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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Unsure if this is GTA or RAGE/LSPDFR


Nathan R.

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Spoiler

[11/10/2020 10:33:49 PM.096] Started new log on 11/10/2020 10:33:49 PM.096
[11/10/2020 10:33:49 PM.102] ====================================================================================================
[11/10/2020 10:33:49 PM.078] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/10/2020 10:33:49 PM.102] Log verbosity: Trivial
[11/10/2020 10:33:49 PM.115] Initializing input system
[11/10/2020 10:33:49 PM.125] Initializing game console
[11/10/2020 10:33:49 PM.157] Console key has been set to F4 (key code: 115)
[11/10/2020 10:33:49 PM.394] Initializing console variable "ConsoleScrollAmount".
[11/10/2020 10:33:49 PM.394] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[11/10/2020 10:33:49 PM.399] Read value: <null>
[11/10/2020 10:33:49 PM.399] Initializing console variable "ConsoleKey".
[11/10/2020 10:33:49 PM.399] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/10/2020 10:33:49 PM.401] Read value: F4
[11/10/2020 10:33:49 PM.401] Setting value of console variable "ConsoleKey" to stored value.
[11/10/2020 10:33:49 PM.401] Console key has been set to F4 (key code: 115)
[11/10/2020 10:33:49 PM.401] Initializing console variable "PluginTimeoutThreshold".
[11/10/2020 10:33:49 PM.401] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/10/2020 10:33:49 PM.409] Read value: 60000
[11/10/2020 10:33:49 PM.409] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/10/2020 10:33:49 PM.409] Initializing console variable "AlwaysShowConsoleOutput".
[11/10/2020 10:33:49 PM.409] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/10/2020 10:33:49 PM.410] Read value: <null>
[11/10/2020 10:33:49 PM.410] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/10/2020 10:33:49 PM.410] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/10/2020 10:33:49 PM.412] Read value: False
[11/10/2020 10:33:49 PM.412] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/10/2020 10:33:49 PM.412] Initializing console variable "ShowOnScreenWarnings".
[11/10/2020 10:33:49 PM.412] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/10/2020 10:33:49 PM.413] Read value: <null>
[11/10/2020 10:33:49 PM.413] Console initialized
[11/10/2020 10:33:49 PM.413] Initializing forms manager
[11/10/2020 10:33:49 PM.417] Cleaning temp folder
[11/10/2020 10:33:49 PM.422] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[11/10/2020 10:33:49 PM.442] ================ RAGE Plugin Hook ================
[11/10/2020 10:33:49 PM.449] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[11/10/2020 10:33:49 PM.469] Detected Windows 10 Home (64-bit) (10.0.19041.0)!
[11/10/2020 10:33:49 PM.473] Checking game support
[11/10/2020 10:33:49 PM.843] Product name: Grand Theft Auto V
[11/10/2020 10:33:49 PM.843] Product version: 1.0.2060.1
[11/10/2020 10:33:49 PM.843] Is steam version: True
[11/10/2020 10:33:49 PM.845] Initializing DirectX
[11/10/2020 10:33:49 PM.848] Initializing Direct3D
[11/10/2020 10:33:49 PM.848] Getting game swap chain
[11/10/2020 10:33:49 PM.883] Swap Chain created: 0x7FF605D31608
[11/10/2020 10:33:49 PM.883] Swap Chain VTable: 0x2904C8F76A0
[11/10/2020 10:33:49 PM.883] 0x6C894808245C8948;0x5718247489481024;0x8B41F28B20EC8348
[11/10/2020 10:33:49 PM.883] D3D11Present: 0x7FF8FBF7E250
[11/10/2020 10:33:49 PM.883] D3D11ResizeBuffers: 0x7FF8FBF7E400
[11/10/2020 10:33:49 PM.883] D3D11ResizeTarget: 0x7FF8FBF7E5E0
[11/10/2020 10:33:49 PM.883] D3D11SetFullscreenState: 0x7FF8FBF7E2E0
[11/10/2020 10:33:49 PM.883] Direct3D initialized
[11/10/2020 10:33:49 PM.883] Initialized DirectX
[11/10/2020 10:33:49 PM.884] Direct3D watcher thread spawned
[11/10/2020 10:33:49 PM.885] Getting device
[11/10/2020 10:33:49 PM.885] Retrieved device
[11/10/2020 10:33:49 PM.885] Creating wrapper
[11/10/2020 10:33:50 PM.015] Wrapper created
[11/10/2020 10:33:50 PM.030] Effect created
[11/10/2020 10:33:50 PM.030] Creating buffer
[11/10/2020 10:33:50 PM.030] Created buffer
[11/10/2020 10:33:50 PM.030] Creating blend state
[11/10/2020 10:33:50 PM.030] Created blend state
[11/10/2020 10:33:50 PM.030] Done with creation
[11/10/2020 10:33:50 PM.135] Initializing texture system.
[11/10/2020 10:33:50 PM.135] Initializing texture system; phase 1
[11/10/2020 10:33:50 PM.135] Initializing texture system; phase 2
[11/10/2020 10:33:50 PM.151] Initializing texture system; phase 3
[11/10/2020 10:33:50 PM.153] Initializing texture system; phase 4
[11/10/2020 10:33:50 PM.172] Initializing texture system; phase 5
[11/10/2020 10:33:50 PM.178] Initializing texture system; phase 6
[11/10/2020 10:33:50 PM.180] Initializing texture system; phase 7
[11/10/2020 10:33:50 PM.181] Initializing texture system; phase 8
[11/10/2020 10:33:50 PM.183] Initializing texture system; phase 9
[11/10/2020 10:33:50 PM.184] Initializing texture system; phase 10
[11/10/2020 10:33:50 PM.187] Initializing texture system; phase 11
[11/10/2020 10:33:50 PM.187] Initializing texture system; phase 12
[11/10/2020 10:33:50 PM.192] Initializing texture system; phase 13
[11/10/2020 10:33:50 PM.193] Initializing texture system; phase 14
[11/10/2020 10:33:54 PM.885] Direct3D watcher thread ended
[11/10/2020 10:34:10 PM.689] LoadingScreenMsg: Initializing game support
[11/10/2020 10:34:10 PM.940] Initializing game support
[11/10/2020 10:34:17 PM.714] LoadingScreenMsg: Velocity limit removed
[11/10/2020 10:34:18 PM.063] Compatibility level: 0
[11/10/2020 10:34:18 PM.063] Supported version detected
[11/10/2020 10:34:18 PM.063] ==================================================
[11/10/2020 10:34:18 PM.063] LoadingScreenMsg: Patching code
[11/10/2020 10:34:18 PM.314] LoadingScreenMsg: Waiting for game initialization
[11/10/2020 10:34:18 PM.565] Waiting for game initialization
[11/10/2020 10:34:18 PM.668] LoadingScreenMsg: Initializing core
[11/10/2020 10:34:18 PM.919] Initializing hook
[11/10/2020 10:34:24 PM.010] LoadingScreenMsg: Completing interoperability
[11/10/2020 10:34:24 PM.262] Completing interoperability
[11/10/2020 10:34:24 PM.262] Initialization code 1.
[11/10/2020 10:34:24 PM.262] Initialization code 2.
[11/10/2020 10:34:24 PM.262] Initialization code 3.
[11/10/2020 10:34:24 PM.291] 1 Address: 0x00007FF603C28B6C
[11/10/2020 10:34:24 PM.291] Calling func 1
[11/10/2020 10:34:24 PM.348] 2 Address: 0x00007FF6047A4DFA
[11/10/2020 10:34:24 PM.349] 3 Address: 0x00007FF603205D46
[11/10/2020 10:34:24 PM.442] Address: 0x00007FF6047A4DA4
[11/10/2020 10:34:24 PM.443] Unknown var: 0x00007FF6057CEB70
[11/10/2020 10:34:24 PM.443] Initialization code 4.
[11/10/2020 10:34:24 PM.444] Initialization code 5.
[11/10/2020 10:34:24 PM.444] Completing interoperability, phase 1
[11/10/2020 10:34:24 PM.445] Completing interoperability, phase 2
[11/10/2020 10:34:24 PM.445] Completing interoperability, phase 3
[11/10/2020 10:34:24 PM.445] Completing interoperability, phase 4
[11/10/2020 10:34:24 PM.445] Completing interoperability, phase 5
[11/10/2020 10:34:24 PM.445] Completing interoperability, phase 6
[11/10/2020 10:34:24 PM.445] Completing interoperability, phase 7
[11/10/2020 10:34:24 PM.445] LoadingScreenMsg: 
[11/10/2020 10:34:24 PM.696] LoadingScreenMsg: Loading Story Mode
[11/10/2020 10:34:28 PM.436] LoadingScreenMsg: Loading and Populating Game World
[11/10/2020 10:34:28 PM.687] LoadingScreenMsg: 

 

Augustine M,

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13 hours ago, Jeffdadawg said:

Does the game load without RAGE?

The game does and I fixed that issue but now Im having another, when I get past the loading screen it does the loading LSPDFR in the bottom right and then after awhile it freezes and I have to close GTA through the task manager.

Augustine M,

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23 minutes ago, AugustineM said:

The game does and I fixed that issue but now Im having another, when I get past the loading screen it does the loading LSPDFR in the bottom right and then after awhile it freezes and I have to close GTA through the task manager.

Send another log 🙂 

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Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

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If the game hooks and loads with RAGE a log will always be created whether or not there was a crash. Double check for me!

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/gyw5rDHCfr

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

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3 minutes ago, Charlie686 said:

If the game hooks and loads with RAGE a log will always be created whether or not there was a crash. Double check for me!

Got it

 

