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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Plugin crashes while loading

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Like the title says my LSPDFR is crashing everytime RagePluginHook tries to load it (Doesnt matter if i load it on startup or by hand). I installed it on a Fresh and Blank GTA Version and set a higher Timeout Threshold without any sucess.

 

RagePluginHook Log

Spoiler

[23.12.2020 21:09:18.102] Started new log on 23.12.2020 21:09:18.101
[23.12.2020 21:09:18.104] ====================================================================================================
[23.12.2020 21:09:18.090] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[23.12.2020 21:09:18.105] Log verbosity: Trivial
[23.12.2020 21:09:18.107] Initializing input system
[23.12.2020 21:09:18.110] Initializing game console
[23.12.2020 21:09:18.119] Console key has been set to F4 (key code: 115)
[23.12.2020 21:09:18.218] Initializing console variable "ConsoleScrollAmount".
[23.12.2020 21:09:18.221] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[23.12.2020 21:09:18.224] Read value: <null>
[23.12.2020 21:09:18.224] Initializing console variable "ConsoleKey".
[23.12.2020 21:09:18.224] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[23.12.2020 21:09:18.224] Read value: <null>
[23.12.2020 21:09:18.224] Initializing console variable "PluginTimeoutThreshold".
[23.12.2020 21:09:18.224] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[23.12.2020 21:09:18.228] Read value: 60000
[23.12.2020 21:09:18.228] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[23.12.2020 21:09:18.229] Initializing console variable "AlwaysShowConsoleOutput".
[23.12.2020 21:09:18.229] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[23.12.2020 21:09:18.229] Read value: <null>
[23.12.2020 21:09:18.229] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[23.12.2020 21:09:18.229] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[23.12.2020 21:09:18.229] Read value: <null>
[23.12.2020 21:09:18.229] Initializing console variable "ShowOnScreenWarnings".
[23.12.2020 21:09:18.229] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[23.12.2020 21:09:18.230] Read value: <null>
[23.12.2020 21:09:18.230] Console initialized
[23.12.2020 21:09:18.230] Initializing forms manager
[23.12.2020 21:09:18.231] Cleaning temp folder
[23.12.2020 21:09:18.233] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[23.12.2020 21:09:18.244] ================ RAGE Plugin Hook ================
[12/23/2020 9:09:18 PM.256] Detected Windows 10 Professional (64-bit) (10.0.18363.0)!
[12/23/2020 9:09:18 PM.257] Checking game support
[12/23/2020 9:09:18 PM.432] Product name: Grand Theft Auto V
[12/23/2020 9:09:18 PM.432] Product version: 1.0.2189.0
[12/23/2020 9:09:18 PM.432] Is steam version: True
[12/23/2020 9:09:18 PM.433] Initializing DirectX
[12/23/2020 9:09:18 PM.435] Initializing Direct3D
[12/23/2020 9:09:18 PM.435] Getting game swap chain
[12/23/2020 9:09:18 PM.465] Swap Chain created: 0x7FF67591BC80
[12/23/2020 9:09:18 PM.465] Swap Chain VTable: 0x2A37601D670
[12/23/2020 9:09:18 PM.465] 0x748948FFF9C5E5E9;0x8D48564157552024;0x170EC814890246C
[12/23/2020 9:09:18 PM.465] D3D11Present: 0x7FFD1D234660
[12/23/2020 9:09:18 PM.466] D3D11ResizeBuffers: 0x7FFD1D249DB0
[12/23/2020 9:09:18 PM.466] D3D11ResizeTarget: 0x7FFD1D297B90
[12/23/2020 9:09:18 PM.466] D3D11SetFullscreenState: 0x7FFD1D251900
[12/23/2020 9:09:18 PM.466] Getting device
[12/23/2020 9:09:18 PM.466] Retrieved device
[12/23/2020 9:09:18 PM.466] Creating wrapper
[12/23/2020 9:09:18 PM.466] Direct3D initialized
[12/23/2020 9:09:18 PM.466] Initialized DirectX
[12/23/2020 9:09:18 PM.496] Direct3D watcher thread spawned
[12/23/2020 9:09:18 PM.551] Wrapper created
[12/23/2020 9:09:18 PM.558] Effect created
