Jump to content
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashes minutes into gameplay


Redeye1288

Recommended Posts

So I just downloaded LSPDFR today since Gta online servers have been down due to some nonsense. Anyways after playing for a few hours I decided I wanted to add Supercallouts to my game. After doing so my game now continues to crash every few minutes, even after removing this mod the issue still occurs. I'm getting real tired of this BS. Any help is appreciated

 

I'm to lazy to "Insert image from URL" So here is my copied and paste version of my RagePluginHook.log Where I noticed what I think is an issue to my latest game crash

 

VVVVVV 

 

Spoiler

[11/12/2021 10:45:49 PM.403] LSPD First Response: ==============================
[11/12/2021 10:45:49 PM.403] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[11/12/2021 10:45:49 PM.403] LSPD First Response: ------------------------------
[11/12/2021 10:45:49 PM.403] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[11/12/2021 10:45:49 PM.403] LSPD First Response: ------------------------------
[11/12/2021 10:45:49 PM.403] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[11/12/2021 10:45:49 PM.404] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[11/12/2021 10:45:49 PM.404] LSPD First Response: ------------------------------
[11/12/2021 10:45:49 PM.404] LSPD First Response: Inner exceptions:
[11/12/2021 10:45:49 PM.404] LSPD First Response: ------------------------------
[11/12/2021 10:45:49 PM.404] LSPD First Response: Stack trace:
[11/12/2021 10:45:49 PM.404] LSPD First Response: at Rage.Ped.SetVariation(Int32 componentIndex, Int32 drawableIndex, Int32 drawableTextureIndex)
[11/12/2021 10:45:49 PM.404] at XTyDRUPjeOBRpusOlQWKCsPMqbR.ApplyPedSkin(Ped ped, PedSkin skin) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\RagePedExtension.cs:line 797
[11/12/2021 10:45:49 PM.404] at LSPD_First_Response.Engine.Scripting.Entities.Persona.CreatePed(Persona persona, Vector3 position) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 505
[11/12/2021 10:45:49 PM.404] at kBPQBBjLhVSmEEvnPmCLrBxcgRyFA.GetPedHeadshotTxd(Persona persona, Boolean bigHeadshot, Boolean noObscuredFace) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 0
[11/12/2021 10:45:49 PM.404] at ZiKpTesawTQGZaMKwbtDJSsvTZUQA.DisplayDBResult(Persona persona) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 465
[11/12/2021 10:45:49 PM.404] at LMS.Common.Timers.DelayedCaller.Process()
[11/12/2021 10:45:49 PM.404] at IYRkauqLBsMOcDknadgkfeflZTaUA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[11/12/2021 10:45:49 PM.404] at LHQokKDRnpVNGhjJEgNmesUYziDP.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799
[11/12/2021 10:45:49 PM.404] at Rage.GameFiber.Main()
[11/12/2021 10:45:49 PM.404] LSPD First Response: ==============================
[11/12/2021 10:45:49 PM.404] LSPD First Response: 
[11/12/2021 10:45:49 PM.413] LSPD First Response: [FATAL] Forced termination
[11/12/2021 10:45:49 PM.415] LSPD First Response: [TRACE] Released 4 entities from DefaultContentManager
[11/12/2021 10:45:51 PM.996] LSPD First Response: [INFO] LSPDFR has shut down

 

 

