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Cars to move around you when you've pulled over a suspect


Storcker

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Hey everyone, this is my first post since spending endless hours searching the forums & via google for guidance.

 

Basically I have been watching some videos on Youtube and a recent one (posted in the last few days) the person pulled over a suspect & all the cars behind him would move around his vehicle which was slightly on the road and not just stack up behind him, which is an issue I face. Cars stacking up behind me, honking, moaning and being a pain as I deal with a suspect.

 

The video in question where I noticed this feature is 

 

 

He mentions his new traffic mod at 2:59 minutes into the video and at 3:41 minutes in you begin to see the traffic move from one lane to the next which is a great feature I'd love to have. Also at 44:09 you see the feature in play again when his car is significantly placed on the road and the cars still go around it without the usual stacking up waiting issue.

 

I've setup a few mods to try and help after searching for hours on LSPDFR.com and I still see the issue. the newest mods I added to try replicate this is AI Traffic Fluidity Discipline & Diverse Traffic. Both are great mods.  I can get past cars as I am in a pursuit now with more ease and cars drive better since adding the Fluidity Discipline mod, but the above parts I mentioned from the video don't occur, so I am unsure if it's this mod or a separate traffic based mod which gives this amazing effect.

 

Happy to give a list of all my mods or to give information where needed to help. But any help to find what does this would be greatly and immensely appreciated or anything that replicates a similar feature which is usable in the most up to date LSPDFR system.

 

Recent mods installed - 

 

 

Kind Regards,

 

Storcker

Edited by Storcker
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1 hour ago, Rich said:

 

Hello Rich, 

 

Thanks for your swift response. I already have this mod but seems when I edited all the ini files for the mods I have, I must of kept this feature as it's default state of false.

 

I've now set this to true and will give it a whirl. I appreciate the assistance on this matter.

 

Kind Regards,

 

Storcker

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Quick update upon playing an hour or two with this change. I have found vehicles do now pass by when I am on the road with my lights on doing a pull over of a suspect. They don't give much birthing room but it's very much a better solution than my previous play of the game and having cars sat behind me pending me to be done.

 

Is still isn't perfectly like the one in the video which I truly do hope someone can help me identify and find, but I truly appreciate the assistance on this matter Rich, with your Automatic Siren Cutout script & editing the .ini to set it to be true, this has truly made my game a much better one.

 

Kind Regards,

 

Storcker

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You should only reply here to ask for more information from Storcker or to answer the person's issue.

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