase #21
[2/1/2024 11:45:48 AM.812] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[2/1/2024 11:45:48 AM.812] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[2/1/2024 11:45:48 AM.812] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[2/1/2024 11:45:48 AM.812] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[2/1/2024 11:45:48 AM.813] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[2/1/2024 11:45:48 AM.813] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[2/1/2024 11:45:48 AM.814] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[2/1/2024 11:45:48 AM.819] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[2/1/2024 11:45:48 AM.820] LSPD First Response: [TRACE] Populated PD
[2/1/2024 11:45:49 AM.064] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.064] LSPD First Response: [TRACE] Rocky Marada (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.064] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.064] LSPD First Response: [TRACE] James Harper (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.064] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.064] LSPD First Response: [TRACE] Mack Brothers (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] Cooper Harris (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] Laurie Cruz (S_F_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] Marshall Ford (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] Kevin Scarlatti (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] Benjamin Mitchell (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] Bruce Cochello (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] Jesse Mack (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:45:49 AM.065] LSPD First Response: [TRACE] Tessa Parker (S_F_Y_COP_01) was set as a cop
[2/1/2024 11:45:50 AM.066] LSPD First Response: [TRACE] Released 0 entities from MenuBase #19 Content Manager
[2/1/2024 11:45:50 AM.066] LSPD First Response: [TRACE] Instance cleaned (MenuBase #19)
[2/1/2024 11:45:50 AM.066] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager
[2/1/2024 11:45:50 AM.066] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14)
[2/1/2024 11:45:50 AM.066] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager
[2/1/2024 11:45:50 AM.066] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15)
[2/1/2024 11:45:50 AM.066] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager
[2/1/2024 11:45:50 AM.066] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16)
[2/1/2024 11:45:50 AM.067] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.068] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.068] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.069] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.069] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.069] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.069] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.069] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.069] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[2/1/2024 11:45:50 AM.069] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[2/1/2024 11:45:50 AM.069] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:45:50 AM.069] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:45:50 AM.074] LSPD First Response: [TRACE] Bobby Dawson (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:45:50 AM.074] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.074] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:45:50 AM.075] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:45:50 AM.075] LSPD First Response: [TRACE] Alissa Keeran (MP_F_FREEMODE_01) was set as a cop
[2/1/2024 11:45:50 AM.075] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.077] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:45:50 AM.077] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:45:50 AM.078] LSPD First Response: [TRACE] Franco Gonzales (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:45:50 AM.079] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.079] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:45:50 AM.079] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:45:50 AM.080] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[2/1/2024 11:45:50 AM.080] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[2/1/2024 11:45:50 AM.080] LSPD First Response: [TRACE] Justin Gibbs (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:45:50 AM.080] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[2/1/2024 11:45:50 AM.101] LSPD First Response: [TRACE] Ped James Doogle has become idle again
[2/1/2024 11:45:50 AM.101] LSPD First Response: [TRACE] Ped Daniel Pecora has become idle again
[2/1/2024 11:45:50 AM.101] LSPD First Response: [TRACE] Ped Isaiah Tange has become idle again
[2/1/2024 11:45:50 AM.101] LSPD First Response: [TRACE] Ped Marco Vanchetti has become idle again
[2/1/2024 11:45:50 AM.101] LSPD First Response: [TRACE] Ped Furio Tarantino has become idle again
[2/1/2024 11:45:50 AM.101] LSPD First Response: [TRACE] Ped Daniel Uniton has become idle again
[2/1/2024 11:45:50 AM.101] LSPD First Response: [TRACE] Ped Barrie Sheen has become idle again
[2/1/2024 11:45:50 AM.101] LSPD First Response: [TRACE] Ped Katashi Hachiro has become idle again
[2/1/2024 11:45:51 AM.065] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[2/1/2024 11:45:51 AM.065] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[2/1/2024 11:45:51 AM.082] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[2/1/2024 11:46:27 AM.109] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu  isPressed = True
[2/1/2024 11:46:46 AM.914] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[2/1/2024 11:46:46 AM.916] LSPD First Response: GrammarPolice: [TargetHandler] new target: 65HLV304
[2/1/2024 11:46:46 AM.916] LSPD First Response: GrammarPolice: [Events] firing target change event
[2/1/2024 11:46:46 AM.917] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[2/1/2024 11:46:46 AM.917] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[2/1/2024 11:46:46 AM.917] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[2/1/2024 11:46:46 AM.938] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[2/1/2024 11:46:46 AM.953] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available
[2/1/2024 11:46:46 AM.954] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[2/1/2024 11:46:47 AM.118] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[2/1/2024 11:46:47 AM.119] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[2/1/2024 11:47:05 AM.537] LSPD First Response: [TRACE] Preloading POLICE
[2/1/2024 11:47:05 AM.537] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:47:05 AM.538] LSPD First Response: [TRACE] Preloading POLICE
[2/1/2024 11:47:05 AM.538] LSPD First Response: [TRACE] Created police at X:382.5638 Y:-1054.1 Z:29.86324
[2/1/2024 11:47:05 AM.556] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:47:05 AM.557] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:47:05 AM.558] LSPD First Response: [TRACE] Carl Zeiss (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:47:05 AM.575] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:47:05 AM.576] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:47:05 AM.577] LSPD First Response: [TRACE] Schiffer Strauss (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:47:05 AM.597] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[2/1/2024 11:47:06 AM.798] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[2/1/2024 11:47:06 AM.798] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[2/1/2024 11:47:06 AM.798] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[2/1/2024 11:47:20 AM.313] LSPD First Response: [TRACE] navigated away later on after load
[2/1/2024 11:47:32 AM.714] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving...
[2/1/2024 11:47:32 AM.730] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving...
[2/1/2024 11:48:02 AM.264] LSPD First Response: [TRACE] Preloading POLICE
[2/1/2024 11:48:02 AM.264] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:48:02 AM.282] LSPD First Response: [TRACE] Preloading POLICE
[2/1/2024 11:48:02 AM.282] LSPD First Response: [TRACE] Created police at X:350.87 Y:-689.3899 Z:29.83268
[2/1/2024 11:48:02 AM.298] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:48:02 AM.300] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:48:02 AM.301] LSPD First Response: [TRACE] Brian Pickle (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:48:02 AM.318] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:48:02 AM.319] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:48:02 AM.321] LSPD First Response: [TRACE] Tom DeLonge (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:48:02 AM.340] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[2/1/2024 11:48:02 AM.486] LSPD First Response: [TRACE] Cleared PD
[2/1/2024 11:48:23 AM.962] LSPD First Response: [TRACE] It has been 241 seconds since the last callout
[2/1/2024 11:48:23 AM.965] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:48:23 AM.968] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217)
[2/1/2024 11:48:23 AM.969] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377)
[2/1/2024 11:48:23 AM.969] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169)
[2/1/2024 11:48:23 AM.969] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801)
[2/1/2024 11:48:23 AM.969] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777)
[2/1/2024 11:48:23 AM.969] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937)
[2/1/2024 11:48:23 AM.969] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865)
[2/1/2024 11:48:23 AM.969] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065)
[2/1/2024 11:48:23 AM.969] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649)
[2/1/2024 11:48:23 AM.977] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01
[2/1/2024 11:48:23 AM.977] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01
[2/1/2024 11:48:23 AM.977] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02
[2/1/2024 11:48:24 AM.056] LSPD First Response: [TRACE] Callout created: Holdup #1
[2/1/2024 11:48:24 AM.065] LSPD First Response: [TRACE] TD: 919 AD: 975.3648 ATD: 919 AS: 26.60963 TN: 34.53637
[2/1/2024 11:48:24 AM.067] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[2/1/2024 11:48:24 AM.067] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Holdup  Status = New
[2/1/2024 11:48:24 AM.068] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Holdup
[2/1/2024 11:48:24 AM.080] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[2/1/2024 11:48:24 AM.080] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[2/1/2024 11:48:24 AM.081] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[2/1/2024 11:48:24 AM.081] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:48:24 AM.081] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[2/1/2024 11:48:24 AM.106] LSPD First Response: CalloutInterface: [DEBUG] start time: 2/1/2024 3:41:07 PM for Holdup
[2/1/2024 11:48:24 AM.106] LSPD First Response: CalloutInterface: [DEBUG] waiting 35 in-game minutes for Holdup
[2/1/2024 11:48:28 AM.182] LSPD First Response: [TRACE] Cleaning UI
[2/1/2024 11:48:28 AM.299] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[2/1/2024 11:48:28 AM.299] LSPD First Response: [TRACE] Created g_m_y_strpunk_01
[2/1/2024 11:48:28 AM.364] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[2/1/2024 11:48:28 AM.364] LSPD First Response: [TRACE] Created mp_m_shopkeep_01
[2/1/2024 11:48:28 AM.445] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[2/1/2024 11:48:28 AM.445] LSPD First Response: [TRACE] Created g_m_y_strpunk_02
[2/1/2024 11:48:28 AM.455] LSPD First Response: [TRACE] TD: 916 AD: 961.213 ATD: 916 AS: 24.54921 TN: 37.31281
[2/1/2024 11:48:28 AM.456] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
[2/1/2024 11:48:28 AM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[2/1/2024 11:48:28 AM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:48:28 AM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[2/1/2024 11:48:28 AM.459] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[2/1/2024 11:48:28 AM.459] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:48:28 AM.459] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[2/1/2024 11:48:28 AM.459] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[2/1/2024 11:48:28 AM.459] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:48:28 AM.459] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[2/1/2024 11:48:28 AM.460] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[2/1/2024 11:48:28 AM.460] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:48:28 AM.460] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[2/1/2024 11:48:28 AM.460] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[2/1/2024 11:48:28 AM.460] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:48:28 AM.460] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[2/1/2024 11:48:28 AM.460] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[2/1/2024 11:48:28 AM.461] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted
[2/1/2024 11:48:28 AM.461] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route
[2/1/2024 11:48:28 AM.482] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 44 minutes