Spoiler

[11/11/2020 2:12:21 PM.919] Started new log on 11/11/2020 2:12:21 PM.919
[11/11/2020 2:12:21 PM.923] ====================================================================================================
[11/11/2020 2:12:21 PM.903] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/11/2020 2:12:21 PM.923] Log verbosity: Trivial
[11/11/2020 2:12:21 PM.928] Initializing input system
[11/11/2020 2:12:21 PM.933] Initializing game console
[11/11/2020 2:12:21 PM.950] Console key has been set to F4 (key code: 115)
[11/11/2020 2:12:22 PM.146] Initializing console variable "ConsoleScrollAmount".
[11/11/2020 2:12:22 PM.147] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[11/11/2020 2:12:22 PM.157] Read value: <null>
[11/11/2020 2:12:22 PM.157] Initializing console variable "ConsoleKey".
[11/11/2020 2:12:22 PM.157] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/11/2020 2:12:22 PM.163] Read value: F4
[11/11/2020 2:12:22 PM.164] Setting value of console variable "ConsoleKey" to stored value.
[11/11/2020 2:12:22 PM.164] Console key has been set to F4 (key code: 115)
[11/11/2020 2:12:22 PM.164] Initializing console variable "PluginTimeoutThreshold".
[11/11/2020 2:12:22 PM.164] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/11/2020 2:12:22 PM.172] Read value: 60000
[11/11/2020 2:12:22 PM.173] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/11/2020 2:12:22 PM.173] Initializing console variable "AlwaysShowConsoleOutput".
[11/11/2020 2:12:22 PM.173] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/11/2020 2:12:22 PM.174] Read value: <null>
[11/11/2020 2:12:22 PM.174] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/11/2020 2:12:22 PM.174] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/11/2020 2:12:22 PM.175] Read value: False
[11/11/2020 2:12:22 PM.175] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/11/2020 2:12:22 PM.175] Initializing console variable "ShowOnScreenWarnings".
[11/11/2020 2:12:22 PM.175] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/11/2020 2:12:22 PM.176] Read value: <null>
[11/11/2020 2:12:22 PM.176] Console initialized
[11/11/2020 2:12:22 PM.176] Initializing forms manager
[11/11/2020 2:12:22 PM.180] Cleaning temp folder
[11/11/2020 2:12:22 PM.183] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[11/11/2020 2:12:22 PM.200] ================ RAGE Plugin Hook ================
[11/11/2020 2:12:22 PM.207] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[11/11/2020 2:12:22 PM.218] Detected Windows 10 Home (64-bit) (10.0.19041.0)!
[11/11/2020 2:12:22 PM.220] Checking game support
[11/11/2020 2:12:22 PM.521] Product name: Grand Theft Auto V
[11/11/2020 2:12:22 PM.521] Product version: 1.0.2060.1
[11/11/2020 2:12:22 PM.521] Is steam version: True
[11/11/2020 2:12:22 PM.524] Initializing DirectX
[11/11/2020 2:12:22 PM.527] Initializing Direct3D
[11/11/2020 2:12:22 PM.527] Getting game swap chain
[11/11/2020 2:12:22 PM.594] Swap Chain created: 0x7FF711DC1608
[11/11/2020 2:12:22 PM.594] Swap Chain VTable: 0x159F4CCA2B0
[11/11/2020 2:12:22 PM.594] 0x6C894808245C8948;0x5718247489481024;0x8B41F28B20EC8348
[11/11/2020 2:12:22 PM.594] D3D11Present: 0x7FFD0F6CE250
[11/11/2020 2:12:22 PM.594] D3D11ResizeBuffers: 0x7FFD0F6CE400
[11/11/2020 2:12:22 PM.594] D3D11ResizeTarget: 0x7FFD0F6CE5E0
[11/11/2020 2:12:22 PM.594] D3D11SetFullscreenState: 0x7FFD0F6CE2E0
[11/11/2020 2:12:22 PM.595] Direct3D initialized
[11/11/2020 2:12:22 PM.595] Initialized DirectX
[11/11/2020 2:12:22 PM.596] Direct3D watcher thread spawned
[11/11/2020 2:12:23 PM.009] Getting device
[11/11/2020 2:12:23 PM.009] Retrieved device
[11/11/2020 2:12:23 PM.009] Creating wrapper
[11/11/2020 2:12:23 PM.221] Wrapper created
[11/11/2020 2:12:23 PM.239] Effect created
[11/11/2020 2:12:23 PM.239] Creating buffer
[11/11/2020 2:12:23 PM.239] Created buffer
[11/11/2020 2:12:23 PM.239] Creating blend state
[11/11/2020 2:12:23 PM.239] Created blend state
[11/11/2020 2:12:23 PM.239] Done with creation
[11/11/2020 2:12:23 PM.331] Initializing texture system.
[11/11/2020 2:12:23 PM.331] Initializing texture system; phase 1
[11/11/2020 2:12:23 PM.331] Initializing texture system; phase 2
[11/11/2020 2:12:23 PM.344] Initializing texture system; phase 3
[11/11/2020 2:12:23 PM.344] Initializing texture system; phase 4
[11/11/2020 2:12:23 PM.366] Initializing texture system; phase 5
[11/11/2020 2:12:23 PM.368] Initializing texture system; phase 6
[11/11/2020 2:12:23 PM.370] Initializing texture system; phase 7
[11/11/2020 2:12:23 PM.374] Initializing texture system; phase 8
[11/11/2020 2:12:23 PM.377] Initializing texture system; phase 9
[11/11/2020 2:12:23 PM.379] Initializing texture system; phase 10
[11/11/2020 2:12:23 PM.385] Initializing texture system; phase 11
[11/11/2020 2:12:23 PM.385] Initializing texture system; phase 12
[11/11/2020 2:12:23 PM.388] Initializing texture system; phase 13
[11/11/2020 2:12:23 PM.388] Initializing texture system; phase 14
[11/11/2020 2:12:27 PM.599] Direct3D watcher thread ended
[11/11/2020 2:12:42 PM.954] LoadingScreenMsg: Initializing game support
[11/11/2020 2:12:43 PM.206] Initializing game support
[11/11/2020 2:12:49 PM.951] LoadingScreenMsg: Velocity limit removed
[11/11/2020 2:12:50 PM.386] Compatibility level: 0
[11/11/2020 2:12:50 PM.387] Supported version detected
[11/11/2020 2:12:50 PM.387] ==================================================
[11/11/2020 2:12:50 PM.387] LoadingScreenMsg: Patching code
[11/11/2020 2:12:50 PM.638] LoadingScreenMsg: Waiting for game initialization
[11/11/2020 2:12:50 PM.889] Waiting for game initialization
[11/11/2020 2:12:50 PM.990] LoadingScreenMsg: Initializing core
[11/11/2020 2:12:51 PM.241] Initializing hook
[11/11/2020 2:12:56 PM.313] LoadingScreenMsg: Completing interoperability
[11/11/2020 2:12:56 PM.564] Completing interoperability
[11/11/2020 2:12:56 PM.564] Initialization code 1.
[11/11/2020 2:12:56 PM.564] Initialization code 2.
[11/11/2020 2:12:56 PM.564] Initialization code 3.
[11/11/2020 2:12:56 PM.585] 1 Address: 0x00007FF70FCB8B6C
[11/11/2020 2:12:56 PM.585] Calling func 1
[11/11/2020 2:12:56 PM.631] 2 Address: 0x00007FF710834DFA
[11/11/2020 2:12:56 PM.631] 3 Address: 0x00007FF70F295D46
[11/11/2020 2:12:56 PM.712] Address: 0x00007FF710834DA4
[11/11/2020 2:12:56 PM.712] Unknown var: 0x00007FF71185EB70
[11/11/2020 2:12:56 PM.712] Initialization code 4.
[11/11/2020 2:12:56 PM.712] Initialization code 5.
[11/11/2020 2:12:56 PM.712] Completing interoperability, phase 1
[11/11/2020 2:12:56 PM.712] Completing interoperability, phase 2
[11/11/2020 2:12:56 PM.712] Completing interoperability, phase 3
[11/11/2020 2:12:56 PM.712] Completing interoperability, phase 4
[11/11/2020 2:12:56 PM.712] Completing interoperability, phase 5
[11/11/2020 2:12:56 PM.712] Completing interoperability, phase 6
[11/11/2020 2:12:56 PM.712] Completing interoperability, phase 7
[11/11/2020 2:12:56 PM.712] LoadingScreenMsg: 
[11/11/2020 2:12:56 PM.963] LoadingScreenMsg: Loading Story Mode
[11/11/2020 2:13:00 PM.956] LoadingScreenMsg: Loading and Populating Game World
[11/11/2020 2:13:01 PM.207] LoadingScreenMsg: 
[11/11/2020 2:13:44 PM.825] Initializing console variable "IsDeveloperModeEnabled".
[11/11/2020 2:13:44 PM.826] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[11/11/2020 2:13:44 PM.827] Read value: <null>
[11/11/2020 2:13:44 PM.827] Initializing console variable "TimeScale".
[11/11/2020 2:13:44 PM.827] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/11/2020 2:13:44 PM.828] Read value: <null>
[11/11/2020 2:13:51 PM.211] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:13:51 PM.213] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:13:51 PM.217] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:13:51 PM.245] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AmbientEmergencyResponse.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly AmbientEmergencyResponse.dll (AmbientEmergencyResponse, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[11/11/2020 2:13:51 PM.245] Parameter name: assemblyPath
[11/11/2020 2:13:51 PM.245] at Rage.RemotePlugin.Initialize(String assemblyPath)
[11/11/2020 2:13:51 PM.245] at Rage.RemotePlugin.Initialize(String assemblyPath)
[11/11/2020 2:13:51 PM.245] at Rage.Plugin.Initialize(String assemblyPath)
[11/11/2020 2:13:51 PM.245] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[11/11/2020 2:13:51 PM.245] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[11/11/2020 2:13:57 PM.357] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:13:57 PM.359] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:13:57 PM.362] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:14:03 PM.351] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:14:03 PM.354] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:14:03 PM.358] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:14:09 PM.175] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:14:09 PM.177] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:14:09 PM.181] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:14:15 PM.679] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:14:15 PM.681] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:14:15 PM.685] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:14:22 PM.115] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:14:22 PM.118] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:14:22 PM.123] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:14:22 PM.140] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OfficerporciPlugin.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly OfficerporciPlugin.dll (OfficerporciPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[11/11/2020 2:14:22 PM.140] Parameter name: assemblyPath
[11/11/2020 2:14:22 PM.140] at Rage.RemotePlugin.Initialize(String assemblyPath)
[11/11/2020 2:14:22 PM.140] at Rage.RemotePlugin.Initialize(String assemblyPath)
[11/11/2020 2:14:22 PM.140] at Rage.Plugin.Initialize(String assemblyPath)
[11/11/2020 2:14:22 PM.141] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[11/11/2020 2:14:22 PM.141] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[11/11/2020 2:14:28 PM.162] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:14:28 PM.164] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:14:28 PM.168] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:14:28 PM.346] BackWeapon: Loading Configuration...
[11/11/2020 2:14:28 PM.363] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[11/11/2020 2:14:29 PM.612] LSPD First Response: [TRACE] Started loading LSPDFR
[11/11/2020 2:14:29 PM.614] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7575.29892)
[11/11/2020 2:14:29 PM.616] LSPD First Response: [INFO] Compiled on 27 Sep 2020 14:36:24 UTC
[11/11/2020 2:14:29 PM.616] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[11/11/2020 2:14:31 PM.960] Scene Manager: User's RNUI version: 1.7.0.0
[11/11/2020 2:14:31 PM.963] Scene Manager: Loading SceneManager.ini settings
[11/11/2020 2:14:32 PM.098] Scene Manager: Scene Manager V2.0.1.0 is ready.
[11/11/2020 2:14:45 PM.373] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[11/11/2020 2:15:10 PM.282] BackWeapon: Enabling Player Loop...
[11/11/2020 2:15:10 PM.285] BackWeapon: Enabling AI Loop...
[11/11/2020 2:15:10 PM.286] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[11/11/2020 2:15:12 PM.565] LSPD First Response: [TRACE] Game has stopped loading
[11/11/2020 2:15:12 PM.595] BackWeapon: Loading Configuration...
[11/11/2020 2:15:12 PM.600] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[11/11/2020 2:15:16 PM.635] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:16 PM.647] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:16 PM.653] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[11/11/2020 2:15:16 PM.891] LSPD First Response: [WARN] No name for outfit variation at line 23
[11/11/2020 2:15:16 PM.891] LSPD First Response: [WARN] No name for outfit variation at line 31
[11/11/2020 2:15:16 PM.891] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/11/2020 2:15:16 PM.891] LSPD First Response: [WARN] No name for outfit variation at line 64
[11/11/2020 2:15:16 PM.891] LSPD First Response: [WARN] No name for outfit variation at line 72
[11/11/2020 2:15:16 PM.891] LSPD First Response: [WARN] No name for outfit variation at line 80
[11/11/2020 2:15:16 PM.892] LSPD First Response: [WARN] No name for outfit variation at line 111
[11/11/2020 2:15:16 PM.892] LSPD First Response: [WARN] No name for outfit variation at line 138
[11/11/2020 2:15:16 PM.894] LSPD First Response: [WARN] No name for outfit variation at line 174
[11/11/2020 2:15:16 PM.894] LSPD First Response: [WARN] No name for outfit variation at line 207
[11/11/2020 2:15:16 PM.894] LSPD First Response: [WARN] No name for outfit variation at line 220
[11/11/2020 2:15:16 PM.894] LSPD First Response: [WARN] No name for outfit variation at line 259
[11/11/2020 2:15:16 PM.894] LSPD First Response: [WARN] No name for outfit variation at line 273
[11/11/2020 2:15:16 PM.895] LSPD First Response: [WARN] No name for outfit variation at line 309
[11/11/2020 2:15:16 PM.895] LSPD First Response: [WARN] No name for outfit variation at line 323
[11/11/2020 2:15:16 PM.895] LSPD First Response: [WARN] No name for outfit variation at line 363
[11/11/2020 2:15:16 PM.895] LSPD First Response: [WARN] No name for outfit variation at line 391
[11/11/2020 2:15:16 PM.895] LSPD First Response: [WARN] No name for outfit variation at line 425
[11/11/2020 2:15:16 PM.896] LSPD First Response: [WARN] No name for outfit variation at line 453
[11/11/2020 2:15:16 PM.896] LSPD First Response: [WARN] No name for outfit variation at line 484
[11/11/2020 2:15:16 PM.896] LSPD First Response: [WARN] No name for outfit variation at line 502
[11/11/2020 2:15:16 PM.896] LSPD First Response: [WARN] No name for outfit variation at line 529
[11/11/2020 2:15:16 PM.896] LSPD First Response: [WARN] No name for outfit variation at line 547
[11/11/2020 2:15:16 PM.896] LSPD First Response: [WARN] No name for outfit variation at line 581
[11/11/2020 2:15:16 PM.897] LSPD First Response: [WARN] No name for outfit variation at line 615
[11/11/2020 2:15:16 PM.897] LSPD First Response: [WARN] No name for outfit variation at line 650
[11/11/2020 2:15:16 PM.897] LSPD First Response: [WARN] No name for outfit variation at line 677
[11/11/2020 2:15:16 PM.897] LSPD First Response: [WARN] No name for outfit variation at line 711
[11/11/2020 2:15:16 PM.897] LSPD First Response: [WARN] No name for outfit variation at line 741
[11/11/2020 2:15:16 PM.899] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:16 PM.899] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:16 PM.899] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No name for outfit variation at line 25
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No name for outfit variation at line 32
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No name for outfit variation at line 47
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No name for outfit variation at line 56
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[11/11/2020 2:15:16 PM.911] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No name for outfit variation at line 85
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No name for outfit variation at line 92
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No name for outfit variation at line 100
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No name for outfit variation at line 129
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[11/11/2020 2:15:16 PM.912] LSPD First Response: [WARN] No name for outfit variation at line 136
[11/11/2020 2:15:16 PM.913] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[11/11/2020 2:15:16 PM.913] LSPD First Response: [WARN] No name for outfit variation at line 143
[11/11/2020 2:15:16 PM.913] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[11/11/2020 2:15:16 PM.913] LSPD First Response: [WARN] No name for outfit variation at line 151
[11/11/2020 2:15:16 PM.913] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[11/11/2020 2:15:16 PM.913] LSPD First Response: [WARN] No name for outfit variation at line 160
[11/11/2020 2:15:16 PM.913] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 189
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 196
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 204
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 233
[11/11/2020 2:15:16 PM.914] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 240
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 247
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 255
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 264
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 293
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[11/11/2020 2:15:16 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 300
[11/11/2020 2:15:16 PM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[11/11/2020 2:15:16 PM.916] LSPD First Response: [WARN] No name for outfit variation at line 308
[11/11/2020 2:15:16 PM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[11/11/2020 2:15:16 PM.919] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[11/11/2020 2:15:16 PM.919] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[11/11/2020 2:15:16 PM.919] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[11/11/2020 2:15:16 PM.919] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[11/11/2020 2:15:16 PM.919] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[11/11/2020 2:15:16 PM.920] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[11/11/2020 2:15:16 PM.920] LSPD First Response: [WARN] No name for outfit variation at line 494
[11/11/2020 2:15:16 PM.920] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[11/11/2020 2:15:16 PM.920] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[11/11/2020 2:15:16 PM.920] LSPD First Response: [WARN] No name for outfit variation at line 520
[11/11/2020 2:15:16 PM.920] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[11/11/2020 2:15:16 PM.920] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[11/11/2020 2:15:16 PM.920] LSPD First Response: [WARN] No name for outfit variation at line 546
[11/11/2020 2:15:16 PM.921] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[11/11/2020 2:15:16 PM.921] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[11/11/2020 2:15:16 PM.921] LSPD First Response: [WARN] No name for outfit variation at line 572
[11/11/2020 2:15:16 PM.921] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[11/11/2020 2:15:16 PM.921] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[11/11/2020 2:15:16 PM.924] LSPD First Response: [WARN] No name for outfit variation at line 598
[11/11/2020 2:15:16 PM.924] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[11/11/2020 2:15:16 PM.924] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[11/11/2020 2:15:16 PM.924] LSPD First Response: [WARN] No name for outfit variation at line 624
[11/11/2020 2:15:16 PM.924] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[11/11/2020 2:15:16 PM.925] LSPD First Response: [WARN] No name for outfit variation at line 732
[11/11/2020 2:15:16 PM.925] LSPD First Response: [WARN] No name for outfit variation at line 764
[11/11/2020 2:15:16 PM.925] LSPD First Response: [WARN] No name for outfit variation at line 796
[11/11/2020 2:15:16 PM.925] LSPD First Response: [WARN] No name for outfit variation at line 828
[11/11/2020 2:15:16 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 951
[11/11/2020 2:15:16 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 976
[11/11/2020 2:15:16 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 1002
[11/11/2020 2:15:16 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 1028
[11/11/2020 2:15:16 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 1054
[11/11/2020 2:15:16 PM.926] LSPD First Response: [WARN] No name for outfit variation at line 1133
[11/11/2020 2:15:16 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 1160
[11/11/2020 2:15:16 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 1187
[11/11/2020 2:15:16 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 1214
[11/11/2020 2:15:16 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 1241
[11/11/2020 2:15:16 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 1268
[11/11/2020 2:15:16 PM.927] LSPD First Response: [WARN] No name for outfit variation at line 1297
[11/11/2020 2:15:16 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 1330
[11/11/2020 2:15:16 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 1363
[11/11/2020 2:15:16 PM.928] LSPD First Response: [WARN] No name for outfit variation at line 1396
[11/11/2020 2:15:16 PM.928] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[11/11/2020 2:15:18 PM.518] LSPD First Response: [TRACE] Adding Ben J. as character
[11/11/2020 2:15:18 PM.820] LSPD First Response: [TRACE] Adding Michelle Meto as character
[11/11/2020 2:15:18 PM.822] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/11/2020 2:15:18 PM.822] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/11/2020 2:15:19 PM.454] LSPD First Response: [TRACE] Adding Nathan Robinson as character
[11/11/2020 2:15:19 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:19 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:19 PM.508] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[11/11/2020 2:15:19 PM.521] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:19 PM.522] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:19 PM.522] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[11/11/2020 2:15:19 PM.531] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:19 PM.532] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:19 PM.532] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[11/11/2020 2:15:19 PM.634] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:19 PM.634] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:19 PM.634] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[11/11/2020 2:15:19 PM.657] LSPD First Response: [TRACE] Failed to parse  as chance
[11/11/2020 2:15:19 PM.669] LSPD First Response: [TRACE] Player was in vehicle: False
[11/11/2020 2:15:19 PM.669] LSPD First Response: [TRACE] Last selected character was Nathan Robinson, should spawn as last character True
[11/11/2020 2:15:19 PM.669] LSPD First Response: [TRACE] Loading last selected character Nathan Robinson
[11/11/2020 2:15:19 PM.675] LSPD First Response: [INFO] Changing current player character to Nathan Robinson
[11/11/2020 2:15:19 PM.744] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[11/11/2020 2:15:19 PM.745] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[11/11/2020 2:15:19 PM.746] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[11/11/2020 2:15:20 PM.518] LSPD First Response: [TRACE] Cached 1216 decorators for index 3
[11/11/2020 2:15:20 PM.584] LSPD First Response: [TRACE] CharacterSelected: 13
[11/11/2020 2:15:20 PM.585] LSPD First Response: [TRACE] Character changed, creating new stats object
[11/11/2020 2:15:21 PM.261] LSPD First Response: [TRACE] Initialized telemtry service
[11/11/2020 2:15:21 PM.426] LSPD First Response: We have 3 appartments registered
[11/11/2020 2:15:21 PM.434] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[11/11/2020 2:15:21 PM.452] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[11/11/2020 2:15:21 PM.455] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[11/11/2020 2:15:21 PM.456] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[11/11/2020 2:15:21 PM.459] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[11/11/2020 2:15:21 PM.459] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[11/11/2020 2:15:21 PM.459] LSPD First Response: ApartmentManager initialized
