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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Another crash

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Spoiler

RAGE Plugin Hook v1.81.1410.16064 PUBLIC

Game: Grand Theft Auto V
Game build: 2060
Branch: Steam

Plugins loaded at the time of the crash:

No plugin was ticking at the time of this crash.
Base address: 00007ff75c7c0000
Exception address: 0000000021a7028a
Exception offset: ffff8008c52b028a
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ff8235abb47 - UnhandledExceptionFilter - in Unknown:0 (C:\Windows\System32\KERNELBASE.dll)
    0x00007ff825974973 - memset - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff82595b8f6 - _C_specific_handler - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff8259710ef - _chkstk - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff82591b474 - RtlRaiseException - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff82596fc1e - KiUserExceptionDispatcher - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x0000000021a7028a - KiUserExceptionDispatcher - in Unknown:0 (Unknown)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x0000021ac8cd52f0
    RCX: 0x0000021afaa90640
    RDX: 0x0000000000000001
    RBX: 0x0000000000000b91
    RSP: 0x00000040e2efd0a8
    RBP: 0x00000040e2efd1b0
    RSI: 0x0000000000000000
    RDI: 0x0000021afaa561b8
    R8: 0x0000000000000000
    R9: 0xffffffff00000000
    R10: 0x0000fff03f2bc601
    R11: 0x0000000000000000
    R12: 0x0000000000000001
    R13: 0x0000000000000000
    R14: 0x0000021afaa90640
    R15: 0x0000000c0009b2c8
    RIP: 0x0000000021a7028a

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010246

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm1: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm2: Low: 0x00007fff0000001d, High: 0x00007fff0000001d
    Xmm3: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm4: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm5: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm6: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm7: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm8: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm10: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm12: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm15: Low: 0x0000000000000000, High: 0x0000000000000000

Threads:
    Id: 11912 (0x2e88)state: Wait (Reason: UserRequest)
    Id: 7344 (0x1cb0)state: Wait (Reason: EventPairLow)
    Id: 8092 (0x1f9c)state: Wait (Reason: EventPairLow)
    Id: 7220 (0x1c34)state: Wait (Reason: EventPairLow)
    Id: 7072 (0x1ba0)state: Wait (Reason: EventPairLow)
    Id: 1832 (0x0728)state: Wait (Reason: UserRequest)
    Id: 11700 (0x2db4)state: Wait (Reason: ExecutionDelay)
    Id: 11044 (0x2b24)state: Wait (Reason: UserRequest)
    Id: 10784 (0x2a20)state: Wait (Reason: UserRequest)
    Id: 10656 (0x29a0)state: Wait (Reason: UserRequest)
    Id: 10924 (0x2aac)state: Wait (Reason: ExecutionDelay)
    Id: 6680 (0x1a18)state: Wait (Reason: UserRequest)
    Id: 4172 (0x104c)state: Wait (Reason: UserRequest)
    Id: 10652 (0x299c)state: Wait (Reason: EventPairLow)
    Id: 5092 (0x13e4)state: Wait (Reason: UserRequest)
    Id: 11020 (0x2b0c)state: Wait (Reason: EventPairLow)
    Id: 10692 (0x29c4)state: Wait (Reason: EventPairLow)
    Id: 10764 (0x2a0c)state: Wait (Reason: UserRequest)
    Id: 10900 (0x2a94)state: Ready
    Id: 3296 (0x0ce0)state: Wait (Reason: UserRequest)
    Id: 10044 (0x273c)state: Ready
    Id: 7584 (0x1da0) (CURRENT); state: Running
    Id: 9052 (0x235c)state: Wait (Reason: UserRequest)
    Id: 2808 (0x0af8)state: Wait (Reason: UserRequest)
    Id: 10376 (0x2888)state: Wait (Reason: UserRequest)
    Id: 11872 (0x2e60)state: Wait (Reason: UserRequest)
    Id: 2520 (0x09d8)state: Wait (Reason: EventPairLow)
    Id: 5692 (0x163c)state: Ready
    Id: 10716 (0x29dc)state: Wait (Reason: EventPairLow)
    Id: 10836 (0x2a54)state: Ready
    Id: 11048 (0x2b28)state: Ready
    Id: 7444 (0x1d14)state: Wait (Reason: ExecutionDelay)
    Id: 2536 (0x09e8)state: Wait (Reason: UserRequest)
    Id: 11076 (0x2b44)state: Wait (Reason: UserRequest)
    Id: 11136 (0x2b80)state: Wait (Reason: ExecutionDelay)
    Id: 10380 (0x288c)state: Ready
    Id: 10844 (0x2a5c)state: Wait (Reason: UserRequest)
    Id: 1192 (0x04a8)state: Wait (Reason: UserRequest)
    Id: 9068 (0x236c)state: Wait (Reason: UserRequest)
    Id: 3472 (0x0d90)state: Wait (Reason: UserRequest)
    Id: 7320 (0x1c98)state: Wait (Reason: UserRequest)
    Id: 5108 (0x13f4)state: Wait (Reason: EventPairLow)
    Id: 5784 (0x1698)state: Ready
    Id: 2800 (0x0af0)state: Ready
    Id: 11172 (0x2ba4)state: Wait (Reason: UserRequest)
    Id: 11448 (0x2cb8)state: Wait (Reason: UserRequest)
    Id: 8804 (0x2264)state: Wait (Reason: UserRequest)
    Id: 7888 (0x1ed0)state: Wait (Reason: EventPairLow)
    Id: 11288 (0x2c18)state: Running
    Id: 864 (0x0360)state: Wait (Reason: EventPairLow)
    Id: 8364 (0x20ac)state: Running
    Id: 9044 (0x2354)state: Wait (Reason: UserRequest)
    Id: 11476 (0x2cd4)state: Wait (Reason: UserRequest)
    Id: 11212 (0x2bcc)state: Wait (Reason: UserRequest)
    Id: 11472 (0x2cd0)state: Wait (Reason: UserRequest)
    Id: 10920 (0x2aa8)state: Wait (Reason: UserRequest)
    Id: 3012 (0x0bc4)state: Wait (Reason: UserRequest)
    Id: 6064 (0x17b0)state: Wait (Reason: UserRequest)
    Id: 6644 (0x19f4)state: Wait (Reason: UserRequest)
    Id: 10988 (0x2aec)state: Wait (Reason: UserRequest)
    Id: 5800 (0x16a8)state: Wait (Reason: UserRequest)
    Id: 1244 (0x04dc)state: Wait (Reason: EventPairLow)
    Id: 6932 (0x1b14)state: Ready
    Id: 5560 (0x15b8)state: Wait (Reason: UserRequest)
    Id: 11256 (0x2bf8)state: Wait (Reason: UserRequest)
    Id: 12200 (0x2fa8)state: Wait (Reason: UserRequest)
    Id: 10768 (0x2a10)state: Wait (Reason: EventPairLow)
    Id: 7532 (0x1d6c)state: Wait (Reason: EventPairLow)
    Id: 6296 (0x1898)state: Wait (Reason: UserRequest)
    Id: 11912 (0x2e88)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 11/8/2020 5:22:02 PM
        Total processor time: 00:00:13.4375000
        User processor time: 00:00:13.4375000

    Id: 7344 (0x1cb0)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:02 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8092 (0x1f9c)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:02 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 7220 (0x1c34)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:02 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 7072 (0x1ba0)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:02 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1832 (0x0728)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:02 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11700 (0x2db4)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:09 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11044 (0x2b24)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 10784 (0x2a20)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10656 (0x29a0)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10924 (0x2aac)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6680 (0x1a18)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4172 (0x104c)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10652 (0x299c)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5092 (0x13e4)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11020 (0x2b0c)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10692 (0x29c4)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10764 (0x2a0c)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10900 (0x2a94)
        Start address: 0x00007ff82591cea0
        State: Ready
        Priority: 7
        Priority level: BelowNormal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3296 (0x0ce0)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10044 (0x273c)
        Start address: 0x00007ff82591cea0
        State: Ready
        Priority: 6
        Priority level: Lowest
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7584 (0x1da0) (CURRENT)
        Start address: 0x00007ff82591cea0
        State: Running
        Priority: 9
        Priority level: AboveNormal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:03.1093750
        User processor time: 00:00:03.1093750

    Id: 9052 (0x235c)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2808 (0x0af8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10376 (0x2888)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:11 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11872 (0x2e60)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:12 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2520 (0x09d8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:12 PM
        Total processor time: 00:00:01.3593750
        User processor time: 00:00:01.3593750

    Id: 5692 (0x163c)
        Start address: 0x00007ff82591cea0
        State: Ready
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:12 PM
        Total processor time: 00:00:07.7187500
        User processor time: 00:00:07.7187500

    Id: 10716 (0x29dc)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:12 PM
        Total processor time: 00:00:00.9062500
        User processor time: 00:00:00.9062500

    Id: 10836 (0x2a54)
        Start address: 0x00007ff82591cea0
        State: Running
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:12 PM
        Total processor time: 00:00:07.5468750
        User processor time: 00:00:07.5468750

    Id: 11048 (0x2b28)
        Start address: 0x00007ff82591cea0
        State: Ready
        Priority: 6
        Priority level: Lowest
        Start time: 11/8/2020 5:22:12 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 7444 (0x1d14)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:13 PM
        Total processor time: 00:00:01.1093750
        User processor time: 00:00:01.1093750

    Id: 2536 (0x09e8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:13 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11076 (0x2b44)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 11/8/2020 5:22:13 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11136 (0x2b80)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 11/8/2020 5:22:13 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10380 (0x288c)
        Start address: 0x00007ff82591cea0
        State: Ready
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:13 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 10844 (0x2a5c)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 11/8/2020 5:22:13 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1192 (0x04a8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 11/8/2020 5:22:13 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9068 (0x236c)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 11/8/2020 5:22:13 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3472 (0x0d90)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 11/8/2020 5:22:13 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7320 (0x1c98)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5108 (0x13f4)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5784 (0x1698)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 2800 (0x0af0)
        Start address: 0x00007ff82591cea0
        State: Ready
        Priority: 7
        Priority level: BelowNormal
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11172 (0x2ba4)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11448 (0x2cb8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8804 (0x2264)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7888 (0x1ed0)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:01.2343750
        User processor time: 00:00:01.2343750

    Id: 11288 (0x2c18)
        Start address: 0x00007ff82591cea0
        State: Ready
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:07.5781250
        User processor time: 00:00:07.5781250

    Id: 864 (0x0360)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:00.8906250
        User processor time: 00:00:00.8906250

    Id: 8364 (0x20ac)
        Start address: 0x00007ff82591cea0
        State: Running
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:07.6406250
        User processor time: 00:00:07.6406250

    Id: 9044 (0x2354)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:14 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 11476 (0x2cd4)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:15 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11212 (0x2bcc)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:17 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11472 (0x2cd0)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10920 (0x2aa8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3012 (0x0bc4)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6064 (0x17b0)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6644 (0x19f4)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:18 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 10988 (0x2aec)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5800 (0x16a8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1244 (0x04dc)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:19 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6932 (0x1b14)
        Start address: 0x00007ff82591cea0
        State: Ready
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:19 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5560 (0x15b8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:19 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11256 (0x2bf8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 11/8/2020 5:22:19 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12200 (0x2fa8)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: Lowest
        Start time: 11/8/2020 5:22:22 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10768 (0x2a10)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:22 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7532 (0x1d6c)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 11/8/2020 5:22:22 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6296 (0x1898)
        Start address: 0x00007ff82591cea0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 11/8/2020 5:22:25 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

Modules:
    Name: GTA5.exe; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.2060.1, by Rockstar Games)
    Name: ntdll.dll; path: C:\Windows\SYSTEM32\ntdll.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\Windows\System32\KERNEL32.DLL (Microsoft® Windows® Operating System v10.0.19041.329, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\Windows\System32\KERNELBASE.dll (Microsoft® Windows® Operating System v10.0.19041.388, by Microsoft Corporation)
    Name: USER32.dll; path: C:\Windows\System32\USER32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: win32u.dll; path: C:\Windows\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.19041.572, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\Windows\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: gdi32full.dll; path: C:\Windows\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.19041.572, by Microsoft Corporation)
    Name: msvcp_win.dll; path: C:\Windows\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: ucrtbase.dll; path: C:\Windows\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: WS2_32.dll; path: C:\Windows\System32\WS2_32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\Windows\System32\RPCRT4.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\Windows\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\Windows\System32\CRYPT32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\Windows\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.19041.572, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\Windows\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.19041.546, by Microsoft Corporation)
    Name: IMM32.dll; path: C:\Windows\System32\IMM32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: SHLWAPI.dll; path: C:\Windows\System32\SHLWAPI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: steam_api64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: ADVAPI32.dll; path: C:\Windows\System32\ADVAPI32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: sechost.dll; path: C:\Windows\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\Windows\System32\SHELL32.dll (Microsoft® Windows® Operating System v10.0.19041.329, by Microsoft Corporation)
    Name: ole32.dll; path: C:\Windows\System32\ole32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: combase.dll; path: C:\Windows\System32\combase.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\Windows\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: DSOUND.dll; path: C:\Windows\SYSTEM32\DSOUND.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\Windows\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: WINMM.dll; path: C:\Windows\SYSTEM32\WINMM.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: bink2w64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: MF.dll; path: C:\Windows\SYSTEM32\MF.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\Windows\SYSTEM32\MFPlat.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\Windows\System32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: shcore.dll; path: C:\Windows\System32\shcore.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\Windows\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.19041.153, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\Windows\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\Windows\SYSTEM32\PROPSYS.dll (Windows® Search v7.0.19041.1, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\Windows\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\Windows\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: D3DCOMPILER_43.dll; path: C:\Windows\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: DINPUT8.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
    Name: XINPUT1_3.dll; path: C:\Windows\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\Windows\SYSTEM32\IPHLPAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: SETUPAPI.dll; path: C:\Windows\System32\SETUPAPI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: bcrypt.dll; path: C:\Windows\System32\bcrypt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: powrprof.dll; path: C:\Windows\SYSTEM32\powrprof.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\Windows\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: winmmbase.dll; path: C:\Windows\SYSTEM32\winmmbase.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: kernel.appcore.dll; path: C:\Windows\SYSTEM32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\Windows\SYSTEM32\dwmapi.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: windows.storage.dll; path: C:\Windows\SYSTEM32\windows.storage.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: OPENGL32.dll; path: C:\Windows\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\Windows\SYSTEM32\GLU32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: Wldp.dll; path: C:\Windows\SYSTEM32\Wldp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MFCORE.DLL; path: C:\Windows\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\Windows\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: CRYPTBASE.DLL; path: C:\Windows\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: UMPDC.dll; path: C:\Windows\SYSTEM32\UMPDC.dll ( v, by )
    Name: bcryptPrimitives.dll; path: C:\Windows\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\Windows\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\Windows\SYSTEM32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: dinput8.dll; path: C:\Windows\system32\dinput8.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: gameoverlayrenderer64.dll; path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: inputhost.dll; path: C:\Windows\SYSTEM32\inputhost.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: CoreMessaging.dll; path: C:\Windows\SYSTEM32\CoreMessaging.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: wintypes.dll; path: C:\Windows\SYSTEM32\wintypes.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: CoreUIComponents.dll; path: C:\Windows\SYSTEM32\CoreUIComponents.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: ntmarta.dll; path: C:\Windows\SYSTEM32\ntmarta.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ELS.asi; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ELS.asi ( v, by )
    Name: AdvancedHookV.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll ( v, by )
    Name: ScriptHookV.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.2060.1, by Alexander Blade)
    Name: MSVCP140.dll; path: C:\Windows\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® v14.25.28508.3, by Microsoft Corporation)
    Name: VCRUNTIME140.dll; path: C:\Windows\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® v14.25.28508.3, by Microsoft Corporation)
    Name: VCRUNTIME140_1.dll; path: C:\Windows\SYSTEM32\VCRUNTIME140_1.dll (Microsoft® Visual Studio® v14.25.28508.3, by Microsoft Corporation)
    Name: d3dx11_43.dll; path: C:\Windows\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: GTAV.HeapAdjuster.asi; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTAV.HeapAdjuster.asi ( v, by )
    Name: openCameraV.asi; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\openCameraV.asi (openCamera for GTAV v1.0.0.1, by OpenIV Dev. Team)
    Name: OpenIV.asi; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi (OpenIV v2.0.0.0, by OpenIV Team)
    Name: PackfileLimitAdjuster.asi; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.asi ( v, by )
    Name: ScriptHookVDotNet.asi; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi ( v, by )
    Name: mscoree.dll; path: C:\Windows\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.8.4180.0, by Microsoft Corporation)
    Name: TrainerV.asi; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\TrainerV.asi ( v, by )
    Name: VehicleControl.asi; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\VehicleControl.asi ( v, by )
    Name: dxcore.dll; path: C:\Windows\SYSTEM32\dxcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: CRYPTSP.dll; path: C:\Windows\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\Windows\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\Windows\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\Windows\SYSTEM32\gpapi.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: profapi.dll; path: C:\Windows\SYSTEM32\profapi.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\Windows\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: NSI.dll; path: C:\Windows\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: steamclient64.dll; path: C:\Program Files (x86)\Steam\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: vstdlib_s64.dll; path: C:\Program Files (x86)\Steam\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: tier0_s64.dll; path: C:\Program Files (x86)\Steam\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: MSWSOCK.dll; path: C:\Windows\SYSTEM32\MSWSOCK.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: Secur32.dll; path: C:\Windows\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: SSPICLI.DLL; path: C:\Windows\SYSTEM32\SSPICLI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: D3D11.DLL; path: C:\Windows\SYSTEM32\D3D11.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\Windows\SYSTEM32\dxgi.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: D3D10_1.DLL; path: C:\Windows\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\Windows\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: igd10iumd64.dll; path: C:\Windows\SYSTEM32\igd10iumd64.dll (Intel HD Graphics Drivers for Windows(R) v20.19.15.4703, by Intel Corporation)
    Name: ncrypt.dll; path: C:\Windows\SYSTEM32\ncrypt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: NTASN1.dll; path: C:\Windows\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: igdusc64.dll; path: C:\Windows\SYSTEM32\igdusc64.dll (Intel HD Graphics Drivers for Windows(R) v20.19.15.4703, by Intel Corporation)
    Name: uxtheme.dll; path: C:\Windows\system32\uxtheme.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\Windows\System32\MSCTF.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: textinputframework.dll; path: C:\Windows\SYSTEM32\textinputframework.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: WINSTA.dll; path: C:\Windows\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: dcomp.dll; path: C:\Windows\SYSTEM32\dcomp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: clbcatq.dll; path: C:\Windows\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: OneCoreCommonProxyStub.dll; path: C:\Windows\System32\OneCoreCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: OneCoreUAPCommonProxyStub.dll; path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: nethelper.dll; path: C:\Users\PhaOk\AppData\Local\Temp\itlo3i0yekjfhuvc\nethelper.dll (RAGE Plugin Hook v1.81.1410.16064, by MulleDK19 / LMS)
    Name: dbghelp.dll; path: C:\Windows\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.19041.488, by Microsoft Corporation)
    Name: FW1FontWrapper.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: XINPUT9_1_0.dll; path: C:\Windows\SYSTEM32\XINPUT9_1_0.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: dbgcore.DLL; path: C:\Windows\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.8.4250.0, by Microsoft Corporation)
    Name: VCRUNTIME140_CLR0400.dll; path: C:\Windows\SYSTEM32\VCRUNTIME140_CLR0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: ucrtbase_clr0400.dll; path: C:\Windows\SYSTEM32\ucrtbase_clr0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\52ce2de93895cec3507794c893974551\mscorlib.ni.dll (Microsoft® .NET Framework v4.8.4250.0, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.8.4250.0, by Microsoft Corporation)
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v14.8.4084.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\bed865b5a7c329e06f8d4f1be9009e05\System.ni.dll (Microsoft® .NET Framework v4.8.4200.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\b7cd29e6d9511037c3b4c948348f87f0\System.Drawing.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\b2d600578838407d13946755ca08aa40\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.8.4250.0, by Microsoft Corporation)
    Name: HID.DLL; path: C:\Windows\SYSTEM32\HID.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: DEVOBJ.dll; path: C:\Windows\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: MMDevApi.dll; path: C:\Windows\System32\MMDevApi.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: XAudio2_7.dll; path: C:\Windows\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: AUDIOSES.DLL; path: C:\Windows\SYSTEM32\AUDIOSES.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: resourcepolicyclient.dll; path: C:\Windows\SYSTEM32\resourcepolicyclient.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: Windows.UI.dll; path: C:\Windows\System32\Windows.UI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: WindowManagementAPI.dll; path: C:\Windows\System32\WindowManagementAPI.dll ( v, by )
    Name: twinapi.appcore.dll; path: C:\Windows\System32\twinapi.appcore.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: avrt.dll; path: C:\Windows\SYSTEM32\avrt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\8455c437007806f94bf83c972090b294\System.Core.ni.dll (Microsoft® .NET Framework v4.8.4220.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\668fdf02bf8ce2501c89341d7323b0c5\System.Xml.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\0d6f473a141fe5e4265c53d9c88b1513\System.Configuration.ni.dll (Microsoft® .NET Framework v4.8.4190.0, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.488_none_ca04af081b815d21\comctl32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.572_none_fae9a23b76193bbb\gdiplus.dll (Microsoft® Windows® Operating System v10.0.19041.572, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\Windows\SYSTEM32\DWrite.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\Windows\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\Windows\SYSTEM32\USERENV.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v2.0.7.4, by Take-Two Interactive Software, Inc.)
    Name: WININET.dll; path: C:\Windows\SYSTEM32\WININET.dll (Internet Explorer v11.00.19041.1, by Microsoft Corporation)
    Name: napinsp.dll; path: C:\Windows\system32\napinsp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: pnrpnsp.dll; path: C:\Windows\system32\pnrpnsp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: wshbth.dll; path: C:\Windows\system32\wshbth.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: NLAapi.dll; path: C:\Windows\system32\NLAapi.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: DNSAPI.dll; path: C:\Windows\SYSTEM32\DNSAPI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: winrnr.dll; path: C:\Windows\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: fwpuclnt.dll; path: C:\Windows\System32\fwpuclnt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: TextShaping.dll; path: C:\Windows\SYSTEM32\TextShaping.dll ( v, by )
    Name: SlimDX.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll ( v, by )
    Name: MSVCR100.dll; path: C:\Windows\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: MSVCP100.dll; path: C:\Windows\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff75c7c0000
        Memory size: 0x04a12200
        Entry point address: 0x00007ff75df59894
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.2060.1
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007ff8258d0000
        Memory size: 0x001f6000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\SYSTEM32\ntdll.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007ff8246b0000
        Memory size: 0x000bd000
        Entry point address: 0x00007ff8246c70d0
        File path: C:\Windows\System32\KERNEL32.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.329
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007ff8234a0000
        Memory size: 0x002c8000
        Entry point address: 0x00007ff8234b1bd0
        File path: C:\Windows\System32\KERNELBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.388
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007ff825040000
        Memory size: 0x001a0000
        Entry point address: 0x00007ff825057db0
        File path: C:\Windows\System32\USER32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: win32u.dll
        Base address: 0x00007ff823020000
        Memory size: 0x00022000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\System32\win32u.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.572
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007ff824500000
        Memory size: 0x0002a000
        Entry point address: 0x00007ff8245048d0
        File path: C:\Windows\System32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: gdi32full.dll
        Base address: 0x00007ff8231d0000
        Memory size: 0x00109000
        Entry point address: 0x00007ff823201eb0
        File path: C:\Windows\System32\gdi32full.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.572
        Company: Microsoft Corporation

    Name: msvcp_win.dll
        Base address: 0x00007ff823100000
        Memory size: 0x0009d000
        Entry point address: 0x00007ff823115390
        File path: C:\Windows\System32\msvcp_win.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: ucrtbase.dll
        Base address: 0x00007ff823840000
        Memory size: 0x00100000
        Entry point address: 0x00007ff823855a30
        File path: C:\Windows\System32\ucrtbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: WS2_32.dll
        Base address: 0x00007ff825440000
        Memory size: 0x0006b000
        Entry point address: 0x00007ff825454300
        File path: C:\Windows\System32\WS2_32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007ff8251e0000
        Memory size: 0x00124000
        Entry point address: 0x00007ff82523db80
        File path: C:\Windows\System32\RPCRT4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007ff825310000
        Memory size: 0x00008000
        Entry point address: 0x00007ff825311110
        File path: C:\Windows\System32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: CRYPT32.dll
        Base address: 0x00007ff823340000
        Memory size: 0x0015d000
        Entry point address: 0x00007ff82338efa0
        File path: C:\Windows\System32\CRYPT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: WINTRUST.dll
        Base address: 0x00007ff8232e0000
        Memory size: 0x00060000
        Entry point address: 0x00007ff8232f10c0
        File path: C:\Windows\System32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.572
        Company: Microsoft Corporation

    Name: msvcrt.dll
        Base address: 0x00007ff8257f0000
        Memory size: 0x0009e000
        Entry point address: 0x00007ff8257f7850
        File path: C:\Windows\System32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.19041.546
        Company: Microsoft Corporation

    Name: IMM32.dll
        Base address: 0x00007ff825510000
        Memory size: 0x00030000
        Entry point address: 0x00007ff8255114d0
        File path: C:\Windows\System32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007ff824540000
        Memory size: 0x00055000
        Entry point address: 0x00007ff82454a7e0
        File path: C:\Windows\System32\SHLWAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x0000000066c70000
        Memory size: 0x0003f000
        Entry point address: 0x0000000066c7ac48
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: ADVAPI32.dll
        Base address: 0x00007ff8245a0000
        Memory size: 0x000aa000
        Entry point address: 0x00007ff8245b5470
        File path: C:\Windows\System32\ADVAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x00007ff825540000
        Memory size: 0x0009b000
        Entry point address: 0x00007ff82555cc30
        File path: C:\Windows\System32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007ff824770000
        Memory size: 0x00740000
        Entry point address: 0x00007ff824880c80
        File path: C:\Windows\System32\SHELL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.329
        Company: Microsoft Corporation

    Name: ole32.dll
        Base address: 0x00007ff8255e0000
        Memory size: 0x0012a000
        Entry point address: 0x00007ff825606140
        File path: C:\Windows\System32\ole32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007ff8239d0000
        Memory size: 0x00355000
        Entry point address: 0x00007ff823ac40c0
        File path: C:\Windows\System32\combase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007ff823d30000
        Memory size: 0x000cd000
        Entry point address: 0x00007ff823d4ce90
        File path: C:\Windows\System32\OLEAUT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007fffd05e0000
        Memory size: 0x003cc000
        Entry point address: 0x00007fffd05ecf10
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: DSOUND.dll
        Base address: 0x00007ff813ef0000
        Memory size: 0x0009c000
        Entry point address: 0x00007ff813eff9b0
        File path: C:\Windows\SYSTEM32\DSOUND.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x00007ff816210000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff816211390
        File path: C:\Windows\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: WINMM.dll
        Base address: 0x00007ff815e30000
        Memory size: 0x00027000
        Entry point address: 0x00007ff815e34220
        File path: C:\Windows\SYSTEM32\WINMM.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: bink2w64.dll
        Base address: 0x00007ff814ca0000
        Memory size: 0x0008d000
        Entry point address: 0x00007ff814ca3a78
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: MF.dll
        Base address: 0x00007ff8031c0000
        Memory size: 0x00084000
        Entry point address: 0x00007ff8031caf80
        File path: C:\Windows\SYSTEM32\MF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007ff81bff0000
        Memory size: 0x001bb000
        Entry point address: 0x00007ff81c0248a0
        File path: C:\Windows\SYSTEM32\MFPlat.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: cfgmgr32.dll
        Base address: 0x00007ff8237f0000
        Memory size: 0x0004e000
        Entry point address: 0x00007ff823803280
        File path: C:\Windows\System32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: shcore.dll
        Base address: 0x00007ff824ee0000
        Memory size: 0x000ae000
        Entry point address: 0x00007ff824f1b100
        File path: C:\Windows\System32\shcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007fffd46f0000
        Memory size: 0x0010a000
        Entry point address: 0x00007fffd4716d60
        File path: C:\Windows\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.153
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007ff814830000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff814831570
        File path: C:\Windows\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x00007ff81faa0000
        Memory size: 0x000f7000
        Entry point address: 0x00007ff81fae3490
        File path: C:\Windows\SYSTEM32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.0.19041.1
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007ff81ec60000
        Memory size: 0x00014000
        Entry point address: 0x00007ff81ec628c0
        File path: C:\Windows\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007fffdef60000
        Memory size: 0x001ce000
        Entry point address: 0x00007fffdefa27d0
        File path: C:\Windows\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: D3DCOMPILER_43.dll
        Base address: 0x00007fffdd120000
        Memory size: 0x0026f000
        Entry point address: 0x00007fffdd35be5c
        File path: C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x00007ff8198f0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ff8198f493c
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name: 
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    Name: DINPUT8.dll
        Base address: 0x00007ff808000000
        Memory size: 0x00025000
        Entry point address: 0x00007ff808003804
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\DINPUT8.dll
        Product name: GTA V Asi loader
        Product version: 1.0.0.1
        Company: Alexander Blade

    Name: XINPUT1_3.dll
        Base address: 0x0000000000400000
        Memory size: 0x0001e000
        Entry point address: 0x00000000004098e0
        File path: C:\Windows\SYSTEM32\XINPUT1_3.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.18.944.0000
        Company: Microsoft Corporation

    Name: IPHLPAPI.DLL
        Base address: 0x00007ff822430000
        Memory size: 0x0003b000
        Entry point address: 0x00007ff82243a620
        File path: C:\Windows\SYSTEM32\IPHLPAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: SETUPAPI.dll
        Base address: 0x00007ff823e00000
        Memory size: 0x00467000
        Entry point address: 0x00007ff823e23230
        File path: C:\Windows\System32\SETUPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: bcrypt.dll
        Base address: 0x00007ff8231a0000
        Memory size: 0x00027000
        Entry point address: 0x00007ff8231a8690
        File path: C:\Windows\System32\bcrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: powrprof.dll
        Base address: 0x00007ff822e80000
        Memory size: 0x0004b000
        Entry point address: 0x00007ff822e83480
        File path: C:\Windows\SYSTEM32\powrprof.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: d3dx9_43.dll
        Base address: 0x00007fffd0370000
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        Entry point address: 0x00007fffd0585d1c
        File path: C:\Windows\SYSTEM32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: winmmbase.dll
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        Memory size: 0x00026000
        Entry point address: 0x00007ff803aa6bc0
        File path: C:\Windows\SYSTEM32\winmmbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: kernel.appcore.dll
        Base address: 0x00007ff820e90000
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        Entry point address: 0x00007ff820e93f10
        File path: C:\Windows\SYSTEM32\kernel.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x00007ff820e60000
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        Entry point address: 0x00007ff820e64d40
        File path: C:\Windows\SYSTEM32\dwmapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: windows.storage.dll
        Base address: 0x00007ff821170000
        Memory size: 0x00794000
        Entry point address: 0x00007ff821326de0
        File path: C:\Windows\SYSTEM32\windows.storage.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: OPENGL32.dll
        Base address: 0x00007ffffdf50000
        Memory size: 0x00125000
        Entry point address: 0x00007ffffe02dc30
        File path: C:\Windows\SYSTEM32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x00007ff803bb0000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff803bcdd30
        File path: C:\Windows\SYSTEM32\GLU32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: Wldp.dll
        Base address: 0x00007ff822a20000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff822a22db0
        File path: C:\Windows\SYSTEM32\Wldp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MFCORE.DLL
        Base address: 0x00007fffd4260000
        Memory size: 0x0048b000
        Entry point address: 0x00007fffd42d2ae0
        File path: C:\Windows\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00007ff80cc80000
        Memory size: 0x00009000
        Entry point address: 0x00007ff80cc81d50
        File path: C:\Windows\SYSTEM32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: CRYPTBASE.DLL
        Base address: 0x00007ff822930000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff822932200
        File path: C:\Windows\SYSTEM32\CRYPTBASE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: UMPDC.dll
        Base address: 0x00007ff822e60000
        Memory size: 0x00012000
        Entry point address: 0x00007ff822e63e30
        File path: C:\Windows\SYSTEM32\UMPDC.dll
        Product name: 
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    Name: bcryptPrimitives.dll
        Base address: 0x00007ff823770000
        Memory size: 0x0007f000
        Entry point address: 0x00007ff8237a73e0
        File path: C:\Windows\System32\bcryptPrimitives.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: RTWorkQ.DLL
        Base address: 0x00007ff81bfc0000
        Memory size: 0x00030000
        Entry point address: 0x00007ff81bfcbe20
        File path: C:\Windows\SYSTEM32\RTWorkQ.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MSASN1.dll
        Base address: 0x00007ff822ba0000
        Memory size: 0x00012000
        Entry point address: 0x00007ff822ba55f0
        File path: C:\Windows\SYSTEM32\MSASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: dinput8.dll
        Base address: 0x00007ff81e610000
        Memory size: 0x00045000
        Entry point address: 0x00007ff81e616b80
        File path: C:\Windows\system32\dinput8.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: gameoverlayrenderer64.dll
        Base address: 0x00007fffc6780000
        Memory size: 0x001e1000
        Entry point address: 0x00007fffc68448d0
        File path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: inputhost.dll
        Base address: 0x00007ff8137a0000
        Memory size: 0x00152000
        Entry point address: 0x00007ff8137b8050
        File path: C:\Windows\SYSTEM32\inputhost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: CoreMessaging.dll
        Base address: 0x00007ff8206b0000
        Memory size: 0x000f2000
        Entry point address: 0x00007ff820707300
        File path: C:\Windows\SYSTEM32\CoreMessaging.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: wintypes.dll
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        Memory size: 0x00156000
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        File path: C:\Windows\SYSTEM32\wintypes.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: CoreUIComponents.dll
        Base address: 0x00007ff820350000
        Memory size: 0x0035e000
        Entry point address: 0x00007ff8203d2fe0
        File path: C:\Windows\SYSTEM32\CoreUIComponents.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: ntmarta.dll
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        File path: C:\Windows\SYSTEM32\ntmarta.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ELS.asi
        Base address: 0x00007fffea4a0000
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        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ELS.asi
        Product name: 
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    Name: AdvancedHookV.dll
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        Entry point address: 0x00007ff8151a3990
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll
        Product name: 
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    Name: ScriptHookV.dll
        Base address: 0x00007fffd0210000
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        Entry point address: 0x00007fffd021fdc8
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookV.dll
        Product name: ScriptHookV
        Product version: 1.0.2060.1
        Company: Alexander Blade

    Name: MSVCP140.dll
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        Memory size: 0x00091000
        Entry point address: 0x00007ff81e6e2430
        File path: C:\Windows\SYSTEM32\MSVCP140.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.25.28508.3
        Company: Microsoft Corporation

    Name: VCRUNTIME140.dll
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        Memory size: 0x00019000
        Entry point address: 0x00007ff81e67ee50
        File path: C:\Windows\SYSTEM32\VCRUNTIME140.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.25.28508.3
        Company: Microsoft Corporation

    Name: VCRUNTIME140_1.dll
        Base address: 0x00007ff81e660000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff81e664150
        File path: C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.25.28508.3
        Company: Microsoft Corporation

    Name: d3dx11_43.dll
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        Entry point address: 0x00007ff814b47a2c
        File path: C:\Windows\SYSTEM32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: GTAV.HeapAdjuster.asi
        Base address: 0x00007ff8096c0000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff8096c2240
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTAV.HeapAdjuster.asi
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    Name: openCameraV.asi
        Base address: 0x00007ff809690000
        Memory size: 0x00024000
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        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\openCameraV.asi
        Product name: openCamera for GTAV
        Product version: 1.0.0.1
        Company: OpenIV Dev. Team

    Name: OpenIV.asi
        Base address: 0x00007ff807fa0000
        Memory size: 0x00027000
        Entry point address: 0x00007ff807fa2cdc
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi
        Product name: OpenIV
        Product version: 2.0.0.0
        Company: OpenIV Team

    Name: PackfileLimitAdjuster.asi
        Base address: 0x00007ff807f80000
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        Entry point address: 0x00007ff807f88d3c
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.asi
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    Name: ScriptHookVDotNet.asi
        Base address: 0x00007ff807f10000
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        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi
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    Name: mscoree.dll
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        File path: C:\Windows\SYSTEM32\mscoree.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: mscoreei.dll
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        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4180.0
        Company: Microsoft Corporation

    Name: TrainerV.asi
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        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\TrainerV.asi
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    Name: VehicleControl.asi
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        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\VehicleControl.asi
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    Name: dxcore.dll
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        File path: C:\Windows\SYSTEM32\dxcore.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: CRYPTSP.dll
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        File path: C:\Windows\SYSTEM32\CRYPTSP.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: rsaenh.dll
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        File path: C:\Windows\system32\rsaenh.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: imagehlp.dll
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        File path: C:\Windows\System32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: gpapi.dll
        Base address: 0x00007ff821920000
        Memory size: 0x00023000
        Entry point address: 0x00007ff821923730
        File path: C:\Windows\SYSTEM32\gpapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: cryptnet.dll
        Base address: 0x00007ff81c9d0000
        Memory size: 0x00031000
        Entry point address: 0x00007ff81c9de9a0
        File path: C:\Windows\System32\cryptnet.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: profapi.dll
        Base address: 0x00007ff822f50000
        Memory size: 0x00026000
        Entry point address: 0x00007ff822f594c0
        File path: C:\Windows\SYSTEM32\profapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: WINNSI.DLL
        Base address: 0x00007ff819560000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff819561f70
        File path: C:\Windows\SYSTEM32\WINNSI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: NSI.dll
        Base address: 0x00007ff824530000
        Memory size: 0x00009000
        Entry point address: 0x00007ff824532020
        File path: C:\Windows\System32\NSI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: steamclient64.dll
        Base address: 0x00007fffc5350000
        Memory size: 0x01341000
        Entry point address: 0x00007fffc5ee1e3c
        File path: C:\Program Files (x86)\Steam\steamclient64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: vstdlib_s64.dll
        Base address: 0x00007fffc5150000
        Memory size: 0x0007c000
        Entry point address: 0x00007fffc5173f54
        File path: C:\Program Files (x86)\Steam\vstdlib_s64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: tier0_s64.dll
        Base address: 0x00007fffc51d0000
        Memory size: 0x00174000
        Entry point address: 0x00007fffc51f12dc
        File path: C:\Program Files (x86)\Steam\tier0_s64.dll
        Product name:  tier0_s Dynamic Link Library
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: MSWSOCK.dll
        Base address: 0x00007ff822740000
        Memory size: 0x0006a000
        Entry point address: 0x00007ff822751200
        File path: C:\Windows\SYSTEM32\MSWSOCK.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: Secur32.dll
        Base address: 0x00007ff80fb50000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff80fb52560
        File path: C:\Windows\SYSTEM32\Secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: SSPICLI.DLL
        Base address: 0x00007ff822f00000
        Memory size: 0x0003c000
        Entry point address: 0x00007ff822f0f150
        File path: C:\Windows\SYSTEM32\SSPICLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: D3D11.DLL
        Base address: 0x00007ff81f830000
        Memory size: 0x00264000
        Entry point address: 0x00007ff81f8abd50
        File path: C:\Windows\SYSTEM32\D3D11.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: dxgi.dll
        Base address: 0x00007ff821970000
        Memory size: 0x000f3000
        Entry point address: 0x00007ff8219947d0
        File path: C:\Windows\SYSTEM32\dxgi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: D3D10_1.DLL
        Base address: 0x00007ff803be0000
        Memory size: 0x00031000
        Entry point address: 0x00007ff803bffdc0
        File path: C:\Windows\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: d3d10_1core.dll
        Base address: 0x00007ff805f40000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff805f417b0
        File path: C:\Windows\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: igd10iumd64.dll
        Base address: 0x00007ff81a0b0000
        Memory size: 0x00f5d000
        Entry point address: 0x00007ff81a0b31f8
        File path: C:\Windows\SYSTEM32\igd10iumd64.dll
        Product name: Intel HD Graphics Drivers for Windows(R)
        Product version: 20.19.15.4703
        Company: Intel Corporation

    Name: ncrypt.dll
        Base address: 0x00007ff822a90000
        Memory size: 0x00027000
        Entry point address: 0x00007ff822a96200
        File path: C:\Windows\SYSTEM32\ncrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: NTASN1.dll
        Base address: 0x00007ff822a50000
        Memory size: 0x0003b000
        Entry point address: 0x00007ff822a54000
        File path: C:\Windows\SYSTEM32\NTASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: igdusc64.dll
        Base address: 0x00007ff818a20000
        Memory size: 0x00a3f000
        Entry point address: 0x00007ff818ab6dfc
        File path: C:\Windows\SYSTEM32\igdusc64.dll
        Product name: Intel HD Graphics Drivers for Windows(R)
        Product version: 20.19.15.4703
        Company: Intel Corporation

    Name: uxtheme.dll
        Base address: 0x00007ff820ab0000
        Memory size: 0x0009f000
        Entry point address: 0x00007ff820ad9200
        File path: C:\Windows\system32\uxtheme.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x00007ff825320000
        Memory size: 0x00115000
        Entry point address: 0x00007ff825361200
        File path: C:\Windows\System32\MSCTF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: textinputframework.dll
        Base address: 0x00007ff8136a0000
        Memory size: 0x000fc000
        Entry point address: 0x00007ff8136db640
        File path: C:\Windows\SYSTEM32\textinputframework.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: WINSTA.dll
        Base address: 0x00007ff8229c0000
        Memory size: 0x0005a000
        Entry point address: 0x00007ff8229cb770
        File path: C:\Windows\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: dcomp.dll
        Base address: 0x00007ff81fd00000
        Memory size: 0x001e5000
        Entry point address: 0x00007ff81fd5ddf0
        File path: C:\Windows\SYSTEM32\dcomp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: clbcatq.dll
        Base address: 0x00007ff824f90000
        Memory size: 0x000a9000
        Entry point address: 0x00007ff824fad990
        File path: C:\Windows\System32\clbcatq.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: OneCoreCommonProxyStub.dll
        Base address: 0x00007ff80bbd0000
        Memory size: 0x0007d000
        Entry point address: 0x00007ff80bbd3a80
        File path: C:\Windows\System32\OneCoreCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: OneCoreUAPCommonProxyStub.dll
        Base address: 0x00007ff817f50000
        Memory size: 0x00795000
        Entry point address: 0x00007ff817f66030
        File path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: nethelper.dll
        Base address: 0x0000000c00000000
        Memory size: 0x00f1e000
        Entry point address: 0x0000000c00f1b000
        File path: C:\Users\PhaOk\AppData\Local\Temp\itlo3i0yekjfhuvc\nethelper.dll
        Product name: RAGE Plugin Hook
        Product version: 1.81.1410.16064
        Company: MulleDK19 / LMS

    Name: dbghelp.dll
        Base address: 0x00007ff810200000
        Memory size: 0x001e4000
        Entry point address: 0x00007ff81021a770
        File path: C:\Windows\SYSTEM32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.488
        Company: Microsoft Corporation

    Name: FW1FontWrapper.dll
        Base address: 0x00007ff807af0000
        Memory size: 0x0002a000
        Entry point address: 0x00007ff807afe94c
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name: 
        Product version: 
        Company: 

    Name: XINPUT9_1_0.dll
        Base address: 0x00007ff81e600000
        Memory size: 0x00007000
        Entry point address: 0x00007ff81e601550
        File path: C:\Windows\SYSTEM32\XINPUT9_1_0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: dbgcore.DLL
        Base address: 0x00007ff8101d0000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff8101eb730
        File path: C:\Windows\SYSTEM32\dbgcore.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: clr.dll
        Base address: 0x00007fffd36a0000
        Memory size: 0x00ac2000
        Entry point address: 0x00007fffd36a5da0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4250.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_CLR0400.dll
        Base address: 0x00007ff819910000
        Memory size: 0x00016000
        Entry point address: 0x00007ff81991c000
        File path: C:\Windows\SYSTEM32\VCRUNTIME140_CLR0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: ucrtbase_clr0400.dll
        Base address: 0x00007ff815240000
        Memory size: 0x000bd000
        Entry point address: 0x00007ff8152c7db0
        File path: C:\Windows\SYSTEM32\ucrtbase_clr0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
        Base address: 0x00007fffd20a0000
        Memory size: 0x01600000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\52ce2de93895cec3507794c893974551\mscorlib.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4250.0
        Company: Microsoft Corporation

    Name: clrjit.dll
        Base address: 0x00007ff815040000
        Memory size: 0x0014f000
        Entry point address: 0x00007ff815041090
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4250.0
        Company: Microsoft Corporation

    Name: diasymreader.dll
        Base address: 0x00007fffcef60000
        Memory size: 0x0016a000
        Entry point address: 0x00007fffcef88fc0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.4084.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007fffd1430000
        Memory size: 0x00c70000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\bed865b5a7c329e06f8d4f1be9009e05\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4200.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007fffcadb0000
        Memory size: 0x001f4000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\b7cd29e6d9511037c3b4c948348f87f0\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007fffc9d00000
        Memory size: 0x010a9000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\b2d600578838407d13946755ca08aa40\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4250.0
        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007ff821910000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff8219126a0
        File path: C:\Windows\SYSTEM32\HID.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: DEVOBJ.dll
        Base address: 0x00007ff822d60000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff822d67370
        File path: C:\Windows\SYSTEM32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: MMDevApi.dll
        Base address: 0x00007ff8179c0000
        Memory size: 0x00085000
        Entry point address: 0x00007ff8179e0b70
        File path: C:\Windows\System32\MMDevApi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: XAudio2_7.dll
        Base address: 0x00007fffceed0000
        Memory size: 0x0008b000
        Entry point address: 0x00007fffcef40650
        File path: C:\Windows\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: AUDIOSES.DLL
        Base address: 0x00007ff816b20000
        Memory size: 0x00181000
        Entry point address: 0x00007ff816b47420
        File path: C:\Windows\SYSTEM32\AUDIOSES.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: resourcepolicyclient.dll
        Base address: 0x00007ff820b50000
        Memory size: 0x00014000
        Entry point address: 0x00007ff820b54280
        File path: C:\Windows\SYSTEM32\resourcepolicyclient.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: Windows.UI.dll
        Base address: 0x00007ff813900000
        Memory size: 0x0014c000
        Entry point address: 0x00007ff813931c00
        File path: C:\Windows\System32\Windows.UI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: WindowManagementAPI.dll
        Base address: 0x00007ff81cfd0000
        Memory size: 0x000a3000
        Entry point address: 0x00007ff81cfe01b0
        File path: C:\Windows\System32\WindowManagementAPI.dll
        Product name: 
        Product version: 
        Company: 

    Name: twinapi.appcore.dll
        Base address: 0x00007ff81cdc0000
        Memory size: 0x00208000
        Entry point address: 0x00007ff81ce2e200
        File path: C:\Windows\System32\twinapi.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: avrt.dll
        Base address: 0x00007ff81d540000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff81d541010
        File path: C:\Windows\SYSTEM32\avrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007fffd09b0000
        Memory size: 0x00a75000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\8455c437007806f94bf83c972090b294\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4220.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007fffcb120000
        Memory size: 0x008ab000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\668fdf02bf8ce2501c89341d7323b0c5\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007fffcb9d0000
        Memory size: 0x00133000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\0d6f473a141fe5e4265c53d9c88b1513\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4190.0
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007ff80b2d0000
        Memory size: 0x0029b000
        Entry point address: 0x00007ff80b36a450
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.488_none_ca04af081b815d21\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007ff813d40000
        Memory size: 0x001a6000
        Entry point address: 0x00007ff813d96ff0
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.572_none_fae9a23b76193bbb\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.572
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007ff812090000
        Memory size: 0x0027f000
        Entry point address: 0x00007ff8121273b0
        File path: C:\Windows\SYSTEM32\DWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007ff81d080000
        Memory size: 0x001b4000
        Entry point address: 0x00007ff81d0f6900
        File path: C:\Windows\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: USERENV.dll
        Base address: 0x00007ff822ed0000
        Memory size: 0x0002e000
        Entry point address: 0x00007ff822ed4f10
        File path: C:\Windows\SYSTEM32\USERENV.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: socialclub.dll
        Base address: 0x00007fffc46b0000
        Memory size: 0x00a0d000
        Entry point address: 0x00007fffc49a8dd8
        File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
        Product name: Social Club
        Product version: 2.0.7.4
        Company: Take-Two Interactive Software, Inc.

