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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Update about my 2 last threads

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Hello, i've found a log on the game folder: 

Spoiler

[02/03/2021 11:12:36.092] Started new log on 02/03/2021 11:12:36.092
[02/03/2021 11:12:36.095] ====================================================================================================
[02/03/2021 11:12:35.977] Log path: F:\GTAV\RagePluginHook.log
[02/03/2021 11:12:36.095] Log verbosity: Trivial
[02/03/2021 11:12:36.100] Initializing input system
[02/03/2021 11:12:36.106] Initializing game console
[02/03/2021 11:12:36.122] Console key has been set to F4 (key code: 115)
[02/03/2021 11:12:36.308] Initializing console variable "ConsoleScrollAmount".
[02/03/2021 11:12:36.308] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[02/03/2021 11:12:36.314] Read value: <null>
[02/03/2021 11:12:36.314] Initializing console variable "ConsoleKey".
[02/03/2021 11:12:36.314] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[02/03/2021 11:12:36.318] Read value: F4
[02/03/2021 11:12:36.318] Setting value of console variable "ConsoleKey" to stored value.
[02/03/2021 11:12:36.318] Console key has been set to F4 (key code: 115)
[02/03/2021 11:12:36.318] Initializing console variable "PluginTimeoutThreshold".
[02/03/2021 11:12:36.318] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[02/03/2021 11:12:36.329] Read value: 60000
[02/03/2021 11:12:36.329] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[02/03/2021 11:12:36.329] Initializing console variable "AlwaysShowConsoleOutput".
[02/03/2021 11:12:36.329] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[02/03/2021 11:12:36.331] Read value: <null>
[02/03/2021 11:12:36.331] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[02/03/2021 11:12:36.331] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[02/03/2021 11:12:36.333] Read value: False
[02/03/2021 11:12:36.333] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[02/03/2021 11:12:36.333] Initializing console variable "ShowOnScreenWarnings".
[02/03/2021 11:12:36.333] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[02/03/2021 11:12:36.335] Read value: <null>
[02/03/2021 11:12:36.335] Console initialized
[02/03/2021 11:12:36.335] Initializing forms manager
[02/03/2021 11:12:36.340] Cleaning temp folder
[02/03/2021 11:12:36.343] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V
[02/03/2021 11:12:36.362] ================ RAGE Plugin Hook ================
[3/2/2021 11:12:36 AM.370] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen" is specified twice. Please remove one.
[3/2/2021 11:12:36 AM.371] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[3/2/2021 11:12:36 AM.371] Command line option "DX11" is specified twice. Please remove one.
[3/2/2021 11:12:36 AM.371] Command line option "windowed" is specified twice. Please remove one.
[3/2/2021 11:12:36 AM.380] Detected Windows 10 Home Single Language (64-bit) (10.0.19041.0)!
[3/2/2021 11:12:36 AM.380] Checking game support
[3/2/2021 11:12:37 AM.128] Product name: Grand Theft Auto V
[3/2/2021 11:12:37 AM.129] Product version: 1.0.2215.0
[3/2/2021 11:12:37 AM.129] Is steam version: False
[3/2/2021 11:12:37 AM.131] Initializing DirectX
[3/2/2021 11:12:37 AM.137] Initializing Direct3D
[3/2/2021 11:12:37 AM.137] Getting game swap chain
[3/2/2021 11:12:37 AM.237] Swap Chain created: 0x7FF6712D0810
[3/2/2021 11:12:37 AM.237] Swap Chain VTable: 0x15059A84430
[3/2/2021 11:12:37 AM.237] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[3/2/2021 11:12:37 AM.237] D3D11Present: 0x7FF96D395790
[3/2/2021 11:12:37 AM.237] D3D11ResizeBuffers: 0x7FF9B96606F0
[3/2/2021 11:12:37 AM.237] D3D11ResizeTarget: 0x7FF9B96AB0D0
[3/2/2021 11:12:37 AM.237] D3D11SetFullscreenState: 0x7FF9B96624B0
[3/2/2021 11:12:37 AM.241] Direct3D initialized
[3/2/2021 11:12:37 AM.242] Initialized DirectX
[3/2/2021 11:12:37 AM.243] Getting device
[3/2/2021 11:12:37 AM.243] Retrieved device
[3/2/2021 11:12:37 AM.243] Creating wrapper
[3/2/2021 11:12:37 AM.243] Direct3D watcher thread spawned
[3/2/2021 11:12:37 AM.428] Wrapper created
[3/2/2021 11:12:37 AM.439] Effect created
[3/2/2021 11:12:37 AM.439] Creating buffer
[3/2/2021 11:12:37 AM.439] Created buffer
[3/2/2021 11:12:37 AM.439] Creating blend state
[3/2/2021 11:12:37 AM.439] Created blend state
[3/2/2021 11:12:37 AM.439] Done with creation
[3/2/2021 11:12:37 AM.591] Initializing texture system.
[3/2/2021 11:12:37 AM.591] Initializing texture system; phase 1
[3/2/2021 11:12:37 AM.591] Initializing texture system; phase 2
[3/2/2021 11:12:37 AM.605] Initializing texture system; phase 3
[3/2/2021 11:12:37 AM.606] Initializing texture system; phase 4
[3/2/2021 11:12:37 AM.627] Initializing texture system; phase 5
[3/2/2021 11:12:37 AM.630] Initializing texture system; phase 6
[3/2/2021 11:12:37 AM.633] Initializing texture system; phase 7
[3/2/2021 11:12:37 AM.638] Initializing texture system; phase 8
[3/2/2021 11:12:37 AM.640] Initializing texture system; phase 9
[3/2/2021 11:12:37 AM.642] Initializing texture system; phase 10
[3/2/2021 11:12:37 AM.649] Initializing texture system; phase 11
[3/2/2021 11:12:37 AM.649] Initializing texture system; phase 12
[3/2/2021 11:12:37 AM.652] Initializing texture system; phase 13
[3/2/2021 11:12:37 AM.652] Initializing texture system; phase 14
[3/2/2021 11:12:42 AM.244] Direct3D watcher thread ended
[3/2/2021 11:12:45 AM.195] LoadingScreenMsg: Initializing game support
[3/2/2021 11:12:45 AM.449] Initializing game support
[3/2/2021 11:12:53 AM.059] LoadingScreenMsg: Velocity limit removed
[3/2/2021 11:12:53 AM.587] Compatibility level: 0
[3/2/2021 11:12:53 AM.589] Supported version detected
[3/2/2021 11:12:53 AM.589] ==================================================
[3/2/2021 11:12:53 AM.589] LoadingScreenMsg: Patching code
[3/2/2021 11:12:53 AM.840] LoadingScreenMsg: Waiting for game initialization
[3/2/2021 11:12:54 AM.091] Waiting for game initialization
[3/2/2021 11:12:54 AM.193] LoadingScreenMsg: Initializing core
[3/2/2021 11:12:54 AM.443] Initializing hook
[3/2/2021 11:12:59 AM.564] LoadingScreenMsg: Completing interoperability
[3/2/2021 11:12:59 AM.815] Completing interoperability
[3/2/2021 11:12:59 AM.815] Initialization code 1.
[3/2/2021 11:12:59 AM.815] Initialization code 2.
[3/2/2021 11:12:59 AM.815] Initialization code 3.
[3/2/2021 11:12:59 AM.846] 1 Address: 0x00007FF66F1A44C8
[3/2/2021 11:12:59 AM.846] Calling func 1
[3/2/2021 11:12:59 AM.916] 2 Address: 0x00007FF66FD29E96
[3/2/2021 11:12:59 AM.916] 3 Address: 0x00007FF66E775D42
[3/2/2021 11:13:00 AM.031] Address: 0x00007FF66FD29E40
[3/2/2021 11:13:00 AM.031] Unknown var: 0x00007FF670D60C40
[3/2/2021 11:13:00 AM.031] Initialization code 4.
[3/2/2021 11:13:00 AM.031] Initialization code 5.
[3/2/2021 11:13:00 AM.031] Completing interoperability, phase 1
[3/2/2021 11:13:00 AM.031] Completing interoperability, phase 2
[3/2/2021 11:13:00 AM.031] Completing interoperability, phase 3
[3/2/2021 11:13:00 AM.031] Completing interoperability, phase 4
[3/2/2021 11:13:00 AM.031] Completing interoperability, phase 5
[3/2/2021 11:13:00 AM.031] Completing interoperability, phase 6
[3/2/2021 11:13:00 AM.031] Completing interoperability, phase 7
[3/2/2021 11:13:00 AM.033] LoadingScreenMsg: 
[3/2/2021 11:13:00 AM.284] LoadingScreenMsg: Loading Story Mode
[3/2/2021 11:13:08 AM.831] LoadingScreenMsg: Loading and Populating Game World
[3/2/2021 11:13:09 AM.084] LoadingScreenMsg: 
[3/2/2021 11:13:55 AM.381] Initializing console variable "IsDeveloperModeEnabled".
[3/2/2021 11:13:55 AM.381] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/2/2021 11:13:55 AM.386] Read value: <null>
[3/2/2021 11:13:55 AM.386] Initializing console variable "TimeScale".
[3/2/2021 11:13:55 AM.386] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/2/2021 11:13:55 AM.388] Read value: <null>
[3/2/2021 11:21:18 AM.650] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 11:21:18 AM.653] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 11:21:18 AM.656] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 11:21:30 AM.881] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 11:21:30 AM.884] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 11:21:30 AM.888] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 11:21:42 AM.053] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 11:21:42 AM.055] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 11:21:42 AM.060] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 11:21:53 AM.265] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 11:21:53 AM.266] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 11:21:53 AM.271] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 11:21:53 AM.279] Error while loading plugin F:\GTAV\Plugins\RAGENativeUI.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RAGENativeUI.dll (RAGENativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[3/2/2021 11:21:53 AM.279] Parameter name: assemblyPath
[3/2/2021 11:21:53 AM.279] at Rage.RemotePlugin.Initialize(String assemblyPath)
[3/2/2021 11:21:53 AM.279] at Rage.RemotePlugin.Initialize(String assemblyPath)
[3/2/2021 11:21:53 AM.279] at Rage.Plugin.Initialize(String assemblyPath)
[3/2/2021 11:21:53 AM.279] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[3/2/2021 11:21:53 AM.279] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandairstrip
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandairstrip_props
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandx_mansion
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandx_mansion_props
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandx_props
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandxdock
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandxdock_props
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandxdock_props_2
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandxtower
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandx_maindock
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandx_maindock_props
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandx_maindock_props_2
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_IslandX_Mansion_Vault
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_islandairstrip_propsb
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_beach
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_beach_props
[3/2/2021 11:21:53 AM.496] Cayo Perico RPH: h4_beach_bar_props
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandx_barrack_props
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandx_checkpoint
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandx_checkpoint_props
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandx_Mansion_Office
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandx_Mansion_LockUp_01
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandx_Mansion_LockUp_02
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandx_Mansion_LockUp_03
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandairstrip_hangar_props
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_IslandX_Mansion_B
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandairstrip_doorsclosed
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_Underwater_Gate_Closed
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_mansion_gate_closed
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_aa_guns
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_IslandX_Mansion_GuardFence
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_IslandX_Mansion_Entrance_Fence
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_IslandX_Mansion_B_Side_Fence
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_IslandX_Mansion_Lights
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandxcanal_props
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_beach_props_party
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandX_Terrain_props_06_a
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandX_Terrain_props_06_b
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandX_Terrain_props_06_c
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandX_Terrain_props_05_a
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandX_Terrain_props_05_b
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandX_Terrain_props_05_c
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandX_Terrain_props_05_d
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandX_Terrain_props_05_e
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: h4_islandX_Terrain_props_05_f
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: H4_islandx_terrain_01
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: H4_islandx_terrain_02
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: H4_islandx_terrain_03
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: H4_islandx_terrain_04
[3/2/2021 11:21:53 AM.497] Cayo Perico RPH: H4_islandx_terrain_05
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: H4_islandx_terrain_06
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_00
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_01
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_02
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_03
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_04
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_05
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_06
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_07
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_08
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_ne_ipl_09
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_00
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_01
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_02
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_03
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_04
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_05
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_06
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_07
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_08
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_nw_ipl_09
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_00
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_01
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_02
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_03
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_04
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_05
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_06
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_07
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_08
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_se_ipl_09
[3/2/2021 11:21:53 AM.498] Cayo Perico RPH: h4_sw_ipl_00
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_sw_ipl_01
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_sw_ipl_02
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_sw_ipl_03
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_sw_ipl_04
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_sw_ipl_05
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_sw_ipl_06
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_sw_ipl_07
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_sw_ipl_08
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_sw_ipl_09
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_islandx_mansion
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_islandxtower_veg
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_islandx_sea_mines
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_islandx
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_islandx_barrack_hatch
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_islandxdock_water_hatch
[3/2/2021 11:21:53 AM.499] Cayo Perico RPH: h4_beach_party
[3/2/2021 11:21:57 AM.161] Disarm: Loading Disarm 1.1 by BadMusician...
[3/2/2021 11:21:57 AM.162] Disarm: Disarm 1.1 by BadMusician has been loaded successfully! Have fun!
[3/2/2021 11:21:57 AM.625] LSPD First Response: [TRACE] Started loading LSPDFR
[3/2/2021 11:21:57 AM.627] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
[3/2/2021 11:21:57 AM.628] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
[3/2/2021 11:21:57 AM.628] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/2/2021 11:22:01 AM.756] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:01 AM.769] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:01 AM.780] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/2/2021 11:22:02 AM.052] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/2/2021 11:22:02 AM.053] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/2/2021 11:22:02 AM.053] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 11:22:02 AM.053] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/2/2021 11:22:02 AM.053] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/2/2021 11:22:02 AM.053] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/2/2021 11:22:02 AM.054] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/2/2021 11:22:02 AM.054] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/2/2021 11:22:02 AM.057] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/2/2021 11:22:02 AM.057] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/2/2021 11:22:02 AM.057] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/2/2021 11:22:02 AM.057] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/2/2021 11:22:02 AM.057] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/2/2021 11:22:02 AM.057] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/2/2021 11:22:02 AM.058] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/2/2021 11:22:02 AM.058] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/2/2021 11:22:02 AM.058] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/2/2021 11:22:02 AM.058] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/2/2021 11:22:02 AM.058] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/2/2021 11:22:02 AM.058] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/2/2021 11:22:02 AM.058] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/2/2021 11:22:02 AM.059] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/2/2021 11:22:02 AM.059] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/2/2021 11:22:02 AM.059] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/2/2021 11:22:02 AM.059] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/2/2021 11:22:02 AM.059] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/2/2021 11:22:02 AM.059] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/2/2021 11:22:02 AM.059] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/2/2021 11:22:02 AM.060] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/2/2021 11:22:02 AM.060] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/outfits_coastal_uscg.xml
[3/2/2021 11:22:02 AM.078] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:02 AM.078] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:02 AM.078] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/2/2021 11:22:02 AM.089] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/2/2021 11:22:02 AM.090] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/2/2021 11:22:02 AM.091] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/2/2021 11:22:02 AM.092] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/2/2021 11:22:02 AM.092] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/2/2021 11:22:02 AM.092] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/2/2021 11:22:02 AM.092] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/2/2021 11:22:02 AM.092] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/2/2021 11:22:02 AM.092] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/2/2021 11:22:02 AM.093] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/2/2021 11:22:02 AM.094] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/2/2021 11:22:02 AM.094] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/2/2021 11:22:02 AM.094] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/2/2021 11:22:02 AM.094] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/2/2021 11:22:02 AM.094] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/2/2021 11:22:02 AM.094] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/2/2021 11:22:02 AM.094] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/2/2021 11:22:02 AM.095] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/2/2021 11:22:02 AM.095] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/2/2021 11:22:02 AM.095] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/2/2021 11:22:02 AM.095] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/2/2021 11:22:02 AM.095] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/2/2021 11:22:02 AM.095] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/2/2021 11:22:02 AM.096] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/2/2021 11:22:02 AM.096] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/2/2021 11:22:02 AM.096] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/2/2021 11:22:02 AM.096] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/2/2021 11:22:02 AM.096] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/2/2021 11:22:02 AM.096] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/2/2021 11:22:02 AM.096] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/2/2021 11:22:02 AM.096] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/2/2021 11:22:02 AM.096] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/2/2021 11:22:02 AM.096] LSPD First Response: [TRACE] Loaded 18 freemode outfits and 55 preset outfits
[3/2/2021 11:22:03 AM.650] LSPD First Response: [TRACE] Adding Ben J. as character
[3/2/2021 11:22:03 AM.968] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/2/2021 11:22:03 AM.971] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 11:22:03 AM.971] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 11:22:04 AM.632] LSPD First Response: [TRACE] Adding Jim Dave as character
[3/2/2021 11:22:04 AM.819] LSPD First Response: [TRACE] Adding Randy Jackson as character
[3/2/2021 11:22:04 AM.828] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:04 AM.829] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:04 AM.830] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/2/2021 11:22:04 AM.843] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/regions_coastal.xml
[3/2/2021 11:22:04 AM.843] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/regions_fzmp.xml
[3/2/2021 11:22:04 AM.845] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:04 AM.845] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:04 AM.846] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/2/2021 11:22:04 AM.854] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/backup_coastal.xml
[3/2/2021 11:22:04 AM.855] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:04 AM.855] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:04 AM.857] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/2/2021 11:22:04 AM.957] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/agency_coastal.xml
[3/2/2021 11:22:04 AM.957] LSPD First Response: [WARN] Invalid vehicle model cgtruck
[3/2/2021 11:22:04 AM.958] LSPD First Response: [WARN] Invalid vehicle model cgtruck
[3/2/2021 11:22:04 AM.959] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/agency_coastal_boats.xml
[3/2/2021 11:22:04 AM.959] LSPD First Response: [WARN] Invalid vehicle model defender
[3/2/2021 11:22:04 AM.959] LSPD First Response: [WARN] Invalid vehicle model rbm
[3/2/2021 11:22:04 AM.960] LSPD First Response: [WARN] Invalid vehicle model defender
[3/2/2021 11:22:04 AM.960] LSPD First Response: [WARN] Invalid vehicle model defender
[3/2/2021 11:22:04 AM.960] LSPD First Response: [WARN] Invalid vehicle model rbm
[3/2/2021 11:22:04 AM.960] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/agency_coastal_helis.xml
[3/2/2021 11:22:04 AM.960] LSPD First Response: [WARN] Invalid vehicle model jayhawk
[3/2/2021 11:22:04 AM.960] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[3/2/2021 11:22:04 AM.960] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[3/2/2021 11:22:04 AM.960] LSPD First Response: [WARN] Invalid vehicle model mh65
[3/2/2021 11:22:04 AM.960] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[3/2/2021 11:22:04 AM.963] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:04 AM.963] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:04 AM.964] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/2/2021 11:22:04 AM.989] LSPD First Response: [TRACE] Failed to parse  as chance
[3/2/2021 11:22:04 AM.991] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/inventory_coastal.xml
[3/2/2021 11:22:05 AM.000] LSPD First Response: [TRACE] Player was in vehicle: False
[3/2/2021 11:22:05 AM.001] LSPD First Response: [TRACE] Last selected character was Randy Jackson, should spawn as last character True
[3/2/2021 11:22:05 AM.001] LSPD First Response: [TRACE] Loading last selected character Randy Jackson
[3/2/2021 11:22:05 AM.006] LSPD First Response: [INFO] Changing current player character to Randy Jackson
[3/2/2021 11:22:05 AM.276] Cayo Perico RPH: ShowIslandOnRadar: True
[3/2/2021 11:22:05 AM.277] Cayo Perico RPH: LoadAmbientSounds: True
[3/2/2021 11:22:05 AM.318] Cayo Perico RPH: UnlockMainGate: True
[3/2/2021 11:22:05 AM.321] Cayo Perico RPH: UnlockMainGate: True
[3/2/2021 11:22:05 AM.323] Cayo Perico RPH: EnableTrafficPath: True
[3/2/2021 11:22:05 AM.325] Cayo Perico RPH: Initialising menu
[3/2/2021 11:22:06 AM.058] Cayo Perico RPH: Menu initialision ended
[3/2/2021 11:22:06 AM.112] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/2/2021 11:22:06 AM.118] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/2/2021 11:22:06 AM.119] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/2/2021 11:22:06 AM.120] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/2/2021 11:22:08 AM.028] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[3/2/2021 11:22:08 AM.048] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[3/2/2021 11:22:08 AM.051] LSPD First Response: [TRACE] CharacterSelected: 12
[3/2/2021 11:22:08 AM.052] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/2/2021 11:22:08 AM.911] LSPD First Response: [TRACE] Initialized telemtry service
[3/2/2021 11:22:09 AM.075] LSPD First Response: We have 3 appartments registered
[3/2/2021 11:22:09 AM.086] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/2/2021 11:22:09 AM.109] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/2/2021 11:22:09 AM.112] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/2/2021 11:22:09 AM.117] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/2/2021 11:22:09 AM.123] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/2/2021 11:22:09 AM.125] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/2/2021 11:22:09 AM.125] LSPD First Response: ApartmentManager initialized
[3/2/2021 11:22:09 AM.140] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/2/2021 11:22:09 AM.142] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/2/2021 11:22:09 AM.149] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/2/2021 11:22:09 AM.315] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/2/2021 11:22:09 AM.706] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/2/2021 11:22:09 AM.711] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/2/2021 11:22:09 AM.712] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 11:22:09 AM.851] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/2/2021 11:22:09 AM.860] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/2/2021 11:22:09 AM.868] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/2/2021 11:22:09 AM.868] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/2/2021 11:22:09 AM.868] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/2/2021 11:22:09 AM.869] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/2/2021 11:22:10 AM.181] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/2/2021 11:22:10 AM.205] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/2/2021 11:22:10 AM.225] LSPD First Response: [TRACE] Set title to Randy Jackson for Interaction Menu
[3/2/2021 11:22:10 AM.226] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/2/2021 11:22:10 AM.237] LSPD First Response: [TRACE] Set title to Randy Jackson for Police Radio
[3/2/2021 11:22:10 AM.274] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/2/2021 11:22:10 AM.286] LSPD First Response: [TRACE] Set title to Randy Jackson for Vehicle Options
[3/2/2021 11:22:10 AM.302] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/2/2021 11:22:10 AM.306] LSPD First Response: [TRACE] Set title to Randy Jackson for Inventory
[3/2/2021 11:22:10 AM.310] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/2/2021 11:22:10 AM.318] LSPD First Response: [TRACE] Set title to Randy Jackson for Settings
[3/2/2021 11:22:10 AM.334] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 11:22:10 AM.456] LSPD First Response: [TRACE] Requested Audio
[3/2/2021 11:22:10 AM.516] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/2/2021 11:22:10 AM.532] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/2/2021 11:22:12 AM.071] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/2/2021 11:22:12 AM.772] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:12 AM.773] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:22:12 AM.775] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/2/2021 11:22:12 AM.892] LSPD First Response: [INFO] Vinewood Police Station
[3/2/2021 11:22:12 AM.892] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/2/2021 11:22:12 AM.892] LSPD First Response: [INFO] La Mesa Police Station
[3/2/2021 11:22:12 AM.892] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/2/2021 11:22:12 AM.893] LSPD First Response: [INFO] Rockford Hills Police Station
[3/2/2021 11:22:12 AM.893] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/2/2021 11:22:12 AM.893] LSPD First Response: [INFO] Vespucci Police Station
[3/2/2021 11:22:12 AM.893] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/2/2021 11:22:12 AM.894] LSPD First Response: [INFO] Downtown Police Station
[3/2/2021 11:22:12 AM.894] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/2/2021 11:22:12 AM.894] LSPD First Response: [INFO] Davis Sheriff Station
[3/2/2021 11:22:12 AM.894] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/2/2021 11:22:12 AM.895] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/2/2021 11:22:12 AM.895] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/2/2021 11:22:12 AM.895] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/2/2021 11:22:12 AM.895] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/2/2021 11:22:12 AM.895] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/2/2021 11:22:12 AM.896] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/2/2021 11:22:12 AM.896] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/2/2021 11:22:12 AM.896] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/2/2021 11:22:12 AM.897] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/2/2021 11:22:12 AM.897] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/2/2021 11:22:12 AM.897] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/stations_coastal.xml
[3/2/2021 11:22:12 AM.899] LSPD First Response: [INFO] USCG Sector/Station Los Santos
[3/2/2021 11:22:12 AM.899] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5
[3/2/2021 11:22:12 AM.900] LSPD First Response: [INFO] USCG Station Paleto Bay
[3/2/2021 11:22:12 AM.900] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613
[3/2/2021 11:22:12 AM.900] LSPD First Response: [INFO] USCG Air Station Los Santos
[3/2/2021 11:22:12 AM.900] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14
[3/2/2021 11:22:12 AM.900] LSPD First Response: [INFO] Los Santos Port Authority
[3/2/2021 11:22:12 AM.900] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5
[3/2/2021 11:22:12 AM.900] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/stations_fzmp.xml
[3/2/2021 11:22:12 AM.901] LSPD First Response: [INFO] Fort Zancudo Police Station
[3/2/2021 11:22:12 AM.901] LSPD First Response: [INFO] Added new police station: Fort Zancudo Police Station (NOOSE) at X:-1763.75 Y:3138.25 Z:32.8113
[3/2/2021 11:22:12 AM.926] LSPD First Response: [TRACE] Auto started component Debug #1
[3/2/2021 11:22:12 AM.927] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/2/2021 11:22:12 AM.927] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/2/2021 11:22:12 AM.931] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/2/2021 11:22:12 AM.932] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/2/2021 11:22:12 AM.933] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/2/2021 11:22:12 AM.933] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/2/2021 11:22:12 AM.934] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/2/2021 11:22:12 AM.937] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/2/2021 11:22:12 AM.937] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/2/2021 11:22:12 AM.939] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/2/2021 11:22:12 AM.940] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/2/2021 11:22:12 AM.943] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/2/2021 11:22:12 AM.950] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 11:22:13 AM.569] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/2/2021 11:22:13 AM.569] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/2/2021 11:22:13 AM.570] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ccc1ab4b-7c51-436d-b1db-9fdefac65552. Enhanced features available.