[11/11/2020 2:15:21 PM.468] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[11/11/2020 2:15:21 PM.473] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[11/11/2020 2:15:21 PM.659] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[11/11/2020 2:15:22 PM.082] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[11/11/2020 2:15:22 PM.103] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[11/11/2020 2:15:22 PM.105] LSPD First Response: [TRACE] Saved apt: 
[11/11/2020 2:15:22 PM.231] LSPD First Response: [TRACE] Thread Marker #1 initialized
[11/11/2020 2:15:22 PM.239] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[11/11/2020 2:15:22 PM.243] LSPD First Response: [TRACE] Thread Marker #2 initialized
[11/11/2020 2:15:22 PM.243] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[11/11/2020 2:15:22 PM.243] LSPD First Response: [TRACE] Thread Marker #3 initialized
[11/11/2020 2:15:22 PM.244] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[11/11/2020 2:15:22 PM.505] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[11/11/2020 2:15:22 PM.523] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[11/11/2020 2:15:22 PM.540] LSPD First Response: [TRACE] Set title to Nathan Robinson for Interaction Menu
[11/11/2020 2:15:22 PM.542] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[11/11/2020 2:15:22 PM.549] LSPD First Response: [TRACE] Set title to Nathan Robinson for Police Radio
[11/11/2020 2:15:22 PM.572] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[11/11/2020 2:15:22 PM.581] LSPD First Response: [TRACE] Set title to Nathan Robinson for Vehicle Options
[11/11/2020 2:15:22 PM.592] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[11/11/2020 2:15:22 PM.596] LSPD First Response: [TRACE] Set title to Nathan Robinson for Inventory
[11/11/2020 2:15:22 PM.600] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[11/11/2020 2:15:22 PM.606] LSPD First Response: [TRACE] Set title to Nathan Robinson for Settings
[11/11/2020 2:15:22 PM.617] LSPD First Response: [TRACE] Saved apt: 
[11/11/2020 2:15:22 PM.753] LSPD First Response: [TRACE] Requested Audio
[11/11/2020 2:15:22 PM.790] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[11/11/2020 2:15:22 PM.800] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[11/11/2020 2:15:24 PM.236] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[11/11/2020 2:15:24 PM.609] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:24 PM.610] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:15:24 PM.610] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[11/11/2020 2:15:24 PM.670] LSPD First Response: [INFO] Vinewood Police Station
[11/11/2020 2:15:24 PM.670] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[11/11/2020 2:15:24 PM.671] LSPD First Response: [INFO] La Mesa Police Station
[11/11/2020 2:15:24 PM.671] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[11/11/2020 2:15:24 PM.671] LSPD First Response: [INFO] Rockford Hills Police Station
[11/11/2020 2:15:24 PM.671] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Vespucci Police Station
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Downtown Police Station
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Davis Sheriff Station
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[11/11/2020 2:15:24 PM.672] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[11/11/2020 2:15:24 PM.673] LSPD First Response: [INFO] Beaver Bush Ranger Station
[11/11/2020 2:15:24 PM.673] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[11/11/2020 2:15:24 PM.673] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[11/11/2020 2:15:24 PM.673] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[11/11/2020 2:15:24 PM.673] LSPD First Response: [INFO] Bolingbroke Penitentiary
[11/11/2020 2:15:24 PM.673] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[11/11/2020 2:15:24 PM.695] LSPD First Response: [TRACE] Auto started component Debug #1
[11/11/2020 2:15:24 PM.696] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[11/11/2020 2:15:24 PM.697] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[11/11/2020 2:15:24 PM.699] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[11/11/2020 2:15:24 PM.699] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[11/11/2020 2:15:24 PM.700] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[11/11/2020 2:15:24 PM.700] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[11/11/2020 2:15:24 PM.701] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[11/11/2020 2:15:24 PM.705] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[11/11/2020 2:15:24 PM.706] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[11/11/2020 2:15:24 PM.710] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[11/11/2020 2:15:24 PM.712] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[11/11/2020 2:15:24 PM.716] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[11/11/2020 2:15:24 PM.728] LSPD First Response: [TRACE] Loading node data
[11/11/2020 2:15:24 PM.903] LSPD First Response: [TRACE] Terminal server version: 0.2
[11/11/2020 2:15:24 PM.903] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 95b5f0f1-26c8-419e-8bed-9af06b3713b5. Enhanced features available.
[11/11/2020 2:15:24 PM.945] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[11/11/2020 2:15:24 PM.948] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[11/11/2020 2:15:24 PM.948] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[11/11/2020 2:15:42 PM.123] LSPD First Response: [TRACE] Done loading node data
[11/11/2020 2:15:42 PM.123] LSPD First Response: [TRACE] Loading node data
[11/11/2020 2:15:42 PM.123] LSPD First Response: [TRACE] Done loading node data
[11/11/2020 2:15:42 PM.125] LSPD First Response: [TRACE] SwitchToCharacter: Nathan Robinson
[11/11/2020 2:15:42 PM.125] LSPD First Response: [TRACE] Switch mode is random
[11/11/2020 2:15:42 PM.138] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[11/11/2020 2:15:42 PM.139] LSPD First Response: [TRACE] Saved apt: 
[11/11/2020 2:15:42 PM.141] LSPD First Response: [TRACE] EnterApartmentSpawnTest
[11/11/2020 2:15:42 PM.147] LSPD First Response: [TRACE] Entered apartment
[11/11/2020 2:15:43 PM.164] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[11/11/2020 2:15:43 PM.237] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/11/2020 2:15:43 PM.237] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/11/2020 2:15:43 PM.237] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/11/2020 2:15:43 PM.237] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/11/2020 2:15:43 PM.237] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/11/2020 2:15:43 PM.237] at Rage.World.GetBlipByHandle(PoolHandle handle)
[11/11/2020 2:15:43 PM.237] at uKzmvzdlTuCuTaNpaleSzVYiwmnOA.pvidySKJVFQAZWRPnJantZXFtNWr() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 82
[11/11/2020 2:15:43 PM.238] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[11/11/2020 2:15:43 PM.239] LSPD First Response: [TRACE] Disabling ambient game police chases
[11/11/2020 2:15:43 PM.261] LSPD First Response: [TRACE] Disabled ambient game police chases
[11/11/2020 2:15:43 PM.263] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[11/11/2020 2:15:43 PM.269] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[11/11/2020 2:15:43 PM.279] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[11/11/2020 2:15:43 PM.280] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[11/11/2020 2:15:45 PM.279] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[11/11/2020 2:15:45 PM.279] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[11/11/2020 2:15:45 PM.730] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[11/11/2020 2:15:45 PM.734] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[11/11/2020 2:15:45 PM.734] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[11/11/2020 2:15:45 PM.735] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[11/11/2020 2:15:45 PM.736] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[11/11/2020 2:15:45 PM.736] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[11/11/2020 2:15:45 PM.748] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[11/11/2020 2:15:45 PM.762] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[11/11/2020 2:15:45 PM.765] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[11/11/2020 2:15:45 PM.765] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[11/11/2020 2:15:45 PM.768] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[11/11/2020 2:15:45 PM.835] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[11/11/2020 2:15:45 PM.847] LSPD First Response: [TRACE] Thread Marker #4 initialized
[11/11/2020 2:15:45 PM.847] LSPD First Response: [TRACE] Thread Debug #1 initialized
[11/11/2020 2:15:45 PM.858] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[11/11/2020 2:15:45 PM.861] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[11/11/2020 2:15:45 PM.873] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[11/11/2020 2:15:45 PM.887] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[11/11/2020 2:15:46 PM.257] LSPD First Response: [TRACE] Preloading POLICE
[11/11/2020 2:15:46 PM.262] LSPD First Response: [TRACE] Created police at X:438.6183 Y:-1026.667 Z:27.7867
[11/11/2020 2:15:46 PM.264] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[11/11/2020 2:15:46 PM.835] LSPD First Response: [TRACE] Preloading POLICE2
[11/11/2020 2:15:46 PM.836] LSPD First Response: [TRACE] Created police2 at X:427.5909 Y:-1027.707 Z:29.22805
[11/11/2020 2:15:46 PM.837] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[11/11/2020 2:15:46 PM.838] LSPD First Response: [TRACE] Preloading POLICE2
[11/11/2020 2:15:46 PM.839] LSPD First Response: [TRACE] Created police2 at X:407.9486 Y:-1008.231 Z:28.26636
[11/11/2020 2:15:46 PM.839] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[11/11/2020 2:15:46 PM.880] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/11/2020 2:15:46 PM.899] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/11/2020 2:15:47 PM.178] LSPD First Response: [TRACE] Loaded Apartment: 1893 Grapeseed Ave, Interior is 149761
[11/11/2020 2:15:48 PM.222] LSPD First Response: [TRACE] Benny Hill (MP_M_FREEMODE_01) was set as a cop
[11/11/2020 2:15:48 PM.245] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[11/11/2020 2:15:48 PM.569] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/11/2020 2:15:48 PM.569] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/11/2020 2:15:48 PM.569] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/11/2020 2:15:48 PM.569] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/11/2020 2:15:48 PM.569] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/11/2020 2:15:48 PM.569] at Rage.World.GetBlipByHandle(PoolHandle handle)
[11/11/2020 2:15:48 PM.569] at uKzmvzdlTuCuTaNpaleSzVYiwmnOA.pvidySKJVFQAZWRPnJantZXFtNWr() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 82
[11/11/2020 2:15:48 PM.771] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[11/11/2020 2:15:48 PM.771] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[11/11/2020 2:15:48 PM.778] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[11/11/2020 2:15:48 PM.778] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[11/11/2020 2:15:48 PM.779] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[11/11/2020 2:15:48 PM.779] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[11/11/2020 2:15:48 PM.781] LSPD First Response: [TRACE] Juice: Prop Constructor Started
[11/11/2020 2:15:48 PM.781] LSPD First Response: [TRACE] Juice: Prop Constructor Finished
[11/11/2020 2:15:48 PM.810] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[11/11/2020 2:15:48 PM.810] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[11/11/2020 2:15:48 PM.813] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[11/11/2020 2:15:48 PM.813] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[11/11/2020 2:15:48 PM.813] LSPD First Response: [TRACE] Successfully loaded interior for: 1893 Grapeseed Ave
[11/11/2020 2:15:48 PM.853] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[11/11/2020 2:15:48 PM.878] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[11/11/2020 2:15:48 PM.885] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[11/11/2020 2:15:48 PM.887] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[11/11/2020 2:15:48 PM.903] LSPD First Response: [TRACE] Updating scaleform
[11/11/2020 2:15:48 PM.953] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[11/11/2020 2:15:48 PM.970] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[11/11/2020 2:15:48 PM.971] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_boombox_01
[11/11/2020 2:15:48 PM.975] LSPD First Response: [TRACE] Updating scaleform
[11/11/2020 2:15:49 PM.200] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[11/11/2020 2:15:49 PM.848] LSPD First Response: [TRACE] Starting player switch
[11/11/2020 2:15:51 PM.992] LSPD First Response: [TRACE] Preloading POLICE
[11/11/2020 2:15:51 PM.999] LSPD First Response: [TRACE] Preloading POLICE
[11/11/2020 2:15:52 PM.000] LSPD First Response: [TRACE] Created police at X:179.004 Y:-1128.329 Z:30.52362
[11/11/2020 2:15:52 PM.002] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/11/2020 2:15:52 PM.016] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/11/2020 2:15:52 PM.031] LSPD First Response: [TRACE] Bobby Wilson (MP_M_FREEMODE_01) was set as a cop
[11/11/2020 2:15:52 PM.033] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/11/2020 2:15:52 PM.047] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/11/2020 2:15:52 PM.073] LSPD First Response: [TRACE] Cesar Villanueva (MP_M_FREEMODE_01) was set as a cop
[11/11/2020 2:15:52 PM.092] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[11/11/2020 2:15:52 PM.521] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[11/11/2020 2:15:54 PM.825] LSPD First Response: [TRACE] Reset shower positions
[11/11/2020 2:15:55 PM.377] LSPD First Response: [TRACE] Player switch done
[11/11/2020 2:15:57 PM.487] LSPD First Response: [TRACE] Hiding help for: Shower
[11/11/2020 2:16:02 PM.990] LSPD First Response: [TRACE] Hiding help for: Shower
[11/11/2020 2:16:09 PM.430] LSPD First Response: [TRACE] Reset shower positions
[11/11/2020 2:16:12 PM.409] LSPD First Response: [TRACE] Hiding help for: Shower
[11/11/2020 2:16:21 PM.463] LSPD First Response: [TRACE] Unloading Apartment Interior: 1893 Grapeseed Ave
[11/11/2020 2:16:21 PM.477] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[11/11/2020 2:16:21 PM.489] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[11/11/2020 2:16:21 PM.489] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[11/11/2020 2:16:21 PM.512] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[11/11/2020 2:16:21 PM.517] LSPD First Response: [TRACE] Reset shower positions
[11/11/2020 2:16:21 PM.517] LSPD First Response: [TRACE] Reset shower positions
[11/11/2020 2:16:21 PM.525] LSPD First Response: [TRACE] Ended Shower
[11/11/2020 2:16:21 PM.527] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[11/11/2020 2:16:21 PM.527] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[11/11/2020 2:16:21 PM.527] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[11/11/2020 2:16:21 PM.538] LSPD First Response: [TRACE] Updating scaleform
[11/11/2020 2:16:21 PM.542] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[11/11/2020 2:16:21 PM.542] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[11/11/2020 2:16:21 PM.542] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[11/11/2020 2:16:21 PM.545] LSPD First Response: [TRACE] Ended Bed
[11/11/2020 2:16:21 PM.545] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[11/11/2020 2:16:21 PM.545] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[11/11/2020 2:16:21 PM.545] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[11/11/2020 2:16:21 PM.545] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[11/11/2020 2:16:21 PM.545] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[11/11/2020 2:16:21 PM.547] LSPD First Response: [TRACE] Ended Green Juice
[11/11/2020 2:16:21 PM.547] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[11/11/2020 2:16:21 PM.551] LSPD First Response: [TRACE] Ended Chair
[11/11/2020 2:16:21 PM.551] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[11/11/2020 2:16:21 PM.551] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[11/11/2020 2:16:21 PM.551] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[11/11/2020 2:16:21 PM.553] LSPD First Response: [TRACE] Ended Radio
[11/11/2020 2:16:21 PM.553] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[11/11/2020 2:16:21 PM.553] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[11/11/2020 2:16:21 PM.553] LSPD First Response: [TRACE] Successfully unloaded: 1893 Grapeseed Ave
[11/11/2020 2:16:22 PM.294] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[11/11/2020 2:16:22 PM.297] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[11/11/2020 2:16:22 PM.297] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[11/11/2020 2:16:22 PM.298] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[11/11/2020 2:16:22 PM.298] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[11/11/2020 2:16:22 PM.298] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[11/11/2020 2:16:22 PM.298] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[11/11/2020 2:16:22 PM.298] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[11/11/2020 2:16:22 PM.299] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[11/11/2020 2:16:22 PM.299] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[11/11/2020 2:16:22 PM.425] LSPD First Response: [TRACE] Ped Benny Hill has become idle again
[11/11/2020 2:16:23 PM.251] LSPD First Response: [TRACE] Preloading POLICE
[11/11/2020 2:16:23 PM.252] LSPD First Response: [TRACE] Preloading POLICE
[11/11/2020 2:16:23 PM.254] LSPD First Response: [TRACE] Created police at X:243.0067 Y:-948.6021 Z:29.97654
[11/11/2020 2:16:26 PM.117] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/11/2020 2:16:26 PM.140] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/11/2020 2:16:26 PM.266] LSPD First Response: [TRACE] Cached 1227 decorators for index 4
[11/11/2020 2:16:26 PM.278] LSPD First Response: [TRACE] Joe Gray (MP_F_FREEMODE_01) was set as a cop
[11/11/2020 2:16:26 PM.615] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/11/2020 2:16:26 PM.632] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/11/2020 2:16:26 PM.649] LSPD First Response: [TRACE] Amanda Johnson (MP_F_FREEMODE_01) was set as a cop
[11/11/2020 2:16:26 PM.650] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[11/11/2020 2:16:29 PM.454] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:16:29 PM.455] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:16:29 PM.455] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[11/11/2020 2:16:29 PM.509] LSPD First Response: [TRACE] Setting player to lspd from last agency
[11/11/2020 2:16:29 PM.567] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/11/2020 2:16:29 PM.590] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/11/2020 2:16:29 PM.629] LSPD First Response: [TRACE] Setting player skin from last skin
[11/11/2020 2:16:29 PM.731] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[11/11/2020 2:16:30 PM.195] LSPD First Response: [TRACE] Player went on duty.
[11/11/2020 2:16:30 PM.220] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/11/2020 2:16:31 PM.405] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:31 PM.513] LSPD First Response: ComputerPlus, Version=1.4.1.1, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:31 PM.559] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:31 PM.560] LSPD First Response: GrammarPolice, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:31 PM.586] LSPD First Response: OP_Immersive_Dispatch, Version=1.3.1.1, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:31 PM.588] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:31 PM.589] LSPD First Response: StopThePed, Version=4.9.3.3, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:31 PM.629] LSPD First Response: UltimateBackup, Version=1.8.4.2, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:31 PM.639] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:31 PM.665] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮
[11/11/2020 2:16:31 PM.796] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[11/11/2020 2:16:31 PM.801] LSPD First Response: Creating plugin: Custom_Pullover.Main
[11/11/2020 2:16:31 PM.808] LSPD First Response: Creating Custom Pullover.Main.
[11/11/2020 2:16:31 PM.809] LSPD First Response: Done with Custom Pullover.Main.
[11/11/2020 2:16:31 PM.809] LSPD First Response: Creating plugin: GrammarPolice.Main
[11/11/2020 2:16:31 PM.809] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[11/11/2020 2:16:31 PM.809] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[11/11/2020 2:16:31 PM.818] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[11/11/2020 2:16:31 PM.898] LSPD First Response: Creating plugin: ‌‬‫‎‏‪‌‌‮‎‭‏‎‎‏‫‍‮‏‌‮
[11/11/2020 2:16:32 PM.241] LSPD First Response: Creating plugin: ‍‍‫‌‭‪‌‌‮‮‮‎‬‌‫‭‮‎‌‮
[11/11/2020 2:16:32 PM.448] LSPD First Response: Creating plugin: ‍‮‌‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮
[11/11/2020 2:16:32 PM.638] LSPD First Response: Validating dependency: RagePluginHook
[11/11/2020 2:16:32 PM.638] LSPD First Response: File "ragepluginhook.exe" exists: True
[11/11/2020 2:16:32 PM.648] LSPD First Response: Version is at least 0.45.0.0
[11/11/2020 2:16:32 PM.652] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[11/11/2020 2:16:32 PM.653] LSPD First Response: Validating dependency: LSPDFR
[11/11/2020 2:16:32 PM.653] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[11/11/2020 2:16:32 PM.656] LSPD First Response: Version is at least 0.4.6
[11/11/2020 2:16:32 PM.656] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[11/11/2020 2:16:32 PM.656] LSPD First Response: Validating dependency: ParksTools
[11/11/2020 2:16:32 PM.656] LSPD First Response: File "ParksTools.dll" exists: True
[11/11/2020 2:16:32 PM.658] LSPD First Response: Version is at least 4.2.0.0
[11/11/2020 2:16:32 PM.658] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[11/11/2020 2:16:32 PM.658] LSPD First Response: Validating dependency: RageNativeUI
[11/11/2020 2:16:32 PM.659] LSPD First Response: File "RageNativeUI.dll" exists: True
[11/11/2020 2:16:32 PM.661] LSPD First Response: Version is at least 1.6.3.0
[11/11/2020 2:16:32 PM.661] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[11/11/2020 2:16:32 PM.668] LSPD First Response: [Better EMS]: Registered Better EMS
[11/11/2020 2:16:32 PM.668] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121
[11/11/2020 2:16:32 PM.713] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.81
[11/11/2020 2:16:32 PM.714] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[11/11/2020 2:16:32 PM.720] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[11/11/2020 2:16:32 PM.722] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[11/11/2020 2:16:32 PM.722] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[11/11/2020 2:16:32 PM.722] Please go on duty to start Police SmartRadio.
[11/11/2020 2:16:32 PM.728] LSPD First Response: Plugin StopThePed v4.9.3.3 has been initialized.
[11/11/2020 2:16:32 PM.728] LSPD First Response: Go on duty to fully load StopThePed
[11/11/2020 2:16:32 PM.732] LSPD First Response: Plugin UltimateBackup v1.8.4.2 has been initialized.
[11/11/2020 2:16:32 PM.733] LSPD First Response: Go on duty to fully load UltimateBackup
[11/11/2020 2:16:33 PM.020] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:33 PM.024] LSPD First Response: XScanner: Checking Khorio.Common.dll
[11/11/2020 2:16:33 PM.024] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported
[11/11/2020 2:16:33 PM.034] LSPD First Response: XScanner is loading settings...
[11/11/2020 2:16:33 PM.040] LSPD First Response: XScanner intro sound: INTRO
