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Gta stürzt ab


Lux

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Hi,

ich habe folgendes problem. Ich habe mir ein Polizeiauto selbst gemacht (alle inhalte von dieser website) und jedes mal wenn ich es versuche über das RPH menü zu spawnen stürzt gta ab. Es kommt die fehlermeldung, das Spieldaten defekt sind, dies habe ich aber mehrmals bei Steam prüfen lassen und es ist alles in ordnung. Hat vielleicht jemand das selbe problem oder weiß eine Lösung?

Würde mich freuen

~Lux

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1. Poste dein Ragepluginhook.log, das ist im Hauptverzeichnis von GTA.

 

2. So the crash occure when you spawn the vehicle. Remove the vehicle.

    You can install another vehicle. When this vehicle also crash, you maybe installed sth wrong.

Creator of MCCallouts 🚓🕵🏽‍♂️
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On 10/19/2020 at 4:00 PM, OfficerChris1 said:

1. Poste dein Ragepluginhook.log, das ist im Hauptverzeichnis von GTA.

 

2. So the crash occure when you spawn the vehicle. Remove the vehicle.

    You can install another vehicle. When this vehicle also crash, you maybe installed sth wrong.

Ist das mein Log?:

Spoiler

[25.10.2020 14:53:33.148] Started new log on 25.10.2020 14:53:33.148
[25.10.2020 14:53:33.149] ====================================================================================================
[25.10.2020 14:53:33.142] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[25.10.2020 14:53:33.149] Log verbosity: Trivial
[25.10.2020 14:53:33.151] Initializing input system
[25.10.2020 14:53:33.154] Initializing game console
[25.10.2020 14:53:33.160] Console key has been set to F4 (key code: 115)
[25.10.2020 14:53:33.217] Initializing console variable "ConsoleScrollAmount".
[25.10.2020 14:53:33.217] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[25.10.2020 14:53:33.219] Read value: <null>
[25.10.2020 14:53:33.219] Initializing console variable "ConsoleKey".
[25.10.2020 14:53:33.219] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[25.10.2020 14:53:33.219] Read value: <null>
[25.10.2020 14:53:33.219] Initializing console variable "PluginTimeoutThreshold".
[25.10.2020 14:53:33.219] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[25.10.2020 14:53:33.222] Read value: 60000
[25.10.2020 14:53:33.222] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[25.10.2020 14:53:33.222] Initializing console variable "AlwaysShowConsoleOutput".
[25.10.2020 14:53:33.222] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[25.10.2020 14:53:33.222] Read value: <null>
[25.10.2020 14:53:33.222] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[25.10.2020 14:53:33.222] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[25.10.2020 14:53:33.222] Read value: <null>
[25.10.2020 14:53:33.222] Initializing console variable "ShowOnScreenWarnings".
[25.10.2020 14:53:33.222] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[25.10.2020 14:53:33.223] Read value: <null>
[25.10.2020 14:53:33.223] Console initialized
[25.10.2020 14:53:33.223] Initializing forms manager
[25.10.2020 14:53:33.224] Cleaning temp folder
[25.10.2020 14:53:33.225] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[25.10.2020 14:53:33.230] ================ RAGE Plugin Hook ================
[10/25/2020 2:53:33 PM.236] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[10/25/2020 2:53:33 PM.237] Checking game support
[10/25/2020 2:53:33 PM.357] Product name: Grand Theft Auto V
[10/25/2020 2:53:33 PM.357] Product version: 1.0.2060.1
[10/25/2020 2:53:33 PM.357] Is steam version: True
[10/25/2020 2:53:33 PM.359] Initializing DirectX
[10/25/2020 2:53:33 PM.360] Initializing Direct3D
[10/25/2020 2:53:33 PM.361] Getting game swap chain
[10/25/2020 2:53:33 PM.385] Swap Chain created: 0x7FF6EB841608
[10/25/2020 2:53:33 PM.385] Swap Chain VTable: 0x2D176936410
[10/25/2020 2:53:33 PM.385] 0x748948000FB405E9;0x8D48564157552024;0x170EC814890246C
[10/25/2020 2:53:33 PM.385] D3D11Present: 0x7FF91DF34F80
[10/25/2020 2:53:33 PM.385] D3D11ResizeBuffers: 0x7FF91DF506F0
[10/25/2020 2:53:33 PM.385] D3D11ResizeTarget: 0x7FF91DF9B010
[10/25/2020 2:53:33 PM.385] D3D11SetFullscreenState: 0x7FF91DF524B0