[2/1/2024 11:48:29 AM.145] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute
[2/1/2024 11:48:29 AM.179] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Holdup
[2/1/2024 11:48:29 AM.179] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Holdup
[2/1/2024 11:48:36 AM.696] LSPD First Response: [TRACE] User accepted callout
[2/1/2024 11:48:37 AM.335] LSPD First Response: [TRACE] Preloading POLICE3
[2/1/2024 11:48:37 AM.335] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:48:37 AM.352] LSPD First Response: [TRACE] Preloading POLICE3
[2/1/2024 11:48:37 AM.352] LSPD First Response: [TRACE] Created police3 at X:232.2231 Y:-664.8573 Z:38.51488
[2/1/2024 11:48:37 AM.370] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:48:37 AM.370] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:48:37 AM.371] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[2/1/2024 11:48:37 AM.371] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[2/1/2024 11:48:37 AM.371] LSPD First Response: [TRACE] Tina Venito (MP_F_FREEMODE_01) was set as a cop
[2/1/2024 11:48:37 AM.388] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:48:37 AM.389] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:48:37 AM.391] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[2/1/2024 11:48:37 AM.391] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[2/1/2024 11:48:37 AM.391] LSPD First Response: [TRACE] Kate Cana (MP_F_FREEMODE_01) was set as a cop
[2/1/2024 11:48:37 AM.410] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[2/1/2024 11:48:57 AM.370] LSPD First Response: [TRACE] Preloading polgauntlet
[2/1/2024 11:48:57 AM.371] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[2/1/2024 11:48:57 AM.475] LSPD First Response: [TRACE] Preloading polgauntlet
[2/1/2024 11:48:57 AM.475] LSPD First Response: [TRACE] Created polgauntlet at X:129.0661 Y:-1379.107 Z:29.85278
[2/1/2024 11:48:57 AM.475] LSPD First Response: [TRACE] Forced DLC Livery: 15
[2/1/2024 11:48:57 AM.476] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[2/1/2024 11:49:01 AM.128] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:49:01 AM.128] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:49:01 AM.128] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:49:01 AM.128] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[2/1/2024 11:49:01 AM.128] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[2/1/2024 11:49:01 AM.128] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[2/1/2024 11:49:01 AM.144] LSPD First Response: [TRACE] Ped Bobby Dawson has become idle again
[2/1/2024 11:49:01 AM.144] LSPD First Response: [TRACE] Ped Alissa Keeran has become idle again
[2/1/2024 11:49:01 AM.144] LSPD First Response: [TRACE] Ped Franco Gonzales has become idle again
[2/1/2024 11:49:01 AM.144] LSPD First Response: [TRACE] Ped Justin Gibbs has become idle again
[2/1/2024 11:49:07 AM.994] LSPD First Response: [TRACE] Starting holdup action sequence
[2/1/2024 11:49:12 AM.030] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:12 AM.030] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:13 AM.044] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:13 AM.044] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:14 AM.061] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:14 AM.061] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:15 AM.078] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:15 AM.078] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:16 AM.093] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:16 AM.093] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:17 AM.110] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:17 AM.110] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:18 AM.126] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:18 AM.126] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:19 AM.142] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:19 AM.142] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:20 AM.159] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:20 AM.160] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:20 AM.390] LSPD First Response: [TRACE] Spawned with 1.414612
[2/1/2024 11:49:20 AM.390] LSPD First Response: [TRACE] Using 168.0066, -1357.531, 29.24104 Heading: 140.5142 and 161.3513, -1365.214, 29.24104 Heading: 140.5142 as base positions
[2/1/2024 11:49:20 AM.398] LSPD First Response: [TRACE] Preloading POLICE2
[2/1/2024 11:49:20 AM.398] LSPD First Response: [TRACE] Preloading PANTO
[2/1/2024 11:49:20 AM.399] LSPD First Response: [TRACE] Preloading POLICE2
[2/1/2024 11:49:20 AM.399] LSPD First Response: [TRACE] Created police2 at X:168.0066 Y:-1357.531 Z:29.24104
[2/1/2024 11:49:20 AM.425] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:49:20 AM.425] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[2/1/2024 11:49:20 AM.428] LSPD First Response: [TRACE] Cheyenne Redfoot (MP_F_FREEMODE_01) was set as a cop
[2/1/2024 11:49:20 AM.428] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[2/1/2024 11:49:20 AM.428] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[2/1/2024 11:49:20 AM.450] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[2/1/2024 11:49:20 AM.865] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving...
[2/1/2024 11:49:20 AM.879] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving...
[2/1/2024 11:49:21 AM.177] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:21 AM.177] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:22 AM.072] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected
[2/1/2024 11:49:22 AM.072] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed
[2/1/2024 11:49:22 AM.072] LSPD First Response: [TRACE] Created new chase
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Suspect added to chase
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[2/1/2024 11:49:22 AM.087] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_strpunk_01
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Chase #1 received control over ped
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Suspect added to chase
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[2/1/2024 11:49:22 AM.087] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_strpunk_02
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[2/1/2024 11:49:22 AM.087] LSPD First Response: [TRACE] Chase #1 received control over ped
[2/1/2024 11:49:22 AM.107] LSPD First Response: [TRACE] Starting chase
[2/1/2024 11:49:22 AM.172] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/1/2024 11:49:22 AM.172] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[2/1/2024 11:49:22 AM.172] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:49:22 AM.172] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866
[2/1/2024 11:49:22 AM.172] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/1/2024 11:49:22 AM.172] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[2/1/2024 11:49:22 AM.172] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:49:22 AM.172] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[2/1/2024 11:49:22 AM.180] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/1/2024 11:49:22 AM.180] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[2/1/2024 11:49:22 AM.180] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:49:22 AM.180] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866
[2/1/2024 11:49:22 AM.180] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/1/2024 11:49:22 AM.180] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[2/1/2024 11:49:22 AM.180] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:49:22 AM.180] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[2/1/2024 11:49:22 AM.196] LSPD First Response: [TRACE] Player now monitoring Braedon Savage
[2/1/2024 11:49:22 AM.196] LSPD First Response: [TRACE] Player now monitoring Lewis Evans
[2/1/2024 11:49:22 AM.197] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:49:22 AM.197] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:49:22 AM.201] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:22 AM.201] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:23 AM.211] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:23 AM.211] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:24 AM.226] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/1/2024 11:49:24 AM.229] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/1/2024 11:49:24 AM.230] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:24 AM.230] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:25 AM.243] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:49:25 AM.244] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:49:25 AM.244] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:49:25 AM.244] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:49:25 AM.245] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:25 AM.245] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:26 AM.260] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:26 AM.261] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:27 AM.278] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:27 AM.278] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:28 AM.294] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:28 AM.294] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:29 AM.309] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:49:29 AM.309] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:49:29 AM.311] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:29 AM.311] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:30 AM.327] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:30 AM.327] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:31 AM.331] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:31 AM.331] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:32 AM.343] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:49:32 AM.343] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:49:32 AM.343] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:49:32 AM.343] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:49:32 AM.344] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:32 AM.344] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:33 AM.361] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:49:33 AM.362] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:33 AM.362] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:34 AM.375] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:49:34 AM.376] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:34 AM.377] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:35 AM.392] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:49:35 AM.392] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:49:35 AM.392] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:49:35 AM.392] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:49:35 AM.394] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:35 AM.394] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:36 AM.409] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:36 AM.409] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:37 AM.426] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[2/1/2024 11:49:37 AM.426] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[2/1/2024 11:49:46 AM.542] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:49:46 AM.656] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[2/1/2024 11:49:54 AM.142] LSPD First Response: [TRACE] Visual lost longer
[2/1/2024 11:49:55 AM.022] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:49:55 AM.023] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:49:55 AM.343] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #1 (Ambient) to ScenarioCopFriskPed #1
[2/1/2024 11:49:55 AM.343] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[2/1/2024 11:49:55 AM.343] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient)
[2/1/2024 11:49:55 AM.343] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped
[2/1/2024 11:49:55 AM.343] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #1 (Ambient) to ScenarioCopFriskPed #1
[2/1/2024 11:49:55 AM.343] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[2/1/2024 11:49:55 AM.343] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient)
[2/1/2024 11:49:55 AM.343] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped
[2/1/2024 11:49:56 AM.546] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[2/1/2024 11:49:56 AM.546] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit  Status = Open
[2/1/2024 11:49:56 AM.546] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit
[2/1/2024 11:49:56 AM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[2/1/2024 11:49:56 AM.547] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[2/1/2024 11:49:56 AM.547] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[2/1/2024 11:49:56 AM.563] LSPD First Response: CalloutInterface: [DEBUG] start time: 2/1/2024 4:27:21 PM for Pursuit
[2/1/2024 11:49:56 AM.563] LSPD First Response: CalloutInterface: [DEBUG] waiting 39 in-game minutes for Pursuit
[2/1/2024 11:49:56 AM.563] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 26 minutes
[2/1/2024 11:49:57 AM.678] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:49:57 AM.909] LSPD First Response: [TRACE] Aborting CarryBag: In vehicle, combat, water, etc.