[11/11/2020 2:16:33 PM.040] LSPD First Response: XScanner outro sound: OUTRO
[11/11/2020 2:16:33 PM.041] LSPD First Response: XScanner playback volume: 2
[11/11/2020 2:16:33 PM.041] LSPD First Response: XScanner LSPDFR scanner patch is enabled
[11/11/2020 2:16:33 PM.157] LSPD First Response: XScanner => Background Scanner Enabled
[11/11/2020 2:16:33 PM.157] LSPD First Response: XScanner => Disabling default ingame background chatter
[11/11/2020 2:16:33 PM.174] LSPD First Response: XScanner => Patching ingame background chatter...
[11/11/2020 2:16:33 PM.175] LSPD First Response: XScanner => Patched
[11/11/2020 2:16:33 PM.241] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio
[11/11/2020 2:16:33 PM.241] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition
[11/11/2020 2:16:33 PM.242] LSPD First Response: We have 2 callouts registered
[11/11/2020 2:16:33 PM.243] LSPD First Response: CalloutManager initialized
[11/11/2020 2:16:33 PM.246] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[11/11/2020 2:16:33 PM.269] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/11/2020 2:16:33 PM.274] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/11/2020 2:16:33 PM.291] LSPD First Response: [INFO] Model preloading enabled
[11/11/2020 2:16:33 PM.291] LSPD First Response: [TRACE] Preloading POLICE
[11/11/2020 2:16:33 PM.292] LSPD First Response: [TRACE] Preloading POLICE2
[11/11/2020 2:16:33 PM.292] LSPD First Response: [TRACE] Preloading POLICE3
[11/11/2020 2:16:33 PM.292] LSPD First Response: [TRACE] Preloading POLICET
[11/11/2020 2:16:33 PM.292] LSPD First Response: [TRACE] Preloading SHERIFF2
[11/11/2020 2:16:33 PM.292] LSPD First Response: [TRACE] Preloading SHERIFF
[11/11/2020 2:16:33 PM.292] LSPD First Response: [TRACE] Preloading POLICE4
[11/11/2020 2:16:33 PM.293] LSPD First Response: [TRACE] Preloading POLICEB
[11/11/2020 2:16:33 PM.293] LSPD First Response: [TRACE] Preloading FBI2
[11/11/2020 2:16:33 PM.293] LSPD First Response: [TRACE] Preloading POLICEOLD1
[11/11/2020 2:16:33 PM.293] LSPD First Response: [TRACE] Preloading POLICEOLD2
[11/11/2020 2:16:33 PM.293] LSPD First Response: [TRACE] Preloading BUZZARD
[11/11/2020 2:16:33 PM.294] LSPD First Response: [TRACE] Preloading POLMAV
[11/11/2020 2:16:33 PM.294] LSPD First Response: [TRACE] Preloading FROGGER2
[11/11/2020 2:16:33 PM.294] LSPD First Response: [TRACE] Preloading AMBULANCE
[11/11/2020 2:16:33 PM.295] LSPD First Response: [TRACE] Preloading FIRETRUK
[11/11/2020 2:16:33 PM.296] LSPD First Response: [TRACE] Preloading asset 1B06D571
[11/11/2020 2:16:33 PM.296] LSPD First Response: [TRACE] Preloading asset 1D073A89
[11/11/2020 2:16:33 PM.296] LSPD First Response: [TRACE] Preloading asset 60EC506
[11/11/2020 2:16:33 PM.296] LSPD First Response: [TRACE] Preloading asset 678B81B1
[11/11/2020 2:16:33 PM.297] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[11/11/2020 2:16:33 PM.297] LSPD First Response: [TRACE] Preloading asset 83BF0278
[11/11/2020 2:16:33 PM.320] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[11/11/2020 2:16:33 PM.324] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[11/11/2020 2:16:33 PM.359] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[11/11/2020 2:16:33 PM.359] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[11/11/2020 2:16:33 PM.359] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[11/11/2020 2:16:33 PM.359] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[11/11/2020 2:16:33 PM.373] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[11/11/2020 2:16:33 PM.381] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[11/11/2020 2:16:33 PM.382] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[11/11/2020 2:16:33 PM.382] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[11/11/2020 2:16:33 PM.386] LSPD First Response: Custom Pullover event handler: True
[11/11/2020 2:16:33 PM.725] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[11/11/2020 2:16:33 PM.725] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[11/11/2020 2:16:33 PM.725] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[11/11/2020 2:16:33 PM.725] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[11/11/2020 2:16:33 PM.747] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[11/11/2020 2:16:33 PM.787] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[11/11/2020 2:16:33 PM.794] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[11/11/2020 2:16:33 PM.805] LSPD First Response: Refreshing audio cache...
[11/11/2020 2:16:33 PM.885] LSPD First Response: Audio cache refreshed, 1301 files cached
[11/11/2020 2:16:33 PM.949] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[11/11/2020 2:16:33 PM.974] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[11/11/2020 2:16:33 PM.980] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[11/11/2020 2:16:34 PM.015] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[11/11/2020 2:16:34 PM.016] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[11/11/2020 2:16:34 PM.018] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[11/11/2020 2:16:34 PM.054] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[11/11/2020 2:16:36 PM.765] LSPD First Response:  [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:36 PM.765] LSPD First Response:  [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:16:36 PM.828] LSPD First Response: [Better EMS]: Loading EMS settings
[11/11/2020 2:16:36 PM.829] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup
[11/11/2020 2:16:37 PM.715] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[11/11/2020 2:16:37 PM.716] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.716] LSPD First Response: [Better EMS]: Adding station point: in front
[11/11/2020 2:16:37 PM.765] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[11/11/2020 2:16:37 PM.765] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.766] LSPD First Response: [Better EMS]: Adding station point: inside bay
[11/11/2020 2:16:37 PM.766] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[11/11/2020 2:16:37 PM.766] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[11/11/2020 2:16:37 PM.766] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.766] LSPD First Response: [Better EMS]: Adding station point: middle bay
[11/11/2020 2:16:37 PM.766] LSPD First Response: [Better EMS]: Adding station point: right bay
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Loading station Davis hospital
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:16:37 PM.767] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Adding station point: bay 4
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Adding station point: bay 3
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Adding station point: bay 2
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Adding station point: bay 1
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Adding station point: bay 1
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Adding station point: bay 2
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Adding station point: bay 3
[11/11/2020 2:16:37 PM.768] LSPD First Response: [Better EMS]: Adding station point: bay 4
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Adding station point: bay 1
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Adding station point: bay 2
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Adding station point: alley
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:16:37 PM.769] LSPD First Response: [Better EMS]: Adding station point: delivery
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: spawn
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: inside
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: north 1
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: north 2
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: middle mini
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: south 1
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: south 2
[11/11/2020 2:16:37 PM.770] LSPD First Response: [Better EMS]: Adding station point: south 3
[11/11/2020 2:16:37 PM.771] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station
[11/11/2020 2:16:37 PM.771] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.771] LSPD First Response: [Better EMS]: Adding station point: driveway
[11/11/2020 2:16:37 PM.771] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station
[11/11/2020 2:16:37 PM.771] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:16:37 PM.771] LSPD First Response: [Better EMS]: Adding station point: station
[11/11/2020 2:16:37 PM.779] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[11/11/2020 2:16:37 PM.779] LSPD First Response: [Better EMS]: Started loading Better EMS
[11/11/2020 2:16:38 PM.908] LSPD First Response:  [ParksTools] using cached token without checking for new token
[11/11/2020 2:16:39 PM.063] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown
[11/11/2020 2:16:39 PM.086] LSPD First Response: [Better EMS]: Unable to parse bone: 
[11/11/2020 2:16:39 PM.093] LSPD First Response: [Better EMS]: Finished loading Better EMS
[11/11/2020 2:16:39 PM.293] LSPD First Response: C+ DEV: Successfully loaded LSPDFR Computer+.
[11/11/2020 2:16:39 PM.295] LSPD First Response: C+: Attempting to initialize the in-memory DB
[11/11/2020 2:16:39 PM.302] LSPD First Response: C+ DEV: C+: ALPR+ Not Detected
[11/11/2020 2:16:39 PM.309] LSPD First Response: GrammarPolice starting GrammarPolice
[11/11/2020 2:16:39 PM.311] LSPD First Response: GrammarPolice [ConfigHandler] starting...
[11/11/2020 2:16:39 PM.391] LSPD First Response: GrammarPolice ================================================================================
[11/11/2020 2:16:39 PM.392] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[11/11/2020 2:16:39 PM.392] LSPD First Response: GrammarPolice ================================================================================
[11/11/2020 2:16:39 PM.392] LSPD First Response: GrammarPolice AudioPath                      = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[11/11/2020 2:16:39 PM.393] LSPD First Response: GrammarPolice Callsign                       = 1-LINCOLN-18
[11/11/2020 2:16:39 PM.393] LSPD First Response: GrammarPolice Language                       = en-US
[11/11/2020 2:16:39 PM.393] LSPD First Response: GrammarPolice AnimationString                = shoulder
[11/11/2020 2:16:39 PM.393] LSPD First Response: GrammarPolice HoldToTalk                     = True
[11/11/2020 2:16:39 PM.394] LSPD First Response: GrammarPolice DispatchKey                    = RMenu
[11/11/2020 2:16:39 PM.394] LSPD First Response: GrammarPolice SettingsKey                    = F2
[11/11/2020 2:16:39 PM.394] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[11/11/2020 2:16:39 PM.395] LSPD First Response: GrammarPolice PrimaryButton                  = None
[11/11/2020 2:16:39 PM.395] LSPD First Response: GrammarPolice SecondaryButton                = None
[11/11/2020 2:16:39 PM.395] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[11/11/2020 2:16:39 PM.396] LSPD First Response: GrammarPolice HandleAvailability             = True
[11/11/2020 2:16:39 PM.396] LSPD First Response: GrammarPolice PanicResponse                  = 5
[11/11/2020 2:16:39 PM.396] LSPD First Response: GrammarPolice RespondToPreface               = True
[11/11/2020 2:16:39 PM.397] LSPD First Response: GrammarPolice UseGenericResponse             = False
[11/11/2020 2:16:39 PM.397] LSPD First Response: GrammarPolice ShowNotifications              = True
[11/11/2020 2:16:39 PM.397] LSPD First Response: GrammarPolice ShowPlayerStatus               = True
[11/11/2020 2:16:39 PM.398] LSPD First Response: GrammarPolice ShowTargetPlate                = True
[11/11/2020 2:16:39 PM.398] LSPD First Response: GrammarPolice StatusTextPosX                 = 388
[11/11/2020 2:16:39 PM.398] LSPD First Response: GrammarPolice StatusTextPosY                 = 960
[11/11/2020 2:16:39 PM.398] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[11/11/2020 2:16:39 PM.398] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[11/11/2020 2:16:39 PM.399] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[11/11/2020 2:16:39 PM.399] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[11/11/2020 2:16:39 PM.399] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[11/11/2020 2:16:39 PM.399] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[11/11/2020 2:16:39 PM.400] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[11/11/2020 2:16:39 PM.400] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[11/11/2020 2:16:39 PM.400] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[11/11/2020 2:16:39 PM.400] LSPD First Response: GrammarPolice Animation Dictionary           = random@arrests
[11/11/2020 2:16:39 PM.400] LSPD First Response: GrammarPolice Animation Aiming               = radio_chatter
[11/11/2020 2:16:39 PM.400] LSPD First Response: GrammarPolice Animation Normal               = generic_radio_chatter
[11/11/2020 2:16:39 PM.401] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [lincoln], [18]]
[11/11/2020 2:16:39 PM.401] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18]
[11/11/2020 2:16:39 PM.401] LSPD First Response: GrammarPolice ================================================================================
[11/11/2020 2:16:39 PM.431] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[11/11/2020 2:16:39 PM.435] LSPD First Response: GrammarPolice [SoundHandler] starting...
[11/11/2020 2:16:39 PM.436] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[11/11/2020 2:16:39 PM.462] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[11/11/2020 2:16:39 PM.463] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[11/11/2020 2:16:39 PM.463] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[11/11/2020 2:16:39 PM.463] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[11/11/2020 2:16:39 PM.463] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[11/11/2020 2:16:39 PM.463] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: True
[11/11/2020 2:16:39 PM.463] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[11/11/2020 2:16:39 PM.652] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[11/11/2020 2:16:39 PM.671] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[11/11/2020 2:16:39 PM.689] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[11/11/2020 2:16:39 PM.706] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[11/11/2020 2:16:39 PM.724] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[11/11/2020 2:16:39 PM.741] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[11/11/2020 2:16:39 PM.756] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[11/11/2020 2:16:39 PM.770] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[11/11/2020 2:16:39 PM.785] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[11/11/2020 2:16:39 PM.800] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[11/11/2020 2:16:39 PM.815] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[11/11/2020 2:16:39 PM.830] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[11/11/2020 2:16:39 PM.845] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[11/11/2020 2:16:39 PM.861] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[11/11/2020 2:16:39 PM.876] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[11/11/2020 2:16:39 PM.891] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[11/11/2020 2:16:39 PM.906] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[11/11/2020 2:16:39 PM.921] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[11/11/2020 2:16:39 PM.940] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[11/11/2020 2:16:39 PM.957] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[11/11/2020 2:16:39 PM.974] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[11/11/2020 2:16:39 PM.990] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[11/11/2020 2:16:40 PM.007] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[11/11/2020 2:16:40 PM.022] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[11/11/2020 2:16:40 PM.036] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[11/11/2020 2:16:40 PM.051] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[11/11/2020 2:16:40 PM.065] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[11/11/2020 2:16:40 PM.080] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[11/11/2020 2:16:40 PM.096] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[11/11/2020 2:16:40 PM.113] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[11/11/2020 2:16:40 PM.128] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[11/11/2020 2:16:40 PM.143] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[11/11/2020 2:16:40 PM.159] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[11/11/2020 2:16:40 PM.174] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[11/11/2020 2:16:40 PM.192] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[11/11/2020 2:16:40 PM.208] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[11/11/2020 2:16:40 PM.223] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[11/11/2020 2:16:40 PM.247] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[11/11/2020 2:16:40 PM.311] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[11/11/2020 2:16:40 PM.330] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[11/11/2020 2:16:40 PM.349] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[11/11/2020 2:16:40 PM.381] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[11/11/2020 2:16:40 PM.404] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[11/11/2020 2:16:40 PM.429] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[11/11/2020 2:16:40 PM.450] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[11/11/2020 2:16:40 PM.474] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[11/11/2020 2:16:40 PM.497] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[11/11/2020 2:16:40 PM.527] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[11/11/2020 2:16:40 PM.552] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[11/11/2020 2:16:40 PM.577] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[11/11/2020 2:16:40 PM.605] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[11/11/2020 2:16:40 PM.624] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[11/11/2020 2:16:40 PM.645] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[11/11/2020 2:16:40 PM.667] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[11/11/2020 2:16:40 PM.684] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[11/11/2020 2:16:40 PM.687] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR\RichsPoliceEnhancements.dll'.
[11/11/2020 2:16:40 PM.704] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[11/11/2020 2:16:40 PM.705] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR\RichsPoliceEnhancements.dll'.
[11/11/2020 2:16:40 PM.724] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[11/11/2020 2:16:40 PM.738] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[11/11/2020 2:16:40 PM.764] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[11/11/2020 2:16:40 PM.779] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[11/11/2020 2:16:40 PM.795] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[11/11/2020 2:16:40 PM.814] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[11/11/2020 2:16:40 PM.829] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[11/11/2020 2:16:40 PM.847] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[11/11/2020 2:16:40 PM.862] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[11/11/2020 2:16:40 PM.877] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[11/11/2020 2:16:40 PM.892] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[11/11/2020 2:16:40 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[11/11/2020 2:16:40 PM.923] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[11/11/2020 2:16:40 PM.938] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[11/11/2020 2:16:40 PM.953] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[11/11/2020 2:16:40 PM.968] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[11/11/2020 2:16:40 PM.989] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[11/11/2020 2:16:41 PM.009] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[11/11/2020 2:16:41 PM.026] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[11/11/2020 2:16:41 PM.041] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[11/11/2020 2:16:41 PM.056] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[11/11/2020 2:16:41 PM.076] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[11/11/2020 2:16:41 PM.098] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[11/11/2020 2:16:41 PM.113] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[11/11/2020 2:16:41 PM.134] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[11/11/2020 2:16:41 PM.149] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[11/11/2020 2:16:41 PM.168] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[11/11/2020 2:16:41 PM.188] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[11/11/2020 2:16:41 PM.204] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[11/11/2020 2:16:41 PM.219] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[11/11/2020 2:16:41 PM.233] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[11/11/2020 2:16:41 PM.254] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[11/11/2020 2:16:41 PM.270] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[11/11/2020 2:16:41 PM.284] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[11/11/2020 2:16:41 PM.299] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[11/11/2020 2:16:41 PM.314] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[11/11/2020 2:16:41 PM.337] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[11/11/2020 2:16:41 PM.352] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[11/11/2020 2:16:41 PM.366] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[11/11/2020 2:16:41 PM.380] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[11/11/2020 2:16:41 PM.413] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[11/11/2020 2:16:41 PM.428] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[11/11/2020 2:16:41 PM.442] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[11/11/2020 2:16:41 PM.457] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[11/11/2020 2:16:41 PM.471] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[11/11/2020 2:16:41 PM.486] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[11/11/2020 2:16:41 PM.500] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[11/11/2020 2:16:41 PM.514] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[11/11/2020 2:16:41 PM.528] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[11/11/2020 2:16:41 PM.545] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[11/11/2020 2:16:41 PM.565] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[11/11/2020 2:16:41 PM.580] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[11/11/2020 2:16:41 PM.593] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[11/11/2020 2:16:41 PM.608] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[11/11/2020 2:16:41 PM.624] LSPD First Response: GrammarPolice [Command] loaded command: name=requestPRT
[11/11/2020 2:16:41 PM.646] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[11/11/2020 2:16:41 PM.667] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[11/11/2020 2:16:41 PM.681] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[11/11/2020 2:16:41 PM.695] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[11/11/2020 2:16:41 PM.711] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[11/11/2020 2:16:41 PM.712] LSPD First Response: GrammarPolice [GrammarHandler] loaded 19 commands and 82 actions
[11/11/2020 2:16:41 PM.719] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine

