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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Lspdfr Crashing


PrograMysT

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Hello, i just installed lspdfr. It was working fine until i installed ymap editor and replace glock and assault rifle. Now the game crashes right before loading. I will send the log.

 

Spoiler

[20. 12. 2023 13:50:27.821] ================ RAGE Plugin Hook ================
[12/20/2023 1:50:27 PM.823] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[12/20/2023 1:50:27 PM.823] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/20/2023 1:50:27 PM.826] Detected Windows 10 Home (64-bit) (10.0.22621.0)!
[12/20/2023 1:50:27 PM.826] Checking game support
[12/20/2023 1:50:27 PM.924] Product name: Grand Theft Auto V
[12/20/2023 1:50:27 PM.924] Product version: 1.0.3095.0
[12/20/2023 1:50:27 PM.924] Is steam version: True
[12/20/2023 1:50:27 PM.925] Initializing DirectX
[12/20/2023 1:50:27 PM.925] Initializing Direct3D
[12/20/2023 1:50:27 PM.926] Getting game swap chain
[12/20/2023 1:50:27 PM.947] Swap Chain created: 0x7FF790EA04F0
[12/20/2023 1:50:27 PM.947] Swap Chain VTable: 0x1E3258FDFF0
[12/20/2023 1:50:27 PM.947] 0x575655FFF5BFC5E9;0xEC8148B9246C8D48;0x85058B4800000090
[12/20/2023 1:50:27 PM.947] D3D11Present: 0x7FFA03F047C0
[12/20/2023 1:50:27 PM.947] D3D11ResizeBuffers: 0x7FFA03EF3820
[12/20/2023 1:50:27 PM.947] D3D11ResizeTarget: 0x7FFA03F45640
[12/20/2023 1:50:27 PM.947] D3D11SetFullscreenState: 0x7FFA03EF3E80
[12/20/2023 1:50:27 PM.947] Getting device
[12/20/2023 1:50:27 PM.947] Retrieved device
[12/20/2023 1:50:27 PM.947] Creating wrapper
[12/20/2023 1:50:27 PM.947] Direct3D initialized
[12/20/2023 1:50:27 PM.947] Initialized DirectX
[12/20/2023 1:50:27 PM.948] Direct3D watcher thread spawned
[12/20/2023 1:50:27 PM.991] Wrapper created
[12/20/2023 1:50:27 PM.994] Effect created
[12/20/2023 1:50:27 PM.994] Creating buffer
[12/20/2023 1:50:27 PM.994] Created buffer
[12/20/2023 1:50:27 PM.994] Creating blend state
[12/20/2023 1:50:27 PM.994] Created blend state
[12/20/2023 1:50:27 PM.994] Done with creation
[12/20/2023 1:50:28 PM.071] Initializing texture system.
[12/20/2023 1:50:28 PM.071] Initializing texture system; phase 1
[12/20/2023 1:50:28 PM.071] Initializing texture system; phase 2
[12/20/2023 1:50:28 PM.077] Initializing texture system; phase 3
[12/20/2023 1:50:28 PM.077] Initializing texture system; phase 4
[12/20/2023 1:50:28 PM.083] Initializing texture system; phase 5
[12/20/2023 1:50:28 PM.084] Initializing texture system; phase 6
[12/20/2023 1:50:28 PM.085] Initializing texture system; phase 7
[12/20/2023 1:50:28 PM.086] Initializing texture system; phase 8
[12/20/2023 1:50:28 PM.087] Initializing texture system; phase 9
[12/20/2023 1:50:28 PM.087] Initializing texture system; phase 10
[12/20/2023 1:50:28 PM.089] Initializing texture system; phase 11
[12/20/2023 1:50:28 PM.089] Initializing texture system; phase 12
[12/20/2023 1:50:28 PM.090] Initializing texture system; phase 13
[12/20/2023 1:50:28 PM.090] Initializing texture system; phase 14
[12/20/2023 1:50:32 PM.949] Direct3D watcher thread ended
[12/20/2023 1:50:50 PM.688] LoadingScreenMsg: Initializing game support
[12/20/2023 1:50:50 PM.938] Initializing game support
[12/20/2023 1:50:56 PM.318] LoadingScreenMsg: Velocity limit removed
[12/20/2023 1:50:56 PM.611] Compatibility level: 0
[12/20/2023 1:50:56 PM.612] Supported version detected
[12/20/2023 1:50:56 PM.612] ==================================================
[12/20/2023 1:50:56 PM.612] LoadingScreenMsg: Patching code
[12/20/2023 1:50:56 PM.863] LoadingScreenMsg: Waiting for game initialization
[12/20/2023 1:50:57 PM.114] Waiting for game initialization
[12/20/2023 1:50:57 PM.214] LoadingScreenMsg: Initializing core
[12/20/2023 1:50:57 PM.465] Initializing hook
[12/20/2023 1:51:02 PM.475] LoadingScreenMsg: Completing interoperability
[12/20/2023 1:51:02 PM.726] Completing interoperability
[12/20/2023 1:51:02 PM.726] Initialization code 1.
[12/20/2023 1:51:02 PM.726] Initialization code 2.
[12/20/2023 1:51:02 PM.726] Initialization code 3.
[12/20/2023 1:51:02 PM.732] 1 Address: 0x00007FF78EBEDE18
[12/20/2023 1:51:02 PM.732] Calling func 1
[12/20/2023 1:51:02 PM.744] 2 Address: 0x00007FF78F7CCC52
