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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPD First Repsonse Crash

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RAGEPlugin crashes with LSPD First Response Crash error.

 

Spoiler

Latest log:
7/15/2022 11:43:01 PM.434] Started new log on 7/15/2022 11:43:01 PM.434
[7/15/2022 11:43:01 PM.435] ====================================================================================================
[7/15/2022 11:43:01 PM.430] Log path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/15/2022 11:43:01 PM.435] Log verbosity: Trivial
[7/15/2022 11:43:01 PM.436] Initializing input system
[7/15/2022 11:43:01 PM.438] Initializing game console
[7/15/2022 11:43:01 PM.443] Console key has been set to F4 (key code: 115)
[7/15/2022 11:43:01 PM.497] Initializing console variable "ConsoleScrollAmount".
[7/15/2022 11:43:01 PM.497] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/15/2022 11:43:01 PM.501] Read value: <null>
[7/15/2022 11:43:01 PM.501] Initializing console variable "ConsoleKey".
[7/15/2022 11:43:01 PM.501] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/15/2022 11:43:01 PM.501] Read value: <null>
[7/15/2022 11:43:01 PM.501] Initializing console variable "PluginTimeoutThreshold".
[7/15/2022 11:43:01 PM.501] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/15/2022 11:43:01 PM.503] Read value: 10000
[7/15/2022 11:43:01 PM.503] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/15/2022 11:43:01 PM.503] Initializing console variable "AlwaysShowConsoleOutput".
[7/15/2022 11:43:01 PM.503] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/15/2022 11:43:01 PM.503] Read value: <null>
[7/15/2022 11:43:01 PM.503] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/15/2022 11:43:01 PM.503] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/15/2022 11:43:01 PM.503] Read value: <null>
[7/15/2022 11:43:01 PM.503] Initializing console variable "ShowOnScreenWarnings".
[7/15/2022 11:43:01 PM.503] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/15/2022 11:43:01 PM.503] Read value: <null>
[7/15/2022 11:43:01 PM.503] Console initialized
[7/15/2022 11:43:01 PM.503] Initializing forms manager
[7/15/2022 11:43:01 PM.504] Cleaning temp folder
[7/15/2022 11:43:01 PM.505] Version: RAGE Plugin Hook v1.93.1305.16293 for Grand Theft Auto V
[7/15/2022 11:43:01 PM.510] ================ RAGE Plugin Hook ================
[7/15/2022 11:43:01 PM.512] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[7/15/2022 11:43:01 PM.513] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[7/15/2022 11:43:01 PM.513] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[7/15/2022 11:43:01 PM.516] Detected Windows 8 Home (64-bit) (6.2.9200.0)!
[7/15/2022 11:43:01 PM.516] Checking game support
[7/15/2022 11:43:01 PM.634] Product name: Grand Theft Auto V
[7/15/2022 11:43:01 PM.634] Product version: 1.0.2628.2
[7/15/2022 11:43:01 PM.634] Is steam version: True
[7/15/2022 11:43:01 PM.636] Initializing DirectX
[7/15/2022 11:43:01 PM.637] Initializing Direct3D
[7/15/2022 11:43:01 PM.637] Getting game swap chain
[7/15/2022 11:43:01 PM.660] Swap Chain created: 0x7FF6D2ED0460
[7/15/2022 11:43:01 PM.660] Swap Chain VTable: 0x1AF4C3F54D0
[7/15/2022 11:43:01 PM.660] 0x748948FFF9F745E9;0x8D48564157552024;0x170EC814890246C
[7/15/2022 11:43:01 PM.660] D3D11Present: 0x7FFA222B14C0
[7/15/2022 11:43:01 PM.660] D3D11ResizeBuffers: 0x7FFA222D7790
[7/15/2022 11:43:01 PM.660] D3D11ResizeTarget: 0x7FFA22326B10
[7/15/2022 11:43:01 PM.660] D3D11SetFullscreenState: 0x7FFA222D8350
[7/15/2022 11:43:01 PM.660] Getting device
[7/15/2022 11:43:01 PM.660] Retrieved device
[7/15/2022 11:43:01 PM.660] Creating wrapper
[7/15/2022 11:43:01 PM.660] Direct3D initialized
[7/15/2022 11:43:01 PM.661] Initialized DirectX
[7/15/2022 11:43:01 PM.661] Direct3D watcher thread spawned