Link to comment
Share on other sites

Spoiler

[11/12/2021 10:34:57 PM.334] Started new log on 11/12/2021 10:34:57 PM.334
[11/12/2021 10:34:57 PM.338] ====================================================================================================
[11/12/2021 10:34:57 PM.321] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/12/2021 10:34:57 PM.338] Log verbosity: Trivial
[11/12/2021 10:34:57 PM.341] Initializing input system
[11/12/2021 10:34:57 PM.346] Initializing game console
[11/12/2021 10:34:57 PM.356] Console key has been set to F4 (key code: 115)
[11/12/2021 10:34:57 PM.481] Initializing console variable "ConsoleScrollAmount".
[11/12/2021 10:34:57 PM.481] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[11/12/2021 10:34:57 PM.486] Read value: <null>
[11/12/2021 10:34:57 PM.486] Initializing console variable "ConsoleKey".
[11/12/2021 10:34:57 PM.486] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/12/2021 10:34:57 PM.487] Read value: <null>
[11/12/2021 10:34:57 PM.487] Initializing console variable "PluginTimeoutThreshold".
[11/12/2021 10:34:57 PM.487] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/12/2021 10:34:57 PM.493] Read value: 10000
[11/12/2021 10:34:57 PM.493] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/12/2021 10:34:57 PM.493] Initializing console variable "AlwaysShowConsoleOutput".
[11/12/2021 10:34:57 PM.493] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/12/2021 10:34:57 PM.494] Read value: <null>
[11/12/2021 10:34:57 PM.494] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/12/2021 10:34:57 PM.494] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/12/2021 10:34:57 PM.495] Read value: <null>
[11/12/2021 10:34:57 PM.495] Initializing console variable "ShowOnScreenWarnings".
[11/12/2021 10:34:57 PM.495] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/12/2021 10:34:57 PM.496] Read value: <null>
[11/12/2021 10:34:57 PM.496] Console initialized
[11/12/2021 10:34:57 PM.496] Initializing forms manager
[11/12/2021 10:34:57 PM.499] Cleaning temp folder
[11/12/2021 10:34:57 PM.501] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V
[11/12/2021 10:34:57 PM.518] ================ RAGE Plugin Hook ================
[11/12/2021 10:34:57 PM.529] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[11/12/2021 10:34:57 PM.529] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[11/12/2021 10:34:57 PM.535] Detected Windows 10 Home (64-bit) (10.0.19042.0)!
[11/12/2021 10:34:57 PM.536] Checking game support
[11/12/2021 10:34:57 PM.797] Product name: Grand Theft Auto V
[11/12/2021 10:34:57 PM.797] Product version: 1.0.2372.2
[11/12/2021 10:34:57 PM.797] Is steam version: True
[11/12/2021 10:34:57 PM.800] Initializing DirectX
[11/12/2021 10:34:57 PM.802] Initializing Direct3D
[11/12/2021 10:34:57 PM.802] Getting game swap chain
[11/12/2021 10:34:57 PM.856] Swap Chain created: 0x7FF676535810
[11/12/2021 10:34:57 PM.856] Swap Chain VTable: 0x27D540EF630
[11/12/2021 10:34:57 PM.856] 0x748948FFF8DA45E9;0x8D48564157552024;0x170EC814890246C
[11/12/2021 10:34:57 PM.856] D3D11Present: 0x7FFB105F2A40
[11/12/2021 10:34:57 PM.856] D3D11ResizeBuffers: 0x7FFB10611390
[11/12/2021 10:34:57 PM.856] D3D11ResizeTarget: 0x7FFB1065C440
[11/12/2021 10:34:57 PM.856] D3D11SetFullscreenState: 0x7FFB10613150
[11/12/2021 10:34:57 PM.857] Direct3D initialized
[11/12/2021 10:34:57 PM.858] Initialized DirectX
[11/12/2021 10:34:57 PM.858] Direct3D watcher thread spawned
[11/12/2021 10:34:57 PM.871] Getting device
[11/12/2021 10:34:57 PM.871] Retrieved device
[11/12/2021 10:34:57 PM.871] Creating wrapper
[11/12/2021 10:34:58 PM.105] Wrapper created
[11/12/2021 10:34:58 PM.115] Effect created
[11/12/2021 10:34:58 PM.116] Creating buffer
[11/12/2021 10:34:58 PM.116] Created buffer
[11/12/2021 10:34:58 PM.116] Creating blend state
[11/12/2021 10:34:58 PM.116] Created blend state
[11/12/2021 10:34:58 PM.116] Done with creation
[11/12/2021 10:34:58 PM.271] Initializing texture system.
[11/12/2021 10:34:58 PM.271] Initializing texture system; phase 1
[11/12/2021 10:34:58 PM.272] Initializing texture system; phase 2
[11/12/2021 10:34:58 PM.283] Initializing texture system; phase 3
[11/12/2021 10:34:58 PM.283] Initializing texture system; phase 4
[11/12/2021 10:34:58 PM.303] Initializing texture system; phase 5
[11/12/2021 10:34:58 PM.305] Initializing texture system; phase 6
[11/12/2021 10:34:58 PM.307] Initializing texture system; phase 7
[11/12/2021 10:34:58 PM.312] Initializing texture system; phase 8
[11/12/2021 10:34:58 PM.314] Initializing texture system; phase 9
[11/12/2021 10:34:58 PM.316] Initializing texture system; phase 10
[11/12/2021 10:34:58 PM.321] Initializing texture system; phase 11
[11/12/2021 10:34:58 PM.321] Initializing texture system; phase 12
[11/12/2021 10:34:58 PM.324] Initializing texture system; phase 13
[11/12/2021 10:34:58 PM.324] Initializing texture system; phase 14
[11/12/2021 10:35:02 PM.859] Direct3D watcher thread ended
[11/12/2021 10:35:29 PM.116] LoadingScreenMsg: Initializing game support
[11/12/2021 10:35:29 PM.367] Initializing game support
[11/12/2021 10:35:35 PM.289] LoadingScreenMsg: Velocity limit removed
[11/12/2021 10:35:35 PM.643] Compatibility level: 0
[11/12/2021 10:35:35 PM.643] Supported version detected
[11/12/2021 10:35:35 PM.643] ==================================================
[11/12/2021 10:35:35 PM.643] LoadingScreenMsg: Patching code
[11/12/2021 10:35:35 PM.894] LoadingScreenMsg: Waiting for game initialization
[11/12/2021 10:35:36 PM.144] Waiting for game initialization
[11/12/2021 10:35:36 PM.245] LoadingScreenMsg: Initializing core
[11/12/2021 10:35:36 PM.495] Initializing hook
[11/12/2021 10:35:41 PM.534] LoadingScreenMsg: Completing interoperability
[11/12/2021 10:35:41 PM.785] Completing interoperability
[11/12/2021 10:35:41 PM.785] Initialization code 1.
[11/12/2021 10:35:41 PM.785] Initialization code 2.
[11/12/2021 10:35:41 PM.785] Initialization code 3.
[11/12/2021 10:35:41 PM.800] 1 Address: 0x00007FF6743D6BA8
[11/12/2021 10:35:41 PM.800] Calling func 1
[11/12/2021 10:35:41 PM.832] 2 Address: 0x00007FF674F78E2A
[11/12/2021 10:35:41 PM.832] 3 Address: 0x00007FF6739A5CA6
[11/12/2021 10:35:41 PM.875] Address: 0x00007FF674F78DD4
[11/12/2021 10:35:41 PM.875] Unknown var: 0x00007FF675FC5090
[11/12/2021 10:35:41 PM.876] Initialization code 4.
[11/12/2021 10:35:41 PM.876] Initialization code 5.
[11/12/2021 10:35:41 PM.876] Completing interoperability, phase 1
[11/12/2021 10:35:41 PM.876] Completing interoperability, phase 2
[11/12/2021 10:35:41 PM.876] Completing interoperability, phase 3
[11/12/2021 10:35:41 PM.876] Completing interoperability, phase 4
[11/12/2021 10:35:41 PM.876] Completing interoperability, phase 5
[11/12/2021 10:35:41 PM.876] Completing interoperability, phase 6
[11/12/2021 10:35:41 PM.876] Completing interoperability, phase 7
[11/12/2021 10:35:41 PM.876] LoadingScreenMsg: 
[11/12/2021 10:35:42 PM.126] LoadingScreenMsg: Loading Story Mode
[11/12/2021 10:35:43 PM.615] LoadingScreenMsg: Loading and Populating Game World
[11/12/2021 10:35:43 PM.866] LoadingScreenMsg: 
[11/12/2021 10:36:13 PM.109] Initializing console variable "IsDeveloperModeEnabled".
[11/12/2021 10:36:13 PM.109] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[11/12/2021 10:36:13 PM.110] Read value: <null>
[11/12/2021 10:36:13 PM.110] Initializing console variable "TimeScale".
[11/12/2021 10:36:13 PM.110] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/12/2021 10:36:13 PM.110] Read value: <null>
[11/12/2021 10:36:13 PM.127] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/12/2021 10:36:17 PM.959] <UNLOADED PLUGIN>: Initializing input system
[11/12/2021 10:36:17 PM.961] <UNLOADED PLUGIN>: Initializing game console
[11/12/2021 10:36:17 PM.963] <UNLOADED PLUGIN>: Initializing forms manager
[11/12/2021 10:36:18 PM.137] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/12/2021 10:36:18 PM.559] LSPD First Response: [TRACE] Started loading LSPDFR
[11/12/2021 10:36:18 PM.559] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392)
[11/12/2021 10:36:18 PM.560] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC
[11/12/2021 10:36:18 PM.560] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[11/12/2021 10:36:19 PM.900] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[11/12/2021 10:36:41 PM.314] LSPD First Response: [TRACE] Game has stopped loading
[11/12/2021 10:36:44 PM.010] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:44 PM.015] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:44 PM.019] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[11/12/2021 10:36:44 PM.153] LSPD First Response: [WARN] No name for outfit variation at line 23
[11/12/2021 10:36:44 PM.153] LSPD First Response: [WARN] No name for outfit variation at line 31
[11/12/2021 10:36:44 PM.153] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/12/2021 10:36:44 PM.153] LSPD First Response: [WARN] No name for outfit variation at line 64
[11/12/2021 10:36:44 PM.153] LSPD First Response: [WARN] No name for outfit variation at line 72
[11/12/2021 10:36:44 PM.153] LSPD First Response: [WARN] No name for outfit variation at line 80
[11/12/2021 10:36:44 PM.153] LSPD First Response: [WARN] No name for outfit variation at line 111
[11/12/2021 10:36:44 PM.153] LSPD First Response: [WARN] No name for outfit variation at line 138
[11/12/2021 10:36:44 PM.154] LSPD First Response: [WARN] No name for outfit variation at line 174
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 207
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 220
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 259
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 273
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 309
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 323
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 363
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 391
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 425
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 453
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 484
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 502
[11/12/2021 10:36:44 PM.155] LSPD First Response: [WARN] No name for outfit variation at line 529
[11/12/2021 10:36:44 PM.156] LSPD First Response: [WARN] No name for outfit variation at line 547
[11/12/2021 10:36:44 PM.156] LSPD First Response: [WARN] No name for outfit variation at line 581
[11/12/2021 10:36:44 PM.156] LSPD First Response: [WARN] No name for outfit variation at line 615
[11/12/2021 10:36:44 PM.156] LSPD First Response: [WARN] No name for outfit variation at line 650
[11/12/2021 10:36:44 PM.156] LSPD First Response: [WARN] No name for outfit variation at line 677
[11/12/2021 10:36:44 PM.156] LSPD First Response: [WARN] No name for outfit variation at line 711
[11/12/2021 10:36:44 PM.156] LSPD First Response: [WARN] No name for outfit variation at line 741
[11/12/2021 10:36:44 PM.157] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:44 PM.157] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:44 PM.157] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[11/12/2021 10:36:44 PM.160] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[11/12/2021 10:36:44 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 25
[11/12/2021 10:36:44 PM.160] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[11/12/2021 10:36:44 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 32
[11/12/2021 10:36:44 PM.160] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[11/12/2021 10:36:44 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/12/2021 10:36:44 PM.160] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[11/12/2021 10:36:44 PM.160] LSPD First Response: [WARN] No name for outfit variation at line 47
[11/12/2021 10:36:44 PM.160] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 56
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 85
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 92
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 100
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 129
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 136
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 143
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 151
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No name for outfit variation at line 160
[11/12/2021 10:36:44 PM.161] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 189
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 196
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 204
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 233
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 240
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 247
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 255
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No name for outfit variation at line 264
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[11/12/2021 10:36:44 PM.162] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No name for outfit variation at line 293
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No name for outfit variation at line 300
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No name for outfit variation at line 308
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No name for outfit variation at line 494
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No name for outfit variation at line 520
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[11/12/2021 10:36:44 PM.163] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No name for outfit variation at line 546
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No name for outfit variation at line 572
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No name for outfit variation at line 598
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No name for outfit variation at line 624
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[11/12/2021 10:36:44 PM.164] LSPD First Response: [WARN] No name for outfit variation at line 732
[11/12/2021 10:36:44 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 764
[11/12/2021 10:36:44 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 796
[11/12/2021 10:36:44 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 828
[11/12/2021 10:36:44 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 951
[11/12/2021 10:36:44 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 976
[11/12/2021 10:36:44 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 1002
[11/12/2021 10:36:44 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 1028
[11/12/2021 10:36:44 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 1054
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1133
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1160
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1187
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1214
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1241
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1268
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1297
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1330
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1363
[11/12/2021 10:36:44 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1396
[11/12/2021 10:36:44 PM.171] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[11/12/2021 10:36:45 PM.029] LSPD First Response: [TRACE] Adding Ben J. as character
[11/12/2021 10:36:45 PM.225] LSPD First Response: [TRACE] Adding Michelle Meto as character
[11/12/2021 10:36:45 PM.226] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/12/2021 10:36:45 PM.226] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/12/2021 10:36:45 PM.694] LSPD First Response: [TRACE] Adding Jack Woodland as character
[11/12/2021 10:36:45 PM.730] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:45 PM.730] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:45 PM.731] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[11/12/2021 10:36:45 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:45 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:45 PM.737] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[11/12/2021 10:36:45 PM.742] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:45 PM.742] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:45 PM.742] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[11/12/2021 10:36:45 PM.799] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:45 PM.799] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:45 PM.799] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[11/12/2021 10:36:45 PM.812] LSPD First Response: [TRACE] Failed to parse  as chance
[11/12/2021 10:36:45 PM.819] LSPD First Response: [TRACE] Player was in vehicle: False
[11/12/2021 10:36:45 PM.819] LSPD First Response: [TRACE] Last selected character was Jack Woodland, should spawn as last character True
[11/12/2021 10:36:45 PM.819] LSPD First Response: [TRACE] Loading last selected character Jack Woodland
[11/12/2021 10:36:45 PM.823] LSPD First Response: [INFO] Changing current player character to Jack Woodland
[11/12/2021 10:36:45 PM.842] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[11/12/2021 10:36:45 PM.842] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[11/12/2021 10:36:45 PM.843] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[11/12/2021 10:36:46 PM.179] LSPD First Response: [TRACE] Cached 1319 decorators for index 3
[11/12/2021 10:36:46 PM.191] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[11/12/2021 10:36:46 PM.193] LSPD First Response: [TRACE] CharacterSelected: 15
[11/12/2021 10:36:46 PM.194] LSPD First Response: [TRACE] Character changed, creating new stats object
[11/12/2021 10:36:46 PM.627] LSPD First Response: [TRACE] Set last player walk style back: Tough
[11/12/2021 10:36:46 PM.640] LSPD First Response: [TRACE] Initialized telemtry service
[11/12/2021 10:36:46 PM.734] LSPD First Response: We have 4 appartments registered
[11/12/2021 10:36:46 PM.739] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[11/12/2021 10:36:46 PM.747] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[11/12/2021 10:36:46 PM.749] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[11/12/2021 10:36:46 PM.750] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[11/12/2021 10:36:46 PM.751] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[11/12/2021 10:36:46 PM.752] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[11/12/2021 10:36:46 PM.755] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[11/12/2021 10:36:46 PM.755] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[11/12/2021 10:36:46 PM.755] LSPD First Response: ApartmentManager initialized
[11/12/2021 10:36:46 PM.759] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[11/12/2021 10:36:46 PM.760] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[11/12/2021 10:36:46 PM.762] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[11/12/2021 10:36:46 PM.851] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[11/12/2021 10:36:47 PM.061] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[11/12/2021 10:36:47 PM.064] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[11/12/2021 10:36:47 PM.065] LSPD First Response: [TRACE] Saved apt: 
[11/12/2021 10:36:47 PM.077] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[11/12/2021 10:36:47 PM.084] LSPD First Response: [TRACE] Thread Marker #1 initialized
[11/12/2021 10:36:47 PM.151] LSPD First Response: [TRACE] Thread Marker #2 initialized
[11/12/2021 10:36:47 PM.151] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[11/12/2021 10:36:47 PM.151] LSPD First Response: [TRACE] Thread Marker #3 initialized
[11/12/2021 10:36:47 PM.152] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[11/12/2021 10:36:47 PM.152] LSPD First Response: [TRACE] Thread Marker #4 initialized
[11/12/2021 10:36:47 PM.152] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[11/12/2021 10:36:47 PM.262] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[11/12/2021 10:36:47 PM.446] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[11/12/2021 10:36:47 PM.456] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[11/12/2021 10:36:47 PM.466] LSPD First Response: [TRACE] Set title to Jack Woodland for Interaction Menu
[11/12/2021 10:36:47 PM.467] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[11/12/2021 10:36:47 PM.471] LSPD First Response: [TRACE] Set title to Jack Woodland for Police Radio
[11/12/2021 10:36:47 PM.483] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[11/12/2021 10:36:47 PM.489] LSPD First Response: [TRACE] Set title to Jack Woodland for Vehicle Options
[11/12/2021 10:36:47 PM.496] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[11/12/2021 10:36:47 PM.498] LSPD First Response: [TRACE] Set title to Jack Woodland for Inventory
[11/12/2021 10:36:47 PM.501] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[11/12/2021 10:36:47 PM.504] LSPD First Response: [TRACE] Set title to Jack Woodland for Settings
[11/12/2021 10:36:47 PM.511] LSPD First Response: [TRACE] Saved apt: 
[11/12/2021 10:36:47 PM.591] LSPD First Response: [TRACE] Requested Audio
[11/12/2021 10:36:47 PM.608] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[11/12/2021 10:36:48 PM.347] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[11/12/2021 10:36:48 PM.509] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:48 PM.509] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:36:48 PM.509] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[11/12/2021 10:36:48 PM.545] LSPD First Response: [INFO] Vinewood Police Station
