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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

How do I fix my game from crashing

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Heres my recent crash log

Spoiler

[6/24/2023 1:38:30 AM.666] Started new log on 6/24/2023 1:38:30 AM.666
[6/24/2023 1:38:30 AM.667] ====================================================================================================
[6/24/2023 1:38:30 AM.412] Log path: D:\rocketleague\XboxGames\Grand Theft Auto V\RagePluginHook.log
[6/24/2023 1:38:30 AM.667] Log verbosity: Trivial
[6/24/2023 1:38:30 AM.668] Initializing input system
[6/24/2023 1:38:30 AM.670] Initializing game console
[6/24/2023 1:38:30 AM.675] Console key has been set to F4 (key code: 115)
[6/24/2023 1:38:30 AM.969] Initializing console variable "ConsoleScrollAmount".
[6/24/2023 1:38:30 AM.969] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[6/24/2023 1:38:30 AM.971] Read value: <null>
[6/24/2023 1:38:30 AM.971] Initializing console variable "ConsoleKey".
[6/24/2023 1:38:30 AM.971] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/24/2023 1:38:30 AM.972] Read value: <null>
[6/24/2023 1:38:30 AM.972] Initializing console variable "PluginTimeoutThreshold".
[6/24/2023 1:38:30 AM.972] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/24/2023 1:38:30 AM.973] Read value: 60000
[6/24/2023 1:38:30 AM.973] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/24/2023 1:38:30 AM.973] Initializing console variable "AlwaysShowConsoleOutput".
[6/24/2023 1:38:30 AM.973] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/24/2023 1:38:30 AM.974] Read value: <null>
[6/24/2023 1:38:30 AM.974] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/24/2023 1:38:30 AM.974] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/24/2023 1:38:30 AM.974] Read value: <null>
[6/24/2023 1:38:30 AM.974] Initializing console variable "ShowOnScreenWarnings".
[6/24/2023 1:38:30 AM.974] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/24/2023 1:38:30 AM.974] Read value: <null>
[6/24/2023 1:38:30 AM.974] Console initialized
[6/24/2023 1:38:30 AM.974] Initializing forms manager
[6/24/2023 1:38:30 AM.975] Cleaning temp folder
[6/24/2023 1:38:30 AM.977] Version: RAGE Plugin Hook v1.105.1329.16507 for Grand Theft Auto V
[6/24/2023 1:38:31 AM.073] ================ RAGE Plugin Hook ================
[6/24/2023 1:38:31 AM.076] Detected Windows 10 Home (64-bit) (10.0.22621.0)!
[6/24/2023 1:38:31 AM.077] Checking game support
[6/24/2023 1:38:31 AM.156] Product name: Grand Theft Auto V
[6/24/2023 1:38:31 AM.156] Product version: 1.0.2944.0
[6/24/2023 1:38:31 AM.156] Is steam version: True
[6/24/2023 1:38:31 AM.157] Initializing DirectX
[6/24/2023 1:38:31 AM.158] Initializing Direct3D
[6/24/2023 1:38:31 AM.158] Getting game swap chain
[6/24/2023 1:38:31 AM.176] Swap Chain created: 0x7FF72853A350
[6/24/2023 1:38:31 AM.176] Swap Chain VTable: 0x1EFDA975F40
[6/24/2023 1:38:31 AM.176] 0x57565520245C8948;0xEC8148B9246C8D48;0x45058B4800000090
[6/24/2023 1:38:31 AM.176] D3D11Present: 0x7FFFE4553900
[6/24/2023 1:38:31 AM.176] D3D11ResizeBuffers: 0x7FFFE4543820
[6/24/2023 1:38:31 AM.176] D3D11ResizeTarget: 0x7FFFE45949D0
[6/24/2023 1:38:31 AM.176] D3D11SetFullscreenState: 0x7FFFE4543E80
[6/24/2023 1:38:31 AM.176] Direct3D initialized
[6/24/2023 1:38:31 AM.177] Initialized DirectX
[6/24/2023 1:38:31 AM.177] Direct3D watcher thread spawned
[6/24/2023 1:38:31 AM.822] Getting device
[6/24/2023 1:38:31 AM.822] Retrieved device
[6/24/2023 1:38:31 AM.822] Creating wrapper
[6/24/2023 1:38:31 AM.873] Wrapper created
[6/24/2023 1:38:31 AM.877] Effect created
[6/24/2023 1:38:31 AM.877] Creating buffer
[6/24/2023 1:38:31 AM.877] Created buffer
[6/24/2023 1:38:31 AM.877] Creating blend state
[6/24/2023 1:38:31 AM.877] Created blend state
[6/24/2023 1:38:31 AM.877] Done with creation
[6/24/2023 1:38:32 AM.092] Initializing texture system.
[6/24/2023 1:38:32 AM.092] Initializing texture system; phase 1
[6/24/2023 1:38:32 AM.092] Initializing texture system; phase 2
[6/24/2023 1:38:32 AM.106] Initializing texture system; phase 3
[6/24/2023 1:38:32 AM.107] Initializing texture system; phase 4
[6/24/2023 1:38:32 AM.129] Initializing texture system; phase 5
[6/24/2023 1:38:32 AM.135] Initializing texture system; phase 6
[6/24/2023 1:38:32 AM.136] Initializing texture system; phase 7
[6/24/2023 1:38:32 AM.138] Initializing texture system; phase 8
[6/24/2023 1:38:32 AM.139] Initializing texture system; phase 9
[6/24/2023 1:38:32 AM.140] Initializing texture system; phase 10
[6/24/2023 1:38:32 AM.143] Initializing texture system; phase 11
[6/24/2023 1:38:32 AM.143] Initializing texture system; phase 12
[6/24/2023 1:38:32 AM.145] Initializing texture system; phase 13
[6/24/2023 1:38:32 AM.145] Initializing texture system; phase 14
[6/24/2023 1:38:36 AM.178] Direct3D watcher thread ended
[6/24/2023 1:38:38 AM.625] LoadingScreenMsg: Initializing game support
[6/24/2023 1:38:38 AM.876] Initializing game support
[6/24/2023 1:38:44 AM.307] LoadingScreenMsg: Velocity limit removed
[6/24/2023 1:38:44 AM.606] Compatibility level: 0
[6/24/2023 1:38:44 AM.606] Supported version detected
[6/24/2023 1:38:44 AM.606] ==================================================
[6/24/2023 1:38:44 AM.606] LoadingScreenMsg: Patching code
[6/24/2023 1:38:44 AM.857] LoadingScreenMsg: Waiting for game initialization
[6/24/2023 1:38:45 AM.107] Waiting for game initialization
[6/24/2023 1:38:45 AM.208] LoadingScreenMsg: Initializing core
[6/24/2023 1:38:45 AM.459] Initializing hook
[6/24/2023 1:38:50 AM.483] LoadingScreenMsg: Completing interoperability
[6/24/2023 1:38:50 AM.735] Completing interoperability
[6/24/2023 1:38:50 AM.735] Initialization code 1.
[6/24/2023 1:38:50 AM.735] Initialization code 2.
[6/24/2023 1:38:50 AM.735] Initialization code 3.
[6/24/2023 1:38:50 AM.740] 1 Address: 0x00007FF7262D6950
[6/24/2023 1:38:50 AM.740] Calling func 1
[6/24/2023 1:38:50 AM.750] 2 Address: 0x00007FF726EA7B7E
[6/24/2023 1:38:50 AM.751] 3 Address: 0x00007FF725895FF6
[6/24/2023 1:38:50 AM.773] Address: 0x00007FF726EA7B28
[6/24/2023 1:38:50 AM.773] Unknown var: 0x00007FF727EFFE30
[6/24/2023 1:38:50 AM.773] Initialization code 4.
[6/24/2023 1:38:50 AM.773] Initialization code 5.
[6/24/2023 1:38:50 AM.773] Completing interoperability, phase 1
[6/24/2023 1:38:50 AM.773] Completing interoperability, phase 2
[6/24/2023 1:38:50 AM.773] Completing interoperability, phase 3
[6/24/2023 1:38:50 AM.773] Completing interoperability, phase 4
[6/24/2023 1:38:50 AM.773] Completing interoperability, phase 5
[6/24/2023 1:38:50 AM.773] Completing interoperability, phase 6
[6/24/2023 1:38:50 AM.773] Completing interoperability, phase 7
[6/24/2023 1:38:50 AM.773] LoadingScreenMsg: 
[6/24/2023 1:38:51 AM.025] LoadingScreenMsg: Loading Story Mode
[6/24/2023 1:39:04 AM.842] LoadingScreenMsg: Loading and Populating Game World
[6/24/2023 1:39:05 AM.093] LoadingScreenMsg: 
[6/24/2023 1:39:29 AM.897] Initializing console variable "IsDeveloperModeEnabled".