[7/15/2022 11:43:01 PM.729] Wrapper created
[7/15/2022 11:43:01 PM.741] Effect created
[7/15/2022 11:43:01 PM.741] Creating buffer
[7/15/2022 11:43:01 PM.741] Created buffer
[7/15/2022 11:43:01 PM.741] Creating blend state
[7/15/2022 11:43:01 PM.741] Created blend state
[7/15/2022 11:43:01 PM.741] Done with creation
[7/15/2022 11:43:01 PM.785] Initializing texture system.
[7/15/2022 11:43:01 PM.785] Initializing texture system; phase 1
[7/15/2022 11:43:01 PM.785] Initializing texture system; phase 2
[7/15/2022 11:43:01 PM.791] Initializing texture system; phase 3
[7/15/2022 11:43:01 PM.791] Initializing texture system; phase 4
[7/15/2022 11:43:01 PM.799] Initializing texture system; phase 5
[7/15/2022 11:43:01 PM.800] Initializing texture system; phase 6
[7/15/2022 11:43:01 PM.801] Initializing texture system; phase 7
[7/15/2022 11:43:01 PM.806] Initializing texture system; phase 8
[7/15/2022 11:43:01 PM.808] Initializing texture system; phase 9
[7/15/2022 11:43:01 PM.808] Initializing texture system; phase 10
[7/15/2022 11:43:01 PM.814] Initializing texture system; phase 11
[7/15/2022 11:43:01 PM.814] Initializing texture system; phase 12
[7/15/2022 11:43:01 PM.815] Initializing texture system; phase 13
[7/15/2022 11:43:01 PM.815] Initializing texture system; phase 14
[7/15/2022 11:43:06 PM.663] Direct3D watcher thread ended
[7/15/2022 11:43:27 PM.733] LoadingScreenMsg: Initializing game support
[7/15/2022 11:43:27 PM.984] Initializing game support
[7/15/2022 11:43:33 PM.378] LoadingScreenMsg: Velocity limit removed
[7/15/2022 11:43:33 PM.675] Compatibility level: 0
[7/15/2022 11:43:33 PM.675] Supported version detected
[7/15/2022 11:43:33 PM.675] ==================================================
[7/15/2022 11:43:33 PM.675] LoadingScreenMsg: Patching code
[7/15/2022 11:43:33 PM.926] LoadingScreenMsg: Waiting for game initialization
[7/15/2022 11:43:34 PM.177] Waiting for game initialization
[7/15/2022 11:43:34 PM.278] LoadingScreenMsg: Initializing core
[7/15/2022 11:43:34 PM.529] Initializing hook
[7/15/2022 11:43:39 PM.547] LoadingScreenMsg: Completing interoperability
[7/15/2022 11:43:39 PM.799] Completing interoperability
[7/15/2022 11:43:39 PM.799] Initialization code 1.
[7/15/2022 11:43:39 PM.799] Initialization code 2.
[7/15/2022 11:43:39 PM.799] Initialization code 3.
[7/15/2022 11:43:39 PM.805] 1 Address: 0x00007FF6D0D3B768
[7/15/2022 11:43:39 PM.805] Calling func 1
[7/15/2022 11:43:39 PM.818] 2 Address: 0x00007FF6D18E9D82
[7/15/2022 11:43:39 PM.818] 3 Address: 0x00007FF6D0305DAA
[7/15/2022 11:43:39 PM.838] Address: 0x00007FF6D18E9D2C
[7/15/2022 11:43:39 PM.838] Unknown var: 0x00007FF6D295F130
[7/15/2022 11:43:39 PM.838] Initialization code 4.
[7/15/2022 11:43:39 PM.838] Initialization code 5.
[7/15/2022 11:43:39 PM.838] Completing interoperability, phase 1
[7/15/2022 11:43:39 PM.838] Completing interoperability, phase 2
[7/15/2022 11:43:39 PM.838] Completing interoperability, phase 3
[7/15/2022 11:43:39 PM.838] Completing interoperability, phase 4
[7/15/2022 11:43:39 PM.838] Completing interoperability, phase 5
[7/15/2022 11:43:39 PM.838] Completing interoperability, phase 6
[7/15/2022 11:43:39 PM.838] Completing interoperability, phase 7
[7/15/2022 11:43:39 PM.838] LoadingScreenMsg: 
[7/15/2022 11:43:40 PM.089] LoadingScreenMsg: Loading Story Mode
[7/15/2022 11:43:42 PM.249] LoadingScreenMsg: Loading and Populating Game World
[7/15/2022 11:43:42 PM.499] LoadingScreenMsg: 
[7/15/2022 11:43:57 PM.321] Initializing console variable "IsDeveloperModeEnabled".
[7/15/2022 11:43:57 PM.321] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/15/2022 11:43:57 PM.321] Read value: <null>
[7/15/2022 11:43:57 PM.321] Initializing console variable "TimeScale".
[7/15/2022 11:43:57 PM.321] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/15/2022 11:43:57 PM.321] Read value: <null>
