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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Texture Loss Need Advice

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So recently I noticed some texture loss happening, I have preload all models to false and my plugin timeout threshold is at 60000, not sure what could be causing it. I haven't really installed any new game changing mods or plugins in the last few days. I did however change the car pack I was using today. Any advice would be helpful!

Just here to enjoy LSPDFR content we all love.

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  • SandmanPlayz
    SandmanPlayz

    @Charlie686 My bad man, didn't know what you were referring to lol. I noticed that when I load up and play it all works fine for about 30 minutes to an hour then that's when it starts happening and it

Hiya,

 

First of all rename your mods folder to _mods and see if the texture loss persists

As well as, link the pack you installed.

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7 minutes ago, DepArshia said:

change Main.PreloadAllModels to false in lspdfr.ini

It should look like this

 


Main.PreloadAllModels = false

 

As stated in the inital post, they have already done this.

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  • Author

@Charlie686 What's up man, can always count on you lol thank you! Here's the link for the pack I installed. [ELS] BCSO Pack w/Code3 Pursuit [DLC] - Vehicle Models - LCPDFR.com

@Charlie686

Spoiler

[2/28/2021 10:11:12 PM.760] Started new log on 2/28/2021 10:11:12 PM.759
[2/28/2021 10:11:12 PM.760] ====================================================================================================
[2/28/2021 10:11:12 PM.751] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/28/2021 10:11:12 PM.761] Log verbosity: Trivial
[2/28/2021 10:11:12 PM.763] Initializing input system
[2/28/2021 10:11:12 PM.766] Initializing game console
[2/28/2021 10:11:12 PM.773] Console key has been set to F4 (key code: 115)
[2/28/2021 10:11:12 PM.855] Initializing console variable "ConsoleScrollAmount".
[2/28/2021 10:11:12 PM.855] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/28/2021 10:11:12 PM.857] Read value: <null>
[2/28/2021 10:11:12 PM.857] Initializing console variable "ConsoleKey".
[2/28/2021 10:11:12 PM.857] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/28/2021 10:11:12 PM.857] Read value: <null>
[2/28/2021 10:11:12 PM.857] Initializing console variable "PluginTimeoutThreshold".
[2/28/2021 10:11:12 PM.857] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/28/2021 10:11:12 PM.860] Read value: 60000
[2/28/2021 10:11:12 PM.860] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/28/2021 10:11:12 PM.860] Initializing console variable "AlwaysShowConsoleOutput".
[2/28/2021 10:11:12 PM.860] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/28/2021 10:11:12 PM.861] Read value: <null>
[2/28/2021 10:11:12 PM.861] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/28/2021 10:11:12 PM.861] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/28/2021 10:11:12 PM.861] Read value: <null>
[2/28/2021 10:11:12 PM.861] Initializing console variable "ShowOnScreenWarnings".
[2/28/2021 10:11:12 PM.861] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/28/2021 10:11:12 PM.862] Read value: <null>
[2/28/2021 10:11:12 PM.862] Console initialized
[2/28/2021 10:11:12 PM.862] Initializing forms manager
[2/28/2021 10:11:12 PM.863] Cleaning temp folder
[2/28/2021 10:11:12 PM.865] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V
[2/28/2021 10:11:12 PM.871] ================ RAGE Plugin Hook ================
[2/28/2021 10:11:12 PM.874] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[2/28/2021 10:11:12 PM.878] Detected Windows 8 Home (64-bit) (6.2.9200.0)!
[2/28/2021 10:11:12 PM.878] Checking game support
[2/28/2021 10:11:12 PM.983] Product name: Grand Theft Auto V
[2/28/2021 10:11:12 PM.983] Product version: 1.0.2215.0
[2/28/2021 10:11:12 PM.983] Is steam version: True
[2/28/2021 10:11:12 PM.985] Initializing DirectX
[2/28/2021 10:11:12 PM.986] Initializing Direct3D
[2/28/2021 10:11:12 PM.986] Getting game swap chain
[2/28/2021 10:11:13 PM.014] Swap Chain created: 0x7FF7619847F8
[2/28/2021 10:11:13 PM.014] Swap Chain VTable: 0x1E373A02710
[2/28/2021 10:11:13 PM.014] 0x748948EF98C8A9E9;0x8D48564157552024;0x170EC814890246C
[2/28/2021 10:11:13 PM.014] D3D11Present: 0x7FF8906C4660
[2/28/2021 10:11:13 PM.014] D3D11ResizeBuffers: 0x7FF8906D9DB0
[2/28/2021 10:11:13 PM.014] D3D11ResizeTarget: 0x7FF890727C50
[2/28/2021 10:11:13 PM.014] D3D11SetFullscreenState: 0x7FF8906E1910
[2/28/2021 10:11:13 PM.014] Getting device
[2/28/2021 10:11:13 PM.014] Retrieved device
[2/28/2021 10:11:13 PM.014] Creating wrapper
[2/28/2021 10:11:13 PM.015] Direct3D initialized
[2/28/2021 10:11:13 PM.015] Initialized DirectX
[2/28/2021 10:11:13 PM.015] Direct3D watcher thread spawned
[2/28/2021 10:11:13 PM.295] Wrapper created
[2/28/2021 10:11:13 PM.382] Effect created
[2/28/2021 10:11:13 PM.382] Creating buffer
[2/28/2021 10:11:13 PM.382] Created buffer
[2/28/2021 10:11:13 PM.382] Creating blend state
[2/28/2021 10:11:13 PM.382] Created blend state
[2/28/2021 10:11:13 PM.382] Done with creation
[2/28/2021 10:11:13 PM.463] Initializing texture system.
[2/28/2021 10:11:13 PM.463] Initializing texture system; phase 1
[2/28/2021 10:11:13 PM.463] Initializing texture system; phase 2
[2/28/2021 10:11:13 PM.476] Initializing texture system; phase 3
[2/28/2021 10:11:13 PM.476] Initializing texture system; phase 4
[2/28/2021 10:11:13 PM.488] Initializing texture system; phase 5
[2/28/2021 10:11:13 PM.491] Initializing texture system; phase 6
[2/28/2021 10:11:13 PM.492] Initializing texture system; phase 7
[2/28/2021 10:11:13 PM.498] Initializing texture system; phase 8
[2/28/2021 10:11:13 PM.499] Initializing texture system; phase 9
[2/28/2021 10:11:13 PM.517] Initializing texture system; phase 10
[2/28/2021 10:11:13 PM.542] Initializing texture system; phase 11
[2/28/2021 10:11:13 PM.542] Initializing texture system; phase 12
[2/28/2021 10:11:13 PM.544] Initializing texture system; phase 13
[2/28/2021 10:11:13 PM.544] Initializing texture system; phase 14
[2/28/2021 10:11:18 PM.016] Direct3D watcher thread ended
[2/28/2021 10:13:29 PM.791] LoadingScreenMsg: Initializing game support
[2/28/2021 10:13:30 PM.042] Initializing game support
[2/28/2021 10:13:35 PM.578] LoadingScreenMsg: Velocity limit removed
[2/28/2021 10:13:35 PM.893] Compatibility level: 0
[2/28/2021 10:13:35 PM.893] Supported version detected
[2/28/2021 10:13:35 PM.893] ==================================================
[2/28/2021 10:13:35 PM.893] LoadingScreenMsg: Patching code
[2/28/2021 10:13:36 PM.144] LoadingScreenMsg: Waiting for game initialization
[2/28/2021 10:13:36 PM.394] Waiting for game initialization
[2/28/2021 10:13:36 PM.496] LoadingScreenMsg: Initializing core
[2/28/2021 10:13:36 PM.747] Initializing hook
[2/28/2021 10:13:41 PM.770] LoadingScreenMsg: Completing interoperability
[2/28/2021 10:13:42 PM.021] Completing interoperability
[2/28/2021 10:13:42 PM.021] Initialization code 1.
[2/28/2021 10:13:42 PM.021] Initialization code 2.
[2/28/2021 10:13:42 PM.021] Initialization code 3.
[2/28/2021 10:13:42 PM.028] 1 Address: 0x00007FF75F855084
[2/28/2021 10:13:42 PM.028] Calling func 1
[2/28/2021 10:13:42 PM.044] 2 Address: 0x00007FF7603DC44A
[2/28/2021 10:13:42 PM.044] 3 Address: 0x00007FF75EE25D5A
[2/28/2021 10:13:42 PM.072] Address: 0x00007FF7603DC3F4
[2/28/2021 10:13:42 PM.072] Unknown var: 0x00007FF761414E90
[2/28/2021 10:13:42 PM.072] Initialization code 4.
[2/28/2021 10:13:42 PM.072] Initialization code 5.
[2/28/2021 10:13:42 PM.072] Completing interoperability, phase 1
[2/28/2021 10:13:42 PM.072] Completing interoperability, phase 2
[2/28/2021 10:13:42 PM.072] Completing interoperability, phase 3
[2/28/2021 10:13:42 PM.072] Completing interoperability, phase 4
[2/28/2021 10:13:42 PM.072] Completing interoperability, phase 5
[2/28/2021 10:13:42 PM.072] Completing interoperability, phase 6
[2/28/2021 10:13:42 PM.072] Completing interoperability, phase 7
[2/28/2021 10:13:42 PM.072] LoadingScreenMsg: 
[2/28/2021 10:13:42 PM.322] LoadingScreenMsg: Loading Story Mode
[2/28/2021 10:15:20 PM.117] LoadingScreenMsg: Loading and Populating Game World
[2/28/2021 10:15:20 PM.367] LoadingScreenMsg: 
[2/28/2021 10:15:38 PM.257] Initializing console variable "IsDeveloperModeEnabled".
[2/28/2021 10:15:38 PM.257] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2/28/2021 10:15:38 PM.258] Read value: <null>
[2/28/2021 10:15:38 PM.258] Initializing console variable "TimeScale".
[2/28/2021 10:15:38 PM.258] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/28/2021 10:15:38 PM.258] Read value: <null>
[2/28/2021 10:15:38 PM.271] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll
[2/28/2021 10:15:40 PM.949] <UNLOADED PLUGIN>: Initializing input system
[2/28/2021 10:15:40 PM.949] <UNLOADED PLUGIN>: Initializing game console
[2/28/2021 10:15:40 PM.951] <UNLOADED PLUGIN>: Initializing forms manager
[2/28/2021 10:15:41 PM.039] Plugin "BodyCam" was loaded from "BodyCam.dll".
[2/28/2021 10:15:41 PM.040] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[2/28/2021 10:15:43 PM.256] <UNLOADED PLUGIN>: Initializing input system
[2/28/2021 10:15:43 PM.257] <UNLOADED PLUGIN>: Initializing game console
[2/28/2021 10:15:43 PM.259] <UNLOADED PLUGIN>: Initializing forms manager
[2/28/2021 10:15:43 PM.316] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[2/28/2021 10:15:43 PM.318] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[2/28/2021 10:15:45 PM.526] <UNLOADED PLUGIN>: Initializing input system
[2/28/2021 10:15:45 PM.527] <UNLOADED PLUGIN>: Initializing game console
[2/28/2021 10:15:45 PM.529] <UNLOADED PLUGIN>: Initializing forms manager
[2/28/2021 10:15:45 PM.661] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[2/28/2021 10:15:45 PM.662] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2/28/2021 10:15:47 PM.892] <UNLOADED PLUGIN>: Initializing input system
[2/28/2021 10:15:47 PM.893] <UNLOADED PLUGIN>: Initializing game console
[2/28/2021 10:15:47 PM.895] <UNLOADED PLUGIN>: Initializing forms manager
[2/28/2021 10:15:48 PM.095] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2/28/2021 10:15:48 PM.096] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[2/28/2021 10:15:50 PM.282] <UNLOADED PLUGIN>: Initializing input system
[2/28/2021 10:15:50 PM.283] <UNLOADED PLUGIN>: Initializing game console
[2/28/2021 10:15:50 PM.285] <UNLOADED PLUGIN>: Initializing forms manager
[2/28/2021 10:15:50 PM.297] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[2/28/2021 10:15:50 PM.730] BodyCam: -----------------------------------------------------------------------------
[2/28/2021 10:15:50 PM.730] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[2/28/2021 10:15:50 PM.730] BodyCam: Join the Discord server if you're looking for news or support:
[2/28/2021 10:15:50 PM.730] BodyCam: https://discord.gg/HGFwdyB
[2/28/2021 10:15:50 PM.730] BodyCam: -----------------------------------------------------------------------------
[2/28/2021 10:15:51 PM.159] LSPD First Response: [TRACE] Started loading LSPDFR
[2/28/2021 10:15:51 PM.160] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
[2/28/2021 10:15:51 PM.160] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
[2/28/2021 10:15:51 PM.160] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[2/28/2021 10:15:54 PM.843] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[2/28/2021 10:16:13 PM.039] LSPD First Response: [TRACE] Game has stopped loading
[2/28/2021 10:16:15 PM.852] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:15 PM.858] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:15 PM.870] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[2/28/2021 10:16:15 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 23
[2/28/2021 10:16:15 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 31
[2/28/2021 10:16:15 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 39
[2/28/2021 10:16:15 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 64
[2/28/2021 10:16:15 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 72
[2/28/2021 10:16:15 PM.956] LSPD First Response: [WARN] No name for outfit variation at line 80
[2/28/2021 10:16:15 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 111
[2/28/2021 10:16:15 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 138
[2/28/2021 10:16:15 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 174
[2/28/2021 10:16:15 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 207
[2/28/2021 10:16:15 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 220
[2/28/2021 10:16:15 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 259
[2/28/2021 10:16:15 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 273
[2/28/2021 10:16:15 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 309
[2/28/2021 10:16:15 PM.957] LSPD First Response: [WARN] No name for outfit variation at line 323
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 363
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 391
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 425
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 453
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 484
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 502
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 529
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 547
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 581
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 615
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 650
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 677
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 711
[2/28/2021 10:16:15 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 741
[2/28/2021 10:16:15 PM.958] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[2/28/2021 10:16:15 PM.959] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[2/28/2021 10:16:15 PM.961] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[2/28/2021 10:16:15 PM.968] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
[2/28/2021 10:16:15 PM.968] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[2/28/2021 10:16:15 PM.968] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[2/28/2021 10:16:15 PM.972] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[2/28/2021 10:16:15 PM.976] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[2/28/2021 10:16:15 PM.985] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[2/28/2021 10:16:15 PM.985] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[2/28/2021 10:16:15 PM.987] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[2/28/2021 10:16:15 PM.987] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[2/28/2021 10:16:15 PM.991] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[2/28/2021 10:16:15 PM.991] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[2/28/2021 10:16:15 PM.992] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:15 PM.992] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:15 PM.992] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[2/28/2021 10:16:15 PM.993] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[2/28/2021 10:16:15 PM.993] LSPD First Response: [WARN] No name for outfit variation at line 25
[2/28/2021 10:16:15 PM.993] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[2/28/2021 10:16:15 PM.993] LSPD First Response: [WARN] No name for outfit variation at line 32
[2/28/2021 10:16:15 PM.993] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[2/28/2021 10:16:15 PM.993] LSPD First Response: [WARN] No name for outfit variation at line 39
[2/28/2021 10:16:15 PM.993] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[2/28/2021 10:16:15 PM.993] LSPD First Response: [WARN] No name for outfit variation at line 47
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 56
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 85
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 92
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 100
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 129
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 136
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 143
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 151
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 160
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 189
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 196
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 204
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 233
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 240
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 247
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 255
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No name for outfit variation at line 264
[2/28/2021 10:16:15 PM.994] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 293
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 300
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 308
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 494
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 520
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 546
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 572
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 598
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No name for outfit variation at line 624
[2/28/2021 10:16:15 PM.995] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 732
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 764
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 796
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 828
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 951
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 976
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1002
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1028
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1054
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1133
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1160
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1187
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1214
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1241
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1268
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1297
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1330
[2/28/2021 10:16:15 PM.996] LSPD First Response: [WARN] No name for outfit variation at line 1363
[2/28/2021 10:16:15 PM.997] LSPD First Response: [WARN] No name for outfit variation at line 1396
[2/28/2021 10:16:15 PM.997] LSPD First Response: [TRACE] Loaded 108 freemode outfits and 55 preset outfits
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[2/28/2021 10:16:16 PM.001] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[2/28/2021 10:16:16 PM.669] LSPD First Response: [TRACE] Adding Ben J. as character
[2/28/2021 10:16:16 PM.930] LSPD First Response: [TRACE] Adding Michelle Meto as character
[2/28/2021 10:16:16 PM.931] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[2/28/2021 10:16:16 PM.931] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[2/28/2021 10:16:17 PM.696] LSPD First Response: [TRACE] Adding Ryan Combs as character
[2/28/2021 10:16:17 PM.702] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:17 PM.702] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:17 PM.702] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[2/28/2021 10:16:17 PM.706] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:17 PM.706] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:17 PM.707] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[2/28/2021 10:16:17 PM.709] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml
[2/28/2021 10:16:17 PM.711] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:17 PM.711] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:17 PM.712] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[2/28/2021 10:16:17 PM.745] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml
[2/28/2021 10:16:17 PM.746] LSPD First Response: [WARN] Invalid vehicle model pscout
[2/28/2021 10:16:17 PM.747] LSPD First Response: [WARN] Invalid vehicle model lspdb
[2/28/2021 10:16:17 PM.748] LSPD First Response: [WARN] Invalid vehicle model police42
[2/28/2021 10:16:17 PM.748] LSPD First Response: [WARN] Invalid vehicle model polspeedo
[2/28/2021 10:16:17 PM.749] LSPD First Response: [WARN] Invalid vehicle model polriot
[2/28/2021 10:16:17 PM.749] LSPD First Response: [WARN] Invalid vehicle model sherifffug
[2/28/2021 10:16:17 PM.749] LSPD First Response: [WARN] Invalid vehicle model sheriffscout
[2/28/2021 10:16:17 PM.750] LSPD First Response: [WARN] Invalid vehicle model sheriffoss
[2/28/2021 10:16:17 PM.751] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent
[2/28/2021 10:16:17 PM.752] LSPD First Response: [WARN] Invalid vehicle model sahp
[2/28/2021 10:16:17 PM.752] LSPD First Response: [WARN] Invalid vehicle model sahp1c
[2/28/2021 10:16:17 PM.752] LSPD First Response: [WARN] Invalid vehicle model sahp1d
[2/28/2021 10:16:17 PM.752] LSPD First Response: [WARN] Invalid vehicle model sahp3
[2/28/2021 10:16:17 PM.752] LSPD First Response: [WARN] Invalid vehicle model sahp3a
[2/28/2021 10:16:17 PM.752] LSPD First Response: [WARN] Invalid vehicle model sahp2
[2/28/2021 10:16:17 PM.752] LSPD First Response: [WARN] Invalid vehicle model sahp2a
[2/28/2021 10:16:17 PM.752] LSPD First Response: [WARN] Invalid vehicle model sahp5
[2/28/2021 10:16:17 PM.753] LSPD First Response: [WARN] Invalid vehicle model sahpb
[2/28/2021 10:16:17 PM.753] LSPD First Response: [WARN] Invalid vehicle model sahpb2
[2/28/2021 10:16:17 PM.753] LSPD First Response: [WARN] Invalid vehicle model sahp5a
[2/28/2021 10:16:17 PM.753] LSPD First Response: [WARN] Invalid vehicle model sahpair
[2/28/2021 10:16:17 PM.754] LSPD First Response: [WARN] Invalid vehicle model prangeral
[2/28/2021 10:16:17 PM.754] LSPD First Response: [WARN] Invalid vehicle model prangerlr2
[2/28/2021 10:16:17 PM.754] LSPD First Response: [WARN] Invalid vehicle model prangerscout
[2/28/2021 10:16:17 PM.754] LSPD First Response: [WARN] Invalid vehicle model prangerbi
[2/28/2021 10:16:17 PM.754] LSPD First Response: [WARN] Invalid vehicle model prangeryo2
[2/28/2021 10:16:17 PM.754] LSPD First Response: [WARN] Invalid vehicle model prangersd
[2/28/2021 10:16:17 PM.755] LSPD First Response: [WARN] Invalid vehicle model noosesep
[2/28/2021 10:16:17 PM.755] LSPD First Response: [WARN] Invalid vehicle model noosesep2
[2/28/2021 10:16:17 PM.755] LSPD First Response: [WARN] Invalid vehicle model noosesep3
[2/28/2021 10:16:17 PM.755] LSPD First Response: [WARN] Invalid vehicle model noosesep4
[2/28/2021 10:16:17 PM.755] LSPD First Response: [WARN] Invalid vehicle model noosesep5
[2/28/2021 10:16:17 PM.755] LSPD First Response: [WARN] Invalid vehicle model noosetru
[2/28/2021 10:16:17 PM.755] LSPD First Response: [WARN] Invalid vehicle model noosetru2
[2/28/2021 10:16:17 PM.755] LSPD First Response: [WARN] Invalid vehicle model noosetru3
[2/28/2021 10:16:17 PM.755] LSPD First Response: [WARN] Invalid vehicle model nooseair2
[2/28/2021 10:16:17 PM.756] LSPD First Response: [WARN] Invalid vehicle model noosepia
[2/28/2021 10:16:17 PM.756] LSPD First Response: [WARN] Invalid vehicle model noosepia2
[2/28/2021 10:16:17 PM.756] LSPD First Response: [WARN] Invalid vehicle model noosepia4
[2/28/2021 10:16:17 PM.756] LSPD First Response: [WARN] Invalid vehicle model noosepia3
[2/28/2021 10:16:17 PM.757] LSPD First Response: [WARN] Invalid vehicle model fibp
[2/28/2021 10:16:17 PM.757] LSPD First Response: [WARN] Invalid vehicle model fibp3
[2/28/2021 10:16:17 PM.757] LSPD First Response: [WARN] Invalid vehicle model fibp6
[2/28/2021 10:16:17 PM.757] LSPD First Response: [WARN] Invalid vehicle model fibp2
[2/28/2021 10:16:17 PM.757] LSPD First Response: [WARN] Invalid vehicle model policeusaf
[2/28/2021 10:16:17 PM.757] LSPD First Response: [WARN] Invalid vehicle model policeusaf2
[2/28/2021 10:16:17 PM.758] LSPD First Response: [WARN] Invalid vehicle model lsfd3
[2/28/2021 10:16:17 PM.758] LSPD First Response: [WARN] Invalid vehicle model lsfd4
[2/28/2021 10:16:17 PM.758] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[2/28/2021 10:16:17 PM.758] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[2/28/2021 10:16:17 PM.758] LSPD First Response: [WARN] Invalid vehicle model lsfd5
[2/28/2021 10:16:17 PM.758] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[2/28/2021 10:16:17 PM.758] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[2/28/2021 10:16:17 PM.759] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[2/28/2021 10:16:17 PM.759] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[2/28/2021 10:16:17 PM.759] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[2/28/2021 10:16:17 PM.759] LSPD First Response: [WARN] Invalid vehicle model bcfd2
[2/28/2021 10:16:17 PM.759] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[2/28/2021 10:16:17 PM.759] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[2/28/2021 10:16:17 PM.759] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo
[2/28/2021 10:16:17 PM.760] LSPD First Response: [WARN] Invalid vehicle model pcar
[2/28/2021 10:16:17 PM.760] LSPD First Response: [WARN] Invalid vehicle model saspacar
[2/28/2021 10:16:17 PM.760] LSPD First Response: [WARN] Invalid vehicle model saspacar2
[2/28/2021 10:16:17 PM.760] LSPD First Response: [WARN] Invalid vehicle model saspacar3
[2/28/2021 10:16:17 PM.760] LSPD First Response: [WARN] Invalid vehicle model saspacar4
[2/28/2021 10:16:17 PM.763] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:17 PM.763] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:17 PM.763] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[2/28/2021 10:16:17 PM.771] LSPD First Response: [TRACE] Failed to parse  as chance
[2/28/2021 10:16:17 PM.772] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml
[2/28/2021 10:16:17 PM.776] LSPD First Response: [TRACE] Player was in vehicle: False
[2/28/2021 10:16:17 PM.776] LSPD First Response: [TRACE] Last selected character was Ryan Combs, should spawn as last character True
[2/28/2021 10:16:17 PM.776] LSPD First Response: [TRACE] Loading last selected character Ryan Combs
[2/28/2021 10:16:17 PM.778] LSPD First Response: [INFO] Changing current player character to Ryan Combs
[2/28/2021 10:16:17 PM.793] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[2/28/2021 10:16:17 PM.794] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[2/28/2021 10:16:17 PM.794] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[2/28/2021 10:16:18 PM.018] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[2/28/2021 10:16:18 PM.024] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[2/28/2021 10:16:18 PM.025] LSPD First Response: [TRACE] CharacterSelected: 93
[2/28/2021 10:16:18 PM.025] LSPD First Response: [TRACE] Character changed, creating new stats object
[2/28/2021 10:16:18 PM.503] LSPD First Response: [TRACE] Starting custom cop walk style task
[2/28/2021 10:16:18 PM.508] LSPD First Response: [TRACE] Set last player walk style back: Cop
[2/28/2021 10:16:18 PM.515] LSPD First Response: [TRACE] Initialized telemtry service
[2/28/2021 10:16:18 PM.575] LSPD First Response: We have 3 appartments registered
[2/28/2021 10:16:18 PM.578] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[2/28/2021 10:16:18 PM.584] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[2/28/2021 10:16:18 PM.585] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[2/28/2021 10:16:18 PM.586] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[2/28/2021 10:16:18 PM.587] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[2/28/2021 10:16:18 PM.587] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[2/28/2021 10:16:18 PM.587] LSPD First Response: ApartmentManager initialized
[2/28/2021 10:16:18 PM.590] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[2/28/2021 10:16:18 PM.591] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[2/28/2021 10:16:18 PM.592] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[2/28/2021 10:16:18 PM.652] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[2/28/2021 10:16:18 PM.876] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[2/28/2021 10:16:18 PM.879] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[2/28/2021 10:16:18 PM.880] LSPD First Response: [TRACE] Saved apt: 
[2/28/2021 10:16:18 PM.923] LSPD First Response: [TRACE] Thread Marker #1 initialized
[2/28/2021 10:16:18 PM.926] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[2/28/2021 10:16:18 PM.927] LSPD First Response: [TRACE] Thread Marker #2 initialized
[2/28/2021 10:16:18 PM.928] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[2/28/2021 10:16:18 PM.928] LSPD First Response: [TRACE] Thread Marker #3 initialized
[2/28/2021 10:16:18 PM.928] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[2/28/2021 10:16:19 PM.016] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[2/28/2021 10:16:19 PM.081] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[2/28/2021 10:16:19 PM.089] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[2/28/2021 10:16:19 PM.095] LSPD First Response: [TRACE] Set title to Ryan Combs for Interaction Menu
[2/28/2021 10:16:19 PM.095] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[2/28/2021 10:16:19 PM.097] LSPD First Response: [TRACE] Set title to Ryan Combs for Police Radio
[2/28/2021 10:16:19 PM.108] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[2/28/2021 10:16:19 PM.111] LSPD First Response: [TRACE] Set title to Ryan Combs for Vehicle Options
[2/28/2021 10:16:19 PM.114] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[2/28/2021 10:16:19 PM.116] LSPD First Response: [TRACE] Set title to Ryan Combs for Inventory
[2/28/2021 10:16:19 PM.117] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[2/28/2021 10:16:19 PM.119] LSPD First Response: [TRACE] Set title to Ryan Combs for Settings
[2/28/2021 10:16:19 PM.123] LSPD First Response: [TRACE] Saved apt: 
[2/28/2021 10:16:19 PM.151] LSPD First Response: [TRACE] Starting custom cop walk style task
[2/28/2021 10:16:19 PM.187] LSPD First Response: [TRACE] Requested Audio
[2/28/2021 10:16:19 PM.205] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[2/28/2021 10:16:19 PM.757] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[2/28/2021 10:16:19 PM.972] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:19 PM.972] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:19 PM.972] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[2/28/2021 10:16:19 PM.989] LSPD First Response: [INFO] Vinewood Police Station
[2/28/2021 10:16:19 PM.989] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[2/28/2021 10:16:19 PM.989] LSPD First Response: [INFO] La Mesa Police Station
[2/28/2021 10:16:19 PM.989] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24
[2/28/2021 10:16:19 PM.989] LSPD First Response: [INFO] Rockford Hills Police Station
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Vespucci Police Station
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Downtown Police Station
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Davis Sheriff Station
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[2/28/2021 10:16:19 PM.990] LSPD First Response: [WARN] Police station beaverRanger has an invalid agency assigned
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Bolingbroke Penitentiary
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Federal Investigation Bureau HQ
[2/28/2021 10:16:19 PM.990] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203
[2/28/2021 10:16:19 PM.997] LSPD First Response: [TRACE] Auto started component Debug #1
[2/28/2021 10:16:19 PM.997] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[2/28/2021 10:16:19 PM.998] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[2/28/2021 10:16:19 PM.998] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[2/28/2021 10:16:19 PM.998] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[2/28/2021 10:16:19 PM.999] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[2/28/2021 10:16:19 PM.999] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[2/28/2021 10:16:19 PM.999] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[2/28/2021 10:16:20 PM.000] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[2/28/2021 10:16:20 PM.000] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[2/28/2021 10:16:20 PM.001] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[2/28/2021 10:16:20 PM.001] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[2/28/2021 10:16:20 PM.003] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[2/28/2021 10:16:20 PM.004] LSPD First Response: [TRACE] Preloading node data
[2/28/2021 10:16:20 PM.573] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[2/28/2021 10:16:20 PM.573] LSPD First Response: [TRACE] Terminal server version: 0.2
[2/28/2021 10:16:20 PM.573] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 79de6d37-b64a-46f3-80ae-a2d9b72eaf67. Enhanced features available.
[2/28/2021 10:16:20 PM.593] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[2/28/2021 10:16:20 PM.594] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[2/28/2021 10:16:20 PM.594] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[2/28/2021 10:16:21 PM.646] LSPD First Response: [TRACE] Done preloading node data
[2/28/2021 10:16:21 PM.646] LSPD First Response: [TRACE] Preloading node data
[2/28/2021 10:16:21 PM.646] LSPD First Response: [TRACE] Done preloading node data
[2/28/2021 10:16:21 PM.646] LSPD First Response: [TRACE] SwitchToCharacter: Ryan Combs
[2/28/2021 10:16:21 PM.646] LSPD First Response: [TRACE] Switch mode is random
[2/28/2021 10:16:21 PM.651] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[2/28/2021 10:16:26 PM.034] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[2/28/2021 10:16:26 PM.042] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[2/28/2021 10:16:26 PM.042] LSPD First Response: [TRACE] Disabling ambient game police chases
[2/28/2021 10:16:26 PM.049] LSPD First Response: [TRACE] Disabled ambient game police chases
[2/28/2021 10:16:26 PM.049] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[2/28/2021 10:16:26 PM.052] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[2/28/2021 10:16:26 PM.055] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[2/28/2021 10:16:26 PM.055] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[2/28/2021 10:16:27 PM.074] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[2/28/2021 10:16:27 PM.074] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[2/28/2021 10:16:27 PM.124] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[2/28/2021 10:16:27 PM.125] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[2/28/2021 10:16:27 PM.125] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[2/28/2021 10:16:27 PM.126] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[2/28/2021 10:16:27 PM.126] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[2/28/2021 10:16:27 PM.126] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[2/28/2021 10:16:27 PM.130] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[2/28/2021 10:16:27 PM.134] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[2/28/2021 10:16:27 PM.135] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[2/28/2021 10:16:27 PM.135] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[2/28/2021 10:16:27 PM.136] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[2/28/2021 10:16:27 PM.157] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[2/28/2021 10:16:27 PM.160] LSPD First Response: [TRACE] Thread Marker #4 initialized
[2/28/2021 10:16:27 PM.161] LSPD First Response: [TRACE] Thread Debug #1 initialized
[2/28/2021 10:16:27 PM.163] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[2/28/2021 10:16:27 PM.165] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[2/28/2021 10:16:27 PM.168] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[2/28/2021 10:16:27 PM.173] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[2/28/2021 10:16:28 PM.128] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[2/28/2021 10:16:28 PM.128] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty
[2/28/2021 10:16:28 PM.133] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:28 PM.133] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:16:28 PM.133] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[2/28/2021 10:16:28 PM.140] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[2/28/2021 10:16:28 PM.161] LSPD First Response: [TRACE] Setting player to lspd from last agency
[2/28/2021 10:16:28 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[2/28/2021 10:16:28 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[2/28/2021 10:16:28 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[2/28/2021 10:16:28 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket
[2/28/2021 10:16:28 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat
[2/28/2021 10:16:28 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat
[2/28/2021 10:16:28 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle
[2/28/2021 10:16:28 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b
[2/28/2021 10:16:28 PM.192] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c
[2/28/2021 10:16:28 PM.193] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike
[2/28/2021 10:16:28 PM.193] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang
[2/28/2021 10:16:28 PM.193] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a
[2/28/2021 10:16:28 PM.193] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b
[2/28/2021 10:16:28 PM.193] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c
[2/28/2021 10:16:28 PM.193] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_suit
[2/28/2021 10:16:28 PM.194] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal
[2/28/2021 10:16:28 PM.194] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker
[2/28/2021 10:16:28 PM.194] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[2/28/2021 10:16:28 PM.194] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[2/28/2021 10:16:28 PM.202] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[2/28/2021 10:16:28 PM.203] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[2/28/2021 10:16:28 PM.230] LSPD First Response: [TRACE] Setting player skin from last skin
[2/28/2021 10:16:28 PM.244] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[2/28/2021 10:16:28 PM.292] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[2/28/2021 10:16:28 PM.864] LSPD First Response: [TRACE] Starting custom cop walk style task
[2/28/2021 10:16:28 PM.864] LSPD First Response: [TRACE] Set last player walk style back: Cop
[2/28/2021 10:16:28 PM.870] LSPD First Response: [TRACE] Player went on duty.
[2/28/2021 10:16:28 PM.878] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[2/28/2021 10:16:29 PM.323] LSPD First Response: ALPRLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.334] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.338] LSPD First Response: AutomaticSirenCutout, Version=3.1.4.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.346] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.354] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.358] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.372] LSPD First Response: GrammarPolice, Version=1.4.2.2, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.381] LSPD First Response: LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.382] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.384] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.388] LSPD First Response: RichsPoliceEnhancements, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.392] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.398] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.399] LSPD First Response: StopThePed, Version=4.9.4.2, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.410] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.413] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.415] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.416] LSPD First Response: UltimateBackup, Version=1.8.5.1, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.424] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.426] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.437] LSPD First Response: YobbinCallouts, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:16:29 PM.439] LSPD First Response: Creating plugin: ‌‍‍‬‪‬‫‏‮‌‎‪‮‏‪‫‍‬‪‮‫‮‮
[2/28/2021 10:16:29 PM.512] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main
[2/28/2021 10:16:29 PM.550] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[2/28/2021 10:16:29 PM.604] LSPD First Response: Creating plugin: CalloutManager.Main
[2/28/2021 10:16:29 PM.645] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎‏‫‍‮
[2/28/2021 10:16:29 PM.757] LSPD First Response: Creating plugin: Custom_Pullover.Main
[2/28/2021 10:16:29 PM.757] LSPD First Response: Creating Custom Pullover.Main.
[2/28/2021 10:16:29 PM.758] LSPD First Response: Done with Custom Pullover.Main.
[2/28/2021 10:16:29 PM.758] LSPD First Response: Creating plugin: GrammarPolice.Main
[2/28/2021 10:16:29 PM.758] LSPD First Response: Creating plugin: LeroyCallouts.Main
[2/28/2021 10:16:29 PM.758] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[2/28/2021 10:16:29 PM.758] LSPD First Response: Creating plugin: RegularCallouts.Main
[2/28/2021 10:16:29 PM.758] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[2/28/2021 10:16:29 PM.848] LSPD First Response: Creating plugin: SimpleCallouts.Main
[2/28/2021 10:16:29 PM.890] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮
[2/28/2021 10:16:29 PM.989] LSPD First Response: Creating plugin: ‏‬‎‌‫‌‎‏‪‍‫‪‪‌‪‮‭‎‭‫‮
[2/28/2021 10:16:30 PM.038] LSPD First Response: Creating plugin: @ӗ
[2/28/2021 10:16:30 PM.038] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain
[2/28/2021 10:16:30 PM.038] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main
[2/28/2021 10:16:30 PM.038] LSPD First Response: Creating plugin: ‫‮‏‬‪‏‏‌‫‌‎‫‍‍‏‍‬‎‫‫‍‪‬‮‮‮‮‮
[2/28/2021 10:16:30 PM.083] LSPD First Response: Creating plugin: UnitedCallouts.Main
[2/28/2021 10:16:30 PM.083] LSPD First Response: Creating plugin: WoutersCalloutsV.Main
[2/28/2021 10:16:30 PM.096] LSPD First Response: Creating plugin: YobbinCallouts.Main
[2/28/2021 10:16:30 PM.097] LSPD First Response: Plugin ALPRLite v1.5.4.0 has been initialized.
[2/28/2021 10:16:30 PM.097] LSPD First Response: Go on duty to fully load ALPRLite
[2/28/2021 10:16:30 PM.099] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.0has been initialized.
[2/28/2021 10:16:30 PM.099] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts
[2/28/2021 10:16:30 PM.102] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[2/28/2021 10:16:30 PM.105] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[2/28/2021 10:16:30 PM.106] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized.
[2/28/2021 10:16:30 PM.106] LSPD First Response: Go on duty to fully load CompuLite
[2/28/2021 10:16:30 PM.106] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[2/28/2021 10:16:30 PM.117] LSPD First Response: Leroy Callouts  1.2.1.0 has been initialised.
[2/28/2021 10:16:30 PM.118] LSPD First Response: Go on duty to fully load Leroy Callouts.
[2/28/2021 10:16:30 PM.119] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[2/28/2021 10:16:30 PM.120] LSPD First Response: Plugin RegularCallouts 1.1.2 has been initialised.
[2/28/2021 10:16:30 PM.120] LSPD First Response: Go on duty to fully load RegularCallouts.
[2/28/2021 10:16:30 PM.121] LSPD First Response: Initializing Config for Regular Callouts
[2/28/2021 10:16:30 PM.129] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[2/28/2021 10:16:30 PM.135] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized.
[2/28/2021 10:16:30 PM.135] LSPD First Response: Go on duty to fully load SimpleCallouts
[2/28/2021 10:16:30 PM.136] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.
[2/28/2021 10:16:30 PM.136] LSPD First Response: Go on duty to fully load SpeedRadarLite
[2/28/2021 10:16:30 PM.136] LSPD First Response: Plugin StopThePed v4.9.4.2 has been initialized.
[2/28/2021 10:16:30 PM.136] LSPD First Response: Go on duty to fully load StopThePed
[2/28/2021 10:16:30 PM.137] LSPD First Response: Loading SuperCallouts config.
[2/28/2021 10:16:30 PM.140] LSPD First Response: SuperCallouts: Config loaded.
[2/28/2021 10:16:30 PM.140] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.
[2/28/2021 10:16:30 PM.140] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[2/28/2021 10:16:30 PM.160] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded.
[2/28/2021 10:16:30 PM.160] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized.
[2/28/2021 10:16:30 PM.161] LSPD First Response: Initializing Config for Typical Callouts
[2/28/2021 10:16:30 PM.164] LSPD First Response: Go on duty to fully load Typical Callouts.
[2/28/2021 10:16:30 PM.165] LSPD First Response: Plugin UltimateBackup v1.8.5.1 has been initialized.
[2/28/2021 10:16:30 PM.166] LSPD First Response: Go on duty to fully load UltimateBackup
[2/28/2021 10:16:30 PM.166] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[2/28/2021 10:16:30 PM.347] LSPD First Response: WoutersCalloutsV Plugin loaded!
[2/28/2021 10:16:30 PM.347] LSPD First Response: YobbinCallouts 1.3.1 by YobB1n has been loaded.
[2/28/2021 10:16:30 PM.347] LSPD First Response: We have 2 callouts registered
[2/28/2021 10:16:30 PM.347] LSPD First Response: CalloutManager initialized
[2/28/2021 10:16:30 PM.348] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[2/28/2021 10:16:30 PM.356] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[2/28/2021 10:16:30 PM.358] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[2/28/2021 10:16:30 PM.374] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[2/28/2021 10:16:30 PM.375] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[2/28/2021 10:16:30 PM.376] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[2/28/2021 10:16:30 PM.377] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[2/28/2021 10:16:30 PM.392] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[2/28/2021 10:16:30 PM.392] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[2/28/2021 10:16:30 PM.392] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[2/28/2021 10:16:30 PM.392] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[2/28/2021 10:16:30 PM.397] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[2/28/2021 10:16:30 PM.398] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[2/28/2021 10:16:30 PM.399] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[2/28/2021 10:16:30 PM.401] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[2/28/2021 10:16:30 PM.401] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[2/28/2021 10:16:30 PM.402] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[2/28/2021 10:16:30 PM.403] LSPD First Response: Custom Pullover event handler: True
[2/28/2021 10:16:30 PM.404] LSPD First Response: GrammarPolice [GrammarPolice] starting...
[2/28/2021 10:16:30 PM.405] LSPD First Response: GrammarPolice [ConfigHandler] initializing...
[2/28/2021 10:16:30 PM.406] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings...
[2/28/2021 10:16:30 PM.409] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings...
[2/28/2021 10:16:30 PM.410] LSPD First Response: GrammarPolice [ConfigHandler] cannot find file for custom settings, skipping
[2/28/2021 10:16:30 PM.411] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign...
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice ================================================================================
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice ================================================================================
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice AudioPath                      = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice Callsign                       = 1-KING-24
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice Language                       = en-US
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice PTTPushSound                   = 1
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice PTTReleaseSound                = 1
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice HoldToTalk                     = True
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice ShowInCarAnimation             = True
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice DispatchKey                    = NumPad0
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice SettingsKey                    = F2
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice PrimaryButton                  = None
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice SecondaryButton                = None
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice HandleAvailability             = True
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice PanicResponse                  = 5
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice RespondToPreface               = True
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice UseGenericResponse             = True
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice ShowNotifications              = True
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice ShowPlayerStatus               = True
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice ShowTargetPlate                = True
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice StatusTextPosX                 = 378
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice StatusTextPosY                 = 1000
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[2/28/2021 10:16:30 PM.414] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [king], [24]]
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_KING, GP_BEAT_24]
[2/28/2021 10:16:30 PM.415] LSPD First Response: GrammarPolice ================================================================================
[2/28/2021 10:16:30 PM.416] LSPD First Response: GrammarPolice [AnimationHandler] initializing...
[2/28/2021 10:16:30 PM.421] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[2/28/2021 10:16:30 PM.421] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[2/28/2021 10:16:30 PM.421] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[2/28/2021 10:16:30 PM.421] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[2/28/2021 10:16:30 PM.441] LSPD First Response: Deserialized Ernestor Devera
[2/28/2021 10:16:30 PM.451] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[2/28/2021 10:16:30 PM.465] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[2/28/2021 10:16:30 PM.468] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[2/28/2021 10:16:31 PM.011] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[2/28/2021 10:16:31 PM.020] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[2/28/2021 10:16:31 PM.022] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[2/28/2021 10:16:31 PM.031] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[2/28/2021 10:16:31 PM.032] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[2/28/2021 10:16:31 PM.033] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[2/28/2021 10:16:31 PM.038] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[2/28/2021 10:16:31 PM.039] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[2/28/2021 10:16:31 PM.040] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[2/28/2021 10:16:31 PM.042] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[2/28/2021 10:16:31 PM.151] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[2/28/2021 10:16:31 PM.450] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects
[2/28/2021 10:16:31 PM.454] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[2/28/2021 10:16:31 PM.456] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[2/28/2021 10:16:31 PM.456] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[2/28/2021 10:16:31 PM.456] LSPD First Response: GrammarPolice [ExternalPluginHandler]     LSPDFR Updated: True
[2/28/2021 10:16:31 PM.456] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[2/28/2021 10:16:31 PM.456] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[2/28/2021 10:16:31 PM.456] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[2/28/2021 10:16:31 PM.456] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: True
[2/28/2021 10:16:31 PM.456] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[2/28/2021 10:16:31 PM.463] LSPD First Response: GrammarPolice [PlayerHandler] starting...
[2/28/2021 10:16:31 PM.473] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[2/28/2021 10:16:31 PM.474] LSPD First Response: GrammarPolice [KeyPressMonitor] starting...
[2/28/2021 10:16:31 PM.475] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[2/28/2021 10:16:31 PM.761] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[2/28/2021 10:16:31 PM.762] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[2/28/2021 10:16:31 PM.762] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[2/28/2021 10:16:31 PM.763] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[2/28/2021 10:16:31 PM.763] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[2/28/2021 10:16:31 PM.764] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[2/28/2021 10:16:31 PM.764] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[2/28/2021 10:16:31 PM.765] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[2/28/2021 10:16:31 PM.765] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[2/28/2021 10:16:31 PM.766] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[2/28/2021 10:16:31 PM.766] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[2/28/2021 10:16:31 PM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[2/28/2021 10:16:31 PM.767] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[2/28/2021 10:16:31 PM.768] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[2/28/2021 10:16:31 PM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[2/28/2021 10:16:31 PM.769] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[2/28/2021 10:16:31 PM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[2/28/2021 10:16:31 PM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[2/28/2021 10:16:31 PM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[2/28/2021 10:16:31 PM.771] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[2/28/2021 10:16:31 PM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[2/28/2021 10:16:31 PM.772] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[2/28/2021 10:16:31 PM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[2/28/2021 10:16:31 PM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[2/28/2021 10:16:31 PM.773] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[2/28/2021 10:16:31 PM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[2/28/2021 10:16:31 PM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[2/28/2021 10:16:31 PM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[2/28/2021 10:16:31 PM.775] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[2/28/2021 10:16:31 PM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[2/28/2021 10:16:31 PM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[2/28/2021 10:16:31 PM.776] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[2/28/2021 10:16:31 PM.777] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[2/28/2021 10:16:31 PM.777] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[2/28/2021 10:16:31 PM.778] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[2/28/2021 10:16:31 PM.778] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[2/28/2021 10:16:31 PM.779] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[2/28/2021 10:16:31 PM.804] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml
[2/28/2021 10:16:31 PM.805] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[2/28/2021 10:16:31 PM.805] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml
[2/28/2021 10:16:31 PM.806] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml
[2/28/2021 10:16:31 PM.806] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml
[2/28/2021 10:16:31 PM.807] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[2/28/2021 10:16:31 PM.807] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[2/28/2021 10:16:31 PM.808] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[2/28/2021 10:16:31 PM.808] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml
[2/28/2021 10:16:31 PM.809] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[2/28/2021 10:16:31 PM.810] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml
[2/28/2021 10:16:31 PM.810] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[2/28/2021 10:16:31 PM.811] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml
[2/28/2021 10:16:31 PM.811] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[2/28/2021 10:16:31 PM.812] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[2/28/2021 10:16:31 PM.812] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[2/28/2021 10:16:31 PM.813] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[2/28/2021 10:16:31 PM.815] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[2/28/2021 10:16:31 PM.816] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[2/28/2021 10:16:31 PM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[2/28/2021 10:16:31 PM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[2/28/2021 10:16:31 PM.819] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[2/28/2021 10:16:31 PM.819] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[2/28/2021 10:16:31 PM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml
[2/28/2021 10:16:31 PM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[2/28/2021 10:16:31 PM.822] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[2/28/2021 10:16:31 PM.840] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[2/28/2021 10:16:31 PM.841] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[2/28/2021 10:16:31 PM.851] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[2/28/2021 10:16:31 PM.852] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[2/28/2021 10:16:31 PM.853] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[2/28/2021 10:16:31 PM.854] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[2/28/2021 10:16:31 PM.855] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[2/28/2021 10:16:31 PM.855] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[2/28/2021 10:16:31 PM.856] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[2/28/2021 10:16:31 PM.857] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[2/28/2021 10:16:31 PM.858] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[2/28/2021 10:16:31 PM.859] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[2/28/2021 10:16:31 PM.860] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[2/28/2021 10:16:31 PM.861] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[2/28/2021 10:16:31 PM.862] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[2/28/2021 10:16:31 PM.863] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[2/28/2021 10:16:31 PM.863] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[2/28/2021 10:16:31 PM.864] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[2/28/2021 10:16:31 PM.865] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[2/28/2021 10:16:31 PM.866] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[2/28/2021 10:16:31 PM.867] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[2/28/2021 10:16:31 PM.868] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[2/28/2021 10:16:31 PM.869] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[2/28/2021 10:16:31 PM.870] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[2/28/2021 10:16:31 PM.871] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[2/28/2021 10:16:31 PM.872] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[2/28/2021 10:16:31 PM.873] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[2/28/2021 10:16:31 PM.874] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[2/28/2021 10:16:31 PM.875] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[2/28/2021 10:16:31 PM.876] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[2/28/2021 10:16:31 PM.877] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[2/28/2021 10:16:31 PM.877] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[2/28/2021 10:16:31 PM.878] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[2/28/2021 10:16:31 PM.879] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[2/28/2021 10:16:31 PM.880] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[2/28/2021 10:16:31 PM.881] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[2/28/2021 10:16:31 PM.882] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[2/28/2021 10:16:31 PM.883] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[2/28/2021 10:16:31 PM.883] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[2/28/2021 10:16:31 PM.884] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[2/28/2021 10:16:31 PM.886] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[2/28/2021 10:16:31 PM.886] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[2/28/2021 10:16:31 PM.887] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[2/28/2021 10:16:31 PM.897] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[2/28/2021 10:16:31 PM.898] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[2/28/2021 10:16:31 PM.898] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[2/28/2021 10:16:31 PM.899] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[2/28/2021 10:16:31 PM.899] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[2/28/2021 10:16:31 PM.899] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[2/28/2021 10:16:31 PM.899] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[2/28/2021 10:16:31 PM.901] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[2/28/2021 10:16:31 PM.901] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[2/28/2021 10:16:31 PM.901] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[2/28/2021 10:16:31 PM.902] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[2/28/2021 10:16:31 PM.903] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[2/28/2021 10:16:31 PM.903] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[2/28/2021 10:16:31 PM.903] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss
[2/28/2021 10:16:31 PM.904] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[2/28/2021 10:16:31 PM.904] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[2/28/2021 10:16:31 PM.905] LSPD First Response: GrammarPolice [Command] loaded command: name=requestPRT
[2/28/2021 10:16:31 PM.905] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[2/28/2021 10:16:31 PM.905] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[2/28/2021 10:16:31 PM.905] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[2/28/2021 10:16:31 PM.905] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[2/28/2021 10:16:31 PM.905] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[2/28/2021 10:16:31 PM.906] LSPD First Response: GrammarPolice [GrammarHandler] loaded 21 commands and 88 actions
[2/28/2021 10:16:31 PM.908] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[2/28/2021 10:16:32 PM.014] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[2/28/2021 10:16:32 PM.019] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[2/28/2021 10:16:32 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[2/28/2021 10:16:32 PM.023] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[2/28/2021 10:16:32 PM.023] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[2/28/2021 10:16:32 PM.023] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[2/28/2021 10:16:32 PM.023] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[2/28/2021 10:16:32 PM.023] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: requestPRT
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[2/28/2021 10:16:32 PM.024] LSPD First Response: GrammarPolice [Builder] building Prefaces
[2/28/2021 10:16:32 PM.026] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 24
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king 24
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king 24
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] appending prefaces
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[2/28/2021 10:16:32 PM.027] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[2/28/2021 10:16:32 PM.028] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[2/28/2021 10:16:32 PM.028] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[2/28/2021 10:16:34 PM.135] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device
[2/28/2021 10:16:34 PM.154] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events
[2/28/2021 10:16:34 PM.155] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful
[2/28/2021 10:16:34 PM.155] LSPD First Response: GrammarPolice [UIHandler] starting...
[2/28/2021 10:16:34 PM.162] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54
[2/28/2021 10:16:34 PM.286] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt
[2/28/2021 10:16:34 PM.286] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt
[2/28/2021 10:16:34 PM.286] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt
[2/28/2021 10:16:34 PM.286] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt
[2/28/2021 10:16:34 PM.286] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt
[2/28/2021 10:16:34 PM.286] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt
[2/28/2021 10:16:34 PM.286] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt
[2/28/2021 10:16:34 PM.286] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt
[2/28/2021 10:16:34 PM.311] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.4.0 is ready.
[2/28/2021 10:16:34 PM.313] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[2/28/2021 10:16:34 PM.313] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[2/28/2021 10:16:34 PM.313] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[2/28/2021 10:16:34 PM.313] LSPD First Response: [AutomaticSirenCutout]: Yielding is enabled.
[2/28/2021 10:16:34 PM.334] LSPD First Response: Found 11 callout plugin(s) with a combined total of 155 callout(s).
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked
[2/28/2021 10:16:34 PM.481] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[2/28/2021 10:16:34 PM.540] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[2/28/2021 10:16:34 PM.541] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[2/28/2021 10:16:34 PM.541] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[2/28/2021 10:16:34 PM.541] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[2/28/2021 10:16:34 PM.541] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[2/28/2021 10:16:34 PM.541] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[2/28/2021 10:16:34 PM.541] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[2/28/2021 10:16:34 PM.541] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[2/28/2021 10:16:34 PM.541] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[2/28/2021 10:16:34 PM.544] LSPD First Response: [RPE]: AmbientEvents are enabled.
[2/28/2021 10:16:34 PM.544] LSPD First Response: [RPE]: AmbientBackup is disabled.
[2/28/2021 10:16:34 PM.544] LSPD First Response: [RPE]: AISirenCycle is enabled.
[2/28/2021 10:16:34 PM.545] LSPD First Response: [RPE]: SilentBackup is enabled.
[2/28/2021 10:16:34 PM.545] LSPD First Response: [RPE]: TVI is enabled.
[2/28/2021 10:16:34 PM.545] LSPD First Response: [RPE]: BOLO is disabled.
[2/28/2021 10:16:34 PM.545] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled.
[2/28/2021 10:16:34 PM.545] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[2/28/2021 10:16:34 PM.546] LSPD First Response: [RPE]: SuspectStamina is enabled.
[2/28/2021 10:16:34 PM.546] LSPD First Response: [RPE]: SuspectTrip is enabled.
[2/28/2021 10:16:34 PM.546] LSPD First Response: Rich's Police Enhancements V1.5.1.0 is ready.
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[2/28/2021 10:16:34 PM.584] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[2/28/2021 10:16:34 PM.778] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[2/28/2021 10:16:34 PM.782] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-KING-24
[2/28/2021 10:16:34 PM.782] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_KING OP_24
[2/28/2021 10:16:34 PM.783] LSPD First Response: OP_Immersive_Dispatch [Bool - Misc - UpdateChecker] True
[2/28/2021 10:16:34 PM.785] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[2/28/2021 10:16:34 PM.785] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[2/28/2021 10:16:34 PM.786] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[2/28/2021 10:16:34 PM.786] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[2/28/2021 10:16:34 PM.787] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[2/28/2021 10:16:34 PM.788] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[2/28/2021 10:16:34 PM.788] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[2/28/2021 10:16:34 PM.790] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] None
[2/28/2021 10:16:34 PM.790] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[2/28/2021 10:16:34 PM.791] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[2/28/2021 10:16:34 PM.791] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[2/28/2021 10:16:34 PM.792] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[2/28/2021 10:16:34 PM.793] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False
[2/28/2021 10:16:34 PM.793] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[2/28/2021 10:16:34 PM.794] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[2/28/2021 10:16:34 PM.794] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[2/28/2021 10:16:34 PM.795] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[2/28/2021 10:16:34 PM.795] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] D3
[2/28/2021 10:16:34 PM.796] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[2/28/2021 10:16:34 PM.797] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] V
[2/28/2021 10:16:34 PM.797] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[2/28/2021 10:16:34 PM.798] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[2/28/2021 10:16:34 PM.799] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[2/28/2021 10:16:34 PM.800] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[2/28/2021 10:16:34 PM.800] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[2/28/2021 10:16:34 PM.801] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[2/28/2021 10:16:34 PM.801] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[2/28/2021 10:16:34 PM.802] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[2/28/2021 10:16:34 PM.803] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[2/28/2021 10:16:34 PM.803] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[2/28/2021 10:16:34 PM.804] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[2/28/2021 10:16:34 PM.805] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[2/28/2021 10:16:34 PM.805] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[2/28/2021 10:16:34 PM.806] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[2/28/2021 10:16:34 PM.807] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[2/28/2021 10:16:34 PM.807] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[2/28/2021 10:16:34 PM.808] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[2/28/2021 10:16:34 PM.808] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[2/28/2021 10:16:34 PM.809] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[2/28/2021 10:16:34 PM.810] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[2/28/2021 10:16:34 PM.811] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[2/28/2021 10:16:34 PM.811] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[2/28/2021 10:16:34 PM.812] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[2/28/2021 10:16:34 PM.813] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[2/28/2021 10:16:34 PM.813] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[2/28/2021 10:16:34 PM.814] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[2/28/2021 10:16:34 PM.814] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[2/28/2021 10:16:34 PM.814] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[2/28/2021 10:16:34 PM.815] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[2/28/2021 10:16:34 PM.815] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[2/28/2021 10:16:34 PM.816] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[2/28/2021 10:16:34 PM.816] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[2/28/2021 10:16:34 PM.818] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[2/28/2021 10:16:34 PM.819] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[2/28/2021 10:16:34 PM.819] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[2/28/2021 10:16:34 PM.820] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[2/28/2021 10:16:34 PM.820] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[2/28/2021 10:16:34 PM.820] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[2/28/2021 10:16:34 PM.820] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[2/28/2021 10:16:34 PM.824] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[2/28/2021 10:16:34 PM.824] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[2/28/2021 10:16:34 PM.824] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[2/28/2021 10:16:34 PM.824] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[2/28/2021 10:16:34 PM.824] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[2/28/2021 10:16:34 PM.824] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[2/28/2021 10:16:34 PM.824] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[2/28/2021 10:16:34 PM.824] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[2/28/2021 10:16:34 PM.834] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[2/28/2021 10:16:34 PM.834] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[2/28/2021 10:16:34 PM.834] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[2/28/2021 10:16:34 PM.835] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[2/28/2021 10:16:34 PM.835] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[2/28/2021 10:16:34 PM.835] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[2/28/2021 10:16:34 PM.835] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[2/28/2021 10:16:34 PM.836] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[2/28/2021 10:16:34 PM.836] OP_Immersive_Dispatch: Menus Initialised
[2/28/2021 10:16:35 PM.139] LSPD First Response: [RPE Ambient Event]: Common events: 4, Uncommon events: 0, Rare events: 0
[2/28/2021 10:16:35 PM.140] LSPD First Response: [RPE Ambient Event]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10
[2/28/2021 10:16:35 PM.140] LSPD First Response: [RPE Ambient Event]: Pre-event loop initialized.
[2/28/2021 10:16:35 PM.145] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started.
[2/28/2021 10:16:35 PM.178] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[2/28/2021 10:16:35 PM.178] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[2/28/2021 10:16:35 PM.178] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[2/28/2021 10:16:35 PM.178] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: True
[2/28/2021 10:16:35 PM.178] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[2/28/2021 10:16:35 PM.178] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[2/28/2021 10:16:35 PM.178] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: True
[2/28/2021 10:16:35 PM.178] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[2/28/2021 10:16:35 PM.178] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[2/28/2021 10:16:35 PM.575] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page.
[2/28/2021 10:16:35 PM.577] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway
[2/28/2021 10:16:35 PM.577] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad
[2/28/2021 10:16:35 PM.577] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading
[2/28/2021 10:16:35 PM.577] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway
[2/28/2021 10:16:35 PM.577] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol
[2/28/2021 10:16:35 PM.577] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar
[2/28/2021 10:16:35 PM.577] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance
[2/28/2021 10:16:35 PM.583] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup
[2/28/2021 10:16:35 PM.681] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[2/28/2021 10:16:35 PM.682] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[2/28/2021 10:16:35 PM.688] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[2/28/2021 10:16:35 PM.706] LSPD First Response:  Registered SkinnyDipping
[2/28/2021 10:16:35 PM.706] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping
[2/28/2021 10:16:35 PM.706] LSPD First Response:  Registered SuspiciousParkedVehicle
[2/28/2021 10:16:35 PM.706] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle
[2/28/2021 10:16:35 PM.707] LSPD First Response:  Registered HEMSAssistance
[2/28/2021 10:16:35 PM.707] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance
[2/28/2021 10:16:35 PM.707] LSPD First Response:  Registered Trespassing
[2/28/2021 10:16:35 PM.707] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing
[2/28/2021 10:16:35 PM.707] LSPD First Response:  Registered IllegalProtest
[2/28/2021 10:16:35 PM.707] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest
[2/28/2021 10:16:35 PM.707] LSPD First Response:  Registered FleeingSuspect
[2/28/2021 10:16:35 PM.707] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect
[2/28/2021 10:16:35 PM.707] LSPD First Response:  Registered SuicideAttemptJumper
[2/28/2021 10:16:35 PM.707] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper
[2/28/2021 10:16:35 PM.707] LSPD First Response:  Registered RobberyAlarm
[2/28/2021 10:16:35 PM.707] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm
[2/28/2021 10:16:35 PM.707] LSPD First Response:  Registered SnowballFight
[2/28/2021 10:16:35 PM.707] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight
[2/28/2021 10:16:35 PM.707] LSPD First Response:  Registered VehicleIntercept
[2/28/2021 10:16:35 PM.708] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.VehicleIntercept.VehicleIntercept
[2/28/2021 10:16:35 PM.708] LSPD First Response:  Registered LSTAssistance
[2/28/2021 10:16:35 PM.708] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.LSTAssistance
[2/28/2021 10:16:35 PM.708] LSPD First Response:  Registered TaxiFareEvader
[2/28/2021 10:16:35 PM.708] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.TaxiFareEvader.TaxiFareEvader
[2/28/2021 10:16:35 PM.708] LSPD First Response:  Registered RefusedPassenger
[2/28/2021 10:16:35 PM.708] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.RefusedPassenger
[2/28/2021 10:16:35 PM.708] LSPD First Response:  Registered PossibleBurglary
[2/28/2021 10:16:35 PM.708] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.PossibleBurglary
[2/28/2021 10:16:35 PM.714] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[2/28/2021 10:16:35 PM.714] LSPD First Response: YobbinCallouts by YobB1n
[2/28/2021 10:16:35 PM.714] LSPD First Response: Version 1.3.1
[2/28/2021 10:16:35 PM.714] LSPD First Response: YobbinCallouts Config is Installed by User.
[2/28/2021 10:16:35 PM.714] LSPD First Response: StopThePed is Installed by User.
[2/28/2021 10:16:35 PM.714] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[2/28/2021 10:16:35 PM.714] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[2/28/2021 10:16:35 PM.714] LSPD First Response: YOBBINCALLOUTS: Started Registering Callouts.
[2/28/2021 10:16:35 PM.714] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle
[2/28/2021 10:16:35 PM.714] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus
[2/28/2021 10:16:35 PM.714] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak
[2/28/2021 10:16:35 PM.714] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty
[2/28/2021 10:16:35 PM.715] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck
[2/28/2021 10:16:35 PM.715] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware
[2/28/2021 10:16:35 PM.715] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson
[2/28/2021 10:16:35 PM.715] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight
[2/28/2021 10:16:35 PM.715] LSPD First Response: YOBBINCALLOUTS: Finished Registering Callouts.
[2/28/2021 10:16:35 PM.855] LSPD First Response: [TRACE] Spawned with 8.465149
[2/28/2021 10:16:35 PM.857] LSPD First Response: [TRACE] Spawned with 259.1876
[2/28/2021 10:16:35 PM.867] LSPD First Response: [TRACE] Spawned with 1.209808
[2/28/2021 10:16:35 PM.867] LSPD First Response: [TRACE] Using -2671.853, 1500.922, 113.7829 Heading: 248.7577 and -2665.043, 1498.439, 115.288 Heading: 241.8442 as base positions
[2/28/2021 10:16:36 PM.575] 
[2/28/2021 10:16:36 PM.575] =============================================== UnitedCallouts Information ================================================
[2/28/2021 10:16:36 PM.575] 
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[2/28/2021 10:16:36 PM.575] LSPD First Response: DrugDeal loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[2/28/2021 10:16:36 PM.575] LSPD First Response: StolenTruck loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[2/28/2021 10:16:36 PM.575] LSPD First Response: StolenBus loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[2/28/2021 10:16:36 PM.575] LSPD First Response: KillerClownWasSeen loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[2/28/2021 10:16:36 PM.575] LSPD First Response: GangAttack loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[2/28/2021 10:16:36 PM.575] LSPD First Response: MoneyTruckIsRobbed loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[2/28/2021 10:16:36 PM.575] LSPD First Response: Fighting loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer
[2/28/2021 10:16:36 PM.575] LSPD First Response: DrugDealer loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[2/28/2021 10:16:36 PM.575] LSPD First Response: StolenEmergencyVehicle loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[2/28/2021 10:16:36 PM.575] LSPD First Response: PersonWithKnife loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[2/28/2021 10:16:36 PM.575] LSPD First Response: StolenEmergencyVehicle2 loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[2/28/2021 10:16:36 PM.575] LSPD First Response: ArrestWarrant loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[2/28/2021 10:16:36 PM.575] LSPD First Response: troublemaker loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[2/28/2021 10:16:36 PM.575] LSPD First Response: ArmoredPerson loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[2/28/2021 10:16:36 PM.575] LSPD First Response: ShotsFired loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[2/28/2021 10:16:36 PM.575] LSPD First Response: Bicycle loaded
[2/28/2021 10:16:36 PM.575] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[2/28/2021 10:16:36 PM.575] LSPD First Response: WelfareCheck loaded
[2/28/2021 10:16:36 PM.576] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[2/28/2021 10:16:36 PM.576] LSPD First Response: K9Backup loaded
[2/28/2021 10:16:36 PM.576] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[2/28/2021 10:16:36 PM.576] LSPD First Response: store loaded
[2/28/2021 10:16:36 PM.576] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[2/28/2021 10:16:36 PM.576] LSPD First Response: TrafficBackup loaded
[2/28/2021 10:16:36 PM.576] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[2/28/2021 10:16:36 PM.576] LSPD First Response: Hostages loaded
[2/28/2021 10:16:36 PM.576] 
[2/28/2021 10:16:36 PM.576] =============================================== UnitedCallouts Information ================================================
[2/28/2021 10:16:36 PM.576] 
[2/28/2021 10:16:36 PM.576] 
[2/28/2021 10:16:36 PM.576] =============================================== UnitedCallouts by sEbi3 ================================================
[2/28/2021 10:16:36 PM.576] 
[2/28/2021 10:16:36 PM.576] [LOG]: Callouts and settings loaded succesfully.
[2/28/2021 10:16:36 PM.576] [LOG]: The config file loaded succesfully.
[2/28/2021 10:16:36 PM.576] [VERSION]: Detected Version:  1.5.7.4
[2/28/2021 10:16:36 PM.576] [LOG]: Checking for newest version.
[2/28/2021 10:16:36 PM.576] 
[2/28/2021 10:16:36 PM.576] =============================================== UnitedCallouts by sEbi3 ================================================
[2/28/2021 10:16:36 PM.576] 
[2/28/2021 10:16:36 PM.620] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates.
[2/28/2021 10:16:36 PM.748] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates.
[2/28/2021 10:16:36 PM.748] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date.
[2/28/2021 10:16:38 PM.044] LSPD First Response: [TRACE] Starting player switch
[2/28/2021 10:16:38 PM.071] LSPD First Response: [TRACE] Preloading POLICE
[2/28/2021 10:16:38 PM.072] LSPD First Response: [TRACE] Preloading ZION
[2/28/2021 10:16:38 PM.263] LSPD First Response: OP_Immersive_Dispatch [v1.4.1.0 By OfficerPope] On Duty 
You Are On The Latest Version
[2/28/2021 10:16:38 PM.908] LSPD First Response: [TRACE] Preloading POLICE3
[2/28/2021 10:16:38 PM.908] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:16:38 PM.929] LSPD First Response: [TRACE] Preloading POLICE3
[2/28/2021 10:16:39 PM.039] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[2/28/2021 10:16:39 PM.068] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[2/28/2021 10:16:39 PM.200] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[2/28/2021 10:16:39 PM.232] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[2/28/2021 10:16:39 PM.506] LSPD First Response: [TRACE] Created police3 at X:-286.7381 Y:-1543.455 Z:27.08611
[2/28/2021 10:16:39 PM.529] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:16:39 PM.535] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:16:39 PM.586] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[2/28/2021 10:16:39 PM.588] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[2/28/2021 10:16:39 PM.588] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[2/28/2021 10:16:39 PM.622] LSPD First Response: [TRACE] Andrea Hernandez (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:16:39 PM.752] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:16:39 PM.758] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:16:39 PM.759] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[2/28/2021 10:16:39 PM.759] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[2/28/2021 10:16:39 PM.763] LSPD First Response: [TRACE] Rachele Russo (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:16:39 PM.783] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[2/28/2021 10:16:40 PM.947] LSPD First Response: [TRACE] Player switch done
[2/28/2021 10:16:41 PM.852] LSPD First Response: Custom Pullover.Mainloop started
[2/28/2021 10:16:41 PM.852] LSPD First Response: Loading Custom Pullover settings...
[2/28/2021 10:16:44 PM.794] LSPD First Response: [TRACE] Entering at Driver
[2/28/2021 10:16:45 PM.461] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[2/28/2021 10:16:45 PM.502] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[2/28/2021 10:16:45 PM.516] LSPD First Response: [TRACE] Ped Kevin Scarlatti has become idle again
[2/28/2021 10:16:45 PM.940] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӯ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: HotPursuit Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӽ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Robbery Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ө
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: CarAccident Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӫ
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӫ
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӧ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӱ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Kidnapping Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӿ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: TruckCrash Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӻ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӭ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Hit and Run Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӧ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӥ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Aliens Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӹ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Open Carry Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӭ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Fire Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӹ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӿ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Suspicious Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӷ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Manhunt Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӱ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Impersonator Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӽ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ө
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӯ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӳ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Knife Attack Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӻ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӵ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Mafia1 Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӷ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: Mafia2 Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @ӳ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: LostMC Enabled
[2/28/2021 10:16:46 PM.855] LSPD First Response: Registering callout @Ӵ
[2/28/2021 10:16:46 PM.855] LSPD First Response: SuperCallouts: LSGTF Enabled
[2/28/2021 10:16:49 PM.114] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:16:49 PM.114] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:16:49 PM.202] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:16:49 PM.820] LSPD First Response: [TRACE] Created sheriff at X:-2538.685 Y:1667.612 Z:147.7178
[2/28/2021 10:16:49 PM.840] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:16:49 PM.845] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:16:49 PM.854] LSPD First Response: [TRACE] Ben Karner (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:16:49 PM.873] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:16:49 PM.878] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:16:49 PM.884] LSPD First Response: [TRACE] Mathew Lewis (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:16:49 PM.903] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:16:50 PM.579] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[2/28/2021 10:16:50 PM.584] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[2/28/2021 10:16:50 PM.585] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[2/28/2021 10:16:50 PM.587] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[2/28/2021 10:16:50 PM.588] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[2/28/2021 10:16:50 PM.588] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[2/28/2021 10:16:50 PM.590] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[2/28/2021 10:16:50 PM.590] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[2/28/2021 10:16:50 PM.590] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[2/28/2021 10:16:50 PM.592] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[2/28/2021 10:16:50 PM.598] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[2/28/2021 10:16:50 PM.617] LSPD First Response: [TRACE] Ped Kyla Sophia has become idle again
[2/28/2021 10:16:50 PM.617] LSPD First Response: [TRACE] Ped Jessie White has become idle again
[2/28/2021 10:16:57 PM.487] LSPD First Response: [TRACE] James Wingfiled (S_M_M_AUTOSHOP_01) was damaged.
[2/28/2021 10:17:04 PM.123] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:17:04 PM.123] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:17:04 PM.158] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:17:04 PM.158] LSPD First Response: [TRACE] Created sheriff at X:-2757.452 Y:1372.081 Z:84.73252
[2/28/2021 10:17:04 PM.175] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:17:04 PM.181] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:17:04 PM.186] LSPD First Response: [TRACE] Michael De (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:17:04 PM.203] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:17:04 PM.208] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:17:04 PM.214] LSPD First Response: [TRACE] Kunal Gounder (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:17:04 PM.235] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:17:29 PM.842] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:17:29 PM.847] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/28/2021 10:17:29 PM.853] LSPD First Response: [TRACE] James Detry (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:17:29 PM.854] LSPD First Response: [TRACE] Assigned ped to PoliceStation #9 (Ambient)
[2/28/2021 10:18:31 PM.761] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[2/28/2021 10:18:31 PM.762] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[2/28/2021 10:18:31 PM.762] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:18:31 PM.762] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:18:31 PM.763] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[2/28/2021 10:18:31 PM.763] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[2/28/2021 10:18:31 PM.766] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[2/28/2021 10:18:33 PM.501] LSPD First Response: [TRACE] Preloading POLICE
[2/28/2021 10:18:33 PM.501] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:18:33 PM.539] LSPD First Response: [TRACE] Preloading POLICE
[2/28/2021 10:18:33 PM.540] LSPD First Response: [TRACE] Created police at X:396.2257 Y:-1086.457 Z:29.98517
[2/28/2021 10:18:33 PM.559] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:18:33 PM.564] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:18:33 PM.570] LSPD First Response: [TRACE] Andro Zec (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:18:33 PM.590] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:18:33 PM.595] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:18:33 PM.601] LSPD First Response: [TRACE] George Daniel (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:18:33 PM.621] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[2/28/2021 10:18:35 PM.071] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[2/28/2021 10:18:37 PM.050] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:18:37 PM.050] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:18:37 PM.051] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[2/28/2021 10:18:37 PM.051] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[2/28/2021 10:18:37 PM.054] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[2/28/2021 10:18:37 PM.074] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:18:37 PM.075] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[2/28/2021 10:18:37 PM.075] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[2/28/2021 10:18:37 PM.075] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[2/28/2021 10:18:37 PM.123] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[2/28/2021 10:18:37 PM.126] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[2/28/2021 10:18:37 PM.130] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[2/28/2021 10:18:37 PM.131] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[2/28/2021 10:18:37 PM.849] LSPD First Response: [TRACE] New cop added without cop data!
[2/28/2021 10:18:37 PM.849] LSPD First Response: [TRACE] Leeroy Jenkins (S_M_Y_COP_01) was set as a cop
[2/28/2021 10:18:37 PM.849] LSPD First Response: [TRACE] New cop added without cop data!
[2/28/2021 10:18:37 PM.849] LSPD First Response: [TRACE] George Jhamis (S_M_Y_COP_01) was set as a cop
[2/28/2021 10:18:40 PM.898] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[2/28/2021 10:18:40 PM.899] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[2/28/2021 10:18:42 PM.871] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[2/28/2021 10:18:44 PM.058] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[2/28/2021 10:18:44 PM.665] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[2/28/2021 10:18:55 PM.620] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[2/28/2021 10:18:58 PM.647] LSPD First Response: [TRACE] Preloading POLICE3
[2/28/2021 10:18:58 PM.647] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:18:58 PM.690] LSPD First Response: [TRACE] Preloading POLICE3
[2/28/2021 10:18:59 PM.021] LSPD First Response: [TRACE] Created police3 at X:400.6424 Y:-939.1657 Z:29.89753
[2/28/2021 10:18:59 PM.041] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:18:59 PM.046] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:18:59 PM.048] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[2/28/2021 10:18:59 PM.048] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[2/28/2021 10:18:59 PM.052] LSPD First Response: [TRACE] Marzia Bachelli (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:18:59 PM.075] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:18:59 PM.080] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:18:59 PM.083] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[2/28/2021 10:18:59 PM.083] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[2/28/2021 10:18:59 PM.087] LSPD First Response: [TRACE] Hannah Kamore (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:18:59 PM.111] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[2/28/2021 10:19:05 PM.292] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[2/28/2021 10:19:05 PM.895] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[2/28/2021 10:19:06 PM.498] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[2/28/2021 10:19:07 PM.372] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[2/28/2021 10:19:07 PM.751] LSPD First Response: [TRACE] Started new menu thread MenuBase #19
[2/28/2021 10:19:13 PM.861] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[2/28/2021 10:19:13 PM.861] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[2/28/2021 10:19:13 PM.862] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[2/28/2021 10:19:13 PM.862] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[2/28/2021 10:19:13 PM.862] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[2/28/2021 10:19:13 PM.862] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[2/28/2021 10:19:13 PM.862] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[2/28/2021 10:19:13 PM.862] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[2/28/2021 10:19:13 PM.864] LSPD First Response: [TRACE] Removing ped from PoliceStation #9 (Ambient)
[2/28/2021 10:19:13 PM.864] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager
[2/28/2021 10:19:13 PM.864] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9)
[2/28/2021 10:19:13 PM.865] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:19:13 PM.870] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[2/28/2021 10:19:13 PM.876] LSPD First Response: [TRACE] Jake Koneve (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:19:13 PM.876] LSPD First Response: [TRACE] Assigned ped to PoliceStation #9 (Ambient)
[2/28/2021 10:19:13 PM.914] LSPD First Response: [TRACE] Ped James Detry has become idle again
[2/28/2021 10:19:14 PM.859] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[2/28/2021 10:19:14 PM.859] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[2/28/2021 10:19:14 PM.874] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[2/28/2021 10:19:58 PM.842] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[2/28/2021 10:19:58 PM.851] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[2/28/2021 10:19:58 PM.851] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[2/28/2021 10:20:23 PM.947] LSPD First Response: [TRACE] A new world event should be started
[2/28/2021 10:20:23 PM.948] LSPD First Response: [TRACE] Starting world event RunLights
[2/28/2021 10:20:23 PM.949] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[2/28/2021 10:20:23 PM.956] LSPD First Response: [TRACE] Failed to set up RunLights #1
[2/28/2021 10:20:23 PM.956] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[2/28/2021 10:20:23 PM.956] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[2/28/2021 10:21:15 PM.692] LSPD First Response: [TRACE] It has been 262 seconds since the last callout
[2/28/2021 10:21:15 PM.694] LSPD First Response: Creating PublicUrination from LeroyCallouts.Callouts.PublicUrination, LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:21:15 PM.699] LSPD First Response: [TRACE] Callout created:  #1
[2/28/2021 10:21:15 PM.700] LSPD First Response: PublicUrination callout generating.
[2/28/2021 10:21:15 PM.700] LSPD First Response: PublicUrination callout picking spawn point.
[2/28/2021 10:21:15 PM.700] LSPD First Response: PublicUrination callout generating.
[2/28/2021 10:21:15 PM.700] LSPD First Response: PublicUrination callout checking spawn point: X:-1710.846 Y:-1066.532 Z:13.01735
[2/28/2021 10:21:15 PM.700] LSPD First Response: PublicUrination callout checking spawn point: X:173.2321 Y:6636.256 Z:31.60192
[2/28/2021 10:21:15 PM.700] LSPD First Response: PublicUrination callout checking spawn point: X:-1842.37 Y:-1208.899 Z:13.01723
[2/28/2021 10:21:15 PM.700] LSPD First Response: PublicUrination callout checking spawn point: X:1866.105 Y:3880.311 Z:32.92999
[2/28/2021 10:21:15 PM.700] LSPD First Response: PublicUrination callout spawn point: X:1866.105 Y:3880.311 Z:32.92999
[2/28/2021 10:21:15 PM.708] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NILAND_AVE
[2/28/2021 10:21:15 PM.708] LSPD First Response: PublicUrination callout created.
[2/28/2021 10:21:15 PM.710] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[2/28/2021 10:21:24 PM.448] LSPD First Response: PublicUrination callout spawning suspect
[2/28/2021 10:21:24 PM.630] LSPD First Response: PublicUrination callout all entities spawned.
[2/28/2021 10:21:24 PM.630] LSPD First Response: [TRACE] Cleaning UI
[2/28/2021 10:21:24 PM.633] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[2/28/2021 10:21:24 PM.633] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[2/28/2021 10:21:24 PM.634] LSPD First Response: [TRACE] User accepted callout
[2/28/2021 10:21:27 PM.884] LSPD First Response: [TRACE] Removing ped from PoliceStation #9 (Ambient)
[2/28/2021 10:21:27 PM.884] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager
[2/28/2021 10:21:27 PM.884] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9)
[2/28/2021 10:21:27 PM.901] LSPD First Response: [TRACE] Ped Jake Koneve has become idle again
[2/28/2021 10:21:30 PM.994] LSPD First Response: [TRACE] Spawned with 88.79169
[2/28/2021 10:21:31 PM.056] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:21:31 PM.056] LSPD First Response: [TRACE] Preloading BLISTA
[2/28/2021 10:21:31 PM.694] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:21:31 PM.699] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[2/28/2021 10:21:31 PM.705] LSPD First Response: [TRACE] Dwayne Brown (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:21:31 PM.705] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[2/28/2021 10:21:31 PM.706] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[2/28/2021 10:21:31 PM.729] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[2/28/2021 10:21:32 PM.872] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Too far away
[2/28/2021 10:21:32 PM.872] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[2/28/2021 10:21:32 PM.872] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[2/28/2021 10:21:32 PM.872] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[2/28/2021 10:21:32 PM.872] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[2/28/2021 10:21:32 PM.873] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[2/28/2021 10:21:32 PM.873] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[2/28/2021 10:21:32 PM.873] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[2/28/2021 10:21:32 PM.873] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[2/28/2021 10:21:32 PM.873] LSPD First Response: [TRACE] Ped Dwayne Brown has become idle again
[2/28/2021 10:21:32 PM.873] LSPD First Response: [TRACE] Ped Markus Johnson has become idle again
[2/28/2021 10:21:32 PM.877] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[2/28/2021 10:21:35 PM.143] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[2/28/2021 10:21:35 PM.143] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[2/28/2021 10:21:47 PM.371] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:21:47 PM.371] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:21:47 PM.456] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:21:48 PM.079] LSPD First Response: [TRACE] Created sheriff at X:2253.744 Y:3176.039 Z:49.58468
[2/28/2021 10:21:48 PM.079] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:21:57 PM.407] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:21:57 PM.407] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:21:57 PM.519] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:21:58 PM.004] LSPD First Response: [TRACE] Created sheriff at X:1965.361 Y:3085.171 Z:47.32351
[2/28/2021 10:21:58 PM.027] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:21:58 PM.032] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:21:58 PM.038] LSPD First Response: [TRACE] Bob Martin (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:21:58 PM.063] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:21:58 PM.068] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:21:58 PM.074] LSPD First Response: [TRACE] James Davids (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:21:58 PM.100] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:22:27 PM.479] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:22:27 PM.479] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:22:27 PM.582] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:22:28 PM.089] LSPD First Response: [TRACE] Created sheriff at X:1528.99 Y:3483.088 Z:36.96358
[2/28/2021 10:22:28 PM.089] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:22:28 PM.990] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:22:28 PM.990] LSPD First Response: [TRACE] Created sheriff at X:1866.067 Y:3683.386 Z:32.72648
[2/28/2021 10:22:28 PM.990] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station
[2/28/2021 10:22:28 PM.990] LSPD First Response: [TRACE] Preloading SHERIFF2
[2/28/2021 10:22:28 PM.991] LSPD First Response: [TRACE] Created sheriff2 at X:1830.096 Y:3695.475 Z:33.22421
[2/28/2021 10:22:28 PM.991] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF2 at Sandy Shores Sheriff Station
[2/28/2021 10:22:32 PM.538] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:22:32 PM.538] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:22:32 PM.576] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:22:32 PM.577] LSPD First Response: [TRACE] Created sheriff at X:1749.957 Y:3922.442 Z:35.53966
[2/28/2021 10:22:32 PM.577] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:22:37 PM.559] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:22:37 PM.559] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:22:37 PM.607] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:22:37 PM.608] LSPD First Response: [TRACE] Created sheriff at X:1831.284 Y:3590.664 Z:35.52877
[2/28/2021 10:22:37 PM.608] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:22:42 PM.562] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:22:42 PM.563] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:22:42 PM.603] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:22:42 PM.604] LSPD First Response: [TRACE] Created sheriff at X:1705.75 Y:3501.022 Z:37.31401
[2/28/2021 10:22:42 PM.625] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:22:42 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:22:42 PM.636] LSPD First Response: [TRACE] Alexandre Ching (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:22:42 PM.663] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:22:42 PM.669] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:22:42 PM.673] LSPD First Response: [TRACE] Alex Raven (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:22:42 PM.696] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:23:17 PM.210] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] On Scene HotKey Pressed
[2/28/2021 10:23:17 PM.211] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene)
[2/28/2021 10:23:17 PM.211] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene
[2/28/2021 10:23:17 PM.212] LSPD First Response: OP_Immersive_Dispatch