[6/24/2023 1:39:29 AM.897] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/24/2023 1:39:29 AM.897] Read value: <null>
[6/24/2023 1:39:29 AM.897] Initializing console variable "TimeScale".
[6/24/2023 1:39:29 AM.897] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/24/2023 1:39:29 AM.897] Read value: <null>
[6/24/2023 1:39:58 AM.811] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:39:58 AM.812] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:39:58 AM.813] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:00 AM.748] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:00 AM.748] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:00 AM.749] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:02 AM.781] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:02 AM.782] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:02 AM.783] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:04 AM.753] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:04 AM.755] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:04 AM.755] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:06 AM.848] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:06 AM.849] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:06 AM.850] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:08 AM.837] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:08 AM.838] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:08 AM.838] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:11 AM.793] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:11 AM.793] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:11 AM.794] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:13 AM.861] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:13 AM.861] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:13 AM.862] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:15 AM.946] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:15 AM.947] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:15 AM.948] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:18 AM.697] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:18 AM.698] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:18 AM.699] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:20 AM.582] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:20 AM.583] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:20 AM.584] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:22 AM.731] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:22 AM.732] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:22 AM.733] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:25 AM.451] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:25 AM.451] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:25 AM.452] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:27 AM.326] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:27 AM.327] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:27 AM.328] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:29 AM.218] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:29 AM.218] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:29 AM.219] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:31 AM.102] <UNLOADED PLUGIN>: Initializing input system
[6/24/2023 1:40:31 AM.102] <UNLOADED PLUGIN>: Initializing game console
[6/24/2023 1:40:31 AM.103] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2023 1:40:31 AM.157] BackWeapon: Enabling Player Loop...
[6/24/2023 1:40:31 AM.158] BackWeapon: Enabling AI Loop...
[6/24/2023 1:40:31 AM.158] BackWeapon: Initializing menu...
[6/24/2023 1:40:31 AM.158] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[6/24/2023 1:40:31 AM.751] BodyCam: -----------------------------------------------------------------------------
[6/24/2023 1:40:31 AM.751] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[6/24/2023 1:40:31 AM.751] BodyCam: Join the Discord server if you're looking for news or support:
[6/24/2023 1:40:31 AM.751] BodyCam: https://discord.gg/HGFwdyB
[6/24/2023 1:40:31 AM.751] BodyCam: -----------------------------------------------------------------------------
[6/24/2023 1:40:32 AM.276] Check Your Ammo: Loaded settings
[6/24/2023 1:40:32 AM.405] Check Your Ammo: Local version: 1.0.1
[6/24/2023 1:40:33 AM.247] Check Your Ammo: There is no update available
[6/24/2023 1:40:33 AM.426] Crouch: Loaded settings
[6/24/2023 1:40:33 AM.570] Crouch: Local version: 1.1.3
[6/24/2023 1:40:34 AM.101] Crouch: There is no update available
[6/24/2023 1:40:34 AM.150] Drop The Weapon: Loading DropTheWeapon Plugin by Fenix2525WOT...
[6/24/2023 1:40:34 AM.151] Drop The Weapon: Applying Settings...
[6/24/2023 1:40:34 AM.160] Drop The Weapon: Settings Applied
[6/24/2023 1:40:34 AM.160] Drop The Weapon: ----------------------------------------------------------------------------------------
[6/24/2023 1:40:34 AM.160] Drop The Weapon: DROP THE WEAPON     by Fenix2525WOT  has loaded successfully!
[6/24/2023 1:40:34 AM.160] Drop The Weapon: HAVE FUN DISARMING THOSE PEDS!
[6/24/2023 1:40:34 AM.160] Drop The Weapon: If you encounter a bug, please report it on LCPDFR.COM!
[6/24/2023 1:40:34 AM.160] Drop The Weapon: ----------------------------------------------------------------------------------------
[6/24/2023 1:40:41 AM.425] HoldMyGun: [HoldMyGun] (v1.4.1.0) loaded successfully, reading settings
[6/24/2023 1:40:42 AM.273] HoldMyGun: [HoldMyGun] up to date: True
[6/24/2023 1:40:42 AM.799] Immersive Effects: Loaded settings
[6/24/2023 1:40:43 AM.342] Immersive Effects: There are no updates available
[6/24/2023 1:40:43 AM.654] Immersive Effects: Initialized UI
[6/24/2023 1:40:43 AM.876] LSPD First Response: [TRACE] Started loading LSPDFR
[6/24/2023 1:40:43 AM.877] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8564.34056)
[6/24/2023 1:40:43 AM.877] LSPD First Response: [INFO] Compiled on 13 Jun 2023 22:55:11 UTC
[6/24/2023 1:40:43 AM.877] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/24/2023 1:40:44 AM.575] Restrain The Deceased: Loaded settings
[6/24/2023 1:40:44 AM.712] Restrain The Deceased: Local version: 1.2.0
[6/24/2023 1:40:45 AM.235] Restrain The Deceased: There is no update available
[6/24/2023 1:40:45 AM.269] Seatbelt: Loaded settings
[6/24/2023 1:40:45 AM.408] Seatbelt: Local version: 1.5.1
[6/24/2023 1:40:46 AM.028] Seatbelt: There is no update available
[6/24/2023 1:40:46 AM.826] TurnOffThatEngine: Loading TurnOffThatEngine config.
[6/24/2023 1:40:46 AM.828] TurnOffThatEngine: TurnOffThatEngine: Config loaded.
[6/24/2023 1:40:46 AM.828] TurnOffThatEngine: TurnOffThatEngine 1.0.0.2 by SuperPyroManiac has been initialised.
[6/24/2023 1:40:46 AM.851] Vehicle Keys: [INFO] Vehicle Keys (v2.0.0) by NoNameSet has been loaded!
[6/24/2023 1:40:46 AM.854] Vehicle Keys: [LOG] Loaded Settings from Plugins\Vehicle Keys.ini.
[6/24/2023 1:40:46 AM.854] Vehicle Keys: [LOG] Started new instance of VehicleController
[6/24/2023 1:40:47 AM.171] BackWeapon: Loading Configuration...
[6/24/2023 1:40:47 AM.176] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:0 Y:-0.19 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: F5; 
[6/24/2023 1:40:47 AM.498] BackWeapon: Menus Loading...
[6/24/2023 1:40:47 AM.664] BodyCam: -----------------------------------------------------------------------------
[6/24/2023 1:40:47 AM.664] BodyCam: !!! Found custom sound !!!
[6/24/2023 1:40:47 AM.664] BodyCam: -----------------------------------------------------------------------------
[6/24/2023 1:40:56 AM.291] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[6/24/2023 1:40:56 AM.883] BackWeapon: Menus ready to use.