[3/2/2021 11:22:13 AM.656] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/2/2021 11:22:13 AM.666] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/2/2021 11:22:13 AM.666] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/2/2021 11:22:17 AM.631] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 11:22:17 AM.631] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 11:22:17 AM.631] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 11:22:17 AM.639] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/2/2021 11:22:17 AM.658] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/2/2021 11:22:17 AM.659] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/2/2021 11:22:17 AM.682] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/2/2021 11:22:17 AM.683] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/2/2021 11:22:17 AM.688] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/2/2021 11:22:17 AM.698] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/2/2021 11:22:17 AM.698] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/2/2021 11:22:18 AM.726] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/2/2021 11:22:18 AM.726] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/2/2021 11:22:18 AM.835] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/2/2021 11:22:18 AM.838] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/2/2021 11:22:18 AM.838] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/2/2021 11:22:18 AM.839] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/2/2021 11:22:18 AM.840] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/2/2021 11:22:18 AM.840] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/2/2021 11:22:18 AM.853] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/2/2021 11:22:18 AM.866] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/2/2021 11:22:18 AM.868] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/2/2021 11:22:18 AM.868] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/2/2021 11:22:18 AM.871] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/2/2021 11:22:18 AM.924] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/2/2021 11:22:18 AM.936] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/2/2021 11:22:18 AM.937] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/2/2021 11:22:18 AM.949] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/2/2021 11:22:18 AM.950] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/2/2021 11:22:18 AM.960] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/2/2021 11:22:18 AM.973] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/2/2021 11:22:57 AM.632] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:22:57 AM.634] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:22:57 AM.888] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:22:58 AM.153] LSPD First Response: [TRACE] Created police2 at X:-1058.828 Y:163.868 Z:58.80998
[3/2/2021 11:22:58 AM.909] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:22:58 AM.935] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:22:59 AM.131] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[3/2/2021 11:23:00 AM.343] LSPD First Response: [TRACE] Katy Pearl (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:23:00 AM.631] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:23:00 AM.648] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:23:00 AM.671] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:23:00 AM.785] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:23:34 AM.898] LSPD First Response: [TRACE] Elvis Tornado killed by Elvis Tornado
[3/2/2021 11:23:34 AM.904] LSPD First Response: [TRACE] Elvis Tornado (A_M_Y_BEACH_01) was damaged.
[3/2/2021 11:23:41 AM.112] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:23:41 AM.113] LSPD First Response: [TRACE] Created police2 at X:-551.0397 Y:-144.0132 Z:38.65663
[3/2/2021 11:23:41 AM.113] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[3/2/2021 11:23:41 AM.113] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:23:41 AM.115] LSPD First Response: [TRACE] Created police2 at X:-557.7739 Y:-161.9565 Z:38.62593
[3/2/2021 11:23:41 AM.116] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[3/2/2021 11:23:41 AM.154] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:23:41 AM.169] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:23:42 AM.879] LSPD First Response: [TRACE] Alex Goldwin (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:23:42 AM.884] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 11:23:42 AM.897] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:23:42 AM.929] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:23:43 AM.001] LSPD First Response: [TRACE] Chao Lee (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:23:43 AM.002] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 11:23:43 AM.006] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:23:43 AM.029] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:23:43 AM.053] LSPD First Response: [TRACE] John Benson (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:23:43 AM.053] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 11:23:43 AM.055] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:23:43 AM.071] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:23:43 AM.093] LSPD First Response: [TRACE] Jack Mono (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:23:43 AM.096] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 11:23:43 AM.099] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:23:43 AM.122] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:23:43 AM.148] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:23:43 AM.149] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 11:23:52 AM.582] LSPD First Response: [TRACE] Alfonzo Suarez (A_M_Y_VINDOUCHE_01) was damaged.
[3/2/2021 11:24:07 AM.751] LSPD First Response: [TRACE] Thread Marker #5 initialized
[3/2/2021 11:24:39 AM.230] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[3/2/2021 11:24:39 AM.237] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[3/2/2021 11:24:39 AM.279] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:24:39 AM.280] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:24:39 AM.282] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/2/2021 11:24:39 AM.282] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml
[3/2/2021 11:24:39 AM.307] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[3/2/2021 11:24:45 AM.544] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:24:45 AM.545] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:24:45 AM.619] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:24:45 AM.620] LSPD First Response: [TRACE] Created policeb at X:561.3173 Y:-1180.781 Z:42.86353
[3/2/2021 11:24:46 AM.370] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:24:46 AM.371] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:24:46 AM.386] LSPD First Response: [TRACE] Stanley Banks (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:24:46 AM.419] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:24:50 AM.503] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:24:50 AM.503] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:24:50 AM.504] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/2/2021 11:24:50 AM.504] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml
[3/2/2021 11:24:50 AM.535] LSPD First Response: [TRACE] Setting player to lspd from last agency
[3/2/2021 11:24:50 AM.607] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/2/2021 11:24:50 AM.686] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:24:50 AM.686] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:24:50 AM.781] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:24:50 AM.782] LSPD First Response: [TRACE] Created police at X:668.3198 Y:-1023.571 Z:36.53865
[3/2/2021 11:24:50 AM.817] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:24:50 AM.835] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:24:50 AM.857] LSPD First Response: [TRACE] Aleksandra Kosovo (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:24:50 AM.911] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:24:50 AM.931] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:24:50 AM.953] LSPD First Response: [TRACE] Sarah LeJeune (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:24:50 AM.994] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 11:24:52 AM.171] LSPD First Response: [TRACE] Player went on duty.
[3/2/2021 11:24:52 AM.213] LSPD First Response: Folder is F:\GTAV\plugins\lspdfr
[3/2/2021 11:24:52 AM.664] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.769] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.800] LSPD First Response: CoastalCallouts, Version=2.3.7690.26, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.881] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.882] LSPD First Response: FortZancudoCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.905] LSPD First Response: LSPDFR Update Checker, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.906] LSPD First Response: LSPDFR+, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.910] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.935] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.938] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.945] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.946] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.948] LSPD First Response: YobbinCallouts, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:52 AM.949] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[3/2/2021 11:24:52 AM.950] LSPD First Response: Creating plugin: Arrest_Manager.Main
[3/2/2021 11:24:52 AM.953] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[3/2/2021 11:24:53 AM.036] LSPD First Response: Creating plugin: ‮‏‬‪‬‏‌‬‫‫‪‮‪‏‫‍‫‮‮‮
[3/2/2021 11:24:53 AM.267] LSPD First Response: Creating plugin: PROJECT_NAME.Main
[3/2/2021 11:24:53 AM.268] LSPD First Response: Creating plugin: FortZancudoCallouts.Main
[3/2/2021 11:24:53 AM.268] LSPD First Response: Creating plugin: UpdateChecker.Main
[3/2/2021 11:24:53 AM.268] LSPD First Response: Creating plugin: LSPDFR_.Main
[3/2/2021 11:24:53 AM.268] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[3/2/2021 11:24:53 AM.269] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[3/2/2021 11:24:53 AM.270] LSPD First Response: Creating plugin: RegularCallouts.Main
[3/2/2021 11:24:53 AM.270] LSPD First Response: Creating plugin: Traffic_Policer.Main
[3/2/2021 11:24:53 AM.271] LSPD First Response: Creating Traffic Policer.Main.
[3/2/2021 11:24:53 AM.271] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[3/2/2021 11:24:53 AM.272] LSPD First Response: Done with Traffic Policer.Main.
[3/2/2021 11:24:53 AM.272] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain
[3/2/2021 11:24:53 AM.272] LSPD First Response: Creating plugin: UnitedCallouts.Main
[3/2/2021 11:24:53 AM.273] LSPD First Response: Creating plugin: YobbinCallouts.Main
[3/2/2021 11:24:53 AM.275] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[3/2/2021 11:24:53 AM.277] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[3/2/2021 11:24:53 AM.277] LSPD First Response: Please go on duty to start Arrest Manager.
[3/2/2021 11:24:53 AM.586] LSPD First Response:  [CoastalCallouts] Loading Coastal Callouts settings
[3/2/2021 11:24:53 AM.855] LSPD First Response: --------------------------------------------------------------------------------
[3/2/2021 11:24:53 AM.855] LSPD First Response: Checking dependencies for Coastal Callouts
[3/2/2021 11:24:53 AM.871] LSPD First Response: Validating dependency: RagePluginHook
[3/2/2021 11:24:53 AM.871] LSPD First Response: File "ragepluginhook.exe" exists: True
[3/2/2021 11:24:53 AM.876] LSPD First Response: Version is at least 0.69.0.0
[3/2/2021 11:24:53 AM.876] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[3/2/2021 11:24:53 AM.877] LSPD First Response:    Download from http://ragepluginhook.net/Downloads.aspx?Category=1
[3/2/2021 11:24:53 AM.877] LSPD First Response: Validating dependency: LSPDFR
[3/2/2021 11:24:53 AM.878] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[3/2/2021 11:24:53 AM.909] LSPD First Response: Version is at least 0.4.8
[3/2/2021 11:24:53 AM.909] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[3/2/2021 11:24:53 AM.909] LSPD First Response:    Download from https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/
[3/2/2021 11:24:53 AM.910] LSPD First Response: Validating dependency: ParksTools
[3/2/2021 11:24:53 AM.910] LSPD First Response: File "ParksTools.dll" exists: True
[3/2/2021 11:24:53 AM.912] LSPD First Response: Version is at least 4.2.7507.7
[3/2/2021 11:24:53 AM.912] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[3/2/2021 11:24:53 AM.912] LSPD First Response: Validating dependency: RageNativeUI
[3/2/2021 11:24:53 AM.912] LSPD First Response: File "RageNativeUI.dll" exists: True
[3/2/2021 11:24:53 AM.913] LSPD First Response: Version is at least 1.6.3.0
[3/2/2021 11:24:53 AM.913] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[3/2/2021 11:24:53 AM.913] LSPD First Response:    Download from https://github.com/alexguirre/RAGENativeUI/releases
[3/2/2021 11:24:53 AM.913] LSPD First Response: Validating dependency: Lenny's Mod Loader (LML)
[3/2/2021 11:24:53 AM.913] LSPD First Response: File "ModManager.Core.dll" exists: False
[3/2/2021 11:24:53 AM.914] LSPD First Response: File ModManager.Core.dll does not exist
[3/2/2021 11:24:53 AM.914] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:24:53 AM.914] LSPD First Response: Validating dependency: Spotlight by AlexGuirre
[3/2/2021 11:24:53 AM.915] LSPD First Response: File "Plugins\Spotlight.dll" exists: False
[3/2/2021 11:24:53 AM.915] LSPD First Response: File Plugins\Spotlight.dll does not exist
[3/2/2021 11:24:53 AM.915] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:24:53 AM.915] LSPD First Response: Validating dependency: Police Tape
[3/2/2021 11:24:53 AM.915] LSPD First Response: File "Plugins\PoliceTape.dll" exists: False
[3/2/2021 11:24:53 AM.916] LSPD First Response: File Plugins\PoliceTape.dll does not exist
[3/2/2021 11:24:53 AM.916] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:24:53 AM.916] LSPD First Response: Validating dependency: Better EMS
[3/2/2021 11:24:53 AM.916] LSPD First Response: File "Plugins\LSPDFR\\BetterEMS.dll" exists: False
[3/2/2021 11:24:53 AM.917] LSPD First Response: File Plugins\LSPDFR\\BetterEMS.dll does not exist
[3/2/2021 11:24:53 AM.917] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:24:53 AM.922] LSPD First Response:  [CoastalCallouts] Detected RPH 85
[3/2/2021 11:24:53 AM.933] LSPD First Response: Coastal exit reason: Dependencies not met
[3/2/2021 11:24:53 AM.935] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:24:53 AM.935] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:24:53 AM.935] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:24:53 AM.935] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:24:53 AM.935] LSPD First Response: FBI Callouts Faled to load : Error Code 2093
[3/2/2021 11:24:53 AM.971] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts 1.0.0.0 by YobB1n has been loaded.
[3/2/2021 11:24:53 AM.971] LSPD First Response: FORTZANCUDOCALLOUTS: Go on duty to load the callouts.
[3/2/2021 11:24:53 AM.983] LSPD First Response: Update Checker: Loaded Succesfully!
[3/2/2021 11:24:53 AM.984] LSPD First Response: LSPDFR+ 1.9.0.0, developed by Albo1125, has been initialised.
[3/2/2021 11:24:53 AM.984] LSPD First Response: Go on duty to start LSPDFR+.
[3/2/2021 11:24:53 AM.984] LSPD First Response: Albo1125.Common verifying update entry for LSPDFR+
[3/2/2021 11:24:53 AM.986] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[3/2/2021 11:24:53 AM.986] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[3/2/2021 11:24:53 AM.986] Please go on duty to start Police SmartRadio.
[3/2/2021 11:24:53 AM.987] LSPD First Response: Plugin RegularCallouts 1.1.2 has been initialised.
[3/2/2021 11:24:53 AM.987] LSPD First Response: Go on duty to fully load RegularCallouts.
[3/2/2021 11:24:53 AM.991] LSPD First Response: Initializing Config for Regular Callouts
[3/2/2021 11:24:54 AM.004] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[3/2/2021 11:24:54 AM.004] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[3/2/2021 11:24:54 AM.004] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded.
[3/2/2021 11:24:54 AM.005] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[3/2/2021 11:24:54 AM.033] LSPD First Response: YobbinCallouts 1.3.1 by YobB1n has been loaded.
[3/2/2021 11:24:54 AM.034] LSPD First Response: We have 2 callouts registered
[3/2/2021 11:24:54 AM.034] LSPD First Response: CalloutManager initialized
[3/2/2021 11:24:54 AM.036] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/2/2021 11:24:54 AM.064] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 11:24:54 AM.067] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 11:24:54 AM.090] LSPD First Response: [INFO] Model preloading enabled
[3/2/2021 11:24:54 AM.090] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:24:54 AM.091] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:24:54 AM.091] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:24:54 AM.091] LSPD First Response: [TRACE] Preloading POLICET
[3/2/2021 11:24:54 AM.091] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/2/2021 11:24:54 AM.091] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 11:24:54 AM.091] LSPD First Response: [TRACE] Preloading POLICE4
[3/2/2021 11:24:54 AM.092] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:24:54 AM.092] LSPD First Response: [TRACE] Preloading FBI2
[3/2/2021 11:24:54 AM.092] LSPD First Response: [TRACE] Preloading POLICEOLD1
[3/2/2021 11:24:54 AM.093] LSPD First Response: [TRACE] Preloading POLICEOLD2
[3/2/2021 11:24:54 AM.093] LSPD First Response: [TRACE] Preloading BUZZARD
[3/2/2021 11:24:54 AM.093] LSPD First Response: [TRACE] Preloading POLMAV
[3/2/2021 11:24:54 AM.093] LSPD First Response: [TRACE] Preloading FROGGER2
[3/2/2021 11:24:54 AM.093] LSPD First Response: [TRACE] Preloading AMBULANCE
[3/2/2021 11:24:54 AM.094] LSPD First Response: [TRACE] Preloading FIRETRUK
[3/2/2021 11:24:54 AM.096] LSPD First Response: [TRACE] Preloading asset 1B06D571
[3/2/2021 11:24:54 AM.096] LSPD First Response: [TRACE] Preloading asset 1D073A89
[3/2/2021 11:24:54 AM.096] LSPD First Response: [TRACE] Preloading asset 60EC506
[3/2/2021 11:24:54 AM.096] LSPD First Response: [TRACE] Preloading asset 678B81B1
[3/2/2021 11:24:54 AM.097] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[3/2/2021 11:24:54 AM.097] LSPD First Response: [TRACE] Preloading asset 83BF0278
[3/2/2021 11:24:54 AM.131] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/2/2021 11:24:54 AM.136] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/2/2021 11:24:54 AM.138] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/2/2021 11:24:54 AM.141] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/2/2021 11:24:54 AM.185] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/2/2021 11:24:54 AM.185] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/2/2021 11:24:54 AM.185] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/2/2021 11:24:54 AM.185] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/2/2021 11:24:54 AM.202] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/2/2021 11:24:54 AM.203] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/2/2021 11:24:54 AM.204] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/2/2021 11:24:54 AM.213] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/2/2021 11:24:54 AM.213] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/2/2021 11:24:54 AM.214] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/2/2021 11:24:54 AM.218] LSPD First Response: In traffic policer duty event handler: True
[3/2/2021 11:24:54 AM.229] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[3/2/2021 11:24:54 AM.333] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/2/2021 9:33:54 PM
[3/2/2021 11:24:54 AM.342] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[3/2/2021 11:24:54 AM.347] LSPD First Response: SCID:/SandGamerYT/
[3/2/2021 11:24:54 AM.350] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:24:54 AM.352] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:24:54 AM.353] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[3/2/2021 11:24:54 AM.364] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:24:54 AM.364] LSPD First Response: Dependency check for Traffic Policer successful: True
[3/2/2021 11:24:54 AM.369] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/2/2021 11:24:54 AM.370] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[3/2/2021 11:24:54 AM.370] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False
[3/2/2021 11:24:54 AM.370] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False
[3/2/2021 11:24:54 AM.385] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[3/2/2021 11:24:54 AM.385] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[3/2/2021 11:24:54 AM.385] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[3/2/2021 11:24:54 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[3/2/2021 11:24:54 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[3/2/2021 11:24:54 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[3/2/2021 11:24:54 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[3/2/2021 11:24:54 AM.423] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[3/2/2021 11:24:54 AM.425] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[3/2/2021 11:24:54 AM.426] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[3/2/2021 11:24:54 AM.427] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[3/2/2021 11:24:54 AM.427] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[3/2/2021 11:24:54 AM.427] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[3/2/2021 11:24:54 AM.427] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[3/2/2021 11:24:54 AM.431] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[3/2/2021 11:24:54 AM.537] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[3/2/2021 11:24:54 AM.537] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:54 AM.567] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[3/2/2021 11:24:54 AM.567] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:54 AM.567] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[3/2/2021 11:24:54 AM.567] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:54 AM.567] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[3/2/2021 11:24:54 AM.567] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:54 AM.567] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[3/2/2021 11:24:54 AM.567] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:54 AM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[3/2/2021 11:24:54 AM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:24:54 AM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[3/2/2021 11:24:54 AM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[3/2/2021 11:24:54 AM.568] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[3/2/2021 11:24:54 AM.569] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[3/2/2021 11:24:54 AM.581] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[3/2/2021 11:24:54 AM.582] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[3/2/2021 11:24:54 AM.609] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[3/2/2021 11:24:54 AM.609] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/2/2021 11:24:54 AM.610] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[3/2/2021 11:24:54 AM.614] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:24:54 AM.615] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:24:54 AM.616] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[3/2/2021 11:24:54 AM.622] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:24:54 AM.622] LSPD First Response: Dependency check for Arrest Manager successful: True
[3/2/2021 11:24:54 AM.628] LSPD First Response: Arrest Manager is not in beta.
[3/2/2021 11:24:54 AM.630] LSPD First Response: FBI Callouts LOADING CALLOUTS ERROR CODE 8819
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.house
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.forkliftpersuit
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.standoff
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Escaped
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Terrorist
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Tank
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Kidnapping
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.covid
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.lifeinvader
[3/2/2021 11:24:54 AM.631] LSPD First Response: Registering callout PROJECT_NAME.Callouts.barricaded
[3/2/2021 11:24:57 AM.680] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[3/2/2021 11:24:57 AM.680] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/2/2021 9:33:54 PM
[3/2/2021 11:24:57 AM.680] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for LSPDFR+
[3/2/2021 11:24:57 AM.682] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:24:57 AM.684] LSPD First Response: LSPDFR+ compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:24:57 AM.686] LSPD First Response: LSPDFR+ compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[3/2/2021 11:24:57 AM.695] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:24:57 AM.695] LSPD First Response: Dependency check for LSPDFR+ successful: True
[3/2/2021 11:24:57 AM.744] LSPD First Response: LSPDFR+ is not in beta.
[3/2/2021 11:24:57 AM.747] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[3/2/2021 11:24:57 AM.749] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/2/2021 9:33:54 PM
[3/2/2021 11:24:57 AM.749] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio
[3/2/2021 11:24:57 AM.753] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:24:57 AM.758] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:24:57 AM.760] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580
[3/2/2021 11:24:57 AM.766] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:24:57 AM.766] LSPD First Response: Dependency check for Police SmartRadio successful: True
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[3/2/2021 11:24:57 AM.951] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[3/2/2021 11:24:57 AM.954] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page.
[3/2/2021 11:24:57 AM.961] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway
[3/2/2021 11:24:57 AM.961] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad
[3/2/2021 11:24:57 AM.961] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading
[3/2/2021 11:24:57 AM.961] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway
[3/2/2021 11:24:57 AM.961] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol
[3/2/2021 11:24:57 AM.961] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar
[3/2/2021 11:24:57 AM.961] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet
[3/2/2021 11:24:58 AM.021] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[3/2/2021 11:24:58 AM.021] LSPD First Response: YobbinCallouts by YobB1n
[3/2/2021 11:24:58 AM.021] LSPD First Response: Version 1.3.1
[3/2/2021 11:24:58 AM.023] LSPD First Response: YobbinCallouts Config is Installed by User.
[3/2/2021 11:24:58 AM.024] LSPD First Response: StopThePed is NOT Installed by User.
[3/2/2021 11:24:58 AM.024] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[3/2/2021 11:24:58 AM.024] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[3/2/2021 11:24:58 AM.024] LSPD First Response: YOBBINCALLOUTS: Started Registering Callouts.
[3/2/2021 11:24:58 AM.024] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle
[3/2/2021 11:24:58 AM.024] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus
[3/2/2021 11:24:58 AM.024] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak
[3/2/2021 11:24:58 AM.024] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty
[3/2/2021 11:24:58 AM.024] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck
[3/2/2021 11:24:58 AM.024] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware
[3/2/2021 11:24:58 AM.025] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson
[3/2/2021 11:24:58 AM.025] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight
[3/2/2021 11:24:58 AM.025] LSPD First Response: Registering callout YobbinCallouts.Callouts.BaitCar
[3/2/2021 11:24:58 AM.025] LSPD First Response: YOBBINCALLOUTS: Finished Registering Callouts.
[3/2/2021 11:24:58 AM.126] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/2/2021 11:24:58 AM.127] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/2/2021 11:24:58 AM.127] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/2/2021 11:24:58 AM.127] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/2/2021 11:24:58 AM.165] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/2/2021 11:24:58 AM.209] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/2/2021 11:24:58 AM.216] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/2/2021 11:24:58 AM.231] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/2/2021 11:24:58 AM.255] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/2/2021 11:24:58 AM.261] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/2/2021 11:24:58 AM.290] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/2/2021 11:24:58 AM.290] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/2/2021 11:24:58 AM.294] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/2/2021 11:24:58 AM.299] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/2/2021 11:24:58 AM.301] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/2/2021 11:24:58 AM.307] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/2/2021 11:24:58 AM.313] LSPD First Response: Traffic Policer is not in beta.
[3/2/2021 11:24:58 AM.327] LSPD First Response: Traffic Policer.Mainloop started
[3/2/2021 11:24:58 AM.327] LSPD First Response: Loading Traffic Policer settings...
[3/2/2021 11:24:58 AM.426] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[3/2/2021 11:24:58 AM.426] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[3/2/2021 11:24:58 AM.426] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[3/2/2021 11:24:58 AM.426] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[3/2/2021 11:24:58 AM.426] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[3/2/2021 11:24:58 AM.426] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[3/2/2021 11:24:58 AM.426] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[3/2/2021 11:24:58 AM.431] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[3/2/2021 11:24:58 AM.437] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[3/2/2021 11:24:58 AM.438] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[3/2/2021 11:24:58 AM.664] LSPD First Response: TransportWorldDistricts info:
[3/2/2021 11:24:58 AM.727] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully!