[11/12/2021 10:36:48 PM.545] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[11/12/2021 10:36:48 PM.546] LSPD First Response: [INFO] La Mesa Police Station
[11/12/2021 10:36:48 PM.546] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[11/12/2021 10:36:48 PM.546] LSPD First Response: [INFO] Rockford Hills Police Station
[11/12/2021 10:36:48 PM.546] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[11/12/2021 10:36:48 PM.546] LSPD First Response: [INFO] Vespucci Police Station
[11/12/2021 10:36:48 PM.546] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Downtown Police Station
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Davis Sheriff Station
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Beaver Bush Ranger Station
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Bolingbroke Penitentiary
[11/12/2021 10:36:48 PM.547] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[11/12/2021 10:36:48 PM.562] LSPD First Response: [TRACE] Auto started component Debug #1
[11/12/2021 10:36:48 PM.562] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[11/12/2021 10:36:48 PM.562] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[11/12/2021 10:36:48 PM.564] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[11/12/2021 10:36:48 PM.564] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[11/12/2021 10:36:48 PM.564] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[11/12/2021 10:36:48 PM.565] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[11/12/2021 10:36:48 PM.566] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[11/12/2021 10:36:48 PM.567] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[11/12/2021 10:36:48 PM.568] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[11/12/2021 10:36:48 PM.569] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[11/12/2021 10:36:48 PM.570] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[11/12/2021 10:36:48 PM.571] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[11/12/2021 10:36:48 PM.573] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[11/12/2021 10:36:48 PM.574] LSPD First Response: [TRACE] Preloading node data
[11/12/2021 10:36:48 PM.752] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[11/12/2021 10:36:48 PM.752] LSPD First Response: [TRACE] Terminal server version: 0.2
[11/12/2021 10:36:48 PM.752] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 7c05b2a4-a8dd-4f7c-bd93-1bf0c03df607. Enhanced features available.
[11/12/2021 10:36:48 PM.789] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[11/12/2021 10:36:48 PM.791] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[11/12/2021 10:36:48 PM.791] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[11/12/2021 10:36:51 PM.537] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[11/12/2021 10:36:56 PM.872] LSPD First Response: [TRACE] Done preloading node data
[11/12/2021 10:36:56 PM.873] LSPD First Response: [TRACE] Preloading node data
[11/12/2021 10:36:56 PM.873] LSPD First Response: [TRACE] Done preloading node data
[11/12/2021 10:36:56 PM.873] LSPD First Response: [TRACE] SwitchToCharacter: Jack Woodland
[11/12/2021 10:36:56 PM.873] LSPD First Response: [TRACE] Switch mode is random
[11/12/2021 10:36:57 PM.748] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[11/12/2021 10:36:57 PM.763] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[11/12/2021 10:36:57 PM.764] LSPD First Response: [TRACE] Disabling ambient game police chases
[11/12/2021 10:36:57 PM.777] LSPD First Response: [TRACE] Disabled ambient game police chases
[11/12/2021 10:36:57 PM.778] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[11/12/2021 10:36:57 PM.783] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[11/12/2021 10:36:57 PM.794] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[11/12/2021 10:36:57 PM.794] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[11/12/2021 10:36:59 PM.208] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[11/12/2021 10:36:59 PM.208] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[11/12/2021 10:36:59 PM.313] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[11/12/2021 10:36:59 PM.315] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[11/12/2021 10:36:59 PM.315] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[11/12/2021 10:36:59 PM.315] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[11/12/2021 10:36:59 PM.315] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[11/12/2021 10:36:59 PM.316] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[11/12/2021 10:36:59 PM.322] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[11/12/2021 10:36:59 PM.330] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[11/12/2021 10:36:59 PM.331] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[11/12/2021 10:36:59 PM.331] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[11/12/2021 10:36:59 PM.332] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[11/12/2021 10:36:59 PM.362] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[11/12/2021 10:36:59 PM.367] LSPD First Response: [TRACE] Thread Marker #5 initialized
[11/12/2021 10:36:59 PM.367] LSPD First Response: [TRACE] Thread Debug #1 initialized
[11/12/2021 10:36:59 PM.373] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[11/12/2021 10:36:59 PM.374] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[11/12/2021 10:36:59 PM.394] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[11/12/2021 10:36:59 PM.400] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[11/12/2021 10:36:59 PM.405] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[11/12/2021 10:37:00 PM.040] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:37:00 PM.046] LSPD First Response: [TRACE] Created police2 at X:-559.7783 Y:-147.1107 Z:38.65532
[11/12/2021 10:37:00 PM.047] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[11/12/2021 10:37:00 PM.047] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:37:00 PM.049] LSPD First Response: [TRACE] Created police2 at X:-551.0397 Y:-144.0132 Z:38.65663
[11/12/2021 10:37:00 PM.050] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[11/12/2021 10:37:00 PM.576] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:37:00 PM.578] LSPD First Response: [TRACE] Created police3 at X:-584.9279 Y:-156.5866 Z:38.31198
[11/12/2021 10:37:00 PM.579] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[11/12/2021 10:37:00 PM.581] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:37:00 PM.582] LSPD First Response: [TRACE] Created police3 at X:-579.9484 Y:-170.9565 Z:38.45181
[11/12/2021 10:37:00 PM.583] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[11/12/2021 10:37:00 PM.618] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:00 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/12/2021 10:37:01 PM.138] LSPD First Response: [TRACE] John McConnell (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:01 PM.147] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/12/2021 10:37:01 PM.154] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:01 PM.164] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/12/2021 10:37:01 PM.174] LSPD First Response: [TRACE] John Pope (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:01 PM.175] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/12/2021 10:37:01 PM.176] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:01 PM.186] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/12/2021 10:37:01 PM.197] LSPD First Response: [TRACE] Andrew MacDougle (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:01 PM.198] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/12/2021 10:37:01 PM.246] LSPD First Response: [TRACE] Thread Marker #6 initialized
[11/12/2021 10:37:01 PM.465] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:37:01 PM.477] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[11/12/2021 10:37:01 PM.505] LSPD First Response: [TRACE] Jennifer Lewis (MP_F_FREEMODE_01) was set as a cop
[11/12/2021 10:37:01 PM.646] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/12/2021 10:37:01 PM.647] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:01 PM.658] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/12/2021 10:37:01 PM.668] LSPD First Response: [TRACE] Luka Sember (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:01 PM.668] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/12/2021 10:37:01 PM.698] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[11/12/2021 10:37:01 PM.698] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty
[11/12/2021 10:37:01 PM.705] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:37:01 PM.705] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:37:01 PM.705] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[11/12/2021 10:37:01 PM.736] LSPD First Response: [TRACE] Setting player to lspd from last agency
[11/12/2021 10:37:01 PM.771] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/12/2021 10:37:01 PM.785] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[11/12/2021 10:37:01 PM.787] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/12/2021 10:37:01 PM.814] LSPD First Response: [TRACE] Setting player skin from last skin
[11/12/2021 10:37:01 PM.840] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[11/12/2021 10:37:01 PM.909] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[11/12/2021 10:37:02 PM.394] LSPD First Response: [TRACE] Set last player walk style back: Tough
[11/12/2021 10:37:02 PM.405] LSPD First Response: [TRACE] Player went on duty.
[11/12/2021 10:37:02 PM.422] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/12/2021 10:37:02 PM.440] LSPD First Response: SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null
[11/12/2021 10:37:02 PM.461] LSPD First Response: Creating plugin: SuperCallouts2.Main
[11/12/2021 10:37:02 PM.463] LSPD First Response: Loading SuperCallouts config.
[11/12/2021 10:37:02 PM.470] LSPD First Response: SuperCallouts: Config loaded.
[11/12/2021 10:37:02 PM.470] LSPD First Response: SuperCallouts 2.9.0.0 by SuperPyroManiac has been initialised.
[11/12/2021 10:37:02 PM.470] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[11/12/2021 10:37:02 PM.518] LSPD First Response: We have 3 callouts registered
[11/12/2021 10:37:02 PM.519] LSPD First Response: CalloutManager initialized
[11/12/2021 10:37:02 PM.520] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[11/12/2021 10:37:02 PM.533] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/12/2021 10:37:02 PM.536] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/12/2021 10:37:02 PM.550] LSPD First Response: [INFO] Model preloading enabled
[11/12/2021 10:37:02 PM.550] LSPD First Response: [TRACE] Preloading POLICE
[11/12/2021 10:37:02 PM.550] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:37:02 PM.550] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:37:02 PM.550] LSPD First Response: [TRACE] Preloading POLICET
[11/12/2021 10:37:02 PM.550] LSPD First Response: [TRACE] Preloading SHERIFF2
[11/12/2021 10:37:02 PM.550] LSPD First Response: [TRACE] Preloading SHERIFF
[11/12/2021 10:37:02 PM.550] LSPD First Response: [TRACE] Preloading POLICE4
[11/12/2021 10:37:02 PM.551] LSPD First Response: [TRACE] Preloading POLICEB
[11/12/2021 10:37:02 PM.551] LSPD First Response: [TRACE] Preloading FBI2
[11/12/2021 10:37:02 PM.551] LSPD First Response: [TRACE] Preloading POLICEOLD1
[11/12/2021 10:37:02 PM.551] LSPD First Response: [TRACE] Preloading POLICEOLD2
[11/12/2021 10:37:02 PM.551] LSPD First Response: [TRACE] Preloading BUZZARD
[11/12/2021 10:37:02 PM.551] LSPD First Response: [TRACE] Preloading POLMAV
[11/12/2021 10:37:02 PM.551] LSPD First Response: [TRACE] Preloading FROGGER2
[11/12/2021 10:37:02 PM.551] LSPD First Response: [TRACE] Preloading AMBULANCE
[11/12/2021 10:37:02 PM.551] LSPD First Response: [TRACE] Preloading FIRETRUK
[11/12/2021 10:37:02 PM.552] LSPD First Response: [TRACE] Preloading asset 1B06D571
[11/12/2021 10:37:02 PM.552] LSPD First Response: [TRACE] Preloading asset 1D073A89
[11/12/2021 10:37:02 PM.552] LSPD First Response: [TRACE] Preloading asset 60EC506
[11/12/2021 10:37:02 PM.552] LSPD First Response: [TRACE] Preloading asset 678B81B1
[11/12/2021 10:37:02 PM.552] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[11/12/2021 10:37:02 PM.552] LSPD First Response: [TRACE] Preloading asset 83BF0278
[11/12/2021 10:37:02 PM.568] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[11/12/2021 10:37:02 PM.569] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[11/12/2021 10:37:02 PM.571] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[11/12/2021 10:37:02 PM.573] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[11/12/2021 10:37:02 PM.590] LSPD First Response: Deserialized Bryan Garcia
[11/12/2021 10:37:02 PM.591] LSPD First Response: Deserialized Megan Woods
[11/12/2021 10:37:02 PM.596] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[11/12/2021 10:37:02 PM.596] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[11/12/2021 10:37:02 PM.597] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[11/12/2021 10:37:02 PM.597] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[11/12/2021 10:37:02 PM.606] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[11/12/2021 10:37:02 PM.607] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[11/12/2021 10:37:02 PM.608] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[11/12/2021 10:37:02 PM.612] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[11/12/2021 10:37:02 PM.612] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[11/12/2021 10:37:02 PM.613] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[11/12/2021 10:37:02 PM.637] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:02 PM.648] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[11/12/2021 10:37:02 PM.667] LSPD First Response: [TRACE] Chuck Schuldiner (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:02 PM.677] LSPD First Response: [TRACE] Starting player switch
[11/12/2021 10:37:02 PM.702] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[11/12/2021 10:37:02 PM.702] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[11/12/2021 10:37:02 PM.702] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[11/12/2021 10:37:02 PM.702] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[11/12/2021 10:37:02 PM.716] LSPD First Response: Deserialized Tom West
[11/12/2021 10:37:02 PM.799] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[11/12/2021 10:37:02 PM.825] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[11/12/2021 10:37:02 PM.829] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[11/12/2021 10:37:02 PM.839] LSPD First Response: [TRACE] Has taken study survey: False
[11/12/2021 10:37:02 PM.841] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[11/12/2021 10:37:02 PM.855] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[11/12/2021 10:37:02 PM.859] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[11/12/2021 10:37:02 PM.881] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[11/12/2021 10:37:02 PM.881] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[11/12/2021 10:37:02 PM.883] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[11/12/2021 10:37:02 PM.886] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[11/12/2021 10:37:02 PM.887] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[11/12/2021 10:37:02 PM.890] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[11/12/2021 10:37:02 PM.941] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[11/12/2021 10:37:06 PM.417] LSPD First Response: [TRACE] A new world event should be started
[11/12/2021 10:37:06 PM.418] LSPD First Response: [TRACE] Starting world event RunLights
[11/12/2021 10:37:06 PM.420] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[11/12/2021 10:37:06 PM.432] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[11/12/2021 10:37:06 PM.624] LSPD First Response: [TRACE] Player switch done
[11/12/2021 10:37:12 PM.902] LSPD First Response: [TRACE] Chuck Schuldiner (MP_M_FREEMODE_01) was damaged.
[11/12/2021 10:37:12 PM.960] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Neck. Could see player: False
[11/12/2021 10:37:13 PM.085] LSPD First Response: Registering callout SuperCallouts2.Callouts.HotPursuit
[11/12/2021 10:37:13 PM.085] LSPD First Response: SuperCallouts: HotPursuit Enabled
[11/12/2021 10:37:13 PM.085] LSPD First Response: Registering callout SuperCallouts2.Callouts.Robbery
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Robbery Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: CarAccident Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident2
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.CarAccident3
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.AngryAnimal
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.Kidnapping
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Kidnapping Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.TruckCrash
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: TruckCrash Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonTransport
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.HitRun
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Hit and Run Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.StolenCopVehicle
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.AmbulanceEscort
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.Aliens
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Aliens Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.OpenCarry
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Open Carry Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.Fire
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Fire Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.OfficerShootout
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.WeirdCar
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Suspicious Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.Manhunt
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Manhunt Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.Impersonator
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: Impersonator Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.ToiletPaperBandit
[11/12/2021 10:37:13 PM.086] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[11/12/2021 10:37:13 PM.086] LSPD First Response: Registering callout SuperCallouts2.Callouts.BlockingTraffic
[11/12/2021 10:37:13 PM.087] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[11/12/2021 10:37:13 PM.087] LSPD First Response: Registering callout SuperCallouts2.Callouts.IllegalParking
[11/12/2021 10:37:13 PM.087] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[11/12/2021 10:37:13 PM.087] LSPD First Response: Registering callout SuperCallouts2.Callouts.KnifeAttack
[11/12/2021 10:37:13 PM.087] LSPD First Response: SuperCallouts: Knife Attack Enabled
[11/12/2021 10:37:13 PM.087] LSPD First Response: Registering callout SuperCallouts2.Callouts.PrisonBreak
[11/12/2021 10:37:13 PM.087] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[11/12/2021 10:37:13 PM.087] LSPD First Response: Registering callout SuperCallouts2.Callouts.Mafia1
[11/12/2021 10:37:13 PM.087] LSPD First Response: SuperCallouts: Mafia1 Enabled
[11/12/2021 10:37:13 PM.087] LSPD First Response: Registering callout SuperCallouts2.Callouts.MafiaActivity2
[11/12/2021 10:37:13 PM.087] LSPD First Response: SuperCallouts: Mafia2 Enabled
[11/12/2021 10:37:13 PM.087] LSPD First Response: Registering callout SuperCallouts2.Callouts.LostGang
[11/12/2021 10:37:13 PM.087] LSPD First Response: SuperCallouts: LostMC Enabled
[11/12/2021 10:37:13 PM.087] LSPD First Response: Registering callout SuperCallouts2.Callouts.Lsgtf
[11/12/2021 10:37:13 PM.087] LSPD First Response: SuperCallouts: LSGTF Enabled
[11/12/2021 10:37:21 PM.323] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[11/12/2021 10:37:21 PM.327] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[11/12/2021 10:37:21 PM.334] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[11/12/2021 10:37:21 PM.334] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[11/12/2021 10:37:21 PM.337] LSPD First Response: [TRACE] World event RunLights #1 has ended
[11/12/2021 10:37:21 PM.358] LSPD First Response: [TRACE] Ped Bryce Wilson has become idle again
[11/12/2021 10:37:26 PM.782] LSPD First Response: [TRACE] Preloading POLICE
[11/12/2021 10:37:26 PM.782] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:37:26 PM.804] LSPD First Response: [TRACE] Preloading POLICE
[11/12/2021 10:37:26 PM.806] LSPD First Response: [TRACE] Created police at X:653.2834 Y:-1015.086 Z:37.22211
[11/12/2021 10:37:26 PM.823] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:37:26 PM.833] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/12/2021 10:37:26 PM.907] LSPD First Response: [TRACE] Cached 1330 decorators for index 4
[11/12/2021 10:37:26 PM.916] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) was set as a cop
[11/12/2021 10:37:26 PM.938] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:37:26 PM.948] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/12/2021 10:37:26 PM.959] LSPD First Response: [TRACE] Natalia Hill (MP_F_FREEMODE_01) was set as a cop