 Is Backup Required?
[2/28/2021 10:23:19 PM.620] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] No HotKey Pressed
[2/28/2021 10:23:19 PM.620] LSPD First Response: OP_Immersive_Dispatch [Code 2] 10 4, Backup Not Required
[2/28/2021 10:23:20 PM.935] LSPD First Response: GetAudioFileForAction: No file found for: 
[2/28/2021 10:23:20 PM.935] LSPD First Response: GetAudioFileForAction: No file found for: 
[2/28/2021 10:23:20 PM.935] LSPD First Response: PlayAction: Failed to find 
[2/28/2021 10:23:35 PM.171] LSPD First Response: PublicUrination callout advancing dialog. Index: 0
[2/28/2021 10:23:35 PM.172] LSPD First Response: PublicUrination callout suspect stopped.
[2/28/2021 10:23:39 PM.008] LSPD First Response: PublicUrination callout advancing dialog. Index: 1
[2/28/2021 10:23:42 PM.206] LSPD First Response: PublicUrination callout advancing dialog. Index: 2
[2/28/2021 10:23:43 PM.510] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:23:43 PM.510] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:23:43 PM.559] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:23:43 PM.559] LSPD First Response: [TRACE] Created sheriff at X:1746.272 Y:3762.826 Z:34.50302
[2/28/2021 10:23:43 PM.650] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:23:43 PM.655] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:23:43 PM.661] LSPD First Response: [TRACE] Kate Diamond (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:23:43 PM.684] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:23:43 PM.689] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:23:43 PM.694] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:23:43 PM.719] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:23:46 PM.306] LSPD First Response: PublicUrination callout advancing dialog. Index: 3
[2/28/2021 10:23:49 PM.194] LSPD First Response: PublicUrination callout advancing dialog. Index: 4
[2/28/2021 10:23:50 PM.299] LSPD First Response: PublicUrination callout advancing dialog. Index: 5
[2/28/2021 10:23:54 PM.217] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:23:54 PM.357] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:23:56 PM.540] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:23:56 PM.694] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:23:58 PM.364] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:23:59 PM.858] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:24:08 PM.885] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:24:09 PM.593] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:24:09 PM.768] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:24:15 PM.943] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:24:18 PM.656] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:24:20 PM.939] LSPD First Response: [TRACE] A new world event should be started
[2/28/2021 10:24:20 PM.939] LSPD First Response: [TRACE] Starting world event RunLights
[2/28/2021 10:24:20 PM.939] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[2/28/2021 10:24:20 PM.941] LSPD First Response: [TRACE] Failed to set up RunLights #2
[2/28/2021 10:24:20 PM.941] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[2/28/2021 10:24:20 PM.941] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[2/28/2021 10:24:30 PM.883] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:25:06 PM.542] LSPD First Response: [TRACE] A new world event should be started
[2/28/2021 10:25:06 PM.542] LSPD First Response: [TRACE] Starting world event StealCar
[2/28/2021 10:25:06 PM.542] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[2/28/2021 10:25:07 PM.102] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[2/28/2021 10:25:32 PM.274] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[2/28/2021 10:25:39 PM.071] LSPD First Response: STP: RELEASE PED FROM STOP
[2/28/2021 10:25:45 PM.601] LSPD First Response: [TRACE] Cleaning UI
[2/28/2021 10:25:45 PM.601] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[2/28/2021 10:25:45 PM.601] LSPD First Response: [TRACE] Instance cleaned ( #1)
[2/28/2021 10:25:45 PM.603] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[2/28/2021 10:25:45 PM.603] LSPD First Response: PublicUrination callout ended. Begin cleanup.
[2/28/2021 10:25:45 PM.603] LSPD First Response: PublicUrination callout cleaned up.
[2/28/2021 10:25:50 PM.345] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[2/28/2021 10:25:50 PM.345] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[2/28/2021 10:25:50 PM.345] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[2/28/2021 10:26:26 PM.553] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[2/28/2021 10:26:26 PM.553] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[2/28/2021 10:26:26 PM.553] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[2/28/2021 10:26:26 PM.553] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[2/28/2021 10:26:26 PM.554] LSPD First Response: [TRACE] World event StealCar #1 has ended
[2/28/2021 10:26:26 PM.575] LSPD First Response: [TRACE] Ped Jacob Lin has become idle again
[2/28/2021 10:26:30 PM.506] LSPD First Response: [TRACE] Preloading POLICE
[2/28/2021 10:26:30 PM.506] LSPD First Response: [TRACE] Preloading BFINJECTION
[2/28/2021 10:26:31 PM.149] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:26:31 PM.154] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[2/28/2021 10:26:31 PM.159] LSPD First Response: [TRACE] Michael Ackworth (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:26:31 PM.160] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[2/28/2021 10:26:31 PM.160] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[2/28/2021 10:26:31 PM.185] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Too far away
[2/28/2021 10:26:31 PM.185] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified
[2/28/2021 10:26:31 PM.185] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager
[2/28/2021 10:26:31 PM.185] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3)
[2/28/2021 10:26:31 PM.186] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[2/28/2021 10:26:31 PM.186] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[2/28/2021 10:26:31 PM.186] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager
[2/28/2021 10:26:31 PM.186] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3)
[2/28/2021 10:26:31 PM.186] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted
[2/28/2021 10:26:31 PM.186] LSPD First Response: [TRACE] Ped Michael Ackworth has become idle again
[2/28/2021 10:26:31 PM.186] LSPD First Response: [TRACE] Ped Billy Jamison has become idle again
[2/28/2021 10:26:31 PM.192] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
[2/28/2021 10:26:31 PM.192] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down
[2/28/2021 10:26:35 PM.154] LSPD First Response: [RPE Ambient Event]: Player busy state not recognized.
[2/28/2021 10:26:35 PM.156] LSPD First Response: [RPE Ambient Event]: Choosing random event (68).
[2/28/2021 10:26:35 PM.156] LSPD First Response: [RPE Ambient Event]: Starting DrugDeal event.
[2/28/2021 10:26:35 PM.156] LSPD First Response: [RPE Ambient Event]: Setting EventActive to true
[2/28/2021 10:26:35 PM.158] LSPD First Response: [RPE Ambient Event]: Starting DrugDeal event.
[2/28/2021 10:27:02 PM.946] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:27:02 PM.946] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:27:03 PM.002] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:27:03 PM.002] LSPD First Response: [TRACE] Created sheriff at X:1393.716 Y:3515.444 Z:36.29747
[2/28/2021 10:27:03 PM.031] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:27:03 PM.037] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:27:03 PM.041] LSPD First Response: [TRACE] Liam Wright (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:27:03 PM.070] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:27:03 PM.075] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:27:03 PM.081] LSPD First Response: [TRACE] Jamal Carter (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:27:03 PM.105] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:27:21 PM.006] LSPD First Response: [TRACE] It has been 95 seconds since the last callout
[2/28/2021 10:27:21 PM.006] LSPD First Response: Creating EpBQWTlBwRureFaHIGkynQMBGhJfA from EpBQWTlBwRureFaHIGkynQMBGhJfA, LSPD First Response, Version=0.4.7688.2267, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:27:21 PM.145] LSPD First Response: [TRACE] Preloading BULLET
[2/28/2021 10:27:21 PM.145] LSPD First Response: [TRACE] Callout created: Pursuit #1
[2/28/2021 10:27:21 PM.145] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[2/28/2021 10:27:21 PM.551] LSPD First Response: [RPE Ambient Event]: Unable to find suitable event peds after 100 attempts.  Ending event.
[2/28/2021 10:27:26 PM.713] LSPD First Response: [TRACE] Cleaning UI
[2/28/2021 10:27:26 PM.716] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[2/28/2021 10:27:26 PM.717] LSPD First Response: [TRACE] Created new chase
[2/28/2021 10:27:26 PM.839] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory)
[2/28/2021 10:27:26 PM.861] LSPD First Response: [TRACE] Suspect added to chase
[2/28/2021 10:27:26 PM.868] LSPD First Response: [TRACE] Pursuit menu was reset.
[2/28/2021 10:27:26 PM.869] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[2/28/2021 10:27:26 PM.870] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle.
[2/28/2021 10:27:26 PM.880] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[2/28/2021 10:27:26 PM.891] LSPD First Response: [RPE Suspect Trip]: Assigning active pursuit to pursuit handle.
[2/28/2021 10:27:26 PM.911] LSPD First Response: [TRACE] Starting chase
[2/28/2021 10:27:26 PM.949] LSPD First Response: [TRACE] Player now monitoring Jason Harris
[2/28/2021 10:27:27 PM.009] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:27:27 PM.177] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory)
[2/28/2021 10:27:27 PM.177] LSPD First Response: [TRACE] Suspect added to chase
[2/28/2021 10:27:27 PM.178] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[2/28/2021 10:27:27 PM.178] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[2/28/2021 10:27:27 PM.178] LSPD First Response: [TRACE] User accepted callout
[2/28/2021 10:27:27 PM.280] LSPD First Response: [TRACE] Player now monitoring Carol Lau
[2/28/2021 10:27:31 PM.790] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[2/28/2021 10:27:31 PM.790] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[2/28/2021 10:27:31 PM.797] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[2/28/2021 10:27:31 PM.801] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on East Joshua Road.  Speeds are 53mph, traffic is light.
[2/28/2021 10:27:31 PM.888] LSPD First Response: [RPE TVI]: Starting disable check loop.
[2/28/2021 10:27:31 PM.917] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[2/28/2021 10:27:32 PM.305] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_08
[2/28/2021 10:27:32 PM.305] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_08
[2/28/2021 10:27:32 PM.305] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_08
[2/28/2021 10:27:32 PM.807] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #2
[2/28/2021 10:27:35 PM.623] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:27:44 PM.895] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:27:51 PM.813] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on East Joshua Road.  Speeds are 56mph, traffic is light.
[2/28/2021 10:27:52 PM.315] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_015
[2/28/2021 10:27:52 PM.315] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_015
[2/28/2021 10:27:52 PM.315] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_015
[2/28/2021 10:27:54 PM.099] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:27:56 PM.981] LSPD First Response: [TRACE] Visual lost event fired
[2/28/2021 10:27:56 PM.981] LSPD First Response: [TRACE] Visual lost event fired
[2/28/2021 10:28:03 PM.578] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:28:07 PM.073] LSPD First Response: [TRACE] Visual lost longer
[2/28/2021 10:28:07 PM.073] LSPD First Response: [TRACE] Visual lost longer
[2/28/2021 10:28:07 PM.938] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[2/28/2021 10:28:07 PM.938] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[2/28/2021 10:28:11 PM.820] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.
[2/28/2021 10:28:12 PM.823] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.
[2/28/2021 10:28:13 PM.767] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:28:22 PM.492] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:28:32 PM.810] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:28:41 PM.555] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:28:49 PM.638] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:28:56 PM.673] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:29:09 PM.018] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:29:17 PM.038] LSPD First Response: [TRACE] Extended route by 20
[2/28/2021 10:29:28 PM.206] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[2/28/2021 10:29:28 PM.206] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[2/28/2021 10:29:28 PM.209] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[2/28/2021 10:29:28 PM.210] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/28/2021 10:29:28 PM.210] LSPD First Response: [TRACE] Suspect freed
[2/28/2021 10:29:28 PM.211] LSPD First Response: [TRACE] Visual finally lost, removing suspect
[2/28/2021 10:29:28 PM.345] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[2/28/2021 10:29:28 PM.345] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/28/2021 10:29:28 PM.345] LSPD First Response: [TRACE] Suspect freed
[2/28/2021 10:29:28 PM.345] LSPD First Response: [TRACE] Visual finally lost, removing suspect
[2/28/2021 10:29:28 PM.347] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Suspect ceased to exist
[2/28/2021 10:29:28 PM.348] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager
[2/28/2021 10:29:28 PM.348] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)
[2/28/2021 10:29:28 PM.348] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted
[2/28/2021 10:29:28 PM.366] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[2/28/2021 10:29:28 PM.369] LSPD First Response: [TRACE] Ending chase
[2/28/2021 10:29:28 PM.372] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[2/28/2021 10:29:28 PM.372] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[2/28/2021 10:29:28 PM.377] LSPD First Response: [TRACE] Cleaning UI
[2/28/2021 10:29:28 PM.377] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory)
[2/28/2021 10:29:28 PM.377] LSPD First Response: [TRACE] Robbery lost control over ped
[2/28/2021 10:29:28 PM.377] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory)
[2/28/2021 10:29:28 PM.377] LSPD First Response: [TRACE] Robbery lost control over ped
[2/28/2021 10:29:28 PM.377] LSPD First Response: [TRACE] Released 1 entities from Pursuit #1 Content Manager
[2/28/2021 10:29:28 PM.377] LSPD First Response: [TRACE] Instance cleaned (Pursuit #1)
[2/28/2021 10:29:28 PM.378] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[2/28/2021 10:29:28 PM.379] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running
[2/28/2021 10:29:28 PM.379] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null.
[2/28/2021 10:29:28 PM.379] LSPD First Response: [RPE Suspect Trip]: Setting pursuit as null.
[2/28/2021 10:29:28 PM.608] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:29:28 PM.608] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:29:28 PM.695] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:29:29 PM.154] LSPD First Response: [TRACE] Created sheriff at X:2262.399 Y:5188.972 Z:60.6054
[2/28/2021 10:29:29 PM.155] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:29:31 PM.886] LSPD First Response: [RPE Pursuit Update]: Suspect is invalid.  Stopping notifications.
[2/28/2021 10:29:32 PM.873] LSPD First Response: [RPE Pursuit Update]: Suspect is invalid.  Stopping notifications.
[2/28/2021 10:29:43 PM.296] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[2/28/2021 10:29:43 PM.296] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[2/28/2021 10:29:43 PM.296] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[2/28/2021 10:29:48 PM.647] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:29:48 PM.647] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:29:48 PM.713] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:29:49 PM.211] LSPD First Response: [TRACE] Created sheriff at X:3039.489 Y:4113.012 Z:62.60132
[2/28/2021 10:29:49 PM.232] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:29:49 PM.237] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:29:49 PM.243] LSPD First Response: [TRACE] Jasmine Roach (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:29:49 PM.262] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:29:49 PM.268] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:29:49 PM.274] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:29:49 PM.293] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:30:07 PM.513] LSPD First Response: [TRACE] It has been 39 seconds since the last callout
[2/28/2021 10:30:07 PM.513] LSPD First Response: Creating HeavyVehicleOnACountryRoad from TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad, TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:30:07 PM.514] LSPD First Response: [TRACE] Callout created:  #2
[2/28/2021 10:30:07 PM.518] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[2/28/2021 10:30:18 PM.707] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:30:18 PM.707] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:30:18 PM.780] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:30:19 PM.315] LSPD First Response: [TRACE] Created sheriff at X:3134.41 Y:3450.947 Z:77.05822
[2/28/2021 10:30:19 PM.337] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:30:19 PM.343] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:30:19 PM.349] LSPD First Response: [TRACE] Ben Asack (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:30:19 PM.368] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:30:19 PM.374] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:30:19 PM.380] LSPD First Response: [TRACE] Eloy Montero (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:30:19 PM.398] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:30:22 PM.548] LSPD First Response: [TRACE] Cleaning UI
[2/28/2021 10:30:22 PM.549] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[2/28/2021 10:31:03 PM.820] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:31:03 PM.820] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:31:03 PM.920] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:31:04 PM.540] LSPD First Response: [TRACE] Created sheriff at X:2823.95 Y:4419.341 Z:49.68832
[2/28/2021 10:31:04 PM.540] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:31:08 PM.842] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:31:08 PM.843] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:31:08 PM.894] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:31:09 PM.380] LSPD First Response: [TRACE] Created sheriff at X:2762.72 Y:4396.663 Z:49.76164
[2/28/2021 10:31:09 PM.381] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:31:22 PM.888] LSPD First Response: [TRACE] It has been 60 seconds since the last callout
[2/28/2021 10:31:22 PM.890] LSPD First Response: Creating CustomerRefusingToLeave from LeroyCallouts.Callouts.CustomerRefusingToLeave, LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:31:22 PM.892] LSPD First Response: [TRACE] Callout created:  #3
[2/28/2021 10:31:22 PM.892] LSPD First Response: CustomerRefusingToLeave callout generating.
[2/28/2021 10:31:22 PM.892] LSPD First Response: CustomerRefusingToLeave callout picking spawn point.
[2/28/2021 10:31:22 PM.893] LSPD First Response: CustomerRefusingToLeave callout spawn point: X:1696.683 Y:4923.199 Z:42.06364
[2/28/2021 10:31:22 PM.893] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST
[2/28/2021 10:31:22 PM.894] LSPD First Response: CustomerRefusingToLeave callout created.
[2/28/2021 10:31:22 PM.894] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[2/28/2021 10:31:28 PM.555] LSPD First Response: CustomerRefusingToLeave callout spawning suspect. Outcome 2
[2/28/2021 10:31:28 PM.701] LSPD First Response: CustomerRefusingToLeave callout giving suspect weapon
[2/28/2021 10:31:28 PM.702] LSPD First Response: CustomerRefusingToLeave callout spawning clerk
[2/28/2021 10:31:28 PM.800] LSPD First Response: CustomerRefusingToLeave callout all entities spawned.
[2/28/2021 10:31:28 PM.801] LSPD First Response: [TRACE] Cleaning UI
[2/28/2021 10:31:28 PM.801] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[2/28/2021 10:31:28 PM.801] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[2/28/2021 10:31:28 PM.801] LSPD First Response: [TRACE] User accepted callout
[2/28/2021 10:31:30 PM.501] LSPD First Response: [TRACE] Spawned with 88.79169
[2/28/2021 10:31:30 PM.503] LSPD First Response: [TRACE] Spawned with 63.97813
[2/28/2021 10:31:30 PM.503] LSPD First Response: [TRACE] Spawned with 19.63826
[2/28/2021 10:31:30 PM.515] LSPD First Response: [TRACE] Preloading PRANGER
[2/28/2021 10:31:30 PM.515] LSPD First Response: [TRACE] Preloading BISON
[2/28/2021 10:31:30 PM.847] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:31:30 PM.853] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (sasp)
[2/28/2021 10:31:30 PM.858] LSPD First Response: [TRACE] Kate Clegg (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:31:30 PM.859] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[2/28/2021 10:31:30 PM.859] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[2/28/2021 10:31:30 PM.885] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized
[2/28/2021 10:32:03 PM.979] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:32:03 PM.979] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:32:04 PM.091] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:32:04 PM.674] LSPD First Response: [TRACE] Created sheriff at X:2732.512 Y:5097.287 Z:44.12328
[2/28/2021 10:32:04 PM.699] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:32:04 PM.704] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:32:04 PM.711] LSPD First Response: [TRACE] Jessie Kendrick (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:32:04 PM.737] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:32:04 PM.743] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:32:04 PM.748] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:32:04 PM.770] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:32:21 PM.565] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[2/28/2021 10:32:21 PM.565] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[2/28/2021 10:32:34 PM.068] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:32:34 PM.068] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:32:34 PM.137] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:32:34 PM.595] LSPD First Response: [TRACE] Created sheriff at X:2202.535 Y:5214.643 Z:62.1111
[2/28/2021 10:32:34 PM.595] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:32:39 PM.072] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:32:39 PM.072] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:32:39 PM.124] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:32:39 PM.611] LSPD First Response: [TRACE] Created sheriff at X:2497.998 Y:5098.35 Z:45.61837
[2/28/2021 10:32:39 PM.635] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:32:39 PM.641] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:32:39 PM.647] LSPD First Response: [TRACE] Jordan White (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:32:39 PM.666] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:32:39 PM.672] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:32:39 PM.678] LSPD First Response: [TRACE] Joan Gray (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:32:39 PM.696] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:32:51 PM.843] LSPD First Response: [TRACE] Mathew Lewis (A_C_DEER) was damaged.
[2/28/2021 10:32:51 PM.852] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftFoot. Could see player: False
[2/28/2021 10:33:09 PM.130] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:33:09 PM.130] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:33:09 PM.209] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:33:09 PM.806] LSPD First Response: [TRACE] Created sheriff at X:1768.334 Y:5022.932 Z:54.60744
[2/28/2021 10:33:09 PM.828] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:33:09 PM.834] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:33:09 PM.840] LSPD First Response: [TRACE] Dylan Cook (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:33:09 PM.862] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:33:09 PM.867] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:33:09 PM.873] LSPD First Response: [TRACE] Dan Jensen (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:33:09 PM.893] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:33:27 PM.991] LSPD First Response: CustomerRefusingToLeave callout clerk reached.
[2/28/2021 10:33:36 PM.605] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] On Scene HotKey Pressed
[2/28/2021 10:33:36 PM.605] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene)
[2/28/2021 10:33:36 PM.606] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene
[2/28/2021 10:33:36 PM.606] LSPD First Response: OP_Immersive_Dispatch [Code 2] Is Backup Required?
[2/28/2021 10:33:39 PM.744] LSPD First Response: GetAudioFileForAction: No file found for: 
[2/28/2021 10:33:39 PM.744] LSPD First Response: GetAudioFileForAction: No file found for: 
[2/28/2021 10:33:39 PM.744] LSPD First Response: PlayAction: Failed to find 
[2/28/2021 10:33:41 PM.950] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Yes HotKey Pressed
[2/28/2021 10:33:41 PM.950] LSPD First Response: OP_Immersive_Dispatch [Backup] Code 2
[2/28/2021 10:33:41 PM.984] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST
[2/28/2021 10:33:43 PM.006] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[2/28/2021 10:33:43 PM.008] LSPD First Response: UB: DETECTED ZONE: GRAPES
[2/28/2021 10:33:43 PM.009] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[2/28/2021 10:33:43 PM.633] LSPD First Response: [TRACE] New cop added without cop data!
[2/28/2021 10:33:43 PM.634] LSPD First Response: [TRACE] Jeffrey Rodriguez (S_M_Y_SHERIFF_01) was set as a cop
[2/28/2021 10:33:49 PM.266] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:33:49 PM.266] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:33:49 PM.327] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:33:49 PM.800] LSPD First Response: [TRACE] Created sheriff at X:1679.585 Y:4772.839 Z:42.49044
[2/28/2021 10:33:49 PM.800] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:33:54 PM.291] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:33:54 PM.291] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:33:54 PM.347] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:33:55 PM.293] LSPD First Response: [TRACE] Created sheriff at X:1805.722 Y:5056.828 Z:59.48557
[2/28/2021 10:33:55 PM.316] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:33:55 PM.321] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:33:55 PM.327] LSPD First Response: [TRACE] Amy Taylor (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:33:55 PM.352] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:33:55 PM.356] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:33:55 PM.363] LSPD First Response: [TRACE] Laura Vickery (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:33:55 PM.389] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:33:58 PM.731] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 0
[2/28/2021 10:34:02 PM.330] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 1
[2/28/2021 10:34:04 PM.356] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 2
[2/28/2021 10:34:06 PM.460] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 3
[2/28/2021 10:34:07 PM.742] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 4
[2/28/2021 10:34:08 PM.467] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 5
[2/28/2021 10:34:09 PM.033] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 6
[2/28/2021 10:34:09 PM.033] LSPD First Response: CustomerRefusingToLeave callout done with clerk.
[2/28/2021 10:34:09 PM.033] LSPD First Response: CustomerRefusingToLeave callout suspect reached.
[2/28/2021 10:34:21 PM.784] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 0
[2/28/2021 10:34:23 PM.561] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 1
[2/28/2021 10:34:25 PM.084] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 2
[2/28/2021 10:34:27 PM.495] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 3
[2/28/2021 10:34:27 PM.784] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0
[2/28/2021 10:34:28 PM.503] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 4
[2/28/2021 10:34:30 PM.013] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 5
[2/28/2021 10:34:32 PM.754] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[2/28/2021 10:34:33 PM.059] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 6
[2/28/2021 10:34:34 PM.923] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[2/28/2021 10:34:34 PM.940] LSPD First Response: CustomerRefusingToLeave callout advancing dialog. Index: 7
[2/28/2021 10:34:35 PM.085] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[2/28/2021 10:34:35 PM.085] LSPD First Response: [TRACE] Created new chase
[2/28/2021 10:34:35 PM.086] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[2/28/2021 10:34:35 PM.086] LSPD First Response: [TRACE] Took ownership of suspect for chase
[2/28/2021 10:34:35 PM.086] LSPD First Response: [TRACE] Suspect added to chase
[2/28/2021 10:34:35 PM.087] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[2/28/2021 10:34:35 PM.087] LSPD First Response: [TRACE] Took ownership of cop for chase
[2/28/2021 10:34:35 PM.087] LSPD First Response: [WARN] Added cop without proper cop data
[2/28/2021 10:34:35 PM.087] LSPD First Response: [TRACE] New cop added without cop data!
[2/28/2021 10:34:35 PM.088] LSPD First Response: [TRACE] Christian Pancrazio (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:34:35 PM.115] LSPD First Response: [TRACE] Cop Christian Pancrazio reassigned to Austin Vine
[2/28/2021 10:34:35 PM.117] LSPD First Response: [TRACE] Cop added to chase
[2/28/2021 10:34:35 PM.123] LSPD First Response: [TRACE] Pursuit menu was reset.
[2/28/2021 10:34:35 PM.138] LSPD First Response: [TRACE] Starting chase
[2/28/2021 10:34:35 PM.145] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[2/28/2021 10:34:35 PM.145] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle.
[2/28/2021 10:34:35 PM.145] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[2/28/2021 10:34:35 PM.155] LSPD First Response: [RPE Suspect Trip]: Assigning active pursuit to pursuit handle.
[2/28/2021 10:34:35 PM.162] LSPD First Response: [TRACE] Setting force attack suspects
[2/28/2021 10:34:35 PM.163] LSPD First Response: UB: ENGAGING MELEE/FLEE/AIMED SUSPECT >> OSB-0 PAX-0
[2/28/2021 10:34:35 PM.179] LSPD First Response: [TRACE] Christian Pancrazio now monitoring Austin Vine
[2/28/2021 10:34:35 PM.179] LSPD First Response: [TRACE] Player now monitoring Austin Vine
[2/28/2021 10:34:35 PM.236] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/28/2021 10:34:35 PM.236] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[2/28/2021 10:34:35 PM.236] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:34:35 PM.236] at TExobbdbxEiRCcvMcgZKxFAHwGDV.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:34:35 PM.238] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/28/2021 10:34:35 PM.238] at RswdjgigFXaKutZZXGeNBcEFMmrSA.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[2/28/2021 10:34:35 PM.238] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:34:35 PM.238] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[2/28/2021 10:34:35 PM.410] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect 
[2/28/2021 10:34:35 PM.411] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:35 PM.664] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:35 PM.664] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:35 PM.691] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[2/28/2021 10:34:35 PM.915] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:35 PM.915] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:36 PM.186] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/28/2021 10:34:36 PM.190] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:36 PM.190] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:36 PM.190] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/28/2021 10:34:36 PM.191] LSPD First Response: [TRACE] Report Voice: 
[2/28/2021 10:34:36 PM.445] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:36 PM.445] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:37 PM.501] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:37 PM.501] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:37 PM.771] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:37 PM.771] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:38 PM.011] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/28/2021 10:34:38 PM.012] LSPD First Response: [TRACE] Visual regained event fired
[2/28/2021 10:34:38 PM.012] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/28/2021 10:34:38 PM.035] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:38 PM.035] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:38 PM.296] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:38 PM.296] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:38 PM.554] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:38 PM.554] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:38 PM.828] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:38 PM.828] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:39 PM.088] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:39 PM.088] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:39 PM.342] LSPD First Response: [TRACE] Christian Pancrazio TaseSuspect True
[2/28/2021 10:34:39 PM.342] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:34:39 PM.399] LSPD First Response: [TRACE] Surrender 2?
[2/28/2021 10:34:39 PM.618] LSPD First Response: [TRACE] Ped Austin Vine tased by Christian Pancrazio
[2/28/2021 10:34:39 PM.670] LSPD First Response: [TRACE] Austin Vine (A_M_M_TOURIST_01) was damaged.
[2/28/2021 10:34:40 PM.183] LSPD First Response: [RPE Pursuit Update]: Suspect vehicle is null.
[2/28/2021 10:35:02 PM.405] LSPD First Response: [TRACE] Aborting CopBustPed: Busting done
[2/28/2021 10:35:02 PM.408] ABORT BUST
[2/28/2021 10:35:02 PM.415] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/28/2021 10:35:02 PM.416] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[2/28/2021 10:35:02 PM.417] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[2/28/2021 10:35:02 PM.419] LSPD First Response: [TRACE] Removed ped chase strategy
[2/28/2021 10:35:02 PM.419] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/28/2021 10:35:02 PM.419] LSPD First Response: [TRACE] Visual lost event fired
[2/28/2021 10:35:02 PM.419] LSPD First Response: [TRACE] Suspect freed
[2/28/2021 10:35:02 PM.419] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[2/28/2021 10:35:02 PM.419] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[2/28/2021 10:35:02 PM.419] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[2/28/2021 10:35:02 PM.421] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[2/28/2021 10:35:02 PM.421] LSPD First Response: [TRACE] Freeing cop: Christian Pancrazio
[2/28/2021 10:35:02 PM.421] LSPD First Response: [TRACE] Cop freed
[2/28/2021 10:35:02 PM.421] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[2/28/2021 10:35:02 PM.421] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[2/28/2021 10:35:02 PM.440] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit
[2/28/2021 10:35:02 PM.440] LSPD First Response: [TRACE] Issuing backup request for prisoner transport
[2/28/2021 10:35:02 PM.448] LSPD First Response: [TRACE] Preloading SHERIFF2
[2/28/2021 10:35:02 PM.448] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:35:02 PM.453] LSPD First Response: [TRACE] Cleaning UI
[2/28/2021 10:35:02 PM.453] LSPD First Response: [TRACE] Released 0 entities from  #3 Content Manager
[2/28/2021 10:35:02 PM.453] LSPD First Response: [TRACE] Instance cleaned ( #3)
[2/28/2021 10:35:02 PM.453] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[2/28/2021 10:35:02 PM.453] LSPD First Response: CustomerRefusingToLeave callout ended. Begin cleanup.
[2/28/2021 10:35:02 PM.453] LSPD First Response: CustomerRefusingToLeave callout cleaned up.
[2/28/2021 10:35:02 PM.479] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[2/28/2021 10:35:02 PM.479] LSPD First Response: [TRACE] Ending chase
[2/28/2021 10:35:02 PM.479] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[2/28/2021 10:35:02 PM.479] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[2/28/2021 10:35:02 PM.486] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running
[2/28/2021 10:35:02 PM.486] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null.
[2/28/2021 10:35:02 PM.486] LSPD First Response: [RPE Suspect Trip]: Setting pursuit as null.
[2/28/2021 10:35:03 PM.077] LSPD First Response: [TRACE] ValidateTransportUnit: Cop invalid
[2/28/2021 10:35:03 PM.206] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[2/28/2021 10:35:03 PM.237] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[2/28/2021 10:35:03 PM.239] LSPD First Response: [TRACE] Prisoner transport done
[2/28/2021 10:35:03 PM.866] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[2/28/2021 10:35:05 PM.104] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> OSB-0 PAX-0
[2/28/2021 10:35:05 PM.104] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[2/28/2021 10:35:07 PM.504] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[2/28/2021 10:35:11 PM.677] LSPD First Response: [TRACE] Using new link spawn
[2/28/2021 10:35:11 PM.699] LSPD First Response: [TRACE] Preloading SHERIFF2
[2/28/2021 10:35:11 PM.700] LSPD First Response: [TRACE] Created sheriff2 at X:1815 Y:5062 Z:57.75
[2/28/2021 10:35:11 PM.701] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:35:11 PM.706] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (lssd)
[2/28/2021 10:35:11 PM.714] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[2/28/2021 10:35:11 PM.714] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[2/28/2021 10:35:11 PM.720] LSPD First Response: [TRACE] Darrius Johnson (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:35:11 PM.724] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:35:11 PM.729] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (lssd)
[2/28/2021 10:35:11 PM.732] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[2/28/2021 10:35:11 PM.732] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[2/28/2021 10:35:11 PM.737] LSPD First Response: [TRACE] Roy Ronaldo (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:35:11 PM.753] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[2/28/2021 10:35:11 PM.753] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[2/28/2021 10:35:11 PM.754] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[2/28/2021 10:35:11 PM.754] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[2/28/2021 10:35:11 PM.755] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[2/28/2021 10:35:11 PM.755] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[2/28/2021 10:35:19 PM.470] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0
[2/28/2021 10:35:20 PM.983] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:35:20 PM.983] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:35:21 PM.032] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:35:21 PM.540] LSPD First Response: [TRACE] Created sheriff at X:1848.7 Y:5092.859 Z:54.3953
[2/28/2021 10:35:21 PM.569] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:35:21 PM.574] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:35:21 PM.579] LSPD First Response: [TRACE] Melissa Gilmore (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:35:21 PM.620] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:35:21 PM.625] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:35:21 PM.630] LSPD First Response: [TRACE] Yasmine Starkey (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:35:21 PM.663] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:35:31 PM.584] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[2/28/2021 10:35:33 PM.758] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[2/28/2021 10:35:36 PM.158] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[2/28/2021 10:35:46 PM.915] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[2/28/2021 10:35:47 PM.576] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[2/28/2021 10:35:48 PM.655] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[2/28/2021 10:35:50 PM.383] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[2/28/2021 10:35:50 PM.541] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[2/28/2021 10:35:55 PM.900] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_GENSTREET_01
[2/28/2021 10:35:55 PM.901] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[2/28/2021 10:36:16 PM.128] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:36:16 PM.128] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:36:16 PM.217] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:36:16 PM.663] LSPD First Response: [TRACE] Created sheriff at X:1679.213 Y:4755.875 Z:42.75544
[2/28/2021 10:36:16 PM.664] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:36:21 PM.194] LSPD First Response: [TRACE] Preloading SHERIFF2
[2/28/2021 10:36:21 PM.194] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:36:21 PM.320] LSPD First Response: [TRACE] Preloading SHERIFF2
[2/28/2021 10:36:21 PM.321] LSPD First Response: [TRACE] Created sheriff2 at X:1692.547 Y:4653.684 Z:44.32794
[2/28/2021 10:36:21 PM.321] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[2/28/2021 10:36:40 PM.092] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:36:40 PM.092] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:36:40 PM.257] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:36:40 PM.831] LSPD First Response: [TRACE] Created sheriff at X:1696.015 Y:4640.15 Z:44.12986
[2/28/2021 10:36:40 PM.831] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:36:45 PM.976] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:36:45 PM.976] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:36:46 PM.069] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:36:46 PM.509] LSPD First Response: [TRACE] Created sheriff at X:1695.858 Y:4721.689 Z:42.82943
[2/28/2021 10:36:46 PM.509] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:36:53 PM.308] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[2/28/2021 10:37:07 PM.602] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST
[2/28/2021 10:37:08 PM.630] LSPD First Response: [TRACE] New cop added without cop data!
[2/28/2021 10:37:08 PM.631] LSPD First Response: [TRACE] Daniel Edwards (S_M_Y_SHERIFF_01) was set as a cop
[2/28/2021 10:37:08 PM.918] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0
[2/28/2021 10:37:11 PM.028] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:37:11 PM.028] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:11 PM.088] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:37:11 PM.093] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear)
[2/28/2021 10:37:11 PM.093] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[2/28/2021 10:37:11 PM.556] LSPD First Response: [TRACE] Created sheriff at X:1680.338 Y:4772.764 Z:42.4743
[2/28/2021 10:37:11 PM.556] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:37:11 PM.604] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[2/28/2021 10:37:12 PM.320] LSPD First Response: STP: RELEASE PED FROM STOP
[2/28/2021 10:37:15 PM.023] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-0
[2/28/2021 10:37:15 PM.195] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[2/28/2021 10:37:15 PM.290] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0
[2/28/2021 10:37:20 PM.226] LSPD First Response: [TRACE] New cop added without cop data!
[2/28/2021 10:37:20 PM.227] LSPD First Response: [TRACE] Carl Webster (S_M_Y_SHERIFF_01) was set as a cop
[2/28/2021 10:37:21 PM.052] LSPD First Response: [TRACE] Preloading SHERIFF2
[2/28/2021 10:37:21 PM.052] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:21 PM.101] LSPD First Response: [TRACE] Preloading SHERIFF2
[2/28/2021 10:37:21 PM.101] LSPD First Response: [TRACE] Created sheriff2 at X:1778.348 Y:5023.772 Z:55.81055
[2/28/2021 10:37:21 PM.129] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:21 PM.134] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:37:21 PM.140] LSPD First Response: [TRACE] Keegan Macmaster (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:37:21 PM.166] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:21 PM.171] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:37:21 PM.177] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:37:21 PM.204] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[2/28/2021 10:37:21 PM.580] LSPD First Response: [RPE Ambient Event]: Player busy state not recognized.
[2/28/2021 10:37:21 PM.580] LSPD First Response: [RPE Ambient Event]: Choosing random event (89).
[2/28/2021 10:37:32 PM.235] LSPD First Response: [TRACE] It has been 144 seconds since the last callout
[2/28/2021 10:37:32 PM.236] LSPD First Response: Creating BarFight from YobbinCallouts.Callouts.BarFight, YobbinCallouts, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[2/28/2021 10:37:32 PM.236] LSPD First Response: [TRACE] Callout created:  #4
[2/28/2021 10:37:32 PM.238] LSPD First Response: ==========YOBBINCALLOUTS: Bar Fight Callout Start==========
[2/28/2021 10:37:32 PM.238] LSPD First Response: YOBBINCALLOUTS: Scenario is 1
[2/28/2021 10:37:32 PM.238] LSPD First Response: YOBBINCALLOUTS: Zone is GrapeS
[2/28/2021 10:37:32 PM.239] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[2/28/2021 10:37:40 PM.614] LSPD First Response: YOBBINCALLOUTS: Bar Fight Callout Accepted by User.
[2/28/2021 10:37:41 PM.047] LSPD First Response: [TRACE] Cleaning UI
[2/28/2021 10:37:41 PM.047] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[2/28/2021 10:37:41 PM.047] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[2/28/2021 10:37:41 PM.047] LSPD First Response: [TRACE] User accepted callout
[2/28/2021 10:37:48 PM.158] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:37:48 PM.158] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:48 PM.211] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:37:48 PM.737] LSPD First Response: [TRACE] Created sheriff at X:1842.888 Y:5081.762 Z:55.56979
[2/28/2021 10:37:48 PM.767] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:48 PM.773] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:37:48 PM.782] LSPD First Response: [TRACE] Jason Jackson (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:37:48 PM.815] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:48 PM.821] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:37:48 PM.827] LSPD First Response: [TRACE] Iwan Krupnikow (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:37:48 PM.854] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:37:58 PM.184] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:37:58 PM.184] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:58 PM.245] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:37:58 PM.715] LSPD First Response: [TRACE] Created sheriff at X:1668.173 Y:4941.433 Z:42.63773
[2/28/2021 10:37:58 PM.741] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:58 PM.746] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:37:58 PM.751] LSPD First Response: [TRACE] Brandon Perry (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:37:58 PM.778] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:37:58 PM.784] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:37:58 PM.793] LSPD First Response: [TRACE] Jemal Zalon (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:37:58 PM.822] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:38:13 PM.201] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:38:13 PM.201] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:38:13 PM.256] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:38:13 PM.702] LSPD First Response: [TRACE] Created sheriff at X:1781.245 Y:4573.529 Z:38.28571
[2/28/2021 10:38:13 PM.702] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:38:18 PM.208] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:38:18 PM.208] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:38:18 PM.272] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:38:18 PM.753] LSPD First Response: [TRACE] Created sheriff at X:1912.82 Y:4591.645 Z:38.84362
[2/28/2021 10:38:18 PM.753] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:38:23 PM.225] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:38:23 PM.225] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:38:23 PM.298] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:38:23 PM.880] LSPD First Response: [TRACE] Created sheriff at X:2201.937 Y:4869.997 Z:44.59219
[2/28/2021 10:38:23 PM.909] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:38:23 PM.914] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:38:23 PM.920] LSPD First Response: [TRACE] Christopher Porter (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:38:23 PM.949] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:38:23 PM.954] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:38:23 PM.959] LSPD First Response: [TRACE] John Austin (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:38:23 PM.982] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:38:43 PM.260] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:38:43 PM.260] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:38:43 PM.421] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:38:43 PM.976] LSPD First Response: [TRACE] Created sheriff at X:2575.182 Y:4246.447 Z:42.2618
[2/28/2021 10:38:44 PM.002] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:38:44 PM.008] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:38:44 PM.009] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[2/28/2021 10:38:44 PM.009] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[2/28/2021 10:38:44 PM.014] LSPD First Response: [TRACE] Aleksandr Kozlov (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:38:44 PM.040] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:38:44 PM.045] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:38:44 PM.047] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[2/28/2021 10:38:44 PM.047] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[2/28/2021 10:38:44 PM.051] LSPD First Response: [TRACE] Michael Reed (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:38:44 PM.074] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:39:08 PM.448] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:39:08 PM.448] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:39:08 PM.489] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:39:08 PM.753] LSPD First Response: [TRACE] Created sheriff at X:1946.646 Y:3914.15 Z:33.1839
[2/28/2021 10:39:08 PM.781] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:39:08 PM.786] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:39:08 PM.792] LSPD First Response: [TRACE] Dominick Cobb (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:39:08 PM.821] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:39:08 PM.826] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:39:08 PM.832] LSPD First Response: [TRACE] Eduardo Fernaldo (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:39:08 PM.860] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:39:14 PM.727] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[2/28/2021 10:39:23 PM.418] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:39:23 PM.418] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:39:23 PM.525] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:39:24 PM.072] LSPD First Response: [TRACE] Created sheriff at X:1467.736 Y:3499.434 Z:36.91354
[2/28/2021 10:39:24 PM.072] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:39:27 PM.304] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[2/28/2021 10:39:27 PM.304] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[2/28/2021 10:39:28 PM.442] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:39:28 PM.442] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:39:28 PM.513] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:39:29 PM.064] LSPD First Response: [TRACE] Created sheriff at X:1944.733 Y:3308.951 Z:45.98118
[2/28/2021 10:39:29 PM.088] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:39:29 PM.093] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:39:29 PM.099] LSPD First Response: [TRACE] John Lars (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:39:29 PM.121] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:39:29 PM.127] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:39:29 PM.132] LSPD First Response: [TRACE] Steve Merchant (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:39:29 PM.157] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:39:40 PM.412] LSPD First Response: YOBBINCALLOUTS: Player Arrived on Scene.
[2/28/2021 10:39:43 PM.466] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] On Scene HotKey Pressed
[2/28/2021 10:39:43 PM.466] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene)
[2/28/2021 10:39:43 PM.466] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene
[2/28/2021 10:39:43 PM.466] LSPD First Response: OP_Immersive_Dispatch [Code 2] Is Backup Required?
[2/28/2021 10:39:44 PM.501] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Yes HotKey Pressed
[2/28/2021 10:39:44 PM.501] LSPD First Response: OP_Immersive_Dispatch [Backup] Code 2
[2/28/2021 10:39:45 PM.534] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[2/28/2021 10:39:45 PM.534] LSPD First Response: UB: DETECTED ZONE: DESRT
[2/28/2021 10:39:45 PM.534] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[2/28/2021 10:39:45 PM.954] LSPD First Response: [TRACE] New cop added without cop data!
[2/28/2021 10:39:45 PM.955] LSPD First Response: [TRACE] Don Ramone (S_M_Y_SHERIFF_01) was set as a cop
[2/28/2021 10:39:46 PM.106] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[2/28/2021 10:39:51 PM.876] LSPD First Response: GetAudioFileForAction: No file found for: 
[2/28/2021 10:39:51 PM.876] LSPD First Response: GetAudioFileForAction: No file found for: 
[2/28/2021 10:39:51 PM.876] LSPD First Response: PlayAction: Failed to find 
[2/28/2021 10:39:54 PM.636] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[2/28/2021 10:39:54 PM.636] LSPD First Response: [TRACE] Created new chase
[2/28/2021 10:39:54 PM.638] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:39:54 PM.638] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:39:54 PM.638] LSPD First Response: [TRACE] Using new link spawn
[2/28/2021 10:39:54 PM.639] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:39:54 PM.639] LSPD First Response: [TRACE] Created sheriff at X:1890.5 Y:3196.25 Z:44.90625
[2/28/2021 10:39:54 PM.640] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:39:54 PM.645] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[2/28/2021 10:39:54 PM.651] LSPD First Response: [TRACE] Cisco Romero (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:39:54 PM.651] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[2/28/2021 10:39:54 PM.656] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[2/28/2021 10:39:54 PM.662] LSPD First Response: [TRACE] Kiera Kies (MP_F_FREEMODE_01) was set as a cop
[2/28/2021 10:39:54 PM.666] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[2/28/2021 10:39:54 PM.671] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[2/28/2021 10:39:54 PM.687] LSPD First Response: [TRACE] Pursuit menu was reset.
[2/28/2021 10:39:54 PM.687] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[2/28/2021 10:39:54 PM.687] LSPD First Response: [TRACE] Took ownership of suspect for chase
[2/28/2021 10:39:54 PM.688] LSPD First Response: [TRACE] Suspect added to chase
[2/28/2021 10:39:54 PM.688] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[2/28/2021 10:39:54 PM.688] LSPD First Response: [TRACE] Took ownership of suspect for chase
[2/28/2021 10:39:54 PM.688] LSPD First Response: [TRACE] Suspect added to chase
[2/28/2021 10:39:54 PM.705] LSPD First Response: [TRACE] Starting chase
[2/28/2021 10:39:54 PM.713] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[2/28/2021 10:39:54 PM.713] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle.
[2/28/2021 10:39:54 PM.713] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[2/28/2021 10:39:54 PM.713] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[2/28/2021 10:39:54 PM.714] LSPD First Response: [RPE Suspect Trip]: Assigning active pursuit to pursuit handle.
[2/28/2021 10:39:54 PM.758] LSPD First Response: [TRACE] Player now monitoring Dominique Romero
[2/28/2021 10:39:54 PM.758] LSPD First Response: [TRACE] Player now monitoring James Richardson
[2/28/2021 10:39:54 PM.759] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/28/2021 10:39:54 PM.759] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[2/28/2021 10:39:54 PM.759] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:39:54 PM.759] at TExobbdbxEiRCcvMcgZKxFAHwGDV.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:39:54 PM.759] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/28/2021 10:39:54 PM.759] at RswdjgigFXaKutZZXGeNBcEFMmrSA.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[2/28/2021 10:39:54 PM.759] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:39:54 PM.759] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[2/28/2021 10:39:54 PM.759] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/28/2021 10:39:54 PM.759] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[2/28/2021 10:39:54 PM.759] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:39:54 PM.759] at TExobbdbxEiRCcvMcgZKxFAHwGDV.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:39:54 PM.760] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[2/28/2021 10:39:54 PM.760] at RswdjgigFXaKutZZXGeNBcEFMmrSA.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[2/28/2021 10:39:54 PM.760] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:39:54 PM.760] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[2/28/2021 10:39:59 PM.734] LSPD First Response: [RPE Pursuit Update]: Suspect vehicle is null.
[2/28/2021 10:40:01 PM.214] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/28/2021 10:40:02 PM.226] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/28/2021 10:40:02 PM.226] LSPD First Response: [TRACE] Visual regained event fired
[2/28/2021 10:40:02 PM.227] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/28/2021 10:40:03 PM.231] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/28/2021 10:40:03 PM.231] LSPD First Response: [TRACE] Visual regained event fired
[2/28/2021 10:40:09 PM.990] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[2/28/2021 10:40:09 PM.990] LSPD First Response: [TRACE] Took ownership of cop for chase
[2/28/2021 10:40:09 PM.990] LSPD First Response: [WARN] Added cop without proper cop data
[2/28/2021 10:40:09 PM.990] LSPD First Response: [TRACE] New cop added without cop data!
[2/28/2021 10:40:09 PM.990] LSPD First Response: [TRACE] Jacob Morrison (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:40:09 PM.991] LSPD First Response: [TRACE] Cop Jacob Morrison reassigned to James Richardson
[2/28/2021 10:40:09 PM.991] LSPD First Response: [TRACE] Cop added to chase
[2/28/2021 10:40:09 PM.991] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[2/28/2021 10:40:09 PM.991] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[2/28/2021 10:40:10 PM.023] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> OSB-0 PAX-0
[2/28/2021 10:40:10 PM.028] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[2/28/2021 10:40:10 PM.028] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[2/28/2021 10:40:10 PM.075] LSPD First Response: [TRACE] Jacob Morrison now monitoring Dominique Romero
[2/28/2021 10:40:10 PM.075] LSPD First Response: [TRACE] Jacob Morrison now monitoring James Richardson
[2/28/2021 10:40:10 PM.300] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[2/28/2021 10:40:10 PM.300] at MfzeMhjXINfvsrDoLiUFdiIkTYhGB.doNPPCjXzYfDvaikIejPVSAyfLrp() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1364
[2/28/2021 10:40:10 PM.300] at gZIBAmRYmVAlCtoJqIGvxqEsqMVW.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[2/28/2021 10:40:10 PM.572] LSPD First Response: [TRACE] Probing 1 cops
[2/28/2021 10:40:10 PM.575] LSPD First Response: [TRACE] No eligible cop found
[2/28/2021 10:40:11 PM.601] LSPD First Response: [TRACE] Probing 1 cops
[2/28/2021 10:40:11 PM.601] LSPD First Response: [TRACE] No eligible cop found
[2/28/2021 10:40:12 PM.396] LSPD First Response: [TRACE] Visual lost event fired
[2/28/2021 10:40:12 PM.683] LSPD First Response: [TRACE] Jacob Morrison (MP_M_FREEMODE_01) entered combat with target: James Richardson (A_M_Y_DOWNTOWN_01)
[2/28/2021 10:40:12 PM.710] LSPD First Response: [TRACE] Probing 1 cops
[2/28/2021 10:40:12 PM.710] LSPD First Response: [TRACE] No eligible cop found
[2/28/2021 10:40:13 PM.316] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[2/28/2021 10:40:13 PM.734] LSPD First Response: [TRACE] Probing 1 cops
[2/28/2021 10:40:13 PM.734] LSPD First Response: [TRACE] No eligible cop found
[2/28/2021 10:40:14 PM.262] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[2/28/2021 10:40:14 PM.264] LSPD First Response: [TRACE] Set current state to: GoToCaller
[2/28/2021 10:40:14 PM.349] LSPD First Response: [TRACE] Use caller position: True
[2/28/2021 10:40:14 PM.828] LSPD First Response: [TRACE] Probing 1 cops
[2/28/2021 10:40:14 PM.828] LSPD First Response: [TRACE] No eligible cop found
[2/28/2021 10:40:15 PM.498] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[2/28/2021 10:40:15 PM.498] LSPD First Response: [TRACE] Set current state to: GoToCaller
[2/28/2021 10:40:15 PM.498] LSPD First Response: [TRACE] Use caller position: True
[2/28/2021 10:40:15 PM.829] LSPD First Response: [TRACE] Probing 1 cops
[2/28/2021 10:40:15 PM.829] LSPD First Response: [TRACE] No eligible cop found
[2/28/2021 10:40:16 PM.856] LSPD First Response: [TRACE] Probing 1 cops
[2/28/2021 10:40:16 PM.856] LSPD First Response: [TRACE] No eligible cop found
[2/28/2021 10:40:17 PM.924] LSPD First Response: [TRACE] Probing 1 cops
[2/28/2021 10:40:17 PM.924] LSPD First Response: [TRACE] No eligible cop found
[2/28/2021 10:40:18 PM.235] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[2/28/2021 10:40:18 PM.235] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/28/2021 10:40:18 PM.235] LSPD First Response: [TRACE] Visual lost event fired
[2/28/2021 10:40:18 PM.235] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/28/2021 10:40:18 PM.235] LSPD First Response: [TRACE] Suspect freed
[2/28/2021 10:40:18 PM.851] LSPD First Response: [TRACE] Jacob Morrison (MP_M_FREEMODE_01) left combat.
[2/28/2021 10:40:19 PM.217] LSPD First Response: [TRACE] Invoking PedGainedVisual
[2/28/2021 10:40:19 PM.217] LSPD First Response: [TRACE] Report Voice: 
[2/28/2021 10:40:19 PM.531] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/28/2021 10:40:19 PM.531] LSPD First Response: [TRACE] Visual regained event fired
[2/28/2021 10:40:20 PM.097] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[2/28/2021 10:40:20 PM.097] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[2/28/2021 10:40:20 PM.235] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[2/28/2021 10:40:23 PM.637] LSPD First Response: [TRACE] Contacting caller
[2/28/2021 10:40:23 PM.793] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[2/28/2021 10:40:23 PM.794] LSPD First Response: [TRACE] Set current state to: Investigate
[2/28/2021 10:40:25 PM.194] LSPD First Response: [TRACE] Set current state to: Investigate
[2/28/2021 10:40:26 PM.756] LSPD First Response: [TRACE] Jacob Morrison TaseSuspect 
[2/28/2021 10:40:26 PM.757] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:40:27 PM.029] LSPD First Response: [TRACE] Jacob Morrison TaseSuspect True
[2/28/2021 10:40:27 PM.029] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:40:27 PM.058] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[2/28/2021 10:40:27 PM.299] LSPD First Response: [TRACE] Jacob Morrison TaseSuspect True
[2/28/2021 10:40:27 PM.299] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:40:27 PM.572] LSPD First Response: [TRACE] Jacob Morrison TaseSuspect True
[2/28/2021 10:40:27 PM.572] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:40:27 PM.832] LSPD First Response: [TRACE] Jacob Morrison TaseSuspect True
[2/28/2021 10:40:27 PM.832] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:40:28 PM.099] LSPD First Response: [TRACE] Jacob Morrison TaseSuspect True
[2/28/2021 10:40:28 PM.099] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[2/28/2021 10:40:28 PM.222] LSPD First Response: [TRACE] Surrender 2?
[2/28/2021 10:40:28 PM.369] LSPD First Response: [TRACE] Ped James Richardson tased by Jacob Morrison
[2/28/2021 10:40:28 PM.650] LSPD First Response: [TRACE] James Richardson (A_M_Y_DOWNTOWN_01) was damaged.
[2/28/2021 10:40:33 PM.831] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[2/28/2021 10:40:33 PM.831] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[2/28/2021 10:40:45 PM.846] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[2/28/2021 10:40:45 PM.847] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[2/28/2021 10:40:45 PM.847] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[2/28/2021 10:40:45 PM.847] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[2/28/2021 10:40:46 PM.854] LSPD First Response: [TRACE] Holster weapon
[2/28/2021 10:40:46 PM.880] LSPD First Response: [TRACE] Holster weapon
[2/28/2021 10:40:47 PM.431] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[2/28/2021 10:40:47 PM.431] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[2/28/2021 10:40:47 PM.855] LSPD First Response: [TRACE] Go to vehicle 0
[2/28/2021 10:40:47 PM.888] LSPD First Response: [TRACE] Go to vehicle -1
[2/28/2021 10:40:49 PM.899] LSPD First Response: [TRACE] Aborting CopBustPed: Busting done
[2/28/2021 10:40:49 PM.899] ABORT BUST
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Removed ped chase strategy
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Visual lost event fired
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Suspect freed
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Freeing cop: Jacob Morrison
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Cop freed
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[2/28/2021 10:40:49 PM.902] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[2/28/2021 10:40:49 PM.906] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[2/28/2021 10:40:49 PM.906] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[2/28/2021 10:40:49 PM.932] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[2/28/2021 10:40:49 PM.932] LSPD First Response: [TRACE] Ending chase
[2/28/2021 10:40:49 PM.932] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[2/28/2021 10:40:49 PM.932] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager
[2/28/2021 10:40:49 PM.932] LSPD First Response: [TRACE] Instance cleaned (Chase #3)
[2/28/2021 10:40:49 PM.932] LSPD First Response: [TRACE] Ped Dominique Romero has become idle again
[2/28/2021 10:40:49 PM.940] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[2/28/2021 10:40:49 PM.942] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running
[2/28/2021 10:40:49 PM.942] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null.
[2/28/2021 10:40:49 PM.942] LSPD First Response: [RPE Suspect Trip]: Setting pursuit as null.
[2/28/2021 10:40:50 PM.213] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:40:50 PM.213] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:40:50 PM.271] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:40:50 PM.271] LSPD First Response: [TRACE] Created sheriff at X:2046.382 Y:2996.513 Z:46.06936
[2/28/2021 10:40:50 PM.304] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:40:50 PM.309] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:40:50 PM.315] LSPD First Response: [TRACE] John Scofeild (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:40:50 PM.317] LSPD First Response: [TRACE] Dominique Romero (A_M_Y_BEVHILLS_01) was damaged.
[2/28/2021 10:40:50 PM.345] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:40:50 PM.350] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[2/28/2021 10:40:50 PM.356] LSPD First Response: [TRACE] Conejo Cordova (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:40:50 PM.358] LSPD First Response: [TRACE] Grab task starting
[2/28/2021 10:40:50 PM.478] LSPD First Response: [TRACE] Grab task initailized
[2/28/2021 10:40:50 PM.509] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[2/28/2021 10:40:50 PM.671] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[2/28/2021 10:40:50 PM.671] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[2/28/2021 10:40:50 PM.674] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit
[2/28/2021 10:40:50 PM.674] LSPD First Response: [TRACE] Issuing backup request for prisoner transport
[2/28/2021 10:40:50 PM.677] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:40:50 PM.677] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:40:50 PM.786] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[2/28/2021 10:40:50 PM.812] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[2/28/2021 10:40:50 PM.812] LSPD First Response: [TRACE] Prisoner transport done
[2/28/2021 10:40:50 PM.839] LSPD First Response: [TRACE] Dominique Romero (A_M_Y_BEVHILLS_01) was damaged.
[2/28/2021 10:40:52 PM.070] LSPD First Response: [TRACE] Enter vehicle: -1
[2/28/2021 10:40:52 PM.702] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> OSB-0 PAX-0
[2/28/2021 10:40:52 PM.702] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[2/28/2021 10:40:54 PM.339] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[2/28/2021 10:40:57 PM.720] LSPD First Response: [TRACE] Cleaning UI
[2/28/2021 10:40:57 PM.720] LSPD First Response: [TRACE] Released 0 entities from  #4 Content Manager
[2/28/2021 10:40:57 PM.720] LSPD First Response: [TRACE] Instance cleaned ( #4)
[2/28/2021 10:40:57 PM.720] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[2/28/2021 10:40:57 PM.721] LSPD First Response: YOBBINCALLOUTS: Bar Fight Callout Finished Cleaning Up.
[2/28/2021 10:40:58 PM.938] LSPD First Response: [TRACE] Using new link spawn
[2/28/2021 10:40:58 PM.940] LSPD First Response: [TRACE] Preloading SHERIFF
[2/28/2021 10:40:58 PM.940] LSPD First Response: [TRACE] Created sheriff at X:1815.75 Y:2937.25 Z:44.78125
[2/28/2021 10:40:58 PM.940] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:40:58 PM.946] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (lssd)
[2/28/2021 10:40:58 PM.951] LSPD First Response: [TRACE] Carlos Ramirez (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:40:58 PM.952] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[2/28/2021 10:40:58 PM.957] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (lssd)
[2/28/2021 10:40:58 PM.961] LSPD First Response: [TRACE] Bradley Colburn (MP_M_FREEMODE_01) was set as a cop
[2/28/2021 10:40:58 PM.963] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[2/28/2021 10:40:58 PM.963] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[2/28/2021 10:40:58 PM.963] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[2/28/2021 10:40:58 PM.964] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[2/28/2021 10:40:58 PM.964] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[2/28/2021 10:40:58 PM.964] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[2/28/2021 10:40:59 PM.535] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[2/28/2021 10:40:59 PM.535] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[2/28/2021 10:41:03 PM.236] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[2/28/2021 10:41:03 PM.237] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[2/28/2021 10:41:11 PM.350] LSPD First Response: [TRACE] Enter vehicle: 0
[2/28/2021 10:41:24 PM.574] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[2/28/2021 10:41:24 PM.574] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[2/28/2021 10:41:24 PM.623] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[2/28/2021 10:41:24 PM.624] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[2/28/2021 10:41:24 PM.624] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[2/28/2021 10:41:24 PM.624] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[2/28/2021 10:41:24 PM.627] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[2/28/2021 10:41:24 PM.627] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[2/28/2021 10:41:24 PM.629] LSPD First Response: [TRACE] Ped Kiera Kies has become idle again
[2/28/2021 10:41:25 PM.631] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[2/28/2021 10:41:25 PM.631] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[2/28/2021 10:41:25 PM.631] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[2/28/2021 10:41:25 PM.631] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[2/28/2021 10:41:25 PM.631] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[2/28/2021 10:41:25 PM.631] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[2/28/2021 10:41:25 PM.632] LSPD First Response: [TRACE] Ped Cisco Romero has become idle again