    Name: WININET.dll
        Base address: 0x00007ff808500000
        Memory size: 0x004da000
        Entry point address: 0x00007ff8085cc410
        File path: C:\Windows\SYSTEM32\WININET.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.1
        Company: Microsoft Corporation

    Name: napinsp.dll
        Base address: 0x00007ff802b10000
        Memory size: 0x00017000
        Entry point address: 0x00007ff802b11b10
        File path: C:\Windows\system32\napinsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: pnrpnsp.dll
        Base address: 0x00007ffff8270000
        Memory size: 0x0001b000
        Entry point address: 0x00007ffff82723d0
        File path: C:\Windows\system32\pnrpnsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: wshbth.dll
        Base address: 0x00007ff81d580000
        Memory size: 0x00015000
        Entry point address: 0x00007ff81d588de0
        File path: C:\Windows\system32\wshbth.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: NLAapi.dll
        Base address: 0x00007ff81e5c0000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff81e5c6d40
        File path: C:\Windows\system32\NLAapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: DNSAPI.dll
        Base address: 0x00007ff822470000
        Memory size: 0x000cb000
        Entry point address: 0x00007ff82249be10
        File path: C:\Windows\SYSTEM32\DNSAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: winrnr.dll
        Base address: 0x00007fffe5030000
        Memory size: 0x00012000
        Entry point address: 0x00007fffe5031550
        File path: C:\Windows\System32\winrnr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: fwpuclnt.dll
        Base address: 0x00007ff816320000
        Memory size: 0x0007f000
        Entry point address: 0x00007ff816325910
        File path: C:\Windows\System32\fwpuclnt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: rasadhlp.dll
        Base address: 0x00007ff815dd0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff815dd14a0
        File path: C:\Windows\System32\rasadhlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: TextShaping.dll
        Base address: 0x00007ff811fe0000
        Memory size: 0x000ac000
        Entry point address: 0x00007ff81202a620
        File path: C:\Windows\SYSTEM32\TextShaping.dll
        Product name: 
        Product version: 
        Company: 

    Name: SlimDX.dll
        Base address: 0x0000000180000000
        Memory size: 0x00392000
        Entry point address: 0x00000001801358b4
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll
        Product name: 
        Product version: 
        Company: 

    Name: MSVCR100.dll
        Base address: 0x0000000066b90000
        Memory size: 0x000d2000
        Entry point address: 0x0000000066bb14e4
        File path: C:\Windows\SYSTEM32\MSVCR100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: MSVCP100.dll
        Base address: 0x0000000066af0000
        Memory size: 0x00098000
        Entry point address: 0x0000000066b371d0
        File path: C:\Windows\SYSTEM32\MSVCP100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

Environment:
    TickCount: 689468
    ExitCode: 0
    CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe" -skipPatcherCheck @commandline.txt -useSteam -steamAppId=271590
    CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\Windows\system32
    MachineName: DESKTOP-1U0UN2H
    ProcessorCount: 4
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 803373056
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: PhaOk
    UserInteractive: True
    UserDomainName: DESKTOP-1U0UN2H
    CurrentManagedThreadId: 7

Process list:
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Discord 0.0.308 by Discord Inc. (C:\Users\PhaOk\AppData\Local\Discord\app-0.0.308\Discord.exe)
    Microsoft Your Phone 1.20101.97.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.20101.97.0_x64__8wekyb3d8bbwe\YourPhone.exe)
    Blizzard Battle.net App 1.28.0.12476 by Blizzard Entertainment (C:\Program Files (x86)\Battle.net\Battle.net.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Xbox Game Bar 5.420.10222.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_5.420.10222.0_x64__8wekyb3d8bbwe\GameBarFTServer.exe)
      by  (C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealCEFSubProcess.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\Windows\SystemApps\Microsoft.Windows.Search_cw5n1h2txyewy\SearchApp.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Blizzard Battle.net App 1.28.0.12476 by Blizzard Entertainment (C:\Program Files (x86)\Battle.net\Battle.net.exe)
    Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\GameOverlayUI.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Rockstar Games Launcher 1.0.31.304 by Rockstar Games (C:\Program Files\Rockstar Games\Launcher\Launcher.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Discord 0.0.308 by Discord Inc. (C:\Users\PhaOk\AppData\Local\Discord\app-0.0.308\Discord.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
      by  (C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe)
    Microsoft® Windows® Operating System 10.0.19041.508 by Microsoft Corporation (C:\Windows\System32\oobe\UserOOBEBroker.exe)
    Xbox Game Bar 5.420.10222.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_5.420.10222.0_x64__8wekyb3d8bbwe\GameBar.exe)
    Discord 0.0.308 by Discord Inc. (C:\Users\PhaOk\AppData\Local\Discord\app-0.0.308\Discord.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\GameOverlayUI.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Blizzard Battle.net App 1.28.0.12476 by Blizzard Entertainment (C:\Program Files (x86)\Battle.net\Battle.net.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Discord 0.0.308 by Discord Inc. (C:\Users\PhaOk\AppData\Local\Discord\app-0.0.308\Discord.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Rockstar Games Launcher Redirector 1.0.0.0 by Rockstar Games (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\PlayGTAV.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Blizzard Update Agent 2.22.3.7220 by Blizzard Entertainment (C:\ProgramData\Battle.net\Agent\Agent.7220\Agent.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\sihost.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\System32\GameBarPresenceWriter.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Social Club UI 2.0.7.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Blizzard Battle.net App 1.28.0.12476 by Blizzard Entertainment (C:\Program Files (x86)\Battle.net\Battle.net.exe)
      by  (C:\Windows\system32\igfxTray.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Social Club UI 2.0.7.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.450 by Microsoft Corporation (C:\Windows\System32\Speech_OneCore\Common\SpeechRuntime.exe)
    Discord 0.0.308 by Discord Inc. (C:\Users\PhaOk\AppData\Local\Discord\app-0.0.308\Discord.exe)
    Intel(R) Common User Interface 6.15.10.4703 by Intel Corporation (C:\Windows\system32\igfxHK.exe)
    Steam Client Bootstrapper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\steam.exe)
    Discord 0.0.308 by Discord Inc. (C:\Users\PhaOk\AppData\Local\Discord\app-0.0.308\Discord.exe)
    RAGE Plugin Hook 1.81.1410.16064 by MulleDK19 / LMS (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Grand Theft Auto V 1.0.2060.1 by Rockstar Games (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    Intel(R) Common User Interface 6.15.10.4703 by Intel Corporation (C:\Windows\system32\igfxEM.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\Explorer.EXE)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Realtek HD Audio Manager 1, 0, 0, 1130 by Realtek Semiconductor (C:\Program Files\Realtek\Audio\HDA\RAVCpl64.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\System32\SecurityHealthSystray.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
      by  (C:\Windows\SystemApps\Microsoft.Windows.StartMenuExperienceHost_cw5n1h2txyewy\StartMenuExperienceHost.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\SettingSyncHost.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Social Club UI 2.0.7.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Synaptics Pointing Device Driver 19.3.32.11 09Jul17 by Synaptics Incorporated (C:\Program Files\Synaptics\SynTP\SynTPEnh.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\System32\smartscreen.exe)
    Cortana 2.2010.22653.0-gcf335730 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.549981C3F5F10_2.2010.22653.0_x64__8wekyb3d8bbwe\Cortana.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Social Club UI 2.0.7.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Google Chrome 86.0.4240.183 by Google LLC (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\system32\taskhostw.exe)

File list: 
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll *bd542a136d36305f76ec7d8e74c97436
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\AdvancedHookV.log *ca829a0dd8f51ed9d85d0446ad32fcdf
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Albo1125.Common.dll *8bff6ea79f6ce8a855387409b610cef5
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\asiloader.log *f6c19ead0073af0142cec3154846a0f4
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\AutoItX3_x64.dll *7257b61287959f85c8121f44c08a35a6
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Autosave.xml *676559ca3aac650c9120578975afba42
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\commandline.txt *d41d8cd98f00b204e9800998ecf8427e
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\DdsConvert.dll *65e684e0fd64493392436cb92617ceb0
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\debug.log *7f5ac966e0371456bc6f3bb76c17f457
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\DefaultSkin.png *a7562ebd9a7c54a6575808da4680caf3
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\dinput8.dll *c9b973183908a6631b31ca29f863b4d1
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\discord-rpc.dll *5882c37b79bae47a0d090006564edb22
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\DiscordRpcNet.dll *65c8b3ac6205985288c4ee507481cddc
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\EasyHook.dll *163e0d2a3cccaa53f16bf5d41721730e
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\EasyHook64.dll *2d7a7ddd6f7ebf32543d851d9a55f60b
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\EasyLoad64.dll *0ee88c5ca0bcfdf02290f4b87f8b9a7e
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ELS.asi *8a3a156befdec3aaeeaef410880ac8fe
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ELS.ini *a0376719f8ef0e8f346ee6cd12d55dba
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ELS.log *e486c1ff66d8b1fab59ec4495585a692
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe *8431a5118add555fae095b63b9318df1
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTAV.HeapAdjuster.asi *a3f7486fdf47f8c77e95048d252025c9
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTAVLanguageSelect.exe *fe8ef801985b5edb47356159f1b388d9
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *fe8ef801985b5edb47356159f1b388d9
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\hashes.ini *8a658a6b6063165a50ca51566bb05889
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\installscript.vdf *ea2454b7d3d6f865851a25bee0db089e
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *5dc5c0ec711332cb1fc369741f8fdb20
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr_uinst.exe *4c27c5eb462454fdf87f119095c2a2ec
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\main_logs.txt *da0c0c515541d4ff293f0e73f19bef90
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\MapBuilderInstallLog.txt *3aae6c2ef28b38f639a2c6bfef788992
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll *660103c9ffbd699916d054beeb186bb6
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\openCameraV.asi *33864c75d1b85563da56aff0ea794267
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\openCameraV.log *c33e527eabf2eea82afc4101ec04b685
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi *ef3de847eac7ba336e2d83ba96a8d61d
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\OpenIV.log *b4f0eb4979c1d0a9a2cfea5200795974
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.asi *de3e37ced0edb485ea37264c27300a6b
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.ini *371ee66ec133dc8353a3e32b952b69fc
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\PDM.log *22994b448ee3a0f466f2ee326e1fca9f
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\PlayGTAV.exe *fe8ef801985b5edb47356159f1b388d9
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\PoliceSmartRadio.dll *19817b3e365fc9015dbba28734b2de17
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RAGENativeUI.dll *fad7befc2f049a916a987dbcb7fa030a
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *2411738c0b85d20713a3cf330e81a0fe
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *72e80c79226bbbc53ae899ee3a5f65a5
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log *27b7e72bb7623797fc0ee609b3a1a9d5
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHookLauncher.log *b23fdc846fc24368dd598b4764c5b951
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RescueModV.dll *3b95da874783d5b5e46f44bec295f533
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RescueModV.ini *b62cf125767024094fc78b08a43d5024
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RPH_Readme.txt *7b081efb3e794533b99a7c15807ed09a
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookV.dll *2ed05eafc0b6cddb078a1450d6b35253
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookV.log *9312b7f58085118beb9ca5c730ebaac5
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi *06b29996322f25c4f68f5eb7eaf64063
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.ini *452aa296f999dc789be6e935ff190fb7
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.log *ea849061420c3e1db339b1256d1c3779
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll *9927a136c823024c684ea01429d8ba6c
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.dll *30107cd3a24558f33bdba1c09b7e35c9
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\SinglePlayerGarage.dll *e068ceba26d32a1fdccbaf137be306aa
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\startup.rphs *fc0873885922b9b3b1223b85aa0f7407
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll *cac66a8487a2ef6d3b1b8a66c20d1c12
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\System.ValueTuple.dll *4be8f58e6a00f0130f051f444987d217
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\TrainerV.asi *7b231b9e89d560790b2fb41daadba1e3
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\trainerv.ini *8287195f6120f6da471a7e50991e979c
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\VehicleControl.asi *047a8484e14960151997381e6c94aa0c
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\VocalDispatch.zip *2bfa8eca3bb77c9f04e2394dca894e26
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64c.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64d.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64e.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64f.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64g.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64h.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64i.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64j.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64k.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64l.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64m.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64n.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64o.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64p.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64q.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64r.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64s.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64t.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64u.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64v.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\x64w.rpf *Unknown
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Latest log:
11/8/2020 5:22:14 PM.493] Started new log on 11/8/2020 5:22:14 PM.492
[11/8/2020 5:22:14 PM.495] ====================================================================================================
[11/8/2020 5:22:14 PM.406] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/8/2020 5:22:14 PM.495] Log verbosity: Trivial
[11/8/2020 5:22:14 PM.500] Initializing input system
[11/8/2020 5:22:14 PM.510] Initializing game console
[11/8/2020 5:22:14 PM.539] Console key has been set to F4 (key code: 115)
[11/8/2020 5:22:14 PM.854] Initializing console variable "ConsoleScrollAmount".
[11/8/2020 5:22:14 PM.854] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[11/8/2020 5:22:14 PM.862] Read value: <null>
[11/8/2020 5:22:14 PM.862] Initializing console variable "ConsoleKey".
[11/8/2020 5:22:14 PM.862] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/8/2020 5:22:14 PM.865] Read value: F4
[11/8/2020 5:22:14 PM.865] Setting value of console variable "ConsoleKey" to stored value.
[11/8/2020 5:22:14 PM.865] Console key has been set to F4 (key code: 115)
[11/8/2020 5:22:14 PM.865] Initializing console variable "PluginTimeoutThreshold".
[11/8/2020 5:22:14 PM.865] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/8/2020 5:22:14 PM.872] Read value: 60000
[11/8/2020 5:22:14 PM.872] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/8/2020 5:22:14 PM.872] Initializing console variable "AlwaysShowConsoleOutput".
[11/8/2020 5:22:14 PM.872] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/8/2020 5:22:14 PM.873] Read value: <null>
[11/8/2020 5:22:14 PM.873] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/8/2020 5:22:14 PM.873] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/8/2020 5:22:14 PM.876] Read value: False
[11/8/2020 5:22:14 PM.876] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/8/2020 5:22:14 PM.876] Initializing console variable "ShowOnScreenWarnings".
[11/8/2020 5:22:14 PM.876] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/8/2020 5:22:14 PM.877] Read value: <null>
[11/8/2020 5:22:14 PM.877] Console initialized
[11/8/2020 5:22:14 PM.877] Initializing forms manager
[11/8/2020 5:22:14 PM.879] Cleaning temp folder
[11/8/2020 5:22:14 PM.883] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[11/8/2020 5:22:15 PM.611] ================ RAGE Plugin Hook ================
[11/8/2020 5:22:15 PM.750] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[11/8/2020 5:22:15 PM.752] Checking game support
[11/8/2020 5:22:16 PM.421] Product name: Grand Theft Auto V
[11/8/2020 5:22:16 PM.421] Product version: 1.0.2060.1
[11/8/2020 5:22:16 PM.421] Is steam version: True
[11/8/2020 5:22:16 PM.425] Initializing DirectX
[11/8/2020 5:22:16 PM.429] Initializing Direct3D
[11/8/2020 5:22:16 PM.429] Getting game swap chain
[11/8/2020 5:22:16 PM.495] Swap Chain created: 0x7FF75F2F1608
[11/8/2020 5:22:16 PM.495] Swap Chain VTable: 0x21AFAA90640
[11/8/2020 5:22:16 PM.495] 0x748948000FB305E9;0x8D48564157552024;0x170EC814890246C
[11/8/2020 5:22:16 PM.495] D3D11Present: 0x7FF821974F80
[11/8/2020 5:22:16 PM.495] D3D11ResizeBuffers: 0x7FF8219906F0
[11/8/2020 5:22:16 PM.495] D3D11ResizeTarget: 0x7FF8219DB010
[11/8/2020 5:22:16 PM.495] D3D11SetFullscreenState: 0x7FF8219924B0
[11/8/2020 5:22:16 PM.497] Direct3D initialized
[11/8/2020 5:22:16 PM.497] Initialized DirectX
[11/8/2020 5:22:16 PM.550] Direct3D watcher thread spawned
[11/8/2020 5:22:21 PM.568] Failed to retrieve D3D call in reasonable time, changing hooking mode
[11/8/2020 5:22:21 PM.568] Steam hook detected
[11/8/2020 5:22:21 PM.568] Direct3D watcher thread ended
[11/8/2020 5:22:22 PM.361] Getting device
[11/8/2020 5:22:22 PM.361] Retrieved device
[11/8/2020 5:22:22 PM.361] Creating wrapper
[11/8/2020 5:22:22 PM.755] Wrapper created
[11/8/2020 5:22:22 PM.821] Effect created
[11/8/2020 5:22:22 PM.821] Creating buffer
[11/8/2020 5:22:22 PM.821] Created buffer
[11/8/2020 5:22:22 PM.821] Creating blend state
[11/8/2020 5:22:22 PM.821] Created blend state
[11/8/2020 5:22:22 PM.821] Done with creation
[11/8/2020 5:22:23 PM.255] Initializing texture system.
[11/8/2020 5:22:23 PM.255] Initializing texture system; phase 1
[11/8/2020 5:22:23 PM.255] Initializing texture system; phase 2
[11/8/2020 5:22:23 PM.308] Initializing texture system; phase 3
[11/8/2020 5:22:23 PM.309] Initializing texture system; phase 4
[11/8/2020 5:22:23 PM.371] Initializing texture system; phase 5
[11/8/2020 5:22:23 PM.374] Initializing texture system; phase 6
[11/8/2020 5:22:23 PM.378] Initializing texture system; phase 7
[11/8/2020 5:22:23 PM.383] Initializing texture system; phase 8
[11/8/2020 5:22:23 PM.386] Initializing texture system; phase 9
[11/8/2020 5:22:23 PM.388] Initializing texture system; phase 10
[11/8/2020 5:22:23 PM.495] Pixel Shader 5.0 not supported. Falling back to 4.0.
[11/8/2020 5:22:23 PM.501] Initializing texture system; phase 11
[11/8/2020 5:22:23 PM.501] Initializing texture system; phase 12
[11/8/2020 5:22:23 PM.506] Initializing texture system; phase 13
[11/8/2020 5:22:23 PM.506] Initializing texture system; phase 14

 

 

  • Author

 

