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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Rage Plugin Hook Crashing After Teleporting

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So yesterday everything was working fine. Now whenever i teleport into Paleto Bay, the whole game crashes. I tried removing NVR but still no luck. Here's my crash report:

 

Spoiler

RAGE Plugin Hook v1.74.1261.16020 PUBLIC

Game: Grand Theft Auto V
Game build: 1868
Branch: Steam

Plugins loaded at the time of the crash:
    EUP Menu by EUP Team.
    StickyWheels by Khorio.

No plugin was ticking at the time of this crash.
Base address: 00007ff7039b0000
Exception address: 00007ff7049910b7
Exception offset: 00fe10b7
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ffe0134feea - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
    0x00007ffe040a4ab2 - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe0408c656 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe040a11cf - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe0406a209 - RtlRaiseException - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe0409fe3e - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff7049910b7 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704911b12 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704996e24 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7048d195f - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7048f7a36 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7048f7cc2 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704934498 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f4313d - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f4313d - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f4313d - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f4296f - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7039d5f62 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7039cf69b - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f42578 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7039b14a8 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704c476cf - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff705133fb0 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ffe031a7bd4 - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\System32\KERNEL32.DLL)
    0x00007ffe0406ce51 - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x0000000000000000
    RCX: 0x0000021893632c10
    RDX: 0x0000000000000000
    RBX: 0x000002188bf52720
    RSP: 0x000000a38a6ff4b0
    RBP: 0x000000a38a6ff590
    RSI: 0x000002188bf52720
    RDI: 0x0000000000000000
    R8: 0x0000000000000002
    R9: 0x000000a38a6ff350
    R10: 0x0000000000000000
    R11: 0x000000a38a6ff4f0
    R12: 0x0000000000000000
    R13: 0x0000000000000001
    R14: 0x00000218944042d0
    R15: 0x000000a38a6ff600
    RIP: 0x00007ff7049910b7

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010206

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm1: Low: 0x8000000000000000, High: 0x8000000000000000
    Xmm2: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm3: Low: 0x000000007f7fffff, High: 0x000000007f7fffff
    Xmm4: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm5: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm6: Low: 0x000000007f7fffff, High: 0x000000007f7fffff
    Xmm7: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm8: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm10: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm12: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm15: Low: 0x0000000000000000, High: 0x0000000000000000

Threads:
    Id: 4468 (0x1174) (CURRENT); state: Running
    Id: 14220 (0x378c)state: Wait (Reason: EventPairLow)
    Id: 13768 (0x35c8)state: Wait (Reason: UserRequest)
    Id: 10864 (0x2a70)state: Wait (Reason: ExecutionDelay)
    Id: 15008 (0x3aa0)state: Wait (Reason: UserRequest)
    Id: 14636 (0x392c)state: Wait (Reason: UserRequest)
    Id: 14432 (0x3860)state: Wait (Reason: UserRequest)
    Id: 14376 (0x3828)state: Wait (Reason: ExecutionDelay)
    Id: 15292 (0x3bbc)state: Wait (Reason: UserRequest)
    Id: 14712 (0x3978)state: Wait (Reason: UserRequest)
    Id: 14556 (0x38dc)state: Wait (Reason: EventPairLow)
    Id: 13184 (0x3380)state: Wait (Reason: EventPairLow)
    Id: 12048 (0x2f10)state: Wait (Reason: EventPairLow)
    Id: 9100 (0x238c)state: Wait (Reason: UserRequest)
    Id: 808 (0x0328)state: Wait (Reason: UserRequest)
    Id: 14996 (0x3a94)state: Wait (Reason: UserRequest)
    Id: 4624 (0x1210)state: Wait (Reason: UserRequest)
    Id: 14708 (0x3974)state: Wait (Reason: UserRequest)
    Id: 4696 (0x1258)state: Wait (Reason: ExecutionDelay)
    Id: 15316 (0x3bd4)state: Wait (Reason: ExecutionDelay)
    Id: 1216 (0x04c0)state: Wait (Reason: UserRequest)
    Id: 4132 (0x1024)state: Wait (Reason: UserRequest)
    Id: 13148 (0x335c)state: Wait (Reason: UserRequest)
    Id: 15252 (0x3b94)state: Wait (Reason: UserRequest)
    Id: 14912 (0x3a40)state: Wait (Reason: UserRequest)
    Id: 14584 (0x38f8)state: Wait (Reason: UserRequest)
    Id: 12156 (0x2f7c)state: Wait (Reason: UserRequest)
    Id: 4108 (0x100c)state: Wait (Reason: UserRequest)
    Id: 7072 (0x1ba0)state: Wait (Reason: UserRequest)
    Id: 3800 (0x0ed8)state: Wait (Reason: Unknown)
    Id: 1052 (0x041c)state: Wait (Reason: Unknown)
    Id: 8696 (0x21f8)state: Wait (Reason: UserRequest)
    Id: 11544 (0x2d18)state: Wait (Reason: ExecutionDelay)
    Id: 5236 (0x1474)state: Wait (Reason: UserRequest)
    Id: 4144 (0x1030)state: Wait (Reason: UserRequest)
    Id: 14848 (0x3a00)state: Wait (Reason: UserRequest)
    Id: 14356 (0x3814)state: Wait (Reason: UserRequest)
    Id: 1700 (0x06a4)state: Wait (Reason: UserRequest)
    Id: 13640 (0x3548)state: Wait (Reason: UserRequest)
    Id: 14068 (0x36f4)state: Wait (Reason: UserRequest)
    Id: 5976 (0x1758)state: Wait (Reason: EventPairLow)
    Id: 10844 (0x2a5c)state: Wait (Reason: ExecutionDelay)
    Id: 3544 (0x0dd8)state: Wait (Reason: UserRequest)
    Id: 3200 (0x0c80)state: Wait (Reason: UserRequest)
    Id: 8084 (0x1f94)state: Wait (Reason: UserRequest)
    Id: 15232 (0x3b80)state: Wait (Reason: UserRequest)
    Id: 15084 (0x3aec)state: Wait (Reason: UserRequest)
    Id: 6248 (0x1868)state: Wait (Reason: UserRequest)
    Id: 4344 (0x10f8)state: Wait (Reason: UserRequest)
    Id: 15056 (0x3ad0)state: Wait (Reason: UserRequest)
    Id: 14568 (0x38e8)state: Wait (Reason: UserRequest)
    Id: 13456 (0x3490)state: Wait (Reason: UserRequest)
    Id: 14516 (0x38b4)state: Wait (Reason: EventPairLow)
    Id: 14852 (0x3a04)state: Wait (Reason: ExecutionDelay)
    Id: 8812 (0x226c)state: Wait (Reason: UserRequest)
    Id: 15140 (0x3b24)state: Wait (Reason: UserRequest)
    Id: 12476 (0x30bc)state: Wait (Reason: ExecutionDelay)
    Id: 852 (0x0354)state: Wait (Reason: UserRequest)
    Id: 2564 (0x0a04)state: Wait (Reason: UserRequest)
    Id: 4668 (0x123c)state: Wait (Reason: UserRequest)
    Id: 7160 (0x1bf8)state: Wait (Reason: ExecutionDelay)
    Id: 12880 (0x3250)state: Wait (Reason: UserRequest)
    Id: 5584 (0x15d0)state: Wait (Reason: UserRequest)
    Id: 10408 (0x28a8)state: Wait (Reason: UserRequest)
    Id: 13060 (0x3304)state: Wait (Reason: UserRequest)
    Id: 9220 (0x2404)state: Wait (Reason: UserRequest)
    Id: 12348 (0x303c)state: Wait (Reason: UserRequest)
    Id: 7632 (0x1dd0)state: Wait (Reason: UserRequest)
    Id: 6076 (0x17bc)state: Wait (Reason: UserRequest)
    Id: 7624 (0x1dc8)state: Wait (Reason: EventPairLow)
    Id: 14864 (0x3a10)state: Wait (Reason: UserRequest)
    Id: 6228 (0x1854)state: Wait (Reason: UserRequest)
    Id: 6088 (0x17c8)state: Wait (Reason: UserRequest)
    Id: 11924 (0x2e94)state: Wait (Reason: UserRequest)
    Id: 9028 (0x2344)state: Wait (Reason: UserRequest)
    Id: 4532 (0x11b4)state: Wait (Reason: UserRequest)
    Id: 13644 (0x354c)state: Wait (Reason: UserRequest)
    Id: 1964 (0x07ac)state: Wait (Reason: UserRequest)
    Id: 5708 (0x164c)state: Wait (Reason: UserRequest)
    Id: 11788 (0x2e0c)state: Wait (Reason: UserRequest)
    Id: 14888 (0x3a28)state: Wait (Reason: UserRequest)
    Id: 12856 (0x3238)state: Wait (Reason: UserRequest)
    Id: 13652 (0x3554)state: Wait (Reason: UserRequest)
    Id: 14532 (0x38c4)state: Wait (Reason: UserRequest)
    Id: 12224 (0x2fc0)state: Wait (Reason: UserRequest)
    Id: 2104 (0x0838)state: Wait (Reason: UserRequest)
    Id: 7400 (0x1ce8)state: Wait (Reason: UserRequest)
    Id: 2916 (0x0b64)state: Wait (Reason: UserRequest)
    Id: 9372 (0x249c)state: Wait (Reason: UserRequest)
    Id: 2132 (0x0854)state: Wait (Reason: UserRequest)
    Id: 1848 (0x0738)state: Wait (Reason: UserRequest)
    Id: 14492 (0x389c)state: Wait (Reason: UserRequest)
    Id: 15208 (0x3b68)state: Wait (Reason: UserRequest)
    Id: 7816 (0x1e88)state: Wait (Reason: EventPairLow)
    Id: 12412 (0x307c)state: Wait (Reason: UserRequest)
    Id: 12756 (0x31d4)state: Wait (Reason: UserRequest)
    Id: 1040 (0x0410)state: Wait (Reason: UserRequest)
    Id: 12084 (0x2f34)state: Wait (Reason: UserRequest)
    Id: 4776 (0x12a8)state: Wait (Reason: ExecutionDelay)
    Id: 10024 (0x2728)state: Wait (Reason: ExecutionDelay)
    Id: 10108 (0x277c)state: Wait (Reason: UserRequest)
    Id: 5176 (0x1438)state: Wait (Reason: ExecutionDelay)
    Id: 2216 (0x08a8)state: Wait (Reason: UserRequest)
    Id: 12376 (0x3058)state: Wait (Reason: UserRequest)
    Id: 14828 (0x39ec)state: Wait (Reason: UserRequest)
    Id: 12800 (0x3200)state: Wait (Reason: UserRequest)
    Id: 1016 (0x03f8)state: Wait (Reason: UserRequest)
    Id: 3484 (0x0d9c)state: Wait (Reason: UserRequest)
    Id: 5648 (0x1610)state: Wait (Reason: UserRequest)
    Id: 5980 (0x175c)state: Wait (Reason: EventPairLow)
    Id: 13852 (0x361c)state: Wait (Reason: UserRequest)
    Id: 7720 (0x1e28)state: Wait (Reason: UserRequest)
    Id: 8568 (0x2178)state: Wait (Reason: UserRequest)
    Id: 9824 (0x2660)state: Wait (Reason: UserRequest)
    Id: 4468 (0x1174) (CURRENT)
        Start address: 0x0000000000000000
        State: Running
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:20 PM
        Total processor time: 00:01:30.9687500
        User processor time: 00:01:30.9687500

    Id: 14220 (0x378c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:21 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13768 (0x35c8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:21 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10864 (0x2a70)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15008 (0x3aa0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14636 (0x392c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14432 (0x3860)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:40 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 14376 (0x3828)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15292 (0x3bbc)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:15.7812500
        User processor time: 00:00:15.7812500

    Id: 14712 (0x3978)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:13.9218750
        User processor time: 00:00:13.9218750

    Id: 14556 (0x38dc)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13184 (0x3380)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12048 (0x2f10)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9100 (0x238c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 808 (0x0328)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 14996 (0x3a94)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:01.3437500
        User processor time: 00:00:01.3437500

    Id: 4624 (0x1210)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:20.4218750
        User processor time: 00:00:20.4218750

    Id: 14708 (0x3974)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:01:00.2812500
        User processor time: 00:01:00.2812500

    Id: 4696 (0x1258)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15316 (0x3bd4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1216 (0x04c0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:01.0937500
        User processor time: 00:00:01.0937500

    Id: 4132 (0x1024)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:25.9062500
        User processor time: 00:00:25.9062500

    Id: 13148 (0x335c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15252 (0x3b94)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 14912 (0x3a40)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14584 (0x38f8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12156 (0x2f7c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 4108 (0x100c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7072 (0x1ba0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3800 (0x0ed8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 1052 (0x041c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 8696 (0x21f8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:44 PM
        Total processor time: 00:00:05.6093750
        User processor time: 00:00:05.6093750

    Id: 11544 (0x2d18)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 2:59:44 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5236 (0x1474)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:44 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 4144 (0x1030)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:44 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14848 (0x3a00)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 14356 (0x3814)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:00.5781250
        User processor time: 00:00:00.5781250

    Id: 1700 (0x06a4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:05.5156250
        User processor time: 00:00:05.5156250

    Id: 13640 (0x3548)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:05.4687500
        User processor time: 00:00:05.4687500

    Id: 14068 (0x36f4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 5976 (0x1758)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 10844 (0x2a5c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:17.7343750
        User processor time: 00:00:17.7343750

