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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

RPH Loads LSPDFR Once After PC Restart, then Crashes Each Time After

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As the title states, RPH loads fine with LSPDFR the first time after a computer restart.  If I exit the game and attempt to reload it, RPH crashes when displaying "Loading and populating game world."  Log doesn't show anything.  It just ends after showing it's attempting to load LSPDFR.  I can launch the game repeatedly without Rage.  I can also launch the game repeatedly with Rage WITHOUT loading lspdfr.  Any help is greatly appreciated.RagePluginHook.log

Solved by Officer Davie

  • Solution

Hi,

 

well i am not a pro modder or anything else but i expirienced the same problem the last days, tried everything and in the end i moved all ScripHookVDotNet files out of the main directory and since then the game works without crashing or any other problems even with Addon-Cars, Replace-Cars and other stuff

 

perhaps you give it a shot and test it out, doesnt take much time and you will eliminate one more source of error

 

good luck 🤙

  • Author

I downloaded 3.5.1 ScriptHookVDotNet and added only the dll files.  That seemed to fix my issue.  Also, make sure you have a scripts folder (even if it's empty) if you have ScriptHookV in your game directory. 

Edited by hydro drip

1 minute ago, hydro drip said:

I downloaded 3.5.1 ScriptHookVDotNet and added only the dll files.  That seemed to fix my issue.  Also, make sure you have a scripts folder (even if it's empty) if you have ScriptHookV in your game directory. 

ok will try this later, maby im still able to use the Fuel Mod,

 

but nice to hear that my suggestion moved you forward 

  • Author
31 minutes ago, Officer Davie said:

ok will try this later, maby im still able to use the Fuel Mod,

 

but nice to hear that my suggestion moved you forward 

I responded too soon.  Still crashes when I have ScriptHookVDotNet files.  Remove them and it works fine, so there's something with those ScriptHookVDotNet files as you pointed out.

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