[2/1/2024 11:49:57 AM.993] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:49:59 AM.675] LSPD First Response: [TRACE] Stopping crouch frisk
[2/1/2024 11:49:59 AM.676] LSPD First Response: [TRACE] Reset frisk movement animations
[2/1/2024 11:49:59 AM.709] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:49:59 AM.709] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:49:59 AM.709] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent
[2/1/2024 11:49:59 AM.709] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:49:59 AM.709] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:50:00 AM.293] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:01 AM.204] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: Frisking ended
[2/1/2024 11:50:01 AM.204] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient)
[2/1/2024 11:50:01 AM.204] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient)
[2/1/2024 11:50:01 AM.204] LSPD First Response: [TRACE] Released 0 entities from ScenarioCopFriskPed #1 Content Manager
[2/1/2024 11:50:01 AM.204] LSPD First Response: [TRACE] Instance cleaned (ScenarioCopFriskPed #1)
[2/1/2024 11:50:01 AM.205] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted
[2/1/2024 11:50:01 AM.222] LSPD First Response: [TRACE] Ped Cheyenne Redfoot has become idle again
[2/1/2024 11:50:01 AM.222] LSPD First Response: [TRACE] Ped Melodie Hawk has become idle again
[2/1/2024 11:50:01 AM.222] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[2/1/2024 11:50:01 AM.222] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[2/1/2024 11:50:01 AM.241] LSPD First Response: [TRACE] Entering at Driver
[2/1/2024 11:50:02 AM.324] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:02 AM.758] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:50:06 AM.892] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[2/1/2024 11:50:06 AM.893] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Failed to get in vehicle
[2/1/2024 11:50:07 AM.226] LSPD First Response: [TRACE] Entering at Driver
[2/1/2024 11:50:09 AM.659] LSPD First Response: [TRACE] A new world event should be started
[2/1/2024 11:50:09 AM.660] LSPD First Response: [TRACE] Starting world event RunLights
[2/1/2024 11:50:09 AM.660] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[2/1/2024 11:50:09 AM.663] LSPD First Response: [TRACE] Requesting control failed for RunLights #1 (Ambient); current is CruiseAwareOfEntity #1 (Ambient)
[2/1/2024 11:50:10 AM.326] LSPD First Response: [TRACE] Visual lost longer
[2/1/2024 11:50:10 AM.658] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:16 AM.059] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:17 AM.743] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[2/1/2024 11:50:17 AM.743] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[2/1/2024 11:50:17 AM.743] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[2/1/2024 11:50:17 AM.744] LSPD First Response: [TRACE] World event RunLights #1 has ended
[2/1/2024 11:50:21 AM.025] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:21 AM.891] LSPD First Response: [TRACE] Entering at Driver
[2/1/2024 11:50:25 AM.711] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:26 AM.510] LSPD First Response: [TRACE] A new world event should be started
[2/1/2024 11:50:26 AM.510] LSPD First Response: [TRACE] Starting world event StealCar
[2/1/2024 11:50:26 AM.510] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[2/1/2024 11:50:26 AM.626] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[2/1/2024 11:50:29 AM.676] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[2/1/2024 11:50:29 AM.677] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[2/1/2024 11:50:29 AM.677] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[2/1/2024 11:50:29 AM.677] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[2/1/2024 11:50:29 AM.677] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[2/1/2024 11:50:29 AM.677] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[2/1/2024 11:50:29 AM.677] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: ScenarioFakeTrafficStop aborting
[2/1/2024 11:50:29 AM.677] LSPD First Response: [TRACE] PPOGCThzoqTtEhPgtaXlrHUuCJBKA is ending already
[2/1/2024 11:50:29 AM.680] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[2/1/2024 11:50:29 AM.680] at System.Environment.get_StackTrace()
[2/1/2024 11:50:29 AM.680] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[2/1/2024 11:50:29 AM.680] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46
[2/1/2024 11:50:29 AM.680] at dMEUHQVyTZfkDQotXyEgjuPPMONV.UyEsItpjbpZRfLLOhUhnlnNoCqmN() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 90
[2/1/2024 11:50:29 AM.680] at yPWKwlgQnLECMKOpGFJiidRxWvDU.dFbCUuvjVWtbRfzDiHOOowhymPng() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 45
[2/1/2024 11:50:29 AM.680] at dMEUHQVyTZfkDQotXyEgjuPPMONV.DKlFYGtqYqpKlvIMStUOZFMuiYVaA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 315
[2/1/2024 11:50:29 AM.680] at yPWKwlgQnLECMKOpGFJiidRxWvDU.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 52
[2/1/2024 11:50:29 AM.680] at lGeCeSudSDNVLGqMXKDsFIZaACnf.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58
[2/1/2024 11:50:29 AM.680] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[2/1/2024 11:50:29 AM.680] at Rage.GameFiber.Main()
[2/1/2024 11:50:29 AM.680] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2/1/2024 11:50:29 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2/1/2024 11:50:29 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[2/1/2024 11:50:29 AM.680] at System.Threading.ThreadHelper.ThreadStart()
[2/1/2024 11:50:29 AM.680] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted
[2/1/2024 11:50:29 AM.680] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[2/1/2024 11:50:29 AM.680] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[2/1/2024 11:50:29 AM.680] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[2/1/2024 11:50:29 AM.680] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[2/1/2024 11:50:29 AM.680] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[2/1/2024 11:50:29 AM.683] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[2/1/2024 11:50:29 AM.693] LSPD First Response: [TRACE] Ped Cheyenne Redfoot has become idle again
[2/1/2024 11:50:29 AM.694] LSPD First Response: [TRACE] Ped Greg Dalton has become idle again
[2/1/2024 11:50:29 AM.694] LSPD First Response: [TRACE] Ped Melodie Hawk has become idle again
[2/1/2024 11:50:32 AM.191] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:50:33 AM.193] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:50:33 AM.193] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:50:36 AM.460] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:43 AM.077] LSPD First Response: [TRACE] Michelle Sharrow (A_F_O_SOUCENT_02) was damaged.
[2/1/2024 11:50:43 AM.079] LSPD First Response: [TRACE] Hit and run was invalid
[2/1/2024 11:50:43 AM.121] LSPD First Response: [TRACE] Callum Getty (A_M_Y_STLAT_01) was damaged.
[2/1/2024 11:50:43 AM.659] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:45 AM.575] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:48 AM.608] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:49 AM.215] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[2/1/2024 11:50:49 AM.215] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Dynamic Traffic Stop  Status = Open
[2/1/2024 11:50:49 AM.215] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Dynamic Traffic Stop
[2/1/2024 11:50:49 AM.215] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[2/1/2024 11:50:49 AM.215] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[2/1/2024 11:50:49 AM.215] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[2/1/2024 11:50:49 AM.233] LSPD First Response: CalloutInterface: [DEBUG] start time: 2/1/2024 4:53:41 PM for Dynamic Traffic Stop
[2/1/2024 11:50:49 AM.233] LSPD First Response: CalloutInterface: [DEBUG] waiting 62 in-game minutes for Dynamic Traffic Stop
[2/1/2024 11:50:49 AM.233] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 28 minutes
[2/1/2024 11:50:57 AM.328] LSPD First Response: [TRACE] Michelle Sharrow (A_F_O_SOUCENT_02) was damaged.
[2/1/2024 11:50:57 AM.328] LSPD First Response: [TRACE] Hit and run was invalid
[2/1/2024 11:50:59 AM.492] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:50:59 AM.910] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving...
[2/1/2024 11:50:59 AM.927] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving...
[2/1/2024 11:51:00 AM.112] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[2/1/2024 11:51:04 AM.061] DeadlyWeapons: Braedon Savage shot in arm - deducting 30 health.
[2/1/2024 11:51:04 AM.061] DeadlyWeapons: Using Ultimate Backup for panic.