[6/24/2023 1:40:57 AM.991] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:57 AM.995] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:58 AM.206] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[6/24/2023 1:40:58 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/24/2023 1:40:58 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 31
[6/24/2023 1:40:58 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/24/2023 1:40:58 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 64
[6/24/2023 1:40:58 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 72
[6/24/2023 1:40:58 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 80
[6/24/2023 1:40:58 AM.264] LSPD First Response: [WARN] No name for outfit variation at line 111
[6/24/2023 1:40:58 AM.264] LSPD First Response: [WARN] No name for outfit variation at line 138
[6/24/2023 1:40:58 AM.264] LSPD First Response: [WARN] No name for outfit variation at line 174
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 207
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 220
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 259
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 273
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 309
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 323
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 363
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 391
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 425
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 453
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 484
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 502
[6/24/2023 1:40:58 AM.265] LSPD First Response: [WARN] No name for outfit variation at line 529
[6/24/2023 1:40:58 AM.267] LSPD First Response: [WARN] No name for outfit variation at line 547
[6/24/2023 1:40:58 AM.267] LSPD First Response: [WARN] No name for outfit variation at line 581
[6/24/2023 1:40:58 AM.267] LSPD First Response: [WARN] No name for outfit variation at line 615
[6/24/2023 1:40:58 AM.267] LSPD First Response: [WARN] No name for outfit variation at line 650
[6/24/2023 1:40:58 AM.267] LSPD First Response: [WARN] No name for outfit variation at line 677
[6/24/2023 1:40:58 AM.268] LSPD First Response: [WARN] No name for outfit variation at line 711
[6/24/2023 1:40:58 AM.268] LSPD First Response: [WARN] No name for outfit variation at line 741
[6/24/2023 1:40:58 AM.268] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/rocketleague/XboxGames/Grand Theft Auto V/lspdfr/data/custom/outfits_extrastations.xml
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 41
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 68
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 86
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 120
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 154
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 216
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 250
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 280
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 314
[6/24/2023 1:40:58 AM.271] LSPD First Response: [WARN] No name for outfit variation at line 342
[6/24/2023 1:40:58 AM.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:58 AM.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:58 AM.286] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No name for outfit variation at line 25
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No name for outfit variation at line 32
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No name for outfit variation at line 47
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No name for outfit variation at line 56
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No name for outfit variation at line 85
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No name for outfit variation at line 92
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No name for outfit variation at line 100
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[6/24/2023 1:40:58 AM.287] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 129
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 136
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 143
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 151
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 160
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 196
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 204
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 233
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 240
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 247
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 255
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 264
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No name for outfit variation at line 293
[6/24/2023 1:40:58 AM.288] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 300
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 308
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 494
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No name for outfit variation at line 520
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[6/24/2023 1:40:58 AM.291] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 546
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 572
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 598
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 624
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 732
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 764
[6/24/2023 1:40:58 AM.293] LSPD First Response: [WARN] No name for outfit variation at line 796
[6/24/2023 1:40:58 AM.295] LSPD First Response: [WARN] No name for outfit variation at line 828
[6/24/2023 1:40:58 AM.295] LSPD First Response: [WARN] No name for outfit variation at line 951
[6/24/2023 1:40:58 AM.295] LSPD First Response: [WARN] No name for outfit variation at line 976
[6/24/2023 1:40:58 AM.295] LSPD First Response: [WARN] No name for outfit variation at line 1002
[6/24/2023 1:40:58 AM.295] LSPD First Response: [WARN] No name for outfit variation at line 1028
[6/24/2023 1:40:58 AM.295] LSPD First Response: [WARN] No name for outfit variation at line 1054
[6/24/2023 1:40:58 AM.295] LSPD First Response: [WARN] No name for outfit variation at line 1133
[6/24/2023 1:40:58 AM.295] LSPD First Response: [WARN] No name for outfit variation at line 1160
[6/24/2023 1:40:58 AM.297] LSPD First Response: [WARN] No name for outfit variation at line 1187
[6/24/2023 1:40:58 AM.297] LSPD First Response: [WARN] No name for outfit variation at line 1214
[6/24/2023 1:40:58 AM.297] LSPD First Response: [WARN] No name for outfit variation at line 1241
[6/24/2023 1:40:58 AM.297] LSPD First Response: [WARN] No name for outfit variation at line 1268
[6/24/2023 1:40:58 AM.297] LSPD First Response: [WARN] No name for outfit variation at line 1297
[6/24/2023 1:40:58 AM.297] LSPD First Response: [WARN] No name for outfit variation at line 1330
[6/24/2023 1:40:58 AM.298] LSPD First Response: [WARN] No name for outfit variation at line 1363
[6/24/2023 1:40:58 AM.298] LSPD First Response: [WARN] No name for outfit variation at line 1396
[6/24/2023 1:40:58 AM.298] LSPD First Response: [TRACE] Loaded 15 freemode outfits and 55 preset outfits
[6/24/2023 1:40:58 AM.854] LSPD First Response: [TRACE] Adding Ben J. as character
[6/24/2023 1:40:59 AM.120] LSPD First Response: [TRACE] Adding Michelle Meto as character
[6/24/2023 1:40:59 AM.121] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/24/2023 1:40:59 AM.122] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/24/2023 1:40:59 AM.383] LSPD First Response: [TRACE] Adding Collin Sobczak as character
[6/24/2023 1:40:59 AM.571] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:59 AM.571] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:59 AM.571] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[6/24/2023 1:40:59 AM.643] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:59 AM.644] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:59 AM.738] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[6/24/2023 1:40:59 AM.740] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/rocketleague/XboxGames/Grand Theft Auto V/lspdfr/data/custom/backup_extrastations.xml
[6/24/2023 1:40:59 AM.787] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:59 AM.788] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:59 AM.808] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[6/24/2023 1:40:59 AM.833] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/rocketleague/XboxGames/Grand Theft Auto V/lspdfr/data/custom/agency_extrastations.xml
[6/24/2023 1:40:59 AM.857] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:59 AM.858] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:40:59 AM.874] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[6/24/2023 1:40:59 AM.881] LSPD First Response: [TRACE] Failed to parse  as chance
[6/24/2023 1:40:59 AM.881] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/rocketleague/XboxGames/Grand Theft Auto V/lspdfr/data/custom/inventory_extrastations.xml
[6/24/2023 1:40:59 AM.885] LSPD First Response: [TRACE] Player was in vehicle: False
[6/24/2023 1:40:59 AM.885] LSPD First Response: [TRACE] Last selected character was Collin Sobczak, should spawn as last character True
[6/24/2023 1:40:59 AM.885] LSPD First Response: [TRACE] Loading last selected character Collin Sobczak
[6/24/2023 1:40:59 AM.888] LSPD First Response: [INFO] Changing current player character to Collin Sobczak
[6/24/2023 1:41:00 AM.152] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[6/24/2023 1:41:00 AM.153] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[6/24/2023 1:41:00 AM.153] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[6/24/2023 1:41:02 AM.642] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04
[6/24/2023 1:41:02 AM.642] LSPD First Response: [TRACE] CharacterSelected: 101
[6/24/2023 1:41:02 AM.643] LSPD First Response: [TRACE] Character changed, creating new stats object
[6/24/2023 1:41:04 AM.147] LSPD First Response: [TRACE] Set last player walk style back: Normal
[6/24/2023 1:41:04 AM.152] LSPD First Response: [TRACE] Initialized telemtry service
[6/24/2023 1:41:04 AM.280] LSPD First Response: We have 4 appartments registered
[6/24/2023 1:41:04 AM.283] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[6/24/2023 1:41:04 AM.287] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[6/24/2023 1:41:04 AM.288] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[6/24/2023 1:41:04 AM.288] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[6/24/2023 1:41:04 AM.289] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[6/24/2023 1:41:04 AM.289] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[6/24/2023 1:41:04 AM.290] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[6/24/2023 1:41:04 AM.290] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[6/24/2023 1:41:04 AM.290] LSPD First Response: ApartmentManager initialized
[6/24/2023 1:41:04 AM.291] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[6/24/2023 1:41:04 AM.292] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[6/24/2023 1:41:04 AM.294] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[6/24/2023 1:41:04 AM.344] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[6/24/2023 1:41:04 AM.495] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[6/24/2023 1:41:04 AM.495] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[6/24/2023 1:41:04 AM.497] LSPD First Response: [TRACE] Saved apt: 
[6/24/2023 1:41:04 AM.505] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[6/24/2023 1:41:04 AM.509] LSPD First Response: [TRACE] Thread Marker #1 initialized
[6/24/2023 1:41:04 AM.545] LSPD First Response: [TRACE] Thread Marker #2 initialized
[6/24/2023 1:41:04 AM.546] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[6/24/2023 1:41:04 AM.546] LSPD First Response: [TRACE] Thread Marker #3 initialized
[6/24/2023 1:41:04 AM.546] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[6/24/2023 1:41:04 AM.546] LSPD First Response: [TRACE] Thread Marker #4 initialized
[6/24/2023 1:41:04 AM.546] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[6/24/2023 1:41:04 AM.636] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[6/24/2023 1:41:04 AM.701] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[6/24/2023 1:41:04 AM.710] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[6/24/2023 1:41:04 AM.714] LSPD First Response: [TRACE] Set title to Collin Sobczak for Interaction Menu
[6/24/2023 1:41:04 AM.715] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[6/24/2023 1:41:04 AM.716] LSPD First Response: [TRACE] Set title to Collin Sobczak for Police Radio