    Id: 3544 (0x0dd8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3200 (0x0c80)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8084 (0x1f94)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15232 (0x3b80)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15084 (0x3aec)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6248 (0x1868)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4344 (0x10f8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15056 (0x3ad0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14568 (0x38e8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13456 (0x3490)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14516 (0x38b4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14852 (0x3a04)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8812 (0x226c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15140 (0x3b24)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12476 (0x30bc)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:57 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 852 (0x0354)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 2564 (0x0a04)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:00.1718750
        User processor time: 00:00:00.1718750

    Id: 4668 (0x123c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 7160 (0x1bf8)
        Start address: 0x00007ffe0406ce30
        State: Ready
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:02.7031250
        User processor time: 00:00:02.7031250

    Id: 12880 (0x3250)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:02.5781250
        User processor time: 00:00:02.5781250

    Id: 5584 (0x15d0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10408 (0x28a8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13060 (0x3304)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9220 (0x2404)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 12348 (0x303c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 7632 (0x1dd0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 3:00:00 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 6076 (0x17bc)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7624 (0x1dc8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14864 (0x3a10)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6228 (0x1854)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6088 (0x17c8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11924 (0x2e94)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9028 (0x2344)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4532 (0x11b4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13644 (0x354c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1964 (0x07ac)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 5708 (0x164c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11788 (0x2e0c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 14888 (0x3a28)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 12856 (0x3238)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 13652 (0x3554)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 14532 (0x38c4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 12224 (0x2fc0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 2104 (0x0838)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 7400 (0x1ce8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 2916 (0x0b64)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.1718750
        User processor time: 00:00:00.1718750

    Id: 9372 (0x249c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 2132 (0x0854)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 1848 (0x0738)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 14492 (0x389c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 15208 (0x3b68)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 7816 (0x1e88)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 13
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:06 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12412 (0x307c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12756 (0x31d4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1040 (0x0410)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12084 (0x2f34)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4776 (0x12a8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10024 (0x2728)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 10108 (0x277c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:03.2656250
        User processor time: 00:00:03.2656250

    Id: 5176 (0x1438)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2216 (0x08a8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:01.6562500
        User processor time: 00:00:01.6562500

    Id: 12376 (0x3058)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:59 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 14828 (0x39ec)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:00 PM
        Total processor time: 00:00:00.7968750
        User processor time: 00:00:00.7968750

    Id: 12800 (0x3200)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:01:07 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 1016 (0x03f8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:25 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3484 (0x0d9c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:26 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5648 (0x1610)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:26 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5980 (0x175c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:26 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 13852 (0x361c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:27 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7720 (0x1e28)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 5/9/2020 3:01:43 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8568 (0x2178)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:02:28 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 9824 (0x2660)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:02:32 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