[2/1/2024 11:51:04 AM.098] Immersive Effects: Playing heartbeat
[2/1/2024 11:51:04 AM.106] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[2/1/2024 11:51:04 AM.140] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[2/1/2024 11:51:04 AM.233] LSPD First Response: [TRACE] Braedon Savage (G_M_Y_STRPUNK_01) was damaged.
[2/1/2024 11:51:05 AM.125] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[2/1/2024 11:51:05 AM.126] LSPD First Response: UB: DETECTED ZONE: STRAW
[2/1/2024 11:51:05 AM.126] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[2/1/2024 11:51:05 AM.307] LSPD First Response: [TRACE] New cop added without cop data!
[2/1/2024 11:51:05 AM.308] LSPD First Response: [TRACE] Jay Ferban (S_M_Y_COP_01) was set as a cop
[2/1/2024 11:51:07 AM.292] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[2/1/2024 11:51:07 AM.808] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[2/1/2024 11:51:08 AM.345] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[2/1/2024 11:51:08 AM.661] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[2/1/2024 11:51:08 AM.663] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[2/1/2024 11:51:09 AM.309] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:51:12 AM.181] DeadlyWeapons: Braedon Savage shot without armor. Rolled 2
[2/1/2024 11:51:12 AM.196] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[2/1/2024 11:51:12 AM.198] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[2/1/2024 11:51:12 AM.198] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[2/1/2024 11:51:12 AM.741] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:51:14 AM.261] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:51:14 AM.261] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:51:14 AM.261] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:51:15 AM.462] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Pursuit
[2/1/2024 11:51:15 AM.462] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: VICTOR-13 to Pursuit
[2/1/2024 11:51:15 AM.462] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:51:15 AM.462] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:51:15 AM.462] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:51:15 AM.463] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:51:24 AM.927] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[2/1/2024 11:51:24 AM.927] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[2/1/2024 11:51:24 AM.928] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[2/1/2024 11:51:28 AM.827] LSPD First Response: [TRACE] Player now monitoring Braedon Savage
[2/1/2024 11:51:28 AM.829] LSPD First Response: [TRACE] Visual lost longer
[2/1/2024 11:51:28 AM.890] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/1/2024 11:51:28 AM.890] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[2/1/2024 11:51:28 AM.890] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:51:28 AM.890] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866
[2/1/2024 11:51:28 AM.890] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/1/2024 11:51:28 AM.890] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[2/1/2024 11:51:28 AM.890] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:51:28 AM.890] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[2/1/2024 11:51:29 AM.840] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/1/2024 11:51:30 AM.841] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent
[2/1/2024 11:51:30 AM.841] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:51:30 AM.841] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:51:32 AM.234] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[2/1/2024 11:51:32 AM.877] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:51:33 AM.046] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[2/1/2024 11:51:33 AM.046] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[2/1/2024 11:51:33 AM.046] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[2/1/2024 11:51:33 AM.046] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/1/2024 11:51:33 AM.046] LSPD First Response: [TRACE] Suspect freed
[2/1/2024 11:51:33 AM.048] LSPD First Response: [TRACE] Visual finally lost, removing suspect
[2/1/2024 11:51:33 AM.063] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[2/1/2024 11:51:33 AM.064] LSPD First Response: [TRACE] Ending chase
[2/1/2024 11:51:33 AM.065] LSPD First Response: [TRACE] Suspect freed
[2/1/2024 11:51:33 AM.070] LSPD First Response: [TRACE] Aborting CarryBag: Requested by the callout
[2/1/2024 11:51:33 AM.072] LSPD First Response: [TRACE] Cleaning UI
[2/1/2024 11:51:33 AM.072] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[2/1/2024 11:51:33 AM.072] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect.
[2/1/2024 11:51:33 AM.072] LSPD First Response: [TRACE] Released 0 entities from Holdup #1 Content Manager
[2/1/2024 11:51:33 AM.072] LSPD First Response: [TRACE] Instance cleaned (Holdup #1)
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:51:33 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[2/1/2024 11:51:33 AM.103] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[2/1/2024 11:51:33 AM.103] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[2/1/2024 11:51:33 AM.103] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[2/1/2024 11:51:33 AM.103] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[2/1/2024 11:51:33 AM.103] LSPD First Response: [TRACE] Ped Braedon Savage has become idle again
[2/1/2024 11:51:33 AM.103] LSPD First Response: [TRACE] Ped Alexander John has become idle again
[2/1/2024 11:51:33 AM.810] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available
[2/1/2024 11:51:36 AM.106] Immersive Effects: Heartbeat can be played again
[2/1/2024 11:51:36 AM.993] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0
[2/1/2024 11:51:37 AM.127] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-0 PAX-1
[2/1/2024 11:51:38 AM.058] LSPD First Response: [TRACE] Preloading polgauntlet
[2/1/2024 11:51:38 AM.058] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:51:38 AM.224] LSPD First Response: [TRACE] Preloading polgauntlet
[2/1/2024 11:51:38 AM.224] LSPD First Response: [TRACE] Created polgauntlet at X:-44.17735 Y:-1646.372 Z:29.6982
[2/1/2024 11:51:38 AM.224] LSPD First Response: [TRACE] Forced DLC Livery: 13
[2/1/2024 11:51:38 AM.241] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:51:38 AM.242] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:51:38 AM.243] LSPD First Response: [TRACE] Michael Huth (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:51:38 AM.258] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:51:38 AM.259] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:51:38 AM.260] LSPD First Response: [TRACE] Stanley Banks (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:51:38 AM.274] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[2/1/2024 11:51:43 AM.960] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
[2/1/2024 11:51:46 AM.160] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[2/1/2024 11:51:47 AM.260] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
[2/1/2024 11:51:49 AM.680] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-1
[2/1/2024 11:51:53 AM.940] LSPD First Response: [TRACE] Added stopped ped: S_M_Y_COP_01
[2/1/2024 11:52:00 AM.596] LSPD First Response: [TRACE] Added stopped ped: S_M_Y_COP_01
[2/1/2024 11:52:01 AM.860] LSPD First Response: [TRACE] Thread PedStop #1 initialized
[2/1/2024 11:52:03 AM.844] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped
[2/1/2024 11:52:03 AM.844] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager
[2/1/2024 11:52:03 AM.844] LSPD First Response: [TRACE] Instance cleaned (PedStop #1)
[2/1/2024 11:52:03 AM.859] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down
[2/1/2024 11:52:07 AM.444] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[2/1/2024 11:52:09 AM.477] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-0
[2/1/2024 11:52:11 AM.144] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[2/1/2024 11:52:12 AM.210] LSPD First Response: [TRACE] Added stopped ped: S_M_Y_COP_01
[2/1/2024 11:52:13 AM.260] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[2/1/2024 11:52:17 AM.394] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[2/1/2024 11:52:27 AM.425] LSPD First Response: [TRACE] Added stopped ped: S_M_Y_COP_01
[2/1/2024 11:52:31 AM.175] LSPD First Response: [TRACE] Added stopped ped: S_M_Y_COP_01
[2/1/2024 11:52:32 AM.291] LSPD First Response: [TRACE] Added stopped ped: S_M_Y_COP_01
[2/1/2024 11:52:33 AM.225] LSPD First Response: [TRACE] Added stopped ped: S_M_Y_COP_01
[2/1/2024 11:52:35 AM.804] LSPD First Response: STP: RELEASE PED FROM STOP
[2/1/2024 11:52:43 AM.242] LSPD First Response: [TRACE] Preloading POLICE
[2/1/2024 11:52:43 AM.243] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:52:43 AM.259] LSPD First Response: [TRACE] Preloading POLICE
[2/1/2024 11:52:43 AM.259] LSPD First Response: [TRACE] Created police at X:-91.72354 Y:-1677.201 Z:30.44916
[2/1/2024 11:52:43 AM.274] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:52:43 AM.275] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:52:43 AM.275] LSPD First Response: [TRACE] Regina Carter (MP_F_FREEMODE_01) was set as a cop
[2/1/2024 11:52:43 AM.292] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/1/2024 11:52:43 AM.293] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:52:43 AM.294] LSPD First Response: [TRACE] Kelly Barbera (MP_F_FREEMODE_01) was set as a cop
[2/1/2024 11:52:43 AM.311] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[2/1/2024 11:52:53 AM.274] LSPD First Response: [TRACE] Preloading police5
[2/1/2024 11:52:53 AM.274] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:52:53 AM.295] LSPD First Response: [TRACE] Preloading police5
[2/1/2024 11:52:53 AM.295] LSPD First Response: [TRACE] Created police5 at X:78.41139 Y:-1644.13 Z:29.95133
[2/1/2024 11:52:53 AM.295] LSPD First Response: [TRACE] Forced DLC Livery: 1
[2/1/2024 11:52:53 AM.313] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:52:53 AM.314] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:52:53 AM.315] LSPD First Response: [TRACE] Diego Karadima (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:52:53 AM.332] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/1/2024 11:52:53 AM.333] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/1/2024 11:52:53 AM.334] LSPD First Response: [TRACE] Tyler Crimson (MP_M_FREEMODE_01) was set as a cop
[2/1/2024 11:52:53 AM.351] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[2/1/2024 11:52:53 AM.760] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Dynamic Traffic Stop
[2/1/2024 11:52:53 AM.760] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-06 to Dynamic Traffic Stop
[2/1/2024 11:52:53 AM.760] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[2/1/2024 11:52:53 AM.760] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[2/1/2024 11:52:53 AM.760] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[2/1/2024 11:52:53 AM.760] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[2/1/2024 11:53:03 AM.693] LSPD First Response: CalloutInterface: [DEBUG] closing incident Pursuit and releasing unit VICTOR-13
[2/1/2024 11:53:03 AM.693] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:53:03 AM.693] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:53:03 AM.693] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:53:04 AM.293] RagePluginHook: [DEBUG]: Panic cooldown complete. Ready to run again!