[3/2/2021 11:24:58 AM.736] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby...
[3/2/2021 11:24:58 AM.739] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully!
[3/2/2021 11:24:58 AM.742] LSPD First Response: Police SmartRadio queue created. Waiting...
[3/2/2021 11:24:59 AM.921] LSPD First Response: Setting Display position to BottomRight
[3/2/2021 11:24:59 AM.921] LSPD First Response: 1060:244
[3/2/2021 11:24:59 AM.981] LSPD First Response: Ontexture for policesmartradio/pit doesn't exist.
[3/2/2021 11:25:00 AM.006] LSPD First Response: System.NullReferenceException: Object reference not set to an instance of an object.
[3/2/2021 11:25:00 AM.006] at PoliceSmartRadio.DisplayHandler.Button.updateRectangle(Int32 buttonNumber)
[3/2/2021 11:25:00 AM.006] at PoliceSmartRadio.DisplayHandler.SetupButtonPage(String file)
[3/2/2021 11:25:00 AM.025] LSPD First Response: Ontexture for policesmartradio/pit doesn't exist.
[3/2/2021 11:25:00 AM.028] LSPD First Response: System.NullReferenceException: Object reference not set to an instance of an object.
[3/2/2021 11:25:00 AM.028] at PoliceSmartRadio.DisplayHandler.Button.updateRectangle(Int32 buttonNumber)
[3/2/2021 11:25:00 AM.028] at PoliceSmartRadio.DisplayHandler.SetupButtonPage(String file)
[3/2/2021 11:25:00 AM.028] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added.
[3/2/2021 11:25:00 AM.145] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit
[3/2/2021 11:25:00 AM.180] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:25:00 AM.181] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck
[3/2/2021 11:25:00 AM.182] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:25:00 AM.182] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic
[3/2/2021 11:25:00 AM.184] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:25:00 AM.184] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck
[3/2/2021 11:25:00 AM.195] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:25:00 AM.195] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall
[3/2/2021 11:25:00 AM.197] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:25:00 AM.197] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions.
[3/2/2021 11:25:00 AM.205] 
[3/2/2021 11:25:00 AM.205] =============================================== UnitedCallouts Information ================================================
[3/2/2021 11:25:00 AM.205] 
[3/2/2021 11:25:00 AM.205] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[3/2/2021 11:25:00 AM.205] LSPD First Response: DrugDeal loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[3/2/2021 11:25:00 AM.206] LSPD First Response: StolenTruck loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[3/2/2021 11:25:00 AM.206] LSPD First Response: StolenBus loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[3/2/2021 11:25:00 AM.206] LSPD First Response: KillerClownWasSeen loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[3/2/2021 11:25:00 AM.206] LSPD First Response: GangAttack loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[3/2/2021 11:25:00 AM.206] LSPD First Response: MoneyTruckIsRobbed loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[3/2/2021 11:25:00 AM.206] LSPD First Response: Fighting loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer
[3/2/2021 11:25:00 AM.206] LSPD First Response: DrugDealer loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[3/2/2021 11:25:00 AM.206] LSPD First Response: StolenEmergencyVehicle loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[3/2/2021 11:25:00 AM.206] LSPD First Response: PersonWithKnife loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[3/2/2021 11:25:00 AM.206] LSPD First Response: StolenEmergencyVehicle2 loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[3/2/2021 11:25:00 AM.206] LSPD First Response: ArrestWarrant loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[3/2/2021 11:25:00 AM.206] LSPD First Response: troublemaker loaded
[3/2/2021 11:25:00 AM.206] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[3/2/2021 11:25:00 AM.206] LSPD First Response: ArmoredPerson loaded
[3/2/2021 11:25:00 AM.207] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[3/2/2021 11:25:00 AM.207] LSPD First Response: ShotsFired loaded
[3/2/2021 11:25:00 AM.207] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[3/2/2021 11:25:00 AM.207] LSPD First Response: Bicycle loaded
[3/2/2021 11:25:00 AM.207] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[3/2/2021 11:25:00 AM.207] LSPD First Response: WelfareCheck loaded
[3/2/2021 11:25:00 AM.207] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[3/2/2021 11:25:00 AM.207] LSPD First Response: K9Backup loaded
[3/2/2021 11:25:00 AM.207] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[3/2/2021 11:25:00 AM.207] LSPD First Response: store loaded
[3/2/2021 11:25:00 AM.207] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[3/2/2021 11:25:00 AM.207] LSPD First Response: TrafficBackup loaded
[3/2/2021 11:25:00 AM.207] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[3/2/2021 11:25:00 AM.207] LSPD First Response: Hostages loaded
[3/2/2021 11:25:00 AM.207] 
[3/2/2021 11:25:00 AM.207] =============================================== UnitedCallouts Information ================================================
[3/2/2021 11:25:00 AM.207] 
[3/2/2021 11:25:00 AM.207] 
[3/2/2021 11:25:00 AM.207] =============================================== UnitedCallouts by sEbi3 ================================================
[3/2/2021 11:25:00 AM.208] 
[3/2/2021 11:25:00 AM.208] [LOG]: Callouts and settings loaded succesfully.
[3/2/2021 11:25:00 AM.208] [LOG]: The config file loaded succesfully.
[3/2/2021 11:25:00 AM.208] [VERSION]: Detected Version:  1.5.7.4
[3/2/2021 11:25:00 AM.208] [LOG]: Checking for newest version.
[3/2/2021 11:25:00 AM.208] 
[3/2/2021 11:25:00 AM.208] =============================================== UnitedCallouts by sEbi3 ================================================
[3/2/2021 11:25:00 AM.208] 
[3/2/2021 11:25:00 AM.364] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates.
[3/2/2021 11:25:00 AM.516] LSPD First Response:
[3/2/2021 11:25:00 AM.516] World District: City
[3/2/2021 11:25:00 AM.516] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:25:00 AM.516] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:25:00 AM.516] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[3/2/2021 11:25:00 AM.519] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/2/2021 11:25:00 AM.589] LSPD First Response: Traffic Policer Speed Checker started.
[3/2/2021 11:25:00 AM.702] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (0)
[3/2/2021 11:25:00 AM.735] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pit) popup to queue.
[3/2/2021 11:25:00 AM.816] LSPD First Response:
[3/2/2021 11:25:00 AM.816] World District: City
[3/2/2021 11:25:00 AM.816] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:25:00 AM.816] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[3/2/2021 11:25:00 AM.816] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[3/2/2021 11:25:00 AM.927] LSPD First Response:
[3/2/2021 11:25:00 AM.927] World District: LosSantosCountryside
[3/2/2021 11:25:00 AM.927] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:25:00 AM.927] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:25:00 AM.927] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[3/2/2021 11:25:00 AM.928] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates.
[3/2/2021 11:25:00 AM.929] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date.
[3/2/2021 11:25:00 AM.968] LSPD First Response:
[3/2/2021 11:25:00 AM.968] World District: BlaineCounty
[3/2/2021 11:25:00 AM.968] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:25:00 AM.968] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:25:00 AM.968] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[3/2/2021 11:25:00 AM.972] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pit) popup message
[3/2/2021 11:25:01 AM.043] LSPD First Response:
[3/2/2021 11:25:01 AM.043] World District: Water
[3/2/2021 11:25:01 AM.043] Drivers:S_M_Y_USCG_01
[3/2/2021 11:25:01 AM.043] Passengers:S_M_Y_USCG_01
[3/2/2021 11:25:01 AM.043] Vehsettings: Model: PREDATORLivs: -1 Extras:
[3/2/2021 11:25:01 AM.043] LSPD First Response: Transportregion info:
[3/2/2021 11:25:01 AM.085] LSPD First Response:
[3/2/2021 11:25:01 AM.085] Zonename: East Vinewood
[3/2/2021 11:25:01 AM.085] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:25:01 AM.085] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:25:01 AM.085] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[3/2/2021 11:25:01 AM.121] LSPD First Response:
[3/2/2021 11:25:01 AM.121] Zonename: West Vinewood
[3/2/2021 11:25:01 AM.121] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:25:01 AM.121] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:25:01 AM.121] Vehsettings: Model: POLICETLivs: 0 Extras:
[3/2/2021 11:25:01 AM.163] LSPD First Response:
[3/2/2021 11:25:01 AM.163] Zonename: Sandy Shores
[3/2/2021 11:25:01 AM.163] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:25:01 AM.163] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:25:01 AM.163] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[3/2/2021 11:25:04 AM.584] LSPD First Response: TrafficOffences:
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Speeding(10+)280FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Speeding(20+)3150FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Speeding(30+)4230TrueTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<No License82500TrueTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Driving On Suspended License6850FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Expired License2250FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Invalid Registration4850TrueTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<No Registration4650FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Running A Red Light2100FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Running A Stop Sign2150FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Failure to Yield3150FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Failure To Stop61500FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Seat Belt Violation1200FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<No Insurance6850TrueTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Invalid Insurance3350TrueTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Expired Insurance3100FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Texting While Driving4550FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Broken Tail Light00FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Broke Tail Light (Second Offense) 260FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Broken Brake Light00FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Broken Brake Light (Second Offence)160FalseTraffic>
[3/2/2021 11:25:04 AM.585] LSPD First Response: OFFENCE<Broken Head Light00FalseTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<Reckless Driving3650FalseTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<Reckless Endangerment83500TrueTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<Careless Driving3550FalseTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<DUI1210000TrueTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<DWUI1212000TrueTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<No Helmet0100FalseTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<Possession of DEA Schedule 1 Narcotics1215000TrueTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<Possession of DEA Schedule 2/3 Narcotics 1215000TrueTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<Possession of DEA Schedule 4 Narcotics1215000TrueTraffic>
[3/2/2021 11:25:04 AM.586] LSPD First Response: OFFENCE<Possession of DEA Schedule 5 Narcotics1215000TrueTraffic>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Open Alcohol Container4850FalseTraffic>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Felony Evading63500TrueTraffic>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Shoplifting090FalseDisorder>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Failure To Comply0100FalseDisorder>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Failure to Provide Required Documents0150TrueDisorder>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Resisting Arrest0250FalseDisorder>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Possession with Intent to sell018000FalseFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Paraphernalia06500FalseFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Manufacturer032000FalseFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Cultivation016000FalseFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Abuse of Perscription07800FalseFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Metabolite DUIs0250FalseFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Distribution/Trafficking025000FalseFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Possession of DEA Schedule 1 Narcotics1215000TrueFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Possession of DEA Schedule 2/3 Narcotics 1215000TrueFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Possession of DEA Schedule 4 Narcotics1215000TrueFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Possession of DEA Schedule 5 Narcotics1215000TrueFelony>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Failure to Stop for Boarding3750FalseCoastal>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<No-Wake Zone Violation1150FalseCoastal>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Invalid Vessel Registration41000FalseCoastal>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Insufficient Flotation Devices21750FalseCoastal>
[3/2/2021 11:25:04 AM.587] LSPD First Response: OFFENCE<Missing Fire Extinguisher41575TrueCoastal>
[3/2/2021 11:25:04 AM.588] LSPD First Response: OFFENCE<Missing Signaling Device31425TrueCoastal>
[3/2/2021 11:25:04 AM.588] LSPD First Response: OFFENCE<Speeding3350FalseCoastal>
[3/2/2021 11:25:04 AM.588] LSPD First Response: OFFENCE<Unsafe Operation of a Vessel3800FalseCoastal>
[3/2/2021 11:25:04 AM.588] LSPD First Response: OFFENCE<Negligent Operation of a Vessel77500TrueCoastal>
[3/2/2021 11:25:04 AM.588] LSPD First Response: OFFENCE<Boating Under the Influence73750TrueCoastal>
[3/2/2021 11:25:04 AM.588] LSPD First Response: OFFENCE<Illegal Pollution Discharge525000TrueCoastal>
[3/2/2021 11:25:04 AM.588] LSPD First Response: OFFENCE<Coastal Security Zone Violation10250000TrueCoastal>
[3/2/2021 11:25:04 AM.667] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working.
[3/2/2021 11:25:09 AM.015] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pit) popup to queue.
[3/2/2021 11:25:09 AM.150] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pit) popup message
[3/2/2021 11:25:10 AM.696] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (panic) popup to queue.
[3/2/2021 11:25:10 AM.840] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (panic) popup message
[3/2/2021 11:25:11 AM.529] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (panic) popup to queue.
[3/2/2021 11:25:11 AM.669] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (panic) popup message
[3/2/2021 11:25:12 AM.211] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (platecheck) popup to queue.
[3/2/2021 11:25:12 AM.355] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (platecheck) popup message
[3/2/2021 11:25:12 AM.941] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (platecheck) popup to queue.
[3/2/2021 11:25:13 AM.087] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (platecheck) popup message
[3/2/2021 11:25:13 AM.631] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pedcheck) popup to queue.
[3/2/2021 11:25:13 AM.778] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pedcheck) popup message
[3/2/2021 11:25:14 AM.316] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pedcheck) popup to queue.
[3/2/2021 11:25:14 AM.444] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pedcheck) popup message
[3/2/2021 11:25:15 AM.048] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (endcall) popup to queue.
[3/2/2021 11:25:15 AM.194] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (endcall) popup message
[3/2/2021 11:25:15 AM.630] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (endcall) popup to queue.
[3/2/2021 11:25:15 AM.760] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (endcall) popup message
[3/2/2021 11:25:18 AM.515] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[3/2/2021 11:25:18 AM.517] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner
[3/2/2021 11:25:18 AM.523] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:25:18 AM.523] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow
[3/2/2021 11:25:18 AM.525] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:25:18 AM.525] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport
[3/2/2021 11:25:18 AM.526] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:25:18 AM.641] Jail Dropoff blips created.
[3/2/2021 11:25:18 AM.772] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (coroner) popup to queue.
[3/2/2021 11:25:18 AM.957] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (coroner) popup message
[3/2/2021 11:25:20 AM.279] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: LSPDFR has probably been Ended. ThreadAbortException -> Closing Fiber now...
[3/2/2021 11:25:20 AM.407] LSPD First Response: All signs removed
[3/2/2021 11:25:20 AM.798] LSPD First Response: [INFO] Graceful termination
[3/2/2021 11:25:21 AM.136] LSPD First Response: [TRACE] Player statistics saved after going off duty.
[3/2/2021 11:25:21 AM.138] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty
[3/2/2021 11:25:21 AM.146] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager
[3/2/2021 11:25:21 AM.146] LSPD First Response: [TRACE] Instance cleaned (Ambient #1)
[3/2/2021 11:25:21 AM.152] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:25:21 AM.152] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager
[3/2/2021 11:25:21 AM.152] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1)
[3/2/2021 11:25:21 AM.152] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:25:21 AM.153] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager
[3/2/2021 11:25:21 AM.153] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1)
[3/2/2021 11:25:21 AM.155] LSPD First Response: EndCurrentCallout: No callout running
[3/2/2021 11:25:21 AM.157] LSPD First Response: [AmbientAICallouts] INFO: Stopping AmbientAICallouts
[3/2/2021 11:25:21 AM.158] LSPD First Response: [AmbientAICallouts] INFO: All instance of AiCallout have been Aborted
[3/2/2021 11:25:21 AM.158] LSPD First Response:  [CoastalCallouts] Unloaded Coastal Callouts
[3/2/2021 11:25:21 AM.245] LSPD First Response: Plugin has been cleaned up.
[3/2/2021 11:25:21 AM.245] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts has been cleaned up.
[3/2/2021 11:25:21 AM.245] LSPD First Response: Update Checker: Has Unloaded Succesfully!
[3/2/2021 11:25:21 AM.246] LSPD First Response: RegularCallouts has been cleaned up.
[3/2/2021 11:25:21 AM.249] LSPD First Response: [TrafficCallouts] Traffic Callouts is now disabled.
[3/2/2021 11:25:21 AM.251] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts has been cleaned up.
[3/2/2021 11:25:21 AM.251] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:25:21 AM.252] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager
[3/2/2021 11:25:21 AM.252] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1)
[3/2/2021 11:25:21 AM.252] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:25:21 AM.252] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager
[3/2/2021 11:25:21 AM.252] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1)
[3/2/2021 11:25:21 AM.252] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty
[3/2/2021 11:25:21 AM.254] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager
[3/2/2021 11:25:21 AM.254] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1)
[3/2/2021 11:25:21 AM.254] LSPD First Response: [TRACE] Saving escaped suspects to disk
[3/2/2021 11:25:21 AM.437] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:25:21 AM.439] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager
[3/2/2021 11:25:21 AM.439] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1)
[3/2/2021 11:25:21 AM.441] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/2/2021 11:25:21 AM.445] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1)
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1)
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1)
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1)
[3/2/2021 11:25:21 AM.446] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.449] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager
[3/2/2021 11:25:21 AM.449] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1)
[3/2/2021 11:25:21 AM.450] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1)
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1)
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1)
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1)
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1)
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager
[3/2/2021 11:25:21 AM.451] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1)
[3/2/2021 11:25:21 AM.452] LSPD First Response: In traffic policer duty event handler: False
[3/2/2021 11:25:21 AM.452] LSPD First Response: [AmbientAICallouts] INFO: unloading AmbientResponse
[3/2/2021 11:25:21 AM.453] LSPD First Response: [AmbientAICallouts] INFO: unloading RejectedCalloutAI
[3/2/2021 11:25:21 AM.456] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.456] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager
[3/2/2021 11:25:21 AM.456] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1)
[3/2/2021 11:25:21 AM.456] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.457] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] OnEnd
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1)
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] OnEnd
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1)
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] OnEnd
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager
[3/2/2021 11:25:21 AM.473] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1)
[3/2/2021 11:25:21 AM.474] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager
[3/2/2021 11:25:21 AM.474] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1)
[3/2/2021 11:25:21 AM.474] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.474] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager
[3/2/2021 11:25:21 AM.474] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1)
[3/2/2021 11:25:21 AM.474] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.475] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager
[3/2/2021 11:25:21 AM.475] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1)
[3/2/2021 11:25:21 AM.475] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.476] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager
[3/2/2021 11:25:21 AM.476] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1)
[3/2/2021 11:25:21 AM.476] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager
[3/2/2021 11:25:21 AM.477] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[3/2/2021 11:25:21 AM.477] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[3/2/2021 11:25:21 AM.477] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager
[3/2/2021 11:25:21 AM.477] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2)
[3/2/2021 11:25:21 AM.479] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 11:25:21 AM.482] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 11:25:21 AM.485] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 11:25:21 AM.485] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 11:25:21 AM.486] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 11:25:21 AM.486] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/2/2021 11:25:21 AM.486] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/2/2021 11:25:21 AM.486] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager
[3/2/2021 11:25:21 AM.486] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4)
[3/2/2021 11:25:21 AM.486] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[3/2/2021 11:25:21 AM.486] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[3/2/2021 11:25:21 AM.486] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[3/2/2021 11:25:21 AM.486] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #13 Content Manager
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #13)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #14 Content Manager
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #14)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #15 Content Manager
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #15)
[3/2/2021 11:25:21 AM.487] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #16 Content Manager
[3/2/2021 11:25:21 AM.488] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #16)
[3/2/2021 11:25:21 AM.488] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.488] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager
[3/2/2021 11:25:21 AM.488] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1)
[3/2/2021 11:25:21 AM.488] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.490] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager
[3/2/2021 11:25:21 AM.490] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1)
[3/2/2021 11:25:21 AM.490] LSPD First Response: [TRACE] Aborting all active scenarios
[3/2/2021 11:25:21 AM.490] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/2/2021 11:25:21 AM.490] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.490] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager
[3/2/2021 11:25:21 AM.490] LSPD First Response: [TRACE] Instance cleaned (Debug #1)
[3/2/2021 11:25:21 AM.490] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.490] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager
[3/2/2021 11:25:21 AM.491] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1)
[3/2/2021 11:25:21 AM.491] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.491] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager
[3/2/2021 11:25:21 AM.491] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1)
[3/2/2021 11:25:21 AM.492] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.494] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager
[3/2/2021 11:25:21 AM.494] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1)
[3/2/2021 11:25:21 AM.494] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.494] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager
[3/2/2021 11:25:21 AM.494] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1)
[3/2/2021 11:25:21 AM.494] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.495] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager
[3/2/2021 11:25:21 AM.495] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1)
[3/2/2021 11:25:21 AM.495] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.495] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager
[3/2/2021 11:25:21 AM.495] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1)
[3/2/2021 11:25:21 AM.495] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.495] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager
[3/2/2021 11:25:21 AM.495] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1)
[3/2/2021 11:25:21 AM.497] LSPD First Response: [TRACE] Unhooking all natives
[3/2/2021 11:25:21 AM.497] LSPD First Response: [TRACE] All natives unhooked
[3/2/2021 11:25:21 AM.499] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.500] LSPD First Response: [TRACE] Released 5 entities from AmbientSpawn #1 Content Manager
[3/2/2021 11:25:21 AM.500] LSPD First Response: [TRACE] Released 5 entities from AmbientSpawn #1 Content Manager
[3/2/2021 11:25:21 AM.501] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1)
[3/2/2021 11:25:21 AM.501] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.501] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager
[3/2/2021 11:25:21 AM.501] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1)
[3/2/2021 11:25:21 AM.501] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.501] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager
[3/2/2021 11:25:21 AM.501] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1)
[3/2/2021 11:25:21 AM.501] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.504] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager
[3/2/2021 11:25:21 AM.504] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1)
[3/2/2021 11:25:21 AM.504] LSPD First Response: [TRACE] Ending evidence marker manager
[3/2/2021 11:25:21 AM.504] LSPD First Response: [TRACE] Evidence marker manager ended
[3/2/2021 11:25:21 AM.504] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:25:21 AM.504] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager
[3/2/2021 11:25:21 AM.504] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1)
[3/2/2021 11:25:21 AM.518] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified
[3/2/2021 11:25:21 AM.520] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager
[3/2/2021 11:25:21 AM.520] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1)
[3/2/2021 11:25:21 AM.521] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager
[3/2/2021 11:25:21 AM.521] LSPD First Response: [TRACE] Instance cleaned (CopManager #1)
[3/2/2021 11:25:21 AM.521] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager
[3/2/2021 11:25:21 AM.521] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1)
[3/2/2021 11:25:21 AM.521] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager
[3/2/2021 11:25:21 AM.521] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1)
[3/2/2021 11:25:21 AM.522] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager
[3/2/2021 11:25:21 AM.522] LSPD First Response: [TRACE] Instance cleaned (Marker #2)
[3/2/2021 11:25:21 AM.522] LSPD First Response: [TRACE] Released 0 entities from MenuManager #1 Content Manager
[3/2/2021 11:25:21 AM.522] LSPD First Response: [TRACE] Instance cleaned (MenuManager #1)
[3/2/2021 11:25:21 AM.522] LSPD First Response: [TRACE] Released 0 entities from MenuBase #2 Content Manager
[3/2/2021 11:25:21 AM.522] LSPD First Response: [TRACE] Instance cleaned (MenuBase #2)
[3/2/2021 11:25:21 AM.522] LSPD First Response: [TRACE] Released 0 entities from MenuBase #4 Content Manager
[3/2/2021 11:25:21 AM.522] LSPD First Response: [TRACE] Instance cleaned (MenuBase #4)
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6)
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Released 0 entities from MenuBase #8 Content Manager
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Instance cleaned (MenuBase #8)
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Released 0 entities from PauseMenu #1 Content Manager
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Instance cleaned (PauseMenu #1)
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Released 0 entities from Crime Manager #1 Content Manager
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Instance cleaned (Crime Manager #1)
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Released 0 entities from TrafficStopManager #1 Content Manager
