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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Rage plugin hook load

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  • UnknownBastion
    UnknownBastion

    Hello,   Rename mods to _mods and try launching RPH again.   Thanks! 🙂

  • UnknownBastion
    UnknownBastion

    What you need to do is go into mods/Update and then copy the update.rpf and paste it onto your desktop. Then go into the Main Directory and go into Update and copy the update.rpf. Then paste it into t

  • UnknownBastion
    UnknownBastion

    Rename mods to _mods and try again.

  • Community Team
4 hours ago, tomluwis116 said:

It crashed 

 

  Reveal hidden contents

[12/24/2020 12:22:15 PM.795] Started new log on 12/24/2020 12:22:15 PM.795
[12/24/2020 12:22:16 PM.046] ====================================================================================================
[12/24/2020 12:22:15 PM.681] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/24/2020 12:22:16 PM.047] Log verbosity: Trivial
[12/24/2020 12:22:16 PM.172] Initializing input system
[12/24/2020 12:22:16 PM.284] Initializing game console
[12/24/2020 12:22:16 PM.647] Console key has been set to F4 (key code: 115)
[12/24/2020 12:22:17 PM.334] Initializing console variable "ConsoleScrollAmount".
[12/24/2020 12:22:17 PM.334] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/24/2020 12:22:17 PM.354] Read value: <null>
[12/24/2020 12:22:17 PM.354] Initializing console variable "ConsoleKey".
[12/24/2020 12:22:17 PM.354] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/24/2020 12:22:17 PM.358] Read value: F4
[12/24/2020 12:22:17 PM.358] Setting value of console variable "ConsoleKey" to stored value.
[12/24/2020 12:22:17 PM.358] Console key has been set to F4 (key code: 115)
[12/24/2020 12:22:17 PM.358] Initializing console variable "PluginTimeoutThreshold".
[12/24/2020 12:22:17 PM.358] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/24/2020 12:22:17 PM.365] Read value: 10000
[12/24/2020 12:22:17 PM.365] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/24/2020 12:22:17 PM.365] Initializing console variable "AlwaysShowConsoleOutput".
[12/24/2020 12:22:17 PM.365] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/24/2020 12:22:17 PM.367] Read value: <null>
[12/24/2020 12:22:17 PM.367] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/24/2020 12:22:17 PM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/24/2020 12:22:17 PM.368] Read value: False
[12/24/2020 12:22:17 PM.369] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[12/24/2020 12:22:17 PM.369] Initializing console variable "ShowOnScreenWarnings".
[12/24/2020 12:22:17 PM.369] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/24/2020 12:22:17 PM.371] Read value: <null>
[12/24/2020 12:22:17 PM.371] Console initialized
[12/24/2020 12:22:17 PM.371] Initializing forms manager
[12/24/2020 12:22:17 PM.410] Cleaning temp folder
[12/24/2020 12:22:17 PM.775] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[12/24/2020 12:22:17 PM.879] ================ RAGE Plugin Hook ================
[12/24/2020 12:22:18 PM.051] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[12/24/2020 12:22:18 PM.051] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/24/2020 12:22:18 PM.145] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[12/24/2020 12:22:18 PM.146] Checking game support
[12/24/2020 12:22:20 PM.451] Product name: Grand Theft Auto V
[12/24/2020 12:22:20 PM.452] Product version: 1.0.2189.0
[12/24/2020 12:22:20 PM.452] Is steam version: True
[12/24/2020 12:22:20 PM.458] Initializing DirectX
[12/24/2020 12:22:20 PM.493] Initializing Direct3D
[12/24/2020 12:22:20 PM.493] Getting game swap chain
[12/24/2020 12:22:20 PM.890] Swap Chain created: 0x7FF75DA3BC80
[12/24/2020 12:22:20 PM.898] Swap Chain VTable: 0x226F3081A20
[12/24/2020 12:22:20 PM.898] 0x748948000FB485E9;0x8D48564157552024;0x170EC814890246C
[12/24/2020 12:22:20 PM.898] D3D11Present: 0x7FF8E5844F80
[12/24/2020 12:22:20 PM.899] D3D11ResizeBuffers: 0x7FF8E58606F0
[12/24/2020 12:22:20 PM.899] D3D11ResizeTarget: 0x7FF8E58AB010