[11/12/2021 10:37:26 PM.977] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[11/12/2021 10:37:28 PM.736] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[11/12/2021 10:37:28 PM.738] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[11/12/2021 10:37:28 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:37:28 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:37:28 PM.740] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[11/12/2021 10:37:28 PM.741] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[11/12/2021 10:37:32 PM.119] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[11/12/2021 10:37:34 PM.102] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:37:34 PM.103] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:37:34 PM.103] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[11/12/2021 10:37:34 PM.109] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[11/12/2021 10:37:34 PM.141] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:37:34 PM.141] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/12/2021 10:37:34 PM.142] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[11/12/2021 10:37:34 PM.229] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[11/12/2021 10:37:34 PM.230] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[11/12/2021 10:37:34 PM.230] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[11/12/2021 10:37:34 PM.230] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[11/12/2021 10:37:34 PM.231] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[11/12/2021 10:37:34 PM.231] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[11/12/2021 10:37:34 PM.241] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[11/12/2021 10:37:34 PM.241] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[11/12/2021 10:37:34 PM.242] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[11/12/2021 10:37:34 PM.242] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[11/12/2021 10:37:34 PM.242] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[11/12/2021 10:37:34 PM.243] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[11/12/2021 10:37:34 PM.252] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[11/12/2021 10:37:34 PM.252] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[11/12/2021 10:37:34 PM.252] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[11/12/2021 10:37:34 PM.253] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[11/12/2021 10:37:34 PM.254] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[11/12/2021 10:37:34 PM.255] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[11/12/2021 10:37:34 PM.257] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[11/12/2021 10:37:34 PM.257] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[11/12/2021 10:37:34 PM.258] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[11/12/2021 10:37:34 PM.258] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[11/12/2021 10:37:34 PM.258] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[11/12/2021 10:37:34 PM.259] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[11/12/2021 10:37:34 PM.800] LSPD First Response: [TRACE] New cop added without cop data!
[11/12/2021 10:37:34 PM.802] LSPD First Response: [TRACE] Joey Mamo (S_M_Y_COP_01) was set as a cop
[11/12/2021 10:37:34 PM.802] LSPD First Response: [TRACE] New cop added without cop data!
[11/12/2021 10:37:34 PM.803] LSPD First Response: [TRACE] Jake Hucherson (S_M_Y_COP_01) was set as a cop
[11/12/2021 10:37:39 PM.792] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[11/12/2021 10:37:41 PM.358] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[11/12/2021 10:37:42 PM.010] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:37:42 PM.010] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:42 PM.047] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:37:42 PM.048] LSPD First Response: [TRACE] Created police3 at X:441.4977 Y:-1037.668 Z:31.66335
[11/12/2021 10:37:42 PM.066] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:42 PM.076] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/12/2021 10:37:42 PM.085] LSPD First Response: [TRACE] Jason Ares (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:42 PM.105] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:42 PM.116] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/12/2021 10:37:42 PM.126] LSPD First Response: [TRACE] Frank Nelson (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:42 PM.146] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[11/12/2021 10:37:42 PM.289] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[11/12/2021 10:37:43 PM.031] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[11/12/2021 10:37:43 PM.365] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[11/12/2021 10:37:44 PM.266] LSPD First Response: [TRACE] Started new menu thread MenuBase #19
[11/12/2021 10:37:44 PM.864] LSPD First Response: [TRACE] Started new menu thread MenuBase #20
[11/12/2021 10:37:45 PM.453] LSPD First Response: [TRACE] Started new menu thread MenuBase #21
[11/12/2021 10:37:46 PM.784] LSPD First Response: [TRACE] Started new menu thread MenuBase #22
[11/12/2021 10:37:47 PM.729] LSPD First Response: [TRACE] Started new menu thread MenuBase #23
[11/12/2021 10:37:48 PM.082] LSPD First Response: [TRACE] Started new menu thread MenuBase #24
[11/12/2021 10:37:48 PM.630] LSPD First Response: [TRACE] Started new menu thread MenuBase #25
[11/12/2021 10:37:48 PM.989] LSPD First Response: [TRACE] Started new menu thread MenuBase #26
[11/12/2021 10:37:49 PM.520] LSPD First Response: [TRACE] Launching new encounter for Tom West
[11/12/2021 10:37:49 PM.525] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[11/12/2021 10:37:52 PM.283] LSPD First Response: [TRACE] Player too far away from possible suspect
[11/12/2021 10:37:52 PM.285] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[11/12/2021 10:37:52 PM.285] LSPD First Response: [TRACE] StageOnFinished
[11/12/2021 10:37:52 PM.286] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[11/12/2021 10:37:52 PM.286] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[11/12/2021 10:37:52 PM.288] LSPD First Response: [TRACE] Finishing crime Cold cases
[11/12/2021 10:37:52 PM.288] LSPD First Response: [TRACE] Finishing all logic for Tom West
[11/12/2021 10:37:52 PM.289] LSPD First Response: [TRACE] Crime finished
[11/12/2021 10:37:53 PM.728] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[11/12/2021 10:37:53 PM.728] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[11/12/2021 10:37:53 PM.730] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[11/12/2021 10:37:53 PM.730] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[11/12/2021 10:37:53 PM.730] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[11/12/2021 10:37:53 PM.730] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[11/12/2021 10:37:53 PM.730] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[11/12/2021 10:37:53 PM.730] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[11/12/2021 10:37:53 PM.734] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/12/2021 10:37:53 PM.734] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/12/2021 10:37:53 PM.735] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/12/2021 10:37:53 PM.735] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/12/2021 10:37:53 PM.735] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/12/2021 10:37:53 PM.735] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[11/12/2021 10:37:53 PM.735] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[11/12/2021 10:37:53 PM.736] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:37:53 PM.738] LSPD First Response: [TRACE] Created police2 at X:-584.9279 Y:-156.5866 Z:38.31198
[11/12/2021 10:37:53 PM.739] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[11/12/2021 10:37:53 PM.739] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:53 PM.750] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/12/2021 10:37:53 PM.760] LSPD First Response: [TRACE] Kevin Bullet (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:53 PM.760] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/12/2021 10:37:53 PM.761] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:53 PM.771] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/12/2021 10:37:53 PM.784] LSPD First Response: [TRACE] Gabriel Jensen (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:53 PM.784] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/12/2021 10:37:53 PM.785] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:53 PM.799] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/12/2021 10:37:53 PM.815] LSPD First Response: [TRACE] Dave Bennett (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:53 PM.815] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/12/2021 10:37:53 PM.816] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:37:53 PM.826] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/12/2021 10:37:53 PM.837] LSPD First Response: [TRACE] Leo Chee (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:37:53 PM.838] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/12/2021 10:37:56 PM.954] LSPD First Response: [TRACE] Ped John McConnell has become idle again
[11/12/2021 10:37:56 PM.954] LSPD First Response: [TRACE] Ped John Pope has become idle again
[11/12/2021 10:37:56 PM.955] LSPD First Response: [TRACE] Ped Andrew MacDougle has become idle again
[11/12/2021 10:37:56 PM.955] LSPD First Response: [TRACE] Ped Jennifer Lewis has become idle again
[11/12/2021 10:37:56 PM.955] LSPD First Response: [TRACE] Ped Luka Sember has become idle again
[11/12/2021 10:37:57 PM.875] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[11/12/2021 10:37:57 PM.875] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[11/12/2021 10:37:57 PM.896] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[11/12/2021 10:38:00 PM.644] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:38:00 PM.645] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:38:00 PM.700] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:38:00 PM.702] LSPD First Response: [TRACE] Created police3 at X:-745.333 Y:-137.9513 Z:37.87589
[11/12/2021 10:38:00 PM.731] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:38:00 PM.742] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/12/2021 10:38:00 PM.753] LSPD First Response: [TRACE] Fabio Corleone (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:38:00 PM.775] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:38:00 PM.785] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/12/2021 10:38:00 PM.796] LSPD First Response: [TRACE] Danilov Pskovich (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:38:00 PM.819] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[11/12/2021 10:38:21 PM.547] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[11/12/2021 10:38:21 PM.547] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[11/12/2021 10:38:21 PM.547] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[11/12/2021 10:38:44 PM.448] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[11/12/2021 10:38:44 PM.452] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[11/12/2021 10:38:45 PM.875] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[11/12/2021 10:38:45 PM.877] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[11/12/2021 10:38:45 PM.878] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[11/12/2021 10:38:45 PM.878] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[11/12/2021 10:38:45 PM.910] LSPD First Response: [TRACE] Ped Mario Holst has become idle again
[11/12/2021 10:38:45 PM.913] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[11/12/2021 10:38:46 PM.449] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[11/12/2021 10:38:46 PM.450] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[11/12/2021 10:38:46 PM.451] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[11/12/2021 10:38:50 PM.198] LSPD First Response: [TRACE] Assigned parking task
[11/12/2021 10:38:52 PM.631] LSPD First Response: Started parking: 5.993126 Angle: 0.2072061
[11/12/2021 10:38:55 PM.490] LSPD First Response: [TRACE] TaskPark: Bad heading towards second point
[11/12/2021 10:38:55 PM.491] LSPD First Response: [TRACE] Parking task ended. Result: False
[11/12/2021 10:38:55 PM.496] LSPD First Response: [TRACE] Parking task ended, but not successfully. Forcing suspect to stop
[11/12/2021 10:38:55 PM.522] LSPD First Response: [TRACE] Assigning evacuate task
[11/12/2021 10:39:01 PM.245] LSPD First Response: [TRACE] A new world event should be started
[11/12/2021 10:39:01 PM.245] LSPD First Response: [TRACE] Starting world event RunLights
[11/12/2021 10:39:01 PM.245] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[11/12/2021 10:39:01 PM.255] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient)
[11/12/2021 10:39:02 PM.398] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[11/12/2021 10:39:09 PM.322] LSPD First Response: [TRACE] Started new menu thread MenuBase #27
[11/12/2021 10:39:10 PM.761] LSPD First Response: [TRACE] Released 0 entities from MenuBase #27 Content Manager
[11/12/2021 10:39:10 PM.761] LSPD First Response: [TRACE] Instance cleaned (MenuBase #27)
[11/12/2021 10:39:10 PM.762] LSPD First Response: [TRACE] Started new menu thread MenuBase #28
[11/12/2021 10:39:12 PM.991] LSPD First Response: [TRACE] Released 0 entities from MenuBase #28 Content Manager
[11/12/2021 10:39:12 PM.992] LSPD First Response: [TRACE] Instance cleaned (MenuBase #28)
[11/12/2021 10:39:23 PM.478] LSPD First Response: [TRACE] ftZdwPhnfctEnmiICutXIscZGZgwA is ending already
[11/12/2021 10:39:23 PM.500] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[11/12/2021 10:39:23 PM.500] at System.Environment.get_StackTrace()
[11/12/2021 10:39:23 PM.500] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[11/12/2021 10:39:23 PM.500] at JjMUATuDjbEIlBKLkCvQuiArvrAuA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37
[11/12/2021 10:39:23 PM.500] at ftZdwPhnfctEnmiICutXIscZGZgwA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498
[11/12/2021 10:39:23 PM.500] at AWFspzILXpDoOUNEmsBzxiquBlAN.lSaDCeKOabwihPHzNmEKBhuMJZfbA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449
[11/12/2021 10:39:23 PM.500] at AWFspzILXpDoOUNEmsBzxiquBlAN.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 506
[11/12/2021 10:39:23 PM.500] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[11/12/2021 10:39:23 PM.500] at Rage.GameFiber.Main()
[11/12/2021 10:39:23 PM.500] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:39:23 PM.500] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:39:23 PM.500] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[11/12/2021 10:39:23 PM.500] at System.Threading.ThreadHelper.ThreadStart()
[11/12/2021 10:39:23 PM.501] LSPD First Response: [TRACE] Started new menu thread MenuBase #29
[11/12/2021 10:39:27 PM.274] LSPD First Response: [TRACE] Released 0 entities from MenuBase #29 Content Manager
[11/12/2021 10:39:27 PM.274] LSPD First Response: [TRACE] Instance cleaned (MenuBase #29)
[11/12/2021 10:39:28 PM.803] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_ROCKFORD_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO
[11/12/2021 10:39:28 PM.805] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:39:28 PM.805] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:39:28 PM.807] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[11/12/2021 10:39:29 PM.679] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[11/12/2021 10:39:29 PM.684] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_01.wav, looped: False
[11/12/2021 10:39:30 PM.839] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_03.wav, looped: False
[11/12/2021 10:39:31 PM.620] LSPD First Response: [TRACE] Thread PedStop #1 initialized
[11/12/2021 10:39:31 PM.890] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_ROCKFORD_HILLS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_ROCKFORD_HILLS_02.wav, looped: False
[11/12/2021 10:39:32 PM.850] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[11/12/2021 10:39:33 PM.029] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[11/12/2021 10:39:34 PM.798] LSPD First Response: [TRACE] Thread PlayerFrisk #1 initialized
[11/12/2021 10:39:35 PM.408] LSPD First Response: [TRACE] Asked thread PlayerFrisk #1 to abort: No reason specified
[11/12/2021 10:39:35 PM.411] LSPD First Response: [TRACE] Stopping standing frisk
[11/12/2021 10:39:35 PM.411] LSPD First Response: [TRACE] Reset frisk movement animations
[11/12/2021 10:39:35 PM.411] LSPD First Response: [TRACE] Set last player walk style back: Tough
[11/12/2021 10:39:35 PM.412] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #1 Content Manager
[11/12/2021 10:39:35 PM.412] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #1)
[11/12/2021 10:39:35 PM.437] LSPD First Response: [TRACE] Thread PlayerFrisk #1 has been shut down
[11/12/2021 10:39:36 PM.423] LSPD First Response: [TRACE] Thread PlayerFrisk #2 initialized
[11/12/2021 10:39:36 PM.866] LSPD First Response: [TRACE] Using new link spawn
[11/12/2021 10:39:36 PM.930] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:39:36 PM.932] LSPD First Response: [TRACE] Created police2 at X:-631.5 Y:-372.25 Z:33.78125
[11/12/2021 10:39:36 PM.938] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:39:36 PM.947] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[11/12/2021 10:39:36 PM.956] LSPD First Response: [TRACE] Dana Littlefield (MP_F_FREEMODE_01) was set as a cop
[11/12/2021 10:39:36 PM.960] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:39:36 PM.969] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[11/12/2021 10:39:36 PM.980] LSPD First Response: [TRACE] London Johnson (MP_F_FREEMODE_01) was set as a cop
[11/12/2021 10:39:37 PM.040] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:39:37 PM.047] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:39:42 PM.263] LSPD First Response: [TRACE] Stopping crouch frisk
[11/12/2021 10:39:42 PM.264] LSPD First Response: [TRACE] Reset frisk movement animations
[11/12/2021 10:39:42 PM.264] LSPD First Response: [TRACE] Set last player walk style back: Tough
[11/12/2021 10:39:42 PM.274] LSPD First Response: [TRACE] Asked thread PlayerFrisk #2 to abort: No reason specified
[11/12/2021 10:39:42 PM.274] LSPD First Response: [TRACE] Stopping crouch frisk
[11/12/2021 10:39:42 PM.274] LSPD First Response: [TRACE] Reset frisk movement animations
[11/12/2021 10:39:42 PM.275] LSPD First Response: [TRACE] Set last player walk style back: Tough
[11/12/2021 10:39:42 PM.275] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #2 Content Manager
[11/12/2021 10:39:42 PM.275] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #2)
[11/12/2021 10:39:42 PM.297] LSPD First Response: [TRACE] Thread PlayerFrisk #2 has been shut down
[11/12/2021 10:39:46 PM.000] LSPD First Response: [TRACE] ftZdwPhnfctEnmiICutXIscZGZgwA is ending already
[11/12/2021 10:39:46 PM.000] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[11/12/2021 10:39:46 PM.000] at System.Environment.get_StackTrace()
[11/12/2021 10:39:46 PM.000] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[11/12/2021 10:39:46 PM.000] at JjMUATuDjbEIlBKLkCvQuiArvrAuA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37
[11/12/2021 10:39:46 PM.000] at ftZdwPhnfctEnmiICutXIscZGZgwA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498
[11/12/2021 10:39:46 PM.000] at AWFspzILXpDoOUNEmsBzxiquBlAN.lSaDCeKOabwihPHzNmEKBhuMJZfbA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449
[11/12/2021 10:39:46 PM.000] at AWFspzILXpDoOUNEmsBzxiquBlAN.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 506
[11/12/2021 10:39:46 PM.000] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[11/12/2021 10:39:46 PM.000] at Rage.GameFiber.Main()
[11/12/2021 10:39:46 PM.000] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:39:46 PM.000] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:39:46 PM.000] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[11/12/2021 10:39:46 PM.000] at System.Threading.ThreadHelper.ThreadStart()
[11/12/2021 10:39:46 PM.001] LSPD First Response: [TRACE] Started new menu thread MenuBase #30
[11/12/2021 10:39:46 PM.443] LSPD First Response: [TRACE] Thread PlayerCuff #1 initialized
[11/12/2021 10:39:50 PM.670] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01
[11/12/2021 10:39:50 PM.670] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False
[11/12/2021 10:39:50 PM.671] LSPD First Response: [TRACE] Task CuffPedStanding finished: Ped cuffed successfuly
[11/12/2021 10:39:50 PM.934] LSPD First Response: [TRACE] Asked thread PlayerCuff #1 to abort: The cuffing task ended
[11/12/2021 10:39:50 PM.934] LSPD First Response: [TRACE] Released 0 entities from PlayerCuff #1 Content Manager
[11/12/2021 10:39:50 PM.934] LSPD First Response: [TRACE] Instance cleaned (PlayerCuff #1)
[11/12/2021 10:39:50 PM.945] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped
[11/12/2021 10:39:50 PM.946] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager
[11/12/2021 10:39:50 PM.946] LSPD First Response: [TRACE] Instance cleaned (PedStop #1)
[11/12/2021 10:39:50 PM.950] LSPD First Response: [TRACE] Thread PlayerCuff #1 has been shut down
[11/12/2021 10:39:50 PM.980] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down
[11/12/2021 10:39:50 PM.984] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[11/12/2021 10:39:50 PM.984] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker)
[11/12/2021 10:39:50 PM.985] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized
[11/12/2021 10:39:52 PM.010] LSPD First Response: [TRACE] Assigned ped to TaskDriveCode #1 (Ambient)