[6/24/2023 1:41:04 AM.722] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[6/24/2023 1:41:04 AM.724] LSPD First Response: [TRACE] Set title to Collin Sobczak for Vehicle Options
[6/24/2023 1:41:04 AM.726] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[6/24/2023 1:41:04 AM.727] LSPD First Response: [TRACE] Set title to Collin Sobczak for Inventory
[6/24/2023 1:41:04 AM.728] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[6/24/2023 1:41:04 AM.729] LSPD First Response: [TRACE] Set title to Collin Sobczak for Settings
[6/24/2023 1:41:04 AM.732] LSPD First Response: [TRACE] Saved apt: 
[6/24/2023 1:41:04 AM.784] LSPD First Response: [TRACE] Requested Audio
[6/24/2023 1:41:04 AM.799] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[6/24/2023 1:41:05 AM.368] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[6/24/2023 1:41:05 AM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:41:05 AM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:41:05 AM.773] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[6/24/2023 1:41:05 AM.786] LSPD First Response: [INFO] Vinewood Police Station
[6/24/2023 1:41:05 AM.786] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[6/24/2023 1:41:05 AM.786] LSPD First Response: [INFO] La Mesa Police Station
[6/24/2023 1:41:05 AM.786] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Rockford Hills Police Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Vespucci Police Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Downtown Police Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Davis Sheriff Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Beaver Bush Ranger Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Bolingbroke Penitentiary
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[6/24/2023 1:41:05 AM.787] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/rocketleague/XboxGames/Grand Theft Auto V/lspdfr/data/custom/stations_extrastations.xml
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Rockford Hills Fire Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Rockford Hills Fire Station (RHFS) at X:-634.6 Y:-121.5 Z:39
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Davis Fire Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Davis Fire Station (DVFS) at X:200 Y:-1633.24 Z:30
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Los Santos Intl. Airport Crash Team
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Crash Team (LSIA FS) at X:-1034 Y:-2384 Z:14
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Los Santos County Fire Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Los Santos County Fire Station (LSCoFS) at X:1185.6 Y:-1462.713 Z:34.9
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Fort Zancudo Fire Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Fort Zancudo Fire Station (FZFS) at X:-2096 Y:2829.474 Z:33
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Paleto Bay Fire Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Paleto Bay Fire Station (PBFS) at X:-381 Y:6119.7 Z:31.48
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Sandy Shores Fire Station
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Sandy Shores Fire Station (SSFS) at X:1691 Y:3580.515 Z:35.6
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Vespucci Beach Life Guard
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Vespucci Beach Life Guard (VBLG) at X:-1176 Y:-1774.421 Z:3.8
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Del Perro Beach Life Guard
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Del Perro Beach Life Guard (DPLG) at X:-1482 Y:-1030.332 Z:6
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Ntl. Office of Security Enforcement
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Ntl. Office of Security Enforcement (NOOSE) at X:2477.5 Y:-384 Z:94.4
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Federal Investigation Bureau
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau (FIB) at X:103 Y:-744.2 Z:45.7
[6/24/2023 1:41:05 AM.787] LSPD First Response: [INFO] Central Los Santos Medical Center
[6/24/2023 1:41:05 AM.788] LSPD First Response: [INFO] Added new police station: Central Los Santos Medical Center (CLSMC) at X:342 Y:-1397.5 Z:32.5
[6/24/2023 1:41:05 AM.788] LSPD First Response: [INFO] Mount Zonah Medical Center
[6/24/2023 1:41:05 AM.788] LSPD First Response: [INFO] Added new police station: Mount Zonah Medical Center (MZMC) at X:-497 Y:-335.8 Z:34.5
[6/24/2023 1:41:05 AM.788] LSPD First Response: [INFO] Pillbox Hills Medical Center
[6/24/2023 1:41:05 AM.788] LSPD First Response: [INFO] Added new police station: Pillbox Hills Medical Center (PHMC) at X:361 Y:-585.327 Z:29
[6/24/2023 1:41:05 AM.788] LSPD First Response: [INFO] St. Fiacre Hospital
[6/24/2023 1:41:05 AM.788] LSPD First Response: [INFO] Added new police station: St. Fiacre Hospital (STFH) at X:1152.5 Y:-1527.347 Z:34.8
[6/24/2023 1:41:05 AM.788] LSPD First Response: [INFO] Sandy Shores Medical Center
[6/24/2023 1:41:05 AM.788] LSPD First Response: [INFO] Added new police station: Sandy Shores Medical Center (SSMC) at X:1840 Y:3672 Z:34.3
[6/24/2023 1:41:05 AM.795] LSPD First Response: [TRACE] Auto started component Debug #1
[6/24/2023 1:41:05 AM.795] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[6/24/2023 1:41:05 AM.795] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[6/24/2023 1:41:05 AM.796] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[6/24/2023 1:41:05 AM.796] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[6/24/2023 1:41:05 AM.796] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[6/24/2023 1:41:05 AM.796] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[6/24/2023 1:41:05 AM.796] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[6/24/2023 1:41:05 AM.797] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[6/24/2023 1:41:05 AM.797] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[6/24/2023 1:41:05 AM.797] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[6/24/2023 1:41:05 AM.798] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[6/24/2023 1:41:05 AM.798] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[6/24/2023 1:41:05 AM.799] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[6/24/2023 1:41:05 AM.850] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/24/2023 1:41:05 AM.850] LSPD First Response: [TRACE] Checking for updates...
[6/24/2023 1:41:05 AM.853] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/24/2023 1:41:05 AM.853] LSPD First Response: [INFO] Connected to LSPDFR Sync via session e0005fbc-d27e-43a2-aec2-b60acae506f4. Enhanced features available.
[6/24/2023 1:41:05 AM.868] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/24/2023 1:41:05 AM.869] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/24/2023 1:41:05 AM.869] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/24/2023 1:41:05 AM.943] LSPD First Response: [TRACE] This version seems up to date.
[6/24/2023 1:41:05 AM.943] LSPD First Response: [TRACE] This version: 0.4.8564.34056, Version available on server: 0.4.8564.34056
[6/24/2023 1:41:08 AM.190] LSPD First Response: [TRACE] Preloading node data
[6/24/2023 1:41:09 AM.285] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[6/24/2023 1:41:10 AM.720] LSPD First Response: [TRACE] Done preloading node data
[6/24/2023 1:41:10 AM.720] LSPD First Response: [TRACE] Preloading node data
[6/24/2023 1:41:10 AM.720] LSPD First Response: [TRACE] Done preloading node data
[6/24/2023 1:41:10 AM.722] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[6/24/2023 1:41:10 AM.734] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:41:10 AM.734] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:10 AM.734] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:10 AM.734] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:10 AM.734] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:10 AM.734] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:41:10 AM.734] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:41:10 AM.735] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[6/24/2023 1:41:10 AM.735] LSPD First Response: [TRACE] Disabling ambient game police chases
[6/24/2023 1:41:10 AM.741] LSPD First Response: [TRACE] Disabled ambient game police chases
[6/24/2023 1:41:10 AM.741] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[6/24/2023 1:41:10 AM.743] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[6/24/2023 1:41:10 AM.745] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[6/24/2023 1:41:10 AM.745] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[6/24/2023 1:41:11 AM.851] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[6/24/2023 1:41:11 AM.851] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[6/24/2023 1:41:11 AM.883] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[6/24/2023 1:41:11 AM.884] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[6/24/2023 1:41:11 AM.884] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[6/24/2023 1:41:11 AM.884] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[6/24/2023 1:41:11 AM.884] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[6/24/2023 1:41:11 AM.885] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[6/24/2023 1:41:11 AM.887] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[6/24/2023 1:41:11 AM.890] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[6/24/2023 1:41:11 AM.890] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[6/24/2023 1:41:11 AM.890] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[6/24/2023 1:41:11 AM.891] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[6/24/2023 1:41:11 AM.906] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[6/24/2023 1:41:11 AM.908] LSPD First Response: [TRACE] Thread Marker #5 initialized
[6/24/2023 1:41:11 AM.908] LSPD First Response: [TRACE] Thread Debug #1 initialized
[6/24/2023 1:41:11 AM.911] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[6/24/2023 1:41:11 AM.911] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[6/24/2023 1:41:11 AM.919] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[6/24/2023 1:41:11 AM.923] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[6/24/2023 1:41:11 AM.928] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[6/24/2023 1:41:14 AM.029] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:41:14 AM.029] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:14 AM.029] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:14 AM.029] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:14 AM.029] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:14 AM.029] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:41:14 AM.029] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:41:16 AM.006] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:41:16 AM.006] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:16 AM.006] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:16 AM.006] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:16 AM.006] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:16 AM.006] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:41:16 AM.006] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:41:17 AM.059] LSPD First Response: [TRACE] Preloading POLICE
[6/24/2023 1:41:17 AM.060] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/24/2023 1:41:18 AM.107] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:41:18 AM.107] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:18 AM.107] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:18 AM.107] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:18 AM.107] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:18 AM.107] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:41:18 AM.107] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:41:18 AM.389] LSPD First Response: [TRACE] Preloading POLICE
[6/24/2023 1:41:18 AM.391] LSPD First Response: [TRACE] Created police at X:-64.21867 Y:-1359.124 Z:29.95812
[6/24/2023 1:41:18 AM.430] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/24/2023 1:41:18 AM.436] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/24/2023 1:41:18 AM.890] LSPD First Response: [TRACE] Jacob Knowles (MP_M_FREEMODE_01) was set as a cop
[6/24/2023 1:41:18 AM.921] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/24/2023 1:41:18 AM.922] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/24/2023 1:41:18 AM.923] LSPD First Response: [TRACE] Jose Rodriguez (MP_M_FREEMODE_01) was set as a cop
[6/24/2023 1:41:18 AM.946] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/24/2023 1:41:18 AM.946] LSPD First Response: [TRACE] Jacob Knowles (MP_M_FREEMODE_01) was damaged.