[10/25/2020 2:53:33 PM.386] Direct3D initialized
[10/25/2020 2:53:33 PM.386] Initialized DirectX
[10/25/2020 2:53:33 PM.386] Direct3D watcher thread spawned
[10/25/2020 2:53:33 PM.389] Getting device
[10/25/2020 2:53:33 PM.389] Retrieved device
[10/25/2020 2:53:33 PM.389] Creating wrapper
[10/25/2020 2:53:33 PM.452] Wrapper created
[10/25/2020 2:53:33 PM.457] Effect created
[10/25/2020 2:53:33 PM.457] Creating buffer
[10/25/2020 2:53:33 PM.457] Created buffer
[10/25/2020 2:53:33 PM.457] Creating blend state
[10/25/2020 2:53:33 PM.457] Created blend state
[10/25/2020 2:53:33 PM.457] Done with creation
[10/25/2020 2:53:33 PM.505] Initializing texture system.
[10/25/2020 2:53:33 PM.505] Initializing texture system; phase 1
[10/25/2020 2:53:33 PM.505] Initializing texture system; phase 2
[10/25/2020 2:53:33 PM.512] Initializing texture system; phase 3
[10/25/2020 2:53:33 PM.512] Initializing texture system; phase 4
[10/25/2020 2:53:33 PM.524] Initializing texture system; phase 5
[10/25/2020 2:53:33 PM.525] Initializing texture system; phase 6
[10/25/2020 2:53:33 PM.526] Initializing texture system; phase 7
[10/25/2020 2:53:33 PM.528] Initializing texture system; phase 8
[10/25/2020 2:53:33 PM.529] Initializing texture system; phase 9
[10/25/2020 2:53:33 PM.530] Initializing texture system; phase 10
[10/25/2020 2:53:33 PM.536] Pixel Shader 5.0 not supported. Falling back to 4.0.
[10/25/2020 2:53:33 PM.538] Initializing texture system; phase 11
[10/25/2020 2:53:33 PM.538] Initializing texture system; phase 12
[10/25/2020 2:53:33 PM.540] Initializing texture system; phase 13
[10/25/2020 2:53:33 PM.540] Initializing texture system; phase 14
[10/25/2020 2:53:38 PM.388] Direct3D watcher thread ended
[10/25/2020 2:54:04 PM.382] LoadingScreenMsg: Initializing game support
[10/25/2020 2:54:04 PM.633] Initializing game support
[10/25/2020 2:54:10 PM.147] LoadingScreenMsg: Velocity limit removed
[10/25/2020 2:54:10 PM.458] Compatibility level: 0
[10/25/2020 2:54:10 PM.458] Supported version detected
[10/25/2020 2:54:10 PM.458] ==================================================
[10/25/2020 2:54:10 PM.458] LoadingScreenMsg: Patching code
[10/25/2020 2:54:10 PM.710] LoadingScreenMsg: Waiting for game initialization
[10/25/2020 2:54:10 PM.960] Waiting for game initialization
[10/25/2020 2:54:11 PM.061] LoadingScreenMsg: Initializing core
[10/25/2020 2:54:11 PM.311] Initializing hook
[10/25/2020 2:54:16 PM.334] LoadingScreenMsg: Completing interoperability
[10/25/2020 2:54:16 PM.586] Completing interoperability
[10/25/2020 2:54:16 PM.586] Initialization code 1.
[10/25/2020 2:54:16 PM.586] Initialization code 2.
[10/25/2020 2:54:16 PM.586] Initialization code 3.
[10/25/2020 2:54:16 PM.593] 1 Address: 0x00007FF6E9738B6C
[10/25/2020 2:54:16 PM.593] Calling func 1
[10/25/2020 2:54:16 PM.608] 2 Address: 0x00007FF6EA2B4DFA
[10/25/2020 2:54:16 PM.609] 3 Address: 0x00007FF6E8D15D46
[10/25/2020 2:54:16 PM.636] Address: 0x00007FF6EA2B4DA4
[10/25/2020 2:54:16 PM.636] Unknown var: 0x00007FF6EB2DEB70
[10/25/2020 2:54:16 PM.636] Initialization code 4.
[10/25/2020 2:54:16 PM.636] Initialization code 5.
[10/25/2020 2:54:16 PM.636] Completing interoperability, phase 1
[10/25/2020 2:54:16 PM.636] Completing interoperability, phase 2
[10/25/2020 2:54:16 PM.636] Completing interoperability, phase 3
[10/25/2020 2:54:16 PM.636] Completing interoperability, phase 4
[10/25/2020 2:54:16 PM.636] Completing interoperability, phase 5
[10/25/2020 2:54:16 PM.636] Completing interoperability, phase 6
[10/25/2020 2:54:16 PM.636] Completing interoperability, phase 7
[10/25/2020 2:54:16 PM.636] LoadingScreenMsg:
[10/25/2020 2:54:16 PM.886] LoadingScreenMsg: Loading Story Mode
[10/25/2020 2:54:19 PM.338] LoadingScreenMsg: Loading and Populating Game World
[10/25/2020 2:54:19 PM.588] LoadingScreenMsg:
[10/25/2020 2:54:33 PM.755] Initializing console variable "IsDeveloperModeEnabled".
[10/25/2020 2:54:33 PM.755] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/25/2020 2:54:33 PM.756] Read value: <null>
[10/25/2020 2:54:33 PM.756] Initializing console variable "TimeScale".
[10/25/2020 2:54:33 PM.756] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/25/2020 2:54:33 PM.756] Read value: <null>