[12/24/2020 12:22:20 PM.899] D3D11SetFullscreenState: 0x7FF8E58624B0
[12/24/2020 12:22:20 PM.899] Getting device
[12/24/2020 12:22:20 PM.899] Retrieved device
[12/24/2020 12:22:20 PM.899] Creating wrapper
[12/24/2020 12:22:20 PM.900] Direct3D initialized
[12/24/2020 12:22:20 PM.901] Initialized DirectX
[12/24/2020 12:22:20 PM.935] Direct3D watcher thread spawned
[12/24/2020 12:22:21 PM.916] Wrapper created
[12/24/2020 12:22:21 PM.967] Effect created
[12/24/2020 12:22:21 PM.967] Creating buffer
[12/24/2020 12:22:21 PM.967] Created buffer
[12/24/2020 12:22:21 PM.967] Creating blend state
[12/24/2020 12:22:21 PM.967] Created blend state
[12/24/2020 12:22:21 PM.967] Done with creation
[12/24/2020 12:22:22 PM.861] Initializing texture system.
[12/24/2020 12:22:22 PM.861] Initializing texture system; phase 1
[12/24/2020 12:22:22 PM.861] Initializing texture system; phase 2
[12/24/2020 12:22:23 PM.368] Initializing texture system; phase 3
[12/24/2020 12:22:23 PM.369] Initializing texture system; phase 4
[12/24/2020 12:22:23 PM.458] Initializing texture system; phase 5
[12/24/2020 12:22:23 PM.499] Initializing texture system; phase 6
[12/24/2020 12:22:23 PM.505] Initializing texture system; phase 7
[12/24/2020 12:22:23 PM.511] Initializing texture system; phase 8
[12/24/2020 12:22:23 PM.515] Initializing texture system; phase 9
[12/24/2020 12:22:23 PM.519] Initializing texture system; phase 10
[12/24/2020 12:22:23 PM.651] Pixel Shader 5.0 not supported. Falling back to 4.0.
[12/24/2020 12:22:23 PM.656] Initializing texture system; phase 11
[12/24/2020 12:22:23 PM.657] Initializing texture system; phase 12
[12/24/2020 12:22:23 PM.660] Initializing texture system; phase 13
[12/24/2020 12:22:23 PM.660] Initializing texture system; phase 14
[12/24/2020 12:22:26 PM.079] Direct3D watcher thread ended
[12/24/2020 12:23:40 PM.755] LoadingScreenMsg: Initializing game support
[12/24/2020 12:23:41 PM.008] Initializing game support
[12/24/2020 12:23:49 PM.308] LoadingScreenMsg: Velocity limit removed
[12/24/2020 12:23:49 PM.884] Compatibility level: 0
[12/24/2020 12:23:49 PM.884] Supported version detected
[12/24/2020 12:23:49 PM.884] ==================================================
[12/24/2020 12:23:49 PM.884] LoadingScreenMsg: Patching code
[12/24/2020 12:23:50 PM.139] LoadingScreenMsg: Waiting for game initialization
[12/24/2020 12:23:50 PM.389] Waiting for game initialization
[12/24/2020 12:23:50 PM.490] LoadingScreenMsg: Initializing core
[12/24/2020 12:23:50 PM.741] Initializing hook
[12/24/2020 12:23:55 PM.883] LoadingScreenMsg: Completing interoperability
[12/24/2020 12:23:56 PM.135] Completing interoperability
[12/24/2020 12:23:56 PM.138] Initialization code 1.
[12/24/2020 12:23:56 PM.138] Initialization code 2.
[12/24/2020 12:23:56 PM.138] Initialization code 3.
[12/24/2020 12:23:56 PM.182] 1 Address: 0x00007FF75B91441C
[12/24/2020 12:23:56 PM.182] Calling func 1
[12/24/2020 12:23:56 PM.284] 2 Address: 0x00007FF75C49BBF2
[12/24/2020 12:23:56 PM.284] 3 Address: 0x00007FF75AEE5D86
[12/24/2020 12:23:56 PM.486] Address: 0x00007FF75C49BB9C
[12/24/2020 12:23:56 PM.486] Unknown var: 0x00007FF75D4CBF30
[12/24/2020 12:23:56 PM.486] Initialization code 4.
[12/24/2020 12:23:56 PM.486] Initialization code 5.
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 1
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 2
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 3
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 4
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 5
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 6
[12/24/2020 12:23:56 PM.486] Completing interoperability, phase 7
[12/24/2020 12:23:56 PM.486] LoadingScreenMsg: 
[12/24/2020 12:23:56 PM.739] LoadingScreenMsg: Loading Story Mode
[12/24/2020 12:24:40 PM.820] LoadingScreenMsg: Loading and Populating Game World
[12/24/2020 12:24:41 PM.071] LoadingScreenMsg: 

 

And is it crashing if you launch normally?

Help us to help you! 

 

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  • Community Team
8 minutes ago, tomluwis116 said:

Okay it works when I rename it to _mods should I reinstall or delete all of my mods files?