 

Augustine M,

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In the GTAV directory there is a file called "Commandline" - Delete its contents

 

If it still crashes attach another log : D

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9 minutes ago, Charlie686 said:

In the GTAV directory there is a file called "Commandline" - Delete its contents

 

If it still crashes attach another log : D

It almost put me on duty, after doing forceduty it worked for a minute then went unresponsive. Here is the log.

 

Spoiler

[11/11/2020 2:26:36 PM.237] Started new log on 11/11/2020 2:26:36 PM.237
[11/11/2020 2:26:36 PM.240] ====================================================================================================
[11/11/2020 2:26:36 PM.223] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/11/2020 2:26:36 PM.241] Log verbosity: Trivial
[11/11/2020 2:26:36 PM.246] Initializing input system
[11/11/2020 2:26:36 PM.250] Initializing game console
[11/11/2020 2:26:36 PM.266] Console key has been set to F4 (key code: 115)
[11/11/2020 2:26:36 PM.438] Initializing console variable "ConsoleScrollAmount".
[11/11/2020 2:26:36 PM.438] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[11/11/2020 2:26:36 PM.446] Read value: <null>
[11/11/2020 2:26:36 PM.446] Initializing console variable "ConsoleKey".
[11/11/2020 2:26:36 PM.446] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/11/2020 2:26:36 PM.451] Read value: F4
[11/11/2020 2:26:36 PM.451] Setting value of console variable "ConsoleKey" to stored value.
[11/11/2020 2:26:36 PM.451] Console key has been set to F4 (key code: 115)
[11/11/2020 2:26:36 PM.451] Initializing console variable "PluginTimeoutThreshold".
[11/11/2020 2:26:36 PM.451] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/11/2020 2:26:36 PM.459] Read value: 60000
[11/11/2020 2:26:36 PM.459] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/11/2020 2:26:36 PM.459] Initializing console variable "AlwaysShowConsoleOutput".
[11/11/2020 2:26:36 PM.459] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/11/2020 2:26:36 PM.460] Read value: <null>
[11/11/2020 2:26:36 PM.460] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/11/2020 2:26:36 PM.460] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/11/2020 2:26:36 PM.462] Read value: False
[11/11/2020 2:26:36 PM.462] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/11/2020 2:26:36 PM.462] Initializing console variable "ShowOnScreenWarnings".
[11/11/2020 2:26:36 PM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/11/2020 2:26:36 PM.463] Read value: <null>
[11/11/2020 2:26:36 PM.463] Console initialized
[11/11/2020 2:26:36 PM.463] Initializing forms manager
[11/11/2020 2:26:36 PM.467] Cleaning temp folder
[11/11/2020 2:26:36 PM.471] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[11/11/2020 2:26:36 PM.487] ================ RAGE Plugin Hook ================
[11/11/2020 2:26:36 PM.510] Detected Windows 10 Home (64-bit) (10.0.19041.0)!
[11/11/2020 2:26:36 PM.512] Checking game support
[11/11/2020 2:26:36 PM.908] Product name: Grand Theft Auto V
[11/11/2020 2:26:36 PM.908] Product version: 1.0.2060.1
[11/11/2020 2:26:36 PM.908] Is steam version: True
[11/11/2020 2:26:36 PM.912] Initializing DirectX
[11/11/2020 2:26:36 PM.915] Initializing Direct3D
[11/11/2020 2:26:36 PM.915] Getting game swap chain
[11/11/2020 2:26:37 PM.012] Swap Chain created: 0x7FF711DC1608
[11/11/2020 2:26:37 PM.012] Swap Chain VTable: 0x1CC7925B3F0
[11/11/2020 2:26:37 PM.012] 0x6C894808245C8948;0x5718247489481024;0x8B41F28B20EC8348
[11/11/2020 2:26:37 PM.012] D3D11Present: 0x7FFD0F6CE250
[11/11/2020 2:26:37 PM.012] D3D11ResizeBuffers: 0x7FFD0F6CE400
[11/11/2020 2:26:37 PM.012] D3D11ResizeTarget: 0x7FFD0F6CE5E0
[11/11/2020 2:26:37 PM.012] D3D11SetFullscreenState: 0x7FFD0F6CE2E0
[11/11/2020 2:26:37 PM.013] Getting device
[11/11/2020 2:26:37 PM.013] Retrieved device
[11/11/2020 2:26:37 PM.013] Creating wrapper
[11/11/2020 2:26:37 PM.014] Direct3D initialized
[11/11/2020 2:26:37 PM.014] Initialized DirectX
[11/11/2020 2:26:37 PM.015] Direct3D watcher thread spawned
[11/11/2020 2:26:37 PM.216] Wrapper created
[11/11/2020 2:26:37 PM.230] Effect created
[11/11/2020 2:26:37 PM.230] Creating buffer
[11/11/2020 2:26:37 PM.231] Created buffer
[11/11/2020 2:26:37 PM.231] Creating blend state
[11/11/2020 2:26:37 PM.231] Created blend state
[11/11/2020 2:26:37 PM.231] Done with creation
[11/11/2020 2:26:37 PM.366] Initializing texture system.
[11/11/2020 2:26:37 PM.366] Initializing texture system; phase 1
[11/11/2020 2:26:37 PM.367] Initializing texture system; phase 2
[11/11/2020 2:26:37 PM.388] Initializing texture system; phase 3
[11/11/2020 2:26:37 PM.389] Initializing texture system; phase 4
[11/11/2020 2:26:37 PM.433] Initializing texture system; phase 5
[11/11/2020 2:26:37 PM.442] Initializing texture system; phase 6
[11/11/2020 2:26:37 PM.448] Initializing texture system; phase 7
[11/11/2020 2:26:37 PM.453] Initializing texture system; phase 8
[11/11/2020 2:26:37 PM.457] Initializing texture system; phase 9
[11/11/2020 2:26:37 PM.459] Initializing texture system; phase 10
[11/11/2020 2:26:37 PM.467] Initializing texture system; phase 11
[11/11/2020 2:26:37 PM.467] Initializing texture system; phase 12
[11/11/2020 2:26:37 PM.473] Initializing texture system; phase 13
[11/11/2020 2:26:37 PM.473] Initializing texture system; phase 14
[11/11/2020 2:26:42 PM.015] Direct3D watcher thread ended
[11/11/2020 2:26:56 PM.797] LoadingScreenMsg: Initializing game support
[11/11/2020 2:26:57 PM.049] Initializing game support
[11/11/2020 2:27:03 PM.758] LoadingScreenMsg: Velocity limit removed
[11/11/2020 2:27:04 PM.207] Compatibility level: 0
[11/11/2020 2:27:04 PM.207] Supported version detected
[11/11/2020 2:27:04 PM.207] ==================================================
[11/11/2020 2:27:04 PM.207] LoadingScreenMsg: Patching code
[11/11/2020 2:27:04 PM.459] LoadingScreenMsg: Waiting for game initialization
[11/11/2020 2:27:04 PM.710] Waiting for game initialization
[11/11/2020 2:27:04 PM.811] LoadingScreenMsg: Initializing core
[11/11/2020 2:27:05 PM.062] Initializing hook
[11/11/2020 2:27:10 PM.127] LoadingScreenMsg: Completing interoperability
[11/11/2020 2:27:10 PM.378] Completing interoperability
[11/11/2020 2:27:10 PM.378] Initialization code 1.
[11/11/2020 2:27:10 PM.378] Initialization code 2.
[11/11/2020 2:27:10 PM.378] Initialization code 3.
[11/11/2020 2:27:10 PM.405] 1 Address: 0x00007FF70FCB8B6C
[11/11/2020 2:27:10 PM.405] Calling func 1
[11/11/2020 2:27:10 PM.464] 2 Address: 0x00007FF710834DFA
[11/11/2020 2:27:10 PM.464] 3 Address: 0x00007FF70F295D46
[11/11/2020 2:27:10 PM.563] Address: 0x00007FF710834DA4
[11/11/2020 2:27:10 PM.563] Unknown var: 0x00007FF71185EB70
[11/11/2020 2:27:10 PM.563] Initialization code 4.
[11/11/2020 2:27:10 PM.563] Initialization code 5.
[11/11/2020 2:27:10 PM.563] Completing interoperability, phase 1
[11/11/2020 2:27:10 PM.563] Completing interoperability, phase 2
[11/11/2020 2:27:10 PM.563] Completing interoperability, phase 3
[11/11/2020 2:27:10 PM.564] Completing interoperability, phase 4
[11/11/2020 2:27:10 PM.564] Completing interoperability, phase 5
[11/11/2020 2:27:10 PM.564] Completing interoperability, phase 6
[11/11/2020 2:27:10 PM.564] Completing interoperability, phase 7
[11/11/2020 2:27:10 PM.564] LoadingScreenMsg: 
[11/11/2020 2:27:10 PM.815] LoadingScreenMsg: Loading Story Mode
[11/11/2020 2:27:14 PM.622] LoadingScreenMsg: Loading and Populating Game World
[11/11/2020 2:27:14 PM.873] LoadingScreenMsg: 
[11/11/2020 2:27:56 PM.039] Initializing console variable "IsDeveloperModeEnabled".
[11/11/2020 2:27:56 PM.039] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[11/11/2020 2:27:56 PM.040] Read value: <null>
[11/11/2020 2:27:56 PM.040] Initializing console variable "TimeScale".
[11/11/2020 2:27:56 PM.040] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/11/2020 2:27:56 PM.041] Read value: <null>
[11/11/2020 2:28:02 PM.104] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:28:02 PM.106] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:28:02 PM.111] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:28:02 PM.150] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AmbientEmergencyResponse.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly AmbientEmergencyResponse.dll (AmbientEmergencyResponse, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[11/11/2020 2:28:02 PM.150] Parameter name: assemblyPath
[11/11/2020 2:28:02 PM.150] at Rage.RemotePlugin.Initialize(String assemblyPath)
[11/11/2020 2:28:02 PM.150] at Rage.RemotePlugin.Initialize(String assemblyPath)
[11/11/2020 2:28:02 PM.150] at Rage.Plugin.Initialize(String assemblyPath)
[11/11/2020 2:28:02 PM.150] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[11/11/2020 2:28:02 PM.150] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[11/11/2020 2:28:08 PM.071] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:28:08 PM.074] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:28:08 PM.080] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:28:13 PM.922] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:28:13 PM.925] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:28:13 PM.929] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:28:19 PM.299] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:28:19 PM.300] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:28:19 PM.304] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:28:24 PM.026] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:28:24 PM.028] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:28:24 PM.032] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:28:27 PM.622] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:28:27 PM.625] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:28:27 PM.629] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:28:27 PM.647] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OfficerporciPlugin.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly OfficerporciPlugin.dll (OfficerporciPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[11/11/2020 2:28:27 PM.647] Parameter name: assemblyPath
[11/11/2020 2:28:27 PM.647] at Rage.RemotePlugin.Initialize(String assemblyPath)
[11/11/2020 2:28:27 PM.647] at Rage.RemotePlugin.Initialize(String assemblyPath)
[11/11/2020 2:28:27 PM.647] at Rage.Plugin.Initialize(String assemblyPath)
[11/11/2020 2:28:27 PM.647] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[11/11/2020 2:28:27 PM.647] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[11/11/2020 2:28:32 PM.580] <UNLOADED PLUGIN>: Initializing input system
[11/11/2020 2:28:32 PM.582] <UNLOADED PLUGIN>: Initializing game console
[11/11/2020 2:28:32 PM.586] <UNLOADED PLUGIN>: Initializing forms manager
[11/11/2020 2:28:32 PM.756] BackWeapon: Loading Configuration...
[11/11/2020 2:28:32 PM.773] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[11/11/2020 2:28:34 PM.083] LSPD First Response: [TRACE] Started loading LSPDFR
[11/11/2020 2:28:34 PM.086] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7575.29892)
[11/11/2020 2:28:34 PM.087] LSPD First Response: [INFO] Compiled on 27 Sep 2020 14:36:24 UTC
[11/11/2020 2:28:34 PM.088] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[11/11/2020 2:28:36 PM.402] Scene Manager: User's RNUI version: 1.7.0.0
[11/11/2020 2:28:36 PM.405] Scene Manager: Loading SceneManager.ini settings
[11/11/2020 2:28:36 PM.537] Scene Manager: Scene Manager V2.0.1.0 is ready.
[11/11/2020 2:28:50 PM.409] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[11/11/2020 2:29:15 PM.368] BackWeapon: Enabling Player Loop...
[11/11/2020 2:29:15 PM.371] BackWeapon: Enabling AI Loop...
[11/11/2020 2:29:15 PM.372] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[11/11/2020 2:29:17 PM.608] LSPD First Response: [TRACE] Game has stopped loading
[11/11/2020 2:29:17 PM.645] BackWeapon: Loading Configuration...
[11/11/2020 2:29:17 PM.652] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[11/11/2020 2:29:21 PM.777] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:21 PM.790] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:21 PM.796] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[11/11/2020 2:29:22 PM.058] LSPD First Response: [WARN] No name for outfit variation at line 23
[11/11/2020 2:29:22 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 31
[11/11/2020 2:29:22 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/11/2020 2:29:22 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 64
[11/11/2020 2:29:22 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 72
[11/11/2020 2:29:22 PM.059] LSPD First Response: [WARN] No name for outfit variation at line 80
[11/11/2020 2:29:22 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 111
[11/11/2020 2:29:22 PM.060] LSPD First Response: [WARN] No name for outfit variation at line 138
[11/11/2020 2:29:22 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 174
[11/11/2020 2:29:22 PM.061] LSPD First Response: [WARN] No name for outfit variation at line 207
[11/11/2020 2:29:22 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 220
[11/11/2020 2:29:22 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 259
[11/11/2020 2:29:22 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 273
[11/11/2020 2:29:22 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 309
[11/11/2020 2:29:22 PM.062] LSPD First Response: [WARN] No name for outfit variation at line 323
[11/11/2020 2:29:22 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 363
[11/11/2020 2:29:22 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 391
[11/11/2020 2:29:22 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 425
[11/11/2020 2:29:22 PM.063] LSPD First Response: [WARN] No name for outfit variation at line 453
[11/11/2020 2:29:22 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 484
[11/11/2020 2:29:22 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 502
[11/11/2020 2:29:22 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 529
[11/11/2020 2:29:22 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 547
[11/11/2020 2:29:22 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 581
[11/11/2020 2:29:22 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 615
[11/11/2020 2:29:22 PM.064] LSPD First Response: [WARN] No name for outfit variation at line 650
[11/11/2020 2:29:22 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 677
[11/11/2020 2:29:22 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 711
[11/11/2020 2:29:22 PM.065] LSPD First Response: [WARN] No name for outfit variation at line 741
[11/11/2020 2:29:22 PM.067] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:22 PM.067] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:22 PM.068] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[11/11/2020 2:29:22 PM.073] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No name for outfit variation at line 25
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No name for outfit variation at line 32
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No name for outfit variation at line 47
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No name for outfit variation at line 56
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No name for outfit variation at line 85
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No name for outfit variation at line 92
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[11/11/2020 2:29:22 PM.074] LSPD First Response: [WARN] No name for outfit variation at line 100
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No name for outfit variation at line 129
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No name for outfit variation at line 136
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No name for outfit variation at line 143
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No name for outfit variation at line 151
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No name for outfit variation at line 160
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[11/11/2020 2:29:22 PM.075] LSPD First Response: [WARN] No name for outfit variation at line 189
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No name for outfit variation at line 196
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No name for outfit variation at line 204
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No name for outfit variation at line 233
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No name for outfit variation at line 240
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No name for outfit variation at line 247
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No name for outfit variation at line 255
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No name for outfit variation at line 264
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[11/11/2020 2:29:22 PM.076] LSPD First Response: [WARN] No name for outfit variation at line 293
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No name for outfit variation at line 300
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No name for outfit variation at line 308
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[11/11/2020 2:29:22 PM.077] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No name for outfit variation at line 494
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No name for outfit variation at line 520
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No name for outfit variation at line 546
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[11/11/2020 2:29:22 PM.078] LSPD First Response: [WARN] No name for outfit variation at line 572
[11/11/2020 2:29:22 PM.079] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[11/11/2020 2:29:22 PM.079] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[11/11/2020 2:29:22 PM.079] LSPD First Response: [WARN] No name for outfit variation at line 598
[11/11/2020 2:29:22 PM.079] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[11/11/2020 2:29:22 PM.079] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[11/11/2020 2:29:22 PM.079] LSPD First Response: [WARN] No name for outfit variation at line 624
[11/11/2020 2:29:22 PM.079] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[11/11/2020 2:29:22 PM.079] LSPD First Response: [WARN] No name for outfit variation at line 732
[11/11/2020 2:29:22 PM.080] LSPD First Response: [WARN] No name for outfit variation at line 764
[11/11/2020 2:29:22 PM.080] LSPD First Response: [WARN] No name for outfit variation at line 796
[11/11/2020 2:29:22 PM.080] LSPD First Response: [WARN] No name for outfit variation at line 828
[11/11/2020 2:29:22 PM.080] LSPD First Response: [WARN] No name for outfit variation at line 951
[11/11/2020 2:29:22 PM.082] LSPD First Response: [WARN] No name for outfit variation at line 976
[11/11/2020 2:29:22 PM.082] LSPD First Response: [WARN] No name for outfit variation at line 1002