[6/24/2023 1:41:20 AM.064] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:41:20 AM.064] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:20 AM.064] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:20 AM.064] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:20 AM.064] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:20 AM.064] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:41:20 AM.064] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:41:22 AM.075] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:41:22 AM.075] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:22 AM.075] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:22 AM.075] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:22 AM.075] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:22 AM.075] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:41:22 AM.075] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:41:28 AM.880] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:41:28 AM.880] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:28 AM.880] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:28 AM.880] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:28 AM.880] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:28 AM.880] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:41:28 AM.880] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:41:31 AM.061] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:41:31 AM.061] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:31 AM.061] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:31 AM.061] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:31 AM.061] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:31 AM.061] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:41:31 AM.061] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:41:33 AM.062] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:41:33 AM.062] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:33 AM.062] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:41:33 AM.062] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:33 AM.062] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:41:33 AM.062] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:41:33 AM.062] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:41:37 AM.629] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:41:37 AM.629] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/24/2023 1:41:37 AM.795] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[6/24/2023 1:41:37 AM.795] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/rocketleague/XboxGames/Grand Theft Auto V/lspdfr/data/custom/duty_selection_extrastations.xml
[6/24/2023 1:41:37 AM.809] LSPD First Response: [TRACE] Setting player to lspd from last agency
[6/24/2023 1:41:37 AM.826] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/24/2023 1:41:37 AM.828] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04
[6/24/2023 1:41:37 AM.829] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[6/24/2023 1:41:37 AM.835] LSPD First Response: [TRACE] Setting player skin from last skin
[6/24/2023 1:41:37 AM.841] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_04
[6/24/2023 1:41:37 AM.865] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[6/24/2023 1:41:38 AM.396] LSPD First Response: [TRACE] Set last player walk style back: Normal
[6/24/2023 1:41:38 AM.400] LSPD First Response: [TRACE] Player went on duty.
[6/24/2023 1:41:38 AM.405] LSPD First Response: Folder is D:\rocketleague\XboxGames\Grand Theft Auto V\plugins\lspdfr
[6/24/2023 1:41:48 AM.525] LSPD First Response: 686Callouts, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.536] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.542] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.659] LSPD First Response: ChaosCallouts, Version=1.2.5.1, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.665] LSPD First Response: Chill Callouts, Version=1.0.8.4, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.670] LSPD First Response: CompuLite, Version=1.5.2.7, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.677] LSPD First Response: CountyCalls, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.678] LSPD First Response: DeadlyWeapons, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.682] LSPD First Response: dlGlobal, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.683] LSPD First Response: Emergency Callouts, Version=0.5.6.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.688] LSPD First Response: EpicEvents, Version=0.1.7.20, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.693] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.694] LSPD First Response: HolsterSounds, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.698] LSPD First Response: KucheraCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.700] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.707] LSPD First Response: NightYield.Callout.CountryMurders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.779] LSPD First Response: OfficerporciPlugin, Version=1.9.2.7, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.780] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.780] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.787] LSPD First Response: RiskierTrafficStops, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.787] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.788] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.792] LSPD First Response: SuperCallouts, Version=3.6.0.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.793] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.796] LSPD First Response: UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.796] LSPD First Response: UnsafeCallouts, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.797] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[6/24/2023 1:41:48 AM.797] LSPD First Response: Creating plugin: _686_Callouts.Main
[6/24/2023 1:41:48 AM.839] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮
[6/24/2023 1:41:48 AM.879] LSPD First Response: Creating plugin: CalloutInterface.Main
[6/24/2023 1:41:48 AM.879] LSPD First Response: Creating plugin: ChaosCallouts.Main
[6/24/2023 1:41:48 AM.879] LSPD First Response: Creating plugin: Chill_Callouts.Main
[6/24/2023 1:41:48 AM.879] LSPD First Response: Creating plugin: ‍‎‎‏‍‌‌‏‍‫‎‏‭‬‎‎‮‫‏‍‌‫‭‪‎‮‮
[6/24/2023 1:41:49 AM.138] LSPD First Response: Creating plugin: CountyCalls.Main
[6/24/2023 1:41:49 AM.138] LSPD First Response: Creating plugin: DeadlyWeapons.Main
[6/24/2023 1:41:49 AM.138] LSPD First Response: Creating plugin: CountyCalls.Main
[6/24/2023 1:41:49 AM.138] LSPD First Response: Creating plugin: EmergencyCallouts.Main
[6/24/2023 1:41:49 AM.138] LSPD First Response: Creating plugin: EpicEvents.Main
[6/24/2023 1:41:49 AM.138] LSPD First Response: Creating plugin: GrammarPolice.Main
[6/24/2023 1:41:49 AM.138] LSPD First Response: Creating plugin: HolsterSounds.Main
[6/24/2023 1:41:49 AM.139] LSPD First Response: Creating plugin: KucheraCallouts.Main
[6/24/2023 1:41:49 AM.139] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint
[6/24/2023 1:41:49 AM.139] LSPD First Response: Creating plugin: NightYield.Callout.CountryMurders.Main
[6/24/2023 1:41:49 AM.139] LSPD First Response: Creating plugin: OfficerporciPlugin.Main
[6/24/2023 1:41:49 AM.139] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar
[6/24/2023 1:41:49 AM.163] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint
[6/24/2023 1:41:49 AM.163] LSPD First Response: Creating plugin: RiskierTrafficStops.Main
[6/24/2023 1:41:49 AM.163] LSPD First Response: Creating plugin: ‫‍‍‪‍‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮
[6/24/2023 1:41:49 AM.215] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[6/24/2023 1:41:49 AM.253] LSPD First Response: Creating plugin: SuperCallouts.Main
[6/24/2023 1:41:49 AM.253] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[6/24/2023 1:41:49 AM.292] LSPD First Response: Creating plugin: UnitedCallouts.Main
[6/24/2023 1:41:49 AM.293] LSPD First Response: Creating plugin: UnsafeCallouts.Main
[6/24/2023 1:41:49 AM.293] LSPD First Response: Creating plugin: VocalDispatch.Main
[6/24/2023 1:41:49 AM.516] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized.
[6/24/2023 1:41:49 AM.516] LSPD First Response: Go on duty to fully load ALPRLite
[6/24/2023 1:41:49 AM.518] =============================================== CHILL CALLOUTS ===============================================
[6/24/2023 1:41:49 AM.518] Created by:  KOMA
[6/24/2023 1:41:49 AM.519] Version:  1.0.8.4
[6/24/2023 1:41:49 AM.519] RAGEPluginHook Version:  1.105.1329.16507
[6/24/2023 1:41:49 AM.519] RAGENativeUI Version:  1.9.2.0
[6/24/2023 1:41:49 AM.519] 
[6/24/2023 1:41:49 AM.519] Report any issues you have in the Chill Callouts topic or in the comments section and include the RagePluginHook.log
[6/24/2023 1:41:49 AM.519] =============================================== CHILL CALLOUTS ===============================================
[6/24/2023 1:41:49 AM.520] LSPD First Response: Plugin CompuLite v1.5.2.7 has been initialized.
[6/24/2023 1:41:49 AM.520] LSPD First Response: Go on duty to fully load CompuLite
[6/24/2023 1:41:49 AM.521] LSPD First Response: County Callouts Beta - Plugin loaded!
[6/24/2023 1:41:49 AM.521] LSPD First Response: Modification by: Adam DeLuca
[6/24/2023 1:41:49 AM.521] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9.
[6/24/2023 1:41:49 AM.521] LSPD First Response: Loading DeadlyWeapons config.
[6/24/2023 1:41:49 AM.627] LSPD First Response: DeadlyWeapons: Config loaded.
[6/24/2023 1:41:49 AM.627] LSPD First Response: DeadlyWeapons 3.2.0.0 by SuperPyroManiac has been initialised.
[6/24/2023 1:41:49 AM.627] LSPD First Response: Go on duty with LSPDFR to start the plugin.
[6/24/2023 1:41:49 AM.641] LSPD First Response: dlGlobal - Master Plugin Reference loaded!
[6/24/2023 1:41:49 AM.642] LSPD First Response: Modification by: Adam DeLuca
[6/24/2023 1:41:49 AM.642] LSPD First Response: [Emergency Callouts]: Successfully Loaded v0.5.6
[6/24/2023 1:41:49 AM.642] LSPD First Response: [EE] Initializing.