Try testing stuff you put in the mods folder one-by-one to see if you can find the thing that is causing the issue.

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

  • Author
23 hours ago, UnknownBastion said:

Try testing stuff you put in the mods folder one-by-one to see if you can find the thing that is causing the issue.

Spoiler

[12/29/2020 12:42:59 PM.967] Started new log on 12/29/2020 12:42:59 PM.966
[12/29/2020 12:42:59 PM.991] ====================================================================================================
[12/29/2020 12:42:59 PM.930] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/29/2020 12:42:59 PM.992] Log verbosity: Trivial
[12/29/2020 12:42:59 PM.999] Initializing input system
[12/29/2020 12:43:00 PM.023] Initializing game console
[12/29/2020 12:43:00 PM.106] Console key has been set to F4 (key code: 115)
[12/29/2020 12:43:01 PM.058] Initializing console variable "ConsoleScrollAmount".
[12/29/2020 12:43:01 PM.058] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/29/2020 12:43:01 PM.093] Read value: <null>
[12/29/2020 12:43:01 PM.093] Initializing console variable "ConsoleKey".
[12/29/2020 12:43:01 PM.093] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/29/2020 12:43:01 PM.097] Read value: F4
[12/29/2020 12:43:01 PM.098] Setting value of console variable "ConsoleKey" to stored value.
[12/29/2020 12:43:01 PM.098] Console key has been set to F4 (key code: 115)
[12/29/2020 12:43:01 PM.098] Initializing console variable "PluginTimeoutThreshold".
[12/29/2020 12:43:01 PM.098] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/29/2020 12:43:01 PM.106] Read value: 10000
[12/29/2020 12:43:01 PM.106] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/29/2020 12:43:01 PM.106] Initializing console variable "AlwaysShowConsoleOutput".
[12/29/2020 12:43:01 PM.106] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/29/2020 12:43:01 PM.107] Read value: <null>
[12/29/2020 12:43:01 PM.107] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/29/2020 12:43:01 PM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/29/2020 12:43:01 PM.109] Read value: False
[12/29/2020 12:43:01 PM.109] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[12/29/2020 12:43:01 PM.109] Initializing console variable "ShowOnScreenWarnings".
[12/29/2020 12:43:01 PM.109] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/29/2020 12:43:01 PM.110] Read value: <null>
[12/29/2020 12:43:01 PM.110] Console initialized
[12/29/2020 12:43:01 PM.110] Initializing forms manager
[12/29/2020 12:43:01 PM.142] Cleaning temp folder
[12/29/2020 12:43:01 PM.315] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[12/29/2020 12:43:01 PM.841] ================ RAGE Plugin Hook ================
[12/29/2020 12:43:01 PM.902] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[12/29/2020 12:43:01 PM.903] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/29/2020 12:43:02 PM.008] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[12/29/2020 12:43:02 PM.009] Checking game support
[12/29/2020 12:43:02 PM.612] Product name: Grand Theft Auto V
[12/29/2020 12:43:02 PM.612] Product version: 1.0.2189.0
[12/29/2020 12:43:02 PM.612] Is steam version: True
[12/29/2020 12:43:02 PM.615] Initializing DirectX
[12/29/2020 12:43:02 PM.618] Initializing Direct3D
[12/29/2020 12:43:02 PM.619] Getting game swap chain
[12/29/2020 12:43:02 PM.735] Swap Chain created: 0x7FF6BA34BC80
[12/29/2020 12:43:02 PM.735] Swap Chain VTable: 0x1A27C40BBE0
[12/29/2020 12:43:02 PM.735] 0x748948000FB485E9;0x8D48564157552024;0x170EC814890246C
[12/29/2020 12:43:02 PM.735] D3D11Present: 0x7FF8A2C04F80
[12/29/2020 12:43:02 PM.735] D3D11ResizeBuffers: 0x7FF8A2C206F0
[12/29/2020 12:43:02 PM.735] D3D11ResizeTarget: 0x7FF8A2C6B010
[12/29/2020 12:43:02 PM.735] D3D11SetFullscreenState: 0x7FF8A2C224B0
[12/29/2020 12:43:02 PM.736] Direct3D initialized