[2/1/2024 11:53:10 AM.026] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = interface_menu  isPressed = True
[2/1/2024 11:53:11 AM.844] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[2/1/2024 11:53:11 AM.844] LSPD First Response: GrammarPolice: [TargetHandler] new target: 89IZO956
[2/1/2024 11:53:11 AM.844] LSPD First Response: GrammarPolice: [Events] firing target change event
[2/1/2024 11:53:11 AM.844] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[2/1/2024 11:53:11 AM.844] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[2/1/2024 11:53:11 AM.844] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[2/1/2024 11:53:11 AM.860] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[2/1/2024 11:53:11 AM.876] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available
[2/1/2024 11:53:11 AM.876] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[2/1/2024 11:53:12 AM.508] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[2/1/2024 11:53:12 AM.508] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[2/1/2024 11:53:17 AM.981] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0
[2/1/2024 11:53:19 AM.463] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-1
[2/1/2024 11:53:19 AM.510] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
[2/1/2024 11:53:24 AM.047] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-0
[2/1/2024 11:53:24 AM.251] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[2/1/2024 11:53:24 AM.340] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[2/1/2024 11:53:24 AM.340] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[2/1/2024 11:53:24 AM.341] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[2/1/2024 11:53:24 AM.341] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[2/1/2024 11:53:24 AM.341] LSPD First Response: [TRACE] World event StealCar #1 has ended
[2/1/2024 11:53:24 AM.356] LSPD First Response: [TRACE] Ped Bill Rezen has become idle again
[2/1/2024 11:53:31 AM.197] LSPD First Response: [TRACE] It has been 118 seconds since the last callout
[2/1/2024 11:53:31 AM.197] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null
[2/1/2024 11:53:31 AM.202] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[2/1/2024 11:53:31 AM.285] LSPD First Response: [TRACE] Preloading BULLET
[2/1/2024 11:53:31 AM.286] LSPD First Response: [TRACE] Callout created: Pursuit #1
[2/1/2024 11:53:31 AM.286] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[2/1/2024 11:53:31 AM.286] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Pursuit  Status = New
[2/1/2024 11:53:31 AM.286] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Pursuit
[2/1/2024 11:53:31 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[2/1/2024 11:53:31 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[2/1/2024 11:53:31 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:53:31 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:53:31 AM.287] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit
[2/1/2024 11:53:31 AM.312] LSPD First Response: CalloutInterface: [DEBUG] start time: 2/1/2024 6:14:36 PM for Pursuit
[2/1/2024 11:53:31 AM.312] LSPD First Response: CalloutInterface: [DEBUG] waiting 42 in-game minutes for Pursuit
[2/1/2024 11:53:34 AM.966] LSPD First Response: [TRACE] Cleaning UI
[2/1/2024 11:53:34 AM.966] LSPD First Response: +====[BAITCAR DEBUG]====+: Pursuit detected
[2/1/2024 11:53:34 AM.966] LSPD First Response: +====[BAITCAR DEBUG]====+: Allowed one pursuit to proceed
[2/1/2024 11:53:34 AM.966] LSPD First Response: [TRACE] Created new chase
[2/1/2024 11:53:35 AM.069] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory)
[2/1/2024 11:53:35 AM.069] LSPD First Response: [TRACE] Suspect added to chase
[2/1/2024 11:53:35 AM.072] LSPD First Response: [TRACE] Pursuit menu was reset.
[2/1/2024 11:53:35 AM.073] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory)
[2/1/2024 11:53:35 AM.073] LSPD First Response: [TRACE] Suspect added to chase
[2/1/2024 11:53:35 AM.073] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Pursuit
[2/1/2024 11:53:35 AM.074] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[2/1/2024 11:53:35 AM.075] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted
[2/1/2024 11:53:35 AM.075] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route
[2/1/2024 11:53:35 AM.133] LSPD First Response: [TRACE] Starting chase
[2/1/2024 11:53:35 AM.136] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving...
[2/1/2024 11:53:35 AM.137] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes
[2/1/2024 11:53:35 AM.153] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[2/1/2024 11:53:35 AM.154] LSPD First Response: [TRACE] Took ownership of cop for chase
[2/1/2024 11:53:35 AM.172] LSPD First Response: [TRACE] Cop Diego Karadima reassigned to Ben Johnston
[2/1/2024 11:53:35 AM.174] LSPD First Response: [TRACE] Cop added to chase
[2/1/2024 11:53:35 AM.174] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[2/1/2024 11:53:35 AM.174] LSPD First Response: [TRACE] Took ownership of cop for chase
[2/1/2024 11:53:35 AM.175] LSPD First Response: [TRACE] Cop Tyler Crimson reassigned to Ben Johnston
[2/1/2024 11:53:35 AM.175] LSPD First Response: [TRACE] Cop added to chase
[2/1/2024 11:53:35 AM.175] LSPD First Response: [TRACE] Diego Karadima now monitoring Ben Johnston
[2/1/2024 11:53:35 AM.175] LSPD First Response: [TRACE] Diego Karadima now monitoring Michael Flaps
[2/1/2024 11:53:35 AM.175] LSPD First Response: [TRACE] Tyler Crimson now monitoring Ben Johnston
[2/1/2024 11:53:35 AM.175] LSPD First Response: [TRACE] Tyler Crimson now monitoring Michael Flaps
[2/1/2024 11:53:35 AM.175] LSPD First Response: [TRACE] Player now monitoring Ben Johnston
[2/1/2024 11:53:35 AM.175] LSPD First Response: [TRACE] Player now monitoring Michael Flaps
[2/1/2024 11:53:35 AM.180] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving...
[2/1/2024 11:53:35 AM.200] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:53:35 AM.200] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:53:35 AM.360] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Pursuit
[2/1/2024 11:53:35 AM.360] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Pursuit
[2/1/2024 11:53:35 AM.745] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute
[2/1/2024 11:53:36 AM.025] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:36 AM.025] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:36 AM.892] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[2/1/2024 11:53:37 AM.123] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:37 AM.123] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:37 AM.459] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:37 AM.677] LSPD First Response: [TRACE] Diego Karadima (MP_M_FREEMODE_01) entered combat with target: Ben Johnston (G_M_Y_BALLAORIG_01)
[2/1/2024 11:53:38 AM.125] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:38 AM.125] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:38 AM.181] LSPD First Response: [TRACE] Tyler Crimson (MP_M_FREEMODE_01) entered combat with target: Ben Johnston (G_M_Y_BALLAORIG_01)
[2/1/2024 11:53:39 AM.224] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:39 AM.224] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:39 AM.544] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:39 AM.707] LSPD First Response: [TRACE] Tyler Crimson (MP_M_FREEMODE_01) left combat.
[2/1/2024 11:53:40 AM.323] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:40 AM.323] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:40 AM.506] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:53:40 AM.625] LSPD First Response: [OFFICERPORCI] Suspect escaped.