[11/11/2020 2:29:22 PM.082] LSPD First Response: [WARN] No name for outfit variation at line 1028
[11/11/2020 2:29:22 PM.082] LSPD First Response: [WARN] No name for outfit variation at line 1054
[11/11/2020 2:29:22 PM.082] LSPD First Response: [WARN] No name for outfit variation at line 1133
[11/11/2020 2:29:22 PM.082] LSPD First Response: [WARN] No name for outfit variation at line 1160
[11/11/2020 2:29:22 PM.083] LSPD First Response: [WARN] No name for outfit variation at line 1187
[11/11/2020 2:29:22 PM.083] LSPD First Response: [WARN] No name for outfit variation at line 1214
[11/11/2020 2:29:22 PM.083] LSPD First Response: [WARN] No name for outfit variation at line 1241
[11/11/2020 2:29:22 PM.083] LSPD First Response: [WARN] No name for outfit variation at line 1268
[11/11/2020 2:29:22 PM.083] LSPD First Response: [WARN] No name for outfit variation at line 1297
[11/11/2020 2:29:22 PM.083] LSPD First Response: [WARN] No name for outfit variation at line 1330
[11/11/2020 2:29:22 PM.083] LSPD First Response: [WARN] No name for outfit variation at line 1363
[11/11/2020 2:29:22 PM.083] LSPD First Response: [WARN] No name for outfit variation at line 1396
[11/11/2020 2:29:22 PM.084] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[11/11/2020 2:29:23 PM.717] LSPD First Response: [TRACE] Adding Ben J. as character
[11/11/2020 2:29:24 PM.042] LSPD First Response: [TRACE] Adding Michelle Meto as character
[11/11/2020 2:29:24 PM.043] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/11/2020 2:29:24 PM.044] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/11/2020 2:29:24 PM.722] LSPD First Response: [TRACE] Adding Nathan Robinson as character
[11/11/2020 2:29:24 PM.777] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:24 PM.777] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:24 PM.778] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[11/11/2020 2:29:24 PM.789] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:24 PM.790] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:24 PM.790] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[11/11/2020 2:29:24 PM.798] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:24 PM.799] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:24 PM.799] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[11/11/2020 2:29:24 PM.904] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:24 PM.904] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:24 PM.905] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[11/11/2020 2:29:24 PM.929] LSPD First Response: [TRACE] Failed to parse  as chance
[11/11/2020 2:29:24 PM.944] LSPD First Response: [TRACE] Player was in vehicle: False
[11/11/2020 2:29:24 PM.944] LSPD First Response: [TRACE] Last selected character was Nathan Robinson, should spawn as last character True
[11/11/2020 2:29:24 PM.944] LSPD First Response: [TRACE] Loading last selected character Nathan Robinson
[11/11/2020 2:29:24 PM.951] LSPD First Response: [INFO] Changing current player character to Nathan Robinson
[11/11/2020 2:29:25 PM.021] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[11/11/2020 2:29:25 PM.021] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[11/11/2020 2:29:25 PM.023] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[11/11/2020 2:29:25 PM.621] LSPD First Response: [TRACE] Cached 1216 decorators for index 3
[11/11/2020 2:29:25 PM.702] LSPD First Response: [TRACE] CharacterSelected: 14
[11/11/2020 2:29:25 PM.703] LSPD First Response: [TRACE] Character changed, creating new stats object
[11/11/2020 2:29:26 PM.392] LSPD First Response: [TRACE] Initialized telemtry service
[11/11/2020 2:29:26 PM.555] LSPD First Response: We have 3 appartments registered
[11/11/2020 2:29:26 PM.563] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[11/11/2020 2:29:26 PM.581] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[11/11/2020 2:29:26 PM.584] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[11/11/2020 2:29:26 PM.587] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[11/11/2020 2:29:26 PM.590] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[11/11/2020 2:29:26 PM.591] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[11/11/2020 2:29:26 PM.591] LSPD First Response: ApartmentManager initialized
[11/11/2020 2:29:26 PM.599] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[11/11/2020 2:29:26 PM.605] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[11/11/2020 2:29:26 PM.812] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[11/11/2020 2:29:27 PM.240] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[11/11/2020 2:29:27 PM.250] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[11/11/2020 2:29:27 PM.252] LSPD First Response: [TRACE] Saved apt: 
[11/11/2020 2:29:27 PM.387] LSPD First Response: [TRACE] Thread Marker #1 initialized
[11/11/2020 2:29:27 PM.395] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[11/11/2020 2:29:27 PM.399] LSPD First Response: [TRACE] Thread Marker #2 initialized
[11/11/2020 2:29:27 PM.399] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[11/11/2020 2:29:27 PM.399] LSPD First Response: [TRACE] Thread Marker #3 initialized
[11/11/2020 2:29:27 PM.400] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[11/11/2020 2:29:27 PM.690] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[11/11/2020 2:29:27 PM.714] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[11/11/2020 2:29:27 PM.732] LSPD First Response: [TRACE] Set title to Nathan Robinson for Interaction Menu
[11/11/2020 2:29:27 PM.734] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[11/11/2020 2:29:27 PM.739] LSPD First Response: [TRACE] Set title to Nathan Robinson for Police Radio
[11/11/2020 2:29:27 PM.766] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[11/11/2020 2:29:27 PM.774] LSPD First Response: [TRACE] Set title to Nathan Robinson for Vehicle Options
[11/11/2020 2:29:27 PM.786] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[11/11/2020 2:29:27 PM.790] LSPD First Response: [TRACE] Set title to Nathan Robinson for Inventory
[11/11/2020 2:29:27 PM.795] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[11/11/2020 2:29:27 PM.802] LSPD First Response: [TRACE] Set title to Nathan Robinson for Settings
[11/11/2020 2:29:27 PM.814] LSPD First Response: [TRACE] Saved apt: 
[11/11/2020 2:29:27 PM.918] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[11/11/2020 2:29:27 PM.958] LSPD First Response: [TRACE] Requested Audio
[11/11/2020 2:29:27 PM.997] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[11/11/2020 2:29:29 PM.276] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[11/11/2020 2:29:29 PM.634] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:29 PM.634] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:29:29 PM.634] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[11/11/2020 2:29:29 PM.708] LSPD First Response: [INFO] Vinewood Police Station
[11/11/2020 2:29:29 PM.708] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[11/11/2020 2:29:29 PM.709] LSPD First Response: [INFO] La Mesa Police Station
[11/11/2020 2:29:29 PM.710] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[11/11/2020 2:29:29 PM.710] LSPD First Response: [INFO] Rockford Hills Police Station
[11/11/2020 2:29:29 PM.710] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[11/11/2020 2:29:29 PM.710] LSPD First Response: [INFO] Vespucci Police Station
[11/11/2020 2:29:29 PM.710] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[11/11/2020 2:29:29 PM.711] LSPD First Response: [INFO] Downtown Police Station
[11/11/2020 2:29:29 PM.711] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[11/11/2020 2:29:29 PM.711] LSPD First Response: [INFO] Davis Sheriff Station
[11/11/2020 2:29:29 PM.711] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[11/11/2020 2:29:29 PM.711] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[11/11/2020 2:29:29 PM.711] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[11/11/2020 2:29:29 PM.711] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[11/11/2020 2:29:29 PM.712] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[11/11/2020 2:29:29 PM.712] LSPD First Response: [INFO] Beaver Bush Ranger Station
[11/11/2020 2:29:29 PM.712] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[11/11/2020 2:29:29 PM.712] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[11/11/2020 2:29:29 PM.712] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[11/11/2020 2:29:29 PM.712] LSPD First Response: [INFO] Bolingbroke Penitentiary
[11/11/2020 2:29:29 PM.712] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[11/11/2020 2:29:29 PM.737] LSPD First Response: [TRACE] Auto started component Debug #1
[11/11/2020 2:29:29 PM.739] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[11/11/2020 2:29:29 PM.739] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[11/11/2020 2:29:29 PM.741] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[11/11/2020 2:29:29 PM.743] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[11/11/2020 2:29:29 PM.744] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[11/11/2020 2:29:29 PM.746] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[11/11/2020 2:29:29 PM.748] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[11/11/2020 2:29:29 PM.751] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[11/11/2020 2:29:29 PM.752] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[11/11/2020 2:29:29 PM.754] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[11/11/2020 2:29:29 PM.756] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[11/11/2020 2:29:29 PM.760] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[11/11/2020 2:29:29 PM.771] LSPD First Response: [TRACE] Loading node data
[11/11/2020 2:29:30 PM.017] LSPD First Response: [TRACE] Terminal server version: 0.2
[11/11/2020 2:29:30 PM.017] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 01b44416-d076-4ca4-ae37-bdf70ce3f66b. Enhanced features available.
[11/11/2020 2:29:30 PM.057] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[11/11/2020 2:29:30 PM.061] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[11/11/2020 2:29:30 PM.061] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[11/11/2020 2:29:47 PM.468] LSPD First Response: [TRACE] Done loading node data
[11/11/2020 2:29:47 PM.468] LSPD First Response: [TRACE] Loading node data
[11/11/2020 2:29:47 PM.469] LSPD First Response: [TRACE] Done loading node data
[11/11/2020 2:29:47 PM.471] LSPD First Response: [TRACE] SwitchToCharacter: Nathan Robinson
[11/11/2020 2:29:47 PM.471] LSPD First Response: [TRACE] Switch mode is random
[11/11/2020 2:29:47 PM.483] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[11/11/2020 2:29:47 PM.483] LSPD First Response: [TRACE] Saved apt: 
[11/11/2020 2:29:47 PM.486] LSPD First Response: [TRACE] EnterApartmentSpawnTest
[11/11/2020 2:29:47 PM.492] LSPD First Response: [TRACE] Entered apartment
[11/11/2020 2:29:48 PM.688] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[11/11/2020 2:29:48 PM.770] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/11/2020 2:29:48 PM.770] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/11/2020 2:29:48 PM.770] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/11/2020 2:29:48 PM.770] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/11/2020 2:29:48 PM.770] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/11/2020 2:29:48 PM.770] at Rage.World.GetBlipByHandle(PoolHandle handle)
[11/11/2020 2:29:48 PM.770] at uKzmvzdlTuCuTaNpaleSzVYiwmnOA.pvidySKJVFQAZWRPnJantZXFtNWr() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 82
[11/11/2020 2:29:48 PM.771] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[11/11/2020 2:29:48 PM.773] LSPD First Response: [TRACE] Disabling ambient game police chases
[11/11/2020 2:29:48 PM.798] LSPD First Response: [TRACE] Disabled ambient game police chases
[11/11/2020 2:29:48 PM.799] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[11/11/2020 2:29:48 PM.805] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[11/11/2020 2:29:48 PM.816] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[11/11/2020 2:29:48 PM.816] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[11/11/2020 2:29:49 PM.865] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[11/11/2020 2:29:49 PM.865] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[11/11/2020 2:29:50 PM.368] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[11/11/2020 2:29:50 PM.371] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[11/11/2020 2:29:50 PM.371] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[11/11/2020 2:29:50 PM.372] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[11/11/2020 2:29:50 PM.373] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[11/11/2020 2:29:50 PM.373] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[11/11/2020 2:29:50 PM.385] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[11/11/2020 2:29:50 PM.400] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[11/11/2020 2:29:50 PM.402] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[11/11/2020 2:29:50 PM.402] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[11/11/2020 2:29:50 PM.405] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[11/11/2020 2:29:50 PM.470] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[11/11/2020 2:29:50 PM.482] LSPD First Response: [TRACE] Thread Marker #4 initialized
[11/11/2020 2:29:50 PM.482] LSPD First Response: [TRACE] Thread Debug #1 initialized
[11/11/2020 2:29:50 PM.494] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[11/11/2020 2:29:50 PM.497] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[11/11/2020 2:29:50 PM.510] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[11/11/2020 2:29:50 PM.524] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[11/11/2020 2:29:51 PM.600] LSPD First Response: [TRACE] Loaded Apartment: 1893 Grapeseed Ave, Interior is 149761
[11/11/2020 2:29:51 PM.725] LSPD First Response: [TRACE] Preloading POLICE2
[11/11/2020 2:29:51 PM.731] LSPD First Response: [TRACE] Created police2 at X:438.6183 Y:-1026.667 Z:27.7867
[11/11/2020 2:29:51 PM.733] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[11/11/2020 2:29:51 PM.774] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/11/2020 2:29:51 PM.791] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/11/2020 2:29:53 PM.018] LSPD First Response: [TRACE] Graham Henderson (MP_M_FREEMODE_01) was set as a cop
[11/11/2020 2:29:53 PM.042] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[11/11/2020 2:29:53 PM.071] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/11/2020 2:29:53 PM.088] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/11/2020 2:29:53 PM.338] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[11/11/2020 2:29:53 PM.338] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[11/11/2020 2:29:53 PM.344] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[11/11/2020 2:29:53 PM.345] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[11/11/2020 2:29:53 PM.346] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[11/11/2020 2:29:53 PM.346] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[11/11/2020 2:29:53 PM.348] LSPD First Response: [TRACE] Juice: Prop Constructor Started
[11/11/2020 2:29:53 PM.348] LSPD First Response: [TRACE] Juice: Prop Constructor Finished
[11/11/2020 2:29:53 PM.371] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[11/11/2020 2:29:53 PM.371] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[11/11/2020 2:29:53 PM.374] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[11/11/2020 2:29:53 PM.374] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[11/11/2020 2:29:53 PM.374] LSPD First Response: [TRACE] Successfully loaded interior for: 1893 Grapeseed Ave
[11/11/2020 2:29:53 PM.380] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/11/2020 2:29:53 PM.380] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/11/2020 2:29:53 PM.380] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/11/2020 2:29:53 PM.380] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/11/2020 2:29:53 PM.380] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/11/2020 2:29:53 PM.380] at Rage.World.GetBlipByHandle(PoolHandle handle)
[11/11/2020 2:29:53 PM.380] at uKzmvzdlTuCuTaNpaleSzVYiwmnOA.pvidySKJVFQAZWRPnJantZXFtNWr() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 82
[11/11/2020 2:29:53 PM.431] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[11/11/2020 2:29:53 PM.462] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[11/11/2020 2:29:53 PM.466] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[11/11/2020 2:29:53 PM.469] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[11/11/2020 2:29:53 PM.487] LSPD First Response: [TRACE] Updating scaleform
[11/11/2020 2:29:53 PM.533] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[11/11/2020 2:29:53 PM.550] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[11/11/2020 2:29:53 PM.551] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_boombox_01
[11/11/2020 2:29:53 PM.557] LSPD First Response: [TRACE] Updating scaleform
[11/11/2020 2:29:53 PM.732] LSPD First Response: [TRACE] Mark Taylor (MP_M_FREEMODE_01) was set as a cop
[11/11/2020 2:29:53 PM.732] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[11/11/2020 2:29:53 PM.824] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[11/11/2020 2:29:54 PM.411] LSPD First Response: [TRACE] Starting player switch
[11/11/2020 2:29:56 PM.663] LSPD First Response: [TRACE] Preloading POLICE2
[11/11/2020 2:29:56 PM.667] LSPD First Response: [TRACE] Preloading POLICE2
[11/11/2020 2:29:56 PM.669] LSPD First Response: [TRACE] Created police2 at X:290.2732 Y:-881.6071 Z:29.80348
[11/11/2020 2:29:57 PM.263] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[11/11/2020 2:29:57 PM.324] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/11/2020 2:29:57 PM.340] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/11/2020 2:29:57 PM.366] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/11/2020 2:29:57 PM.368] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/11/2020 2:29:57 PM.385] LSPD First Response: [TRACE] Jessica Cruz (MP_F_FREEMODE_01) was set as a cop
[11/11/2020 2:29:57 PM.678] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/11/2020 2:29:57 PM.699] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/11/2020 2:29:57 PM.786] LSPD First Response: [TRACE] Cached 1227 decorators for index 4
[11/11/2020 2:29:59 PM.639] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/11/2020 2:29:59 PM.640] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/11/2020 2:29:59 PM.646] LSPD First Response: [TRACE] Lauren DaVello (MP_F_FREEMODE_01) was set as a cop
[11/11/2020 2:29:59 PM.656] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[11/11/2020 2:30:00 PM.855] LSPD First Response: [TRACE] Reset shower positions