Spoiler

[11/9/2020 6:21:14 PM.051] Started new log on 11/9/2020 6:21:14 PM.050
[11/9/2020 6:21:14 PM.053] ====================================================================================================
[11/9/2020 6:21:14 PM.033] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/9/2020 6:21:14 PM.053] Log verbosity: Trivial
[11/9/2020 6:21:14 PM.140] Initializing input system
[11/9/2020 6:21:14 PM.163] Initializing game console
[11/9/2020 6:21:14 PM.307] Console key has been set to F4 (key code: 115)
[11/9/2020 6:21:15 PM.053] Initializing console variable "ConsoleScrollAmount".
[11/9/2020 6:21:15 PM.053] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[11/9/2020 6:21:15 PM.200] Read value: <null>
[11/9/2020 6:21:15 PM.200] Initializing console variable "ConsoleKey".
[11/9/2020 6:21:15 PM.200] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/9/2020 6:21:15 PM.207] Read value: F4
[11/9/2020 6:21:15 PM.207] Setting value of console variable "ConsoleKey" to stored value.
[11/9/2020 6:21:15 PM.208] Console key has been set to F4 (key code: 115)
[11/9/2020 6:21:15 PM.208] Initializing console variable "PluginTimeoutThreshold".
[11/9/2020 6:21:15 PM.208] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/9/2020 6:21:15 PM.220] Read value: 60000
[11/9/2020 6:21:15 PM.220] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/9/2020 6:21:15 PM.220] Initializing console variable "AlwaysShowConsoleOutput".
[11/9/2020 6:21:15 PM.220] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/9/2020 6:21:15 PM.224] Read value: <null>
[11/9/2020 6:21:15 PM.224] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/9/2020 6:21:15 PM.224] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/9/2020 6:21:15 PM.228] Read value: False
[11/9/2020 6:21:15 PM.228] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/9/2020 6:21:15 PM.229] Initializing console variable "ShowOnScreenWarnings".
[11/9/2020 6:21:15 PM.229] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/9/2020 6:21:15 PM.231] Read value: <null>
[11/9/2020 6:21:15 PM.231] Console initialized
[11/9/2020 6:21:15 PM.231] Initializing forms manager
[11/9/2020 6:21:15 PM.240] Cleaning temp folder
[11/9/2020 6:21:15 PM.248] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[11/9/2020 6:21:15 PM.637] ================ RAGE Plugin Hook ================
[11/9/2020 6:21:15 PM.660] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[11/9/2020 6:21:15 PM.662] Checking game support
[11/9/2020 6:21:17 PM.651] Product name: Grand Theft Auto V
[11/9/2020 6:21:17 PM.651] Product version: 1.0.2060.1
[11/9/2020 6:21:17 PM.651] Is steam version: True
[11/9/2020 6:21:17 PM.654] Initializing DirectX
[11/9/2020 6:21:17 PM.658] Initializing Direct3D
[11/9/2020 6:21:17 PM.658] Getting game swap chain
[11/9/2020 6:21:17 PM.974] Swap Chain created: 0x7FF612761608
[11/9/2020 6:21:17 PM.974] Swap Chain VTable: 0x271791815C0
[11/9/2020 6:21:17 PM.974] 0x748948000FB305E9;0x8D48564157552024;0x170EC814890246C
[11/9/2020 6:21:17 PM.974] D3D11Present: 0x7FF821974F80
[11/9/2020 6:21:17 PM.974] D3D11ResizeBuffers: 0x7FF8219906F0
[11/9/2020 6:21:17 PM.974] D3D11ResizeTarget: 0x7FF8219DB010
[11/9/2020 6:21:17 PM.974] D3D11SetFullscreenState: 0x7FF8219924B0
[11/9/2020 6:21:17 PM.975] Getting device
[11/9/2020 6:21:17 PM.975] Retrieved device
[11/9/2020 6:21:17 PM.975] Creating wrapper
[11/9/2020 6:21:17 PM.976] Direct3D initialized
[11/9/2020 6:21:17 PM.976] Initialized DirectX
[11/9/2020 6:21:18 PM.040] Direct3D watcher thread spawned
[11/9/2020 6:21:18 PM.166] Wrapper created
[11/9/2020 6:21:18 PM.179] Effect created
[11/9/2020 6:21:18 PM.179] Creating buffer
[11/9/2020 6:21:18 PM.179] Created buffer
[11/9/2020 6:21:18 PM.179] Creating blend state
[11/9/2020 6:21:18 PM.179] Created blend state
[11/9/2020 6:21:18 PM.179] Done with creation
[11/9/2020 6:21:18 PM.351] Initializing texture system.
[11/9/2020 6:21:18 PM.351] Initializing texture system; phase 1
[11/9/2020 6:21:18 PM.352] Initializing texture system; phase 2
[11/9/2020 6:21:18 PM.368] Initializing texture system; phase 3
[11/9/2020 6:21:18 PM.368] Initializing texture system; phase 4
[11/9/2020 6:21:18 PM.392] Initializing texture system; phase 5
[11/9/2020 6:21:18 PM.395] Initializing texture system; phase 6
[11/9/2020 6:21:18 PM.398] Initializing texture system; phase 7
[11/9/2020 6:21:18 PM.402] Initializing texture system; phase 8
[11/9/2020 6:21:18 PM.405] Initializing texture system; phase 9
[11/9/2020 6:21:18 PM.407] Initializing texture system; phase 10
[11/9/2020 6:21:18 PM.420] Pixel Shader 5.0 not supported. Falling back to 4.0.
[11/9/2020 6:21:18 PM.425] Initializing texture system; phase 11
[11/9/2020 6:21:18 PM.425] Initializing texture system; phase 12
[11/9/2020 6:21:18 PM.429] Initializing texture system; phase 13
[11/9/2020 6:21:18 PM.429] Initializing texture system; phase 14
[11/9/2020 6:21:23 PM.070] Direct3D watcher thread ended
[11/9/2020 6:22:15 PM.223] LoadingScreenMsg: Initializing game support
[11/9/2020 6:22:15 PM.475] Initializing game support
[11/9/2020 6:22:21 PM.729] LoadingScreenMsg: Velocity limit removed
[11/9/2020 6:22:22 PM.126] Compatibility level: 0
[11/9/2020 6:22:22 PM.126] Supported version detected
[11/9/2020 6:22:22 PM.126] ==================================================
[11/9/2020 6:22:22 PM.126] LoadingScreenMsg: Patching code
[11/9/2020 6:22:22 PM.378] LoadingScreenMsg: Waiting for game initialization
[11/9/2020 6:22:22 PM.628] Waiting for game initialization
[11/9/2020 6:22:22 PM.729] LoadingScreenMsg: Initializing core
[11/9/2020 6:22:22 PM.980] Initializing hook
[11/9/2020 6:22:28 PM.043] LoadingScreenMsg: Completing interoperability
[11/9/2020 6:22:28 PM.293] Completing interoperability
[11/9/2020 6:22:28 PM.293] Initialization code 1.
[11/9/2020 6:22:28 PM.293] Initialization code 2.
[11/9/2020 6:22:28 PM.293] Initialization code 3.
[11/9/2020 6:22:28 PM.310] 1 Address: 0x00007FF610658B6C
[11/9/2020 6:22:28 PM.310] Calling func 1
[11/9/2020 6:22:28 PM.347] 2 Address: 0x00007FF6111D4DFA
[11/9/2020 6:22:28 PM.347] 3 Address: 0x00007FF60FC35D46
[11/9/2020 6:22:28 PM.414] Address: 0x00007FF6111D4DA4
[11/9/2020 6:22:28 PM.414] Unknown var: 0x00007FF6121FEB70
[11/9/2020 6:22:28 PM.414] Initialization code 4.
[11/9/2020 6:22:28 PM.414] Initialization code 5.
[11/9/2020 6:22:28 PM.414] Completing interoperability, phase 1
[11/9/2020 6:22:28 PM.414] Completing interoperability, phase 2
[11/9/2020 6:22:28 PM.414] Completing interoperability, phase 3
[11/9/2020 6:22:28 PM.414] Completing interoperability, phase 4
[11/9/2020 6:22:28 PM.414] Completing interoperability, phase 5
[11/9/2020 6:22:28 PM.414] Completing interoperability, phase 6
[11/9/2020 6:22:28 PM.414] Completing interoperability, phase 7
[11/9/2020 6:22:28 PM.414] LoadingScreenMsg: 
[11/9/2020 6:22:28 PM.665] LoadingScreenMsg: Loading Story Mode
[11/9/2020 6:22:32 PM.137] LoadingScreenMsg: Loading and Populating Game World
[11/9/2020 6:22:32 PM.388] LoadingScreenMsg: 
[11/9/2020 6:23:09 PM.173] Initializing console variable "IsDeveloperModeEnabled".
[11/9/2020 6:23:09 PM.173] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[11/9/2020 6:23:09 PM.175] Read value: True
[11/9/2020 6:23:09 PM.175] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[11/9/2020 6:23:09 PM.345] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[11/9/2020 6:23:09 PM.363] Initializing console variable "TimeScale".
[11/9/2020 6:23:09 PM.363] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/9/2020 6:23:09 PM.365] Read value: <null>
[11/9/2020 6:23:09 PM.389] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/9/2020 6:23:15 PM.273] <UNLOADED PLUGIN>: Initializing input system
[11/9/2020 6:23:15 PM.275] <UNLOADED PLUGIN>: Initializing game console
[11/9/2020 6:23:15 PM.279] <UNLOADED PLUGIN>: Initializing forms manager
[11/9/2020 6:23:15 PM.842] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/9/2020 6:23:16 PM.437] LSPD First Response: [TRACE] Started loading LSPDFR
[11/9/2020 6:23:16 PM.439] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7575.29892)
[11/9/2020 6:23:16 PM.441] LSPD First Response: [INFO] Compiled on 27 Sep 2020 14:36:24 UTC
[11/9/2020 6:23:16 PM.441] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[11/9/2020 6:23:28 PM.699] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[11/9/2020 6:24:19 PM.452] LSPD First Response: [TRACE] Game has stopped loading
[11/9/2020 6:24:23 PM.102] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:23 PM.124] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:23 PM.131] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[11/9/2020 6:24:23 PM.619] LSPD First Response: [WARN] No name for outfit variation at line 23
[11/9/2020 6:24:23 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 31
[11/9/2020 6:24:23 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/9/2020 6:24:23 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 64
[11/9/2020 6:24:23 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 72
[11/9/2020 6:24:23 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 80
[11/9/2020 6:24:23 PM.624] LSPD First Response: [WARN] No name for outfit variation at line 111
[11/9/2020 6:24:23 PM.626] LSPD First Response: [WARN] No name for outfit variation at line 138
[11/9/2020 6:24:23 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 174
[11/9/2020 6:24:23 PM.629] LSPD First Response: [WARN] No name for outfit variation at line 207
[11/9/2020 6:24:23 PM.631] LSPD First Response: [WARN] No name for outfit variation at line 220
[11/9/2020 6:24:23 PM.632] LSPD First Response: [WARN] No name for outfit variation at line 259
[11/9/2020 6:24:23 PM.634] LSPD First Response: [WARN] No name for outfit variation at line 273
[11/9/2020 6:24:23 PM.635] LSPD First Response: [WARN] No name for outfit variation at line 309
[11/9/2020 6:24:23 PM.636] LSPD First Response: [WARN] No name for outfit variation at line 323
[11/9/2020 6:24:23 PM.637] LSPD First Response: [WARN] No name for outfit variation at line 363
[11/9/2020 6:24:23 PM.638] LSPD First Response: [WARN] No name for outfit variation at line 391
[11/9/2020 6:24:23 PM.640] LSPD First Response: [WARN] No name for outfit variation at line 425
[11/9/2020 6:24:23 PM.641] LSPD First Response: [WARN] No name for outfit variation at line 453
[11/9/2020 6:24:23 PM.642] LSPD First Response: [WARN] No name for outfit variation at line 484
[11/9/2020 6:24:23 PM.643] LSPD First Response: [WARN] No name for outfit variation at line 502
[11/9/2020 6:24:23 PM.644] LSPD First Response: [WARN] No name for outfit variation at line 529
[11/9/2020 6:24:23 PM.646] LSPD First Response: [WARN] No name for outfit variation at line 547
[11/9/2020 6:24:23 PM.647] LSPD First Response: [WARN] No name for outfit variation at line 581
[11/9/2020 6:24:23 PM.648] LSPD First Response: [WARN] No name for outfit variation at line 615
[11/9/2020 6:24:23 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 650
[11/9/2020 6:24:23 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 677
[11/9/2020 6:24:23 PM.660] LSPD First Response: [WARN] No name for outfit variation at line 711
[11/9/2020 6:24:23 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 741
[11/9/2020 6:24:23 PM.710] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:23 PM.712] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:23 PM.713] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[11/9/2020 6:24:23 PM.719] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[11/9/2020 6:24:23 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 25
[11/9/2020 6:24:23 PM.721] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[11/9/2020 6:24:23 PM.722] LSPD First Response: [WARN] No name for outfit variation at line 32
[11/9/2020 6:24:23 PM.723] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[11/9/2020 6:24:23 PM.723] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/9/2020 6:24:23 PM.724] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[11/9/2020 6:24:23 PM.725] LSPD First Response: [WARN] No name for outfit variation at line 47
[11/9/2020 6:24:23 PM.726] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[11/9/2020 6:24:23 PM.727] LSPD First Response: [WARN] No name for outfit variation at line 56
[11/9/2020 6:24:23 PM.728] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[11/9/2020 6:24:23 PM.729] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[11/9/2020 6:24:23 PM.730] LSPD First Response: [WARN] No name for outfit variation at line 85
[11/9/2020 6:24:23 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[11/9/2020 6:24:23 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 92
[11/9/2020 6:24:23 PM.733] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[11/9/2020 6:24:23 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 100
[11/9/2020 6:24:23 PM.735] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[11/9/2020 6:24:23 PM.736] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[11/9/2020 6:24:23 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 129
[11/9/2020 6:24:23 PM.737] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[11/9/2020 6:24:23 PM.738] LSPD First Response: [WARN] No name for outfit variation at line 136
[11/9/2020 6:24:23 PM.739] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[11/9/2020 6:24:23 PM.740] LSPD First Response: [WARN] No name for outfit variation at line 143
[11/9/2020 6:24:23 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[11/9/2020 6:24:23 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 151
[11/9/2020 6:24:23 PM.743] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[11/9/2020 6:24:23 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 160
[11/9/2020 6:24:23 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[11/9/2020 6:24:23 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[11/9/2020 6:24:23 PM.746] LSPD First Response: [WARN] No name for outfit variation at line 189
[11/9/2020 6:24:23 PM.747] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[11/9/2020 6:24:23 PM.748] LSPD First Response: [WARN] No name for outfit variation at line 196
[11/9/2020 6:24:23 PM.748] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[11/9/2020 6:24:23 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 204
[11/9/2020 6:24:23 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[11/9/2020 6:24:23 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[11/9/2020 6:24:23 PM.753] LSPD First Response: [WARN] No name for outfit variation at line 233
[11/9/2020 6:24:23 PM.754] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[11/9/2020 6:24:23 PM.755] LSPD First Response: [WARN] No name for outfit variation at line 240
[11/9/2020 6:24:23 PM.756] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[11/9/2020 6:24:23 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 247
[11/9/2020 6:24:23 PM.757] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[11/9/2020 6:24:23 PM.758] LSPD First Response: [WARN] No name for outfit variation at line 255
[11/9/2020 6:24:23 PM.759] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[11/9/2020 6:24:23 PM.761] LSPD First Response: [WARN] No name for outfit variation at line 264
[11/9/2020 6:24:23 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[11/9/2020 6:24:23 PM.762] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[11/9/2020 6:24:23 PM.763] LSPD First Response: [WARN] No name for outfit variation at line 293
[11/9/2020 6:24:23 PM.764] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[11/9/2020 6:24:23 PM.765] LSPD First Response: [WARN] No name for outfit variation at line 300
[11/9/2020 6:24:23 PM.766] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[11/9/2020 6:24:23 PM.767] LSPD First Response: [WARN] No name for outfit variation at line 308
[11/9/2020 6:24:23 PM.768] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[11/9/2020 6:24:23 PM.769] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[11/9/2020 6:24:23 PM.770] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[11/9/2020 6:24:23 PM.771] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[11/9/2020 6:24:23 PM.772] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[11/9/2020 6:24:23 PM.773] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[11/9/2020 6:24:23 PM.773] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[11/9/2020 6:24:23 PM.774] LSPD First Response: [WARN] No name for outfit variation at line 494
[11/9/2020 6:24:23 PM.776] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[11/9/2020 6:24:23 PM.777] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[11/9/2020 6:24:23 PM.777] LSPD First Response: [WARN] No name for outfit variation at line 520
[11/9/2020 6:24:23 PM.778] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[11/9/2020 6:24:23 PM.779] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[11/9/2020 6:24:23 PM.780] LSPD First Response: [WARN] No name for outfit variation at line 546
[11/9/2020 6:24:23 PM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[11/9/2020 6:24:23 PM.782] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[11/9/2020 6:24:23 PM.783] LSPD First Response: [WARN] No name for outfit variation at line 572
[11/9/2020 6:24:23 PM.784] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[11/9/2020 6:24:23 PM.785] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[11/9/2020 6:24:23 PM.786] LSPD First Response: [WARN] No name for outfit variation at line 598
[11/9/2020 6:24:23 PM.787] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[11/9/2020 6:24:23 PM.788] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[11/9/2020 6:24:23 PM.788] LSPD First Response: [WARN] No name for outfit variation at line 624
[11/9/2020 6:24:23 PM.789] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[11/9/2020 6:24:23 PM.792] LSPD First Response: [WARN] No name for outfit variation at line 732
[11/9/2020 6:24:23 PM.793] LSPD First Response: [WARN] No name for outfit variation at line 764
[11/9/2020 6:24:23 PM.795] LSPD First Response: [WARN] No name for outfit variation at line 796
[11/9/2020 6:24:23 PM.796] LSPD First Response: [WARN] No name for outfit variation at line 828
[11/9/2020 6:24:23 PM.797] LSPD First Response: [WARN] No name for outfit variation at line 951
[11/9/2020 6:24:23 PM.798] LSPD First Response: [WARN] No name for outfit variation at line 976
[11/9/2020 6:24:23 PM.799] LSPD First Response: [WARN] No name for outfit variation at line 1002
[11/9/2020 6:24:23 PM.800] LSPD First Response: [WARN] No name for outfit variation at line 1028
[11/9/2020 6:24:23 PM.801] LSPD First Response: [WARN] No name for outfit variation at line 1054
[11/9/2020 6:24:23 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1133
[11/9/2020 6:24:23 PM.803] LSPD First Response: [WARN] No name for outfit variation at line 1160
[11/9/2020 6:24:23 PM.804] LSPD First Response: [WARN] No name for outfit variation at line 1187
[11/9/2020 6:24:23 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 1214
[11/9/2020 6:24:23 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 1241
[11/9/2020 6:24:23 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1268
[11/9/2020 6:24:23 PM.808] LSPD First Response: [WARN] No name for outfit variation at line 1297
[11/9/2020 6:24:23 PM.808] LSPD First Response: [WARN] No name for outfit variation at line 1330
[11/9/2020 6:24:23 PM.810] LSPD First Response: [WARN] No name for outfit variation at line 1363
[11/9/2020 6:24:23 PM.810] LSPD First Response: [WARN] No name for outfit variation at line 1396
[11/9/2020 6:24:23 PM.811] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[11/9/2020 6:24:26 PM.678] LSPD First Response: [TRACE] Adding Ben J. as character
[11/9/2020 6:24:27 PM.118] LSPD First Response: [TRACE] Adding Michelle Meto as character
[11/9/2020 6:24:27 PM.121] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/9/2020 6:24:27 PM.122] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/9/2020 6:24:27 PM.878] LSPD First Response: [TRACE] Adding Tom Luwis as character
[11/9/2020 6:24:27 PM.954] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:27 PM.955] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:27 PM.957] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[11/9/2020 6:24:27 PM.997] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:27 PM.999] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:28 PM.001] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[11/9/2020 6:24:28 PM.312] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:28 PM.313] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:28 PM.314] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[11/9/2020 6:24:28 PM.614] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:28 PM.615] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:28 PM.617] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[11/9/2020 6:24:28 PM.639] LSPD First Response: [TRACE] Failed to parse  as chance
[11/9/2020 6:24:28 PM.679] LSPD First Response: [TRACE] Player was in vehicle: False
[11/9/2020 6:24:28 PM.680] LSPD First Response: [TRACE] Last selected character was Tom Luwis, should spawn as last character True
[11/9/2020 6:24:28 PM.681] LSPD First Response: [TRACE] Loading last selected character Tom Luwis
[11/9/2020 6:24:28 PM.687] LSPD First Response: [INFO] Changing current player character to Tom Luwis
[11/9/2020 6:24:28 PM.720] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[11/9/2020 6:24:28 PM.722] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[11/9/2020 6:24:28 PM.724] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[11/9/2020 6:24:32 PM.372] LSPD First Response: [TRACE] Cached 1216 decorators for index 3
[11/9/2020 6:24:32 PM.785] LSPD First Response: [TRACE] CharacterSelected: 45
[11/9/2020 6:24:32 PM.788] LSPD First Response: [TRACE] Character changed, creating new stats object
[11/9/2020 6:24:43 PM.526] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:24:43 PM.593] LSPD First Response: [TRACE] Set last player walk style back: Cop
[11/9/2020 6:24:43 PM.620] LSPD First Response: [TRACE] Initialized telemtry service
[11/9/2020 6:24:43 PM.954] LSPD First Response: We have 3 appartments registered
[11/9/2020 6:24:44 PM.131] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[11/9/2020 6:24:44 PM.593] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[11/9/2020 6:24:44 PM.596] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[11/9/2020 6:24:44 PM.597] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[11/9/2020 6:24:44 PM.601] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[11/9/2020 6:24:44 PM.603] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[11/9/2020 6:24:44 PM.605] LSPD First Response: ApartmentManager initialized
[11/9/2020 6:24:44 PM.643] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[11/9/2020 6:24:44 PM.647] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[11/9/2020 6:24:44 PM.941] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[11/9/2020 6:24:46 PM.911] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[11/9/2020 6:24:47 PM.066] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[11/9/2020 6:24:47 PM.069] LSPD First Response: [TRACE] Saved apt: 
[11/9/2020 6:24:47 PM.250] LSPD First Response: [TRACE] Thread Marker #1 initialized
[11/9/2020 6:24:47 PM.258] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[11/9/2020 6:24:47 PM.294] LSPD First Response: [TRACE] Thread Marker #2 initialized
[11/9/2020 6:24:47 PM.295] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[11/9/2020 6:24:47 PM.296] LSPD First Response: [TRACE] Thread Marker #3 initialized
[11/9/2020 6:24:47 PM.298] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[11/9/2020 6:24:47 PM.704] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[11/9/2020 6:24:47 PM.758] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[11/9/2020 6:24:47 PM.772] LSPD First Response: [TRACE] Set title to Tom Luwis for Interaction Menu
[11/9/2020 6:24:47 PM.774] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[11/9/2020 6:24:47 PM.782] LSPD First Response: [TRACE] Set title to Tom Luwis for Police Radio
[11/9/2020 6:24:47 PM.828] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[11/9/2020 6:24:47 PM.836] LSPD First Response: [TRACE] Set title to Tom Luwis for Vehicle Options
[11/9/2020 6:24:47 PM.850] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[11/9/2020 6:24:47 PM.855] LSPD First Response: [TRACE] Set title to Tom Luwis for Inventory
[11/9/2020 6:24:47 PM.859] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[11/9/2020 6:24:47 PM.865] LSPD First Response: [TRACE] Set title to Tom Luwis for Settings
[11/9/2020 6:24:47 PM.876] LSPD First Response: [TRACE] Saved apt: 
[11/9/2020 6:24:47 PM.953] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:24:48 PM.023] LSPD First Response: [TRACE] Requested Audio
[11/9/2020 6:24:48 PM.055] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[11/9/2020 6:24:48 PM.887] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[11/9/2020 6:24:50 PM.236] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[11/9/2020 6:24:50 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:50 PM.742] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:24:50 PM.743] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[11/9/2020 6:24:50 PM.872] LSPD First Response: [INFO] Vinewood Police Station
[11/9/2020 6:24:50 PM.873] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[11/9/2020 6:24:50 PM.875] LSPD First Response: [INFO] La Mesa Police Station
[11/9/2020 6:24:50 PM.876] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[11/9/2020 6:24:50 PM.877] LSPD First Response: [INFO] Rockford Hills Police Station
[11/9/2020 6:24:50 PM.877] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[11/9/2020 6:24:50 PM.879] LSPD First Response: [INFO] Vespucci Police Station
[11/9/2020 6:24:50 PM.880] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[11/9/2020 6:24:50 PM.881] LSPD First Response: [INFO] Downtown Police Station
[11/9/2020 6:24:50 PM.882] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[11/9/2020 6:24:50 PM.883] LSPD First Response: [INFO] Davis Sheriff Station
[11/9/2020 6:24:50 PM.884] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[11/9/2020 6:24:50 PM.885] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[11/9/2020 6:24:50 PM.886] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[11/9/2020 6:24:50 PM.887] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[11/9/2020 6:24:50 PM.888] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[11/9/2020 6:24:50 PM.889] LSPD First Response: [INFO] Beaver Bush Ranger Station
[11/9/2020 6:24:50 PM.890] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[11/9/2020 6:24:50 PM.891] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[11/9/2020 6:24:50 PM.892] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[11/9/2020 6:24:50 PM.893] LSPD First Response: [INFO] Bolingbroke Penitentiary
[11/9/2020 6:24:50 PM.894] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[11/9/2020 6:24:50 PM.917] LSPD First Response: [TRACE] Auto started component Debug #1
[11/9/2020 6:24:50 PM.919] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[11/9/2020 6:24:50 PM.920] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[11/9/2020 6:24:50 PM.923] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[11/9/2020 6:24:50 PM.925] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[11/9/2020 6:24:50 PM.926] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[11/9/2020 6:24:50 PM.928] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[11/9/2020 6:24:50 PM.930] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[11/9/2020 6:24:50 PM.934] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[11/9/2020 6:24:50 PM.935] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[11/9/2020 6:24:50 PM.939] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[11/9/2020 6:24:50 PM.941] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[11/9/2020 6:24:50 PM.945] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[11/9/2020 6:24:50 PM.984] LSPD First Response: [TRACE] Loading node data
[11/9/2020 6:24:51 PM.192] LSPD First Response: [TRACE] Terminal server version: 0.2
[11/9/2020 6:24:51 PM.193] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 2959666d-da13-4153-98d1-eaa5ee3ecc14. Enhanced features available.
[11/9/2020 6:24:51 PM.271] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[11/9/2020 6:24:51 PM.276] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[11/9/2020 6:24:51 PM.277] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[11/9/2020 6:25:03 PM.795] LSPD First Response: [TRACE] Done loading node data
[11/9/2020 6:25:03 PM.796] LSPD First Response: [TRACE] Loading node data
[11/9/2020 6:25:03 PM.797] LSPD First Response: [TRACE] Done loading node data
[11/9/2020 6:25:03 PM.799] LSPD First Response: [TRACE] SwitchToCharacter: Tom Luwis
[11/9/2020 6:25:03 PM.800] LSPD First Response: [TRACE] Switch mode is random
[11/9/2020 6:25:03 PM.808] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[11/9/2020 6:25:03 PM.809] LSPD First Response: [TRACE] Saved apt: 
[11/9/2020 6:25:03 PM.812] LSPD First Response: [TRACE] EnterApartmentSpawnTest
[11/9/2020 6:25:03 PM.816] LSPD First Response: [TRACE] Entered apartment
[11/9/2020 6:25:08 PM.036] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[11/9/2020 6:25:08 PM.106] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[11/9/2020 6:25:08 PM.128] LSPD First Response: [TRACE] Disabling ambient game police chases
[11/9/2020 6:25:08 PM.149] LSPD First Response: [TRACE] Disabled ambient game police chases
[11/9/2020 6:25:08 PM.152] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[11/9/2020 6:25:08 PM.159] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[11/9/2020 6:25:08 PM.173] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[11/9/2020 6:25:08 PM.174] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[11/9/2020 6:25:09 PM.222] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[11/9/2020 6:25:09 PM.223] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[11/9/2020 6:25:09 PM.847] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[11/9/2020 6:25:09 PM.875] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[11/9/2020 6:25:09 PM.876] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[11/9/2020 6:25:09 PM.906] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[11/9/2020 6:25:09 PM.908] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[11/9/2020 6:25:09 PM.909] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[11/9/2020 6:25:09 PM.954] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[11/9/2020 6:25:09 PM.970] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[11/9/2020 6:25:09 PM.973] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[11/9/2020 6:25:09 PM.974] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[11/9/2020 6:25:09 PM.979] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[11/9/2020 6:25:10 PM.226] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[11/9/2020 6:25:10 PM.237] LSPD First Response: [TRACE] Thread Marker #4 initialized
[11/9/2020 6:25:10 PM.238] LSPD First Response: [TRACE] Thread Debug #1 initialized
[11/9/2020 6:25:10 PM.250] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[11/9/2020 6:25:10 PM.253] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[11/9/2020 6:25:10 PM.264] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[11/9/2020 6:25:10 PM.276] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[11/9/2020 6:25:11 PM.720] LSPD First Response: [TRACE] Loaded Apartment: 1893 Grapeseed Ave, Interior is 149761
[11/9/2020 6:25:12 PM.664] LSPD First Response: [TRACE] Preloading POLICE
[11/9/2020 6:25:12 PM.671] LSPD First Response: [TRACE] Created police at X:438.6183 Y:-1026.667 Z:27.7867
[11/9/2020 6:25:12 PM.673] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[11/9/2020 6:25:13 PM.557] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[11/9/2020 6:25:13 PM.558] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[11/9/2020 6:25:13 PM.568] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[11/9/2020 6:25:13 PM.569] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[11/9/2020 6:25:13 PM.572] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[11/9/2020 6:25:13 PM.573] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[11/9/2020 6:25:13 PM.576] LSPD First Response: [TRACE] Juice: Prop Constructor Started
[11/9/2020 6:25:13 PM.577] LSPD First Response: [TRACE] Juice: Prop Constructor Finished
[11/9/2020 6:25:13 PM.603] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[11/9/2020 6:25:13 PM.604] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[11/9/2020 6:25:13 PM.608] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[11/9/2020 6:25:13 PM.609] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[11/9/2020 6:25:13 PM.610] LSPD First Response: [TRACE] Successfully loaded interior for: 1893 Grapeseed Ave
[11/9/2020 6:25:13 PM.646] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[11/9/2020 6:25:13 PM.771] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[11/9/2020 6:25:13 PM.818] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[11/9/2020 6:25:13 PM.821] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[11/9/2020 6:25:13 PM.836] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:25:13 PM.880] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[11/9/2020 6:25:13 PM.893] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[11/9/2020 6:25:13 PM.896] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_boombox_01
[11/9/2020 6:25:13 PM.900] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:25:13 PM.929] LSPD First Response: [TRACE] Preloading POLICE3
[11/9/2020 6:25:13 PM.932] LSPD First Response: [TRACE] Created police3 at X:427.5909 Y:-1027.707 Z:29.22805
[11/9/2020 6:25:13 PM.934] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[11/9/2020 6:25:13 PM.969] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/9/2020 6:25:13 PM.986] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/9/2020 6:25:14 PM.267] LSPD First Response: [TRACE] Carlos Monicos (MP_M_FREEMODE_01) was set as a cop
[11/9/2020 6:25:14 PM.287] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[11/9/2020 6:25:14 PM.682] LSPD First Response: [TRACE] Starting player switch
[11/9/2020 6:25:14 PM.756] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[11/9/2020 6:25:16 PM.653] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[11/9/2020 6:25:16 PM.666] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[11/9/2020 6:25:16 PM.775] LSPD First Response: [TRACE] Cached 1227 decorators for index 4
[11/9/2020 6:25:16 PM.790] LSPD First Response: [TRACE] Aleksandra Kosovo (MP_F_FREEMODE_01) was set as a cop
[11/9/2020 6:25:17 PM.137] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[11/9/2020 6:25:29 PM.525] LSPD First Response: [TRACE] Reset shower positions
[11/9/2020 6:25:31 PM.121] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[11/9/2020 6:25:32 PM.865] LSPD First Response: [TRACE] Player switch done
[11/9/2020 6:25:36 PM.023] LSPD First Response: [TRACE] Hiding help for: Shower
[11/9/2020 6:25:41 PM.347] LSPD First Response: [TRACE] Hiding help for: Shower
[11/9/2020 6:25:47 PM.901] LSPD First Response: [TRACE] Reset shower positions
[11/9/2020 6:27:20 PM.842] LSPD First Response: [TRACE] we're on the lspdfr page
[11/9/2020 6:27:20 PM.843] LSPD First Response: [TRACE] 7FF611B8E75B
[11/9/2020 6:27:21 PM.454] LSPD First Response: [TRACE] navigated away whilst loading
[11/9/2020 6:31:28 PM.104] LSPD First Response: [TRACE] Hiding help for: Shower
[11/9/2020 6:31:33 PM.156] LSPD First Response: [TRACE] Unloading Apartment Interior: 1893 Grapeseed Ave
[11/9/2020 6:31:33 PM.169] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[11/9/2020 6:31:33 PM.183] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[11/9/2020 6:31:33 PM.183] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[11/9/2020 6:31:33 PM.206] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[11/9/2020 6:31:33 PM.212] LSPD First Response: [TRACE] Reset shower positions
[11/9/2020 6:31:33 PM.213] LSPD First Response: [TRACE] Reset shower positions
[11/9/2020 6:31:33 PM.222] LSPD First Response: [TRACE] Ended Shower
[11/9/2020 6:31:33 PM.224] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[11/9/2020 6:31:33 PM.226] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[11/9/2020 6:31:33 PM.227] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[11/9/2020 6:31:33 PM.234] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:31:33 PM.238] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[11/9/2020 6:31:33 PM.238] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[11/9/2020 6:31:33 PM.239] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[11/9/2020 6:31:33 PM.243] LSPD First Response: [TRACE] Ended Bed
[11/9/2020 6:31:33 PM.245] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[11/9/2020 6:31:33 PM.245] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[11/9/2020 6:31:33 PM.246] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[11/9/2020 6:31:33 PM.247] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[11/9/2020 6:31:33 PM.248] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[11/9/2020 6:31:33 PM.250] LSPD First Response: [TRACE] Ended Green Juice
[11/9/2020 6:31:33 PM.252] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[11/9/2020 6:31:33 PM.255] LSPD First Response: [TRACE] Ended Chair
[11/9/2020 6:31:33 PM.256] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[11/9/2020 6:31:33 PM.257] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[11/9/2020 6:31:33 PM.257] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[11/9/2020 6:31:33 PM.261] LSPD First Response: [TRACE] Ended Radio
[11/9/2020 6:31:33 PM.262] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[11/9/2020 6:31:33 PM.263] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[11/9/2020 6:31:33 PM.264] LSPD First Response: [TRACE] Successfully unloaded: 1893 Grapeseed Ave
[11/9/2020 6:31:34 PM.421] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[11/9/2020 6:31:34 PM.428] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[11/9/2020 6:31:34 PM.429] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[11/9/2020 6:31:34 PM.430] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[11/9/2020 6:31:34 PM.433] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[11/9/2020 6:31:34 PM.435] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[11/9/2020 6:31:34 PM.436] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[11/9/2020 6:31:34 PM.437] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[11/9/2020 6:31:34 PM.439] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[11/9/2020 6:31:34 PM.439] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[11/9/2020 6:31:34 PM.440] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[11/9/2020 6:31:34 PM.496] LSPD First Response: [TRACE] Ped Carlos Monicos has become idle again
[11/9/2020 6:31:48 PM.001] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:31:48 PM.007] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:31:50 PM.367] LSPD First Response: [TRACE] Created sheriff at X:1565.442 Y:4570.479 Z:49.78141
[11/9/2020 6:31:50 PM.687] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:31:50 PM.692] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:31:50 PM.708] LSPD First Response: [TRACE] Jay Wounds (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:31:50 PM.716] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:31:53 PM.090] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:31:53 PM.091] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:31:53 PM.093] LSPD First Response: [TRACE] Created sheriff at X:1655.585 Y:4569.538 Z:43.93646
[11/9/2020 6:31:53 PM.094] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:31:53 PM.096] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:31:53 PM.100] LSPD First Response: [TRACE] Leon Hart (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:31:53 PM.104] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:32:03 PM.141] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:32:03 PM.142] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:32:03 PM.567] LSPD First Response: [TRACE] Created policeb at X:1707.252 Y:4569.045 Z:41.3152
[11/9/2020 6:32:03 PM.753] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:32:03 PM.756] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:32:03 PM.761] LSPD First Response: [TRACE] Billy White (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:32:03 PM.763] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:32:26 PM.353] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:32:26 PM.356] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:32:26 PM.358] LSPD First Response: [TRACE] Created sheriff at X:1750.667 Y:4579.586 Z:39.73549
[11/9/2020 6:32:26 PM.360] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:32:26 PM.366] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:32:26 PM.374] LSPD First Response: [TRACE] Larry Cryer (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:32:26 PM.379] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:32:32 PM.536] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:32:32 PM.537] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/9/2020 6:32:32 PM.538] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[11/9/2020 6:32:32 PM.815] LSPD First Response: [TRACE] Setting player to lspd from last agency
[11/9/2020 6:32:32 PM.955] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/9/2020 6:32:33 PM.004] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[11/9/2020 6:32:33 PM.151] LSPD First Response: [TRACE] Setting player skin from last skin
[11/9/2020 6:32:33 PM.272] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[11/9/2020 6:32:33 PM.945] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:32:33 PM.946] LSPD First Response: [TRACE] Set last player walk style back: Cop
[11/9/2020 6:32:33 PM.957] LSPD First Response: [TRACE] Player went on duty.
[11/9/2020 6:32:34 PM.667] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/9/2020 6:32:42 PM.665] LSPD First Response: ALPRLite, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:42 PM.860] LSPD First Response: ALPR_TrafficCameras, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:42 PM.890] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.1.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:42 PM.895] LSPD First Response: BodyCam, Version=2.2.1.1, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:42 PM.897] LSPD First Response: CompuLite, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:42 PM.901] LSPD First Response: FelonyStopPlugin, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:42 PM.930] LSPD First Response: GrammarPolice, Version=1.3.1.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:42 PM.956] LSPD First Response: OfficerporciPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:42 PM.957] LSPD First Response: PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:43 PM.025] LSPD First Response: RichsPoliceEnhancements, Version=1.4.7.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:43 PM.052] LSPD First Response: SpeedRadarLite, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:43 PM.264] LSPD First Response: StopThePed, Version=4.9.3.3, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:43 PM.277] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:43 PM.284] LSPD First Response: UltimateBackup, Version=1.8.4.2, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:32:43 PM.298] LSPD First Response: Creating plugin: ‫‍‬‏‏‏‫‮‪‮‍‏‫‮‫‍‮‍‎‭‌‮
[11/9/2020 6:32:43 PM.620] LSPD First Response: Creating plugin: ALPR_TrafficCameras.Main
[11/9/2020 6:32:43 PM.622] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main
[11/9/2020 6:32:43 PM.937] LSPD First Response: Creating plugin: ‬‭‫‭‭‍‎‮‬‫‎‭‌‏‌‌‎‪‮
[11/9/2020 6:32:44 PM.478] LSPD First Response: Creating plugin: FelonyStopPlugin.Main
[11/9/2020 6:32:44 PM.482] LSPD First Response: Creating plugin: GrammarPolice.Main
[11/9/2020 6:32:44 PM.483] LSPD First Response: Creating plugin: OfficerporciPlugin.Main
[11/9/2020 6:32:44 PM.484] LSPD First Response: Creating plugin: PeterUCallouts.Main
[11/9/2020 6:32:45 PM.298] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[11/9/2020 6:32:45 PM.299] LSPD First Response: Creating plugin: ‌‌‍‫‍‏‮‫‏‫‪‫‪‭‎‌‬‏‏‬‮
[11/9/2020 6:32:45 PM.696] LSPD First Response: Creating plugin: ‌‬‫‎‏‪‌‌‮‎‭‏‎‎‏‫‍‮‏‌‮
[11/9/2020 6:32:46 PM.053] LSPD First Response: Creating plugin: @ӗ
[11/9/2020 6:32:46 PM.054] LSPD First Response: Creating plugin: ‍‍‫‌‭‪‌‌‮‮‮‎‬‌‫‭‮‎‌‮
[11/9/2020 6:32:46 PM.156] LSPD First Response: Plugin ALPRLite v1.5.3.0 has been initialized.
[11/9/2020 6:32:46 PM.158] LSPD First Response: Go on duty to fully load ALPRLite
[11/9/2020 6:32:46 PM.161] LSPD First Response: [ALPRCameras] Reading INI
[11/9/2020 6:32:47 PM.189] LSPD First Response: [ALPRCameras] Retreived initial INI: K, ControlKey, True, True, True, Chocolate, Red, 45, 100, 10
[11/9/2020 6:32:47 PM.193] LSPD First Response: ALPRTrafficCameras v2.1.0 has been initialized.
[11/9/2020 6:32:47 PM.199] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.1.0has been initialized.
[11/9/2020 6:32:47 PM.201] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts
[11/9/2020 6:32:47 PM.212] LSPD First Response: Plugin CompuLite v1.5.1.0 has been initialized.
[11/9/2020 6:32:47 PM.213] LSPD First Response: Go on duty to fully load CompuLite
[11/9/2020 6:32:47 PM.568] LSPD First Response: FelonyStopPlugin INI has been loaded.
[11/9/2020 6:32:47 PM.570] LSPD First Response: FelonyStopPlugin v1.2.0 has been initialized.
[11/9/2020 6:32:47 PM.571] LSPD First Response: Go on duty to fully load FelonyStopPlugin.
[11/9/2020 6:32:47 PM.573] LSPD First Response: Plugin LSPDFR_API_Guide1.0.0.0 has been initialised.
[11/9/2020 6:32:47 PM.573] LSPD First Response: Go on duty to fully load LSPDFR_API_Guide.
[11/9/2020 6:32:51 PM.189] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for G_F_Y_BALLAS_01
[11/9/2020 6:32:51 PM.196] LSPD First Response: PeterUCallouts.Objects.PedModelMeta: BuildLookupDictionary: Lookup dict already contains a key for A_M_Y_SOUCENT_03
[11/9/2020 6:32:51 PM.237] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 5.1.7603.31513 (RELEASE) loaded
[11/9/2020 6:32:51 PM.344] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[11/9/2020 6:32:52 PM.433] LSPD First Response: [RPE]: AmbientBackup is disabled.
[11/9/2020 6:32:52 PM.434] LSPD First Response: [RPE]: AISirenCycle is enabled.
[11/9/2020 6:32:52 PM.435] LSPD First Response: [RPE]: SilentBackup is enabled.
[11/9/2020 6:32:52 PM.437] LSPD First Response: [RPE]: TVI is disabled.
[11/9/2020 6:32:52 PM.437] LSPD First Response: [RPE]: BOLO is enabled.
[11/9/2020 6:32:52 PM.439] LSPD First Response: [RPE]: PriorityRadioTraffic is enabled.
[11/9/2020 6:32:52 PM.441] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[11/9/2020 6:32:52 PM.462] LSPD First Response: Rich's Police Enhancements V1.4.7.0 is ready.
[11/9/2020 6:32:52 PM.466] LSPD First Response: Plugin SpeedRadarLite v1.5.3.0 has been initialized.
[11/9/2020 6:32:52 PM.467] LSPD First Response: Go on duty to fully load SpeedRadarLite
[11/9/2020 6:32:52 PM.472] LSPD First Response: Plugin StopThePed v4.9.3.3 has been initialized.
[11/9/2020 6:32:52 PM.474] LSPD First Response: Go on duty to fully load StopThePed
[11/9/2020 6:32:52 PM.476] LSPD First Response: Loading SuperCallouts config.
[11/9/2020 6:32:52 PM.659] LSPD First Response: SuperCallouts: Config loaded.
[11/9/2020 6:32:52 PM.661] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.
[11/9/2020 6:32:52 PM.662] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[11/9/2020 6:32:52 PM.768] LSPD First Response: Plugin UltimateBackup v1.8.4.2 has been initialized.
[11/9/2020 6:32:52 PM.771] LSPD First Response: Go on duty to fully load UltimateBackup
[11/9/2020 6:32:52 PM.772] LSPD First Response: We have 2 callouts registered
[11/9/2020 6:32:52 PM.773] LSPD First Response: CalloutManager initialized
[11/9/2020 6:32:52 PM.777] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[11/9/2020 6:32:52 PM.841] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/9/2020 6:32:52 PM.845] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/9/2020 6:32:52 PM.859] LSPD First Response: [INFO] Model preloading enabled
[11/9/2020 6:32:52 PM.860] LSPD First Response: [TRACE] Preloading POLICE
[11/9/2020 6:32:52 PM.861] LSPD First Response: [TRACE] Preloading POLICE2
[11/9/2020 6:32:52 PM.862] LSPD First Response: [TRACE] Preloading POLICE3
[11/9/2020 6:32:52 PM.881] LSPD First Response: [TRACE] Preloading POLICET
[11/9/2020 6:32:52 PM.882] LSPD First Response: [TRACE] Preloading SHERIFF2
[11/9/2020 6:32:52 PM.883] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:32:52 PM.884] LSPD First Response: [TRACE] Preloading POLICE4
[11/9/2020 6:32:52 PM.885] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:32:52 PM.886] LSPD First Response: [TRACE] Preloading FBI2
[11/9/2020 6:32:52 PM.887] LSPD First Response: [TRACE] Preloading POLICEOLD1
[11/9/2020 6:32:52 PM.888] LSPD First Response: [TRACE] Preloading POLICEOLD2
[11/9/2020 6:32:52 PM.889] LSPD First Response: [TRACE] Preloading BUZZARD
[11/9/2020 6:32:52 PM.890] LSPD First Response: [TRACE] Preloading POLMAV
[11/9/2020 6:32:52 PM.891] LSPD First Response: [TRACE] Preloading FROGGER2
[11/9/2020 6:32:52 PM.891] LSPD First Response: [TRACE] Preloading AMBULANCE
[11/9/2020 6:32:52 PM.892] LSPD First Response: [TRACE] Preloading FIRETRUK
[11/9/2020 6:32:52 PM.894] LSPD First Response: [TRACE] Preloading asset 1B06D571
[11/9/2020 6:32:52 PM.895] LSPD First Response: [TRACE] Preloading asset 1D073A89
[11/9/2020 6:32:52 PM.896] LSPD First Response: [TRACE] Preloading asset 60EC506
[11/9/2020 6:32:52 PM.897] LSPD First Response: [TRACE] Preloading asset 678B81B1
[11/9/2020 6:32:52 PM.898] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[11/9/2020 6:32:52 PM.899] LSPD First Response: [TRACE] Preloading asset 83BF0278
[11/9/2020 6:32:52 PM.919] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[11/9/2020 6:32:52 PM.923] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[11/9/2020 6:32:53 PM.058] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[11/9/2020 6:32:53 PM.059] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[11/9/2020 6:32:53 PM.060] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[11/9/2020 6:32:53 PM.061] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[11/9/2020 6:32:53 PM.123] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[11/9/2020 6:32:53 PM.132] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[11/9/2020 6:32:53 PM.134] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[11/9/2020 6:32:53 PM.136] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[11/9/2020 6:32:57 PM.033] LSPD First Response: [ALPRCameras] Added enable alpr cameras item to menu
[11/9/2020 6:32:57 PM.034] LSPD First Response: [ALPRCameras] Added enable noti sound item to menu
[11/9/2020 6:32:57 PM.035] LSPD First Response: [ALPRCameras] Added disable cameras when busy item to menu
[11/9/2020 6:32:57 PM.065] LSPD First Response: [ALPRCameras] Added num of cams to monitor item to menu
[11/9/2020 6:32:57 PM.066] LSPD First Response: [ALPRCameras] Added vehicle flags hit percentage item to menu
[11/9/2020 6:32:57 PM.067] LSPD First Response: [ALPRCameras] Added driver flags hit percentage item to menu
[11/9/2020 6:32:57 PM.069] LSPD First Response: [ALPRCameras] Added radar settings item to menu
[11/9/2020 6:32:57 PM.069] LSPD First Response: [ALPRCameras] Added main menu to pool
[11/9/2020 6:32:57 PM.072] LSPD First Response: [ALPRCameras] Added create stolen vehicle item to menu
[11/9/2020 6:32:57 PM.074] LSPD First Response: [ALPRCameras] Refreshed menu
[11/9/2020 6:32:57 PM.080] LSPD First Response: [ALPRCameras] Added enable camera blips item to menu
[11/9/2020 6:32:57 PM.125] LSPD First Response: [ALPRCameras] Added area blip color item to menu
[11/9/2020 6:32:57 PM.127] LSPD First Response: [ALPRCameras] Added hit blip color item to menu
[11/9/2020 6:32:57 PM.128] LSPD First Response: [ALPRCameras] Added enable vehicle blip item to menu
[11/9/2020 6:32:57 PM.129] LSPD First Response: [ALPRCameras] Added main menu to pool
[11/9/2020 6:32:57 PM.129] LSPD First Response: [ALPRCameras] Refreshed menu
[11/9/2020 6:32:57 PM.130] LSPD First Response: [FelonyStop] Finished setting up menus
[11/9/2020 6:32:57 PM.132] LSPD First Response: [FelonyStop] Started main logic for menu
[11/9/2020 6:32:57 PM.137] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt
[11/9/2020 6:32:57 PM.138] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt
[11/9/2020 6:32:57 PM.139] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt
[11/9/2020 6:32:57 PM.140] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt
[11/9/2020 6:32:57 PM.141] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt
[11/9/2020 6:32:57 PM.142] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt
[11/9/2020 6:32:57 PM.142] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt
[11/9/2020 6:32:57 PM.143] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt
[11/9/2020 6:32:58 PM.955] LSPD First Response: FelonyStopPlugin - Police Smart Radio installed - False
[11/9/2020 6:32:58 PM.963] LSPD First Response: GrammarPolice starting GrammarPolice
[11/9/2020 6:32:58 PM.964] LSPD First Response: GrammarPolice [ConfigHandler] starting...
[11/9/2020 6:32:59 PM.484] LSPD First Response: GrammarPolice ================================================================================
[11/9/2020 6:32:59 PM.486] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[11/9/2020 6:32:59 PM.487] LSPD First Response: GrammarPolice ================================================================================
[11/9/2020 6:32:59 PM.488] LSPD First Response: GrammarPolice AudioPath                      = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[11/9/2020 6:32:59 PM.488] LSPD First Response: GrammarPolice Callsign                       = 1-LINCOLN-18
[11/9/2020 6:32:59 PM.489] LSPD First Response: GrammarPolice Language                       = en-US
[11/9/2020 6:32:59 PM.490] LSPD First Response: GrammarPolice AnimationString                = shoulder
[11/9/2020 6:32:59 PM.491] LSPD First Response: GrammarPolice HoldToTalk                     = False
[11/9/2020 6:32:59 PM.492] LSPD First Response: GrammarPolice DispatchKey                    = RMenu
[11/9/2020 6:32:59 PM.493] LSPD First Response: GrammarPolice SettingsKey                    = F5
[11/9/2020 6:32:59 PM.494] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[11/9/2020 6:32:59 PM.495] LSPD First Response: GrammarPolice PrimaryButton                  = None
[11/9/2020 6:32:59 PM.496] LSPD First Response: GrammarPolice SecondaryButton                = None
[11/9/2020 6:32:59 PM.497] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[11/9/2020 6:32:59 PM.498] LSPD First Response: GrammarPolice HandleAvailability             = True
[11/9/2020 6:32:59 PM.500] LSPD First Response: GrammarPolice PanicResponse                  = 5
[11/9/2020 6:32:59 PM.500] LSPD First Response: GrammarPolice RespondToPreface               = True
[11/9/2020 6:32:59 PM.501] LSPD First Response: GrammarPolice UseGenericResponse             = False
[11/9/2020 6:32:59 PM.502] LSPD First Response: GrammarPolice ShowNotifications              = True
[11/9/2020 6:32:59 PM.503] LSPD First Response: GrammarPolice ShowPlayerStatus               = False
[11/9/2020 6:32:59 PM.503] LSPD First Response: GrammarPolice ShowTargetPlate                = False
[11/9/2020 6:32:59 PM.504] LSPD First Response: GrammarPolice StatusTextPosX                 = 388
[11/9/2020 6:32:59 PM.505] LSPD First Response: GrammarPolice StatusTextPosY                 = 1025
[11/9/2020 6:32:59 PM.506] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[11/9/2020 6:32:59 PM.507] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[11/9/2020 6:32:59 PM.507] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[11/9/2020 6:32:59 PM.508] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[11/9/2020 6:32:59 PM.509] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[11/9/2020 6:32:59 PM.510] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[11/9/2020 6:32:59 PM.511] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[11/9/2020 6:32:59 PM.513] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[11/9/2020 6:32:59 PM.514] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[11/9/2020 6:32:59 PM.514] LSPD First Response: GrammarPolice Animation Dictionary           = random@arrests
[11/9/2020 6:32:59 PM.515] LSPD First Response: GrammarPolice Animation Aiming               = radio_chatter
[11/9/2020 6:32:59 PM.516] LSPD First Response: GrammarPolice Animation Normal               = generic_radio_chatter
[11/9/2020 6:32:59 PM.517] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [lincoln], [18]]
[11/9/2020 6:32:59 PM.517] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18]
[11/9/2020 6:32:59 PM.518] LSPD First Response: GrammarPolice ================================================================================
[11/9/2020 6:32:59 PM.525] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[11/9/2020 6:32:59 PM.528] LSPD First Response: GrammarPolice [SoundHandler] starting...
[11/9/2020 6:32:59 PM.530] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[11/9/2020 6:32:59 PM.635] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[11/9/2020 6:32:59 PM.636] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[11/9/2020 6:32:59 PM.637] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[11/9/2020 6:32:59 PM.637] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[11/9/2020 6:32:59 PM.638] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[11/9/2020 6:32:59 PM.639] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: True
[11/9/2020 6:32:59 PM.640] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[11/9/2020 6:33:00 PM.638] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[11/9/2020 6:33:00 PM.669] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[11/9/2020 6:33:00 PM.682] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[11/9/2020 6:33:00 PM.696] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[11/9/2020 6:33:00 PM.710] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[11/9/2020 6:33:00 PM.721] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[11/9/2020 6:33:00 PM.732] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[11/9/2020 6:33:00 PM.764] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[11/9/2020 6:33:00 PM.774] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[11/9/2020 6:33:00 PM.784] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[11/9/2020 6:33:00 PM.793] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[11/9/2020 6:33:00 PM.804] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[11/9/2020 6:33:00 PM.837] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[11/9/2020 6:33:00 PM.846] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[11/9/2020 6:33:00 PM.856] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[11/9/2020 6:33:00 PM.867] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[11/9/2020 6:33:00 PM.877] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[11/9/2020 6:33:00 PM.887] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[11/9/2020 6:33:00 PM.898] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[11/9/2020 6:33:00 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[11/9/2020 6:33:00 PM.918] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[11/9/2020 6:33:00 PM.930] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[11/9/2020 6:33:00 PM.940] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[11/9/2020 6:33:00 PM.967] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[11/9/2020 6:33:00 PM.977] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[11/9/2020 6:33:00 PM.987] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[11/9/2020 6:33:00 PM.996] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[11/9/2020 6:33:01 PM.007] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[11/9/2020 6:33:01 PM.018] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[11/9/2020 6:33:01 PM.028] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[11/9/2020 6:33:01 PM.058] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[11/9/2020 6:33:01 PM.069] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[11/9/2020 6:33:01 PM.131] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[11/9/2020 6:33:01 PM.141] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[11/9/2020 6:33:01 PM.152] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[11/9/2020 6:33:01 PM.162] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[11/9/2020 6:33:01 PM.270] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[11/9/2020 6:33:01 PM.653] LSPD First Response: GrammarPolice [Action] loaded action: name=disablepriorityradiotraffic target=RichsPoliceEnhancements.PriorityRadioTraffic.TogglePRT from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml
[11/9/2020 6:33:01 PM.705] LSPD First Response: GrammarPolice [Action] loaded action: name=enablepriorityradiotraffic target=RichsPoliceEnhancements.PriorityRadioTraffic.TogglePRT from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml
[11/9/2020 6:33:01 PM.759] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[11/9/2020 6:33:01 PM.770] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[11/9/2020 6:33:01 PM.780] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[11/9/2020 6:33:01 PM.817] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[11/9/2020 6:33:01 PM.830] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[11/9/2020 6:33:01 PM.840] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[11/9/2020 6:33:01 PM.850] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[11/9/2020 6:33:01 PM.859] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[11/9/2020 6:33:01 PM.869] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[11/9/2020 6:33:01 PM.923] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[11/9/2020 6:33:01 PM.955] LSPD First Response: GrammarPolice [Command] loaded command: name=requestPRT
[11/9/2020 6:33:01 PM.957] LSPD First Response: GrammarPolice [GrammarHandler] loaded 11 commands and 38 actions
[11/9/2020 6:33:01 PM.968] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[11/9/2020 6:33:02 PM.579] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[11/9/2020 6:33:02 PM.607] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[11/9/2020 6:33:02 PM.608] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[11/9/2020 6:33:02 PM.618] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[11/9/2020 6:33:02 PM.619] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[11/9/2020 6:33:02 PM.620] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[11/9/2020 6:33:02 PM.621] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[11/9/2020 6:33:02 PM.621] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[11/9/2020 6:33:02 PM.623] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[11/9/2020 6:33:02 PM.624] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[11/9/2020 6:33:02 PM.626] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT
[11/9/2020 6:33:02 PM.627] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: requestPRT
[11/9/2020 6:33:02 PM.627] LSPD First Response: GrammarPolice [Builder] building Prefaces
[11/9/2020 6:33:02 PM.634] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[11/9/2020 6:33:02 PM.635] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln
[11/9/2020 6:33:02 PM.636] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln
[11/9/2020 6:33:02 PM.637] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18
[11/9/2020 6:33:02 PM.638] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18
[11/9/2020 6:33:02 PM.639] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18
[11/9/2020 6:33:02 PM.640] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[11/9/2020 6:33:02 PM.641] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[11/9/2020 6:33:02 PM.642] LSPD First Response: GrammarPolice [Builder] appending prefaces
[11/9/2020 6:33:02 PM.643] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[11/9/2020 6:33:02 PM.644] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[11/9/2020 6:33:02 PM.647] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[11/9/2020 6:33:02 PM.648] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[11/9/2020 6:33:03 PM.188] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device
[11/9/2020 6:33:03 PM.252] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events
[11/9/2020 6:33:03 PM.256] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful
[11/9/2020 6:33:03 PM.258] LSPD First Response: GrammarPolice [GrammarHandler] starting...
[11/9/2020 6:33:03 PM.261] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[11/9/2020 6:33:03 PM.270] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 800x600, setting offset to 54
[11/9/2020 6:33:03 PM.338] LSPD First Response: GrammarPolice [UIHandler] starting...
[11/9/2020 6:33:04 PM.265] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Language set to en-GB
[11/9/2020 6:33:04 PM.293] LSPD First Response: PeterUCallouts.Main: LoadGlobalOptionsFromINI: Analytics is enabled. Set AllowAnalytics=false in PeterUCallouts.ini's PeterUCallouts section to disable. See README for more information.
[11/9/2020 6:33:04 PM.323] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting
[11/9/2020 6:33:04 PM.324] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm
[11/9/2020 6:33:04 PM.325] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot
[11/9/2020 6:33:04 PM.326] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard
[11/9/2020 6:33:04 PM.327] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping
[11/9/2020 6:33:04 PM.327] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway
[11/9/2020 6:33:04 PM.328] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn
[11/9/2020 6:33:04 PM.329] LSPD First Response: Registering callout PeterUCallouts.Callouts.Egg1
[11/9/2020 6:33:04 PM.329] LSPD First Response: Registering callout PeterUCallouts.Callouts.ATMSuspiciousActivity
[11/9/2020 6:33:04 PM.330] LSPD First Response: Registering callout PeterUCallouts.Callouts.LandlordTenantDispute
[11/9/2020 6:33:04 PM.331] LSPD First Response: Registering callout PeterUCallouts.Callouts.InsecureVehicleLoad
[11/9/2020 6:33:04 PM.331] LSPD First Response: Registering callout PeterUCallouts.Callouts.OffshoreSuspiciousActivity
[11/9/2020 6:33:04 PM.332] LSPD First Response: Registering callout PeterUCallouts.Callouts.HeliLocateSuspect
[11/9/2020 6:33:04 PM.333] LSPD First Response: Registering callout PeterUCallouts.Callouts.CommunityEngagementEvent
[11/9/2020 6:33:04 PM.334] LSPD First Response: Registering callout PeterUCallouts.Callouts.SpeedingVehicle
[11/9/2020 6:33:04 PM.335] LSPD First Response: Registering callout PeterUCallouts.Callouts.BarricadeHostageSituation
[11/9/2020 6:33:04 PM.335] LSPD First Response: Registering callout PeterUCallouts.Callouts.DamageToProperty
[11/9/2020 6:33:04 PM.336] LSPD First Response: Registering callout PeterUCallouts.Callouts.Evacuation
[11/9/2020 6:33:04 PM.337] LSPD First Response: Registering callout PeterUCallouts.Callouts.StolenVehicleInvestigation
[11/9/2020 6:33:04 PM.337] LSPD First Response: Registering callout PeterUCallouts.Callouts.PedStruckByVehicle
[11/9/2020 6:33:04 PM.756] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[11/9/2020 6:33:04 PM.765] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[11/9/2020 6:33:04 PM.766] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[11/9/2020 6:33:04 PM.767] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[11/9/2020 6:33:04 PM.801] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[11/9/2020 6:33:05 PM.394] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[11/9/2020 6:33:05 PM.401] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[11/9/2020 6:33:05 PM.444] LSPD First Response: [RPE BOLO]: BOLO fiber started with a timer of 10 minutes.
[11/9/2020 6:33:05 PM.447] LSPD First Response: [RPE Priority Radio Traffic]: GrammarPolice is installed.
[11/9/2020 6:33:05 PM.522] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[11/9/2020 6:33:05 PM.540] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[11/9/2020 6:33:05 PM.544] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[11/9/2020 6:33:05 PM.569] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[11/9/2020 6:33:05 PM.570] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[11/9/2020 6:33:05 PM.577] LSPD First Response: [ALPRCameras] Starting main fiber
[11/9/2020 6:33:05 PM.592] LSPD First Response: [ALPRCameras] Cameras added
[11/9/2020 6:33:05 PM.647] LSPD First Response: FelonyStopPlugin - Command menu success
[11/9/2020 6:33:08 PM.261] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[11/9/2020 6:33:14 PM.882] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[11/9/2020 6:33:14 PM.896] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[11/9/2020 6:33:14 PM.940] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[11/9/2020 6:33:18 PM.159] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:33:18 PM.161] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:33:18 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:33:18 PM.164] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:33:18 PM.165] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:33:24 PM.325] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[11/9/2020 6:33:24 PM.543] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[11/9/2020 6:33:29 PM.544] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: LSPDFR+: LSPDFR+ was not detected as running, but this is required for this integration.
[11/9/2020 6:33:29 PM.547] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Police Smart Radio: PoliceSmartRadio was not detected as running, but this is required for this integration.
[11/9/2020 6:33:29 PM.549] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: PeterUCallouts finished late initialization for integrations
[11/9/2020 6:33:30 PM.754] LSPD First Response: PeterUCallouts.AmbientEvents.OrganicAmbientEventDetector: Start: Starting OrganicAmbientEventDetector with interval 5000
[11/9/2020 6:33:33 PM.684] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:33:33 PM.688] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:33:33 PM.691] LSPD First Response: [TRACE] Created sheriff at X:1774.037 Y:4570.042 Z:38.72574
[11/9/2020 6:33:33 PM.694] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:33:33 PM.700] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:33:33 PM.713] LSPD First Response: [TRACE] Jeremiah Branscome (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:33:33 PM.715] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:33:33 PM.717] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:33:33 PM.720] LSPD First Response: [TRACE] Christian Disdier (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:33:33 PM.723] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:33:34 PM.537] LSPD First Response: Registering callout @Ӯ
[11/9/2020 6:33:34 PM.539] LSPD First Response: SuperCallouts: HotPursuit Enabled
[11/9/2020 6:33:34 PM.541] LSPD First Response: Registering callout @Ӽ
[11/9/2020 6:33:34 PM.544] LSPD First Response: SuperCallouts: Robbery Enabled
[11/9/2020 6:33:34 PM.545] LSPD First Response: Registering callout @ө
[11/9/2020 6:33:34 PM.546] LSPD First Response: SuperCallouts: CarAccident Enabled
[11/9/2020 6:33:34 PM.547] LSPD First Response: Registering callout @Ӫ
[11/9/2020 6:33:34 PM.549] LSPD First Response: Registering callout @ӫ
[11/9/2020 6:33:34 PM.550] LSPD First Response: Registering callout @ӧ
[11/9/2020 6:33:34 PM.551] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[11/9/2020 6:33:34 PM.551] LSPD First Response: Registering callout @ӱ
[11/9/2020 6:33:34 PM.552] LSPD First Response: SuperCallouts: Kidnapping Enabled
[11/9/2020 6:33:34 PM.553] LSPD First Response: Registering callout @Ӿ
[11/9/2020 6:33:34 PM.554] LSPD First Response: SuperCallouts: TruckCrash Enabled
[11/9/2020 6:33:34 PM.555] LSPD First Response: Registering callout @ӻ
[11/9/2020 6:33:34 PM.556] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[11/9/2020 6:33:34 PM.556] LSPD First Response: Registering callout @ӭ
[11/9/2020 6:33:34 PM.558] LSPD First Response: SuperCallouts: Hit and Run Enabled
[11/9/2020 6:33:34 PM.559] LSPD First Response: Registering callout @Ӧ
[11/9/2020 6:33:34 PM.560] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[11/9/2020 6:33:34 PM.561] LSPD First Response: Registering callout @ӥ
[11/9/2020 6:33:34 PM.562] LSPD First Response: SuperCallouts: Aliens Enabled
[11/9/2020 6:33:34 PM.563] LSPD First Response: Registering callout @ӹ
[11/9/2020 6:33:34 PM.564] LSPD First Response: SuperCallouts: Open Carry Enabled
[11/9/2020 6:33:34 PM.564] LSPD First Response: Registering callout @Ӭ
[11/9/2020 6:33:34 PM.566] LSPD First Response: SuperCallouts: Fire Enabled
[11/9/2020 6:33:34 PM.567] LSPD First Response: Registering callout @Ӹ
[11/9/2020 6:33:34 PM.567] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[11/9/2020 6:33:34 PM.568] LSPD First Response: Registering callout @ӿ
[11/9/2020 6:33:34 PM.569] LSPD First Response: SuperCallouts: Suspicious Enabled
[11/9/2020 6:33:34 PM.570] LSPD First Response: Registering callout @ӷ
[11/9/2020 6:33:34 PM.571] LSPD First Response: SuperCallouts: Manhunt Enabled
[11/9/2020 6:33:34 PM.572] LSPD First Response: Registering callout @Ӱ
[11/9/2020 6:33:34 PM.573] LSPD First Response: SuperCallouts: Impersonator Enabled
[11/9/2020 6:33:34 PM.574] LSPD First Response: Registering callout @ӽ
[11/9/2020 6:33:34 PM.574] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[11/9/2020 6:33:34 PM.575] LSPD First Response: Registering callout @Ө
[11/9/2020 6:33:34 PM.576] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[11/9/2020 6:33:34 PM.577] LSPD First Response: Registering callout @ӯ
[11/9/2020 6:33:34 PM.578] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[11/9/2020 6:33:34 PM.579] LSPD First Response: Registering callout @Ӳ
[11/9/2020 6:33:34 PM.580] LSPD First Response: SuperCallouts: Knife Attack Enabled
[11/9/2020 6:33:34 PM.580] LSPD First Response: Registering callout @Ӻ
[11/9/2020 6:33:34 PM.581] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[11/9/2020 6:33:34 PM.582] LSPD First Response: Registering callout @ӵ
[11/9/2020 6:33:34 PM.583] LSPD First Response: SuperCallouts: Mafia1 Enabled
[11/9/2020 6:33:34 PM.584] LSPD First Response: Registering callout @Ӷ
[11/9/2020 6:33:34 PM.585] LSPD First Response: SuperCallouts: Mafia2 Enabled
[11/9/2020 6:33:34 PM.585] LSPD First Response: Registering callout @ӳ
[11/9/2020 6:33:34 PM.586] LSPD First Response: SuperCallouts: LostMC Enabled
[11/9/2020 6:33:34 PM.587] LSPD First Response: Registering callout @Ӵ
[11/9/2020 6:33:34 PM.588] LSPD First Response: SuperCallouts: LSGTF Enabled
[11/9/2020 6:33:51 PM.479] LSPD First Response: PeterUCallouts.Objects.AsyncUpdateChecker: Check: PeterUCallouts is up-to-date. We will check again on the next real-world calendar day in which you go on duty.
[11/9/2020 6:33:55 PM.077] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: Did not find any missing files or dependencies.
[11/9/2020 6:33:58 PM.607] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:33:58 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:33:58 PM.684] LSPD First Response: [TRACE] Created sheriff at X:1695.282 Y:4572.941 Z:42.32914
[11/9/2020 6:33:58 PM.685] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:33:58 PM.707] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:33:58 PM.710] LSPD First Response: [TRACE] Jacob Carter (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:33:58 PM.712] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:33:58 PM.743] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:33:58 PM.746] LSPD First Response: [TRACE] Vince Kaufman (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:33:58 PM.748] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:34:04 PM.917] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Errors: All file checks passed
[11/9/2020 6:34:05 PM.089] LSPD First Response: PeterUCallouts.PeterUCallouts: Installation Verification: Integrity check passed
[11/9/2020 6:34:05 PM.495] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 6:34:05 PM.546] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 6:34:05 PM.854] LSPD First Response: PeterUCallouts.Main+<>c: Initialize: 349 items now in audio cache
[11/9/2020 6:34:12 PM.757] LSPD First Response: PeterUCallouts.Main: MaybeNotifyAboutChanges: Last notified version is 5.1.7603.31513
[11/9/2020 6:34:24 PM.641] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:34:24 PM.642] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:34:24 PM.645] LSPD First Response: [TRACE] Created sheriff at X:1809.092 Y:4575.681 Z:36.81043
[11/9/2020 6:34:25 PM.128] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:34:25 PM.131] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:34:25 PM.133] LSPD First Response: [TRACE] Chloe Blanc (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:34:25 PM.181] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:34:29 PM.724] LSPD First Response: [TRACE] Preloading PRANGER
[11/9/2020 6:34:29 PM.725] LSPD First Response: [TRACE] Preloading PRANGER
[11/9/2020 6:34:31 PM.118] LSPD First Response: [TRACE] Created pranger at X:1532.741 Y:4557.933 Z:52.54499
[11/9/2020 6:34:31 PM.530] LSPD First Response: [TRACE] Preloading S_M_Y_RANGER_01
[11/9/2020 6:34:31 PM.534] LSPD First Response: [TRACE] New ped created s_m_y_ranger_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:34:31 PM.539] LSPD First Response: [TRACE] Luca Boscerelli (S_M_Y_RANGER_01) was set as a cop
[11/9/2020 6:34:31 PM.542] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger
[11/9/2020 6:34:44 PM.866] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:34:44 PM.867] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:34:44 PM.869] LSPD First Response: [TRACE] Created sheriff at X:1674.908 Y:4573.04 Z:42.89107
[11/9/2020 6:34:44 PM.872] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:34:44 PM.876] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:34:44 PM.881] LSPD First Response: [TRACE] Mike Schiavone (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:34:44 PM.883] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:34:44 PM.886] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:34:44 PM.892] LSPD First Response: [TRACE] Marco Vargas (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:34:44 PM.894] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:35:21 PM.186] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:35:21 PM.189] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:35:21 PM.192] LSPD First Response: [TRACE] Created sheriff at X:1553.579 Y:4567.183 Z:50.72285
[11/9/2020 6:35:21 PM.193] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:35:21 PM.254] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:35:21 PM.257] LSPD First Response: [TRACE] James Terrence (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:35:21 PM.258] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:35:27 PM.206] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:35:27 PM.207] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:35:27 PM.210] LSPD First Response: [TRACE] Created sheriff at X:1674.907 Y:4823.511 Z:42.57474
[11/9/2020 6:35:27 PM.211] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:35:27 PM.214] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:35:27 PM.262] LSPD First Response: [TRACE] Melissa Gilmore (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:35:27 PM.264] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:35:27 PM.268] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:35:27 PM.272] LSPD First Response: [TRACE] Sarah LeJeune (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:35:27 PM.273] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:35:28 PM.344] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:35:28 PM.345] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:35:28 PM.346] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:35:28 PM.348] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:35:28 PM.349] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:35:45 PM.833] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:35:45 PM.834] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:35:45 PM.835] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:35:45 PM.838] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:35:45 PM.840] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:35:49 PM.367] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:35:53 PM.958] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 6:35:53 PM.960] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:36:05 PM.246] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:36:05 PM.290] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:36:05 PM.294] LSPD First Response: [TRACE] Created policeb at X:1705.552 Y:4962.883 Z:44.64124
[11/9/2020 6:36:05 PM.296] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:36:05 PM.299] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:36:05 PM.303] LSPD First Response: [TRACE] Liam Wright (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:36:05 PM.305] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:36:12 PM.487] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:36:12 PM.491] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:36:12 PM.493] LSPD First Response: [TRACE] Created sheriff at X:1717.82 Y:4970.253 Z:45.8727
[11/9/2020 6:36:12 PM.495] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:36:12 PM.499] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:36:12 PM.507] LSPD First Response: [TRACE] Chad Carter (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:36:12 PM.510] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:36:12 PM.513] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:36:12 PM.516] LSPD First Response: [TRACE] Andrew Franzone (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:36:12 PM.517] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:36:46 PM.569] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[11/9/2020 6:36:55 PM.981] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:36:56 PM.394] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:36:57 PM.130] LSPD First Response: [TRACE] IPM: Starting radio task
[11/9/2020 6:36:57 PM.155] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:36:57 PM.378] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:36:57 PM.518] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:36:57 PM.741] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:36:58 PM.143] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:36:58 PM.894] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:36:59 PM.463] LSPD First Response: Creating @ӿ from @ӿ, SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:36:59 PM.471] LSPD First Response: [TRACE] Callout created:  #1
[11/9/2020 6:36:59 PM.559] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[11/9/2020 6:37:00 PM.136] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:00 PM.138] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:37:00 PM.139] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:00 PM.140] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:37:00 PM.142] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:37:00 PM.143] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:37:00 PM.254] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:37:00 PM.317] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:37:00 PM.318] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:00 PM.319] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:37:00 PM.321] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:37:00 PM.323] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:37:00 PM.383] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:37:00 PM.388] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:37:00 PM.394] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:37:01 PM.342] LSPD First Response: SuperCallouts Log: Wierd Car callout accepted...
[11/9/2020 6:37:01 PM.732] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 6:37:01 PM.740] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[11/9/2020 6:37:01 PM.741] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[11/9/2020 6:37:01 PM.781] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:37:01 PM.782] LSPD First Response: [TRACE] User accepted callout
[11/9/2020 6:37:03 PM.614] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:03 PM.615] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:37:03 PM.616] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:03 PM.617] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:37:03 PM.618] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:37:03 PM.620] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:37:10 PM.167] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:37:10 PM.168] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:10 PM.169] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:37:10 PM.170] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:37:10 PM.171] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:37:10 PM.324] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:37:10 PM.325] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:10 PM.326] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:37:10 PM.327] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:37:10 PM.328] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:37:10 PM.483] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:37:10 PM.484] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:10 PM.485] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:37:10 PM.486] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:37:10 PM.487] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:37:29 PM.412] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:37:29 PM.415] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:29 PM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:37:29 PM.417] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:37:29 PM.419] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:37:31 PM.397] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:37:31 PM.398] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:37:31 PM.399] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:37:31 PM.404] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:37:31 PM.405] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:37:31 PM.641] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:37:31 PM.642] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:37:31 PM.644] LSPD First Response: [TRACE] Created sheriff at X:2157.897 Y:5226.891 Z:60.51344
[11/9/2020 6:37:31 PM.645] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:37:31 PM.648] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:37:31 PM.655] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:37:31 PM.656] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:37:31 PM.659] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:37:31 PM.662] LSPD First Response: [TRACE] Eddie Killer (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:37:31 PM.663] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:37:50 PM.056] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:37:50 PM.077] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:37:50 PM.080] LSPD First Response: [TRACE] Created sheriff at X:2343.248 Y:5224.229 Z:60.39412
[11/9/2020 6:37:50 PM.082] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:37:50 PM.085] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:37:50 PM.088] LSPD First Response: [TRACE] Laurie Cruz (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:37:50 PM.090] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:37:50 PM.093] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:37:50 PM.095] LSPD First Response: [TRACE] Julia Rodrigues (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:37:50 PM.097] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:37:53 PM.275] LSPD First Response: [TRACE] Spawned with 63.97813
[11/9/2020 6:37:53 PM.276] LSPD First Response: [TRACE] Spawned with 19.63826
[11/9/2020 6:37:53 PM.431] LSPD First Response: [TRACE] Preloading PRANGER
[11/9/2020 6:37:53 PM.432] LSPD First Response: [TRACE] Preloading GRANGER
[11/9/2020 6:37:54 PM.111] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:37:54 PM.117] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[11/9/2020 6:37:54 PM.124] LSPD First Response: [TRACE] Felix Guzman (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:37:54 PM.126] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[11/9/2020 6:37:54 PM.141] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[11/9/2020 6:37:54 PM.198] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away
[11/9/2020 6:37:54 PM.202] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[11/9/2020 6:37:54 PM.203] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[11/9/2020 6:37:54 PM.203] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[11/9/2020 6:37:54 PM.206] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[11/9/2020 6:37:54 PM.208] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[11/9/2020 6:37:54 PM.210] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[11/9/2020 6:37:54 PM.211] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[11/9/2020 6:37:54 PM.217] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[11/9/2020 6:37:54 PM.225] LSPD First Response: [TRACE] Ped Felix Guzman has become idle again
[11/9/2020 6:37:54 PM.227] LSPD First Response: [TRACE] Ped Daniel Johnson has become idle again
[11/9/2020 6:37:54 PM.244] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[11/9/2020 6:37:54 PM.244] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[11/9/2020 6:37:59 PM.285] LSPD First Response: [TRACE] John Young (A_M_M_SALTON_02) was damaged.
[11/9/2020 6:38:16 PM.918] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:38:16 PM.920] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:38:16 PM.957] LSPD First Response: [TRACE] Created policeb at X:2569.335 Y:5244.61 Z:45.37459
[11/9/2020 6:38:16 PM.958] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:38:16 PM.960] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:38:16 PM.963] LSPD First Response: [TRACE] Dwayne Juelz (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:38:16 PM.965] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:38:22 PM.473] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 6:38:22 PM.476] LSPD First Response: [TRACE] Freddy Herbs (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:38:22 PM.761] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:38:22 PM.762] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:38:22 PM.765] LSPD First Response: [TRACE] Created policeb at X:2675.534 Y:4950.865 Z:45.2942
[11/9/2020 6:38:22 PM.767] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:38:31 PM.236] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:38:31 PM.238] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:38:31 PM.240] LSPD First Response: [TRACE] Created policeb at X:2606.723 Y:5232.577 Z:45.21303
[11/9/2020 6:38:31 PM.242] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:38:31 PM.246] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:38:31 PM.249] LSPD First Response: [TRACE] Jay Daniels (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:38:31 PM.252] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:38:46 PM.682] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:38:46 PM.683] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:38:46 PM.684] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:38:46 PM.685] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:38:46 PM.687] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:38:47 PM.559] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:38:47 PM.561] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:38:47 PM.562] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:38:47 PM.563] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:38:47 PM.564] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:38:59 PM.705] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:38:59 PM.706] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:38:59 PM.708] LSPD First Response: [TRACE] Created policeb at X:2634.105 Y:5021.056 Z:45.33087
[11/9/2020 6:38:59 PM.709] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:38:59 PM.712] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:38:59 PM.716] LSPD First Response: [TRACE] Ben Johnston (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:38:59 PM.761] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:39:05 PM.573] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 6:39:05 PM.589] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 6:39:09 PM.339] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:39:09 PM.342] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:39:09 PM.343] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:39:09 PM.346] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:39:09 PM.348] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:39:21 PM.215] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:39:21 PM.216] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:39:21 PM.217] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:39:21 PM.218] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:39:21 PM.222] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:39:33 PM.607] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:39:33 PM.614] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:39:33 PM.641] LSPD First Response: [TRACE] Created sheriff at X:2333.098 Y:5072.83 Z:46.18978
[11/9/2020 6:39:33 PM.643] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:39:33 PM.647] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:39:33 PM.651] LSPD First Response: [TRACE] Jessica Parker (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:39:33 PM.654] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:39:33 PM.657] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:39:33 PM.661] LSPD First Response: [TRACE] Nicole Thomas (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:39:33 PM.663] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:39:44 PM.297] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 6:39:44 PM.301] LSPD First Response: [TRACE] James Morrison (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:40:08 PM.854] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:40:08 PM.855] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:40:08 PM.857] LSPD First Response: [TRACE] Created policeb at X:2660.679 Y:4903.073 Z:45.20048
[11/9/2020 6:40:08 PM.859] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:40:08 PM.862] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:40:08 PM.867] LSPD First Response: [TRACE] Scott Garcia (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:40:08 PM.869] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:40:13 PM.876] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:40:13 PM.877] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:40:13 PM.879] LSPD First Response: [TRACE] Created policeb at X:2662.718 Y:5031.642 Z:45.76614
[11/9/2020 6:40:13 PM.881] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:40:13 PM.884] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:40:13 PM.889] LSPD First Response: [TRACE] Aleksi Kirby (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:40:13 PM.891] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:40:18 PM.894] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:40:18 PM.895] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:40:18 PM.897] LSPD First Response: [TRACE] Created policeb at X:2656.933 Y:5065.015 Z:45.2935
[11/9/2020 6:40:18 PM.899] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:40:18 PM.902] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:40:18 PM.907] LSPD First Response: [TRACE] Jay Brookside (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:40:18 PM.910] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:40:35 PM.472] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:40:36 PM.896] LSPD First Response: UB: REQUESTED TYPE: Coroner
[11/9/2020 6:40:36 PM.903] LSPD First Response: UB: DETECTED ZONE: GRAPES
[11/9/2020 6:40:36 PM.905] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 6:40:40 PM.161] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 6:40:40 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:40:42 PM.687] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:40:42 PM.688] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:40:42 PM.690] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:40:42 PM.692] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:40:42 PM.694] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:40:43 PM.908] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:40:43 PM.928] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:40:43 PM.929] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:40:43 PM.931] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:40:43 PM.932] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:40:44 PM.877] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:40:44 PM.880] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:40:44 PM.883] LSPD First Response: [TRACE] Created sheriff at X:2758.547 Y:4983.523 Z:34.60087
[11/9/2020 6:40:44 PM.885] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:40:44 PM.887] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:40:44 PM.893] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:40:44 PM.896] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:40:45 PM.758] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 6:40:45 PM.759] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[11/9/2020 6:40:45 PM.761] LSPD First Response: [TRACE] Instance cleaned ( #1)
[11/9/2020 6:40:45 PM.767] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[11/9/2020 6:40:49 PM.851] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:40:50 PM.038] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:40:50 PM.042] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:40:50 PM.044] LSPD First Response: [TRACE] Created policeb at X:2658.298 Y:5031.772 Z:45.50705
[11/9/2020 6:40:50 PM.045] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:40:50 PM.048] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:40:50 PM.054] LSPD First Response: [TRACE] Calvin Greenham (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:40:50 PM.059] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:40:54 PM.066] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 6:40:54 PM.067] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:40:55 PM.283] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:40:55 PM.284] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:40:55 PM.288] LSPD First Response: [TRACE] Created sheriff at X:2351.79 Y:5228.356 Z:60.69004
[11/9/2020 6:40:55 PM.289] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:40:55 PM.293] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:40:55 PM.298] LSPD First Response: [TRACE] Jack Smith (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:40:55 PM.304] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:41:05 PM.768] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:41:05 PM.769] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:41:05 PM.771] LSPD First Response: [TRACE] Created policeb at X:2579.547 Y:5337.313 Z:45.30535
[11/9/2020 6:41:05 PM.773] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:41:05 PM.776] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:41:05 PM.779] LSPD First Response: [TRACE] Dominic Lezers (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:41:05 PM.781] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:41:15 PM.407] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:41:16 PM.049] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:41:16 PM.435] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[11/9/2020 6:41:16 PM.436] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:41:16 PM.437] LSPD First Response: [TRACE] IPM: Starting radio task
[11/9/2020 6:41:16 PM.438] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:41:16 PM.445] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:41:17 PM.104] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:41:17 PM.328] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:41:17 PM.918] LSPD First Response: Creating Evacuation from PeterUCallouts.Callouts.Evacuation, PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:41:17 PM.923] LSPD First Response: [TRACE] Callout created:  #2
[11/9/2020 6:41:18 PM.086] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Loaded 5 CalloutLocations from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\Evacuation\CalloutLocations.xml