[6/24/2023 1:41:49 AM.642] LSPD First Response: [EE] EventController Initializing.
[6/24/2023 1:41:49 AM.642] LSPD First Response: [EE] EventController Initialized.
[6/24/2023 1:41:49 AM.643] LSPD First Response: [EE] Initialized.
[6/24/2023 1:41:49 AM.643] LSPD First Response: Plugin Kuchera Callouts v1.2.0 by Dominic1337 has been initialised.
[6/24/2023 1:41:49 AM.828] LSPD First Response: [MoreRadioChatter] Plugin loaded!
[6/24/2023 1:41:49 AM.829] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded.
[6/24/2023 1:41:49 AM.829] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized.
[6/24/2023 1:41:49 AM.829] LSPD First Response: Go on duty to fully load SpeedRadarLite
[6/24/2023 1:41:49 AM.830] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[6/24/2023 1:41:49 AM.830] LSPD First Response: Go on duty to fully load StopThePed
[6/24/2023 1:41:49 AM.831] LSPD First Response: Loading SuperCallouts config.
[6/24/2023 1:41:49 AM.841] LSPD First Response: SuperCallouts: Config loaded.
[6/24/2023 1:41:49 AM.841] LSPD First Response: SuperCallouts 3.6.0.0 by SuperPyroManiac has been initialised.
[6/24/2023 1:41:49 AM.841] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[6/24/2023 1:41:49 AM.859] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[6/24/2023 1:41:49 AM.859] LSPD First Response: Go on duty to fully load UltimateBackup
[6/24/2023 1:41:49 AM.859] LSPD First Response: [LOG]: Loading config file from UnitedCallouts.
[6/24/2023 1:41:49 AM.890] LSPD First Response: Plugin UnsafeCallouts 1.4.1.0, developed by L33dy, has been initialized.
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.424] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true).
[6/24/2023 1:41:50 AM.425] LSPD First Response: VocalDispatch: Loaded with 85 phrases.
[6/24/2023 1:41:50 AM.425] LSPD First Response: We have 3 callouts registered
[6/24/2023 1:41:50 AM.425] LSPD First Response: CalloutManager initialized
[6/24/2023 1:41:50 AM.426] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[6/24/2023 1:41:50 AM.432] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/24/2023 1:41:50 AM.433] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/24/2023 1:41:50 AM.439] LSPD First Response: [INFO] Model preloading enabled
[6/24/2023 1:41:50 AM.439] LSPD First Response: [TRACE] Preloading POLICE
[6/24/2023 1:41:50 AM.439] LSPD First Response: [TRACE] Preloading POLICE2
[6/24/2023 1:41:50 AM.439] LSPD First Response: [TRACE] Preloading POLICE3
[6/24/2023 1:41:50 AM.439] LSPD First Response: [TRACE] Preloading POLICET
[6/24/2023 1:41:50 AM.439] LSPD First Response: [TRACE] Preloading SHERIFF2
[6/24/2023 1:41:50 AM.439] LSPD First Response: [TRACE] Preloading SHERIFF
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading POLICE4
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading POLICEB
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading FBI2
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading POLICEOLD1
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading POLICEOLD2
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading BUZZARD
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading POLMAV
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading FROGGER2
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading AMBULANCE
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading FIRETRUK
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading asset 1B06D571
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading asset 1D073A89
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading asset 60EC506
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading asset 678B81B1
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[6/24/2023 1:41:50 AM.440] LSPD First Response: [TRACE] Preloading asset 83BF0278
[6/24/2023 1:41:50 AM.446] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[6/24/2023 1:41:50 AM.447] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[6/24/2023 1:41:50 AM.447] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[6/24/2023 1:41:50 AM.448] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[6/24/2023 1:41:50 AM.461] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[6/24/2023 1:41:50 AM.461] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[6/24/2023 1:41:50 AM.461] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[6/24/2023 1:41:50 AM.461] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[6/24/2023 1:41:50 AM.464] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[6/24/2023 1:41:50 AM.464] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[6/24/2023 1:41:50 AM.465] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[6/24/2023 1:41:50 AM.467] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[6/24/2023 1:41:50 AM.467] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[6/24/2023 1:41:50 AM.467] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[6/24/2023 1:41:50 AM.468] LSPD First Response: EventHandler Starting
[6/24/2023 1:41:50 AM.592] LSPD First Response: [686 Callouts] Loading your 686 Callouts!
[6/24/2023 1:41:51 AM.173] LSPD First Response: Deserialized Logan Meark
[6/24/2023 1:41:51 AM.173] LSPD First Response: Deserialized Josh Sols
[6/24/2023 1:41:51 AM.173] LSPD First Response: Deserialized John Branco
[6/24/2023 1:41:51 AM.214] LSPD First Response: Deserialized Aleksandr Kozlov
[6/24/2023 1:41:51 AM.215] LSPD First Response: Deserialized Kush Wayne
[6/24/2023 1:41:51 AM.215] LSPD First Response: Deserialized Brenda Berkman
[6/24/2023 1:41:51 AM.215] LSPD First Response: Deserialized Jason Jay
[6/24/2023 1:41:51 AM.215] LSPD First Response: Deserialized Jessica Woods
[6/24/2023 1:41:51 AM.763] LSPD First Response: [686 Callouts] User is on the latest build.
[6/24/2023 1:41:51 AM.917] LSPD First Response: [686 Callouts] Running Plugin Handler.
[6/24/2023 1:41:51 AM.917] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True.
[6/24/2023 1:41:51 AM.917] LSPD First Response: [686 Callouts] Is Callout Interface Running? True.
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance
[6/24/2023 1:41:51 AM.918] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb
[6/24/2023 1:41:51 AM.919] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml.
[6/24/2023 1:41:51 AM.947] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics...
[6/24/2023 1:41:51 AM.947] LSPD First Response: [686 Callouts] Arrests: 5
[6/24/2023 1:41:51 AM.947] LSPD First Response: [686 Callouts] Calls: 9
[6/24/2023 1:41:51 AM.948] LSPD First Response: [686 Callouts] Suspect Deaths: 1
[6/24/2023 1:41:51 AM.948] LSPD First Response: [686 Callouts] Fights: 0
[6/24/2023 1:41:51 AM.948] LSPD First Response: [686 Callouts] Pursuits: 2
[6/24/2023 1:41:51 AM.949] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file.
[6/24/2023 1:41:51 AM.956] LSPD First Response: [686 Callouts] All done, have a fantastic patrol!
[6/24/2023 1:41:52 AM.303] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[6/24/2023 1:41:52 AM.303] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0).
[6/24/2023 1:41:52 AM.304] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0).