[11/12/2021 10:39:54 PM.410] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[11/12/2021 10:39:54 PM.410] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[11/12/2021 10:39:54 PM.412] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[11/12/2021 10:39:54 PM.415] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[11/12/2021 10:39:54 PM.415] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[11/12/2021 10:39:54 PM.420] LSPD First Response: [TRACE] Events_PlayerInTrafficStop: Nearby cop assisting in traffic stop code 3
[11/12/2021 10:39:54 PM.421] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[11/12/2021 10:39:54 PM.421] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[11/12/2021 10:39:54 PM.421] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[11/12/2021 10:39:54 PM.422] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[11/12/2021 10:39:54 PM.422] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[11/12/2021 10:39:54 PM.422] LSPD First Response: [TRACE] Events_PlayerInTrafficStop: Nearby cop assisting in traffic stop code 3
[11/12/2021 10:39:54 PM.447] LSPD First Response: [TRACE] Ped Dana Littlefield has become idle again
[11/12/2021 10:39:54 PM.447] LSPD First Response: [TRACE] Ped London Johnson has become idle again
[11/12/2021 10:39:55 PM.689] LSPD First Response: [TRACE] Released 0 entities from MenuBase #30 Content Manager
[11/12/2021 10:39:55 PM.689] LSPD First Response: [TRACE] Instance cleaned (MenuBase #30)
[11/12/2021 10:39:55 PM.723] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[11/12/2021 10:39:57 PM.023] LSPD First Response: [TRACE] Removing ped from TaskDriveCode #1 (Ambient)
[11/12/2021 10:39:57 PM.024] LSPD First Response: [TRACE] Ped Bishop Walker has become idle again
[11/12/2021 10:39:57 PM.394] LSPD First Response: [TRACE] Removed group 0
[11/12/2021 10:39:58 PM.897] LSPD First Response: [TRACE] ftZdwPhnfctEnmiICutXIscZGZgwA is ending already
[11/12/2021 10:39:58 PM.897] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[11/12/2021 10:39:58 PM.897] at System.Environment.get_StackTrace()
[11/12/2021 10:39:58 PM.897] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[11/12/2021 10:39:58 PM.897] at JjMUATuDjbEIlBKLkCvQuiArvrAuA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37
[11/12/2021 10:39:58 PM.897] at ftZdwPhnfctEnmiICutXIscZGZgwA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498
[11/12/2021 10:39:58 PM.897] at AWFspzILXpDoOUNEmsBzxiquBlAN.lSaDCeKOabwihPHzNmEKBhuMJZfbA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449
[11/12/2021 10:39:58 PM.897] at AWFspzILXpDoOUNEmsBzxiquBlAN.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 506
[11/12/2021 10:39:58 PM.898] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[11/12/2021 10:39:58 PM.898] at Rage.GameFiber.Main()
[11/12/2021 10:39:58 PM.898] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:39:58 PM.898] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:39:58 PM.898] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[11/12/2021 10:39:58 PM.898] at System.Threading.ThreadHelper.ThreadStart()
[11/12/2021 10:39:58 PM.899] LSPD First Response: [TRACE] Started new menu thread MenuBase #31
[11/12/2021 10:40:00 PM.012] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed
[11/12/2021 10:40:00 PM.012] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient)
[11/12/2021 10:40:00 PM.012] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[11/12/2021 10:40:00 PM.012] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[11/12/2021 10:40:00 PM.012] LSPD First Response: [TRACE] World event RunLights #2 has ended
[11/12/2021 10:40:00 PM.965] LSPD First Response: [TRACE] Released 0 entities from MenuBase #31 Content Manager
[11/12/2021 10:40:00 PM.965] LSPD First Response: [TRACE] Instance cleaned (MenuBase #31)
[11/12/2021 10:40:04 PM.310] LSPD First Response: [TRACE] IPM: Starting radio task
[11/12/2021 10:40:04 PM.433] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/12/2021 10:40:06 PM.890] LSPD First Response: [TRACE] A new world event should be started
[11/12/2021 10:40:06 PM.890] LSPD First Response: [TRACE] Starting world event StealCar
[11/12/2021 10:40:06 PM.891] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[11/12/2021 10:40:06 PM.912] LSPD First Response: [TRACE] Failed to set up StealCar #1
[11/12/2021 10:40:06 PM.913] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[11/12/2021 10:40:06 PM.913] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[11/12/2021 10:40:10 PM.649] LSPD First Response: [TRACE] External: Leon Reynold
[11/12/2021 10:40:11 PM.877] LSPD First Response: [TRACE] Radio task was active while menu not showing
[11/12/2021 10:40:11 PM.877] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing
[11/12/2021 10:40:11 PM.879] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/12/2021 10:40:15 PM.344] LSPD First Response: [TRACE] ftZdwPhnfctEnmiICutXIscZGZgwA is ending already
[11/12/2021 10:40:15 PM.344] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[11/12/2021 10:40:15 PM.344] at System.Environment.get_StackTrace()
[11/12/2021 10:40:15 PM.344] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[11/12/2021 10:40:15 PM.344] at JjMUATuDjbEIlBKLkCvQuiArvrAuA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37
[11/12/2021 10:40:15 PM.344] at ftZdwPhnfctEnmiICutXIscZGZgwA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498
[11/12/2021 10:40:15 PM.344] at AWFspzILXpDoOUNEmsBzxiquBlAN.lSaDCeKOabwihPHzNmEKBhuMJZfbA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449
[11/12/2021 10:40:15 PM.344] at AWFspzILXpDoOUNEmsBzxiquBlAN.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 506
[11/12/2021 10:40:15 PM.344] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[11/12/2021 10:40:15 PM.344] at Rage.GameFiber.Main()
[11/12/2021 10:40:15 PM.344] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:40:15 PM.344] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:40:15 PM.344] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[11/12/2021 10:40:15 PM.345] at System.Threading.ThreadHelper.ThreadStart()
[11/12/2021 10:40:15 PM.346] LSPD First Response: [TRACE] Started new menu thread MenuBase #32
[11/12/2021 10:40:16 PM.828] LSPD First Response: [TRACE] Released 0 entities from MenuBase #32 Content Manager
[11/12/2021 10:40:16 PM.828] LSPD First Response: [TRACE] Instance cleaned (MenuBase #32)
[11/12/2021 10:40:19 PM.205] LSPD First Response: [TRACE] Thread PedStop #2 initialized
[11/12/2021 10:40:21 PM.619] LSPD First Response: [TRACE] Thread PlayerFrisk #3 initialized
[11/12/2021 10:40:27 PM.278] LSPD First Response: [TRACE] Stopping crouch frisk
[11/12/2021 10:40:27 PM.278] LSPD First Response: [TRACE] Reset frisk movement animations
[11/12/2021 10:40:27 PM.279] LSPD First Response: [TRACE] Set last player walk style back: Tough
[11/12/2021 10:40:27 PM.284] LSPD First Response: [TRACE] Asked thread PlayerFrisk #3 to abort: No reason specified
[11/12/2021 10:40:27 PM.284] LSPD First Response: [TRACE] Stopping crouch frisk
[11/12/2021 10:40:27 PM.284] LSPD First Response: [TRACE] Reset frisk movement animations
[11/12/2021 10:40:27 PM.285] LSPD First Response: [TRACE] Set last player walk style back: Tough
[11/12/2021 10:40:27 PM.285] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #3 Content Manager
[11/12/2021 10:40:27 PM.285] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #3)
[11/12/2021 10:40:27 PM.315] LSPD First Response: [TRACE] Thread PlayerFrisk #3 has been shut down
[11/12/2021 10:40:30 PM.231] LSPD First Response: [TRACE] Thread PedInteraction #1 initialized
[11/12/2021 10:40:30 PM.236] LSPD First Response: [TRACE] Started new menu thread MenuBase #33
[11/12/2021 10:40:33 PM.251] LSPD First Response: [TRACE] Aborting StoppedByCop: Player dismissed suspect
[11/12/2021 10:40:33 PM.251] LSPD First Response: [TRACE] Asked thread PedInteraction #1 to abort: Player dismissed suspect
[11/12/2021 10:40:33 PM.253] LSPD First Response: [TRACE] Released 0 entities from MenuBase #33 Content Manager
[11/12/2021 10:40:33 PM.253] LSPD First Response: [TRACE] Instance cleaned (MenuBase #33)
[11/12/2021 10:40:33 PM.283] LSPD First Response: [TRACE] Entering at Passenger
[11/12/2021 10:40:33 PM.297] LSPD First Response: [TRACE] Asked thread PedStop #2 to abort: No peds are stopped
[11/12/2021 10:40:33 PM.297] LSPD First Response: [TRACE] Released 0 entities from PedStop #2 Content Manager
[11/12/2021 10:40:33 PM.297] LSPD First Response: [TRACE] Instance cleaned (PedStop #2)
[11/12/2021 10:40:33 PM.336] LSPD First Response: [TRACE] Thread PedStop #2 has been shut down
[11/12/2021 10:40:35 PM.598] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[11/12/2021 10:40:35 PM.767] LSPD First Response: [TRACE] A new world event should be started
[11/12/2021 10:40:35 PM.767] LSPD First Response: [TRACE] Starting world event StealCar
[11/12/2021 10:40:35 PM.767] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[11/12/2021 10:40:35 PM.792] LSPD First Response: [TRACE] Failed to set up StealCar #2
[11/12/2021 10:40:35 PM.792] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[11/12/2021 10:40:35 PM.792] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[11/12/2021 10:40:37 PM.345] LSPD First Response: [TRACE] ftZdwPhnfctEnmiICutXIscZGZgwA is ending already
[11/12/2021 10:40:37 PM.345] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[11/12/2021 10:40:37 PM.345] at System.Environment.get_StackTrace()
[11/12/2021 10:40:37 PM.345] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[11/12/2021 10:40:37 PM.345] at JjMUATuDjbEIlBKLkCvQuiArvrAuA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 37
[11/12/2021 10:40:37 PM.345] at ftZdwPhnfctEnmiICutXIscZGZgwA.ZVMiqanPTIlbgKmInMmtSXUOfgAG() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 498
[11/12/2021 10:40:37 PM.345] at AWFspzILXpDoOUNEmsBzxiquBlAN.lSaDCeKOabwihPHzNmEKBhuMJZfbA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 1449
[11/12/2021 10:40:37 PM.345] at AWFspzILXpDoOUNEmsBzxiquBlAN.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\TrafficStop.cs:line 506
[11/12/2021 10:40:37 PM.345] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[11/12/2021 10:40:37 PM.345] at Rage.GameFiber.Main()
[11/12/2021 10:40:37 PM.345] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:40:37 PM.345] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/12/2021 10:40:37 PM.345] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[11/12/2021 10:40:37 PM.345] at System.Threading.ThreadHelper.ThreadStart()
[11/12/2021 10:40:37 PM.347] LSPD First Response: [TRACE] Started new menu thread MenuBase #34
[11/12/2021 10:40:37 PM.492] LSPD First Response: [TRACE] Grab task starting
[11/12/2021 10:40:37 PM.492] LSPD First Response: [TRACE] Grab task initailized
[11/12/2021 10:40:37 PM.492] LSPD First Response: [TRACE] Started grab task and set state to Grab
[11/12/2021 10:40:38 PM.055] LSPD First Response: [TRACE] A new world event should be started
[11/12/2021 10:40:38 PM.055] LSPD First Response: [TRACE] Starting world event StealCar
[11/12/2021 10:40:38 PM.055] LSPD First Response: [TRACE] Setting up world event: StealCar #3
[11/12/2021 10:40:38 PM.080] LSPD First Response: [TRACE] Failed to set up StealCar #3
[11/12/2021 10:40:38 PM.080] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager
[11/12/2021 10:40:38 PM.080] LSPD First Response: [TRACE] Instance cleaned (StealCar #3)
[11/12/2021 10:40:40 PM.720] LSPD First Response: [TRACE] Released 0 entities from MenuBase #34 Content Manager
[11/12/2021 10:40:40 PM.720] LSPD First Response: [TRACE] Instance cleaned (MenuBase #34)
[11/12/2021 10:40:43 PM.746] LSPD First Response: [TRACE] Aborting GrabPed: Putting ped in vehicle.
[11/12/2021 10:40:47 PM.896] LSPD First Response: [TRACE] A new world event should be started
[11/12/2021 10:40:47 PM.896] LSPD First Response: [TRACE] Starting world event RunLights
[11/12/2021 10:40:47 PM.896] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[11/12/2021 10:40:47 PM.903] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[11/12/2021 10:40:51 PM.674] LSPD First Response: [TRACE] Task DetainPedInVehicleAnimated finished: Scene finished
[11/12/2021 10:40:59 PM.833] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[11/12/2021 10:40:59 PM.837] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[11/12/2021 10:40:59 PM.889] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[11/12/2021 10:40:59 PM.914] LSPD First Response: [TRACE] Ped Clarence Evergood has become idle again
[11/12/2021 10:41:00 PM.040] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[11/12/2021 10:41:02 PM.302] LSPD First Response: [TRACE] Asked thread TrafficStop #2 to abort: Suspect out of range
[11/12/2021 10:41:02 PM.302] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[11/12/2021 10:41:02 PM.303] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #2 Content Manager
[11/12/2021 10:41:02 PM.303] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #2)
[11/12/2021 10:41:02 PM.303] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: Traffic stop ended
[11/12/2021 10:41:02 PM.303] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[11/12/2021 10:41:02 PM.303] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[11/12/2021 10:41:02 PM.304] LSPD First Response: [TRACE] Events_PlayerInTrafficStop: Traffic stop ended
[11/12/2021 10:41:02 PM.304] LSPD First Response: [TRACE] Events_PlayerInTrafficStop: Traffic stop ended
[11/12/2021 10:41:02 PM.305] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[11/12/2021 10:41:02 PM.331] LSPD First Response: [TRACE] Ped Leon Reynold has become idle again
[11/12/2021 10:41:02 PM.335] LSPD First Response: [TRACE] Thread TrafficStop #2 has been shut down
[11/12/2021 10:41:10 PM.361] LSPD First Response: [TRACE] Thread Marker #7 initialized
[11/12/2021 10:41:37 PM.339] LSPD First Response: [TRACE] Thread Marker #8 initialized
[11/12/2021 10:41:43 PM.354] LSPD First Response: [TRACE] A suspect was registered as in custody
[11/12/2021 10:41:45 PM.357] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Finished
[11/12/2021 10:41:45 PM.357] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker)
[11/12/2021 10:41:45 PM.357] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager
[11/12/2021 10:41:45 PM.358] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1)
[11/12/2021 10:41:45 PM.358] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager
[11/12/2021 10:41:45 PM.358] LSPD First Response: [TRACE] Instance cleaned (Marker #8)
[11/12/2021 10:41:45 PM.359] LSPD First Response: [TRACE] Thread Marker #8 has been shut down
[11/12/2021 10:41:45 PM.380] LSPD First Response: [TRACE] Launching new encounter for Tom West
[11/12/2021 10:41:45 PM.380] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[11/12/2021 10:41:45 PM.381] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down
[11/12/2021 10:41:45 PM.789] LSPD First Response: [TRACE] Spawned suspect vehicle
[11/12/2021 10:41:53 PM.771] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[11/12/2021 10:41:53 PM.772] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[11/12/2021 10:41:53 PM.772] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[11/12/2021 10:41:53 PM.772] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[11/12/2021 10:41:53 PM.772] LSPD First Response: [TRACE] World event RunLights #3 has ended
[11/12/2021 10:41:53 PM.801] LSPD First Response: [TRACE] Ped Evan Kash has become idle again
[11/12/2021 10:41:55 PM.178] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager
[11/12/2021 10:41:55 PM.178] LSPD First Response: [TRACE] Instance cleaned (Marker #7)
[11/12/2021 10:41:55 PM.180] LSPD First Response: [TRACE] Thread Marker #7 has been shut down
[11/12/2021 10:42:02 PM.661] LSPD First Response: [TRACE] Spawned with 2.720078
[11/12/2021 10:42:02 PM.661] LSPD First Response: [TRACE] Using -595.3386, -243.0198, 36.37451 Heading: 212.1089 and -592.3333, -248.3558, 36.37451 Heading: 212.1089 as base positions
[11/12/2021 10:42:02 PM.687] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:42:02 PM.688] LSPD First Response: [TRACE] Preloading BANSHEE
[11/12/2021 10:42:02 PM.692] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:42:02 PM.694] LSPD First Response: [TRACE] Created police3 at X:-595.3386 Y:-243.0198 Z:36.37451
[11/12/2021 10:42:02 PM.759] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:42:02 PM.769] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[11/12/2021 10:42:02 PM.772] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/12/2021 10:42:02 PM.772] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/12/2021 10:42:02 PM.781] LSPD First Response: [TRACE] Czifra Peter (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:42:02 PM.782] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[11/12/2021 10:42:02 PM.783] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[11/12/2021 10:42:02 PM.822] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[11/12/2021 10:42:11 PM.801] LSPD First Response: [TRACE] A new world event should be started
[11/12/2021 10:42:11 PM.801] LSPD First Response: [TRACE] Starting world event RunLights
[11/12/2021 10:42:11 PM.801] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[11/12/2021 10:42:11 PM.809] LSPD First Response: [TRACE] Assigned ped to RunLights #4 (Ambient)
[11/12/2021 10:42:15 PM.628] LSPD First Response: [TRACE] Requesting control failed for CruiseAwareOfEntity #2 (Ambient); current is RunLights #4 (Ambient)
[11/12/2021 10:42:15 PM.684] LSPD First Response: [TRACE] Invalid call from controller (CruiseAwareOfEntity #2) that doesn't own the ped; current is RunLights #4 (Ambient)
[11/12/2021 10:42:16 PM.460] LSPD First Response: [TRACE] It has been 299 seconds since the last callout
[11/12/2021 10:42:16 PM.470] LSPD First Response: Creating Kidnapping from SuperCallouts2.Callouts.Kidnapping, SuperCallouts2, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null
[11/12/2021 10:42:17 PM.172] LSPD First Response: [TRACE] Callout created:  #1
[11/12/2021 10:42:17 PM.864] LSPD First Response: [TRACE] Requesting control failed for CruiseAwareOfEntity #2 (Ambient); current is RunLights #4 (Ambient)
[11/12/2021 10:42:18 PM.842] LSPD First Response: SuperCallouts Log: Kidnapping callout accepted...
[11/12/2021 10:42:19 PM.066] LSPD First Response: [TRACE] Cleaning UI
[11/12/2021 10:42:19 PM.068] LSPD First Response: [TRACE] User accepted callout
[11/12/2021 10:42:23 PM.164] LSPD First Response: [TRACE] Freeing spawned suspect
[11/12/2021 10:42:23 PM.165] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[11/12/2021 10:42:23 PM.165] LSPD First Response: [TRACE] StageOnFinished
[11/12/2021 10:42:23 PM.165] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[11/12/2021 10:42:23 PM.165] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[11/12/2021 10:42:23 PM.165] LSPD First Response: [TRACE] Finishing crime Cold cases
[11/12/2021 10:42:23 PM.165] LSPD First Response: [TRACE] Finishing all logic for Tom West
[11/12/2021 10:42:23 PM.165] LSPD First Response: [TRACE] Crime finished
[11/12/2021 10:42:27 PM.148] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[11/12/2021 10:42:27 PM.244] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[11/12/2021 10:42:27 PM.281] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_ROCKFORD_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[11/12/2021 10:42:27 PM.282] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[11/12/2021 10:42:27 PM.282] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:42:27 PM.282] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:42:28 PM.019] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[11/12/2021 10:42:28 PM.027] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[11/12/2021 10:42:28 PM.649] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_04.wav, looped: False
[11/12/2021 10:42:29 PM.849] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False
[11/12/2021 10:42:30 PM.500] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_ROCKFORD_HILLS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_ROCKFORD_HILLS_02.wav, looped: False
[11/12/2021 10:42:31 PM.327] LSPD First Response: [TRACE] Created new chase
[11/12/2021 10:42:31 PM.329] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/12/2021 10:42:31 PM.329] LSPD First Response: [TRACE] Took ownership of suspect for chase
[11/12/2021 10:42:31 PM.371] LSPD First Response: [TRACE] Suspect added to chase
[11/12/2021 10:42:31 PM.381] LSPD First Response: [TRACE] Pursuit menu was reset.
[11/12/2021 10:42:31 PM.422] LSPD First Response: [TRACE] Starting chase
[11/12/2021 10:42:31 PM.460] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[11/12/2021 10:42:31 PM.472] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[11/12/2021 10:42:31 PM.472] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[11/12/2021 10:42:31 PM.473] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Cop or suspect has been released
[11/12/2021 10:42:31 PM.475] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[11/12/2021 10:42:31 PM.475] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[11/12/2021 10:42:31 PM.475] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[11/12/2021 10:42:31 PM.475] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[11/12/2021 10:42:31 PM.475] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[11/12/2021 10:42:31 PM.475] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[11/12/2021 10:42:31 PM.475] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[11/12/2021 10:42:31 PM.476] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/12/2021 10:42:31 PM.538] LSPD First Response: [TRACE] Cop Czifra Peter reassigned to Romina Tarducci