[11/11/2020 2:30:01 PM.226] LSPD First Response: [TRACE] Player switch done
[11/11/2020 2:30:06 PM.557] LSPD First Response: [TRACE] Hiding help for: Shower
[11/11/2020 2:30:07 PM.589] LSPD First Response: [TRACE] Hiding help for: Shower
[11/11/2020 2:30:09 PM.981] LSPD First Response: [TRACE] Hiding help for: Shower
[11/11/2020 2:30:11 PM.848] LSPD First Response: [TRACE] Hiding help for: Shower
[11/11/2020 2:30:17 PM.408] LSPD First Response: [TRACE] Hiding help for: Shower
[11/11/2020 2:30:23 PM.754] LSPD First Response: [TRACE] Reset shower positions
[11/11/2020 2:30:26 PM.912] LSPD First Response: [TRACE] Hiding help for: Shower
[11/11/2020 2:30:33 PM.789] LSPD First Response: [TRACE] Unloading Apartment Interior: 1893 Grapeseed Ave
[11/11/2020 2:30:33 PM.802] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[11/11/2020 2:30:33 PM.822] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[11/11/2020 2:30:33 PM.822] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[11/11/2020 2:30:33 PM.845] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[11/11/2020 2:30:33 PM.852] LSPD First Response: [TRACE] Reset shower positions
[11/11/2020 2:30:33 PM.852] LSPD First Response: [TRACE] Reset shower positions
[11/11/2020 2:30:33 PM.861] LSPD First Response: [TRACE] Ended Shower
[11/11/2020 2:30:33 PM.863] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[11/11/2020 2:30:33 PM.863] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[11/11/2020 2:30:33 PM.863] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[11/11/2020 2:30:33 PM.870] LSPD First Response: [TRACE] Updating scaleform
[11/11/2020 2:30:33 PM.874] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[11/11/2020 2:30:33 PM.874] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[11/11/2020 2:30:33 PM.874] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[11/11/2020 2:30:33 PM.877] LSPD First Response: [TRACE] Ended Bed
[11/11/2020 2:30:33 PM.877] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[11/11/2020 2:30:33 PM.877] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[11/11/2020 2:30:33 PM.877] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[11/11/2020 2:30:33 PM.877] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[11/11/2020 2:30:33 PM.877] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[11/11/2020 2:30:33 PM.879] LSPD First Response: [TRACE] Ended Green Juice
[11/11/2020 2:30:33 PM.879] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[11/11/2020 2:30:33 PM.883] LSPD First Response: [TRACE] Ended Chair
[11/11/2020 2:30:33 PM.883] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[11/11/2020 2:30:33 PM.883] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[11/11/2020 2:30:33 PM.883] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[11/11/2020 2:30:33 PM.886] LSPD First Response: [TRACE] Ended Radio
[11/11/2020 2:30:33 PM.886] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[11/11/2020 2:30:33 PM.886] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[11/11/2020 2:30:33 PM.886] LSPD First Response: [TRACE] Successfully unloaded: 1893 Grapeseed Ave
[11/11/2020 2:30:34 PM.624] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[11/11/2020 2:30:34 PM.628] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[11/11/2020 2:30:34 PM.628] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[11/11/2020 2:30:34 PM.629] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[11/11/2020 2:30:34 PM.629] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[11/11/2020 2:30:34 PM.629] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[11/11/2020 2:30:34 PM.629] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[11/11/2020 2:30:34 PM.630] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[11/11/2020 2:30:34 PM.630] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[11/11/2020 2:30:34 PM.630] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[11/11/2020 2:30:34 PM.630] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[11/11/2020 2:30:34 PM.762] LSPD First Response: [TRACE] Ped Graham Henderson has become idle again
[11/11/2020 2:30:34 PM.762] LSPD First Response: [TRACE] Ped Mark Taylor has become idle again
[11/11/2020 2:30:37 PM.961] LSPD First Response: [TRACE] Preloading SHERIFF
[11/11/2020 2:30:37 PM.961] LSPD First Response: [TRACE] Preloading SHERIFF
[11/11/2020 2:30:38 PM.371] LSPD First Response: [TRACE] Created sheriff at X:1669.112 Y:4877.98 Z:42.76298
[11/11/2020 2:30:38 PM.455] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/11/2020 2:30:38 PM.457] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/11/2020 2:30:38 PM.461] LSPD First Response: [TRACE] David Sotello (S_M_Y_SHERIFF_01) was set as a cop
[11/11/2020 2:30:38 PM.462] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/11/2020 2:30:38 PM.474] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/11/2020 2:30:38 PM.476] LSPD First Response: [TRACE] Jack McThomasen (S_M_Y_SHERIFF_01) was set as a cop
[11/11/2020 2:30:38 PM.476] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/11/2020 2:30:42 PM.289] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:30:42 PM.289] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/11/2020 2:30:42 PM.290] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[11/11/2020 2:30:42 PM.339] LSPD First Response: [TRACE] Setting player to lspd from last agency
[11/11/2020 2:30:42 PM.395] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/11/2020 2:30:42 PM.418] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/11/2020 2:30:42 PM.457] LSPD First Response: [TRACE] Setting player skin from last skin
[11/11/2020 2:30:42 PM.551] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[11/11/2020 2:30:42 PM.869] LSPD First Response: [TRACE] Player went on duty.
[11/11/2020 2:30:42 PM.900] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/11/2020 2:30:47 PM.426] LSPD First Response: AutomaticSirenCutout, Version=3.1.2.0, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.476] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.571] LSPD First Response: ComputerPlus, Version=1.4.1.1, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.620] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.621] LSPD First Response: GrammarPolice, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.650] LSPD First Response: Interop.WMPLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.714] LSPD First Response: OP_Immersive_Dispatch, Version=1.3.1.1, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.716] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.755] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.757] LSPD First Response: redCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.897] LSPD First Response: Section136Callouts, Version=0.0.0.4, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.903] LSPD First Response: StopThePed, Version=4.9.3.3, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.916] LSPD First Response: UltimateBackup, Version=1.8.4.2, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.926] LSPD First Response: UnitedCallouts, Version=1.5.7.2, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.930] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.965] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[11/11/2020 2:30:47 PM.965] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮
[11/11/2020 2:30:48 PM.109] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[11/11/2020 2:30:48 PM.115] LSPD First Response: Creating plugin: Custom_Pullover.Main
[11/11/2020 2:30:48 PM.115] LSPD First Response: Creating Custom Pullover.Main.
[11/11/2020 2:30:48 PM.116] LSPD First Response: Done with Custom Pullover.Main.
[11/11/2020 2:30:48 PM.116] LSPD First Response: Creating plugin: GrammarPolice.Main
[11/11/2020 2:30:48 PM.116] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[11/11/2020 2:30:48 PM.117] LSPD First Response: Creating plugin: PeterUCallouts.Main
[11/11/2020 2:30:48 PM.392] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[11/11/2020 2:30:48 PM.403] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[11/11/2020 2:30:48 PM.492] LSPD First Response: Creating plugin: redCallouts.Main
[11/11/2020 2:30:48 PM.492] LSPD First Response: Creating plugin: Section136Callouts.Main
[11/11/2020 2:30:48 PM.493] LSPD First Response: Creating plugin: ‌‬‫‎‏‪‌‌‮‎‭‏‎‎‏‫‍‮‏‌‮
[11/11/2020 2:30:48 PM.655] LSPD First Response: Creating plugin: ‍‍‫‌‭‪‌‌‮‮‮‎‬‌‫‭‮‎‌‮
[11/11/2020 2:30:48 PM.877] LSPD First Response: Creating plugin: UnitedCallouts.Main
[11/11/2020 2:30:48 PM.878] LSPD First Response: Creating plugin: ‍‮‌‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮
[11/11/2020 2:30:49 PM.127] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[11/11/2020 2:30:49 PM.136] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.2.0 is ready.
[11/11/2020 2:30:49 PM.136] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[11/11/2020 2:30:49 PM.137] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[11/11/2020 2:30:49 PM.137] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[11/11/2020 2:30:49 PM.138] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled.
[11/11/2020 2:30:49 PM.168] LSPD First Response: Validating dependency: RagePluginHook
[11/11/2020 2:30:49 PM.168] LSPD First Response: File "ragepluginhook.exe" exists: True
[11/11/2020 2:30:49 PM.172] LSPD First Response: Version is at least 0.45.0.0
[11/11/2020 2:30:49 PM.176] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[11/11/2020 2:30:49 PM.176] LSPD First Response: Validating dependency: LSPDFR
[11/11/2020 2:30:49 PM.177] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[11/11/2020 2:30:49 PM.179] LSPD First Response: Version is at least 0.4.6
[11/11/2020 2:30:49 PM.179] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[11/11/2020 2:30:49 PM.180] LSPD First Response: Validating dependency: ParksTools
[11/11/2020 2:30:49 PM.180] LSPD First Response: File "ParksTools.dll" exists: True
[11/11/2020 2:30:49 PM.182] LSPD First Response: Version is at least 4.2.0.0
[11/11/2020 2:30:49 PM.182] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[11/11/2020 2:30:49 PM.182] LSPD First Response: Validating dependency: RageNativeUI
[11/11/2020 2:30:49 PM.182] LSPD First Response: File "RageNativeUI.dll" exists: True
[11/11/2020 2:30:49 PM.185] LSPD First Response: Version is at least 1.6.3.0
[11/11/2020 2:30:49 PM.185] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[11/11/2020 2:30:49 PM.192] LSPD First Response: [Better EMS]: Registered Better EMS
[11/11/2020 2:30:49 PM.192] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121
[11/11/2020 2:30:49 PM.229] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.81
[11/11/2020 2:30:49 PM.230] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[11/11/2020 2:30:49 PM.234] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[11/11/2020 2:30:49 PM.615] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01
[11/11/2020 2:30:49 PM.626] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03
[11/11/2020 2:30:49 PM.678] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded
[11/11/2020 2:30:49 PM.682] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[11/11/2020 2:30:49 PM.682] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[11/11/2020 2:30:49 PM.682] Please go on duty to start Police SmartRadio.
[11/11/2020 2:30:49 PM.682] LSPD First Response: redCallouts version 1.2 by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin.
[11/11/2020 2:30:49 PM.683] LSPD First Response: Creating OnDutyStateChanged event handler...
[11/11/2020 2:30:49 PM.683] LSPD First Response: Plugin Section136Callouts version 0.0.0.4 has been initialised.
[11/11/2020 2:30:49 PM.683] LSPD First Response: Please go on duty to finish loading Section136Callouts!
[11/11/2020 2:30:49 PM.690] LSPD First Response: [Section136Callouts] Audio UBAS: 1-ADAM-12
[11/11/2020 2:30:49 PM.690] LSPD First Response: [Section136Callouts] String DUB: 1-ADAM-12
[11/11/2020 2:30:49 PM.696] LSPD First Response: Plugin StopThePed v4.9.3.3 has been initialized.
[11/11/2020 2:30:49 PM.696] LSPD First Response: Go on duty to fully load StopThePed
[11/11/2020 2:30:49 PM.700] LSPD First Response: Plugin UltimateBackup v1.8.4.2 has been initialized.
[11/11/2020 2:30:49 PM.704] LSPD First Response: Go on duty to fully load UltimateBackup
[11/11/2020 2:30:49 PM.707] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[11/11/2020 2:30:49 PM.713] LSPD First Response: UnitedCallouts plugin has loaded!
[11/11/2020 2:30:49 PM.999] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:50 PM.003] LSPD First Response: XScanner: Checking Khorio.Common.dll
[11/11/2020 2:30:50 PM.003] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported
[11/11/2020 2:30:50 PM.013] LSPD First Response: XScanner is loading settings...
[11/11/2020 2:30:50 PM.019] LSPD First Response: XScanner intro sound: INTRO
[11/11/2020 2:30:50 PM.020] LSPD First Response: XScanner outro sound: OUTRO
[11/11/2020 2:30:50 PM.020] LSPD First Response: XScanner playback volume: 2
[11/11/2020 2:30:50 PM.020] LSPD First Response: XScanner LSPDFR scanner patch is enabled
[11/11/2020 2:30:50 PM.138] LSPD First Response: XScanner => Background Scanner Enabled
[11/11/2020 2:30:50 PM.138] LSPD First Response: XScanner => Disabling default ingame background chatter
[11/11/2020 2:30:50 PM.146] LSPD First Response: XScanner => Patching ingame background chatter...
[11/11/2020 2:30:50 PM.146] LSPD First Response: XScanner => Patched
[11/11/2020 2:30:50 PM.225] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio
[11/11/2020 2:30:50 PM.225] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition
[11/11/2020 2:30:50 PM.226] LSPD First Response: We have 2 callouts registered
[11/11/2020 2:30:50 PM.227] LSPD First Response: CalloutManager initialized
[11/11/2020 2:30:50 PM.230] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[11/11/2020 2:30:50 PM.255] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/11/2020 2:30:50 PM.259] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/11/2020 2:30:50 PM.275] LSPD First Response: [INFO] Model preloading enabled
[11/11/2020 2:30:50 PM.275] LSPD First Response: [TRACE] Preloading POLICE
[11/11/2020 2:30:50 PM.276] LSPD First Response: [TRACE] Preloading POLICE2
[11/11/2020 2:30:50 PM.277] LSPD First Response: [TRACE] Preloading POLICE3
[11/11/2020 2:30:50 PM.277] LSPD First Response: [TRACE] Preloading POLICET
[11/11/2020 2:30:50 PM.277] LSPD First Response: [TRACE] Preloading SHERIFF2
[11/11/2020 2:30:50 PM.277] LSPD First Response: [TRACE] Preloading SHERIFF
[11/11/2020 2:30:50 PM.277] LSPD First Response: [TRACE] Preloading POLICE4
[11/11/2020 2:30:50 PM.277] LSPD First Response: [TRACE] Preloading POLICEB
[11/11/2020 2:30:50 PM.278] LSPD First Response: [TRACE] Preloading FBI2
[11/11/2020 2:30:50 PM.278] LSPD First Response: [TRACE] Preloading POLICEOLD1
[11/11/2020 2:30:50 PM.278] LSPD First Response: [TRACE] Preloading POLICEOLD2
[11/11/2020 2:30:50 PM.278] LSPD First Response: [TRACE] Preloading BUZZARD
[11/11/2020 2:30:50 PM.278] LSPD First Response: [TRACE] Preloading POLMAV
[11/11/2020 2:30:50 PM.278] LSPD First Response: [TRACE] Preloading FROGGER2
[11/11/2020 2:30:50 PM.278] LSPD First Response: [TRACE] Preloading AMBULANCE
[11/11/2020 2:30:50 PM.279] LSPD First Response: [TRACE] Preloading FIRETRUK
[11/11/2020 2:30:50 PM.280] LSPD First Response: [TRACE] Preloading asset 1B06D571
[11/11/2020 2:30:50 PM.281] LSPD First Response: [TRACE] Preloading asset 1D073A89
[11/11/2020 2:30:50 PM.281] LSPD First Response: [TRACE] Preloading asset 60EC506
[11/11/2020 2:30:50 PM.281] LSPD First Response: [TRACE] Preloading asset 678B81B1
[11/11/2020 2:30:50 PM.281] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[11/11/2020 2:30:50 PM.281] LSPD First Response: [TRACE] Preloading asset 83BF0278
[11/11/2020 2:30:50 PM.303] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[11/11/2020 2:30:50 PM.306] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[11/11/2020 2:30:50 PM.339] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[11/11/2020 2:30:50 PM.339] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[11/11/2020 2:30:50 PM.339] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[11/11/2020 2:30:50 PM.339] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[11/11/2020 2:30:50 PM.352] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[11/11/2020 2:30:50 PM.359] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[11/11/2020 2:30:50 PM.359] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[11/11/2020 2:30:50 PM.360] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[11/11/2020 2:30:50 PM.364] LSPD First Response: Custom Pullover event handler: True
[11/11/2020 2:30:50 PM.747] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[11/11/2020 2:30:50 PM.761] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[11/11/2020 2:30:50 PM.761] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[11/11/2020 2:30:50 PM.761] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[11/11/2020 2:30:50 PM.836] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[11/11/2020 2:30:50 PM.892] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[11/11/2020 2:30:50 PM.901] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[11/11/2020 2:30:51 PM.013] LSPD First Response: Refreshing audio cache...
[11/11/2020 2:30:51 PM.089] LSPD First Response: Audio cache refreshed, 1301 files cached
[11/11/2020 2:30:51 PM.143] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[11/11/2020 2:30:51 PM.167] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[11/11/2020 2:30:51 PM.172] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[11/11/2020 2:30:51 PM.202] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[11/11/2020 2:30:51 PM.202] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[11/11/2020 2:30:51 PM.205] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[11/11/2020 2:30:51 PM.255] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[11/11/2020 2:30:53 PM.867] LSPD First Response:  [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:53 PM.867] LSPD First Response:  [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:53 PM.885] LSPD First Response: [Better EMS]: Loading EMS settings
[11/11/2020 2:30:53 PM.886] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup
[11/11/2020 2:30:54 PM.728] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[11/11/2020 2:30:54 PM.728] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.729] LSPD First Response: [Better EMS]: Adding station point: in front
[11/11/2020 2:30:54 PM.775] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[11/11/2020 2:30:54 PM.775] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: inside bay
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: middle bay
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: right bay