Modules:
    Name: GTA5.exe; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.1868.1, by Rockstar Games)
    Name: ntdll.dll; path: C:\WINDOWS\SYSTEM32\ntdll.dll (Microsoft® Windows® Operating System v10.0.18362.329, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\WINDOWS\System32\KERNEL32.DLL (Microsoft® Windows® Operating System v10.0.18362.329, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\WINDOWS\System32\KERNELBASE.dll (Microsoft® Windows® Operating System v10.0.18362.329, by Microsoft Corporation)
    Name: USER32.dll; path: C:\WINDOWS\System32\USER32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: win32u.dll; path: C:\WINDOWS\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\WINDOWS\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: gdi32full.dll; path: C:\WINDOWS\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: msvcp_win.dll; path: C:\WINDOWS\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: ucrtbase.dll; path: C:\WINDOWS\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: WS2_32.dll; path: C:\WINDOWS\System32\WS2_32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\WINDOWS\System32\RPCRT4.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\WINDOWS\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\WINDOWS\System32\CRYPT32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\WINDOWS\System32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\WINDOWS\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\WINDOWS\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.18362.1, by Microsoft Corporation)
    Name: IMM32.dll; path: C:\WINDOWS\System32\IMM32.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: steam_api64.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: SHLWAPI.dll; path: C:\WINDOWS\System32\SHLWAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: combase.dll; path: C:\WINDOWS\System32\combase.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ADVAPI32.dll; path: C:\WINDOWS\System32\ADVAPI32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: bcryptPrimitives.dll; path: C:\WINDOWS\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.18362.295, by Microsoft Corporation)
    Name: sechost.dll; path: C:\WINDOWS\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\WINDOWS\System32\SHELL32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\WINDOWS\System32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: shcore.dll; path: C:\WINDOWS\System32\shcore.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: windows.storage.dll; path: C:\WINDOWS\System32\windows.storage.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: profapi.dll; path: C:\WINDOWS\System32\profapi.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: powrprof.dll; path: C:\WINDOWS\System32\powrprof.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: UMPDC.dll; path: C:\WINDOWS\System32\UMPDC.dll ( v, by )
    Name: kernel.appcore.dll; path: C:\WINDOWS\System32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: cryptsp.dll; path: C:\WINDOWS\System32\cryptsp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ole32.dll; path: C:\WINDOWS\System32\ole32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\WINDOWS\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\WINDOWS\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: DSOUND.dll; path: C:\WINDOWS\SYSTEM32\DSOUND.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: bink2w64.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: WINMM.dll; path: C:\WINDOWS\SYSTEM32\WINMM.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MF.dll; path: C:\WINDOWS\SYSTEM32\MF.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\WINDOWS\SYSTEM32\MFPlat.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\WINDOWS\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.18362.719, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\WINDOWS\SYSTEM32\PROPSYS.dll (Windows® Search v7.0.18362.1, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\WINDOWS\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: D3DCOMPILER_43.dll; path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: DINPUT8.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
    Name: XINPUT1_3.dll; path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: SETUPAPI.dll; path: C:\WINDOWS\System32\SETUPAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: bcrypt.dll; path: C:\WINDOWS\System32\bcrypt.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: winmmbase.dll; path: C:\WINDOWS\SYSTEM32\winmmbase.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\WINDOWS\SYSTEM32\dwmapi.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: OPENGL32.dll; path: C:\WINDOWS\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: MFCORE.DLL; path: C:\WINDOWS\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dxcore.dll; path: C:\WINDOWS\SYSTEM32\dxcore.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\WINDOWS\SYSTEM32\GLU32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\WINDOWS\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: CRYPTBASE.DLL; path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dinput8.dll; path: C:\WINDOWS\system32\dinput8.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: gameoverlayrenderer64.dll; path: C:\Program Files (x86)\steaMMMM\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: inputhost.dll; path: C:\WINDOWS\SYSTEM32\inputhost.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: CoreMessaging.dll; path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: wintypes.dll; path: C:\WINDOWS\SYSTEM32\wintypes.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: CoreUIComponents.dll; path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll (Microsoft® Windows® Operating System v10.0.18362.207, by Microsoft Corporation)
    Name: ntmarta.dll; path: C:\WINDOWS\SYSTEM32\ntmarta.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ELS.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.asi ( v, by )
    Name: AdvancedHookV.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll ( v, by )
    Name: ScriptHookV.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.1868.1, by Alexander Blade)
    Name: MSVCP140.dll; path: C:\WINDOWS\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® 2017 v14.22.27821.0, by Microsoft Corporation)
    Name: VCRUNTIME140.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® 2017 v14.22.27821.0, by Microsoft Corporation)
    Name: d3dx11_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: openCameraV.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\openCameraV.asi (openCamera for GTAV v1.0.0.1, by OpenIV Dev. Team)
    Name: OpenIV.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\OpenIV.asi (OpenIV v2.0.0.0, by OpenIV Team)
    Name: PLD.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.asi ( v, by )
    Name: ScriptHookVDotNet.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi ( v, by )
    Name: mscoree.dll; path: C:\WINDOWS\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.8.4018.0, by Microsoft Corporation)
    Name: timecyclemods.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\timecyclemods.asi ( v, by )
    Name: TrainerV.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\TrainerV.asi ( v, by )
    Name: LogitechLed.dll; path: C:\Program Files\Logitech Gaming Software\SDK\LED\x64\LogitechLed.dll (Logitech Gaming Framework v8.96.88, by Logitech Inc.)
    Name: MSVCP120.dll; path: C:\WINDOWS\SYSTEM32\MSVCP120.dll (Microsoft® Visual Studio® 2013 v12.00.40660.0, by Microsoft Corporation)
    Name: MSVCR120.dll; path: C:\WINDOWS\SYSTEM32\MSVCR120.dll (Microsoft® Visual Studio® 2013 v12.00.40660.0, by Microsoft Corporation)
    Name: apphelp.dll; path: C:\WINDOWS\SYSTEM32\apphelp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\WINDOWS\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\WINDOWS\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\WINDOWS\SYSTEM32\gpapi.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\WINDOWS\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.18362.449, by Microsoft Corporation)
    Name: NSI.dll; path: C:\WINDOWS\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.18362.449, by Microsoft Corporation)
    Name: steamclient64.dll; path: C:\Program Files (x86)\steaMMMM\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: vstdlib_s64.dll; path: C:\Program Files (x86)\steaMMMM\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: tier0_s64.dll; path: C:\Program Files (x86)\steaMMMM\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: MSWSOCK.dll; path: C:\WINDOWS\SYSTEM32\MSWSOCK.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: Secur32.dll; path: C:\WINDOWS\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: SSPICLI.DLL; path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: D3D11.DLL; path: C:\WINDOWS\SYSTEM32\D3D11.DLL (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\WINDOWS\SYSTEM32\dxgi.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: DEVOBJ.dll; path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: D3D10_1.DLL; path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\WINDOWS\system32\uxtheme.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\WINDOWS\System32\MSCTF.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: k_fps64.dll; path: C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll (RazerCortex v9.0.0.0, by Razer Inc.)
    Name: dbghelp.dll; path: C:\WINDOWS\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: d3dx10_43.dll; path: C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: EasyHook64.dll; path: C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll (EasyHook v2.7.6270.0, by easyhook.codeplex.com)
    Name: TextInputFramework.dll; path: C:\WINDOWS\SYSTEM32\TextInputFramework.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: iertutil.dll; path: C:\WINDOWS\SYSTEM32\iertutil.dll (Internet Explorer v11.00.18362.1, by Microsoft Corporation)
    Name: WINSTA.dll; path: C:\WINDOWS\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.18362.53, by Microsoft Corporation)
    Name: aticfx64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\aticfx64.dll (AMD Inc. Radeon DirectX 11 Driver v8.17.10.1669, by Advanced Micro Devices, Inc. )
    Name: atiuxp64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\atiuxp64.dll (Advanced Micro Devices, Inc PowerXpress Vista DX10 User Mode Driver v8.14.01.6564, by Advanced Micro Devices, Inc. )
    Name: atidxx64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\atidxx64.dll (Advanced Micro Devices, Inc. Radeon DirectX 11 Driver v8.17.10.0888, by Advanced Micro Devices, Inc. )
    Name: amdihk64.dll; path: C:\WINDOWS\SYSTEM32\amdihk64.dll (AMD DVR Component v1.00.00.0000, by Advanced Micro Devices, Inc.)
    Name: socialclubhelper.dll; path: C:\Users\Ian\AppData\Local\Temp\0dlc42yc1jir4gyw\socialclubhelper.dll (RAGE Plugin Hook v1.74.1261.16020, by MulleDK19 / LMS)
    Name: FW1FontWrapper.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: XINPUT9_1_0.dll; path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dbgcore.DLL; path: C:\WINDOWS\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: D3DSCache.dll; path: C:\WINDOWS\SYSTEM32\D3DSCache.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: twinapi.appcore.dll; path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\WINDOWS\SYSTEM32\USERENV.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: RMCLIENT.dll; path: C:\WINDOWS\SYSTEM32\RMCLIENT.dll (Microsoft® Windows® Operating System v10.0.18362.267, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: ucrtbase_clr0400.dll; path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: VCRUNTIME140_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\13f4543f755b32b6ebe0edeb92bb52a8\mscorlib.ni.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: clbcatq.dll; path: C:\WINDOWS\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: OneCoreCommonProxyStub.dll; path: C:\Windows\System32\OneCoreCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v14.8.3752.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\01a3608d87251d7ea99342a88d079c23\System.ni.dll (Microsoft® .NET Framework v4.8.4001.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\0f37de2ad0f0f46cb3f13829998e7275\System.Drawing.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\7376cc5212948bb304d872ff31481521\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: OneCoreUAPCommonProxyStub.dll; path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.18362.752, by Microsoft Corporation)
    Name: dcomp.dll; path: C:\WINDOWS\SYSTEM32\dcomp.dll (Microsoft® Windows® Operating System v10.0.18362.752, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\2a6c39230fef9dfafc7ede45f99ec776\System.Core.ni.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\95eca487669e18143c3a7266e929ddfd\System.Xml.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: HID.DLL; path: C:\WINDOWS\SYSTEM32\HID.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\41f720dbb9d0446f9a1c3e00d795c28c\System.Configuration.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.778_none_e6c6b761130d4fb8\comctl32.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.778_none_17b1aa466d9fc986\gdiplus.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\WINDOWS\SYSTEM32\DWrite.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MMDevApi.dll; path: C:\WINDOWS\System32\MMDevApi.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: XAudio2_7.dll; path: C:\WINDOWS\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: AUDIOSES.DLL; path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: resourcepolicyclient.dll; path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: Windows.UI.dll; path: C:\Windows\System32\Windows.UI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: avrt.dll; path: C:\WINDOWS\SYSTEM32\avrt.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: SlimDX.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\SlimDX.dll ( v, by )
    Name: MSVCR100.dll; path: C:\WINDOWS\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: MSVCP100.dll; path: C:\WINDOWS\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: DPAPI.dll; path: C:\WINDOWS\SYSTEM32\DPAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v2.0.5.4, by Take-Two Interactive Software, Inc.)
    Name: WININET.dll; path: C:\WINDOWS\SYSTEM32\WININET.dll (Internet Explorer v11.00.18362.1, by Microsoft Corporation)
    Name: napinsp.dll; path: C:\WINDOWS\system32\napinsp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: pnrpnsp.dll; path: C:\WINDOWS\system32\pnrpnsp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: DNSAPI.dll; path: C:\WINDOWS\SYSTEM32\DNSAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: winrnr.dll; path: C:\WINDOWS\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: NLAapi.dll; path: C:\WINDOWS\system32\NLAapi.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: wshbth.dll; path: C:\WINDOWS\system32\wshbth.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: fwpuclnt.dll; path: C:\WINDOWS\System32\fwpuclnt.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: FirewallAPI.dll; path: C:\Windows\System32\FirewallAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: fwbase.dll; path: C:\Windows\System32\fwbase.dll (Microsoft® Windows® Operating System v10.0.18362.449, by Microsoft Corporation)
    Name: FWPolicyIOMgr.dll; path: C:\Windows\System32\FWPolicyIOMgr.dll (Microsoft® Windows® Operating System v10.0.18362.449, by Microsoft Corporation)
    Name: wdmaud.drv; path: C:\WINDOWS\SYSTEM32\wdmaud.drv (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: msacm32.drv; path: C:\WINDOWS\SYSTEM32\msacm32.drv (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MSACM32.dll; path: C:\WINDOWS\SYSTEM32\MSACM32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: midimap.dll; path: C:\WINDOWS\SYSTEM32\midimap.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ondemandconnroutehelper.dll; path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: winhttp.dll; path: C:\WINDOWS\SYSTEM32\winhttp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: XInput1_4.dll; path: C:\WINDOWS\SYSTEM32\XInput1_4.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: deviceaccess.dll; path: C:\Windows\System32\deviceaccess.dll (Microsoft® Windows® Operating System v10.0.18362.752, by Microsoft Corporation)
    Name: System.Management.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\38ef9efe4b4014a4741d4121ed52c124\System.Management.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: wldp.dll; path: C:\WINDOWS\SYSTEM32\wldp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: amsi.dll; path: C:\WINDOWS\SYSTEM32\amsi.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MpOav.dll; path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2004.6-0\MpOav.dll (Microsoft® Windows® Operating System v4.18.2004.6, by Microsoft Corporation)
    Name: MPCLIENT.DLL; path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2004.6-0\MPCLIENT.DLL (Microsoft® Windows® Operating System v4.18.2004.6, by Microsoft Corporation)
    Name: ScriptHookVDotNet2.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll ( v, by )
    Name: Microsoft.CSharp.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\92d5f0f14864ce277d30c80f933c046b\Microsoft.CSharp.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: System.Dynamic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\53c1a3a6c545799fb478c3ea3f7a5fb8\System.Dynamic.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: rasapi32.dll; path: C:\WINDOWS\SYSTEM32\rasapi32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: rasman.dll; path: C:\WINDOWS\SYSTEM32\rasman.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: rtutils.dll; path: C:\WINDOWS\SYSTEM32\rtutils.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dhcpcsvc6.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dhcpcsvc.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: schannel.DLL; path: C:\WINDOWS\system32\schannel.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: mskeyprotect.dll; path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ncrypt.dll; path: C:\WINDOWS\SYSTEM32\ncrypt.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: NTASN1.dll; path: C:\WINDOWS\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ncryptsslp.dll; path: C:\WINDOWS\system32\ncryptsslp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff7039b0000
        Memory size: 0x0597c600
        Entry point address: 0x00007ff705134018
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.1868.1
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007ffe04000000
        Memory size: 0x001f0000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\SYSTEM32\ntdll.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.329
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007ffe03190000
        Memory size: 0x000b2000
        Entry point address: 0x00007ffe031a7c70
        File path: C:\WINDOWS\System32\KERNEL32.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.329
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007ffe01250000
        Memory size: 0x002a3000
        Entry point address: 0x00007ffe0125aa50
        File path: C:\WINDOWS\System32\KERNELBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.329
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007ffe03250000
        Memory size: 0x00194000
        Entry point address: 0x00007ffe0325e570
        File path: C:\WINDOWS\System32\USER32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: win32u.dll
        Base address: 0x00007ffe018a0000
        Memory size: 0x00021000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\System32\win32u.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007ffe023c0000
        Memory size: 0x00026000
        Entry point address: 0x00007ffe023c3970
        File path: C:\WINDOWS\System32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: gdi32full.dll
        Base address: 0x00007ffe010b0000
        Memory size: 0x00194000
        Entry point address: 0x00007ffe010f1600
        File path: C:\WINDOWS\System32\gdi32full.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: msvcp_win.dll
        Base address: 0x00007ffe00fc0000
        Memory size: 0x0009e000
        Entry point address: 0x00007ffe00fd35a0
        File path: C:\WINDOWS\System32\msvcp_win.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: ucrtbase.dll
        Base address: 0x00007ffe01670000
        Memory size: 0x000fa000
        Entry point address: 0x00007ffe0167b2a0
        File path: C:\WINDOWS\System32\ucrtbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: WS2_32.dll
        Base address: 0x00007ffe02a30000
        Memory size: 0x0006f000
        Entry point address: 0x00007ffe02a46630
        File path: C:\WINDOWS\System32\WS2_32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007ffe027c0000
        Memory size: 0x00120000
        Entry point address: 0x00007ffe02813be0
        File path: C:\WINDOWS\System32\RPCRT4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007ffe02150000
        Memory size: 0x00008000
        Entry point address: 0x00007ffe02151090
        File path: C:\WINDOWS\System32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: CRYPT32.dll
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        File path: C:\WINDOWS\System32\CRYPT32.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: MSASN1.dll
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        File path: C:\WINDOWS\System32\MSASN1.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: WINTRUST.dll
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        File path: C:\WINDOWS\System32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: msvcrt.dll
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        File path: C:\WINDOWS\System32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: IMM32.dll
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        File path: C:\WINDOWS\System32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x0000000064980000
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        Entry point address: 0x000000006498ac48
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007ffe03640000
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        File path: C:\WINDOWS\System32\SHLWAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007ffe03c80000
        Memory size: 0x00336000
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        File path: C:\WINDOWS\System32\combase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ADVAPI32.dll
        Base address: 0x00007ffe03b20000
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        Entry point address: 0x00007ffe03b33f60
        File path: C:\WINDOWS\System32\ADVAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: bcryptPrimitives.dll
        Base address: 0x00007ffe01820000
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        File path: C:\WINDOWS\System32\bcryptPrimitives.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.295
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x00007ffe020b0000
        Memory size: 0x00097000
        Entry point address: 0x00007ffe020cb170
        File path: C:\WINDOWS\System32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007ffe02aa0000
        Memory size: 0x006e5000
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        File path: C:\WINDOWS\System32\SHELL32.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: cfgmgr32.dll
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        File path: C:\WINDOWS\System32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007ffdaddd0000
        Memory size: 0x003cc000
        Entry point address: 0x00007ffdadddcf10
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name: 
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    Name: shcore.dll
        Base address: 0x00007ffe023f0000
        Memory size: 0x000a9000
        Entry point address: 0x00007ffe02429de0
        File path: C:\WINDOWS\System32\shcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: windows.storage.dll
        Base address: 0x00007ffe018d0000
        Memory size: 0x00780000
        Entry point address: 0x00007ffe01a7ef90
        File path: C:\WINDOWS\System32\windows.storage.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: profapi.dll
        Base address: 0x00007ffe00f40000
        Memory size: 0x00023000
        Entry point address: 0x00007ffe00f471d0
        File path: C:\WINDOWS\System32\profapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: powrprof.dll
        Base address: 0x00007ffe00ed0000
        Memory size: 0x0004a000
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        File path: C:\WINDOWS\System32\powrprof.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: UMPDC.dll
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        Memory size: 0x00010000
        Entry point address: 0x00007ffe00ec72f0
        File path: C:\WINDOWS\System32\UMPDC.dll
        Product name: 
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    Name: kernel.appcore.dll
        Base address: 0x00007ffe00f20000
        Memory size: 0x00011000
        Entry point address: 0x00007ffe00f23d60
        File path: C:\WINDOWS\System32\kernel.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: cryptsp.dll
        Base address: 0x00007ffe01650000
        Memory size: 0x00017000
        Entry point address: 0x00007ffe016546b0
        File path: C:\WINDOWS\System32\cryptsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ole32.dll
        Base address: 0x00007ffe033f0000
        Memory size: 0x00157000
        Entry point address: 0x00007ffe03413880
        File path: C:\WINDOWS\System32\ole32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007ffe02650000
        Memory size: 0x000c4000
        Entry point address: 0x00007ffe0266c5b0
        File path: C:\WINDOWS\System32\OLEAUT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x00007ffdf7da0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffdf7da1310
        File path: C:\WINDOWS\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: DSOUND.dll
        Base address: 0x00007ffdd72e0000
        Memory size: 0x00099000
        Entry point address: 0x00007ffdd72ef010
        File path: C:\WINDOWS\SYSTEM32\DSOUND.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: bink2w64.dll
        Base address: 0x00007ffdd4ed0000
        Memory size: 0x0008d000
        Entry point address: 0x00007ffdd4ed3a78
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: WINMM.dll
        Base address: 0x00007ffdfea00000
        Memory size: 0x00024000
        Entry point address: 0x00007ffdfea038b0
        File path: C:\WINDOWS\SYSTEM32\WINMM.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x00007ffdc9520000
        Memory size: 0x00082000
        Entry point address: 0x00007ffdc952af90
        File path: C:\WINDOWS\SYSTEM32\MF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007ffdfa6a0000
        Memory size: 0x001fa000
        Entry point address: 0x00007ffdfa6d5130
        File path: C:\WINDOWS\SYSTEM32\MFPlat.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007ffdfab70000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffdfab71550
        File path: C:\WINDOWS\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007ffdc9130000
        Memory size: 0x00139000
        Entry point address: 0x00007ffdc9154800
        File path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.719
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x00007ffdfd450000
        Memory size: 0x000ef000
        Entry point address: 0x00007ffdfd48ec00
        File path: C:\WINDOWS\SYSTEM32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.0.18362.1
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007ffdfd570000
        Memory size: 0x00013000
        Entry point address: 0x00007ffdfd572740
        File path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007ffdcff90000
        Memory size: 0x001c7000
        Entry point address: 0x00007ffdcffcc430
        File path: C:\WINDOWS\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: D3DCOMPILER_43.dll
        Base address: 0x00007ffdb8b90000
        Memory size: 0x0026f000
        Entry point address: 0x00007ffdb8dcbe5c
        File path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x00007ffdeb070000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffdeb07493c
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name: 
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    Name: DINPUT8.dll
        Base address: 0x00007ffde83d0000
        Memory size: 0x00025000
        Entry point address: 0x00007ffde83d3804
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DINPUT8.dll
        Product name: GTA V Asi loader
        Product version: 1.0.0.1
        Company: Alexander Blade

    Name: XINPUT1_3.dll
        Base address: 0x0000000000400000
        Memory size: 0x0001e000
        Entry point address: 0x00000000004098e0
        File path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.18.944.0000
        Company: Microsoft Corporation

    Name: IPHLPAPI.DLL
        Base address: 0x00007ffe00440000
        Memory size: 0x0003a000
        Entry point address: 0x00007ffe0044ad40
        File path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: SETUPAPI.dll
        Base address: 0x00007ffe036b0000
        Memory size: 0x00470000
        Entry point address: 0x00007ffe036d33b0
        File path: C:\WINDOWS\System32\SETUPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: bcrypt.dll
        Base address: 0x00007ffe00f90000
        Memory size: 0x00026000
        Entry point address: 0x00007ffe00f98340
        File path: C:\WINDOWS\System32\bcrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: d3dx9_43.dll
        Base address: 0x00007ffdb0a30000
        Memory size: 0x00263000
        Entry point address: 0x00007ffdb0c45d1c
        File path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: winmmbase.dll
        Base address: 0x00007ffdfe9d0000
        Memory size: 0x0002d000
        Entry point address: 0x00007ffdfe9d7fd0
        File path: C:\WINDOWS\SYSTEM32\winmmbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x00007ffdff230000
        Memory size: 0x0002d000
        Entry point address: 0x00007ffdff2336b0
        File path: C:\WINDOWS\SYSTEM32\dwmapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: OPENGL32.dll
        Base address: 0x00007ffdc99e0000
        Memory size: 0x00156000
        Entry point address: 0x00007ffdc9ae4c20
        File path: C:\WINDOWS\SYSTEM32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: MFCORE.DLL
        Base address: 0x00007ffdb0550000
        Memory size: 0x003ec000
        Entry point address: 0x00007ffdb05a71b0
        File path: C:\WINDOWS\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dxcore.dll
        Base address: 0x00007ffdffb30000
        Memory size: 0x00020000
        Entry point address: 0x00007ffdffb3f0b0
        File path: C:\WINDOWS\SYSTEM32\dxcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x00007ffde3710000
        Memory size: 0x0002c000
        Entry point address: 0x00007ffde372d7f0
        File path: C:\WINDOWS\SYSTEM32\GLU32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00007ffddb690000
        Memory size: 0x00009000
        Entry point address: 0x00007ffddb691c80
        File path: C:\WINDOWS\SYSTEM32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: CRYPTBASE.DLL
        Base address: 0x00007ffe00900000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffe00902200
        File path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: RTWorkQ.DLL
        Base address: 0x00007ffdfa590000
        Memory size: 0x0002f000
        Entry point address: 0x00007ffdfa59acb0
        File path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dinput8.dll
        Base address: 0x00007ffde7e70000
        Memory size: 0x00043000
        Entry point address: 0x00007ffde7e7a850
        File path: C:\WINDOWS\system32\dinput8.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: gameoverlayrenderer64.dll
        Base address: 0x00007ffdb9ab0000
        Memory size: 0x001dd000
        Entry point address: 0x00007ffdb9b73500
        File path: C:\Program Files (x86)\steaMMMM\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: inputhost.dll
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        Entry point address: 0x00007ffdf447a1c0
        File path: C:\WINDOWS\SYSTEM32\inputhost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: CoreMessaging.dll
        Base address: 0x00007ffdfe3a0000
        Memory size: 0x000d4000
        Entry point address: 0x00007ffdfe3ef7a0
        File path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: wintypes.dll
        Base address: 0x00007ffdfc670000
        Memory size: 0x00153000
        Entry point address: 0x00007ffdfc69a3b0
        File path: C:\WINDOWS\SYSTEM32\wintypes.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: CoreUIComponents.dll
        Base address: 0x00007ffdfc7d0000
        Memory size: 0x0032a000
        Entry point address: 0x00007ffdfc850060
        File path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.207
        Company: Microsoft Corporation