[11/12/2021 10:42:31 PM.544] LSPD First Response: [TRACE] Cop added to chase
[11/12/2021 10:42:31 PM.545] LSPD First Response: [TRACE] Czifra Peter now monitoring Romina Tarducci
[11/12/2021 10:42:31 PM.546] LSPD First Response: [TRACE] Player now monitoring Romina Tarducci
[11/12/2021 10:42:31 PM.619] LSPD First Response: [TRACE] Extended route by 20
[11/12/2021 10:42:31 PM.634] LSPD First Response: [TRACE] Ped Jason Jackson has become idle again
[11/12/2021 10:42:31 PM.638] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[11/12/2021 10:42:31 PM.912] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/12/2021 10:42:31 PM.912] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[11/12/2021 10:42:31 PM.912] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[11/12/2021 10:42:31 PM.912] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[11/12/2021 10:42:32 PM.193] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:32 PM.449] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[11/12/2021 10:42:32 PM.668] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/12/2021 10:42:32 PM.710] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[11/12/2021 10:42:32 PM.710] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/12/2021 10:42:32 PM.710] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/12/2021 10:42:32 PM.711] LSPD First Response: [TRACE] Cop Leo Chee reassigned to Romina Tarducci
[11/12/2021 10:42:32 PM.711] LSPD First Response: [TRACE] Cop added to chase
[11/12/2021 10:42:32 PM.712] LSPD First Response: [TRACE] Leo Chee now monitoring Romina Tarducci
[11/12/2021 10:42:32 PM.739] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[11/12/2021 10:42:32 PM.782] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists
[11/12/2021 10:42:32 PM.913] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[11/12/2021 10:42:32 PM.913] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/12/2021 10:42:32 PM.913] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/12/2021 10:42:32 PM.919] LSPD First Response: [TRACE] Cop Gabriel Jensen reassigned to Romina Tarducci
[11/12/2021 10:42:32 PM.919] LSPD First Response: [TRACE] Cop added to chase
[11/12/2021 10:42:32 PM.922] LSPD First Response: [TRACE] Gabriel Jensen now monitoring Romina Tarducci
[11/12/2021 10:42:32 PM.961] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/12/2021 10:42:32 PM.961] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[11/12/2021 10:42:32 PM.961] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[11/12/2021 10:42:32 PM.961] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[11/12/2021 10:42:33 PM.022] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[11/12/2021 10:42:33 PM.022] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/12/2021 10:42:33 PM.023] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/12/2021 10:42:33 PM.023] LSPD First Response: [TRACE] Cop Dave Bennett reassigned to Romina Tarducci
[11/12/2021 10:42:33 PM.024] LSPD First Response: [TRACE] Cop added to chase
[11/12/2021 10:42:33 PM.027] LSPD First Response: [TRACE] Dave Bennett now monitoring Romina Tarducci
[11/12/2021 10:42:33 PM.186] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/12/2021 10:42:33 PM.187] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[11/12/2021 10:42:33 PM.187] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[11/12/2021 10:42:33 PM.187] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[11/12/2021 10:42:33 PM.230] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:33 PM.297] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/12/2021 10:42:33 PM.298] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[11/12/2021 10:42:33 PM.298] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[11/12/2021 10:42:33 PM.298] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[11/12/2021 10:42:33 PM.465] LSPD First Response: [TRACE] Entering at Passenger
[11/12/2021 10:42:33 PM.599] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[11/12/2021 10:42:33 PM.599] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/12/2021 10:42:33 PM.600] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/12/2021 10:42:33 PM.600] LSPD First Response: [TRACE] Cop Kevin Bullet reassigned to Romina Tarducci
[11/12/2021 10:42:33 PM.601] LSPD First Response: [TRACE] Cop added to chase
[11/12/2021 10:42:33 PM.604] LSPD First Response: [TRACE] Kevin Bullet now monitoring Romina Tarducci
[11/12/2021 10:42:33 PM.665] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/12/2021 10:42:33 PM.667] LSPD First Response: [TRACE] Visual regained event fired
[11/12/2021 10:42:33 PM.875] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/12/2021 10:42:33 PM.875] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[11/12/2021 10:42:33 PM.875] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[11/12/2021 10:42:33 PM.875] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[11/12/2021 10:42:34 PM.269] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[11/12/2021 10:42:35 PM.284] LSPD First Response: [TRACE] Entering at LeftRear
[11/12/2021 10:42:35 PM.613] LSPD First Response: [TRACE] Entering at RightRear
[11/12/2021 10:42:36 PM.522] LSPD First Response: [TRACE] Using new link spawn
[11/12/2021 10:42:36 PM.531] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:42:36 PM.532] LSPD First Response: [TRACE] Created police2 at X:-672.75 Y:-288.5 Z:34.84375
[11/12/2021 10:42:36 PM.533] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:42:36 PM.542] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[11/12/2021 10:42:36 PM.554] LSPD First Response: [TRACE] Jimmy Ryans (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:42:36 PM.555] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[11/12/2021 10:42:36 PM.557] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:42:36 PM.567] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[11/12/2021 10:42:36 PM.578] LSPD First Response: [TRACE] Jamie Frost (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:42:36 PM.618] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:42:36 PM.619] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:42:36 PM.662] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists
[11/12/2021 10:42:38 PM.978] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[11/12/2021 10:42:39 PM.038] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:39 PM.143] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[11/12/2021 10:42:39 PM.405] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[11/12/2021 10:42:39 PM.530] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[11/12/2021 10:42:39 PM.678] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[11/12/2021 10:42:40 PM.121] LSPD First Response: [TRACE] A ped has exited our vehicle
[11/12/2021 10:42:40 PM.496] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #1 Content Manager
[11/12/2021 10:42:40 PM.496] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #1)
[11/12/2021 10:42:40 PM.496] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #1 aborted
[11/12/2021 10:42:40 PM.496] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #2 Content Manager
[11/12/2021 10:42:40 PM.496] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #2)
[11/12/2021 10:42:40 PM.496] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #2 aborted
[11/12/2021 10:42:40 PM.894] LSPD First Response: [TRACE] Extended route by 20
[11/12/2021 10:42:44 PM.731] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[11/12/2021 10:42:45 PM.048] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:45 PM.592] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:45 PM.861] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:46 PM.154] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:46 PM.195] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:42:46 PM.198] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:42:46 PM.320] LSPD First Response: [TRACE] Use caller position: False
[11/12/2021 10:42:46 PM.324] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:42:46 PM.324] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:42:46 PM.440] LSPD First Response: [TRACE] Use caller position: False
[11/12/2021 10:42:46 PM.501] LSPD First Response: [TRACE] Going to: X:-528.6548 Y:-369.8984 Z:34.78812
[11/12/2021 10:42:46 PM.503] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:46 PM.508] LSPD First Response: [TRACE] Going to: X:-528.6548 Y:-369.8984 Z:34.78812
[11/12/2021 10:42:46 PM.542] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[11/12/2021 10:42:46 PM.736] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:46 PM.992] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:47 PM.262] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:47 PM.555] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:47 PM.810] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:48 PM.071] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:48 PM.352] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:48 PM.614] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:48 PM.900] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:48 PM.904] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:42:49 PM.160] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:49 PM.416] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:49 PM.420] LSPD First Response: [TRACE] Czifra Peter (MP_M_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:42:49 PM.690] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:49 PM.962] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:50 PM.226] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:50 PM.230] LSPD First Response: [TRACE] Extended route by 20
[11/12/2021 10:42:50 PM.485] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:50 PM.767] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:51 PM.040] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:51 PM.043] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:42:51 PM.147] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_ROCKFORD_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[11/12/2021 10:42:51 PM.147] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[11/12/2021 10:42:51 PM.148] LSPD First Response: [TRACE] Preloading POLICE
[11/12/2021 10:42:51 PM.148] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:42:51 PM.310] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:51 PM.609] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:51 PM.893] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:52 PM.040] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[11/12/2021 10:42:52 PM.048] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[11/12/2021 10:42:52 PM.187] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:52 PM.454] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:52 PM.599] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_04.wav, looped: False
[11/12/2021 10:42:52 PM.706] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:52 PM.971] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:53 PM.233] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:53 PM.237] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:42:53 PM.484] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:53 PM.789] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:53 PM.799] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False
[11/12/2021 10:42:54 PM.062] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:54 PM.344] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:54 PM.449] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_ROCKFORD_HILLS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_ROCKFORD_HILLS_01.wav, looped: False
[11/12/2021 10:42:54 PM.629] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:54 PM.885] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:55 PM.145] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:55 PM.415] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:55 PM.418] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:42:55 PM.460] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[11/12/2021 10:42:55 PM.646] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[11/12/2021 10:42:55 PM.646] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[11/12/2021 10:42:55 PM.680] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:42:55 PM.874] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists
[11/12/2021 10:42:55 PM.889] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False
[11/12/2021 10:42:56 PM.308] LSPD First Response: [TRACE] Using new pursuit spawn
[11/12/2021 10:42:56 PM.319] LSPD First Response: [TRACE] Recently used nodes: 3
[11/12/2021 10:42:56 PM.324] LSPD First Response: [TRACE] Preloading POLICE
[11/12/2021 10:42:56 PM.325] LSPD First Response: [TRACE] Created police at X:-1129 Y:-138.5 Z:37.96875
[11/12/2021 10:42:56 PM.329] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:42:56 PM.339] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[11/12/2021 10:42:56 PM.342] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/12/2021 10:42:56 PM.342] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/12/2021 10:42:56 PM.350] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) was set as a cop
[11/12/2021 10:42:56 PM.351] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[11/12/2021 10:42:56 PM.352] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:42:56 PM.362] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[11/12/2021 10:42:56 PM.372] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:42:56 PM.389] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False
[11/12/2021 10:42:56 PM.408] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/12/2021 10:42:56 PM.408] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/12/2021 10:42:56 PM.409] LSPD First Response: [TRACE] Cop Even Kjax reassigned to Romina Tarducci
[11/12/2021 10:42:56 PM.409] LSPD First Response: [TRACE] Cop added to chase
[11/12/2021 10:42:56 PM.409] LSPD First Response: [TRACE] Added cop to existing chase
[11/12/2021 10:42:56 PM.409] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/12/2021 10:42:56 PM.410] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/12/2021 10:42:56 PM.410] LSPD First Response: [TRACE] Cop Angeline Lee reassigned to Romina Tarducci
[11/12/2021 10:42:56 PM.411] LSPD First Response: [TRACE] Cop added to chase
[11/12/2021 10:42:56 PM.411] LSPD First Response: [TRACE] Added cop to existing chase
[11/12/2021 10:42:56 PM.450] LSPD First Response: [TRACE] Even Kjax now monitoring Romina Tarducci
[11/12/2021 10:42:56 PM.450] LSPD First Response: [TRACE] Angeline Lee now monitoring Romina Tarducci
[11/12/2021 10:42:57 PM.410] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[11/12/2021 10:42:57 PM.625] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:42:58 PM.899] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:42:58 PM.900] LSPD First Response: [TRACE] Extended route by 20
[11/12/2021 10:42:58 PM.953] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:42:59 PM.478] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:42:59 PM.604] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[11/12/2021 10:42:59 PM.790] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:00 PM.081] LSPD First Response: [TRACE] World event RunLights #4 reports that it can be freed
[11/12/2021 10:43:00 PM.081] LSPD First Response: [TRACE] Removing ped from RunLights #4 (Ambient)
[11/12/2021 10:43:00 PM.081] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[11/12/2021 10:43:00 PM.081] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[11/12/2021 10:43:00 PM.082] LSPD First Response: [TRACE] World event RunLights #4 has ended
[11/12/2021 10:43:00 PM.106] LSPD First Response: [TRACE] Ped Julia Alba has become idle again
[11/12/2021 10:43:00 PM.516] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/12/2021 10:43:00 PM.518] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[11/12/2021 10:43:00 PM.521] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/12/2021 10:43:00 PM.998] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:01 PM.038] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) left combat.
[11/12/2021 10:43:01 PM.537] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/12/2021 10:43:01 PM.538] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/12/2021 10:43:01 PM.966] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:03 PM.122] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:03 PM.761] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
[11/12/2021 10:43:03 PM.784] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[11/12/2021 10:43:04 PM.053] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:04 PM.121] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) left combat.
[11/12/2021 10:43:06 PM.286] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:07 PM.014] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_CRASHED_VEHICLE, reverted to random voice
[11/12/2021 10:43:07 PM.703] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:07 PM.804] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:43:08 PM.406] LSPD First Response: [TRACE] Freeing far cop
[11/12/2021 10:43:08 PM.413] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/12/2021 10:43:08 PM.415] LSPD First Response: [TRACE] Removed ped chase strategy
[11/12/2021 10:43:08 PM.416] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/12/2021 10:43:08 PM.416] LSPD First Response: [TRACE] Freeing cop: Leo Chee
[11/12/2021 10:43:08 PM.416] LSPD First Response: [TRACE] Cop freed
[11/12/2021 10:43:08 PM.416] LSPD First Response: [TRACE] Freeing far cop
[11/12/2021 10:43:08 PM.416] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] Removed ped chase strategy
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] Freeing cop: Gabriel Jensen
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] Cop freed
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] Freeing far cop
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] Removed ped chase strategy
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] Freeing cop: Kevin Bullet
[11/12/2021 10:43:08 PM.417] LSPD First Response: [TRACE] Cop freed
[11/12/2021 10:43:08 PM.418] LSPD First Response: [TRACE] Ped Kevin Bullet has become idle again
[11/12/2021 10:43:08 PM.419] LSPD First Response: [TRACE] Ped Leo Chee has become idle again
[11/12/2021 10:43:08 PM.420] LSPD First Response: [TRACE] Ped Gabriel Jensen has become idle again
[11/12/2021 10:43:08 PM.422] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:08 PM.487] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:43:08 PM.488] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:43:08 PM.830] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:43:09 PM.530] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:43:09 PM.530] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:43:09 PM.850] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:09 PM.890] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) left combat.
[11/12/2021 10:43:09 PM.934] LSPD First Response: [TRACE] Freeing far cop
[11/12/2021 10:43:09 PM.934] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/12/2021 10:43:09 PM.935] LSPD First Response: [TRACE] Removed ped chase strategy
[11/12/2021 10:43:09 PM.935] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/12/2021 10:43:09 PM.935] LSPD First Response: [TRACE] Freeing cop: Dave Bennett
[11/12/2021 10:43:09 PM.935] LSPD First Response: [TRACE] Cop freed
[11/12/2021 10:43:09 PM.938] LSPD First Response: [TRACE] Ped Dave Bennett has become idle again
[11/12/2021 10:43:10 PM.561] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:12 PM.029] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:12 PM.793] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:13 PM.909] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) left combat.
[11/12/2021 10:43:14 PM.273] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:14 PM.424] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:43:14 PM.796] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:14 PM.961] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:43:16 PM.480] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) left combat.
[11/12/2021 10:43:16 PM.515] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) left combat.
[11/12/2021 10:43:16 PM.584] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[11/12/2021 10:43:16 PM.737] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[11/12/2021 10:43:17 PM.009] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:17 PM.807] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:18 PM.343] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[11/12/2021 10:43:18 PM.610] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[11/12/2021 10:43:18 PM.637] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/12/2021 10:43:19 PM.136] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:19 PM.961] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[11/12/2021 10:43:19 PM.961] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[11/12/2021 10:43:20 PM.120] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:43:21 PM.324] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:22 PM.203] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) left combat.