[6/24/2023 1:41:52 AM.383] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager
[6/24/2023 1:41:52 AM.480] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] ============================================================
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] ============================================================
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = F8
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = LControlKey+F9
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad6
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey                  = None
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 300
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop                = False
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] MDTToggledOn                   = False
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle               = True
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout        = True
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 10
[6/24/2023 1:41:52 AM.481] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 1-LINCOLN-18
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1370
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 690
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 85
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 2
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 1
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 8
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit              = 4
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = False
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = ocrp
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 444
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 948
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 42
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PlateEnabled                   = False
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle             = True
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PlatePosX                      = 380
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PlatePosY                      = 905
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] PlateScale                     = 75
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] DebugEnabled                   = False
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] CameraLoadout                  = default
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate            = 0.04
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate             = 0.03
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] WantedRate                     = 0.01
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] BlipEnabled                    = False
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] AutoBlip                       = False
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck             = 8
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] ALPR                           = False
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] Incident                       = False
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] Peds                           = False
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] Vehicles                       = False
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[6/24/2023 1:41:52 AM.482] LSPD First Response: IPT.Common: [INFO] ============================================================
[6/24/2023 1:41:53 AM.057] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png
[6/24/2023 1:41:53 AM.072] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png
[6/24/2023 1:41:53 AM.079] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/dark.png
[6/24/2023 1:41:53 AM.094] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/light.png
[6/24/2023 1:41:53 AM.132] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png
[6/24/2023 1:41:53 AM.148] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png
[6/24/2023 1:41:53 AM.165] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png
[6/24/2023 1:41:53 AM.180] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png
[6/24/2023 1:41:53 AM.194] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png
[6/24/2023 1:41:53 AM.212] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png
[6/24/2023 1:41:53 AM.229] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png
[6/24/2023 1:41:53 AM.245] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png
[6/24/2023 1:41:53 AM.264] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png
[6/24/2023 1:41:53 AM.272] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png
[6/24/2023 1:41:53 AM.280] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png
[6/24/2023 1:41:53 AM.320] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png
[6/24/2023 1:41:53 AM.332] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png
[6/24/2023 1:41:53 AM.351] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png
[6/24/2023 1:41:53 AM.373] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png
[6/24/2023 1:41:53 AM.401] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png
[6/24/2023 1:41:53 AM.417] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png
[6/24/2023 1:41:53 AM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png
[6/24/2023 1:41:53 AM.443] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png
[6/24/2023 1:41:53 AM.456] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png
[6/24/2023 1:41:53 AM.460] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png
[6/24/2023 1:41:53 AM.463] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png
[6/24/2023 1:41:53 AM.481] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png
[6/24/2023 1:41:53 AM.499] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png
[6/24/2023 1:41:53 AM.503] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png
[6/24/2023 1:41:53 AM.508] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png
[6/24/2023 1:41:53 AM.521] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png
[6/24/2023 1:41:53 AM.544] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png
[6/24/2023 1:41:53 AM.557] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png
[6/24/2023 1:41:53 AM.568] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png
[6/24/2023 1:41:53 AM.584] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png
[6/24/2023 1:41:53 AM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png
[6/24/2023 1:41:53 AM.624] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png
[6/24/2023 1:41:53 AM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png
[6/24/2023 1:41:53 AM.645] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png
[6/24/2023 1:41:53 AM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png
[6/24/2023 1:41:53 AM.679] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png
[6/24/2023 1:41:53 AM.692] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png
[6/24/2023 1:41:53 AM.705] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png
[6/24/2023 1:41:53 AM.715] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png
[6/24/2023 1:41:53 AM.730] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png
[6/24/2023 1:41:53 AM.743] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png
[6/24/2023 1:41:53 AM.768] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png
[6/24/2023 1:41:53 AM.771] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png
[6/24/2023 1:41:53 AM.782] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png
[6/24/2023 1:41:53 AM.799] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png
[6/24/2023 1:41:53 AM.837] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png
[6/24/2023 1:41:53 AM.853] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png
[6/24/2023 1:41:53 AM.861] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png
[6/24/2023 1:41:53 AM.876] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png
[6/24/2023 1:41:53 AM.915] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png
[6/24/2023 1:41:53 AM.928] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png
[6/24/2023 1:41:53 AM.944] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png
[6/24/2023 1:41:53 AM.953] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png
[6/24/2023 1:41:53 AM.987] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png
[6/24/2023 1:41:54 AM.000] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png
[6/24/2023 1:41:54 AM.004] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png
[6/24/2023 1:41:54 AM.009] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png
[6/24/2023 1:41:54 AM.043] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png
[6/24/2023 1:41:54 AM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png
[6/24/2023 1:41:54 AM.051] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png
[6/24/2023 1:41:54 AM.066] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png
[6/24/2023 1:41:54 AM.101] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png
[6/24/2023 1:41:54 AM.105] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png
[6/24/2023 1:41:54 AM.121] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png
[6/24/2023 1:41:54 AM.132] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png
[6/24/2023 1:41:54 AM.162] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png
[6/24/2023 1:41:54 AM.178] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png
[6/24/2023 1:41:54 AM.190] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png
[6/24/2023 1:41:54 AM.197] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png
[6/24/2023 1:41:54 AM.220] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png
[6/24/2023 1:41:54 AM.223] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png
[6/24/2023 1:41:54 AM.233] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png
[6/24/2023 1:41:54 AM.248] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png
[6/24/2023 1:41:54 AM.279] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png
[6/24/2023 1:41:54 AM.292] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png
[6/24/2023 1:41:54 AM.298] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png
[6/24/2023 1:41:54 AM.307] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png
[6/24/2023 1:41:54 AM.311] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png
[6/24/2023 1:41:54 AM.329] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png
[6/24/2023 1:41:54 AM.343] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png
[6/24/2023 1:41:54 AM.357] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png
[6/24/2023 1:41:54 AM.362] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png
[6/24/2023 1:41:54 AM.386] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png
[6/24/2023 1:41:54 AM.398] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png
[6/24/2023 1:41:54 AM.412] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png
[6/24/2023 1:41:54 AM.429] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png
[6/24/2023 1:41:54 AM.437] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png
[6/24/2023 1:41:54 AM.452] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png
[6/24/2023 1:41:54 AM.455] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png
[6/24/2023 1:41:54 AM.484] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png
[6/24/2023 1:41:54 AM.497] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png
[6/24/2023 1:41:54 AM.509] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png
[6/24/2023 1:41:54 AM.512] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png
[6/24/2023 1:41:54 AM.544] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png
[6/24/2023 1:41:54 AM.556] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png
[6/24/2023 1:41:54 AM.573] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png
[6/24/2023 1:41:54 AM.593] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png
[6/24/2023 1:41:54 AM.604] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png
[6/24/2023 1:41:54 AM.621] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png
[6/24/2023 1:41:54 AM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png
[6/24/2023 1:41:54 AM.650] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png
[6/24/2023 1:41:54 AM.668] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png
[6/24/2023 1:41:54 AM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png
[6/24/2023 1:41:54 AM.676] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png
[6/24/2023 1:41:54 AM.681] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png
[6/24/2023 1:41:54 AM.707] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png
[6/24/2023 1:41:54 AM.712] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png
[6/24/2023 1:41:54 AM.717] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png
[6/24/2023 1:41:54 AM.721] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png
[6/24/2023 1:41:54 AM.724] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png
[6/24/2023 1:41:54 AM.726] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png
[6/24/2023 1:41:54 AM.726] LSPD First Response: RawCanvasUI [INFO] loaded 116 textures for canvas-aff54637-fb12-49e9-87a9-b208505acd2d
[6/24/2023 1:41:54 AM.728] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\rocketleague\XboxGames\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml
[6/24/2023 1:41:54 AM.745] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles
[6/24/2023 1:41:54 AM.750] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds:  resolution {Width=1920, Height=1081}  scale: {Width=1, Height=1.000926}  bounds: {X=0,Y=0,Width=1920,Height=1081}
[6/24/2023 1:41:55 AM.019] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
[6/24/2023 1:41:55 AM.019] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
[6/24/2023 1:41:55 AM.019] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
[6/24/2023 1:41:55 AM.019] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
[6/24/2023 1:41:55 AM.021] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
[6/24/2023 1:41:55 AM.023] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface)
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 15 callouts (Optimized for CalloutInterface)
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface)
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... ChaosCallouts: found 6 callouts (Optimized for CalloutInterface)
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... Chill Callouts: found 15 callouts 
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... CountyCalls: found 8 callouts 
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... Emergency Callouts: found 5 callouts 
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 36 callouts 
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... NightYield.Callout.CountryMurders: found 2 callouts 
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... OfficerporciPlugin: found 1 callouts 
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 34 callouts (Optimized for CalloutInterface)
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... UnitedCallouts: found 26 callouts 
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... UnsafeCallouts: found 8 callouts 
[6/24/2023 1:41:55 AM.045] LSPD First Response: CalloutInterface: [INFO] ... found a total of 160 callout(s), of which 59 are silently spawnable
[6/24/2023 1:41:55 AM.061] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[6/24/2023 1:41:55 AM.081] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[6/24/2023 1:41:55 AM.081] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[6/24/2023 1:41:55 AM.081] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[6/24/2023 1:41:55 AM.081] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[6/24/2023 1:41:55 AM.089] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[6/24/2023 1:41:55 AM.099] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[6/24/2023 1:41:55 AM.101] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[6/24/2023 1:41:55 AM.103] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[6/24/2023 1:41:55 AM.107] LSPD First Response: [TRACE] Has taken study survey: False
[6/24/2023 1:41:55 AM.108] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[6/24/2023 1:41:55 AM.114] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[6/24/2023 1:41:55 AM.117] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[6/24/2023 1:41:55 AM.123] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[6/24/2023 1:41:55 AM.123] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[6/24/2023 1:41:55 AM.124] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[6/24/2023 1:41:55 AM.125] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[6/24/2023 1:41:55 AM.125] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[6/24/2023 1:41:55 AM.127] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[6/24/2023 1:41:55 AM.146] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[6/24/2023 1:41:57 AM.081] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska
[6/24/2023 1:41:57 AM.081] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska
[6/24/2023 1:41:57 AM.081] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop
[6/24/2023 1:41:57 AM.081] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
[6/24/2023 1:41:57 AM.081] LSPD First Response: CalloutInterface: [INFO] starting police unit handler
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty:
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   1-ADAM-12 LSPD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   6-PAUL-11 LSPD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   2-KING-10 LSSD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   2-DAVID-5 LSSD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   ADAM-04 LSPD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   ADAM-05 LSPD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   ADAM-06 LSPD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   CHARLIE-04 LSPD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   OCEAN-01 LSPD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   QUEEN-02 LSPD
[6/24/2023 1:41:57 AM.082] LSPD First Response: CalloutInterface: [INFO]   VICTOR-13 LSPD
[6/24/2023 1:41:57 AM.094] LSPD First Response: ChaosCallouts: Data file exists. No generation required.