    Name: ntmarta.dll
        Base address: 0x00007ffdfff20000
        Memory size: 0x00031000
        Entry point address: 0x00007ffdfff26520
        File path: C:\WINDOWS\SYSTEM32\ntmarta.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ELS.asi
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        Memory size: 0x0010e000
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        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.asi
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    Name: AdvancedHookV.dll
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        Memory size: 0x0000d000
        Entry point address: 0x00007ffdf1b13990
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll
        Product name: 
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    Name: ScriptHookV.dll
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        Memory size: 0x0014d000
        Entry point address: 0x00007ffdb97ef778
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookV.dll
        Product name: ScriptHookV
        Product version: 1.0.1868.1
        Company: Alexander Blade

    Name: MSVCP140.dll
        Base address: 0x00007ffdbabb0000
        Memory size: 0x00099000
        Entry point address: 0x00007ffdbabfcae0
        File path: C:\WINDOWS\SYSTEM32\MSVCP140.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.22.27821.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140.dll
        Base address: 0x00007ffdfa450000
        Memory size: 0x00016000
        Entry point address: 0x00007ffdfa45c070
        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.22.27821.0
        Company: Microsoft Corporation

    Name: d3dx11_43.dll
        Base address: 0x00007ffdd74a0000
        Memory size: 0x00046000
        Entry point address: 0x00007ffdd74d7a2c
        File path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: openCameraV.asi
        Base address: 0x00007ffde68d0000
        Memory size: 0x00024000
        Entry point address: 0x00007ffde68d2994
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\openCameraV.asi
        Product name: openCamera for GTAV
        Product version: 1.0.0.1
        Company: OpenIV Dev. Team

    Name: OpenIV.asi
        Base address: 0x00007ffde6670000
        Memory size: 0x00027000
        Entry point address: 0x00007ffde6672cdc
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\OpenIV.asi
        Product name: OpenIV
        Product version: 2.0.0.0
        Company: OpenIV Team

    Name: PLD.asi
        Base address: 0x00007ffddcc10000
        Memory size: 0x00034000
        Entry point address: 0x00007ffddcc165e4
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.asi
        Product name: 
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    Name: ScriptHookVDotNet.asi
        Base address: 0x00007ffdea690000
        Memory size: 0x0001d000
        Entry point address: 0x00007ffdea698d72
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi
        Product name: 
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    Name: mscoree.dll
        Base address: 0x00007ffde5bf0000
        Memory size: 0x00064000
        Entry point address: 0x00007ffde5c1a840
        File path: C:\WINDOWS\SYSTEM32\mscoree.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: mscoreei.dll
        Base address: 0x00007ffde5b40000
        Memory size: 0x000a9000
        Entry point address: 0x00007ffde5b41010
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4018.0
        Company: Microsoft Corporation

    Name: timecyclemods.asi
        Base address: 0x00007ffddaec0000
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        Entry point address: 0x00007ffddaec35dc
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\timecyclemods.asi
        Product name: 
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    Name: TrainerV.asi
        Base address: 0x00007ffd9ede0000
        Memory size: 0x00fcc000
        Entry point address: 0x00007ffd9f10283c
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\TrainerV.asi
        Product name: 
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    Name: LogitechLed.dll
        Base address: 0x00007ffdd8940000
        Memory size: 0x00028000
        Entry point address: 0x00007ffdd8954994
        File path: C:\Program Files\Logitech Gaming Software\SDK\LED\x64\LogitechLed.dll
        Product name: Logitech Gaming Framework
        Product version: 8.96.88
        Company: Logitech Inc.

    Name: MSVCP120.dll
        Base address: 0x00007ffdd2a70000
        Memory size: 0x000a6000
        Entry point address: 0x00007ffdd2abee9c
        File path: C:\WINDOWS\SYSTEM32\MSVCP120.dll
        Product name: Microsoft® Visual Studio® 2013
        Product version: 12.00.40660.0
        Company: Microsoft Corporation

    Name: MSVCR120.dll
        Base address: 0x00007ffdb96f0000
        Memory size: 0x000ef000
        Entry point address: 0x00007ffdb97129b8
        File path: C:\WINDOWS\SYSTEM32\MSVCR120.dll
        Product name: Microsoft® Visual Studio® 2013
        Product version: 12.00.40660.0
        Company: Microsoft Corporation

    Name: apphelp.dll
        Base address: 0x00007ffdfec30000
        Memory size: 0x0008f000
        Entry point address: 0x00007ffdfec432b0
        File path: C:\WINDOWS\SYSTEM32\apphelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: rsaenh.dll
        Base address: 0x00007ffe002a0000
        Memory size: 0x00033000
        Entry point address: 0x00007ffe002a69d0
        File path: C:\WINDOWS\system32\rsaenh.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: imagehlp.dll
        Base address: 0x00007ffe03c60000
        Memory size: 0x0001d000
        Entry point address: 0x00007ffe03c62fa0
        File path: C:\WINDOWS\System32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: gpapi.dll
        Base address: 0x00007ffdffae0000
        Memory size: 0x00022000
        Entry point address: 0x00007ffdffae2f20
        File path: C:\WINDOWS\SYSTEM32\gpapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: cryptnet.dll
        Base address: 0x00007ffdeaa30000
        Memory size: 0x0002f000
        Entry point address: 0x00007ffdeaa3d8a0
        File path: C:\Windows\System32\cryptnet.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: WINNSI.DLL
        Base address: 0x00007ffdf8930000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffdf8931df0
        File path: C:\WINDOWS\SYSTEM32\WINNSI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.449
        Company: Microsoft Corporation

    Name: NSI.dll
        Base address: 0x00007ffe036a0000
        Memory size: 0x00008000
        Entry point address: 0x00007ffe036a21a0
        File path: C:\WINDOWS\System32\NSI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.449
        Company: Microsoft Corporation

    Name: steamclient64.dll
        Base address: 0x00007ffd9fdb0000
        Memory size: 0x01252000
        Entry point address: 0x00007ffda08b5ddc
        File path: C:\Program Files (x86)\steaMMMM\steamclient64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: vstdlib_s64.dll
        Base address: 0x00007ffdd73b0000
        Memory size: 0x0007c000
        Entry point address: 0x00007ffdd73d3db4
        File path: C:\Program Files (x86)\steaMMMM\vstdlib_s64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: tier0_s64.dll
        Base address: 0x00007ffdb9930000
        Memory size: 0x00174000
        Entry point address: 0x00007ffdb99513ec
        File path: C:\Program Files (x86)\steaMMMM\tier0_s64.dll
        Product name:  tier0_s Dynamic Link Library
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: MSWSOCK.dll
        Base address: 0x00007ffe00730000
        Memory size: 0x00067000
        Entry point address: 0x00007ffe00741020
        File path: C:\WINDOWS\SYSTEM32\MSWSOCK.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: Secur32.dll
        Base address: 0x00007ffdf0100000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffdf0102450
        File path: C:\WINDOWS\SYSTEM32\Secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: SSPICLI.DLL
        Base address: 0x00007ffe00db0000
        Memory size: 0x0002f000
        Entry point address: 0x00007ffe00dbdb50
        File path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: D3D11.DLL
        Base address: 0x00007ffdfdce0000
        Memory size: 0x0025b000
        Entry point address: 0x00007ffdfdd594a0
        File path: C:\WINDOWS\SYSTEM32\D3D11.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: dxgi.dll
        Base address: 0x00007ffdffbc0000
        Memory size: 0x000eb000
        Entry point address: 0x00007ffdffbe5880
        File path: C:\WINDOWS\SYSTEM32\dxgi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: DEVOBJ.dll
        Base address: 0x00007ffe00cc0000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffe00cc7070
        File path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: D3D10_1.DLL
        Base address: 0x00007ffdd71b0000
        Memory size: 0x00031000
        Entry point address: 0x00007ffdd71cfac0
        File path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: d3d10_1core.dll
        Base address: 0x00007ffdf0740000
        Memory size: 0x0000d000
        Entry point address: 0x00007ffdf07417e0
        File path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: uxtheme.dll
        Base address: 0x00007ffdfed70000
        Memory size: 0x00099000
        Entry point address: 0x00007ffdfed979e0
        File path: C:\WINDOWS\system32\uxtheme.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x00007ffe028e0000
        Memory size: 0x00136000
        Entry point address: 0x00007ffe02927e60
        File path: C:\WINDOWS\System32\MSCTF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: k_fps64.dll
        Base address: 0x00007ffdba960000
        Memory size: 0x0010d000
        Entry point address: 0x00007ffdba979400
        File path: C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll
        Product name: RazerCortex
        Product version: 9.0.0.0
        Company: Razer Inc.

    Name: dbghelp.dll
        Base address: 0x00007ffdff750000
        Memory size: 0x001f4000
        Entry point address: 0x00007ffdff769de0
        File path: C:\WINDOWS\SYSTEM32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: d3dx10_43.dll
        Base address: 0x00007ffdba8e0000
        Memory size: 0x0007f000
        Entry point address: 0x00007ffdba94c0d0
        File path: C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: EasyHook64.dll
        Base address: 0x00007ffdba610000
        Memory size: 0x00057000
        Entry point address: 0x00007ffdba6128f4
        File path: C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll
        Product name: EasyHook
        Product version: 2.7.6270.0
        Company: easyhook.codeplex.com

    Name: TextInputFramework.dll
        Base address: 0x00007ffdf44e0000
        Memory size: 0x0009e000
        Entry point address: 0x00007ffdf450bb20
        File path: C:\WINDOWS\SYSTEM32\TextInputFramework.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: iertutil.dll
        Base address: 0x00007ffdf2fb0000
        Memory size: 0x002a6000
        Entry point address: 0x00007ffdf2fe6250
        File path: C:\WINDOWS\SYSTEM32\iertutil.dll
        Product name: Internet Explorer
        Product version: 11.00.18362.1
        Company: Microsoft Corporation

    Name: WINSTA.dll
        Base address: 0x00007ffdfff90000
        Memory size: 0x0005c000
        Entry point address: 0x00007ffdfff9bc00
        File path: C:\WINDOWS\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.53
        Company: Microsoft Corporation

    Name: aticfx64.dll
        Base address: 0x00007ffdf7db0000
        Memory size: 0x001e0000
        Entry point address: 0x00007ffdf7eadf98
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\aticfx64.dll
        Product name: AMD Inc. Radeon DirectX 11 Driver
        Product version: 8.17.10.1669
        Company: Advanced Micro Devices, Inc. 

    Name: atiuxp64.dll
        Base address: 0x00007ffdf7d60000
        Memory size: 0x00036000
        Entry point address: 0x00007ffdf7d77dd8
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\atiuxp64.dll
        Product name: Advanced Micro Devices, Inc PowerXpress Vista DX10 User Mode Driver
        Product version: 8.14.01.6564
        Company: Advanced Micro Devices, Inc. 

    Name: atidxx64.dll
        Base address: 0x00007ffdf56b0000
        Memory size: 0x026a9000
        Entry point address: 0x00007ffdf5ff5ac0
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\atidxx64.dll
        Product name: Advanced Micro Devices, Inc. Radeon DirectX 11 Driver
        Product version: 8.17.10.0888
        Company: Advanced Micro Devices, Inc. 

    Name: amdihk64.dll
        Base address: 0x00007ffdf5680000
        Memory size: 0x0002b000
        Entry point address: 0x00007ffdf5685b14
        File path: C:\WINDOWS\SYSTEM32\amdihk64.dll
        Product name: AMD DVR Component
        Product version: 1.00.00.0000
        Company: Advanced Micro Devices, Inc.