 

Just here to enjoy LSPDFR content we all love.

9 minutes ago, PresidentRy said:

@Charlie686 Mod folder shouldn't be disabled? What are you talking about? All my mods were working last night during the time of the texture loss.

Sadly I don't have a magic wand which tells me what is causing it.
So we are doing trial and error by disabling your mods folder 🙂 

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Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

  • Author

@Charlie686 My bad man, didn't know what you were referring to lol. I noticed that when I load up and play it all works fine for about 30 minutes to an hour then that's when it starts happening and its only every so often. Was there anything in the rage file that was concerning?

Just here to enjoy LSPDFR content we all love.

Your RPH log won't include anything specifically on textures but I used it to look over your plugins etc.

So to confirm, you get texture loss with your mods folder disabled?

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  • Author

@Charlie686 No texture loss with mods folder disabled however, I noticed that when the game loads and puts me on duty as soon as LSPDFR loads I don't get texture loss. When I load in and have to go on duty it does and when I "reloadallplugins" the game has been crashing. Typically I force Duty.

Just here to enjoy LSPDFR content we all love.

  • Author

@charlie686 

Spoiler

[3/1/2021 10:34:44 PM.571] Started new log on 3/1/2021 10:34:44 PM.571
[3/1/2021 10:34:44 PM.572] ====================================================================================================
[3/1/2021 10:34:44 PM.560] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/1/2021 10:34:44 PM.572] Log verbosity: Trivial
[3/1/2021 10:34:44 PM.575] Initializing input system
[3/1/2021 10:34:44 PM.580] Initializing game console
[3/1/2021 10:34:44 PM.597] Console key has been set to F4 (key code: 115)
[3/1/2021 10:34:44 PM.684] Initializing console variable "ConsoleScrollAmount".
[3/1/2021 10:34:44 PM.684] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/1/2021 10:34:44 PM.688] Read value: <null>
[3/1/2021 10:34:44 PM.688] Initializing console variable "ConsoleKey".
[3/1/2021 10:34:44 PM.688] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/1/2021 10:34:44 PM.689] Read value: <null>
[3/1/2021 10:34:44 PM.689] Initializing console variable "PluginTimeoutThreshold".
[3/1/2021 10:34:44 PM.689] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/1/2021 10:34:44 PM.692] Read value: 60000
[3/1/2021 10:34:44 PM.692] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/1/2021 10:34:44 PM.692] Initializing console variable "AlwaysShowConsoleOutput".
[3/1/2021 10:34:44 PM.692] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/1/2021 10:34:44 PM.692] Read value: <null>
[3/1/2021 10:34:44 PM.692] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/1/2021 10:34:44 PM.692] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/1/2021 10:34:44 PM.692] Read value: <null>
[3/1/2021 10:34:44 PM.693] Initializing console variable "ShowOnScreenWarnings".
[3/1/2021 10:34:44 PM.693] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/1/2021 10:34:44 PM.693] Read value: <null>
[3/1/2021 10:34:44 PM.693] Console initialized
[3/1/2021 10:34:44 PM.693] Initializing forms manager
[3/1/2021 10:34:44 PM.694] Cleaning temp folder
[3/1/2021 10:34:44 PM.696] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V
[3/1/2021 10:34:44 PM.708] ================ RAGE Plugin Hook ================
[3/1/2021 10:34:44 PM.712] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[3/1/2021 10:34:44 PM.717] Detected Windows 8 Home (64-bit) (6.2.9200.0)!
[3/1/2021 10:34:44 PM.717] Checking game support
[3/1/2021 10:34:44 PM.836] Product name: Grand Theft Auto V
[3/1/2021 10:34:44 PM.836] Product version: 1.0.2215.0
[3/1/2021 10:34:44 PM.836] Is steam version: True
[3/1/2021 10:34:44 PM.838] Initializing DirectX
[3/1/2021 10:34:44 PM.839] Initializing Direct3D
[3/1/2021 10:34:44 PM.839] Getting game swap chain
[3/1/2021 10:34:44 PM.866] Swap Chain created: 0x7FF6372747F8
[3/1/2021 10:34:44 PM.866] Swap Chain VTable: 0x1E14D34DA00
[3/1/2021 10:34:44 PM.866] 0x748948F876C8A9E9;0x8D48564157552024;0x170EC814890246C
[3/1/2021 10:34:44 PM.866] D3D11Present: 0x7FFCDE484660
[3/1/2021 10:34:44 PM.866] D3D11ResizeBuffers: 0x7FFCDE499DB0
[3/1/2021 10:34:44 PM.866] D3D11ResizeTarget: 0x7FFCDE4E7C50
[3/1/2021 10:34:44 PM.866] D3D11SetFullscreenState: 0x7FFCDE4A1910
[3/1/2021 10:34:44 PM.866] Getting device
[3/1/2021 10:34:44 PM.866] Retrieved device
[3/1/2021 10:34:44 PM.866] Creating wrapper
[3/1/2021 10:34:44 PM.867] Direct3D initialized
[3/1/2021 10:34:44 PM.867] Initialized DirectX
[3/1/2021 10:34:44 PM.879] Direct3D watcher thread spawned
[3/1/2021 10:34:45 PM.513] Wrapper created
[3/1/2021 10:34:45 PM.773] Effect created
[3/1/2021 10:34:45 PM.773] Creating buffer
[3/1/2021 10:34:45 PM.773] Created buffer
[3/1/2021 10:34:45 PM.773] Creating blend state
[3/1/2021 10:34:45 PM.773] Created blend state
[3/1/2021 10:34:45 PM.773] Done with creation
[3/1/2021 10:34:45 PM.824] Initializing texture system.
[3/1/2021 10:34:45 PM.824] Initializing texture system; phase 1
[3/1/2021 10:34:45 PM.824] Initializing texture system; phase 2
[3/1/2021 10:34:45 PM.830] Initializing texture system; phase 3
[3/1/2021 10:34:45 PM.830] Initializing texture system; phase 4
[3/1/2021 10:34:45 PM.841] Initializing texture system; phase 5
[3/1/2021 10:34:45 PM.842] Initializing texture system; phase 6
[3/1/2021 10:34:45 PM.843] Initializing texture system; phase 7
[3/1/2021 10:34:45 PM.847] Initializing texture system; phase 8
[3/1/2021 10:34:45 PM.848] Initializing texture system; phase 9
[3/1/2021 10:34:45 PM.955] Initializing texture system; phase 10
[3/1/2021 10:34:46 PM.017] Initializing texture system; phase 11
[3/1/2021 10:34:46 PM.017] Initializing texture system; phase 12
[3/1/2021 10:34:46 PM.019] Initializing texture system; phase 13
[3/1/2021 10:34:46 PM.019] Initializing texture system; phase 14
[3/1/2021 10:34:49 PM.881] Direct3D watcher thread ended
[3/1/2021 10:36:59 PM.506] LoadingScreenMsg: Initializing game support
[3/1/2021 10:36:59 PM.757] Initializing game support
[3/1/2021 10:37:05 PM.299] LoadingScreenMsg: Velocity limit removed
[3/1/2021 10:37:05 PM.611] Compatibility level: 0
[3/1/2021 10:37:05 PM.611] Supported version detected
[3/1/2021 10:37:05 PM.611] ==================================================
[3/1/2021 10:37:05 PM.611] LoadingScreenMsg: Patching code
[3/1/2021 10:37:05 PM.864] LoadingScreenMsg: Waiting for game initialization
[3/1/2021 10:37:06 PM.115] Waiting for game initialization
[3/1/2021 10:37:06 PM.216] LoadingScreenMsg: Initializing core
[3/1/2021 10:37:06 PM.467] Initializing hook
[3/1/2021 10:37:11 PM.489] LoadingScreenMsg: Completing interoperability
[3/1/2021 10:37:11 PM.740] Completing interoperability
[3/1/2021 10:37:11 PM.740] Initialization code 1.
[3/1/2021 10:37:11 PM.740] Initialization code 2.
[3/1/2021 10:37:11 PM.740] Initialization code 3.
[3/1/2021 10:37:11 PM.747] 1 Address: 0x00007FF635145084
[3/1/2021 10:37:11 PM.747] Calling func 1
[3/1/2021 10:37:11 PM.763] 2 Address: 0x00007FF635CCC44A
[3/1/2021 10:37:11 PM.763] 3 Address: 0x00007FF634715D5A
[3/1/2021 10:37:11 PM.792] Address: 0x00007FF635CCC3F4
[3/1/2021 10:37:11 PM.792] Unknown var: 0x00007FF636D04E90
[3/1/2021 10:37:11 PM.792] Initialization code 4.
[3/1/2021 10:37:11 PM.792] Initialization code 5.
[3/1/2021 10:37:11 PM.792] Completing interoperability, phase 1
[3/1/2021 10:37:11 PM.792] Completing interoperability, phase 2
[3/1/2021 10:37:11 PM.792] Completing interoperability, phase 3
[3/1/2021 10:37:11 PM.792] Completing interoperability, phase 4
[3/1/2021 10:37:11 PM.792] Completing interoperability, phase 5
[3/1/2021 10:37:11 PM.792] Completing interoperability, phase 6
[3/1/2021 10:37:11 PM.792] Completing interoperability, phase 7
[3/1/2021 10:37:11 PM.792] LoadingScreenMsg: 
[3/1/2021 10:37:12 PM.042] LoadingScreenMsg: Loading Story Mode
[3/1/2021 10:37:14 PM.880] LoadingScreenMsg: Loading and Populating Game World
[3/1/2021 10:37:15 PM.130] LoadingScreenMsg: 
[3/1/2021 10:37:32 PM.395] Initializing console variable "IsDeveloperModeEnabled".
[3/1/2021 10:37:32 PM.395] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/1/2021 10:37:32 PM.395] Read value: <null>
[3/1/2021 10:37:32 PM.395] Initializing console variable "TimeScale".
[3/1/2021 10:37:32 PM.395] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/1/2021 10:37:32 PM.396] Read value: <null>
[3/1/2021 10:37:32 PM.406] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll
[3/1/2021 10:37:34 PM.976] <UNLOADED PLUGIN>: Initializing input system
[3/1/2021 10:37:34 PM.977] <UNLOADED PLUGIN>: Initializing game console
[3/1/2021 10:37:34 PM.979] <UNLOADED PLUGIN>: Initializing forms manager
[3/1/2021 10:37:35 PM.068] Plugin "BodyCam" was loaded from "BodyCam.dll".
[3/1/2021 10:37:35 PM.069] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[3/1/2021 10:37:37 PM.264] <UNLOADED PLUGIN>: Initializing input system
[3/1/2021 10:37:37 PM.264] <UNLOADED PLUGIN>: Initializing game console
[3/1/2021 10:37:37 PM.266] <UNLOADED PLUGIN>: Initializing forms manager
[3/1/2021 10:37:37 PM.322] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[3/1/2021 10:37:37 PM.323] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[3/1/2021 10:37:39 PM.528] <UNLOADED PLUGIN>: Initializing input system
[3/1/2021 10:37:39 PM.529] <UNLOADED PLUGIN>: Initializing game console
[3/1/2021 10:37:39 PM.531] <UNLOADED PLUGIN>: Initializing forms manager
[3/1/2021 10:37:39 PM.663] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[3/1/2021 10:37:39 PM.664] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/1/2021 10:37:41 PM.889] <UNLOADED PLUGIN>: Initializing input system
[3/1/2021 10:37:41 PM.890] <UNLOADED PLUGIN>: Initializing game console
[3/1/2021 10:37:41 PM.892] <UNLOADED PLUGIN>: Initializing forms manager
[3/1/2021 10:37:42 PM.073] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/1/2021 10:37:42 PM.074] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[3/1/2021 10:37:44 PM.282] <UNLOADED PLUGIN>: Initializing input system
[3/1/2021 10:37:44 PM.283] <UNLOADED PLUGIN>: Initializing game console
[3/1/2021 10:37:44 PM.285] <UNLOADED PLUGIN>: Initializing forms manager
[3/1/2021 10:37:44 PM.298] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[3/1/2021 10:37:44 PM.698] BodyCam: -----------------------------------------------------------------------------
[3/1/2021 10:37:44 PM.698] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[3/1/2021 10:37:44 PM.698] BodyCam: Join the Discord server if you're looking for news or support:
[3/1/2021 10:37:44 PM.698] BodyCam: https://discord.gg/HGFwdyB
[3/1/2021 10:37:44 PM.698] BodyCam: -----------------------------------------------------------------------------
[3/1/2021 10:37:45 PM.109] LSPD First Response: [TRACE] Started loading LSPDFR
[3/1/2021 10:37:45 PM.110] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
[3/1/2021 10:37:45 PM.110] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
[3/1/2021 10:37:45 PM.110] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/1/2021 10:37:48 PM.702] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/1/2021 10:38:06 PM.114] LSPD First Response: [TRACE] Game has stopped loading
[3/1/2021 10:38:09 PM.170] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:09 PM.176] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:09 PM.183] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/1/2021 10:38:09 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/1/2021 10:38:09 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/1/2021 10:38:09 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/1/2021 10:38:09 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/1/2021 10:38:09 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/1/2021 10:38:09 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/1/2021 10:38:09 PM.271] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/1/2021 10:38:09 PM.272] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/1/2021 10:38:09 PM.273] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/1/2021 10:38:09 PM.273] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[3/1/2021 10:38:09 PM.274] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[3/1/2021 10:38:09 PM.277] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[3/1/2021 10:38:09 PM.279] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
[3/1/2021 10:38:09 PM.280] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[3/1/2021 10:38:09 PM.285] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[3/1/2021 10:38:09 PM.289] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[3/1/2021 10:38:09 PM.294] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[3/1/2021 10:38:09 PM.299] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[3/1/2021 10:38:09 PM.299] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[3/1/2021 10:38:09 PM.305] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[3/1/2021 10:38:09 PM.305] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[3/1/2021 10:38:09 PM.310] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[3/1/2021 10:38:09 PM.310] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[3/1/2021 10:38:09 PM.311] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:09 PM.311] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:09 PM.311] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/1/2021 10:38:09 PM.312] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/1/2021 10:38:09 PM.313] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/1/2021 10:38:09 PM.314] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/1/2021 10:38:09 PM.315] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/1/2021 10:38:09 PM.316] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/1/2021 10:38:09 PM.316] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/1/2021 10:38:09 PM.316] LSPD First Response: [TRACE] Loaded 108 freemode outfits and 55 preset outfits
[3/1/2021 10:38:09 PM.320] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/1/2021 10:38:09 PM.320] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/1/2021 10:38:09 PM.320] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/1/2021 10:38:09 PM.320] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/1/2021 10:38:09 PM.320] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/1/2021 10:38:09 PM.320] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/1/2021 10:38:09 PM.320] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/1/2021 10:38:09 PM.320] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/1/2021 10:38:09 PM.320] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/1/2021 10:38:09 PM.321] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[3/1/2021 10:38:09 PM.321] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/1/2021 10:38:09 PM.321] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/1/2021 10:38:09 PM.321] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/1/2021 10:38:09 PM.321] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/1/2021 10:38:09 PM.321] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/1/2021 10:38:09 PM.321] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/1/2021 10:38:09 PM.321] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/1/2021 10:38:09 PM.321] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/1/2021 10:38:09 PM.996] LSPD First Response: [TRACE] Adding Ben J. as character
[3/1/2021 10:38:10 PM.272] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/1/2021 10:38:10 PM.273] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/1/2021 10:38:10 PM.273] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/1/2021 10:38:11 PM.078] LSPD First Response: [TRACE] Adding Ryan Combs as character
[3/1/2021 10:38:11 PM.083] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:11 PM.083] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:11 PM.083] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/1/2021 10:38:11 PM.087] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:11 PM.087] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:11 PM.088] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/1/2021 10:38:11 PM.090] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml
[3/1/2021 10:38:11 PM.090] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:11 PM.091] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:11 PM.091] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/1/2021 10:38:11 PM.131] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml
[3/1/2021 10:38:11 PM.132] LSPD First Response: [WARN] Invalid vehicle model pscout
[3/1/2021 10:38:11 PM.133] LSPD First Response: [WARN] Invalid vehicle model lspdb
[3/1/2021 10:38:11 PM.133] LSPD First Response: [WARN] Invalid vehicle model police42
[3/1/2021 10:38:11 PM.134] LSPD First Response: [WARN] Invalid vehicle model polspeedo
[3/1/2021 10:38:11 PM.134] LSPD First Response: [WARN] Invalid vehicle model polriot
[3/1/2021 10:38:11 PM.135] LSPD First Response: [WARN] Invalid vehicle model sherifffug
[3/1/2021 10:38:11 PM.135] LSPD First Response: [WARN] Invalid vehicle model sheriffscout
[3/1/2021 10:38:11 PM.136] LSPD First Response: [WARN] Invalid vehicle model sheriffoss
[3/1/2021 10:38:11 PM.136] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent
[3/1/2021 10:38:11 PM.137] LSPD First Response: [WARN] Invalid vehicle model sahp
[3/1/2021 10:38:11 PM.137] LSPD First Response: [WARN] Invalid vehicle model sahp1c
[3/1/2021 10:38:11 PM.137] LSPD First Response: [WARN] Invalid vehicle model sahp1d
[3/1/2021 10:38:11 PM.137] LSPD First Response: [WARN] Invalid vehicle model sahp3
[3/1/2021 10:38:11 PM.137] LSPD First Response: [WARN] Invalid vehicle model sahp3a
[3/1/2021 10:38:11 PM.137] LSPD First Response: [WARN] Invalid vehicle model sahp2
[3/1/2021 10:38:11 PM.137] LSPD First Response: [WARN] Invalid vehicle model sahp2a
[3/1/2021 10:38:11 PM.137] LSPD First Response: [WARN] Invalid vehicle model sahp5
[3/1/2021 10:38:11 PM.138] LSPD First Response: [WARN] Invalid vehicle model sahpb
[3/1/2021 10:38:11 PM.138] LSPD First Response: [WARN] Invalid vehicle model sahpb2
[3/1/2021 10:38:11 PM.139] LSPD First Response: [WARN] Invalid vehicle model sahp5a
[3/1/2021 10:38:11 PM.139] LSPD First Response: [WARN] Invalid vehicle model sahpair
[3/1/2021 10:38:11 PM.140] LSPD First Response: [WARN] Invalid vehicle model prangeral
[3/1/2021 10:38:11 PM.140] LSPD First Response: [WARN] Invalid vehicle model prangerlr2
[3/1/2021 10:38:11 PM.140] LSPD First Response: [WARN] Invalid vehicle model prangerscout
[3/1/2021 10:38:11 PM.140] LSPD First Response: [WARN] Invalid vehicle model prangerbi
[3/1/2021 10:38:11 PM.140] LSPD First Response: [WARN] Invalid vehicle model prangeryo2
[3/1/2021 10:38:11 PM.140] LSPD First Response: [WARN] Invalid vehicle model prangersd
[3/1/2021 10:38:11 PM.141] LSPD First Response: [WARN] Invalid vehicle model noosesep
[3/1/2021 10:38:11 PM.141] LSPD First Response: [WARN] Invalid vehicle model noosesep2
[3/1/2021 10:38:11 PM.141] LSPD First Response: [WARN] Invalid vehicle model noosesep3
[3/1/2021 10:38:11 PM.141] LSPD First Response: [WARN] Invalid vehicle model noosesep4
[3/1/2021 10:38:11 PM.141] LSPD First Response: [WARN] Invalid vehicle model noosesep5
[3/1/2021 10:38:11 PM.141] LSPD First Response: [WARN] Invalid vehicle model noosetru
[3/1/2021 10:38:11 PM.141] LSPD First Response: [WARN] Invalid vehicle model noosetru2
[3/1/2021 10:38:11 PM.141] LSPD First Response: [WARN] Invalid vehicle model noosetru3
[3/1/2021 10:38:11 PM.141] LSPD First Response: [WARN] Invalid vehicle model nooseair2
[3/1/2021 10:38:11 PM.142] LSPD First Response: [WARN] Invalid vehicle model noosepia
[3/1/2021 10:38:11 PM.142] LSPD First Response: [WARN] Invalid vehicle model noosepia2
[3/1/2021 10:38:11 PM.142] LSPD First Response: [WARN] Invalid vehicle model noosepia4
[3/1/2021 10:38:11 PM.142] LSPD First Response: [WARN] Invalid vehicle model noosepia3
[3/1/2021 10:38:11 PM.143] LSPD First Response: [WARN] Invalid vehicle model fibp
[3/1/2021 10:38:11 PM.143] LSPD First Response: [WARN] Invalid vehicle model fibp3
[3/1/2021 10:38:11 PM.143] LSPD First Response: [WARN] Invalid vehicle model fibp6
[3/1/2021 10:38:11 PM.143] LSPD First Response: [WARN] Invalid vehicle model fibp2
[3/1/2021 10:38:11 PM.143] LSPD First Response: [WARN] Invalid vehicle model policeusaf
[3/1/2021 10:38:11 PM.143] LSPD First Response: [WARN] Invalid vehicle model policeusaf2
[3/1/2021 10:38:11 PM.144] LSPD First Response: [WARN] Invalid vehicle model lsfd3
[3/1/2021 10:38:11 PM.144] LSPD First Response: [WARN] Invalid vehicle model lsfd4
[3/1/2021 10:38:11 PM.144] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/1/2021 10:38:11 PM.144] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[3/1/2021 10:38:11 PM.144] LSPD First Response: [WARN] Invalid vehicle model lsfd5
[3/1/2021 10:38:11 PM.144] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[3/1/2021 10:38:11 PM.144] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/1/2021 10:38:11 PM.145] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[3/1/2021 10:38:11 PM.145] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[3/1/2021 10:38:11 PM.145] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/1/2021 10:38:11 PM.145] LSPD First Response: [WARN] Invalid vehicle model bcfd2
[3/1/2021 10:38:11 PM.145] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[3/1/2021 10:38:11 PM.145] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[3/1/2021 10:38:11 PM.145] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo
[3/1/2021 10:38:11 PM.146] LSPD First Response: [WARN] Invalid vehicle model pcar
[3/1/2021 10:38:11 PM.146] LSPD First Response: [WARN] Invalid vehicle model saspacar
[3/1/2021 10:38:11 PM.146] LSPD First Response: [WARN] Invalid vehicle model saspacar2
[3/1/2021 10:38:11 PM.146] LSPD First Response: [WARN] Invalid vehicle model saspacar3
[3/1/2021 10:38:11 PM.146] LSPD First Response: [WARN] Invalid vehicle model saspacar4
[3/1/2021 10:38:11 PM.148] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:11 PM.148] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:11 PM.149] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/1/2021 10:38:11 PM.158] LSPD First Response: [TRACE] Failed to parse  as chance
[3/1/2021 10:38:11 PM.159] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml
[3/1/2021 10:38:11 PM.163] LSPD First Response: [TRACE] Player was in vehicle: False
[3/1/2021 10:38:11 PM.163] LSPD First Response: [TRACE] Last selected character was Ryan Combs, should spawn as last character True
[3/1/2021 10:38:11 PM.163] LSPD First Response: [TRACE] Loading last selected character Ryan Combs
[3/1/2021 10:38:11 PM.165] LSPD First Response: [INFO] Changing current player character to Ryan Combs
[3/1/2021 10:38:11 PM.183] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/1/2021 10:38:11 PM.184] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/1/2021 10:38:11 PM.184] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/1/2021 10:38:11 PM.405] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[3/1/2021 10:38:11 PM.414] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[3/1/2021 10:38:11 PM.415] LSPD First Response: [TRACE] CharacterSelected: 98
[3/1/2021 10:38:11 PM.415] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/1/2021 10:38:11 PM.988] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/1/2021 10:38:11 PM.992] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/1/2021 10:38:12 PM.000] LSPD First Response: [TRACE] Initialized telemtry service
[3/1/2021 10:38:12 PM.056] LSPD First Response: We have 3 appartments registered
[3/1/2021 10:38:12 PM.058] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/1/2021 10:38:12 PM.064] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/1/2021 10:38:12 PM.065] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/1/2021 10:38:12 PM.065] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/1/2021 10:38:12 PM.066] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/1/2021 10:38:12 PM.066] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/1/2021 10:38:12 PM.066] LSPD First Response: ApartmentManager initialized
[3/1/2021 10:38:12 PM.069] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/1/2021 10:38:12 PM.070] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/1/2021 10:38:12 PM.071] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/1/2021 10:38:12 PM.129] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/1/2021 10:38:12 PM.333] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/1/2021 10:38:12 PM.336] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/1/2021 10:38:12 PM.336] LSPD First Response: [TRACE] Saved apt: 
[3/1/2021 10:38:12 PM.380] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/1/2021 10:38:12 PM.383] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/1/2021 10:38:12 PM.384] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/1/2021 10:38:12 PM.384] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/1/2021 10:38:12 PM.385] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/1/2021 10:38:12 PM.385] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/1/2021 10:38:12 PM.448] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/1/2021 10:38:12 PM.538] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/1/2021 10:38:12 PM.543] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/1/2021 10:38:12 PM.549] LSPD First Response: [TRACE] Set title to Ryan Combs for Interaction Menu
[3/1/2021 10:38:12 PM.550] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/1/2021 10:38:12 PM.552] LSPD First Response: [TRACE] Set title to Ryan Combs for Police Radio
[3/1/2021 10:38:12 PM.561] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/1/2021 10:38:12 PM.563] LSPD First Response: [TRACE] Set title to Ryan Combs for Vehicle Options
[3/1/2021 10:38:12 PM.567] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/1/2021 10:38:12 PM.568] LSPD First Response: [TRACE] Set title to Ryan Combs for Inventory
[3/1/2021 10:38:12 PM.569] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/1/2021 10:38:12 PM.571] LSPD First Response: [TRACE] Set title to Ryan Combs for Settings
[3/1/2021 10:38:12 PM.575] LSPD First Response: [TRACE] Saved apt: 
[3/1/2021 10:38:12 PM.602] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/1/2021 10:38:12 PM.631] LSPD First Response: [TRACE] Requested Audio
[3/1/2021 10:38:12 PM.647] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/1/2021 10:38:13 PM.152] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/1/2021 10:38:13 PM.244] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:13 PM.244] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:13 PM.244] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/1/2021 10:38:13 PM.263] LSPD First Response: [INFO] Vinewood Police Station
[3/1/2021 10:38:13 PM.263] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] La Mesa Police Station
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Rockford Hills Police Station
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Vespucci Police Station
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Downtown Police Station
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Davis Sheriff Station
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/1/2021 10:38:13 PM.264] LSPD First Response: [WARN] Police station beaverRanger has an invalid agency assigned
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Federal Investigation Bureau HQ
[3/1/2021 10:38:13 PM.264] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203
[3/1/2021 10:38:13 PM.272] LSPD First Response: [TRACE] Auto started component Debug #1
[3/1/2021 10:38:13 PM.272] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/1/2021 10:38:13 PM.272] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/1/2021 10:38:13 PM.273] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/1/2021 10:38:13 PM.273] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/1/2021 10:38:13 PM.273] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/1/2021 10:38:13 PM.273] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/1/2021 10:38:13 PM.274] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/1/2021 10:38:13 PM.275] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/1/2021 10:38:13 PM.275] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/1/2021 10:38:13 PM.276] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/1/2021 10:38:13 PM.276] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/1/2021 10:38:13 PM.278] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/1/2021 10:38:13 PM.279] LSPD First Response: [TRACE] Preloading node data
[3/1/2021 10:38:13 PM.932] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/1/2021 10:38:13 PM.932] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/1/2021 10:38:13 PM.933] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 1392f094-4dd7-449f-9009-e52348984a37. Enhanced features available.
[3/1/2021 10:38:13 PM.953] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/1/2021 10:38:13 PM.954] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/1/2021 10:38:13 PM.954] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/1/2021 10:38:14 PM.846] LSPD First Response: [TRACE] Done preloading node data
[3/1/2021 10:38:14 PM.846] LSPD First Response: [TRACE] Preloading node data
[3/1/2021 10:38:14 PM.846] LSPD First Response: [TRACE] Done preloading node data
[3/1/2021 10:38:14 PM.847] LSPD First Response: [TRACE] SwitchToCharacter: Ryan Combs
[3/1/2021 10:38:14 PM.847] LSPD First Response: [TRACE] Switch mode is random
[3/1/2021 10:38:16 PM.251] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/1/2021 10:38:16 PM.259] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/1/2021 10:38:16 PM.259] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/1/2021 10:38:16 PM.267] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/1/2021 10:38:16 PM.268] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/1/2021 10:38:16 PM.270] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/1/2021 10:38:16 PM.273] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/1/2021 10:38:16 PM.273] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/1/2021 10:38:17 PM.288] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/1/2021 10:38:17 PM.288] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/1/2021 10:38:17 PM.320] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/1/2021 10:38:17 PM.321] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/1/2021 10:38:17 PM.321] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/1/2021 10:38:17 PM.321] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/1/2021 10:38:17 PM.323] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/1/2021 10:38:17 PM.323] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/1/2021 10:38:17 PM.326] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/1/2021 10:38:17 PM.331] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/1/2021 10:38:17 PM.331] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/1/2021 10:38:17 PM.332] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/1/2021 10:38:17 PM.333] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/1/2021 10:38:17 PM.335] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/1/2021 10:38:17 PM.338] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/1/2021 10:38:17 PM.339] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/1/2021 10:38:17 PM.342] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/1/2021 10:38:17 PM.342] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/1/2021 10:38:17 PM.346] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/1/2021 10:38:17 PM.350] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/1/2021 10:38:18 PM.984] LSPD First Response: [TRACE] Preloading POLICE
[3/1/2021 10:38:18 PM.987] LSPD First Response: [TRACE] Created police at X:-1115.937 Y:-857.7859 Z:13.65187
[3/1/2021 10:38:18 PM.988] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station
[3/1/2021 10:38:19 PM.760] LSPD First Response: [TRACE] Preloading POLICE3
[3/1/2021 10:38:19 PM.761] LSPD First Response: [TRACE] Created police3 at X:-1125.52 Y:-816.9467 Z:14.99161
[3/1/2021 10:38:19 PM.761] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Vespucci Police Station
[3/1/2021 10:38:19 PM.865] LSPD First Response: [TRACE] Preloading POLICE
[3/1/2021 10:38:19 PM.865] LSPD First Response: [TRACE] Created police at X:-1142.497 Y:-850.8292 Z:12.97446
[3/1/2021 10:38:19 PM.865] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station
[3/1/2021 10:38:20 PM.581] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:38:20 PM.587] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/1/2021 10:38:20 PM.634] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[3/1/2021 10:38:20 PM.663] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:38:20 PM.668] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/1/2021 10:38:20 PM.849] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[3/1/2021 10:38:20 PM.850] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[3/1/2021 10:38:20 PM.877] LSPD First Response: [TRACE] Tahlil Hawkins (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:38:20 PM.890] LSPD First Response: [TRACE] Rachele Russo (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:38:20 PM.952] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[3/1/2021 10:38:20 PM.956] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:38:20 PM.962] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/1/2021 10:38:20 PM.967] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[3/1/2021 10:38:20 PM.968] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:38:20 PM.973] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/1/2021 10:38:20 PM.979] LSPD First Response: [TRACE] Lee Yin (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:38:20 PM.979] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[3/1/2021 10:38:21 PM.001] LSPD First Response: [TRACE] Thread Marker #5 initialized
[3/1/2021 10:38:21 PM.168] LSPD First Response: [TRACE] Jimmy Norman (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:38:21 PM.169] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[3/1/2021 10:38:21 PM.171] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[3/1/2021 10:38:21 PM.171] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty
[3/1/2021 10:38:21 PM.176] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:21 PM.176] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/1/2021 10:38:21 PM.176] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/1/2021 10:38:21 PM.176] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[3/1/2021 10:38:21 PM.195] LSPD First Response: [TRACE] Setting player to lspd from last agency
[3/1/2021 10:38:21 PM.221] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/1/2021 10:38:21 PM.221] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[3/1/2021 10:38:21 PM.221] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[3/1/2021 10:38:21 PM.221] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket
[3/1/2021 10:38:21 PM.221] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat
[3/1/2021 10:38:21 PM.221] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat
[3/1/2021 10:38:21 PM.221] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle
[3/1/2021 10:38:21 PM.221] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b
[3/1/2021 10:38:21 PM.221] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c
[3/1/2021 10:38:21 PM.222] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike
[3/1/2021 10:38:21 PM.222] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang
[3/1/2021 10:38:21 PM.222] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a
[3/1/2021 10:38:21 PM.222] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b
[3/1/2021 10:38:21 PM.222] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c
[3/1/2021 10:38:21 PM.222] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_suit
[3/1/2021 10:38:21 PM.223] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal
[3/1/2021 10:38:21 PM.224] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker
[3/1/2021 10:38:21 PM.224] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[3/1/2021 10:38:21 PM.224] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[3/1/2021 10:38:21 PM.230] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[3/1/2021 10:38:21 PM.232] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/1/2021 10:38:21 PM.247] LSPD First Response: [TRACE] Setting player skin from last skin
[3/1/2021 10:38:21 PM.259] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[3/1/2021 10:38:21 PM.296] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/1/2021 10:38:21 PM.440] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/1/2021 10:38:21 PM.440] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/1/2021 10:38:21 PM.446] LSPD First Response: [TRACE] Player went on duty.
[3/1/2021 10:38:21 PM.455] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[3/1/2021 10:38:21 PM.652] LSPD First Response: ALPRLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.665] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.669] LSPD First Response: AutomaticSirenCutout, Version=3.1.4.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.678] LSPD First Response: AutoPanic, Version=1.0.1.5, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.678] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.687] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.691] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.699] LSPD First Response: FayaCallouts, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.700] LSPD First Response: GrammarPolice, Version=1.4.2.2, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.709] LSPD First Response: LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.710] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.711] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.716] LSPD First Response: RichsPoliceEnhancements, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.720] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.726] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.726] LSPD First Response: StopThePed, Version=4.9.4.2, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.737] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.740] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.742] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.743] LSPD First Response: UltimateBackup, Version=1.8.5.1, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.752] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.753] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.765] LSPD First Response: YobbinCallouts, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:38:21 PM.766] LSPD First Response: Creating plugin: ‌‍‍‬‪‬‫‏‮‌‎‪‮‏‪‫‍‬‪‮‫‮‮
[3/1/2021 10:38:21 PM.804] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main
[3/1/2021 10:38:21 PM.845] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[3/1/2021 10:38:21 PM.893] LSPD First Response: Creating plugin: AutoPanic.Main
[3/1/2021 10:38:21 PM.893] LSPD First Response: Creating plugin: CalloutManager.Main
[3/1/2021 10:38:21 PM.931] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎‏‫‍‮
[3/1/2021 10:38:22 PM.037] LSPD First Response: Creating plugin: Custom_Pullover.Main
[3/1/2021 10:38:22 PM.037] LSPD First Response: Creating Custom Pullover.Main.
[3/1/2021 10:38:22 PM.038] LSPD First Response: Done with Custom Pullover.Main.
[3/1/2021 10:38:22 PM.038] LSPD First Response: Creating plugin: FayaCallouts.Main
[3/1/2021 10:38:22 PM.038] LSPD First Response: Creating plugin: GrammarPolice.Main
[3/1/2021 10:38:22 PM.038] LSPD First Response: Creating plugin: LeroyCallouts.Main
[3/1/2021 10:38:22 PM.038] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[3/1/2021 10:38:22 PM.038] LSPD First Response: Creating plugin: RegularCallouts.Main
[3/1/2021 10:38:22 PM.038] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[3/1/2021 10:38:22 PM.127] LSPD First Response: Creating plugin: SimpleCallouts.Main
[3/1/2021 10:38:22 PM.164] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮
[3/1/2021 10:38:22 PM.207] LSPD First Response: Creating plugin: ‏‬‎‌‫‌‎‏‪‍‫‪‪‌‪‮‭‎‭‫‮
[3/1/2021 10:38:22 PM.253] LSPD First Response: Creating plugin: @ӗ
[3/1/2021 10:38:22 PM.253] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain
[3/1/2021 10:38:22 PM.254] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main
[3/1/2021 10:38:22 PM.254] LSPD First Response: Creating plugin: ‫‮‏‬‪‏‏‌‫‌‎‫‍‍‏‍‬‎‫‫‍‪‬‮‮‮‮‮
[3/1/2021 10:38:22 PM.292] LSPD First Response: Creating plugin: UnitedCallouts.Main
[3/1/2021 10:38:22 PM.293] LSPD First Response: Creating plugin: WoutersCalloutsV.Main
[3/1/2021 10:38:22 PM.306] LSPD First Response: Creating plugin: YobbinCallouts.Main
[3/1/2021 10:38:22 PM.307] LSPD First Response: Plugin ALPRLite v1.5.4.0 has been initialized.
[3/1/2021 10:38:22 PM.307] LSPD First Response: Go on duty to fully load ALPRLite
[3/1/2021 10:38:22 PM.308] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.0has been initialized.
[3/1/2021 10:38:22 PM.309] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts
[3/1/2021 10:38:22 PM.312] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[3/1/2021 10:38:22 PM.314] LSPD First Response: Auto Panic1.0.1.5 has been initialised.
[3/1/2021 10:38:22 PM.314] LSPD First Response: Go on duty to fully load Auto Panic.
[3/1/2021 10:38:22 PM.314] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[3/1/2021 10:38:22 PM.315] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized.
[3/1/2021 10:38:22 PM.315] LSPD First Response: Go on duty to fully load CompuLite
[3/1/2021 10:38:22 PM.315] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[3/1/2021 10:38:22 PM.315] LSPD First Response: FayaCallouts has been Initialized.
[3/1/2021 10:38:22 PM.323] LSPD First Response: Leroy Callouts  1.2.1.0 has been initialised.
[3/1/2021 10:38:22 PM.323] LSPD First Response: Go on duty to fully load Leroy Callouts.
[3/1/2021 10:38:22 PM.324] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[3/1/2021 10:38:22 PM.324] LSPD First Response: Plugin RegularCallouts 1.1.2 has been initialised.
[3/1/2021 10:38:22 PM.324] LSPD First Response: Go on duty to fully load RegularCallouts.
[3/1/2021 10:38:22 PM.325] LSPD First Response: Initializing Config for Regular Callouts
[3/1/2021 10:38:22 PM.333] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[3/1/2021 10:38:22 PM.338] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized.
[3/1/2021 10:38:22 PM.339] LSPD First Response: Go on duty to fully load SimpleCallouts
[3/1/2021 10:38:22 PM.339] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.
[3/1/2021 10:38:22 PM.339] LSPD First Response: Go on duty to fully load SpeedRadarLite
[3/1/2021 10:38:22 PM.340] LSPD First Response: Plugin StopThePed v4.9.4.2 has been initialized.
[3/1/2021 10:38:22 PM.340] LSPD First Response: Go on duty to fully load StopThePed
[3/1/2021 10:38:22 PM.341] LSPD First Response: Loading SuperCallouts config.
[3/1/2021 10:38:22 PM.342] LSPD First Response: SuperCallouts: Config loaded.
[3/1/2021 10:38:22 PM.342] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.
[3/1/2021 10:38:22 PM.342] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[3/1/2021 10:38:22 PM.362] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded.
[3/1/2021 10:38:22 PM.362] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized.
[3/1/2021 10:38:22 PM.363] LSPD First Response: Initializing Config for Typical Callouts
[3/1/2021 10:38:22 PM.366] LSPD First Response: Go on duty to fully load Typical Callouts.
[3/1/2021 10:38:22 PM.367] LSPD First Response: Plugin UltimateBackup v1.8.5.1 has been initialized.
[3/1/2021 10:38:22 PM.367] LSPD First Response: Go on duty to fully load UltimateBackup
[3/1/2021 10:38:22 PM.368] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[3/1/2021 10:38:22 PM.473] LSPD First Response: WoutersCalloutsV Plugin loaded!
[3/1/2021 10:38:22 PM.473] LSPD First Response: YobbinCallouts 1.3.1 by YobB1n has been loaded.
[3/1/2021 10:38:22 PM.473] LSPD First Response: We have 2 callouts registered
[3/1/2021 10:38:22 PM.474] LSPD First Response: CalloutManager initialized
[3/1/2021 10:38:22 PM.474] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/1/2021 10:38:22 PM.482] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/1/2021 10:38:22 PM.483] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/1/2021 10:38:22 PM.500] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/1/2021 10:38:22 PM.502] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/1/2021 10:38:22 PM.502] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/1/2021 10:38:22 PM.503] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/1/2021 10:38:22 PM.518] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/1/2021 10:38:22 PM.518] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/1/2021 10:38:22 PM.518] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/1/2021 10:38:22 PM.518] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/1/2021 10:38:22 PM.524] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/1/2021 10:38:22 PM.524] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/1/2021 10:38:22 PM.525] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/1/2021 10:38:22 PM.528] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/1/2021 10:38:22 PM.528] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/1/2021 10:38:22 PM.528] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/1/2021 10:38:22 PM.530] LSPD First Response: Custom Pullover event handler: True
[3/1/2021 10:38:22 PM.533] LSPD First Response: GrammarPolice [GrammarPolice] starting...
[3/1/2021 10:38:22 PM.533] LSPD First Response: GrammarPolice [ConfigHandler] initializing...
[3/1/2021 10:38:22 PM.534] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings...
[3/1/2021 10:38:22 PM.537] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings...
[3/1/2021 10:38:22 PM.537] LSPD First Response: GrammarPolice [ConfigHandler] cannot find file for custom settings, skipping
[3/1/2021 10:38:22 PM.539] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign...
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice ================================================================================
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice ================================================================================
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice AudioPath                      = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice Callsign                       = 1-KING-24
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice Language                       = en-US
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice PTTPushSound                   = 1
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice PTTReleaseSound                = 1
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice HoldToTalk                     = True
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice ShowInCarAnimation             = True
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice DispatchKey                    = NumPad0
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice SettingsKey                    = F2
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice PrimaryButton                  = None
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice SecondaryButton                = None
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice HandleAvailability             = True
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice PanicResponse                  = 5
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice RespondToPreface               = True
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice UseGenericResponse             = True
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice ShowNotifications              = True
[3/1/2021 10:38:22 PM.541] LSPD First Response: GrammarPolice ShowPlayerStatus               = True
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice ShowTargetPlate                = True
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice StatusTextPosX                 = 378
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice StatusTextPosY                 = 1000
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [king], [24]]
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_KING, GP_BEAT_24]
[3/1/2021 10:38:22 PM.542] LSPD First Response: GrammarPolice ================================================================================
[3/1/2021 10:38:22 PM.544] LSPD First Response: GrammarPolice [AnimationHandler] initializing...
[3/1/2021 10:38:22 PM.547] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/1/2021 10:38:22 PM.547] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/1/2021 10:38:22 PM.547] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/1/2021 10:38:22 PM.547] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/1/2021 10:38:22 PM.568] LSPD First Response: Deserialized Ernestor Devera
[3/1/2021 10:38:22 PM.578] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/1/2021 10:38:22 PM.593] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/1/2021 10:38:22 PM.596] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/1/2021 10:38:22 PM.620] LSPD First Response: Deserialized Jason Harris
[3/1/2021 10:38:22 PM.620] LSPD First Response: Deserialized Carol Lau
[3/1/2021 10:38:23 PM.173] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/1/2021 10:38:23 PM.181] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/1/2021 10:38:23 PM.183] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/1/2021 10:38:23 PM.192] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/1/2021 10:38:23 PM.192] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/1/2021 10:38:23 PM.193] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/1/2021 10:38:23 PM.195] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/1/2021 10:38:23 PM.196] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/1/2021 10:38:23 PM.197] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/1/2021 10:38:23 PM.199] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[3/1/2021 10:38:23 PM.395] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/1/2021 10:38:23 PM.519] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects
[3/1/2021 10:38:23 PM.523] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[3/1/2021 10:38:23 PM.524] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[3/1/2021 10:38:23 PM.524] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[3/1/2021 10:38:23 PM.524] LSPD First Response: GrammarPolice [ExternalPluginHandler]     LSPDFR Updated: True
[3/1/2021 10:38:23 PM.524] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[3/1/2021 10:38:23 PM.524] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[3/1/2021 10:38:23 PM.524] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[3/1/2021 10:38:23 PM.524] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: True
[3/1/2021 10:38:23 PM.524] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[3/1/2021 10:38:23 PM.531] LSPD First Response: GrammarPolice [PlayerHandler] starting...
[3/1/2021 10:38:23 PM.541] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[3/1/2021 10:38:23 PM.543] LSPD First Response: GrammarPolice [KeyPressMonitor] starting...
[3/1/2021 10:38:23 PM.544] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[3/1/2021 10:38:23 PM.811] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[3/1/2021 10:38:23 PM.812] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[3/1/2021 10:38:23 PM.812] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[3/1/2021 10:38:23 PM.813] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[3/1/2021 10:38:23 PM.813] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[3/1/2021 10:38:23 PM.813] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[3/1/2021 10:38:23 PM.813] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[3/1/2021 10:38:23 PM.814] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[3/1/2021 10:38:23 PM.814] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[3/1/2021 10:38:23 PM.814] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[3/1/2021 10:38:23 PM.814] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[3/1/2021 10:38:23 PM.815] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[3/1/2021 10:38:23 PM.815] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[3/1/2021 10:38:23 PM.815] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[3/1/2021 10:38:23 PM.815] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[3/1/2021 10:38:23 PM.816] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[3/1/2021 10:38:23 PM.816] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[3/1/2021 10:38:23 PM.816] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[3/1/2021 10:38:23 PM.816] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[3/1/2021 10:38:23 PM.816] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[3/1/2021 10:38:23 PM.817] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[3/1/2021 10:38:23 PM.817] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[3/1/2021 10:38:23 PM.817] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[3/1/2021 10:38:23 PM.817] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[3/1/2021 10:38:23 PM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[3/1/2021 10:38:23 PM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[3/1/2021 10:38:23 PM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[3/1/2021 10:38:23 PM.818] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[3/1/2021 10:38:23 PM.819] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[3/1/2021 10:38:23 PM.819] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[3/1/2021 10:38:23 PM.819] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[3/1/2021 10:38:23 PM.819] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[3/1/2021 10:38:23 PM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[3/1/2021 10:38:23 PM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[3/1/2021 10:38:23 PM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[3/1/2021 10:38:23 PM.820] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[3/1/2021 10:38:23 PM.821] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[3/1/2021 10:38:23 PM.846] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml
[3/1/2021 10:38:23 PM.847] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[3/1/2021 10:38:23 PM.847] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml
[3/1/2021 10:38:23 PM.848] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml
[3/1/2021 10:38:23 PM.848] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml
[3/1/2021 10:38:23 PM.848] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[3/1/2021 10:38:23 PM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[3/1/2021 10:38:23 PM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[3/1/2021 10:38:23 PM.850] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml
[3/1/2021 10:38:23 PM.850] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[3/1/2021 10:38:23 PM.850] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml
[3/1/2021 10:38:23 PM.851] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[3/1/2021 10:38:23 PM.851] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml
[3/1/2021 10:38:23 PM.851] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[3/1/2021 10:38:23 PM.852] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[3/1/2021 10:38:23 PM.852] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[3/1/2021 10:38:23 PM.853] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[3/1/2021 10:38:23 PM.853] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[3/1/2021 10:38:23 PM.854] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[3/1/2021 10:38:23 PM.854] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[3/1/2021 10:38:23 PM.854] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[3/1/2021 10:38:23 PM.855] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[3/1/2021 10:38:23 PM.855] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[3/1/2021 10:38:23 PM.856] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml
[3/1/2021 10:38:23 PM.856] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[3/1/2021 10:38:23 PM.858] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[3/1/2021 10:38:23 PM.878] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[3/1/2021 10:38:23 PM.878] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[3/1/2021 10:38:23 PM.888] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[3/1/2021 10:38:23 PM.889] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[3/1/2021 10:38:23 PM.890] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[3/1/2021 10:38:23 PM.891] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[3/1/2021 10:38:23 PM.891] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[3/1/2021 10:38:23 PM.892] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[3/1/2021 10:38:23 PM.893] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[3/1/2021 10:38:23 PM.894] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[3/1/2021 10:38:23 PM.894] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[3/1/2021 10:38:23 PM.895] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[3/1/2021 10:38:23 PM.896] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[3/1/2021 10:38:23 PM.897] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[3/1/2021 10:38:23 PM.897] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[3/1/2021 10:38:23 PM.898] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[3/1/2021 10:38:23 PM.899] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[3/1/2021 10:38:23 PM.900] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[3/1/2021 10:38:23 PM.900] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[3/1/2021 10:38:23 PM.901] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[3/1/2021 10:38:23 PM.905] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[3/1/2021 10:38:23 PM.905] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[3/1/2021 10:38:23 PM.906] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[3/1/2021 10:38:23 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[3/1/2021 10:38:23 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[3/1/2021 10:38:23 PM.908] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[3/1/2021 10:38:23 PM.909] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[3/1/2021 10:38:23 PM.910] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[3/1/2021 10:38:23 PM.910] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[3/1/2021 10:38:23 PM.911] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[3/1/2021 10:38:23 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[3/1/2021 10:38:23 PM.912] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[3/1/2021 10:38:23 PM.913] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[3/1/2021 10:38:23 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[3/1/2021 10:38:23 PM.914] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[3/1/2021 10:38:23 PM.915] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[3/1/2021 10:38:23 PM.916] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[3/1/2021 10:38:23 PM.917] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[3/1/2021 10:38:23 PM.917] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[3/1/2021 10:38:23 PM.918] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[3/1/2021 10:38:23 PM.919] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[3/1/2021 10:38:23 PM.919] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[3/1/2021 10:38:23 PM.920] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[3/1/2021 10:38:23 PM.929] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[3/1/2021 10:38:23 PM.929] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[3/1/2021 10:38:23 PM.929] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[3/1/2021 10:38:23 PM.930] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[3/1/2021 10:38:23 PM.930] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[3/1/2021 10:38:23 PM.930] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[3/1/2021 10:38:23 PM.930] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[3/1/2021 10:38:23 PM.931] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[3/1/2021 10:38:23 PM.931] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[3/1/2021 10:38:23 PM.931] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[3/1/2021 10:38:23 PM.931] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[3/1/2021 10:38:23 PM.931] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[3/1/2021 10:38:23 PM.932] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[3/1/2021 10:38:23 PM.932] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss
[3/1/2021 10:38:23 PM.932] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[3/1/2021 10:38:23 PM.932] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[3/1/2021 10:38:23 PM.933] LSPD First Response: GrammarPolice [Command] loaded command: name=requestPRT
[3/1/2021 10:38:23 PM.933] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[3/1/2021 10:38:23 PM.933] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[3/1/2021 10:38:23 PM.933] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[3/1/2021 10:38:23 PM.933] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[3/1/2021 10:38:23 PM.934] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[3/1/2021 10:38:23 PM.934] LSPD First Response: GrammarPolice [GrammarHandler] loaded 21 commands and 88 actions
[3/1/2021 10:38:23 PM.936] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[3/1/2021 10:38:24 PM.009] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[3/1/2021 10:38:24 PM.014] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[3/1/2021 10:38:24 PM.014] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[3/1/2021 10:38:24 PM.018] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: requestPRT
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[3/1/2021 10:38:24 PM.019] LSPD First Response: GrammarPolice [Builder] building Prefaces
[3/1/2021 10:38:24 PM.021] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 24
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king 24
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king 24
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] appending prefaces
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[3/1/2021 10:38:24 PM.022] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[3/1/2021 10:38:24 PM.023] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[3/1/2021 10:38:24 PM.023] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[3/1/2021 10:38:24 PM.167] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device
[3/1/2021 10:38:24 PM.184] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events
[3/1/2021 10:38:24 PM.185] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful
[3/1/2021 10:38:24 PM.186] LSPD First Response: GrammarPolice [UIHandler] starting...
[3/1/2021 10:38:24 PM.192] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54
[3/1/2021 10:38:24 PM.332] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt
[3/1/2021 10:38:24 PM.332] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt
[3/1/2021 10:38:24 PM.332] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt
[3/1/2021 10:38:24 PM.332] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt
[3/1/2021 10:38:24 PM.332] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt
[3/1/2021 10:38:24 PM.332] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt
[3/1/2021 10:38:24 PM.332] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt
[3/1/2021 10:38:24 PM.332] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt
[3/1/2021 10:38:24 PM.358] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.4.0 is ready.
[3/1/2021 10:38:24 PM.360] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[3/1/2021 10:38:24 PM.360] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[3/1/2021 10:38:24 PM.360] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[3/1/2021 10:38:24 PM.360] LSPD First Response: [AutomaticSirenCutout]: Yielding is enabled.
[3/1/2021 10:38:24 PM.409] LSPD First Response: Loading EMS settings
[3/1/2021 10:38:24 PM.410] LSPD First Response: Auto Panic fully loaded
[3/1/2021 10:38:24 PM.431] LSPD First Response: Found 12 callout plugin(s) with a combined total of 165 callout(s).
[3/1/2021 10:38:24 PM.754] LSPD First Response: Checking for Updates Successfull
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.Knife
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.Gun
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.OfficerAssistance
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.ServeWarrantNonViolent
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.ServeWarrantViolent
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.HumanePursuit
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.Kidnapper
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.PublicIntoxication
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.AbandonedVehicle
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout FayaCallouts.Callouts.Fight
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave
[3/1/2021 10:38:24 PM.754] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton
[3/1/2021 10:38:24 PM.755] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination
[3/1/2021 10:38:24 PM.755] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking
[3/1/2021 10:38:24 PM.755] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle
[3/1/2021 10:38:24 PM.755] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost
[3/1/2021 10:38:24 PM.755] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID
[3/1/2021 10:38:24 PM.755] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked
[3/1/2021 10:38:24 PM.755] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[3/1/2021 10:38:24 PM.809] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[3/1/2021 10:38:24 PM.812] LSPD First Response: [RPE]: AmbientEvents are enabled.
[3/1/2021 10:38:24 PM.813] LSPD First Response: [RPE]: AmbientBackup is disabled.
[3/1/2021 10:38:24 PM.813] LSPD First Response: [RPE]: AISirenCycle is enabled.
[3/1/2021 10:38:24 PM.813] LSPD First Response: [RPE]: SilentBackup is enabled.
[3/1/2021 10:38:24 PM.813] LSPD First Response: [RPE]: TVI is enabled.
[3/1/2021 10:38:24 PM.813] LSPD First Response: [RPE]: BOLO is disabled.
[3/1/2021 10:38:24 PM.813] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled.
[3/1/2021 10:38:24 PM.813] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[3/1/2021 10:38:24 PM.814] LSPD First Response: [RPE]: SuspectStamina is enabled.
[3/1/2021 10:38:24 PM.814] LSPD First Response: [RPE]: SuspectTrip is enabled.
[3/1/2021 10:38:24 PM.815] LSPD First Response: Rich's Police Enhancements V1.5.1.0 is ready.
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[3/1/2021 10:38:24 PM.853] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[3/1/2021 10:38:25 PM.011] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/1/2021 10:38:25 PM.013] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-KING-24
[3/1/2021 10:38:25 PM.014] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_KING OP_24
[3/1/2021 10:38:25 PM.015] LSPD First Response: OP_Immersive_Dispatch [Bool - Misc - UpdateChecker] True
[3/1/2021 10:38:25 PM.016] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[3/1/2021 10:38:25 PM.017] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[3/1/2021 10:38:25 PM.017] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[3/1/2021 10:38:25 PM.018] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[3/1/2021 10:38:25 PM.019] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[3/1/2021 10:38:25 PM.019] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[3/1/2021 10:38:25 PM.020] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[3/1/2021 10:38:25 PM.021] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] None
[3/1/2021 10:38:25 PM.021] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[3/1/2021 10:38:25 PM.022] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[3/1/2021 10:38:25 PM.022] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[3/1/2021 10:38:25 PM.023] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[3/1/2021 10:38:25 PM.024] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False
[3/1/2021 10:38:25 PM.024] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[3/1/2021 10:38:25 PM.025] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[3/1/2021 10:38:25 PM.025] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[3/1/2021 10:38:25 PM.026] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[3/1/2021 10:38:25 PM.026] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] D3
[3/1/2021 10:38:25 PM.027] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[3/1/2021 10:38:25 PM.028] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] V
[3/1/2021 10:38:25 PM.028] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[3/1/2021 10:38:25 PM.029] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[3/1/2021 10:38:25 PM.030] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[3/1/2021 10:38:25 PM.030] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[3/1/2021 10:38:25 PM.031] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[3/1/2021 10:38:25 PM.031] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[3/1/2021 10:38:25 PM.032] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[3/1/2021 10:38:25 PM.032] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[3/1/2021 10:38:25 PM.032] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[3/1/2021 10:38:25 PM.033] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[3/1/2021 10:38:25 PM.033] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[3/1/2021 10:38:25 PM.034] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[3/1/2021 10:38:25 PM.035] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[3/1/2021 10:38:25 PM.035] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[3/1/2021 10:38:25 PM.036] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[3/1/2021 10:38:25 PM.036] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[3/1/2021 10:38:25 PM.037] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[3/1/2021 10:38:25 PM.038] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[3/1/2021 10:38:25 PM.038] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[3/1/2021 10:38:25 PM.039] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[3/1/2021 10:38:25 PM.039] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[3/1/2021 10:38:25 PM.040] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[3/1/2021 10:38:25 PM.040] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[3/1/2021 10:38:25 PM.041] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[3/1/2021 10:38:25 PM.042] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[3/1/2021 10:38:25 PM.042] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[3/1/2021 10:38:25 PM.043] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[3/1/2021 10:38:25 PM.043] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[3/1/2021 10:38:25 PM.044] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[3/1/2021 10:38:25 PM.045] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[3/1/2021 10:38:25 PM.045] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[3/1/2021 10:38:25 PM.046] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[3/1/2021 10:38:25 PM.046] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[3/1/2021 10:38:25 PM.047] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[3/1/2021 10:38:25 PM.048] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[3/1/2021 10:38:25 PM.048] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[3/1/2021 10:38:25 PM.049] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[3/1/2021 10:38:25 PM.049] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[3/1/2021 10:38:25 PM.049] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[3/1/2021 10:38:25 PM.052] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[3/1/2021 10:38:25 PM.052] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[3/1/2021 10:38:25 PM.052] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[3/1/2021 10:38:25 PM.052] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[3/1/2021 10:38:25 PM.052] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[3/1/2021 10:38:25 PM.052] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[3/1/2021 10:38:25 PM.052] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[3/1/2021 10:38:25 PM.052] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/1/2021 10:38:25 PM.064] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[3/1/2021 10:38:25 PM.064] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[3/1/2021 10:38:25 PM.064] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[3/1/2021 10:38:25 PM.065] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[3/1/2021 10:38:25 PM.065] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[3/1/2021 10:38:25 PM.065] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[3/1/2021 10:38:25 PM.065] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[3/1/2021 10:38:25 PM.065] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[3/1/2021 10:38:25 PM.066] OP_Immersive_Dispatch: Menus Initialised
[3/1/2021 10:38:25 PM.348] LSPD First Response: [RPE Ambient Event]: Common events: 4, Uncommon events: 0, Rare events: 0
[3/1/2021 10:38:25 PM.348] LSPD First Response: [RPE Ambient Event]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10
[3/1/2021 10:38:25 PM.348] LSPD First Response: [RPE Ambient Event]: Pre-event loop initialized.
[3/1/2021 10:38:25 PM.354] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started.
[3/1/2021 10:38:25 PM.382] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[3/1/2021 10:38:25 PM.382] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[3/1/2021 10:38:25 PM.383] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[3/1/2021 10:38:25 PM.383] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: True
[3/1/2021 10:38:25 PM.383] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[3/1/2021 10:38:25 PM.383] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[3/1/2021 10:38:25 PM.383] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: True
[3/1/2021 10:38:25 PM.383] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[3/1/2021 10:38:25 PM.383] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[3/1/2021 10:38:25 PM.613] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page.
[3/1/2021 10:38:25 PM.614] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway
[3/1/2021 10:38:25 PM.614] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad
[3/1/2021 10:38:25 PM.614] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading
[3/1/2021 10:38:25 PM.614] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway
[3/1/2021 10:38:25 PM.614] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol
[3/1/2021 10:38:25 PM.614] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar
[3/1/2021 10:38:25 PM.614] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance
[3/1/2021 10:38:25 PM.620] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup
[3/1/2021 10:38:25 PM.709] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[3/1/2021 10:38:25 PM.710] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[3/1/2021 10:38:25 PM.715] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[3/1/2021 10:38:25 PM.734] LSPD First Response:  Registered SkinnyDipping
[3/1/2021 10:38:25 PM.734] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping
[3/1/2021 10:38:25 PM.734] LSPD First Response:  Registered SuspiciousParkedVehicle
[3/1/2021 10:38:25 PM.734] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle
[3/1/2021 10:38:25 PM.734] LSPD First Response:  Registered HEMSAssistance
[3/1/2021 10:38:25 PM.734] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance
[3/1/2021 10:38:25 PM.734] LSPD First Response:  Registered Trespassing
[3/1/2021 10:38:25 PM.734] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing
[3/1/2021 10:38:25 PM.734] LSPD First Response:  Registered IllegalProtest
[3/1/2021 10:38:25 PM.734] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest
[3/1/2021 10:38:25 PM.734] LSPD First Response:  Registered FleeingSuspect
[3/1/2021 10:38:25 PM.734] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect
[3/1/2021 10:38:25 PM.734] LSPD First Response:  Registered SuicideAttemptJumper
[3/1/2021 10:38:25 PM.734] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper
[3/1/2021 10:38:25 PM.734] LSPD First Response:  Registered RobberyAlarm
[3/1/2021 10:38:25 PM.734] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm
[3/1/2021 10:38:25 PM.735] LSPD First Response:  Registered SnowballFight
[3/1/2021 10:38:25 PM.735] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight
[3/1/2021 10:38:25 PM.735] LSPD First Response:  Registered VehicleIntercept
[3/1/2021 10:38:25 PM.735] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.VehicleIntercept.VehicleIntercept
[3/1/2021 10:38:25 PM.735] LSPD First Response:  Registered LSTAssistance
[3/1/2021 10:38:25 PM.735] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.LSTAssistance
[3/1/2021 10:38:25 PM.735] LSPD First Response:  Registered TaxiFareEvader
[3/1/2021 10:38:25 PM.735] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.TaxiFareEvader.TaxiFareEvader
[3/1/2021 10:38:25 PM.735] LSPD First Response:  Registered RefusedPassenger
[3/1/2021 10:38:25 PM.735] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.RefusedPassenger
[3/1/2021 10:38:25 PM.735] LSPD First Response:  Registered PossibleBurglary
[3/1/2021 10:38:25 PM.735] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.PossibleBurglary
[3/1/2021 10:38:25 PM.742] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[3/1/2021 10:38:25 PM.742] LSPD First Response: YobbinCallouts by YobB1n
[3/1/2021 10:38:25 PM.742] LSPD First Response: Version 1.3.1
[3/1/2021 10:38:25 PM.742] LSPD First Response: YobbinCallouts Config is Installed by User.
[3/1/2021 10:38:25 PM.742] LSPD First Response: StopThePed is Installed by User.
[3/1/2021 10:38:25 PM.742] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[3/1/2021 10:38:25 PM.742] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[3/1/2021 10:38:25 PM.742] LSPD First Response: YOBBINCALLOUTS: Started Registering Callouts.
[3/1/2021 10:38:25 PM.742] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle
[3/1/2021 10:38:25 PM.742] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus
[3/1/2021 10:38:25 PM.742] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak
[3/1/2021 10:38:25 PM.742] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty
[3/1/2021 10:38:25 PM.742] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck
[3/1/2021 10:38:25 PM.742] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware
[3/1/2021 10:38:25 PM.742] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson
[3/1/2021 10:38:25 PM.742] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight
[3/1/2021 10:38:25 PM.743] LSPD First Response: YOBBINCALLOUTS: Finished Registering Callouts.
[3/1/2021 10:38:25 PM.746] LSPD First Response: [TRACE] Starting player switch
[3/1/2021 10:38:25 PM.807] 
[3/1/2021 10:38:25 PM.807] =============================================== UnitedCallouts Information ================================================
[3/1/2021 10:38:25 PM.807] 
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[3/1/2021 10:38:25 PM.807] LSPD First Response: DrugDeal loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[3/1/2021 10:38:25 PM.807] LSPD First Response: StolenTruck loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[3/1/2021 10:38:25 PM.807] LSPD First Response: StolenBus loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[3/1/2021 10:38:25 PM.807] LSPD First Response: KillerClownWasSeen loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[3/1/2021 10:38:25 PM.807] LSPD First Response: GangAttack loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[3/1/2021 10:38:25 PM.807] LSPD First Response: MoneyTruckIsRobbed loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[3/1/2021 10:38:25 PM.807] LSPD First Response: Fighting loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer
[3/1/2021 10:38:25 PM.807] LSPD First Response: DrugDealer loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[3/1/2021 10:38:25 PM.807] LSPD First Response: StolenEmergencyVehicle loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[3/1/2021 10:38:25 PM.807] LSPD First Response: PersonWithKnife loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[3/1/2021 10:38:25 PM.807] LSPD First Response: StolenEmergencyVehicle2 loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[3/1/2021 10:38:25 PM.807] LSPD First Response: ArrestWarrant loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[3/1/2021 10:38:25 PM.807] LSPD First Response: troublemaker loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[3/1/2021 10:38:25 PM.807] LSPD First Response: ArmoredPerson loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[3/1/2021 10:38:25 PM.807] LSPD First Response: ShotsFired loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[3/1/2021 10:38:25 PM.807] LSPD First Response: Bicycle loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[3/1/2021 10:38:25 PM.807] LSPD First Response: WelfareCheck loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[3/1/2021 10:38:25 PM.807] LSPD First Response: K9Backup loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[3/1/2021 10:38:25 PM.807] LSPD First Response: store loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[3/1/2021 10:38:25 PM.807] LSPD First Response: TrafficBackup loaded
[3/1/2021 10:38:25 PM.807] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[3/1/2021 10:38:25 PM.807] LSPD First Response: Hostages loaded
[3/1/2021 10:38:25 PM.807] 
[3/1/2021 10:38:25 PM.807] =============================================== UnitedCallouts Information ================================================
[3/1/2021 10:38:25 PM.807] 
[3/1/2021 10:38:25 PM.807] 
[3/1/2021 10:38:25 PM.808] =============================================== UnitedCallouts by sEbi3 ================================================
[3/1/2021 10:38:25 PM.808] 
[3/1/2021 10:38:25 PM.808] [LOG]: Callouts and settings loaded succesfully.
[3/1/2021 10:38:25 PM.808] [LOG]: The config file loaded succesfully.
[3/1/2021 10:38:25 PM.808] [VERSION]: Detected Version:  1.5.7.4
[3/1/2021 10:38:25 PM.808] [LOG]: Checking for newest version.
[3/1/2021 10:38:25 PM.808] 
[3/1/2021 10:38:25 PM.808] =============================================== UnitedCallouts by sEbi3 ================================================
[3/1/2021 10:38:25 PM.808] 
[3/1/2021 10:38:25 PM.934] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates.
[3/1/2021 10:38:26 PM.054] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates.
[3/1/2021 10:38:26 PM.055] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date.
[3/1/2021 10:38:26 PM.219] LSPD First Response: [TRACE] Preloading POLICE
[3/1/2021 10:38:26 PM.219] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:38:26 PM.238] LSPD First Response: [TRACE] Preloading POLICE
[3/1/2021 10:38:26 PM.239] LSPD First Response: [TRACE] Created police at X:-1134.69 Y:-939.8412 Z:3.124432
[3/1/2021 10:38:26 PM.259] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:38:26 PM.265] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:38:26 PM.274] LSPD First Response: [TRACE] Jenifer Patton (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:38:26 PM.292] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:38:26 PM.298] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:38:26 PM.303] LSPD First Response: [TRACE] Jeniffer Swanson (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:38:26 PM.325] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/1/2021 10:38:26 PM.481] LSPD First Response: OP_Immersive_Dispatch [v1.4.1.0 By OfficerPope] On Duty 
You Are On The Latest Version
[3/1/2021 10:38:28 PM.607] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[3/1/2021 10:38:28 PM.637] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[3/1/2021 10:38:30 PM.710] LSPD First Response: [TRACE] Player switch done
[3/1/2021 10:38:31 PM.357] LSPD First Response: Custom Pullover.Mainloop started
[3/1/2021 10:38:31 PM.357] LSPD First Response: Loading Custom Pullover settings...
[3/1/2021 10:38:32 PM.477] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 10:38:32 PM.478] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 10:38:32 PM.479] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[3/1/2021 10:38:32 PM.487] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @Ӯ
[3/1/2021 10:38:41 PM.133] LSPD First Response: SuperCallouts: HotPursuit Enabled
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @Ӽ
[3/1/2021 10:38:41 PM.133] LSPD First Response: SuperCallouts: Robbery Enabled
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @ө
[3/1/2021 10:38:41 PM.133] LSPD First Response: SuperCallouts: CarAccident Enabled
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @Ӫ
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @ӫ
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @ӧ
[3/1/2021 10:38:41 PM.133] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @ӱ
[3/1/2021 10:38:41 PM.133] LSPD First Response: SuperCallouts: Kidnapping Enabled
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @Ӿ
[3/1/2021 10:38:41 PM.133] LSPD First Response: SuperCallouts: TruckCrash Enabled
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @ӻ
[3/1/2021 10:38:41 PM.133] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @ӭ
[3/1/2021 10:38:41 PM.133] LSPD First Response: SuperCallouts: Hit and Run Enabled
[3/1/2021 10:38:41 PM.133] LSPD First Response: Registering callout @Ӧ
[3/1/2021 10:38:41 PM.133] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @ӥ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Aliens Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @ӹ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Open Carry Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @Ӭ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Fire Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @Ӹ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @ӿ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Suspicious Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @ӷ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Manhunt Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @Ӱ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Impersonator Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @ӽ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @Ө
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @ӯ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @Ӳ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Knife Attack Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @Ӻ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @ӵ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Mafia1 Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @Ӷ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: Mafia2 Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @ӳ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: LostMC Enabled
[3/1/2021 10:38:41 PM.134] LSPD First Response: Registering callout @Ӵ
[3/1/2021 10:38:41 PM.134] LSPD First Response: SuperCallouts: LSGTF Enabled
[3/1/2021 10:38:45 PM.279] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient)
[3/1/2021 10:38:45 PM.281] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient)
[3/1/2021 10:38:45 PM.281] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient)
[3/1/2021 10:38:45 PM.281] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient)
[3/1/2021 10:38:45 PM.283] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager
[3/1/2021 10:38:45 PM.283] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4)
[3/1/2021 10:38:45 PM.284] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager
[3/1/2021 10:38:45 PM.284] LSPD First Response: [TRACE] Instance cleaned (Marker #5)
[3/1/2021 10:38:45 PM.286] LSPD First Response: [TRACE] Thread Marker #5 has been shut down
[3/1/2021 10:38:45 PM.481] LSPD First Response: [TRACE] Ped Tahlil Hawkins has become idle again
[3/1/2021 10:38:45 PM.481] LSPD First Response: [TRACE] Ped Rachele Russo has become idle again
[3/1/2021 10:38:45 PM.481] LSPD First Response: [TRACE] Ped Jimmy Norman has become idle again
[3/1/2021 10:38:45 PM.481] LSPD First Response: [TRACE] Ped Lee Yin has become idle again
[3/1/2021 10:38:45 PM.516] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/1/2021 10:38:48 PM.737] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[3/1/2021 10:38:48 PM.737] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[3/1/2021 10:38:48 PM.737] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[3/1/2021 10:38:48 PM.737] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[3/1/2021 10:38:48 PM.738] LSPD First Response: [TRACE] World event RunLights #1 has ended
[3/1/2021 10:38:49 PM.328] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:38:49 PM.328] LSPD First Response: [TRACE] Created sheriff at X:1830.096 Y:3695.475 Z:33.22421
[3/1/2021 10:38:49 PM.329] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station
[3/1/2021 10:38:55 PM.066] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:38:55 PM.066] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:38:55 PM.096] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:38:55 PM.096] LSPD First Response: [TRACE] Created sheriff at X:1714.54 Y:3522.695 Z:36.96338
[3/1/2021 10:38:55 PM.113] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:38:55 PM.118] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:38:55 PM.124] LSPD First Response: [TRACE] John Shovel (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:38:55 PM.140] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:38:55 PM.145] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:38:55 PM.151] LSPD First Response: [TRACE] Joey Stewart (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:38:55 PM.167] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:39:06 PM.870] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 10:39:06 PM.870] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 10:39:06 PM.870] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[3/1/2021 10:39:06 PM.870] LSPD First Response: [TRACE] Failed to set up RunLights #2
[3/1/2021 10:39:06 PM.870] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[3/1/2021 10:39:06 PM.870] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[3/1/2021 10:39:20 PM.205] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:39:20 PM.205] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:39:20 PM.242] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:39:20 PM.242] LSPD First Response: [TRACE] Created sheriff at X:1699.175 Y:3506.186 Z:37.24656
[3/1/2021 10:39:20 PM.259] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:39:20 PM.264] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:39:20 PM.266] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 10:39:20 PM.266] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 10:39:20 PM.271] LSPD First Response: [TRACE] Chris Kingston (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:39:20 PM.292] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:39:20 PM.298] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:39:20 PM.299] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 10:39:20 PM.299] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 10:39:20 PM.310] LSPD First Response: [TRACE] Lucia Fields (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:39:20 PM.330] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:39:54 PM.521] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/1/2021 10:39:54 PM.530] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[3/1/2021 10:39:54 PM.531] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[3/1/2021 10:40:25 PM.372] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:40:25 PM.372] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:40:25 PM.408] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:40:25 PM.408] LSPD First Response: [TRACE] Created sheriff at X:1868.128 Y:3612.126 Z:35.2068
[3/1/2021 10:40:25 PM.409] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:40:30 PM.373] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:40:30 PM.373] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:40:30 PM.411] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:40:30 PM.411] LSPD First Response: [TRACE] Created sheriff at X:1844.481 Y:3598.332 Z:35.70429
[3/1/2021 10:40:30 PM.429] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:40:30 PM.435] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:40:30 PM.440] LSPD First Response: [TRACE] Mike Lovrey (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:40:30 PM.460] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:40:30 PM.466] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:40:30 PM.472] LSPD First Response: [TRACE] Brad Cullens (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:40:30 PM.492] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:40:31 PM.094] LSPD First Response: [TRACE] It has been 116 seconds since the last callout
[3/1/2021 10:40:31 PM.097] LSPD First Response: Creating K9Backup from UnitedCallouts.Callouts.K9Backup, UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:40:31 PM.100] LSPD First Response: [TRACE] Callout created:  #1
[3/1/2021 10:40:31 PM.304] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 10:40:46 PM.325] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 10:40:46 PM.326] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 10:41:06 PM.920] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 10:41:06 PM.920] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 10:41:06 PM.920] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[3/1/2021 10:41:06 PM.921] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[3/1/2021 10:41:22 PM.285] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[3/1/2021 10:41:22 PM.285] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[3/1/2021 10:41:25 PM.079] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[3/1/2021 10:41:25 PM.079] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[3/1/2021 10:41:25 PM.079] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[3/1/2021 10:41:25 PM.079] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[3/1/2021 10:41:25 PM.079] LSPD First Response: [TRACE] World event RunLights #3 has ended
[3/1/2021 10:41:25 PM.095] LSPD First Response: [TRACE] Ped Alonzo Fabrini has become idle again
[3/1/2021 10:41:44 PM.195] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:41:44 PM.195] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:41:44 PM.230] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:41:44 PM.230] LSPD First Response: [TRACE] Created sheriff at X:1966.823 Y:3102.111 Z:47.63533
[3/1/2021 10:41:44 PM.301] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:41:44 PM.306] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:41:44 PM.313] LSPD First Response: [TRACE] Tahlil Hawkins (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:41:44 PM.334] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:41:44 PM.340] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:41:44 PM.345] LSPD First Response: [TRACE] Rachel Evensis (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:41:44 PM.366] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:42:14 PM.233] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:42:14 PM.234] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:42:14 PM.274] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:42:14 PM.724] LSPD First Response: [TRACE] Created sheriff at X:1659.384 Y:2857.36 Z:41.90605
[3/1/2021 10:42:14 PM.742] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:42:14 PM.747] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:42:14 PM.753] LSPD First Response: [TRACE] Katie Chieff (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:42:14 PM.770] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:42:14 PM.775] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:42:14 PM.781] LSPD First Response: [TRACE] Kate Andrews (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:42:14 PM.797] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:42:40 PM.531] LSPD First Response: [TRACE] It has been 110 seconds since the last callout
[3/1/2021 10:42:40 PM.534] LSPD First Response: Creating @Ӯ from @Ӯ, SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:42:40 PM.534] LSPD First Response: [TRACE] Callout created:  #2
[3/1/2021 10:42:40 PM.537] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 10:42:55 PM.565] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 10:42:55 PM.565] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 10:43:22 PM.584] LSPD First Response: [TRACE] Spawned with 88.79169
[3/1/2021 10:43:22 PM.593] LSPD First Response: [TRACE] Spawned with 38.98444
[3/1/2021 10:43:22 PM.600] LSPD First Response: [TRACE] Spawned with 37.75189
[3/1/2021 10:43:22 PM.601] LSPD First Response: [TRACE] Spawned with 4.869629
[3/1/2021 10:43:22 PM.601] LSPD First Response: [TRACE] Spawned with 33.53334
[3/1/2021 10:43:22 PM.602] LSPD First Response: [TRACE] Spawned with 33.53334
[3/1/2021 10:43:22 PM.607] LSPD First Response: [TRACE] Spawned with 87.19774
[3/1/2021 10:43:22 PM.631] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:43:22 PM.632] LSPD First Response: [TRACE] Preloading EMPEROR
[3/1/2021 10:43:22 PM.736] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:43:22 PM.741] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[3/1/2021 10:43:22 PM.747] LSPD First Response: [TRACE] Jimmy McGee (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:43:22 PM.747] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[3/1/2021 10:43:22 PM.748] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[3/1/2021 10:43:22 PM.775] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away
[3/1/2021 10:43:22 PM.776] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[3/1/2021 10:43:22 PM.776] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[3/1/2021 10:43:22 PM.776] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[3/1/2021 10:43:22 PM.777] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[3/1/2021 10:43:22 PM.777] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[3/1/2021 10:43:22 PM.777] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[3/1/2021 10:43:22 PM.777] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[3/1/2021 10:43:22 PM.777] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[3/1/2021 10:43:22 PM.778] LSPD First Response: [TRACE] Ped Jimmy McGee has become idle again
[3/1/2021 10:43:22 PM.778] LSPD First Response: [TRACE] Ped Kate Lotter has become idle again
[3/1/2021 10:43:22 PM.787] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[3/1/2021 10:43:22 PM.787] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[3/1/2021 10:43:25 PM.365] LSPD First Response: [RPE Ambient Event]: Player busy state not recognized.
[3/1/2021 10:43:25 PM.366] LSPD First Response: [RPE Ambient Event]: Choosing random event (89).
[3/1/2021 10:43:39 PM.476] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:43:39 PM.477] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:43:39 PM.508] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:43:39 PM.508] LSPD First Response: [TRACE] Created sheriff at X:1318.34 Y:2680.01 Z:38.34053
[3/1/2021 10:43:39 PM.508] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:43:44 PM.469] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:43:44 PM.469] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:43:44 PM.504] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:43:44 PM.959] LSPD First Response: [TRACE] Created sheriff at X:1045.935 Y:2692.003 Z:39.78201
[3/1/2021 10:43:44 PM.977] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:43:44 PM.983] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:43:44 PM.988] LSPD First Response: [TRACE] Jack Goff (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:43:45 PM.005] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:43:45 PM.011] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:43:45 PM.016] LSPD First Response: [TRACE] Jack McGullab (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:43:45 PM.035] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:43:50 PM.706] LSPD First Response: [TRACE] It has been 55 seconds since the last callout
[3/1/2021 10:43:50 PM.707] LSPD First Response: Creating ElderlyCivilianLost from LeroyCallouts.Callouts.ElderlyCivilianLost, LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:43:50 PM.710] LSPD First Response: [TRACE] Callout created:  #3
[3/1/2021 10:43:50 PM.711] LSPD First Response: ElderlyCivilianLost callout picking spawn point.
[3/1/2021 10:43:50 PM.712] LSPD First Response: ElderlyCivilianLost callout spawn point: X:1792.169 Y:3852.48 Z:33.52646
[3/1/2021 10:43:50 PM.712] LSPD First Response: ElderlyCivilianLost callout finding civHome.
[3/1/2021 10:43:50 PM.712] LSPD First Response: ElderlyCivilianLost callout civHome point: X:463.3181 Y:2606.712 Z:42.78747
[3/1/2021 10:43:50 PM.713] LSPD First Response: ElderlyCivilianLost callout created.
[3/1/2021 10:43:50 PM.714] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 10:44:05 PM.743] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 10:44:05 PM.743] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 10:44:24 PM.586] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:44:24 PM.586] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:44:24 PM.627] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:44:25 PM.062] LSPD First Response: [TRACE] Created sheriff at X:424.6847 Y:2457.779 Z:46.58897
[3/1/2021 10:44:25 PM.062] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:44:27 PM.202] LSPD First Response: [TRACE] It has been 21 seconds since the last callout
[3/1/2021 10:44:27 PM.203] LSPD First Response: Creating WildAnimalsOnTheHighway from TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway, TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:44:27 PM.203] LSPD First Response: [TRACE] Callout created:  #4
[3/1/2021 10:44:27 PM.206] LSPD First Response: GetAudioFileForAction: No file found for: STREET_TONGVA_DR
[3/1/2021 10:44:27 PM.207] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 10:44:42 PM.234] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 10:44:42 PM.234] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 10:44:59 PM.659] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:44:59 PM.659] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:44:59 PM.696] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:45:00 PM.244] LSPD First Response: [TRACE] Created sheriff at X:93.89823 Y:3497.542 Z:40.30093
[3/1/2021 10:45:00 PM.264] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:45:00 PM.269] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:45:00 PM.271] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 10:45:00 PM.271] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 10:45:00 PM.275] LSPD First Response: [TRACE] Alicia White (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:45:00 PM.296] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:45:00 PM.301] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:45:00 PM.302] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 10:45:00 PM.302] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 10:45:00 PM.306] LSPD First Response: [TRACE] Katey Rhodes (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:45:00 PM.325] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:45:29 PM.727] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:45:29 PM.727] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:45:29 PM.773] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:45:30 PM.282] LSPD First Response: [TRACE] Created sheriff at X:364.5338 Y:3605.941 Z:33.88861
[3/1/2021 10:45:30 PM.304] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:45:30 PM.309] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:45:30 PM.315] LSPD First Response: [TRACE] Kellicia Devonne (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:45:30 PM.335] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:45:30 PM.340] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:45:30 PM.346] LSPD First Response: [TRACE] Lilly Black (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:45:30 PM.363] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:45:49 PM.760] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:45:49 PM.760] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:45:49 PM.800] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:45:50 PM.232] LSPD First Response: [TRACE] Created sheriff at X:716.0228 Y:3591.068 Z:33.59533
[3/1/2021 10:45:50 PM.255] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:45:50 PM.261] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:45:50 PM.268] LSPD First Response: [TRACE] Maurice Boscorelli (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:45:50 PM.288] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:45:50 PM.294] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:45:50 PM.303] LSPD First Response: [TRACE] Burak Yilmaz (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:45:50 PM.324] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:46:04 PM.780] LSPD First Response: [TRACE] No agency found for LocalSWAT in BlaineCounty in Alamo using SpawnsAmbiently
[3/1/2021 10:46:04 PM.781] LSPD First Response: [TRACE] No agency found for LocalSWAT in BlaineCounty in Alamo using SpawnsAmbiently
[3/1/2021 10:46:04 PM.781] LSPD First Response: [WARN] GetBackupTemplate: Bad position X:804.8375 Y:3622.772 Z:33.71233
[3/1/2021 10:46:04 PM.781] LSPD First Response: [TRACE] TrySpawn: Failed to find loadout data
[3/1/2021 10:46:09 PM.801] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:46:09 PM.802] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:46:09 PM.836] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:46:10 PM.420] LSPD First Response: [TRACE] Created sheriff at X:1096.325 Y:3533.505 Z:35.17369
[3/1/2021 10:46:10 PM.447] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:46:10 PM.452] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:46:10 PM.460] LSPD First Response: [TRACE] Chuwong Cage (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:46:10 PM.483] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:46:10 PM.488] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:46:10 PM.494] LSPD First Response: [TRACE] Ryan Sharp (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:46:10 PM.515] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:46:49 PM.914] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:46:49 PM.914] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:46:49 PM.947] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:46:49 PM.947] LSPD First Response: [TRACE] Created sheriff at X:1434.888 Y:3696.296 Z:34.58992
[3/1/2021 10:46:49 PM.947] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:47:14 PM.955] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:14 PM.955] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:47:14 PM.992] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:14 PM.992] LSPD First Response: [TRACE] Created sheriff at X:1703.081 Y:3491.042 Z:37.50745
[3/1/2021 10:47:14 PM.993] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:47:24 PM.975] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:24 PM.975] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:47:25 PM.008] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:25 PM.008] LSPD First Response: [TRACE] Created sheriff at X:1610.326 Y:3484.773 Z:37.11428
[3/1/2021 10:47:25 PM.008] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:47:29 PM.573] LSPD First Response: [TRACE] It has been 167 seconds since the last callout
[3/1/2021 10:47:29 PM.574] LSPD First Response: Creating OfficerAssistance from FayaCallouts.Callouts.OfficerAssistance, FayaCallouts, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:47:29 PM.574] LSPD First Response: [TRACE] Callout created:  #5
[3/1/2021 10:47:29 PM.576] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 10:47:33 PM.061] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 10:47:33 PM.064] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[3/1/2021 10:47:33 PM.064] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[3/1/2021 10:47:33 PM.066] LSPD First Response: [TRACE] User accepted callout
[3/1/2021 10:47:33 PM.318] LSPD First Response: [TRACE] New cop added without cop data!
[3/1/2021 10:47:33 PM.318] LSPD First Response: [TRACE] Jimmy Norman (S_M_Y_COP_01) was set as a cop
[3/1/2021 10:47:40 PM.016] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:40 PM.016] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:47:40 PM.071] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:40 PM.548] LSPD First Response: [TRACE] Created sheriff at X:1315.098 Y:3527.008 Z:35.86422
[3/1/2021 10:47:40 PM.549] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:47:44 PM.326] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:44 PM.326] LSPD First Response: [TRACE] Created sheriff at X:1847.131 Y:3672.587 Z:33.92607
[3/1/2021 10:47:44 PM.326] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station
[3/1/2021 10:47:44 PM.327] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:44 PM.327] LSPD First Response: [TRACE] Created sheriff at X:1868.631 Y:3685.344 Z:32.75556
[3/1/2021 10:47:44 PM.327] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station
[3/1/2021 10:47:45 PM.027] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:45 PM.027] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:47:45 PM.068] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:45 PM.068] LSPD First Response: [TRACE] Created sheriff at X:1437.649 Y:3499.997 Z:36.4809
[3/1/2021 10:47:45 PM.068] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:47:50 PM.035] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:50 PM.036] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:47:50 PM.075] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:47:50 PM.076] LSPD First Response: [TRACE] Created sheriff at X:1843.529 Y:3596.536 Z:35.63747
[3/1/2021 10:47:50 PM.076] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:47:50 PM.467] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[3/1/2021 10:47:50 PM.467] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[3/1/2021 10:48:10 PM.088] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:48:10 PM.088] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:48:10 PM.159] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:48:10 PM.660] LSPD First Response: [TRACE] Created sheriff at X:1930.642 Y:3037.657 Z:46.64259
[3/1/2021 10:48:10 PM.679] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:48:10 PM.685] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:48:10 PM.690] LSPD First Response: [TRACE] Jake Stone (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:48:10 PM.711] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:48:10 PM.716] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:48:10 PM.722] LSPD First Response: [TRACE] Andrew Felose (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:48:10 PM.741] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:48:22 PM.566] LSPD First Response: [TRACE] Spawned with 88.79169
[3/1/2021 10:48:22 PM.592] LSPD First Response: [TRACE] Spawned with 0.003997803
[3/1/2021 10:48:22 PM.592] LSPD First Response: [TRACE] Using 336.3654, 2627.923, 43.50094 Heading: 290.2058 and 342.3959, 2630.143, 43.49977 Heading: 290.2058 as base positions
[3/1/2021 10:48:22 PM.595] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 10:48:22 PM.596] LSPD First Response: [TRACE] Preloading MESA
[3/1/2021 10:48:23 PM.215] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:48:23 PM.220] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[3/1/2021 10:48:23 PM.226] LSPD First Response: [TRACE] Dwayne Taylor (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:48:23 PM.227] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[3/1/2021 10:48:23 PM.227] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[3/1/2021 10:48:23 PM.244] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Too far away
[3/1/2021 10:48:23 PM.244] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[3/1/2021 10:48:23 PM.244] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[3/1/2021 10:48:23 PM.244] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[3/1/2021 10:48:23 PM.244] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[3/1/2021 10:48:23 PM.244] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[3/1/2021 10:48:23 PM.244] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[3/1/2021 10:48:23 PM.244] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[3/1/2021 10:48:23 PM.244] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[3/1/2021 10:48:23 PM.245] LSPD First Response: [TRACE] Ped Jefferson Ajacks has become idle again
[3/1/2021 10:48:23 PM.245] LSPD First Response: [TRACE] Ped Dwayne Taylor has become idle again
[3/1/2021 10:48:23 PM.250] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[3/1/2021 10:48:23 PM.250] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[3/1/2021 10:48:25 PM.381] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[3/1/2021 10:48:25 PM.381] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/1/2021 10:48:38 PM.964] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:44 PM.804] LSPD First Response: [TRACE] Ryan Combs (MP_M_FREEMODE_01) was damaged.
[3/1/2021 10:48:46 PM.337] LSPD First Response: [TRACE] Ryan Combs (MP_M_FREEMODE_01) was damaged.
[3/1/2021 10:48:46 PM.903] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[3/1/2021 10:48:46 PM.906] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/1/2021 10:48:46 PM.906] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[3/1/2021 10:48:47 PM.790] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:47 PM.881] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[3/1/2021 10:48:47 PM.881] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/1/2021 10:48:47 PM.881] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[3/1/2021 10:48:48 PM.060] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:48 PM.304] LSPD First Response: GetAudioFileForAction: No file found for: OFFICER_REQUESTING_BACKUP
[3/1/2021 10:48:48 PM.304] LSPD First Response: GetAudioFileForAction: No file found for: OFFICER_REQUESTING_BACKUP
[3/1/2021 10:48:48 PM.304] LSPD First Response: PlayAction: Failed to find OFFICER_REQUESTING_BACKUP
[3/1/2021 10:48:48 PM.304] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_RESIS_ARREST_04
[3/1/2021 10:48:48 PM.304] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_RESIS_ARREST_04
[3/1/2021 10:48:48 PM.304] LSPD First Response: PlayAction: Failed to find CRIME_RESIS_ARREST_04
[3/1/2021 10:48:48 PM.998] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:49 PM.025] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[3/1/2021 10:48:49 PM.026] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/1/2021 10:48:49 PM.026] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[3/1/2021 10:48:49 PM.045] LSPD First Response: [TRACE] New cop added without cop data!
[3/1/2021 10:48:49 PM.045] LSPD First Response: [TRACE] Doug Frank (S_M_Y_SHERIFF_01) was set as a cop
[3/1/2021 10:48:49 PM.045] LSPD First Response: [TRACE] New cop added without cop data!
[3/1/2021 10:48:49 PM.046] LSPD First Response: [TRACE] Jeffrey Brown (S_M_Y_SHERIFF_01) was set as a cop
[3/1/2021 10:48:49 PM.377] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:49 PM.667] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:50 PM.389] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:51 PM.354] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:51 PM.534] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:55 PM.959] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 10:48:56 PM.254] LSPD First Response: [TRACE] Jackie Jones (A_M_M_HILLBILLY_02) was damaged.
[3/1/2021 10:48:56 PM.261] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine3. Could see player: True
[3/1/2021 10:48:56 PM.501] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 10:48:56 PM.501] LSPD First Response: [TRACE] Released 0 entities from  #5 Content Manager
[3/1/2021 10:48:56 PM.501] LSPD First Response: [TRACE] Instance cleaned ( #5)
[3/1/2021 10:48:56 PM.504] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[3/1/2021 10:48:56 PM.774] LSPD First Response: [TRACE] Jackie Jones killed by Ryan Combs
[3/1/2021 10:48:56 PM.774] LSPD First Response: [TRACE] Jackie Jones (A_M_M_HILLBILLY_02) was damaged.
[3/1/2021 10:48:56 PM.775] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: True
[3/1/2021 10:48:56 PM.775] LSPD First Response: [TRACE] Damage killed ped
[3/1/2021 10:49:29 PM.264] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0
[3/1/2021 10:49:29 PM.507] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-1 PAX-1
[3/1/2021 10:49:29 PM.938] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0
[3/1/2021 10:49:30 PM.715] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[3/1/2021 10:49:40 PM.299] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-1
[3/1/2021 10:49:42 PM.446] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-1
[3/1/2021 10:49:42 PM.596] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[3/1/2021 10:49:43 PM.372] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[3/1/2021 10:49:43 PM.703] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[3/1/2021 10:49:44 PM.750] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-1
[3/1/2021 10:49:47 PM.004] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-1
[3/1/2021 10:49:47 PM.045] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[3/1/2021 10:49:47 PM.121] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[3/1/2021 10:49:48 PM.684] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[3/1/2021 10:50:00 PM.749] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:00 PM.749] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:50:00 PM.788] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:00 PM.788] LSPD First Response: [TRACE] Created sheriff at X:1046.101 Y:2687.502 Z:40.02143
[3/1/2021 10:50:00 PM.788] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:50:05 PM.744] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:05 PM.744] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:50:05 PM.777] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:05 PM.778] LSPD First Response: [TRACE] Created sheriff at X:1174.419 Y:2686.402 Z:38.59969
[3/1/2021 10:50:05 PM.778] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:50:10 PM.764] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:10 PM.764] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:50:10 PM.805] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:10 PM.805] LSPD First Response: [TRACE] Created sheriff at X:1161.102 Y:2681.563 Z:38.82681
[3/1/2021 10:50:10 PM.805] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:50:15 PM.772] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:15 PM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:50:15 PM.807] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:15 PM.808] LSPD First Response: [TRACE] Created sheriff at X:1194.874 Y:2680.341 Z:38.54064
[3/1/2021 10:50:15 PM.808] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:50:20 PM.791] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:20 PM.792] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:50:20 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:20 PM.826] LSPD First Response: [TRACE] Created sheriff at X:1193.822 Y:2680.292 Z:38.54836
[3/1/2021 10:50:20 PM.826] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:50:25 PM.813] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:25 PM.813] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:50:25 PM.857] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:25 PM.858] LSPD First Response: [TRACE] Created sheriff at X:1151.711 Y:2680.872 Z:38.92043
[3/1/2021 10:50:25 PM.858] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:50:29 PM.388] LSPD First Response: UB: REQUESTED TYPE: Coroner
[3/1/2021 10:50:29 PM.388] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/1/2021 10:50:29 PM.388] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[3/1/2021 10:50:30 PM.819] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:30 PM.819] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:50:30 PM.859] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:30 PM.859] LSPD First Response: [TRACE] Created sheriff at X:1189.001 Y:2680.263 Z:38.59043
[3/1/2021 10:50:30 PM.859] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:50:40 PM.841] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:40 PM.841] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:50:40 PM.882] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:40 PM.883] LSPD First Response: [TRACE] Created sheriff at X:1193.236 Y:2685.46 Z:38.56873
[3/1/2021 10:50:40 PM.883] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:50:41 PM.965] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] On Scene HotKey Pressed
[3/1/2021 10:50:41 PM.966] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene)
[3/1/2021 10:50:41 PM.966] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene
[3/1/2021 10:50:41 PM.967] LSPD First Response: OP_Immersive_Dispatch