[11/9/2020 6:41:18 PM.105] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: BarbarenoRd is too far away, too close or out of time range. Trying another...
[11/9/2020 6:41:18 PM.106] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: PaletoBay is too far away, too close or out of time range. Trying another...
[11/9/2020 6:41:18 PM.111] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseRandomScenario: Random is 4.134823 out of totalWeights 4.8
[11/9/2020 6:41:18 PM.111] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: Chosen scenario is Hurricane
[11/9/2020 6:41:18 PM.152] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Computer+: ComputerPlus was not detected as running, but this is required for this integration.
[11/9/2020 6:41:18 PM.228] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[11/9/2020 6:41:18 PM.654] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:41:18 PM.656] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:41:18 PM.657] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:41:18 PM.658] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:41:18 PM.660] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:41:18 PM.663] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:41:18 PM.828] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:41:19 PM.020] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:41:19 PM.022] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:41:19 PM.023] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:41:19 PM.025] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:41:19 PM.027] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:41:19 PM.140] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:41:19 PM.145] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:41:19 PM.149] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:41:20 PM.629] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 6:41:20 PM.637] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[11/9/2020 6:41:20 PM.638] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[11/9/2020 6:41:20 PM.639] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:41:20 PM.640] LSPD First Response: [TRACE] User accepted callout
[11/9/2020 6:41:23 PM.568] LSPD First Response: PeterUCallouts.Objects.EvidenceProp: LoadFromXML: Prepared 2 possible evidence props
[11/9/2020 6:41:24 PM.824] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Better EMS: BetterEMS was not detected as running, but this is required for this integration.
[11/9/2020 6:41:25 PM.372] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnEntities: Will make 30TFA468 (VOODOO2) owned by Fredricka Leblanc
[11/9/2020 6:41:25 PM.439] LSPD First Response: PeterUCallouts.Objects.EvidenceProp: LoadFromXML: Prepared 2 possible evidence props
[11/9/2020 6:41:25 PM.567] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: AssignTasks: Defaulting trunk door of 30TFA468 (VOODOO2) to 3
[11/9/2020 6:41:25 PM.644] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:41:25 PM.649] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:41:26 PM.280] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 6:41:26 PM.282] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:41:27 PM.561] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnEntities: Will make 10WQD273 (REBEL2) owned by Guadalupe Norton
[11/9/2020 6:41:27 PM.565] LSPD First Response: PeterUCallouts.Callouts.Evacuation: SpawnEntities: Entities spawned
[11/9/2020 6:41:27 PM.607] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: AssignTasks: Defaulting trunk door of 10WQD273 (REBEL2) to 3
[11/9/2020 6:41:27 PM.675] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:41:27 PM.677] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:41:29 PM.169] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[11/9/2020 6:41:33 PM.583] LSPD First Response: ALPRLite: Vehicle & Owner are dismissed
[11/9/2020 6:41:41 PM.670] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Subject made insufficient progress in last 16000ms, as they are within 0 of their previous position at X:1673.85 Y:4658.403 Z:43.12458. Clearing their tasks (#0).
[11/9/2020 6:41:43 PM.843] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Subject made insufficient progress in last 16000ms, as they are within 0.00678342 of their previous position at X:1664.25 Y:4739.626 Z:41.79597. Clearing their tasks (#0).
[11/9/2020 6:41:46 PM.830] LSPD First Response: ALPRLite: Vehicle & Owner are dismissed
[11/9/2020 6:41:51 PM.137] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:41:51 PM.139] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:41:51 PM.143] LSPD First Response: [TRACE] Created sheriff at X:2096.987 Y:4980.179 Z:42.00982
[11/9/2020 6:41:51 PM.145] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:41:51 PM.147] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:41:51 PM.151] LSPD First Response: [TRACE] Mia Wallace (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:41:51 PM.153] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:41:51 PM.156] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:41:51 PM.171] LSPD First Response: [TRACE] Lilly Black (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:41:51 PM.175] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:41:51 PM.631] LSPD First Response: STP Coroner unit is removed
[11/9/2020 6:41:57 PM.722] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Subject made insufficient progress in last 16000ms, as they are within 0 of their previous position at X:1673.85 Y:4658.403 Z:43.36969. Clearing their tasks (#1).
[11/9/2020 6:41:57 PM.726] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog handling stuck Subject in Autonomous mode
[11/9/2020 6:41:57 PM.856] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: OnWatchdogExpired: Unable to report problematic spawn location
[11/9/2020 6:41:57 PM.857] System.InvalidOperationException: Sequence contains no matching element
[11/9/2020 6:41:57 PM.857] at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source, Func`2 predicate)
[11/9/2020 6:41:57 PM.858] at PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet.OnWatchdogExpired()
[11/9/2020 6:41:57 PM.859] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Will warp Fredricka Leblanc to closer position X:1680.915 Y:4650.913 Z:42.79628 (h0)
[11/9/2020 6:41:58 PM.943] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:41:58 PM.960] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:41:59 PM.848] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Subject made insufficient progress in last 16000ms, as they are within 0 of their previous position at X:1664.247 Y:4739.632 Z:42.00419. Clearing their tasks (#1).
[11/9/2020 6:41:59 PM.863] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog handling stuck Subject in Autonomous mode
[11/9/2020 6:41:59 PM.867] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: OnWatchdogExpired: Unable to report problematic spawn location
[11/9/2020 6:41:59 PM.869] System.InvalidOperationException: Sequence contains no matching element
[11/9/2020 6:41:59 PM.870] at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source, Func`2 predicate)
[11/9/2020 6:41:59 PM.871] at PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet.OnWatchdogExpired()
[11/9/2020 6:41:59 PM.871] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Will warp Guadalupe Norton to closer position X:1670.418 Y:4751.183 Z:41.37215 (h0)
[11/9/2020 6:42:00 PM.093] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:42:00 PM.094] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:42:00 PM.934] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:00 PM.946] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:02 PM.053] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:42:02 PM.055] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:42:07 PM.534] LSPD First Response: PeterUCallouts.Callouts.Evacuation: PlayerOnScene: Set budgets
[11/9/2020 6:42:21 PM.180] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:21 PM.193] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:23 PM.031] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:42:23 PM.032] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:42:24 PM.615] LSPD First Response: [TRACE] Entered apartment
[11/9/2020 6:42:28 PM.791] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:28 PM.804] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:28 PM.980] LSPD First Response: [TRACE] Preloading POLICE2
[11/9/2020 6:42:28 PM.981] LSPD First Response: [TRACE] Created police2 at X:446.3985 Y:-1026.087 Z:28.92508
[11/9/2020 6:42:28 PM.983] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[11/9/2020 6:42:31 PM.307] LSPD First Response: [TRACE] Loaded Apartment: 1893 Grapeseed Ave, Interior is 149761
[11/9/2020 6:42:31 PM.448] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: AssignTasks: Unable to perform an operation
[11/9/2020 6:42:31 PM.449] Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  PeterUCallouts.Objects.SubjectVehicle is invalid.
[11/9/2020 6:42:31 PM.450] at Rage.Entity.GetOffsetPositionFront(Single offset)
[11/9/2020 6:42:31 PM.451] at PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet.<AssignTasks>b__12_1()
[11/9/2020 6:42:32 PM.365] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[11/9/2020 6:42:32 PM.405] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[11/9/2020 6:42:32 PM.407] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[11/9/2020 6:42:32 PM.407] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[11/9/2020 6:42:32 PM.409] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[11/9/2020 6:42:32 PM.410] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[11/9/2020 6:42:32 PM.411] LSPD First Response: [TRACE] Juice: Prop Constructor Started
[11/9/2020 6:42:32 PM.412] LSPD First Response: [TRACE] Juice: Prop Constructor Finished
[11/9/2020 6:42:32 PM.415] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[11/9/2020 6:42:32 PM.416] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[11/9/2020 6:42:32 PM.418] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[11/9/2020 6:42:32 PM.419] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[11/9/2020 6:42:32 PM.420] LSPD First Response: [TRACE] Successfully loaded interior for: 1893 Grapeseed Ave
[11/9/2020 6:42:32 PM.472] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized
[11/9/2020 6:42:32 PM.474] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized
[11/9/2020 6:42:32 PM.476] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized
[11/9/2020 6:42:32 PM.478] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[11/9/2020 6:42:32 PM.490] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:42:32 PM.492] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized
[11/9/2020 6:42:32 PM.494] LSPD First Response: [TRACE] Thread ApartmentTV #2 initialized
[11/9/2020 6:42:32 PM.495] LSPD First Response: [TRACE] Thread ApartmentProp #11 initialized
[11/9/2020 6:42:32 PM.496] LSPD First Response: [TRACE] Thread ApartmentProp #12 initialized
[11/9/2020 6:42:32 PM.498] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_boombox_01
[11/9/2020 6:42:32 PM.499] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:42:39 PM.019] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:39 PM.031] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:41 PM.668] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:42:41 PM.669] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:42:43 PM.137] LSPD First Response: [TRACE] Unloading Apartment Interior: 1893 Grapeseed Ave
[11/9/2020 6:42:43 PM.139] LSPD First Response: [TRACE] Asked thread ApartmentTV #2 to abort: No reason specified
[11/9/2020 6:42:43 PM.140] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #2 Content Manager
[11/9/2020 6:42:43 PM.141] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #2)
[11/9/2020 6:42:43 PM.142] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified
[11/9/2020 6:42:43 PM.143] LSPD First Response: [TRACE] Reset shower positions
[11/9/2020 6:42:43 PM.144] LSPD First Response: [TRACE] Reset shower positions
[11/9/2020 6:42:43 PM.146] LSPD First Response: [TRACE] Ended Shower
[11/9/2020 6:42:43 PM.147] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager
[11/9/2020 6:42:43 PM.147] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8)
[11/9/2020 6:42:43 PM.148] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified
[11/9/2020 6:42:43 PM.151] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:42:43 PM.152] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager
[11/9/2020 6:42:43 PM.154] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9)
[11/9/2020 6:42:43 PM.155] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified
[11/9/2020 6:42:43 PM.156] LSPD First Response: [TRACE] Ended Bed
[11/9/2020 6:42:43 PM.157] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager
[11/9/2020 6:42:43 PM.158] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7)
[11/9/2020 6:42:43 PM.158] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified
[11/9/2020 6:42:43 PM.159] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager
[11/9/2020 6:42:43 PM.160] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10)
[11/9/2020 6:42:43 PM.162] LSPD First Response: [TRACE] Ended Green Juice
[11/9/2020 6:42:43 PM.162] LSPD First Response: [TRACE] Asked thread ApartmentProp #11 to abort: No reason specified
[11/9/2020 6:42:43 PM.163] LSPD First Response: [TRACE] Ended Chair
[11/9/2020 6:42:43 PM.164] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #11 Content Manager
[11/9/2020 6:42:43 PM.165] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #11)
[11/9/2020 6:42:43 PM.166] LSPD First Response: [TRACE] Asked thread ApartmentProp #12 to abort: No reason specified
[11/9/2020 6:42:43 PM.167] LSPD First Response: [TRACE] Ended Radio
[11/9/2020 6:42:43 PM.168] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #12 Content Manager
[11/9/2020 6:42:43 PM.169] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #12)
[11/9/2020 6:42:43 PM.170] LSPD First Response: [TRACE] Successfully unloaded: 1893 Grapeseed Ave
[11/9/2020 6:42:43 PM.461] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[11/9/2020 6:42:43 PM.462] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[11/9/2020 6:42:43 PM.473] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down
[11/9/2020 6:42:43 PM.474] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down
[11/9/2020 6:42:43 PM.475] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down
[11/9/2020 6:42:43 PM.476] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down
[11/9/2020 6:42:43 PM.479] LSPD First Response: [TRACE] Thread ApartmentTV #2 has been shut down
[11/9/2020 6:42:43 PM.480] LSPD First Response: [TRACE] Thread ApartmentProp #11 has been shut down
[11/9/2020 6:42:43 PM.482] LSPD First Response: [TRACE] Thread ApartmentProp #12 has been shut down
[11/9/2020 6:42:52 PM.916] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:52 PM.930] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:42:53 PM.284] LSPD First Response: [TRACE] Spawned with 19.63826
[11/9/2020 6:42:53 PM.287] LSPD First Response: [TRACE] Spawned with 63.97813
[11/9/2020 6:42:53 PM.382] LSPD First Response: [TRACE] Preloading PRANGER
[11/9/2020 6:42:53 PM.384] LSPD First Response: [TRACE] Preloading ENTITY2
[11/9/2020 6:42:53 PM.466] LSPD First Response: [TRACE] Preloading S_M_Y_RANGER_01
[11/9/2020 6:42:53 PM.469] LSPD First Response: [TRACE] New ped created s_m_y_ranger_01 (PedType: 6), Agency: CityPolice (sapr)
[11/9/2020 6:42:53 PM.472] LSPD First Response: [TRACE] Mark Lamb (S_M_Y_RANGER_01) was set as a cop
[11/9/2020 6:42:53 PM.473] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[11/9/2020 6:42:53 PM.475] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[11/9/2020 6:42:53 PM.578] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Too far away
[11/9/2020 6:42:53 PM.581] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[11/9/2020 6:42:53 PM.582] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[11/9/2020 6:42:53 PM.583] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[11/9/2020 6:42:53 PM.585] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[11/9/2020 6:42:53 PM.587] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[11/9/2020 6:42:53 PM.589] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[11/9/2020 6:42:53 PM.590] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[11/9/2020 6:42:53 PM.591] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[11/9/2020 6:42:53 PM.594] LSPD First Response: [TRACE] Ped Julia Woods has become idle again
[11/9/2020 6:42:53 PM.595] LSPD First Response: [TRACE] Ped Mark Lamb has become idle again
[11/9/2020 6:42:53 PM.606] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[11/9/2020 6:42:53 PM.607] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[11/9/2020 6:42:54 PM.910] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:42:54 PM.913] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:43:06 PM.177] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:06 PM.189] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:08 PM.832] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:43:08 PM.835] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:43:17 PM.048] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:43:17 PM.050] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:43:17 PM.052] LSPD First Response: [TRACE] Created sheriff at X:1677.111 Y:4888.851 Z:42.7463
[11/9/2020 6:43:17 PM.055] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:43:17 PM.060] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:43:17 PM.064] LSPD First Response: [TRACE] Andrei Zonov (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:43:17 PM.069] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:43:17 PM.658] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:17 PM.671] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:19 PM.316] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:43:19 PM.317] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:43:26 PM.478] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:26 PM.491] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:29 PM.227] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:43:29 PM.230] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:43:31 PM.700] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:43:31 PM.701] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:43:31 PM.703] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:43:31 PM.704] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:43:31 PM.706] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:43:38 PM.053] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:38 PM.065] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:39 PM.700] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:43:39 PM.701] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:43:40 PM.622] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1682.829 Y:4689.41 Z:43.06549 (h94.75605)
[11/9/2020 6:43:48 PM.673] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:48 PM.685] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:43:49 PM.285] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1682.829 Y:4689.41 Z:43.06549 (h94.75605)
[11/9/2020 6:43:50 PM.886] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1682.829 Y:4689.41 Z:43.06549 (h94.75605)
[11/9/2020 6:43:51 PM.300] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:43:51 PM.302] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:43:51 PM.763] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1682.829 Y:4689.41 Z:43.06549 (h94.75605)
[11/9/2020 6:43:54 PM.371] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1682.829 Y:4689.41 Z:43.06549 (h94.75605)
[11/9/2020 6:43:55 PM.366] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1682.829 Y:4689.41 Z:43.06549 (h94.75605)
[11/9/2020 6:44:00 PM.146] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:44:00 PM.159] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:44:01 PM.776] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:44:01 PM.779] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:44:05 PM.617] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 6:44:05 PM.634] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 6:44:07 PM.748] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:44:07 PM.751] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:44:07 PM.752] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:44:07 PM.754] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:44:07 PM.755] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:44:10 PM.493] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:44:10 PM.505] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:44:13 PM.135] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:44:13 PM.137] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:44:21 PM.960] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:44:21 PM.972] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:44:23 PM.593] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:44:23 PM.595] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:44:24 PM.262] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: AssignTasks: Fredricka Leblanc reached end of LoadVehicleTaskSet sanity check fiber without date-based completion. Considered aborted
[11/9/2020 6:44:24 PM.274] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskAborted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was aborted
[11/9/2020 6:44:24 PM.294] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskAborted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was aborted
[11/9/2020 6:44:24 PM.299] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskAborted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was aborted
[11/9/2020 6:44:24 PM.327] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskAborted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was aborted
[11/9/2020 6:44:27 PM.153] LSPD First Response: PeterUCallouts.Callouts.Evacuation: EvaluateNearbyEntities: Recording player has interacted with Fredricka Leblanc
[11/9/2020 6:44:43 PM.127] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: OnShouldRunAction: Force EvacueeDoorInteraction to Activate as we are trying to run an Action
[11/9/2020 6:44:43 PM.194] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction+<>c__DisplayClass60_0: Fredricka Leblanc: Restart loading vehicle with timed
[11/9/2020 6:44:43 PM.195] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction+<>c__DisplayClass60_0: OnShouldRunAction: Set Fredricka Leblanc to complete tasks at 11/9/2020 6:50:43 PM
[11/9/2020 6:44:43 PM.283] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:44:43 PM.285] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:44:46 PM.688] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:44:46 PM.690] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:44:46 PM.691] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:44:46 PM.693] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:44:46 PM.694] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:44:47 PM.541] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:44:47 PM.543] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:44:47 PM.544] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:44:47 PM.546] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:44:47 PM.548] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:44:52 PM.107] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:44:52 PM.119] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:44:52 PM.247] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 6:44:52 PM.250] LSPD First Response: [TRACE] Starting world event RunLights
[11/9/2020 6:44:52 PM.293] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[11/9/2020 6:44:52 PM.298] LSPD First Response: [TRACE] Failed to set up RunLights #1
[11/9/2020 6:44:52 PM.299] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[11/9/2020 6:44:52 PM.300] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[11/9/2020 6:44:53 PM.189] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:44:53 PM.191] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:45:01 PM.544] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:45:01 PM.558] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:45:03 PM.478] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:45:03 PM.481] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:45:10 PM.725] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:45:10 PM.737] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:45:13 PM.367] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:45:13 PM.370] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:45:15 PM.892] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1719.068 Y:4676.911 Z:43.65584 (h296.5337)
[11/9/2020 6:45:22 PM.163] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:45:22 PM.176] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:45:23 PM.817] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:45:23 PM.820] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:45:26 PM.305] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1719.068 Y:4676.911 Z:43.65584 (h296.5337)
[11/9/2020 6:45:32 PM.729] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:45:32 PM.742] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:45:35 PM.333] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: Fredricka Leblanc: Item PROP_TOOL_BOX_01 (bone:58867, offset:X:0.3 Y:0 Z:0.3, pitch:20, yaw:5, roll:286) has no attached object
[11/9/2020 6:45:35 PM.335] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: Fredricka Leblanc: No more attached objects
[11/9/2020 6:45:35 PM.336] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: AssignTasks: Fredricka Leblanc completed LoadVehicleTaskSet at 11/9/2020 6:45:35 PM where completion time was 11/9/2020 6:50:43 PM and items remaining was 0
[11/9/2020 6:45:35 PM.401] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnSubjectHandled: Fredricka Leblanc is now considered handled
[11/9/2020 6:45:35 PM.531] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Fredricka Leblanc: Will be dismissed as driver of vehicle 30TFA468 (VOODOO2)
[11/9/2020 6:45:35 PM.536] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Fredricka Leblanc: Attempting to get to vehicle LeftPosition (pos attempt #0)
[11/9/2020 6:45:35 PM.591] LSPD First Response: PeterUCallouts.Objects.Watchdogs.EnterVehicleWatchdog: Start: Start enter vehicle watchdog with TimeThreshold 2000 and DistanceThreshold 0.3
[11/9/2020 6:45:40 PM.007] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Fredricka Leblanc: Attempting to enter vehicle (attempt #0
[11/9/2020 6:45:46 PM.073] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping EnterVehicleWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:45:46 PM.672] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Fredricka Leblanc: Driver will wait for 0 passengers for 0
[11/9/2020 6:45:46 PM.714] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Fredricka Leblanc: Attempting to cruise with vehicle
[11/9/2020 6:45:50 PM.899] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1725.26 Y:4641.947 Z:43.87549 (h304.7719)
[11/9/2020 6:45:50 PM.968] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 5804
[11/9/2020 6:46:05 PM.011] LSPD First Response: PeterUCallouts.Callouts.Evacuation: EvaluateNearbyEntities: Recording player has interacted with Lavone Harman
[11/9/2020 6:46:16 PM.251] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:46:16 PM.253] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:46:16 PM.254] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:46:16 PM.256] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:46:16 PM.257] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:46:18 PM.492] LSPD First Response: PeterUCallouts.Objects.EvidenceProp: LoadFromXML: Prepared 2 possible evidence props
[11/9/2020 6:46:19 PM.083] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction+<>c__DisplayClass60_0: OnShouldRunAction: Set Lavone Harman to complete tasks at 11/9/2020 6:48:19 PM
[11/9/2020 6:46:19 PM.129] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: AssignTasks: Defaulting trunk door of 06AZH303 (JESTER) to 2
[11/9/2020 6:46:19 PM.172] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:46:19 PM.173] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:46:24 PM.653] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:46:24 PM.655] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:46:24 PM.656] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:46:24 PM.657] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:46:24 PM.658] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:46:26 PM.752] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Fredricka Leblanc: Dismissing vehicle
[11/9/2020 6:46:26 PM.755] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Fredricka Leblanc: Dismissing Ped
[11/9/2020 6:46:26 PM.757] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Fredricka Leblanc (0000da04) (A_F_Y_RURMETH_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:46:26 PM.910] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 0000da04 (0000da04, A_F_Y_RURMETH_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:46:26 PM.928] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:46:26 PM.930] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:46:26 PM.931] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:46:26 PM.932] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:46:26 PM.933] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:46:27 PM.241] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:46:27 PM.243] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:46:27 PM.245] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:46:27 PM.247] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:46:27 PM.249] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:46:32 PM.088] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:46:32 PM.101] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:46:33 PM.160] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:46:33 PM.164] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:46:38 PM.816] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:46:38 PM.827] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:46:40 PM.448] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:46:40 PM.453] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:46:45 PM.660] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:46:45 PM.671] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:46:48 PM.339] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:46:48 PM.341] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:46:55 PM.157] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:46:55 PM.169] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:46:56 PM.946] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:46:56 PM.950] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:47:04 PM.063] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:47:04 PM.076] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:47:06 PM.715] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:47:06 PM.716] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:47:11 PM.071] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:47:11 PM.072] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:47:11 PM.073] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:47:11 PM.074] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:47:11 PM.075] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:47:12 PM.065] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:47:12 PM.077] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:47:12 PM.621] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: PreparingOutsideProperty, [Group:Primary, Role:FrontDoor]: X:1664.252 Y:4739.623 Z:42.00641 (h115.1002)
[11/9/2020 6:47:13 PM.674] LSPD First Response: PeterUCallouts.Objects.Watchdogs.MakingProgressTowardsNavGoalWatchdog: Start: Start nav goal watchdog with TimeThreshold 16000 and DistanceThreshold 10
[11/9/2020 6:47:13 PM.675] LSPD First Response: PeterUCallouts.Objects.Watchdogs.ExcessiveTimeToNavGoalWatchdog: Start: Start excessive time to nav goal watchdog with TimeThreshold 45000
[11/9/2020 6:47:19 PM.823] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping MakingProgressTowardsNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:47:19 PM.834] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping ExcessiveTimeToNavGoalWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:47:20 PM.548] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: PreparingOutsideProperty, [Group:Primary, Role:FrontDoor]: X:1664.252 Y:4739.623 Z:42.00641 (h115.1002)
[11/9/2020 6:47:22 PM.448] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: Lavone Harman: No more attached objects
[11/9/2020 6:47:22 PM.449] LSPD First Response: PeterUCallouts.Objects.TaskSets.LoadVehicleTaskSet: AssignTasks: Lavone Harman completed LoadVehicleTaskSet at 11/9/2020 6:47:22 PM where completion time was 11/9/2020 6:48:19 PM and items remaining was 0
[11/9/2020 6:47:22 PM.494] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnSubjectHandled: Lavone Harman is now considered handled
[11/9/2020 6:47:22 PM.542] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Lavone Harman: Will be dismissed as driver of vehicle 06AZH303 (JESTER)
[11/9/2020 6:47:22 PM.545] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Lavone Harman: Attempting to get to vehicle LeftPosition (pos attempt #0)
[11/9/2020 6:47:22 PM.593] LSPD First Response: PeterUCallouts.Objects.Watchdogs.EnterVehicleWatchdog: Start: Start enter vehicle watchdog with TimeThreshold 2000 and DistanceThreshold 0.3
[11/9/2020 6:47:27 PM.005] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Lavone Harman: Attempting to enter vehicle (attempt #0
[11/9/2020 6:47:30 PM.012] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: PreparingOutsideProperty, [Group:Primary, Role:FrontDoor]: X:1664.252 Y:4739.623 Z:42.00641 (h115.1002)
[11/9/2020 6:47:33 PM.276] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping EnterVehicleWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:47:34 PM.939] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Lavone Harman: Driver will wait for 0 passengers for 0
[11/9/2020 6:47:34 PM.973] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Lavone Harman: Attempting to cruise with vehicle
[11/9/2020 6:47:42 PM.007] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: PreparingOutsideProperty, [Group:Primary, Role:FrontDoor]: X:1664.252 Y:4739.623 Z:42.00641 (h115.1002)
[11/9/2020 6:47:53 PM.293] LSPD First Response: [TRACE] Spawned with 19.63826
[11/9/2020 6:47:53 PM.296] LSPD First Response: [TRACE] Spawned with 63.97813
[11/9/2020 6:47:53 PM.393] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:47:53 PM.422] LSPD First Response: [TRACE] Preloading ENTITY2
[11/9/2020 6:47:53 PM.462] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01
[11/9/2020 6:47:53 PM.501] LSPD First Response: [TRACE] New ped created s_f_y_ranger_01 (PedType: 6), Agency: CityPolice (sapr)
[11/9/2020 6:47:53 PM.505] LSPD First Response: [TRACE] Kate White (S_F_Y_RANGER_01) was set as a cop
[11/9/2020 6:47:53 PM.506] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[11/9/2020 6:47:53 PM.508] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[11/9/2020 6:47:53 PM.560] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Too far away
[11/9/2020 6:47:53 PM.562] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified
[11/9/2020 6:47:53 PM.563] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager
[11/9/2020 6:47:53 PM.563] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3)
[11/9/2020 6:47:53 PM.564] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[11/9/2020 6:47:53 PM.566] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[11/9/2020 6:47:53 PM.567] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager
[11/9/2020 6:47:53 PM.567] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3)
[11/9/2020 6:47:53 PM.568] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted
[11/9/2020 6:47:53 PM.571] LSPD First Response: [TRACE] Ped Kate White has become idle again
[11/9/2020 6:47:53 PM.572] LSPD First Response: [TRACE] Ped Elizabeth Martinez has become idle again
[11/9/2020 6:47:53 PM.584] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
[11/9/2020 6:47:53 PM.584] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down
[11/9/2020 6:48:10 PM.856] LSPD First Response: PeterUCallouts.Callouts.Evacuation: EvaluateNearbyEntities: Recording player has interacted with Guadalupe Norton
[11/9/2020 6:48:15 PM.046] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Lavone Harman: Dismissing vehicle
[11/9/2020 6:48:15 PM.047] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Lavone Harman: Dismissing Ped
[11/9/2020 6:48:15 PM.048] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Lavone Harman (00019104) (A_F_Y_RURMETH_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:48:15 PM.234] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 00019104 (00019104, A_F_Y_RURMETH_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:48:15 PM.585] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:48:15 PM.587] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:48:15 PM.589] LSPD First Response: [TRACE] Created sheriff at X:1686.051 Y:4951.388 Z:42.89318
[11/9/2020 6:48:15 PM.591] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:48:15 PM.593] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:48:15 PM.596] LSPD First Response: [TRACE] Jason Lee (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:48:15 PM.597] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:48:20 PM.215] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:48:20 PM.217] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:48:20 PM.217] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:48:20 PM.222] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:48:20 PM.223] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:48:20 PM.919] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:48:20 PM.921] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:48:20 PM.921] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:48:20 PM.922] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:48:20 PM.923] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:48:55 PM.972] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:48:55 PM.974] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:48:55 PM.975] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:48:55 PM.977] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:48:55 PM.978] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:49:02 PM.331] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:49:02 PM.332] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:49:02 PM.333] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:49:02 PM.334] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:49:02 PM.335] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:49:05 PM.680] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 6:49:05 PM.705] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 6:49:32 PM.776] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:49:32 PM.841] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 11154
[11/9/2020 6:49:35 PM.608] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:49:35 PM.678] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 11142
[11/9/2020 6:49:36 PM.988] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:49:37 PM.044] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 9791
[11/9/2020 6:49:37 PM.783] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:49:37 PM.844] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 7389
[11/9/2020 6:49:38 PM.802] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:49:38 PM.863] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 11930
[11/9/2020 6:49:39 PM.591] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:49:39 PM.644] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 11900
[11/9/2020 6:49:40 PM.439] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:49:40 PM.499] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 10158
[11/9/2020 6:49:41 PM.227] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:49:41 PM.293] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 11728
[11/9/2020 6:49:42 PM.086] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: RingDoorbell: EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:49:42 PM.153] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: SpawnOnDoorbell: Wait for 6757
[11/9/2020 6:49:46 PM.954] LSPD First Response: PeterUCallouts.Callouts.Evacuation: EvaluateNearbyEntities: Recording player has interacted with Aracelis Villareal
[11/9/2020 6:50:03 PM.714] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:50:03 PM.715] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:50:03 PM.716] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:50:03 PM.718] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:50:03 PM.726] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:50:08 PM.493] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:50:08 PM.495] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:50:08 PM.495] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:50:08 PM.497] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:50:08 PM.499] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:50:10 PM.080] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Aracelis Villareal is willing to be dismissed
[11/9/2020 6:50:10 PM.154] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Aracelis Villareal's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:11 PM.535] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:50:11 PM.537] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:50:11 PM.538] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:50:11 PM.539] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:50:11 PM.541] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:50:11 PM.988] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:50:11 PM.990] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:50:11 PM.991] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:50:11 PM.993] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:50:11 PM.994] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:50:13 PM.773] LSPD First Response: PeterUCallouts.Callouts.Evacuation: EvaluateNearbyEntities: Recording player has interacted with Kandis Barrios
[11/9/2020 6:50:19 PM.019] LSPD First Response: PeterUCallouts.Callouts.Evacuation: EvaluateNearbyEntities: Recording player has interacted with Ned Kuykendall
[11/9/2020 6:50:20 PM.936] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:50:27 PM.726] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:50:27 PM.727] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:50:27 PM.728] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:50:27 PM.736] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:50:27 PM.737] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:50:30 PM.384] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Alberto Jeffries is willing to be dismissed
[11/9/2020 6:50:30 PM.452] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Alberto Jeffries's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:32 PM.999] LSPD First Response: PeterUCallouts.Callouts.Evacuation: EvaluateNearbyEntities: Recording player has interacted with Alberto Jeffries
[11/9/2020 6:50:33 PM.052] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:50:35 PM.324] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Ned Kuykendall is willing to be dismissed
[11/9/2020 6:50:35 PM.390] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Ned Kuykendall's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:36 PM.001] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Ned Kuykendall is willing to be dismissed
[11/9/2020 6:50:36 PM.060] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Ned Kuykendall's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:36 PM.288] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Georgann Howland is willing to be dismissed
[11/9/2020 6:50:36 PM.365] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Georgann Howland's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:37 PM.052] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Georgann Howland is willing to be dismissed
[11/9/2020 6:50:37 PM.118] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Georgann Howland's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:37 PM.350] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Georgann Howland is willing to be dismissed
[11/9/2020 6:50:37 PM.439] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Georgann Howland's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:37 PM.624] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Georgann Howland is willing to be dismissed
[11/9/2020 6:50:37 PM.690] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Georgann Howland's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:37 PM.937] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Georgann Howland is willing to be dismissed
[11/9/2020 6:50:38 PM.002] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Georgann Howland's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:38 PM.718] LSPD First Response: PeterUCallouts.Callouts.Evacuation: EvaluateNearbyEntities: Recording player has interacted with Kieth Geiger
[11/9/2020 6:50:39 PM.025] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:50:44 PM.046] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Archie Everett is willing to be dismissed
[11/9/2020 6:50:44 PM.147] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Archie Everett's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:44 PM.227] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Archie Everett is willing to be dismissed
[11/9/2020 6:50:44 PM.290] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Archie Everett's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:44 PM.951] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Archie Everett is willing to be dismissed
[11/9/2020 6:50:45 PM.019] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Archie Everett's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:45 PM.106] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Archie Everett is willing to be dismissed
[11/9/2020 6:50:45 PM.171] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Archie Everett's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:45 PM.496] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Archie Everett is willing to be dismissed
[11/9/2020 6:50:45 PM.578] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Archie Everett's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:46 PM.127] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Roxann Linton is willing to be dismissed
[11/9/2020 6:50:46 PM.229] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Roxann Linton's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:46 PM.402] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Roxann Linton is willing to be dismissed
[11/9/2020 6:50:46 PM.470] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Roxann Linton's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:46 PM.646] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Roxann Linton is willing to be dismissed
[11/9/2020 6:50:46 PM.714] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Roxann Linton's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:46 PM.795] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Roxann Linton is willing to be dismissed
[11/9/2020 6:50:46 PM.918] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Roxann Linton's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:48 PM.023] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:50:50 PM.254] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:50:50 PM.833] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:50:52 PM.634] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:50:54 PM.447] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Annalisa East is willing to be dismissed
[11/9/2020 6:50:54 PM.563] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Annalisa East's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:55 PM.819] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Annalisa East is willing to be dismissed
[11/9/2020 6:50:55 PM.908] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Annalisa East's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:56 PM.256] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Annalisa East is willing to be dismissed
[11/9/2020 6:50:56 PM.331] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Annalisa East's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:50:56 PM.614] LSPD First Response: PeterUCallouts.Callouts.Evacuation: EvaluateNearbyEntities: Recording player has interacted with Annalisa East
[11/9/2020 6:50:59 PM.427] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:51:00 PM.471] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kieth Geiger is willing to be dismissed
[11/9/2020 6:51:00 PM.550] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Kieth Geiger's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:51:06 PM.193] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:51:06 PM.781] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:51:06 PM.782] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:51:06 PM.784] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:51:06 PM.792] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:51:06 PM.793] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:51:16 PM.813] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:51:17 PM.456] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:51:17 PM.457] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:51:17 PM.458] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:51:17 PM.460] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:51:17 PM.461] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:51:22 PM.303] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:51:22 PM.304] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:51:22 PM.305] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:51:22 PM.306] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:51:22 PM.307] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:51:25 PM.962] LSPD First Response: [TRACE] Kieth Geiger (S_M_M_CNTRYBAR_01) was damaged.
[11/9/2020 6:51:36 PM.429] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:51:36 PM.430] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:51:36 PM.431] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:51:36 PM.432] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:51:36 PM.433] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:51:42 PM.372] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnAskToLeaveAreaPressed: Kandis Barrios is unwilling to be dismissed 
[11/9/2020 6:51:43 PM.531] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:51:43 PM.533] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:51:43 PM.534] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:51:43 PM.535] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:51:43 PM.536] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:51:48 PM.689] LSPD First Response: [TRACE] Kandis Barrios (A_F_O_SALTON_01) was damaged.
[11/9/2020 6:51:48 PM.692] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine3. Could see player: True
[11/9/2020 6:51:49 PM.742] LSPD First Response: [TRACE] Kandis Barrios (A_F_O_SALTON_01) was damaged.
[11/9/2020 6:51:49 PM.746] LSPD First Response: [TRACE] Ped damaged by player with Drowning at 0. Could see player: True
[11/9/2020 6:51:51 PM.386] LSPD First Response: [TRACE] Kandis Barrios (A_F_O_SALTON_01) was damaged.
[11/9/2020 6:51:51 PM.390] LSPD First Response: [TRACE] Ped damaged by player with Drowning at 0. Could see player: True
[11/9/2020 6:51:52 PM.936] LSPD First Response: [TRACE] Kandis Barrios killed by Tom Luwis
[11/9/2020 6:51:52 PM.938] LSPD First Response: [TRACE] Kandis Barrios (A_F_O_SALTON_01) was damaged.
[11/9/2020 6:51:52 PM.943] LSPD First Response: [TRACE] Ped damaged by player with Drowning at 0. Could see player: True
[11/9/2020 6:51:52 PM.944] LSPD First Response: [TRACE] Damage killed ped
[11/9/2020 6:51:58 PM.229] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:51:59 PM.369] LSPD First Response: UB: REQUESTED TYPE: Coroner
[11/9/2020 6:51:59 PM.373] LSPD First Response: UB: DETECTED ZONE: GRAPES
[11/9/2020 6:51:59 PM.375] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 6:52:02 PM.278] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 6:52:02 PM.280] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:52:15 PM.515] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Ned Kuykendall: Dismissing Ped
[11/9/2020 6:52:15 PM.518] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Ned Kuykendall (00023f04) (S_M_M_CNTRYBAR_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:16 PM.120] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Ned Kuykendall: Dismissing Ped
[11/9/2020 6:52:16 PM.122] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Ned Kuykendall (00023f04) (S_M_M_CNTRYBAR_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:16 PM.504] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Georgann Howland: Dismissing Ped
[11/9/2020 6:52:16 PM.507] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Georgann Howland (0002e704) (S_F_M_FEMBARBER). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:17 PM.200] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Georgann Howland: Dismissing Ped
[11/9/2020 6:52:17 PM.201] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Georgann Howland (0002e704) (S_F_M_FEMBARBER). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:17 PM.609] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Georgann Howland: Dismissing Ped
[11/9/2020 6:52:17 PM.611] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Georgann Howland (0002e704) (S_F_M_FEMBARBER). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:17 PM.819] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Georgann Howland: Dismissing Ped
[11/9/2020 6:52:17 PM.821] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Georgann Howland (0002e704) (S_F_M_FEMBARBER). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:18 PM.133] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Georgann Howland: Dismissing Ped
[11/9/2020 6:52:18 PM.134] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Georgann Howland (0002e704) (S_F_M_FEMBARBER). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:18 PM.159] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 00023f04 (00023f04, S_M_M_CNTRYBAR_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:52:18 PM.420] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 0002e704 (0002e704, S_F_M_FEMBARBER) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:52:18 PM.635] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:52:18 PM.637] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:52:18 PM.640] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:52:18 PM.643] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:52:18 PM.646] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:52:19 PM.890] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnSubjectHandled: [Subject with invalid Persona] 00023f04 is now considered handled
[11/9/2020 6:52:19 PM.892] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnSubjectHandled: [Subject with invalid Persona] 0002e704 is now considered handled
[11/9/2020 6:52:26 PM.568] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Roxann Linton: Dismissing Ped
[11/9/2020 6:52:26 PM.571] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Roxann Linton (0002d204) (A_F_Y_GOLFER_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:26 PM.680] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Roxann Linton: Dismissing Ped
[11/9/2020 6:52:26 PM.681] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Roxann Linton (0002d204) (A_F_Y_GOLFER_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:26 PM.844] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Roxann Linton: Dismissing Ped
[11/9/2020 6:52:26 PM.847] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Roxann Linton (0002d204) (A_F_Y_GOLFER_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:27 PM.068] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Roxann Linton: Dismissing Ped
[11/9/2020 6:52:27 PM.070] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Roxann Linton (0002d204) (A_F_Y_GOLFER_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:27 PM.455] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 0002d204 (0002d204, A_F_Y_GOLFER_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:52:34 PM.679] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Annalisa East: Dismissing Ped
[11/9/2020 6:52:34 PM.680] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Annalisa East (0002e004) (A_F_Y_GENHOT_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:36 PM.012] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Annalisa East: Dismissing Ped
[11/9/2020 6:52:36 PM.014] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Annalisa East (0002e004) (A_F_Y_GENHOT_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:36 PM.533] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Annalisa East: Dismissing Ped
[11/9/2020 6:52:36 PM.535] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Annalisa East (0002e004) (A_F_Y_GENHOT_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:37 PM.233] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 0002e004 (0002e004, A_F_Y_GENHOT_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:52:39 PM.794] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 0002d704 (0002d704, A_F_O_SALTON_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:52:50 PM.632] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Alberto Jeffries: Dismissing Ped
[11/9/2020 6:52:50 PM.634] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Alberto Jeffries (0002bd04) (A_M_M_MEXCNTRY_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:52:50 PM.866] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:52:50 PM.870] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:52:50 PM.871] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:52:50 PM.873] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:52:50 PM.876] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:52:52 PM.308] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:52:53 PM.301] LSPD First Response: [TRACE] Spawned with 19.63826
[11/9/2020 6:52:53 PM.303] LSPD First Response: [TRACE] Spawned with 63.97813
[11/9/2020 6:52:53 PM.409] LSPD First Response: [TRACE] Preloading PRANGER
[11/9/2020 6:52:53 PM.411] LSPD First Response: [TRACE] Preloading SEMINOLE
[11/9/2020 6:52:53 PM.476] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01
[11/9/2020 6:52:53 PM.480] LSPD First Response: [TRACE] New ped created s_f_y_ranger_01 (PedType: 6), Agency: CityPolice (sapr)
[11/9/2020 6:52:53 PM.485] LSPD First Response: [TRACE] Stacey Knee (S_F_Y_RANGER_01) was set as a cop
[11/9/2020 6:52:53 PM.487] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[11/9/2020 6:52:53 PM.509] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[11/9/2020 6:52:53 PM.578] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Too far away
[11/9/2020 6:52:53 PM.579] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified
[11/9/2020 6:52:53 PM.580] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager
[11/9/2020 6:52:53 PM.581] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4)
[11/9/2020 6:52:53 PM.582] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
[11/9/2020 6:52:53 PM.583] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
[11/9/2020 6:52:53 PM.584] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager
[11/9/2020 6:52:53 PM.585] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4)
[11/9/2020 6:52:53 PM.586] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted
[11/9/2020 6:52:53 PM.588] LSPD First Response: [TRACE] Ped Eleanor Disdier has become idle again
[11/9/2020 6:52:53 PM.590] LSPD First Response: [TRACE] Ped Stacey Knee has become idle again
[11/9/2020 6:52:53 PM.619] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized
[11/9/2020 6:52:53 PM.620] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down
[11/9/2020 6:52:53 PM.665] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 0002bd04 (0002bd04, A_M_M_MEXCNTRY_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:52:54 PM.810] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:52:54 PM.812] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:52:54 PM.813] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:52:54 PM.814] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:52:54 PM.817] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:52:54 PM.820] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:52:57 PM.320] LSPD First Response: EndCurrentCallout: Finishing...
[11/9/2020 6:52:57 PM.342] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Completed cleanup of EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1725.26 Y:4641.947 Z:43.87549 (h304.7719)
[11/9/2020 6:52:57 PM.343] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Completed cleanup of EvacueeDoorInteraction: PreparingOutsideProperty, [Group:Primary, Role:FrontDoor]: X:1673.85 Y:4658.403 Z:43.37113 (h87.07255)
[11/9/2020 6:52:57 PM.344] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Completed cleanup of EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1719.068 Y:4676.911 Z:43.65584 (h296.5337)
[11/9/2020 6:52:57 PM.345] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Completed cleanup of EvacueeDoorInteraction: AlreadyEvacuated, [Group:Primary, Role:FrontDoor]: X:1682.829 Y:4689.41 Z:43.06549 (h94.75605)
[11/9/2020 6:52:57 PM.346] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Completed cleanup of EvacueeDoorInteraction: PreparingOutsideProperty, [Group:Primary, Role:FrontDoor]: X:1664.252 Y:4739.623 Z:42.00641 (h115.1002)
[11/9/2020 6:52:57 PM.350] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Guadalupe Norton is willing to be dismissed
[11/9/2020 6:52:57 PM.352] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Completed cleanup of EvacueeDoorInteraction: Unaware, [Group:Primary, Role:FrontDoor]: X:1662.093 Y:4776.43 Z:42.02267 (h101.5393)
[11/9/2020 6:52:57 PM.353] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Aracelis Villareal is willing to be dismissed
[11/9/2020 6:52:57 PM.355] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Kieth Geiger is willing to be dismissed
[11/9/2020 6:52:57 PM.357] LSPD First Response: PeterUCallouts.Minigames.EvacueeDoorInteraction: DeferredCleanup: Archie Everett is willing to be dismissed
[11/9/2020 6:52:57 PM.361] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 6:52:57 PM.362] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[11/9/2020 6:52:57 PM.363] LSPD First Response: [TRACE] Instance cleaned ( #2)
[11/9/2020 6:52:57 PM.364] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[11/9/2020 6:52:57 PM.493] LSPD First Response: PeterUCallouts.Callouts.Evacuation: OnSubjectHandled: Guadalupe Norton is now considered handled
[11/9/2020 6:52:57 PM.495] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Guadalupe Norton's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:52:57 PM.497] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Aracelis Villareal: Dismissing Ped
[11/9/2020 6:52:57 PM.499] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Aracelis Villareal (00026004) (A_F_O_SALTON_01). Was called by <>c__DisplayClass6_0 <AssignTasks>b__0 > GameFiber Main
[11/9/2020 6:52:57 PM.501] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Kieth Geiger: Dismissing Ped
[11/9/2020 6:52:57 PM.512] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Kieth Geiger (00026c04) (S_M_M_CNTRYBAR_01). Was called by <>c__DisplayClass6_0 <AssignTasks>b__0 > GameFiber Main
[11/9/2020 6:52:57 PM.515] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Archie Everett's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:52:58 PM.517] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 00026004 (00026004, A_F_O_SALTON_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:52:58 PM.607] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 00026c04 (00026c04, S_M_M_CNTRYBAR_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:53:05 PM.234] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Archie Everett: Dismissing Ped
[11/9/2020 6:53:05 PM.236] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Archie Everett (0002bc04) (A_M_M_HILLBILLY_02). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:53:05 PM.396] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 0002bc04 (0002bc04, A_M_M_HILLBILLY_02) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:53:06 PM.704] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:09 PM.425] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:09 PM.654] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:10 PM.595] LSPD First Response: [TRACE] Preloading PRANGER
[11/9/2020 6:53:10 PM.598] LSPD First Response: [TRACE] Preloading PRANGER
[11/9/2020 6:53:10 PM.602] LSPD First Response: [TRACE] Created pranger at X:1568.886 Y:4566.444 Z:49.56275
[11/9/2020 6:53:10 PM.603] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01
[11/9/2020 6:53:10 PM.606] LSPD First Response: [TRACE] New ped created s_f_y_ranger_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:53:10 PM.611] LSPD First Response: [TRACE] April Greenhough (S_F_Y_RANGER_01) was set as a cop
[11/9/2020 6:53:10 PM.612] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger
[11/9/2020 6:53:10 PM.867] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:11 PM.328] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[11/9/2020 6:53:11 PM.330] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:53:11 PM.331] LSPD First Response: [TRACE] IPM: Starting radio task
[11/9/2020 6:53:11 PM.332] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:53:11 PM.341] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:11 PM.907] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:12 PM.232] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:12 PM.401] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:13 PM.013] LSPD First Response: Creating PedStruckByVehicle from PeterUCallouts.Callouts.PedStruckByVehicle, PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null
[11/9/2020 6:53:13 PM.017] LSPD First Response: [TRACE] Callout created:  #3
[11/9/2020 6:53:13 PM.046] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Can't add CalloutLocation with InternalName MirrorParkBlvd as it is not valid
[11/9/2020 6:53:13 PM.049] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: LoadFromXML: Loaded 11 CalloutLocations from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\PedStruckByVehicle\CalloutLocations.xml
[11/9/2020 6:53:13 PM.051] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: SupplySt is too far away, too close or out of time range. Trying another...
[11/9/2020 6:53:13 PM.051] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: PaletoBlvdWillies is too far away, too close or out of time range. Trying another...
[11/9/2020 6:53:13 PM.052] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: MelanomaBayCity is too far away, too close or out of time range. Trying another...
[11/9/2020 6:53:13 PM.053] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: EastbourneAndSpanish is too far away, too close or out of time range. Trying another...
[11/9/2020 6:53:13 PM.054] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseRandomScenario: Random is 3.34773 out of totalWeights 4.8
[11/9/2020 6:53:13 PM.055] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseLocationAndScenario: Chosen scenario is RunningZebraAlcohol
[11/9/2020 6:53:13 PM.174] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[11/9/2020 6:53:13 PM.975] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:53:13 PM.977] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:53:13 PM.978] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:53:13 PM.979] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:53:13 PM.981] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:53:13 PM.982] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:53:14 PM.139] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:14 PM.597] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:53:14 PM.598] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:53:14 PM.600] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:53:14 PM.602] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:53:14 PM.605] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:53:14 PM.771] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:14 PM.775] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:14 PM.782] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 6:53:15 PM.798] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: OnCalloutAccepted: Did not find FlowSequence for Victim in scenario RunningZebraAlcohol. Skipping
[11/9/2020 6:53:15 PM.819] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 6:53:15 PM.820] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[11/9/2020 6:53:15 PM.820] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[11/9/2020 6:53:15 PM.821] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:53:15 PM.822] LSPD First Response: [TRACE] User accepted callout
[11/9/2020 6:53:15 PM.916] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:53:15 PM.918] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:53:15 PM.920] LSPD First Response: [TRACE] Created sheriff at X:1777.06 Y:4573.432 Z:38.24757
[11/9/2020 6:53:15 PM.922] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:53:15 PM.925] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:53:15 PM.929] LSPD First Response: [TRACE] Jackie Ryans (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:53:15 PM.933] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:53:18 PM.821] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 6:53:18 PM.823] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:53:19 PM.336] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:53:19 PM.338] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:53:19 PM.339] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:53:19 PM.381] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:53:19 PM.386] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:53:21 PM.538] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:53:21 PM.539] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:53:21 PM.540] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:53:21 PM.542] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:53:21 PM.546] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:53:32 PM.844] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[11/9/2020 6:53:37 PM.514] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Guadalupe Norton: Dismissing Ped
[11/9/2020 6:53:37 PM.516] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Guadalupe Norton (00007c04) (A_M_Y_BUSINESS_01). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:53:37 PM.821] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 00007c04 (00007c04, A_M_Y_BUSINESS_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:53:58 PM.840] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:53:58 PM.854] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:53:58 PM.858] LSPD First Response: [TRACE] Created sheriff at X:2576.166 Y:4735.334 Z:34.17659
[11/9/2020 6:53:58 PM.860] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:54:05 PM.815] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 6:54:05 PM.836] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 6:54:28 PM.574] LSPD First Response: [TRACE] Derick DiFronzo killed by Zoey Ridenour
[11/9/2020 6:54:28 PM.724] LSPD First Response: [TRACE] Zoey Ridenour (A_F_M_TOURIST_01) was damaged.
[11/9/2020 6:54:33 PM.066] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:54:33 PM.068] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:54:33 PM.070] LSPD First Response: [TRACE] Created sheriff at X:2493.368 Y:4089.234 Z:38.59013
[11/9/2020 6:54:33 PM.071] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:54:33 PM.074] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:54:33 PM.077] LSPD First Response: [TRACE] John Cooper (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:54:33 PM.079] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:54:33 PM.081] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:54:33 PM.083] LSPD First Response: [TRACE] Albert Ford (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:54:33 PM.085] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:54:52 PM.275] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:54:52 PM.276] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:54:52 PM.279] LSPD First Response: [TRACE] Created sheriff at X:2219.805 Y:3813.924 Z:34.40945
[11/9/2020 6:54:52 PM.282] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:54:52 PM.285] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:54:52 PM.290] LSPD First Response: [TRACE] Enrique Rolando (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:54:52 PM.292] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:54:52 PM.294] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:54:52 PM.300] LSPD First Response: [TRACE] Josh Henderson (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:54:52 PM.304] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:54:59 PM.835] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Will spawn CollisionVehicle at [Group:Zebra, Role:CollisionVehicle]: X:911.7556 Y:3542.572 Z:33.91234 (h123.0873)
[11/9/2020 6:55:06 PM.752] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Will spawn CollisionDriver at [Group:Zebra, Role:CollisionDriver]: X:910.1752 Y:3547.137 Z:33.80835 (h231.3104)
[11/9/2020 6:55:10 PM.264] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Traffic Policer: Traffic Policer was not detected as running, but this is required for this integration.
[11/9/2020 6:55:10 PM.275] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: .ctor: Will sleep for 50820
[11/9/2020 6:55:10 PM.279] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Chose to spawn 0 passengers in collision vehicle out of 3 possible passenger capacity or 5 passenger location count
[11/9/2020 6:55:10 PM.281] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Will spawn Victim at [Group:Zebra, Role:Victim]: X:921.2391 Y:3547.008 Z:33.91962 (h312.4308)
[11/9/2020 6:55:11 PM.439] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: .ctor: Will sleep for 32263
[11/9/2020 6:55:11 PM.442] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Will spawn Witness at [Group:Zebra, Role:Witness]: X:934.9235 Y:3531.344 Z:34.01696 (h18.80836)
[11/9/2020 6:55:12 PM.423] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Will spawn WitnessVehicle at [Group:Zebra, Role:WitnessVehicle]: X:929.5101 Y:3530.182 Z:34.01167 (h265.5839)
[11/9/2020 6:55:13 PM.412] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Will spawn ambulance
[11/9/2020 6:55:13 PM.413] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Will spawn Ambulance at [Group:Zebra, Role:Ambulance]: X:920.1609 Y:3556.021 Z:33.80745 (h153.1363)
[11/9/2020 6:55:13 PM.586] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Will spawn paramedic at [Group:Zebra, Role:Paramedic]: X:919.8937 Y:3547.572 Z:33.97943 (h291.6457)
[11/9/2020 6:55:13 PM.598] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: .ctor: Will sleep for 58942
[11/9/2020 6:55:13 PM.602] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: SpawnEntities: Will spawn paramedic supporting at [Group:Zebra, Role:ParamedicSupporting]: X:922.3638 Y:3551.151 Z:33.90926 (h320.5848)
[11/9/2020 6:55:13 PM.607] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: .ctor: Will sleep for 42306
[11/9/2020 6:55:14 PM.366] LSPD First Response: ALPRLite: Vehicle & Owner are dismissed
[11/9/2020 6:55:16 PM.046] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:55:16 PM.048] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:55:16 PM.049] LSPD First Response: [TRACE] Created sheriff at X:1767.931 Y:3387.768 Z:39.85551
[11/9/2020 6:55:16 PM.051] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:55:16 PM.053] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:55:16 PM.062] LSPD First Response: [TRACE] George Fernandez (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:55:16 PM.064] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:55:16 PM.068] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:55:16 PM.072] LSPD First Response: [TRACE] Schiffer Strauss (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:55:16 PM.075] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:55:22 PM.855] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[11/9/2020 6:55:22 PM.856] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[11/9/2020 6:55:42 PM.259] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:55:42 PM.266] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 6:55:42 PM.268] LSPD First Response: [TRACE] Created policeb at X:1085.664 Y:3538.612 Z:34.933
[11/9/2020 6:55:42 PM.270] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 6:55:42 PM.313] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:55:42 PM.315] LSPD First Response: [TRACE] Mitch Raines (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 6:55:42 PM.317] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 6:55:44 PM.173] LSPD First Response: [TRACE] Vicky Bearden (A_F_M_TRAMPBEAC_01) was damaged.
[11/9/2020 6:55:53 PM.960] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 6:55:53 PM.962] LSPD First Response: [TRACE] Starting world event RunLights
[11/9/2020 6:55:53 PM.963] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[11/9/2020 6:55:53 PM.964] LSPD First Response: [TRACE] Failed to set up RunLights #2
[11/9/2020 6:55:53 PM.966] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[11/9/2020 6:55:53 PM.967] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[11/9/2020 6:55:55 PM.914] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:55:55 PM.917] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:55:55 PM.921] LSPD First Response: [TRACE] Created sheriff at X:1020.864 Y:3538.909 Z:34.65616
[11/9/2020 6:55:55 PM.923] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:55:55 PM.928] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:55:55 PM.933] LSPD First Response: [TRACE] Brayden Alexander (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:55:55 PM.936] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:56:03 PM.607] LSPD First Response: [TRACE] Kakasoto Shigeru (A_M_M_HILLBILLY_02) was damaged.
[11/9/2020 6:56:03 PM.622] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Neck. Could see player: True
[11/9/2020 6:56:04 PM.669] LSPD First Response: [TRACE] Kakasoto Shigeru (A_M_M_HILLBILLY_02) was damaged.
[11/9/2020 6:56:04 PM.681] LSPD First Response: [TRACE] Ped damaged by player with Drowning at 0. Could see player: True
[11/9/2020 6:56:06 PM.234] LSPD First Response: [TRACE] Kakasoto Shigeru (A_M_M_HILLBILLY_02) was damaged.
[11/9/2020 6:56:06 PM.237] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Head. Could see player: True
[11/9/2020 6:56:07 PM.284] LSPD First Response: [TRACE] Kakasoto Shigeru (A_M_M_HILLBILLY_02) was damaged.
[11/9/2020 6:56:07 PM.287] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine1. Could see player: True
[11/9/2020 6:56:08 PM.326] LSPD First Response: [TRACE] Kakasoto Shigeru killed by Tom Luwis
[11/9/2020 6:56:08 PM.334] LSPD First Response: [TRACE] Kakasoto Shigeru (A_M_M_HILLBILLY_02) was damaged.
[11/9/2020 6:56:08 PM.337] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine3. Could see player: True
[11/9/2020 6:56:08 PM.338] LSPD First Response: [TRACE] Damage killed ped
[11/9/2020 6:56:10 PM.426] LSPD First Response: [TRACE] Jamie Simpson (A_F_O_SALTON_01) was damaged.
[11/9/2020 6:56:10 PM.442] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine3. Could see player: True
[11/9/2020 6:56:11 PM.498] LSPD First Response: [TRACE] Jamie Simpson (A_F_O_SALTON_01) was damaged.
[11/9/2020 6:56:11 PM.502] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Head. Could see player: True
[11/9/2020 6:56:13 PM.066] LSPD First Response: [TRACE] Jamie Simpson (A_F_O_SALTON_01) was damaged.
[11/9/2020 6:56:13 PM.071] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Spine2. Could see player: True
[11/9/2020 6:56:14 PM.094] LSPD First Response: [TRACE] Jamie Simpson killed by Tom Luwis
[11/9/2020 6:56:14 PM.097] LSPD First Response: [TRACE] Jamie Simpson (A_F_O_SALTON_01) was damaged.
[11/9/2020 6:56:14 PM.102] LSPD First Response: [TRACE] Ped damaged by player with Drowning at 0. Could see player: True
[11/9/2020 6:56:14 PM.103] LSPD First Response: [TRACE] Damage killed ped
[11/9/2020 6:56:19 PM.016] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:56:19 PM.017] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:56:19 PM.018] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:56:19 PM.019] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:56:19 PM.021] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:56:19 PM.932] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:56:19 PM.934] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:56:19 PM.935] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:56:19 PM.937] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:56:19 PM.940] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:56:22 PM.849] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:56:22 PM.850] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:56:22 PM.851] LSPD First Response: [TRACE] Created sheriff at X:897.9576 Y:3636.327 Z:33.31556
[11/9/2020 6:56:22 PM.853] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:56:22 PM.856] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:56:22 PM.861] LSPD First Response: [TRACE] Bradley Colburn (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:56:22 PM.864] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:56:33 PM.332] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:56:33 PM.407] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:56:33 PM.409] LSPD First Response: [TRACE] Created sheriff at X:1267.254 Y:3532.303 Z:35.92477
[11/9/2020 6:56:33 PM.410] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:56:33 PM.413] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:56:33 PM.416] LSPD First Response: [TRACE] Amy Ryan (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:56:33 PM.418] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:56:33 PM.421] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:56:33 PM.424] LSPD First Response: [TRACE] Shanice Brown (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:56:33 PM.425] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:56:38 PM.403] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 6:56:38 PM.404] LSPD First Response: [TRACE] Starting world event StealCar
[11/9/2020 6:56:38 PM.407] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[11/9/2020 6:56:38 PM.601] LSPD First Response: [TRACE] Failed to set up StealCar #1
[11/9/2020 6:56:38 PM.603] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[11/9/2020 6:56:38 PM.604] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[11/9/2020 6:56:39 PM.161] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:56:39 PM.163] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:56:39 PM.164] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:56:39 PM.166] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:56:39 PM.168] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:56:39 PM.636] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:56:39 PM.637] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:56:39 PM.638] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:56:39 PM.640] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:56:39 PM.642] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:56:42 PM.624] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:56:42 PM.627] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:56:42 PM.628] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:56:42 PM.631] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:56:42 PM.632] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:56:43 PM.739] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:56:43 PM.740] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:56:43 PM.742] LSPD First Response: [TRACE] Created sheriff at X:1034.887 Y:3626.78 Z:33.61927
[11/9/2020 6:56:43 PM.743] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:56:43 PM.745] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:56:43 PM.748] LSPD First Response: [TRACE] Jack Gornall (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:56:43 PM.750] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:56:43 PM.759] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:56:43 PM.762] LSPD First Response: [TRACE] Cooper Harris (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:56:43 PM.764] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:56:43 PM.975] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: OnAskToLeaveAreaPressed: Will try to assign be dismissed to Dion Gleason
[11/9/2020 6:56:43 PM.976] LSPD First Response: PeterUCallouts.Objects.TaskSets.TaskSet: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: Aborting PeterUCallouts.Objects.TaskSets.Idles.BeCollapsedTaskSet as this TaskSet has a higher priority -- NarrativeAction vs Idle
[11/9/2020 6:56:44 PM.064] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Explicitly no vehicle for Dion Gleason's dismissal, having wander and sleeping until ready to dismiss
[11/9/2020 6:56:45 PM.615] LSPD First Response: PeterUCallouts.Objects.CommonUtils: PedProvideWrittenStatement: Cannot have an invalid ped write a statement
[11/9/2020 6:56:47 PM.415] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:56:47 PM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:56:47 PM.417] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:56:47 PM.420] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:56:47 PM.422] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:57:02 PM.754] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:57:02 PM.756] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:57:02 PM.757] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:57:02 PM.759] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:57:02 PM.761] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:57:03 PM.333] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:57:03 PM.334] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:57:03 PM.336] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:57:03 PM.337] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:57:03 PM.338] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:57:04 PM.501] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:57:04 PM.503] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:57:04 PM.506] LSPD First Response: [TRACE] Created sheriff at X:863.9009 Y:3636.325 Z:33.87624
[11/9/2020 6:57:04 PM.509] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:57:04 PM.513] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:57:04 PM.519] LSPD First Response: [TRACE] Laura Summers (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:57:04 PM.521] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:57:04 PM.525] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:57:04 PM.527] LSPD First Response: [TRACE] Matt Johnson (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:57:04 PM.533] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:57:18 PM.497] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:57:18 PM.499] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:57:18 PM.500] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:57:18 PM.501] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:57:18 PM.502] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:57:24 PM.356] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:57:24 PM.359] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:57:24 PM.362] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:57:24 PM.368] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:57:24 PM.370] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:57:34 PM.883] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:57:34 PM.885] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:57:34 PM.888] LSPD First Response: [TRACE] Created sheriff at X:883.9132 Y:3635.486 Z:33.39565
[11/9/2020 6:57:34 PM.889] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:57:34 PM.893] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:57:34 PM.897] LSPD First Response: [TRACE] Leon Reynold (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:57:34 PM.901] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:57:50 PM.274] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:57:50 PM.275] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:57:50 PM.278] LSPD First Response: [TRACE] Created sheriff at X:839.5502 Y:3633.965 Z:33.49931
[11/9/2020 6:57:50 PM.280] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:57:50 PM.284] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:57:50 PM.290] LSPD First Response: [TRACE] Esco John (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:57:50 PM.291] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:57:50 PM.295] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:57:50 PM.303] LSPD First Response: [TRACE] Jake Charlton (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:57:50 PM.306] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:57:50 PM.486] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:57:50 PM.489] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:57:50 PM.491] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:57:50 PM.494] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:57:50 PM.497] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:58:24 PM.275] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet: AssignTasks Dion Gleason: Dismissing Ped
[11/9/2020 6:58:24 PM.277] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Dion Gleason (00011005) (CSB_RAMP_GANG). Was called by BeDismissedTaskSet SleepUntilReadyToDismiss > <>c__DisplayClass6_0 <AssignTasks>b__0
[11/9/2020 6:58:25 PM.211] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 00011005 (00011005, CSB_RAMP_GANG) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 6:58:26 PM.120] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:58:26 PM.121] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:58:26 PM.123] LSPD First Response: [TRACE] Created sheriff at X:884.5834 Y:3635.328 Z:33.38816
[11/9/2020 6:58:26 PM.125] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:58:26 PM.127] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:58:26 PM.132] LSPD First Response: [TRACE] Brian Carter (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:58:26 PM.135] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:58:31 PM.292] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:58:31 PM.293] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:58:31 PM.295] LSPD First Response: [TRACE] Created sheriff at X:1158.021 Y:3534.341 Z:35.58537
[11/9/2020 6:58:31 PM.296] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:58:31 PM.300] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:58:31 PM.303] LSPD First Response: [TRACE] Matt Minto (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:58:31 PM.305] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:58:31 PM.307] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:58:31 PM.311] LSPD First Response: [TRACE] Kevin Roberts (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:58:31 PM.313] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:58:51 PM.115] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:58:51 PM.159] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:58:51 PM.160] LSPD First Response: [TRACE] Created sheriff at X:873.1494 Y:3636.255 Z:33.62391
[11/9/2020 6:58:51 PM.161] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:58:51 PM.164] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:58:51 PM.167] LSPD First Response: [TRACE] James Weismuller (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:58:51 PM.168] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:59:05 PM.886] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 6:59:05 PM.897] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 6:59:15 PM.576] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:59:15 PM.577] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:59:15 PM.579] LSPD First Response: [TRACE] Created sheriff at X:940.0255 Y:3636.078 Z:32.99689
[11/9/2020 6:59:15 PM.580] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:59:15 PM.583] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:59:15 PM.585] LSPD First Response: [TRACE] Jeff Hawk (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:59:15 PM.586] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:59:35 PM.879] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:59:35 PM.882] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:59:35 PM.883] LSPD First Response: [TRACE] Created sheriff at X:814.0413 Y:3627.07 Z:33.47312
[11/9/2020 6:59:35 PM.885] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:59:35 PM.890] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:59:35 PM.893] LSPD First Response: [TRACE] Ivan Diego (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:59:35 PM.896] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 6:59:35 PM.899] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:59:35 PM.911] LSPD First Response: [TRACE] Furio Alfaretti (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:59:35 PM.913] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:59:43 PM.437] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: OnAskToLeaveAreaPressed: Will try to assign be dismissed to Zackary Houghton
[11/9/2020 6:59:43 PM.501] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Zackary Houghton: Will be dismissed as driver of vehicle 25QGC696 (AMBULANCE)
[11/9/2020 6:59:43 PM.504] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Zackary Houghton: Attempting to get to vehicle LeftPosition (pos attempt #0)
[11/9/2020 6:59:43 PM.562] LSPD First Response: PeterUCallouts.Objects.Watchdogs.EnterVehicleWatchdog: Start: Start enter vehicle watchdog with TimeThreshold 2000 and DistanceThreshold 0.3
[11/9/2020 6:59:45 PM.347] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:59:45 PM.349] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:59:45 PM.350] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:59:45 PM.351] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:59:45 PM.352] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:59:49 PM.275] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Zackary Houghton: Attempting to enter vehicle (attempt #0
[11/9/2020 6:59:49 PM.485] LSPD First Response: PeterUCallouts.Callouts.PedStruckByVehicle: OnAskToLeaveAreaPressed: Will try to assign be dismissed to Alfonso Rangel
[11/9/2020 6:59:49 PM.559] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: Alfonso Rangel: Will be dismissed as passenger of 25QGC696 (AMBULANCE)
[11/9/2020 6:59:49 PM.562] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: Alfonso Rangel: Vehicle assigned seat is 0
[11/9/2020 6:59:49 PM.568] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Alfonso Rangel: Attempting to get to vehicle LeftPosition
[11/9/2020 6:59:49 PM.631] LSPD First Response: PeterUCallouts.Objects.Watchdogs.EnterVehicleWatchdog: Start: Start enter vehicle watchdog with TimeThreshold 2000 and DistanceThreshold 0.3
[11/9/2020 6:59:50 PM.558] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:59:50 PM.561] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:59:50 PM.564] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:59:50 PM.567] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:59:50 PM.569] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:59:53 PM.174] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 6:59:53 PM.175] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:59:53 PM.176] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:59:53 PM.178] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 6:59:53 PM.181] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 6:59:54 PM.860] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 6:59:54 PM.964] LSPD First Response: PeterUCallouts.Objects.Watchdogs.Watchdog: AttachedTaskSet_TaskCompleted: Stopping EnterVehicleWatchdog as task in parent TaskSet was completed successfully
[11/9/2020 6:59:55 PM.729] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Alfonso Rangel: Attempting to enter vehicle (#0)
[11/9/2020 6:59:55 PM.730] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks: Will try to get in assigned seat 0 of 25QGC696 (AMBULANCE)
[11/9/2020 6:59:57 PM.384] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Zackary Houghton: Driver will wait for 0 passengers for 0
[11/9/2020 6:59:57 PM.428] LSPD First Response: PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet+<>c__DisplayClass6_0: AssignTasks Zackary Houghton: Attempting to cruise with vehicle
[11/9/2020 6:59:57 PM.567] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:59:57 PM.570] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 6:59:57 PM.573] LSPD First Response: [TRACE] Created sheriff at X:736.2956 Y:3590.542 Z:33.68209
[11/9/2020 6:59:57 PM.581] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 6:59:57 PM.684] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 6:59:57 PM.687] LSPD First Response: [TRACE] Elizabeth Murray (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 6:59:57 PM.689] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 6:59:59 PM.274] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 6:59:59 PM.275] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 6:59:59 PM.879] LSPD First Response: EndCurrentCallout: Finishing...
[11/9/2020 6:59:59 PM.900] LSPD First Response: PeterUCallouts.Objects.TaskSets.TaskSet: BeDismissedTaskSet: Aborting Fiber PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet as requested by End
[11/9/2020 6:59:59 PM.914] LSPD First Response: PeterUCallouts.Objects.TaskSets.TaskSet: BeDismissedTaskSet: Aborting Fiber PeterUCallouts.Objects.TaskSets.BeDismissedTaskSet as requested by End
[11/9/2020 6:59:59 PM.927] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 6:59:59 PM.928] LSPD First Response: [TRACE] Released 0 entities from  #3 Content Manager
[11/9/2020 6:59:59 PM.928] LSPD First Response: [TRACE] Instance cleaned ( #3)
[11/9/2020 6:59:59 PM.929] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[11/9/2020 7:00:03 PM.095] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:00:03 PM.096] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:00:03 PM.098] LSPD First Response: [TRACE] Created sheriff at X:700.4094 Y:3587.585 Z:33.73754
[11/9/2020 7:00:03 PM.100] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:00:03 PM.105] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:00:03 PM.109] LSPD First Response: [TRACE] Conor Ross (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:00:03 PM.113] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:00:13 PM.824] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:00:13 PM.831] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:00:13 PM.834] LSPD First Response: [TRACE] Created sheriff at X:667.496 Y:3523.115 Z:34.86831
[11/9/2020 7:00:13 PM.837] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:00:13 PM.845] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:00:13 PM.850] LSPD First Response: [TRACE] Derrick West (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:00:13 PM.852] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:00:24 PM.085] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:00:24 PM.087] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:00:24 PM.089] LSPD First Response: [TRACE] Created sheriff at X:724.2206 Y:3527.916 Z:34.81541
[11/9/2020 7:00:24 PM.091] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:00:24 PM.095] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:00:24 PM.099] LSPD First Response: [TRACE] Gabriel Jensen (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:00:24 PM.103] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:00:28 PM.170] LSPD First Response: [TRACE] Ryan Bently (A_M_M_SALTON_02) was damaged.
[11/9/2020 7:00:28 PM.174] LSPD First Response: [TRACE] Hit and run was invalid
[11/9/2020 7:00:45 PM.297] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:00:45 PM.314] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:00:45 PM.316] LSPD First Response: [TRACE] Created sheriff at X:756.6218 Y:3530.606 Z:34.73009