    Name: socialclubhelper.dll
        Base address: 0x0000000c00000000
        Memory size: 0x00f1a000
        Entry point address: 0x0000000c00f15000
        File path: C:\Users\Ian\AppData\Local\Temp\0dlc42yc1jir4gyw\socialclubhelper.dll
        Product name: RAGE Plugin Hook
        Product version: 1.74.1261.16020
        Company: MulleDK19 / LMS

    Name: FW1FontWrapper.dll
        Base address: 0x00007ffdd6d70000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffdd6d7e94c
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name: 
        Product version: 
        Company: 

    Name: XINPUT9_1_0.dll
        Base address: 0x00007ffdfd5b0000
        Memory size: 0x00007000
        Entry point address: 0x00007ffdfd5b1510
        File path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dbgcore.DLL
        Base address: 0x00007ffdea640000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffdea659b10
        File path: C:\WINDOWS\SYSTEM32\dbgcore.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: D3DSCache.dll
        Base address: 0x00007ffdf55e0000
        Memory size: 0x0002b000
        Entry point address: 0x00007ffdf55f5200
        File path: C:\WINDOWS\SYSTEM32\D3DSCache.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: twinapi.appcore.dll
        Base address: 0x00007ffdfeee0000
        Memory size: 0x0025a000
        Entry point address: 0x00007ffdfef4c4b0
        File path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: USERENV.dll
        Base address: 0x00007ffe00de0000
        Memory size: 0x00025000
        Entry point address: 0x00007ffe00de4c60
        File path: C:\WINDOWS\SYSTEM32\USERENV.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: RMCLIENT.dll
        Base address: 0x00007ffdff3f0000
        Memory size: 0x00029000
        Entry point address: 0x00007ffdff3f9720
        File path: C:\WINDOWS\SYSTEM32\RMCLIENT.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.267
        Company: Microsoft Corporation

    Name: clr.dll
        Base address: 0x00007ffdb7ed0000
        Memory size: 0x00ac2000
        Entry point address: 0x00007ffdb7ed6370
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: ucrtbase_clr0400.dll
        Base address: 0x00007ffdd71f0000
        Memory size: 0x000bd000
        Entry point address: 0x00007ffdd7277db0
        File path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_CLR0400.dll
        Base address: 0x00007ffdf0750000
        Memory size: 0x00016000
        Entry point address: 0x00007ffdf075c000
        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
        Base address: 0x00007ffdb4630000
        Memory size: 0x01600000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\13f4543f755b32b6ebe0edeb92bb52a8\mscorlib.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: clbcatq.dll
        Base address: 0x00007ffe02240000
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        File path: C:\WINDOWS\System32\clbcatq.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: OneCoreCommonProxyStub.dll
        Base address: 0x00007ffde2bf0000
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        File path: C:\Windows\System32\OneCoreCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: clrjit.dll
        Base address: 0x00007ffdd6fa0000
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        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: diasymreader.dll
        Base address: 0x00007ffdaf950000
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        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.3752.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007ffdb7260000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\01a3608d87251d7ea99342a88d079c23\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4001.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007ffdd2420000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\0f37de2ad0f0f46cb3f13829998e7275\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007ffda1010000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\7376cc5212948bb304d872ff31481521\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: OneCoreUAPCommonProxyStub.dll
        Base address: 0x00007ffdfb920000
        Memory size: 0x0076d000
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        File path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.752
        Company: Microsoft Corporation

    Name: dcomp.dll
        Base address: 0x00007ffdfe480000
        Memory size: 0x001dc000
        Entry point address: 0x00007ffdfe4d9e40
        File path: C:\WINDOWS\SYSTEM32\dcomp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.752
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007ffdb3bb0000
        Memory size: 0x00a75000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\2a6c39230fef9dfafc7ede45f99ec776\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007ffdb69b0000
        Memory size: 0x008ab000
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        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\95eca487669e18143c3a7266e929ddfd\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007ffdffaa0000
        Memory size: 0x0000e000
        Entry point address: 0x00007ffdffaa2880
        File path: C:\WINDOWS\SYSTEM32\HID.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007ffdd2620000
        Memory size: 0x00133000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\41f720dbb9d0446f9a1c3e00d795c28c\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007ffdee680000
        Memory size: 0x00285000
        Entry point address: 0x00007ffdee70dc20
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.778_none_e6c6b761130d4fb8\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007ffdeee80000
        Memory size: 0x001a3000
        Entry point address: 0x00007ffdeeed4fd0
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.778_none_17b1aa466d9fc986\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007ffdf29b0000
        Memory size: 0x002fe000
        Entry point address: 0x00007ffdf2a59420
        File path: C:\WINDOWS\SYSTEM32\DWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MMDevApi.dll
        Base address: 0x00007ffdf9200000
        Memory size: 0x00072000
        Entry point address: 0x00007ffdf921e410
        File path: C:\WINDOWS\System32\MMDevApi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: XAudio2_7.dll
        Base address: 0x00007ffdf51d0000
        Memory size: 0x0008b000
        Entry point address: 0x00007ffdf5240650
        File path: C:\WINDOWS\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: AUDIOSES.DLL
        Base address: 0x00007ffdf9280000
        Memory size: 0x0015d000
        Entry point address: 0x00007ffdf92a42b0
        File path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: resourcepolicyclient.dll
        Base address: 0x00007ffdff140000
        Memory size: 0x00014000
        Entry point address: 0x00007ffdff143f20
        File path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: Windows.UI.dll
        Base address: 0x00007ffdf4580000
        Memory size: 0x00151000
        Entry point address: 0x00007ffdf45af3a0
        File path: C:\Windows\System32\Windows.UI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: avrt.dll
        Base address: 0x00007ffdfcdf0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffdfcdf1010
        File path: C:\WINDOWS\SYSTEM32\avrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: SlimDX.dll
        Base address: 0x0000000180000000
        Memory size: 0x00392000
        Entry point address: 0x00000001801358b4
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\SlimDX.dll
        Product name: 
        Product version: 
        Company: 

    Name: MSVCR100.dll
        Base address: 0x00000000648a0000
        Memory size: 0x000d2000
        Entry point address: 0x00000000648c14e4
        File path: C:\WINDOWS\SYSTEM32\MSVCR100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: MSVCP100.dll
        Base address: 0x0000000064800000
        Memory size: 0x00098000
        Entry point address: 0x00000000648471d0
        File path: C:\WINDOWS\SYSTEM32\MSVCP100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007ffdfc410000
        Memory size: 0x001af000
        Entry point address: 0x00007ffdfc49af90
        File path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: DPAPI.dll
        Base address: 0x00007ffe002e0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffe002e17f0
        File path: C:\WINDOWS\SYSTEM32\DPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: socialclub.dll
        Base address: 0x00007ffdb31b0000
        Memory size: 0x009f9000
        Entry point address: 0x00007ffdb349a488
        File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
        Product name: Social Club
        Product version: 2.0.5.4
        Company: Take-Two Interactive Software, Inc.

    Name: WININET.dll
        Base address: 0x00007ffde8bf0000
        Memory size: 0x004d5000
        Entry point address: 0x00007ffde8cbbca0
        File path: C:\WINDOWS\SYSTEM32\WININET.dll
        Product name: Internet Explorer
        Product version: 11.00.18362.1
        Company: Microsoft Corporation

    Name: napinsp.dll
        Base address: 0x00007ffdd65f0000
        Memory size: 0x00016000
        Entry point address: 0x00007ffdd65f1aa0
        File path: C:\WINDOWS\system32\napinsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: pnrpnsp.dll
        Base address: 0x00007ffdc9500000
        Memory size: 0x0001a000
        Entry point address: 0x00007ffdc9502370
        File path: C:\WINDOWS\system32\pnrpnsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: DNSAPI.dll
        Base address: 0x00007ffe00480000
        Memory size: 0x000ca000
        Entry point address: 0x00007ffe004ab270
        File path: C:\WINDOWS\SYSTEM32\DNSAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: winrnr.dll
        Base address: 0x00007ffdef460000
        Memory size: 0x0000e000
        Entry point address: 0x00007ffdef461360
        File path: C:\WINDOWS\System32\winrnr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: NLAapi.dll
        Base address: 0x00007ffdfd2f0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffdfd2f71d0
        File path: C:\WINDOWS\system32\NLAapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: wshbth.dll
        Base address: 0x00007ffde1090000
        Memory size: 0x00015000
        Entry point address: 0x00007ffde1098d60
        File path: C:\WINDOWS\system32\wshbth.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: fwpuclnt.dll
        Base address: 0x00007ffdf8710000
        Memory size: 0x00077000
        Entry point address: 0x00007ffdf8715710
        File path: C:\WINDOWS\System32\fwpuclnt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: rasadhlp.dll
        Base address: 0x00007ffdf13f0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffdf13f1490
        File path: C:\Windows\System32\rasadhlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: FirewallAPI.dll
        Base address: 0x00007ffdffe90000
        Memory size: 0x0008c000
        Entry point address: 0x00007ffdffe97ae0
        File path: C:\Windows\System32\FirewallAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: fwbase.dll
        Base address: 0x00007ffdffe30000
        Memory size: 0x0002e000
        Entry point address: 0x00007ffdffe369e0
        File path: C:\Windows\System32\fwbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.449
        Company: Microsoft Corporation

    Name: FWPolicyIOMgr.dll
        Base address: 0x00007ffdece00000
        Memory size: 0x0003f000
        Entry point address: 0x00007ffdece0b040
        File path: C:\Windows\System32\FWPolicyIOMgr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.449
        Company: Microsoft Corporation

    Name: wdmaud.drv
        Base address: 0x00007ffddb6a0000
        Memory size: 0x00044000
        Entry point address: 0x00007ffddb6a76a0
        File path: C:\WINDOWS\SYSTEM32\wdmaud.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: msacm32.drv
        Base address: 0x00007ffddb680000
        Memory size: 0x0000d000
        Entry point address: 0x00007ffddb684560
        File path: C:\WINDOWS\SYSTEM32\msacm32.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MSACM32.dll
        Base address: 0x00007ffdd64a0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffdd64a3420
        File path: C:\WINDOWS\SYSTEM32\MSACM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: midimap.dll
        Base address: 0x00007ffddb670000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffddb671790
        File path: C:\WINDOWS\SYSTEM32\midimap.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ondemandconnroutehelper.dll
        Base address: 0x00007ffde7c70000
        Memory size: 0x00016000
        Entry point address: 0x00007ffde7c72140
        File path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: winhttp.dll
        Base address: 0x00007ffdf1400000
        Memory size: 0x000f0000
        Entry point address: 0x00007ffdf1442ff0
        File path: C:\WINDOWS\SYSTEM32\winhttp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: XInput1_4.dll
        Base address: 0x00007ffdd6800000
        Memory size: 0x00011000
        Entry point address: 0x00007ffdd6807510
        File path: C:\WINDOWS\SYSTEM32\XInput1_4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: deviceaccess.dll
        Base address: 0x00007ffdfb8e0000
        Memory size: 0x0003b000
        Entry point address: 0x00007ffdfb8e3300
        File path: C:\Windows\System32\deviceaccess.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.752
        Company: Microsoft Corporation

    Name: System.Management.ni.dll
        Base address: 0x00007ffde6910000
        Memory size: 0x00166000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\38ef9efe4b4014a4741d4121ed52c124\System.Management.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: wldp.dll
        Base address: 0x00007ffe00990000
        Memory size: 0x00029000
        Entry point address: 0x00007ffe00992ec0
        File path: C:\WINDOWS\SYSTEM32\wldp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: amsi.dll
        Base address: 0x00007ffde8260000
        Memory size: 0x00015000
        Entry point address: 0x00007ffde8267e00
        File path: C:\WINDOWS\SYSTEM32\amsi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MpOav.dll
        Base address: 0x00007ffde8210000
        Memory size: 0x00046000
        Entry point address: 0x00007ffde822fa60
        File path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2004.6-0\MpOav.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2004.6
        Company: Microsoft Corporation

    Name: MPCLIENT.DLL
        Base address: 0x00007ffdeda90000
        Memory size: 0x000eb000
        Entry point address: 0x00007ffdedb1ceb0
        File path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2004.6-0\MPCLIENT.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2004.6
        Company: Microsoft Corporation

    Name: ScriptHookVDotNet2.dll
        Base address: 0x00007ffddc390000
        Memory size: 0x000fc000
        Entry point address: 0x00007ffddc3c1796
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll
        Product name: 
        Product version: 
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    Name: Microsoft.CSharp.ni.dll
        Base address: 0x00007ffdd6db0000
        Memory size: 0x001ed000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\92d5f0f14864ce277d30c80f933c046b\Microsoft.CSharp.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: System.Dynamic.ni.dll
        Base address: 0x00007ffdf4b90000
        Memory size: 0x0007c000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\53c1a3a6c545799fb478c3ea3f7a5fb8\System.Dynamic.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: rasapi32.dll
        Base address: 0x00007ffdea6d0000
        Memory size: 0x000ef000
        Entry point address: 0x00007ffdea6e11b0
        File path: C:\WINDOWS\SYSTEM32\rasapi32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: rasman.dll
        Base address: 0x00007ffde95a0000
        Memory size: 0x00033000
        Entry point address: 0x00007ffde95a13b0
        File path: C:\WINDOWS\SYSTEM32\rasman.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: rtutils.dll
        Base address: 0x00007ffdece80000
        Memory size: 0x00015000
        Entry point address: 0x00007ffdece82ea0
        File path: C:\WINDOWS\SYSTEM32\rtutils.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dhcpcsvc6.DLL
        Base address: 0x00007ffdf8910000
        Memory size: 0x00016000
        Entry point address: 0x00007ffdf8912200
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dhcpcsvc.DLL
        Base address: 0x00007ffdf88f0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffdf88f2590
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: schannel.DLL
        Base address: 0x00007ffe001d0000
        Memory size: 0x00088000
        Entry point address: 0x00007ffe001f3790
        File path: C:\WINDOWS\system32\schannel.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: mskeyprotect.dll
        Base address: 0x00007ffde7920000
        Memory size: 0x00015000
        Entry point address: 0x00007ffde7922590
        File path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ncrypt.dll
        Base address: 0x00007ffe00a00000
        Memory size: 0x00026000
        Entry point address: 0x00007ffe00a058c0
        File path: C:\WINDOWS\SYSTEM32\ncrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: NTASN1.dll
        Base address: 0x00007ffe009c0000
        Memory size: 0x0003b000
        Entry point address: 0x00007ffe009c4120
        File path: C:\WINDOWS\SYSTEM32\NTASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ncryptsslp.dll
        Base address: 0x00007ffde79d0000
        Memory size: 0x00025000
        Entry point address: 0x00007ffde79d6fb0
        File path: C:\WINDOWS\system32\ncryptsslp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