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Instance cleaned (TrafficStopManager #1)
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Released 0 entities from EvacuateStreetManager #1 Content Manager
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Instance cleaned (EvacuateStreetManager #1)
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager
[3/2/2021 11:25:21 AM.523] LSPD First Response: [TRACE] Instance cleaned (Marker #4)
[3/2/2021 11:25:21 AM.524] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[3/2/2021 11:25:21 AM.524] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[3/2/2021 11:25:21 AM.525] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[3/2/2021 11:25:21 AM.526] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[3/2/2021 11:25:21 AM.526] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[3/2/2021 11:25:21 AM.526] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[3/2/2021 11:25:21 AM.526] LSPD First Response: [TRACE] Released 0 entities from CharacterBackgroundController #1 Content Manager
[3/2/2021 11:25:21 AM.526] LSPD First Response: [TRACE] Instance cleaned (CharacterBackgroundController #1)
[3/2/2021 11:25:21 AM.874] LSPD First Response: [INFO] LSPDFR has shut down
[3/2/2021 11:25:21 AM.963] LSPD First Response:  [CoastalCallouts] Unloading Coastal Callouts
[3/2/2021 11:25:32 AM.293] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 11:25:32 AM.296] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 11:25:32 AM.301] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 11:25:33 AM.035] LSPD First Response: [TRACE] Started loading LSPDFR
[3/2/2021 11:25:33 AM.038] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
[3/2/2021 11:25:33 AM.040] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
[3/2/2021 11:25:33 AM.040] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/2/2021 11:25:36 AM.445] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:36 AM.459] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:36 AM.471] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/2/2021 11:25:36 AM.689] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/2/2021 11:25:36 AM.689] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/2/2021 11:25:36 AM.689] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 11:25:36 AM.689] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/2/2021 11:25:36 AM.689] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/2/2021 11:25:36 AM.689] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/2/2021 11:25:36 AM.690] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/2/2021 11:25:36 AM.690] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/2/2021 11:25:36 AM.693] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/2/2021 11:25:36 AM.693] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/2/2021 11:25:36 AM.694] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/2/2021 11:25:36 AM.695] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/2/2021 11:25:36 AM.695] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/2/2021 11:25:36 AM.696] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/2/2021 11:25:36 AM.696] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/2/2021 11:25:36 AM.696] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/2/2021 11:25:36 AM.697] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/2/2021 11:25:36 AM.697] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/2/2021 11:25:36 AM.697] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/2/2021 11:25:36 AM.698] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/2/2021 11:25:36 AM.698] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/2/2021 11:25:36 AM.698] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/2/2021 11:25:36 AM.698] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/2/2021 11:25:36 AM.698] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/2/2021 11:25:36 AM.698] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/2/2021 11:25:36 AM.699] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/2/2021 11:25:36 AM.699] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/2/2021 11:25:36 AM.699] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/2/2021 11:25:36 AM.699] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/2/2021 11:25:36 AM.699] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/outfits_coastal_uscg.xml
[3/2/2021 11:25:36 AM.714] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:36 AM.714] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:36 AM.715] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/2/2021 11:25:36 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/2/2021 11:25:36 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/2/2021 11:25:36 AM.717] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/2/2021 11:25:36 AM.717] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/2/2021 11:25:36 AM.718] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/2/2021 11:25:36 AM.719] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/2/2021 11:25:36 AM.720] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/2/2021 11:25:36 AM.721] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/2/2021 11:25:36 AM.721] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/2/2021 11:25:36 AM.721] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/2/2021 11:25:36 AM.721] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/2/2021 11:25:36 AM.721] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/2/2021 11:25:36 AM.721] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/2/2021 11:25:36 AM.721] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/2/2021 11:25:36 AM.722] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/2/2021 11:25:36 AM.722] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/2/2021 11:25:36 AM.723] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/2/2021 11:25:36 AM.724] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/2/2021 11:25:36 AM.724] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/2/2021 11:25:36 AM.724] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/2/2021 11:25:36 AM.724] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/2/2021 11:25:36 AM.725] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/2/2021 11:25:36 AM.725] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/2/2021 11:25:36 AM.737] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/2/2021 11:25:36 AM.738] LSPD First Response: [TRACE] Loaded 18 freemode outfits and 55 preset outfits
[3/2/2021 11:25:38 AM.187] LSPD First Response: [TRACE] Adding Ben J. as character
[3/2/2021 11:25:38 AM.485] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/2/2021 11:25:38 AM.487] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 11:25:38 AM.487] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 11:25:39 AM.134] LSPD First Response: [TRACE] Adding Jim Dave as character
[3/2/2021 11:25:39 AM.296] LSPD First Response: [TRACE] Adding Randy Jackson as character
[3/2/2021 11:25:39 AM.308] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:39 AM.308] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:39 AM.311] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/2/2021 11:25:39 AM.321] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/regions_coastal.xml
[3/2/2021 11:25:39 AM.321] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/regions_fzmp.xml
[3/2/2021 11:25:39 AM.322] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:39 AM.322] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:39 AM.323] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/2/2021 11:25:39 AM.330] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/backup_coastal.xml
[3/2/2021 11:25:39 AM.331] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:39 AM.332] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:39 AM.333] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/2/2021 11:25:39 AM.426] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/agency_coastal.xml
[3/2/2021 11:25:39 AM.428] LSPD First Response: [WARN] Invalid vehicle model cgtruck
[3/2/2021 11:25:39 AM.432] LSPD First Response: [WARN] Invalid vehicle model cgtruck
[3/2/2021 11:25:39 AM.432] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/agency_coastal_boats.xml
[3/2/2021 11:25:39 AM.432] LSPD First Response: [WARN] Invalid vehicle model defender
[3/2/2021 11:25:39 AM.432] LSPD First Response: [WARN] Invalid vehicle model rbm
[3/2/2021 11:25:39 AM.433] LSPD First Response: [WARN] Invalid vehicle model defender
[3/2/2021 11:25:39 AM.433] LSPD First Response: [WARN] Invalid vehicle model defender
[3/2/2021 11:25:39 AM.433] LSPD First Response: [WARN] Invalid vehicle model rbm
[3/2/2021 11:25:39 AM.433] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/agency_coastal_helis.xml
[3/2/2021 11:25:39 AM.433] LSPD First Response: [WARN] Invalid vehicle model jayhawk
[3/2/2021 11:25:39 AM.433] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[3/2/2021 11:25:39 AM.433] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[3/2/2021 11:25:39 AM.433] LSPD First Response: [WARN] Invalid vehicle model mh65
[3/2/2021 11:25:39 AM.433] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[3/2/2021 11:25:39 AM.437] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:39 AM.437] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:39 AM.438] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/2/2021 11:25:39 AM.462] LSPD First Response: [TRACE] Failed to parse  as chance
[3/2/2021 11:25:39 AM.466] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/inventory_coastal.xml
[3/2/2021 11:25:39 AM.472] LSPD First Response: [TRACE] Player was in vehicle: False
[3/2/2021 11:25:39 AM.472] LSPD First Response: [TRACE] Last selected character was Randy Jackson, should spawn as last character True
[3/2/2021 11:25:39 AM.472] LSPD First Response: [TRACE] Loading last selected character Randy Jackson
[3/2/2021 11:25:39 AM.480] LSPD First Response: [INFO] Changing current player character to Randy Jackson
[3/2/2021 11:25:40 AM.357] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[3/2/2021 11:25:40 AM.380] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[3/2/2021 11:25:40 AM.382] LSPD First Response: [TRACE] CharacterSelected: 13
[3/2/2021 11:25:40 AM.383] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/2/2021 11:25:40 AM.715] LSPD First Response: [TRACE] Initialized telemtry service
[3/2/2021 11:25:40 AM.853] LSPD First Response: We have 3 appartments registered
[3/2/2021 11:25:40 AM.861] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/2/2021 11:25:40 AM.879] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/2/2021 11:25:40 AM.881] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/2/2021 11:25:40 AM.882] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/2/2021 11:25:40 AM.884] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/2/2021 11:25:40 AM.885] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/2/2021 11:25:40 AM.885] LSPD First Response: ApartmentManager initialized
[3/2/2021 11:25:40 AM.891] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/2/2021 11:25:40 AM.898] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/2/2021 11:25:40 AM.902] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/2/2021 11:25:41 AM.101] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/2/2021 11:25:41 AM.119] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/2/2021 11:25:41 AM.141] LSPD First Response: [TRACE] Set title to Randy Jackson for Interaction Menu
[3/2/2021 11:25:41 AM.144] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/2/2021 11:25:41 AM.150] LSPD First Response: [TRACE] Set title to Randy Jackson for Police Radio
[3/2/2021 11:25:41 AM.171] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/2/2021 11:25:41 AM.183] LSPD First Response: [TRACE] Set title to Randy Jackson for Vehicle Options
[3/2/2021 11:25:41 AM.195] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/2/2021 11:25:41 AM.199] LSPD First Response: [TRACE] Set title to Randy Jackson for Inventory
[3/2/2021 11:25:41 AM.202] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/2/2021 11:25:41 AM.211] LSPD First Response: [TRACE] Set title to Randy Jackson for Settings
[3/2/2021 11:25:41 AM.221] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 11:25:41 AM.320] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/2/2021 11:25:41 AM.333] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/2/2021 11:25:41 AM.333] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/2/2021 11:25:41 AM.333] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/2/2021 11:25:41 AM.339] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/2/2021 11:25:41 AM.387] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:25:41 AM.681] LSPD First Response: [TRACE] Eddy Madison (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:25:41 AM.686] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:25:41 AM.687] LSPD First Response: [TRACE] Markus Antwone (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:25:41 AM.687] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:25:41 AM.688] LSPD First Response: [TRACE] Ben Humphries (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:25:41 AM.688] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:25:41 AM.691] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:25:41 AM.695] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:25:41 AM.697] LSPD First Response: [TRACE] April Greenhough (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:25:41 AM.698] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:25:41 AM.699] LSPD First Response: [TRACE] Jacky Woods (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:25:41 AM.699] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:25:41 AM.700] LSPD First Response: [TRACE] Samantha Martinez (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:25:41 AM.700] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:25:41 AM.701] LSPD First Response: [TRACE] Kate Oria (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:25:41 AM.772] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/2/2021 11:25:41 AM.780] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/2/2021 11:25:41 AM.780] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 11:25:41 AM.885] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/2/2021 11:25:41 AM.896] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/2/2021 11:25:41 AM.903] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/2/2021 11:25:41 AM.903] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/2/2021 11:25:41 AM.903] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/2/2021 11:25:41 AM.903] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/2/2021 11:25:41 AM.903] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/2/2021 11:25:41 AM.936] LSPD First Response: [TRACE] Requested Audio
[3/2/2021 11:25:41 AM.982] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/2/2021 11:25:43 AM.246] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/2/2021 11:25:43 AM.430] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:43 AM.430] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:25:43 AM.432] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/2/2021 11:25:43 AM.499] LSPD First Response: [INFO] Vinewood Police Station
[3/2/2021 11:25:43 AM.499] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/2/2021 11:25:43 AM.499] LSPD First Response: [INFO] La Mesa Police Station
[3/2/2021 11:25:43 AM.499] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/2/2021 11:25:43 AM.499] LSPD First Response: [INFO] Rockford Hills Police Station
[3/2/2021 11:25:43 AM.499] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Vespucci Police Station
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Downtown Police Station
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Davis Sheriff Station
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/2/2021 11:25:43 AM.500] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/2/2021 11:25:43 AM.501] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/stations_coastal.xml
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] USCG Sector/Station Los Santos
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] USCG Station Paleto Bay
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] USCG Air Station Los Santos
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] Los Santos Port Authority
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5
[3/2/2021 11:25:43 AM.501] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/stations_fzmp.xml
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] Fort Zancudo Police Station
[3/2/2021 11:25:43 AM.501] LSPD First Response: [INFO] Added new police station: Fort Zancudo Police Station (NOOSE) at X:-1763.75 Y:3138.25 Z:32.8113
[3/2/2021 11:25:43 AM.530] LSPD First Response: [TRACE] Auto started component Debug #1
[3/2/2021 11:25:43 AM.531] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/2/2021 11:25:43 AM.531] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/2/2021 11:25:43 AM.533] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/2/2021 11:25:43 AM.533] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/2/2021 11:25:43 AM.535] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/2/2021 11:25:43 AM.535] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/2/2021 11:25:43 AM.537] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/2/2021 11:25:43 AM.538] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/2/2021 11:25:43 AM.539] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/2/2021 11:25:43 AM.543] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/2/2021 11:25:43 AM.545] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/2/2021 11:25:43 AM.549] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/2/2021 11:25:43 AM.550] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 11:25:44 AM.287] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/2/2021 11:25:44 AM.288] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/2/2021 11:25:44 AM.288] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 7e0a34aa-6610-41c1-8bb1-fe21bfd8a592. Enhanced features available.
[3/2/2021 11:25:44 AM.347] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/2/2021 11:25:44 AM.349] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/2/2021 11:25:44 AM.349] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/2/2021 11:25:47 AM.897] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 11:25:47 AM.897] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 11:25:47 AM.897] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 11:25:47 AM.910] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/2/2021 11:25:47 AM.910] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/2/2021 11:25:47 AM.910] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/2/2021 11:25:48 AM.962] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/2/2021 11:25:48 AM.965] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/2/2021 11:25:48 AM.980] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/2/2021 11:25:48 AM.986] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/2/2021 11:25:48 AM.988] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/2/2021 11:25:49 AM.007] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/2/2021 11:25:49 AM.008] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/2/2021 11:25:49 AM.155] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/2/2021 11:25:49 AM.158] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/2/2021 11:25:49 AM.159] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/2/2021 11:25:49 AM.159] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/2/2021 11:25:49 AM.159] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/2/2021 11:25:49 AM.160] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/2/2021 11:25:49 AM.169] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/2/2021 11:25:49 AM.184] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/2/2021 11:25:49 AM.185] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/2/2021 11:25:49 AM.186] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/2/2021 11:25:49 AM.190] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/2/2021 11:25:49 AM.217] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/2/2021 11:25:49 AM.284] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/2/2021 11:25:49 AM.285] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/2/2021 11:25:49 AM.295] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/2/2021 11:25:49 AM.297] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/2/2021 11:25:49 AM.303] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/2/2021 11:25:49 AM.317] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/2/2021 11:25:49 AM.599] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:25:49 AM.609] LSPD First Response: [TRACE] Created police3 at X:434.9848 Y:-1027.103 Z:29.12844
[3/2/2021 11:25:49 AM.610] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[3/2/2021 11:25:49 AM.648] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:25:49 AM.663] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:25:49 AM.815] LSPD First Response: [TRACE] Jeniffer Swanson (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:25:49 AM.831] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/2/2021 11:25:49 AM.850] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:25:49 AM.863] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:25:49 AM.882] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:25:49 AM.883] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/2/2021 11:25:49 AM.883] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:25:49 AM.896] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:25:49 AM.916] LSPD First Response: [TRACE] Claud DaSilva (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:25:49 AM.917] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/2/2021 11:25:49 AM.965] LSPD First Response: [TRACE] Thread Marker #5 initialized
[3/2/2021 11:25:52 AM.561] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/2/2021 11:25:52 AM.564] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/2/2021 11:25:54 AM.158] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/2/2021 11:25:54 AM.180] LSPD First Response: [TRACE] Populated PD
[3/2/2021 11:26:28 AM.653] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:26:28 AM.653] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:26:28 AM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/2/2021 11:26:28 AM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml
[3/2/2021 11:26:28 AM.782] LSPD First Response: [TRACE] Setting player to lspd from last agency
[3/2/2021 11:26:28 AM.899] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:26:28 AM.951] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[3/2/2021 11:26:28 AM.954] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:26:29 AM.028] LSPD First Response: [TRACE] Setting player skin from last skin
[3/2/2021 11:26:29 AM.100] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[3/2/2021 11:26:29 AM.248] LSPD First Response: [TRACE] Player went on duty.
[3/2/2021 11:26:29 AM.314] LSPD First Response: Folder is F:\GTAV\plugins\lspdfr
[3/2/2021 11:26:29 AM.732] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:29 AM.783] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:29 AM.838] LSPD First Response: CoastalCallouts, Version=2.3.7690.26, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:29 AM.967] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:29 AM.968] LSPD First Response: FortZancudoCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:30 AM.009] LSPD First Response: LSPDFR Update Checker, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:30 AM.010] LSPD First Response: LSPDFR+, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:30 AM.013] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:30 AM.067] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:30 AM.080] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:30 AM.085] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:30 AM.087] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:30 AM.099] LSPD First Response: YobbinCallouts, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:30 AM.103] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[3/2/2021 11:26:30 AM.104] LSPD First Response: Creating plugin: Arrest_Manager.Main
[3/2/2021 11:26:30 AM.113] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[3/2/2021 11:26:30 AM.229] LSPD First Response: Creating plugin: ‮‏‬‪‬‏‌‬‫‫‪‮‪‏‫‍‫‮‮‮
[3/2/2021 11:26:30 AM.703] LSPD First Response: Creating plugin: PROJECT_NAME.Main
[3/2/2021 11:26:30 AM.703] LSPD First Response: Creating plugin: FortZancudoCallouts.Main
[3/2/2021 11:26:30 AM.704] LSPD First Response: Creating plugin: UpdateChecker.Main
[3/2/2021 11:26:30 AM.704] LSPD First Response: Creating plugin: LSPDFR_.Main
[3/2/2021 11:26:30 AM.705] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[3/2/2021 11:26:30 AM.712] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[3/2/2021 11:26:30 AM.714] LSPD First Response: Creating plugin: RegularCallouts.Main
[3/2/2021 11:26:30 AM.719] LSPD First Response: Creating plugin: Traffic_Policer.Main
[3/2/2021 11:26:30 AM.720] LSPD First Response: Creating Traffic Policer.Main.
[3/2/2021 11:26:30 AM.721] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[3/2/2021 11:26:30 AM.722] LSPD First Response: Done with Traffic Policer.Main.
[3/2/2021 11:26:30 AM.722] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain
[3/2/2021 11:26:30 AM.722] LSPD First Response: Creating plugin: UnitedCallouts.Main
[3/2/2021 11:26:30 AM.728] LSPD First Response: Creating plugin: YobbinCallouts.Main
[3/2/2021 11:26:30 AM.736] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[3/2/2021 11:26:30 AM.737] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[3/2/2021 11:26:30 AM.737] LSPD First Response: Please go on duty to start Arrest Manager.
[3/2/2021 11:26:31 AM.146] LSPD First Response:  [CoastalCallouts] Loading Coastal Callouts settings
[3/2/2021 11:26:31 AM.507] LSPD First Response: --------------------------------------------------------------------------------
[3/2/2021 11:26:31 AM.507] LSPD First Response: Checking dependencies for Coastal Callouts
[3/2/2021 11:26:31 AM.552] LSPD First Response: Validating dependency: RagePluginHook
[3/2/2021 11:26:31 AM.552] LSPD First Response: File "ragepluginhook.exe" exists: True
[3/2/2021 11:26:31 AM.553] LSPD First Response: Version is at least 0.69.0.0
[3/2/2021 11:26:31 AM.553] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[3/2/2021 11:26:31 AM.555] LSPD First Response:    Download from http://ragepluginhook.net/Downloads.aspx?Category=1
[3/2/2021 11:26:31 AM.555] LSPD First Response: Validating dependency: LSPDFR
[3/2/2021 11:26:31 AM.555] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[3/2/2021 11:26:31 AM.559] LSPD First Response: Version is at least 0.4.8
[3/2/2021 11:26:31 AM.559] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[3/2/2021 11:26:31 AM.559] LSPD First Response:    Download from https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/
[3/2/2021 11:26:31 AM.560] LSPD First Response: Validating dependency: ParksTools
[3/2/2021 11:26:31 AM.560] LSPD First Response: File "ParksTools.dll" exists: True
[3/2/2021 11:26:31 AM.561] LSPD First Response: Version is at least 4.2.7507.7
[3/2/2021 11:26:31 AM.561] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[3/2/2021 11:26:31 AM.561] LSPD First Response: Validating dependency: RageNativeUI
[3/2/2021 11:26:31 AM.561] LSPD First Response: File "RageNativeUI.dll" exists: True
[3/2/2021 11:26:31 AM.562] LSPD First Response: Version is at least 1.6.3.0
[3/2/2021 11:26:31 AM.562] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[3/2/2021 11:26:31 AM.562] LSPD First Response:    Download from https://github.com/alexguirre/RAGENativeUI/releases
[3/2/2021 11:26:31 AM.563] LSPD First Response: Validating dependency: Lenny's Mod Loader (LML)
[3/2/2021 11:26:31 AM.563] LSPD First Response: File "ModManager.Core.dll" exists: False
[3/2/2021 11:26:31 AM.565] LSPD First Response: File ModManager.Core.dll does not exist
[3/2/2021 11:26:31 AM.565] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:26:31 AM.566] LSPD First Response: Validating dependency: Spotlight by AlexGuirre
[3/2/2021 11:26:31 AM.566] LSPD First Response: File "Plugins\Spotlight.dll" exists: False
[3/2/2021 11:26:31 AM.566] LSPD First Response: File Plugins\Spotlight.dll does not exist
[3/2/2021 11:26:31 AM.567] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:26:31 AM.567] LSPD First Response: Validating dependency: Police Tape
[3/2/2021 11:26:31 AM.567] LSPD First Response: File "Plugins\PoliceTape.dll" exists: False
[3/2/2021 11:26:31 AM.567] LSPD First Response: File Plugins\PoliceTape.dll does not exist
[3/2/2021 11:26:31 AM.567] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:26:31 AM.567] LSPD First Response: Validating dependency: Better EMS
[3/2/2021 11:26:31 AM.568] LSPD First Response: File "Plugins\LSPDFR\\BetterEMS.dll" exists: False
[3/2/2021 11:26:31 AM.568] LSPD First Response: File Plugins\LSPDFR\\BetterEMS.dll does not exist
[3/2/2021 11:26:31 AM.568] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:26:31 AM.582] LSPD First Response:  [CoastalCallouts] Detected RPH 85
[3/2/2021 11:26:31 AM.587] LSPD First Response: Coastal exit reason: Dependencies not met
[3/2/2021 11:26:31 AM.593] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:26:31 AM.593] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:26:31 AM.593] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:26:31 AM.593] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:26:31 AM.593] LSPD First Response: FBI Callouts Faled to load : Error Code 2093
[3/2/2021 11:26:31 AM.615] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts 1.0.0.0 by YobB1n has been loaded.
[3/2/2021 11:26:31 AM.616] LSPD First Response: FORTZANCUDOCALLOUTS: Go on duty to load the callouts.
[3/2/2021 11:26:31 AM.630] LSPD First Response: Update Checker: Loaded Succesfully!
[3/2/2021 11:26:31 AM.632] LSPD First Response: LSPDFR+ 1.9.0.0, developed by Albo1125, has been initialised.
[3/2/2021 11:26:31 AM.632] LSPD First Response: Go on duty to start LSPDFR+.
[3/2/2021 11:26:31 AM.632] LSPD First Response: Albo1125.Common verifying update entry for LSPDFR+
[3/2/2021 11:26:31 AM.634] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[3/2/2021 11:26:31 AM.635] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[3/2/2021 11:26:31 AM.635] Please go on duty to start Police SmartRadio.
[3/2/2021 11:26:31 AM.635] LSPD First Response: Plugin RegularCallouts 1.1.2 has been initialised.
[3/2/2021 11:26:31 AM.635] LSPD First Response: Go on duty to fully load RegularCallouts.
[3/2/2021 11:26:31 AM.641] LSPD First Response: Initializing Config for Regular Callouts
[3/2/2021 11:26:31 AM.659] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[3/2/2021 11:26:31 AM.659] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[3/2/2021 11:26:31 AM.660] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded.
[3/2/2021 11:26:31 AM.664] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[3/2/2021 11:26:31 AM.682] LSPD First Response: YobbinCallouts 1.3.1 by YobB1n has been loaded.