[12/20/2023 1:51:02 PM.744] 3 Address: 0x00007FF78E1A61D2
[12/20/2023 1:51:02 PM.763] Address: 0x00007FF78F7CCBFC
[12/20/2023 1:51:02 PM.763] Unknown var: 0x00007FF790827510
[12/20/2023 1:51:02 PM.763] Initialization code 4.
[12/20/2023 1:51:02 PM.763] Initialization code 5.
[12/20/2023 1:51:02 PM.763] Completing interoperability, phase 1
[12/20/2023 1:51:02 PM.763] Completing interoperability, phase 2
[12/20/2023 1:51:02 PM.763] Completing interoperability, phase 3
[12/20/2023 1:51:02 PM.763] Completing interoperability, phase 4
[12/20/2023 1:51:02 PM.763] Completing interoperability, phase 5
[12/20/2023 1:51:02 PM.763] Completing interoperability, phase 6
[12/20/2023 1:51:02 PM.763] Completing interoperability, phase 7
[12/20/2023 1:51:02 PM.763] LoadingScreenMsg: 
[12/20/2023 1:51:03 PM.018] LoadingScreenMsg: Loading Story Mode
[12/20/2023 1:51:03 PM.269] LoadingScreenMsg: Loading and Populating Game World
[12/20/2023 1:51:03 PM.520] LoadingScreenMsg: 
[12/20/2023 1:51:08 PM.468] Initializing console variable "IsDeveloperModeEnabled".
[12/20/2023 1:51:08 PM.468] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/20/2023 1:51:08 PM.468] Read value: <null>
[12/20/2023 1:51:08 PM.468] Initializing console variable "TimeScale".
[12/20/2023 1:51:08 PM.468] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/20/2023 1:51:08 PM.468] Read value: <null>
[12/20/2023 1:51:08 PM.478] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/20/2023 1:51:08 PM.480] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[12/20/2023 1:51:10 PM.493] <UNLOADED PLUGIN>: Initializing input system
[12/20/2023 1:51:10 PM.493] <UNLOADED PLUGIN>: Initializing game console
[12/20/2023 1:51:10 PM.494] <UNLOADED PLUGIN>: Initializing forms manager
[12/20/2023 1:51:10 PM.587] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/20/2023 1:51:10 PM.765] LSPD First Response: [TRACE] Started loading LSPDFR
[12/20/2023 1:51:10 PM.766] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8748.23994)
[12/20/2023 1:51:10 PM.766] LSPD First Response: [INFO] Compiled on 14 Dec 2023 18:19:48 UTC
[12/20/2023 1:51:10 PM.766] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/20/2023 1:51:11 PM.304] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[12/20/2023 1:51:14 PM.023] LSPD First Response: 
[12/20/2023 1:51:14 PM.023] LSPD First Response: ==============================
[12/20/2023 1:51:14 PM.023] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/20/2023 1:51:14 PM.023] LSPD First Response: ------------------------------
[12/20/2023 1:51:14 PM.023] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[12/20/2023 1:51:14 PM.023] LSPD First Response: ------------------------------
[12/20/2023 1:51:14 PM.023] LSPD First Response: Exception type: System.AccessViolationException
[12/20/2023 1:51:14 PM.023] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[12/20/2023 1:51:14 PM.023] LSPD First Response: ------------------------------
[12/20/2023 1:51:14 PM.023] LSPD First Response: Inner exceptions:
[12/20/2023 1:51:14 PM.023] LSPD First Response: ------------------------------
[12/20/2023 1:51:14 PM.023] LSPD First Response: Stack trace:
[12/20/2023 1:51:14 PM.023] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[12/20/2023 1:51:14 PM.023] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[12/20/2023 1:51:14 PM.023] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[12/20/2023 1:51:14 PM.023] at iVbhejskzfDZehDbqkBLsZMRtnTSA.qyuCddZwTWRarZzJePVpTwBWVzdU() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464
[12/20/2023 1:51:14 PM.023] at iVbhejskzfDZehDbqkBLsZMRtnTSA.MsObANSrRcPAdltCWrOhSkmdPURD() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 156
[12/20/2023 1:51:14 PM.023] at Rage.GameFiber.Main()
[12/20/2023 1:51:14 PM.023] LSPD First Response: ==============================
[12/20/2023 1:51:14 PM.023] LSPD First Response: 
[12/20/2023 1:51:14 PM.024] LSPD First Response: [FATAL] Forced termination

 

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  • Community Team
4 hours ago, PrograMysT said:

until i installed ymap editor and replace glock and assault rifle.

hello!

then you figured it out yourself, rename the mods folder to _mods to disable it.

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