[2/1/2024 11:53:40 AM.906] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[2/1/2024 11:53:40 AM.906] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[2/1/2024 11:53:41 AM.328] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:41 AM.328] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:41 AM.622] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:42 AM.356] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:42 AM.356] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:43 AM.373] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:43 AM.373] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:43 AM.692] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:44 AM.374] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:44 AM.374] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:45 AM.473] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:45 AM.473] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:45 AM.777] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:46 AM.574] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:46 AM.574] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:47 AM.322] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/1/2024 11:53:47 AM.324] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/1/2024 11:53:47 AM.590] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:47 AM.590] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:47 AM.873] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:48 AM.158] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[2/1/2024 11:53:48 AM.158] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:53:48 AM.160] LSPD First Response: [TRACE] Michael Willson (S_M_Y_SHERIFF_01) was set as a cop
[2/1/2024 11:53:48 AM.160] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[2/1/2024 11:53:48 AM.257] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[2/1/2024 11:53:48 AM.257] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[2/1/2024 11:53:48 AM.257] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[2/1/2024 11:53:48 AM.257] LSPD First Response: [TRACE] Cop Michael Willson reassigned to Ben Johnston
[2/1/2024 11:53:48 AM.258] LSPD First Response: [TRACE] Cop added to chase
[2/1/2024 11:53:48 AM.258] LSPD First Response: [TRACE] Michael Willson now monitoring Ben Johnston
[2/1/2024 11:53:48 AM.258] LSPD First Response: [TRACE] Michael Willson now monitoring Michael Flaps
[2/1/2024 11:53:48 AM.259] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[2/1/2024 11:53:48 AM.259] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom ()
[2/1/2024 11:53:48 AM.260] LSPD First Response: [TRACE] Gabriel Walker (S_M_Y_SHERIFF_01) was set as a cop
[2/1/2024 11:53:48 AM.260] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[2/1/2024 11:53:48 AM.338] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:53:48 AM.338] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:53:48 AM.339] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:53:48 AM.339] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:53:48 AM.357] LSPD First Response: [TRACE] User accepted callout
[2/1/2024 11:53:48 AM.373] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[2/1/2024 11:53:48 AM.373] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[2/1/2024 11:53:48 AM.374] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[2/1/2024 11:53:48 AM.374] LSPD First Response: [TRACE] Cop Gabriel Walker reassigned to Ben Johnston
[2/1/2024 11:53:48 AM.374] LSPD First Response: [TRACE] Cop added to chase
[2/1/2024 11:53:48 AM.375] LSPD First Response: [TRACE] Gabriel Walker now monitoring Ben Johnston
[2/1/2024 11:53:48 AM.375] LSPD First Response: [TRACE] Gabriel Walker now monitoring Michael Flaps
[2/1/2024 11:53:48 AM.525] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/1/2024 11:53:48 AM.525] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[2/1/2024 11:53:48 AM.525] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:53:48 AM.525] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[2/1/2024 11:53:48 AM.595] LSPD First Response: [TRACE] Probing 4 cops
[2/1/2024 11:53:48 AM.598] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:48 AM.627] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/1/2024 11:53:48 AM.627] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[2/1/2024 11:53:48 AM.627] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:53:48 AM.627] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[2/1/2024 11:53:49 AM.607] LSPD First Response: [TRACE] Probing 4 cops
[2/1/2024 11:53:49 AM.607] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:49 AM.612] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON BULLET
[2/1/2024 11:53:49 AM.958] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:50 AM.624] LSPD First Response: [TRACE] Probing 4 cops
[2/1/2024 11:53:50 AM.624] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[2/1/2024 11:53:50 AM.625] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[2/1/2024 11:53:50 AM.625] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[2/1/2024 11:53:50 AM.626] LSPD First Response: [TRACE] Removed ped chase strategy
[2/1/2024 11:53:50 AM.626] LSPD First Response: [TRACE] Cop Michael Willson reassigned to Michael Flaps
[2/1/2024 11:53:50 AM.707] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:53:50 AM.892] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/1/2024 11:53:50 AM.892] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[2/1/2024 11:53:50 AM.892] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:53:50 AM.892] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[2/1/2024 11:53:51 AM.640] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:51 AM.640] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:52 AM.074] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:52 AM.690] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:52 AM.690] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:52 AM.695] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[2/1/2024 11:53:53 AM.738] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:53 AM.738] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:53 AM.867] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED
[2/1/2024 11:53:53 AM.867] LSPD First Response: GetAudioFileForAction: No file found for: SUSPECT_SPOTTED
[2/1/2024 11:53:53 AM.867] LSPD First Response: PlayAction: Failed to find SUSPECT_SPOTTED
[2/1/2024 11:53:54 AM.174] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:54 AM.773] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:54 AM.773] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:55 AM.789] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:55 AM.789] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:56 AM.276] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:56 AM.807] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:56 AM.807] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:57 AM.856] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:57 AM.856] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:58 AM.391] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:53:58 AM.873] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:58 AM.873] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:53:59 AM.140] LSPD First Response: [TRACE] A new world event should be started
[2/1/2024 11:53:59 AM.140] LSPD First Response: [TRACE] Starting world event Agitation
[2/1/2024 11:53:59 AM.140] LSPD First Response: [TRACE] Setting up world event: Agitation #1
[2/1/2024 11:53:59 AM.144] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient)
[2/1/2024 11:53:59 AM.144] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient)
[2/1/2024 11:53:59 AM.991] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:53:59 AM.991] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:00 AM.482] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:00 AM.746] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[2/1/2024 11:54:00 AM.746] at INciLQffRqbdMBinfgdDHFOSNCIcb.IoULSeUtjvLtmPkHEMrVKpWfuYJr(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739
[2/1/2024 11:54:00 AM.746] at sURJKhxsxRgyugylblzDsBwXgBbc.NGbKFzVBXIdMhXAokiUjcRXyKpRiA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1569
[2/1/2024 11:54:00 AM.746] at YueeVPtfEBJcAiYLGObBpxFkAstcA.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[2/1/2024 11:54:01 AM.006] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:01 AM.006] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:02 AM.011] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:02 AM.011] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:02 AM.590] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:03 AM.107] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:54:03 AM.123] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:03 AM.123] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:04 AM.207] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:04 AM.207] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:04 AM.226] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[2/1/2024 11:54:04 AM.226] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[2/1/2024 11:54:04 AM.496] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/1/2024 11:54:04 AM.496] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_full_01
[2/1/2024 11:54:04 AM.497] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/1/2024 11:54:04 AM.497] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/1/2024 11:54:04 AM.497] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/1/2024 11:54:04 AM.533] LSPD First Response: [TRACE] Assigned new agitation action Coward
[2/1/2024 11:54:04 AM.550] LSPD First Response: [TRACE] Assigned new agitation action Coward
[2/1/2024 11:54:04 AM.678] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:05 AM.212] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:05 AM.212] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:06 AM.326] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:06 AM.326] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:06 AM.525] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:06 AM.526] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:06 AM.526] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:06 AM.526] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:06 AM.756] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:07 AM.340] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:07 AM.340] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:08 AM.440] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:08 AM.440] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:08 AM.842] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:09 AM.456] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:09 AM.456] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:10 AM.492] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:10 AM.492] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:10 AM.926] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:11 AM.507] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:11 AM.507] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:12 AM.523] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:12 AM.523] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:13 AM.026] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:13 AM.539] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:13 AM.539] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:14 AM.540] LSPD First Response: [TRACE] Walking off from agitator after coward
[2/1/2024 11:54:14 AM.558] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:14 AM.558] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:14 AM.559] LSPD First Response: [TRACE] Walking off from agitator after coward
[2/1/2024 11:54:15 AM.145] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:15 AM.589] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:15 AM.589] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:16 AM.261] LSPD First Response: [TRACE] World event Agitation #1 reports that it can be freed
[2/1/2024 11:54:16 AM.261] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient)
[2/1/2024 11:54:16 AM.262] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient)
[2/1/2024 11:54:16 AM.262] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager
[2/1/2024 11:54:16 AM.262] LSPD First Response: [TRACE] Instance cleaned (Agitation #1)
[2/1/2024 11:54:16 AM.262] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #1 Content Manager
[2/1/2024 11:54:16 AM.262] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #1)
[2/1/2024 11:54:16 AM.262] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #1 aborted
[2/1/2024 11:54:16 AM.262] LSPD First Response: [TRACE] World event Agitation #1 has ended
[2/1/2024 11:54:16 AM.276] LSPD First Response: [TRACE] Ped Jason Trask has become idle again
[2/1/2024 11:54:16 AM.276] LSPD First Response: [TRACE] Ped Martin Mack has become idle again
[2/1/2024 11:54:16 AM.690] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:16 AM.690] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:16 AM.808] LSPD First Response: [TRACE] Freeing far cop
[2/1/2024 11:54:16 AM.809] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[2/1/2024 11:54:16 AM.809] LSPD First Response: [TRACE] Removed ped chase strategy
[2/1/2024 11:54:16 AM.809] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[2/1/2024 11:54:16 AM.809] LSPD First Response: [TRACE] Freeing cop: Michael Willson
[2/1/2024 11:54:16 AM.809] LSPD First Response: [TRACE] Cop freed
[2/1/2024 11:54:16 AM.809] LSPD First Response: [TRACE] Ped Michael Willson has become idle again
[2/1/2024 11:54:16 AM.922] LSPD First Response: [TRACE] Freeing far cop
[2/1/2024 11:54:16 AM.922] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[2/1/2024 11:54:16 AM.922] LSPD First Response: [TRACE] Removed ped chase strategy
[2/1/2024 11:54:16 AM.923] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[2/1/2024 11:54:16 AM.923] LSPD First Response: [TRACE] Freeing cop: Gabriel Walker
[2/1/2024 11:54:16 AM.923] LSPD First Response: [TRACE] Cop freed
[2/1/2024 11:54:16 AM.923] LSPD First Response: [TRACE] Ped Gabriel Walker has become idle again
[2/1/2024 11:54:17 AM.257] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:17 AM.595] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[2/1/2024 11:54:17 AM.595] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Example Callout  Status = Open
[2/1/2024 11:54:17 AM.595] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Example Callout
[2/1/2024 11:54:17 AM.596] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[2/1/2024 11:54:17 AM.596] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[2/1/2024 11:54:17 AM.596] LSPD First Response: CalloutInterface: [WARNING] there are no callouts available for spawning
[2/1/2024 11:54:17 AM.613] LSPD First Response: CalloutInterface: [DEBUG] start time: 2/1/2024 6:37:45 PM for Example Callout
[2/1/2024 11:54:17 AM.613] LSPD First Response: CalloutInterface: [DEBUG] waiting 85 in-game minutes for Example Callout
[2/1/2024 11:54:17 AM.724] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:17 AM.724] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:18 AM.772] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:18 AM.772] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:19 AM.373] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:19 AM.373] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:54:19 AM.822] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:19 AM.822] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:20 AM.840] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:20 AM.840] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:21 AM.489] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:21 AM.873] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:21 AM.873] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:22 AM.906] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:22 AM.906] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:23 AM.591] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:23 AM.943] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:23 AM.943] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:24 AM.660] LSPD First Response: CalloutInterface: [DEBUG] closing incident Dynamic Traffic Stop and releasing unit ADAM-06