[11/12/2021 10:43:23 PM.219] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[11/12/2021 10:43:23 PM.219] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[11/12/2021 10:43:23 PM.488] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:24 PM.259] LSPD First Response: [TRACE] Extended route by 20
[11/12/2021 10:43:24 PM.261] LSPD First Response: [TRACE] Extended route by 20
[11/12/2021 10:43:24 PM.262] LSPD First Response: [TRACE] Extended route by 20
[11/12/2021 10:43:25 PM.655] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:25 PM.986] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/12/2021 10:43:27 PM.808] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:28 PM.913] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[11/12/2021 10:43:28 PM.916] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[11/12/2021 10:43:28 PM.917] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:43:28 PM.917] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:43:29 PM.974] LSPD First Response: [TRACE] Holster weapon
[11/12/2021 10:43:29 PM.976] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:30 PM.250] LSPD First Response: [TRACE] Entering at Driver
[11/12/2021 10:43:30 PM.848] LSPD First Response: [TRACE] Entering at Passenger
[11/12/2021 10:43:30 PM.952] LSPD First Response: [TRACE] Go to vehicle -1
[11/12/2021 10:43:30 PM.981] LSPD First Response: [TRACE] Go to vehicle 0
[11/12/2021 10:43:32 PM.113] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:33 PM.370] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[11/12/2021 10:43:34 PM.292] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:35 PM.634] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:35 PM.746] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:43:36 PM.425] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:36 PM.995] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #3 Content Manager
[11/12/2021 10:43:36 PM.995] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #3)
[11/12/2021 10:43:36 PM.995] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #3 aborted
[11/12/2021 10:43:37 PM.786] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:38 PM.579] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:39 PM.950] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:40 PM.739] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:42 PM.116] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:42 PM.873] LSPD First Response: [TRACE] A new world event should be started
[11/12/2021 10:43:42 PM.873] LSPD First Response: [TRACE] Starting world event StealCar
[11/12/2021 10:43:42 PM.873] LSPD First Response: [TRACE] Setting up world event: StealCar #4
[11/12/2021 10:43:42 PM.930] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:43 PM.224] LSPD First Response: [TRACE] Assigned ped to StealCar #4 (Ambient)
[11/12/2021 10:43:44 PM.292] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:45 PM.067] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:46 PM.402] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:47 PM.226] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:47 PM.258] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[11/12/2021 10:43:47 PM.789] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[11/12/2021 10:43:48 PM.291] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[11/12/2021 10:43:48 PM.517] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:48 PM.809] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[11/12/2021 10:43:49 PM.331] LSPD First Response: [TRACE] Reapplied
[11/12/2021 10:43:49 PM.334] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[11/12/2021 10:43:49 PM.571] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[11/12/2021 10:43:49 PM.576] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[11/12/2021 10:43:50 PM.062] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
[11/12/2021 10:43:50 PM.304] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[11/12/2021 10:43:50 PM.615] LSPD First Response: [TRACE] Probing 3 cops
[11/12/2021 10:43:50 PM.621] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[11/12/2021 10:43:50 PM.621] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[11/12/2021 10:43:51 PM.629] LSPD First Response: [TRACE] Probing 0 cops
[11/12/2021 10:43:51 PM.629] LSPD First Response: [TRACE] No eligible cop found
[11/12/2021 10:43:52 PM.730] LSPD First Response: [TRACE] Probing 0 cops
[11/12/2021 10:43:52 PM.730] LSPD First Response: [TRACE] No eligible cop found
[11/12/2021 10:43:52 PM.966] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) left combat.
[11/12/2021 10:43:54 PM.598] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/12/2021 10:43:54 PM.599] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/12/2021 10:43:55 PM.015] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:43:55 PM.152] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[11/12/2021 10:43:55 PM.532] LSPD First Response: [TRACE] Even Kjax (MP_M_FREEMODE_01) left combat.
[11/12/2021 10:43:57 PM.274] LSPD First Response: [TRACE] Even Kjax TaseSuspect 
[11/12/2021 10:43:57 PM.275] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[11/12/2021 10:43:57 PM.547] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[11/12/2021 10:43:57 PM.547] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[11/12/2021 10:43:57 PM.548] LSPD First Response: [TRACE] Even Kjax TaseSuspect True
[11/12/2021 10:43:57 PM.548] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[11/12/2021 10:43:57 PM.574] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/12/2021 10:43:57 PM.795] LSPD First Response: [TRACE] Even Kjax TaseSuspect True
[11/12/2021 10:43:57 PM.795] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[11/12/2021 10:43:58 PM.055] LSPD First Response: [TRACE] Even Kjax TaseSuspect True
[11/12/2021 10:43:58 PM.055] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[11/12/2021 10:43:58 PM.308] LSPD First Response: [TRACE] Even Kjax TaseSuspect True
[11/12/2021 10:43:58 PM.308] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[11/12/2021 10:43:58 PM.576] LSPD First Response: [TRACE] Even Kjax TaseSuspect True
[11/12/2021 10:43:58 PM.576] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[11/12/2021 10:43:58 PM.753] LSPD First Response: [TRACE] Surrender 2?
[11/12/2021 10:43:58 PM.845] LSPD First Response: [TRACE] Ped Romina Tarducci tased by Even Kjax
[11/12/2021 10:43:59 PM.112] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:43:59 PM.113] LSPD First Response: [TRACE] Romina Tarducci (A_F_Y_VINEWOOD_04) was damaged.
[11/12/2021 10:43:59 PM.918] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[11/12/2021 10:43:59 PM.918] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[11/12/2021 10:43:59 PM.924] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[11/12/2021 10:44:00 PM.146] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) left combat.
[11/12/2021 10:44:01 PM.739] LSPD First Response: [TRACE] Czifra Peter (MP_M_FREEMODE_01) left combat.
[11/12/2021 10:44:04 PM.188] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/12/2021 10:44:05 PM.207] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/12/2021 10:44:05 PM.208] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/12/2021 10:44:05 PM.838] LSPD First Response: [TRACE] Czifra Peter (MP_M_FREEMODE_01) entered combat with target: Romina Tarducci (A_F_Y_VINEWOOD_04)
[11/12/2021 10:44:08 PM.268] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/12/2021 10:44:08 PM.935] LSPD First Response: [TRACE] Czifra Peter (MP_M_FREEMODE_01) left combat.
[11/12/2021 10:44:09 PM.184] LSPD First Response: [TRACE] Freeing dead cop
[11/12/2021 10:44:09 PM.184] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/12/2021 10:44:09 PM.185] LSPD First Response: [TRACE] Removed ped chase strategy
[11/12/2021 10:44:09 PM.185] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/12/2021 10:44:09 PM.185] LSPD First Response: [TRACE] Freeing cop: Even Kjax
[11/12/2021 10:44:09 PM.185] LSPD First Response: [TRACE] Cop freed
[11/12/2021 10:44:09 PM.185] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[11/12/2021 10:44:09 PM.192] LSPD First Response: [TRACE] Ending chase
[11/12/2021 10:44:09 PM.192] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/12/2021 10:44:09 PM.192] LSPD First Response: [TRACE] Removed ped chase strategy
[11/12/2021 10:44:09 PM.192] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/12/2021 10:44:09 PM.193] LSPD First Response: [TRACE] Freeing cop: Czifra Peter
[11/12/2021 10:44:09 PM.193] LSPD First Response: [TRACE] Cop freed
[11/12/2021 10:44:09 PM.193] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/12/2021 10:44:09 PM.193] LSPD First Response: [TRACE] Removed ped chase strategy
[11/12/2021 10:44:09 PM.195] LSPD First Response: [TRACE] Aborting CopBustPed: Parent task was aborted
[11/12/2021 10:44:09 PM.201] ABORT BUST
[11/12/2021 10:44:09 PM.216] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/12/2021 10:44:09 PM.217] LSPD First Response: [TRACE] Freeing cop: Angeline Lee
[11/12/2021 10:44:09 PM.217] LSPD First Response: [TRACE] Cop freed
[11/12/2021 10:44:09 PM.224] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/12/2021 10:44:09 PM.225] LSPD First Response: [TRACE] Visual lost event fired
[11/12/2021 10:44:09 PM.225] LSPD First Response: [TRACE] Suspect freed
[11/12/2021 10:44:09 PM.227] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/12/2021 10:44:09 PM.227] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[11/12/2021 10:44:09 PM.227] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[11/12/2021 10:44:09 PM.228] LSPD First Response: [TRACE] Ped Czifra Peter has become idle again
[11/12/2021 10:44:09 PM.228] LSPD First Response: [TRACE] Ped Angeline Lee has become idle again
[11/12/2021 10:44:09 PM.228] LSPD First Response: [TRACE] Ped Romina Tarducci has become idle again
[11/12/2021 10:44:09 PM.228] LSPD First Response: [TRACE] Ped Even Kjax has become idle again
[11/12/2021 10:44:12 PM.000] LSPD First Response: [TRACE] Preloading POLICE
[11/12/2021 10:44:12 PM.000] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:12 PM.073] LSPD First Response: [TRACE] Preloading POLICE
[11/12/2021 10:44:12 PM.075] LSPD First Response: [TRACE] Created police at X:-1336.054 Y:-282.6013 Z:41.27526
[11/12/2021 10:44:12 PM.114] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:12 PM.127] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/12/2021 10:44:12 PM.139] LSPD First Response: [TRACE] Mark Pickles (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:44:12 PM.173] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:12 PM.182] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/12/2021 10:44:12 PM.192] LSPD First Response: [TRACE] Bob Martin (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:44:12 PM.230] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[11/12/2021 10:44:13 PM.309] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_REQUESTS_FIRE_DEPT:CONJUNCTIVES/IN:AREA_ROCKFORD_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[11/12/2021 10:44:13 PM.309] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[11/12/2021 10:44:13 PM.309] LSPD First Response: [TRACE] Preloading FIRETRUK
[11/12/2021 10:44:13 PM.309] LSPD First Response: [TRACE] Preloading S_M_Y_FIREMAN_01
[11/12/2021 10:44:14 PM.048] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[11/12/2021 10:44:14 PM.058] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[11/12/2021 10:44:14 PM.679] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_OFFICER_REQUESTS_FIRE_DEPT
[11/12/2021 10:44:14 PM.679] LSPD First Response: [TRACE] PlaySingleAction: Failed to find CRIME_OFFICER_REQUESTS_FIRE_DEPT in , looped: False
[11/12/2021 10:44:14 PM.679] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False
[11/12/2021 10:44:16 PM.539] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_ROCKFORD_HILLS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_ROCKFORD_HILLS_01.wav, looped: False
[11/12/2021 10:44:17 PM.549] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[11/12/2021 10:44:17 PM.978] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[11/12/2021 10:44:18 PM.269] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False
[11/12/2021 10:44:19 PM.290] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[11/12/2021 10:44:19 PM.642] LSPD First Response: [TRACE] Preloading FBI2
[11/12/2021 10:44:19 PM.642] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:20 PM.301] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_AMBULANCE_REQUESTED:CONJUNCTIVES/IN:AREA_ROCKFORD_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[11/12/2021 10:44:20 PM.301] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[11/12/2021 10:44:20 PM.301] LSPD First Response: [TRACE] Preloading AMBULANCE
[11/12/2021 10:44:20 PM.302] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01
[11/12/2021 10:44:21 PM.039] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[11/12/2021 10:44:21 PM.046] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[11/12/2021 10:44:21 PM.391] LSPD First Response: [TRACE] Using new link spawn
[11/12/2021 10:44:21 PM.396] LSPD First Response: [TRACE] Preloading FIRETRUK
[11/12/2021 10:44:21 PM.398] LSPD First Response: [TRACE] Created firetruk at X:-1403.25 Y:-293.5 Z:42.75
[11/12/2021 10:44:21 PM.399] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:21 PM.410] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd_fire)
[11/12/2021 10:44:21 PM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fire
[11/12/2021 10:44:21 PM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fire
[11/12/2021 10:44:21 PM.422] LSPD First Response: [TRACE] Assigned fireman relationship and group.
[11/12/2021 10:44:21 PM.422] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:21 PM.432] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd_fire)
[11/12/2021 10:44:21 PM.433] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fire
[11/12/2021 10:44:21 PM.433] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fire
[11/12/2021 10:44:21 PM.441] LSPD First Response: [TRACE] Assigned fireman relationship and group.
[11/12/2021 10:44:21 PM.488] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:21 PM.489] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:21 PM.670] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_AMBULANCE_REQUESTED from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_AMBULANCE_REQUESTED_02.wav, looped: False
[11/12/2021 10:44:23 PM.219] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False
[11/12/2021 10:44:23 PM.870] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_ROCKFORD_HILLS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_ROCKFORD_HILLS_01.wav, looped: False
[11/12/2021 10:44:24 PM.879] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[11/12/2021 10:44:25 PM.879] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False
[11/12/2021 10:44:26 PM.379] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False
[11/12/2021 10:44:27 PM.400] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[11/12/2021 10:44:28 PM.422] LSPD First Response: [TRACE] Using random spawn at X:-1294.785 Y:-162.9961 Z:43.22446
[11/12/2021 10:44:28 PM.452] LSPD First Response: [TRACE] Preloading AMBULANCE
[11/12/2021 10:44:28 PM.453] LSPD First Response: [TRACE] Created ambulance at X:-1407.25 Y:-69 Z:51.78125
[11/12/2021 10:44:28 PM.454] LSPD First Response: [TRACE] Forced Livery: 1
[11/12/2021 10:44:28 PM.454] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:28 PM.464] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[11/12/2021 10:44:28 PM.466] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:mp_ems
[11/12/2021 10:44:28 PM.466] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems
[11/12/2021 10:44:28 PM.466] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems
[11/12/2021 10:44:28 PM.475] LSPD First Response: [TRACE] Assigned medic relationship and group.
[11/12/2021 10:44:28 PM.475] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:28 PM.486] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[11/12/2021 10:44:28 PM.488] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:mp_ems
[11/12/2021 10:44:28 PM.488] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems
[11/12/2021 10:44:28 PM.488] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems
[11/12/2021 10:44:28 PM.498] LSPD First Response: [TRACE] Assigned medic relationship and group.
[11/12/2021 10:44:28 PM.526] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:28 PM.527] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:29 PM.859] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[11/12/2021 10:44:29 PM.859] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[11/12/2021 10:44:29 PM.859] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[11/12/2021 10:44:29 PM.859] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[11/12/2021 10:44:29 PM.861] LSPD First Response: [TRACE] Using random spawn at X:-1294.785 Y:-162.9961 Z:43.22446
[11/12/2021 10:44:29 PM.877] LSPD First Response: [TRACE] Preloading FBI2
[11/12/2021 10:44:29 PM.879] LSPD First Response: [TRACE] Created fbi2 at X:-1396.25 Y:-133.25 Z:48.15625
[11/12/2021 10:44:29 PM.879] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:29 PM.890] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose)
[11/12/2021 10:44:29 PM.902] LSPD First Response: [TRACE] Artur Johnson (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:44:29 PM.902] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:29 PM.912] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose)
[11/12/2021 10:44:29 PM.923] LSPD First Response: [TRACE] Jim Wells (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:44:29 PM.923] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:29 PM.933] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose)
[11/12/2021 10:44:29 PM.944] LSPD First Response: [TRACE] Ben Johnston (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:44:29 PM.944] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:44:29 PM.954] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: NOOSE (noose)
[11/12/2021 10:44:29 PM.965] LSPD First Response: [TRACE] Farouk Arabi (MP_M_FREEMODE_01) was set as a cop
[11/12/2021 10:44:29 PM.987] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[11/12/2021 10:44:29 PM.987] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[11/12/2021 10:44:29 PM.987] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[11/12/2021 10:44:29 PM.987] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[11/12/2021 10:44:29 PM.987] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:29 PM.988] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:29 PM.988] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:29 PM.989] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:37 PM.699] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[11/12/2021 10:44:37 PM.703] LSPD First Response: [TRACE] Set current state to: FireLeavingVehicle
[11/12/2021 10:44:37 PM.703] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Firetruck, Response Type: Code3
[11/12/2021 10:44:37 PM.740] LSPD First Response: [TRACE] Set current state to: FireLeavingVehicle
[11/12/2021 10:44:37 PM.740] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Firetruck, Response Type: Code3
[11/12/2021 10:44:39 PM.113] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:44:39 PM.114] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:44:39 PM.146] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:44:39 PM.146] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:44:41 PM.670] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_AMBULANCE_REQUESTED:CONJUNCTIVES/IN:AREA_ROCKFORD_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[11/12/2021 10:44:41 PM.671] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[11/12/2021 10:44:41 PM.671] LSPD First Response: [TRACE] Preloading AMBULANCE
[11/12/2021 10:44:41 PM.671] LSPD First Response: [TRACE] Preloading S_M_M_PARAMEDIC_01
[11/12/2021 10:44:42 PM.559] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[11/12/2021 10:44:42 PM.566] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[11/12/2021 10:44:43 PM.120] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_AMBULANCE_REQUESTED from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_AMBULANCE_REQUESTED_03.wav, looped: False
[11/12/2021 10:44:44 PM.559] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False
[11/12/2021 10:44:46 PM.419] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_ROCKFORD_HILLS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_ROCKFORD_HILLS_02.wav, looped: False
[11/12/2021 10:44:47 PM.379] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[11/12/2021 10:44:47 PM.830] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[11/12/2021 10:44:47 PM.993] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[11/12/2021 10:44:48 PM.118] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False