[11/9/2020 7:00:45 PM.318] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:00:45 PM.321] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:00:45 PM.324] LSPD First Response: [TRACE] Jack Swaggish (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:00:45 PM.327] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:01:11 PM.660] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:01:11 PM.664] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:01:11 PM.669] LSPD First Response: [TRACE] Created sheriff at X:671.8419 Y:3522.836 Z:34.83661
[11/9/2020 7:01:11 PM.671] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:01:11 PM.674] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:01:11 PM.677] LSPD First Response: [TRACE] Chloe Blanc (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:01:11 PM.679] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:01:17 PM.349] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:01:17 PM.351] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:01:17 PM.353] LSPD First Response: [TRACE] Created sheriff at X:849.4697 Y:3635.231 Z:33.46834
[11/9/2020 7:01:17 PM.355] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:01:17 PM.359] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:01:17 PM.363] LSPD First Response: [TRACE] Kate Diamond (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:01:17 PM.370] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:01:17 PM.373] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:01:17 PM.376] LSPD First Response: [TRACE] Amy Taylor (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:01:17 PM.378] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:01:25 PM.243] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:01:29 PM.263] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:01:29 PM.264] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:02:02 PM.941] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[11/9/2020 7:02:06 PM.796] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 7:02:06 PM.798] LSPD First Response: [TRACE] Starting world event RunLights
[11/9/2020 7:02:06 PM.799] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[11/9/2020 7:02:06 PM.802] LSPD First Response: [TRACE] Failed to set up RunLights #3
[11/9/2020 7:02:06 PM.803] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[11/9/2020 7:02:06 PM.820] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[11/9/2020 7:02:14 PM.302] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Vicky Bearden (00013f05) (A_F_M_TRAMPBEAC_01). Was called by ‫‮‬‍‭‌‬‍‫‏‮‏‬‎‭‪‍‪‭‫‬‪‪‬‫‮ ‪‍‭‪‏‍‬‭‎‫‮‍‍‭‫‪‪‫‬‌‫‮ > ‫‮‬‍‭‌‬‍‫‏‮‏‬‎‭‪‍‪‭‫‬‪‪‬‫‮ ‏‮‌‎‌‬‎‮‫‍‌‫‬‏‪‌‍‏‭‎‬‌‮‮
[11/9/2020 7:02:24 PM.321] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:02:24 PM.323] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:02:24 PM.325] LSPD First Response: [TRACE] Created sheriff at X:887.9041 Y:3635.26 Z:33.47019
[11/9/2020 7:02:24 PM.339] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:02:24 PM.341] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:02:24 PM.344] LSPD First Response: [TRACE] Giuseppe Palminteri (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:02:24 PM.345] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:02:24 PM.360] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:02:24 PM.362] LSPD First Response: [TRACE] Billy Hartley (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:02:24 PM.364] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:02:25 PM.900] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:02:29 PM.945] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:02:29 PM.947] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:02:35 PM.326] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:02:35 PM.327] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:02:35 PM.328] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:02:35 PM.330] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:02:35 PM.331] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:02:37 PM.061] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:02:37 PM.062] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:02:37 PM.063] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:02:37 PM.065] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:02:37 PM.067] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:02:47 PM.183] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:02:49 PM.607] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:02:49 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:02:49 PM.612] LSPD First Response: [TRACE] Created sheriff at X:782.5397 Y:3615.622 Z:33.58346
[11/9/2020 7:02:49 PM.613] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:02:49 PM.618] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:02:49 PM.622] LSPD First Response: [TRACE] Ashley Hunter (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:02:49 PM.624] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:02:51 PM.260] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:02:51 PM.261] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:02:53 PM.380] LSPD First Response: [TRACE] Spawned with 37.75189
[11/9/2020 7:02:53 PM.425] LSPD First Response: [TRACE] Spawned with 4.869629
[11/9/2020 7:02:53 PM.428] LSPD First Response: [TRACE] Spawned with 33.53334
[11/9/2020 7:02:53 PM.430] LSPD First Response: [TRACE] Spawned with 33.53334
[11/9/2020 7:02:53 PM.452] LSPD First Response: [TRACE] Spawned with 0.003997803
[11/9/2020 7:02:53 PM.454] LSPD First Response: [TRACE] Using 336.3654, 2627.923, 43.50094 Heading: 290.2058 and 342.3959, 2630.143, 43.49977 Heading: 290.2058 as base positions
[11/9/2020 7:02:53 PM.489] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:02:53 PM.490] LSPD First Response: [TRACE] Preloading EMPEROR
[11/9/2020 7:02:54 PM.134] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:02:54 PM.138] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[11/9/2020 7:02:54 PM.143] LSPD First Response: [TRACE] Matt Oakley (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:02:54 PM.145] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient)
[11/9/2020 7:02:54 PM.148] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient)
[11/9/2020 7:02:54 PM.195] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 asked to abort: Too far away
[11/9/2020 7:02:54 PM.196] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #5 to abort: No reason specified
[11/9/2020 7:02:54 PM.196] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #5 Content Manager
[11/9/2020 7:02:54 PM.197] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #5)
[11/9/2020 7:02:54 PM.199] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient)
[11/9/2020 7:02:54 PM.200] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient)
[11/9/2020 7:02:54 PM.202] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #5 Content Manager
[11/9/2020 7:02:54 PM.204] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #5)
[11/9/2020 7:02:54 PM.205] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 aborted
[11/9/2020 7:02:54 PM.210] LSPD First Response: [TRACE] Ped Matt Oakley has become idle again
[11/9/2020 7:02:54 PM.212] LSPD First Response: [TRACE] Ped Jeff North has become idle again
[11/9/2020 7:02:54 PM.234] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 initialized
[11/9/2020 7:02:54 PM.235] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 has been shut down
[11/9/2020 7:02:55 PM.064] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:02:55 PM.065] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:02:55 PM.070] LSPD First Response: [TRACE] Created sheriff at X:825.3251 Y:3630.688 Z:33.86466
[11/9/2020 7:02:55 PM.072] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:02:55 PM.076] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:02:55 PM.082] LSPD First Response: [TRACE] Aaron Kray (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:02:55 PM.084] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:02:55 PM.091] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:02:55 PM.095] LSPD First Response: [TRACE] Mathew George (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:02:55 PM.097] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:03:00 PM.804] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Myles Richardson (00011405) (A_M_O_KTOWN_01). Was called by ‫‮‬‍‭‌‬‍‫‏‮‏‬‎‭‪‍‪‭‫‬‪‪‬‫‮ ‪‍‭‪‏‍‬‭‎‫‮‍‍‭‫‪‪‫‬‌‫‮ > ‫‮‬‍‭‌‬‍‫‏‮‏‬‎‭‪‍‪‭‫‬‪‪‬‫‮ ‏‮‌‎‌‬‎‮‫‍‌‫‬‏‪‌‍‏‭‎‬‌‮‮
[11/9/2020 7:03:01 PM.397] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[11/9/2020 7:03:13 PM.958] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 00013f05 (00013f05, A_F_M_TRAMPBEAC_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 7:03:15 PM.195] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:03:15 PM.198] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:03:15 PM.201] LSPD First Response: [TRACE] Created policeb at X:1067.55 Y:3630.14 Z:34.44258
[11/9/2020 7:03:15 PM.204] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 7:03:15 PM.208] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:03:15 PM.211] LSPD First Response: [TRACE] Chuwong Cage (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:03:15 PM.254] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 7:03:16 PM.322] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 00011405 (00011405, A_M_O_KTOWN_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 7:03:20 PM.449] LSPD First Response: PeterUCallouts.Objects.TaskSets.DismissEventuallyRemainInPlaceTaskSet+<>c__DisplayClass1_0: AssignTasks Myles Richardson: Dismissing vehicle
[11/9/2020 7:03:20 PM.451] LSPD First Response: PeterUCallouts.Objects.TaskSets.DismissEventuallyRemainInPlaceTaskSet+<>c__DisplayClass1_0: AssignTasks Zackary Houghton: Dismissing vehicle
[11/9/2020 7:03:20 PM.453] LSPD First Response: PeterUCallouts.Objects.TaskSets.DismissEventuallyRemainInPlaceTaskSet+<>c__DisplayClass1_0: AssignTasks Zackary Houghton: Dismissing Ped
[11/9/2020 7:03:20 PM.455] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Zackary Houghton (0003e304) (S_M_M_PARAMEDIC_01). Was called by <>c__DisplayClass1_0 <AssignTasks>b__0 > GameFiber Main
[11/9/2020 7:03:20 PM.459] LSPD First Response: PeterUCallouts.Objects.TaskSets.DismissEventuallyRemainInPlaceTaskSet+<>c__DisplayClass1_0: AssignTasks Alfonso Rangel: Dismissing vehicle
[11/9/2020 7:03:20 PM.461] LSPD First Response: PeterUCallouts.Objects.TaskSets.DismissEventuallyRemainInPlaceTaskSet+<>c__DisplayClass1_0: AssignTasks Alfonso Rangel: Dismissing Ped
[11/9/2020 7:03:20 PM.464] LSPD First Response: PeterUCallouts.Objects.Subject: Dismiss: Called Dismiss on Alfonso Rangel (00004005) (S_M_M_PARAMEDIC_01). Was called by <>c__DisplayClass1_0 <AssignTasks>b__0 > GameFiber Main
[11/9/2020 7:03:22 PM.717] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 00004005 (00004005, S_M_M_PARAMEDIC_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 7:03:22 PM.990] LSPD First Response: PeterUCallouts.Objects.Subject: RunEventDispatcher: [Subject with invalid Persona] 0003e304 (0003e304, S_M_M_PARAMEDIC_01) became invalid since the last dispatcher run. Should be GCed soon.
[11/9/2020 7:03:25 PM.262] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:03:25 PM.263] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:03:25 PM.264] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:03:25 PM.265] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:03:25 PM.267] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:03:25 PM.655] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:03:25 PM.658] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:03:25 PM.660] LSPD First Response: [TRACE] Created sheriff at X:1336.197 Y:3527.269 Z:35.97298
[11/9/2020 7:03:25 PM.663] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:03:25 PM.666] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:03:25 PM.669] LSPD First Response: [TRACE] Enrique Santos (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:03:25 PM.673] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:03:28 PM.047] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[11/9/2020 7:03:33 PM.909] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[11/9/2020 7:03:33 PM.971] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[11/9/2020 7:03:37 PM.485] LSPD First Response: [TRACE] TrueTrueTrueFalse
[11/9/2020 7:03:41 PM.239] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range
[11/9/2020 7:03:41 PM.244] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[11/9/2020 7:03:41 PM.246] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[11/9/2020 7:03:41 PM.246] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[11/9/2020 7:03:41 PM.324] LSPD First Response: [TRACE] Ped Jeffrey Brown has become idle again
[11/9/2020 7:03:41 PM.345] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[11/9/2020 7:03:46 PM.778] LSPD First Response: ALPRLite: Vehicle & Owner are dismissed
[11/9/2020 7:04:00 PM.407] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:04:00 PM.409] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:04:00 PM.410] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:04:00 PM.411] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:04:00 PM.413] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:04:05 PM.917] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 7:04:05 PM.922] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 7:04:06 PM.707] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[11/9/2020 7:04:06 PM.710] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[11/9/2020 7:04:06 PM.713] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[11/9/2020 7:04:09 PM.804] LSPD First Response: [TRACE] Assigned parking task
[11/9/2020 7:04:18 PM.207] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:04:18 PM.209] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:04:18 PM.218] LSPD First Response: [TRACE] Created policeb at X:1059.948 Y:3630.575 Z:34.07219
[11/9/2020 7:04:18 PM.220] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 7:04:18 PM.223] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:04:18 PM.228] LSPD First Response: [TRACE] Cloud Valentine (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:04:18 PM.235] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 7:04:22 PM.419] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 7:04:22 PM.420] LSPD First Response: [TRACE] Starting world event RunLights
[11/9/2020 7:04:22 PM.421] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[11/9/2020 7:04:22 PM.423] LSPD First Response: [TRACE] Failed to set up RunLights #4
[11/9/2020 7:04:22 PM.424] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[11/9/2020 7:04:22 PM.425] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[11/9/2020 7:04:24 PM.368] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:04:24 PM.369] LSPD First Response: [TRACE] B key pressed, playing animation.
[11/9/2020 7:04:25 PM.863] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:04:25 PM.864] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:04:25 PM.865] LSPD First Response: [TRACE] B key pressed, playing animation.
[11/9/2020 7:04:26 PM.217] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:04:26 PM.224] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:04:27 PM.400] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:04:27 PM.401] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:04:27 PM.402] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:04:27 PM.403] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:04:27 PM.405] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:04:27 PM.407] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:04:28 PM.987] LSPD First Response: [TRACE] Asked thread TrafficStop #2 to abort: Player asked to cancel
[11/9/2020 7:04:28 PM.988] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[11/9/2020 7:04:28 PM.989] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[11/9/2020 7:04:28 PM.990] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #2 Content Manager
[11/9/2020 7:04:28 PM.991] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #2)
[11/9/2020 7:04:29 PM.034] LSPD First Response: [TRACE] Ped Lance Black has become idle again
[11/9/2020 7:04:29 PM.036] LSPD First Response: [TRACE] Ped Cole Anderson has become idle again
[11/9/2020 7:04:29 PM.052] LSPD First Response: [TRACE] Thread TrafficStop #2 has been shut down
[11/9/2020 7:04:30 PM.315] LSPD First Response: [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)
[11/9/2020 7:04:30 PM.350] LSPD First Response: [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)
[11/9/2020 7:04:30 PM.357] LSPD First Response: [TRACE] Thread TrafficStop #3 initialized
[11/9/2020 7:04:30 PM.684] LSPD First Response: Started parking: 11.65697 Angle: 0.1565333
[11/9/2020 7:04:33 PM.391] LSPD First Response: [TRACE] Parking task ended. Result: False
[11/9/2020 7:04:33 PM.393] LSPD First Response: [TRACE] Assigned parking task
[11/9/2020 7:04:33 PM.771] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:04:33 PM.773] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:04:33 PM.775] LSPD First Response: [TRACE] Created sheriff at X:1460.731 Y:3604.908 Z:35.36134
[11/9/2020 7:04:33 PM.776] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:04:33 PM.779] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:04:33 PM.782] LSPD First Response: [TRACE] Kayne Jefferson (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:04:33 PM.784] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:04:33 PM.787] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:04:33 PM.789] LSPD First Response: [TRACE] April Higgins (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:04:33 PM.791] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:04:35 PM.613] LSPD First Response: ALPRLite: Vehicle & Owner are dismissed
[11/9/2020 7:05:04 PM.661] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:05:04 PM.663] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:05:04 PM.664] LSPD First Response: [TRACE] Created sheriff at X:1966.554 Y:3293.937 Z:46.30482
[11/9/2020 7:05:04 PM.665] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:05:13 PM.204] LSPD First Response: Started parking: 18.10654 Angle: 0.002290243
[11/9/2020 7:05:14 PM.966] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:05:14 PM.968] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:05:14 PM.971] LSPD First Response: [TRACE] Created sheriff at X:1773.923 Y:3377.155 Z:40.35861
[11/9/2020 7:05:14 PM.972] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:05:14 PM.975] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:05:14 PM.980] LSPD First Response: [TRACE] Bobby Lashley (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:05:14 PM.982] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:05:16 PM.567] LSPD First Response: [TRACE] Asked thread TrafficStop #3 to abort: Player asked to cancel
[11/9/2020 7:05:16 PM.570] LSPD First Response: [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory)
[11/9/2020 7:05:16 PM.571] LSPD First Response: [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory)
[11/9/2020 7:05:16 PM.573] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #3 Content Manager
[11/9/2020 7:05:16 PM.574] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #3)
[11/9/2020 7:05:16 PM.603] LSPD First Response: [TRACE] Ped Lance Black has become idle again
[11/9/2020 7:05:16 PM.608] LSPD First Response: [TRACE] Ped Cole Anderson has become idle again
[11/9/2020 7:05:16 PM.623] LSPD First Response: [TRACE] Thread TrafficStop #3 has been shut down
[11/9/2020 7:05:19 PM.217] LSPD First Response: [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory)
[11/9/2020 7:05:19 PM.219] LSPD First Response: [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory)
[11/9/2020 7:05:19 PM.222] LSPD First Response: [TRACE] Thread TrafficStop #4 initialized
[11/9/2020 7:05:19 PM.600] LSPD First Response: [TRACE] Parking task ended. Result: True
[11/9/2020 7:05:19 PM.818] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:05:19 PM.819] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:05:19 PM.820] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:05:19 PM.822] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:05:19 PM.823] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:05:20 PM.155] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:05:20 PM.156] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:05:20 PM.159] LSPD First Response: [TRACE] Created sheriff at X:1992.677 Y:3846.703 Z:32.83698
[11/9/2020 7:05:20 PM.161] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:05:20 PM.164] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:05:20 PM.174] LSPD First Response: [TRACE] Jamal Jamison (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:05:20 PM.177] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:05:22 PM.228] LSPD First Response: [TRACE] Assigned parking task
[11/9/2020 7:05:22 PM.247] LSPD First Response: Started parking: 18.10654 Angle: 0.03386068
[11/9/2020 7:05:24 PM.079] LSPD First Response: [TRACE] Parking task ended. Result: False
[11/9/2020 7:05:32 PM.128] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:05:32 PM.130] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:05:32 PM.131] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:05:32 PM.132] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:05:32 PM.134] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:05:37 PM.166] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 initialized
[11/9/2020 7:05:39 PM.186] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #6 to abort: Started action
[11/9/2020 7:05:39 PM.187] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #6 Content Manager
[11/9/2020 7:05:39 PM.188] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #6)
[11/9/2020 7:05:39 PM.237] LSPD First Response: [TRACE] CruiseAwareOfEntity #6 is aborting already
[11/9/2020 7:05:39 PM.344] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[11/9/2020 7:05:39 PM.347] LSPD First Response: [TRACE] Created new chase
[11/9/2020 7:05:39 PM.436] LSPD First Response: [TRACE] Pursuit menu was reset.
[11/9/2020 7:05:39 PM.441] LSPD First Response: [TRACE] Transfering control from TrafficStop #4 (GameplayMandatory) to ChaseHost #1
[11/9/2020 7:05:39 PM.442] LSPD First Response: [TRACE] Removing ped from TrafficStop #4 (GameplayMandatory)
[11/9/2020 7:05:39 PM.444] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[11/9/2020 7:05:39 PM.444] LSPD First Response: [TRACE] ChaseHost #1 received control over ped
[11/9/2020 7:05:39 PM.579] LSPD First Response: [TRACE] Suspect added to chase
[11/9/2020 7:05:39 PM.580] LSPD First Response: [TRACE] Transfering control from TrafficStop #4 (GameplayMandatory) to ChaseHost #1
[11/9/2020 7:05:39 PM.581] LSPD First Response: [TRACE] Removing ped from TrafficStop #4 (GameplayMandatory)
[11/9/2020 7:05:39 PM.582] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[11/9/2020 7:05:39 PM.583] LSPD First Response: [TRACE] ChaseHost #1 received control over ped
[11/9/2020 7:05:39 PM.584] LSPD First Response: [TRACE] Suspect added to chase
[11/9/2020 7:05:39 PM.586] LSPD First Response: [TRACE] Asked thread TrafficStop #4 to abort: Suspect fleeing - Chase created
[11/9/2020 7:05:39 PM.587] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #4 Content Manager
[11/9/2020 7:05:39 PM.588] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #4)
[11/9/2020 7:05:39 PM.589] LSPD First Response: [TRACE] CruiseAwareOfEntity #6 is aborting already
[11/9/2020 7:05:39 PM.592] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 has been shut down
[11/9/2020 7:05:39 PM.667] LSPD First Response: [TRACE] Starting chase
[11/9/2020 7:05:39 PM.668] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized
[11/9/2020 7:05:39 PM.682] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[11/9/2020 7:05:39 PM.691] LSPD First Response: [TRACE] Thread TrafficStop #4 has been shut down
[11/9/2020 7:05:40 PM.353] LSPD First Response: [TRACE] Player now monitoring Cole Anderson
[11/9/2020 7:05:40 PM.358] LSPD First Response: [TRACE] Player now monitoring Lance Black
[11/9/2020 7:05:41 PM.217] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:05:44 PM.268] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:05:44 PM.310] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:05:44 PM.773] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[11/9/2020 7:05:44 PM.778] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on East Joshua Road.  Speeds are 8mph, traffic is light.
[11/9/2020 7:05:45 PM.411] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:05:45 PM.415] LSPD First Response: [TRACE] Visual regained event fired
[11/9/2020 7:05:45 PM.417] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:05:45 PM.418] LSPD First Response: [TRACE] Visual regained event fired
[11/9/2020 7:05:47 PM.789] LSPD First Response: [TRACE] Visual lost event fired
[11/9/2020 7:05:49 PM.383] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:05:49 PM.384] LSPD First Response: [TRACE] B key pressed, playing animation.
[11/9/2020 7:05:51 PM.108] LSPD First Response: [INFO] Crime Reported: Cole Anderson (A_M_M_RURMETH_01) was reported by Tom Luwis (MP_M_FREEMODE_01) for PC 148 (FleeingPlayerExistingChase)
[11/9/2020 7:05:51 PM.147] LSPD First Response: [TRACE] Chase called in
[11/9/2020 7:05:51 PM.342] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:05:51 PM.343] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:05:51 PM.674] LSPD First Response: [TRACE] Cop Bobby Lashley reassigned to Lance Black
[11/9/2020 7:05:51 PM.682] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:05:51 PM.686] LSPD First Response: [TRACE] Bobby Lashley now monitoring Cole Anderson
[11/9/2020 7:05:51 PM.687] LSPD First Response: [TRACE] Bobby Lashley now monitoring Lance Black
[11/9/2020 7:05:53 PM.082] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[11/9/2020 7:05:53 PM.083] at kZpFMJVGwcLvYFQJSxDNDDvKFdVP.VRBcWaptBvSdHgjZLaYJBkdlYuRNA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1360
[11/9/2020 7:05:53 PM.084] at OFApRERLMyxVqtXglLzbEXpxpXpF.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:05:53 PM.140] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:05:53 PM.422] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:05:53 PM.427] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:53 PM.437] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:05:53 PM.469] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:53 PM.731] LSPD First Response: [TRACE] Visual lost event fired
[11/9/2020 7:05:54 PM.462] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:05:54 PM.513] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:05:54 PM.514] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:54 PM.522] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:05:54 PM.524] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:55 PM.609] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:05:55 PM.611] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:55 PM.612] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:05:55 PM.614] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:55 PM.715] LSPD First Response: [TRACE] Bobby Lashley (S_M_Y_SHERIFF_01) entered combat with target: Lance Black (A_M_M_MEXCNTRY_01)
[11/9/2020 7:05:56 PM.770] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:05:56 PM.772] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:56 PM.773] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:05:56 PM.774] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:56 PM.979] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:05:56 PM.981] LSPD First Response: UB: DETECTED ZONE: SANDY
[11/9/2020 7:05:56 PM.982] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:05:57 PM.190] LSPD First Response: UB: STARTED PURSUIT >> OSB-0
[11/9/2020 7:05:57 PM.362] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:05:58 PM.109] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:05:58 PM.110] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:05:58 PM.707] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:05:58 PM.708] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:58 PM.710] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:05:58 PM.711] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:05:59 PM.015] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:05:59 PM.016] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:05:59 PM.017] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:05:59 PM.018] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:05:59 PM.019] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:05:59 PM.022] LSPD First Response: [TRACE] Cop Julian Benjamin reassigned to Lance Black
[11/9/2020 7:05:59 PM.024] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:05:59 PM.065] LSPD First Response: [TRACE] Julian Benjamin now monitoring Cole Anderson
[11/9/2020 7:05:59 PM.066] LSPD First Response: [TRACE] Julian Benjamin now monitoring Lance Black
[11/9/2020 7:05:59 PM.377] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[11/9/2020 7:05:59 PM.378] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[11/9/2020 7:05:59 PM.444] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[11/9/2020 7:05:59 PM.446] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:05:59 PM.778] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:05:59 PM.780] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:00 PM.841] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:00 PM.842] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:01 PM.398] LSPD First Response: UB: REQUESTED TYPE: LocalAir
[11/9/2020 7:06:01 PM.399] LSPD First Response: UB: DETECTED ZONE: SANDY
[11/9/2020 7:06:01 PM.400] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:06:01 PM.495] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:06:01 PM.497] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:06:01 PM.567] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:06:01 PM.570] LSPD First Response: UB: DETECTED ZONE: SANDY
[11/9/2020 7:06:01 PM.571] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:06:02 PM.891] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) entered combat with target: Lance Black (A_M_M_MEXCNTRY_01)
[11/9/2020 7:06:03 PM.002] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:03 PM.003] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:03 PM.102] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:06:04 PM.124] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:04 PM.125] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:04 PM.146] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:06:04 PM.149] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:06:04 PM.150] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:06:04 PM.151] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:06:04 PM.152] LSPD First Response: [TRACE] Dario Mihelcic (S_M_Y_PILOT_01) was set as a cop
[11/9/2020 7:06:04 PM.158] LSPD First Response: [TRACE] Cop Dario Mihelcic reassigned to Cole Anderson
[11/9/2020 7:06:04 PM.160] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:06:04 PM.205] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:06:04 PM.206] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:06:04 PM.207] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:06:04 PM.210] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:06:04 PM.215] LSPD First Response: [TRACE] Adam Carlson (S_M_Y_PILOT_01) was set as a cop
[11/9/2020 7:06:04 PM.217] LSPD First Response: [TRACE] Cop Adam Carlson reassigned to Cole Anderson
[11/9/2020 7:06:04 PM.218] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:06:04 PM.259] LSPD First Response: [TRACE] Dario Mihelcic now monitoring Cole Anderson
[11/9/2020 7:06:04 PM.260] LSPD First Response: [TRACE] Dario Mihelcic now monitoring Lance Black
[11/9/2020 7:06:04 PM.262] LSPD First Response: [TRACE] Adam Carlson now monitoring Cole Anderson
[11/9/2020 7:06:04 PM.263] LSPD First Response: [TRACE] Adam Carlson now monitoring Lance Black
[11/9/2020 7:06:04 PM.594] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:06:04 PM.808] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.
[11/9/2020 7:06:05 PM.422] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:05 PM.423] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:05 PM.543] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:06:05 PM.548] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:06:06 PM.781] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:06 PM.782] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:06 PM.785] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:06 PM.787] LSPD First Response: [TRACE] Visual regained event fired
[11/9/2020 7:06:06 PM.857] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:06 PM.860] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:07 PM.292] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:06:07 PM.294] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:06:07 PM.305] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:06:07 PM.306] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:06:07 PM.307] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:06:07 PM.308] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:06:07 PM.310] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:06:08 PM.048] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:08 PM.055] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:09 PM.924] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:09 PM.926] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:11 PM.126] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:11 PM.206] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:11 PM.207] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:11 PM.304] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:06:11 PM.806] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:06:12 PM.348] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:12 PM.349] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:12 PM.351] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:12 PM.353] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:14 PM.292] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:14 PM.293] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:14 PM.295] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:14 PM.296] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:14 PM.828] LSPD First Response: [TRACE] Lance Black (A_M_M_MEXCNTRY_01) was damaged.
[11/9/2020 7:06:14 PM.831] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftUpperArm. Could see player: False
[11/9/2020 7:06:15 PM.518] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:15 PM.519] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:15 PM.521] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:15 PM.522] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:16 PM.612] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:16 PM.613] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:16 PM.615] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:16 PM.616] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:17 PM.723] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:17 PM.724] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:17 PM.726] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:17 PM.727] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:18 PM.793] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:18 PM.794] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:18 PM.796] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:18 PM.797] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:19 PM.851] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:19 PM.852] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:19 PM.854] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:19 PM.855] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:20 PM.656] LSPD First Response: [TRACE] Visual lost longer
[11/9/2020 7:06:20 PM.802] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Changed to SearchInHelicopter
[11/9/2020 7:06:20 PM.811] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:06:20 PM.917] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:06:20 PM.964] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:06:21 PM.147] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:21 PM.148] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:21 PM.149] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:21 PM.150] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:22 PM.160] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:22 PM.161] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:22 PM.162] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:22 PM.163] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:23 PM.324] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:23 PM.325] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:23 PM.326] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:23 PM.327] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:24 PM.460] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:24 PM.461] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:24 PM.462] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:24 PM.463] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:24 PM.854] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.
[11/9/2020 7:06:25 PM.552] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:25 PM.553] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:25 PM.554] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:25 PM.555] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:26 PM.063] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:06:26 PM.310] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:06:26 PM.556] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:26 PM.557] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:26 PM.560] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:26 PM.561] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:27 PM.702] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:27 PM.703] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:27 PM.704] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:27 PM.706] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:28 PM.420] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:28 PM.806] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:28 PM.807] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:28 PM.809] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:28 PM.811] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:29 PM.117] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:06:29 PM.998] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:29 PM.999] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:30 PM.009] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:30 PM.012] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:31 PM.167] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:31 PM.168] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:31 PM.169] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:31 PM.171] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:32 PM.258] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:32 PM.259] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:32 PM.261] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:32 PM.263] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:33 PM.380] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:33 PM.381] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:33 PM.382] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:33 PM.392] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:34 PM.520] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:34 PM.521] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:34 PM.523] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:06:34 PM.524] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:34 PM.599] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:06:34 PM.812] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[11/9/2020 7:06:34 PM.814] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[11/9/2020 7:06:34 PM.888] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[11/9/2020 7:06:34 PM.889] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:06:34 PM.997] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:06:35 PM.000] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_01
[11/9/2020 7:06:35 PM.427] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[11/9/2020 7:06:35 PM.820] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:35 PM.821] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:36 PM.288] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:36 PM.295] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:36 PM.691] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:06:36 PM.693] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:06:36 PM.694] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:06:36 PM.696] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:06:36 PM.698] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:06:36 PM.919] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:36 PM.920] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:38 PM.094] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:38 PM.098] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:38 PM.661] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:38 PM.664] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:39 PM.341] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:39 PM.343] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:39 PM.521] LSPD First Response: [TRACE] Bobby Lashley (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:06:40 PM.073] LSPD First Response: [TRACE] Lance Black (A_M_M_MEXCNTRY_01) was damaged.
[11/9/2020 7:06:40 PM.076] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False
[11/9/2020 7:06:40 PM.504] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:40 PM.506] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:40 PM.583] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:06:41 PM.417] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:06:41 PM.671] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:41 PM.672] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:42 PM.711] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:42 PM.712] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:43 PM.859] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:43 PM.860] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:44 PM.038] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:06:44 PM.894] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.
[11/9/2020 7:06:44 PM.984] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:44 PM.985] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:45 PM.149] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:46 PM.100] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:06:46 PM.142] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:46 PM.143] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:46 PM.976] LSPD First Response: [TRACE] Bobby Lashley (S_M_Y_SHERIFF_01) entered combat with target: Lance Black (A_M_M_MEXCNTRY_01)
[11/9/2020 7:06:47 PM.314] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:47 PM.315] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:48 PM.484] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:48 PM.486] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:48 PM.548] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:06:48 PM.619] LSPD First Response: [TRACE] Bobby Lashley (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:06:49 PM.530] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:49 PM.531] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:49 PM.609] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) entered combat with target: Lance Black (A_M_M_MEXCNTRY_01)
[11/9/2020 7:06:50 PM.595] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:50 PM.596] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:50 PM.673] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:06:51 PM.322] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:06:51 PM.645] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:51 PM.646] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:52 PM.752] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:52 PM.753] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:53 PM.891] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:53 PM.893] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:54 PM.356] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:06:54 PM.357] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:06:55 PM.031] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:55 PM.032] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:56 PM.193] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:56 PM.194] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:56 PM.542] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:06:57 PM.502] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:57 PM.503] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:58 PM.104] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) entered combat with target: Lance Black (A_M_M_MEXCNTRY_01)
[11/9/2020 7:06:58 PM.303] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:58 PM.316] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:06:58 PM.600] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:58 PM.601] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:06:59 PM.815] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:06:59 PM.817] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:00 PM.155] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:07:00 PM.427] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:07:00 PM.844] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:00 PM.845] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:01 PM.948] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:01 PM.949] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:02 PM.363] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:07:03 PM.126] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:03 PM.127] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:03 PM.876] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT
[11/9/2020 7:07:03 PM.881] LSPD First Response: UB: DETECTED ZONE: SANDY
[11/9/2020 7:07:03 PM.884] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:07:04 PM.001] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) entered combat with target: Lance Black (A_M_M_MEXCNTRY_01)
[11/9/2020 7:07:04 PM.023] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:07:04 PM.346] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:04 PM.347] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:04 PM.866] LSPD First Response: UB: STARTED PURSUIT >> OSB-1
[11/9/2020 7:07:04 PM.930] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.
[11/9/2020 7:07:05 PM.290] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:07:05 PM.578] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:05 PM.579] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:05 PM.944] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:07:05 PM.946] LSPD First Response: UB: DETECTED ZONE: SANDY
[11/9/2020 7:07:05 PM.947] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:07:05 PM.969] LSPD First Response: UB: STARTED PURSUIT >> OSB-2
[11/9/2020 7:07:06 PM.067] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:07:06 PM.073] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:07:06 PM.357] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:07:06 PM.360] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:07:06 PM.361] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:07:06 PM.362] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:07:06 PM.364] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:07:06 PM.365] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:07:06 PM.498] LSPD First Response: [TRACE] Visual lost event fired
[11/9/2020 7:07:06 PM.531] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:06 PM.532] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:06 PM.533] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:07:06 PM.534] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:07:06 PM.535] LSPD First Response: [TRACE] Jayden Closter (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:07:06 PM.536] LSPD First Response: [TRACE] Cop Jayden Closter reassigned to Cole Anderson
[11/9/2020 7:07:06 PM.537] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:06 PM.600] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:06 PM.602] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:06 PM.604] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:07:06 PM.605] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:07:06 PM.609] LSPD First Response: [TRACE] Furio Tarantino (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:07:06 PM.611] LSPD First Response: [TRACE] Cop Furio Tarantino reassigned to Cole Anderson
[11/9/2020 7:07:06 PM.612] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:06 PM.646] LSPD First Response: [TRACE] Jayden Closter now monitoring Cole Anderson
[11/9/2020 7:07:06 PM.647] LSPD First Response: [TRACE] Jayden Closter now monitoring Lance Black
[11/9/2020 7:07:06 PM.648] LSPD First Response: [TRACE] Furio Tarantino now monitoring Cole Anderson
[11/9/2020 7:07:06 PM.650] LSPD First Response: [TRACE] Furio Tarantino now monitoring Lance Black
[11/9/2020 7:07:06 PM.653] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:07:06 PM.673] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:06 PM.675] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:06 PM.677] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:07:06 PM.680] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:07:06 PM.681] LSPD First Response: [TRACE] Mark Dodds (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:07:06 PM.684] LSPD First Response: [TRACE] Cop Mark Dodds reassigned to Cole Anderson
[11/9/2020 7:07:06 PM.686] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:06 PM.750] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:06 PM.752] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:06 PM.753] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:07:06 PM.797] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:07:06 PM.798] LSPD First Response: [TRACE] Deqeul Dizzyz (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:07:06 PM.799] LSPD First Response: [TRACE] Cop Deqeul Dizzyz reassigned to Cole Anderson
[11/9/2020 7:07:06 PM.801] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:06 PM.836] LSPD First Response: [TRACE] Mark Dodds now monitoring Cole Anderson
[11/9/2020 7:07:06 PM.838] LSPD First Response: [TRACE] Mark Dodds now monitoring Lance Black
[11/9/2020 7:07:06 PM.839] LSPD First Response: [TRACE] Deqeul Dizzyz now monitoring Cole Anderson
[11/9/2020 7:07:06 PM.840] LSPD First Response: [TRACE] Deqeul Dizzyz now monitoring Lance Black
[11/9/2020 7:07:06 PM.865] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:06 PM.865] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:06 PM.935] LSPD First Response: [TRACE] Evaluating drive to last
[11/9/2020 7:07:06 PM.936] LSPD First Response: [TRACE] Report Voice: 
[11/9/2020 7:07:07 PM.149] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:07:07 PM.150] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:07:07 PM.497] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:07 PM.500] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:07 PM.501] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:07:07 PM.503] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:07:07 PM.504] LSPD First Response: [TRACE] Kendrick Marshall (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:07:07 PM.508] LSPD First Response: [TRACE] Cop Kendrick Marshall reassigned to Cole Anderson
[11/9/2020 7:07:07 PM.510] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:07 PM.586] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:07 PM.588] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:07 PM.592] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:07:07 PM.595] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:07:07 PM.597] LSPD First Response: [TRACE] Cameron Smith (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:07:07 PM.602] LSPD First Response: [TRACE] Cop Cameron Smith reassigned to Cole Anderson
[11/9/2020 7:07:07 PM.603] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:07 PM.639] LSPD First Response: [TRACE] Kendrick Marshall now monitoring Cole Anderson
[11/9/2020 7:07:07 PM.640] LSPD First Response: [TRACE] Kendrick Marshall now monitoring Lance Black
[11/9/2020 7:07:07 PM.641] LSPD First Response: [TRACE] Cameron Smith now monitoring Cole Anderson
[11/9/2020 7:07:07 PM.643] LSPD First Response: [TRACE] Cameron Smith now monitoring Lance Black
[11/9/2020 7:07:07 PM.845] LSPD First Response: [TRACE] Evaluating drive to last
[11/9/2020 7:07:08 PM.066] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:08 PM.070] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:09 PM.175] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:09 PM.176] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:10 PM.136] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:07:10 PM.274] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:10 PM.275] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:11 PM.364] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:11 PM.366] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:12 PM.463] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:12 PM.465] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:13 PM.582] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:13 PM.584] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:14 PM.742] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:14 PM.744] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:15 PM.157] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:07:15 PM.291] LSPD First Response: [TRACE] Visual lost longer
[11/9/2020 7:07:15 PM.358] LSPD First Response: [TRACE] Evaluating drive to last
[11/9/2020 7:07:15 PM.430] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:15 PM.464] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:15 PM.511] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:15 PM.513] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:15 PM.514] LSPD First Response: [TRACE] Freeing cop: Jayden Closter
[11/9/2020 7:07:15 PM.515] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:15 PM.516] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:15 PM.516] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:15 PM.517] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:15 PM.518] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:15 PM.519] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:15 PM.520] LSPD First Response: [TRACE] Freeing cop: Furio Tarantino
[11/9/2020 7:07:15 PM.521] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:15 PM.521] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:15 PM.525] LSPD First Response: [TRACE] Ped Furio Tarantino has become idle again
[11/9/2020 7:07:15 PM.526] LSPD First Response: [TRACE] Ped Jayden Closter has become idle again
[11/9/2020 7:07:15 PM.648] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:15 PM.649] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:15 PM.650] LSPD First Response: [TRACE] Cop Jayden Closter reassigned to Cole Anderson
[11/9/2020 7:07:15 PM.652] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:15 PM.653] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:15 PM.654] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:15 PM.657] LSPD First Response: [TRACE] Cop Furio Tarantino reassigned to Cole Anderson
[11/9/2020 7:07:15 PM.659] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:15 PM.663] LSPD First Response: [TRACE] Jayden Closter now monitoring Cole Anderson
[11/9/2020 7:07:15 PM.664] LSPD First Response: [TRACE] Jayden Closter now monitoring Lance Black
[11/9/2020 7:07:15 PM.666] LSPD First Response: [TRACE] Furio Tarantino now monitoring Cole Anderson
[11/9/2020 7:07:15 PM.667] LSPD First Response: [TRACE] Furio Tarantino now monitoring Lance Black
[11/9/2020 7:07:15 PM.670] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:15 PM.671] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:15 PM.673] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:15 PM.674] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:15 PM.675] LSPD First Response: [TRACE] Freeing cop: Mark Dodds
[11/9/2020 7:07:15 PM.676] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:15 PM.678] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:15 PM.679] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:15 PM.682] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:15 PM.684] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:15 PM.686] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:15 PM.690] LSPD First Response: [TRACE] Freeing cop: Deqeul Dizzyz
[11/9/2020 7:07:15 PM.691] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:15 PM.692] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:15 PM.694] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent
[11/9/2020 7:07:15 PM.695] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:07:15 PM.696] LSPD First Response: [TRACE] Visual regained event fired
[11/9/2020 7:07:15 PM.697] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #2 Content Manager
[11/9/2020 7:07:15 PM.698] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #2)
[11/9/2020 7:07:15 PM.699] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #2 aborted
[11/9/2020 7:07:15 PM.700] LSPD First Response: [TRACE] Ped Mark Dodds has become idle again
[11/9/2020 7:07:15 PM.702] LSPD First Response: [TRACE] Ped Deqeul Dizzyz has become idle again
[11/9/2020 7:07:15 PM.711] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:07:15 PM.860] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:15 PM.861] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:15 PM.864] LSPD First Response: [TRACE] Cop Mark Dodds reassigned to Cole Anderson
[11/9/2020 7:07:15 PM.865] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:15 PM.867] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:15 PM.868] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:15 PM.871] LSPD First Response: [TRACE] Cop Deqeul Dizzyz reassigned to Cole Anderson
[11/9/2020 7:07:15 PM.873] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:15 PM.885] LSPD First Response: [TRACE] Mark Dodds now monitoring Cole Anderson
[11/9/2020 7:07:15 PM.886] LSPD First Response: [TRACE] Mark Dodds now monitoring Lance Black
[11/9/2020 7:07:15 PM.887] LSPD First Response: [TRACE] Deqeul Dizzyz now monitoring Cole Anderson
[11/9/2020 7:07:15 PM.889] LSPD First Response: [TRACE] Deqeul Dizzyz now monitoring Lance Black
[11/9/2020 7:07:16 PM.005] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:16 PM.006] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:16 PM.022] LSPD First Response: [TRACE] Evaluating drive to last
[11/9/2020 7:07:16 PM.393] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:16 PM.394] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:16 PM.395] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:16 PM.396] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:16 PM.397] LSPD First Response: [TRACE] Freeing cop: Kendrick Marshall
[11/9/2020 7:07:16 PM.398] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:16 PM.399] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:16 PM.400] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:16 PM.401] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:16 PM.402] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:16 PM.403] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:16 PM.404] LSPD First Response: [TRACE] Freeing cop: Cameron Smith
[11/9/2020 7:07:16 PM.405] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:16 PM.406] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:16 PM.408] LSPD First Response: [TRACE] Ped Cameron Smith has become idle again
[11/9/2020 7:07:16 PM.409] LSPD First Response: [TRACE] Ped Kendrick Marshall has become idle again
[11/9/2020 7:07:16 PM.542] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:16 PM.543] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:16 PM.545] LSPD First Response: [TRACE] Cop Kendrick Marshall reassigned to Cole Anderson
[11/9/2020 7:07:16 PM.547] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:16 PM.549] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[11/9/2020 7:07:16 PM.550] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:07:16 PM.552] LSPD First Response: [TRACE] Cop Cameron Smith reassigned to Cole Anderson
[11/9/2020 7:07:16 PM.554] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:07:16 PM.559] LSPD First Response: [TRACE] Kendrick Marshall now monitoring Cole Anderson
[11/9/2020 7:07:16 PM.561] LSPD First Response: [TRACE] Kendrick Marshall now monitoring Lance Black
[11/9/2020 7:07:16 PM.562] LSPD First Response: [TRACE] Cameron Smith now monitoring Cole Anderson
[11/9/2020 7:07:16 PM.563] LSPD First Response: [TRACE] Cameron Smith now monitoring Lance Black
[11/9/2020 7:07:16 PM.827] LSPD First Response: [TRACE] Evaluating drive to last
[11/9/2020 7:07:17 PM.103] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:17 PM.104] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:17 PM.399] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:07:17 PM.650] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:07:17 PM.877] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:07:18 PM.311] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:18 PM.312] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:18 PM.892] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:07:18 PM.895] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:07:19 PM.433] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:07:19 PM.435] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 0
[11/9/2020 7:07:19 PM.437] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[11/9/2020 7:07:19 PM.439] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:19 PM.440] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:19 PM.441] LSPD First Response: [TRACE] Cop Cameron Smith reassigned to Lance Black
[11/9/2020 7:07:19 PM.767] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[11/9/2020 7:07:19 PM.769] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[11/9/2020 7:07:20 PM.254] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:07:20 PM.501] LSPD First Response: [TRACE] Probing 4 cops
[11/9/2020 7:07:20 PM.504] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 0
[11/9/2020 7:07:20 PM.506] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[11/9/2020 7:07:20 PM.507] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:20 PM.508] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:20 PM.510] LSPD First Response: [TRACE] Cop Furio Tarantino reassigned to Lance Black
[11/9/2020 7:07:20 PM.788] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[11/9/2020 7:07:20 PM.789] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[11/9/2020 7:07:20 PM.790] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[11/9/2020 7:07:20 PM.791] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[11/9/2020 7:07:20 PM.792] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[11/9/2020 7:07:20 PM.794] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[11/9/2020 7:07:20 PM.915] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[11/9/2020 7:07:20 PM.916] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[11/9/2020 7:07:20 PM.917] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[11/9/2020 7:07:20 PM.920] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[11/9/2020 7:07:21 PM.478] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:07:21 PM.616] LSPD First Response: [TRACE] Probing 4 cops
[11/9/2020 7:07:21 PM.618] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[11/9/2020 7:07:21 PM.620] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[11/9/2020 7:07:23 PM.042] LSPD First Response: [TRACE] Probing 3 cops
[11/9/2020 7:07:23 PM.044] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 0
[11/9/2020 7:07:23 PM.046] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[11/9/2020 7:07:23 PM.047] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:23 PM.049] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:23 PM.050] LSPD First Response: [TRACE] Cop Mark Dodds reassigned to Lance Black
[11/9/2020 7:07:23 PM.425] LSPD First Response: [TRACE] Lance Black (A_M_M_MEXCNTRY_01) was damaged.
[11/9/2020 7:07:23 PM.430] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightCalf. Could see player: False
[11/9/2020 7:07:23 PM.577] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[11/9/2020 7:07:23 PM.579] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[11/9/2020 7:07:24 PM.222] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:24 PM.223] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:24 PM.720] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:07:24 PM.722] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:07:24 PM.892] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:24 PM.894] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:24 PM.895] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:24 PM.896] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:24 PM.898] LSPD First Response: [TRACE] Freeing cop: Jayden Closter
[11/9/2020 7:07:24 PM.899] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:24 PM.899] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:24 PM.901] LSPD First Response: [TRACE] Ped Jayden Closter has become idle again
[11/9/2020 7:07:24 PM.996] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.
[11/9/2020 7:07:25 PM.126] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:25 PM.129] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:25 PM.130] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:25 PM.131] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:25 PM.132] LSPD First Response: [TRACE] Freeing cop: Deqeul Dizzyz
[11/9/2020 7:07:25 PM.133] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:25 PM.134] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:25 PM.140] LSPD First Response: [TRACE] Ped Deqeul Dizzyz has become idle again
[11/9/2020 7:07:25 PM.162] LSPD First Response: [TRACE] Surrender 2?
[11/9/2020 7:07:25 PM.432] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:25 PM.433] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:25 PM.816] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:07:25 PM.963] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:25 PM.964] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:25 PM.965] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:25 PM.967] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:25 PM.968] LSPD First Response: [TRACE] Freeing cop: Kendrick Marshall
[11/9/2020 7:07:25 PM.969] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:25 PM.970] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:25 PM.972] LSPD First Response: [TRACE] Ped Kendrick Marshall has become idle again
[11/9/2020 7:07:28 PM.233] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:28 PM.234] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:29 PM.338] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:29 PM.339] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:29 PM.772] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:07:30 PM.738] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:30 PM.739] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:30 PM.753] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:07:31 PM.050] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[11/9/2020 7:07:31 PM.051] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[11/9/2020 7:07:31 PM.283] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) entered combat with target: Lance Black (A_M_M_MEXCNTRY_01)
[11/9/2020 7:07:31 PM.958] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:31 PM.960] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:32 PM.202] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:07:33 PM.094] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:33 PM.095] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:34 PM.237] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:34 PM.239] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:35 PM.417] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:35 PM.418] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:35 PM.821] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:07:35 PM.822] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:07:36 PM.437] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:36 PM.438] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:37 PM.483] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:07:37 PM.549] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:37 PM.550] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:38 PM.719] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:38 PM.720] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:38 PM.788] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:07:39 PM.051] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:07:40 PM.396] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[11/9/2020 7:07:40 PM.397] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[11/9/2020 7:07:40 PM.466] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[11/9/2020 7:07:40 PM.484] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:40 PM.486] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:40 PM.488] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:40 PM.490] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:07:40 PM.491] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:40 PM.493] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[11/9/2020 7:07:40 PM.494] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[11/9/2020 7:07:40 PM.496] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:40 PM.498] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:40 PM.499] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:07:40 PM.501] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:40 PM.502] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:40 PM.503] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:40 PM.505] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:40 PM.506] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:40 PM.508] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:40 PM.511] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[11/9/2020 7:07:40 PM.513] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[11/9/2020 7:07:40 PM.517] LSPD First Response: [TRACE] ChaseHost: Lost control over Cole Anderson
[11/9/2020 7:07:40 PM.518] LSPD First Response: [TRACE] Suspect freed
[11/9/2020 7:07:40 PM.522] LSPD First Response: [TRACE] Visual finally lost, removing suspect
[11/9/2020 7:07:40 PM.523] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:40 PM.524] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:40 PM.525] LSPD First Response: [TRACE] Freeing cop: Dario Mihelcic
[11/9/2020 7:07:40 PM.526] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:40 PM.527] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:40 PM.528] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:07:40 PM.529] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:40 PM.530] LSPD First Response: [TRACE] Freeing cop: Adam Carlson
[11/9/2020 7:07:40 PM.531] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:40 PM.532] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:40 PM.535] LSPD First Response: [TRACE] Ped Dario Mihelcic has become idle again
[11/9/2020 7:07:40 PM.537] LSPD First Response: [TRACE] Ped Adam Carlson has become idle again
[11/9/2020 7:07:40 PM.540] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Suspect ceased to exist
[11/9/2020 7:07:40 PM.541] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager
[11/9/2020 7:07:40 PM.541] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)
[11/9/2020 7:07:40 PM.542] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted
[11/9/2020 7:07:41 PM.039] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:41 PM.040] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:42 PM.189] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:42 PM.190] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:43 PM.219] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:43 PM.220] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:44 PM.306] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:44 PM.307] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:45 PM.040] LSPD First Response: [RPE Pursuit Update]: Suspect is invalid.  Stopping notifications.
[11/9/2020 7:07:45 PM.407] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:07:45 PM.408] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:07:46 PM.296] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:07:46 PM.536] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:07:46 PM.539] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[11/9/2020 7:07:46 PM.540] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[11/9/2020 7:07:47 PM.633] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:07:47 PM.635] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[11/9/2020 7:07:47 PM.636] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[11/9/2020 7:07:47 PM.658] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:07:48 PM.732] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:07:48 PM.734] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[11/9/2020 7:07:48 PM.735] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[11/9/2020 7:07:49 PM.823] LSPD First Response: [TRACE] Probing 2 cops
[11/9/2020 7:07:49 PM.825] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[11/9/2020 7:07:49 PM.826] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[11/9/2020 7:07:50 PM.895] LSPD First Response: [TRACE] Aborting CopBustPed: Busting done
[11/9/2020 7:07:50 PM.931] ABORT BUST
[11/9/2020 7:07:50 PM.996] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:50 PM.997] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:07:50 PM.998] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:50 PM.999] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:51 PM.000] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:51 PM.001] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:07:51 PM.002] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:51 PM.003] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:51 PM.004] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:51 PM.005] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:07:51 PM.006] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:51 PM.007] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:51 PM.008] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:51 PM.009] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:07:51 PM.009] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:51 PM.073] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:51 PM.074] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:51 PM.088] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:07:51 PM.090] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:07:51 PM.090] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:07:51 PM.091] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:07:51 PM.092] LSPD First Response: [TRACE] Visual lost event fired
[11/9/2020 7:07:51 PM.093] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[11/9/2020 7:07:51 PM.094] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[11/9/2020 7:07:51 PM.095] LSPD First Response: [TRACE] ChaseHost: Lost control over Lance Black
[11/9/2020 7:07:51 PM.096] LSPD First Response: [TRACE] Suspect freed
[11/9/2020 7:07:51 PM.097] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[11/9/2020 7:07:51 PM.097] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[11/9/2020 7:07:51 PM.101] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:51 PM.102] LSPD First Response: [TRACE] Freeing cop: Bobby Lashley
[11/9/2020 7:07:51 PM.103] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:51 PM.104] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:51 PM.105] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[11/9/2020 7:07:51 PM.105] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[11/9/2020 7:07:51 PM.203] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit
[11/9/2020 7:07:51 PM.204] LSPD First Response: [TRACE] Issuing backup request for prisoner transport
[11/9/2020 7:07:51 PM.221] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:07:51 PM.223] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:07:51 PM.281] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[11/9/2020 7:07:51 PM.290] LSPD First Response: [TRACE] Ending chase
[11/9/2020 7:07:51 PM.292] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:51 PM.294] LSPD First Response: [TRACE] Freeing cop: Julian Benjamin
[11/9/2020 7:07:51 PM.295] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:51 PM.296] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:51 PM.298] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[11/9/2020 7:07:51 PM.300] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:51 PM.303] LSPD First Response: [TRACE] Freeing cop: Furio Tarantino
[11/9/2020 7:07:51 PM.304] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:51 PM.304] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:51 PM.305] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[11/9/2020 7:07:51 PM.306] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[11/9/2020 7:07:51 PM.307] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:51 PM.308] LSPD First Response: [TRACE] Freeing cop: Mark Dodds
[11/9/2020 7:07:51 PM.309] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:51 PM.309] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:51 PM.310] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[11/9/2020 7:07:51 PM.311] LSPD First Response: [TRACE] Freeing cop: Cameron Smith
[11/9/2020 7:07:51 PM.312] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[11/9/2020 7:07:51 PM.313] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:07:51 PM.315] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[11/9/2020 7:07:51 PM.316] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager
[11/9/2020 7:07:51 PM.317] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1)
[11/9/2020 7:07:51 PM.321] LSPD First Response: [TRACE] NuPDoJtNjrhnlGGdOCNecZTbcyIL is ending already
[11/9/2020 7:07:51 PM.605] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[11/9/2020 7:07:51 PM.606] at System.Environment.get_StackTrace()
[11/9/2020 7:07:51 PM.607] at LSPD_First_Response.Engine.BaseComponent.YBXaCNxeyUTWliNdjtuHvIxLeVJiA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[11/9/2020 7:07:51 PM.607] at hKfqwbbpMvWDDnuEwiGbTwkhFVoU.VpsfgHdiUnRrTIZybzMqlCUDzlpc() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 83
[11/9/2020 7:07:51 PM.608] at LSPD_First_Response.Engine.BaseComponent.YBXaCNxeyUTWliNdjtuHvIxLeVJiA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[11/9/2020 7:07:51 PM.609] at VApssWugByORzGmSRRQJgdzcGvPV.hPPCYrJcBvMUpEDqBKFwBZZlJvhn(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52
[11/9/2020 7:07:51 PM.610] at hKfqwbbpMvWDDnuEwiGbTwkhFVoU.FTXyiSaEKIyKOOFGikycbPUplCEp(NuPDoJtNjrhnlGGdOCNecZTbcyIL ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105
[11/9/2020 7:07:51 PM.611] at System.Action`1.Invoke(T obj)
[11/9/2020 7:07:51 PM.612] at NuPDoJtNjrhnlGGdOCNecZTbcyIL.VpsfgHdiUnRrTIZybzMqlCUDzlpc() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1276
[11/9/2020 7:07:51 PM.612] at LSPD_First_Response.Engine.BaseComponent.YBXaCNxeyUTWliNdjtuHvIxLeVJiA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[11/9/2020 7:07:51 PM.613] at NuPDoJtNjrhnlGGdOCNecZTbcyIL.uEkBuVhfpUJrSKkfDhgvEYMyCAaA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 221
[11/9/2020 7:07:51 PM.614] at sFKFLcOCpkwSGxIQfIHSpPoWVPGt.uEkBuVhfpUJrSKkfDhgvEYMyCAaA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 52
[11/9/2020 7:07:51 PM.615] at jQLPPQfUFpzNeFdyZHqAtOLpCevn.RcIwzaSUzmAedRWpdPOJvxBqYXmj() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 797
[11/9/2020 7:07:51 PM.615] at Rage.GameFiber.Main()
[11/9/2020 7:07:51 PM.616] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/9/2020 7:07:51 PM.617] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/9/2020 7:07:51 PM.617] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[11/9/2020 7:07:51 PM.618] at System.Threading.ThreadHelper.ThreadStart()
[11/9/2020 7:07:51 PM.620] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[11/9/2020 7:07:51 PM.621] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[11/9/2020 7:07:51 PM.622] LSPD First Response: [TRACE] Ped Cameron Smith has become idle again
[11/9/2020 7:07:51 PM.623] LSPD First Response: [TRACE] Ped Furio Tarantino has become idle again
[11/9/2020 7:07:51 PM.624] LSPD First Response: [TRACE] Ped Mark Dodds has become idle again
[11/9/2020 7:07:51 PM.625] LSPD First Response: [TRACE] Ped Julian Benjamin has become idle again
[11/9/2020 7:07:51 PM.636] LSPD First Response: [RPE AI Siren Cycle]: pursuit variable is not null, but the pursuit is no longer running
[11/9/2020 7:07:51 PM.679] LSPD First Response: [TRACE] Launching new encounter for Cole Anderson
[11/9/2020 7:07:51 PM.730] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[11/9/2020 7:07:51 PM.792] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down
[11/9/2020 7:07:51 PM.871] LSPD First Response: [TRACE] Spawned suspect vehicle
[11/9/2020 7:07:52 PM.159] LSPD First Response: [TRACE] Julian Benjamin (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:07:53 PM.079] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[11/9/2020 7:07:53 PM.136] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[11/9/2020 7:07:53 PM.151] LSPD First Response: [TRACE] Prisoner transport done
[11/9/2020 7:07:53 PM.382] LSPD First Response: [TRACE] Spawned with 88.79169
[11/9/2020 7:07:53 PM.465] LSPD First Response: [TRACE] Spawned with 37.75189
[11/9/2020 7:07:53 PM.481] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:07:53 PM.482] LSPD First Response: [TRACE] Preloading VOODOO2
[11/9/2020 7:07:54 PM.680] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:07:54 PM.685] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[11/9/2020 7:07:54 PM.689] LSPD First Response: [TRACE] Ashley Jones (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:07:54 PM.691] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #6 (Ambient)
[11/9/2020 7:07:54 PM.747] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #6 (Ambient)
[11/9/2020 7:07:54 PM.760] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[11/9/2020 7:07:54 PM.761] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[11/9/2020 7:07:54 PM.799] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #6 asked to abort: Too far away
[11/9/2020 7:07:54 PM.801] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #7 to abort: No reason specified
[11/9/2020 7:07:54 PM.802] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #7 Content Manager
[11/9/2020 7:07:54 PM.803] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #7)
[11/9/2020 7:07:54 PM.805] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #6 (Ambient)
[11/9/2020 7:07:54 PM.806] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #6 (Ambient)
[11/9/2020 7:07:54 PM.807] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #6 Content Manager
[11/9/2020 7:07:54 PM.809] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #6)
[11/9/2020 7:07:54 PM.810] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #6 aborted
[11/9/2020 7:07:54 PM.812] LSPD First Response: [TRACE] Ped Ashley Jones has become idle again
[11/9/2020 7:07:54 PM.815] LSPD First Response: [TRACE] Ped Joe Lauzon has become idle again
[11/9/2020 7:07:54 PM.830] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #7 initialized
[11/9/2020 7:07:54 PM.831] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #7 has been shut down
[11/9/2020 7:07:55 PM.767] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:07:55 PM.769] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:07:55 PM.769] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:07:55 PM.794] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:07:55 PM.795] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:07:56 PM.349] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-1
[11/9/2020 7:07:59 PM.116] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[11/9/2020 7:07:59 PM.117] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[11/9/2020 7:08:00 PM.214] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[11/9/2020 7:08:00 PM.215] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0
[11/9/2020 7:08:00 PM.567] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:08:00 PM.677] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-2
[11/9/2020 7:08:00 PM.741] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0
[11/9/2020 7:08:00 PM.742] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-1
[11/9/2020 7:08:00 PM.913] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-3
[11/9/2020 7:08:01 PM.420] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:08:01 PM.421] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:08:01 PM.423] LSPD First Response: [TRACE] Created sheriff at X:1662.242 Y:3574.87 Z:36.03797
[11/9/2020 7:08:01 PM.424] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:08:01 PM.426] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:08:01 PM.429] LSPD First Response: [TRACE] Colin Mccae (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:08:01 PM.431] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:08:02 PM.234] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[11/9/2020 7:08:02 PM.352] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-2
[11/9/2020 7:08:02 PM.417] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-3
[11/9/2020 7:08:03 PM.996] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:08:04 PM.000] LSPD First Response: [TRACE] Lonardo James (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:08:04 PM.716] LSPD First Response: [TRACE] Using new link spawn
[11/9/2020 7:08:04 PM.906] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:08:04 PM.932] LSPD First Response: [TRACE] Created sheriff at X:1342.75 Y:3665.25 Z:32.34375
[11/9/2020 7:08:04 PM.934] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:08:04 PM.936] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: HighwayPatrol (lssd)
[11/9/2020 7:08:04 PM.940] LSPD First Response: [TRACE] Jessica Wells (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:08:05 PM.078] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[11/9/2020 7:08:05 PM.082] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[11/9/2020 7:08:05 PM.086] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[11/9/2020 7:08:05 PM.399] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-1
[11/9/2020 7:08:05 PM.521] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:08:05 PM.523] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:08:05 PM.836] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0
[11/9/2020 7:08:07 PM.097] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:08:07 PM.824] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-1
[11/9/2020 7:08:08 PM.121] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-2
[11/9/2020 7:08:09 PM.135] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[11/9/2020 7:08:11 PM.068] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-2
[11/9/2020 7:08:11 PM.276] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:08:11 PM.277] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:08:11 PM.297] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-3
[11/9/2020 7:08:11 PM.298] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1
[11/9/2020 7:08:12 PM.200] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-0
[11/9/2020 7:08:12 PM.510] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[11/9/2020 7:08:12 PM.625] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 2
[11/9/2020 7:08:12 PM.757] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-2
[11/9/2020 7:08:13 PM.051] LSPD First Response: STP: RELEASE PED FROM STOP
[11/9/2020 7:08:13 PM.913] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-3
[11/9/2020 7:08:14 PM.165] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-1
[11/9/2020 7:08:14 PM.354] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-1
[11/9/2020 7:08:15 PM.269] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-3
[11/9/2020 7:08:16 PM.651] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-2 PAX-1
[11/9/2020 7:08:17 PM.658] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[11/9/2020 7:08:19 PM.132] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0
[11/9/2020 7:09:05 PM.961] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 7:09:05 PM.967] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 7:09:13 PM.437] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:09:13 PM.439] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:09:13 PM.440] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:09:13 PM.441] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:09:13 PM.443] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:09:14 PM.161] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:09:14 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:09:14 PM.163] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:09:14 PM.165] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:09:14 PM.167] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:09:14 PM.973] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:09:14 PM.975] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:09:14 PM.975] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:09:14 PM.977] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:09:14 PM.978] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:09:20 PM.770] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1
[11/9/2020 7:09:34 PM.100] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:09:34 PM.102] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:09:34 PM.105] LSPD First Response: [TRACE] Created sheriff at X:1396.142 Y:3580.968 Z:35.71022
[11/9/2020 7:09:34 PM.106] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:09:34 PM.111] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:09:34 PM.114] LSPD First Response: [TRACE] Jacob Richardson (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:09:34 PM.116] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:09:34 PM.119] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:09:34 PM.123] LSPD First Response: [TRACE] Bob McKay (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:09:34 PM.125] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:09:35 PM.443] LSPD First Response: [TRACE] Cole Anderson (A_M_M_RURMETH_01) was damaged.
[11/9/2020 7:09:40 PM.940] LSPD First Response: [TRACE] Freeing spawned suspect
[11/9/2020 7:09:40 PM.988] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[11/9/2020 7:09:40 PM.989] LSPD First Response: [TRACE] StageOnFinished
[11/9/2020 7:09:40 PM.991] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[11/9/2020 7:09:40 PM.992] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[11/9/2020 7:09:40 PM.995] LSPD First Response: [TRACE] Finishing crime Cold cases
[11/9/2020 7:09:40 PM.996] LSPD First Response: [TRACE] Finishing all logic for Cole Anderson
[11/9/2020 7:09:40 PM.999] LSPD First Response: [TRACE] Crime finished
[11/9/2020 7:09:44 PM.505] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:09:44 PM.507] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:09:44 PM.510] LSPD First Response: [TRACE] Created sheriff at X:1830.72 Y:3709.658 Z:34.12718
[11/9/2020 7:09:44 PM.512] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:09:44 PM.518] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:09:44 PM.522] LSPD First Response: [TRACE] Josh Dixon (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:09:44 PM.525] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:09:45 PM.169] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 7:09:45 PM.170] LSPD First Response: [TRACE] Starting world event StealCar
[11/9/2020 7:09:45 PM.171] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[11/9/2020 7:09:45 PM.864] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[11/9/2020 7:09:49 PM.877] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:09:49 PM.879] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:09:49 PM.881] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:09:49 PM.882] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:09:49 PM.884] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:09:50 PM.305] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed
[11/9/2020 7:09:50 PM.306] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient)
[11/9/2020 7:09:50 PM.309] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[11/9/2020 7:09:50 PM.310] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[11/9/2020 7:09:50 PM.312] LSPD First Response: [TRACE] World event StealCar #2 has ended
[11/9/2020 7:09:50 PM.363] LSPD First Response: [TRACE] Ped Armen Sin has become idle again
[11/9/2020 7:09:52 PM.442] LSPD First Response: STP Transport unit is removed
[11/9/2020 7:09:52 PM.540] LSPD First Response: STP Transport unit is removed
[11/9/2020 7:09:53 PM.006] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[11/9/2020 7:09:53 PM.008] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[11/9/2020 7:10:03 PM.410] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-2
[11/9/2020 7:10:03 PM.723] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-2
[11/9/2020 7:10:03 PM.726] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1
[11/9/2020 7:10:03 PM.905] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0
[11/9/2020 7:10:04 PM.098] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 1
[11/9/2020 7:10:05 PM.698] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:10:05 PM.995] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[11/9/2020 7:10:06 PM.144] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-2
[11/9/2020 7:10:06 PM.204] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-3
[11/9/2020 7:10:06 PM.617] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-1
[11/9/2020 7:10:06 PM.865] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 0
[11/9/2020 7:10:06 PM.869] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:10:07 PM.048] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:10:07 PM.227] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:10:16 PM.592] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:10:16 PM.594] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:10:16 PM.597] LSPD First Response: [TRACE] Created sheriff at X:2483.214 Y:4427.553 Z:36.455
[11/9/2020 7:10:16 PM.599] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:10:16 PM.602] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:10:16 PM.606] LSPD First Response: [TRACE] Amy Adams (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:10:16 PM.609] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:10:28 PM.197] LSPD First Response: [TRACE] Launching new encounter for Cole Anderson
[11/9/2020 7:10:28 PM.198] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[11/9/2020 7:10:30 PM.182] LSPD First Response: [TRACE] Spawned suspect vehicle
[11/9/2020 7:10:30 PM.744] LSPD First Response: [TRACE] Assigned ped to TrafficStop #5 (GameplayMandatory)
[11/9/2020 7:10:30 PM.746] LSPD First Response: [TRACE] Thread TrafficStop #5 initialized
[11/9/2020 7:10:32 PM.932] LSPD First Response: [TRACE] Asked thread TrafficStop #5 to abort: Suspect out of range and not on screen
[11/9/2020 7:10:32 PM.933] LSPD First Response: [TRACE] Removing ped from TrafficStop #5 (GameplayMandatory)
[11/9/2020 7:10:32 PM.934] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #5 Content Manager
[11/9/2020 7:10:32 PM.934] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #5)
[11/9/2020 7:10:32 PM.962] LSPD First Response: [TRACE] Ped Matt Johnson has become idle again
[11/9/2020 7:10:32 PM.980] LSPD First Response: [TRACE] Thread TrafficStop #5 has been shut down
[11/9/2020 7:10:38 PM.198] LSPD First Response: [TRACE] Assigned ped to TrafficStop #6 (GameplayMandatory)
[11/9/2020 7:10:38 PM.200] LSPD First Response: [TRACE] Thread TrafficStop #6 initialized
[11/9/2020 7:10:41 PM.223] LSPD First Response: [TRACE] Assigned parking task
[11/9/2020 7:10:41 PM.241] LSPD First Response: Started parking: 11.94142 Angle: 0.04431633
[11/9/2020 7:10:44 PM.059] LSPD First Response: [TRACE] Parking task ended. Result: False
[11/9/2020 7:10:46 PM.871] LSPD First Response: [TRACE] Player is close, starting pursuit
[11/9/2020 7:10:46 PM.872] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[11/9/2020 7:10:46 PM.874] LSPD First Response: [TRACE] Created new chase
[11/9/2020 7:10:46 PM.876] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory)
[11/9/2020 7:10:46 PM.878] LSPD First Response: [TRACE] Suspect added to chase
[11/9/2020 7:10:46 PM.919] LSPD First Response: [TRACE] Starting chase
[11/9/2020 7:10:46 PM.922] LSPD First Response: [TRACE] Thread ChaseHost #2 initialized
[11/9/2020 7:10:46 PM.985] LSPD First Response: [TRACE] Found new close chase
[11/9/2020 7:10:47 PM.034] LSPD First Response: [TRACE] Player now monitoring Cole Anderson
[11/9/2020 7:10:47 PM.056] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:10:47 PM.318] LSPD First Response: [TRACE] Asked thread TrafficStop #6 to abort: Suspect out of range
[11/9/2020 7:10:47 PM.320] LSPD First Response: [TRACE] Removing ped from TrafficStop #6 (GameplayMandatory)
[11/9/2020 7:10:47 PM.321] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #6 Content Manager
[11/9/2020 7:10:47 PM.323] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #6)
[11/9/2020 7:10:47 PM.351] LSPD First Response: [TRACE] Ped Wian Myburgh has become idle again
[11/9/2020 7:10:47 PM.374] LSPD First Response: [TRACE] Thread TrafficStop #6 has been shut down
[11/9/2020 7:10:48 PM.002] LSPD First Response: [TRACE] Joining closest chase
[11/9/2020 7:10:48 PM.025] LSPD First Response: [TRACE] Pursuit menu was reset.
[11/9/2020 7:10:48 PM.029] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[11/9/2020 7:10:48 PM.063] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:10:50 PM.177] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:10:50 PM.178] LSPD First Response: [TRACE] Visual regained event fired
[11/9/2020 7:10:51 PM.528] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:10:52 PM.130] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[11/9/2020 7:10:52 PM.134] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading north on East Joshua Road.  Speeds are 64mph, traffic is light.
[11/9/2020 7:10:53 PM.049] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_018
[11/9/2020 7:10:53 PM.050] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_018
[11/9/2020 7:10:53 PM.051] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_018
[11/9/2020 7:10:55 PM.143] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:10:55 PM.161] LSPD First Response: UB: DETECTED ZONE: GRAPES
[11/9/2020 7:10:55 PM.162] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:10:55 PM.180] LSPD First Response: UB: STARTED PURSUIT >> OSB-0
[11/9/2020 7:10:55 PM.241] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:10:56 PM.450] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:10:56 PM.452] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:10:56 PM.452] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:10:56 PM.454] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:10:56 PM.455] LSPD First Response: [TRACE] Jonathan Ardeaux (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:10:56 PM.457] LSPD First Response: [TRACE] Cop Jonathan Ardeaux reassigned to Cole Anderson
[11/9/2020 7:10:56 PM.459] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:10:56 PM.640] LSPD First Response: [TRACE] Jonathan Ardeaux now monitoring Cole Anderson
[11/9/2020 7:10:56 PM.906] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[11/9/2020 7:10:56 PM.907] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[11/9/2020 7:10:57 PM.158] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[11/9/2020 7:10:57 PM.159] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:10:57 PM.853] LSPD First Response: [TRACE] Failed to get enough new waypoints, revert to random driving
[11/9/2020 7:10:58 PM.185] LSPD First Response: UB: REQUESTED TYPE: LocalAir
[11/9/2020 7:10:58 PM.186] LSPD First Response: UB: DETECTED ZONE: GRAPES