[2/1/2024 11:54:24 AM.660] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[2/1/2024 11:54:24 AM.660] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[2/1/2024 11:54:24 AM.660] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[2/1/2024 11:54:25 AM.042] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:25 AM.042] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:25 AM.706] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:26 AM.089] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:26 AM.089] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:27 AM.139] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:27 AM.139] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:27 AM.806] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:28 AM.254] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:28 AM.254] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:29 AM.372] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:29 AM.372] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:29 AM.938] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:30 AM.404] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:30 AM.404] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:31 AM.442] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:31 AM.442] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:31 AM.839] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:31 AM.839] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:31 AM.839] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:31 AM.839] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:32 AM.056] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:32 AM.455] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:32 AM.455] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:33 AM.454] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:33 AM.454] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:34 AM.191] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:34 AM.506] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:34 AM.506] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:35 AM.172] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:54:35 AM.555] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:35 AM.555] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:36 AM.307] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:36 AM.604] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:36 AM.604] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:37 AM.622] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:37 AM.622] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:38 AM.439] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:38 AM.672] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:38 AM.672] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:39 AM.722] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:39 AM.722] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:40 AM.556] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:40 AM.839] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:40 AM.839] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:41 AM.956] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:41 AM.956] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:42 AM.659] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:42 AM.972] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:42 AM.972] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:43 AM.990] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:43 AM.990] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:44 AM.676] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:54:44 AM.743] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:45 AM.089] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:45 AM.089] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:46 AM.105] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:54:46 AM.105] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:46 AM.839] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:47 AM.139] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:47 AM.139] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:48 AM.174] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:48 AM.174] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:48 AM.942] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:49 AM.194] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:49 AM.194] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:50 AM.042] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[2/1/2024 11:54:50 AM.240] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:50 AM.241] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:51 AM.056] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:51 AM.255] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:51 AM.256] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:52 AM.272] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:52 AM.273] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:53 AM.141] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:53 AM.290] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:53 AM.290] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:54 AM.324] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:54 AM.325] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:55 AM.124] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:55 AM.124] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:55 AM.124] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:55 AM.124] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:55 AM.245] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:55 AM.356] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:55 AM.357] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:56 AM.377] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:56 AM.379] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:57 AM.154] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:54:57 AM.155] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:54:57 AM.356] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:57 AM.423] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:57 AM.423] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:58 AM.456] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:58 AM.456] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:54:59 AM.189] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:59 AM.189] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:54:59 AM.189] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:54:59 AM.189] LSPD First Response: [TRACE] Visual regained event fired
[2/1/2024 11:54:59 AM.440] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:54:59 AM.543] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:54:59 AM.543] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:00 AM.191] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:55:00 AM.191] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:55:00 AM.191] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:55:00 AM.191] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:55:00 AM.557] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:00 AM.557] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:01 AM.555] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:55:01 AM.657] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:01 AM.657] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:02 AM.760] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:02 AM.760] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:03 AM.640] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:55:03 AM.790] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:03 AM.790] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:04 AM.839] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:04 AM.840] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:05 AM.742] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:55:05 AM.941] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:05 AM.941] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:06 AM.256] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:55:06 AM.256] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/1/2024 11:55:06 AM.956] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:06 AM.956] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:07 AM.822] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:55:07 AM.989] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:07 AM.989] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:08 AM.288] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:55:08 AM.288] LSPD First Response: [TRACE] Visual lost event fired
[2/1/2024 11:55:09 AM.086] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:09 AM.086] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:09 AM.906] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:55:10 AM.105] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:10 AM.105] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:11 AM.139] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:11 AM.139] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:12 AM.039] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:55:12 AM.157] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:12 AM.157] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:12 AM.375] LSPD First Response: [TRACE] Riley Green (A_F_M_BEVHILLS_02) was damaged.
[2/1/2024 11:55:13 AM.192] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:13 AM.192] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:14 AM.122] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[2/1/2024 11:55:14 AM.173] LSPD First Response: [TRACE] Reapplied
[2/1/2024 11:55:14 AM.207] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:14 AM.207] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:15 AM.222] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:15 AM.223] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:15 AM.890] LSPD First Response: [TRACE] Visual lost longer
[2/1/2024 11:55:15 AM.890] LSPD First Response: [TRACE] Visual lost longer
[2/1/2024 11:55:16 AM.007] LSPD First Response: [TRACE] Evaluating drive to last
[2/1/2024 11:55:16 AM.240] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:16 AM.240] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:16 AM.404] LSPD First Response: [TRACE] Diego Karadima (MP_M_FREEMODE_01) left combat.
[2/1/2024 11:55:17 AM.341] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:17 AM.342] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:18 AM.357] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:18 AM.357] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:19 AM.389] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:19 AM.389] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:20 AM.405] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:20 AM.405] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:20 AM.673] LSPD First Response: [TRACE] Evaluating drive to last
[2/1/2024 11:55:21 AM.042] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[2/1/2024 11:55:21 AM.042] LSPD First Response: [TRACE] Starting random suspect visual lost scenario
[2/1/2024 11:55:21 AM.042] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Child scenario has ended
[2/1/2024 11:55:21 AM.043] LSPD First Response: [TRACE] Released 0 entities from ScenarioChain #1 Content Manager
[2/1/2024 11:55:21 AM.043] LSPD First Response: [TRACE] Instance cleaned (ScenarioChain #1)
[2/1/2024 11:55:21 AM.043] LSPD First Response: [TRACE] Scenario ScenarioChain #1 aborted
[2/1/2024 11:55:21 AM.043] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager
[2/1/2024 11:55:21 AM.043] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)
[2/1/2024 11:55:21 AM.043] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted
[2/1/2024 11:55:21 AM.077] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:55:21 AM.426] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:21 AM.426] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:22 AM.437] LSPD First Response: [TRACE] Probing 2 cops
[2/1/2024 11:55:22 AM.437] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:23 AM.471] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:55:23 AM.471] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:23 AM.939] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:55:24 AM.506] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:55:24 AM.506] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:25 AM.538] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:55:25 AM.538] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:25 AM.958] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[2/1/2024 11:55:26 AM.574] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:55:26 AM.574] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:27 AM.621] LSPD First Response: [TRACE] Probing 0 cops
[2/1/2024 11:55:27 AM.621] LSPD First Response: [TRACE] No eligible cop found
[2/1/2024 11:55:28 AM.303] LSPD First Response: [TRACE] Freeing far cop
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Removed ped chase strategy
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Freeing cop: Diego Karadima
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Cop freed
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Freeing far cop
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Removed ped chase strategy
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Freeing cop: Tyler Crimson
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Cop freed
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Ped Tyler Crimson has become idle again
[2/1/2024 11:55:28 AM.305] LSPD First Response: [TRACE] Ped Diego Karadima has become idle again
[2/1/2024 11:55:31 AM.141] LSPD First Response: [TRACE] A new world event should be started
[2/1/2024 11:55:31 AM.141] LSPD First Response: [TRACE] Starting world event RunLights
[2/1/2024 11:55:31 AM.141] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[2/1/2024 11:55:31 AM.141] LSPD First Response: [TRACE] Failed to set up RunLights #2
[2/1/2024 11:55:31 AM.141] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[2/1/2024 11:55:31 AM.141] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[2/1/2024 11:55:35 AM.720] LSPD First Response: [TRACE] Extended route by 20
[2/1/2024 11:55:37 AM.479] LSPD First Response: [TRACE] Preloading POLMAV
[2/1/2024 11:55:37 AM.479] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[2/1/2024 11:55:37 AM.482] LSPD First Response: [TRACE] Using new pursuit spawn
[2/1/2024 11:55:37 AM.565] LSPD First Response: [TRACE] Recently used nodes: 1
[2/1/2024 11:55:37 AM.570] LSPD First Response: [TRACE] Preloading POLMAV
[2/1/2024 11:55:37 AM.570] LSPD First Response: [TRACE] Created polmav at X:-166.5 Y:-900 Z:280.3438
[2/1/2024 11:55:37 AM.570] LSPD First Response: [TRACE] Forced Livery: 0
[2/1/2024 11:55:37 AM.570] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[2/1/2024 11:55:37 AM.571] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[2/1/2024 11:55:37 AM.572] LSPD First Response: [TRACE] Lucia Fields (S_M_Y_PILOT_01) was set as a cop
[2/1/2024 11:55:37 AM.573] LSPD First Response: [TRACE] Assigned air unit voices.