[12/29/2020 12:43:02 PM.736] Initialized DirectX
[12/29/2020 12:43:02 PM.745] Direct3D watcher thread spawned
[12/29/2020 12:43:02 PM.881] Getting device
[12/29/2020 12:43:02 PM.881] Retrieved device
[12/29/2020 12:43:02 PM.881] Creating wrapper
[12/29/2020 12:43:05 PM.268] Wrapper created
[12/29/2020 12:43:05 PM.408] Effect created
[12/29/2020 12:43:05 PM.408] Creating buffer
[12/29/2020 12:43:05 PM.408] Created buffer
[12/29/2020 12:43:05 PM.408] Creating blend state
[12/29/2020 12:43:05 PM.408] Created blend state
[12/29/2020 12:43:05 PM.408] Done with creation
[12/29/2020 12:43:07 PM.118] Initializing texture system.
[12/29/2020 12:43:07 PM.118] Initializing texture system; phase 1
[12/29/2020 12:43:07 PM.118] Initializing texture system; phase 2
[12/29/2020 12:43:07 PM.376] Initializing texture system; phase 3
[12/29/2020 12:43:07 PM.377] Initializing texture system; phase 4
[12/29/2020 12:43:07 PM.615] Initializing texture system; phase 5
[12/29/2020 12:43:07 PM.731] Initializing texture system; phase 6
[12/29/2020 12:43:07 PM.735] Initializing texture system; phase 7
[12/29/2020 12:43:07 PM.740] Initializing texture system; phase 8
[12/29/2020 12:43:07 PM.743] Initializing texture system; phase 9
[12/29/2020 12:43:07 PM.753] Direct3D watcher thread ended
[12/29/2020 12:43:07 PM.762] Initializing texture system; phase 10
[12/29/2020 12:43:08 PM.012] Pixel Shader 5.0 not supported. Falling back to 4.0.
[12/29/2020 12:43:08 PM.017] Initializing texture system; phase 11
[12/29/2020 12:43:08 PM.018] Initializing texture system; phase 12
[12/29/2020 12:43:08 PM.022] Initializing texture system; phase 13
[12/29/2020 12:43:08 PM.022] Initializing texture system; phase 14
[12/29/2020 12:43:49 PM.131] LoadingScreenMsg: Initializing game support
[12/29/2020 12:43:49 PM.383] Initializing game support
[12/29/2020 12:43:55 PM.775] LoadingScreenMsg: Velocity limit removed
[12/29/2020 12:43:56 PM.181] Compatibility level: 0
[12/29/2020 12:43:56 PM.181] Supported version detected
[12/29/2020 12:43:56 PM.181] ==================================================
[12/29/2020 12:43:56 PM.181] LoadingScreenMsg: Patching code
[12/29/2020 12:43:56 PM.433] LoadingScreenMsg: Waiting for game initialization
[12/29/2020 12:43:56 PM.684] Waiting for game initialization
[12/29/2020 12:43:56 PM.784] LoadingScreenMsg: Initializing core
[12/29/2020 12:43:57 PM.035] Initializing hook
[12/29/2020 12:44:02 PM.096] LoadingScreenMsg: Completing interoperability
[12/29/2020 12:44:02 PM.348] Completing interoperability
[12/29/2020 12:44:02 PM.348] Initialization code 1.
[12/29/2020 12:44:02 PM.348] Initialization code 2.
[12/29/2020 12:44:02 PM.348] Initialization code 3.
[12/29/2020 12:44:02 PM.364] 1 Address: 0x00007FF6B822441C
[12/29/2020 12:44:02 PM.364] Calling func 1
[12/29/2020 12:44:02 PM.405] 2 Address: 0x00007FF6B8DABBF2
[12/29/2020 12:44:02 PM.406] 3 Address: 0x00007FF6B77F5D86
[12/29/2020 12:44:02 PM.470] Address: 0x00007FF6B8DABB9C
[12/29/2020 12:44:02 PM.471] Unknown var: 0x00007FF6B9DDBF30
[12/29/2020 12:44:02 PM.471] Initialization code 4.
[12/29/2020 12:44:02 PM.471] Initialization code 5.
[12/29/2020 12:44:02 PM.471] Completing interoperability, phase 1
[12/29/2020 12:44:02 PM.471] Completing interoperability, phase 2
[12/29/2020 12:44:02 PM.471] Completing interoperability, phase 3
[12/29/2020 12:44:02 PM.471] Completing interoperability, phase 4
[12/29/2020 12:44:02 PM.471] Completing interoperability, phase 5
[12/29/2020 12:44:02 PM.471] Completing interoperability, phase 6
[12/29/2020 12:44:02 PM.471] Completing interoperability, phase 7
[12/29/2020 12:44:02 PM.471] LoadingScreenMsg: 
[12/29/2020 12:44:02 PM.722] LoadingScreenMsg: Loading Story Mode
[12/29/2020 12:44:31 PM.262] LoadingScreenMsg: Loading and Populating Game World
[12/29/2020 12:44:31 PM.513] LoadingScreenMsg: 

 

Still crashing

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