[11/9/2020 7:10:58 PM.187] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:10:58 PM.292] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:10:58 PM.295] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:10:59 PM.676] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:10:59 PM.699] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:10:59 PM.701] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:10:59 PM.702] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:10:59 PM.703] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:10:59 PM.704] LSPD First Response: [TRACE] Henry Ceder (S_M_Y_PILOT_01) was set as a cop
[11/9/2020 7:10:59 PM.708] LSPD First Response: [TRACE] Cop Henry Ceder reassigned to Cole Anderson
[11/9/2020 7:10:59 PM.709] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:10:59 PM.760] LSPD First Response: [TRACE] Jonathan Ardeaux (S_M_Y_SHERIFF_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:10:59 PM.777] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:10:59 PM.778] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:10:59 PM.779] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:10:59 PM.780] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:10:59 PM.781] LSPD First Response: [TRACE] Anthony Hunter (S_M_Y_PILOT_01) was set as a cop
[11/9/2020 7:10:59 PM.783] LSPD First Response: [TRACE] Cop Anthony Hunter reassigned to Cole Anderson
[11/9/2020 7:10:59 PM.785] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:10:59 PM.844] LSPD First Response: [TRACE] Henry Ceder now monitoring Cole Anderson
[11/9/2020 7:10:59 PM.845] LSPD First Response: [TRACE] Anthony Hunter now monitoring Cole Anderson
[11/9/2020 7:11:02 PM.564] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:03 PM.691] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:11:03 PM.692] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:05 PM.426] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:05 PM.577] LSPD First Response: [TRACE] Visual lost event fired
[11/9/2020 7:11:06 PM.753] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:07 PM.876] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:08 PM.885] LSPD First Response: UB: REQUESTED TYPE: LocalAir
[11/9/2020 7:11:08 PM.886] LSPD First Response: UB: DETECTED ZONE: SANCHIA
[11/9/2020 7:11:08 PM.887] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:08 PM.972] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:11:10 PM.090] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:10 PM.092] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:10 PM.093] LSPD First Response: [TRACE] Visual regained event fired
[11/9/2020 7:11:10 PM.178] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:10 PM.180] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:10 PM.182] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:10 PM.182] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:10 PM.184] LSPD First Response: [TRACE] Lior Brown (S_M_Y_PILOT_01) was set as a cop
[11/9/2020 7:11:10 PM.186] LSPD First Response: [TRACE] Cop Lior Brown reassigned to Cole Anderson
[11/9/2020 7:11:10 PM.187] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:10 PM.247] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:10 PM.250] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:10 PM.250] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:10 PM.251] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:10 PM.253] LSPD First Response: [TRACE] Dimitri Dzasokhov (S_M_Y_PILOT_01) was set as a cop
[11/9/2020 7:11:10 PM.255] LSPD First Response: [TRACE] Cop Dimitri Dzasokhov reassigned to Cole Anderson
[11/9/2020 7:11:10 PM.258] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:10 PM.302] LSPD First Response: [TRACE] Lior Brown now monitoring Cole Anderson
[11/9/2020 7:11:10 PM.303] LSPD First Response: [TRACE] Dimitri Dzasokhov now monitoring Cole Anderson
[11/9/2020 7:11:11 PM.465] LSPD First Response: [TRACE] Visual lost event fired
[11/9/2020 7:11:11 PM.686] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:11 PM.689] LSPD First Response: [TRACE] Report Voice: 
[11/9/2020 7:11:11 PM.692] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:12 PM.147] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.
[11/9/2020 7:11:12 PM.408] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:12 PM.604] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:12 PM.831] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:12 PM.832] LSPD First Response: [TRACE] Visual regained event fired
[11/9/2020 7:11:12 PM.834] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:12 PM.914] LSPD First Response: UB: REQUESTED TYPE: NooseSWAT
[11/9/2020 7:11:12 PM.915] LSPD First Response: UB: DETECTED ZONE: SANCHIA
[11/9/2020 7:11:12 PM.916] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:13 PM.026] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:13 PM.028] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:11:14 PM.268] LSPD First Response: UB: STARTED PURSUIT >> OSB-1
[11/9/2020 7:11:15 PM.037] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:15 PM.062] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT
[11/9/2020 7:11:15 PM.063] LSPD First Response: UB: DETECTED ZONE: SANCHIA
[11/9/2020 7:11:15 PM.063] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:15 PM.092] LSPD First Response: UB: STARTED PURSUIT >> OSB-2
[11/9/2020 7:11:15 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:15 PM.164] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:11:15 PM.438] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:16 PM.466] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:16 PM.467] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:16 PM.468] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:16 PM.469] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:16 PM.470] LSPD First Response: [TRACE] John Tallen (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:16 PM.472] LSPD First Response: [TRACE] Cop John Tallen reassigned to Cole Anderson
[11/9/2020 7:11:16 PM.492] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:16 PM.554] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:16 PM.555] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:16 PM.557] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:16 PM.559] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:16 PM.561] LSPD First Response: [TRACE] Joseph Hudson (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:16 PM.562] LSPD First Response: [TRACE] Cop Joseph Hudson reassigned to Cole Anderson
[11/9/2020 7:11:16 PM.564] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:16 PM.623] LSPD First Response: [TRACE] John Tallen now monitoring Cole Anderson
[11/9/2020 7:11:16 PM.624] LSPD First Response: [TRACE] Joseph Hudson now monitoring Cole Anderson
[11/9/2020 7:11:16 PM.630] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:16 PM.632] LSPD First Response: [TRACE] Visual lost event fired
[11/9/2020 7:11:16 PM.650] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:16 PM.651] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:16 PM.652] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:16 PM.654] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:16 PM.657] LSPD First Response: [TRACE] Eddie Manana (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:16 PM.659] LSPD First Response: [TRACE] Cop Eddie Manana reassigned to Cole Anderson
[11/9/2020 7:11:16 PM.660] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:16 PM.712] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:16 PM.713] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:16 PM.714] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:16 PM.715] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:16 PM.716] LSPD First Response: [TRACE] Alvaro Pedrosa (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:16 PM.717] LSPD First Response: [TRACE] Cop Alvaro Pedrosa reassigned to Cole Anderson
[11/9/2020 7:11:16 PM.718] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:16 PM.732] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:11:16 PM.733] LSPD First Response: UB: DETECTED ZONE: SANCHIA
[11/9/2020 7:11:16 PM.734] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:16 PM.809] LSPD First Response: UB: STARTED PURSUIT >> OSB-3
[11/9/2020 7:11:16 PM.866] LSPD First Response: [TRACE] Eddie Manana now monitoring Cole Anderson
[11/9/2020 7:11:16 PM.867] LSPD First Response: [TRACE] Alvaro Pedrosa now monitoring Cole Anderson
[11/9/2020 7:11:16 PM.885] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:16 PM.887] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:16 PM.887] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:16 PM.888] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:16 PM.890] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:16 PM.892] LSPD First Response: [TRACE] Cop Austin King reassigned to Cole Anderson
[11/9/2020 7:11:16 PM.894] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:16 PM.896] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:16 PM.898] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:11:16 PM.980] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:16 PM.981] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:16 PM.982] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:16 PM.983] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:16 PM.984] LSPD First Response: [TRACE] John Scofeild (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:16 PM.985] LSPD First Response: [TRACE] Cop John Scofeild reassigned to Cole Anderson
[11/9/2020 7:11:16 PM.986] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:16 PM.988] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:16 PM.989] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:16 PM.990] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:16 PM.991] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:16 PM.992] LSPD First Response: [TRACE] David Sanders (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:16 PM.993] LSPD First Response: [TRACE] Cop David Sanders reassigned to Cole Anderson
[11/9/2020 7:11:16 PM.994] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:17 PM.056] LSPD First Response: [TRACE] Austin King now monitoring Cole Anderson
[11/9/2020 7:11:17 PM.057] LSPD First Response: [TRACE] John Scofeild now monitoring Cole Anderson
[11/9/2020 7:11:17 PM.058] LSPD First Response: [TRACE] David Sanders now monitoring Cole Anderson
[11/9/2020 7:11:17 PM.085] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:17 PM.087] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:17 PM.088] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:17 PM.090] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:17 PM.093] LSPD First Response: [TRACE] Jay Doherty (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:17 PM.097] LSPD First Response: [TRACE] Cop Jay Doherty reassigned to Cole Anderson
[11/9/2020 7:11:17 PM.099] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:17 PM.100] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:17 PM.101] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:17 PM.102] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:17 PM.103] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:17 PM.104] LSPD First Response: [TRACE] Jay Biggums (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:17 PM.106] LSPD First Response: [TRACE] Cop Jay Biggums reassigned to Cole Anderson
[11/9/2020 7:11:17 PM.107] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:17 PM.154] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:17 PM.155] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:17 PM.156] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:17 PM.157] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:17 PM.158] LSPD First Response: [TRACE] Alex Steele (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:17 PM.160] LSPD First Response: [TRACE] Cop Alex Steele reassigned to Cole Anderson
[11/9/2020 7:11:17 PM.161] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:17 PM.162] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:17 PM.163] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:17 PM.163] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:17 PM.164] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:17 PM.165] LSPD First Response: [TRACE] Jordan Garcia (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:17 PM.166] LSPD First Response: [TRACE] Cop Jordan Garcia reassigned to Cole Anderson
[11/9/2020 7:11:17 PM.168] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:17 PM.418] LSPD First Response: [TRACE] Jay Doherty now monitoring Cole Anderson
[11/9/2020 7:11:17 PM.419] LSPD First Response: [TRACE] Jay Biggums now monitoring Cole Anderson
[11/9/2020 7:11:17 PM.420] LSPD First Response: [TRACE] Alex Steele now monitoring Cole Anderson
[11/9/2020 7:11:17 PM.421] LSPD First Response: [TRACE] Jordan Garcia now monitoring Cole Anderson
[11/9/2020 7:11:17 PM.444] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:17 PM.445] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:17 PM.446] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:17 PM.447] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:17 PM.449] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:11:17 PM.451] LSPD First Response: [TRACE] Cop Chung Lee reassigned to Cole Anderson
[11/9/2020 7:11:17 PM.453] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:17 PM.582] LSPD First Response: [TRACE] Chung Lee now monitoring Cole Anderson
[11/9/2020 7:11:18 PM.012] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:18 PM.034] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[11/9/2020 7:11:18 PM.035] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[11/9/2020 7:11:18 PM.106] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[11/9/2020 7:11:18 PM.107] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:18 PM.339] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:18 PM.343] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:18 PM.533] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:18 PM.552] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:18 PM.553] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:18 PM.553] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:18 PM.554] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:18 PM.556] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) was set as a cop
[11/9/2020 7:11:18 PM.558] LSPD First Response: [TRACE] Cop Gordan Hall reassigned to Cole Anderson
[11/9/2020 7:11:18 PM.560] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:18 PM.727] LSPD First Response: [TRACE] Gordan Hall now monitoring Cole Anderson
[11/9/2020 7:11:18 PM.756] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:18 PM.761] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:18 PM.912] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:18 PM.916] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:18 PM.985] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:19 PM.421] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[11/9/2020 7:11:19 PM.422] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[11/9/2020 7:11:19 PM.473] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:19 PM.474] LSPD First Response: [TRACE] Visual regained event fired
[11/9/2020 7:11:19 PM.498] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[11/9/2020 7:11:19 PM.500] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:19 PM.737] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:19 PM.741] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:19 PM.883] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:19 PM.947] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:20 PM.028] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:20 PM.031] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:20 PM.033] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:20 PM.111] LSPD First Response: [TRACE] John Tallen (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:20 PM.205] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:20 PM.208] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:20 PM.428] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:20 PM.532] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1
[11/9/2020 7:11:20 PM.588] LSPD First Response: [TRACE] David Sanders (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:20 PM.792] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:20 PM.960] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:11:20 PM.962] LSPD First Response: UB: DETECTED ZONE: SANCHIA
[11/9/2020 7:11:20 PM.963] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:21 PM.013] LSPD First Response: UB: STARTED PURSUIT >> OSB-4
[11/9/2020 7:11:21 PM.085] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:21 PM.086] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:11:21 PM.616] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:21 PM.934] LSPD First Response: [TRACE] Jay Biggums (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:21 PM.941] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:22 PM.206] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:22 PM.452] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:22 PM.458] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:23 PM.006] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
[11/9/2020 7:11:23 PM.008] LSPD First Response: UB: DETECTED ZONE: SANCHIA
[11/9/2020 7:11:23 PM.008] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:23 PM.044] LSPD First Response: UB: STARTED PURSUIT >> OSB-5
[11/9/2020 7:11:23 PM.158] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:23 PM.159] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:23 PM.160] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:23 PM.161] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:23 PM.162] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) was set as a cop
[11/9/2020 7:11:23 PM.164] LSPD First Response: [TRACE] Cop Austin Whittington reassigned to Cole Anderson
[11/9/2020 7:11:23 PM.165] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:23 PM.166] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:23 PM.167] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:11:23 PM.282] LSPD First Response: [TRACE] Austin Whittington now monitoring Cole Anderson
[11/9/2020 7:11:23 PM.359] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:23 PM.581] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[11/9/2020 7:11:23 PM.582] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[11/9/2020 7:11:23 PM.655] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[11/9/2020 7:11:23 PM.656] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:23 PM.851] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:24 PM.063] LSPD First Response: [TRACE] Jay Biggums (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:11:24 PM.126] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:24 PM.133] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:24 PM.226] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:24 PM.313] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:24 PM.632] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:11:24 PM.633] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:11:24 PM.634] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:11:24 PM.634] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:24 PM.636] LSPD First Response: [TRACE] Kurupt Gotti (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:11:24 PM.638] LSPD First Response: [TRACE] Cop Kurupt Gotti reassigned to Cole Anderson
[11/9/2020 7:11:24 PM.639] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:11:24 PM.764] LSPD First Response: [TRACE] Kurupt Gotti now monitoring Cole Anderson
[11/9/2020 7:11:24 PM.771] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:25 PM.171] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[11/9/2020 7:11:25 PM.172] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[11/9/2020 7:11:25 PM.376] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[11/9/2020 7:11:25 PM.377] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:25 PM.465] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:26 PM.215] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:26 PM.218] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:26 PM.352] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:26 PM.418] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:26 PM.421] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:26 PM.594] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:26 PM.809] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:26 PM.811] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:27 PM.045] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0
[11/9/2020 7:11:27 PM.211] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:27 PM.397] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:27 PM.885] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:27 PM.887] LSPD First Response: [TRACE] Report Voice: 
[11/9/2020 7:11:27 PM.898] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:28 PM.028] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:28 PM.108] LSPD First Response: [TRACE] Kurupt Gotti (S_M_Y_HWAYCOP_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:28 PM.790] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:11:28 PM.792] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:29 PM.115] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:11:29 PM.117] LSPD First Response: [TRACE] Hiddo Futanery (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:11:29 PM.322] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:29 PM.477] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:29 PM.482] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:29 PM.665] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:11:29 PM.667] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:29 PM.668] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:11:29 PM.670] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:11:29 PM.671] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:11:29 PM.817] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:30 PM.130] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:30 PM.166] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:30 PM.844] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:30 PM.988] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:31 PM.064] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:31 PM.451] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:31 PM.802] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:31 PM.871] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:31 PM.943] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:32 PM.003] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:32 PM.167] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-2
[11/9/2020 7:11:32 PM.174] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Senora Fwy.  Speeds are 68mph, traffic is light.
[11/9/2020 7:11:32 PM.281] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:32 PM.313] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-3
[11/9/2020 7:11:32 PM.651] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:32 PM.691] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-1
[11/9/2020 7:11:32 PM.887] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:33 PM.045] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:33 PM.272] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:33 PM.435] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:34 PM.406] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:34 PM.472] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:34 PM.575] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:34 PM.619] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:34 PM.886] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:35 PM.267] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:35 PM.850] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:35 PM.943] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[11/9/2020 7:11:35 PM.980] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:36 PM.589] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[11/9/2020 7:11:36 PM.590] at OxMeFLJoZJOTsuRKSpEjaViJVDYL.WXuFWpwMbAwOCanmxellFlmiENJSA(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2725
[11/9/2020 7:11:36 PM.591] at kZpFMJVGwcLvYFQJSxDNDDvKFdVP.VRBcWaptBvSdHgjZLaYJBkdlYuRNA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1360
[11/9/2020 7:11:36 PM.592] at OFApRERLMyxVqtXglLzbEXpxpXpF.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:11:36 PM.822] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:37 PM.078] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:37 PM.214] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:37 PM.221] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:37 PM.426] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:37 PM.798] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:38 PM.387] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:38 PM.415] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:38 PM.539] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:38 PM.893] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:39 PM.252] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:39 PM.401] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:39 PM.607] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:39 PM.751] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:40 PM.191] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:40 PM.811] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:40 PM.928] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:41 PM.264] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:41 PM.646] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:11:41 PM.647] LSPD First Response: [TRACE] Report Voice: 
[11/9/2020 7:11:41 PM.804] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:41 PM.832] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:11:41 PM.997] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:42 PM.141] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:42 PM.542] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:42 PM.755] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:42 PM.760] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:43 PM.180] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:43 PM.266] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:44 PM.151] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:44 PM.154] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:11:44 PM.191] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:11:44 PM.192] LSPD First Response: UB: DETECTED ZONE: SANCHIA
[11/9/2020 7:11:44 PM.193] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:44 PM.285] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:44 PM.431] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:44 PM.605] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:44 PM.609] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:45 PM.066] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:45 PM.236] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:45 PM.753] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:45 PM.831] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:46 PM.537] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:11:46 PM.538] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:46 PM.545] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:11:46 PM.777] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:46 PM.879] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:47 PM.008] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:47 PM.181] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:47 PM.600] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:11:47 PM.602] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:11:47 PM.603] LSPD First Response: [TRACE] Extended route by 20
[11/9/2020 7:11:47 PM.625] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:11:47 PM.682] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:48 PM.274] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:48 PM.345] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:48 PM.787] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:49 PM.190] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:49 PM.235] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:49 PM.472] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:49 PM.636] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:50 PM.092] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:50 PM.262] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:50 PM.263] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:50 PM.264] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:50 PM.265] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:50 PM.266] LSPD First Response: [TRACE] Freeing cop: John Tallen
[11/9/2020 7:11:50 PM.267] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:50 PM.269] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:50 PM.270] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:50 PM.271] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:50 PM.272] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:50 PM.273] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:50 PM.274] LSPD First Response: [TRACE] Freeing cop: Joseph Hudson
[11/9/2020 7:11:50 PM.274] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:50 PM.275] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:50 PM.276] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:50 PM.278] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:50 PM.279] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:50 PM.281] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:50 PM.282] LSPD First Response: [TRACE] Freeing cop: Eddie Manana
[11/9/2020 7:11:50 PM.283] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:50 PM.284] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:50 PM.285] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:50 PM.286] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:50 PM.287] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:50 PM.289] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:50 PM.289] LSPD First Response: [TRACE] Freeing cop: Alvaro Pedrosa
[11/9/2020 7:11:50 PM.291] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:50 PM.292] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:50 PM.292] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:50 PM.294] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:50 PM.296] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:50 PM.299] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:50 PM.301] LSPD First Response: [TRACE] Freeing cop: Austin King
[11/9/2020 7:11:50 PM.302] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:50 PM.303] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:50 PM.304] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:50 PM.306] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:50 PM.308] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:50 PM.310] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:50 PM.311] LSPD First Response: [TRACE] Freeing cop: John Scofeild
[11/9/2020 7:11:50 PM.312] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:50 PM.314] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:50 PM.315] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:50 PM.316] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:50 PM.317] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:50 PM.318] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:50 PM.319] LSPD First Response: [TRACE] Freeing cop: Jay Doherty
[11/9/2020 7:11:50 PM.320] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:50 PM.321] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:50 PM.322] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:50 PM.323] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:50 PM.324] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:50 PM.325] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:50 PM.325] LSPD First Response: [TRACE] Freeing cop: Alex Steele
[11/9/2020 7:11:50 PM.326] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:50 PM.328] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:50 PM.329] LSPD First Response: [TRACE] Ped Joseph Hudson has become idle again
[11/9/2020 7:11:50 PM.330] LSPD First Response: [TRACE] Ped Eddie Manana has become idle again
[11/9/2020 7:11:50 PM.333] LSPD First Response: [TRACE] Ped Austin King has become idle again
[11/9/2020 7:11:50 PM.334] LSPD First Response: [TRACE] Ped John Tallen has become idle again
[11/9/2020 7:11:50 PM.337] LSPD First Response: [TRACE] Ped Alvaro Pedrosa has become idle again
[11/9/2020 7:11:50 PM.339] LSPD First Response: [TRACE] Ped Jay Doherty has become idle again
[11/9/2020 7:11:50 PM.340] LSPD First Response: [TRACE] Ped John Scofeild has become idle again
[11/9/2020 7:11:50 PM.341] LSPD First Response: [TRACE] Ped Alex Steele has become idle again
[11/9/2020 7:11:50 PM.638] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:11:50 PM.640] LSPD First Response: UB: DETECTED ZONE: GRAPES
[11/9/2020 7:11:50 PM.640] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:50 PM.654] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:11:50 PM.655] LSPD First Response: UB: DETECTED ZONE: GRAPES
[11/9/2020 7:11:50 PM.655] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:50 PM.665] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:11:50 PM.666] LSPD First Response: UB: DETECTED ZONE: GRAPES
[11/9/2020 7:11:50 PM.667] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:11:50 PM.792] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:50 PM.871] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:50 PM.945] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:51 PM.308] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:51 PM.312] LSPD First Response: [TRACE] Jay Doherty (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:51 PM.314] LSPD First Response: [TRACE] Alex Steele (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:51 PM.401] LSPD First Response: GetAudioFileForAction: No file found for: 0
[11/9/2020 7:11:51 PM.402] LSPD First Response: GetAudioFileForAction: No file found for: 0
[11/9/2020 7:11:51 PM.403] LSPD First Response: PlayAction: Failed to find 0
[11/9/2020 7:11:51 PM.404] LSPD First Response: GetAudioFileForAction: No file found for: 5
[11/9/2020 7:11:51 PM.405] LSPD First Response: GetAudioFileForAction: No file found for: 5
[11/9/2020 7:11:51 PM.406] LSPD First Response: PlayAction: Failed to find 5
[11/9/2020 7:11:51 PM.713] LSPD First Response: [TRACE] Joseph Hudson (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:51 PM.715] LSPD First Response: [TRACE] Eddie Manana (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:51 PM.886] LSPD First Response: [TRACE] Alvaro Pedrosa (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:51 PM.889] LSPD First Response: [TRACE] John Scofeild (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:52 PM.107] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:52 PM.203] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on East Joshua Road.  Speeds are 74mph, traffic is light.
[11/9/2020 7:11:52 PM.258] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:52 PM.424] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:11:52 PM.426] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:11:52 PM.841] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:53 PM.549] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:53 PM.639] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:53 PM.920] LSPD First Response: GetAudioFileForAction: No file found for: Y
[11/9/2020 7:11:53 PM.923] LSPD First Response: GetAudioFileForAction: No file found for: Y
[11/9/2020 7:11:53 PM.924] LSPD First Response: PlayAction: Failed to find Y
[11/9/2020 7:11:53 PM.925] LSPD First Response: GetAudioFileForAction: No file found for: D
[11/9/2020 7:11:53 PM.926] LSPD First Response: GetAudioFileForAction: No file found for: D
[11/9/2020 7:11:53 PM.927] LSPD First Response: PlayAction: Failed to find D
[11/9/2020 7:11:53 PM.928] LSPD First Response: GetAudioFileForAction: No file found for: 6
[11/9/2020 7:11:53 PM.930] LSPD First Response: GetAudioFileForAction: No file found for: 6
[11/9/2020 7:11:53 PM.931] LSPD First Response: PlayAction: Failed to find 6
[11/9/2020 7:11:53 PM.932] LSPD First Response: GetAudioFileForAction: No file found for: 6
[11/9/2020 7:11:53 PM.933] LSPD First Response: GetAudioFileForAction: No file found for: 6
[11/9/2020 7:11:53 PM.934] LSPD First Response: PlayAction: Failed to find 6
[11/9/2020 7:11:53 PM.935] LSPD First Response: GetAudioFileForAction: No file found for: 1
[11/9/2020 7:11:53 PM.937] LSPD First Response: GetAudioFileForAction: No file found for: 1
[11/9/2020 7:11:53 PM.939] LSPD First Response: PlayAction: Failed to find 1
[11/9/2020 7:11:53 PM.977] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:54 PM.606] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:54 PM.812] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:54 PM.965] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:55 PM.110] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:55 PM.393] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:55 PM.996] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:56 PM.075] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:56 PM.226] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:56 PM.825] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:11:57 PM.205] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:57 PM.207] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:57 PM.208] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:57 PM.210] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:57 PM.211] LSPD First Response: [TRACE] Freeing cop: David Sanders
[11/9/2020 7:11:57 PM.212] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:57 PM.213] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:57 PM.214] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:57 PM.215] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:57 PM.216] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:57 PM.217] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:57 PM.218] LSPD First Response: [TRACE] Freeing cop: Jay Biggums
[11/9/2020 7:11:57 PM.219] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:57 PM.221] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:57 PM.223] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:57 PM.224] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:57 PM.226] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:57 PM.227] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:57 PM.229] LSPD First Response: [TRACE] Freeing cop: Jordan Garcia
[11/9/2020 7:11:57 PM.230] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:57 PM.231] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:57 PM.232] LSPD First Response: [TRACE] Freeing far cop
[11/9/2020 7:11:57 PM.233] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:11:57 PM.236] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:11:57 PM.240] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:11:57 PM.241] LSPD First Response: [TRACE] Freeing cop: Chung Lee
[11/9/2020 7:11:57 PM.243] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:11:57 PM.244] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:11:57 PM.249] LSPD First Response: [TRACE] Ped Jay Biggums has become idle again
[11/9/2020 7:11:57 PM.251] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:57 PM.252] LSPD First Response: [TRACE] Ped David Sanders has become idle again
[11/9/2020 7:11:57 PM.254] LSPD First Response: [TRACE] Ped Jordan Garcia has become idle again
[11/9/2020 7:11:57 PM.254] LSPD First Response: [TRACE] Ped Chung Lee has become idle again
[11/9/2020 7:11:57 PM.273] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:11:57 PM.904] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:58 PM.641] LSPD First Response: [TRACE] Jay Biggums (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:58 PM.645] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:11:58 PM.945] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:59 PM.021] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:11:59 PM.196] LSPD First Response: [TRACE] Jordan Garcia (S_M_Y_SWAT_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:12:00 PM.374] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:01 PM.065] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:01 PM.772] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:01 PM.783] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:01 PM.847] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:03 PM.092] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:03 PM.316] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:03 PM.733] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:03 PM.824] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:04 PM.530] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:04 PM.620] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:05 PM.882] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:06 PM.558] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:07 PM.181] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:07 PM.242] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:07 PM.321] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:08 PM.031] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:08 PM.205] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:08 PM.207] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:08 PM.274] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:08 PM.513] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:09 PM.167] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:09 PM.378] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:09 PM.977] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:10 PM.061] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:10 PM.205] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:10 PM.921] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:11 PM.374] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:11 PM.980] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:12 PM.239] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading north on East Joshua Road.  Speeds are 52mph, traffic is light.
[11/9/2020 7:12:12 PM.651] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:12 PM.747] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:12 PM.894] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:13 PM.081] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_017
[11/9/2020 7:12:13 PM.083] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_017
[11/9/2020 7:12:13 PM.084] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_017
[11/9/2020 7:12:14 PM.793] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:14 PM.825] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:16 PM.115] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:16 PM.125] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:17 PM.245] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:17 PM.253] LSPD First Response: [TRACE] Matt Miller (S_M_M_AUTOSHOP_01) was damaged.
[11/9/2020 7:12:17 PM.327] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:17 PM.472] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:17 PM.475] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:18 PM.438] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:18 PM.521] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:19 PM.303] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:19 PM.307] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) was damaged.
[11/9/2020 7:12:19 PM.908] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:19 PM.978] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:20 PM.011] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:21 PM.734] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:21 PM.859] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:22 PM.414] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:23 PM.014] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:23 PM.090] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:23 PM.388] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:24 PM.018] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:24 PM.253] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:24 PM.839] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[11/9/2020 7:12:24 PM.840] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:12:24 PM.841] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:12:24 PM.842] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:12:24 PM.844] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) was set as a cop
[11/9/2020 7:12:24 PM.847] LSPD First Response: [TRACE] Cop Christopher Reyes reassigned to Cole Anderson
[11/9/2020 7:12:24 PM.851] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:12:24 PM.900] LSPD First Response: [TRACE] Christopher Reyes now monitoring Cole Anderson
[11/9/2020 7:12:24 PM.908] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:25 PM.344] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/9/2020 7:12:25 PM.345] at qnyLqiQOPZHmuITDoUJecknXINTlA.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[11/9/2020 7:12:25 PM.346] at zlrFSmnOLRfhThxJdMbeUfCbAjkhb.MhZeeXjpCFsZQjzloynObEoCkxLXA(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:12:25 PM.347] at xdiDCQGVdmpWsLVjoiSVDQMNqZnJA.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 756
[11/9/2020 7:12:25 PM.356] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:25 PM.751] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:25 PM.853] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:26 PM.135] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:12:26 PM.239] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:27 PM.454] LSPD First Response: [TRACE] Entering at Passenger
[11/9/2020 7:12:27 PM.480] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:27 PM.593] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:28 PM.150] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:28 PM.212] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:29 PM.460] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:30 PM.125] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:30 PM.800] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:30 PM.880] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:31 PM.709] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:32 PM.198] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:32 PM.304] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on East Joshua Road.  Speeds are 19mph, traffic is light.
[11/9/2020 7:12:33 PM.068] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_015
[11/9/2020 7:12:33 PM.070] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_015
[11/9/2020 7:12:33 PM.071] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_015
[11/9/2020 7:12:33 PM.155] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:33 PM.626] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[11/9/2020 7:12:33 PM.773] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:33 PM.915] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:33 PM.921] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:34 PM.035] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:34 PM.201] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #1 Content Manager
[11/9/2020 7:12:34 PM.203] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #1)
[11/9/2020 7:12:34 PM.203] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #1 aborted
[11/9/2020 7:12:34 PM.392] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:12:34 PM.844] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:12:34 PM.846] LSPD First Response: [TRACE] Report Voice: 
[11/9/2020 7:12:34 PM.857] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:34 PM.859] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:34 PM.954] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:12:35 PM.231] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:36 PM.213] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:36 PM.236] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:36 PM.643] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:36 PM.726] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:36 PM.877] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:36 PM.881] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:36 PM.960] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:37 PM.209] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:12:37 PM.595] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:37 PM.802] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:38 PM.023] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:38 PM.897] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:39 PM.118] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:39 PM.122] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:39 PM.160] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:39 PM.512] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:39 PM.753] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:39 PM.756] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:39 PM.836] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:40 PM.514] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:41 PM.624] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:42 PM.267] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:42 PM.271] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:42 PM.343] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:43 PM.077] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:44 PM.571] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:45 PM.533] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:45 PM.540] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:45 PM.614] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:45 PM.620] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:45 PM.954] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:46 PM.352] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:47 PM.476] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:47 PM.862] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:48 PM.133] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:48 PM.140] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:48 PM.232] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:49 PM.098] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:49 PM.736] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:50 PM.514] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:50 PM.832] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:51 PM.512] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:51 PM.515] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:51 PM.603] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:51 PM.975] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:52 PM.389] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading north on East Joshua Road.  Speeds are 15mph, traffic is light.
[11/9/2020 7:12:52 PM.644] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:52 PM.996] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:53 PM.311] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_010
[11/9/2020 7:12:53 PM.313] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_010
[11/9/2020 7:12:53 PM.314] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_010
[11/9/2020 7:12:53 PM.643] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:54 PM.390] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:54 PM.395] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:54 PM.481] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:55 PM.304] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:55 PM.377] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:12:56 PM.460] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:57 PM.130] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:57 PM.134] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:57 PM.208] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:57 PM.284] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:58 PM.774] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:12:59 PM.045] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:59 PM.125] LSPD First Response: [TRACE] Kurupt Gotti (S_M_Y_HWAYCOP_01) left combat.
[11/9/2020 7:12:59 PM.127] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:12:59 PM.626] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:12:59 PM.691] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:01 PM.362] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:02 PM.007] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:02 PM.076] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:02 PM.569] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:02 PM.716] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:03 PM.025] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:03 PM.691] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:03 PM.695] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:03 PM.892] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:03 PM.996] LSPD First Response: [TRACE] Jordan Garcia (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:03 PM.999] LSPD First Response: [TRACE] Chung Lee (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:04 PM.356] LSPD First Response: [TRACE] Jay Biggums (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:04 PM.360] LSPD First Response: [TRACE] David Sanders (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:04 PM.442] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:04 PM.771] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:04 PM.993] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:06 PM.017] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:06 PM.080] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:06 PM.731] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:07 PM.200] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:07 PM.260] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:07 PM.606] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:07 PM.684] LSPD First Response: [TRACE] Kurupt Gotti (S_M_Y_HWAYCOP_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:08 PM.272] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:08 PM.459] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:08 PM.654] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:08 PM.726] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:09 PM.208] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:09 PM.450] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0
[11/9/2020 7:13:09 PM.511] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1
[11/9/2020 7:13:09 PM.579] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-2
[11/9/2020 7:13:09 PM.668] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-3
[11/9/2020 7:13:09 PM.709] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:09 PM.810] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 5
[11/9/2020 7:13:10 PM.605] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:10 PM.980] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:11 PM.443] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0
[11/9/2020 7:13:11 PM.528] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:11 PM.531] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-2
[11/9/2020 7:13:11 PM.606] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-1
[11/9/2020 7:13:11 PM.650] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:11 PM.678] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-3
[11/9/2020 7:13:12 PM.112] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:12 PM.115] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:12 PM.190] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:12 PM.434] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Senora Fwy.  Speeds are 37mph, traffic is light.
[11/9/2020 7:13:12 PM.905] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:13 PM.244] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:13 PM.493] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:13 PM.923] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:14 PM.056] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:14 PM.423] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:14 PM.426] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:14 PM.429] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:15 PM.599] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:15 PM.609] LSPD First Response: [TRACE] Report Voice: 
[11/9/2020 7:13:15 PM.987] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:16 PM.156] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:16 PM.228] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:16 PM.698] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:16 PM.712] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:18 PM.029] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:18 PM.668] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:19 PM.093] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:19 PM.168] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:19 PM.173] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:19 PM.249] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:21 PM.264] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:21 PM.435] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:21 PM.493] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:21 PM.577] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[11/9/2020 7:13:21 PM.578] at OxMeFLJoZJOTsuRKSpEjaViJVDYL.WXuFWpwMbAwOCanmxellFlmiENJSA(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2725
[11/9/2020 7:13:21 PM.578] at kZpFMJVGwcLvYFQJSxDNDDvKFdVP.VRBcWaptBvSdHgjZLaYJBkdlYuRNA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1360
[11/9/2020 7:13:21 PM.579] at OFApRERLMyxVqtXglLzbEXpxpXpF.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:13:22 PM.235] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:22 PM.832] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:22 PM.835] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:24 PM.041] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:24 PM.734] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:25 PM.262] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:25 PM.266] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:25 PM.272] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[11/9/2020 7:13:25 PM.343] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:25 PM.773] LSPD First Response: [TRACE] Jonathan Ardeaux (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:13:25 PM.883] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:26 PM.283] LSPD First Response: [TRACE] Austin King (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:26 PM.460] LSPD First Response: [TRACE] John Scofeild (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:26 PM.605] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:26 PM.606] LSPD First Response: [TRACE] Alex Steele (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:27 PM.037] LSPD First Response: [TRACE] Jay Doherty (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:27 PM.178] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:27 PM.334] LSPD First Response: [TRACE] John Tallen (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:27 PM.382] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:27 PM.383] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:13:27 PM.681] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[11/9/2020 7:13:27 PM.750] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:27 PM.753] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:27 PM.756] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:27 PM.883] LSPD First Response: [TRACE] Eddie Manana (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:27 PM.978] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:27 PM.980] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:13:28 PM.110] LSPD First Response: [TRACE] Alvaro Pedrosa (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:28 PM.404] LSPD First Response: [TRACE] Joseph Hudson (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:13:29 PM.101] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:30 PM.574] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:30 PM.694] LSPD First Response: [TRACE] Jonathan Ardeaux (S_M_Y_SHERIFF_01) was damaged.
[11/9/2020 7:13:30 PM.837] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:30 PM.841] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:32 PM.476] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Senora Fwy.  Speeds are 0mph, traffic is light.
[11/9/2020 7:13:33 PM.261] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:33 PM.265] LSPD First Response: [TRACE] Reapplied
[11/9/2020 7:13:33 PM.271] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:33 PM.753] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:33 PM.822] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:33 PM.920] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[11/9/2020 7:13:34 PM.561] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[11/9/2020 7:13:34 PM.834] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:34 PM.892] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[11/9/2020 7:13:35 PM.016] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:35 PM.102] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[11/9/2020 7:13:35 PM.103] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[11/9/2020 7:13:35 PM.201] LSPD First Response: [TRACE] Report Voice: 
[11/9/2020 7:13:35 PM.270] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[11/9/2020 7:13:35 PM.422] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[11/9/2020 7:13:35 PM.571] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:35 PM.874] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:35 PM.969] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:36 PM.210] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:37 PM.663] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:37 PM.762] LSPD First Response: [TRACE] Kurupt Gotti (S_M_Y_HWAYCOP_01) left combat.
[11/9/2020 7:13:38 PM.334] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:39 PM.385] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:39 PM.390] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:40 PM.202] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:40 PM.956] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:40 PM.957] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:13:41 PM.256] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:42 PM.028] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:42 PM.281] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1
[11/9/2020 7:13:42 PM.284] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-2
[11/9/2020 7:13:42 PM.351] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-3
[11/9/2020 7:13:44 PM.223] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0
[11/9/2020 7:13:44 PM.582] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:13:45 PM.627] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:46 PM.486] LSPD First Response: [TRACE] Cole Anderson (A_M_M_RURMETH_01) was damaged.
[11/9/2020 7:13:46 PM.490] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at RightUpperArm. Could see player: False
[11/9/2020 7:13:46 PM.635] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:46 PM.636] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle is null.
[11/9/2020 7:13:47 PM.047] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:47 PM.052] LSPD First Response: [TRACE] Kurupt Gotti (S_M_Y_HWAYCOP_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:47 PM.057] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:47 PM.207] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:47 PM.212] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:13:47 PM.423] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:47 PM.426] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:13:47 PM.600] LSPD First Response: [TRACE] Jonathan Ardeaux (S_M_Y_SHERIFF_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:47 PM.615] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:48 PM.649] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:49 PM.201] LSPD First Response: [TRACE] Jonathan Ardeaux (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:13:49 PM.204] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:49 PM.205] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:49 PM.286] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:49 PM.725] LSPD First Response: [TRACE] Suspect starting fighting
[11/9/2020 7:13:49 PM.740] LSPD First Response: [TRACE] Started fighting against suspect
[11/9/2020 7:13:49 PM.815] LSPD First Response: [TRACE] Kurupt Gotti (S_M_Y_HWAYCOP_01) left combat.
[11/9/2020 7:13:50 PM.300] LSPD First Response: [TRACE] Jonathan Ardeaux (S_M_Y_SHERIFF_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:50 PM.303] LSPD First Response: [TRACE] Christopher Reyes (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:50 PM.306] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:50 PM.368] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:50 PM.489] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:50 PM.583] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:50 PM.652] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:50 PM.653] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:50 PM.854] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:50 PM.927] LSPD First Response: [TRACE] Started fighting against suspect
[11/9/2020 7:13:51 PM.293] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:51 PM.425] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:51 PM.547] LSPD First Response: [TRACE] Kurupt Gotti (S_M_Y_HWAYCOP_01) entered combat with target: Cole Anderson (A_M_M_RURMETH_01)
[11/9/2020 7:13:51 PM.688] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:51 PM.690] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:51 PM.916] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:52 PM.019] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:13:52 PM.022] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[11/9/2020 7:13:52 PM.486] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is running north on Senora Fwy.
[11/9/2020 7:13:52 PM.615] LSPD First Response: [TRACE] Cole Anderson (A_M_M_RURMETH_01) was damaged.
[11/9/2020 7:13:52 PM.670] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:53 PM.159] LSPD First Response: [TRACE] Cole Anderson (A_M_M_RURMETH_01) was damaged.
[11/9/2020 7:13:53 PM.232] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:53 PM.237] LSPD First Response: [TRACE] Started fighting against suspect
[11/9/2020 7:13:53 PM.381] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:53 PM.465] LSPD First Response: [TRACE] Using Heli Cheat
[11/9/2020 7:13:54 PM.237] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:13:54 PM.244] LSPD First Response: [TRACE] Cole Anderson (A_M_M_RURMETH_01) was damaged.
[11/9/2020 7:13:54 PM.525] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[11/9/2020 7:13:54 PM.527] LSPD First Response: [TRACE] Ending chase
[11/9/2020 7:13:54 PM.528] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:13:54 PM.529] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:13:54 PM.532] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.533] LSPD First Response: [TRACE] Freeing cop: Jonathan Ardeaux
[11/9/2020 7:13:54 PM.534] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:13:54 PM.534] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:13:54 PM.535] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:13:54 PM.536] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[11/9/2020 7:13:54 PM.537] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:13:54 PM.539] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.540] LSPD First Response: [TRACE] Freeing cop: Henry Ceder
[11/9/2020 7:13:54 PM.541] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:13:54 PM.543] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:13:54 PM.544] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:13:54 PM.546] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:13:54 PM.548] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.550] LSPD First Response: [TRACE] Freeing cop: Anthony Hunter
[11/9/2020 7:13:54 PM.551] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:13:54 PM.552] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:13:54 PM.553] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:13:54 PM.555] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[11/9/2020 7:13:54 PM.559] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:13:54 PM.562] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.564] LSPD First Response: [TRACE] Freeing cop: Lior Brown
[11/9/2020 7:13:54 PM.565] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:13:54 PM.567] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:13:54 PM.569] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:13:54 PM.571] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:13:54 PM.573] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.575] LSPD First Response: [TRACE] Freeing cop: Dimitri Dzasokhov
[11/9/2020 7:13:54 PM.576] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:13:54 PM.577] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:13:54 PM.578] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:13:54 PM.580] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:13:54 PM.581] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.582] LSPD First Response: [TRACE] Freeing cop: Gordan Hall
[11/9/2020 7:13:54 PM.583] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:13:54 PM.584] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:13:54 PM.585] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:13:54 PM.586] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:13:54 PM.588] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.589] LSPD First Response: [TRACE] Freeing cop: Austin Whittington
[11/9/2020 7:13:54 PM.589] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:13:54 PM.590] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:13:54 PM.591] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:13:54 PM.592] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:13:54 PM.593] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.594] LSPD First Response: [TRACE] Freeing cop: Kurupt Gotti
[11/9/2020 7:13:54 PM.595] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:13:54 PM.596] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:13:54 PM.597] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:13:54 PM.598] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:13:54 PM.599] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.600] LSPD First Response: [TRACE] Freeing cop: Christopher Reyes
[11/9/2020 7:13:54 PM.600] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[11/9/2020 7:13:54 PM.601] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:13:54 PM.602] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[11/9/2020 7:13:54 PM.603] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[11/9/2020 7:13:54 PM.604] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[11/9/2020 7:13:54 PM.605] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:13:54 PM.605] LSPD First Response: [TRACE] Visual lost event fired
[11/9/2020 7:13:54 PM.606] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase
[11/9/2020 7:13:54 PM.606] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory)
[11/9/2020 7:13:54 PM.607] LSPD First Response: [TRACE] ChaseHost: Lost control over Cole Anderson
[11/9/2020 7:13:54 PM.608] LSPD First Response: [TRACE] Suspect freed
[11/9/2020 7:13:54 PM.609] LSPD First Response: [TRACE] Asked thread ChaseHost #2 to abort: Chase has ended
[11/9/2020 7:13:54 PM.610] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #2 Content Manager
[11/9/2020 7:13:54 PM.610] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #2)
[11/9/2020 7:13:54 PM.611] LSPD First Response: [TRACE] NuPDoJtNjrhnlGGdOCNecZTbcyIL is ending already
[11/9/2020 7:13:54 PM.612] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[11/9/2020 7:13:54 PM.613] at System.Environment.get_StackTrace()
[11/9/2020 7:13:54 PM.614] at LSPD_First_Response.Engine.BaseComponent.YBXaCNxeyUTWliNdjtuHvIxLeVJiA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[11/9/2020 7:13:54 PM.614] at hKfqwbbpMvWDDnuEwiGbTwkhFVoU.VpsfgHdiUnRrTIZybzMqlCUDzlpc() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 83
[11/9/2020 7:13:54 PM.615] at LSPD_First_Response.Engine.BaseComponent.YBXaCNxeyUTWliNdjtuHvIxLeVJiA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[11/9/2020 7:13:54 PM.615] at VApssWugByORzGmSRRQJgdzcGvPV.hPPCYrJcBvMUpEDqBKFwBZZlJvhn(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52
[11/9/2020 7:13:54 PM.616] at hKfqwbbpMvWDDnuEwiGbTwkhFVoU.FTXyiSaEKIyKOOFGikycbPUplCEp(NuPDoJtNjrhnlGGdOCNecZTbcyIL ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105
[11/9/2020 7:13:54 PM.616] at System.Action`1.Invoke(T obj)
[11/9/2020 7:13:54 PM.617] at NuPDoJtNjrhnlGGdOCNecZTbcyIL.VpsfgHdiUnRrTIZybzMqlCUDzlpc() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1276
[11/9/2020 7:13:54 PM.618] at LSPD_First_Response.Engine.BaseComponent.YBXaCNxeyUTWliNdjtuHvIxLeVJiA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[11/9/2020 7:13:54 PM.619] at NuPDoJtNjrhnlGGdOCNecZTbcyIL.uEkBuVhfpUJrSKkfDhgvEYMyCAaA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 221
[11/9/2020 7:13:54 PM.620] at sFKFLcOCpkwSGxIQfIHSpPoWVPGt.uEkBuVhfpUJrSKkfDhgvEYMyCAaA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 52
[11/9/2020 7:13:54 PM.620] at jQLPPQfUFpzNeFdyZHqAtOLpCevn.RcIwzaSUzmAedRWpdPOJvxBqYXmj() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 797
[11/9/2020 7:13:54 PM.621] at Rage.GameFiber.Main()
[11/9/2020 7:13:54 PM.621] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/9/2020 7:13:54 PM.622] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/9/2020 7:13:54 PM.623] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[11/9/2020 7:13:54 PM.623] at System.Threading.ThreadHelper.ThreadStart()
[11/9/2020 7:13:54 PM.624] LSPD First Response: [TRACE] Pursuit has ended, finishing stage
[11/9/2020 7:13:54 PM.657] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[11/9/2020 7:13:54 PM.658] LSPD First Response: [TRACE] StageOnFinished
[11/9/2020 7:13:54 PM.658] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[11/9/2020 7:13:54 PM.659] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[11/9/2020 7:13:54 PM.659] LSPD First Response: [TRACE] Finishing crime Cold cases
[11/9/2020 7:13:54 PM.660] LSPD First Response: [TRACE] Finishing all logic for Cole Anderson
[11/9/2020 7:13:54 PM.661] LSPD First Response: [TRACE] Crime finished
[11/9/2020 7:13:54 PM.661] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[11/9/2020 7:13:54 PM.662] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[11/9/2020 7:13:54 PM.664] LSPD First Response: [TRACE] Ped Jonathan Ardeaux has become idle again
[11/9/2020 7:13:54 PM.665] LSPD First Response: [TRACE] Ped Christopher Reyes has become idle again
[11/9/2020 7:13:54 PM.666] LSPD First Response: [TRACE] Ped Austin Whittington has become idle again
[11/9/2020 7:13:54 PM.670] LSPD First Response: [TRACE] Ped Anthony Hunter has become idle again
[11/9/2020 7:13:54 PM.671] LSPD First Response: [TRACE] Ped Kurupt Gotti has become idle again
[11/9/2020 7:13:54 PM.671] LSPD First Response: [TRACE] Ped Cole Anderson has become idle again
[11/9/2020 7:13:54 PM.672] LSPD First Response: [TRACE] Ped Henry Ceder has become idle again
[11/9/2020 7:13:54 PM.673] LSPD First Response: [TRACE] Ped Dimitri Dzasokhov has become idle again
[11/9/2020 7:13:54 PM.673] LSPD First Response: [TRACE] Ped Gordan Hall has become idle again
[11/9/2020 7:13:54 PM.674] LSPD First Response: [TRACE] Ped Lior Brown has become idle again
[11/9/2020 7:13:54 PM.679] LSPD First Response: [RPE AI Siren Cycle]: pursuit variable is not null, but the pursuit is no longer running
[11/9/2020 7:13:54 PM.730] LSPD First Response: [TRACE] Fake-Thread ChaseHost #2 has been shut down
[11/9/2020 7:13:54 PM.893] LSPD First Response: [TRACE] Cole Anderson killed by Christopher Reyes
[11/9/2020 7:13:54 PM.894] LSPD First Response: [TRACE] Cole Anderson (A_M_M_RURMETH_01) was damaged.
[11/9/2020 7:13:55 PM.197] LSPD First Response: [TRACE] Jonathan Ardeaux (S_M_Y_SHERIFF_01) left combat.
[11/9/2020 7:13:55 PM.199] LSPD First Response: [TRACE] Austin Whittington (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:55 PM.431] LSPD First Response: [TRACE] Kurupt Gotti (S_M_Y_HWAYCOP_01) left combat.
[11/9/2020 7:13:55 PM.433] LSPD First Response: [TRACE] Gordan Hall (S_M_Y_RANGER_01) left combat.
[11/9/2020 7:13:55 PM.785] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:13:55 PM.787] LSPD First Response: [TRACE] Jayden Clark (S_M_Y_RANGER_01) was set as a cop
[11/9/2020 7:13:55 PM.789] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:13:55 PM.792] LSPD First Response: [TRACE] Tony Ciprianni (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:13:57 PM.333] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[11/9/2020 7:13:57 PM.334] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[11/9/2020 7:13:57 PM.845] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[11/9/2020 7:13:57 PM.846] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0
[11/9/2020 7:13:57 PM.848] LSPD First Response: UB: FINISHED PURSUIT >> OSB-4 PAX-0
[11/9/2020 7:13:57 PM.850] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-1
[11/9/2020 7:13:57 PM.853] LSPD First Response: UB: FINISHED PURSUIT >> OSB-5 PAX-0
[11/9/2020 7:13:57 PM.907] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-2
[11/9/2020 7:13:57 PM.986] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0
[11/9/2020 7:13:57 PM.989] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-3
[11/9/2020 7:13:58 PM.046] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-4
[11/9/2020 7:13:58 PM.114] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-5
[11/9/2020 7:13:58 PM.160] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-6
[11/9/2020 7:13:58 PM.225] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[11/9/2020 7:13:58 PM.281] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-7
[11/9/2020 7:13:58 PM.285] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-2
[11/9/2020 7:13:58 PM.350] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-3
[11/9/2020 7:13:58 PM.408] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-4
[11/9/2020 7:13:58 PM.469] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-5
[11/9/2020 7:13:58 PM.525] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-6
[11/9/2020 7:13:58 PM.588] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-7
[11/9/2020 7:13:59 PM.635] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[11/9/2020 7:13:59 PM.640] LSPD First Response: UB: IN STANDBY POSITION >> OSB-4 PAX-0
[11/9/2020 7:13:59 PM.688] LSPD First Response: UB: IN STANDBY POSITION >> OSB-5 PAX-0
[11/9/2020 7:13:59 PM.746] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[11/9/2020 7:13:59 PM.749] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0
[11/9/2020 7:14:02 PM.264] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[11/9/2020 7:14:02 PM.266] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[11/9/2020 7:14:03 PM.163] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[11/9/2020 7:14:03 PM.164] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[11/9/2020 7:14:05 PM.982] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 7:14:05 PM.988] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 7:14:10 PM.089] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:14:10 PM.091] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:14:10 PM.092] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:14:10 PM.094] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:14:10 PM.096] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:14:10 PM.656] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[11/9/2020 7:14:10 PM.658] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[11/9/2020 7:14:11 PM.236] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:14:11 PM.237] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:14:11 PM.238] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:14:11 PM.242] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:14:11 PM.244] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:14:12 PM.531] LSPD First Response: [RPE Pursuit Update]: Suspect is dead.  Stopping notifications.
[11/9/2020 7:14:13 PM.393] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[11/9/2020 7:14:14 PM.904] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:14:14 PM.907] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:14:14 PM.908] LSPD First Response: [TRACE] Created sheriff at X:3008.939 Y:4189.859 Z:59.26167
[11/9/2020 7:14:14 PM.910] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:14:14 PM.912] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:14:14 PM.914] LSPD First Response: [TRACE] Daniel Bennett (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:14:14 PM.916] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:14:15 PM.149] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[11/9/2020 7:14:20 PM.439] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:14:20 PM.442] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:14:20 PM.443] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:14:20 PM.445] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:14:20 PM.450] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:14:21 PM.556] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:14:21 PM.597] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:14:21 PM.598] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:14:21 PM.599] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:14:21 PM.600] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:14:24 PM.197] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:14:24 PM.198] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:14:24 PM.199] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:14:24 PM.200] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:14:24 PM.201] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:14:38 PM.575] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 7:14:38 PM.577] LSPD First Response: [TRACE] Starting world event RunLights
[11/9/2020 7:14:38 PM.580] LSPD First Response: [TRACE] Setting up world event: RunLights #5
[11/9/2020 7:14:38 PM.582] LSPD First Response: [TRACE] Failed to set up RunLights #5
[11/9/2020 7:14:38 PM.583] LSPD First Response: [TRACE] Released 0 entities from RunLights #5 Content Manager
[11/9/2020 7:14:38 PM.584] LSPD First Response: [TRACE] Instance cleaned (RunLights #5)
[11/9/2020 7:14:45 PM.260] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:14:45 PM.261] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:14:45 PM.263] LSPD First Response: [TRACE] Created policeb at X:2887.617 Y:4073.339 Z:51.73429
[11/9/2020 7:14:45 PM.264] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 7:14:45 PM.266] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:14:45 PM.270] LSPD First Response: [TRACE] Lior Brown (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:14:45 PM.271] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 7:15:01 PM.734] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:15:01 PM.736] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:15:01 PM.737] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:15:01 PM.740] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:15:01 PM.745] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:15:02 PM.765] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:15:02 PM.767] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:15:02 PM.769] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:15:02 PM.771] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:15:02 PM.772] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:15:09 PM.707] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:15:09 PM.708] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:15:09 PM.710] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:15:09 PM.712] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:15:09 PM.714] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:15:14 PM.609] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:15:15 PM.583] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:15:15 PM.586] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:15:15 PM.591] LSPD First Response: [TRACE] Created policeb at X:2911.688 Y:3949.417 Z:52.60209
[11/9/2020 7:15:15 PM.593] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 7:15:15 PM.595] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:15:15 PM.598] LSPD First Response: [TRACE] Casey Allen (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:15:15 PM.600] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 7:15:15 PM.736] LSPD First Response: UB: REQUESTED TYPE: Coroner
[11/9/2020 7:15:15 PM.738] LSPD First Response: UB: DETECTED ZONE: SANCHIA
[11/9/2020 7:15:15 PM.740] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:15:19 PM.171] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:15:19 PM.173] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:15:22 PM.215] LSPD First Response: [TRACE] Jack Blackwall (S_M_M_AUTOSHOP_01) was damaged.
[11/9/2020 7:15:22 PM.218] LSPD First Response: [TRACE] Johny Williams (A_M_Y_BUSINESS_01) was damaged.
[11/9/2020 7:15:23 PM.516] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:15:26 PM.827] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:15:26 PM.830] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:15:26 PM.831] LSPD First Response: [TRACE] Created policeb at X:2900.106 Y:4044.677 Z:51.7354
[11/9/2020 7:15:26 PM.833] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 7:15:26 PM.837] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:15:26 PM.840] LSPD First Response: [TRACE] Cody Smith (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:15:26 PM.843] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 7:15:44 PM.450] LSPD First Response: [TRACE] Jayden Clark (S_M_Y_RANGER_01) was damaged.
[11/9/2020 7:15:48 PM.005] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:15:48 PM.006] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:15:48 PM.009] LSPD First Response: [TRACE] Created policeb at X:2886.007 Y:4098.346 Z:51.36333
[11/9/2020 7:15:48 PM.010] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 7:15:48 PM.013] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:15:48 PM.016] LSPD First Response: [TRACE] Kallum Newsham (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:15:48 PM.020] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 7:15:55 PM.704] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 7:15:55 PM.705] LSPD First Response: [TRACE] Starting world event RunLights
[11/9/2020 7:15:55 PM.705] LSPD First Response: [TRACE] Setting up world event: RunLights #6
[11/9/2020 7:15:55 PM.707] LSPD First Response: [TRACE] Failed to set up RunLights #6
[11/9/2020 7:15:55 PM.709] LSPD First Response: [TRACE] Released 0 entities from RunLights #6 Content Manager
[11/9/2020 7:15:55 PM.709] LSPD First Response: [TRACE] Instance cleaned (RunLights #6)
[11/9/2020 7:15:57 PM.435] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:16:02 PM.094] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:16:02 PM.096] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:16:22 PM.432] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:16:22 PM.433] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:16:22 PM.437] LSPD First Response: [TRACE] Created policeb at X:3019.302 Y:4163.66 Z:59.31936
[11/9/2020 7:16:22 PM.439] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 7:16:22 PM.442] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:16:22 PM.446] LSPD First Response: [TRACE] Ben Johnston (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:16:22 PM.449] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 7:16:30 PM.369] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0
[11/9/2020 7:16:34 PM.681] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[11/9/2020 7:16:35 PM.669] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:16:35 PM.670] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:16:35 PM.671] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:16:35 PM.672] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:16:35 PM.674] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:16:36 PM.415] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:37 PM.202] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:37 PM.631] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[11/9/2020 7:16:37 PM.632] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:16:37 PM.634] LSPD First Response: [TRACE] IPM: Starting radio task
[11/9/2020 7:16:37 PM.635] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:16:37 PM.643] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:38 PM.053] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:38 PM.412] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:39 PM.065] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:39 PM.842] LSPD First Response: Creating BankRobberyAttempt from AttemptedCrimeCallouts.Callouts.BankRobberyAttempt, AttemptedCrimeCallouts, Version=1.7.1.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 7:16:39 PM.868] LSPD First Response: [TRACE] Callout created:  #4
[11/9/2020 7:16:40 PM.007] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[11/9/2020 7:16:40 PM.583] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:16:40 PM.584] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:16:40 PM.586] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:16:40 PM.587] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:16:40 PM.588] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:16:40 PM.590] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:16:40 PM.719] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:41 PM.104] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:16:41 PM.105] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:16:41 PM.106] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:16:41 PM.109] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:16:41 PM.110] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:16:41 PM.174] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:41 PM.178] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:41 PM.181] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:16:41 PM.527] LSPD First Response: GetAudioFileForAction: No file found for: AC_CITIZENS_REPORT
[11/9/2020 7:16:41 PM.530] LSPD First Response: GetAudioFileForAction: No file found for: AC_CITIZENS_REPORT
[11/9/2020 7:16:41 PM.532] LSPD First Response: PlayAction: Failed to find AC_CITIZENS_REPORT
[11/9/2020 7:16:41 PM.533] LSPD First Response: GetAudioFileForAction: No file found for: AC_CRIME_BANK_HEIST
[11/9/2020 7:16:41 PM.535] LSPD First Response: GetAudioFileForAction: No file found for: AC_CRIME_BANK_HEIST
[11/9/2020 7:16:41 PM.536] LSPD First Response: PlayAction: Failed to find AC_CRIME_BANK_HEIST
[11/9/2020 7:16:44 PM.161] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 7:16:44 PM.163] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[11/9/2020 7:16:44 PM.165] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[11/9/2020 7:16:44 PM.167] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:16:44 PM.170] LSPD First Response: [TRACE] User accepted callout
[11/9/2020 7:16:47 PM.309] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:16:47 PM.310] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:16:51 PM.663] LSPD First Response: GetAudioFileForAction: No file found for: AC_RESPOND_CODE3
[11/9/2020 7:16:51 PM.668] LSPD First Response: GetAudioFileForAction: No file found for: AC_RESPOND_CODE3
[11/9/2020 7:16:51 PM.670] LSPD First Response: PlayAction: Failed to find AC_RESPOND_CODE3
[11/9/2020 7:17:08 PM.612] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:17:08 PM.613] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:17:08 PM.614] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:17:08 PM.615] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:17:08 PM.617] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:17:13 PM.474] LSPD First Response: ALPRLite: Vehicle & Owner are dismissed
[11/9/2020 7:17:14 PM.886] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:17:14 PM.888] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:17:14 PM.890] LSPD First Response: [TRACE] Created policeb at X:2838.166 Y:4218.347 Z:50.6151
[11/9/2020 7:17:14 PM.892] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 7:17:14 PM.894] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:17:14 PM.897] LSPD First Response: [TRACE] Brian Grey (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:17:14 PM.900] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 7:17:17 PM.645] LSPD First Response: STP Coroner unit is removed
[11/9/2020 7:17:24 PM.468] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:17:25 PM.256] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:17:25 PM.259] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-2
[11/9/2020 7:17:25 PM.261] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-2
[11/9/2020 7:17:25 PM.487] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:17:25 PM.572] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-3
[11/9/2020 7:17:25 PM.781] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:17:25 PM.783] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-0
[11/9/2020 7:17:25 PM.843] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0
[11/9/2020 7:17:25 PM.844] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-4
[11/9/2020 7:17:25 PM.845] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-5
[11/9/2020 7:17:25 PM.915] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 4
[11/9/2020 7:17:25 PM.992] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:17:25 PM.994] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[11/9/2020 7:17:25 PM.996] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-0
[11/9/2020 7:17:25 PM.998] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-5 PAX-0
[11/9/2020 7:17:26 PM.000] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-5 PAX-0
[11/9/2020 7:17:26 PM.144] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 3
[11/9/2020 7:17:26 PM.148] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-4 | TOTAL ACTIVE UNIT >> 2
[11/9/2020 7:17:26 PM.150] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-5 | TOTAL ACTIVE UNIT >> 1
[11/9/2020 7:17:26 PM.152] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-3
[11/9/2020 7:17:26 PM.153] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-3
[11/9/2020 7:17:26 PM.210] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:17:26 PM.212] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-4
[11/9/2020 7:17:26 PM.214] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-4
[11/9/2020 7:17:26 PM.769] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-5
[11/9/2020 7:17:26 PM.772] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-5
[11/9/2020 7:17:26 PM.838] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-6
[11/9/2020 7:17:26 PM.839] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-6
[11/9/2020 7:17:26 PM.905] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-7
[11/9/2020 7:17:26 PM.906] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-7
[11/9/2020 7:17:27 PM.034] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:17:27 PM.452] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:17:28 PM.582] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[11/9/2020 7:17:28 PM.584] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[11/9/2020 7:17:28 PM.751] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-1
[11/9/2020 7:17:28 PM.753] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-1
[11/9/2020 7:17:31 PM.341] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 0
[11/9/2020 7:17:33 PM.993] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:17:33 PM.994] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:17:33 PM.995] LSPD First Response: [TRACE] Created sheriff at X:2476.817 Y:2823.639 Z:48.90545
[11/9/2020 7:17:33 PM.997] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:17:40 PM.842] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[11/9/2020 7:17:48 PM.833] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:17:48 PM.834] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:17:48 PM.836] LSPD First Response: [TRACE] Created sheriff at X:2287.487 Y:3019.257 Z:46.8167
[11/9/2020 7:17:48 PM.837] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:17:48 PM.839] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:17:48 PM.842] LSPD First Response: [TRACE] Mason Skyward (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:17:48 PM.844] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:17:48 PM.846] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:17:48 PM.854] LSPD First Response: [TRACE] Dom Powers (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:17:48 PM.856] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:17:53 PM.341] LSPD First Response: [TRACE] Spawned with 88.79169
[11/9/2020 7:17:53 PM.552] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:17:53 PM.553] LSPD First Response: [TRACE] Preloading GRESLEY
[11/9/2020 7:17:54 PM.327] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:17:54 PM.330] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[11/9/2020 7:17:54 PM.333] LSPD First Response: [TRACE] Frank Liotta (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:17:54 PM.334] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #7 (Ambient)
[11/9/2020 7:17:54 PM.337] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #7 (Ambient)
[11/9/2020 7:17:54 PM.345] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:17:54 PM.346] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:17:54 PM.347] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:17:54 PM.348] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:17:54 PM.349] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:17:54 PM.523] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #7 asked to abort: Too far away
[11/9/2020 7:17:54 PM.524] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #8 to abort: No reason specified
[11/9/2020 7:17:54 PM.526] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #8 Content Manager
[11/9/2020 7:17:54 PM.527] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #8)
[11/9/2020 7:17:54 PM.530] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #7 (Ambient)
[11/9/2020 7:17:54 PM.532] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #7 (Ambient)
[11/9/2020 7:17:54 PM.535] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #7 Content Manager
[11/9/2020 7:17:54 PM.537] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #7)
[11/9/2020 7:17:54 PM.538] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #7 aborted
[11/9/2020 7:17:54 PM.541] LSPD First Response: [TRACE] Ped Frank Liotta has become idle again
[11/9/2020 7:17:54 PM.543] LSPD First Response: [TRACE] Ped Frank Small has become idle again
[11/9/2020 7:17:54 PM.557] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #8 initialized
[11/9/2020 7:17:54 PM.558] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #8 has been shut down
[11/9/2020 7:18:03 PM.920] LSPD First Response: ALPRLite: Vehicle & Owner are dismissed
[11/9/2020 7:18:41 PM.586] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:18:41 PM.589] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:18:41 PM.591] LSPD First Response: [TRACE] Created sheriff at X:1467.937 Y:2732.445 Z:38.34322
[11/9/2020 7:18:41 PM.592] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:18:41 PM.595] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:18:41 PM.598] LSPD First Response: [TRACE] Lizzie Parker (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:18:41 PM.600] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:18:58 PM.602] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:19:06 PM.328] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 7:19:06 PM.336] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 7:19:18 PM.804] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:19:19 PM.089] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:19:19 PM.523] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:19:19 PM.526] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:19 PM.599] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:19:20 PM.079] LSPD First Response: [TRACE] Alawn Malphus (A_M_Y_SALTON_01) was damaged.
[11/9/2020 7:19:20 PM.768] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:19:20 PM.771] LSPD First Response: [TRACE] Jim Ballsda (S_M_M_SECURITY_01) was damaged.
[11/9/2020 7:19:21 PM.974] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:19:23 PM.700] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[11/9/2020 7:19:23 PM.869] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:19:24 PM.248] LSPD First Response: [TRACE] Jim Ballsda (S_M_M_SECURITY_01) was damaged.