[3/2/2021 11:26:31 AM.682] LSPD First Response: We have 2 callouts registered
[3/2/2021 11:26:31 AM.683] LSPD First Response: CalloutManager initialized
[3/2/2021 11:26:31 AM.685] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/2/2021 11:26:31 AM.721] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 11:26:31 AM.728] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 11:26:31 AM.785] LSPD First Response: [INFO] Model preloading enabled
[3/2/2021 11:26:31 AM.785] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:26:31 AM.785] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:26:31 AM.785] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:26:31 AM.785] LSPD First Response: [TRACE] Preloading POLICET
[3/2/2021 11:26:31 AM.786] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/2/2021 11:26:31 AM.786] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 11:26:31 AM.787] LSPD First Response: [TRACE] Preloading POLICE4
[3/2/2021 11:26:31 AM.787] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:26:31 AM.787] LSPD First Response: [TRACE] Preloading FBI2
[3/2/2021 11:26:31 AM.788] LSPD First Response: [TRACE] Preloading POLICEOLD1
[3/2/2021 11:26:31 AM.788] LSPD First Response: [TRACE] Preloading POLICEOLD2
[3/2/2021 11:26:31 AM.789] LSPD First Response: [TRACE] Preloading BUZZARD
[3/2/2021 11:26:31 AM.789] LSPD First Response: [TRACE] Preloading POLMAV
[3/2/2021 11:26:31 AM.791] LSPD First Response: [TRACE] Preloading FROGGER2
[3/2/2021 11:26:31 AM.792] LSPD First Response: [TRACE] Preloading AMBULANCE
[3/2/2021 11:26:31 AM.793] LSPD First Response: [TRACE] Preloading FIRETRUK
[3/2/2021 11:26:31 AM.796] LSPD First Response: [TRACE] Preloading asset 1B06D571
[3/2/2021 11:26:31 AM.796] LSPD First Response: [TRACE] Preloading asset 1D073A89
[3/2/2021 11:26:31 AM.796] LSPD First Response: [TRACE] Preloading asset 60EC506
[3/2/2021 11:26:31 AM.797] LSPD First Response: [TRACE] Preloading asset 678B81B1
[3/2/2021 11:26:31 AM.798] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[3/2/2021 11:26:31 AM.798] LSPD First Response: [TRACE] Preloading asset 83BF0278
[3/2/2021 11:26:31 AM.848] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/2/2021 11:26:31 AM.851] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/2/2021 11:26:31 AM.864] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/2/2021 11:26:31 AM.867] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/2/2021 11:26:31 AM.916] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/2/2021 11:26:31 AM.917] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/2/2021 11:26:31 AM.917] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/2/2021 11:26:31 AM.917] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/2/2021 11:26:31 AM.931] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/2/2021 11:26:31 AM.934] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/2/2021 11:26:31 AM.936] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/2/2021 11:26:31 AM.947] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/2/2021 11:26:31 AM.947] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/2/2021 11:26:31 AM.948] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/2/2021 11:26:31 AM.953] LSPD First Response: In traffic policer duty event handler: True
[3/2/2021 11:26:31 AM.964] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[3/2/2021 11:26:32 AM.121] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/2/2021 9:33:54 PM
[3/2/2021 11:26:32 AM.145] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[3/2/2021 11:26:32 AM.150] LSPD First Response: SCID:/SandGamerYT/
[3/2/2021 11:26:32 AM.154] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:26:32 AM.159] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:26:32 AM.161] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[3/2/2021 11:26:32 AM.170] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:26:32 AM.170] LSPD First Response: Dependency check for Traffic Policer successful: True
[3/2/2021 11:26:32 AM.180] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/2/2021 11:26:32 AM.183] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[3/2/2021 11:26:32 AM.184] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False
[3/2/2021 11:26:32 AM.184] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False
[3/2/2021 11:26:32 AM.214] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[3/2/2021 11:26:32 AM.214] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[3/2/2021 11:26:32 AM.215] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[3/2/2021 11:26:32 AM.233] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[3/2/2021 11:26:32 AM.233] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[3/2/2021 11:26:32 AM.233] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[3/2/2021 11:26:32 AM.233] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[3/2/2021 11:26:32 AM.233] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X
[3/2/2021 11:26:32 AM.233] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey
[3/2/2021 11:26:32 AM.233] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[3/2/2021 11:26:32 AM.233] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[3/2/2021 11:26:32 AM.234] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140
[3/2/2021 11:26:32 AM.234] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190
[3/2/2021 11:26:32 AM.234] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[3/2/2021 11:26:32 AM.234] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[3/2/2021 11:26:32 AM.234] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35
[3/2/2021 11:26:32 AM.234] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[3/2/2021 11:26:32 AM.234] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[3/2/2021 11:26:32 AM.234] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[3/2/2021 11:26:32 AM.235] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[3/2/2021 11:26:32 AM.235] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[3/2/2021 11:26:32 AM.235] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[3/2/2021 11:26:32 AM.235] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[3/2/2021 11:26:32 AM.240] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[3/2/2021 11:26:32 AM.293] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[3/2/2021 11:26:32 AM.293] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:32 AM.334] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[3/2/2021 11:26:32 AM.334] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:32 AM.363] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[3/2/2021 11:26:32 AM.363] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:32 AM.364] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[3/2/2021 11:26:32 AM.364] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:32 AM.364] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[3/2/2021 11:26:32 AM.364] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:32 AM.364] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[3/2/2021 11:26:32 AM.365] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:26:32 AM.365] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[3/2/2021 11:26:32 AM.365] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[3/2/2021 11:26:32 AM.365] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[3/2/2021 11:26:32 AM.367] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[3/2/2021 11:26:32 AM.394] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[3/2/2021 11:26:32 AM.398] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[3/2/2021 11:26:32 AM.438] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[3/2/2021 11:26:32 AM.438] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/2/2021 11:26:32 AM.439] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[3/2/2021 11:26:32 AM.446] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:26:32 AM.448] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:26:32 AM.450] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[3/2/2021 11:26:32 AM.453] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:26:32 AM.453] LSPD First Response: Dependency check for Arrest Manager successful: True
[3/2/2021 11:26:32 AM.455] LSPD First Response: Arrest Manager is not in beta.
[3/2/2021 11:26:32 AM.460] LSPD First Response: FBI Callouts LOADING CALLOUTS ERROR CODE 8819
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.house
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.forkliftpersuit
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.standoff
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Escaped
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Terrorist
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Tank
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Kidnapping
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.covid
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.lifeinvader
[3/2/2021 11:26:32 AM.461] LSPD First Response: Registering callout PROJECT_NAME.Callouts.barricaded
[3/2/2021 11:26:46 AM.749] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[3/2/2021 11:26:46 AM.750] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/2/2021 9:33:54 PM
[3/2/2021 11:26:46 AM.751] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for LSPDFR+
[3/2/2021 11:26:46 AM.755] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:26:46 AM.757] LSPD First Response: LSPDFR+ compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:26:46 AM.759] LSPD First Response: LSPDFR+ compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[3/2/2021 11:26:46 AM.762] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:26:46 AM.762] LSPD First Response: Dependency check for LSPDFR+ successful: True
[3/2/2021 11:26:46 AM.798] LSPD First Response: LSPDFR+ is not in beta.
[3/2/2021 11:26:46 AM.808] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[3/2/2021 11:26:46 AM.809] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/2/2021 9:33:54 PM
[3/2/2021 11:26:46 AM.809] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio
[3/2/2021 11:26:46 AM.813] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:26:46 AM.815] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:26:46 AM.816] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580
[3/2/2021 11:26:46 AM.818] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:26:46 AM.819] LSPD First Response: Dependency check for Police SmartRadio successful: True
[3/2/2021 11:26:46 AM.975] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[3/2/2021 11:26:46 AM.975] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[3/2/2021 11:26:46 AM.975] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[3/2/2021 11:26:46 AM.976] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[3/2/2021 11:26:46 AM.979] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page.
[3/2/2021 11:26:46 AM.982] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway
[3/2/2021 11:26:46 AM.982] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad
[3/2/2021 11:26:46 AM.982] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading
[3/2/2021 11:26:46 AM.982] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway
[3/2/2021 11:26:46 AM.982] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol
[3/2/2021 11:26:46 AM.982] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar
[3/2/2021 11:26:46 AM.982] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet
[3/2/2021 11:26:47 AM.014] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[3/2/2021 11:26:47 AM.014] LSPD First Response: YobbinCallouts by YobB1n
[3/2/2021 11:26:47 AM.014] LSPD First Response: Version 1.3.1
[3/2/2021 11:26:47 AM.014] LSPD First Response: YobbinCallouts Config is Installed by User.
[3/2/2021 11:26:47 AM.015] LSPD First Response: StopThePed is NOT Installed by User.
[3/2/2021 11:26:47 AM.015] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[3/2/2021 11:26:47 AM.015] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[3/2/2021 11:26:47 AM.015] LSPD First Response: YOBBINCALLOUTS: Started Registering Callouts.
[3/2/2021 11:26:47 AM.015] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle
[3/2/2021 11:26:47 AM.015] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus
[3/2/2021 11:26:47 AM.015] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak
[3/2/2021 11:26:47 AM.015] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty
[3/2/2021 11:26:47 AM.015] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck
[3/2/2021 11:26:47 AM.015] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware
[3/2/2021 11:26:47 AM.015] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson
[3/2/2021 11:26:47 AM.015] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight
[3/2/2021 11:26:47 AM.015] LSPD First Response: Registering callout YobbinCallouts.Callouts.BaitCar
[3/2/2021 11:26:47 AM.015] LSPD First Response: YOBBINCALLOUTS: Finished Registering Callouts.
[3/2/2021 11:26:47 AM.399] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/2/2021 11:26:47 AM.399] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/2/2021 11:26:47 AM.399] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/2/2021 11:26:47 AM.399] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/2/2021 11:26:47 AM.453] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/2/2021 11:26:47 AM.456] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/2/2021 11:26:47 AM.499] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/2/2021 11:26:47 AM.508] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/2/2021 11:26:47 AM.527] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/2/2021 11:26:47 AM.560] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/2/2021 11:26:47 AM.564] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/2/2021 11:26:47 AM.594] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/2/2021 11:26:47 AM.594] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/2/2021 11:26:47 AM.596] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/2/2021 11:26:47 AM.599] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/2/2021 11:26:47 AM.601] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/2/2021 11:26:47 AM.607] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/2/2021 11:26:47 AM.611] LSPD First Response: Traffic Policer is not in beta.
[3/2/2021 11:26:47 AM.621] LSPD First Response: Traffic Policer.Mainloop started
[3/2/2021 11:26:47 AM.621] LSPD First Response: Loading Traffic Policer settings...
[3/2/2021 11:26:47 AM.696] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[3/2/2021 11:26:47 AM.697] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[3/2/2021 11:26:47 AM.697] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[3/2/2021 11:26:47 AM.697] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[3/2/2021 11:26:47 AM.697] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[3/2/2021 11:26:47 AM.697] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[3/2/2021 11:26:47 AM.697] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[3/2/2021 11:26:47 AM.701] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[3/2/2021 11:26:47 AM.713] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[3/2/2021 11:26:47 AM.713] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[3/2/2021 11:26:47 AM.908] LSPD First Response: TransportWorldDistricts info:
[3/2/2021 11:26:47 AM.966] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully!
[3/2/2021 11:26:47 AM.976] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby...
[3/2/2021 11:26:47 AM.978] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully!
[3/2/2021 11:26:47 AM.980] LSPD First Response: Police SmartRadio queue created. Waiting...
[3/2/2021 11:26:49 AM.105] LSPD First Response: Setting Display position to BottomRight
[3/2/2021 11:26:49 AM.105] LSPD First Response: 1060:244
[3/2/2021 11:26:49 AM.127] LSPD First Response: Ontexture for policesmartradio/pit doesn't exist.
[3/2/2021 11:26:49 AM.132] LSPD First Response: System.NullReferenceException: Object reference not set to an instance of an object.
[3/2/2021 11:26:49 AM.132] at PoliceSmartRadio.DisplayHandler.Button.updateRectangle(Int32 buttonNumber)
[3/2/2021 11:26:49 AM.132] at PoliceSmartRadio.DisplayHandler.SetupButtonPage(String file)
[3/2/2021 11:26:49 AM.135] LSPD First Response: Ontexture for policesmartradio/pit doesn't exist.
[3/2/2021 11:26:49 AM.139] LSPD First Response: System.NullReferenceException: Object reference not set to an instance of an object.
[3/2/2021 11:26:49 AM.139] at PoliceSmartRadio.DisplayHandler.Button.updateRectangle(Int32 buttonNumber)
[3/2/2021 11:26:49 AM.139] at PoliceSmartRadio.DisplayHandler.SetupButtonPage(String file)
[3/2/2021 11:26:49 AM.139] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added.
[3/2/2021 11:26:49 AM.162] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit
[3/2/2021 11:26:49 AM.165] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:26:49 AM.166] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck
[3/2/2021 11:26:49 AM.167] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:26:49 AM.167] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic
[3/2/2021 11:26:49 AM.173] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:26:49 AM.173] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck
[3/2/2021 11:26:49 AM.176] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:26:49 AM.176] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall
[3/2/2021 11:26:49 AM.177] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:26:49 AM.177] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions.
[3/2/2021 11:26:49 AM.181] 
[3/2/2021 11:26:49 AM.183] =============================================== UnitedCallouts Information ================================================
[3/2/2021 11:26:49 AM.183] 
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[3/2/2021 11:26:49 AM.183] LSPD First Response: DrugDeal loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[3/2/2021 11:26:49 AM.183] LSPD First Response: StolenTruck loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[3/2/2021 11:26:49 AM.183] LSPD First Response: StolenBus loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[3/2/2021 11:26:49 AM.183] LSPD First Response: KillerClownWasSeen loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[3/2/2021 11:26:49 AM.183] LSPD First Response: GangAttack loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[3/2/2021 11:26:49 AM.183] LSPD First Response: MoneyTruckIsRobbed loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[3/2/2021 11:26:49 AM.183] LSPD First Response: Fighting loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer
[3/2/2021 11:26:49 AM.183] LSPD First Response: DrugDealer loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[3/2/2021 11:26:49 AM.183] LSPD First Response: StolenEmergencyVehicle loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[3/2/2021 11:26:49 AM.183] LSPD First Response: PersonWithKnife loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[3/2/2021 11:26:49 AM.183] LSPD First Response: StolenEmergencyVehicle2 loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[3/2/2021 11:26:49 AM.183] LSPD First Response: ArrestWarrant loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[3/2/2021 11:26:49 AM.183] LSPD First Response: troublemaker loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[3/2/2021 11:26:49 AM.183] LSPD First Response: ArmoredPerson loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[3/2/2021 11:26:49 AM.183] LSPD First Response: ShotsFired loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[3/2/2021 11:26:49 AM.183] LSPD First Response: Bicycle loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[3/2/2021 11:26:49 AM.183] LSPD First Response: WelfareCheck loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[3/2/2021 11:26:49 AM.183] LSPD First Response: K9Backup loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[3/2/2021 11:26:49 AM.183] LSPD First Response: store loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[3/2/2021 11:26:49 AM.183] LSPD First Response: TrafficBackup loaded
[3/2/2021 11:26:49 AM.183] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[3/2/2021 11:26:49 AM.183] LSPD First Response: Hostages loaded
[3/2/2021 11:26:49 AM.183] 
[3/2/2021 11:26:49 AM.183] =============================================== UnitedCallouts Information ================================================
[3/2/2021 11:26:49 AM.183] 
[3/2/2021 11:26:49 AM.183] 
[3/2/2021 11:26:49 AM.184] =============================================== UnitedCallouts by sEbi3 ================================================
[3/2/2021 11:26:49 AM.184] 
[3/2/2021 11:26:49 AM.184] [LOG]: Callouts and settings loaded succesfully.
[3/2/2021 11:26:49 AM.184] [LOG]: The config file loaded succesfully.
[3/2/2021 11:26:49 AM.184] [VERSION]: Detected Version:  1.5.7.4
[3/2/2021 11:26:49 AM.184] [LOG]: Checking for newest version.
[3/2/2021 11:26:49 AM.184] 
[3/2/2021 11:26:49 AM.184] =============================================== UnitedCallouts by sEbi3 ================================================
[3/2/2021 11:26:49 AM.184] 
[3/2/2021 11:26:49 AM.809] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates.
[3/2/2021 11:26:49 AM.913] LSPD First Response:
[3/2/2021 11:26:49 AM.913] World District: City
[3/2/2021 11:26:49 AM.913] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:26:49 AM.913] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:26:49 AM.913] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[3/2/2021 11:26:49 AM.916] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/2/2021 11:26:49 AM.977] LSPD First Response: Traffic Policer Speed Checker started.
[3/2/2021 11:26:50 AM.066] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (0)
[3/2/2021 11:26:50 AM.096] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pit) popup to queue.
[3/2/2021 11:26:50 AM.140] LSPD First Response:
[3/2/2021 11:26:50 AM.141] World District: City
[3/2/2021 11:26:50 AM.141] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:26:50 AM.141] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[3/2/2021 11:26:50 AM.141] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[3/2/2021 11:26:50 AM.236] LSPD First Response:
[3/2/2021 11:26:50 AM.237] World District: LosSantosCountryside
[3/2/2021 11:26:50 AM.237] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:26:50 AM.237] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:26:50 AM.237] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[3/2/2021 11:26:50 AM.277] LSPD First Response:
[3/2/2021 11:26:50 AM.277] World District: BlaineCounty
[3/2/2021 11:26:50 AM.277] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:26:50 AM.277] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:26:50 AM.278] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[3/2/2021 11:26:50 AM.301] LSPD First Response:
[3/2/2021 11:26:50 AM.301] World District: Water
[3/2/2021 11:26:50 AM.301] Drivers:S_M_Y_USCG_01
[3/2/2021 11:26:50 AM.301] Passengers:S_M_Y_USCG_01
[3/2/2021 11:26:50 AM.301] Vehsettings: Model: PREDATORLivs: -1 Extras:
[3/2/2021 11:26:50 AM.301] LSPD First Response: Transportregion info:
[3/2/2021 11:26:50 AM.331] LSPD First Response:
[3/2/2021 11:26:50 AM.337] Zonename: East Vinewood
[3/2/2021 11:26:50 AM.337] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:26:50 AM.337] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:26:50 AM.337] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[3/2/2021 11:26:50 AM.337] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates.
[3/2/2021 11:26:50 AM.338] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date.
[3/2/2021 11:26:50 AM.366] LSPD First Response:
[3/2/2021 11:26:50 AM.371] Zonename: West Vinewood
[3/2/2021 11:26:50 AM.371] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:26:50 AM.371] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:26:50 AM.371] Vehsettings: Model: POLICETLivs: 0 Extras:
[3/2/2021 11:26:50 AM.394] LSPD First Response:
[3/2/2021 11:26:50 AM.395] Zonename: Sandy Shores
[3/2/2021 11:26:50 AM.395] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:26:50 AM.395] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:26:50 AM.395] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[3/2/2021 11:26:53 AM.725] LSPD First Response: TrafficOffences:
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Speeding(10+)280FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Speeding(20+)3150FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Speeding(30+)4230TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<No License82500TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Driving On Suspended License6850FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Expired License2250FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Invalid Registration4850TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<No Registration4650FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Running A Red Light2100FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Running A Stop Sign2150FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Failure to Yield3150FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Failure To Stop61500FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Seat Belt Violation1200FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<No Insurance6850TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Invalid Insurance3350TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Expired Insurance3100FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Texting While Driving4550FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Broken Tail Light00FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Broke Tail Light (Second Offense) 260FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Broken Brake Light00FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Broken Brake Light (Second Offence)160FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Broken Head Light00FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Reckless Driving3650FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Reckless Endangerment83500TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Careless Driving3550FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<DUI1210000TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<DWUI1212000TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<No Helmet0100FalseTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Possession of DEA Schedule 1 Narcotics1215000TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Possession of DEA Schedule 2/3 Narcotics 1215000TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Possession of DEA Schedule 4 Narcotics1215000TrueTraffic>
[3/2/2021 11:26:53 AM.727] LSPD First Response: OFFENCE<Possession of DEA Schedule 5 Narcotics1215000TrueTraffic>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Open Alcohol Container4850FalseTraffic>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Felony Evading63500TrueTraffic>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Shoplifting090FalseDisorder>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Failure To Comply0100FalseDisorder>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Failure to Provide Required Documents0150TrueDisorder>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Resisting Arrest0250FalseDisorder>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Possession with Intent to sell018000FalseFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Paraphernalia06500FalseFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Manufacturer032000FalseFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Cultivation016000FalseFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Abuse of Perscription07800FalseFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Metabolite DUIs0250FalseFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Distribution/Trafficking025000FalseFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Possession of DEA Schedule 1 Narcotics1215000TrueFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Possession of DEA Schedule 2/3 Narcotics 1215000TrueFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Possession of DEA Schedule 4 Narcotics1215000TrueFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Possession of DEA Schedule 5 Narcotics1215000TrueFelony>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Failure to Stop for Boarding3750FalseCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<No-Wake Zone Violation1150FalseCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Invalid Vessel Registration41000FalseCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Insufficient Flotation Devices21750FalseCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Missing Fire Extinguisher41575TrueCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Missing Signaling Device31425TrueCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Speeding3350FalseCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Unsafe Operation of a Vessel3800FalseCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Negligent Operation of a Vessel77500TrueCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Boating Under the Influence73750TrueCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Illegal Pollution Discharge525000TrueCoastal>
[3/2/2021 11:26:53 AM.728] LSPD First Response: OFFENCE<Coastal Security Zone Violation10250000TrueCoastal>
[3/2/2021 11:26:53 AM.819] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working.
[3/2/2021 11:27:27 AM.736] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pit) popup message
[3/2/2021 11:27:29 AM.585] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pit) popup to queue.
[3/2/2021 11:27:29 AM.716] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pit) popup message
[3/2/2021 11:27:30 AM.648] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (platecheck) popup to queue.
[3/2/2021 11:27:30 AM.755] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (platecheck) popup message
[3/2/2021 11:27:31 AM.319] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (platecheck) popup to queue.
[3/2/2021 11:27:31 AM.433] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (platecheck) popup message
[3/2/2021 11:27:31 AM.723] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:27:31 AM.734] LSPD First Response: [TRACE] Emory Zane (S_F_Y_COP_01) was set as a cop
[3/2/2021 11:27:31 AM.734] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:27:31 AM.736] LSPD First Response: [TRACE] Meng Shu (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:27:31 AM.737] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:27:31 AM.738] LSPD First Response: [TRACE] Leroy Gibbs (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:27:31 AM.738] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:27:31 AM.739] LSPD First Response: [TRACE] Stanley Banks (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:27:31 AM.739] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:27:31 AM.740] LSPD First Response: [TRACE] Lee Wharton (S_M_M_CIASEC_01) was set as a cop
[3/2/2021 11:27:31 AM.741] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:27:31 AM.743] LSPD First Response: [TRACE] Chloe Jones (S_F_Y_COP_01) was set as a cop
[3/2/2021 11:27:31 AM.744] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:27:31 AM.745] LSPD First Response: [TRACE] Mark Duke (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:27:31 AM.745] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:27:31 AM.747] LSPD First Response: [TRACE] Marc Homes (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:27:31 AM.747] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:27:31 AM.748] LSPD First Response: [TRACE] James Green (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:27:31 AM.924] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pedcheck) popup to queue.
[3/2/2021 11:27:32 AM.052] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pedcheck) popup message
[3/2/2021 11:27:32 AM.571] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (pedcheck) popup to queue.
[3/2/2021 11:27:32 AM.683] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (pedcheck) popup message
[3/2/2021 11:27:33 AM.181] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (endcall) popup to queue.
[3/2/2021 11:27:33 AM.292] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (endcall) popup message
[3/2/2021 11:27:33 AM.817] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (endcall) popup to queue.
[3/2/2021 11:27:33 AM.946] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (endcall) popup message
[3/2/2021 11:27:34 AM.460] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (panic) popup to queue.
[3/2/2021 11:27:34 AM.565] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (panic) popup message
[3/2/2021 11:27:35 AM.182] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (panic) popup to queue.
[3/2/2021 11:27:35 AM.294] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (panic) popup message
[3/2/2021 11:27:38 AM.053] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[3/2/2021 11:27:38 AM.056] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner
[3/2/2021 11:27:38 AM.057] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:27:38 AM.058] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow
[3/2/2021 11:27:38 AM.061] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:27:38 AM.061] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport
[3/2/2021 11:27:38 AM.062] LSPD First Response: Your new button action will be taken into account by PoliceSmartRadio from the next time you go on duty.
[3/2/2021 11:27:38 AM.189] Jail Dropoff blips created.
[3/2/2021 11:27:38 AM.360] LSPD First Response: Adding PoliceSmartRadio Setup: New Button (coroner) popup to queue.
[3/2/2021 11:27:38 AM.504] LSPD First Response: Drawing PoliceSmartRadio Setup: New Button (coroner) popup message
[3/2/2021 11:27:39 AM.737] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: LSPDFR has probably been Ended. ThreadAbortException -> Closing Fiber now...
[3/2/2021 11:27:39 AM.859] LSPD First Response: All signs removed
[3/2/2021 11:27:40 AM.251] LSPD First Response: [INFO] Graceful termination
[3/2/2021 11:27:40 AM.478] LSPD First Response: [TRACE] Player statistics saved after going off duty.
[3/2/2021 11:27:40 AM.479] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty
[3/2/2021 11:27:40 AM.488] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager
[3/2/2021 11:27:40 AM.488] LSPD First Response: [TRACE] Instance cleaned (Ambient #1)
[3/2/2021 11:27:40 AM.492] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:27:40 AM.492] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager
[3/2/2021 11:27:40 AM.492] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1)
[3/2/2021 11:27:40 AM.492] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:27:40 AM.492] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager
[3/2/2021 11:27:40 AM.492] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1)
[3/2/2021 11:27:40 AM.494] LSPD First Response: EndCurrentCallout: No callout running
[3/2/2021 11:27:40 AM.495] LSPD First Response: [AmbientAICallouts] INFO: Stopping AmbientAICallouts
[3/2/2021 11:27:40 AM.496] LSPD First Response: [AmbientAICallouts] INFO: All instance of AiCallout have been Aborted
[3/2/2021 11:27:40 AM.496] LSPD First Response:  [CoastalCallouts] Unloaded Coastal Callouts
[3/2/2021 11:27:40 AM.594] LSPD First Response: Plugin has been cleaned up.
[3/2/2021 11:27:40 AM.594] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts has been cleaned up.
[3/2/2021 11:27:40 AM.594] LSPD First Response: Update Checker: Has Unloaded Succesfully!
[3/2/2021 11:27:40 AM.595] LSPD First Response: RegularCallouts has been cleaned up.
[3/2/2021 11:27:40 AM.595] LSPD First Response: [TrafficCallouts] Traffic Callouts is now disabled.
