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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

crashing as i call for backup

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so LSPDFR has been crashing every time ive called in for back up. can someone walk me through how to get my logs and how to hopefully fix this?

 

noobly skinmaker

  • Author
6 minutes ago, Rich said:

Upload your RagePluginHook.log (text file) from your GTA V directory.

Spoiler

[3/20/2021 6:51:52 PM.741] LSPD First Response: [TRACE] Player went on duty.

[3/20/2021 6:51:52 PM.759] LSPD First Response: Folder is F:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr

[3/20/2021 6:51:52 PM.759] LSPD First Response: We have 2 callouts registered

[3/20/2021 6:51:52 PM.760] LSPD First Response: CalloutManager initialized

[3/20/2021 6:51:52 PM.762] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events

[3/20/2021 6:51:52 PM.777] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession

[3/20/2021 6:51:52 PM.779] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession

[3/20/2021 6:51:52 PM.794] LSPD First Response: [INFO] Model preloading enabled

[3/20/2021 6:51:52 PM.794] LSPD First Response: [TRACE] Preloading POLICE

[3/20/2021 6:51:52 PM.794] LSPD First Response: [TRACE] Preloading POLICE2

[3/20/2021 6:51:52 PM.794] LSPD First Response: [TRACE] Preloading POLICE3

[3/20/2021 6:51:52 PM.794] LSPD First Response: [TRACE] Preloading POLICET

[3/20/2021 6:51:52 PM.794] LSPD First Response: [TRACE] Preloading SHERIFF2

[3/20/2021 6:51:52 PM.794] LSPD First Response: [TRACE] Preloading SHERIFF

[3/20/2021 6:51:52 PM.794] LSPD First Response: [TRACE] Preloading POLICE4

[3/20/2021 6:51:52 PM.794] LSPD First Response: [TRACE] Preloading POLICEB

[3/20/2021 6:51:52 PM.794] LSPD First Response: [TRACE] Preloading FBI2

[3/20/2021 6:51:52 PM.795] LSPD First Response: [TRACE] Preloading POLICEOLD1

[3/20/2021 6:51:52 PM.795] LSPD First Response: [TRACE] Preloading POLICEOLD2

[3/20/2021 6:51:52 PM.795] LSPD First Response: [TRACE] Preloading BUZZARD

[3/20/2021 6:51:52 PM.795] LSPD First Response: [TRACE] Preloading POLMAV

[3/20/2021 6:51:52 PM.795] LSPD First Response: [TRACE] Preloading FROGGER2

[3/20/2021 6:51:52 PM.795] LSPD First Response: [TRACE] Preloading AMBULANCE

[3/20/2021 6:51:52 PM.797] LSPD First Response: [TRACE] Preloading FIRETRUK

[3/20/2021 6:51:52 PM.798] LSPD First Response: [TRACE] Preloading asset 1B06D571

[3/20/2021 6:51:52 PM.799] LSPD First Response: [TRACE] Preloading asset 1D073A89

[3/20/2021 6:51:52 PM.799] LSPD First Response: [TRACE] Preloading asset 60EC506

[3/20/2021 6:51:52 PM.799] LSPD First Response: [TRACE] Preloading asset 678B81B1

[3/20/2021 6:51:52 PM.799] LSPD First Response: [TRACE] Preloading asset 3656C8C1

[3/20/2021 6:51:52 PM.799] LSPD First Response: [TRACE] Preloading asset 83BF0278

[3/20/2021 6:51:52 PM.809] LSPD First Response: [TRACE] Auto started component PersonaSearch #1

[3/20/2021 6:51:52 PM.811] LSPD First Response: [TRACE] Auto started component StudyStatistics #1

[3/20/2021 6:51:52 PM.812] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1

[3/20/2021 6:51:52 PM.813] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1

[3/20/2021 6:51:52 PM.831] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00

[3/20/2021 6:51:52 PM.832] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00

[3/20/2021 6:51:52 PM.832] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00

[3/20/2021 6:51:52 PM.832] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00