[11/9/2020 7:19:25 PM.182] LSPD First Response: [TRACE] Jim Ballsda (S_M_M_SECURITY_01) was damaged.
[11/9/2020 7:19:25 PM.688] LSPD First Response: [TRACE] Jim Ballsda (S_M_M_SECURITY_01) was damaged.
[11/9/2020 7:19:26 PM.211] LSPD First Response: [TRACE] Jim Ballsda (S_M_M_SECURITY_01) was damaged.
[11/9/2020 7:19:27 PM.959] LSPD First Response: [TRACE] Alawn Malphus (A_M_Y_SALTON_01) was damaged.
[11/9/2020 7:19:32 PM.923] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:19:32 PM.973] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:19:33 PM.156] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:33 PM.160] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightClavicle. Could see player: False
[11/9/2020 7:19:33 PM.684] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:33 PM.722] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Neck. Could see player: True
[11/9/2020 7:19:34 PM.224] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:34 PM.228] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine2. Could see player: True
[11/9/2020 7:19:34 PM.231] LSPD First Response: [TRACE] Lizzie Parker (S_F_Y_SHERIFF_01) entered combat with target: Joe Lewis (MP_M_FREEMODE_01)
[11/9/2020 7:19:34 PM.789] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:34 PM.820] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine1. Could see player: True
[11/9/2020 7:19:35 PM.344] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:35 PM.349] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: True
[11/9/2020 7:19:35 PM.885] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:35 PM.891] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightThigh. Could see player: True
[11/9/2020 7:19:35 PM.893] LSPD First Response: [TRACE] Alawn Malphus (A_M_Y_SALTON_01) was damaged.
[11/9/2020 7:19:36 PM.389] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:36 PM.394] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftCalf. Could see player: True
[11/9/2020 7:19:36 PM.913] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:36 PM.917] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightThigh. Could see player: True
[11/9/2020 7:19:41 PM.395] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:19:41 PM.674] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:43 PM.736] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:19:43 PM.961] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:43 PM.965] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftThigh. Could see player: True
[11/9/2020 7:19:44 PM.506] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:44 PM.982] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:19:45 PM.050] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:45 PM.055] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightThigh. Could see player: True
[11/9/2020 7:19:47 PM.897] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:47 PM.901] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine2. Could see player: True
[11/9/2020 7:19:54 PM.437] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:19:54 PM.737] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:55 PM.288] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:19:55 PM.840] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:00 PM.624] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:20:00 PM.791] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:01 PM.030] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:20:01 PM.313] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:05 PM.483] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-0
[11/9/2020 7:20:06 PM.961] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-0
[11/9/2020 7:20:08 PM.115] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[11/9/2020 7:20:08 PM.454] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[11/9/2020 7:20:09 PM.360] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:09 PM.373] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: True
[11/9/2020 7:20:10 PM.443] LSPD First Response: [TRACE] Lizzie Parker (S_F_Y_SHERIFF_01) left combat.
[11/9/2020 7:20:13 PM.718] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:13 PM.721] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:20:36 PM.033] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:36 PM.075] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine1. Could see player: False
[11/9/2020 7:20:36 PM.558] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:36 PM.562] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:20:37 PM.073] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:37 PM.082] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:20:38 PM.727] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:38 PM.732] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:20:39 PM.814] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:39 PM.819] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:20:40 PM.850] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:40 PM.860] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:20:41 PM.913] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:41 PM.917] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:20:43 PM.474] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:43 PM.478] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:20:44 PM.517] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:44 PM.521] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Head. Could see player: False
[11/9/2020 7:20:45 PM.050] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:45 PM.054] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftHand. Could see player: False
[11/9/2020 7:20:45 PM.571] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:45 PM.576] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:20:45 PM.627] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:20:46 PM.115] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:20:46 PM.119] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: True
[11/9/2020 7:20:46 PM.437] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:20:50 PM.112] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:20:51 PM.278] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:20:51 PM.281] LSPD First Response: UB: DETECTED ZONE: DESRT
[11/9/2020 7:20:51 PM.283] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:20:51 PM.920] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:20:51 PM.923] LSPD First Response: [TRACE] Justin Blake (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:20:56 PM.401] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:20:56 PM.402] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:20:56 PM.802] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:20:57 PM.064] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:20:58 PM.786] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:21:02 PM.998] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:21:03 PM.986] LSPD First Response: UB: REQUESTED TYPE: Air SWAT Backup
[11/9/2020 7:21:03 PM.988] LSPD First Response: UB: DETECTED ZONE: DESRT
[11/9/2020 7:21:03 PM.989] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:21:04 PM.751] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:04 PM.754] LSPD First Response: [TRACE] Christian Dugan (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:04 PM.763] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:04 PM.764] LSPD First Response: [TRACE] Ryan Gordon (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:07 PM.257] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:21:07 PM.260] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:21:07 PM.937] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:21:08 PM.426] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:21:08 PM.428] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:21:08 PM.908] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT
[11/9/2020 7:21:08 PM.909] LSPD First Response: UB: DETECTED ZONE: DESRT
[11/9/2020 7:21:08 PM.910] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:21:09 PM.180] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:09 PM.209] LSPD First Response: [TRACE] Jose Jalepeno (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:21:09 PM.236] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:21:09 PM.237] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:21:09 PM.719] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:09 PM.722] LSPD First Response: [TRACE] Micheal Huth (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:09 PM.803] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:21:09 PM.805] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:21:09 PM.806] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:21:09 PM.807] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:21:09 PM.809] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:21:09 PM.811] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:21:10 PM.035] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT
[11/9/2020 7:21:10 PM.036] LSPD First Response: UB: DETECTED ZONE: DESRT
[11/9/2020 7:21:10 PM.037] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:21:10 PM.272] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:10 PM.274] LSPD First Response: [TRACE] Henk Tank (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:21:10 PM.949] LSPD First Response: UB: REQUESTED TYPE: NooseSWAT
[11/9/2020 7:21:10 PM.951] LSPD First Response: UB: DETECTED ZONE: DESRT
[11/9/2020 7:21:10 PM.952] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:21:11 PM.852] LSPD First Response: [TRACE] Jacob Lin (S_M_Y_SWAT_01) was damaged.
[11/9/2020 7:21:11 PM.933] LSPD First Response: [TRACE] Daniel Bennett (S_M_Y_SWAT_01) was damaged.
[11/9/2020 7:21:11 PM.938] LSPD First Response: [TRACE] Lucas tywon (S_M_Y_SWAT_01) was damaged.
[11/9/2020 7:21:11 PM.942] LSPD First Response: [TRACE] Jonathan Huckley (S_M_Y_SWAT_01) was damaged.
[11/9/2020 7:21:11 PM.946] LSPD First Response: [TRACE] John Doe (S_M_Y_SWAT_01) was damaged.
[11/9/2020 7:21:12 PM.469] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:12 PM.471] LSPD First Response: [TRACE] Matt Johnson (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:13 PM.090] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:13 PM.093] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftClavicle. Could see player: True
[11/9/2020 7:21:13 PM.648] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:13 PM.653] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: True
[11/9/2020 7:21:14 PM.185] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:14 PM.189] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:15 PM.142] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:15 PM.144] LSPD First Response: [TRACE] Ka Veganutro (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:16 PM.316] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:16 PM.327] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:17 PM.386] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:17 PM.390] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine1. Could see player: False
[11/9/2020 7:21:17 PM.911] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:17 PM.915] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:18 PM.427] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:18 PM.432] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:18 PM.981] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:18 PM.985] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:19 PM.504] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:19 PM.508] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:20 PM.035] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:20 PM.040] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:20 PM.549] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:20 PM.552] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Neck. Could see player: False
[11/9/2020 7:21:21 PM.071] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:21 PM.077] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:22 PM.615] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:22 PM.619] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:23 PM.188] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:23 PM.194] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:23 PM.717] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:23 PM.722] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:24 PM.742] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:24 PM.754] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:25 PM.792] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:25 PM.796] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:26 PM.335] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:26 PM.340] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:26 PM.853] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:26 PM.862] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Spine1. Could see player: False
[11/9/2020 7:21:27 PM.406] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:27 PM.410] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at SpineRoot. Could see player: False
[11/9/2020 7:21:27 PM.700] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/9/2020 7:21:30 PM.651] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:30 PM.658] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:32 PM.206] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:32 PM.210] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: True
[11/9/2020 7:21:32 PM.769] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:32 PM.774] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: True
[11/9/2020 7:21:38 PM.184] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[11/9/2020 7:21:38 PM.187] LSPD First Response: [TRACE] Created new chase
[11/9/2020 7:21:38 PM.189] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:38 PM.190] LSPD First Response: [TRACE] Took ownership of suspect for chase
[11/9/2020 7:21:38 PM.191] LSPD First Response: [TRACE] Suspect added to chase
[11/9/2020 7:21:38 PM.192] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:38 PM.193] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:38 PM.194] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:38 PM.195] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:38 PM.196] LSPD First Response: [TRACE] Adam Carlson (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:38 PM.197] LSPD First Response: [TRACE] Cop Adam Carlson reassigned to Joe Lewis
[11/9/2020 7:21:38 PM.198] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:38 PM.218] LSPD First Response: [TRACE] Pursuit menu was reset.
[11/9/2020 7:21:38 PM.220] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-0
[11/9/2020 7:21:38 PM.249] LSPD First Response: [TRACE] Starting chase
[11/9/2020 7:21:38 PM.257] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[11/9/2020 7:21:38 PM.345] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:38 PM.346] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:38 PM.347] LSPD First Response: [TRACE] Cop Lizzie Parker reassigned to Joe Lewis
[11/9/2020 7:21:38 PM.348] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:38 PM.350] LSPD First Response: [TRACE] Adam Carlson now monitoring Joe Lewis
[11/9/2020 7:21:38 PM.351] LSPD First Response: [TRACE] Lizzie Parker now monitoring Joe Lewis
[11/9/2020 7:21:38 PM.352] LSPD First Response: [TRACE] Player now monitoring Joe Lewis
[11/9/2020 7:21:38 PM.354] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/9/2020 7:21:38 PM.355] at qnyLqiQOPZHmuITDoUJecknXINTlA.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[11/9/2020 7:21:38 PM.356] at zlrFSmnOLRfhThxJdMbeUfCbAjkhb.MhZeeXjpCFsZQjzloynObEoCkxLXA(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:21:38 PM.357] at nmtDdDjSBvIrikOfpAeMCRlAJnfFA.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:21:38 PM.402] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/9/2020 7:21:38 PM.403] at xMymiSqxwmoyILkbIXqLPftKBUPC.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[11/9/2020 7:21:38 PM.404] at zlrFSmnOLRfhThxJdMbeUfCbAjkhb.MhZeeXjpCFsZQjzloynObEoCkxLXA(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:21:38 PM.405] at xdiDCQGVdmpWsLVjoiSVDQMNqZnJA.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 756
[11/9/2020 7:21:38 PM.645] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:38 PM.646] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:38 PM.647] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:38 PM.647] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:38 PM.648] LSPD First Response: [TRACE] Jimmy Carter (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:38 PM.657] LSPD First Response: [TRACE] Cop Jimmy Carter reassigned to Joe Lewis
[11/9/2020 7:21:38 PM.658] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:38 PM.659] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-1
[11/9/2020 7:21:38 PM.737] LSPD First Response: [TRACE] Jimmy Carter now monitoring Joe Lewis
[11/9/2020 7:21:39 PM.088] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:39 PM.089] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:39 PM.098] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:39 PM.099] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:39 PM.118] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:39 PM.119] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:39 PM.120] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:39 PM.120] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:39 PM.122] LSPD First Response: [TRACE] Franco Gonzales (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:39 PM.123] LSPD First Response: [TRACE] Cop Franco Gonzales reassigned to Joe Lewis
[11/9/2020 7:21:39 PM.124] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:39 PM.124] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-2
[11/9/2020 7:21:39 PM.203] LSPD First Response: [TRACE] Franco Gonzales now monitoring Joe Lewis
[11/9/2020 7:21:39 PM.334] LSPD First Response: [TRACE] Probing 2 cops
[11/9/2020 7:21:39 PM.336] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:39 PM.509] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:39 PM.511] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:39 PM.515] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:39 PM.517] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:39 PM.537] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:39 PM.538] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:39 PM.539] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:39 PM.539] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:39 PM.541] LSPD First Response: [TRACE] George Fernandez (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:39 PM.542] LSPD First Response: [TRACE] Cop George Fernandez reassigned to Joe Lewis
[11/9/2020 7:21:39 PM.543] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:39 PM.543] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-3
[11/9/2020 7:21:39 PM.600] LSPD First Response: [TRACE] George Fernandez now monitoring Joe Lewis
[11/9/2020 7:21:40 PM.094] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:40 PM.095] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:40 PM.100] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:40 PM.102] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:40 PM.461] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:40 PM.463] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:40 PM.465] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:40 PM.467] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:40 PM.514] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:40 PM.516] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:40 PM.579] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:21:41 PM.265] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0
[11/9/2020 7:21:41 PM.654] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:41 PM.655] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:41 PM.660] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[11/9/2020 7:21:41 PM.661] LSPD First Response: [TRACE] Visual regained event fired
[11/9/2020 7:21:41 PM.738] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-1
[11/9/2020 7:21:41 PM.787] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:41 PM.794] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:41 PM.795] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:41 PM.796] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:41 PM.797] LSPD First Response: [TRACE] Diogo Gomes (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:41 PM.800] LSPD First Response: [TRACE] Cop Diogo Gomes reassigned to Joe Lewis
[11/9/2020 7:21:41 PM.801] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:41 PM.802] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-0
[11/9/2020 7:21:41 PM.900] LSPD First Response: [TRACE] Diogo Gomes now monitoring Joe Lewis
[11/9/2020 7:21:42 PM.184] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-2
[11/9/2020 7:21:42 PM.541] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-3
[11/9/2020 7:21:42 PM.696] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:21:42 PM.698] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:42 PM.803] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:42 PM.805] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:42 PM.813] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:42 PM.814] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:42 PM.960] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1
[11/9/2020 7:21:43 PM.274] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:43 PM.280] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:43 PM.295] LSPD First Response: [RPE Pursuit Update]: suspectVeh is null.
[11/9/2020 7:21:43 PM.339] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:43 PM.342] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:43 PM.343] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:43 PM.344] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:43 PM.345] LSPD First Response: [TRACE] William Parker (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:43 PM.355] LSPD First Response: [TRACE] Cop William Parker reassigned to Joe Lewis
[11/9/2020 7:21:43 PM.356] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:43 PM.357] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-1
[11/9/2020 7:21:43 PM.359] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-2
[11/9/2020 7:21:43 PM.390] LSPD First Response: [TRACE] William Parker now monitoring Joe Lewis
[11/9/2020 7:21:43 PM.579] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:43 PM.580] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:43 PM.582] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:43 PM.582] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:43 PM.583] LSPD First Response: [TRACE] John Hollowin (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:43 PM.584] LSPD First Response: [TRACE] Cop John Hollowin reassigned to Joe Lewis
[11/9/2020 7:21:43 PM.585] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:43 PM.586] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-2
[11/9/2020 7:21:43 PM.620] LSPD First Response: [TRACE] John Hollowin now monitoring Joe Lewis
[11/9/2020 7:21:43 PM.690] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-3
[11/9/2020 7:21:43 PM.729] LSPD First Response: [TRACE] Probing 2 cops
[11/9/2020 7:21:43 PM.731] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:44 PM.126] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:44 PM.126] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:44 PM.127] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:44 PM.128] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:44 PM.129] LSPD First Response: [TRACE] Fabio Corleone (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:44 PM.131] LSPD First Response: [TRACE] Cop Fabio Corleone reassigned to Joe Lewis
[11/9/2020 7:21:44 PM.132] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:44 PM.133] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-3
[11/9/2020 7:21:44 PM.162] LSPD First Response: [TRACE] Fabio Corleone now monitoring Joe Lewis
[11/9/2020 7:21:44 PM.279] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:44 PM.284] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:44 PM.565] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:44 PM.567] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:44 PM.567] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:44 PM.568] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:44 PM.571] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:44 PM.572] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:44 PM.574] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:44 PM.576] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:44 PM.741] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:21:44 PM.743] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:44 PM.870] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0
[11/9/2020 7:21:45 PM.124] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:45 PM.126] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:45 PM.126] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:45 PM.127] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:45 PM.181] LSPD First Response: [TRACE] Chris Norman (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:45 PM.183] LSPD First Response: [TRACE] Cop Chris Norman reassigned to Joe Lewis
[11/9/2020 7:21:45 PM.184] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:45 PM.185] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-0
[11/9/2020 7:21:45 PM.217] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:45 PM.219] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:45 PM.223] LSPD First Response: [TRACE] Chris Norman now monitoring Joe Lewis
[11/9/2020 7:21:45 PM.227] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:45 PM.228] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:45 PM.799] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:21:45 PM.800] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:46 PM.213] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:46 PM.214] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:46 PM.217] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:46 PM.236] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:46 PM.684] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-1
[11/9/2020 7:21:46 PM.685] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-2
[11/9/2020 7:21:46 PM.940] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:46 PM.942] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:47 PM.321] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-3
[11/9/2020 7:21:47 PM.457] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:47 PM.462] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:47 PM.967] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:47 PM.969] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:48 PM.090] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1
[11/9/2020 7:21:48 PM.147] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-2
[11/9/2020 7:21:48 PM.354] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0
[11/9/2020 7:21:48 PM.452] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:48 PM.462] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:48 PM.463] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:48 PM.465] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:48 PM.477] LSPD First Response: [TRACE] Ronald Whitefield (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:48 PM.479] LSPD First Response: [TRACE] Cop Ronald Whitefield reassigned to Joe Lewis
[11/9/2020 7:21:48 PM.480] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:48 PM.481] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-1
[11/9/2020 7:21:48 PM.512] LSPD First Response: [TRACE] Ronald Whitefield now monitoring Joe Lewis
[11/9/2020 7:21:48 PM.534] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-3
[11/9/2020 7:21:48 PM.688] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:48 PM.689] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:48 PM.690] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:48 PM.692] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:48 PM.694] LSPD First Response: [TRACE] Grandle Cooper (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:48 PM.697] LSPD First Response: [TRACE] Cop Grandle Cooper reassigned to Joe Lewis
[11/9/2020 7:21:48 PM.698] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:48 PM.699] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-2
[11/9/2020 7:21:48 PM.730] LSPD First Response: [TRACE] Grandle Cooper now monitoring Joe Lewis
[11/9/2020 7:21:48 PM.918] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:48 PM.920] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:48 PM.921] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:48 PM.921] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:48 PM.922] LSPD First Response: [TRACE] Alex Mason (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:48 PM.930] LSPD First Response: [TRACE] Cop Alex Mason reassigned to Joe Lewis
[11/9/2020 7:21:48 PM.931] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:48 PM.932] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-3
[11/9/2020 7:21:48 PM.962] LSPD First Response: [TRACE] Alex Mason now monitoring Joe Lewis
[11/9/2020 7:21:49 PM.070] LSPD First Response: [TRACE] Probing 3 cops
[11/9/2020 7:21:49 PM.073] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:49 PM.079] LSPD First Response: [TRACE] Joe Lewis (MP_M_FREEMODE_01) was damaged.
[11/9/2020 7:21:49 PM.083] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at 0. Could see player: False
[11/9/2020 7:21:49 PM.266] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:49 PM.267] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:49 PM.269] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:49 PM.269] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:49 PM.272] LSPD First Response: [TRACE] Harold Flemming (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:49 PM.279] LSPD First Response: [TRACE] Cop Harold Flemming reassigned to Joe Lewis
[11/9/2020 7:21:49 PM.280] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:49 PM.281] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-0
[11/9/2020 7:21:49 PM.310] LSPD First Response: [TRACE] Harold Flemming now monitoring Joe Lewis
[11/9/2020 7:21:50 PM.036] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:50 PM.037] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:50 PM.041] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:50 PM.042] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:50 PM.105] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:50 PM.107] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:50 PM.109] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:50 PM.111] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:50 PM.173] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:50 PM.174] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:50 PM.178] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:21:50 PM.180] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:50 PM.183] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:50 PM.185] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:50 PM.333] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:50 PM.335] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:50 PM.337] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:50 PM.338] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:51 PM.260] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:51 PM.261] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:52 PM.122] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-1
[11/9/2020 7:21:52 PM.173] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-2
[11/9/2020 7:21:52 PM.231] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-3
[11/9/2020 7:21:52 PM.273] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:52 PM.274] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:52 PM.402] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0
[11/9/2020 7:21:53 PM.020] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:53 PM.021] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:53 PM.021] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:53 PM.022] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:53 PM.023] LSPD First Response: [TRACE] Michael Hanks (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:53 PM.033] LSPD First Response: [TRACE] Cop Michael Hanks reassigned to Joe Lewis
[11/9/2020 7:21:53 PM.034] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:53 PM.035] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-0
[11/9/2020 7:21:53 PM.068] LSPD First Response: [TRACE] Michael Hanks now monitoring Joe Lewis
[11/9/2020 7:21:53 PM.399] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:21:53 PM.400] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:53 PM.566] LSPD First Response: [TRACE] Told to go to far position on foot
[11/9/2020 7:21:53 PM.644] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1
[11/9/2020 7:21:53 PM.702] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-2
[11/9/2020 7:21:53 PM.760] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-3
[11/9/2020 7:21:53 PM.926] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:53 PM.927] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:53 PM.928] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:53 PM.928] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:53 PM.930] LSPD First Response: [TRACE] Carl Martin (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:53 PM.931] LSPD First Response: [TRACE] Cop Carl Martin reassigned to Joe Lewis
[11/9/2020 7:21:53 PM.932] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:53 PM.933] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-1
[11/9/2020 7:21:53 PM.969] LSPD First Response: [TRACE] Carl Martin now monitoring Joe Lewis
[11/9/2020 7:21:54 PM.027] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:54 PM.029] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:54 PM.030] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:54 PM.031] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:54 PM.175] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:54 PM.176] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:54 PM.176] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:54 PM.179] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:54 PM.180] LSPD First Response: [TRACE] Luka Sember (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:54 PM.181] LSPD First Response: [TRACE] Cop Luka Sember reassigned to Joe Lewis
[11/9/2020 7:21:54 PM.182] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:54 PM.183] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-2
[11/9/2020 7:21:54 PM.218] LSPD First Response: [TRACE] Luka Sember now monitoring Joe Lewis
[11/9/2020 7:21:54 PM.399] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:54 PM.400] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:54 PM.401] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:54 PM.402] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:54 PM.404] LSPD First Response: [TRACE] James Ventrol (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:54 PM.407] LSPD First Response: [TRACE] Cop James Ventrol reassigned to Joe Lewis
[11/9/2020 7:21:54 PM.408] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:54 PM.409] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-3
[11/9/2020 7:21:54 PM.446] LSPD First Response: [TRACE] James Ventrol now monitoring Joe Lewis
[11/9/2020 7:21:54 PM.449] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:54 PM.450] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:55 PM.306] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:55 PM.314] LSPD First Response: [TRACE] Antonio Santana (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:55 PM.316] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:55 PM.317] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:55 PM.321] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:55 PM.323] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:55 PM.324] LSPD First Response: [TRACE] Cop Antonio Santana reassigned to Joe Lewis
[11/9/2020 7:21:55 PM.326] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:55 PM.327] LSPD First Response: [TRACE] Antonio Santana now monitoring Joe Lewis
[11/9/2020 7:21:55 PM.332] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:55 PM.333] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:55 PM.442] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:55 PM.443] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:55 PM.445] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:55 PM.447] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:55 PM.502] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:55 PM.503] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:55 PM.508] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:55 PM.509] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:55 PM.531] LSPD First Response: UB: REQUESTED TYPE: LocalAir
[11/9/2020 7:21:55 PM.532] LSPD First Response: UB: DETECTED ZONE: DESRT
[11/9/2020 7:21:55 PM.533] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:21:55 PM.611] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:21:55 PM.646] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:55 PM.648] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:56 PM.197] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0
[11/9/2020 7:21:56 PM.610] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:56 PM.611] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:56 PM.611] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:56 PM.612] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:56 PM.613] LSPD First Response: [TRACE] Rent Randerson (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:56 PM.615] LSPD First Response: [TRACE] Cop Rent Randerson reassigned to Joe Lewis
[11/9/2020 7:21:56 PM.615] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:56 PM.616] LSPD First Response: UB: CHASING FLEEING SUSPECT >> OSB-3 PAX-0
[11/9/2020 7:21:56 PM.705] LSPD First Response: [TRACE] Rent Randerson now monitoring Joe Lewis
[11/9/2020 7:21:56 PM.707] LSPD First Response: [TRACE] Probing 1 cops
[11/9/2020 7:21:56 PM.708] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:56 PM.792] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:56 PM.795] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:56 PM.796] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:56 PM.796] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:56 PM.797] LSPD First Response: [TRACE] Jeffery Ferner (S_M_Y_PILOT_01) was set as a cop
[11/9/2020 7:21:56 PM.799] LSPD First Response: [TRACE] Cop Jeffery Ferner reassigned to Joe Lewis
[11/9/2020 7:21:56 PM.800] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:56 PM.833] LSPD First Response: [TRACE] Jeffery Ferner now monitoring Joe Lewis
[11/9/2020 7:21:56 PM.859] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:56 PM.860] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:56 PM.861] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:56 PM.861] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:56 PM.863] LSPD First Response: [TRACE] Matt Oakley (S_M_Y_PILOT_01) was set as a cop
[11/9/2020 7:21:56 PM.864] LSPD First Response: [TRACE] Cop Matt Oakley reassigned to Joe Lewis
[11/9/2020 7:21:56 PM.865] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:56 PM.955] LSPD First Response: [TRACE] Matt Oakley now monitoring Joe Lewis
[11/9/2020 7:21:57 PM.450] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-1
[11/9/2020 7:21:57 PM.499] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-2
[11/9/2020 7:21:57 PM.562] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-3
[11/9/2020 7:21:57 PM.614] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT
[11/9/2020 7:21:57 PM.621] LSPD First Response: UB: DETECTED ZONE: DESRT
[11/9/2020 7:21:57 PM.622] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:21:57 PM.646] LSPD First Response: UB: STARTED PURSUIT >> OSB-0
[11/9/2020 7:21:57 PM.685] LSPD First Response: [TRACE] Freeing dead cop
[11/9/2020 7:21:57 PM.686] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:21:57 PM.691] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:21:57 PM.692] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:21:57 PM.718] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:21:57 PM.721] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:21:57 PM.816] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:57 PM.817] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:58 PM.408] LSPD First Response: [TRACE] Visual lost event fired
[11/9/2020 7:21:58 PM.841] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-1
[11/9/2020 7:21:58 PM.883] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:21:58 PM.886] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:21:58 PM.892] LSPD First Response: [TRACE] Told to go to far position on foot
[11/9/2020 7:21:58 PM.926] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-2
[11/9/2020 7:21:58 PM.984] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-3 PAX-3
[11/9/2020 7:21:59 PM.102] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:59 PM.103] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:59 PM.104] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:59 PM.104] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:59 PM.105] LSPD First Response: [TRACE] Edgar Percenter (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:59 PM.106] LSPD First Response: [TRACE] Cop Edgar Percenter reassigned to Joe Lewis
[11/9/2020 7:21:59 PM.107] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:59 PM.142] LSPD First Response: [TRACE] Edgar Percenter now monitoring Joe Lewis
[11/9/2020 7:21:59 PM.164] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:59 PM.165] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:59 PM.166] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:59 PM.167] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:59 PM.168] LSPD First Response: [TRACE] Andrew Vincenson (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:59 PM.169] LSPD First Response: [TRACE] Cop Andrew Vincenson reassigned to Joe Lewis
[11/9/2020 7:21:59 PM.170] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:59 PM.234] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:59 PM.236] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:59 PM.236] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:59 PM.237] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:59 PM.238] LSPD First Response: [TRACE] Ethan Vanardane (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:59 PM.240] LSPD First Response: [TRACE] Cop Ethan Vanardane reassigned to Joe Lewis
[11/9/2020 7:21:59 PM.241] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:59 PM.280] LSPD First Response: [TRACE] Andrew Vincenson now monitoring Joe Lewis
[11/9/2020 7:21:59 PM.281] LSPD First Response: [TRACE] Ethan Vanardane now monitoring Joe Lewis
[11/9/2020 7:21:59 PM.312] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:21:59 PM.313] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:21:59 PM.314] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:21:59 PM.315] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:21:59 PM.316] LSPD First Response: [TRACE] David Giraldo (S_M_Y_SWAT_01) was set as a cop
[11/9/2020 7:21:59 PM.318] LSPD First Response: [TRACE] Cop David Giraldo reassigned to Joe Lewis
[11/9/2020 7:21:59 PM.319] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:21:59 PM.418] LSPD First Response: [TRACE] David Giraldo now monitoring Joe Lewis
[11/9/2020 7:21:59 PM.443] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[11/9/2020 7:21:59 PM.443] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[11/9/2020 7:21:59 PM.501] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[11/9/2020 7:21:59 PM.502] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[11/9/2020 7:21:59 PM.630] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:21:59 PM.631] LSPD First Response: UB: DETECTED ZONE: DESRT
[11/9/2020 7:21:59 PM.632] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:21:59 PM.645] LSPD First Response: UB: STARTED PURSUIT >> OSB-1
[11/9/2020 7:21:59 PM.714] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:21:59 PM.715] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:21:59 PM.777] LSPD First Response: UB: FINISHED PURSUIT >> OSB-3 PAX-0
[11/9/2020 7:22:00 PM.062] LSPD First Response: [TRACE] Probing 4 cops
[11/9/2020 7:22:00 PM.065] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[11/9/2020 7:22:00 PM.066] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[11/9/2020 7:22:00 PM.759] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:22:00 PM.761] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:22:00 PM.762] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:22:00 PM.763] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:22:00 PM.770] LSPD First Response: [TRACE] Lilly Black (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:22:00 PM.771] LSPD First Response: [TRACE] Cop Lilly Black reassigned to Joe Lewis
[11/9/2020 7:22:00 PM.773] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:22:00 PM.808] LSPD First Response: [TRACE] Lilly Black now monitoring Joe Lewis
[11/9/2020 7:22:01 PM.054] LSPD First Response: [TRACE] Told to go to far position on foot
[11/9/2020 7:22:01 PM.075] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:22:01 PM.076] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:22:01 PM.077] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:22:01 PM.078] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:22:01 PM.080] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:22:01 PM.081] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:22:01 PM.089] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
[11/9/2020 7:22:01 PM.090] LSPD First Response: UB: DETECTED ZONE: DESRT
[11/9/2020 7:22:01 PM.090] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:22:01 PM.503] LSPD First Response: UB: STARTED PURSUIT >> OSB-2
[11/9/2020 7:22:01 PM.590] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:22:02 PM.003] LSPD First Response: [TRACE] Probing 4 cops
[11/9/2020 7:22:02 PM.005] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[11/9/2020 7:22:02 PM.006] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[11/9/2020 7:22:02 PM.031] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 7:22:02 PM.032] LSPD First Response: [TRACE] Released 0 entities from  #4 Content Manager
[11/9/2020 7:22:02 PM.033] LSPD First Response: [TRACE] Instance cleaned ( #4)
[11/9/2020 7:22:02 PM.034] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[11/9/2020 7:22:02 PM.266] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0
[11/9/2020 7:22:02 PM.320] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:22:02 PM.322] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:22:02 PM.323] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:22:02 PM.325] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:22:02 PM.327] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:22:02 PM.328] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:22:02 PM.335] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-1 PAX-1
[11/9/2020 7:22:02 PM.400] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-1 PAX-2
[11/9/2020 7:22:02 PM.605] LSPD First Response: [TRACE] Edgar Percenter (S_M_Y_SWAT_01) entered combat with target: Joe Lewis (MP_M_FREEMODE_01)
[11/9/2020 7:22:02 PM.945] LSPD First Response: GetAudioFileForAction: No file found for: AC_CODE4
[11/9/2020 7:22:02 PM.947] LSPD First Response: GetAudioFileForAction: No file found for: AC_CODE4
[11/9/2020 7:22:02 PM.949] LSPD First Response: PlayAction: Failed to find AC_CODE4
[11/9/2020 7:22:02 PM.950] LSPD First Response: GetAudioFileForAction: No file found for: AC_SUSPECTS_FLEEING
[11/9/2020 7:22:02 PM.951] LSPD First Response: GetAudioFileForAction: No file found for: AC_SUSPECTS_FLEEING
[11/9/2020 7:22:02 PM.952] LSPD First Response: PlayAction: Failed to find AC_SUSPECTS_FLEEING
[11/9/2020 7:22:02 PM.953] LSPD First Response: GetAudioFileForAction: No file found for: AC_NO_FURTHER_UNITS_REQ
[11/9/2020 7:22:02 PM.955] LSPD First Response: GetAudioFileForAction: No file found for: AC_NO_FURTHER_UNITS_REQ
[11/9/2020 7:22:02 PM.956] LSPD First Response: PlayAction: Failed to find AC_NO_FURTHER_UNITS_REQ
[11/9/2020 7:22:03 PM.029] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[11/9/2020 7:22:03 PM.040] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:22:03 PM.041] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:22:03 PM.041] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:22:03 PM.042] LSPD First Response: [TRACE] Jones Brown (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:22:03 PM.044] LSPD First Response: [TRACE] Cop Jones Brown reassigned to Joe Lewis
[11/9/2020 7:22:03 PM.045] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:22:03 PM.076] LSPD First Response: [TRACE] Jones Brown now monitoring Joe Lewis
[11/9/2020 7:22:03 PM.080] LSPD First Response: [TRACE] Probing 0 cops
[11/9/2020 7:22:03 PM.081] LSPD First Response: [TRACE] No eligible cop found
[11/9/2020 7:22:03 PM.152] LSPD First Response: [TRACE] Andrew Vincenson (S_M_Y_SWAT_01) entered combat with target: Joe Lewis (MP_M_FREEMODE_01)
[11/9/2020 7:22:03 PM.850] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[11/9/2020 7:22:03 PM.852] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-2
[11/9/2020 7:22:03 PM.960] LSPD First Response: [TRACE] Invoking PedGainedVisual
[11/9/2020 7:22:03 PM.962] LSPD First Response: [TRACE] Report Voice: 
[11/9/2020 7:22:04 PM.065] LSPD First Response: [TRACE] Freeing not existing suspect
[11/9/2020 7:22:04 PM.067] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.069] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.070] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.071] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.072] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.074] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.075] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.076] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.077] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.079] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.081] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.081] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[11/9/2020 7:22:04 PM.082] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.084] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.084] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.085] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.086] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.086] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.087] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.088] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.089] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.090] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.090] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.091] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.091] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.092] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.093] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.093] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.094] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.095] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.095] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.096] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.097] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.097] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.098] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.099] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.100] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.101] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.102] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[11/9/2020 7:22:04 PM.102] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:22:04 PM.103] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:22:04 PM.104] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:22:04 PM.105] LSPD First Response: [TRACE] Suspect freed
[11/9/2020 7:22:04 PM.106] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[11/9/2020 7:22:04 PM.107] LSPD First Response: [TRACE] Ending chase
[11/9/2020 7:22:04 PM.108] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.110] LSPD First Response: [TRACE] Freeing cop: Lizzie Parker
[11/9/2020 7:22:04 PM.110] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.111] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.112] LSPD First Response: [TRACE] Freeing cop: Antonio Santana
[11/9/2020 7:22:04 PM.113] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.114] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.114] LSPD First Response: [TRACE] Freeing cop: Jeffery Ferner
[11/9/2020 7:22:04 PM.116] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.117] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.118] LSPD First Response: [TRACE] Freeing cop: Matt Oakley
[11/9/2020 7:22:04 PM.119] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.120] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.121] LSPD First Response: [TRACE] Freeing cop: Edgar Percenter
[11/9/2020 7:22:04 PM.121] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.122] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.123] LSPD First Response: [TRACE] Freeing cop: Andrew Vincenson
[11/9/2020 7:22:04 PM.124] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.124] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.125] LSPD First Response: [TRACE] Freeing cop: Ethan Vanardane
[11/9/2020 7:22:04 PM.126] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.127] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.127] LSPD First Response: [TRACE] Freeing cop: David Giraldo
[11/9/2020 7:22:04 PM.128] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.129] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.130] LSPD First Response: [TRACE] Freeing cop: Lilly Black
[11/9/2020 7:22:04 PM.131] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.131] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.132] LSPD First Response: [TRACE] Freeing cop: Jones Brown
[11/9/2020 7:22:04 PM.133] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:22:04 PM.133] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.135] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.135] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.136] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.137] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.137] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.138] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.139] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.139] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.140] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.141] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.141] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.142] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.142] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.143] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.144] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.144] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.145] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.146] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[11/9/2020 7:22:04 PM.146] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager
[11/9/2020 7:22:04 PM.147] LSPD First Response: [TRACE] Instance cleaned (Chase #3)
[11/9/2020 7:22:04 PM.148] LSPD First Response: [TRACE] Ped David Giraldo has become idle again
[11/9/2020 7:22:04 PM.149] LSPD First Response: [TRACE] Ped Edgar Percenter has become idle again
[11/9/2020 7:22:04 PM.150] LSPD First Response: [TRACE] Ped Jeffery Ferner has become idle again
[11/9/2020 7:22:04 PM.151] LSPD First Response: [TRACE] Ped Ethan Vanardane has become idle again
[11/9/2020 7:22:04 PM.152] LSPD First Response: [TRACE] Ped Antonio Santana has become idle again
[11/9/2020 7:22:04 PM.153] LSPD First Response: [TRACE] Ped Matt Oakley has become idle again
[11/9/2020 7:22:04 PM.153] LSPD First Response: [TRACE] Ped Lizzie Parker has become idle again
[11/9/2020 7:22:04 PM.154] LSPD First Response: [TRACE] Ped Andrew Vincenson has become idle again
[11/9/2020 7:22:04 PM.155] LSPD First Response: [TRACE] Ped Lilly Black has become idle again
[11/9/2020 7:22:04 PM.155] LSPD First Response: [TRACE] Ped Jones Brown has become idle again
[11/9/2020 7:22:04 PM.159] LSPD First Response: [RPE AI Siren Cycle]: pursuit variable is not null, but the pursuit is no longer running
[11/9/2020 7:22:04 PM.208] LSPD First Response: [TRACE] Edgar Percenter (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:22:04 PM.226] LSPD First Response: [TRACE] Andrew Vincenson (S_M_Y_SWAT_01) left combat.
[11/9/2020 7:22:06 PM.942] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-3 PAX-2
[11/9/2020 7:22:07 PM.066] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0
[11/9/2020 7:22:07 PM.242] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[11/9/2020 7:22:07 PM.342] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 7
[11/9/2020 7:22:08 PM.854] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0
[11/9/2020 7:22:09 PM.851] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[11/9/2020 7:22:09 PM.853] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-2
[11/9/2020 7:22:09 PM.970] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-1
[11/9/2020 7:22:09 PM.972] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-3
[11/9/2020 7:22:10 PM.399] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[11/9/2020 7:22:10 PM.400] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[11/9/2020 7:22:11 PM.303] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
[11/9/2020 7:22:11 PM.365] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-2
[11/9/2020 7:22:11 PM.415] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-3
[11/9/2020 7:22:13 PM.086] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:22:13 PM.088] LSPD First Response: [TRACE] Preloading POLICEB
[11/9/2020 7:22:13 PM.090] LSPD First Response: [TRACE] Created policeb at X:1127.845 Y:2688.323 Z:38.9586
[11/9/2020 7:22:13 PM.092] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[11/9/2020 7:22:13 PM.095] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:22:13 PM.100] LSPD First Response: [TRACE] Mark Taylor (S_M_Y_HWAYCOP_01) was set as a cop
[11/9/2020 7:22:13 PM.101] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[11/9/2020 7:22:13 PM.159] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-3 PAX-2
[11/9/2020 7:22:13 PM.877] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-2
[11/9/2020 7:22:14 PM.960] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[11/9/2020 7:22:26 PM.065] LSPD First Response: UB: IN STANDBY POSITION >> OSB-3 PAX-0
[11/9/2020 7:22:26 PM.607] LSPD First Response: UB: BACKUP IS TOO LONG AND TELEPORTED >> OSB-0
[11/9/2020 7:22:28 PM.706] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[11/9/2020 7:22:30 PM.063] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0
[11/9/2020 7:22:31 PM.595] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-4 PAX-0
[11/9/2020 7:22:31 PM.770] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-4 PAX-4
[11/9/2020 7:22:31 PM.835] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-4 PAX-1
[11/9/2020 7:22:32 PM.192] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-4 PAX-5
[11/9/2020 7:22:32 PM.665] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-4 PAX-6
[11/9/2020 7:22:32 PM.909] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-4 PAX-7
[11/9/2020 7:22:33 PM.124] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0
[11/9/2020 7:22:33 PM.600] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-4 PAX-1
[11/9/2020 7:22:33 PM.837] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-4 PAX-3
[11/9/2020 7:22:33 PM.839] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-4 PAX-4
[11/9/2020 7:22:33 PM.898] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-4 PAX-5
[11/9/2020 7:22:34 PM.055] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-4 PAX-2
[11/9/2020 7:22:34 PM.748] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-4 PAX-6
[11/9/2020 7:22:34 PM.812] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-4 PAX-7
[11/9/2020 7:22:35 PM.205] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-0 PAX-1
[11/9/2020 7:22:35 PM.256] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-4 PAX-2
[11/9/2020 7:22:35 PM.380] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-4 PAX-3
[11/9/2020 7:22:35 PM.566] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[11/9/2020 7:22:35 PM.660] LSPD First Response: UB: IN STANDBY POSITION >> OSB-4 PAX-0
[11/9/2020 7:22:37 PM.036] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
[11/9/2020 7:22:45 PM.922] LSPD First Response: UB: BACKUP IS TOO LONG AND TELEPORTED >> OSB-2
[11/9/2020 7:22:53 PM.394] LSPD First Response: [TRACE] Spawned with 0.003997803
[11/9/2020 7:22:53 PM.394] LSPD First Response: [TRACE] Using 336.3654, 2627.923, 43.50094 Heading: 290.2058 and 342.3959, 2630.143, 43.49977 Heading: 290.2058 as base positions
[11/9/2020 7:22:53 PM.410] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:22:53 PM.411] LSPD First Response: [TRACE] Preloading REBEL
[11/9/2020 7:22:53 PM.508] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:22:53 PM.511] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[11/9/2020 7:22:53 PM.513] LSPD First Response: [TRACE] Graham Sterns (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:22:53 PM.514] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #8 (Ambient)
[11/9/2020 7:22:53 PM.516] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #8 (Ambient)
[11/9/2020 7:22:53 PM.559] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #8 asked to abort: Too far away
[11/9/2020 7:22:53 PM.561] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #9 to abort: No reason specified
[11/9/2020 7:22:53 PM.562] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #9 Content Manager
[11/9/2020 7:22:53 PM.563] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #9)
[11/9/2020 7:22:53 PM.565] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #8 (Ambient)
[11/9/2020 7:22:53 PM.566] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #8 (Ambient)
[11/9/2020 7:22:53 PM.567] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #8 Content Manager
[11/9/2020 7:22:53 PM.569] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #8)
[11/9/2020 7:22:53 PM.570] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #8 aborted
[11/9/2020 7:22:53 PM.574] LSPD First Response: [TRACE] Ped Michael Daniels has become idle again
[11/9/2020 7:22:53 PM.576] LSPD First Response: [TRACE] Ped Graham Sterns has become idle again
[11/9/2020 7:22:53 PM.599] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #9 initialized
[11/9/2020 7:22:53 PM.600] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #9 has been shut down
[11/9/2020 7:22:58 PM.375] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-2 PAX-0
[11/9/2020 7:22:58 PM.587] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-2 PAX-1
[11/9/2020 7:22:59 PM.272] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-2 PAX-2
[11/9/2020 7:22:59 PM.590] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-2 PAX-3
[11/9/2020 7:22:59 PM.988] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1
[11/9/2020 7:23:00 PM.457] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-2
[11/9/2020 7:23:00 PM.912] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-3
[11/9/2020 7:23:01 PM.359] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0
[11/9/2020 7:23:08 PM.669] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:23:08 PM.671] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:23:08 PM.677] LSPD First Response: [TRACE] Created sheriff at X:931.1732 Y:2697.677 Z:41.10065
[11/9/2020 7:23:08 PM.681] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:23:08 PM.686] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:23:08 PM.689] LSPD First Response: [TRACE] Dominic Lezers (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:23:08 PM.690] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:23:08 PM.692] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:23:08 PM.695] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:23:08 PM.696] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:23:31 PM.370] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:23:31 PM.374] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:23:31 PM.379] LSPD First Response: [TRACE] Created sheriff at X:1357.481 Y:2684.241 Z:38.46332
[11/9/2020 7:23:31 PM.380] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:23:31 PM.385] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:23:31 PM.391] LSPD First Response: [TRACE] Ben Johnston (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:23:31 PM.397] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:23:50 PM.820] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 7:23:50 PM.850] LSPD First Response: [TRACE] Starting world event RunLights
[11/9/2020 7:23:50 PM.853] LSPD First Response: [TRACE] Setting up world event: RunLights #7
[11/9/2020 7:23:50 PM.855] LSPD First Response: [TRACE] Failed to set up RunLights #7
[11/9/2020 7:23:50 PM.856] LSPD First Response: [TRACE] Released 0 entities from RunLights #7 Content Manager
[11/9/2020 7:23:50 PM.856] LSPD First Response: [TRACE] Instance cleaned (RunLights #7)
[11/9/2020 7:23:55 PM.994] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-1 PAX-2
[11/9/2020 7:23:56 PM.146] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-3
[11/9/2020 7:23:56 PM.218] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-1 PAX-0
[11/9/2020 7:23:56 PM.220] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-4
[11/9/2020 7:23:56 PM.280] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-1 PAX-1
[11/9/2020 7:23:56 PM.283] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-5
[11/9/2020 7:23:56 PM.285] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-0 PAX-0
[11/9/2020 7:23:56 PM.365] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-3 PAX-0
[11/9/2020 7:23:56 PM.367] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-6
[11/9/2020 7:23:56 PM.369] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-0 PAX-1
[11/9/2020 7:23:56 PM.371] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-2 PAX-0
[11/9/2020 7:23:56 PM.445] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-2 PAX-1
[11/9/2020 7:23:56 PM.448] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-3 PAX-1
[11/9/2020 7:23:56 PM.450] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-7
[11/9/2020 7:23:56 PM.452] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-0 PAX-2
[11/9/2020 7:23:56 PM.521] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-2 PAX-2
[11/9/2020 7:23:56 PM.523] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-0 PAX-3
[11/9/2020 7:23:56 PM.593] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-2 PAX-3
[11/9/2020 7:23:56 PM.594] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-3 PAX-3
[11/9/2020 7:23:56 PM.668] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-0
[11/9/2020 7:23:56 PM.836] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-1
[11/9/2020 7:23:56 PM.931] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-2
[11/9/2020 7:24:06 PM.389] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 7:24:06 PM.396] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 7:24:08 PM.392] LSPD First Response: [TRACE] Matthew Davis (S_M_Y_SHERIFF_01) was damaged.
[11/9/2020 7:24:08 PM.943] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-4 PAX-4
[11/9/2020 7:24:13 PM.435] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-4 PAX-4
[11/9/2020 7:24:15 PM.778] LSPD First Response: [TRACE] Jack Gambino (S_M_Y_SWAT_01) was damaged.
[11/9/2020 7:24:16 PM.283] LSPD First Response: [TRACE] Adrik Ivanov (S_M_Y_SWAT_01) was damaged.
[11/9/2020 7:24:19 PM.883] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-5
[11/9/2020 7:24:21 PM.135] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-4 PAX-4
[11/9/2020 7:24:21 PM.538] LSPD First Response: UB: TELEPORTED TO FOLLOW PLAYER INTO OR OUT OF INTERIOR SCENE >> OSB-4 PAX-4
[11/9/2020 7:24:28 PM.195] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:24:28 PM.196] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:24:28 PM.199] LSPD First Response: [TRACE] Created sheriff at X:1338.443 Y:2682.667 Z:38.4779
[11/9/2020 7:24:28 PM.201] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:24:28 PM.205] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:24:28 PM.212] LSPD First Response: [TRACE] Nathan Brueske (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:24:28 PM.216] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:24:45 PM.068] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:24:45 PM.070] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:24:45 PM.072] LSPD First Response: [TRACE] Created sheriff at X:1405.917 Y:2697.531 Z:38.29284
[11/9/2020 7:24:45 PM.073] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:24:45 PM.076] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:24:45 PM.081] LSPD First Response: [TRACE] Michael Serfag (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:24:45 PM.125] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:24:45 PM.128] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:24:45 PM.131] LSPD First Response: [TRACE] Luis Martinez (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:24:45 PM.133] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:24:52 PM.651] LSPD First Response: [TRACE] A new world event should be started
[11/9/2020 7:24:52 PM.653] LSPD First Response: [TRACE] Starting world event RunLights
[11/9/2020 7:24:52 PM.654] LSPD First Response: [TRACE] Setting up world event: RunLights #8
[11/9/2020 7:24:52 PM.657] LSPD First Response: [TRACE] Failed to set up RunLights #8
[11/9/2020 7:24:52 PM.659] LSPD First Response: [TRACE] Released 0 entities from RunLights #8 Content Manager
[11/9/2020 7:24:52 PM.661] LSPD First Response: [TRACE] Instance cleaned (RunLights #8)
[11/9/2020 7:25:08 PM.854] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:10 PM.014] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:10 PM.521] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[11/9/2020 7:25:10 PM.523] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:25:10 PM.524] LSPD First Response: [TRACE] IPM: Starting radio task
[11/9/2020 7:25:10 PM.525] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:25:10 PM.532] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:11 PM.071] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:11 PM.783] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:12 PM.011] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:12 PM.571] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:13 PM.014] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:25:13 PM.015] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:25:13 PM.016] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:25:13 PM.017] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:25:13 PM.019] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:25:13 PM.020] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:25:13 PM.194] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:14 PM.021] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[11/9/2020 7:25:14 PM.023] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:25:14 PM.025] LSPD First Response: [TRACE] IPM: Starting radio task
[11/9/2020 7:25:14 PM.027] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:25:14 PM.033] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:15 PM.033] LSPD First Response: Creating OffshoreSuspiciousActivity from PeterUCallouts.Callouts.OffshoreSuspiciousActivity, PeterUCallouts, Version=5.1.7603.31513, Culture=neutral, PublicKeyToken=null
[11/9/2020 7:25:15 PM.092] LSPD First Response: [TRACE] Callout created:  #5
[11/9/2020 7:25:15 PM.121] LSPD First Response: PeterUCallouts.Objects.Integrations.IntegrationChecker: Coastal Callouts: CoastalCallouts was not detected as running, but this is required for this integration.
[11/9/2020 7:25:15 PM.122] LSPD First Response: PeterUCallouts.Callouts.OffshoreSuspiciousActivity: OnBeforeCalloutDisplayed: This callout requires Coastal Callouts (version 0.1.6329.2910 or later) by PNWParksFan to be installed.
[11/9/2020 7:25:15 PM.123] LSPD First Response: CalloutCreated: Callout should be aborted
[11/9/2020 7:25:15 PM.124] LSPD First Response: EndCurrentCallout: Finishing...
[11/9/2020 7:25:15 PM.133] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 7:25:15 PM.133] LSPD First Response: [TRACE] Released 0 entities from  #5 Content Manager
[11/9/2020 7:25:15 PM.134] LSPD First Response: [TRACE] Instance cleaned ( #5)
[11/9/2020 7:25:15 PM.136] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[11/9/2020 7:25:16 PM.949] LSPD First Response: Creating KidnappingAttempt from AttemptedCrimeCallouts.Callouts.KidnappingAttempt, AttemptedCrimeCallouts, Version=1.7.1.0, Culture=neutral, PublicKeyToken=null
[11/9/2020 7:25:16 PM.965] LSPD First Response: [TRACE] Callout created:  #6
[11/9/2020 7:25:16 PM.971] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[11/9/2020 7:25:17 PM.651] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:25:17 PM.652] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:25:17 PM.654] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:25:17 PM.655] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:25:17 PM.656] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:25:17 PM.659] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:25:17 PM.829] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:18 PM.194] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:25:18 PM.196] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:25:18 PM.197] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:25:18 PM.199] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:25:18 PM.201] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:25:18 PM.374] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:18 PM.380] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:18 PM.388] LSPD First Response: [TRACE] Updating scaleform
[11/9/2020 7:25:18 PM.450] LSPD First Response: GetAudioFileForAction: No file found for: AC_SUSPECTS_FLEEING
[11/9/2020 7:25:18 PM.452] LSPD First Response: GetAudioFileForAction: No file found for: AC_SUSPECTS_FLEEING
[11/9/2020 7:25:18 PM.454] LSPD First Response: PlayAction: Failed to find AC_SUSPECTS_FLEEING
[11/9/2020 7:25:18 PM.455] LSPD First Response: GetAudioFileForAction: No file found for: AC_CRIME_KIDNAPPING
[11/9/2020 7:25:18 PM.457] LSPD First Response: GetAudioFileForAction: No file found for: AC_CRIME_KIDNAPPING
[11/9/2020 7:25:18 PM.460] LSPD First Response: PlayAction: Failed to find AC_CRIME_KIDNAPPING
[11/9/2020 7:25:19 PM.277] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 7:25:19 PM.280] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[11/9/2020 7:25:19 PM.282] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[11/9/2020 7:25:19 PM.296] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:25:19 PM.299] LSPD First Response: [TRACE] User accepted callout
[11/9/2020 7:25:23 PM.426] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:25:23 PM.428] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:25:24 PM.589] LSPD First Response: GetAudioFileForAction: No file found for: 2
[11/9/2020 7:25:24 PM.591] LSPD First Response: GetAudioFileForAction: No file found for: 2
[11/9/2020 7:25:24 PM.592] LSPD First Response: PlayAction: Failed to find 2
[11/9/2020 7:25:24 PM.593] LSPD First Response: GetAudioFileForAction: No file found for: 4
[11/9/2020 7:25:24 PM.595] LSPD First Response: GetAudioFileForAction: No file found for: 4
[11/9/2020 7:25:24 PM.597] LSPD First Response: PlayAction: Failed to find 4
[11/9/2020 7:25:24 PM.598] LSPD First Response: GetAudioFileForAction: No file found for: E
[11/9/2020 7:25:24 PM.601] LSPD First Response: GetAudioFileForAction: No file found for: E
[11/9/2020 7:25:24 PM.602] LSPD First Response: PlayAction: Failed to find E
[11/9/2020 7:25:24 PM.604] LSPD First Response: GetAudioFileForAction: No file found for: C
[11/9/2020 7:25:24 PM.605] LSPD First Response: GetAudioFileForAction: No file found for: C
[11/9/2020 7:25:24 PM.606] LSPD First Response: PlayAction: Failed to find C
[11/9/2020 7:25:24 PM.607] LSPD First Response: GetAudioFileForAction: No file found for: B
[11/9/2020 7:25:24 PM.609] LSPD First Response: GetAudioFileForAction: No file found for: B
[11/9/2020 7:25:24 PM.610] LSPD First Response: PlayAction: Failed to find B
[11/9/2020 7:25:24 PM.611] LSPD First Response: GetAudioFileForAction: No file found for: 0
[11/9/2020 7:25:24 PM.613] LSPD First Response: GetAudioFileForAction: No file found for: 0
[11/9/2020 7:25:24 PM.615] LSPD First Response: PlayAction: Failed to find 0
[11/9/2020 7:25:24 PM.619] LSPD First Response: GetAudioFileForAction: No file found for: 9
[11/9/2020 7:25:24 PM.620] LSPD First Response: GetAudioFileForAction: No file found for: 9
[11/9/2020 7:25:24 PM.621] LSPD First Response: PlayAction: Failed to find 9
[11/9/2020 7:25:24 PM.622] LSPD First Response: GetAudioFileForAction: No file found for: 5
[11/9/2020 7:25:24 PM.624] LSPD First Response: GetAudioFileForAction: No file found for: 5
[11/9/2020 7:25:24 PM.625] LSPD First Response: PlayAction: Failed to find 5
[11/9/2020 7:25:28 PM.526] LSPD First Response: GetAudioFileForAction: No file found for: AC_RESPOND_CODE1
[11/9/2020 7:25:28 PM.528] LSPD First Response: GetAudioFileForAction: No file found for: AC_RESPOND_CODE1
[11/9/2020 7:25:28 PM.529] LSPD First Response: PlayAction: Failed to find AC_RESPOND_CODE1
[11/9/2020 7:26:00 PM.794] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:26:00 PM.795] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:26:00 PM.796] LSPD First Response: [TRACE] Created sheriff at X:1762.792 Y:3397.071 Z:39.26975
[11/9/2020 7:26:00 PM.797] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:26:00 PM.800] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:26:00 PM.803] LSPD First Response: [TRACE] Fabio Alonso (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:26:00 PM.804] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:26:00 PM.807] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:26:00 PM.809] LSPD First Response: [TRACE] Walter Shoedorf (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:26:00 PM.811] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:26:16 PM.312] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:26:16 PM.348] LSPD First Response: [TRACE] Created sheriff at X:1868.631 Y:3685.344 Z:32.75556
[11/9/2020 7:26:16 PM.349] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station
[11/9/2020 7:26:23 PM.305] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-2
[11/9/2020 7:26:23 PM.744] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0
[11/9/2020 7:26:23 PM.924] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0
[11/9/2020 7:26:24 PM.008] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-2
[11/9/2020 7:26:24 PM.172] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-3
[11/9/2020 7:26:24 PM.333] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1
[11/9/2020 7:26:24 PM.606] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0
[11/9/2020 7:26:24 PM.960] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0
[11/9/2020 7:26:24 PM.961] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-4
[11/9/2020 7:26:25 PM.168] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:26:25 PM.172] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1
[11/9/2020 7:26:25 PM.225] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0
[11/9/2020 7:26:25 PM.291] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-3
[11/9/2020 7:26:25 PM.293] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-4
[11/9/2020 7:26:25 PM.295] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-2
[11/9/2020 7:26:25 PM.300] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-4
[11/9/2020 7:26:25 PM.349] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:26:25 PM.351] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-2
[11/9/2020 7:26:25 PM.355] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-1
[11/9/2020 7:26:25 PM.361] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[11/9/2020 7:26:25 PM.427] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 6
[11/9/2020 7:26:25 PM.433] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0
[11/9/2020 7:26:25 PM.436] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[11/9/2020 7:26:25 PM.438] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1
[11/9/2020 7:26:25 PM.440] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0
[11/9/2020 7:26:25 PM.505] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-3
[11/9/2020 7:26:25 PM.507] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-4
[11/9/2020 7:26:25 PM.510] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-0
[11/9/2020 7:26:25 PM.511] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-2
[11/9/2020 7:26:25 PM.576] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 5
[11/9/2020 7:26:25 PM.577] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-2
[11/9/2020 7:26:25 PM.581] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-3
[11/9/2020 7:26:25 PM.628] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 4
[11/9/2020 7:26:25 PM.640] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0
[11/9/2020 7:26:25 PM.730] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 3
[11/9/2020 7:26:25 PM.740] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-1
[11/9/2020 7:26:25 PM.741] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-4
[11/9/2020 7:26:25 PM.744] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-3
[11/9/2020 7:26:25 PM.933] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-2
[11/9/2020 7:26:25 PM.934] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-3
[11/9/2020 7:26:25 PM.938] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-2
[11/9/2020 7:26:26 PM.171] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[11/9/2020 7:26:26 PM.173] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-3 PAX-1
[11/9/2020 7:26:26 PM.255] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-4
[11/9/2020 7:26:26 PM.259] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-5
[11/9/2020 7:26:26 PM.333] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-6
[11/9/2020 7:26:26 PM.391] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-7
[11/9/2020 7:26:26 PM.454] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 2
[11/9/2020 7:26:26 PM.458] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-3 | TOTAL ACTIVE UNIT >> 1
[11/9/2020 7:26:26 PM.459] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-4
[11/9/2020 7:26:26 PM.701] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-0
[11/9/2020 7:26:26 PM.755] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-4
[11/9/2020 7:26:26 PM.759] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-1
[11/9/2020 7:26:26 PM.841] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-2
[11/9/2020 7:26:26 PM.949] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-4 PAX-3
[11/9/2020 7:26:27 PM.010] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-4
[11/9/2020 7:26:27 PM.353] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-4 | TOTAL ACTIVE UNIT >> 0
[11/9/2020 7:26:32 PM.392] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[11/9/2020 7:26:32 PM.393] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[11/9/2020 7:26:40 PM.530] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:26:40 PM.532] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:26:40 PM.534] LSPD First Response: [TRACE] Created sheriff at X:1266.851 Y:3537.278 Z:35.90732
[11/9/2020 7:26:40 PM.536] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:26:40 PM.543] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:26:40 PM.551] LSPD First Response: [TRACE] Harry Bourne (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:26:40 PM.552] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:27:01 PM.534] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[11/9/2020 7:27:10 PM.135] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:27:10 PM.137] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:27:10 PM.139] LSPD First Response: [TRACE] Created sheriff at X:1453.451 Y:3651.964 Z:35.03023
[11/9/2020 7:27:10 PM.140] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:27:10 PM.142] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:27:10 PM.145] LSPD First Response: [TRACE] Carlos Dryzz (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:27:10 PM.146] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:27:21 PM.995] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:27:21 PM.996] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:27:21 PM.997] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:27:21 PM.999] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:27:22 PM.001] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:27:22 PM.533] LSPD First Response: [TRACE] Assigned ped to TrafficStop #7 (GameplayMandatory)
[11/9/2020 7:27:22 PM.535] LSPD First Response: [TRACE] Assigned ped to TrafficStop #7 (GameplayMandatory)
[11/9/2020 7:27:22 PM.537] LSPD First Response: [TRACE] Thread TrafficStop #7 initialized
[11/9/2020 7:27:25 PM.573] LSPD First Response: [TRACE] Assigned parking task
[11/9/2020 7:27:27 PM.345] LSPD First Response: Started parking: 11.8598 Angle: 0.3693053
[11/9/2020 7:27:28 PM.654] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:27:28 PM.655] LSPD First Response: [TRACE] B key pressed, playing animation.
[11/9/2020 7:27:33 PM.091] LSPD First Response: [TRACE] TaskPark: Bad heading towards second point
[11/9/2020 7:27:33 PM.092] LSPD First Response: [TRACE] Parking task ended. Result: False
[11/9/2020 7:27:33 PM.110] LSPD First Response: [TRACE] Parking task ended, but not successfully. Forcing suspect to stop
[11/9/2020 7:27:33 PM.169] LSPD First Response: [TRACE] Assigning evacuate task
[11/9/2020 7:27:34 PM.444] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-1
[11/9/2020 7:27:34 PM.960] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-2
[11/9/2020 7:27:40 PM.748] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:27:40 PM.750] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:27:42 PM.913] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:27:42 PM.919] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:27:43 PM.054] LSPD First Response: UB: REQUESTED TYPE: LocalAir
[11/9/2020 7:27:43 PM.055] LSPD First Response: UB: DETECTED ZONE: SANDY
[11/9/2020 7:27:43 PM.055] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:27:44 PM.036] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[11/9/2020 7:27:44 PM.038] LSPD First Response: UB: DETECTED ZONE: SANDY
[11/9/2020 7:27:44 PM.039] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[11/9/2020 7:27:44 PM.514] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:27:44 PM.515] LSPD First Response: [TRACE] John Bomba (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:27:47 PM.484] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[11/9/2020 7:27:47 PM.485] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:27:50 PM.435] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-3
[11/9/2020 7:27:50 PM.716] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-1
[11/9/2020 7:27:51 PM.071] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:27:51 PM.072] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:27:51 PM.086] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:27:51 PM.086] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:27:51 PM.087] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:27:52 PM.524] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1
[11/9/2020 7:27:52 PM.527] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-2
[11/9/2020 7:27:52 PM.655] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-3
[11/9/2020 7:27:53 PM.052] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-3 PAX-0
[11/9/2020 7:27:53 PM.486] LSPD First Response: [TRACE] Spawned with 88.79169
[11/9/2020 7:27:53 PM.584] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:27:53 PM.585] LSPD First Response: [TRACE] Preloading SURFER2
[11/9/2020 7:27:53 PM.662] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[11/9/2020 7:27:53 PM.666] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[11/9/2020 7:27:53 PM.669] LSPD First Response: [TRACE] Katashi Hachiro (S_F_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:27:53 PM.670] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #9 (Ambient)
[11/9/2020 7:27:53 PM.673] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #9 (Ambient)
[11/9/2020 7:27:53 PM.728] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #9 asked to abort: Too far away
[11/9/2020 7:27:53 PM.729] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #10 to abort: No reason specified
[11/9/2020 7:27:53 PM.729] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #10 Content Manager
[11/9/2020 7:27:53 PM.730] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #10)
[11/9/2020 7:27:53 PM.750] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #9 (Ambient)
[11/9/2020 7:27:53 PM.751] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #9 (Ambient)
[11/9/2020 7:27:53 PM.752] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #9 Content Manager
[11/9/2020 7:27:53 PM.753] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #9)
[11/9/2020 7:27:53 PM.754] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #9 aborted
[11/9/2020 7:27:53 PM.757] LSPD First Response: [TRACE] Ped Katashi Hachiro has become idle again
[11/9/2020 7:27:53 PM.758] LSPD First Response: [TRACE] Ped Katy Pearl has become idle again
[11/9/2020 7:27:53 PM.771] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #10 initialized
[11/9/2020 7:27:53 PM.780] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #10 has been shut down
[11/9/2020 7:27:56 PM.257] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-2
[11/9/2020 7:27:56 PM.440] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-3
[11/9/2020 7:27:56 PM.855] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1
[11/9/2020 7:27:57 PM.230] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[11/9/2020 7:27:57 PM.716] LSPD First Response: ALPRLite: Vehicle & Owner are dismissed
[11/9/2020 7:27:57 PM.726] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1
[11/9/2020 7:27:59 PM.176] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[11/9/2020 7:27:59 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:27:59 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[11/9/2020 7:27:59 PM.828] LSPD First Response: [TRACE] Created sheriff at X:1398.441 Y:3683.623 Z:34.45948
[11/9/2020 7:27:59 PM.829] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[11/9/2020 7:27:59 PM.832] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[11/9/2020 7:27:59 PM.836] LSPD First Response: [TRACE] Keko Mahanny (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:27:59 PM.840] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[11/9/2020 7:28:01 PM.144] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-7
[11/9/2020 7:28:01 PM.254] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-4
[11/9/2020 7:28:01 PM.257] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-1
[11/9/2020 7:28:01 PM.260] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-2
[11/9/2020 7:28:01 PM.261] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-3
[11/9/2020 7:28:02 PM.042] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-5
[11/9/2020 7:28:02 PM.044] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-6
[11/9/2020 7:28:02 PM.291] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0
[11/9/2020 7:28:03 PM.302] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0
[11/9/2020 7:28:03 PM.866] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[11/9/2020 7:28:06 PM.011] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-4 PAX-0
[11/9/2020 7:28:10 PM.615] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #11 initialized
[11/9/2020 7:28:16 PM.555] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient)
[11/9/2020 7:28:16 PM.683] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #11 (Ambient)
[11/9/2020 7:28:17 PM.101] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient)
[11/9/2020 7:28:31 PM.052] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:28:31 PM.053] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:28:31 PM.053] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:28:31 PM.054] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:28:31 PM.055] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:29:06 PM.450] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[11/9/2020 7:29:06 PM.463] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[11/9/2020 7:30:14 PM.481] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:30:14 PM.482] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:30:14 PM.483] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:30:14 PM.484] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:30:14 PM.484] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:30:14 PM.910] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:30:14 PM.911] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:30:14 PM.912] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:30:14 PM.913] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:30:14 PM.914] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:30:15 PM.419] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[11/9/2020 7:30:15 PM.421] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[11/9/2020 7:30:15 PM.421] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[11/9/2020 7:30:15 PM.422] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/9/2020 7:30:15 PM.423] LSPD First Response: [TRACE] Stop playing animation.
[11/9/2020 7:30:21 PM.437] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #11 (Ambient)
[11/9/2020 7:30:32 PM.167] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[11/9/2020 7:30:32 PM.169] LSPD First Response: [TRACE] Created new chase
[11/9/2020 7:30:32 PM.170] LSPD First Response: [TRACE] Suspect added to chase
[11/9/2020 7:30:32 PM.171] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[11/9/2020 7:30:32 PM.171] LSPD First Response: [TRACE] Took ownership of cop for chase
[11/9/2020 7:30:32 PM.171] LSPD First Response: [WARN] Added cop without proper cop data
[11/9/2020 7:30:32 PM.172] LSPD First Response: [TRACE] New cop added without cop data!
[11/9/2020 7:30:32 PM.172] LSPD First Response: [TRACE] David Sanders (S_M_Y_SHERIFF_01) was set as a cop
[11/9/2020 7:30:32 PM.173] LSPD First Response: [TRACE] Cop David Sanders reassigned to Norman Green
[11/9/2020 7:30:32 PM.174] LSPD First Response: [TRACE] Cop added to chase
[11/9/2020 7:30:32 PM.187] LSPD First Response: [TRACE] Pursuit menu was reset.
[11/9/2020 7:30:32 PM.246] LSPD First Response: [TRACE] Setting force attack suspects
[11/9/2020 7:30:32 PM.247] LSPD First Response: UB: ENGAGING MELEE/FLEE/AIMED SUSPECT >> TSB-0
[11/9/2020 7:30:32 PM.275] LSPD First Response: [TRACE] Starting chase
[11/9/2020 7:30:32 PM.285] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[11/9/2020 7:30:32 PM.335] LSPD First Response: [TRACE] David Sanders now monitoring Norman Green
[11/9/2020 7:30:32 PM.336] LSPD First Response: [TRACE] Player now monitoring Norman Green
[11/9/2020 7:30:32 PM.341] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/9/2020 7:30:32 PM.341] at qnyLqiQOPZHmuITDoUJecknXINTlA.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[11/9/2020 7:30:32 PM.342] at zlrFSmnOLRfhThxJdMbeUfCbAjkhb.MhZeeXjpCFsZQjzloynObEoCkxLXA(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:30:32 PM.342] at nmtDdDjSBvIrikOfpAeMCRlAJnfFA.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:30:32 PM.343] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[11/9/2020 7:30:32 PM.344] at xMymiSqxwmoyILkbIXqLPftKBUPC.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[11/9/2020 7:30:32 PM.344] at zlrFSmnOLRfhThxJdMbeUfCbAjkhb.MhZeeXjpCFsZQjzloynObEoCkxLXA(EFlnuqhktZzHSQezFmPTOHPCyhwU )
[11/9/2020 7:30:32 PM.344] at xdiDCQGVdmpWsLVjoiSVDQMNqZnJA.SXPyAsTpHmmuWLIJGagDVpgDtewb(EFlnuqhktZzHSQezFmPTOHPCyhwU ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 756
[11/9/2020 7:30:35 PM.764] LSPD First Response: 
[11/9/2020 7:30:35 PM.766] LSPD First Response: ==============================
[11/9/2020 7:30:35 PM.768] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[11/9/2020 7:30:35 PM.768] LSPD First Response: ------------------------------
[11/9/2020 7:30:35 PM.770] LSPD First Response: Origin: Game fiber "FelonyStopPlugin".
[11/9/2020 7:30:35 PM.771] LSPD First Response: ------------------------------
[11/9/2020 7:30:35 PM.772] LSPD First Response: Exception type: System.NullReferenceException
[11/9/2020 7:30:35 PM.773] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[11/9/2020 7:30:35 PM.774] LSPD First Response: ------------------------------
[11/9/2020 7:30:35 PM.775] LSPD First Response: Inner exceptions:
[11/9/2020 7:30:35 PM.776] LSPD First Response: ------------------------------
[11/9/2020 7:30:35 PM.777] LSPD First Response: Stack trace:
[11/9/2020 7:30:35 PM.779] LSPD First Response: at FelonyStopPlugin.Main.OnTick()
[11/9/2020 7:30:35 PM.780] at Rage.GameFiber.Main()
[11/9/2020 7:30:35 PM.780] LSPD First Response: ==============================
[11/9/2020 7:30:35 PM.782] LSPD First Response: 
[11/9/2020 7:30:36 PM.108] LSPD First Response: [FATAL] Forced termination
[11/9/2020 7:30:36 PM.142] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager
[11/9/2020 7:30:36 PM.143] LSPD First Response: [WARN] Chase still active, terminating manually
[11/9/2020 7:30:36 PM.143] LSPD First Response: [TRACE] Ending chase
[11/9/2020 7:30:36 PM.144] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[11/9/2020 7:30:36 PM.146] LSPD First Response: [TRACE] Removed ped chase strategy
[11/9/2020 7:30:36 PM.146] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[11/9/2020 7:30:36 PM.147] LSPD First Response: [TRACE] Freeing cop: David Sanders
[11/9/2020 7:30:36 PM.147] LSPD First Response: [TRACE] Cop freed
[11/9/2020 7:30:36 PM.148] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[11/9/2020 7:30:36 PM.149] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[11/9/2020 7:30:36 PM.149] LSPD First Response: [TRACE] Suspect freed
[11/9/2020 7:30:36 PM.150] LSPD First Response: [TRACE] Released 0 entities from Chase #4 Content Manager
[11/9/2020 7:30:36 PM.150] LSPD First Response: [TRACE] Instance cleaned (Chase #4)
[11/9/2020 7:30:37 PM.746] LSPD First Response: [INFO] LSPDFR has shut down
[11/9/2020 7:31:15 PM.207] LSPD First Response: [TRACE] Lost connection when previously connected, reason: Connection timed out
[11/9/2020 7:31:16 PM.840] LSPD First Response: Error while processing callout: KidnappingAttempt: Thread was being aborted.   at Rage.GameFiber.SleepThis(Int32 duration)
[11/9/2020 7:31:16 PM.842] at Rage.GameFiber.Sleep(Int32 duration)
[11/9/2020 7:31:16 PM.843] at AttemptedCrimeCallouts.Callouts.KidnappingAttempt.‏‮‏‫‏‪‬‌‏‬‌‪‏‪‍‫‪‎‏‬‮‭‫‪‮(Int32 )
[11/9/2020 7:31:16 PM.845] at AttemptedCrimeCallouts.Callouts.KidnappingAttempt.‎‮‫‌‎‍‍‌‎‎‌‎‎‌‮‭‪‫‮()
[11/9/2020 7:31:16 PM.846] at AttemptedCrimeCallouts.Callouts.KidnappingAttempt.Process()
[11/9/2020 7:31:16 PM.848] at jzZMTNixffoBUahQzesrJPsknrFG.uEkBuVhfpUJrSKkfDhgvEYMyCAaA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 187
[11/9/2020 7:31:16 PM.958] LSPD First Response: EndCurrentCallout: Finishing...
[11/9/2020 7:31:17 PM.013] LSPD First Response: UB All Police Partners are removed
[11/9/2020 7:31:17 PM.016] LSPD First Response: [TRACE] Cleaning UI
[11/9/2020 7:31:17 PM.019] LSPD First Response: [TRACE] Released 0 entities from  #6 Content Manager
[11/9/2020 7:31:17 PM.021] LSPD First Response: [TRACE] Instance cleaned ( #6)
[11/9/2020 7:31:17 PM.063] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[11/9/2020 7:31:17 PM.194] LSPD First Response: [TRACE] Terminal server version: 0.2
[11/9/2020 7:31:17 PM.194] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 836f8609-3054-483c-9cd6-e67176a8d1ef. Enhanced features available.
[11/9/2020 7:31:17 PM.222] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[11/9/2020 7:31:17 PM.222] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[11/9/2020 7:31:17 PM.223] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[11/9/2020 7:31:17 PM.264] LSPD First Response: UB Air Spotlight unit is removed
[11/9/2020 7:31:17 PM.297] LSPD First Response: UB Police Buddy is removed