[3/2/2021 11:27:40 AM.595] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts has been cleaned up.
[3/2/2021 11:27:40 AM.595] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:27:40 AM.596] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager
[3/2/2021 11:27:40 AM.596] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1)
[3/2/2021 11:27:40 AM.596] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:27:40 AM.596] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager
[3/2/2021 11:27:40 AM.596] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1)
[3/2/2021 11:27:40 AM.596] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty
[3/2/2021 11:27:40 AM.597] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager
[3/2/2021 11:27:40 AM.597] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1)
[3/2/2021 11:27:40 AM.597] LSPD First Response: [TRACE] Saving escaped suspects to disk
[3/2/2021 11:27:40 AM.816] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:27:40 AM.820] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager
[3/2/2021 11:27:40 AM.820] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1)
[3/2/2021 11:27:40 AM.822] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/2/2021 11:27:40 AM.826] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.826] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager
[3/2/2021 11:27:40 AM.826] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1)
[3/2/2021 11:27:40 AM.826] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.826] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1)
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1)
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1)
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager
[3/2/2021 11:27:40 AM.827] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1)
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1)
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1)
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1)
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1)
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1)
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager
[3/2/2021 11:27:40 AM.828] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1)
[3/2/2021 11:27:40 AM.829] LSPD First Response: In traffic policer duty event handler: False
[3/2/2021 11:27:40 AM.829] LSPD First Response: [AmbientAICallouts] INFO: unloading AmbientResponse
[3/2/2021 11:27:40 AM.829] LSPD First Response: [AmbientAICallouts] INFO: unloading RejectedCalloutAI
[3/2/2021 11:27:40 AM.833] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.833] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager
[3/2/2021 11:27:40 AM.833] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1)
[3/2/2021 11:27:40 AM.833] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.837] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.855] LSPD First Response: [TRACE] OnEnd
[3/2/2021 11:27:40 AM.855] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager
[3/2/2021 11:27:40 AM.855] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1)
[3/2/2021 11:27:40 AM.856] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.856] LSPD First Response: [TRACE] OnEnd
[3/2/2021 11:27:40 AM.856] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager
[3/2/2021 11:27:40 AM.856] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1)
[3/2/2021 11:27:40 AM.856] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.856] LSPD First Response: [TRACE] OnEnd
[3/2/2021 11:27:40 AM.856] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager
[3/2/2021 11:27:40 AM.856] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1)
[3/2/2021 11:27:40 AM.856] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager
[3/2/2021 11:27:40 AM.857] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1)
[3/2/2021 11:27:40 AM.857] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.857] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager
[3/2/2021 11:27:40 AM.857] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1)
[3/2/2021 11:27:40 AM.857] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.858] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager
[3/2/2021 11:27:40 AM.858] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1)
[3/2/2021 11:27:40 AM.858] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.860] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient)
[3/2/2021 11:27:40 AM.865] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient)
[3/2/2021 11:27:40 AM.865] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient)
[3/2/2021 11:27:40 AM.865] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager
[3/2/2021 11:27:40 AM.865] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1)
[3/2/2021 11:27:40 AM.880] LSPD First Response: [TRACE] Cleared PD
[3/2/2021 11:27:40 AM.880] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8)
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager
[3/2/2021 11:27:40 AM.881] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9)
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10)
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11)
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12)
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #13 Content Manager
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #13)
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #14 Content Manager
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #14)
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #15 Content Manager
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #15)
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #16 Content Manager
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #16)
[3/2/2021 11:27:40 AM.882] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.883] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager
[3/2/2021 11:27:40 AM.883] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1)
[3/2/2021 11:27:40 AM.883] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.886] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager
[3/2/2021 11:27:40 AM.886] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1)
[3/2/2021 11:27:40 AM.886] LSPD First Response: [TRACE] Aborting all active scenarios
[3/2/2021 11:27:40 AM.886] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/2/2021 11:27:40 AM.887] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.887] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager
[3/2/2021 11:27:40 AM.887] LSPD First Response: [TRACE] Instance cleaned (Debug #1)
[3/2/2021 11:27:40 AM.887] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.887] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager
[3/2/2021 11:27:40 AM.887] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1)
[3/2/2021 11:27:40 AM.887] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.887] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager
[3/2/2021 11:27:40 AM.887] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1)
[3/2/2021 11:27:40 AM.888] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.889] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager
[3/2/2021 11:27:40 AM.889] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1)
[3/2/2021 11:27:40 AM.889] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.889] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager
[3/2/2021 11:27:40 AM.889] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1)
[3/2/2021 11:27:40 AM.889] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.890] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager
[3/2/2021 11:27:40 AM.890] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1)
[3/2/2021 11:27:40 AM.890] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.890] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager
[3/2/2021 11:27:40 AM.890] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1)
[3/2/2021 11:27:40 AM.890] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.890] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager
[3/2/2021 11:27:40 AM.890] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1)
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Unhooking all natives
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] All natives unhooked
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1)
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1)
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager
[3/2/2021 11:27:40 AM.892] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1)
[3/2/2021 11:27:40 AM.893] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.894] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager
[3/2/2021 11:27:40 AM.894] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1)
[3/2/2021 11:27:40 AM.894] LSPD First Response: [TRACE] Ending evidence marker manager
[3/2/2021 11:27:40 AM.894] LSPD First Response: [TRACE] Evidence marker manager ended
[3/2/2021 11:27:40 AM.894] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:27:40 AM.894] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager
[3/2/2021 11:27:40 AM.894] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1)
[3/2/2021 11:27:40 AM.909] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified
[3/2/2021 11:27:40 AM.910] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager
[3/2/2021 11:27:40 AM.910] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1)
[3/2/2021 11:27:40 AM.910] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager
[3/2/2021 11:27:40 AM.910] LSPD First Response: [TRACE] Instance cleaned (CopManager #1)
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1)
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1)
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Instance cleaned (Marker #2)
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Released 0 entities from MenuManager #1 Content Manager
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Instance cleaned (MenuManager #1)
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Released 0 entities from MenuBase #2 Content Manager
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Instance cleaned (MenuBase #2)
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Released 0 entities from MenuBase #4 Content Manager
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Instance cleaned (MenuBase #4)
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager
[3/2/2021 11:27:40 AM.911] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6)
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Released 0 entities from MenuBase #8 Content Manager
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Instance cleaned (MenuBase #8)
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Released 0 entities from PauseMenu #1 Content Manager
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Instance cleaned (PauseMenu #1)
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Released 0 entities from Crime Manager #1 Content Manager
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Instance cleaned (Crime Manager #1)
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Released 0 entities from TrafficStopManager #1 Content Manager
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Instance cleaned (TrafficStopManager #1)
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Released 0 entities from EvacuateStreetManager #1 Content Manager
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Instance cleaned (EvacuateStreetManager #1)
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Instance cleaned (Marker #4)
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Released 0 entities from AgencySelector #1 Content Manager
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Instance cleaned (AgencySelector #1)
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Released 0 entities from CrimesMenu #1 Content Manager
[3/2/2021 11:27:40 AM.912] LSPD First Response: [TRACE] Instance cleaned (CrimesMenu #1)
[3/2/2021 11:27:41 AM.245] LSPD First Response: [INFO] LSPDFR has shut down
[3/2/2021 11:27:41 AM.309] LSPD First Response:  [CoastalCallouts] Unloading Coastal Callouts
[3/2/2021 11:27:51 AM.075] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 11:27:51 AM.077] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 11:27:51 AM.079] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 11:27:51 AM.711] LSPD First Response: [TRACE] Started loading LSPDFR
[3/2/2021 11:27:51 AM.713] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
[3/2/2021 11:27:51 AM.717] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
[3/2/2021 11:27:51 AM.717] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/2/2021 11:27:55 AM.060] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:55 AM.072] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:55 AM.084] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/2/2021 11:27:55 AM.322] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/2/2021 11:27:55 AM.322] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/2/2021 11:27:55 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 11:27:55 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/2/2021 11:27:55 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/2/2021 11:27:55 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/2/2021 11:27:55 AM.323] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/2/2021 11:27:55 AM.324] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/2/2021 11:27:55 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/2/2021 11:27:55 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/2/2021 11:27:55 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/2/2021 11:27:55 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/2/2021 11:27:55 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/2/2021 11:27:55 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/2/2021 11:27:55 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/2/2021 11:27:55 AM.326] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/2/2021 11:27:55 AM.327] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/2/2021 11:27:55 AM.327] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/2/2021 11:27:55 AM.327] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/2/2021 11:27:55 AM.327] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/2/2021 11:27:55 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/2/2021 11:27:55 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/2/2021 11:27:55 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/2/2021 11:27:55 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/2/2021 11:27:55 AM.328] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/2/2021 11:27:55 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/2/2021 11:27:55 AM.329] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/2/2021 11:27:55 AM.332] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/2/2021 11:27:55 AM.332] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/2/2021 11:27:55 AM.332] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/outfits_coastal_uscg.xml
[3/2/2021 11:27:55 AM.348] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:55 AM.349] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:55 AM.349] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/2/2021 11:27:55 AM.351] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/2/2021 11:27:55 AM.352] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/2/2021 11:27:55 AM.353] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/2/2021 11:27:55 AM.354] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/2/2021 11:27:55 AM.355] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/2/2021 11:27:55 AM.356] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/2/2021 11:27:55 AM.357] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/2/2021 11:27:55 AM.357] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/2/2021 11:27:55 AM.357] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/2/2021 11:27:55 AM.357] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/2/2021 11:27:55 AM.357] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/2/2021 11:27:55 AM.357] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/2/2021 11:27:55 AM.357] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/2/2021 11:27:55 AM.357] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/2/2021 11:27:55 AM.357] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/2/2021 11:27:55 AM.367] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/2/2021 11:27:55 AM.367] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/2/2021 11:27:55 AM.367] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/2/2021 11:27:55 AM.367] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/2/2021 11:27:55 AM.367] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/2/2021 11:27:55 AM.367] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/2/2021 11:27:55 AM.368] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/2/2021 11:27:55 AM.368] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/2/2021 11:27:55 AM.368] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/2/2021 11:27:55 AM.368] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/2/2021 11:27:55 AM.369] LSPD First Response: [TRACE] Loaded 18 freemode outfits and 55 preset outfits
[3/2/2021 11:27:56 AM.744] LSPD First Response: [TRACE] Adding Ben J. as character
[3/2/2021 11:27:57 AM.009] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/2/2021 11:27:57 AM.013] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 11:27:57 AM.013] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 11:27:57 AM.637] LSPD First Response: [TRACE] Adding Jim Dave as character
[3/2/2021 11:27:57 AM.795] LSPD First Response: [TRACE] Adding Randy Jackson as character
[3/2/2021 11:27:57 AM.806] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:57 AM.806] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:57 AM.807] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/2/2021 11:27:57 AM.820] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/regions_coastal.xml
[3/2/2021 11:27:57 AM.820] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/regions_fzmp.xml
[3/2/2021 11:27:57 AM.821] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:57 AM.821] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:57 AM.822] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/2/2021 11:27:57 AM.826] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/backup_coastal.xml
[3/2/2021 11:27:57 AM.828] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:57 AM.828] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:57 AM.831] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/2/2021 11:27:57 AM.920] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/agency_coastal.xml
[3/2/2021 11:27:57 AM.921] LSPD First Response: [WARN] Invalid vehicle model cgtruck
[3/2/2021 11:27:57 AM.922] LSPD First Response: [WARN] Invalid vehicle model cgtruck
[3/2/2021 11:27:57 AM.922] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/agency_coastal_boats.xml
[3/2/2021 11:27:57 AM.922] LSPD First Response: [WARN] Invalid vehicle model defender
[3/2/2021 11:27:57 AM.922] LSPD First Response: [WARN] Invalid vehicle model rbm
[3/2/2021 11:27:57 AM.923] LSPD First Response: [WARN] Invalid vehicle model defender
[3/2/2021 11:27:57 AM.924] LSPD First Response: [WARN] Invalid vehicle model defender
[3/2/2021 11:27:57 AM.924] LSPD First Response: [WARN] Invalid vehicle model rbm
[3/2/2021 11:27:57 AM.924] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/agency_coastal_helis.xml
[3/2/2021 11:27:57 AM.924] LSPD First Response: [WARN] Invalid vehicle model jayhawk
[3/2/2021 11:27:57 AM.924] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[3/2/2021 11:27:57 AM.924] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[3/2/2021 11:27:57 AM.924] LSPD First Response: [WARN] Invalid vehicle model mh65
[3/2/2021 11:27:57 AM.924] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[3/2/2021 11:27:57 AM.930] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:57 AM.930] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:27:57 AM.931] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/2/2021 11:27:57 AM.953] LSPD First Response: [TRACE] Failed to parse  as chance
[3/2/2021 11:27:57 AM.956] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/inventory_coastal.xml
[3/2/2021 11:27:57 AM.967] LSPD First Response: [TRACE] Player was in vehicle: False
[3/2/2021 11:27:57 AM.967] LSPD First Response: [TRACE] Last selected character was Randy Jackson, should spawn as last character True
[3/2/2021 11:27:57 AM.968] LSPD First Response: [TRACE] Loading last selected character Randy Jackson
[3/2/2021 11:27:57 AM.972] LSPD First Response: [INFO] Changing current player character to Randy Jackson
[3/2/2021 11:27:58 AM.824] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[3/2/2021 11:27:58 AM.850] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[3/2/2021 11:27:58 AM.851] LSPD First Response: [TRACE] CharacterSelected: 14
[3/2/2021 11:27:58 AM.854] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/2/2021 11:27:59 AM.185] LSPD First Response: [TRACE] Initialized telemtry service
[3/2/2021 11:27:59 AM.302] LSPD First Response: We have 3 appartments registered
[3/2/2021 11:27:59 AM.306] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/2/2021 11:27:59 AM.322] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/2/2021 11:27:59 AM.324] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/2/2021 11:27:59 AM.325] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/2/2021 11:27:59 AM.328] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/2/2021 11:27:59 AM.330] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/2/2021 11:27:59 AM.330] LSPD First Response: ApartmentManager initialized
[3/2/2021 11:27:59 AM.336] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/2/2021 11:27:59 AM.339] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/2/2021 11:27:59 AM.342] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/2/2021 11:27:59 AM.553] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/2/2021 11:27:59 AM.570] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/2/2021 11:27:59 AM.587] LSPD First Response: [TRACE] Set title to Randy Jackson for Interaction Menu
[3/2/2021 11:27:59 AM.587] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/2/2021 11:27:59 AM.595] LSPD First Response: [TRACE] Set title to Randy Jackson for Police Radio
[3/2/2021 11:27:59 AM.617] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/2/2021 11:27:59 AM.625] LSPD First Response: [TRACE] Set title to Randy Jackson for Vehicle Options
[3/2/2021 11:27:59 AM.638] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/2/2021 11:27:59 AM.640] LSPD First Response: [TRACE] Set title to Randy Jackson for Inventory
[3/2/2021 11:27:59 AM.642] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/2/2021 11:27:59 AM.654] LSPD First Response: [TRACE] Set title to Randy Jackson for Settings
[3/2/2021 11:27:59 AM.666] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 11:27:59 AM.770] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/2/2021 11:27:59 AM.773] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/2/2021 11:27:59 AM.774] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/2/2021 11:27:59 AM.774] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/2/2021 11:27:59 AM.782] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/2/2021 11:27:59 AM.832] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.118] LSPD First Response: [TRACE] Dixie Exstra (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:28:00 AM.123] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.125] LSPD First Response: [TRACE] Jack Krammer (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:28:00 AM.125] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.127] LSPD First Response: [TRACE] Matthew Jefferson (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:28:00 AM.128] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.130] LSPD First Response: [TRACE] Gordon Darling (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:28:00 AM.133] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.135] LSPD First Response: [TRACE] Lyra McRoll (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:28:00 AM.137] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.137] LSPD First Response: [TRACE] Belinda Rose (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:28:00 AM.138] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.138] LSPD First Response: [TRACE] Kenny Simmons (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:28:00 AM.139] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.139] LSPD First Response: [TRACE] Tom DeLonge (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:28:00 AM.140] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.140] LSPD First Response: [TRACE] Jessica Hill (S_F_Y_COP_01) was set as a cop
[3/2/2021 11:28:00 AM.140] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.141] LSPD First Response: [TRACE] Carlos Peach (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:28:00 AM.141] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.142] LSPD First Response: [TRACE] Karliss Ricci (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:28:00 AM.143] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.145] LSPD First Response: [TRACE] Andrei Parker (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:28:00 AM.145] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.147] LSPD First Response: [TRACE] Jacob Danforth (S_M_M_CIASEC_01) was set as a cop
[3/2/2021 11:28:00 AM.147] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:28:00 AM.148] LSPD First Response: [TRACE] Djalou Lalililas (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:28:00 AM.222] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/2/2021 11:28:00 AM.228] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/2/2021 11:28:00 AM.228] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 11:28:00 AM.348] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/2/2021 11:28:00 AM.358] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/2/2021 11:28:00 AM.367] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/2/2021 11:28:00 AM.367] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/2/2021 11:28:00 AM.368] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/2/2021 11:28:00 AM.368] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/2/2021 11:28:00 AM.368] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/2/2021 11:28:00 AM.401] LSPD First Response: [TRACE] Requested Audio
[3/2/2021 11:28:00 AM.432] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/2/2021 11:28:01 AM.691] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/2/2021 11:28:01 AM.855] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:28:01 AM.855] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:28:01 AM.857] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/2/2021 11:28:01 AM.920] LSPD First Response: [INFO] Vinewood Police Station
[3/2/2021 11:28:01 AM.920] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/2/2021 11:28:01 AM.920] LSPD First Response: [INFO] La Mesa Police Station
[3/2/2021 11:28:01 AM.920] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Rockford Hills Police Station
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Vespucci Police Station
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Downtown Police Station
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Davis Sheriff Station
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/2/2021 11:28:01 AM.921] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/2/2021 11:28:01 AM.922] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/2/2021 11:28:01 AM.922] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/stations_coastal.xml
[3/2/2021 11:28:01 AM.922] LSPD First Response: [INFO] USCG Sector/Station Los Santos
[3/2/2021 11:28:01 AM.922] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5
[3/2/2021 11:28:01 AM.922] LSPD First Response: [INFO] USCG Station Paleto Bay
[3/2/2021 11:28:01 AM.922] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613
[3/2/2021 11:28:01 AM.922] LSPD First Response: [INFO] USCG Air Station Los Santos
[3/2/2021 11:28:01 AM.922] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14
[3/2/2021 11:28:01 AM.922] LSPD First Response: [INFO] Los Santos Port Authority
[3/2/2021 11:28:01 AM.922] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5
[3/2/2021 11:28:01 AM.922] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/stations_fzmp.xml
[3/2/2021 11:28:01 AM.923] LSPD First Response: [INFO] Fort Zancudo Police Station
[3/2/2021 11:28:01 AM.923] LSPD First Response: [INFO] Added new police station: Fort Zancudo Police Station (NOOSE) at X:-1763.75 Y:3138.25 Z:32.8113
[3/2/2021 11:28:01 AM.956] LSPD First Response: [TRACE] Auto started component Debug #1
[3/2/2021 11:28:01 AM.957] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/2/2021 11:28:01 AM.957] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/2/2021 11:28:01 AM.958] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/2/2021 11:28:01 AM.958] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/2/2021 11:28:01 AM.959] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/2/2021 11:28:01 AM.960] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/2/2021 11:28:01 AM.963] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/2/2021 11:28:01 AM.966] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/2/2021 11:28:01 AM.967] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/2/2021 11:28:01 AM.969] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/2/2021 11:28:01 AM.970] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/2/2021 11:28:01 AM.975] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/2/2021 11:28:01 AM.979] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 11:28:02 AM.751] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/2/2021 11:28:02 AM.752] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/2/2021 11:28:02 AM.752] LSPD First Response: [INFO] Connected to LSPDFR Sync via session eba8f567-4a2c-4003-9f02-fa9faae58a5a. Enhanced features available.
[3/2/2021 11:28:02 AM.814] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/2/2021 11:28:02 AM.816] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/2/2021 11:28:02 AM.816] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/2/2021 11:28:06 AM.367] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 11:28:06 AM.367] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 11:28:06 AM.367] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 11:28:06 AM.378] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/2/2021 11:28:06 AM.378] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/2/2021 11:28:06 AM.379] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/2/2021 11:28:07 AM.422] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/2/2021 11:28:07 AM.425] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/2/2021 11:28:07 AM.438] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/2/2021 11:28:07 AM.446] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/2/2021 11:28:07 AM.447] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/2/2021 11:28:07 AM.465] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/2/2021 11:28:07 AM.466] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/2/2021 11:28:07 AM.614] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/2/2021 11:28:07 AM.617] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/2/2021 11:28:07 AM.617] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/2/2021 11:28:07 AM.618] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/2/2021 11:28:07 AM.618] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/2/2021 11:28:07 AM.618] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/2/2021 11:28:07 AM.632] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/2/2021 11:28:07 AM.645] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/2/2021 11:28:07 AM.647] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/2/2021 11:28:07 AM.647] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/2/2021 11:28:07 AM.650] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/2/2021 11:28:07 AM.680] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/2/2021 11:28:07 AM.943] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/2/2021 11:28:07 AM.944] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/2/2021 11:28:07 AM.954] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/2/2021 11:28:07 AM.956] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/2/2021 11:28:07 AM.966] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/2/2021 11:28:07 AM.976] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/2/2021 11:28:08 AM.272] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:28:08 AM.276] LSPD First Response: [TRACE] Created police2 at X:442.5143 Y:-1026.687 Z:28.98147
[3/2/2021 11:28:08 AM.278] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[3/2/2021 11:28:08 AM.314] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:28:08 AM.331] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:28:08 AM.466] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[3/2/2021 11:28:08 AM.568] LSPD First Response: [TRACE] Megan Wild (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:28:08 AM.585] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/2/2021 11:28:08 AM.604] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:28:08 AM.618] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:28:08 AM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:28:08 AM.633] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:28:08 AM.648] LSPD First Response: [TRACE] Mark Islander (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:28:08 AM.648] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/2/2021 11:28:08 AM.689] LSPD First Response: [TRACE] Thread Marker #5 initialized
[3/2/2021 11:28:09 AM.004] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/2/2021 11:28:09 AM.058] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/2/2021 11:28:10 AM.199] LSPD First Response: [TRACE] Populated PD
[3/2/2021 11:29:24 AM.158] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:29:24 AM.158] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 11:29:24 AM.159] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/2/2021 11:29:24 AM.159] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:F:/GTAV/lspdfr/data/custom/duty_selection_coastal.xml
[3/2/2021 11:29:24 AM.239] LSPD First Response: [TRACE] Setting player to lspd from last agency
[3/2/2021 11:29:24 AM.306] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:29:24 AM.326] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[3/2/2021 11:29:24 AM.328] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:29:24 AM.369] LSPD First Response: [TRACE] Setting player skin from last skin
[3/2/2021 11:29:24 AM.410] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[3/2/2021 11:29:24 AM.466] LSPD First Response: [TRACE] Player went on duty.
[3/2/2021 11:29:24 AM.489] LSPD First Response: Folder is F:\GTAV\plugins\lspdfr
[3/2/2021 11:29:24 AM.678] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.776] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.808] LSPD First Response: CoastalCallouts, Version=2.3.7690.26, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.883] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.885] LSPD First Response: FortZancudoCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.908] LSPD First Response: LSPDFR Update Checker, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.908] LSPD First Response: LSPDFR+, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.910] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.935] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.942] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.944] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.945] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.945] LSPD First Response: YobbinCallouts, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:24 AM.946] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[3/2/2021 11:29:24 AM.947] LSPD First Response: Creating plugin: Arrest_Manager.Main
[3/2/2021 11:29:24 AM.954] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[3/2/2021 11:29:25 AM.028] LSPD First Response: Creating plugin: ‮‏‬‪‬‏‌‬‫‫‪‮‪‏‫‍‫‮‮‮
[3/2/2021 11:29:25 AM.247] LSPD First Response: Creating plugin: PROJECT_NAME.Main
[3/2/2021 11:29:25 AM.247] LSPD First Response: Creating plugin: FortZancudoCallouts.Main
[3/2/2021 11:29:25 AM.248] LSPD First Response: Creating plugin: UpdateChecker.Main
[3/2/2021 11:29:25 AM.248] LSPD First Response: Creating plugin: LSPDFR_.Main
[3/2/2021 11:29:25 AM.249] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[3/2/2021 11:29:25 AM.250] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[3/2/2021 11:29:25 AM.252] LSPD First Response: Creating plugin: RegularCallouts.Main
[3/2/2021 11:29:25 AM.252] LSPD First Response: Creating plugin: Traffic_Policer.Main
[3/2/2021 11:29:25 AM.253] LSPD First Response: Creating Traffic Policer.Main.