 Is Backup Required?
[3/1/2021 10:50:42 PM.869] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] No HotKey Pressed
[3/1/2021 10:50:42 PM.870] LSPD First Response: OP_Immersive_Dispatch [Code 2] 10 4, Backup Not Required
[3/1/2021 10:50:45 PM.087] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/1/2021 10:50:45 PM.087] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/1/2021 10:50:45 PM.087] LSPD First Response: PlayAction: Failed to find 
[3/1/2021 10:50:50 PM.870] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:50 PM.870] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:50:50 PM.909] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:50:50 PM.909] LSPD First Response: [TRACE] Created sheriff at X:1215.392 Y:2679.57 Z:38.22529
[3/1/2021 10:50:50 PM.909] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:51:14 PM.319] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-1
[3/1/2021 10:51:16 PM.506] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-1
[3/1/2021 10:51:16 PM.650] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[3/1/2021 10:51:17 PM.738] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-0
[3/1/2021 10:51:25 PM.678] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-0
[3/1/2021 10:51:27 PM.388] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:51:27 PM.389] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:51:27 PM.430] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:51:27 PM.430] LSPD First Response: [TRACE] Created sheriff at X:1147.412 Y:2686.351 Z:38.87409
[3/1/2021 10:51:27 PM.430] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:51:40 PM.877] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[3/1/2021 10:51:47 PM.427] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 10:51:47 PM.427] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:51:47 PM.468] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 10:51:47 PM.468] LSPD First Response: [TRACE] Created sheriff2 at X:1016.217 Y:2688.395 Z:40.34358
[3/1/2021 10:51:47 PM.489] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:51:47 PM.495] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:51:47 PM.501] LSPD First Response: [TRACE] Larry Cryer (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:51:47 PM.523] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:51:47 PM.529] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:51:47 PM.535] LSPD First Response: [TRACE] Carter Doyle (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:51:47 PM.561] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[3/1/2021 10:52:00 PM.779] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0
[3/1/2021 10:52:02 PM.347] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[3/1/2021 10:52:27 PM.490] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:52:27 PM.490] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:52:27 PM.526] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:52:27 PM.527] LSPD First Response: [TRACE] Created sheriff at X:1192.426 Y:2680.233 Z:38.55806
[3/1/2021 10:52:27 PM.527] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:52:40 PM.253] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-1 PAX-0
[3/1/2021 10:52:48 PM.226] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[3/1/2021 10:52:50 PM.495] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[3/1/2021 10:52:50 PM.591] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1
[3/1/2021 10:52:50 PM.646] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[3/1/2021 10:52:50 PM.664] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-1
[3/1/2021 10:52:50 PM.766] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 0
[3/1/2021 10:52:56 PM.228] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/1/2021 10:52:56 PM.228] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[3/1/2021 10:52:56 PM.228] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[3/1/2021 10:53:02 PM.568] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:53:02 PM.568] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:53:02 PM.610] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:53:02 PM.610] LSPD First Response: [TRACE] Created sheriff at X:1234.676 Y:2679.991 Z:38.25835
[3/1/2021 10:53:02 PM.610] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:53:22 PM.597] LSPD First Response: [TRACE] Spawned with 0.003997803
[3/1/2021 10:53:22 PM.597] LSPD First Response: [TRACE] Using 336.3654, 2627.923, 43.50094 Heading: 290.2058 and 342.3959, 2630.143, 43.49977 Heading: 290.2058 as base positions
[3/1/2021 10:53:22 PM.600] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:53:22 PM.600] LSPD First Response: [TRACE] Preloading SPEEDO
[3/1/2021 10:53:22 PM.683] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:53:22 PM.689] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[3/1/2021 10:53:22 PM.694] LSPD First Response: [TRACE] Ahmed Obeid (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:53:22 PM.695] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[3/1/2021 10:53:22 PM.695] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[3/1/2021 10:53:22 PM.725] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
[3/1/2021 10:53:25 PM.399] LSPD First Response: [RPE Ambient Event]: Player busy state not recognized.
[3/1/2021 10:53:25 PM.399] LSPD First Response: [RPE Ambient Event]: Choosing random event (80).
[3/1/2021 10:53:37 PM.859] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-1
[3/1/2021 10:53:40 PM.468] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[3/1/2021 10:53:45 PM.334] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[3/1/2021 10:53:46 PM.018] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[3/1/2021 10:53:47 PM.639] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:53:47 PM.639] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:53:47 PM.675] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:53:47 PM.675] LSPD First Response: [TRACE] Created sheriff at X:1108.06 Y:2824.578 Z:38.8438
[3/1/2021 10:53:47 PM.675] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:53:57 PM.649] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:53:57 PM.650] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:53:57 PM.684] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:53:57 PM.685] LSPD First Response: [TRACE] Created sheriff at X:1925.696 Y:3038.723 Z:46.72913
[3/1/2021 10:53:57 PM.702] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:53:57 PM.708] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:53:57 PM.713] LSPD First Response: [TRACE] Andrew McCnight (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:53:57 PM.732] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:53:57 PM.738] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:53:57 PM.744] LSPD First Response: [TRACE] James Navas (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:53:57 PM.762] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:54:09 PM.286] LSPD First Response: [TRACE] It has been 311 seconds since the last callout
[3/1/2021 10:54:09 PM.289] LSPD First Response: Creating Homicide from RegularCallouts.Callouts.Homicide, RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:54:09 PM.289] LSPD First Response: [TRACE] Callout created:  #6
[3/1/2021 10:54:09 PM.296] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 10:54:24 PM.326] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 10:54:24 PM.326] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 10:54:29 PM.245] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[3/1/2021 10:54:29 PM.247] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[3/1/2021 10:54:32 PM.714] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:54:32 PM.714] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:54:32 PM.753] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:54:32 PM.754] LSPD First Response: [TRACE] Created sheriff at X:1834.73 Y:3591.272 Z:35.58205
[3/1/2021 10:54:32 PM.754] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:54:37 PM.721] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:54:37 PM.721] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:54:37 PM.759] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:54:37 PM.760] LSPD First Response: [TRACE] Created sheriff at X:1817.951 Y:3575.377 Z:35.88131
[3/1/2021 10:54:37 PM.835] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:54:37 PM.840] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:54:37 PM.846] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:54:37 PM.867] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:54:37 PM.872] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:54:37 PM.877] LSPD First Response: [TRACE] Kate Thompson (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:54:37 PM.897] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:54:40 PM.180] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:54:40 PM.181] LSPD First Response: [TRACE] Created sheriff at X:1850.531 Y:3673.867 Z:32.74744
[3/1/2021 10:54:40 PM.181] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station
[3/1/2021 10:54:40 PM.181] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:54:40 PM.181] LSPD First Response: [TRACE] Created sheriff at X:1866.067 Y:3683.386 Z:32.72648
[3/1/2021 10:54:40 PM.181] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station
[3/1/2021 10:54:49 PM.055] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 10:54:49 PM.055] LSPD First Response: [TRACE] Starting world event StealCar
[3/1/2021 10:54:49 PM.055] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[3/1/2021 10:54:49 PM.310] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[3/1/2021 10:54:50 PM.853] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[3/1/2021 10:54:50 PM.854] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[3/1/2021 10:54:50 PM.855] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[3/1/2021 10:54:50 PM.855] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[3/1/2021 10:54:50 PM.871] LSPD First Response: [TRACE] Ped Holden Galliard has become idle again
[3/1/2021 10:54:50 PM.876] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[3/1/2021 10:54:57 PM.317] LSPD First Response: [TRACE] It has been 32 seconds since the last callout
[3/1/2021 10:54:57 PM.319] LSPD First Response: Creating AssassinationAttempt from AttemptedCrimeCallouts.Callouts.AssassinationAttempt, AttemptedCrimeCallouts, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 10:54:57 PM.319] LSPD First Response: [TRACE] Callout created:  #7
[3/1/2021 10:54:57 PM.323] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 10:54:57 PM.961] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[3/1/2021 10:54:57 PM.961] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[3/1/2021 10:55:00 PM.996] LSPD First Response: [TRACE] Assigned parking task
[3/1/2021 10:55:01 PM.059] LSPD First Response: Started parking: 17.93208 Angle: 0.0144643
[3/1/2021 10:55:07 PM.237] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[3/1/2021 10:55:07 PM.238] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[3/1/2021 10:55:07 PM.238] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[3/1/2021 10:55:07 PM.238] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[3/1/2021 10:55:07 PM.238] LSPD First Response: [TRACE] World event StealCar #1 has ended
[3/1/2021 10:55:07 PM.259] LSPD First Response: [TRACE] Ped Danny Brown has become idle again
[3/1/2021 10:55:10 PM.920] LSPD First Response: [TRACE] TaskPark: Good heading long enough
[3/1/2021 10:55:10 PM.921] LSPD First Response: [TRACE] Parking task ended. Result: True
[3/1/2021 10:55:10 PM.927] LSPD First Response: [TRACE] Suspect has parked successfully
[3/1/2021 10:55:12 PM.353] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 10:55:12 PM.354] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 10:55:13 PM.783] LSPD First Response: Mimicking
[3/1/2021 10:55:21 PM.879] LSPD First Response: Done mimicking
[3/1/2021 10:55:27 PM.561] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 10:55:27 PM.561] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 10:55:27 PM.561] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[3/1/2021 10:55:27 PM.561] LSPD First Response: [TRACE] Failed to set up RunLights #4
[3/1/2021 10:55:27 PM.561] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[3/1/2021 10:55:27 PM.561] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[3/1/2021 10:55:34 PM.406] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Traffic Stop HotKey Pressed
[3/1/2021 10:55:34 PM.407] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Traffic Stop
[3/1/2021 10:55:34 PM.407] LSPD First Response: OP_Immersive_Dispatch [Traffic Stop] Traffic Stop Confirmed
Proceed with Details
[3/1/2021 10:55:47 PM.849] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:55:47 PM.849] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:55:47 PM.886] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:55:47 PM.887] LSPD First Response: [TRACE] Created sheriff at X:1712.876 Y:3642.168 Z:35.44656
[3/1/2021 10:55:47 PM.887] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:55:52 PM.851] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:55:52 PM.851] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:55:52 PM.889] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:55:52 PM.889] LSPD First Response: [TRACE] Created sheriff at X:2098.637 Y:3745.225 Z:33.59439
[3/1/2021 10:55:52 PM.889] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:56:00 PM.105] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 10:56:00 PM.106] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 10:56:00 PM.106] LSPD First Response: [TRACE] Setting up world event: RunLights #5
[3/1/2021 10:56:00 PM.106] LSPD First Response: [TRACE] Failed to set up RunLights #5
[3/1/2021 10:56:00 PM.106] LSPD First Response: [TRACE] Released 0 entities from RunLights #5 Content Manager
[3/1/2021 10:56:00 PM.106] LSPD First Response: [TRACE] Instance cleaned (RunLights #5)
[3/1/2021 10:56:02 PM.889] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:56:02 PM.889] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:56:02 PM.926] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:56:02 PM.927] LSPD First Response: [TRACE] Created sheriff at X:1678.242 Y:3536.534 Z:36.29927
[3/1/2021 10:56:02 PM.927] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:56:03 PM.283] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized
[3/1/2021 10:56:07 PM.906] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:56:07 PM.906] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:56:07 PM.946] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:56:07 PM.946] LSPD First Response: [TRACE] Created sheriff at X:1749.983 Y:3764.614 Z:34.20914
[3/1/2021 10:56:07 PM.946] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:56:12 PM.918] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:56:12 PM.918] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:56:12 PM.958] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:56:12 PM.959] LSPD First Response: [TRACE] Created sheriff at X:1904.345 Y:3853.134 Z:32.88119
[3/1/2021 10:56:12 PM.959] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:56:21 PM.660] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:56:21 PM.706] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:56:22 PM.137] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:56:22 PM.935] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:56:22 PM.935] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:56:22 PM.977] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:56:22 PM.978] LSPD First Response: [TRACE] Created sheriff at X:1845.651 Y:3749.014 Z:33.97192
[3/1/2021 10:56:23 PM.059] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:56:23 PM.065] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:56:23 PM.071] LSPD First Response: [TRACE] Daimen Oleary (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:56:23 PM.094] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:56:23 PM.099] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:56:23 PM.105] LSPD First Response: [TRACE] Kate Andrews (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:56:23 PM.127] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:56:43 PM.525] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:56:43 PM.539] LSPD First Response: [TRACE] Ped Elizabeth Murray has become idle again
[3/1/2021 10:57:02 PM.993] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:02 PM.993] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:57:03 PM.031] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:03 PM.032] LSPD First Response: [TRACE] Created sheriff at X:2046.722 Y:3754.372 Z:32.8949
[3/1/2021 10:57:03 PM.053] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:57:03 PM.058] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:57:03 PM.059] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 10:57:03 PM.059] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 10:57:03 PM.060] LSPD First Response: [TRACE] Eddie Kaszanka (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:57:03 PM.079] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:57:03 PM.085] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:57:03 PM.086] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 10:57:03 PM.086] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 10:57:03 PM.087] LSPD First Response: [TRACE] Justin Cunningham (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 10:57:03 PM.107] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:57:06 PM.315] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:57:06 PM.356] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:57:06 PM.370] LSPD First Response: [TRACE] Ped Michael Grant has become idle again
[3/1/2021 10:57:07 PM.329] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:57:18 PM.647] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:57:27 PM.246] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:57:27 PM.276] LSPD First Response: [TRACE] Ped Michael Grant has become idle again
[3/1/2021 10:57:38 PM.156] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:38 PM.156] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:57:38 PM.226] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:38 PM.226] LSPD First Response: [TRACE] Created sheriff at X:1728.008 Y:3459.293 Z:39.778
[3/1/2021 10:57:38 PM.226] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:57:38 PM.302] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:57:39 PM.262] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:57:39 PM.289] LSPD First Response: [TRACE] Ped Bruno Joshua has become idle again
[3/1/2021 10:57:43 PM.168] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:43 PM.168] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:57:43 PM.234] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:43 PM.234] LSPD First Response: [TRACE] Created sheriff at X:1751.452 Y:3408.74 Z:38.9104
[3/1/2021 10:57:43 PM.235] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:57:46 PM.077] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 10:57:46 PM.077] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 10:57:46 PM.077] LSPD First Response: [TRACE] Setting up world event: RunLights #6
[3/1/2021 10:57:46 PM.078] LSPD First Response: [TRACE] Failed to set up RunLights #6
[3/1/2021 10:57:46 PM.078] LSPD First Response: [TRACE] Released 0 entities from RunLights #6 Content Manager
[3/1/2021 10:57:46 PM.078] LSPD First Response: [TRACE] Instance cleaned (RunLights #6)
[3/1/2021 10:57:48 PM.173] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:48 PM.173] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:57:48 PM.217] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:48 PM.218] LSPD First Response: [TRACE] Created sheriff at X:1749.386 Y:3845.178 Z:35.42315
[3/1/2021 10:57:48 PM.218] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:57:50 PM.800] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[3/1/2021 10:57:50 PM.801] LSPD First Response: UB: DETECTED ZONE: SANDY
[3/1/2021 10:57:50 PM.801] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[3/1/2021 10:57:58 PM.212] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:58 PM.212] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:57:58 PM.254] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:57:58 PM.255] LSPD First Response: [TRACE] Created sheriff at X:1730.037 Y:3594.306 Z:36.02677
[3/1/2021 10:57:58 PM.255] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:58:08 PM.231] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:08 PM.231] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:58:08 PM.271] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:08 PM.272] LSPD First Response: [TRACE] Created sheriff at X:1614.031 Y:3806.318 Z:35.56819
[3/1/2021 10:58:08 PM.272] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:58:13 PM.237] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:13 PM.237] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:58:13 PM.282] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:13 PM.282] LSPD First Response: [TRACE] Created sheriff at X:1582.151 Y:3786.059 Z:35.60331
[3/1/2021 10:58:13 PM.283] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:58:17 PM.311] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:58:17 PM.349] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:58:17 PM.363] LSPD First Response: [TRACE] Ped Jane West has become idle again
[3/1/2021 10:58:17 PM.820] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:58:18 PM.240] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:18 PM.240] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:58:18 PM.281] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:18 PM.281] LSPD First Response: [TRACE] Created sheriff at X:1382.355 Y:3517.991 Z:36.17632
[3/1/2021 10:58:18 PM.282] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:58:23 PM.258] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:23 PM.258] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:58:23 PM.297] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:23 PM.297] LSPD First Response: [TRACE] Created sheriff at X:1846.225 Y:3944.759 Z:33.54843
[3/1/2021 10:58:23 PM.297] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:58:25 PM.413] LSPD First Response: [RPE Ambient Event]: Player not available for calls.
[3/1/2021 10:58:25 PM.413] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/1/2021 10:58:33 PM.280] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:33 PM.280] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 10:58:33 PM.323] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:33 PM.323] LSPD First Response: [TRACE] Created sheriff at X:1523.886 Y:3739.126 Z:35.18979
[3/1/2021 10:58:33 PM.324] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:58:43 PM.311] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:43 PM.311] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:58:43 PM.353] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:43 PM.354] LSPD First Response: [TRACE] Created sheriff at X:1698.93 Y:3569.754 Z:36.14981
[3/1/2021 10:58:43 PM.354] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:58:52 PM.586] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 10:58:52 PM.586] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 10:58:52 PM.586] LSPD First Response: [TRACE] Setting up world event: RunLights #7
[3/1/2021 10:58:52 PM.586] LSPD First Response: [TRACE] Failed to set up RunLights #7
[3/1/2021 10:58:52 PM.586] LSPD First Response: [TRACE] Released 0 entities from RunLights #7 Content Manager
[3/1/2021 10:58:52 PM.586] LSPD First Response: [TRACE] Instance cleaned (RunLights #7)
[3/1/2021 10:58:53 PM.327] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:53 PM.327] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:58:53 PM.366] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:58:53 PM.367] LSPD First Response: [TRACE] Created sheriff at X:1796.481 Y:3672.507 Z:34.88808
[3/1/2021 10:58:53 PM.444] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:58:53 PM.449] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:58:53 PM.455] LSPD First Response: [TRACE] Ashley Scott (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:58:53 PM.477] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:58:53 PM.483] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:58:53 PM.488] LSPD First Response: [TRACE] Lilly Black (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:58:53 PM.509] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:58:56 PM.436] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 10:58:57 PM.142] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:58:57 PM.244] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:58:57 PM.260] LSPD First Response: [TRACE] Ped Sandra Edwards has become idle again
[3/1/2021 10:58:57 PM.650] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:59:00 PM.434] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-0
[3/1/2021 10:59:06 PM.031] LSPD First Response: UB: IN STANDBY POSITION >> TSB-0
[3/1/2021 10:59:07 PM.639] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> TSB-0
[3/1/2021 10:59:10 PM.901] LSPD First Response: UB: BUDDY IS IN GUARD POSITION >> TSB-0
[3/1/2021 10:59:18 PM.815] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 10:59:18 PM.830] LSPD First Response: [TRACE] Ped Laurie Cruz has become idle again
[3/1/2021 10:59:43 PM.487] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:59:43 PM.487] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:59:43 PM.533] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:59:43 PM.533] LSPD First Response: [TRACE] Created sheriff at X:1686.634 Y:3505.946 Z:37.10211
[3/1/2021 10:59:43 PM.533] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 10:59:48 PM.498] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:59:48 PM.498] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:59:48 PM.539] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 10:59:48 PM.539] LSPD First Response: [TRACE] Created sheriff at X:1774.653 Y:3557.699 Z:36.64375
[3/1/2021 10:59:48 PM.617] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:59:48 PM.623] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:59:48 PM.628] LSPD First Response: [TRACE] Samantha Parker (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:59:48 PM.652] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 10:59:48 PM.657] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 10:59:48 PM.662] LSPD First Response: [TRACE] Sydney Johnson (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 10:59:48 PM.685] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:00:10 PM.268] LSPD First Response: [TRACE] Asked thread TrafficStop #2 to abort: No valid suspects
[3/1/2021 11:00:10 PM.268] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[3/1/2021 11:00:10 PM.269] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #2 Content Manager
[3/1/2021 11:00:10 PM.269] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #2)
[3/1/2021 11:00:10 PM.269] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: Traffic stop ended
[3/1/2021 11:00:10 PM.269] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 11:00:10 PM.269] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/1/2021 11:00:10 PM.269] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager
[3/1/2021 11:00:10 PM.269] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4)
[3/1/2021 11:00:10 PM.269] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down
[3/1/2021 11:00:10 PM.283] LSPD First Response: [TRACE] Ped Holden Galliard has become idle again
[3/1/2021 11:00:10 PM.288] LSPD First Response: [TRACE] Thread TrafficStop #2 has been shut down
[3/1/2021 11:00:14 PM.864] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 11:00:14 PM.864] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 11:00:14 PM.864] LSPD First Response: [TRACE] Setting up world event: RunLights #8
[3/1/2021 11:00:14 PM.865] LSPD First Response: [TRACE] Failed to set up RunLights #8
[3/1/2021 11:00:14 PM.865] LSPD First Response: [TRACE] Released 0 entities from RunLights #8 Content Manager
[3/1/2021 11:00:14 PM.865] LSPD First Response: [TRACE] Instance cleaned (RunLights #8)
[3/1/2021 11:00:18 PM.562] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:00:18 PM.562] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:00:18 PM.598] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:00:18 PM.598] LSPD First Response: [TRACE] Created sheriff at X:1791.13 Y:3565.76 Z:36.24155
[3/1/2021 11:00:18 PM.618] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:00:18 PM.623] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:00:18 PM.629] LSPD First Response: [TRACE] Tony Ciprianni (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:00:18 PM.649] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:00:18 PM.654] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:00:18 PM.660] LSPD First Response: [TRACE] Lloyd Evans (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:00:18 PM.682] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:00:38 PM.620] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:00:38 PM.620] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:00:38 PM.762] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:00:39 PM.391] LSPD First Response: [TRACE] Created sheriff2 at X:1689.205 Y:3829.071 Z:35.65908
[3/1/2021 11:00:39 PM.391] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[3/1/2021 11:00:43 PM.839] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:00:43 PM.839] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:00:43 PM.883] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:00:43 PM.883] LSPD First Response: [TRACE] Created sheriff at X:1628.519 Y:3759.947 Z:35.59324
[3/1/2021 11:00:43 PM.883] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:01:03 PM.878] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:01:03 PM.878] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:01:04 PM.033] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:01:04 PM.585] LSPD First Response: [TRACE] Created sheriff2 at X:1783.094 Y:3554.951 Z:36.42768
[3/1/2021 11:01:04 PM.612] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:01:04 PM.616] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:01:04 PM.622] LSPD First Response: [TRACE] Joshua Shiver (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:01:04 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:01:04 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:01:04 PM.658] LSPD First Response: [TRACE] Jay Pee (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:01:04 PM.681] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[3/1/2021 11:01:08 PM.796] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 11:01:08 PM.796] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 11:01:08 PM.796] LSPD First Response: [TRACE] Setting up world event: RunLights #9
[3/1/2021 11:01:08 PM.796] LSPD First Response: [TRACE] Failed to set up RunLights #9
[3/1/2021 11:01:08 PM.796] LSPD First Response: [TRACE] Released 0 entities from RunLights #9 Content Manager
[3/1/2021 11:01:08 PM.796] LSPD First Response: [TRACE] Instance cleaned (RunLights #9)
[3/1/2021 11:02:03 PM.120] LSPD First Response: [TRACE] New cop added without cop data!
[3/1/2021 11:02:03 PM.121] LSPD First Response: [TRACE] Chris Douglas (S_M_Y_SHERIFF_01) was set as a cop
[3/1/2021 11:02:04 PM.054] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> TSB-0
[3/1/2021 11:02:04 PM.580] LSPD First Response: STP: RELEASE PED FROM STOP
[3/1/2021 11:02:07 PM.596] LSPD First Response: OP_Immersive_Dispatch [Backup] Tow
[3/1/2021 11:02:09 PM.646] LSPD First Response: UB: ABOUT TO BE DISMISSED >> TSB-0
[3/1/2021 11:02:09 PM.650] LSPD First Response: UB: BUDDY FULLY DISMISSED >> TSB-0
[3/1/2021 11:02:15 PM.926] LSPD First Response: [TRACE] Jessica Parker (A_F_O_SALTON_01) was damaged.
[3/1/2021 11:02:18 PM.453] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/1/2021 11:02:18 PM.453] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[3/1/2021 11:02:18 PM.453] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[3/1/2021 11:02:30 PM.561] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:02:30 PM.561] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:02:30 PM.602] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:02:30 PM.602] LSPD First Response: [TRACE] Created sheriff at X:1729.795 Y:3524.134 Z:36.87461
[3/1/2021 11:02:30 PM.602] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:02:35 PM.569] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:02:35 PM.570] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:02:35 PM.608] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:02:35 PM.609] LSPD First Response: [TRACE] Created sheriff at X:1717.798 Y:3478.84 Z:38.55602
[3/1/2021 11:02:35 PM.629] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:02:35 PM.634] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:02:35 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:02:35 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:02:35 PM.640] LSPD First Response: [TRACE] Cisco Romero (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:02:35 PM.661] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:02:35 PM.667] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:02:35 PM.668] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:02:35 PM.668] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:02:35 PM.672] LSPD First Response: [TRACE] Daniel Ohara (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:02:35 PM.693] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:02:52 PM.623] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[3/1/2021 11:03:06 PM.953] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[3/1/2021 11:03:19 PM.320] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[3/1/2021 11:03:19 PM.320] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[3/1/2021 11:03:20 PM.416] LSPD First Response: [TRACE] It has been 486 seconds since the last callout
[3/1/2021 11:03:20 PM.417] LSPD First Response: Creating IllegalProtest from WoutersCalloutsV.Callouts.IllegalProtest, WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null
[3/1/2021 11:03:20 PM.418] LSPD First Response: [TRACE] Callout created:  #8
[3/1/2021 11:03:20 PM.423] LSPD First Response: Cannot find suitable spawnPoint for IllegalProtest callout
[3/1/2021 11:03:20 PM.423] LSPD First Response: CalloutCreated: Callout should be aborted
[3/1/2021 11:03:20 PM.423] LSPD First Response: EndCurrentCallout: Finishing...
[3/1/2021 11:03:20 PM.423] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 11:03:20 PM.423] LSPD First Response: [TRACE] Released 0 entities from  #8 Content Manager
[3/1/2021 11:03:20 PM.423] LSPD First Response: [TRACE] Instance cleaned ( #8)
[3/1/2021 11:03:20 PM.423] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[3/1/2021 11:03:25 PM.430] LSPD First Response: [RPE Ambient Event]: Player busy state not recognized.
[3/1/2021 11:03:25 PM.430] LSPD First Response: [RPE Ambient Event]: Choosing random event (19).
[3/1/2021 11:03:25 PM.431] LSPD First Response: [RPE Ambient Event]: Starting Assault event.
[3/1/2021 11:03:25 PM.431] LSPD First Response: [RPE Ambient Event]: Setting EventActive to true
[3/1/2021 11:03:25 PM.433] LSPD First Response: [RPE Ambient Event]: Starting Assault event.
[3/1/2021 11:03:25 PM.442] LSPD First Response: Success on attempt 1
[3/1/2021 11:03:25 PM.463] LSPD First Response: [RPE Ambient Event]: Running Assault interaction.
[3/1/2021 11:03:25 PM.463] LSPD First Response: [RPE Ambient Event]: Victim is fleeing.
[3/1/2021 11:03:25 PM.661] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:03:25 PM.661] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:03:25 PM.700] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:03:25 PM.700] LSPD First Response: [TRACE] Created sheriff at X:1768.553 Y:3547.323 Z:36.43941
[3/1/2021 11:03:25 PM.701] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:03:29 PM.006] LSPD First Response: [RPE Ambient Event]: Player is too far away.  Ending event.
[3/1/2021 11:03:35 PM.673] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:03:35 PM.673] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:03:35 PM.706] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:03:35 PM.706] LSPD First Response: [TRACE] Created sheriff at X:1316.339 Y:3657.874 Z:33.89892
[3/1/2021 11:03:35 PM.723] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:03:35 PM.729] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:03:35 PM.735] LSPD First Response: [TRACE] Elmo Capone (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:03:35 PM.753] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:03:35 PM.759] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:03:35 PM.765] LSPD First Response: [TRACE] Gus Hades (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:03:35 PM.785] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:03:42 PM.036] LSPD First Response: [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)
[3/1/2021 11:03:42 PM.037] LSPD First Response: [TRACE] Thread TrafficStop #3 initialized
[3/1/2021 11:03:48 PM.862] LSPD First Response: [TRACE] Assigned parking task
[3/1/2021 11:03:52 PM.940] LSPD First Response: Started parking: 6.750742 Angle: 0.01637399
[3/1/2021 11:03:59 PM.590] LSPD First Response: [TRACE] Parking task ended. Result: True
[3/1/2021 11:03:59 PM.597] LSPD First Response: [TRACE] Suspect has parked successfully
[3/1/2021 11:04:05 PM.744] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:04:05 PM.744] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:04:05 PM.780] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:04:05 PM.781] LSPD First Response: [TRACE] Created sheriff at X:1046.953 Y:3627.191 Z:33.64451
[3/1/2021 11:04:05 PM.852] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:04:05 PM.858] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:04:05 PM.863] LSPD First Response: [TRACE] Amanda Johnson (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:04:05 PM.884] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:04:05 PM.889] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:04:05 PM.895] LSPD First Response: [TRACE] Jackie Powick (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:04:05 PM.916] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:04:07 PM.943] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Traffic Stop HotKey Pressed
[3/1/2021 11:04:07 PM.945] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Traffic Stop
[3/1/2021 11:04:07 PM.945] LSPD First Response: OP_Immersive_Dispatch [Traffic Stop] Traffic Stop Confirmed
Proceed with Details
[3/1/2021 11:04:30 PM.798] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:04:30 PM.798] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:04:30 PM.849] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:04:30 PM.849] LSPD First Response: [TRACE] Created sheriff at X:833.499 Y:3627.387 Z:33.46622
[3/1/2021 11:04:30 PM.874] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:04:30 PM.879] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:04:30 PM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:04:30 PM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:04:30 PM.886] LSPD First Response: [TRACE] Gino Mendez (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:04:30 PM.913] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:04:30 PM.918] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:04:30 PM.919] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:04:30 PM.920] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:04:30 PM.924] LSPD First Response: [TRACE] Ben Ford (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:04:30 PM.955] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:04:36 PM.727] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 initialized
[3/1/2021 11:04:56 PM.557] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:05:09 PM.373] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:05:12 PM.716] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:05:12 PM.728] LSPD First Response: [TRACE] Ped Joey Cross has become idle again
[3/1/2021 11:05:17 PM.766] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 11:05:17 PM.766] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 11:05:17 PM.766] LSPD First Response: [TRACE] Setting up world event: RunLights #10
[3/1/2021 11:05:17 PM.767] LSPD First Response: [TRACE] Failed to set up RunLights #10
[3/1/2021 11:05:17 PM.767] LSPD First Response: [TRACE] Released 0 entities from RunLights #10 Content Manager
[3/1/2021 11:05:17 PM.767] LSPD First Response: [TRACE] Instance cleaned (RunLights #10)
[3/1/2021 11:05:20 PM.632] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:05:25 PM.900] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:05:25 PM.900] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:05:25 PM.945] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:05:25 PM.945] LSPD First Response: [TRACE] Created sheriff at X:1139.465 Y:3538.883 Z:35.33759
[3/1/2021 11:05:26 PM.019] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:05:26 PM.024] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:05:26 PM.025] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 11:05:26 PM.025] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 11:05:26 PM.030] LSPD First Response: [TRACE] Hannah Kamore (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:05:26 PM.051] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:05:26 PM.056] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:05:26 PM.057] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 11:05:26 PM.057] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/1/2021 11:05:26 PM.061] LSPD First Response: [TRACE] Johanna Detop (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:05:26 PM.082] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:05:28 PM.231] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:05:28 PM.244] LSPD First Response: [TRACE] Ped Sky Richards has become idle again
[3/1/2021 11:05:38 PM.749] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:05:38 PM.766] LSPD First Response: [TRACE] Ped Frank Helbert has become idle again
[3/1/2021 11:06:26 PM.659] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:06:26 PM.659] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:06:26 PM.695] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:06:26 PM.696] LSPD First Response: [TRACE] Created sheriff at X:838.5283 Y:3627.931 Z:33.5246
[3/1/2021 11:06:26 PM.715] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:06:26 PM.721] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:06:26 PM.726] LSPD First Response: [TRACE] Lance Crawford (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:06:26 PM.745] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:06:26 PM.751] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:06:26 PM.757] LSPD First Response: [TRACE] Marcus Mortelli (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:06:26 PM.780] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:06:42 PM.487] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:06:43 PM.004] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:06:54 PM.673] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:06:56 PM.235] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 11:06:56 PM.235] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 11:06:56 PM.235] LSPD First Response: [TRACE] Setting up world event: RunLights #11
[3/1/2021 11:06:56 PM.235] LSPD First Response: [TRACE] Failed to set up RunLights #11
[3/1/2021 11:06:56 PM.235] LSPD First Response: [TRACE] Released 0 entities from RunLights #11 Content Manager
[3/1/2021 11:06:56 PM.235] LSPD First Response: [TRACE] Instance cleaned (RunLights #11)
[3/1/2021 11:06:58 PM.137] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:06:58 PM.149] LSPD First Response: [TRACE] Ped Lance Crawford has become idle again
[3/1/2021 11:07:06 PM.916] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:07:06 PM.928] LSPD First Response: [TRACE] Ped Kevln McCabe has become idle again
[3/1/2021 11:07:07 PM.960] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:07:13 PM.929] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:07:13 PM.942] LSPD First Response: [TRACE] Ped Regina Carter has become idle again
[3/1/2021 11:07:23 PM.821] LSPD First Response: [TRACE] Asked thread TrafficStop #3 to abort: API requested termination
[3/1/2021 11:07:23 PM.821] LSPD First Response: [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory)
[3/1/2021 11:07:23 PM.821] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #3 Content Manager
[3/1/2021 11:07:23 PM.821] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #3)
[3/1/2021 11:07:23 PM.821] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #5 to abort: Traffic stop ended
[3/1/2021 11:07:23 PM.821] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #5 (Ambient)
[3/1/2021 11:07:23 PM.821] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #5 Content Manager
[3/1/2021 11:07:23 PM.821] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #5)
[3/1/2021 11:07:23 PM.834] LSPD First Response: [TRACE] Ped Edward Green has become idle again
[3/1/2021 11:07:23 PM.834] LSPD First Response: [TRACE] Ped Matthew Hudson has become idle again
[3/1/2021 11:07:23 PM.840] LSPD First Response: [TRACE] Thread TrafficStop #3 has been shut down
[3/1/2021 11:07:23 PM.840] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 has been shut down
[3/1/2021 11:07:30 PM.517] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/1/2021 11:07:30 PM.517] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[3/1/2021 11:07:30 PM.517] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[3/1/2021 11:07:41 PM.828] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:07:41 PM.829] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:07:41 PM.866] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:07:41 PM.867] LSPD First Response: [TRACE] Created sheriff at X:925.9431 Y:3625.42 Z:33.01033
[3/1/2021 11:07:41 PM.885] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:07:41 PM.890] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:07:41 PM.896] LSPD First Response: [TRACE] Conall Sutherland (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:07:41 PM.914] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:07:41 PM.920] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:07:41 PM.926] LSPD First Response: [TRACE] Dusty Trek (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:07:41 PM.943] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:08:11 PM.891] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:08:11 PM.892] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:08:11 PM.931] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:08:11 PM.931] LSPD First Response: [TRACE] Created sheriff at X:314.2036 Y:3435.513 Z:37.29607
[3/1/2021 11:08:11 PM.952] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:08:11 PM.958] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:08:11 PM.959] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:08:11 PM.959] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:08:11 PM.960] LSPD First Response: [TRACE] Claud DaSilva (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:08:11 PM.980] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:08:11 PM.986] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:08:11 PM.987] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:08:11 PM.988] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:08:11 PM.989] LSPD First Response: [TRACE] Daniel Rockford (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:08:12 PM.010] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:08:25 PM.454] LSPD First Response: [RPE Ambient Event]: Player busy state not recognized.
[3/1/2021 11:08:25 PM.455] LSPD First Response: [RPE Ambient Event]: Choosing random event (97).
[3/1/2021 11:08:35 PM.719] LSPD First Response: [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory)
[3/1/2021 11:08:35 PM.720] LSPD First Response: [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory)
[3/1/2021 11:08:35 PM.720] LSPD First Response: [TRACE] Thread TrafficStop #4 initialized
[3/1/2021 11:08:41 PM.390] LSPD First Response: [TRACE] Assigned parking task
[3/1/2021 11:08:41 PM.958] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:08:41 PM.958] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:08:42 PM.005] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:08:42 PM.005] LSPD First Response: [TRACE] Created sheriff at X:-57.48936 Y:3606.026 Z:45.16729
[3/1/2021 11:08:42 PM.027] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:08:42 PM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:08:42 PM.038] LSPD First Response: [TRACE] Scott Newbould (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:08:42 PM.063] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:08:42 PM.069] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:08:42 PM.074] LSPD First Response: [TRACE] Kenny Simmons (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:08:42 PM.097] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:08:44 PM.698] LSPD First Response: Started parking: 11.39768 Angle: 0.3996552
[3/1/2021 11:08:50 PM.743] LSPD First Response: [TRACE] Parking task ended. Result: True
[3/1/2021 11:08:50 PM.749] LSPD First Response: [TRACE] Suspect has parked successfully
[3/1/2021 11:08:55 PM.495] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Traffic Stop HotKey Pressed
[3/1/2021 11:08:55 PM.495] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Traffic Stop
[3/1/2021 11:08:55 PM.495] LSPD First Response: OP_Immersive_Dispatch [Traffic Stop] Traffic Stop Confirmed
Proceed with Details
[3/1/2021 11:09:02 PM.014] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:09:02 PM.015] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:09:02 PM.051] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:09:02 PM.052] LSPD First Response: [TRACE] Created sheriff at X:328.5082 Y:3577.014 Z:34.04652
[3/1/2021 11:09:02 PM.052] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:09:02 PM.716] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 11:09:02 PM.716] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 11:09:02 PM.716] LSPD First Response: [TRACE] Setting up world event: RunLights #12
[3/1/2021 11:09:02 PM.716] LSPD First Response: [TRACE] Failed to set up RunLights #12
[3/1/2021 11:09:02 PM.716] LSPD First Response: [TRACE] Released 0 entities from RunLights #12 Content Manager
[3/1/2021 11:09:02 PM.716] LSPD First Response: [TRACE] Instance cleaned (RunLights #12)
[3/1/2021 11:09:07 PM.028] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:09:07 PM.028] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:09:07 PM.069] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:09:07 PM.069] LSPD First Response: [TRACE] Created sheriff at X:332.2898 Y:3553.541 Z:34.02357
[3/1/2021 11:09:07 PM.069] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:09:12 PM.019] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:09:12 PM.019] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:09:12 PM.055] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:09:12 PM.056] LSPD First Response: [TRACE] Created sheriff at X:329.5264 Y:3553.913 Z:34.08949
[3/1/2021 11:09:12 PM.056] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:09:17 PM.988] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 initialized
[3/1/2021 11:09:22 PM.041] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:09:22 PM.041] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:09:22 PM.080] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:09:22 PM.081] LSPD First Response: [TRACE] Created sheriff at X:173.5784 Y:3396.748 Z:39.0356
[3/1/2021 11:09:22 PM.100] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:09:22 PM.106] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:09:22 PM.112] LSPD First Response: [TRACE] Billy Jamison (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:09:22 PM.134] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:09:22 PM.140] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:09:22 PM.145] LSPD First Response: [TRACE] Johnny Herrera (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:09:22 PM.171] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:09:47 PM.122] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:09:47 PM.122] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:09:47 PM.166] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:09:47 PM.731] LSPD First Response: [TRACE] Created sheriff2 at X:246.4521 Y:3354.894 Z:39.69813
[3/1/2021 11:09:47 PM.755] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:09:47 PM.760] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:09:47 PM.766] LSPD First Response: [TRACE] Linda Johnston (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:09:47 PM.789] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:09:47 PM.794] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:09:47 PM.800] LSPD First Response: [TRACE] Taylor Skies (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:09:47 PM.821] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[3/1/2021 11:10:02 PM.179] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:02 PM.179] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:10:02 PM.214] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:02 PM.215] LSPD First Response: [TRACE] Created sheriff at X:229.7956 Y:3338.506 Z:40.48917
[3/1/2021 11:10:02 PM.235] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:10:02 PM.240] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:10:02 PM.246] LSPD First Response: [TRACE] Norman Green (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:10:02 PM.267] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:10:02 PM.272] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:10:02 PM.278] LSPD First Response: [TRACE] Dennis Theman (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:10:02 PM.298] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:10:27 PM.285] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:27 PM.285] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:10:27 PM.365] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:27 PM.365] LSPD First Response: [TRACE] Created sheriff at X:351.2203 Y:3555.418 Z:34.2365
[3/1/2021 11:10:27 PM.365] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:10:32 PM.295] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:32 PM.295] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:10:32 PM.373] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:32 PM.374] LSPD First Response: [TRACE] Created sheriff at X:333.3645 Y:3552.211 Z:34.29292
[3/1/2021 11:10:32 PM.374] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:10:37 PM.312] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:37 PM.312] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:10:37 PM.387] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:37 PM.387] LSPD First Response: [TRACE] Created sheriff at X:328.463 Y:3555.901 Z:34.35514
[3/1/2021 11:10:37 PM.387] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:10:42 PM.335] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:42 PM.335] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:10:42 PM.398] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:42 PM.398] LSPD First Response: [TRACE] Created sheriff at X:338.7578 Y:3549.847 Z:34.25117
[3/1/2021 11:10:42 PM.398] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:10:47 PM.736] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:10:47 PM.736] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:10:47 PM.961] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:10:48 PM.542] LSPD First Response: [TRACE] Created sheriff2 at X:327.957 Y:3556.985 Z:34.36518
[3/1/2021 11:10:48 PM.542] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[3/1/2021 11:10:58 PM.505] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:58 PM.505] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:10:58 PM.556] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:10:58 PM.557] LSPD First Response: [TRACE] Created sheriff at X:336.9379 Y:3550.708 Z:34.25433
[3/1/2021 11:10:58 PM.557] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:11:08 PM.515] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:11:08 PM.515] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:11:08 PM.554] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:11:08 PM.555] LSPD First Response: [TRACE] Created sheriff at X:350.1352 Y:3553.852 Z:34.22466
[3/1/2021 11:11:08 PM.555] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:11:33 PM.567] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:11:33 PM.567] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:11:33 PM.601] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:11:33 PM.601] LSPD First Response: [TRACE] Created sheriff at X:238.9532 Y:3340.448 Z:40.10973
[3/1/2021 11:11:33 PM.623] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:11:33 PM.628] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:11:33 PM.634] LSPD First Response: [TRACE] Frank Horrigan (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:11:33 PM.654] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:11:33 PM.659] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:11:33 PM.665] LSPD First Response: [TRACE] Jason Morris (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:11:33 PM.684] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:12:13 PM.638] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:12:13 PM.638] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:12:13 PM.677] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:12:13 PM.677] LSPD First Response: [TRACE] Created sheriff at X:307.7274 Y:3430.243 Z:37.5224
[3/1/2021 11:12:13 PM.694] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:12:13 PM.700] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:12:13 PM.706] LSPD First Response: [TRACE] Jeremy Norton (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:12:13 PM.724] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:12:13 PM.729] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:12:13 PM.734] LSPD First Response: [TRACE] Chucky Nyper (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:12:13 PM.751] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:12:14 PM.230] LSPD First Response: [TRACE] Asked thread TrafficStop #4 to abort: API requested termination
[3/1/2021 11:12:14 PM.230] LSPD First Response: [TRACE] Removing ped from TrafficStop #4 (GameplayMandatory)
[3/1/2021 11:12:14 PM.230] LSPD First Response: [TRACE] Removing ped from TrafficStop #4 (GameplayMandatory)
[3/1/2021 11:12:14 PM.230] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #4 Content Manager
[3/1/2021 11:12:14 PM.230] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #4)
[3/1/2021 11:12:14 PM.230] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #6 to abort: Traffic stop ended
[3/1/2021 11:12:14 PM.230] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #6 Content Manager
[3/1/2021 11:12:14 PM.230] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #6)
[3/1/2021 11:12:14 PM.247] LSPD First Response: [TRACE] Ped Bryan Foster has become idle again
[3/1/2021 11:12:14 PM.247] LSPD First Response: [TRACE] Ped Frank Poncherello has become idle again
[3/1/2021 11:12:14 PM.252] LSPD First Response: [TRACE] Thread TrafficStop #4 has been shut down
[3/1/2021 11:12:14 PM.252] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 has been shut down
[3/1/2021 11:12:23 PM.840] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/1/2021 11:12:23 PM.840] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[3/1/2021 11:12:23 PM.840] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[3/1/2021 11:12:39 PM.519] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 11:12:39 PM.519] LSPD First Response: [TRACE] Starting world event StealCar
[3/1/2021 11:12:39 PM.519] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[3/1/2021 11:12:39 PM.651] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[3/1/2021 11:12:54 PM.661] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed
[3/1/2021 11:12:54 PM.661] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient)
[3/1/2021 11:12:54 PM.661] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[3/1/2021 11:12:54 PM.661] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[3/1/2021 11:12:54 PM.661] LSPD First Response: [TRACE] World event StealCar #2 has ended
[3/1/2021 11:12:54 PM.680] LSPD First Response: [TRACE] Ped Josh Dixon has become idle again
[3/1/2021 11:13:07 PM.130] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[3/1/2021 11:13:11 PM.502] LSPD First Response: [TRACE] Entering at Driver
[3/1/2021 11:13:14 PM.298] LSPD First Response: [TRACE] Requesting control failed for CruiseAwareOfEntity #3 (Ambient); current is ScenarioFakeTrafficStop #3 (Ambient)
[3/1/2021 11:13:18 PM.249] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/1/2021 11:13:18 PM.250] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Scenario has ended
[3/1/2021 11:13:18 PM.250] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified
[3/1/2021 11:13:18 PM.250] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
[3/1/2021 11:13:18 PM.251] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager
[3/1/2021 11:13:18 PM.251] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3)
[3/1/2021 11:13:18 PM.251] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[3/1/2021 11:13:18 PM.251] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[3/1/2021 11:13:18 PM.251] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager
[3/1/2021 11:13:18 PM.251] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3)
[3/1/2021 11:13:18 PM.251] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted
[3/1/2021 11:13:18 PM.255] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down
[3/1/2021 11:13:18 PM.269] LSPD First Response: [TRACE] Ped Kiera Bell has become idle again
[3/1/2021 11:13:18 PM.269] LSPD First Response: [TRACE] Ped Ahmed Obeid has become idle again
[3/1/2021 11:13:22 PM.611] LSPD First Response: [TRACE] Spawned with 38.98444
[3/1/2021 11:13:22 PM.611] LSPD First Response: [TRACE] Spawned with 4.309021
[3/1/2021 11:13:22 PM.612] LSPD First Response: [TRACE] Spawned with 4.309021
[3/1/2021 11:13:22 PM.616] LSPD First Response: [TRACE] Spawned with 33.53334
[3/1/2021 11:13:22 PM.617] LSPD First Response: [TRACE] Spawned with 33.53334
[3/1/2021 11:13:22 PM.617] LSPD First Response: [TRACE] Spawned with 4.869629
[3/1/2021 11:13:22 PM.618] LSPD First Response: [TRACE] Spawned with 87.19774
[3/1/2021 11:13:22 PM.623] LSPD First Response: [TRACE] Spawned with 37.75189
[3/1/2021 11:13:22 PM.652] LSPD First Response: [TRACE] Spawned with 88.79169
[3/1/2021 11:13:22 PM.667] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:13:22 PM.667] LSPD First Response: [TRACE] Preloading BISON
[3/1/2021 11:13:23 PM.495] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:13:23 PM.500] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[3/1/2021 11:13:23 PM.502] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:13:23 PM.502] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:13:23 PM.506] LSPD First Response: [TRACE] Jessica Smith (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:13:23 PM.506] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[3/1/2021 11:13:23 PM.507] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[3/1/2021 11:13:23 PM.533] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Too far away
[3/1/2021 11:13:23 PM.533] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #7 to abort: No reason specified
[3/1/2021 11:13:23 PM.533] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #7 Content Manager
[3/1/2021 11:13:23 PM.533] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #7)
[3/1/2021 11:13:23 PM.533] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
[3/1/2021 11:13:23 PM.533] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
[3/1/2021 11:13:23 PM.533] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager
[3/1/2021 11:13:23 PM.533] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4)
[3/1/2021 11:13:23 PM.533] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted
[3/1/2021 11:13:23 PM.534] LSPD First Response: [TRACE] Ped Rafael Cholo has become idle again
[3/1/2021 11:13:23 PM.534] LSPD First Response: [TRACE] Ped Jessica Smith has become idle again
[3/1/2021 11:13:23 PM.541] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #7 initialized
[3/1/2021 11:13:23 PM.541] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #7 has been shut down
[3/1/2021 11:13:25 PM.469] LSPD First Response: [RPE Ambient Event]: Player busy state not recognized.
[3/1/2021 11:13:25 PM.469] LSPD First Response: [RPE Ambient Event]: Choosing random event (92).
[3/1/2021 11:13:29 PM.687] LSPD First Response: [TRACE] It has been 607 seconds since the last callout
[3/1/2021 11:13:29 PM.687] LSPD First Response: Creating KidnappingAttempt from AttemptedCrimeCallouts.Callouts.KidnappingAttempt, AttemptedCrimeCallouts, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 11:13:29 PM.688] LSPD First Response: [TRACE] Callout created:  #9
[3/1/2021 11:13:29 PM.691] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 11:13:44 PM.721] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 11:13:44 PM.722] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 11:14:08 PM.943] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:14:08 PM.943] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:14:08 PM.985] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:14:09 PM.475] LSPD First Response: [TRACE] Created sheriff at X:746.6299 Y:2702.198 Z:40.65763
[3/1/2021 11:14:09 PM.499] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:14:09 PM.504] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:14:09 PM.506] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:14:09 PM.506] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:14:09 PM.510] LSPD First Response: [TRACE] Lionel Washington (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:14:09 PM.528] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:14:09 PM.534] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:14:09 PM.535] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:14:09 PM.535] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:14:09 PM.540] LSPD First Response: [TRACE] Jason Stansfield (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:14:09 PM.557] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:14:15 PM.698] LSPD First Response: [TRACE] It has been 30 seconds since the last callout
[3/1/2021 11:14:15 PM.700] LSPD First Response: Creating _911Hangup from FirstLSPDFRPlugin.Callouts._911Hangup, Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 11:14:15 PM.700] LSPD First Response: [TRACE] Callout created:  #10
[3/1/2021 11:14:15 PM.709] LSPD First Response: CalloutCreated: Callout should be aborted
[3/1/2021 11:14:15 PM.709] LSPD First Response: EndCurrentCallout: Finishing...
[3/1/2021 11:14:15 PM.709] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 11:14:15 PM.709] LSPD First Response: [TRACE] Released 0 entities from  #10 Content Manager
[3/1/2021 11:14:15 PM.709] LSPD First Response: [TRACE] Instance cleaned ( #10)
[3/1/2021 11:14:15 PM.709] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[3/1/2021 11:14:16 PM.111] LSPD First Response: [TRACE] Jaimito Vega (A_M_M_RURMETH_01) was damaged.
[3/1/2021 11:14:18 PM.967] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:14:18 PM.967] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:14:19 PM.012] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:14:19 PM.457] LSPD First Response: [TRACE] Created sheriff2 at X:955.5564 Y:2691.804 Z:40.7918
[3/1/2021 11:14:19 PM.480] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:14:19 PM.486] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:14:19 PM.490] LSPD First Response: [TRACE] Matt Honest (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:14:19 PM.511] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:14:19 PM.517] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:14:19 PM.523] LSPD First Response: [TRACE] Jim Brassy (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:14:19 PM.545] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[3/1/2021 11:14:44 PM.009] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:14:44 PM.009] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:14:44 PM.047] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:14:44 PM.512] LSPD First Response: [TRACE] Created sheriff at X:1458.77 Y:2719.222 Z:38.08469
[3/1/2021 11:14:44 PM.530] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:14:44 PM.535] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:14:44 PM.541] LSPD First Response: [TRACE] Daniel Ohara (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:14:44 PM.565] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:14:44 PM.570] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:14:44 PM.576] LSPD First Response: [TRACE] Healey Woodstone (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:14:44 PM.594] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:15:03 PM.867] LSPD First Response: [TRACE] It has been 48 seconds since the last callout
[3/1/2021 11:15:03 PM.868] LSPD First Response: Creating HeavilyArmoredGunman from SimpleCallouts.Callouts.HeavilyArmoredGunman, SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 11:15:03 PM.868] LSPD First Response: [TRACE] Callout created:  #11
[3/1/2021 11:15:03 PM.871] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 11:15:18 PM.897] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 11:15:18 PM.898] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 11:15:29 PM.121] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:15:29 PM.121] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:15:29 PM.174] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:15:29 PM.644] LSPD First Response: [TRACE] Created sheriff at X:1573.255 Y:2794.78 Z:39.12343
[3/1/2021 11:15:29 PM.664] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:15:29 PM.670] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:15:29 PM.676] LSPD First Response: [TRACE] Lior Johny (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:15:29 PM.696] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:15:29 PM.701] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:15:29 PM.707] LSPD First Response: [TRACE] Ima Richman (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:15:29 PM.727] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:15:30 PM.806] LSPD First Response: [TRACE] Assigned ped to TrafficStop #5 (GameplayMandatory)
[3/1/2021 11:15:30 PM.807] LSPD First Response: [TRACE] Thread TrafficStop #5 initialized
[3/1/2021 11:15:39 PM.077] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 11:15:39 PM.077] LSPD First Response: [TRACE] Starting world event StealCar
[3/1/2021 11:15:39 PM.077] LSPD First Response: [TRACE] Setting up world event: StealCar #3
[3/1/2021 11:15:39 PM.162] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:15:39 PM.162] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:15:39 PM.218] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:15:39 PM.220] LSPD First Response: [TRACE] Assigned ped to StealCar #3 (Ambient)
[3/1/2021 11:15:39 PM.689] LSPD First Response: [TRACE] Created sheriff at X:1428.593 Y:2706.41 Z:38.28968
[3/1/2021 11:15:39 PM.689] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:15:43 PM.016] LSPD First Response: [TRACE] Assigned parking task
[3/1/2021 11:15:43 PM.253] LSPD First Response: Started parking: 14.66121 Angle: 0.01649007
[3/1/2021 11:15:54 PM.021] LSPD First Response: [TRACE] TaskPark: Good heading long enough
[3/1/2021 11:15:54 PM.021] LSPD First Response: [TRACE] Parking task ended. Result: True
[3/1/2021 11:15:54 PM.028] LSPD First Response: [TRACE] Suspect has parked successfully
[3/1/2021 11:15:56 PM.729] LSPD First Response: Mimicking
[3/1/2021 11:16:07 PM.114] LSPD First Response: Done mimicking
[3/1/2021 11:16:15 PM.656] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Traffic Stop HotKey Pressed
[3/1/2021 11:16:15 PM.656] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Traffic Stop
[3/1/2021 11:16:15 PM.656] LSPD First Response: OP_Immersive_Dispatch [Traffic Stop] Traffic Stop Confirmed
Proceed with Details
[3/1/2021 11:16:39 PM.257] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:16:39 PM.257] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:16:39 PM.347] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:16:39 PM.837] LSPD First Response: [TRACE] Created sheriff at X:1192.266 Y:2680.126 Z:38.98123
[3/1/2021 11:16:39 PM.860] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:16:39 PM.865] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:16:39 PM.871] LSPD First Response: [TRACE] Leon Reynold (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:16:39 PM.892] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:16:39 PM.897] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:16:39 PM.903] LSPD First Response: [TRACE] Chris Scrolls (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:16:39 PM.925] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:16:48 PM.440] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #8 initialized
[3/1/2021 11:17:04 PM.299] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:17:04 PM.299] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:17:04 PM.343] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:17:04 PM.797] LSPD First Response: [TRACE] Created sheriff at X:1192.597 Y:2679.146 Z:38.58189
[3/1/2021 11:17:04 PM.821] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:17:04 PM.827] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:17:04 PM.832] LSPD First Response: [TRACE] Casey Reynolds (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:17:04 PM.856] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:17:04 PM.861] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:17:04 PM.867] LSPD First Response: [TRACE] Andrea Hernandez (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:17:04 PM.889] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:17:29 PM.364] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:17:29 PM.364] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:17:29 PM.405] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:17:29 PM.405] LSPD First Response: [TRACE] Created sheriff at X:852.1644 Y:2701.249 Z:41.50415
[3/1/2021 11:17:29 PM.427] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:17:29 PM.432] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:17:29 PM.438] LSPD First Response: [TRACE] Lucas Johnson (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:17:29 PM.461] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:17:29 PM.466] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:17:29 PM.472] LSPD First Response: [TRACE] Liam Wright (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:17:29 PM.494] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:17:44 PM.405] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:17:44 PM.406] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:17:44 PM.447] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:17:44 PM.917] LSPD First Response: [TRACE] Created sheriff at X:1192.838 Y:2679.039 Z:38.45762
[3/1/2021 11:17:44 PM.937] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:17:44 PM.943] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:17:44 PM.949] LSPD First Response: [TRACE] Chris Franco (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:17:44 PM.967] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:17:44 PM.973] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:17:44 PM.979] LSPD First Response: [TRACE] Dylan Cakey (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:17:45 PM.000] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:17:47 PM.485] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:17:47 PM.541] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:17:47 PM.562] LSPD First Response: [TRACE] Ped Billy Baker has become idle again
[3/1/2021 11:17:47 PM.991] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:18:05 PM.604] LSPD First Response: [TRACE] John Gibbs (A_M_M_POLYNESIAN_01) was damaged.
[3/1/2021 11:18:14 PM.395] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:18:14 PM.528] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:18:14 PM.529] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:18:14 PM.576] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:18:15 PM.030] LSPD First Response: [TRACE] Created sheriff at X:678.5472 Y:2702.614 Z:41.32879
[3/1/2021 11:18:15 PM.030] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:18:21 PM.663] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:18:22 PM.637] LSPD First Response: [TRACE] Spawned with 88.79169
[3/1/2021 11:18:22 PM.652] LSPD First Response: [TRACE] Spawned with 38.98444
[3/1/2021 11:18:22 PM.656] LSPD First Response: [TRACE] Spawned with 37.75189
[3/1/2021 11:18:22 PM.657] LSPD First Response: [TRACE] Spawned with 4.869629
[3/1/2021 11:18:22 PM.658] LSPD First Response: [TRACE] Spawned with 33.53334
[3/1/2021 11:18:22 PM.658] LSPD First Response: [TRACE] Spawned with 33.53334
[3/1/2021 11:18:22 PM.666] LSPD First Response: [TRACE] Spawned with 87.19774
[3/1/2021 11:18:22 PM.684] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:18:22 PM.684] LSPD First Response: [TRACE] Preloading BALLER
[3/1/2021 11:18:23 PM.307] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:18:23 PM.313] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[3/1/2021 11:18:23 PM.317] LSPD First Response: [TRACE] Raigon Justice (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:18:23 PM.317] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient)
[3/1/2021 11:18:23 PM.318] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient)
[3/1/2021 11:18:23 PM.338] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 asked to abort: Too far away
[3/1/2021 11:18:23 PM.338] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #9 to abort: No reason specified
[3/1/2021 11:18:23 PM.338] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #9 Content Manager
[3/1/2021 11:18:23 PM.338] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #9)
[3/1/2021 11:18:23 PM.338] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient)
[3/1/2021 11:18:23 PM.338] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient)
[3/1/2021 11:18:23 PM.338] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #5 Content Manager
[3/1/2021 11:18:23 PM.338] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #5)
[3/1/2021 11:18:23 PM.338] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 aborted
[3/1/2021 11:18:23 PM.339] LSPD First Response: [TRACE] Ped Raigon Justice has become idle again
[3/1/2021 11:18:23 PM.339] LSPD First Response: [TRACE] Ped Laurie Cruz has become idle again
[3/1/2021 11:18:23 PM.344] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #9 initialized
[3/1/2021 11:18:23 PM.344] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #9 has been shut down
[3/1/2021 11:18:24 PM.588] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:18:24 PM.588] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:18:24 PM.698] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:18:25 PM.111] LSPD First Response: [TRACE] Created sheriff at X:1201.299 Y:2680.291 Z:38.40485
[3/1/2021 11:18:25 PM.140] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:18:25 PM.145] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:18:25 PM.146] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:18:25 PM.146] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:18:25 PM.151] LSPD First Response: [TRACE] Jay Lasrt (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:18:25 PM.175] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:18:25 PM.180] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:18:25 PM.181] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:18:25 PM.181] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:18:25 PM.186] LSPD First Response: [TRACE] Josh Powers (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:18:25 PM.205] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:18:25 PM.489] LSPD First Response: [RPE Ambient Event]: Player not available for calls.
[3/1/2021 11:18:25 PM.489] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/1/2021 11:18:43 PM.288] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:18:43 PM.300] LSPD First Response: [TRACE] Ped Alvin Core has become idle again
[3/1/2021 11:18:49 PM.723] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:18:49 PM.723] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:18:49 PM.767] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:18:50 PM.283] LSPD First Response: [TRACE] Created sheriff at X:877.1307 Y:2693.997 Z:41.34932
[3/1/2021 11:18:50 PM.307] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:18:50 PM.312] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:18:50 PM.318] LSPD First Response: [TRACE] Kristabel Moore (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:18:50 PM.344] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:18:50 PM.350] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:18:50 PM.356] LSPD First Response: [TRACE] Penny Sersevic (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:18:50 PM.379] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:18:52 PM.334] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:18:52 PM.354] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:18:52 PM.367] LSPD First Response: [TRACE] Ped Justin Gibbs has become idle again
[3/1/2021 11:18:52 PM.853] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:10 PM.241] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:10 PM.288] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:10 PM.747] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:33 PM.549] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:33 PM.564] LSPD First Response: [TRACE] Ped Jermain Tucker has become idle again
[3/1/2021 11:19:36 PM.347] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:36 PM.395] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:36 PM.860] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:56 PM.718] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:56 PM.839] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:56 PM.853] LSPD First Response: [TRACE] Ped Alexander Gvardia has become idle again
[3/1/2021 11:19:57 PM.228] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:59 PM.507] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:19:59 PM.520] LSPD First Response: [TRACE] Ped Elmir Ejupi has become idle again
[3/1/2021 11:20:04 PM.905] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:20:04 PM.905] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:20:04 PM.952] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:20:05 PM.468] LSPD First Response: [TRACE] Created sheriff at X:1162.549 Y:2680.156 Z:38.76088
[3/1/2021 11:20:05 PM.494] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:20:05 PM.500] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:20:05 PM.506] LSPD First Response: [TRACE] Mia Wallace (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:20:05 PM.527] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:20:05 PM.532] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:20:05 PM.539] LSPD First Response: [TRACE] Joana Mourning (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:20:05 PM.558] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:20:21 PM.586] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:20:21 PM.598] LSPD First Response: [TRACE] Ped James Lonty has become idle again
[3/1/2021 11:20:24 PM.925] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:20:24 PM.925] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:20:24 PM.968] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:20:25 PM.443] LSPD First Response: [TRACE] Created sheriff at X:1193.737 Y:2684.66 Z:38.44863
[3/1/2021 11:20:25 PM.463] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:20:25 PM.469] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:20:25 PM.474] LSPD First Response: [TRACE] Eric Wright (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:20:25 PM.493] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:20:25 PM.498] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:20:25 PM.504] LSPD First Response: [TRACE] John Walker (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:20:25 PM.523] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:20:27 PM.963] LSPD First Response: [TRACE] Asked thread TrafficStop #5 to abort: No valid suspects
[3/1/2021 11:20:27 PM.963] LSPD First Response: [TRACE] Removing ped from TrafficStop #5 (GameplayMandatory)
[3/1/2021 11:20:27 PM.963] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #5 Content Manager
[3/1/2021 11:20:27 PM.963] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #5)
[3/1/2021 11:20:27 PM.963] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #8 to abort: Traffic stop ended
[3/1/2021 11:20:27 PM.963] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #8 (Ambient)
[3/1/2021 11:20:27 PM.963] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #8 Content Manager
[3/1/2021 11:20:27 PM.963] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #8)
[3/1/2021 11:20:27 PM.963] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #8 has been shut down
[3/1/2021 11:20:27 PM.977] LSPD First Response: [TRACE] Ped Victoria Justice has become idle again
[3/1/2021 11:20:27 PM.982] LSPD First Response: [TRACE] Thread TrafficStop #5 has been shut down
[3/1/2021 11:20:49 PM.494] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[3/1/2021 11:20:49 PM.494] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/1/2021 11:20:49 PM.494] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[3/1/2021 11:20:49 PM.880] LSPD First Response: [TRACE] New cop added without cop data!
[3/1/2021 11:20:49 PM.881] LSPD First Response: [TRACE] Cordell Walker (S_M_Y_SHERIFF_01) was set as a cop
[3/1/2021 11:21:20 PM.026] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:21:20 PM.026] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:21:20 PM.148] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:21:20 PM.773] LSPD First Response: [TRACE] Created sheriff2 at X:1159.512 Y:2680.492 Z:38.60285
[3/1/2021 11:21:20 PM.797] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:21:20 PM.803] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:21:20 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:21:20 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:21:20 PM.805] LSPD First Response: [TRACE] Mario Verlotti (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:21:20 PM.828] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:21:20 PM.833] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:21:20 PM.834] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:21:20 PM.834] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:21:20 PM.838] LSPD First Response: [TRACE] Lewis Evans (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:21:20 PM.861] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[3/1/2021 11:21:37 PM.913] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-0
[3/1/2021 11:21:43 PM.284] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-0
[3/1/2021 11:21:45 PM.173] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:21:45 PM.173] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:21:45 PM.240] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:21:45 PM.241] LSPD First Response: [TRACE] Created sheriff at X:1182.291 Y:2679.328 Z:38.55661
[3/1/2021 11:21:45 PM.276] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:21:45 PM.281] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:21:45 PM.282] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:21:45 PM.282] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:21:45 PM.287] LSPD First Response: [TRACE] Pace Winn (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:21:45 PM.322] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:21:45 PM.327] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:21:45 PM.328] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:21:45 PM.329] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/1/2021 11:21:45 PM.333] LSPD First Response: [TRACE] Lorenzo Ellison (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:21:45 PM.371] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:21:45 PM.816] LSPD First Response: UB: IN STANDBY POSITION >> TSB-0
[3/1/2021 11:21:47 PM.507] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> TSB-0
[3/1/2021 11:21:50 PM.733] LSPD First Response: UB: BUDDY IS IN GUARD POSITION >> TSB-0
[3/1/2021 11:21:59 PM.754] LSPD First Response: OP_Immersive_Dispatch [Backup] Tow
[3/1/2021 11:22:14 PM.208] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 11:22:17 PM.834] LSPD First Response: [TRACE] New cop added without cop data!
[3/1/2021 11:22:17 PM.835] LSPD First Response: [TRACE] Mike Schiavone (S_M_Y_SHERIFF_01) was set as a cop
[3/1/2021 11:22:18 PM.073] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> TSB-0
[3/1/2021 11:22:18 PM.894] LSPD First Response: STP: RELEASE PED FROM STOP
[3/1/2021 11:22:23 PM.659] LSPD First Response: UB: ABOUT TO BE DISMISSED >> TSB-0
[3/1/2021 11:22:23 PM.660] LSPD First Response: UB: BUDDY FULLY DISMISSED >> TSB-0
[3/1/2021 11:22:34 PM.297] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[3/1/2021 11:22:39 PM.383] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/1/2021 11:22:39 PM.383] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[3/1/2021 11:22:39 PM.383] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[3/1/2021 11:22:40 PM.678] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:22:40 PM.678] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:22:40 PM.713] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:22:40 PM.714] LSPD First Response: [TRACE] Created sheriff at X:1183.556 Y:2679.356 Z:38.40294
[3/1/2021 11:22:40 PM.815] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:22:40 PM.821] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:22:40 PM.827] LSPD First Response: [TRACE] Lana Young (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:22:40 PM.847] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:22:40 PM.852] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:22:40 PM.858] LSPD First Response: [TRACE] Julianne Fox (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:22:40 PM.876] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:23:01 PM.689] LSPD First Response: [TRACE] It has been 462 seconds since the last callout
[3/1/2021 11:23:01 PM.690] LSPD First Response: Creating SuspiciousParkedCar from SimpleCallouts.Callouts.SuspiciousParkedCar, SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 11:23:01 PM.693] LSPD First Response: [TRACE] Callout created:  #12
[3/1/2021 11:23:01 PM.696] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[3/1/2021 11:23:01 PM.697] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 11:23:08 PM.539] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 11:23:08 PM.539] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[3/1/2021 11:23:08 PM.539] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[3/1/2021 11:23:08 PM.540] LSPD First Response: [TRACE] User accepted callout
[3/1/2021 11:23:22 PM.636] LSPD First Response: [TRACE] Spawned with 88.79169
[3/1/2021 11:23:22 PM.683] LSPD First Response: [TRACE] Spawned with 37.75189
[3/1/2021 11:23:22 PM.683] LSPD First Response: [TRACE] Spawned with 4.869629
[3/1/2021 11:23:22 PM.684] LSPD First Response: [TRACE] Spawned with 33.53334
[3/1/2021 11:23:22 PM.684] LSPD First Response: [TRACE] Spawned with 33.53334
[3/1/2021 11:23:22 PM.693] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:23:22 PM.693] LSPD First Response: [TRACE] Preloading FUGITIVE
[3/1/2021 11:23:22 PM.801] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:23:22 PM.807] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[3/1/2021 11:23:22 PM.813] LSPD First Response: [TRACE] Parker Crow (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:23:22 PM.813] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #6 (Ambient)
[3/1/2021 11:23:22 PM.814] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #6 (Ambient)
[3/1/2021 11:23:22 PM.835] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #6 asked to abort: Too far away
[3/1/2021 11:23:22 PM.835] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #10 to abort: No reason specified
[3/1/2021 11:23:22 PM.835] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #10 Content Manager
[3/1/2021 11:23:22 PM.835] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #10)
[3/1/2021 11:23:22 PM.835] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #6 (Ambient)
[3/1/2021 11:23:22 PM.835] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #6 (Ambient)
[3/1/2021 11:23:22 PM.835] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #6 Content Manager
[3/1/2021 11:23:22 PM.835] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #6)
[3/1/2021 11:23:22 PM.835] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #6 aborted
[3/1/2021 11:23:22 PM.836] LSPD First Response: [TRACE] Ped Parker Crow has become idle again
[3/1/2021 11:23:22 PM.836] LSPD First Response: [TRACE] Ped Helen Boromier has become idle again
[3/1/2021 11:23:22 PM.842] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #10 initialized
[3/1/2021 11:23:22 PM.842] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #10 has been shut down
[3/1/2021 11:23:25 PM.512] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[3/1/2021 11:23:25 PM.512] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/1/2021 11:23:30 PM.809] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:23:30 PM.809] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:23:30 PM.853] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:23:30 PM.854] LSPD First Response: [TRACE] Created sheriff at X:1078.369 Y:2689.563 Z:39.6792
[3/1/2021 11:23:30 PM.873] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:23:30 PM.879] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:23:30 PM.885] LSPD First Response: [TRACE] Carter Wolf (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:23:30 PM.903] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:23:30 PM.909] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:23:30 PM.915] LSPD First Response: [TRACE] Hayashi Nakanishima (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:23:30 PM.936] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:23:44 PM.407] LSPD First Response: [TRACE] World event StealCar #3 reports that it can be freed
[3/1/2021 11:23:44 PM.408] LSPD First Response: [TRACE] Removing ped from StealCar #3 (Ambient)
[3/1/2021 11:23:44 PM.408] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager
[3/1/2021 11:23:44 PM.408] LSPD First Response: [TRACE] Instance cleaned (StealCar #3)
[3/1/2021 11:23:44 PM.408] LSPD First Response: [TRACE] World event StealCar #3 has ended
[3/1/2021 11:23:56 PM.603] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[3/1/2021 11:24:15 PM.022] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 11:24:15 PM.022] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 11:24:15 PM.022] LSPD First Response: [TRACE] Setting up world event: RunLights #13
[3/1/2021 11:24:15 PM.022] LSPD First Response: [TRACE] Failed to set up RunLights #13
[3/1/2021 11:24:15 PM.022] LSPD First Response: [TRACE] Released 0 entities from RunLights #13 Content Manager
[3/1/2021 11:24:15 PM.022] LSPD First Response: [TRACE] Instance cleaned (RunLights #13)
[3/1/2021 11:24:40 PM.068] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] On Scene HotKey Pressed
[3/1/2021 11:24:40 PM.068] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene)
[3/1/2021 11:24:40 PM.069] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene
[3/1/2021 11:24:40 PM.069] LSPD First Response: OP_Immersive_Dispatch [Code 2] Is Backup Required?
[3/1/2021 11:24:41 PM.944] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Yes HotKey Pressed
[3/1/2021 11:24:41 PM.945] LSPD First Response: OP_Immersive_Dispatch [Backup] Code 2
[3/1/2021 11:24:42 PM.993] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[3/1/2021 11:24:42 PM.993] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/1/2021 11:24:42 PM.993] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[3/1/2021 11:24:43 PM.209] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/1/2021 11:24:43 PM.209] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/1/2021 11:24:43 PM.209] LSPD First Response: PlayAction: Failed to find 
[3/1/2021 11:24:43 PM.642] LSPD First Response: [TRACE] New cop added without cop data!
[3/1/2021 11:24:43 PM.643] LSPD First Response: [TRACE] Ryan Gordon (S_M_Y_SHERIFF_01) was set as a cop
[3/1/2021 11:24:45 PM.122] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[3/1/2021 11:25:17 PM.705] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[3/1/2021 11:25:18 PM.722] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[3/1/2021 11:25:18 PM.722] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/1/2021 11:25:18 PM.722] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[3/1/2021 11:25:18 PM.886] LSPD First Response: [TRACE] New cop added without cop data!
[3/1/2021 11:25:18 PM.886] LSPD First Response: [TRACE] Joe Nelson (S_M_Y_SHERIFF_01) was set as a cop
[3/1/2021 11:25:35 PM.476] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0
[3/1/2021 11:25:35 PM.833] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-1
[3/1/2021 11:25:38 PM.557] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[3/1/2021 11:25:42 PM.098] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-1
[3/1/2021 11:26:08 PM.080] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
[3/1/2021 11:26:08 PM.957] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0
[3/1/2021 11:26:09 PM.654] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-1
[3/1/2021 11:26:16 PM.004] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[3/1/2021 11:26:20 PM.313] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-1
[3/1/2021 11:26:20 PM.334] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0
[3/1/2021 11:26:20 PM.890] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0
[3/1/2021 11:26:22 PM.072] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/1/2021 11:26:22 PM.118] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/1/2021 11:26:22 PM.140] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 11:26:22 PM.165] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/1/2021 11:26:22 PM.234] LSPD First Response: [TRACE] William Hoyt (G_M_Y_AZTECA_01) was damaged.
[3/1/2021 11:26:22 PM.752] LSPD First Response: [TRACE] William Hoyt (G_M_Y_AZTECA_01) was damaged.
[3/1/2021 11:26:22 PM.793] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/1/2021 11:26:22 PM.815] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/1/2021 11:26:22 PM.897] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/1/2021 11:26:22 PM.965] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/1/2021 11:26:23 PM.268] LSPD First Response: [TRACE] William Hoyt (G_M_Y_AZTECA_01) was damaged.
[3/1/2021 11:26:23 PM.785] LSPD First Response: [TRACE] William Hoyt (G_M_Y_AZTECA_01) was damaged.
[3/1/2021 11:26:24 PM.303] LSPD First Response: [TRACE] William Hoyt (G_M_Y_AZTECA_01) was damaged.
[3/1/2021 11:26:24 PM.652] LSPD First Response: [TRACE] Danilov Pskovich (MP_M_FREEMODE_01) was damaged.
[3/1/2021 11:26:25 PM.422] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/1/2021 11:26:25 PM.638] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/1/2021 11:26:25 PM.638] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/1/2021 11:26:25 PM.856] LSPD First Response: [TRACE] William Hoyt killed by Ryan Combs
[3/1/2021 11:26:25 PM.856] LSPD First Response: [TRACE] William Hoyt (G_M_Y_AZTECA_01) was damaged.
[3/1/2021 11:26:25 PM.857] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Neck. Could see player: True
[3/1/2021 11:26:25 PM.857] LSPD First Response: [TRACE] Damage killed ped
[3/1/2021 11:26:25 PM.934] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 11:26:25 PM.934] LSPD First Response: [TRACE] Released 0 entities from  #12 Content Manager
[3/1/2021 11:26:25 PM.934] LSPD First Response: [TRACE] Instance cleaned ( #12)
[3/1/2021 11:26:25 PM.934] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[3/1/2021 11:26:27 PM.811] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-0
[3/1/2021 11:26:27 PM.834] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0
[3/1/2021 11:26:27 PM.881] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-1
[3/1/2021 11:26:30 PM.475] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[3/1/2021 11:26:30 PM.499] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-1
[3/1/2021 11:26:30 PM.570] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[3/1/2021 11:26:32 PM.633] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
[3/1/2021 11:26:34 PM.175] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 11:26:35 PM.126] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[3/1/2021 11:26:35 PM.172] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[3/1/2021 11:26:35 PM.172] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/1/2021 11:26:35 PM.172] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[3/1/2021 11:26:38 PM.039] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-1
[3/1/2021 11:27:07 PM.457] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:27:07 PM.457] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:27:07 PM.611] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:27:08 PM.080] LSPD First Response: [TRACE] Created sheriff at X:1012.659 Y:2112.157 Z:49.89848
[3/1/2021 11:27:08 PM.080] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:27:12 PM.591] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:27:12 PM.591] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:27:12 PM.749] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:27:13 PM.412] LSPD First Response: [TRACE] Created sheriff at X:973.3658 Y:2166.257 Z:49.42841
[3/1/2021 11:27:13 PM.413] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:27:39 PM.011] LSPD First Response: [TRACE] A new world event should be started
[3/1/2021 11:27:39 PM.011] LSPD First Response: [TRACE] Starting world event RunLights
[3/1/2021 11:27:39 PM.011] LSPD First Response: [TRACE] Setting up world event: RunLights #14
[3/1/2021 11:27:39 PM.012] LSPD First Response: [TRACE] Failed to set up RunLights #14
[3/1/2021 11:27:39 PM.012] LSPD First Response: [TRACE] Released 0 entities from RunLights #14 Content Manager
[3/1/2021 11:27:39 PM.012] LSPD First Response: [TRACE] Instance cleaned (RunLights #14)
[3/1/2021 11:28:03 PM.313] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:28:03 PM.313] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:28:03 PM.449] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:28:04 PM.114] LSPD First Response: [TRACE] Created sheriff at X:1038.638 Y:2084.621 Z:51.3223
[3/1/2021 11:28:04 PM.114] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:28:16 PM.330] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 11:28:16 PM.527] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 11:28:16 PM.718] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 11:28:18 PM.826] LSPD First Response: OP_Immersive_Dispatch [Request] 10-79 (Coroner)
[3/1/2021 11:28:18 PM.850] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[3/1/2021 11:28:18 PM.919] LSPD First Response: UB: REQUESTED TYPE: Coroner
[3/1/2021 11:28:18 PM.920] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/1/2021 11:28:18 PM.920] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[3/1/2021 11:28:22 PM.887] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 11:28:23 PM.082] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 11:28:23 PM.642] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 11:28:24 PM.152] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/1/2021 11:28:25 PM.528] LSPD First Response: [RPE Ambient Event]: Player not available for calls.
[3/1/2021 11:28:25 PM.528] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/1/2021 11:28:26 PM.506] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear)
[3/1/2021 11:28:26 PM.506] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/1/2021 11:28:27 PM.024] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[3/1/2021 11:28:33 PM.457] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:28:33 PM.457] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:28:33 PM.607] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:28:34 PM.062] LSPD First Response: [TRACE] Created sheriff at X:1107.78 Y:1933.035 Z:61.47932
[3/1/2021 11:28:34 PM.063] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:28:55 PM.649] LSPD First Response: [TRACE] It has been 148 seconds since the last callout
[3/1/2021 11:28:55 PM.649] LSPD First Response: Creating RecentlyStolenVehicle from FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle, Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 11:28:55 PM.649] LSPD First Response: [TRACE] Callout created:  #13
[3/1/2021 11:28:55 PM.650] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[3/1/2021 11:28:55 PM.651] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 11:29:10 PM.675] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 11:29:10 PM.675] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 11:29:36 PM.413] LSPD First Response: [TRACE] It has been 25 seconds since the last callout
[3/1/2021 11:29:36 PM.414] LSPD First Response: Creating SpeedTrapLosSantos from FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos, Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 11:29:36 PM.415] LSPD First Response: [TRACE] Callout created:  #14
[3/1/2021 11:29:36 PM.416] LSPD First Response: CalloutCreated: Callout should be aborted
[3/1/2021 11:29:36 PM.416] LSPD First Response: EndCurrentCallout: Finishing...
[3/1/2021 11:29:36 PM.416] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 11:29:36 PM.416] LSPD First Response: [TRACE] Released 0 entities from  #14 Content Manager
[3/1/2021 11:29:36 PM.416] LSPD First Response: [TRACE] Instance cleaned ( #14)
[3/1/2021 11:29:36 PM.416] LSPD First Response: Cleaning up silently...
[3/1/2021 11:29:36 PM.416] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[3/1/2021 11:29:54 PM.810] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-1
[3/1/2021 11:29:56 PM.432] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-1
[3/1/2021 11:29:57 PM.912] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[3/1/2021 11:29:57 PM.951] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[3/1/2021 11:29:57 PM.971] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1
[3/1/2021 11:29:58 PM.032] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 1
[3/1/2021 11:29:58 PM.070] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0
[3/1/2021 11:30:34 PM.486] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[3/1/2021 11:30:48 PM.813] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:30:48 PM.813] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:30:48 PM.944] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:30:49 PM.342] LSPD First Response: [TRACE] Created sheriff at X:1408.596 Y:2704.44 Z:38.25684
[3/1/2021 11:30:49 PM.365] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:30:49 PM.370] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:30:49 PM.376] LSPD First Response: [TRACE] George Fernandez (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:30:49 PM.395] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:30:49 PM.401] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:30:49 PM.407] LSPD First Response: [TRACE] Friedrich Goethe (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:30:49 PM.426] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:31:01 PM.015] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[3/1/2021 11:31:01 PM.518] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[3/1/2021 11:31:01 PM.519] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1
[3/1/2021 11:31:21 PM.107] LSPD First Response: [TRACE] It has been 104 seconds since the last callout
[3/1/2021 11:31:21 PM.109] LSPD First Response: Creating @Ӷ from @Ӷ, SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[3/1/2021 11:31:21 PM.109] LSPD First Response: [TRACE] Callout created:  #15
[3/1/2021 11:31:21 PM.110] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD
[3/1/2021 11:31:21 PM.111] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/1/2021 11:31:27 PM.711] LSPD First Response: STP Coroner unit is removed
[3/1/2021 11:31:28 PM.987] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:31:28 PM.987] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:31:29 PM.034] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:31:29 PM.532] LSPD First Response: [TRACE] Created sheriff at X:1155.279 Y:2685.993 Z:38.79936
[3/1/2021 11:31:29 PM.557] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:31:29 PM.562] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:31:29 PM.568] LSPD First Response: [TRACE] Jackson Aleksen (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:31:29 PM.589] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:31:29 PM.595] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:31:29 PM.600] LSPD First Response: [TRACE] Hogan Wright (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:31:29 PM.620] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/1/2021 11:31:36 PM.138] LSPD First Response: [TRACE] Cleaning UI
[3/1/2021 11:31:36 PM.138] LSPD First Response: GrammarPolice [PlayerHandler] detected callout not accepted
[3/1/2021 11:31:49 PM.047] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:31:49 PM.047] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:31:49 PM.093] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/1/2021 11:31:49 PM.651] LSPD First Response: [TRACE] Created sheriff2 at X:1374.004 Y:2692.5 Z:38.42638
[3/1/2021 11:31:49 PM.673] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:31:49 PM.678] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:31:49 PM.684] LSPD First Response: [TRACE] Rachele Russo (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:31:49 PM.704] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/1/2021 11:31:49 PM.713] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:31:49 PM.718] LSPD First Response: [TRACE] Ana Sousa (MP_F_FREEMODE_01) was set as a cop
[3/1/2021 11:31:49 PM.738] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[3/1/2021 11:32:24 PM.170] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:32:24 PM.170] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:32:24 PM.239] LSPD First Response: [TRACE] Preloading SHERIFF
[3/1/2021 11:32:24 PM.772] LSPD First Response: [TRACE] Created sheriff at X:1380.736 Y:2694.163 Z:38.29453
[3/1/2021 11:32:24 PM.798] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:32:24 PM.803] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:32:24 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:32:24 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:32:24 PM.809] LSPD First Response: [TRACE] Derek Collins (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:32:24 PM.837] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/1/2021 11:32:24 PM.843] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/1/2021 11:32:24 PM.844] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:32:24 PM.844] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/1/2021 11:32:24 PM.849] LSPD First Response: [TRACE] Leroy Gibbs (MP_M_FREEMODE_01) was set as a cop
[3/1/2021 11:32:24 PM.878] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