Environment:
    TickCount: 5607281
    ExitCode: 0
    CommandLine: "C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe" -windowed-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen -skipPatcherCheck -steamAppId=271590 @commandline.txt -useSteam
    CurrentDirectory: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\WINDOWS\system32
    MachineName: DESKTOP-5EFMGSB
    ProcessorCount: 4
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 2674970624
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: Ian
    UserInteractive: True
    UserDomainName: DESKTOP-5EFMGSB
    CurrentManagedThreadId: 5

Process list:
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\DllHost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\taskhostw.exe)
    Social Club UI 2.0.5.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\GameBarPresenceWriter.exe)
    OpenIV 4.0.0.0 by New Technology Studio (C:\Users\Ian\AppData\Local\New Technology Studio\Apps\OpenIV\OpenIV.exe)
    OpenIV 4.0.0.0 by New Technology Studio (C:\Users\Ian\AppData\Local\New Technology Studio\Apps\OpenIV\OpenIV.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    CefSharp 75.1.142.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Synapse3\WPFUI\Framework\Razer Synapse 3 Host\CefSharp.BrowserSubprocess.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    OpenIV 4.0.0.0 by New Technology Studio (C:\Users\Ian\AppData\Local\New Technology Studio\Apps\OpenIV\OpenIV.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\sihost.exe)
    Social Club UI 2.0.5.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Grand Theft Auto V 1.0.1868.1 by Rockstar Games (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    CefSharp 67.0.0.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Razer Services\Razer Central\CefSharp.BrowserSubprocess.exe)
      by  (C:\WINDOWS\SystemApps\Microsoft.Windows.StartMenuExperienceHost_cw5n1h2txyewy\StartMenuExperienceHost.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    CefSharp 75.1.142.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Synapse3\WPFUI\Framework\Razer Synapse 3 Host\CefSharp.BrowserSubprocess.exe)
    Microsoft® Windows® Operating System 10.0.18362.752 by Microsoft Corporation (C:\WINDOWS\SystemApps\InputApp_cw5n1h2txyewy\WindowsInternal.ComposableShell.Experiences.TextInput.InputApp.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.18362.752 by Microsoft Corporation (C:\Windows\SystemApps\Microsoft.Windows.Cortana_cw5n1h2txyewy\SearchUI.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Razer Central 7.3.24.125 by Razer Inc. (C:\Program Files (x86)\Razer\Razer Services\Razer Central\Razer Central.exe)
    Steam Client Bootstrapper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\Steam.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Entertainment Platform 10.20022.110100000-20022 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.ZuneVideo_10.20022.11011.0_x64__8wekyb3d8bbwe\Video.UI.exe)
    CefSharp 75.1.142.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Synapse3\WPFUI\Framework\Razer Synapse 3 Host\CefSharp.BrowserSubprocess.exe)
    Razer Cortex 9.0.0.0 by Razer Inc. (C:\Program Files (x86)\Razer\Razer Cortex\ProcessCapturer.exe)
    Social Club UI 2.0.5.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.239 by Microsoft Corporation (C:\WINDOWS\system32\SettingSyncHost.exe)
    McAfee WebAdvisor 4,1,1,0 by McAfee, LLC (C:\Program Files\McAfee\WebAdvisor\UIHost.exe)
    Rockstar Games Launcher Redirector 1.0.0.0 by Rockstar Games (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PlayGTAV.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\GameOverlayUI.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft Your Phone 1.20041.88.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.20041.88.0_x64__8wekyb3d8bbwe\YourPhone.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\wbem\unsecapp.exe)
    Radeon Settings 10,01,02,1783 by Advanced Micro Devices, Inc. (C:\Program Files\AMD\CNext\CNext\RadeonSettings.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Xbox Game Bar 5.220.04152.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_5.220.4152.0_x64__8wekyb3d8bbwe\GameBar.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\Explorer.EXE)
    Razer Synapse Service Process 1.0.0.0 by  (C:\Program Files (x86)\Razer\Synapse3\Service\..\UserProcess\Razer Synapse Service Process.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\explorer.exe)
    Rockstar Games Launcher 1.0.22.248 by Rockstar Games (C:\Program Files\Rockstar Games\Launcher\Launcher.exe)
    Razer Synapse 3 3.1.627.5 by Razer Inc. (C:\Program Files (x86)\Razer\Synapse3\WPFUI\Framework\Razer Synapse 3 Host\Razer Synapse 3.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    CefSharp 67.0.0.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Razer Services\Razer Central\CefSharp.BrowserSubprocess.exe)

File list: 
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\.gitattributes *13f0aecd22cc1f06c8225ae5e692ff31
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\.gitignore *885b5937257098e19fc4bec57cc1056e
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHook.log *704875318861f1f90e6e86f345ff53ab
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll *bd542a136d36305f76ec7d8e74c97436
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHookV.log *32db91780e0746e27d244d19e4926f2b
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Albo1125.Common.dll *8bff6ea79f6ce8a855387409b610cef5
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\asiloader.log *447eae5edad5ce6d03d0014e1acad04c
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AutoItX3_x64.dll *7257b61287959f85c8121f44c08a35a6
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Autosave.xml *aad182eb8f93d24d69eb6fc97a46f9ba
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\commandline.txt *784ead40ce1502594f92b2a4c89f9279
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Corale.Colore.dll *34ed767bf8e6380113d66e5aebd62af5
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\CrashReport_Ian_637246574375426396.rcr *c20d4e2ee606911341c9887d1d5d6de1
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DarkmyreAPI.dll *1191587468f6ae13efd7ad2035bee24d
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DarkmyreAPI.pdb *656cbdeb3f79f140bdf91fa0365a002b
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DdsConvert.dll *65e684e0fd64493392436cb92617ceb0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\debug.log *2448b192dfd1e97d611453ccf7e67a97
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DefaultSkin.png *a7562ebd9a7c54a6575808da4680caf3
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\desktop.ini *15478b340a8362bb79fd2a6ea0dde1a0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\dinput8.dll *c9b973183908a6631b31ca29f863b4d1
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\discord-rpc.dll *5882c37b79bae47a0d090006564edb22
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DiscordRpcNet.dll *65c8b3ac6205985288c4ee507481cddc
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\EasyHook.dll *163e0d2a3cccaa53f16bf5d41721730e
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\EasyHook64.dll *2d7a7ddd6f7ebf32543d851d9a55f60b
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\EasyLoad64.dll *0ee88c5ca0bcfdf02290f4b87f8b9a7e
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.asi *70988246916dd7d57fe928c917b00659
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.ini *bc6cceed0645e20fdbc74d0f98e2912d
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.log *cf264a875b396f739b600906d0ce8586
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GameBackups.rph *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe *6966822dad05f39adb6c518c06d8a38e
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTAVLanguageSelect.exe *435e349d67fc35454cb3bdd92d81e71f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *435e349d67fc35454cb3bdd92d81e71f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\hashes.ini *30c591b9e1f49373a2986085272c4ac4
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ikpMP3.dll *5dfceb96e70cde047655e1d2a47d2ceb
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\installscript.vdf *336d64edf12b94edc7e6d112972d5753
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\irrKlang.NET4.dll *e52968028c3c4c1b94576eae48ffe411
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Khorio.Common.dll *398a5780b6f783f89e1c2622df9d25d9
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *f0d6fe55075d69bbe03d3e88405f70f0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\lspdfr_uinst.exe *1bb61b5238ababc3c18de96aa8f98cdc
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll *660103c9ffbd699916d054beeb186bb6
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\NAudio.dll *3b33a99b1e3a2797b8c826bbc5efa7de
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\NoNameSet.Common.dll *12dcff002c46c43332fa48ab6dbf34f0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\openCameraV.asi *33864c75d1b85563da56aff0ea794267
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\openCameraV.log *c33e527eabf2eea82afc4101ec04b685
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\OpenIV.asi *ef3de847eac7ba336e2d83ba96a8d61d
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\OpenIV.log *2702f31767c1dec4960037fc975abe66
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PlayGTAV.exe *435e349d67fc35454cb3bdd92d81e71f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.asi *5ee91cb189d86660afbd35c16cf136ac
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.ini *d8fe726e7c458d3943b86e766dc4db89
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.log *e04cfcc9c9bd5c94965439fd8ae2fa77
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RAGENativeUI.dll *fad7befc2f049a916a987dbcb7fa030a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RAGENativeUI.XML *8d41aca2cd06595f312eb37479b5ec06
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RAGEPluginHook.euifl *26ee80dfdd160b5ada44d8c3a99993f2
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *5cb3eab9caa0729e867b1e37c8d6f674
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *48eda10d77195c93a7e8a75a8912cfe3
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.log *c484cb11fd485f91692986a7ddecbe14
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHookLauncher.log *e88ac328ce57112d5fa2cabdb62563e4
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Readme.txt *7b081efb3e794533b99a7c15807ed09a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RPH_Readme.txt *7b081efb3e794533b99a7c15807ed09a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookV.dll *9b6432b9d3c604dbefc1c60f3bdf9174
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookV.log *9a1c7f0d8765cc1853df811211f43ee2
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi *ec438510ee431671baa08ef82c823582
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.ini *452aa296f999dc789be6e935ff190fb7
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.log *33d91198d55ffff013f1177894abb0f1
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll *c5210a1c7eb6b5fb13eac77176d0f946
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.log *4f73b827ef16784f1902e59206513cad
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.xml *622fc2a2a92db26bf6fe1102c97396bc
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.dll *dbd28664c7562972f0f6564ebb908fd8
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.xml *5ffa6935b1085c8ce237b0a76911728a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\startup.rphs *fde149e8def1678de0e54aa257591a86
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Stealth.Common.dll *8e2e626315f63a69c3131754a09e87c6
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\steam_api64.dll *cac66a8487a2ef6d3b1b8a66c20d1c12
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\System.Data.SQLite.dll *d649b44e4af777192c42311050199450
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\System.ValueTuple.dll *4be8f58e6a00f0130f051f444987d217
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\timecyclemods.asi *2af8f470a347b96d7eac6a84df96d8e7
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\timecyclemods.ini *951ac6e90ceb83e75e105e5910250d9a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Traffic_Control_README.txt *3e239e817fae501e624c4b94a47c0f48
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\TrainerV.asi *8ae51fcf51785755b725b312374863ac
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\trainerv.ini *7d460c5d6710eaa785f38fb1a9b3fe2f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\vehicles.awc *85fe94db94bce7dbbb7697e5ff8a1b0f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64c.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64d.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64e.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64f.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64g.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64h.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64i.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64j.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64k.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64l.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64m.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64n.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64o.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64p.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64q.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64r.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64s.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64t.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64u.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64v.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64w.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Latest log:
5/9/2020 2:59:44 PM.276] Started new log on 5/9/2020 2:59:44 PM.276
[5/9/2020 2:59:44 PM.278] ====================================================================================================
[5/9/2020 2:59:44 PM.269] Log path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 2:59:44 PM.279] Log verbosity: Trivial
[5/9/2020 2:59:44 PM.280] Initializing input system
[5/9/2020 2:59:44 PM.326] Initializing game console
[5/9/2020 2:59:44 PM.333] Console key has been set to F4 (key code: 115)
[5/9/2020 2:59:44 PM.713] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 2:59:44 PM.761] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 2:59:44 PM.763] Read value: <null>
[5/9/2020 2:59:44 PM.763] Initializing console variable "ConsoleKey".
[5/9/2020 2:59:44 PM.763] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 2:59:44 PM.764] Read value: F4
[5/9/2020 2:59:44 PM.764] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 2:59:44 PM.764] Console key has been set to F4 (key code: 115)
[5/9/2020 2:59:44 PM.764] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 2:59:44 PM.764] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 2:59:44 PM.767] Read value: 10000
[5/9/2020 2:59:44 PM.767] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 2:59:44 PM.767] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 2:59:44 PM.767] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 2:59:44 PM.767] Read value: <null>
[5/9/2020 2:59:44 PM.767] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 2:59:44 PM.767] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 2:59:44 PM.768] Read value: False
[5/9/2020 2:59:44 PM.768] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 2:59:44 PM.768] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 2:59:44 PM.768] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 2:59:44 PM.768] Read value: <null>
[5/9/2020 2:59:44 PM.768] Console initialized
[5/9/2020 2:59:44 PM.768] Initializing forms manager
[5/9/2020 2:59:44 PM.769] Cleaning temp folder
[5/9/2020 2:59:44 PM.843] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 2:59:44 PM.883] ================ RAGE Plugin Hook ================
[5/9/2020 2:59:44 PM.890] Command line option "windowed-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:59:45 PM.004] Detected Windows 10 Professional (64-bit) (10.0.18362.0)!
[5/9/2020 2:59:45 PM.005] Checking game support
[5/9/2020 2:59:45 PM.162] Product name: Grand Theft Auto V
[5/9/2020 2:59:45 PM.162] Product version: 1.0.1868.1
[5/9/2020 2:59:45 PM.162] Is steam version: True
[5/9/2020 2:59:45 PM.163] Initializing DirectX
[5/9/2020 2:59:45 PM.260] Initializing Direct3D
[5/9/2020 2:59:45 PM.260] Getting game swap chain
[5/9/2020 2:59:45 PM.286] Swap Chain created: 0x7FF7064C24F8
[5/9/2020 2:59:45 PM.286] Swap Chain VTable: 0x218FD614970
[5/9/2020 2:59:45 PM.286] 0x748948FFF9BD15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 2:59:45 PM.286] D3D11Present: 0x7FFDFFBC4670
[5/9/2020 2:59:45 PM.286] D3D11ResizeBuffers: 0x7FFDFFBD9DE0
[5/9/2020 2:59:45 PM.286] D3D11ResizeTarget: 0x7FFDFFC27D90
[5/9/2020 2:59:45 PM.286] D3D11SetFullscreenState: 0x7FFDFFBE1930
[5/9/2020 2:59:45 PM.287] Direct3D initialized
[5/9/2020 2:59:45 PM.287] Initialized DirectX
[5/9/2020 2:59:45 PM.288] Direct3D watcher thread spawned
[5/9/2020 2:59:46 PM.125] Getting device
[5/9/2020 2:59:46 PM.125] Retrieved device
[5/9/2020 2:59:46 PM.125] Creating wrapper
[5/9/2020 2:59:47 PM.283] Wrapper created
[5/9/2020 2:59:47 PM.289] Effect created
[5/9/2020 2:59:47 PM.289] Creating buffer
[5/9/2020 2:59:47 PM.289] Created buffer
[5/9/2020 2:59:47 PM.289] Creating blend state
[5/9/2020 2:59:47 PM.289] Created blend state
[5/9/2020 2:59:47 PM.290] Done with creation
[5/9/2020 2:59:47 PM.427] Initializing texture system.
[5/9/2020 2:59:47 PM.427] Initializing texture system; phase 1
[5/9/2020 2:59:47 PM.427] Initializing texture system; phase 2
[5/9/2020 2:59:47 PM.511] Initializing texture system; phase 3
[5/9/2020 2:59:47 PM.511] Initializing texture system; phase 4
[5/9/2020 2:59:47 PM.597] Initializing texture system; phase 5
[5/9/2020 2:59:47 PM.598] Initializing texture system; phase 6
[5/9/2020 2:59:47 PM.600] Initializing texture system; phase 7
[5/9/2020 2:59:47 PM.602] Initializing texture system; phase 8
[5/9/2020 2:59:47 PM.603] Initializing texture system; phase 9
[5/9/2020 2:59:47 PM.604] Initializing texture system; phase 10
[5/9/2020 2:59:47 PM.607] Initializing texture system; phase 11
[5/9/2020 2:59:47 PM.607] Initializing texture system; phase 12
[5/9/2020 2:59:47 PM.609] Initializing texture system; phase 13
[5/9/2020 2:59:47 PM.609] Initializing texture system; phase 14
[5/9/2020 2:59:50 PM.289] Direct3D watcher thread ended
[5/9/2020 3:00:13 PM.456] LoadingScreenMsg: Initializing game support
[5/9/2020 3:00:13 PM.707] Initializing game support
[5/9/2020 3:00:19 PM.445] LoadingScreenMsg: Velocity limit removed
[5/9/2020 3:00:19 PM.774] Compatibility level: 0
[5/9/2020 3:00:19 PM.774] Supported version detected
[5/9/2020 3:00:19 PM.774] ==================================================
[5/9/2020 3:00:19 PM.774] LoadingScreenMsg: Patching code
[5/9/2020 3:00:20 PM.024] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 3:00:20 PM.274] Waiting for game initialization
[5/9/2020 3:00:20 PM.375] LoadingScreenMsg: Initializing core
[5/9/2020 3:00:20 PM.626] Initializing hook
[5/9/2020 3:00:25 PM.655] LoadingScreenMsg: Completing interoperability
[5/9/2020 3:00:25 PM.906] Completing interoperability
[5/9/2020 3:00:25 PM.906] Initialization code 1.
[5/9/2020 3:00:25 PM.906] Initialization code 2.
[5/9/2020 3:00:25 PM.906] Initialization code 3.
[5/9/2020 3:00:25 PM.915] 1 Address: 0x00007FF7043CB4DC
[5/9/2020 3:00:25 PM.915] Calling func 1
[5/9/2020 3:00:25 PM.935] 2 Address: 0x00007FF704F4030A
[5/9/2020 3:00:25 PM.935] 3 Address: 0x00007FF7039B5D92
[5/9/2020 3:00:25 PM.970] Address: 0x00007FF704F402B4
[5/9/2020 3:00:25 PM.970] Unknown var: 0x00007FF705F61CA0
[5/9/2020 3:00:25 PM.970] Initialization code 4.
[5/9/2020 3:00:25 PM.970] Initialization code 5.
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 1
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 2
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 3
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 4
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 5
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 6
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 7
[5/9/2020 3:00:25 PM.970] LoadingScreenMsg: 
[5/9/2020 3:00:26 PM.222] LoadingScreenMsg: Loading Story Mode
[5/9/2020 3:00:36 PM.035] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 3:00:36 PM.286] LoadingScreenMsg: 
[5/9/2020 3:00:55 PM.119] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 3:00:55 PM.119] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 3:00:55 PM.120] Read value: <null>
[5/9/2020 3:00:55 PM.120] Initializing console variable "TimeScale".
[5/9/2020 3:00:55 PM.120] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 3:00:55 PM.120] Read value: <null>
[5/9/2020 3:00:55 PM.134] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[5/9/2020 3:00:57 PM.419] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:00:57 PM.420] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:00:57 PM.421] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:00:57 PM.603] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[5/9/2020 3:00:57 PM.605] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[5/9/2020 3:00:59 PM.724] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:00:59 PM.724] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:00:59 PM.726] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:00:59 PM.737] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
 