[6/24/2023 1:41:57 AM.095] LSPD First Response: ======== ChaosCallouts =======
[6/24/2023 1:41:57 AM.095] LSPD First Response: UltimateBackup = True
[6/24/2023 1:41:57 AM.095] LSPD First Response: StopThePed = True
[6/24/2023 1:41:57 AM.095] LSPD First Response: CalloutInterface = True
[6/24/2023 1:41:57 AM.095] LSPD First Response: ========================
[6/24/2023 1:41:57 AM.152] LSPD First Response: ChaosCallouts: User is on the latest build.
[6/24/2023 1:41:57 AM.163] LSPD First Response: Registering callout ChaosCallouts.Callouts.StolenVehicle
[6/24/2023 1:41:57 AM.163] LSPD First Response: Registering callout ChaosCallouts.Callouts.Poisoning
[6/24/2023 1:41:57 AM.163] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrugRun
[6/24/2023 1:41:57 AM.163] LSPD First Response: Registering callout ChaosCallouts.Callouts.Parking
[6/24/2023 1:41:57 AM.163] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrunkenTeen
[6/24/2023 1:41:57 AM.163] LSPD First Response: Registering callout ChaosCallouts.Callouts.Trespassing
[6/24/2023 1:41:57 AM.163] LSPD First Response: ===== Chaos Callouts ====
[6/24/2023 1:41:57 AM.163] LSPD First Response:  
[6/24/2023 1:41:57 AM.163] LSPD First Response: [LOG]: Loading is now complete.
[6/24/2023 1:41:57 AM.163] LSPD First Response: [VERSION]: Detected Version:  1.2.5.1
[6/24/2023 1:41:57 AM.163] LSPD First Response:  
[6/24/2023 1:41:57 AM.163] LSPD First Response: ===== Chaos Callouts ====
[6/24/2023 1:41:57 AM.163] LSPD First Response:  
[6/24/2023 1:41:57 AM.559] LSPD First Response: Registering callout Chill_Callouts.Callouts.IndecentExposure
[6/24/2023 1:41:57 AM.559] LSPD First Response: Registering callout Chill_Callouts.Callouts.Paparazo
[6/24/2023 1:41:57 AM.559] LSPD First Response: Registering callout Chill_Callouts.Callouts.HelplessPerson
[6/24/2023 1:41:57 AM.560] LSPD First Response: Registering callout Chill_Callouts.Callouts.Disruption
[6/24/2023 1:41:57 AM.560] LSPD First Response: Registering callout Chill_Callouts.Callouts.SexualHarassment
[6/24/2023 1:41:57 AM.560] LSPD First Response: Registering callout Chill_Callouts.Callouts.BodyDiscorvered
[6/24/2023 1:41:57 AM.560] LSPD First Response: Registering callout Chill_Callouts.Callouts.CluckingBellDisaster
[6/24/2023 1:41:57 AM.560] LSPD First Response: Registering callout Chill_Callouts.Callouts.UnmannedLuggage
[6/24/2023 1:41:57 AM.560] LSPD First Response: Registering callout Chill_Callouts.Callouts.ActiveShooter
[6/24/2023 1:41:57 AM.560] LSPD First Response: Registering callout Chill_Callouts.Callouts.Hacking
[6/24/2023 1:41:57 AM.560] LSPD First Response: Registering callout Chill_Callouts.Callouts.FareDodger
[6/24/2023 1:41:57 AM.872] LSPD First Response: CompuLite Localization Code Page: 1252
[6/24/2023 1:41:57 AM.872] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[6/24/2023 1:41:57 AM.992] LSPD First Response: ** [dLogging]::INFO: Total Domestic Spawns Found: 42
[6/24/2023 1:41:58 AM.005] LSPD First Response: ** [dLogging]::INFO: Total Public Spawns Found: 30
[6/24/2023 1:41:58 AM.034] LSPD First Response: ** [dLogging]::INFO: Total Unstable Spawns Found: 52
[6/24/2023 1:41:58 AM.059] LSPD First Response: ** [dLogging]::INFO: Total Lab Spawns Found: 15
[6/24/2023 1:41:58 AM.059] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout
[6/24/2023 1:41:58 AM.060] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit
[6/24/2023 1:41:58 AM.060] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck
[6/24/2023 1:41:58 AM.060] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading
[6/24/2023 1:41:58 AM.060] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab
[6/24/2023 1:41:58 AM.060] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable
[6/24/2023 1:41:58 AM.060] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic
[6/24/2023 1:41:58 AM.060] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute
[6/24/2023 1:42:11 AM.582] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:42:11 AM.582] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:11 AM.582] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:11 AM.582] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:11 AM.582] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:11 AM.582] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:42:11 AM.582] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:42:12 AM.111] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[6/24/2023 1:42:12 AM.130] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[6/24/2023 1:42:13 AM.673] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[6/24/2023 1:42:13 AM.724] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[6/24/2023 1:42:13 AM.841] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:42:13 AM.841] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:13 AM.841] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:13 AM.841] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:13 AM.841] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:13 AM.841] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:42:13 AM.841] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:42:14 AM.239] ====================================================================================================
[6/24/2023 1:42:14 AM.239] Unhandled exception occurred in console command "ForceDuty"
[6/24/2023 1:42:14 AM.239] Exception type: System.IO.FileNotFoundException
[6/24/2023 1:42:14 AM.239] Exception message: Could not load file or assembly 'DamageTrackerLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[6/24/2023 1:42:14 AM.239] Stack trace: at DeadlyWeapons.Main.OnOnDutyStateChangedHandler(Boolean onDuty)
[6/24/2023 1:42:14 AM.239]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[6/24/2023 1:42:14 AM.239]    at hJfAXjPoRjJNCLNEGqJFttudTtIi.iMApqRLqawBAwOnRPeoIjmddfLmbA(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[6/24/2023 1:42:14 AM.239]    at hJfAXjPoRjJNCLNEGqJFttudTtIi.dmiRVjeHHYyadXPYzFpFjYFsuyQsA(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[6/24/2023 1:42:14 AM.239]    at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 236
[6/24/2023 1:42:14 AM.239] ====================================================================================================
[6/24/2023 1:42:15 AM.853] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:42:15 AM.853] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:15 AM.853] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:15 AM.853] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:15 AM.853] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:15 AM.853] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:42:15 AM.853] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:42:17 AM.868] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:42:17 AM.868] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:17 AM.868] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:17 AM.868] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:17 AM.868] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:17 AM.868] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:42:17 AM.868] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:42:19 AM.880] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:42:19 AM.880] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:19 AM.880] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:19 AM.880] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:19 AM.880] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:19 AM.880] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:42:19 AM.880] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:42:21 AM.892] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:42:21 AM.892] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:21 AM.892] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:21 AM.892] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:21 AM.892] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:21 AM.892] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:42:21 AM.892] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:42:23 AM.907] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:42:23 AM.907] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:23 AM.907] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:23 AM.907] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:23 AM.907] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:23 AM.907] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:42:23 AM.907] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:42:26 AM.000] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:42:26 AM.000] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:26 AM.000] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:26 AM.000] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:26 AM.000] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:26 AM.000] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:42:26 AM.000] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:42:28 AM.017] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2023 1:42:28 AM.017] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:28 AM.017] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2023 1:42:28 AM.017] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:28 AM.017] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2023 1:42:28 AM.017] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/24/2023 1:42:28 AM.017] at nJvMahxuWGKzxWxaxIBGYWtajofm.ouqCfOKLYrJOtFbKuhIfyLcZcCCJA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/24/2023 1:42:28 AM.148] LSPD First Response: [MoreRadioChatter] Playing: 22
[6/24/2023 1:42:28 AM.665] LSPD First Response: [MoreRadioChatter] Playing chatter 'TOLL_INFO'

 

Solved by Yasd

  • Community Team
  • Solution

Exception message: Could not load file or assembly 'DamageTrackerLib, install that
 

Pls disable ambient events in the lspdfr.ini:

Disable ambient events, by adding those lines to your lspdfr.ini:

 

Main.DisableGameBlipHiding = true

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