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Make gameplay cam focus on entity

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Heya!

 

I've been looking for a proper function on how to make the gameplay camera focus in on an ent.

 

Vanilla LSPDFR already uses this function when a lost suspect inside a pursuit is found again. The camera zooms in a bit and follows the entity for a few seconds before returning to normal.

 

 

Does anyone know what function is used to achieve / replicate this?

Edited by RicyVasco

  • The title was changed to Make gameplay cam focus on entity

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