 

Just here to enjoy LSPDFR content we all love.

  • Author

@Charlie686 Not upon start up of game, only after I've been playing and Lspdfr crashes and I have to reload everything. Which Lspdfr has been crashing a little more often the last few days.

 

Just here to enjoy LSPDFR content we all love.

4 hours ago, PresidentRy said:

@Charlie686 Not upon start up of game, only after I've been playing and Lspdfr crashes and I have to reload everything. Which Lspdfr has been crashing a little more often the last few days.

 

Mhm. Could you get me another log?
I'd like to compare them.

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  • Author

@Charlie686 It just crashed on me again when I tried. Works fine when I start the game but when I go on patrol it does it if I have to reload.

 

Spoiler

[3/2/2021 7:14:51 PM.161] Started new log on 3/2/2021 7:14:51 PM.161
[3/2/2021 7:14:51 PM.162] ====================================================================================================
[3/2/2021 7:14:51 PM.143] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/2/2021 7:14:51 PM.162] Log verbosity: Trivial
[3/2/2021 7:14:51 PM.164] Initializing input system
[3/2/2021 7:14:51 PM.166] Initializing game console
[3/2/2021 7:14:51 PM.174] Console key has been set to F4 (key code: 115)
[3/2/2021 7:14:51 PM.264] Initializing console variable "ConsoleScrollAmount".
[3/2/2021 7:14:51 PM.265] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/2/2021 7:14:51 PM.268] Read value: <null>
[3/2/2021 7:14:51 PM.268] Initializing console variable "ConsoleKey".
[3/2/2021 7:14:51 PM.268] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/2/2021 7:14:51 PM.269] Read value: <null>
[3/2/2021 7:14:51 PM.269] Initializing console variable "PluginTimeoutThreshold".
[3/2/2021 7:14:51 PM.269] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/2/2021 7:14:51 PM.272] Read value: 60000
[3/2/2021 7:14:51 PM.272] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/2/2021 7:14:51 PM.272] Initializing console variable "AlwaysShowConsoleOutput".
[3/2/2021 7:14:51 PM.272] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/2/2021 7:14:51 PM.273] Read value: <null>
[3/2/2021 7:14:51 PM.273] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/2/2021 7:14:51 PM.273] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/2/2021 7:14:51 PM.273] Read value: <null>
[3/2/2021 7:14:51 PM.273] Initializing console variable "ShowOnScreenWarnings".
[3/2/2021 7:14:51 PM.273] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/2/2021 7:14:51 PM.274] Read value: <null>
[3/2/2021 7:14:51 PM.274] Console initialized
[3/2/2021 7:14:51 PM.274] Initializing forms manager
[3/2/2021 7:14:51 PM.275] Cleaning temp folder
[3/2/2021 7:14:51 PM.276] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V
[3/2/2021 7:14:51 PM.286] ================ RAGE Plugin Hook ================
[3/2/2021 7:14:51 PM.289] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[3/2/2021 7:14:51 PM.295] Detected Windows 8 Home (64-bit) (6.2.9200.0)!
[3/2/2021 7:14:51 PM.295] Checking game support
[3/2/2021 7:14:51 PM.407] Product name: Grand Theft Auto V
[3/2/2021 7:14:51 PM.407] Product version: 1.0.2215.0
[3/2/2021 7:14:51 PM.407] Is steam version: True
[3/2/2021 7:14:51 PM.408] Initializing DirectX
[3/2/2021 7:14:51 PM.411] Initializing Direct3D
[3/2/2021 7:14:51 PM.411] Getting game swap chain
[3/2/2021 7:14:51 PM.435] Swap Chain created: 0x7FF7487B47F8
[3/2/2021 7:14:51 PM.435] Swap Chain VTable: 0x26B6199E000
[3/2/2021 7:14:51 PM.435] 0x748948FFF9BDA5E9;0x8D48564157552024;0x170EC814890246C
[3/2/2021 7:14:51 PM.435] D3D11Present: 0x7FFCDE484660
[3/2/2021 7:14:51 PM.435] D3D11ResizeBuffers: 0x7FFCDE499DB0
[3/2/2021 7:14:51 PM.435] D3D11ResizeTarget: 0x7FFCDE4E7C50
[3/2/2021 7:14:51 PM.435] D3D11SetFullscreenState: 0x7FFCDE4A1910
[3/2/2021 7:14:51 PM.435] Getting device
[3/2/2021 7:14:51 PM.435] Retrieved device
[3/2/2021 7:14:51 PM.435] Creating wrapper
[3/2/2021 7:14:51 PM.436] Direct3D initialized
[3/2/2021 7:14:51 PM.436] Initialized DirectX
[3/2/2021 7:14:51 PM.436] Direct3D watcher thread spawned
[3/2/2021 7:14:52 PM.161] Wrapper created
[3/2/2021 7:14:52 PM.417] Effect created
[3/2/2021 7:14:52 PM.417] Creating buffer
[3/2/2021 7:14:52 PM.417] Created buffer
[3/2/2021 7:14:52 PM.417] Creating blend state
[3/2/2021 7:14:52 PM.417] Created blend state
[3/2/2021 7:14:52 PM.417] Done with creation
[3/2/2021 7:14:52 PM.492] Initializing texture system.
[3/2/2021 7:14:52 PM.492] Initializing texture system; phase 1
[3/2/2021 7:14:52 PM.492] Initializing texture system; phase 2
[3/2/2021 7:14:52 PM.499] Initializing texture system; phase 3
[3/2/2021 7:14:52 PM.500] Initializing texture system; phase 4
[3/2/2021 7:14:52 PM.512] Initializing texture system; phase 5
[3/2/2021 7:14:52 PM.515] Initializing texture system; phase 6
[3/2/2021 7:14:52 PM.516] Initializing texture system; phase 7
[3/2/2021 7:14:52 PM.520] Initializing texture system; phase 8
[3/2/2021 7:14:52 PM.527] Initializing texture system; phase 9
[3/2/2021 7:14:52 PM.651] Initializing texture system; phase 10
[3/2/2021 7:14:52 PM.726] Initializing texture system; phase 11
[3/2/2021 7:14:52 PM.726] Initializing texture system; phase 12
[3/2/2021 7:14:52 PM.727] Initializing texture system; phase 13
[3/2/2021 7:14:52 PM.727] Initializing texture system; phase 14
[3/2/2021 7:14:56 PM.438] Direct3D watcher thread ended
[3/2/2021 7:17:04 PM.622] LoadingScreenMsg: Initializing game support
[3/2/2021 7:17:04 PM.873] Initializing game support
[3/2/2021 7:17:10 PM.410] LoadingScreenMsg: Velocity limit removed
[3/2/2021 7:17:10 PM.725] Compatibility level: 0
[3/2/2021 7:17:10 PM.725] Supported version detected
[3/2/2021 7:17:10 PM.725] ==================================================
[3/2/2021 7:17:10 PM.725] LoadingScreenMsg: Patching code
[3/2/2021 7:17:10 PM.975] LoadingScreenMsg: Waiting for game initialization
[3/2/2021 7:17:11 PM.226] Waiting for game initialization
[3/2/2021 7:17:11 PM.326] LoadingScreenMsg: Initializing core
[3/2/2021 7:17:11 PM.577] Initializing hook
[3/2/2021 7:17:16 PM.600] LoadingScreenMsg: Completing interoperability
[3/2/2021 7:17:16 PM.851] Completing interoperability
[3/2/2021 7:17:16 PM.851] Initialization code 1.
[3/2/2021 7:17:16 PM.851] Initialization code 2.
[3/2/2021 7:17:16 PM.851] Initialization code 3.
[3/2/2021 7:17:16 PM.858] 1 Address: 0x00007FF746685084
[3/2/2021 7:17:16 PM.858] Calling func 1
[3/2/2021 7:17:16 PM.874] 2 Address: 0x00007FF74720C44A
[3/2/2021 7:17:16 PM.874] 3 Address: 0x00007FF745C55D5A
[3/2/2021 7:17:16 PM.902] Address: 0x00007FF74720C3F4
[3/2/2021 7:17:16 PM.902] Unknown var: 0x00007FF748244E90
[3/2/2021 7:17:16 PM.902] Initialization code 4.
[3/2/2021 7:17:16 PM.902] Initialization code 5.
[3/2/2021 7:17:16 PM.902] Completing interoperability, phase 1
[3/2/2021 7:17:16 PM.902] Completing interoperability, phase 2
[3/2/2021 7:17:16 PM.902] Completing interoperability, phase 3
[3/2/2021 7:17:16 PM.902] Completing interoperability, phase 4
[3/2/2021 7:17:16 PM.902] Completing interoperability, phase 5
[3/2/2021 7:17:16 PM.902] Completing interoperability, phase 6
[3/2/2021 7:17:16 PM.902] Completing interoperability, phase 7
[3/2/2021 7:17:16 PM.902] LoadingScreenMsg: 
[3/2/2021 7:17:17 PM.153] LoadingScreenMsg: Loading Story Mode
[3/2/2021 7:17:20 PM.863] LoadingScreenMsg: Loading and Populating Game World
[3/2/2021 7:17:21 PM.114] LoadingScreenMsg: 
[3/2/2021 7:17:38 PM.978] Initializing console variable "IsDeveloperModeEnabled".
[3/2/2021 7:17:38 PM.978] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/2/2021 7:17:38 PM.978] Read value: <null>
[3/2/2021 7:17:38 PM.978] Initializing console variable "TimeScale".
[3/2/2021 7:17:38 PM.978] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/2/2021 7:17:38 PM.978] Read value: <null>
[3/2/2021 7:17:38 PM.989] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll
[3/2/2021 7:17:41 PM.284] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:17:41 PM.285] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:17:41 PM.286] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:17:41 PM.365] Plugin "BodyCam" was loaded from "BodyCam.dll".
[3/2/2021 7:17:41 PM.366] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[3/2/2021 7:17:43 PM.272] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:17:43 PM.273] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:17:43 PM.275] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:17:43 PM.322] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[3/2/2021 7:17:43 PM.323] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[3/2/2021 7:17:45 PM.222] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:17:45 PM.223] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:17:45 PM.225] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:17:45 PM.342] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[3/2/2021 7:17:45 PM.343] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/2/2021 7:17:47 PM.269] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:17:47 PM.271] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:17:47 PM.273] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:17:47 PM.480] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/2/2021 7:17:47 PM.480] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[3/2/2021 7:17:49 PM.402] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:17:49 PM.403] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:17:49 PM.405] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:17:49 PM.417] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[3/2/2021 7:17:49 PM.846] BodyCam: -----------------------------------------------------------------------------
[3/2/2021 7:17:49 PM.846] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[3/2/2021 7:17:49 PM.846] BodyCam: Join the Discord server if you're looking for news or support:
[3/2/2021 7:17:49 PM.846] BodyCam: https://discord.gg/HGFwdyB
[3/2/2021 7:17:49 PM.846] BodyCam: -----------------------------------------------------------------------------
[3/2/2021 7:17:50 PM.261] LSPD First Response: [TRACE] Started loading LSPDFR
[3/2/2021 7:17:50 PM.262] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
[3/2/2021 7:17:50 PM.262] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
[3/2/2021 7:17:50 PM.262] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/2/2021 7:17:53 PM.941] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/2/2021 7:18:11 PM.543] LSPD First Response: [TRACE] Game has stopped loading
[3/2/2021 7:18:17 PM.238] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:17 PM.244] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:17 PM.258] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/2/2021 7:18:17 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/2/2021 7:18:17 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/2/2021 7:18:17 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 7:18:17 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/2/2021 7:18:17 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/2/2021 7:18:17 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/2/2021 7:18:17 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/2/2021 7:18:17 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/2/2021 7:18:17 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/2/2021 7:18:17 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/2/2021 7:18:17 PM.343] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[3/2/2021 7:18:17 PM.344] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[3/2/2021 7:18:17 PM.347] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[3/2/2021 7:18:17 PM.353] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
[3/2/2021 7:18:17 PM.353] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[3/2/2021 7:18:17 PM.354] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[3/2/2021 7:18:17 PM.358] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[3/2/2021 7:18:17 PM.362] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[3/2/2021 7:18:17 PM.370] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[3/2/2021 7:18:17 PM.371] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[3/2/2021 7:18:17 PM.372] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[3/2/2021 7:18:17 PM.372] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[3/2/2021 7:18:17 PM.376] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[3/2/2021 7:18:17 PM.376] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[3/2/2021 7:18:17 PM.377] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:17 PM.377] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:17 PM.378] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/2/2021 7:18:17 PM.378] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/2/2021 7:18:17 PM.378] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/2/2021 7:18:17 PM.379] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/2/2021 7:18:17 PM.380] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/2/2021 7:18:17 PM.381] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/2/2021 7:18:17 PM.382] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/2/2021 7:18:17 PM.382] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/2/2021 7:18:17 PM.382] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/2/2021 7:18:17 PM.382] LSPD First Response: [TRACE] Loaded 108 freemode outfits and 55 preset outfits
[3/2/2021 7:18:17 PM.386] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:18:17 PM.386] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:18:17 PM.387] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:18:18 PM.052] LSPD First Response: [TRACE] Adding Ben J. as character
[3/2/2021 7:18:18 PM.309] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/2/2021 7:18:18 PM.310] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 7:18:18 PM.310] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 7:18:19 PM.076] LSPD First Response: [TRACE] Adding Ryan Combs as character
[3/2/2021 7:18:19 PM.082] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:19 PM.082] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:19 PM.082] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/2/2021 7:18:19 PM.086] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:19 PM.086] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:19 PM.087] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/2/2021 7:18:19 PM.090] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml
[3/2/2021 7:18:19 PM.091] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:19 PM.091] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:19 PM.091] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/2/2021 7:18:19 PM.125] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml
[3/2/2021 7:18:19 PM.126] LSPD First Response: [WARN] Invalid vehicle model pscout
[3/2/2021 7:18:19 PM.127] LSPD First Response: [WARN] Invalid vehicle model lspdb
[3/2/2021 7:18:19 PM.128] LSPD First Response: [WARN] Invalid vehicle model police42
[3/2/2021 7:18:19 PM.128] LSPD First Response: [WARN] Invalid vehicle model polspeedo
[3/2/2021 7:18:19 PM.129] LSPD First Response: [WARN] Invalid vehicle model polriot
[3/2/2021 7:18:19 PM.129] LSPD First Response: [WARN] Invalid vehicle model sherifffug
[3/2/2021 7:18:19 PM.129] LSPD First Response: [WARN] Invalid vehicle model sheriffscout
[3/2/2021 7:18:19 PM.130] LSPD First Response: [WARN] Invalid vehicle model sheriffoss
[3/2/2021 7:18:19 PM.131] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent
[3/2/2021 7:18:19 PM.132] LSPD First Response: [WARN] Invalid vehicle model sahp
[3/2/2021 7:18:19 PM.132] LSPD First Response: [WARN] Invalid vehicle model sahp1c
[3/2/2021 7:18:19 PM.132] LSPD First Response: [WARN] Invalid vehicle model sahp1d
[3/2/2021 7:18:19 PM.132] LSPD First Response: [WARN] Invalid vehicle model sahp3
[3/2/2021 7:18:19 PM.132] LSPD First Response: [WARN] Invalid vehicle model sahp3a
[3/2/2021 7:18:19 PM.132] LSPD First Response: [WARN] Invalid vehicle model sahp2
[3/2/2021 7:18:19 PM.132] LSPD First Response: [WARN] Invalid vehicle model sahp2a
[3/2/2021 7:18:19 PM.132] LSPD First Response: [WARN] Invalid vehicle model sahp5
[3/2/2021 7:18:19 PM.133] LSPD First Response: [WARN] Invalid vehicle model sahpb
[3/2/2021 7:18:19 PM.133] LSPD First Response: [WARN] Invalid vehicle model sahpb2
[3/2/2021 7:18:19 PM.133] LSPD First Response: [WARN] Invalid vehicle model sahp5a
[3/2/2021 7:18:19 PM.133] LSPD First Response: [WARN] Invalid vehicle model sahpair
[3/2/2021 7:18:19 PM.134] LSPD First Response: [WARN] Invalid vehicle model prangeral
[3/2/2021 7:18:19 PM.134] LSPD First Response: [WARN] Invalid vehicle model prangerlr2
[3/2/2021 7:18:19 PM.134] LSPD First Response: [WARN] Invalid vehicle model prangerscout
[3/2/2021 7:18:19 PM.134] LSPD First Response: [WARN] Invalid vehicle model prangerbi
[3/2/2021 7:18:19 PM.134] LSPD First Response: [WARN] Invalid vehicle model prangeryo2
[3/2/2021 7:18:19 PM.134] LSPD First Response: [WARN] Invalid vehicle model prangersd
[3/2/2021 7:18:19 PM.135] LSPD First Response: [WARN] Invalid vehicle model noosesep
[3/2/2021 7:18:19 PM.135] LSPD First Response: [WARN] Invalid vehicle model noosesep2
[3/2/2021 7:18:19 PM.135] LSPD First Response: [WARN] Invalid vehicle model noosesep3
[3/2/2021 7:18:19 PM.135] LSPD First Response: [WARN] Invalid vehicle model noosesep4
[3/2/2021 7:18:19 PM.135] LSPD First Response: [WARN] Invalid vehicle model noosesep5
[3/2/2021 7:18:19 PM.135] LSPD First Response: [WARN] Invalid vehicle model noosetru
[3/2/2021 7:18:19 PM.135] LSPD First Response: [WARN] Invalid vehicle model noosetru2
[3/2/2021 7:18:19 PM.135] LSPD First Response: [WARN] Invalid vehicle model noosetru3
[3/2/2021 7:18:19 PM.135] LSPD First Response: [WARN] Invalid vehicle model nooseair2
[3/2/2021 7:18:19 PM.136] LSPD First Response: [WARN] Invalid vehicle model noosepia
[3/2/2021 7:18:19 PM.136] LSPD First Response: [WARN] Invalid vehicle model noosepia2
[3/2/2021 7:18:19 PM.136] LSPD First Response: [WARN] Invalid vehicle model noosepia4
[3/2/2021 7:18:19 PM.136] LSPD First Response: [WARN] Invalid vehicle model noosepia3
[3/2/2021 7:18:19 PM.137] LSPD First Response: [WARN] Invalid vehicle model fibp
[3/2/2021 7:18:19 PM.137] LSPD First Response: [WARN] Invalid vehicle model fibp3
[3/2/2021 7:18:19 PM.137] LSPD First Response: [WARN] Invalid vehicle model fibp6
[3/2/2021 7:18:19 PM.137] LSPD First Response: [WARN] Invalid vehicle model fibp2
[3/2/2021 7:18:19 PM.137] LSPD First Response: [WARN] Invalid vehicle model policeusaf
[3/2/2021 7:18:19 PM.137] LSPD First Response: [WARN] Invalid vehicle model policeusaf2
[3/2/2021 7:18:19 PM.138] LSPD First Response: [WARN] Invalid vehicle model lsfd3
[3/2/2021 7:18:19 PM.138] LSPD First Response: [WARN] Invalid vehicle model lsfd4
[3/2/2021 7:18:19 PM.138] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/2/2021 7:18:19 PM.138] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[3/2/2021 7:18:19 PM.138] LSPD First Response: [WARN] Invalid vehicle model lsfd5
[3/2/2021 7:18:19 PM.138] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[3/2/2021 7:18:19 PM.138] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/2/2021 7:18:19 PM.138] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[3/2/2021 7:18:19 PM.138] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[3/2/2021 7:18:19 PM.139] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/2/2021 7:18:19 PM.139] LSPD First Response: [WARN] Invalid vehicle model bcfd2
[3/2/2021 7:18:19 PM.139] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[3/2/2021 7:18:19 PM.139] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[3/2/2021 7:18:19 PM.139] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo
[3/2/2021 7:18:19 PM.140] LSPD First Response: [WARN] Invalid vehicle model pcar
[3/2/2021 7:18:19 PM.140] LSPD First Response: [WARN] Invalid vehicle model saspacar
[3/2/2021 7:18:19 PM.140] LSPD First Response: [WARN] Invalid vehicle model saspacar2
[3/2/2021 7:18:19 PM.140] LSPD First Response: [WARN] Invalid vehicle model saspacar3
[3/2/2021 7:18:19 PM.140] LSPD First Response: [WARN] Invalid vehicle model saspacar4
[3/2/2021 7:18:19 PM.142] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:19 PM.142] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:19 PM.143] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/2/2021 7:18:19 PM.151] LSPD First Response: [TRACE] Failed to parse  as chance
[3/2/2021 7:18:19 PM.153] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml
[3/2/2021 7:18:19 PM.156] LSPD First Response: [TRACE] Player was in vehicle: False
[3/2/2021 7:18:19 PM.156] LSPD First Response: [TRACE] Last selected character was Ryan Combs, should spawn as last character True
[3/2/2021 7:18:19 PM.156] LSPD First Response: [TRACE] Loading last selected character Ryan Combs
[3/2/2021 7:18:19 PM.158] LSPD First Response: [INFO] Changing current player character to Ryan Combs
[3/2/2021 7:18:19 PM.177] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/2/2021 7:18:19 PM.177] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/2/2021 7:18:19 PM.177] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/2/2021 7:18:19 PM.375] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[3/2/2021 7:18:19 PM.381] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[3/2/2021 7:18:19 PM.382] LSPD First Response: [TRACE] CharacterSelected: 103
[3/2/2021 7:18:19 PM.382] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/2/2021 7:18:19 PM.928] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/2/2021 7:18:19 PM.978] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/2/2021 7:18:19 PM.986] LSPD First Response: [TRACE] Initialized telemtry service
[3/2/2021 7:18:20 PM.041] LSPD First Response: We have 3 appartments registered
[3/2/2021 7:18:20 PM.044] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/2/2021 7:18:20 PM.050] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/2/2021 7:18:20 PM.050] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/2/2021 7:18:20 PM.051] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/2/2021 7:18:20 PM.052] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/2/2021 7:18:20 PM.052] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/2/2021 7:18:20 PM.052] LSPD First Response: ApartmentManager initialized
[3/2/2021 7:18:20 PM.055] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/2/2021 7:18:20 PM.056] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/2/2021 7:18:20 PM.057] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/2/2021 7:18:20 PM.117] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/2/2021 7:18:20 PM.329] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/2/2021 7:18:20 PM.332] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/2/2021 7:18:20 PM.332] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 7:18:20 PM.375] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/2/2021 7:18:20 PM.378] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/2/2021 7:18:20 PM.379] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/2/2021 7:18:20 PM.379] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/2/2021 7:18:20 PM.380] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/2/2021 7:18:20 PM.380] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/2/2021 7:18:20 PM.463] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/2/2021 7:18:20 PM.539] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/2/2021 7:18:20 PM.546] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/2/2021 7:18:20 PM.551] LSPD First Response: [TRACE] Set title to Ryan Combs for Interaction Menu
[3/2/2021 7:18:20 PM.552] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/2/2021 7:18:20 PM.554] LSPD First Response: [TRACE] Set title to Ryan Combs for Police Radio
[3/2/2021 7:18:20 PM.562] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/2/2021 7:18:20 PM.565] LSPD First Response: [TRACE] Set title to Ryan Combs for Vehicle Options
[3/2/2021 7:18:20 PM.569] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/2/2021 7:18:20 PM.570] LSPD First Response: [TRACE] Set title to Ryan Combs for Inventory
[3/2/2021 7:18:20 PM.571] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/2/2021 7:18:20 PM.573] LSPD First Response: [TRACE] Set title to Ryan Combs for Settings
[3/2/2021 7:18:20 PM.577] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 7:18:20 PM.607] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/2/2021 7:18:20 PM.642] LSPD First Response: [TRACE] Requested Audio
[3/2/2021 7:18:20 PM.659] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/2/2021 7:18:21 PM.173] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/2/2021 7:18:21 PM.413] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:21 PM.413] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:18:21 PM.413] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Vinewood Police Station
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] La Mesa Police Station
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Rockford Hills Police Station
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Vespucci Police Station
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Downtown Police Station
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Davis Sheriff Station
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/2/2021 7:18:21 PM.431] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/2/2021 7:18:21 PM.432] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/2/2021 7:18:21 PM.432] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/2/2021 7:18:21 PM.432] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/2/2021 7:18:21 PM.432] LSPD First Response: [WARN] Police station beaverRanger has an invalid agency assigned
[3/2/2021 7:18:21 PM.432] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/2/2021 7:18:21 PM.432] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/2/2021 7:18:21 PM.432] LSPD First Response: [INFO] Federal Investigation Bureau HQ
[3/2/2021 7:18:21 PM.432] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203
[3/2/2021 7:18:21 PM.439] LSPD First Response: [TRACE] Auto started component Debug #1
[3/2/2021 7:18:21 PM.440] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/2/2021 7:18:21 PM.440] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/2/2021 7:18:21 PM.440] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/2/2021 7:18:21 PM.441] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/2/2021 7:18:21 PM.441] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/2/2021 7:18:21 PM.441] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/2/2021 7:18:21 PM.441] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/2/2021 7:18:21 PM.442] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/2/2021 7:18:21 PM.442] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/2/2021 7:18:21 PM.443] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/2/2021 7:18:21 PM.444] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/2/2021 7:18:21 PM.446] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/2/2021 7:18:21 PM.446] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 7:18:22 PM.152] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/2/2021 7:18:22 PM.152] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/2/2021 7:18:22 PM.152] LSPD First Response: [INFO] Connected to LSPDFR Sync via session daaa89fc-17e4-473d-bc77-a9014ed5be94. Enhanced features available.
[3/2/2021 7:18:22 PM.164] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/2/2021 7:18:22 PM.165] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/2/2021 7:18:22 PM.165] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/2/2021 7:18:22 PM.981] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 7:18:22 PM.981] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 7:18:22 PM.981] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 7:18:22 PM.981] LSPD First Response: [TRACE] SwitchToCharacter: Ryan Combs
[3/2/2021 7:18:22 PM.981] LSPD First Response: [TRACE] Switch mode is random
[3/2/2021 7:18:22 PM.984] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[3/2/2021 7:18:22 PM.984] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 7:18:22 PM.985] LSPD First Response: [TRACE] EnterApartmentSpawnTest
[3/2/2021 7:18:22 PM.986] LSPD First Response: [TRACE] Entered apartment
[3/2/2021 7:18:23 PM.779] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/2/2021 7:18:23 PM.786] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/2/2021 7:18:23 PM.786] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/2/2021 7:18:23 PM.793] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/2/2021 7:18:23 PM.794] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/2/2021 7:18:23 PM.796] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/2/2021 7:18:23 PM.799] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/2/2021 7:18:23 PM.799] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/2/2021 7:18:24 PM.826] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/2/2021 7:18:24 PM.826] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/2/2021 7:18:25 PM.032] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/2/2021 7:18:25 PM.032] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/2/2021 7:18:25 PM.033] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/2/2021 7:18:25 PM.033] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/2/2021 7:18:25 PM.033] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/2/2021 7:18:25 PM.033] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/2/2021 7:18:25 PM.037] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/2/2021 7:18:25 PM.042] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/2/2021 7:18:25 PM.042] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/2/2021 7:18:25 PM.043] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/2/2021 7:18:25 PM.044] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/2/2021 7:18:25 PM.046] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/2/2021 7:18:25 PM.049] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/2/2021 7:18:25 PM.050] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/2/2021 7:18:25 PM.053] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/2/2021 7:18:25 PM.054] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/2/2021 7:18:25 PM.057] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/2/2021 7:18:25 PM.062] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/2/2021 7:18:25 PM.289] LSPD First Response: [TRACE] Loaded Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/2/2021 7:18:26 PM.456] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[3/2/2021 7:18:26 PM.456] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[3/2/2021 7:18:26 PM.457] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[3/2/2021 7:18:26 PM.457] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[3/2/2021 7:18:26 PM.458] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[3/2/2021 7:18:26 PM.458] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[3/2/2021 7:18:26 PM.458] LSPD First Response: [TRACE] Juice: Prop Constructor Started
[3/2/2021 7:18:26 PM.458] LSPD First Response: [TRACE] Juice: Prop Constructor Finished
[3/2/2021 7:18:26 PM.465] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[3/2/2021 7:18:26 PM.465] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[3/2/2021 7:18:26 PM.466] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[3/2/2021 7:18:26 PM.466] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[3/2/2021 7:18:26 PM.466] LSPD First Response: [TRACE] Successfully loaded interior for: 1893 Grapeseed Ave
[3/2/2021 7:18:26 PM.621] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[3/2/2021 7:18:26 PM.631] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[3/2/2021 7:18:26 PM.633] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[3/2/2021 7:18:26 PM.633] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[3/2/2021 7:18:26 PM.653] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[3/2/2021 7:18:26 PM.658] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[3/2/2021 7:18:26 PM.659] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_boombox_01
[3/2/2021 7:18:26 PM.660] LSPD First Response: [TRACE] Updating scaleform
[3/2/2021 7:18:26 PM.964] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 7:18:26 PM.967] LSPD First Response: [TRACE] Created police3 at X:446.3985 Y:-1026.087 Z:28.92508
[3/2/2021 7:18:26 PM.967] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[3/2/2021 7:18:27 PM.048] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[3/2/2021 7:18:27 PM.477] LSPD First Response: [TRACE] Starting player switch
[3/2/2021 7:18:27 PM.558] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 7:18:27 PM.558] LSPD First Response: [TRACE] Created police3 at X:434.9848 Y:-1027.103 Z:29.12844
[3/2/2021 7:18:27 PM.559] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[3/2/2021 7:18:28 PM.214] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 7:18:28 PM.215] LSPD First Response: [TRACE] Created police2 at X:407.7591 Y:-1005.385 Z:28.26613
[3/2/2021 7:18:28 PM.215] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[3/2/2021 7:18:28 PM.225] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 7:18:28 PM.231] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 7:18:28 PM.250] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal
[3/2/2021 7:18:28 PM.251] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal
[3/2/2021 7:18:28 PM.298] LSPD First Response: [TRACE] Chuck Schuldiner (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 7:18:28 PM.305] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/2/2021 7:18:28 PM.905] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:18:28 PM.910] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 7:18:28 PM.954] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[3/2/2021 7:18:28 PM.954] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker
[3/2/2021 7:18:28 PM.955] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker
[3/2/2021 7:18:28 PM.959] LSPD First Response: [TRACE] Ashley Rocket (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 7:18:29 PM.037] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/2/2021 7:18:29 PM.403] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[3/2/2021 7:18:30 PM.243] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:18:30 PM.243] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:18:30 PM.258] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:18:32 PM.085] LSPD First Response: [TRACE] Created sheriff at X:1746.408 Y:4999.501 Z:49.99366
[3/2/2021 7:18:32 PM.099] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:18:32 PM.099] LSPD First Response: [TRACE] Created sheriff at X:1746.408 Y:4999.501 Z:49.99366
[3/2/2021 7:18:32 PM.099] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/2/2021 7:18:32 PM.221] LSPD First Response: [TRACE] Player switch done
[3/2/2021 7:18:37 PM.344] LSPD First Response: [TRACE] Hiding help for: Chair
[3/2/2021 7:18:42 PM.396] LSPD First Response: [TRACE] Unloading Apartment Interior: 1893 Grapeseed Ave
[3/2/2021 7:18:42 PM.401] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[3/2/2021 7:18:42 PM.405] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[3/2/2021 7:18:42 PM.406] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[3/2/2021 7:18:42 PM.414] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[3/2/2021 7:18:42 PM.422] LSPD First Response: [TRACE] Reset shower positions
[3/2/2021 7:18:42 PM.422] LSPD First Response: [TRACE] Reset shower positions
[3/2/2021 7:18:42 PM.425] LSPD First Response: [TRACE] Ended Shower
[3/2/2021 7:18:42 PM.426] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[3/2/2021 7:18:42 PM.426] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[3/2/2021 7:18:42 PM.426] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[3/2/2021 7:18:42 PM.429] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[3/2/2021 7:18:42 PM.429] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[3/2/2021 7:18:42 PM.429] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[3/2/2021 7:18:42 PM.430] LSPD First Response: [TRACE] Ended Bed
[3/2/2021 7:18:42 PM.430] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[3/2/2021 7:18:42 PM.430] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[3/2/2021 7:18:42 PM.430] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[3/2/2021 7:18:42 PM.431] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[3/2/2021 7:18:42 PM.431] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[3/2/2021 7:18:42 PM.431] LSPD First Response: [TRACE] Ended Green Juice
[3/2/2021 7:18:42 PM.431] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[3/2/2021 7:18:42 PM.432] LSPD First Response: [TRACE] Ended Chair
[3/2/2021 7:18:42 PM.432] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[3/2/2021 7:18:42 PM.432] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[3/2/2021 7:18:42 PM.432] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[3/2/2021 7:18:42 PM.432] LSPD First Response: [TRACE] Ended Radio
[3/2/2021 7:18:42 PM.432] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[3/2/2021 7:18:42 PM.432] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[3/2/2021 7:18:42 PM.432] LSPD First Response: [TRACE] Successfully unloaded: 1893 Grapeseed Ave
[3/2/2021 7:18:42 PM.946] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/2/2021 7:18:42 PM.948] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/2/2021 7:18:42 PM.948] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[3/2/2021 7:18:42 PM.948] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[3/2/2021 7:18:42 PM.949] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[3/2/2021 7:18:42 PM.949] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[3/2/2021 7:18:42 PM.949] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[3/2/2021 7:18:42 PM.949] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[3/2/2021 7:18:42 PM.949] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[3/2/2021 7:18:42 PM.949] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[3/2/2021 7:18:42 PM.949] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[3/2/2021 7:18:43 PM.214] LSPD First Response: [TRACE] Ped Chuck Schuldiner has become idle again
[3/2/2021 7:18:54 PM.254] LSPD First Response: [INFO] Graceful termination
[3/2/2021 7:18:54 PM.255] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.256] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager
[3/2/2021 7:18:54 PM.256] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1)
[3/2/2021 7:18:54 PM.256] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.256] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.261] LSPD First Response: [TRACE] OnEnd
[3/2/2021 7:18:54 PM.261] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager
[3/2/2021 7:18:54 PM.261] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1)
[3/2/2021 7:18:54 PM.261] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] OnEnd
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1)
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] OnEnd
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1)
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1)
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1)
[3/2/2021 7:18:54 PM.262] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1)
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1)
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2)
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/2/2021 7:18:54 PM.263] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4)
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8)
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9)
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10)
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1)
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1)
[3/2/2021 7:18:54 PM.264] LSPD First Response: [TRACE] Aborting all active scenarios
[3/2/2021 7:18:54 PM.265] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Instance cleaned (Debug #1)
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1)
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1)
[3/2/2021 7:18:54 PM.268] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1)
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1)
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1)
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1)
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager
[3/2/2021 7:18:54 PM.269] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1)
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Unhooking all natives
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] All natives unhooked
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawn #1 Content Manager
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1)
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1)
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1)
[3/2/2021 7:18:54 PM.270] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.271] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager
[3/2/2021 7:18:54 PM.271] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1)
[3/2/2021 7:18:54 PM.271] LSPD First Response: [TRACE] Ending evidence marker manager
[3/2/2021 7:18:54 PM.271] LSPD First Response: [TRACE] Evidence marker manager ended
[3/2/2021 7:18:54 PM.271] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end
[3/2/2021 7:18:54 PM.271] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager
[3/2/2021 7:18:54 PM.271] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1)
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1)
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Instance cleaned (CopManager #1)
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1)
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1)
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Instance cleaned (Marker #2)
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Released 0 entities from MenuManager #1 Content Manager
[3/2/2021 7:18:54 PM.283] LSPD First Response: [TRACE] Instance cleaned (MenuManager #1)
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Released 0 entities from MenuBase #2 Content Manager
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Instance cleaned (MenuBase #2)
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Released 0 entities from MenuBase #4 Content Manager
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Instance cleaned (MenuBase #4)
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6)
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Released 0 entities from MenuBase #8 Content Manager
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Instance cleaned (MenuBase #8)
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Released 0 entities from PauseMenu #1 Content Manager
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Instance cleaned (PauseMenu #1)
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Released 0 entities from Crime Manager #1 Content Manager
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Instance cleaned (Crime Manager #1)
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Released 0 entities from TrafficStopManager #1 Content Manager
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Instance cleaned (TrafficStopManager #1)
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Released 0 entities from EvacuateStreetManager #1 Content Manager
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Instance cleaned (EvacuateStreetManager #1)
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager
[3/2/2021 7:18:54 PM.284] LSPD First Response: [TRACE] Instance cleaned (Marker #4)
[3/2/2021 7:18:54 PM.523] LSPD First Response: [INFO] LSPDFR has shut down
[3/2/2021 7:18:56 PM.507] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:18:56 PM.508] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:18:56 PM.509] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:18:58 PM.482] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:18:58 PM.483] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:18:58 PM.484] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:19:00 PM.416] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:19:00 PM.417] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:19:00 PM.418] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:19:02 PM.437] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:19:02 PM.438] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:19:02 PM.439] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:19:04 PM.499] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 7:19:04 PM.500] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 7:19:04 PM.502] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 7:19:04 PM.886] BodyCam: -----------------------------------------------------------------------------
[3/2/2021 7:19:04 PM.886] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[3/2/2021 7:19:04 PM.886] BodyCam: Join the Discord server if you're looking for news or support:
[3/2/2021 7:19:04 PM.886] BodyCam: https://discord.gg/HGFwdyB
[3/2/2021 7:19:04 PM.886] BodyCam: -----------------------------------------------------------------------------
[3/2/2021 7:19:08 PM.060] LSPD First Response: [TRACE] Started loading LSPDFR
[3/2/2021 7:19:08 PM.061] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
[3/2/2021 7:19:08 PM.061] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
[3/2/2021 7:19:08 PM.061] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/2/2021 7:19:09 PM.410] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:09 PM.415] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:09 PM.421] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/2/2021 7:19:09 PM.503] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/2/2021 7:19:09 PM.503] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/2/2021 7:19:09 PM.503] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 7:19:09 PM.504] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/2/2021 7:19:09 PM.504] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/2/2021 7:19:09 PM.504] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/2/2021 7:19:09 PM.504] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/2/2021 7:19:09 PM.504] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/2/2021 7:19:09 PM.505] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/2/2021 7:19:09 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[3/2/2021 7:19:09 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[3/2/2021 7:19:09 PM.509] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[3/2/2021 7:19:09 PM.514] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
[3/2/2021 7:19:09 PM.514] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[3/2/2021 7:19:09 PM.515] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[3/2/2021 7:19:09 PM.518] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[3/2/2021 7:19:09 PM.522] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[3/2/2021 7:19:09 PM.527] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[3/2/2021 7:19:09 PM.528] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[3/2/2021 7:19:09 PM.532] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[3/2/2021 7:19:09 PM.532] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[3/2/2021 7:19:09 PM.535] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[3/2/2021 7:19:09 PM.536] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[3/2/2021 7:19:09 PM.537] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:09 PM.537] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:09 PM.537] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/2/2021 7:19:09 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/2/2021 7:19:09 PM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/2/2021 7:19:09 PM.540] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/2/2021 7:19:09 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/2/2021 7:19:09 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/2/2021 7:19:09 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/2/2021 7:19:09 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/2/2021 7:19:09 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/2/2021 7:19:09 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/2/2021 7:19:09 PM.541] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/2/2021 7:19:09 PM.541] LSPD First Response: [TRACE] Loaded 108 freemode outfits and 55 preset outfits
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:19:09 PM.546] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/2/2021 7:19:10 PM.172] LSPD First Response: [TRACE] Adding Ben J. as character
[3/2/2021 7:19:10 PM.419] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/2/2021 7:19:10 PM.420] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 7:19:10 PM.420] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 7:19:11 PM.146] LSPD First Response: [TRACE] Adding Ryan Combs as character
[3/2/2021 7:19:11 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:11 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:11 PM.151] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/2/2021 7:19:11 PM.155] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:11 PM.155] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:11 PM.155] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/2/2021 7:19:11 PM.157] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml
[3/2/2021 7:19:11 PM.158] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:11 PM.158] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:11 PM.158] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/2/2021 7:19:11 PM.190] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml
[3/2/2021 7:19:11 PM.191] LSPD First Response: [WARN] Invalid vehicle model pscout
[3/2/2021 7:19:11 PM.193] LSPD First Response: [WARN] Invalid vehicle model lspdb
[3/2/2021 7:19:11 PM.193] LSPD First Response: [WARN] Invalid vehicle model police42
[3/2/2021 7:19:11 PM.196] LSPD First Response: [WARN] Invalid vehicle model polspeedo
[3/2/2021 7:19:11 PM.197] LSPD First Response: [WARN] Invalid vehicle model polriot
[3/2/2021 7:19:11 PM.198] LSPD First Response: [WARN] Invalid vehicle model sherifffug
[3/2/2021 7:19:11 PM.198] LSPD First Response: [WARN] Invalid vehicle model sheriffscout
[3/2/2021 7:19:11 PM.198] LSPD First Response: [WARN] Invalid vehicle model sheriffoss
[3/2/2021 7:19:11 PM.199] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent
[3/2/2021 7:19:11 PM.200] LSPD First Response: [WARN] Invalid vehicle model sahp
[3/2/2021 7:19:11 PM.200] LSPD First Response: [WARN] Invalid vehicle model sahp1c
[3/2/2021 7:19:11 PM.200] LSPD First Response: [WARN] Invalid vehicle model sahp1d
[3/2/2021 7:19:11 PM.200] LSPD First Response: [WARN] Invalid vehicle model sahp3
[3/2/2021 7:19:11 PM.200] LSPD First Response: [WARN] Invalid vehicle model sahp3a
[3/2/2021 7:19:11 PM.200] LSPD First Response: [WARN] Invalid vehicle model sahp2
[3/2/2021 7:19:11 PM.200] LSPD First Response: [WARN] Invalid vehicle model sahp2a
[3/2/2021 7:19:11 PM.200] LSPD First Response: [WARN] Invalid vehicle model sahp5
[3/2/2021 7:19:11 PM.201] LSPD First Response: [WARN] Invalid vehicle model sahpb
[3/2/2021 7:19:11 PM.201] LSPD First Response: [WARN] Invalid vehicle model sahpb2
[3/2/2021 7:19:11 PM.202] LSPD First Response: [WARN] Invalid vehicle model sahp5a
[3/2/2021 7:19:11 PM.202] LSPD First Response: [WARN] Invalid vehicle model sahpair
[3/2/2021 7:19:11 PM.203] LSPD First Response: [WARN] Invalid vehicle model prangeral
[3/2/2021 7:19:11 PM.203] LSPD First Response: [WARN] Invalid vehicle model prangerlr2
[3/2/2021 7:19:11 PM.203] LSPD First Response: [WARN] Invalid vehicle model prangerscout
[3/2/2021 7:19:11 PM.203] LSPD First Response: [WARN] Invalid vehicle model prangerbi
[3/2/2021 7:19:11 PM.203] LSPD First Response: [WARN] Invalid vehicle model prangeryo2
[3/2/2021 7:19:11 PM.203] LSPD First Response: [WARN] Invalid vehicle model prangersd
[3/2/2021 7:19:11 PM.204] LSPD First Response: [WARN] Invalid vehicle model noosesep
[3/2/2021 7:19:11 PM.204] LSPD First Response: [WARN] Invalid vehicle model noosesep2
[3/2/2021 7:19:11 PM.204] LSPD First Response: [WARN] Invalid vehicle model noosesep3
[3/2/2021 7:19:11 PM.204] LSPD First Response: [WARN] Invalid vehicle model noosesep4
[3/2/2021 7:19:11 PM.204] LSPD First Response: [WARN] Invalid vehicle model noosesep5
[3/2/2021 7:19:11 PM.204] LSPD First Response: [WARN] Invalid vehicle model noosetru
[3/2/2021 7:19:11 PM.204] LSPD First Response: [WARN] Invalid vehicle model noosetru2
[3/2/2021 7:19:11 PM.204] LSPD First Response: [WARN] Invalid vehicle model noosetru3
[3/2/2021 7:19:11 PM.204] LSPD First Response: [WARN] Invalid vehicle model nooseair2
[3/2/2021 7:19:11 PM.205] LSPD First Response: [WARN] Invalid vehicle model noosepia
[3/2/2021 7:19:11 PM.205] LSPD First Response: [WARN] Invalid vehicle model noosepia2
[3/2/2021 7:19:11 PM.205] LSPD First Response: [WARN] Invalid vehicle model noosepia4
[3/2/2021 7:19:11 PM.205] LSPD First Response: [WARN] Invalid vehicle model noosepia3
[3/2/2021 7:19:11 PM.206] LSPD First Response: [WARN] Invalid vehicle model fibp
[3/2/2021 7:19:11 PM.206] LSPD First Response: [WARN] Invalid vehicle model fibp3
[3/2/2021 7:19:11 PM.206] LSPD First Response: [WARN] Invalid vehicle model fibp6
[3/2/2021 7:19:11 PM.206] LSPD First Response: [WARN] Invalid vehicle model fibp2
[3/2/2021 7:19:11 PM.206] LSPD First Response: [WARN] Invalid vehicle model policeusaf
[3/2/2021 7:19:11 PM.206] LSPD First Response: [WARN] Invalid vehicle model policeusaf2
[3/2/2021 7:19:11 PM.206] LSPD First Response: [WARN] Invalid vehicle model lsfd3
[3/2/2021 7:19:11 PM.206] LSPD First Response: [WARN] Invalid vehicle model lsfd4
[3/2/2021 7:19:11 PM.206] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/2/2021 7:19:11 PM.207] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[3/2/2021 7:19:11 PM.207] LSPD First Response: [WARN] Invalid vehicle model lsfd5
[3/2/2021 7:19:11 PM.207] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[3/2/2021 7:19:11 PM.207] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/2/2021 7:19:11 PM.207] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[3/2/2021 7:19:11 PM.207] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[3/2/2021 7:19:11 PM.208] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/2/2021 7:19:11 PM.208] LSPD First Response: [WARN] Invalid vehicle model bcfd2
[3/2/2021 7:19:11 PM.208] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[3/2/2021 7:19:11 PM.208] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[3/2/2021 7:19:11 PM.208] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo
[3/2/2021 7:19:11 PM.209] LSPD First Response: [WARN] Invalid vehicle model pcar
[3/2/2021 7:19:11 PM.209] LSPD First Response: [WARN] Invalid vehicle model saspacar
[3/2/2021 7:19:11 PM.209] LSPD First Response: [WARN] Invalid vehicle model saspacar2
[3/2/2021 7:19:11 PM.209] LSPD First Response: [WARN] Invalid vehicle model saspacar3
[3/2/2021 7:19:11 PM.209] LSPD First Response: [WARN] Invalid vehicle model saspacar4
[3/2/2021 7:19:11 PM.211] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:11 PM.211] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:11 PM.211] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/2/2021 7:19:11 PM.219] LSPD First Response: [TRACE] Failed to parse  as chance
[3/2/2021 7:19:11 PM.221] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml
[3/2/2021 7:19:11 PM.224] LSPD First Response: [TRACE] Player was in vehicle: False
[3/2/2021 7:19:11 PM.224] LSPD First Response: [TRACE] Last selected character was Ryan Combs, should spawn as last character True
[3/2/2021 7:19:11 PM.225] LSPD First Response: [TRACE] Loading last selected character Ryan Combs
[3/2/2021 7:19:11 PM.226] LSPD First Response: [INFO] Changing current player character to Ryan Combs
[3/2/2021 7:19:12 PM.386] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[3/2/2021 7:19:12 PM.395] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[3/2/2021 7:19:12 PM.395] LSPD First Response: [TRACE] CharacterSelected: 104
[3/2/2021 7:19:12 PM.396] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/2/2021 7:19:12 PM.556] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/2/2021 7:19:12 PM.560] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/2/2021 7:19:12 PM.568] LSPD First Response: [TRACE] Initialized telemtry service
[3/2/2021 7:19:12 PM.611] LSPD First Response: We have 3 appartments registered
[3/2/2021 7:19:12 PM.613] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/2/2021 7:19:12 PM.619] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/2/2021 7:19:12 PM.620] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/2/2021 7:19:12 PM.620] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/2/2021 7:19:12 PM.621] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/2/2021 7:19:12 PM.621] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/2/2021 7:19:12 PM.621] LSPD First Response: ApartmentManager initialized
[3/2/2021 7:19:12 PM.624] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/2/2021 7:19:12 PM.625] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/2/2021 7:19:12 PM.626] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/2/2021 7:19:12 PM.706] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/2/2021 7:19:12 PM.712] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/2/2021 7:19:12 PM.717] LSPD First Response: [TRACE] Set title to Ryan Combs for Interaction Menu
[3/2/2021 7:19:12 PM.717] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/2/2021 7:19:12 PM.719] LSPD First Response: [TRACE] Set title to Ryan Combs for Police Radio
[3/2/2021 7:19:12 PM.728] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/2/2021 7:19:12 PM.730] LSPD First Response: [TRACE] Set title to Ryan Combs for Vehicle Options
[3/2/2021 7:19:12 PM.733] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/2/2021 7:19:12 PM.734] LSPD First Response: [TRACE] Set title to Ryan Combs for Inventory
[3/2/2021 7:19:12 PM.736] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/2/2021 7:19:12 PM.738] LSPD First Response: [TRACE] Set title to Ryan Combs for Settings
[3/2/2021 7:19:12 PM.741] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 7:19:12 PM.764] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/2/2021 7:19:13 PM.010] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/2/2021 7:19:13 PM.010] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/2/2021 7:19:13 PM.010] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/2/2021 7:19:13 PM.011] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/2/2021 7:19:13 PM.013] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/2/2021 7:19:13 PM.201] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/2/2021 7:19:13 PM.203] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/2/2021 7:19:13 PM.203] LSPD First Response: [TRACE] Saved apt: 
[3/2/2021 7:19:13 PM.243] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/2/2021 7:19:13 PM.337] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/2/2021 7:19:13 PM.340] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/2/2021 7:19:13 PM.340] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/2/2021 7:19:13 PM.340] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/2/2021 7:19:13 PM.340] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/2/2021 7:19:13 PM.341] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/2/2021 7:19:13 PM.353] LSPD First Response: [TRACE] Requested Audio
[3/2/2021 7:19:13 PM.364] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/2/2021 7:19:13 PM.887] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/2/2021 7:19:13 PM.949] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:13 PM.949] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:13 PM.949] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/2/2021 7:19:13 PM.966] LSPD First Response: [INFO] Vinewood Police Station
[3/2/2021 7:19:13 PM.966] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] La Mesa Police Station
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Rockford Hills Police Station
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Vespucci Police Station