 

Ian hicks

15 hours ago, FathomPlays said:

So yesterday everything was working fine. Now whenever i teleport into Paleto Bay, the whole game crashes. I tried removing NVR but still no luck. Here's my crash report:

 

  Reveal hidden contents

RAGE Plugin Hook v1.74.1261.16020 PUBLIC

Game: Grand Theft Auto V
Game build: 1868
Branch: Steam

Plugins loaded at the time of the crash:
    EUP Menu by EUP Team.
    StickyWheels by Khorio.

No plugin was ticking at the time of this crash.
Base address: 00007ff7039b0000
Exception address: 00007ff7049910b7
Exception offset: 00fe10b7
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ffe0134feea - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
    0x00007ffe040a4ab2 - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe0408c656 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe040a11cf - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe0406a209 - RtlRaiseException - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe0409fe3e - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff7049910b7 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704911b12 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704996e24 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7048d195f - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7048f7a36 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7048f7cc2 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704934498 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f4313d - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f4313d - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f4313d - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f4296f - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7039d5f62 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7039cf69b - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704f42578 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7039b14a8 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff704c476cf - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff705133fb0 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ffe031a7bd4 - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\System32\KERNEL32.DLL)
    0x00007ffe0406ce51 - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x0000000000000000
    RCX: 0x0000021893632c10
    RDX: 0x0000000000000000
    RBX: 0x000002188bf52720
    RSP: 0x000000a38a6ff4b0
    RBP: 0x000000a38a6ff590
    RSI: 0x000002188bf52720
    RDI: 0x0000000000000000
    R8: 0x0000000000000002
    R9: 0x000000a38a6ff350
    R10: 0x0000000000000000
    R11: 0x000000a38a6ff4f0
    R12: 0x0000000000000000
    R13: 0x0000000000000001
    R14: 0x00000218944042d0
    R15: 0x000000a38a6ff600
    RIP: 0x00007ff7049910b7

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010206

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm1: Low: 0x8000000000000000, High: 0x8000000000000000
    Xmm2: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm3: Low: 0x000000007f7fffff, High: 0x000000007f7fffff
    Xmm4: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm5: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm6: Low: 0x000000007f7fffff, High: 0x000000007f7fffff
    Xmm7: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm8: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm10: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm12: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm15: Low: 0x0000000000000000, High: 0x0000000000000000

Threads:
    Id: 4468 (0x1174) (CURRENT); state: Running
    Id: 14220 (0x378c)state: Wait (Reason: EventPairLow)
    Id: 13768 (0x35c8)state: Wait (Reason: UserRequest)
    Id: 10864 (0x2a70)state: Wait (Reason: ExecutionDelay)
    Id: 15008 (0x3aa0)state: Wait (Reason: UserRequest)
    Id: 14636 (0x392c)state: Wait (Reason: UserRequest)
    Id: 14432 (0x3860)state: Wait (Reason: UserRequest)
    Id: 14376 (0x3828)state: Wait (Reason: ExecutionDelay)
    Id: 15292 (0x3bbc)state: Wait (Reason: UserRequest)
    Id: 14712 (0x3978)state: Wait (Reason: UserRequest)
    Id: 14556 (0x38dc)state: Wait (Reason: EventPairLow)
    Id: 13184 (0x3380)state: Wait (Reason: EventPairLow)
    Id: 12048 (0x2f10)state: Wait (Reason: EventPairLow)
    Id: 9100 (0x238c)state: Wait (Reason: UserRequest)
    Id: 808 (0x0328)state: Wait (Reason: UserRequest)
    Id: 14996 (0x3a94)state: Wait (Reason: UserRequest)
    Id: 4624 (0x1210)state: Wait (Reason: UserRequest)
    Id: 14708 (0x3974)state: Wait (Reason: UserRequest)
    Id: 4696 (0x1258)state: Wait (Reason: ExecutionDelay)
    Id: 15316 (0x3bd4)state: Wait (Reason: ExecutionDelay)
    Id: 1216 (0x04c0)state: Wait (Reason: UserRequest)
    Id: 4132 (0x1024)state: Wait (Reason: UserRequest)
    Id: 13148 (0x335c)state: Wait (Reason: UserRequest)
    Id: 15252 (0x3b94)state: Wait (Reason: UserRequest)
    Id: 14912 (0x3a40)state: Wait (Reason: UserRequest)
    Id: 14584 (0x38f8)state: Wait (Reason: UserRequest)
    Id: 12156 (0x2f7c)state: Wait (Reason: UserRequest)
    Id: 4108 (0x100c)state: Wait (Reason: UserRequest)
    Id: 7072 (0x1ba0)state: Wait (Reason: UserRequest)
    Id: 3800 (0x0ed8)state: Wait (Reason: Unknown)
    Id: 1052 (0x041c)state: Wait (Reason: Unknown)
    Id: 8696 (0x21f8)state: Wait (Reason: UserRequest)
    Id: 11544 (0x2d18)state: Wait (Reason: ExecutionDelay)
    Id: 5236 (0x1474)state: Wait (Reason: UserRequest)
    Id: 4144 (0x1030)state: Wait (Reason: UserRequest)
    Id: 14848 (0x3a00)state: Wait (Reason: UserRequest)
    Id: 14356 (0x3814)state: Wait (Reason: UserRequest)
    Id: 1700 (0x06a4)state: Wait (Reason: UserRequest)
    Id: 13640 (0x3548)state: Wait (Reason: UserRequest)
    Id: 14068 (0x36f4)state: Wait (Reason: UserRequest)
    Id: 5976 (0x1758)state: Wait (Reason: EventPairLow)
    Id: 10844 (0x2a5c)state: Wait (Reason: ExecutionDelay)
    Id: 3544 (0x0dd8)state: Wait (Reason: UserRequest)
    Id: 3200 (0x0c80)state: Wait (Reason: UserRequest)
    Id: 8084 (0x1f94)state: Wait (Reason: UserRequest)
    Id: 15232 (0x3b80)state: Wait (Reason: UserRequest)
    Id: 15084 (0x3aec)state: Wait (Reason: UserRequest)
    Id: 6248 (0x1868)state: Wait (Reason: UserRequest)
    Id: 4344 (0x10f8)state: Wait (Reason: UserRequest)
    Id: 15056 (0x3ad0)state: Wait (Reason: UserRequest)
    Id: 14568 (0x38e8)state: Wait (Reason: UserRequest)
    Id: 13456 (0x3490)state: Wait (Reason: UserRequest)
    Id: 14516 (0x38b4)state: Wait (Reason: EventPairLow)
    Id: 14852 (0x3a04)state: Wait (Reason: ExecutionDelay)
    Id: 8812 (0x226c)state: Wait (Reason: UserRequest)
    Id: 15140 (0x3b24)state: Wait (Reason: UserRequest)
    Id: 12476 (0x30bc)state: Wait (Reason: ExecutionDelay)
    Id: 852 (0x0354)state: Wait (Reason: UserRequest)
    Id: 2564 (0x0a04)state: Wait (Reason: UserRequest)
    Id: 4668 (0x123c)state: Wait (Reason: UserRequest)
    Id: 7160 (0x1bf8)state: Wait (Reason: ExecutionDelay)
    Id: 12880 (0x3250)state: Wait (Reason: UserRequest)
    Id: 5584 (0x15d0)state: Wait (Reason: UserRequest)
    Id: 10408 (0x28a8)state: Wait (Reason: UserRequest)
    Id: 13060 (0x3304)state: Wait (Reason: UserRequest)
    Id: 9220 (0x2404)state: Wait (Reason: UserRequest)
    Id: 12348 (0x303c)state: Wait (Reason: UserRequest)
    Id: 7632 (0x1dd0)state: Wait (Reason: UserRequest)
    Id: 6076 (0x17bc)state: Wait (Reason: UserRequest)
    Id: 7624 (0x1dc8)state: Wait (Reason: EventPairLow)
    Id: 14864 (0x3a10)state: Wait (Reason: UserRequest)
    Id: 6228 (0x1854)state: Wait (Reason: UserRequest)
    Id: 6088 (0x17c8)state: Wait (Reason: UserRequest)
    Id: 11924 (0x2e94)state: Wait (Reason: UserRequest)
    Id: 9028 (0x2344)state: Wait (Reason: UserRequest)
    Id: 4532 (0x11b4)state: Wait (Reason: UserRequest)
    Id: 13644 (0x354c)state: Wait (Reason: UserRequest)
    Id: 1964 (0x07ac)state: Wait (Reason: UserRequest)
    Id: 5708 (0x164c)state: Wait (Reason: UserRequest)
    Id: 11788 (0x2e0c)state: Wait (Reason: UserRequest)
    Id: 14888 (0x3a28)state: Wait (Reason: UserRequest)
    Id: 12856 (0x3238)state: Wait (Reason: UserRequest)
    Id: 13652 (0x3554)state: Wait (Reason: UserRequest)
    Id: 14532 (0x38c4)state: Wait (Reason: UserRequest)
    Id: 12224 (0x2fc0)state: Wait (Reason: UserRequest)
    Id: 2104 (0x0838)state: Wait (Reason: UserRequest)
    Id: 7400 (0x1ce8)state: Wait (Reason: UserRequest)
    Id: 2916 (0x0b64)state: Wait (Reason: UserRequest)
    Id: 9372 (0x249c)state: Wait (Reason: UserRequest)
    Id: 2132 (0x0854)state: Wait (Reason: UserRequest)
    Id: 1848 (0x0738)state: Wait (Reason: UserRequest)
    Id: 14492 (0x389c)state: Wait (Reason: UserRequest)
    Id: 15208 (0x3b68)state: Wait (Reason: UserRequest)
    Id: 7816 (0x1e88)state: Wait (Reason: EventPairLow)
    Id: 12412 (0x307c)state: Wait (Reason: UserRequest)
    Id: 12756 (0x31d4)state: Wait (Reason: UserRequest)
    Id: 1040 (0x0410)state: Wait (Reason: UserRequest)
    Id: 12084 (0x2f34)state: Wait (Reason: UserRequest)
    Id: 4776 (0x12a8)state: Wait (Reason: ExecutionDelay)
    Id: 10024 (0x2728)state: Wait (Reason: ExecutionDelay)
    Id: 10108 (0x277c)state: Wait (Reason: UserRequest)
    Id: 5176 (0x1438)state: Wait (Reason: ExecutionDelay)
    Id: 2216 (0x08a8)state: Wait (Reason: UserRequest)
    Id: 12376 (0x3058)state: Wait (Reason: UserRequest)
    Id: 14828 (0x39ec)state: Wait (Reason: UserRequest)
    Id: 12800 (0x3200)state: Wait (Reason: UserRequest)
    Id: 1016 (0x03f8)state: Wait (Reason: UserRequest)
    Id: 3484 (0x0d9c)state: Wait (Reason: UserRequest)
    Id: 5648 (0x1610)state: Wait (Reason: UserRequest)
    Id: 5980 (0x175c)state: Wait (Reason: EventPairLow)
    Id: 13852 (0x361c)state: Wait (Reason: UserRequest)
    Id: 7720 (0x1e28)state: Wait (Reason: UserRequest)
    Id: 8568 (0x2178)state: Wait (Reason: UserRequest)
    Id: 9824 (0x2660)state: Wait (Reason: UserRequest)
    Id: 4468 (0x1174) (CURRENT)
        Start address: 0x0000000000000000
        State: Running
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:20 PM
        Total processor time: 00:01:30.9687500
        User processor time: 00:01:30.9687500