[3/20/2021 6:51:52 PM.837] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1

[3/20/2021 6:51:52 PM.838] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1

[3/20/2021 6:51:52 PM.839] LSPD First Response: [TRACE] Auto started component WorldPropManager #1

[3/20/2021 6:51:52 PM.842] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1

[3/20/2021 6:51:52 PM.842] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1

[3/20/2021 6:51:52 PM.843] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1

[3/20/2021 6:51:52 PM.862] LSPD First Response: Deserialized Colin Moore

[3/20/2021 6:51:52 PM.865] LSPD First Response: Deserialized Mark Pickles

[3/20/2021 6:51:52 PM.885] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized

[3/20/2021 6:51:52 PM.885] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized

[3/20/2021 6:51:52 PM.885] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized

[3/20/2021 6:51:52 PM.885] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized

[3/20/2021 6:51:52 PM.895] LSPD First Response: [TRACE] Thread Ambient #1 initialized

[3/20/2021 6:51:52 PM.911] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized

[3/20/2021 6:51:52 PM.916] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized

[3/20/2021 6:51:52 PM.926] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized

[3/20/2021 6:51:52 PM.941] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized

[3/20/2021 6:51:52 PM.945] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized

[3/20/2021 6:51:52 PM.946] LSPD First Response: Deserialized David Marles

[3/20/2021 6:51:52 PM.954] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized

[3/20/2021 6:51:52 PM.954] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized

[3/20/2021 6:51:52 PM.957] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized

[3/20/2021 6:51:52 PM.959] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized

[3/20/2021 6:51:52 PM.960] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized

[3/20/2021 6:51:52 PM.963] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized

[3/20/2021 6:51:52 PM.987] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized

[3/20/2021 6:51:56 PM.542] LSPD First Response: [TRACE] Preloading POLICE

[3/20/2021 6:51:56 PM.542] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

[3/20/2021 6:51:56 PM.608] LSPD First Response: [TRACE] Preloading POLICE

[3/20/2021 6:51:56 PM.609] LSPD First Response: [TRACE] Created police at X:637.7787 Y:-1023.638 Z:37.28286

[3/20/2021 6:51:56 PM.644] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

[3/20/2021 6:51:56 PM.650] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

[3/20/2021 6:51:56 PM.651] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c

[3/20/2021 6:51:56 PM.652] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c

[3/20/2021 6:51:56 PM.660] LSPD First Response: [TRACE] Keigan Gerrard (MP_M_FREEMODE_01) was set as a cop

[3/20/2021 6:51:56 PM.680] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

[3/20/2021 6:51:56 PM.685] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

[3/20/2021 6:51:56 PM.761] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c

[3/20/2021 6:51:56 PM.761] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c

[3/20/2021 6:51:56 PM.768] LSPD First Response: [TRACE] Casper Woods (MP_M_FREEMODE_01) was set as a cop

[3/20/2021 6:51:56 PM.791] LSPD First Response: [TRACE] AmbientSpawn - spawned: police

[3/20/2021 6:52:06 PM.378] LSPD First Response: [TRACE] Set last player walk style back: Normal

[3/20/2021 6:52:08 PM.229] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager

[3/20/2021 6:52:08 PM.229] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)

[3/20/2021 6:52:08 PM.229] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager

[3/20/2021 6:52:08 PM.229] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)

[3/20/2021 6:52:08 PM.229] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager

[3/20/2021 6:52:08 PM.229] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)

[3/20/2021 6:52:18 PM.220] LSPD First Response: [TRACE] Aruanjo Fernando (MP_M_FREEMODE_01) was damaged.

[3/20/2021 6:52:21 PM.869] LSPD First Response: [TRACE] New cop added without cop data!