[3/2/2021 11:29:25 AM.254] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[3/2/2021 11:29:25 AM.255] LSPD First Response: Done with Traffic Policer.Main.
[3/2/2021 11:29:25 AM.255] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain
[3/2/2021 11:29:25 AM.255] LSPD First Response: Creating plugin: UnitedCallouts.Main
[3/2/2021 11:29:25 AM.256] LSPD First Response: Creating plugin: YobbinCallouts.Main
[3/2/2021 11:29:25 AM.256] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[3/2/2021 11:29:25 AM.257] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[3/2/2021 11:29:25 AM.257] LSPD First Response: Please go on duty to start Arrest Manager.
[3/2/2021 11:29:25 AM.510] LSPD First Response:  [CoastalCallouts] Loading Coastal Callouts settings
[3/2/2021 11:29:25 AM.725] LSPD First Response: --------------------------------------------------------------------------------
[3/2/2021 11:29:25 AM.725] LSPD First Response: Checking dependencies for Coastal Callouts
[3/2/2021 11:29:25 AM.738] LSPD First Response: Validating dependency: RagePluginHook
[3/2/2021 11:29:25 AM.738] LSPD First Response: File "ragepluginhook.exe" exists: True
[3/2/2021 11:29:25 AM.740] LSPD First Response: Version is at least 0.69.0.0
[3/2/2021 11:29:25 AM.740] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[3/2/2021 11:29:25 AM.741] LSPD First Response:    Download from http://ragepluginhook.net/Downloads.aspx?Category=1
[3/2/2021 11:29:25 AM.741] LSPD First Response: Validating dependency: LSPDFR
[3/2/2021 11:29:25 AM.741] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[3/2/2021 11:29:25 AM.743] LSPD First Response: Version is at least 0.4.8
[3/2/2021 11:29:25 AM.743] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[3/2/2021 11:29:25 AM.743] LSPD First Response:    Download from https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/
[3/2/2021 11:29:25 AM.743] LSPD First Response: Validating dependency: ParksTools
[3/2/2021 11:29:25 AM.743] LSPD First Response: File "ParksTools.dll" exists: True
[3/2/2021 11:29:25 AM.744] LSPD First Response: Version is at least 4.2.7507.7
[3/2/2021 11:29:25 AM.744] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[3/2/2021 11:29:25 AM.745] LSPD First Response: Validating dependency: RageNativeUI
[3/2/2021 11:29:25 AM.745] LSPD First Response: File "RageNativeUI.dll" exists: True
[3/2/2021 11:29:25 AM.746] LSPD First Response: Version is at least 1.6.3.0
[3/2/2021 11:29:25 AM.746] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[3/2/2021 11:29:25 AM.746] LSPD First Response:    Download from https://github.com/alexguirre/RAGENativeUI/releases
[3/2/2021 11:29:25 AM.746] LSPD First Response: Validating dependency: Lenny's Mod Loader (LML)
[3/2/2021 11:29:25 AM.747] LSPD First Response: File "ModManager.Core.dll" exists: False
[3/2/2021 11:29:25 AM.749] LSPD First Response: File ModManager.Core.dll does not exist
[3/2/2021 11:29:25 AM.749] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:29:25 AM.749] LSPD First Response: Validating dependency: Spotlight by AlexGuirre
[3/2/2021 11:29:25 AM.750] LSPD First Response: File "Plugins\Spotlight.dll" exists: False
[3/2/2021 11:29:25 AM.751] LSPD First Response: File Plugins\Spotlight.dll does not exist
[3/2/2021 11:29:25 AM.751] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:29:25 AM.751] LSPD First Response: Validating dependency: Police Tape
[3/2/2021 11:29:25 AM.751] LSPD First Response: File "Plugins\PoliceTape.dll" exists: False
[3/2/2021 11:29:25 AM.752] LSPD First Response: File Plugins\PoliceTape.dll does not exist
[3/2/2021 11:29:25 AM.752] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:29:25 AM.752] LSPD First Response: Validating dependency: Better EMS
[3/2/2021 11:29:25 AM.753] LSPD First Response: File "Plugins\LSPDFR\\BetterEMS.dll" exists: False
[3/2/2021 11:29:25 AM.753] LSPD First Response: File Plugins\LSPDFR\\BetterEMS.dll does not exist
[3/2/2021 11:29:25 AM.753] LSPD First Response: Could not get version info from assembly
[3/2/2021 11:29:25 AM.760] LSPD First Response:  [CoastalCallouts] Detected RPH 85
[3/2/2021 11:29:25 AM.766] LSPD First Response: Coastal exit reason: Dependencies not met
[3/2/2021 11:29:25 AM.769] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:29:25 AM.769] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:29:25 AM.769] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:29:25 AM.769] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================
[3/2/2021 11:29:25 AM.770] LSPD First Response: FBI Callouts Faled to load : Error Code 2093
[3/2/2021 11:29:25 AM.791] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts 1.0.0.0 by YobB1n has been loaded.
[3/2/2021 11:29:25 AM.791] LSPD First Response: FORTZANCUDOCALLOUTS: Go on duty to load the callouts.
[3/2/2021 11:29:25 AM.804] LSPD First Response: Update Checker: Loaded Succesfully!
[3/2/2021 11:29:25 AM.805] LSPD First Response: LSPDFR+ 1.9.0.0, developed by Albo1125, has been initialised.
[3/2/2021 11:29:25 AM.806] LSPD First Response: Go on duty to start LSPDFR+.
[3/2/2021 11:29:25 AM.806] LSPD First Response: Albo1125.Common verifying update entry for LSPDFR+
[3/2/2021 11:29:25 AM.808] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[3/2/2021 11:29:25 AM.808] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[3/2/2021 11:29:25 AM.808] Please go on duty to start Police SmartRadio.
[3/2/2021 11:29:25 AM.808] LSPD First Response: Plugin RegularCallouts 1.1.2 has been initialised.
[3/2/2021 11:29:25 AM.808] LSPD First Response: Go on duty to fully load RegularCallouts.
[3/2/2021 11:29:25 AM.811] LSPD First Response: Initializing Config for Regular Callouts
[3/2/2021 11:29:25 AM.824] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[3/2/2021 11:29:25 AM.824] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[3/2/2021 11:29:25 AM.824] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded.
[3/2/2021 11:29:25 AM.825] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[3/2/2021 11:29:25 AM.841] LSPD First Response: YobbinCallouts 1.3.1 by YobB1n has been loaded.
[3/2/2021 11:29:25 AM.841] LSPD First Response: We have 2 callouts registered
[3/2/2021 11:29:25 AM.842] LSPD First Response: CalloutManager initialized
[3/2/2021 11:29:25 AM.845] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/2/2021 11:29:25 AM.868] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 11:29:25 AM.872] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 11:29:25 AM.894] LSPD First Response: [INFO] Model preloading enabled
[3/2/2021 11:29:25 AM.894] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:29:25 AM.894] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:29:25 AM.894] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:29:25 AM.894] LSPD First Response: [TRACE] Preloading POLICET
[3/2/2021 11:29:25 AM.894] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/2/2021 11:29:25 AM.895] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 11:29:25 AM.895] LSPD First Response: [TRACE] Preloading POLICE4
[3/2/2021 11:29:25 AM.895] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:29:25 AM.895] LSPD First Response: [TRACE] Preloading FBI2
[3/2/2021 11:29:25 AM.896] LSPD First Response: [TRACE] Preloading POLICEOLD1
[3/2/2021 11:29:25 AM.896] LSPD First Response: [TRACE] Preloading POLICEOLD2
[3/2/2021 11:29:25 AM.896] LSPD First Response: [TRACE] Preloading BUZZARD
[3/2/2021 11:29:25 AM.897] LSPD First Response: [TRACE] Preloading POLMAV
[3/2/2021 11:29:25 AM.897] LSPD First Response: [TRACE] Preloading FROGGER2
[3/2/2021 11:29:25 AM.897] LSPD First Response: [TRACE] Preloading AMBULANCE
[3/2/2021 11:29:25 AM.898] LSPD First Response: [TRACE] Preloading FIRETRUK
[3/2/2021 11:29:25 AM.902] LSPD First Response: [TRACE] Preloading asset 1B06D571
[3/2/2021 11:29:25 AM.902] LSPD First Response: [TRACE] Preloading asset 1D073A89
[3/2/2021 11:29:25 AM.902] LSPD First Response: [TRACE] Preloading asset 60EC506
[3/2/2021 11:29:25 AM.902] LSPD First Response: [TRACE] Preloading asset 678B81B1
[3/2/2021 11:29:25 AM.902] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[3/2/2021 11:29:25 AM.902] LSPD First Response: [TRACE] Preloading asset 83BF0278
[3/2/2021 11:29:25 AM.941] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/2/2021 11:29:25 AM.945] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/2/2021 11:29:25 AM.953] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/2/2021 11:29:25 AM.955] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/2/2021 11:29:25 AM.996] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/2/2021 11:29:25 AM.996] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/2/2021 11:29:25 AM.996] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/2/2021 11:29:25 AM.996] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/2/2021 11:29:26 AM.016] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/2/2021 11:29:26 AM.018] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/2/2021 11:29:26 AM.021] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/2/2021 11:29:26 AM.026] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/2/2021 11:29:26 AM.026] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/2/2021 11:29:26 AM.027] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/2/2021 11:29:26 AM.031] LSPD First Response: In traffic policer duty event handler: True
[3/2/2021 11:29:26 AM.042] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[3/2/2021 11:29:26 AM.142] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 3/2/2021 9:33:54 PM
[3/2/2021 11:29:26 AM.153] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[3/2/2021 11:29:26 AM.157] LSPD First Response: SCID:/SandGamerYT/
[3/2/2021 11:29:26 AM.161] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:29:26 AM.162] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:29:26 AM.163] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[3/2/2021 11:29:26 AM.171] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:29:26 AM.172] LSPD First Response: Dependency check for Traffic Policer successful: True
[3/2/2021 11:29:26 AM.177] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/2/2021 11:29:26 AM.178] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[3/2/2021 11:29:26 AM.180] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False
[3/2/2021 11:29:26 AM.180] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False
[3/2/2021 11:29:26 AM.197] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[3/2/2021 11:29:26 AM.197] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[3/2/2021 11:29:26 AM.197] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[3/2/2021 11:29:26 AM.220] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[3/2/2021 11:29:26 AM.220] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[3/2/2021 11:29:26 AM.220] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[3/2/2021 11:29:26 AM.220] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[3/2/2021 11:29:26 AM.220] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X
[3/2/2021 11:29:26 AM.220] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[3/2/2021 11:29:26 AM.221] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[3/2/2021 11:29:26 AM.222] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[3/2/2021 11:29:26 AM.222] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[3/2/2021 11:29:26 AM.222] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[3/2/2021 11:29:26 AM.222] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[3/2/2021 11:29:26 AM.225] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[3/2/2021 11:29:26 AM.266] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[3/2/2021 11:29:26 AM.267] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:26 AM.294] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[3/2/2021 11:29:26 AM.294] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:26 AM.294] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[3/2/2021 11:29:26 AM.294] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:26 AM.295] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[3/2/2021 11:29:26 AM.295] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:26 AM.295] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[3/2/2021 11:29:26 AM.295] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:26 AM.295] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[3/2/2021 11:29:26 AM.295] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:29:26 AM.295] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[3/2/2021 11:29:26 AM.295] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[3/2/2021 11:29:26 AM.295] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[3/2/2021 11:29:26 AM.297] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[3/2/2021 11:29:26 AM.310] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[3/2/2021 11:29:26 AM.311] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[3/2/2021 11:29:26 AM.339] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[3/2/2021 11:29:26 AM.339] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/2/2021 11:29:26 AM.341] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[3/2/2021 11:29:26 AM.344] LSPD First Response: GAME VERSION: 1.0.2215.0
[3/2/2021 11:29:26 AM.345] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[3/2/2021 11:29:26 AM.347] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[3/2/2021 11:29:26 AM.354] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.85
[3/2/2021 11:29:26 AM.354] LSPD First Response: Dependency check for Arrest Manager successful: True
[3/2/2021 11:29:26 AM.356] LSPD First Response: Arrest Manager is not in beta.
[3/2/2021 11:29:26 AM.356] LSPD First Response: FBI Callouts LOADING CALLOUTS ERROR CODE 8819
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.house
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.forkliftpersuit
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.standoff
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Escaped
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Terrorist
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Tank
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Kidnapping
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.covid
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.lifeinvader
[3/2/2021 11:29:26 AM.357] LSPD First Response: Registering callout PROJECT_NAME.Callouts.barricaded
[3/2/2021 11:29:52 AM.953] ====================================================================================================
[3/2/2021 11:29:52 AM.953] Unhandled exception occurred in console command "ForceDuty"
[3/2/2021 11:29:52 AM.953] Exception type: System.Net.WebException
[3/2/2021 11:29:52 AM.953] Exception message: Too many automatic redirections were attempted.
[3/2/2021 11:29:52 AM.953] Stack trace: at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
[3/2/2021 11:29:52 AM.953]    at System.Net.WebClient.DownloadString(Uri address)
[3/2/2021 11:29:52 AM.953]    at UpdateChecker.Main.OnOnDutyStateChangedHandler(Boolean OnDuty)
[3/2/2021 11:29:52 AM.953]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[3/2/2021 11:29:52 AM.953]    at MjfHUPFDiuMeASroQfrJEBykVnoIA.JRSBgbHkDrsjcVqpJXxCVXtslvMn(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[3/2/2021 11:29:52 AM.953]    at MjfHUPFDiuMeASroQfrJEBykVnoIA.WioHUFcfoHFZxCostduZsYBlsCoU(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[3/2/2021 11:29:52 AM.953]    at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 227
[3/2/2021 11:29:52 AM.953] ====================================================================================================
[3/2/2021 11:29:53 AM.231] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/2/2021 11:29:53 AM.231] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/2/2021 11:29:53 AM.231] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/2/2021 11:29:53 AM.231] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/2/2021 11:29:53 AM.253] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/2/2021 11:29:53 AM.258] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/2/2021 11:29:53 AM.311] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/2/2021 11:29:53 AM.318] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/2/2021 11:29:53 AM.335] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/2/2021 11:29:53 AM.365] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/2/2021 11:29:53 AM.370] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/2/2021 11:29:53 AM.403] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/2/2021 11:29:53 AM.403] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/2/2021 11:29:53 AM.409] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/2/2021 11:29:53 AM.414] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/2/2021 11:29:53 AM.415] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/2/2021 11:29:53 AM.418] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/2/2021 11:29:53 AM.421] LSPD First Response: Traffic Policer is not in beta.
[3/2/2021 11:29:53 AM.437] LSPD First Response: Traffic Policer.Mainloop started
[3/2/2021 11:29:53 AM.438] LSPD First Response: Loading Traffic Policer settings...
[3/2/2021 11:29:53 AM.534] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[3/2/2021 11:29:53 AM.534] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[3/2/2021 11:29:53 AM.534] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[3/2/2021 11:29:53 AM.534] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[3/2/2021 11:29:53 AM.534] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[3/2/2021 11:29:53 AM.534] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[3/2/2021 11:29:53 AM.534] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[3/2/2021 11:29:53 AM.547] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[3/2/2021 11:29:53 AM.554] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[3/2/2021 11:29:53 AM.555] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[3/2/2021 11:29:53 AM.766] LSPD First Response: TransportWorldDistricts info:
[3/2/2021 11:29:53 AM.938] LSPD First Response:
[3/2/2021 11:29:53 AM.938] World District: City
[3/2/2021 11:29:53 AM.938] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:29:53 AM.938] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:29:53 AM.938] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[3/2/2021 11:29:53 AM.944] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/2/2021 11:29:54 AM.002] LSPD First Response: Traffic Policer Speed Checker started.
[3/2/2021 11:29:54 AM.178] LSPD First Response:
[3/2/2021 11:29:54 AM.183] World District: City
[3/2/2021 11:29:54 AM.183] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:29:54 AM.183] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[3/2/2021 11:29:54 AM.183] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[3/2/2021 11:29:54 AM.231] LSPD First Response:
[3/2/2021 11:29:54 AM.235] World District: LosSantosCountryside
[3/2/2021 11:29:54 AM.235] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:29:54 AM.235] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:29:54 AM.235] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[3/2/2021 11:29:54 AM.271] LSPD First Response:
[3/2/2021 11:29:54 AM.280] World District: BlaineCounty
[3/2/2021 11:29:54 AM.280] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:29:54 AM.280] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:29:54 AM.280] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[3/2/2021 11:29:54 AM.301] LSPD First Response:
[3/2/2021 11:29:54 AM.301] World District: Water
[3/2/2021 11:29:54 AM.301] Drivers:S_M_Y_USCG_01
[3/2/2021 11:29:54 AM.301] Passengers:S_M_Y_USCG_01
[3/2/2021 11:29:54 AM.301] Vehsettings: Model: PREDATORLivs: -1 Extras:
[3/2/2021 11:29:54 AM.301] LSPD First Response: Transportregion info:
[3/2/2021 11:29:54 AM.336] LSPD First Response:
[3/2/2021 11:29:54 AM.336] Zonename: East Vinewood
[3/2/2021 11:29:54 AM.336] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:29:54 AM.336] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:29:54 AM.336] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[3/2/2021 11:29:54 AM.369] LSPD First Response:
[3/2/2021 11:29:54 AM.369] Zonename: West Vinewood
[3/2/2021 11:29:54 AM.369] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:29:54 AM.369] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[3/2/2021 11:29:54 AM.369] Vehsettings: Model: POLICETLivs: 0 Extras:
[3/2/2021 11:29:54 AM.402] LSPD First Response:
[3/2/2021 11:29:54 AM.402] Zonename: Sandy Shores
[3/2/2021 11:29:54 AM.402] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:29:54 AM.402] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[3/2/2021 11:29:54 AM.402] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[3/2/2021 11:30:13 AM.670] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:30:13 AM.681] LSPD First Response: [TRACE] Jake Jensen (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:30:13 AM.682] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:30:13 AM.684] LSPD First Response: [TRACE] Jessica Holiday (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:30:13 AM.685] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:30:13 AM.686] LSPD First Response: [TRACE] James Bradshaw (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:30:17 AM.091] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[3/2/2021 11:30:17 AM.093] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner
[3/2/2021 11:30:18 AM.354] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. 
[3/2/2021 11:30:18 AM.354] LSPD First Response: Added to queue. Length: 1
[3/2/2021 11:30:18 AM.355] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow
[3/2/2021 11:30:18 AM.355] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. 
[3/2/2021 11:30:18 AM.355] LSPD First Response: Added to queue. Length: 2
[3/2/2021 11:30:18 AM.355] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport
[3/2/2021 11:30:18 AM.355] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. 
[3/2/2021 11:30:18 AM.355] LSPD First Response: Added to queue. Length: 3
[3/2/2021 11:30:19 AM.224] Jail Dropoff blips created.
[3/2/2021 11:31:00 AM.632] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/2/2021 11:31:00 AM.650] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/2/2021 11:31:00 AM.659] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[3/2/2021 11:31:00 AM.659] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[3/2/2021 11:31:00 AM.662] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager
[3/2/2021 11:31:00 AM.662] LSPD First Response: [TRACE] Instance cleaned (Marker #5)
[3/2/2021 11:31:00 AM.678] LSPD First Response: [TRACE] Cleared PD
[3/2/2021 11:31:00 AM.679] LSPD First Response: [TRACE] Thread Marker #5 has been shut down
[3/2/2021 11:31:00 AM.754] LSPD First Response: [TRACE] Ped Mark Islander has become idle again
[3/2/2021 11:31:00 AM.755] LSPD First Response: [TRACE] Ped Megan Wild has become idle again
[3/2/2021 11:31:03 AM.729] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:31:03 AM.729] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:31:03 AM.782] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:31:03 AM.789] LSPD First Response: [TRACE] Created police3 at X:403.1467 Y:-872.4984 Z:29.93251
[3/2/2021 11:31:03 AM.852] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:31:03 AM.873] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:31:03 AM.911] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:31:03 AM.974] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:31:03 AM.994] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:31:04 AM.012] LSPD First Response: [TRACE] Madison Roudie (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:31:04 AM.071] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:31:04 AM.753] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:31:04 AM.796] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:31:04 AM.806] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:31:04 AM.809] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:31:04 AM.839] LSPD First Response: [TRACE] Don Vito (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:31:04 AM.840] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 11:31:04 AM.842] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:31:04 AM.868] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:31:04 AM.888] LSPD First Response: [TRACE] Sam Houghton (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:31:04 AM.888] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 11:31:04 AM.889] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:31:04 AM.908] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:31:04 AM.936] LSPD First Response: [TRACE] Jim Macaroni (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:31:04 AM.937] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 11:31:04 AM.938] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:31:04 AM.969] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 11:31:04 AM.996] LSPD First Response: [TRACE] Caden Cage (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:31:05 AM.000] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 11:31:05 AM.091] LSPD First Response: [TRACE] Thread Marker #6 initialized
[3/2/2021 11:31:10 AM.461] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:31:10 AM.463] LSPD First Response: [TRACE] Joey Mamo (S_M_Y_SWAT_01) was set as a cop
[3/2/2021 11:31:24 AM.710] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:31:24 AM.710] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:31:24 AM.827] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:31:24 AM.828] LSPD First Response: [TRACE] Created police3 at X:-715.59 Y:-211.4623 Z:37.7701
[3/2/2021 11:31:24 AM.884] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:31:24 AM.901] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:31:24 AM.923] LSPD First Response: [TRACE] Conan Cohran (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:31:24 AM.971] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:31:24 AM.989] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:31:25 AM.003] LSPD First Response: [TRACE] John Tripoly (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:31:25 AM.060] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:31:56 AM.452] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/2/2021 11:32:01 AM.454] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/2/2021 11:33:41 AM.699] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:33:41 AM.700] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:33:41 AM.716] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/2/2021 11:33:48 AM.130] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 11:33:48 AM.256] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:33:48 AM.257] LSPD First Response: [TRACE] Created police2 at X:-553.75 Y:22 Z:43.21875
[3/2/2021 11:33:48 AM.260] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:33:48 AM.275] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:33:48 AM.289] LSPD First Response: [TRACE] Charley Murphy (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:33:48 AM.294] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:33:48 AM.307] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:33:48 AM.321] LSPD First Response: [TRACE] Connor Grieve (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:33:48 AM.498] LSPD First Response: [AmbientAICallouts] [Fiber 41] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:33:48 AM.498] LSPD First Response: [AmbientAICallouts] [Fiber 41] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:33:48 AM.786] LSPD First Response: [AmbientAICallouts] [Fiber 41] INFO: Aborting Code
[3/2/2021 11:33:48 AM.803] LSPD First Response: [AmbientAICallouts] [Fiber 41] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:33:48 AM.832] LSPD First Response: [AmbientAICallouts] [Fiber 41] INFO: Unit has been assigned to this Call. Callsign: David Charles 12
[3/2/2021 11:33:48 AM.879] LSPD First Response: [AmbientAICallouts] [Fiber 41] INFO: OutstandingWarrant  -->  Setup(): started
[3/2/2021 11:33:48 AM.886] LSPD First Response: [AmbientAICallouts] [Fiber 41] ERROR: Aborting AiCallout because of missing spawnpoint matching the callout distance
[3/2/2021 11:33:48 AM.886] LSPD First Response: [AmbientAICallouts] [Fiber 41] INFO: OutstandingWarrant  -->  Setup(): ended
[3/2/2021 11:33:48 AM.886] LSPD First Response: [AmbientAICallouts] [Fiber 41] WARNING: OutstandingWarrant: There was an Issue with the distance to the AiCallout location and the minimum/maximum distance value. AiCallout will be aborted
[3/2/2021 11:33:48 AM.886] LSPD First Response: [AmbientAICallouts] [Fiber 41] WARNING: OutstandingWarrant: Distance was 575.649f. maximumAiCalloutDistance = 450f, minimumAiCalloutDistance = 200f. 
[3/2/2021 11:33:48 AM.886] LSPD First Response: [AmbientAICallouts] [Fiber 41] WARNING: OutstandingWarrant: maximumAiCalloutDistance has been exceeded
[3/2/2021 11:33:48 AM.886] LSPD First Response: [AmbientAICallouts] [Fiber 41] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Outstanding Warrant  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:33:48 AM.886] LSPD First Response: [AmbientAICallouts] [Fiber 41] ERROR: in Setup() from AICallout object: Read if existing AiC log above.