[7/15/2022 11:43:57 PM.330] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/15/2022 11:43:59 PM.170] <UNLOADED PLUGIN>: Initializing input system
[7/15/2022 11:43:59 PM.171] <UNLOADED PLUGIN>: Initializing game console
[7/15/2022 11:43:59 PM.173] <UNLOADED PLUGIN>: Initializing forms manager
[7/15/2022 11:43:59 PM.366] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[7/15/2022 11:43:59 PM.550] LSPD First Response: [TRACE] Started loading LSPDFR
[7/15/2022 11:43:59 PM.551] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8151.41789)
[7/15/2022 11:43:59 PM.551] LSPD First Response: [INFO] Compiled on 27 Apr 2022 03:12:57 UTC
[7/15/2022 11:43:59 PM.551] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[7/15/2022 11:44:01 PM.363] LSPD First Response: 
[7/15/2022 11:44:01 PM.363] LSPD First Response: ==============================
[7/15/2022 11:44:01 PM.363] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[7/15/2022 11:44:01 PM.363] LSPD First Response: ------------------------------
[7/15/2022 11:44:01 PM.363] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[7/15/2022 11:44:01 PM.363] LSPD First Response: ------------------------------
[7/15/2022 11:44:01 PM.363] LSPD First Response: Exception type: System.AccessViolationException
[7/15/2022 11:44:01 PM.363] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[7/15/2022 11:44:01 PM.363] LSPD First Response: ------------------------------
[7/15/2022 11:44:01 PM.363] LSPD First Response: Inner exceptions:
[7/15/2022 11:44:01 PM.363] LSPD First Response: ------------------------------
[7/15/2022 11:44:01 PM.363] LSPD First Response: Stack trace:
[7/15/2022 11:44:01 PM.363] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[7/15/2022 11:44:01 PM.363] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[7/15/2022 11:44:01 PM.363] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[7/15/2022 11:44:01 PM.363] at sZagknivDJGcrpVGCIspDPKkBGBMA.crhnxyHpEwVkmrwOYgJkBHotQfHB() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 431
[7/15/2022 11:44:01 PM.363] at sZagknivDJGcrpVGCIspDPKkBGBMA.OzNAbRKKFQBamPyQqMRPYewKkSBk() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 165
[7/15/2022 11:44:01 PM.363] at Rage.GameFiber.Main()
[7/15/2022 11:44:01 PM.363] LSPD First Response: ==============================
[7/15/2022 11:44:01 PM.363] LSPD First Response: 
[7/15/2022 11:44:01 PM.365] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[7/15/2022 11:44:01 PM.368] LSPD First Response: [FATAL] Forced termination
[7/15/2022 11:44:01 PM.373] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[7/15/2022 11:44:01 PM.412] LSPD First Response: [INFO] LSPDFR has shut down

 

CrashReport_Derek_637935395095550833.zip

  • Author

So I did the above, even reinstalled LSPDFR and RAGE Plugin Hook and once I go enable RAGE Plugin Hook, "The rockstar game launcher exited unexpectedly" pops up and once I go back into the game it showed "Loading Story Mode with RAGE Plugin Hook" in bottom right corner like always and acts like it wants to load but after a minute or so I get "LSPD First Responder has crashed!". Also, a Social Club box pops up saying "Disconnected and Rockstar games services are unavailable" with quit or reconnect as options. I have never had that pop up since using LSPDFR. Not sure if i should just uninstall the game and reinstall or what. I never had an issue with getting LSPDFR/RAGE to work until today.

  • Author

I figured it out. Before I was having issues, I would load the game and then load the RAGE Plugin and it would work. Yesterday I loaded the RAGE Plugin first and then ran the game and it worked with no issues. Not sure why I have to do it the opposite now but no issues. Thanks for the help!


 

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