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[Solved] Need help with converting model to GTA4

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Hi guys.

I need help. I have 3ds model, I have texture, but I have no idea how to import it as an object to GTA. I want to replace one of .wdr in rubbish.img archive. Maybe someone with experience could help me? Pleeeease.

Edited by Abraxas

In general, you use GIMS (google it). Install it, and then it will show up in max under the utilities tab. Hit "start", "export ODR/WDR", and it'll save it in .odr format. Then, use OpenIV, New, Import OpenFormats, select the .odr.

I think there's a particular structure to .odrs, though, so you should look into that.

Try going to students.autodesk.com; it has the newest version of max for free. I don't believe any tool but GIMS can export WDR files.

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