[12/23/2020 9:09:18 PM.558] Creating buffer
[12/23/2020 9:09:18 PM.558] Created buffer
[12/23/2020 9:09:18 PM.558] Creating blend state
[12/23/2020 9:09:18 PM.558] Created blend state
[12/23/2020 9:09:18 PM.558] Done with creation
[12/23/2020 9:09:18 PM.618] Initializing texture system.
[12/23/2020 9:09:18 PM.618] Initializing texture system; phase 1
[12/23/2020 9:09:18 PM.618] Initializing texture system; phase 2
[12/23/2020 9:09:18 PM.629] Initializing texture system; phase 3
[12/23/2020 9:09:18 PM.629] Initializing texture system; phase 4
[12/23/2020 9:09:18 PM.645] Initializing texture system; phase 5
[12/23/2020 9:09:18 PM.646] Initializing texture system; phase 6
[12/23/2020 9:09:18 PM.648] Initializing texture system; phase 7
[12/23/2020 9:09:18 PM.651] Initializing texture system; phase 8
[12/23/2020 9:09:18 PM.653] Initializing texture system; phase 9
[12/23/2020 9:09:18 PM.654] Initializing texture system; phase 10
[12/23/2020 9:09:18 PM.659] Initializing texture system; phase 11
[12/23/2020 9:09:18 PM.659] Initializing texture system; phase 12
[12/23/2020 9:09:18 PM.661] Initializing texture system; phase 13
[12/23/2020 9:09:18 PM.661] Initializing texture system; phase 14
[12/23/2020 9:09:23 PM.496] Direct3D watcher thread ended
[12/23/2020 9:09:49 PM.229] LoadingScreenMsg: Initializing game support
[12/23/2020 9:09:49 PM.480] Initializing game support
[12/23/2020 9:09:55 PM.014] LoadingScreenMsg: Velocity limit removed
[12/23/2020 9:09:55 PM.326] Compatibility level: 0
[12/23/2020 9:09:55 PM.326] Supported version detected
[12/23/2020 9:09:55 PM.326] ==================================================
[12/23/2020 9:09:55 PM.326] LoadingScreenMsg: Patching code
[12/23/2020 9:09:55 PM.577] LoadingScreenMsg: Waiting for game initialization
[12/23/2020 9:09:55 PM.827] Waiting for game initialization
[12/23/2020 9:09:55 PM.927] LoadingScreenMsg: Initializing core
[12/23/2020 9:09:56 PM.178] Initializing hook
[12/23/2020 9:10:01 PM.199] LoadingScreenMsg: Completing interoperability
[12/23/2020 9:10:01 PM.450] Completing interoperability
[12/23/2020 9:10:01 PM.450] Initialization code 1.
[12/23/2020 9:10:01 PM.450] Initialization code 2.
[12/23/2020 9:10:01 PM.450] Initialization code 3.
[12/23/2020 9:10:01 PM.457] 1 Address: 0x00007FF6737F441C
[12/23/2020 9:10:01 PM.457] Calling func 1
[12/23/2020 9:10:01 PM.471] 2 Address: 0x00007FF67437BBF2
[12/23/2020 9:10:01 PM.472] 3 Address: 0x00007FF672DC5D86
[12/23/2020 9:10:01 PM.500] Address: 0x00007FF67437BB9C
[12/23/2020 9:10:01 PM.500] Unknown var: 0x00007FF6753ABF30
[12/23/2020 9:10:01 PM.500] Initialization code 4.
[12/23/2020 9:10:01 PM.500] Initialization code 5.
[12/23/2020 9:10:01 PM.500] Completing interoperability, phase 1
[12/23/2020 9:10:01 PM.500] Completing interoperability, phase 2
[12/23/2020 9:10:01 PM.500] Completing interoperability, phase 3
[12/23/2020 9:10:01 PM.500] Completing interoperability, phase 4
[12/23/2020 9:10:01 PM.500] Completing interoperability, phase 5
[12/23/2020 9:10:01 PM.500] Completing interoperability, phase 6
[12/23/2020 9:10:01 PM.500] Completing interoperability, phase 7
[12/23/2020 9:10:01 PM.500] LoadingScreenMsg:
[12/23/2020 9:10:01 PM.750] LoadingScreenMsg: Loading Story Mode
[12/23/2020 9:10:04 PM.864] LoadingScreenMsg: Loading and Populating Game World
[12/23/2020 9:10:05 PM.114] LoadingScreenMsg:
[12/23/2020 9:10:20 PM.062] Initializing console variable "IsDeveloperModeEnabled".
[12/23/2020 9:10:20 PM.062] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/23/2020 9:10:20 PM.063] Read value: <null>
[12/23/2020 9:10:20 PM.063] Initializing console variable "TimeScale".
[12/23/2020 9:10:20 PM.063] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/23/2020 9:10:20 PM.063] Read value: <null>
[12/23/2020 9:10:47 PM.637] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/23/2020 9:10:49 PM.556] <UNLOADED PLUGIN>: Initializing input system