2. I made the vehicle by myself and its only when i have the vehicle installed... I dont know what i did wrong

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Lol sry das ich dir in Englisch geantwortet habe, bin durcheinandergekommen xD

 

Wo hast du den die Fahrzeugdateien installiert?

Du hast das Fahrzeug selbst gemacht? Dann kann auch hier ein Fehler entstanden sein.

 

Spoiler

On 10/18/2020 at 11:47 PM, Lux said:

Es kommt die fehlermeldung, das Spieldaten defekt sind, dies habe ich aber mehrmals bei Steam prüfen lassen und es ist alles in ordnung.


Wenn du einen Mods Ordner hast, überprüft Steam den auch nicht.

Creator of MCCallouts 🚓🕵🏽‍♂️
Check out the MCCallouts Discord Server! 💻

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19 hours ago, OfficerChris1 said:

Lol sry das ich dir in Englisch geantwortet habe, bin durcheinandergekommen xD

 

Wo hast du den die Fahrzeugdateien installiert?

Du hast das Fahrzeug selbst gemacht? Dann kann auch hier ein Fehler entstanden sein.

 

  Hide contents

 

 

 


Wenn du einen Mods Ordner hast, überprüft Steam den auch nicht.

okay, ja ich habe den mod selbst gemacht... kann es sein das es etwas its was ich in das fahrzeug eingebaut habe? Weil wenn ich das fahrzeug nicht installiert habe funktioniert alles, habe alles in patchday 22 installiert...

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55 minutes ago, OfficerChris1 said:

Patchday 22 ist in Ordnung. Was du am Fahrzeug falsch gemacht hast, kann ich dir nicht sagen.

Fakt ist, das Fahrezeug ist broken.

also neuer versuch? Ich habe eigendlich nur sachen von dieser website genommen... muss ich nachsehen und ansprechen das andere nicht den selben fehler machen... außerdem wenn ich etwas spawne ist die map ganz komisch, hast du dafür auch eine antwort?

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23 hours ago, OfficerChris1 said:

Du spawnst das Fahrzeug, danach crasht dein Spiel. Das hat bestimmt mit dem defekten Fahrzeug zu tun. Oder ist die Map auch bei anderen gespawnten Fahrzeugen "komisch"?

hab ich noch nicht asuprobiert, versuche morgen mal ein neues fahrzeug vilt lag es ja an einer lightbar oder so.. aber vielen dank, ich werde mich melden

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