 

Sorry for the late reply I was busy with online school

4 hours ago, Phaokony16 said:

Sorry for the late reply I was busy with online school

GTAV is 18+, my friend.

3 hours ago, Phaokony16 said:

Hello anyone there?

There is such thing as 'time zones' 'work' and 'sleep'.

 

 

As for the issue, it is caused by 'FelonyStop Plugin'

Remove it.

[11/9/2020 7:30:35 PM.770] LSPD First Response: Origin: Game fiber "FelonyStopPlugin".
[11/9/2020 7:30:35 PM.771] LSPD First Response: ------------------------------
[11/9/2020 7:30:35 PM.772] LSPD First Response: Exception type: System.NullReferenceException
[11/9/2020 7:30:35 PM.773] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[11/9/2020 7:30:35 PM.774] LSPD First Response: ------------------------------
[11/9/2020 7:30:35 PM.775] LSPD First Response: Inner exceptions:
[11/9/2020 7:30:35 PM.776] LSPD First Response: ------------------------------
[11/9/2020 7:30:35 PM.777] LSPD First Response: Stack trace:
[11/9/2020 7:30:35 PM.779] LSPD First Response: at FelonyStopPlugin.Main.OnTick()
[11/9/2020 7:30:35 PM.780] at Rage.GameFiber.Main()

 

 

 

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