[2/1/2024 11:55:37 AM.573] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_BLACK_FULL_01
[2/1/2024 11:55:37 AM.573] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[2/1/2024 11:55:37 AM.573] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[2/1/2024 11:55:37 AM.573] LSPD First Response: [TRACE] Andrew Callan (S_M_Y_PILOT_01) was set as a cop
[2/1/2024 11:55:37 AM.577] LSPD First Response: [TRACE] Assigned air unit voices.
[2/1/2024 11:55:37 AM.594] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[2/1/2024 11:55:37 AM.594] LSPD First Response: [TRACE] Took ownership of cop for chase
[2/1/2024 11:55:37 AM.594] LSPD First Response: [TRACE] Cop Andrew Callan reassigned to Ben Johnston
[2/1/2024 11:55:37 AM.595] LSPD First Response: [TRACE] Cop added to chase
[2/1/2024 11:55:37 AM.595] LSPD First Response: [TRACE] Added cop to existing chase
[2/1/2024 11:55:37 AM.595] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[2/1/2024 11:55:37 AM.595] LSPD First Response: [TRACE] Took ownership of cop for chase
[2/1/2024 11:55:37 AM.595] LSPD First Response: [TRACE] Cop Lucia Fields reassigned to Ben Johnston
[2/1/2024 11:55:37 AM.595] LSPD First Response: [TRACE] Cop added to chase
[2/1/2024 11:55:37 AM.595] LSPD First Response: [TRACE] Added cop to existing chase
[2/1/2024 11:55:37 AM.595] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[2/1/2024 11:55:37 AM.595] LSPD First Response: [TRACE] Removed ped chase strategy
[2/1/2024 11:55:37 AM.601] LSPD First Response: [HeliAssist] Create air unit from existing police helicopter
[2/1/2024 11:55:37 AM.661] LSPD First Response: 
[2/1/2024 11:55:37 AM.661] LSPD First Response: ==============================
[2/1/2024 11:55:37 AM.661] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2/1/2024 11:55:37 AM.661] LSPD First Response: ------------------------------
[2/1/2024 11:55:37 AM.661] LSPD First Response: Origin: Game fiber "HeliAssist".
[2/1/2024 11:55:37 AM.661] LSPD First Response: ------------------------------
[2/1/2024 11:55:37 AM.661] LSPD First Response: Exception type: System.IO.FileNotFoundException
[2/1/2024 11:55:37 AM.662] LSPD First Response: Exception message: Could not load file or assembly 'Spotlight, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[2/1/2024 11:55:37 AM.662] LSPD First Response: ------------------------------
[2/1/2024 11:55:37 AM.662] LSPD First Response: Inner exceptions:
[2/1/2024 11:55:37 AM.662] LSPD First Response: ------------------------------
[2/1/2024 11:55:37 AM.662] LSPD First Response: Stack trace:
[2/1/2024 11:55:37 AM.662] LSPD First Response: at HeliUnit.IsSearchlightInitialized()
[2/1/2024 11:55:37 AM.662] at HeliAssistance.Main.ProcessSearchlightStuff() in C:\Users\OJ\Documents\Visual Studio 2022\source\repos\HeliAssistance\Main.cs:line 794
[2/1/2024 11:55:37 AM.662] at HeliAssistance.Main.OnTick() in C:\Users\OJ\Documents\Visual Studio 2022\source\repos\HeliAssistance\Main.cs:line 330
[2/1/2024 11:55:37 AM.662] at Rage.GameFiber.Main()
[2/1/2024 11:55:37 AM.662] LSPD First Response: ==============================
[2/1/2024 11:55:37 AM.662] LSPD First Response: 
[2/1/2024 11:55:37 AM.665] LSPD First Response: [FATAL] Forced termination
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager
[2/1/2024 11:55:37 AM.666] LSPD First Response: [WARN] Chase still active, terminating manually
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Ending chase
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Removed ped chase strategy
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Freeing cop: Andrew Callan
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Cop freed
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Freeing cop: Lucia Fields
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Cop freed
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Suspect freed
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/1/2024 11:55:37 AM.666] LSPD First Response: [TRACE] Suspect freed
[2/1/2024 11:55:39 AM.171] LSPD First Response: [INFO] LSPDFR has shut down
[2/1/2024 11:55:39 AM.175] LSPD First Response: GetAudioFileForAction: No file found for: 
[2/1/2024 11:55:39 AM.175] LSPD First Response: GetAudioFileForAction: No file found for: 
[2/1/2024 11:55:39 AM.175] LSPD First Response: PlayAction: Failed to find 
[2/1/2024 11:55:41 AM.044] LSPD First Response: UB All Police Partners are removed
[2/1/2024 11:55:41 AM.222] LSPD First Response: UB All Police Buddy are removed
[2/1/2024 11:55:41 AM.225] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0
[2/1/2024 11:55:41 AM.295] LSPD First Response: Exception in StaticFinalizer callback (System.IO.FileNotFoundException: Could not load file or assembly 'Spotlight, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.)
[2/1/2024 11:56:15 AM.644] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll".
[2/1/2024 11:56:17 AM.124] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:17 AM.124] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:17 AM.125] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:17 AM.347] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll".
[2/1/2024 11:56:18 AM.834] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:18 AM.835] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:18 AM.835] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:18 AM.842] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll".
[2/1/2024 11:56:20 AM.427] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:20 AM.427] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:20 AM.428] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:20 AM.463] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll".
[2/1/2024 11:56:22 AM.013] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:22 AM.014] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:22 AM.014] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:22 AM.021] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll".
[2/1/2024 11:56:23 AM.625] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:23 AM.626] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:23 AM.626] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:23 AM.634] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll".
[2/1/2024 11:56:25 AM.108] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:25 AM.108] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:25 AM.109] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:25 AM.117] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\RPH_Delete_Vehicle.dll".
[2/1/2024 11:56:26 AM.729] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:26 AM.729] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:26 AM.730] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:26 AM.737] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll".
[2/1/2024 11:56:28 AM.358] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:28 AM.358] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:28 AM.359] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:28 AM.370] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll".
[2/1/2024 11:56:29 AM.812] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:29 AM.813] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:29 AM.813] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:29 AM.821] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll".
[2/1/2024 11:56:31 AM.365] <UNLOADED PLUGIN>: Initializing input system
[2/1/2024 11:56:31 AM.365] <UNLOADED PLUGIN>: Initializing game console
[2/1/2024 11:56:31 AM.366] <UNLOADED PLUGIN>: Initializing forms manager
[2/1/2024 11:56:31 AM.439] ================================================= ClearTheWayV =================================================
[2/1/2024 11:56:31 AM.439] Created by:  KeyedInSoftware/timnboys
[2/1/2024 11:56:31 AM.439] Version:  1.0.0.43
[2/1/2024 11:56:31 AM.439] 
[2/1/2024 11:56:31 AM.439] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org
[2/1/2024 11:56:31 AM.439] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only!
[2/1/2024 11:56:31 AM.439] Enjoy!
[2/1/2024 11:56:31 AM.439] ================================================= ClearTheWayV =================================================
[2/1/2024 11:56:31 AM.623] DamageTrackingFramework: GameFiber started!
[2/1/2024 11:56:32 AM.312] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1
[2/1/2024 11:56:32 AM.397] Immersive Effects: Loaded settings
[2/1/2024 11:56:32 AM.903] Immersive Effects: There are no updates available
[2/1/2024 11:56:33 AM.313] Immersive Effects: Initialized UI
[2/1/2024 11:56:33 AM.358] Restrain The Deceased: Loaded settings
[2/1/2024 11:56:33 AM.803] Restrain The Deceased: Local version: 1.3.1, Online version: 1.3.1
[2/1/2024 11:56:33 AM.803] Restrain The Deceased: There is no update available
[2/1/2024 11:56:33 AM.827] RPH Delete Vehicle: Loading settings...
[2/1/2024 11:56:33 AM.830] RPH Delete Vehicle: Settings initialisation complete.
[2/1/2024 11:56:33 AM.830] RPH Delete Vehicle: 1.1.2.0 has been initialised.
[2/1/2024 11:56:33 AM.856] Spotlight: Reading settings...
[2/1/2024 11:56:34 AM.251] Spotlight: Initialized
[2/1/2024 11:56:34 AM.282] TurnOffThatEngine: Loading TurnOffThatEngine config.
[2/1/2024 11:56:34 AM.283] TurnOffThatEngine: TurnOffThatEngine: Config loaded.
[2/1/2024 11:56:34 AM.283] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised.

 

Solved by iamty

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