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Downtown Police Station
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Davis Sheriff Station
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/2/2021 7:19:13 PM.967] LSPD First Response: [WARN] Police station beaverRanger has an invalid agency assigned
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Federal Investigation Bureau HQ
[3/2/2021 7:19:13 PM.967] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203
[3/2/2021 7:19:13 PM.977] LSPD First Response: [TRACE] Auto started component Debug #1
[3/2/2021 7:19:13 PM.977] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/2/2021 7:19:13 PM.978] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/2/2021 7:19:13 PM.978] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/2/2021 7:19:13 PM.978] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/2/2021 7:19:13 PM.979] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/2/2021 7:19:13 PM.979] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/2/2021 7:19:13 PM.980] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/2/2021 7:19:13 PM.981] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/2/2021 7:19:13 PM.981] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/2/2021 7:19:13 PM.981] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/2/2021 7:19:13 PM.982] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/2/2021 7:19:13 PM.983] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/2/2021 7:19:13 PM.984] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 7:19:14 PM.633] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/2/2021 7:19:14 PM.633] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/2/2021 7:19:14 PM.633] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 43ab25a7-5f7d-466a-88e6-3a2c4cddfdbe. Enhanced features available.
[3/2/2021 7:19:14 PM.644] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/2/2021 7:19:14 PM.645] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/2/2021 7:19:14 PM.646] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/2/2021 7:19:15 PM.475] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 7:19:15 PM.475] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 7:19:15 PM.475] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 7:19:15 PM.477] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/2/2021 7:19:15 PM.484] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/2/2021 7:19:15 PM.484] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/2/2021 7:19:15 PM.492] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/2/2021 7:19:15 PM.492] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/2/2021 7:19:15 PM.494] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/2/2021 7:19:15 PM.497] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/2/2021 7:19:15 PM.497] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/2/2021 7:19:16 PM.524] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/2/2021 7:19:16 PM.524] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/2/2021 7:19:16 PM.538] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/2/2021 7:19:16 PM.539] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/2/2021 7:19:16 PM.539] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/2/2021 7:19:16 PM.540] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/2/2021 7:19:16 PM.540] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/2/2021 7:19:16 PM.540] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/2/2021 7:19:16 PM.544] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/2/2021 7:19:16 PM.548] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/2/2021 7:19:16 PM.549] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/2/2021 7:19:16 PM.549] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/2/2021 7:19:16 PM.550] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/2/2021 7:19:16 PM.552] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/2/2021 7:19:16 PM.555] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/2/2021 7:19:16 PM.555] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/2/2021 7:19:16 PM.559] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/2/2021 7:19:16 PM.560] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/2/2021 7:19:16 PM.564] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/2/2021 7:19:16 PM.569] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/2/2021 7:19:19 PM.587] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:19 PM.587] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 7:19:19 PM.588] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/2/2021 7:19:19 PM.597] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[3/2/2021 7:19:19 PM.617] LSPD First Response: [TRACE] Setting player to lspd from last agency
[3/2/2021 7:19:19 PM.643] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/2/2021 7:19:19 PM.643] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[3/2/2021 7:19:19 PM.643] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c
[3/2/2021 7:19:19 PM.644] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_suit
[3/2/2021 7:19:19 PM.645] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal
[3/2/2021 7:19:19 PM.645] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker
[3/2/2021 7:19:19 PM.645] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[3/2/2021 7:19:19 PM.645] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[3/2/2021 7:19:19 PM.652] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[3/2/2021 7:19:19 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/2/2021 7:19:19 PM.673] LSPD First Response: [TRACE] Setting player skin from last skin
[3/2/2021 7:19:19 PM.685] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
[3/2/2021 7:19:19 PM.725] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/2/2021 7:19:20 PM.100] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/2/2021 7:19:20 PM.100] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/2/2021 7:19:20 PM.105] LSPD First Response: [TRACE] Player went on duty.
[3/2/2021 7:19:20 PM.113] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[3/2/2021 7:19:20 PM.203] LSPD First Response: ALPRLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.214] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.219] LSPD First Response: AutomaticSirenCutout, Version=3.1.4.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.227] LSPD First Response: AutoPanic, Version=1.0.1.5, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.227] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.235] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.240] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.247] LSPD First Response: FayaCallouts, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.248] LSPD First Response: GrammarPolice, Version=1.4.2.2, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.258] LSPD First Response: LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.259] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.262] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.268] LSPD First Response: RichsPoliceEnhancements, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.274] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.281] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.282] LSPD First Response: StopThePed, Version=4.9.4.2, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.298] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.302] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.304] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.305] LSPD First Response: UltimateBackup, Version=1.8.5.1, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.314] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.315] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.327] LSPD First Response: YobbinCallouts, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:19:20 PM.328] LSPD First Response: Creating plugin: ‌‍‍‬‪‬‫‏‮‌‎‪‮‏‪‫‍‬‪‮‫‮‮
[3/2/2021 7:19:20 PM.356] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main
[3/2/2021 7:19:20 PM.386] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[3/2/2021 7:19:20 PM.437] LSPD First Response: Creating plugin: AutoPanic.Main
[3/2/2021 7:19:20 PM.437] LSPD First Response: Creating plugin: CalloutManager.Main
[3/2/2021 7:19:20 PM.470] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎‏‫‍‮
[3/2/2021 7:19:20 PM.570] LSPD First Response: Creating plugin: Custom_Pullover.Main
[3/2/2021 7:19:20 PM.571] LSPD First Response: Creating Custom Pullover.Main.
[3/2/2021 7:19:20 PM.571] LSPD First Response: Done with Custom Pullover.Main.
[3/2/2021 7:19:20 PM.571] LSPD First Response: Creating plugin: FayaCallouts.Main
[3/2/2021 7:19:20 PM.571] LSPD First Response: Creating plugin: GrammarPolice.Main
[3/2/2021 7:19:20 PM.571] LSPD First Response: Creating plugin: LeroyCallouts.Main
[3/2/2021 7:19:20 PM.572] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[3/2/2021 7:19:20 PM.572] LSPD First Response: Creating plugin: RegularCallouts.Main
[3/2/2021 7:19:20 PM.572] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[3/2/2021 7:19:20 PM.648] LSPD First Response: Creating plugin: SimpleCallouts.Main
[3/2/2021 7:19:20 PM.685] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮
[3/2/2021 7:19:20 PM.710] LSPD First Response: Creating plugin: ‏‬‎‌‫‌‎‏‪‍‫‪‪‌‪‮‭‎‭‫‮
[3/2/2021 7:19:20 PM.758] LSPD First Response: Creating plugin: @ӗ
[3/2/2021 7:19:20 PM.758] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain
[3/2/2021 7:19:20 PM.758] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main
[3/2/2021 7:19:20 PM.758] LSPD First Response: Creating plugin: ‫‮‏‬‪‏‏‌‫‌‎‫‍‍‏‍‬‎‫‫‍‪‬‮‮‮‮‮
[3/2/2021 7:19:20 PM.792] LSPD First Response: Creating plugin: UnitedCallouts.Main
[3/2/2021 7:19:20 PM.792] LSPD First Response: Creating plugin: WoutersCalloutsV.Main
[3/2/2021 7:19:20 PM.808] LSPD First Response: Creating plugin: YobbinCallouts.Main
[3/2/2021 7:19:20 PM.809] LSPD First Response: Plugin ALPRLite v1.5.4.0 has been initialized.
[3/2/2021 7:19:20 PM.809] LSPD First Response: Go on duty to fully load ALPRLite
[3/2/2021 7:19:20 PM.810] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.0has been initialized.
[3/2/2021 7:19:20 PM.811] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts
[3/2/2021 7:19:20 PM.814] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[3/2/2021 7:19:20 PM.818] LSPD First Response: Auto Panic1.0.1.5 has been initialised.
[3/2/2021 7:19:20 PM.818] LSPD First Response: Go on duty to fully load Auto Panic.
[3/2/2021 7:19:20 PM.818] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[3/2/2021 7:19:20 PM.818] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized.
[3/2/2021 7:19:20 PM.818] LSPD First Response: Go on duty to fully load CompuLite
[3/2/2021 7:19:20 PM.819] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[3/2/2021 7:19:20 PM.819] LSPD First Response: FayaCallouts has been Initialized.
[3/2/2021 7:19:20 PM.828] LSPD First Response: Leroy Callouts  1.2.1.0 has been initialised.
[3/2/2021 7:19:20 PM.828] LSPD First Response: Go on duty to fully load Leroy Callouts.
[3/2/2021 7:19:20 PM.830] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[3/2/2021 7:19:20 PM.830] LSPD First Response: Plugin RegularCallouts 1.1.2 has been initialised.
[3/2/2021 7:19:20 PM.830] LSPD First Response: Go on duty to fully load RegularCallouts.
[3/2/2021 7:19:20 PM.831] LSPD First Response: Initializing Config for Regular Callouts
[3/2/2021 7:19:20 PM.839] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[3/2/2021 7:19:20 PM.844] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized.
[3/2/2021 7:19:20 PM.844] LSPD First Response: Go on duty to fully load SimpleCallouts
[3/2/2021 7:19:20 PM.845] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.
[3/2/2021 7:19:20 PM.845] LSPD First Response: Go on duty to fully load SpeedRadarLite
[3/2/2021 7:19:20 PM.846] LSPD First Response: Plugin StopThePed v4.9.4.2 has been initialized.
[3/2/2021 7:19:20 PM.846] LSPD First Response: Go on duty to fully load StopThePed
[3/2/2021 7:19:20 PM.847] LSPD First Response: Loading SuperCallouts config.
[3/2/2021 7:19:20 PM.849] LSPD First Response: SuperCallouts: Config loaded.
[3/2/2021 7:19:20 PM.849] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.
[3/2/2021 7:19:20 PM.849] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[3/2/2021 7:19:20 PM.869] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded.
[3/2/2021 7:19:20 PM.869] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized.
[3/2/2021 7:19:20 PM.870] LSPD First Response: Initializing Config for Typical Callouts
[3/2/2021 7:19:20 PM.873] LSPD First Response: Go on duty to fully load Typical Callouts.
[3/2/2021 7:19:20 PM.875] LSPD First Response: Plugin UltimateBackup v1.8.5.1 has been initialized.
[3/2/2021 7:19:20 PM.875] LSPD First Response: Go on duty to fully load UltimateBackup
[3/2/2021 7:19:20 PM.875] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[3/2/2021 7:19:21 PM.031] LSPD First Response: WoutersCalloutsV Plugin loaded!
[3/2/2021 7:19:21 PM.031] LSPD First Response: YobbinCallouts 1.3.1 by YobB1n has been loaded.
[3/2/2021 7:19:21 PM.031] LSPD First Response: We have 2 callouts registered
[3/2/2021 7:19:21 PM.032] LSPD First Response: CalloutManager initialized
[3/2/2021 7:19:21 PM.032] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/2/2021 7:19:21 PM.041] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 7:19:21 PM.042] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 7:19:21 PM.055] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/2/2021 7:19:21 PM.056] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/2/2021 7:19:21 PM.057] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/2/2021 7:19:21 PM.058] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/2/2021 7:19:21 PM.073] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/2/2021 7:19:21 PM.073] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/2/2021 7:19:21 PM.073] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/2/2021 7:19:21 PM.073] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/2/2021 7:19:21 PM.078] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/2/2021 7:19:21 PM.078] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/2/2021 7:19:21 PM.079] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/2/2021 7:19:21 PM.082] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/2/2021 7:19:21 PM.082] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/2/2021 7:19:21 PM.082] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/2/2021 7:19:21 PM.083] LSPD First Response: Custom Pullover event handler: True
[3/2/2021 7:19:21 PM.085] LSPD First Response: GrammarPolice [GrammarPolice] starting...
[3/2/2021 7:19:21 PM.085] LSPD First Response: GrammarPolice [ConfigHandler] initializing...
[3/2/2021 7:19:21 PM.086] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings...
[3/2/2021 7:19:21 PM.090] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings...
[3/2/2021 7:19:21 PM.090] LSPD First Response: GrammarPolice [ConfigHandler] cannot find file for custom settings, skipping
[3/2/2021 7:19:21 PM.092] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign...
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice ================================================================================
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice ================================================================================
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice AudioPath                      = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice Callsign                       = 1-KING-24
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice Language                       = en-US
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice PTTPushSound                   = 1
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice PTTReleaseSound                = 1
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice HoldToTalk                     = True
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice ShowInCarAnimation             = True
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice DispatchKey                    = NumPad0
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice SettingsKey                    = F2
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice PrimaryButton                  = None
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice SecondaryButton                = None
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[3/2/2021 7:19:21 PM.094] LSPD First Response: GrammarPolice HandleAvailability             = True
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice PanicResponse                  = 5
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice RespondToPreface               = True
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice UseGenericResponse             = True
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice ShowNotifications              = True
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice ShowPlayerStatus               = True
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice ShowTargetPlate                = True
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice StatusTextPosX                 = 378
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice StatusTextPosY                 = 1000
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [king], [24]]
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_KING, GP_BEAT_24]
[3/2/2021 7:19:21 PM.095] LSPD First Response: GrammarPolice ================================================================================
[3/2/2021 7:19:21 PM.096] LSPD First Response: GrammarPolice [AnimationHandler] initializing...
[3/2/2021 7:19:21 PM.106] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/2/2021 7:19:21 PM.107] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/2/2021 7:19:21 PM.107] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/2/2021 7:19:21 PM.107] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/2/2021 7:19:21 PM.113] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/2/2021 7:19:21 PM.127] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/2/2021 7:19:21 PM.127] LSPD First Response: Deserialized Ernestor Devera
[3/2/2021 7:19:21 PM.129] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/2/2021 7:19:21 PM.158] LSPD First Response: Deserialized Jason Harris
[3/2/2021 7:19:21 PM.159] LSPD First Response: Deserialized Carol Lau
[3/2/2021 7:19:22 PM.532] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/2/2021 7:19:22 PM.541] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/2/2021 7:19:22 PM.543] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/2/2021 7:19:22 PM.551] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/2/2021 7:19:22 PM.552] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/2/2021 7:19:22 PM.553] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/2/2021 7:19:22 PM.555] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/2/2021 7:19:22 PM.555] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/2/2021 7:19:22 PM.557] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/2/2021 7:19:22 PM.558] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[3/2/2021 7:19:22 PM.907] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/2/2021 7:19:23 PM.126] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects
[3/2/2021 7:19:23 PM.129] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[3/2/2021 7:19:23 PM.131] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[3/2/2021 7:19:23 PM.131] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[3/2/2021 7:19:23 PM.131] LSPD First Response: GrammarPolice [ExternalPluginHandler]     LSPDFR Updated: True
[3/2/2021 7:19:23 PM.131] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[3/2/2021 7:19:23 PM.131] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[3/2/2021 7:19:23 PM.131] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[3/2/2021 7:19:23 PM.131] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: True
[3/2/2021 7:19:23 PM.131] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[3/2/2021 7:19:23 PM.138] LSPD First Response: GrammarPolice [PlayerHandler] starting...
[3/2/2021 7:19:23 PM.148] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[3/2/2021 7:19:23 PM.150] LSPD First Response: GrammarPolice [KeyPressMonitor] starting...
[3/2/2021 7:19:23 PM.151] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[3/2/2021 7:19:23 PM.437] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[3/2/2021 7:19:23 PM.438] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[3/2/2021 7:19:23 PM.439] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[3/2/2021 7:19:23 PM.439] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[3/2/2021 7:19:23 PM.440] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[3/2/2021 7:19:23 PM.440] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[3/2/2021 7:19:23 PM.441] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[3/2/2021 7:19:23 PM.441] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[3/2/2021 7:19:23 PM.441] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[3/2/2021 7:19:23 PM.441] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[3/2/2021 7:19:23 PM.442] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[3/2/2021 7:19:23 PM.442] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[3/2/2021 7:19:23 PM.443] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[3/2/2021 7:19:23 PM.443] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[3/2/2021 7:19:23 PM.443] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[3/2/2021 7:19:23 PM.444] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[3/2/2021 7:19:23 PM.444] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[3/2/2021 7:19:23 PM.444] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[3/2/2021 7:19:23 PM.445] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[3/2/2021 7:19:23 PM.445] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[3/2/2021 7:19:23 PM.445] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[3/2/2021 7:19:23 PM.446] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[3/2/2021 7:19:23 PM.446] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[3/2/2021 7:19:23 PM.446] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[3/2/2021 7:19:23 PM.447] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[3/2/2021 7:19:23 PM.447] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[3/2/2021 7:19:23 PM.448] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[3/2/2021 7:19:23 PM.448] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[3/2/2021 7:19:23 PM.448] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[3/2/2021 7:19:23 PM.449] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[3/2/2021 7:19:23 PM.449] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[3/2/2021 7:19:23 PM.449] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[3/2/2021 7:19:23 PM.450] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[3/2/2021 7:19:23 PM.450] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[3/2/2021 7:19:23 PM.451] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[3/2/2021 7:19:23 PM.451] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[3/2/2021 7:19:23 PM.452] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[3/2/2021 7:19:23 PM.474] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml
[3/2/2021 7:19:23 PM.475] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[3/2/2021 7:19:23 PM.475] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml
[3/2/2021 7:19:23 PM.476] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml
[3/2/2021 7:19:23 PM.476] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml
[3/2/2021 7:19:23 PM.477] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[3/2/2021 7:19:23 PM.478] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[3/2/2021 7:19:23 PM.478] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[3/2/2021 7:19:23 PM.479] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml
[3/2/2021 7:19:23 PM.479] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[3/2/2021 7:19:23 PM.480] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml
[3/2/2021 7:19:23 PM.480] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[3/2/2021 7:19:23 PM.481] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml
[3/2/2021 7:19:23 PM.481] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[3/2/2021 7:19:23 PM.482] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[3/2/2021 7:19:23 PM.482] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[3/2/2021 7:19:23 PM.483] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[3/2/2021 7:19:23 PM.483] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[3/2/2021 7:19:23 PM.484] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[3/2/2021 7:19:23 PM.484] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[3/2/2021 7:19:23 PM.485] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[3/2/2021 7:19:23 PM.485] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[3/2/2021 7:19:23 PM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[3/2/2021 7:19:23 PM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml
[3/2/2021 7:19:23 PM.487] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[3/2/2021 7:19:23 PM.489] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[3/2/2021 7:19:23 PM.500] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[3/2/2021 7:19:23 PM.501] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[3/2/2021 7:19:23 PM.504] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[3/2/2021 7:19:23 PM.504] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[3/2/2021 7:19:23 PM.505] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[3/2/2021 7:19:23 PM.506] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[3/2/2021 7:19:23 PM.507] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[3/2/2021 7:19:23 PM.508] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[3/2/2021 7:19:23 PM.509] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[3/2/2021 7:19:23 PM.510] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[3/2/2021 7:19:23 PM.511] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[3/2/2021 7:19:23 PM.512] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[3/2/2021 7:19:23 PM.512] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[3/2/2021 7:19:23 PM.513] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[3/2/2021 7:19:23 PM.514] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[3/2/2021 7:19:23 PM.515] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[3/2/2021 7:19:23 PM.516] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[3/2/2021 7:19:23 PM.517] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[3/2/2021 7:19:23 PM.518] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[3/2/2021 7:19:23 PM.518] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[3/2/2021 7:19:23 PM.519] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[3/2/2021 7:19:23 PM.520] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[3/2/2021 7:19:23 PM.521] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[3/2/2021 7:19:23 PM.522] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[3/2/2021 7:19:23 PM.523] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[3/2/2021 7:19:23 PM.524] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[3/2/2021 7:19:23 PM.525] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[3/2/2021 7:19:23 PM.525] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[3/2/2021 7:19:23 PM.526] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[3/2/2021 7:19:23 PM.526] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[3/2/2021 7:19:23 PM.528] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[3/2/2021 7:19:23 PM.529] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[3/2/2021 7:19:23 PM.530] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[3/2/2021 7:19:23 PM.530] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[3/2/2021 7:19:23 PM.531] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[3/2/2021 7:19:23 PM.531] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[3/2/2021 7:19:23 PM.532] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[3/2/2021 7:19:23 PM.533] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[3/2/2021 7:19:23 PM.534] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[3/2/2021 7:19:23 PM.535] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[3/2/2021 7:19:23 PM.536] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[3/2/2021 7:19:23 PM.536] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[3/2/2021 7:19:23 PM.537] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[3/2/2021 7:19:23 PM.546] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[3/2/2021 7:19:23 PM.547] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[3/2/2021 7:19:23 PM.547] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[3/2/2021 7:19:23 PM.547] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[3/2/2021 7:19:23 PM.548] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[3/2/2021 7:19:23 PM.548] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[3/2/2021 7:19:23 PM.548] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[3/2/2021 7:19:23 PM.549] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[3/2/2021 7:19:23 PM.549] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[3/2/2021 7:19:23 PM.549] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[3/2/2021 7:19:23 PM.550] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[3/2/2021 7:19:23 PM.550] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[3/2/2021 7:19:23 PM.551] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[3/2/2021 7:19:23 PM.551] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss
[3/2/2021 7:19:23 PM.551] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[3/2/2021 7:19:23 PM.552] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[3/2/2021 7:19:23 PM.552] LSPD First Response: GrammarPolice [Command] loaded command: name=requestPRT
[3/2/2021 7:19:23 PM.553] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[3/2/2021 7:19:23 PM.553] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[3/2/2021 7:19:23 PM.553] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[3/2/2021 7:19:23 PM.554] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[3/2/2021 7:19:23 PM.554] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[3/2/2021 7:19:23 PM.554] LSPD First Response: GrammarPolice [GrammarHandler] loaded 21 commands and 88 actions
[3/2/2021 7:19:23 PM.557] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[3/2/2021 7:19:23 PM.650] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[3/2/2021 7:19:23 PM.655] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[3/2/2021 7:19:23 PM.655] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: requestPRT
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[3/2/2021 7:19:23 PM.660] LSPD First Response: GrammarPolice [Builder] building Prefaces
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 24
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king 24
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king 24
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] appending prefaces
[3/2/2021 7:19:23 PM.662] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[3/2/2021 7:19:23 PM.663] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[3/2/2021 7:19:23 PM.663] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[3/2/2021 7:19:23 PM.663] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[3/2/2021 7:19:23 PM.851] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device
[3/2/2021 7:19:23 PM.869] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events
[3/2/2021 7:19:23 PM.871] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful
[3/2/2021 7:19:23 PM.871] LSPD First Response: GrammarPolice [UIHandler] starting...
[3/2/2021 7:19:23 PM.877] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54
[3/2/2021 7:19:23 PM.993] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt
[3/2/2021 7:19:23 PM.993] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt
[3/2/2021 7:19:23 PM.993] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt
[3/2/2021 7:19:23 PM.993] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt
[3/2/2021 7:19:23 PM.993] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt
[3/2/2021 7:19:23 PM.993] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt
[3/2/2021 7:19:23 PM.993] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt
[3/2/2021 7:19:23 PM.993] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt
[3/2/2021 7:19:24 PM.017] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.4.0 is ready.
[3/2/2021 7:19:24 PM.019] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[3/2/2021 7:19:24 PM.019] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[3/2/2021 7:19:24 PM.019] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[3/2/2021 7:19:24 PM.019] LSPD First Response: [AutomaticSirenCutout]: Yielding is enabled.
[3/2/2021 7:19:24 PM.215] LSPD First Response: Loading EMS settings
[3/2/2021 7:19:24 PM.216] LSPD First Response: Auto Panic fully loaded
[3/2/2021 7:19:24 PM.236] LSPD First Response: Found 12 callout plugin(s) with a combined total of 165 callout(s).
[3/2/2021 7:19:24 PM.534] LSPD First Response: Checking for Updates Successfull
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.Knife
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.Gun
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.OfficerAssistance
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.ServeWarrantNonViolent
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.ServeWarrantViolent
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.HumanePursuit
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.Kidnapper
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.PublicIntoxication
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.AbandonedVehicle
[3/2/2021 7:19:24 PM.534] LSPD First Response: Registering callout FayaCallouts.Callouts.Fight
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked
[3/2/2021 7:19:24 PM.535] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[3/2/2021 7:19:24 PM.758] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[3/2/2021 7:19:24 PM.762] LSPD First Response: [RPE]: AmbientEvents are enabled.
[3/2/2021 7:19:24 PM.762] LSPD First Response: [RPE]: AmbientBackup is disabled.
[3/2/2021 7:19:24 PM.762] LSPD First Response: [RPE]: AISirenCycle is enabled.
[3/2/2021 7:19:24 PM.763] LSPD First Response: [RPE]: SilentBackup is enabled.
[3/2/2021 7:19:24 PM.763] LSPD First Response: [RPE]: TVI is enabled.
[3/2/2021 7:19:24 PM.763] LSPD First Response: [RPE]: BOLO is disabled.
[3/2/2021 7:19:24 PM.763] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled.
[3/2/2021 7:19:24 PM.763] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[3/2/2021 7:19:24 PM.763] LSPD First Response: [RPE]: SuspectStamina is enabled.
[3/2/2021 7:19:24 PM.764] LSPD First Response: [RPE]: SuspectTrip is enabled.
[3/2/2021 7:19:24 PM.764] LSPD First Response: Rich's Police Enhancements V1.5.1.0 is ready.
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[3/2/2021 7:19:24 PM.799] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[3/2/2021 7:19:24 PM.948] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/2/2021 7:19:24 PM.952] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-KING-24
[3/2/2021 7:19:24 PM.952] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_KING OP_24
[3/2/2021 7:19:24 PM.953] LSPD First Response: OP_Immersive_Dispatch [Bool - Misc - UpdateChecker] True
[3/2/2021 7:19:24 PM.954] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[3/2/2021 7:19:24 PM.955] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[3/2/2021 7:19:24 PM.955] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[3/2/2021 7:19:24 PM.956] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[3/2/2021 7:19:24 PM.957] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[3/2/2021 7:19:24 PM.957] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[3/2/2021 7:19:24 PM.958] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[3/2/2021 7:19:24 PM.959] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] None
[3/2/2021 7:19:24 PM.959] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[3/2/2021 7:19:24 PM.959] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[3/2/2021 7:19:24 PM.959] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[3/2/2021 7:19:24 PM.961] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[3/2/2021 7:19:24 PM.962] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False
[3/2/2021 7:19:24 PM.962] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[3/2/2021 7:19:24 PM.963] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[3/2/2021 7:19:24 PM.963] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[3/2/2021 7:19:24 PM.964] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[3/2/2021 7:19:24 PM.964] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] D3
[3/2/2021 7:19:24 PM.964] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[3/2/2021 7:19:24 PM.966] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] V
[3/2/2021 7:19:24 PM.966] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[3/2/2021 7:19:24 PM.967] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[3/2/2021 7:19:24 PM.968] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[3/2/2021 7:19:24 PM.968] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[3/2/2021 7:19:24 PM.969] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[3/2/2021 7:19:24 PM.969] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[3/2/2021 7:19:24 PM.970] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[3/2/2021 7:19:24 PM.971] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[3/2/2021 7:19:24 PM.971] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[3/2/2021 7:19:24 PM.971] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[3/2/2021 7:19:24 PM.971] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[3/2/2021 7:19:24 PM.972] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[3/2/2021 7:19:24 PM.973] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[3/2/2021 7:19:24 PM.973] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[3/2/2021 7:19:24 PM.974] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[3/2/2021 7:19:24 PM.974] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[3/2/2021 7:19:24 PM.975] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[3/2/2021 7:19:24 PM.976] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[3/2/2021 7:19:24 PM.976] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[3/2/2021 7:19:24 PM.977] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[3/2/2021 7:19:24 PM.977] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[3/2/2021 7:19:24 PM.978] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[3/2/2021 7:19:24 PM.978] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[3/2/2021 7:19:24 PM.979] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[3/2/2021 7:19:24 PM.980] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[3/2/2021 7:19:24 PM.980] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[3/2/2021 7:19:24 PM.981] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[3/2/2021 7:19:24 PM.981] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[3/2/2021 7:19:24 PM.982] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[3/2/2021 7:19:24 PM.983] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[3/2/2021 7:19:24 PM.983] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[3/2/2021 7:19:24 PM.984] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[3/2/2021 7:19:24 PM.984] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[3/2/2021 7:19:24 PM.985] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[3/2/2021 7:19:24 PM.985] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[3/2/2021 7:19:24 PM.986] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[3/2/2021 7:19:24 PM.987] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[3/2/2021 7:19:24 PM.987] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[3/2/2021 7:19:24 PM.987] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[3/2/2021 7:19:24 PM.991] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[3/2/2021 7:19:24 PM.991] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[3/2/2021 7:19:24 PM.991] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[3/2/2021 7:19:24 PM.991] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[3/2/2021 7:19:24 PM.991] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[3/2/2021 7:19:24 PM.991] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[3/2/2021 7:19:24 PM.991] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[3/2/2021 7:19:24 PM.991] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/2/2021 7:19:25 PM.002] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[3/2/2021 7:19:25 PM.002] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[3/2/2021 7:19:25 PM.002] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[3/2/2021 7:19:25 PM.002] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[3/2/2021 7:19:25 PM.002] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[3/2/2021 7:19:25 PM.003] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[3/2/2021 7:19:25 PM.003] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[3/2/2021 7:19:25 PM.003] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[3/2/2021 7:19:25 PM.003] OP_Immersive_Dispatch: Menus Initialised
[3/2/2021 7:19:25 PM.412] LSPD First Response: [RPE Ambient Event]: Common events: 4, Uncommon events: 0, Rare events: 0
[3/2/2021 7:19:25 PM.412] LSPD First Response: [RPE Ambient Event]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10
[3/2/2021 7:19:25 PM.413] LSPD First Response: [RPE Ambient Event]: Pre-event loop initialized.
[3/2/2021 7:19:25 PM.418] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started.
[3/2/2021 7:19:25 PM.439] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[3/2/2021 7:19:25 PM.439] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[3/2/2021 7:19:25 PM.439] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[3/2/2021 7:19:25 PM.439] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: True
[3/2/2021 7:19:25 PM.439] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[3/2/2021 7:19:25 PM.439] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[3/2/2021 7:19:25 PM.439] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: True
[3/2/2021 7:19:25 PM.439] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[3/2/2021 7:19:25 PM.439] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[3/2/2021 7:19:25 PM.809] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page.
[3/2/2021 7:19:25 PM.811] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway
[3/2/2021 7:19:25 PM.811] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad
[3/2/2021 7:19:25 PM.811] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading
[3/2/2021 7:19:25 PM.811] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway
[3/2/2021 7:19:25 PM.811] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol
[3/2/2021 7:19:25 PM.811] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar
[3/2/2021 7:19:25 PM.811] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance
[3/2/2021 7:19:25 PM.817] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup
[3/2/2021 7:19:25 PM.908] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[3/2/2021 7:19:25 PM.909] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[3/2/2021 7:19:25 PM.915] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[3/2/2021 7:19:25 PM.932] LSPD First Response:  Registered SkinnyDipping
[3/2/2021 7:19:25 PM.932] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping
[3/2/2021 7:19:25 PM.932] LSPD First Response:  Registered SuspiciousParkedVehicle
[3/2/2021 7:19:25 PM.932] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle
[3/2/2021 7:19:25 PM.932] LSPD First Response:  Registered HEMSAssistance
[3/2/2021 7:19:25 PM.932] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance
[3/2/2021 7:19:25 PM.933] LSPD First Response:  Registered Trespassing
[3/2/2021 7:19:25 PM.933] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing
[3/2/2021 7:19:25 PM.933] LSPD First Response:  Registered IllegalProtest
[3/2/2021 7:19:25 PM.933] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest
[3/2/2021 7:19:25 PM.933] LSPD First Response:  Registered FleeingSuspect
[3/2/2021 7:19:25 PM.933] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect
[3/2/2021 7:19:25 PM.933] LSPD First Response:  Registered SuicideAttemptJumper
[3/2/2021 7:19:25 PM.933] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper
[3/2/2021 7:19:25 PM.933] LSPD First Response:  Registered RobberyAlarm
[3/2/2021 7:19:25 PM.933] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm
[3/2/2021 7:19:25 PM.933] LSPD First Response:  Registered SnowballFight
[3/2/2021 7:19:25 PM.933] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight
[3/2/2021 7:19:25 PM.933] LSPD First Response:  Registered VehicleIntercept
[3/2/2021 7:19:25 PM.933] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.VehicleIntercept.VehicleIntercept
[3/2/2021 7:19:25 PM.933] LSPD First Response:  Registered LSTAssistance
[3/2/2021 7:19:25 PM.933] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.LSTAssistance
[3/2/2021 7:19:25 PM.934] LSPD First Response:  Registered TaxiFareEvader
[3/2/2021 7:19:25 PM.934] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.TaxiFareEvader.TaxiFareEvader
[3/2/2021 7:19:25 PM.934] LSPD First Response:  Registered RefusedPassenger
[3/2/2021 7:19:25 PM.934] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.RefusedPassenger
[3/2/2021 7:19:25 PM.934] LSPD First Response:  Registered PossibleBurglary
[3/2/2021 7:19:25 PM.934] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.PossibleBurglary
[3/2/2021 7:19:25 PM.940] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[3/2/2021 7:19:25 PM.940] LSPD First Response: YobbinCallouts by YobB1n
[3/2/2021 7:19:25 PM.940] LSPD First Response: Version 1.3.1
[3/2/2021 7:19:25 PM.940] LSPD First Response: YobbinCallouts Config is Installed by User.
[3/2/2021 7:19:25 PM.941] LSPD First Response: StopThePed is Installed by User.
[3/2/2021 7:19:25 PM.941] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[3/2/2021 7:19:25 PM.941] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[3/2/2021 7:19:25 PM.941] LSPD First Response: YOBBINCALLOUTS: Started Registering Callouts.
[3/2/2021 7:19:25 PM.941] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle
[3/2/2021 7:19:25 PM.941] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus
[3/2/2021 7:19:25 PM.941] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak
[3/2/2021 7:19:25 PM.941] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty
[3/2/2021 7:19:25 PM.941] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck
[3/2/2021 7:19:25 PM.941] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware
[3/2/2021 7:19:25 PM.941] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson
[3/2/2021 7:19:25 PM.941] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight
[3/2/2021 7:19:25 PM.941] LSPD First Response: YOBBINCALLOUTS: Finished Registering Callouts.
[3/2/2021 7:19:25 PM.987] LSPD First Response: OP_Immersive_Dispatch [v1.4.1.0 By OfficerPope] On Duty 
You Are On The Latest Version
[3/2/2021 7:19:26 PM.020] 
[3/2/2021 7:19:26 PM.020] =============================================== UnitedCallouts Information ================================================
[3/2/2021 7:19:26 PM.020] 
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[3/2/2021 7:19:26 PM.020] LSPD First Response: DrugDeal loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[3/2/2021 7:19:26 PM.020] LSPD First Response: StolenTruck loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[3/2/2021 7:19:26 PM.020] LSPD First Response: StolenBus loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[3/2/2021 7:19:26 PM.020] LSPD First Response: KillerClownWasSeen loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[3/2/2021 7:19:26 PM.020] LSPD First Response: GangAttack loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[3/2/2021 7:19:26 PM.020] LSPD First Response: MoneyTruckIsRobbed loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[3/2/2021 7:19:26 PM.020] LSPD First Response: Fighting loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer
[3/2/2021 7:19:26 PM.020] LSPD First Response: DrugDealer loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[3/2/2021 7:19:26 PM.020] LSPD First Response: StolenEmergencyVehicle loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[3/2/2021 7:19:26 PM.020] LSPD First Response: PersonWithKnife loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[3/2/2021 7:19:26 PM.020] LSPD First Response: StolenEmergencyVehicle2 loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[3/2/2021 7:19:26 PM.020] LSPD First Response: ArrestWarrant loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[3/2/2021 7:19:26 PM.020] LSPD First Response: troublemaker loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[3/2/2021 7:19:26 PM.020] LSPD First Response: ArmoredPerson loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[3/2/2021 7:19:26 PM.020] LSPD First Response: ShotsFired loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[3/2/2021 7:19:26 PM.020] LSPD First Response: Bicycle loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[3/2/2021 7:19:26 PM.020] LSPD First Response: WelfareCheck loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[3/2/2021 7:19:26 PM.020] LSPD First Response: K9Backup loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[3/2/2021 7:19:26 PM.020] LSPD First Response: store loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[3/2/2021 7:19:26 PM.020] LSPD First Response: TrafficBackup loaded
[3/2/2021 7:19:26 PM.020] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[3/2/2021 7:19:26 PM.020] LSPD First Response: Hostages loaded
[3/2/2021 7:19:26 PM.020] 
[3/2/2021 7:19:26 PM.020] =============================================== UnitedCallouts Information ================================================
[3/2/2021 7:19:26 PM.020] 
[3/2/2021 7:19:26 PM.020] 
[3/2/2021 7:19:26 PM.020] =============================================== UnitedCallouts by sEbi3 ================================================
[3/2/2021 7:19:26 PM.020] 
[3/2/2021 7:19:26 PM.020] [LOG]: Callouts and settings loaded succesfully.
[3/2/2021 7:19:26 PM.020] [LOG]: The config file loaded succesfully.
[3/2/2021 7:19:26 PM.020] [VERSION]: Detected Version:  1.5.7.4
[3/2/2021 7:19:26 PM.020] [LOG]: Checking for newest version.
[3/2/2021 7:19:26 PM.020] 
[3/2/2021 7:19:26 PM.020] =============================================== UnitedCallouts by sEbi3 ================================================
[3/2/2021 7:19:26 PM.020] 
[3/2/2021 7:19:26 PM.215] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates.
[3/2/2021 7:19:26 PM.645] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates.
[3/2/2021 7:19:26 PM.645] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date.
[3/2/2021 7:19:33 PM.205] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[3/2/2021 7:19:33 PM.239] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[3/2/2021 7:19:35 PM.177] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/2/2021 7:19:38 PM.474] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:19:38 PM.475] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:19:38 PM.481] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 7:19:38 PM.481] LSPD First Response: [TRACE] Starting world event RunLights
[3/2/2021 7:19:38 PM.482] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[3/2/2021 7:19:38 PM.485] LSPD First Response: [TRACE] Failed to set up RunLights #1
[3/2/2021 7:19:38 PM.488] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[3/2/2021 7:19:38 PM.488] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[3/2/2021 7:19:38 PM.512] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:19:38 PM.513] LSPD First Response: [TRACE] Created sheriff at X:1702.337 Y:4638.937 Z:44.32022
[3/2/2021 7:19:38 PM.559] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:19:38 PM.564] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 7:19:38 PM.612] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[3/2/2021 7:19:38 PM.641] LSPD First Response: [TRACE] Kate Black (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 7:19:38 PM.668] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:19:38 PM.674] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 7:19:38 PM.679] LSPD First Response: [TRACE] Nikita Phelps (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 7:19:38 PM.701] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/2/2021 7:19:39 PM.435] LSPD First Response: Custom Pullover.Mainloop started
[3/2/2021 7:19:39 PM.435] LSPD First Response: Loading Custom Pullover settings...
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @Ӯ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: HotPursuit Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @Ӽ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: Robbery Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ө
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: CarAccident Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @Ӫ
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӫ
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӧ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӱ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: Kidnapping Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @Ӿ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: TruckCrash Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӻ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӭ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: Hit and Run Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @Ӧ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӥ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: Aliens Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӹ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: Open Carry Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @Ӭ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: Fire Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @Ӹ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӿ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: Suspicious Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӷ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: Manhunt Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @Ӱ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: Impersonator Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @ӽ
[3/2/2021 7:19:43 PM.427] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[3/2/2021 7:19:43 PM.427] LSPD First Response: Registering callout @Ө
[3/2/2021 7:19:43 PM.428] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[3/2/2021 7:19:43 PM.428] LSPD First Response: Registering callout @ӯ
[3/2/2021 7:19:43 PM.428] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[3/2/2021 7:19:43 PM.428] LSPD First Response: Registering callout @Ӳ
[3/2/2021 7:19:43 PM.428] LSPD First Response: SuperCallouts: Knife Attack Enabled
[3/2/2021 7:19:43 PM.428] LSPD First Response: Registering callout @Ӻ
[3/2/2021 7:19:43 PM.428] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[3/2/2021 7:19:43 PM.428] LSPD First Response: Registering callout @ӵ
[3/2/2021 7:19:43 PM.428] LSPD First Response: SuperCallouts: Mafia1 Enabled
[3/2/2021 7:19:43 PM.428] LSPD First Response: Registering callout @Ӷ
[3/2/2021 7:19:43 PM.428] LSPD First Response: SuperCallouts: Mafia2 Enabled
[3/2/2021 7:19:43 PM.428] LSPD First Response: Registering callout @ӳ
[3/2/2021 7:19:43 PM.428] LSPD First Response: SuperCallouts: LostMC Enabled
[3/2/2021 7:19:43 PM.428] LSPD First Response: Registering callout @Ӵ
[3/2/2021 7:19:43 PM.428] LSPD First Response: SuperCallouts: LSGTF Enabled
[3/2/2021 7:20:06 PM.113] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/2/2021 7:20:06 PM.122] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[3/2/2021 7:20:06 PM.123] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[3/2/2021 7:20:28 PM.797] LSPD First Response: [TRACE] Preloading PRANGER
[3/2/2021 7:20:28 PM.797] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:20:28 PM.835] LSPD First Response: [TRACE] Preloading PRANGER
[3/2/2021 7:20:28 PM.884] LSPD First Response: [TRACE] Created pranger at X:1555.196 Y:4567.867 Z:50.77579
[3/2/2021 7:20:28 PM.907] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:20:28 PM.912] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 7:20:28 PM.918] LSPD First Response: [TRACE] Emma Roberts (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 7:20:28 PM.939] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger
[3/2/2021 7:20:38 PM.821] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:20:38 PM.821] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:20:38 PM.862] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:20:38 PM.863] LSPD First Response: [TRACE] Created sheriff at X:1749.969 Y:5003.263 Z:51.12974
[3/2/2021 7:20:38 PM.882] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:20:38 PM.887] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 7:20:38 PM.895] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 7:20:38 PM.918] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:20:38 PM.924] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 7:20:38 PM.930] LSPD First Response: [TRACE] Kellicia Devonne (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 7:20:38 PM.947] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/2/2021 7:20:45 PM.370] LSPD First Response: [TRACE] It has been 71 seconds since the last callout
[3/2/2021 7:20:45 PM.374] LSPD First Response: Creating BrokenDownVehicle from YobbinCallouts.Callouts.BrokenDownVehicle, YobbinCallouts, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 7:20:45 PM.377] LSPD First Response: [TRACE] Callout created:  #1
[3/2/2021 7:20:45 PM.379] LSPD First Response: ==========YOBBINCALLOUTS: Broken Down Vehicle Callout Start==========
[3/2/2021 7:20:45 PM.379] LSPD First Response: StopThePed is Installed by User.
[3/2/2021 7:20:45 PM.391] LSPD First Response: YOBBINCALLOUTS: Sucessfuly Found Spawn Point
[3/2/2021 7:20:45 PM.397] LSPD First Response: YOBBINCALLOUTS: Zone is GrapeS
[3/2/2021 7:20:45 PM.400] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/2/2021 7:20:49 PM.824] LSPD First Response: YOBBINCALLOUTS: Driver Vehicle Spawned
[3/2/2021 7:20:49 PM.830] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 7:20:49 PM.833] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[3/2/2021 7:20:49 PM.833] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[3/2/2021 7:20:49 PM.834] LSPD First Response: [TRACE] User accepted callout
[3/2/2021 7:21:08 PM.877] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:21:08 PM.878] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:21:08 PM.920] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:21:08 PM.921] LSPD First Response: [TRACE] Created sheriff at X:1800.902 Y:5052.372 Z:59.52111
[3/2/2021 7:21:08 PM.942] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:21:08 PM.948] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 7:21:08 PM.954] LSPD First Response: [TRACE] Bella Staglioni (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 7:21:08 PM.973] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 7:21:08 PM.979] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 7:21:08 PM.984] LSPD First Response: [TRACE] Yasmin Stone (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 7:21:09 PM.005] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/2/2021 7:21:09 PM.285] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] On Scene HotKey Pressed
[3/2/2021 7:21:09 PM.286] LSPD First Response: OP_Immersive_Dispatch [Status] 10-23 (On Scene)
[3/2/2021 7:21:09 PM.286] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Scene
[3/2/2021 7:21:09 PM.287] LSPD First Response: OP_Immersive_Dispatch