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Loading station Davis hospital
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:30:54 PM.776] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[11/11/2020 2:30:54 PM.777] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Adding station point: bay 4
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Adding station point: bay 3
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Adding station point: bay 2
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Adding station point: bay 1
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Adding station point: bay 1
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Adding station point: bay 2
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Adding station point: bay 3
[11/11/2020 2:30:54 PM.778] LSPD First Response: [Better EMS]: Adding station point: bay 4
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Adding station point: bay 1
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Adding station point: bay 2
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Adding station point: alley
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Adding station point: delivery
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Station has delivery zone
[11/11/2020 2:30:54 PM.779] LSPD First Response: [Better EMS]: Adding station point: spawn
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: inside
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: north 1
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: north 2
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: middle mini
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: south 1
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: south 2
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: south 3
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.780] LSPD First Response: [Better EMS]: Adding station point: driveway
[11/11/2020 2:30:54 PM.781] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station
[11/11/2020 2:30:54 PM.781] LSPD First Response: [Better EMS]: Found station type: FIRE
[11/11/2020 2:30:54 PM.781] LSPD First Response: [Better EMS]: Adding station point: station
[11/11/2020 2:30:54 PM.789] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[11/11/2020 2:30:54 PM.789] LSPD First Response: [Better EMS]: Started loading Better EMS
[11/11/2020 2:30:55 PM.863] LSPD First Response:  [ParksTools] using cached token without checking for new token
[11/11/2020 2:30:55 PM.948] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown
[11/11/2020 2:30:55 PM.972] LSPD First Response: [Better EMS]: Unable to parse bone: 
[11/11/2020 2:30:55 PM.978] LSPD First Response: [Better EMS]: Finished loading Better EMS
[11/11/2020 2:30:56 PM.132] LSPD First Response: C+ DEV: Successfully loaded LSPDFR Computer+.
[11/11/2020 2:30:56 PM.134] LSPD First Response: C+: Attempting to initialize the in-memory DB
[11/11/2020 2:30:56 PM.142] LSPD First Response: C+ DEV: C+: ALPR+ Not Detected
[11/11/2020 2:30:56 PM.149] LSPD First Response: GrammarPolice starting GrammarPolice
[11/11/2020 2:30:56 PM.150] LSPD First Response: GrammarPolice [ConfigHandler] starting...
[11/11/2020 2:30:56 PM.196] LSPD First Response: GrammarPolice ================================================================================
[11/11/2020 2:30:56 PM.196] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[11/11/2020 2:30:56 PM.196] LSPD First Response: GrammarPolice ================================================================================
[11/11/2020 2:30:56 PM.197] LSPD First Response: GrammarPolice AudioPath                      = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[11/11/2020 2:30:56 PM.197] LSPD First Response: GrammarPolice Callsign                       = 1-LINCOLN-18
[11/11/2020 2:30:56 PM.197] LSPD First Response: GrammarPolice Language                       = en-US
[11/11/2020 2:30:56 PM.197] LSPD First Response: GrammarPolice AnimationString                = shoulder
[11/11/2020 2:30:56 PM.198] LSPD First Response: GrammarPolice HoldToTalk                     = True
[11/11/2020 2:30:56 PM.198] LSPD First Response: GrammarPolice DispatchKey                    = RMenu
[11/11/2020 2:30:56 PM.198] LSPD First Response: GrammarPolice SettingsKey                    = F2
[11/11/2020 2:30:56 PM.198] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[11/11/2020 2:30:56 PM.199] LSPD First Response: GrammarPolice PrimaryButton                  = None
[11/11/2020 2:30:56 PM.199] LSPD First Response: GrammarPolice SecondaryButton                = None
[11/11/2020 2:30:56 PM.199] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[11/11/2020 2:30:56 PM.199] LSPD First Response: GrammarPolice HandleAvailability             = True
[11/11/2020 2:30:56 PM.200] LSPD First Response: GrammarPolice PanicResponse                  = 5
[11/11/2020 2:30:56 PM.200] LSPD First Response: GrammarPolice RespondToPreface               = True
[11/11/2020 2:30:56 PM.200] LSPD First Response: GrammarPolice UseGenericResponse             = False
[11/11/2020 2:30:56 PM.200] LSPD First Response: GrammarPolice ShowNotifications              = True
[11/11/2020 2:30:56 PM.200] LSPD First Response: GrammarPolice ShowPlayerStatus               = True
[11/11/2020 2:30:56 PM.200] LSPD First Response: GrammarPolice ShowTargetPlate                = True
[11/11/2020 2:30:56 PM.201] LSPD First Response: GrammarPolice StatusTextPosX                 = 388
[11/11/2020 2:30:56 PM.201] LSPD First Response: GrammarPolice StatusTextPosY                 = 960
[11/11/2020 2:30:56 PM.201] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[11/11/2020 2:30:56 PM.201] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[11/11/2020 2:30:56 PM.201] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[11/11/2020 2:30:56 PM.201] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[11/11/2020 2:30:56 PM.202] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[11/11/2020 2:30:56 PM.202] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[11/11/2020 2:30:56 PM.202] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[11/11/2020 2:30:56 PM.202] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[11/11/2020 2:30:56 PM.202] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[11/11/2020 2:30:56 PM.203] LSPD First Response: GrammarPolice Animation Dictionary           = random@arrests
[11/11/2020 2:30:56 PM.203] LSPD First Response: GrammarPolice Animation Aiming               = radio_chatter
[11/11/2020 2:30:56 PM.203] LSPD First Response: GrammarPolice Animation Normal               = generic_radio_chatter
[11/11/2020 2:30:56 PM.203] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [lincoln], [18]]
[11/11/2020 2:30:56 PM.203] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18]
[11/11/2020 2:30:56 PM.203] LSPD First Response: GrammarPolice ================================================================================
[11/11/2020 2:30:56 PM.234] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[11/11/2020 2:30:56 PM.237] LSPD First Response: GrammarPolice [SoundHandler] starting...
[11/11/2020 2:30:56 PM.238] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[11/11/2020 2:30:56 PM.262] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[11/11/2020 2:30:56 PM.262] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[11/11/2020 2:30:56 PM.263] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[11/11/2020 2:30:56 PM.263] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[11/11/2020 2:30:56 PM.263] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[11/11/2020 2:30:56 PM.263] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: True
[11/11/2020 2:30:56 PM.263] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[11/11/2020 2:30:56 PM.464] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[11/11/2020 2:30:56 PM.469] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[11/11/2020 2:30:56 PM.470] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[11/11/2020 2:30:56 PM.472] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[11/11/2020 2:30:56 PM.473] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[11/11/2020 2:30:56 PM.474] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[11/11/2020 2:30:56 PM.475] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[11/11/2020 2:30:56 PM.476] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[11/11/2020 2:30:56 PM.477] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[11/11/2020 2:30:56 PM.478] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[11/11/2020 2:30:56 PM.479] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[11/11/2020 2:30:56 PM.480] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[11/11/2020 2:30:56 PM.481] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[11/11/2020 2:30:56 PM.482] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[11/11/2020 2:30:56 PM.483] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[11/11/2020 2:30:56 PM.484] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[11/11/2020 2:30:56 PM.485] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[11/11/2020 2:30:56 PM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[11/11/2020 2:30:56 PM.486] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[11/11/2020 2:30:56 PM.487] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[11/11/2020 2:30:56 PM.488] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[11/11/2020 2:30:56 PM.488] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[11/11/2020 2:30:56 PM.489] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[11/11/2020 2:30:56 PM.490] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[11/11/2020 2:30:56 PM.490] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[11/11/2020 2:30:56 PM.491] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[11/11/2020 2:30:56 PM.492] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[11/11/2020 2:30:56 PM.493] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[11/11/2020 2:30:56 PM.494] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[11/11/2020 2:30:56 PM.494] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[11/11/2020 2:30:56 PM.495] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[11/11/2020 2:30:56 PM.496] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[11/11/2020 2:30:56 PM.496] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[11/11/2020 2:30:56 PM.497] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[11/11/2020 2:30:56 PM.498] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[11/11/2020 2:30:56 PM.498] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[11/11/2020 2:30:56 PM.499] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[11/11/2020 2:30:56 PM.501] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[11/11/2020 2:30:56 PM.558] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[11/11/2020 2:30:56 PM.559] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[11/11/2020 2:30:56 PM.560] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[11/11/2020 2:30:56 PM.561] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[11/11/2020 2:30:56 PM.562] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[11/11/2020 2:30:56 PM.563] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[11/11/2020 2:30:56 PM.564] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[11/11/2020 2:30:56 PM.565] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[11/11/2020 2:30:56 PM.566] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[11/11/2020 2:30:56 PM.567] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[11/11/2020 2:30:56 PM.568] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[11/11/2020 2:30:56 PM.569] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[11/11/2020 2:30:56 PM.570] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[11/11/2020 2:30:56 PM.571] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[11/11/2020 2:30:56 PM.578] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[11/11/2020 2:30:56 PM.579] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[11/11/2020 2:30:56 PM.582] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[11/11/2020 2:30:56 PM.585] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR\RichsPoliceEnhancements.dll'.
[11/11/2020 2:30:56 PM.587] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[11/11/2020 2:30:56 PM.588] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR\RichsPoliceEnhancements.dll'.
[11/11/2020 2:30:56 PM.589] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[11/11/2020 2:30:56 PM.590] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[11/11/2020 2:30:56 PM.591] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[11/11/2020 2:30:56 PM.591] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[11/11/2020 2:30:56 PM.592] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[11/11/2020 2:30:56 PM.593] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[11/11/2020 2:30:56 PM.594] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[11/11/2020 2:30:56 PM.594] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[11/11/2020 2:30:56 PM.595] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[11/11/2020 2:30:56 PM.595] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[11/11/2020 2:30:56 PM.596] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[11/11/2020 2:30:56 PM.597] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[11/11/2020 2:30:56 PM.598] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[11/11/2020 2:30:56 PM.599] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[11/11/2020 2:30:56 PM.599] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[11/11/2020 2:30:56 PM.600] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[11/11/2020 2:30:56 PM.601] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[11/11/2020 2:30:56 PM.602] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[11/11/2020 2:30:56 PM.603] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[11/11/2020 2:30:56 PM.604] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[11/11/2020 2:30:56 PM.604] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[11/11/2020 2:30:56 PM.605] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[11/11/2020 2:30:56 PM.606] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[11/11/2020 2:30:56 PM.607] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[11/11/2020 2:30:56 PM.608] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[11/11/2020 2:30:56 PM.609] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[11/11/2020 2:30:56 PM.610] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[11/11/2020 2:30:56 PM.611] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[11/11/2020 2:30:56 PM.612] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[11/11/2020 2:30:56 PM.613] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[11/11/2020 2:30:56 PM.614] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[11/11/2020 2:30:56 PM.615] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[11/11/2020 2:30:56 PM.615] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[11/11/2020 2:30:56 PM.616] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[11/11/2020 2:30:56 PM.617] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[11/11/2020 2:30:56 PM.618] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[11/11/2020 2:30:56 PM.619] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[11/11/2020 2:30:56 PM.620] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[11/11/2020 2:30:56 PM.620] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[11/11/2020 2:30:56 PM.621] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[11/11/2020 2:30:56 PM.638] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[11/11/2020 2:30:56 PM.639] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[11/11/2020 2:30:56 PM.640] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[11/11/2020 2:30:56 PM.640] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[11/11/2020 2:30:56 PM.640] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[11/11/2020 2:30:56 PM.641] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[11/11/2020 2:30:56 PM.642] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[11/11/2020 2:30:56 PM.642] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[11/11/2020 2:30:56 PM.643] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[11/11/2020 2:30:56 PM.643] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[11/11/2020 2:30:56 PM.644] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[11/11/2020 2:30:56 PM.645] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[11/11/2020 2:30:56 PM.645] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[11/11/2020 2:30:56 PM.646] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[11/11/2020 2:30:56 PM.646] LSPD First Response: GrammarPolice [Command] loaded command: name=requestPRT
[11/11/2020 2:30:56 PM.647] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[11/11/2020 2:30:56 PM.648] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[11/11/2020 2:30:56 PM.648] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[11/11/2020 2:30:56 PM.649] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[11/11/2020 2:30:56 PM.649] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[11/11/2020 2:30:56 PM.649] LSPD First Response: GrammarPolice [GrammarHandler] loaded 19 commands and 82 actions
[11/11/2020 2:30:56 PM.655] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine

 

Augustine M,

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Hello,

Remove the following plugins:

Spoiler

[11/11/2020 2:30:47 PM.571] LSPD First Response: ComputerPlus, Version=1.4.1.1, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.621] LSPD First Response: GrammarPolice, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.650] LSPD First Response: Interop.WMPLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.716] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null
[11/11/2020 2:30:47 PM.755] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null

 

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12 minutes ago, Nathan R. said:

I've used GrammarPolice, SmartRadio, and ComputerPlus before do you know what the issue with them may be?

Remove GrammarPolice. It seems to be the cause of the crash.

As for SmartRadio and ComputerPlus, they are outdated. Use them at your own risk.

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You should only reply here to ask for more information from Nathan R. or to answer the person's issue.

Reply to this thread only to offer help or assistance to Nathan R..
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

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You can no longer reply to this support topic as it was started over a year ago. Please make a new thread.


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