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Normal?

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That's suppose to be in that format and look like that.

If I've helped you in anyway, Give me some Reputation in return [color=#0000ff][url="http://sierra10-8clan.com"]Sierra10-8 Clan[/url] is a clan that sticks together and play many games together, our number one being LCPDFR. Other games we support are Bad Company 2, Swat 4, and Fallen Earth. Come join us for some fun![/color]

That is what's called a texture map. It's used to make simple edits to the model. You should edit the one that looks like this has color. You should edit the ones like uppr_diff_000_a_uni. That is the texture for the ped. Hope that helps. If you need anymore help, by all means ask.

That is what's called a texture map. It's used to make simple edits to the model. You should edit the one that looks like this has color. You should edit the ones like uppr_diff_000_a_uni. That is the texture for the ped. Hope that helps. If you need anymore help, by all means ask.

Thank you that's the word I was looking for "Texture Maps" I couldn't quite think of the word! Thanks again!

If I've helped you in anyway, Give me some Reputation in return [color=#0000ff][url="http://sierra10-8clan.com"]Sierra10-8 Clan[/url] is a clan that sticks together and play many games together, our number one being LCPDFR. Other games we support are Bad Company 2, Swat 4, and Fallen Earth. Come join us for some fun![/color]

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That is what's called a texture map. It's used to make simple edits to the model. You should edit the one that looks like this has color. You should edit the ones like uppr_diff_000_a_uni. That is the texture for the ped. Hope that helps. If you need anymore help, by all means ask.

How do i make a texture map though?

There is a Nvidia plugin for PS and there is one also for GIMP depending on what you use that allows you to create your own normal textures. Link to the the Photoshop plugin on Nvidia's website: http://developer.nvidia.com/content/nvidia-texture-tools-adobe-photoshop

There were some tutorials on gtaforums but I think most have missing pictures now (you can search around on there if you're curious). Basically you'll want to play around with the settings to find your desired affect. Once installed it will show up under the "Filter" tab in Photoshop. So use the texture that you want to make the normal for and then select Filters>Nividia Tools>NormalMapFIlter. Adjust the settings to fit your needs and click "ok". You've just created a normal. Just keep in mind that the new normal texture name needs to match the normal texture you're replacing or you might accidently delete/overwrite the wrong texture when importing.

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