 Is Backup Required?
[3/2/2021 7:21:10 PM.730] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] No HotKey Pressed
[3/2/2021 7:21:10 PM.730] LSPD First Response: OP_Immersive_Dispatch [Code 2] 10 4, Backup Not Required
[3/2/2021 7:21:12 PM.474] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/2/2021 7:21:12 PM.474] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/2/2021 7:21:12 PM.474] LSPD First Response: PlayAction: Failed to find 
[3/2/2021 7:21:43 PM.932] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:21:43 PM.933] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 7:21:43 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 7:21:43 PM.972] LSPD First Response: [TRACE] Created sheriff at X:2169.885 Y:5219.424 Z:61.11154
[3/2/2021 7:21:43 PM.992] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 7:21:43 PM.997] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 7:21:44 PM.005] LSPD First Response: [TRACE] John Hollister (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 7:21:44 PM.025] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 7:21:44 PM.030] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 7:21:44 PM.036] LSPD First Response: [TRACE] Eduardo Carvalho (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 7:21:44 PM.055] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/2/2021 7:21:44 PM.260] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 7:21:44 PM.260] LSPD First Response: [TRACE] Starting world event RunLights
[3/2/2021 7:21:44 PM.260] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[3/2/2021 7:21:44 PM.261] LSPD First Response: [TRACE] Failed to set up RunLights #2
[3/2/2021 7:21:44 PM.261] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[3/2/2021 7:21:44 PM.261] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[3/2/2021 7:21:56 PM.888] LSPD First Response: OP_Immersive_Dispatch [Backup] Tow
[3/2/2021 7:21:59 PM.449] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST
[3/2/2021 7:22:32 PM.898] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[3/2/2021 7:23:17 PM.963] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 7:23:17 PM.963] LSPD First Response: [TRACE] Starting world event StealCar
[3/2/2021 7:23:17 PM.963] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[3/2/2021 7:23:17 PM.970] LSPD First Response: [TRACE] Failed to set up StealCar #1
[3/2/2021 7:23:17 PM.971] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[3/2/2021 7:23:17 PM.971] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[3/2/2021 7:23:23 PM.964] LSPD First Response: STP: RELEASE PED FROM STOP
[3/2/2021 7:23:35 PM.271] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/2/2021 7:23:35 PM.271] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[3/2/2021 7:23:35 PM.271] LSPD First Response: OP_Immersive_Dispatch [Status] 10-8 (Available)
[3/2/2021 7:23:49 PM.399] LSPD First Response: STP: ESCORT VEHICLE IS FULLY DISMISSED
[3/2/2021 7:24:25 PM.418] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[3/2/2021 7:24:25 PM.418] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/2/2021 7:24:41 PM.311] LSPD First Response: EndCurrentCallout: Finishing...
[3/2/2021 7:24:41 PM.311] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 7:24:41 PM.312] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[3/2/2021 7:24:41 PM.312] LSPD First Response: [TRACE] Instance cleaned ( #1)
[3/2/2021 7:24:41 PM.312] LSPD First Response: YOBBINCALLOUTS: Broken Down Vehicle Callout Cleaned Up
[3/2/2021 7:24:41 PM.313] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[3/2/2021 7:27:16 PM.611] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 7:27:16 PM.611] LSPD First Response: [TRACE] Starting world event StealCar
[3/2/2021 7:27:16 PM.611] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[3/2/2021 7:27:16 PM.611] LSPD First Response: [TRACE] Failed to set up StealCar #2
[3/2/2021 7:27:16 PM.611] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[3/2/2021 7:27:16 PM.611] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[3/2/2021 7:28:10 PM.844] LSPD First Response: UB All Police Partners are removed
[3/2/2021 7:28:11 PM.188] LSPD First Response: [INFO] Graceful termination
[3/2/2021 7:28:11 PM.388] LSPD First Response: [TRACE] Player statistics saved after going off duty.
[3/2/2021 7:28:11 PM.389] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty
[3/2/2021 7:28:11 PM.389] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager
[3/2/2021 7:28:11 PM.389] LSPD First Response: [TRACE] Instance cleaned (Ambient #1)
[3/2/2021 7:28:11 PM.389] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty
[3/2/2021 7:28:11 PM.389] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager
[3/2/2021 7:28:11 PM.389] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1)
[3/2/2021 7:28:11 PM.389] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty
[3/2/2021 7:28:11 PM.389] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager
[3/2/2021 7:28:11 PM.389] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1)
[3/2/2021 7:28:11 PM.389] LSPD First Response: EndCurrentCallout: No callout running
[3/2/2021 7:28:11 PM.390] LSPD First Response: AttemptedCrimeCallouts has been cleaned up
[3/2/2021 7:28:11 PM.390] LSPD First Response: [AutomaticSirenCutout]: Plugin is cleaned up.
[3/2/2021 7:28:11 PM.390] LSPD First Response: Auto Panic has been cleaned up.
[3/2/2021 7:28:11 PM.391] LSPD First Response: FayaCallouts has been cleaned up.
[3/2/2021 7:28:11 PM.391] LSPD First Response: GrammarPolice stopping GrammarPolice
[3/2/2021 7:28:11 PM.391] LSPD First Response: GrammarPolice [ExternalPluginHandler] stopping...
[3/2/2021 7:28:11 PM.393] LSPD First Response: GrammarPolice [PlayerHandler] stopping...
[3/2/2021 7:28:11 PM.393] LSPD First Response: GrammarPolice [KeyPressMonitor] stopping...
[3/2/2021 7:28:11 PM.393] LSPD First Response: GrammarPolice [ButtonPressMonitor] stopping...
[3/2/2021 7:28:11 PM.394] LSPD First Response: GrammarPolice [UIHandler] stopping...
[3/2/2021 7:28:11 PM.395] LSPD First Response: Leroy Callouts has been cleaned up.
[3/2/2021 7:28:11 PM.396] LSPD First Response: OP_Immersive_Dispatch has Cleaned up.
[3/2/2021 7:28:11 PM.396] LSPD First Response: RegularCallouts has been cleaned up.
[3/2/2021 7:28:11 PM.397] LSPD First Response: [RPE]: Rich's Police Enhancements has been cleaned up.
[3/2/2021 7:28:11 PM.397] LSPD First Response: SimpleCallouts has been cleaned up
[3/2/2021 7:28:11 PM.402] LSPD First Response: SuperCallouts by SuperPyroManiac has been cleaned up.
[3/2/2021 7:28:11 PM.402] LSPD First Response: [TrafficCallouts] Traffic Callouts is now disabled.
[3/2/2021 7:28:11 PM.402] LSPD First Response: Typical Callouts has been cleaned up.
[3/2/2021 7:28:11 PM.404] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts has been cleaned up.
[3/2/2021 7:28:11 PM.404] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty
[3/2/2021 7:28:11 PM.404] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager
[3/2/2021 7:28:11 PM.404] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1)
[3/2/2021 7:28:11 PM.404] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty
[3/2/2021 7:28:11 PM.404] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager
[3/2/2021 7:28:11 PM.404] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1)
[3/2/2021 7:28:11 PM.404] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty
[3/2/2021 7:28:11 PM.405] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager
[3/2/2021 7:28:11 PM.405] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1)
[3/2/2021 7:28:11 PM.405] LSPD First Response: [TRACE] Saving escaped suspects to disk
[3/2/2021 7:28:11 PM.547] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty
[3/2/2021 7:28:11 PM.548] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager
[3/2/2021 7:28:11 PM.548] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1)
[3/2/2021 7:28:11 PM.548] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/2/2021 7:28:11 PM.550] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.550] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager
[3/2/2021 7:28:11 PM.550] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1)
[3/2/2021 7:28:11 PM.550] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1)
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1)
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1)
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager
[3/2/2021 7:28:11 PM.551] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1)
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1)
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1)
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1)
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1)
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1)
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager
[3/2/2021 7:28:11 PM.552] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1)
[3/2/2021 7:28:11 PM.552] LSPD First Response: Custom Pullover event handler: False

 

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