[11/12/2021 10:44:49 PM.139] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[11/12/2021 10:44:49 PM.492] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:44:49 PM.492] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:44:49 PM.494] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:44:49 PM.494] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:44:49 PM.494] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:44:49 PM.495] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:44:49 PM.495] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:44:49 PM.495] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:44:49 PM.496] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:44:49 PM.497] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:44:49 PM.497] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:44:49 PM.498] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:44:49 PM.585] LSPD First Response: [TRACE] Using random spawn at X:-1294.43 Y:-164.4973 Z:43.55367
[11/12/2021 10:44:49 PM.599] LSPD First Response: [TRACE] Preloading AMBULANCE
[11/12/2021 10:44:49 PM.600] LSPD First Response: [TRACE] Created ambulance at X:-1393.75 Y:-62.5 Z:51.75
[11/12/2021 10:44:49 PM.601] LSPD First Response: [TRACE] Forced Livery: 1
[11/12/2021 10:44:49 PM.601] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:44:49 PM.611] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[11/12/2021 10:44:49 PM.613] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:mp_ems_jacket
[11/12/2021 10:44:49 PM.613] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket
[11/12/2021 10:44:49 PM.613] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems_jacket
[11/12/2021 10:44:49 PM.621] LSPD First Response: [TRACE] Assigned medic relationship and group.
[11/12/2021 10:44:49 PM.621] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/12/2021 10:44:49 PM.630] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[11/12/2021 10:44:49 PM.632] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:mp_ems
[11/12/2021 10:44:49 PM.632] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems
[11/12/2021 10:44:49 PM.632] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_ems
[11/12/2021 10:44:49 PM.640] LSPD First Response: [TRACE] Assigned medic relationship and group.
[11/12/2021 10:44:49 PM.675] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:49 PM.675] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/12/2021 10:44:50 PM.092] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:50 PM.092] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:50 PM.094] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:50 PM.094] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:50 PM.602] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:50 PM.602] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:51 PM.117] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:51 PM.117] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:51 PM.636] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:51 PM.636] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:52 PM.136] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:52 PM.136] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:52 PM.524] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[11/12/2021 10:44:52 PM.645] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:52 PM.645] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:52 PM.697] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:44:52 PM.699] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:44:52 PM.699] LSPD First Response: [TRACE] TaskFireInvestigate created
[11/12/2021 10:44:53 PM.155] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:53 PM.155] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:53 PM.328] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:44:53 PM.328] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:44:53 PM.328] LSPD First Response: [TRACE] TaskFireInvestigate created
[11/12/2021 10:44:53 PM.591] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:44:53 PM.591] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[11/12/2021 10:44:53 PM.592] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:44:53 PM.592] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:44:53 PM.619] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:44:53 PM.619] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[11/12/2021 10:44:53 PM.619] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:44:53 PM.619] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:44:53 PM.620] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:44:53 PM.620] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:44:53 PM.620] LSPD First Response: [TRACE] TaskMedicInvestigate created
[11/12/2021 10:44:53 PM.650] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:44:53 PM.650] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:44:53 PM.650] LSPD First Response: [TRACE] TaskMedicInvestigate created
[11/12/2021 10:44:53 PM.676] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:53 PM.676] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:54 PM.204] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:54 PM.204] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:54 PM.649] LSPD First Response: [TRACE] Found target: A_F_Y_VINEWOOD_04
[11/12/2021 10:44:54 PM.687] LSPD First Response: [TRACE] Found target: MP_M_FREEMODE_01
[11/12/2021 10:44:54 PM.717] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:54 PM.717] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:55 PM.220] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:55 PM.220] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:55 PM.740] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:55 PM.740] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:56 PM.267] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:56 PM.267] LSPD First Response: [TRACE] Going to: X:-1307.494 Y:-168.6729 Z:43.875
[11/12/2021 10:44:56 PM.774] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:56 PM.774] LSPD First Response: [TRACE] Going to: X:-1307.494 Y:-168.6729 Z:43.875
[11/12/2021 10:44:57 PM.289] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:57 PM.289] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:57 PM.796] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:57 PM.796] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:58 PM.321] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:58 PM.321] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:58 PM.835] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:58 PM.835] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:59 PM.360] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:59 PM.360] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:44:59 PM.865] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:44:59 PM.865] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:00 PM.375] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:00 PM.375] LSPD First Response: [TRACE] Going to: X:-1307.494 Y:-168.6729 Z:43.875
[11/12/2021 10:45:00 PM.899] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:00 PM.899] LSPD First Response: [TRACE] Going to: X:-1307.494 Y:-168.6729 Z:43.875
[11/12/2021 10:45:01 PM.426] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:01 PM.426] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:01 PM.937] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:01 PM.937] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:02 PM.438] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:02 PM.438] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:02 PM.942] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:02 PM.942] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:02 PM.945] LSPD First Response: [TRACE] Contacting caller
[11/12/2021 10:45:03 PM.453] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:03 PM.453] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:03 PM.954] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:03 PM.954] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:04 PM.476] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:04 PM.476] LSPD First Response: [TRACE] Going to: X:-1286.271 Y:-171.7813 Z:43.25
[11/12/2021 10:45:05 PM.002] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:45:05 PM.002] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:45:05 PM.003] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:05 PM.003] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:05 PM.524] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:05 PM.524] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:05 PM.525] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:45:05 PM.525] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:45:05 PM.615] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[11/12/2021 10:45:06 PM.049] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:06 PM.049] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:06 PM.380] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:45:06 PM.380] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[11/12/2021 10:45:06 PM.381] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:45:06 PM.381] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:45:06 PM.409] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[11/12/2021 10:45:06 PM.409] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[11/12/2021 10:45:06 PM.409] LSPD First Response: [TRACE] Set current state to: GoToCaller
[11/12/2021 10:45:06 PM.410] LSPD First Response: [TRACE] Use caller position: True
[11/12/2021 10:45:06 PM.560] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:06 PM.560] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:06 PM.589] LSPD First Response: [TRACE] Aborting FireInvestigate: There was nothing for the firefighters to do.
[11/12/2021 10:45:06 PM.592] LSPD First Response: [TRACE] InvestigateTask_Ended
[11/12/2021 10:45:06 PM.592] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:06 PM.621] LSPD First Response: [TRACE] Enter vehicle: -1
[11/12/2021 10:45:06 PM.875] LSPD First Response: [TRACE] Aborting FireInvestigate: There was nothing for the firefighters to do.
[11/12/2021 10:45:06 PM.875] LSPD First Response: [TRACE] InvestigateTask_Ended
[11/12/2021 10:45:06 PM.875] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:06 PM.902] LSPD First Response: [TRACE] Enter vehicle: 0
[11/12/2021 10:45:07 PM.072] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:07 PM.072] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:07 PM.588] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:07 PM.588] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:08 PM.098] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:08 PM.098] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:08 PM.606] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:08 PM.606] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:09 PM.138] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:09 PM.138] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:09 PM.640] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:09 PM.640] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:10 PM.154] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:10 PM.154] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:10 PM.665] LSPD First Response: [TRACE] Using safe pos
[11/12/2021 10:45:10 PM.665] LSPD First Response: [TRACE] Going to: X:-1294.532 Y:-154.4297 Z:45.75
[11/12/2021 10:45:10 PM.666] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:45:10 PM.666] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:45:13 PM.219] LSPD First Response: [TRACE] ContactCaller timed out/caller ceased to exist
[11/12/2021 10:45:13 PM.219] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:45:14 PM.005] LSPD First Response: [TRACE] Removed group 0
[11/12/2021 10:45:14 PM.038] LSPD First Response: [TRACE] Aborting MedicTreatPed: Ped or victim ceased to exist
[11/12/2021 10:45:14 PM.049] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat.
[11/12/2021 10:45:14 PM.050] LSPD First Response: [TRACE] InvestigateTask_Ended
[11/12/2021 10:45:14 PM.050] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:14 PM.051] LSPD First Response: [TRACE] Removed group 0
[11/12/2021 10:45:14 PM.086] LSPD First Response: [TRACE] Enter vehicle: 0
[11/12/2021 10:45:21 PM.847] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[11/12/2021 10:45:21 PM.847] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[11/12/2021 10:45:21 PM.847] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:21 PM.847] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:21 PM.847] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:21 PM.847] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:21 PM.982] LSPD First Response: [TRACE] Aborting MedicTreatPed: Ped or victim ceased to exist
[11/12/2021 10:45:21 PM.990] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat.
[11/12/2021 10:45:21 PM.990] LSPD First Response: [TRACE] InvestigateTask_Ended
[11/12/2021 10:45:21 PM.990] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:22 PM.024] LSPD First Response: [TRACE] Enter vehicle: -1
[11/12/2021 10:45:23 PM.899] LSPD First Response: [TRACE] Enter vehicle: 0
[11/12/2021 10:45:23 PM.900] LSPD First Response: [TRACE] Go to vehicle 1
[11/12/2021 10:45:23 PM.902] LSPD First Response: [TRACE] Go to vehicle 2
[11/12/2021 10:45:23 PM.936] LSPD First Response: [TRACE] Enter vehicle: -1
[11/12/2021 10:45:27 PM.455] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:45:27 PM.455] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:45:27 PM.455] LSPD First Response: [TRACE] TaskMedicInvestigate created
[11/12/2021 10:45:29 PM.005] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[11/12/2021 10:45:29 PM.006] LSPD First Response: [TRACE] Set current state to: Investigate
[11/12/2021 10:45:29 PM.006] LSPD First Response: [TRACE] TaskMedicInvestigate created
[11/12/2021 10:45:32 PM.111] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[11/12/2021 10:45:32 PM.111] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[11/12/2021 10:45:32 PM.112] LSPD First Response: [TRACE] Enter vehicle: 1
[11/12/2021 10:45:33 PM.128] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[11/12/2021 10:45:33 PM.128] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[11/12/2021 10:45:33 PM.226] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[11/12/2021 10:45:33 PM.226] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[11/12/2021 10:45:33 PM.226] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[11/12/2021 10:45:33 PM.226] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[11/12/2021 10:45:33 PM.226] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[11/12/2021 10:45:33 PM.226] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[11/12/2021 10:45:33 PM.227] LSPD First Response: [TRACE] Ped Jim Wells has become idle again
[11/12/2021 10:45:37 PM.424] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do.
[11/12/2021 10:45:37 PM.425] LSPD First Response: [TRACE] InvestigateTask_Ended
[11/12/2021 10:45:37 PM.425] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:37 PM.463] LSPD First Response: [TRACE] Enter vehicle: 0
[11/12/2021 10:45:38 PM.509] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:45:38 PM.509] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:45:38 PM.586] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:45:38 PM.588] LSPD First Response: [TRACE] Failed to create police2 at X:-855.366 Y:-383.7788 Z:40.03632
[11/12/2021 10:45:38 PM.588] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[11/12/2021 10:45:42 PM.078] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[11/12/2021 10:45:42 PM.078] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[11/12/2021 10:45:43 PM.632] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:45:43 PM.632] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:45:43 PM.705] LSPD First Response: [TRACE] Preloading POLICE3
[11/12/2021 10:45:43 PM.707] LSPD First Response: [TRACE] Failed to create police3 at X:-1125.412 Y:-238.8082 Z:38.9543
[11/12/2021 10:45:43 PM.707] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[11/12/2021 10:45:43 PM.749] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[11/12/2021 10:45:43 PM.749] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[11/12/2021 10:45:43 PM.788] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do.
[11/12/2021 10:45:43 PM.788] LSPD First Response: [TRACE] InvestigateTask_Ended
[11/12/2021 10:45:43 PM.788] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[11/12/2021 10:45:43 PM.824] LSPD First Response: [TRACE] Enter vehicle: -1
[11/12/2021 10:45:43 PM.825] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[11/12/2021 10:45:43 PM.825] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[11/12/2021 10:45:43 PM.825] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[11/12/2021 10:45:43 PM.825] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[11/12/2021 10:45:43 PM.825] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[11/12/2021 10:45:43 PM.825] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[11/12/2021 10:45:43 PM.826] LSPD First Response: [TRACE] Ped Bobby Kray has become idle again
[11/12/2021 10:45:45 PM.540] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[11/12/2021 10:45:45 PM.540] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[11/12/2021 10:45:45 PM.540] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[11/12/2021 10:45:45 PM.540] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[11/12/2021 10:45:45 PM.540] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[11/12/2021 10:45:45 PM.540] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[11/12/2021 10:45:45 PM.541] LSPD First Response: [TRACE] Ped Tony Memphis has become idle again
[11/12/2021 10:45:45 PM.577] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[11/12/2021 10:45:45 PM.577] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[11/12/2021 10:45:45 PM.651] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[11/12/2021 10:45:45 PM.651] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[11/12/2021 10:45:45 PM.651] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[11/12/2021 10:45:45 PM.651] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[11/12/2021 10:45:45 PM.652] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[11/12/2021 10:45:45 PM.652] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[11/12/2021 10:45:45 PM.653] LSPD First Response: [TRACE] Ped Ben Johnston has become idle again
[11/12/2021 10:45:48 PM.637] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:45:48 PM.637] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/12/2021 10:45:48 PM.705] LSPD First Response: [TRACE] Preloading POLICE2
[11/12/2021 10:45:48 PM.707] LSPD First Response: [TRACE] Failed to create police2 at X:-1165.648 Y:-255.4043 Z:38.18807
[11/12/2021 10:45:48 PM.707] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[11/12/2021 10:45:49 PM.403] LSPD First Response: 
[11/12/2021 10:45:49 PM.403] LSPD First Response: ==============================
[11/12/2021 10:45:49 PM.403] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[11/12/2021 10:45:49 PM.403] LSPD First Response: ------------------------------
[11/12/2021 10:45:49 PM.403] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[11/12/2021 10:45:49 PM.403] LSPD First Response: ------------------------------
[11/12/2021 10:45:49 PM.403] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[11/12/2021 10:45:49 PM.404] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[11/12/2021 10:45:49 PM.404] LSPD First Response: ------------------------------
[11/12/2021 10:45:49 PM.404] LSPD First Response: Inner exceptions:
[11/12/2021 10:45:49 PM.404] LSPD First Response: ------------------------------
[11/12/2021 10:45:49 PM.404] LSPD First Response: Stack trace:
[11/12/2021 10:45:49 PM.404] LSPD First Response: at Rage.Ped.SetVariation(Int32 componentIndex, Int32 drawableIndex, Int32 drawableTextureIndex)
[11/12/2021 10:45:49 PM.404] at XTyDRUPjeOBRpusOlQWKCsPMqbR.ApplyPedSkin(Ped ped, PedSkin skin) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\RagePedExtension.cs:line 797
[11/12/2021 10:45:49 PM.404] at LSPD_First_Response.Engine.Scripting.Entities.Persona.CreatePed(Persona persona, Vector3 position) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 505
[11/12/2021 10:45:49 PM.404] at kBPQBBjLhVSmEEvnPmCLrBxcgRyFA.GetPedHeadshotTxd(Persona persona, Boolean bigHeadshot, Boolean noObscuredFace) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 0
[11/12/2021 10:45:49 PM.404] at ZiKpTesawTQGZaMKwbtDJSsvTZUQA.DisplayDBResult(Persona persona) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 465
[11/12/2021 10:45:49 PM.404] at LMS.Common.Timers.DelayedCaller.Process()
[11/12/2021 10:45:49 PM.404] at IYRkauqLBsMOcDknadgkfeflZTaUA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[11/12/2021 10:45:49 PM.404] at LHQokKDRnpVNGhjJEgNmesUYziDP.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799
[11/12/2021 10:45:49 PM.404] at Rage.GameFiber.Main()
[11/12/2021 10:45:49 PM.404] LSPD First Response: ==============================
[11/12/2021 10:45:49 PM.404] LSPD First Response: 
[11/12/2021 10:45:49 PM.413] LSPD First Response: [FATAL] Forced termination
[11/12/2021 10:45:49 PM.415] LSPD First Response: [TRACE] Released 4 entities from DefaultContentManager
[11/12/2021 10:45:51 PM.996] LSPD First Response: [INFO] LSPDFR has shut down

 

Link to comment
Share on other sites

You should only reply here to ask for more information from Redeye1288 or to answer the person's issue.

Reply to this thread only to offer help or assistance to Redeye1288.
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

Guest
You can no longer reply to this support topic as it was started over a year ago. Please make a new thread.


×
×
  • Create New...