[3/2/2021 11:33:48 AM.886] LSPD First Response: [AmbientAICallouts] [Fiber 41] INFO: releasing the unit and the cops since we guess they have not been used
[3/2/2021 11:34:26 AM.111] LSPD First Response: [TRACE] Spawned with 2.720078
[3/2/2021 11:34:26 AM.116] LSPD First Response: [TRACE] Using -595.3386, -243.0198, 36.37451 Heading: 212.1089 and -592.3333, -248.3558, 36.37451 Heading: 212.1089 as base positions
[3/2/2021 11:34:26 AM.150] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:34:26 AM.150] LSPD First Response: [TRACE] Preloading ALPHA
[3/2/2021 11:34:26 AM.292] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:34:26 AM.306] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:34:26 AM.320] LSPD First Response: [TRACE] Samantha Gomez (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:34:26 AM.320] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[3/2/2021 11:34:26 AM.324] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[3/2/2021 11:34:26 AM.443] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[3/2/2021 11:34:29 AM.622] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 11:34:29 AM.624] LSPD First Response: [TRACE] Starting world event RunLights
[3/2/2021 11:34:29 AM.626] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[3/2/2021 11:34:29 AM.662] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[3/2/2021 11:34:59 AM.365] LSPD First Response: [TRACE] Jasmine Rivera (A_F_M_BEVHILLS_02) was damaged.
[3/2/2021 11:35:04 AM.933] LSPD First Response: [TRACE] Amber Bakmen (A_F_Y_BEVHILLS_04) was damaged.
[3/2/2021 11:35:10 AM.398] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:35:10 AM.399] LSPD First Response: [TRACE] Gusse Lewis (S_M_Y_SWAT_01) was set as a cop
[3/2/2021 11:37:08 AM.193] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:37:08 AM.193] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:37:08 AM.463] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: Fighting  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:37:08 AM.464] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: Unit has been assigned to this Call. Callsign: Adam 4
[3/2/2021 11:37:08 AM.464] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: Fighting  -->  Setup(): started
[3/2/2021 11:37:08 AM.476] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: Fighting  -->  Setup(): ended
[3/2/2021 11:37:08 AM.477] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: Fighting: Location distance has been accepted.
[3/2/2021 11:37:08 AM.477] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Fighting  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:37:08 AM.487] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PORTOLA_DRIVE
[3/2/2021 11:37:16 AM.166] LSPD First Response: [TRACE] Trey Hawkins (A_M_Y_GENSTREET_02) was damaged.
[3/2/2021 11:37:16 AM.725] LSPD First Response: [TRACE] Marc Wright (A_M_Y_GENSTREET_01) was damaged.
[3/2/2021 11:37:19 AM.113] LSPD First Response: [TRACE] Marc Wright (A_M_Y_GENSTREET_01) was damaged.
[3/2/2021 11:37:20 AM.557] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: Unit Responding: Code 3
[3/2/2021 11:37:22 AM.414] LSPD First Response: [TRACE] Trey Hawkins (A_M_Y_GENSTREET_02) was damaged.
[3/2/2021 11:37:24 AM.694] LSPD First Response: [TRACE] Trey Hawkins (A_M_Y_GENSTREET_02) was damaged.
[3/2/2021 11:37:26 AM.907] LSPD First Response: [TRACE] Trey Hawkins (A_M_Y_GENSTREET_02) was damaged.
[3/2/2021 11:37:34 AM.606] LSPD First Response: [TRACE] Marc Wright (A_M_Y_GENSTREET_01) was damaged.
[3/2/2021 11:37:36 AM.774] LSPD First Response: [TRACE] Marc Wright (A_M_Y_GENSTREET_01) was damaged.
[3/2/2021 11:37:36 AM.780] LSPD First Response: [TRACE] Trey Hawkins (A_M_Y_GENSTREET_02) was damaged.
[3/2/2021 11:37:39 AM.051] LSPD First Response: [TRACE] Marc Wright (A_M_Y_GENSTREET_01) was damaged.
[3/2/2021 11:37:40 AM.732] LSPD First Response: [TRACE] Marc Wright (A_M_Y_GENSTREET_01) was damaged.
[3/2/2021 11:37:44 AM.775] LSPD First Response: [TRACE] Trey Hawkins (A_M_Y_GENSTREET_02) was damaged.
[3/2/2021 11:37:45 AM.806] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: Fighting  -->  Process(): started
[3/2/2021 11:37:49 AM.802] LSPD First Response: [TRACE] Marc Wright (A_M_Y_GENSTREET_01) was damaged.
[3/2/2021 11:37:52 AM.165] LSPD First Response: [TRACE] Marc Wright (A_M_Y_GENSTREET_01) was damaged.
[3/2/2021 11:37:54 AM.032] LSPD First Response: [TRACE] Marc Wright (A_M_Y_GENSTREET_01) was damaged.
[3/2/2021 11:38:23 AM.696] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: DecisionHandler IsAiTakingCare? - Started
[3/2/2021 11:38:23 AM.696] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = False, NotInACallout = False, CalloutProbability hit: False
[3/2/2021 11:38:23 AM.696] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: DecisionHandler IsAiTakingCare? = True - AiCallout officer will handle the Situation.
[3/2/2021 11:38:23 AM.696] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: chose selfhandle path
[3/2/2021 11:38:23 AM.846] RAGE Plugin Hook commands
[3/2/2021 11:38:23 AM.846] ==============================
[3/2/2021 11:38:23 AM.846] Help            Lists all available console commands.
[3/2/2021 11:38:23 AM.846] UnloadAllPlugins            Gracefully unloads all currently loaded plugins.
[3/2/2021 11:38:23 AM.846] TerminateAllPlugins            Terminates all currently loaded plugins.
[3/2/2021 11:38:23 AM.846] ReloadPlugins            Terminates all plugins, then loads all the plugins that were running.
[3/2/2021 11:38:23 AM.846] ListNativeScripts            Lists all the native game scripts currently running.
[3/2/2021 11:38:23 AM.846] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[3/2/2021 11:38:23 AM.846] PrintInfo            Prints some useful info.
[3/2/2021 11:38:23 AM.846] ClearTasks            Clear's the player's tasks.
[3/2/2021 11:38:23 AM.846] ListPlugins            Lists all currently running plugins.
[3/2/2021 11:38:23 AM.846] ReloadAllPlugins            Unloads or terminates all plugins, then loads all plugins found in the plugins folder.
[3/2/2021 11:38:23 AM.846] Exit            Gracefully exits the game.
[3/2/2021 11:38:23 AM.846] Terminate            Forcefully ends the game.
[3/2/2021 11:38:23 AM.846] CleanWorld            Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
[3/2/2021 11:38:23 AM.846] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[3/2/2021 11:38:23 AM.846] LoadPlugin            Loads the specified plugin.
[3/2/2021 11:38:23 AM.846] UnloadPlugin            Unloads all plugins matching the specified file name.
[3/2/2021 11:38:23 AM.846] TerminatePlugin            Terminates all plugins matching the specified file name.
[3/2/2021 11:38:23 AM.846] CleanUp            Cleans up all entities created by the specified plugin.
[3/2/2021 11:38:23 AM.846] KillPed            Kills the specified ped.
[3/2/2021 11:38:23 AM.846] ExplodeVehicle            Explodes the specified vehicle.
[3/2/2021 11:38:23 AM.846] Spawn            Spawns a ped, vehicle or object based on the given model name.
[3/2/2021 11:38:23 AM.846] SpawnByHash            Spawns a ped, vehicle or object based on the given model hash.
[3/2/2021 11:38:23 AM.846] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[3/2/2021 11:38:23 AM.846] GiveWeapon            Gives the player the specified weapon.
[3/2/2021 11:38:23 AM.846] SetWantedLevel            Sets the local player's wanted level.
[3/2/2021 11:38:23 AM.846] SetDayTime            Sets the current time of day.
[3/2/2021 11:38:23 AM.846] SetWeather            Sets the current weather.
[3/2/2021 11:38:23 AM.847] Flip            Puts the player's current vehicle onto its wheels.
[3/2/2021 11:38:23 AM.847] Nudge            Pushes the player's vehicle out of its current predicament.
[3/2/2021 11:38:23 AM.847] Heal            Heals the player.
[3/2/2021 11:38:23 AM.847] Repair            Repairs the player's current vehicle.
[3/2/2021 11:38:23 AM.847] Wash            Washes the player's current vehicle.
[3/2/2021 11:38:23 AM.847] VisitNorthYankton            Loads and teleports the player to North Yankton.
[3/2/2021 11:38:23 AM.847] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[3/2/2021 11:38:23 AM.847] TeleportToPosition            Teleports the player to the specified position.
[3/2/2021 11:38:23 AM.847] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[3/2/2021 11:38:23 AM.847] WarpIntoLastVehicle            Warps the player into the last vehicle.
[3/2/2021 11:38:23 AM.847] Execute            Executes the specified C# code as a separate plugin.
[3/2/2021 11:38:23 AM.847] Get            Executes the specified C# expression as a separate plugin and prints the result.
[3/2/2021 11:38:23 AM.847] ExecuteCodeSnippet            Executes the specified code snippet.
[3/2/2021 11:38:23 AM.847] Bind            Binds the specified command(s) to the specified key.
[3/2/2021 11:38:23 AM.847] Unbind            Unbinds the command(s) assigned to the specified key.
[3/2/2021 11:38:23 AM.848] 
[3/2/2021 11:38:23 AM.848] RAGE Plugin Hook variables
[3/2/2021 11:38:23 AM.848] ==============================
[3/2/2021 11:38:23 AM.848] ConsoleScrollAmount (get/set)            Specifies the number of lines the console scrolls when using the mouse wheel. If 0, scrolls as many lines as the console currently fits.
[3/2/2021 11:38:23 AM.848] ConsoleKey (get/set)            No description.
[3/2/2021 11:38:23 AM.848] PluginTimeoutThreshold (get/set)            No description.
[3/2/2021 11:38:23 AM.848] AlwaysShowConsoleOutput (get/set)            No description.
[3/2/2021 11:38:23 AM.848] IsDeveloperModeEnabled (get/set)            No description.
[3/2/2021 11:38:23 AM.848] TimeScale (get/set)            No description.
[3/2/2021 11:38:23 AM.848] ShowConsoleCommandInfoOnPluginLoad (get/set)            No description.
[3/2/2021 11:38:23 AM.848] ShowOnScreenWarnings (get/set)            No description.
[3/2/2021 11:38:23 AM.848] 
[3/2/2021 11:38:23 AM.848] Plugin commands
[3/2/2021 11:38:23 AM.848] ==============================
[3/2/2021 11:38:23 AM.850] LSPD First Response: StartWorldEvent                No description.
[3/2/2021 11:38:23 AM.850] LSPD First Response: ForceDuty                Sets you as being on duty with your last selected agency and outfit by default.
[3/2/2021 11:38:23 AM.850] LSPD First Response: GotoPD                Teleports you to the Downtown Police Station
[3/2/2021 11:38:23 AM.850] LSPD First Response: GiveMeFlashlight                Duh
[3/2/2021 11:38:23 AM.850] LSPD First Response: StartCallout                Starts a new callout
[3/2/2021 11:38:23 AM.850] LSPD First Response: ReloadSettings                Reloads all settings, including keys.
[3/2/2021 11:38:23 AM.850] LSPD First Response: PrintKeys                Prints all assigned actions.
[3/2/2021 11:38:23 AM.850] LSPD First Response: ClearLastOffDutyOutfit                Removes any overwrites to the last off duty outfit and restores the default one.
[3/2/2021 11:38:23 AM.850] LSPD First Response: SaveCurrentOutfitAsOffDutyOutfit                Saves your current outfit as the default off duty outfit for the current character.
[3/2/2021 11:38:23 AM.851] LSPD First Response: SaveCurrentOutfitAsLastOutfit                Saves your current outfit as the last on duty outfit for the current character.
[3/2/2021 11:38:23 AM.851] LSPD First Response: SetVar                No description.
[3/2/2021 11:38:23 AM.851] LSPD First Response: CuffMe                Cuffs or uncuffs your player character.
[3/2/2021 11:38:23 AM.851] LSPD First Response: Chauffeur                Spawns a cop who'll drive you, Code 3 using LSPDFR AI, to your map waypoint.
[3/2/2021 11:38:23 AM.851] LSPD First Response: WebAuth                Manually triggers the LSPDFR Sync pairing process by opening a new link in your webbrowser to link your account
[3/2/2021 11:38:23 AM.851] LSPD First Response: SetColumnHighlight                No description.
[3/2/2021 11:38:23 AM.851] LSPD First Response: ReloadAiCalloutPlugins                Reload every AiCallout in the AAIC folder
[3/2/2021 11:38:23 AM.851] LSPD First Response: ReloadAmbientAICalloutsSettings                Reload settings from AmbientAICallout
[3/2/2021 11:38:23 AM.851] LSPD First Response: StartAiCallout                Starts a new AiCallout
[3/2/2021 11:38:23 AM.851] LSPD First Response: StartRandomAiCallout                Starts a new random AiCallout
[3/2/2021 11:38:23 AM.851] LSPD First Response: AbortAiCallout                Abort a specific AiCallout
[3/2/2021 11:38:23 AM.851] LSPD First Response: AbortAllRunningAiCallouts                Abort all currently running AiCallout
[3/2/2021 11:38:23 AM.851] LSPD First Response: PingAnyAvailableUnit                Blip every potential unit in area for a few secconds
[3/2/2021 11:38:23 AM.851] LSPD First Response: ShowPermanentCopRadar                Blip every potential unit in area permanently
[3/2/2021 11:38:23 AM.851] LSPD First Response: PlayerRespondsInAddition                Tell dispatch you're responding to the last reported call along with the other unit
[3/2/2021 11:38:23 AM.851] 
[3/2/2021 11:38:23 AM.851] Plugin variables
[3/2/2021 11:38:23 AM.851] ==============================
[3/2/2021 11:38:38 AM.271] Invalid call to console command "Exit": Parameter "a" of console command "Exit" is not optional, but no argument was specified.
[3/2/2021 11:38:49 AM.883] Invalid call to console command "Exit": Parameter "a" of console command "Exit" is not optional, but no argument was specified.
[3/2/2021 11:38:53 AM.553] Invalid call to console command "Exit": Parameter "a" of console command "Exit" is not optional, but no argument was specified.
[3/2/2021 11:39:17 AM.029] Exiting...
[3/2/2021 11:39:17 AM.127] Disarm: Disarm crash has been prevented successfully
[3/2/2021 11:39:17 AM.150] Disarm: Details: O thread estava sendo anulado. RagePluginHook    at Rage.GameFiber.SleepThis(Int32 duration)
[3/2/2021 11:39:17 AM.150] at Rage.GameFiber.Yield()
[3/2/2021 11:39:17 AM.151] at Disarm.EntryPoint.<>c.<Main>b__5_0()
[3/2/2021 11:39:18 AM.106] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: LSPDFR has probably been Ended. ThreadAbortException -> Closing Fiber now...
[3/2/2021 11:39:18 AM.185] LSPD First Response: All signs removed
[3/2/2021 11:39:18 AM.505] LSPD First Response: [INFO] Graceful termination
[3/2/2021 11:39:18 AM.696] LSPD First Response: [TRACE] Player statistics saved after going off duty.
[3/2/2021 11:39:18 AM.698] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty
[3/2/2021 11:39:18 AM.698] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager
[3/2/2021 11:39:18 AM.698] LSPD First Response: [TRACE] Instance cleaned (Ambient #1)
[3/2/2021 11:39:18 AM.700] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:39:18 AM.700] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager
[3/2/2021 11:39:18 AM.700] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1)
[3/2/2021 11:39:18 AM.700] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:39:18 AM.700] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager
[3/2/2021 11:39:18 AM.700] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1)
[3/2/2021 11:39:18 AM.702] LSPD First Response: EndCurrentCallout: No callout running
[3/2/2021 11:39:18 AM.703] LSPD First Response: [AmbientAICallouts] INFO: Stopping AmbientAICallouts
[3/2/2021 11:39:18 AM.704] LSPD First Response: [AmbientAICallouts] INFO: Aborting instance of AiCallout: Fighting
[3/2/2021 11:39:18 AM.704] LSPD First Response: [AmbientAICallouts] [Fiber 75] INFO: Aborting Code
[3/2/2021 11:39:18 AM.705] LSPD First Response: [AmbientAICallouts] INFO: All instance of AiCallout have been Aborted
[3/2/2021 11:39:18 AM.705] LSPD First Response:  [CoastalCallouts] Unloaded Coastal Callouts
[3/2/2021 11:39:18 AM.778] LSPD First Response: Plugin has been cleaned up.
[3/2/2021 11:39:18 AM.779] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts has been cleaned up.
[3/2/2021 11:39:18 AM.779] LSPD First Response: Update Checker: Has Unloaded Succesfully!
[3/2/2021 11:39:18 AM.779] LSPD First Response: RegularCallouts has been cleaned up.
[3/2/2021 11:39:18 AM.782] LSPD First Response: [TrafficCallouts] Traffic Callouts is now disabled.
[3/2/2021 11:39:18 AM.782] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts has been cleaned up.
[3/2/2021 11:39:18 AM.783] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:39:18 AM.784] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[3/2/2021 11:39:18 AM.785] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[3/2/2021 11:39:18 AM.785] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[3/2/2021 11:39:18 AM.786] LSPD First Response: [TRACE] World event RunLights #1 has ended
[3/2/2021 11:39:18 AM.789] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager
[3/2/2021 11:39:18 AM.789] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1)
[3/2/2021 11:39:18 AM.789] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:39:18 AM.789] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager
[3/2/2021 11:39:18 AM.789] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1)
[3/2/2021 11:39:18 AM.789] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty
[3/2/2021 11:39:18 AM.790] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager
[3/2/2021 11:39:18 AM.790] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1)
[3/2/2021 11:39:18 AM.790] LSPD First Response: [TRACE] Saving escaped suspects to disk
[3/2/2021 11:39:18 AM.900] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty
[3/2/2021 11:39:18 AM.902] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager
[3/2/2021 11:39:18 AM.902] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1)
[3/2/2021 11:39:18 AM.903] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/2/2021 11:39:18 AM.905] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.905] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager
[3/2/2021 11:39:18 AM.905] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1)
[3/2/2021 11:39:18 AM.905] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.906] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager
[3/2/2021 11:39:18 AM.906] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1)
[3/2/2021 11:39:18 AM.906] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.906] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager
[3/2/2021 11:39:18 AM.906] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1)
[3/2/2021 11:39:18 AM.906] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.906] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager
[3/2/2021 11:39:18 AM.906] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1)
[3/2/2021 11:39:18 AM.906] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.907] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager
[3/2/2021 11:39:18 AM.907] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1)
[3/2/2021 11:39:18 AM.908] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down
[3/2/2021 11:39:18 AM.908] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager
[3/2/2021 11:39:18 AM.908] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1)
[3/2/2021 11:39:18 AM.908] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.908] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager
[3/2/2021 11:39:18 AM.908] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1)
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1)
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1)
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1)
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager
[3/2/2021 11:39:18 AM.909] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1)
[3/2/2021 11:39:18 AM.910] LSPD First Response: In traffic policer duty event handler: False
[3/2/2021 11:39:18 AM.910] LSPD First Response: [AmbientAICallouts] INFO: unloading AmbientResponse
[3/2/2021 11:39:18 AM.914] LSPD First Response: [AmbientAICallouts] INFO: unloading RejectedCalloutAI
[3/2/2021 11:39:18 AM.920] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.920] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager
[3/2/2021 11:39:18 AM.920] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1)
[3/2/2021 11:39:18 AM.920] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.921] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] OnEnd
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1)
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] OnEnd
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1)
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] OnEnd
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager
[3/2/2021 11:39:18 AM.935] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1)
[3/2/2021 11:39:18 AM.936] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager
[3/2/2021 11:39:18 AM.936] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1)
[3/2/2021 11:39:18 AM.936] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.936] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager
[3/2/2021 11:39:18 AM.936] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1)
[3/2/2021 11:39:18 AM.936] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.938] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager
[3/2/2021 11:39:18 AM.938] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1)
[3/2/2021 11:39:18 AM.938] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.939] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory)
[3/2/2021 11:39:18 AM.939] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (GameplayMandatory)
[3/2/2021 11:39:18 AM.939] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager
[3/2/2021 11:39:18 AM.939] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1)
[3/2/2021 11:39:18 AM.939] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager
[3/2/2021 11:39:18 AM.939] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[3/2/2021 11:39:18 AM.939] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[3/2/2021 11:39:18 AM.939] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager
[3/2/2021 11:39:18 AM.939] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2)
[3/2/2021 11:39:18 AM.940] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 11:39:18 AM.940] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 11:39:18 AM.940] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 11:39:18 AM.940] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #13 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #13)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #14 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #14)
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #15 Content Manager
[3/2/2021 11:39:18 AM.941] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #15)
[3/2/2021 11:39:18 AM.942] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #16 Content Manager
[3/2/2021 11:39:18 AM.942] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #16)
[3/2/2021 11:39:18 AM.942] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.942] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager
[3/2/2021 11:39:18 AM.942] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1)
[3/2/2021 11:39:18 AM.942] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.943] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager
[3/2/2021 11:39:18 AM.943] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1)
[3/2/2021 11:39:18 AM.943] LSPD First Response: [TRACE] Aborting all active scenarios
[3/2/2021 11:39:18 AM.943] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: ScenarioManager aborting
[3/2/2021 11:39:18 AM.945] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.945] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[3/2/2021 11:39:18 AM.945] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[3/2/2021 11:39:18 AM.947] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[3/2/2021 11:39:18 AM.947] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[3/2/2021 11:39:18 AM.947] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[3/2/2021 11:39:18 AM.947] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Instance cleaned (Debug #1)
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1)
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager
[3/2/2021 11:39:18 AM.948] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1)
[3/2/2021 11:39:18 AM.949] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.950] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager
[3/2/2021 11:39:18 AM.950] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1)
[3/2/2021 11:39:18 AM.950] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.950] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager
[3/2/2021 11:39:18 AM.950] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1)
[3/2/2021 11:39:18 AM.950] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.951] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager
[3/2/2021 11:39:18 AM.951] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1)
[3/2/2021 11:39:18 AM.951] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.951] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager
[3/2/2021 11:39:18 AM.951] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1)
[3/2/2021 11:39:18 AM.951] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.951] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager
[3/2/2021 11:39:18 AM.951] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1)
[3/2/2021 11:39:18 AM.952] LSPD First Response: [TRACE] Unhooking all natives
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] All natives unhooked
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Released 3 entities from AmbientSpawn #1 Content Manager
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Released 3 entities from AmbientSpawn #1 Content Manager
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1)
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1)
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1)
[3/2/2021 11:39:18 AM.953] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.955] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager
[3/2/2021 11:39:18 AM.955] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1)
[3/2/2021 11:39:18 AM.955] LSPD First Response: [TRACE] Ending evidence marker manager
[3/2/2021 11:39:18 AM.956] LSPD First Response: [TRACE] Evidence marker manager ended
[3/2/2021 11:39:18 AM.956] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 11:39:18 AM.956] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager
[3/2/2021 11:39:18 AM.956] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1)
[3/2/2021 11:39:18 AM.970] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified
[3/2/2021 11:39:18 AM.970] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager
[3/2/2021 11:39:18 AM.970] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1)
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Instance cleaned (CopManager #1)
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1)
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1)
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Instance cleaned (Marker #2)
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Released 0 entities from MenuManager #1 Content Manager
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Instance cleaned (MenuManager #1)
[3/2/2021 11:39:18 AM.972] LSPD First Response: [TRACE] Released 0 entities from MenuBase #2 Content Manager
[3/2/2021 11:39:18 AM.973] LSPD First Response: [TRACE] Instance cleaned (MenuBase #2)
[3/2/2021 11:39:18 AM.973] LSPD First Response: [TRACE] Released 0 entities from MenuBase #4 Content Manager
[3/2/2021 11:39:18 AM.973] LSPD First Response: [TRACE] Instance cleaned (MenuBase #4)
[3/2/2021 11:39:18 AM.973] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager
[3/2/2021 11:39:18 AM.973] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6)
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Released 0 entities from MenuBase #8 Content Manager
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Instance cleaned (MenuBase #8)
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Released 0 entities from PauseMenu #1 Content Manager
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Instance cleaned (PauseMenu #1)
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Released 0 entities from Crime Manager #1 Content Manager
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Instance cleaned (Crime Manager #1)
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Released 0 entities from TrafficStopManager #1 Content Manager
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Instance cleaned (TrafficStopManager #1)
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Released 0 entities from EvacuateStreetManager #1 Content Manager
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Instance cleaned (EvacuateStreetManager #1)
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Instance cleaned (Marker #4)
[3/2/2021 11:39:18 AM.974] LSPD First Response: [TRACE] Released 0 entities from CharacterBackgroundController #1 Content Manager
[3/2/2021 11:39:18 AM.975] LSPD First Response: [TRACE] Instance cleaned (CharacterBackgroundController #1)
[3/2/2021 11:39:18 AM.975] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[3/2/2021 11:39:18 AM.975] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[3/2/2021 11:39:19 AM.406] LSPD First Response: [INFO] LSPDFR has shut down
[3/2/2021 11:39:19 AM.496] LSPD First Response:  [CoastalCallouts] Unloading Coastal Callouts

 

SandGamer678

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