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Siren distance audio bug.


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Hello everyone.

 

I've asked before but with no luck in terms of reply, so I'm trying again.

I'm having a problem with my Non-els vehicles, where there's no distance or echo to them. The siren sound is as if I am listening to it directly from the .wav, rather than it having an echo or getting quieter the further away I am from it.

 

When I press R for the cinematic camera, and the car drives by, it is equally as loud. Even in tunnels, there is no echo or anything.

 

It really bothers me, and the only way it fixes, is if I convert a car into ELS, which I have to be honest, is kind of annoying.

If anyone, and I mean ANYONE has an idea of what this could be, please step up and let me know. I've had to be using ELS cars for about 3 or 4 months now because of this!

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If you are using FiveM, I can't really help with that
If this is in singleplayer, download DLS, it should fix that. If you just want to use the default controls without having that issue make sure to turn SirenControlNonDLS to false in the ini. Also make sure you delete the sample police.xml that comes with it unless you use the default vehicles and want light stages with it.

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5 hours ago, Mud said:

If you are using FiveM, I can't really help with that
If this is in singleplayer, download DLS, it should fix that. If you just want to use the default controls without having that issue make sure to turn SirenControlNonDLS to false in the ini. Also make sure you delete the sample police.xml that comes with it unless you use the default vehicles and want light stages with it.

Thanks for the reply - it's good to finally have some suggestions.

I've tried the DLS, I've turned off DLS control by turning it to false in the INI, but the siren still sounds as if I am playing it from the .wav its self. I'm going to try now, but with the DLS controls turned on instead, to see if perhaps that fixes it.

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You should only reply here to ask for more information from SuperTriniGamer or to answer the person's issue.

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