[3/20/2021 6:52:21 PM.870] LSPD First Response: [TRACE] Jon Blue (S_M_Y_SWAT_01) was set as a cop

[3/20/2021 6:52:29 PM.147] LSPD First Response: [TRACE] Preloading POLICE

[3/20/2021 6:52:29 PM.147] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

[3/20/2021 6:52:29 PM.183] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_BURTON:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [3/20/2021 6:52:29 PM.189] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from F:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [3/20/2021 6:52:30 PM.322] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from F:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True

[3/20/2021 6:52:30 PM.376] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from F:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_02.wav, looped: False

[3/20/2021 6:52:30 PM.824] LSPD First Response:

[3/20/2021 6:52:30 PM.826] LSPD First Response: ==============================

[3/20/2021 6:52:30 PM.826] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK

[3/20/2021 6:52:30 PM.826] LSPD First Response: ------------------------------

[3/20/2021 6:52:30 PM.826] LSPD First Response: Origin: Game fiber "MenuBase".

[3/20/2021 6:52:30 PM.826] LSPD First Response: ------------------------------

[3/20/2021 6:52:30 PM.826] LSPD First Response: Exception type: System.NullReferenceException

[3/20/2021 6:52:30 PM.826] LSPD First Response: Exception message: Object reference not set to an instance of an object.

[3/20/2021 6:52:30 PM.826] LSPD First Response: ------------------------------

[3/20/2021 6:52:30 PM.826] LSPD First Response: Inner exceptions:

[3/20/2021 6:52:30 PM.826] LSPD First Response: ------------------------------

[3/20/2021 6:52:30 PM.826] LSPD First Response: Stack trace:

[3/20/2021 6:52:30 PM.827] LSPD First Response: at RsMHmUjcSREWxNghItNwXxMLmWaH.ZyIwJuUEoISErpEhraXfdFcaFcBUA(Vector3 , Vector3 , EBackupResponseType , EBackupUnitType , NZxwtfQwOUERWYdElzldIGyxnFsf , kTJaacvcnQUUqFsSOepuQOBPrYtM , NruwJIkZPdHeHYxTmexyrXoKqBpk , Boolean , Boolean , Boolean , Boolean , Boolean , Boolean , Int32 ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 172

[3/20/2021 6:52:30 PM.827] at RsMHmUjcSREWxNghItNwXxMLmWaH.ZyIwJuUEoISErpEhraXfdFcaFcBUA(Vector3 , Vector3 , EBackupResponseType , EBackupUnitType , Boolean , Boolean , Boolean , Boolean , BZZydOSnKxRykoSVRAmzlMMRLMDn , Boolean , Boolean , Int32 ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 142

[3/20/2021 6:52:30 PM.827] at YKVEregIDHBqGVmptTWNXwolrAjh.wlxpBAnLbjgKwfCFeHziYfANExFAb(EBackupUnitType ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\NewBackupMenu.cs:line 297

[3/20/2021 6:52:30 PM.827] at ppWYMrTLxJtSlKsWSolxCNUzNaat.WdvyIheFXzRxeMYGMoRYgQQubByx() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 531

[3/20/2021 6:52:30 PM.827] at ppWYMrTLxJtSlKsWSolxCNUzNaat.CwhaZMCJcesxEmRnjlbEbEcjRyss() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 390

[3/20/2021 6:52:30 PM.827] at YKVEregIDHBqGVmptTWNXwolrAjh.KyIVGEvPNIAzVYvZuYuujftVcteN() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\NewBackupMenu.cs:line 72

[3/20/2021 6:52:30 PM.827] at XaDeojIYrMbSfeiLbkrymAedBIfMD.aNjupCmtWfLktwKjTrhqDoZmNndQ() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 65

[3/20/2021 6:52:30 PM.827] at Rage.GameFiber.Main()

[3/20/2021 6:52:30 PM.827] LSPD First Response: ==============================

[3/20/2021 6:52:30 PM.827] LSPD First Response:

[3/20/2021 6:52:30 PM.831] LSPD First Response: [FATAL] Forced termination

[3/20/2021 6:52:30 PM.832] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager

[3/20/2021 6:52:34 PM.002] LSPD First Response: [INFO] LSPDFR has shut down

[3/20/2021 6:52:34 PM.002] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from F:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_03.wav, looped: False

[3/20/2021 6:53:16 PM.338] RAGE Plugin Hook commands [3/20/2021 6:53:16 PM.338] ==============================

is this what u wanted? sorry if its not the log idk im not that good with modding ect

Edited by nooblysm
cleaned up the log

noobly skinmaker

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