[12/23/2020 9:10:49 PM.557] <UNLOADED PLUGIN>: Initializing game console
[12/23/2020 9:10:49 PM.558] <UNLOADED PLUGIN>: Initializing forms manager
[12/23/2020 9:10:49 PM.645] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/23/2020 9:10:49 PM.790] LSPD First Response: [TRACE] Started loading LSPDFR
[12/23/2020 9:10:49 PM.790] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7659.32941)
[12/23/2020 9:10:49 PM.793] LSPD First Response: [INFO] Compiled on 20 Dec 2020 18:18:02 UTC
[12/23/2020 9:10:49 PM.793] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/23/2020 9:10:49 PM.874] LSPD First Response: [TRACE] Failed to decrypt file:lspdfr/stats.dat
[12/23/2020 9:10:49 PM.874] LSPD First Response: [TRACE] Checking for backup for file:lspdfr/stats.dat
[12/23/2020 9:10:49 PM.886] LSPD First Response: [TRACE] Failed to decrypt file:lspdfr/stats.dat
[12/23/2020 9:10:49 PM.903] LSPD First Response:
[12/23/2020 9:10:49 PM.903] LSPD First Response: ==============================
[12/23/2020 9:10:49 PM.903] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/23/2020 9:10:49 PM.903] LSPD First Response: ------------------------------
[12/23/2020 9:10:49 PM.903] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[12/23/2020 9:10:49 PM.903] LSPD First Response: ------------------------------
[12/23/2020 9:10:49 PM.903] LSPD First Response: Exception type: System.NullReferenceException
[12/23/2020 9:10:49 PM.903] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[12/23/2020 9:10:49 PM.903] LSPD First Response: ------------------------------
[12/23/2020 9:10:49 PM.903] LSPD First Response: Inner exceptions:
[12/23/2020 9:10:49 PM.903] LSPD First Response: ------------------------------
[12/23/2020 9:10:49 PM.903] LSPD First Response: Stack trace:
[12/23/2020 9:10:49 PM.904] LSPD First Response: at ElOgVOvASDvEmQBopzCBwlSFxYvP.XrSxPfEOnkCowBmtAIoQiQBYQRQBA(String ) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Engine\IO\FileParser.cs:line 114
[12/23/2020 9:10:49 PM.904] at aKZvAkKWQmWxpmPCxPYIXZRMQPUG..ctor(String , YsBcExorBVenVxmTSrDjpWTmQNaN ) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\Utils\Statistics.cs:line 12
[12/23/2020 9:10:49 PM.904] at NRvdRjwkXToTgwrnzGEYOJggHUwc.igjwScaDRcMXhkMoNGTaVbbhOqVM() in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\LSPDFR.cs:line 627
[12/23/2020 9:10:49 PM.904] at NRvdRjwkXToTgwrnzGEYOJggHUwc.hYWMeFIcwYCevGSzFIokrBnUGbEUA() in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\LSPDFR.cs:line 155
[12/23/2020 9:10:49 PM.904] at Rage.GameFiber.Main()
[12/23/2020 9:10:49 PM.904] LSPD First Response: ==============================
[12/23/2020 9:10:49 PM.904] LSPD First Response:
[12/23/2020 9:10:49 PM.907] LSPD First Response: [FATAL] Forced termination
[12/23/2020 9:10:49 PM.913] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[12/23/2020 9:10:49 PM.938] LSPD First Response: [INFO] LSPDFR has shut down

 

Edited by Jan Moo

  • The title was changed to LSPDFR Plugin crashes while loading
  • Community Team

Hello,

 

Remove the stats.dat from the lspdfr folder and then try again. If that fixes the issue, re-download LSPDFR and extract only the stats.dat from the download and add it back into the lspdfr folder.

 

 

Thanks! 🙂

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

  • Author

A Complete Fresh Install with a total new download did the Trick in the End ... Seems like Steam got my BackUp-Version corrupted! Thanks for the Help though!

  • Community Team
5 hours ago, Jan Moo said:

A Complete Fresh Install with a total new download did the Trick in the End ... Seems like Steam got my BackUp-Version corrupted! Thanks for the Help though!

No problem!

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

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