    Id: 14220 (0x378c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:21 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13768 (0x35c8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:21 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10864 (0x2a70)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15008 (0x3aa0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14636 (0x392c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14432 (0x3860)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:40 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 14376 (0x3828)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15292 (0x3bbc)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:15.7812500
        User processor time: 00:00:15.7812500

    Id: 14712 (0x3978)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:13.9218750
        User processor time: 00:00:13.9218750

    Id: 14556 (0x38dc)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13184 (0x3380)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12048 (0x2f10)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9100 (0x238c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 808 (0x0328)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 14996 (0x3a94)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:01.3437500
        User processor time: 00:00:01.3437500

    Id: 4624 (0x1210)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:20.4218750
        User processor time: 00:00:20.4218750

    Id: 14708 (0x3974)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:01:00.2812500
        User processor time: 00:01:00.2812500

    Id: 4696 (0x1258)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15316 (0x3bd4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1216 (0x04c0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:01.0937500
        User processor time: 00:00:01.0937500

    Id: 4132 (0x1024)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 5/9/2020 2:59:41 PM
        Total processor time: 00:00:25.9062500
        User processor time: 00:00:25.9062500

    Id: 13148 (0x335c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15252 (0x3b94)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 14912 (0x3a40)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14584 (0x38f8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12156 (0x2f7c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 4108 (0x100c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7072 (0x1ba0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3800 (0x0ed8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 1052 (0x041c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 5/9/2020 2:59:43 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 8696 (0x21f8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:44 PM
        Total processor time: 00:00:05.6093750
        User processor time: 00:00:05.6093750

    Id: 11544 (0x2d18)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 2:59:44 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5236 (0x1474)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:44 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 4144 (0x1030)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:44 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14848 (0x3a00)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 14356 (0x3814)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:00.5781250
        User processor time: 00:00:00.5781250

    Id: 1700 (0x06a4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:05.5156250
        User processor time: 00:00:05.5156250

    Id: 13640 (0x3548)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:05.4687500
        User processor time: 00:00:05.4687500

    Id: 14068 (0x36f4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 5976 (0x1758)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 10844 (0x2a5c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:45 PM
        Total processor time: 00:00:17.7343750
        User processor time: 00:00:17.7343750

    Id: 3544 (0x0dd8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3200 (0x0c80)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8084 (0x1f94)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15232 (0x3b80)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15084 (0x3aec)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6248 (0x1868)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4344 (0x10f8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15056 (0x3ad0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14568 (0x38e8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13456 (0x3490)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14516 (0x38b4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14852 (0x3a04)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8812 (0x226c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15140 (0x3b24)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12476 (0x30bc)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:57 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 852 (0x0354)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 2564 (0x0a04)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:00.1718750
        User processor time: 00:00:00.1718750

    Id: 4668 (0x123c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 7160 (0x1bf8)
        Start address: 0x00007ffe0406ce30
        State: Ready
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:02.7031250
        User processor time: 00:00:02.7031250

    Id: 12880 (0x3250)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 2:59:58 PM
        Total processor time: 00:00:02.5781250
        User processor time: 00:00:02.5781250

    Id: 5584 (0x15d0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10408 (0x28a8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13060 (0x3304)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9220 (0x2404)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 12348 (0x303c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 5/9/2020 2:59:59 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 7632 (0x1dd0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/9/2020 3:00:00 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 6076 (0x17bc)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7624 (0x1dc8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14864 (0x3a10)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6228 (0x1854)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6088 (0x17c8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11924 (0x2e94)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9028 (0x2344)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4532 (0x11b4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13644 (0x354c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1964 (0x07ac)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 5708 (0x164c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11788 (0x2e0c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 14888 (0x3a28)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 12856 (0x3238)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 13652 (0x3554)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 14532 (0x38c4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 12224 (0x2fc0)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 2104 (0x0838)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 5/9/2020 3:00:01 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 7400 (0x1ce8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 2916 (0x0b64)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.1718750
        User processor time: 00:00:00.1718750

    Id: 9372 (0x249c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 2132 (0x0854)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 1848 (0x0738)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 14492 (0x389c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 15208 (0x3b68)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:02 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 7816 (0x1e88)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 13
        Priority level: AboveNormal
        Start time: 5/9/2020 3:00:06 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12412 (0x307c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12756 (0x31d4)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1040 (0x0410)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:00:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12084 (0x2f34)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4776 (0x12a8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10024 (0x2728)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 10108 (0x277c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:03.2656250
        User processor time: 00:00:03.2656250

    Id: 5176 (0x1438)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2216 (0x08a8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:57 PM
        Total processor time: 00:00:01.6562500
        User processor time: 00:00:01.6562500

    Id: 12376 (0x3058)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:00:59 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 14828 (0x39ec)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:00 PM
        Total processor time: 00:00:00.7968750
        User processor time: 00:00:00.7968750

    Id: 12800 (0x3200)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:01:07 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 1016 (0x03f8)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:25 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3484 (0x0d9c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:26 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5648 (0x1610)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:26 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5980 (0x175c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:26 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 13852 (0x361c)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:01:27 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7720 (0x1e28)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 5/9/2020 3:01:43 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8568 (0x2178)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 5/9/2020 3:02:28 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 9824 (0x2660)
        Start address: 0x00007ffe0406ce30
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/9/2020 3:02:32 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

Modules:
    Name: GTA5.exe; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.1868.1, by Rockstar Games)
    Name: ntdll.dll; path: C:\WINDOWS\SYSTEM32\ntdll.dll (Microsoft® Windows® Operating System v10.0.18362.329, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\WINDOWS\System32\KERNEL32.DLL (Microsoft® Windows® Operating System v10.0.18362.329, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\WINDOWS\System32\KERNELBASE.dll (Microsoft® Windows® Operating System v10.0.18362.329, by Microsoft Corporation)
    Name: USER32.dll; path: C:\WINDOWS\System32\USER32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: win32u.dll; path: C:\WINDOWS\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\WINDOWS\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: gdi32full.dll; path: C:\WINDOWS\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: msvcp_win.dll; path: C:\WINDOWS\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: ucrtbase.dll; path: C:\WINDOWS\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: WS2_32.dll; path: C:\WINDOWS\System32\WS2_32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\WINDOWS\System32\RPCRT4.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\WINDOWS\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\WINDOWS\System32\CRYPT32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\WINDOWS\System32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\WINDOWS\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\WINDOWS\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.18362.1, by Microsoft Corporation)
    Name: IMM32.dll; path: C:\WINDOWS\System32\IMM32.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: steam_api64.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: SHLWAPI.dll; path: C:\WINDOWS\System32\SHLWAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: combase.dll; path: C:\WINDOWS\System32\combase.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ADVAPI32.dll; path: C:\WINDOWS\System32\ADVAPI32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: bcryptPrimitives.dll; path: C:\WINDOWS\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.18362.295, by Microsoft Corporation)
    Name: sechost.dll; path: C:\WINDOWS\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\WINDOWS\System32\SHELL32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\WINDOWS\System32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: shcore.dll; path: C:\WINDOWS\System32\shcore.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: windows.storage.dll; path: C:\WINDOWS\System32\windows.storage.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: profapi.dll; path: C:\WINDOWS\System32\profapi.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: powrprof.dll; path: C:\WINDOWS\System32\powrprof.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: UMPDC.dll; path: C:\WINDOWS\System32\UMPDC.dll ( v, by )
    Name: kernel.appcore.dll; path: C:\WINDOWS\System32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: cryptsp.dll; path: C:\WINDOWS\System32\cryptsp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ole32.dll; path: C:\WINDOWS\System32\ole32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\WINDOWS\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\WINDOWS\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: DSOUND.dll; path: C:\WINDOWS\SYSTEM32\DSOUND.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: bink2w64.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: WINMM.dll; path: C:\WINDOWS\SYSTEM32\WINMM.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MF.dll; path: C:\WINDOWS\SYSTEM32\MF.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\WINDOWS\SYSTEM32\MFPlat.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\WINDOWS\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.18362.719, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\WINDOWS\SYSTEM32\PROPSYS.dll (Windows® Search v7.0.18362.1, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\WINDOWS\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: D3DCOMPILER_43.dll; path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: DINPUT8.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
    Name: XINPUT1_3.dll; path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: SETUPAPI.dll; path: C:\WINDOWS\System32\SETUPAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: bcrypt.dll; path: C:\WINDOWS\System32\bcrypt.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: winmmbase.dll; path: C:\WINDOWS\SYSTEM32\winmmbase.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\WINDOWS\SYSTEM32\dwmapi.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: OPENGL32.dll; path: C:\WINDOWS\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: MFCORE.DLL; path: C:\WINDOWS\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dxcore.dll; path: C:\WINDOWS\SYSTEM32\dxcore.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\WINDOWS\SYSTEM32\GLU32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\WINDOWS\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: CRYPTBASE.DLL; path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dinput8.dll; path: C:\WINDOWS\system32\dinput8.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: gameoverlayrenderer64.dll; path: C:\Program Files (x86)\steaMMMM\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: inputhost.dll; path: C:\WINDOWS\SYSTEM32\inputhost.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: CoreMessaging.dll; path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: wintypes.dll; path: C:\WINDOWS\SYSTEM32\wintypes.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: CoreUIComponents.dll; path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll (Microsoft® Windows® Operating System v10.0.18362.207, by Microsoft Corporation)
    Name: ntmarta.dll; path: C:\WINDOWS\SYSTEM32\ntmarta.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ELS.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.asi ( v, by )
    Name: AdvancedHookV.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll ( v, by )
    Name: ScriptHookV.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.1868.1, by Alexander Blade)
    Name: MSVCP140.dll; path: C:\WINDOWS\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® 2017 v14.22.27821.0, by Microsoft Corporation)
    Name: VCRUNTIME140.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® 2017 v14.22.27821.0, by Microsoft Corporation)
    Name: d3dx11_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: openCameraV.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\openCameraV.asi (openCamera for GTAV v1.0.0.1, by OpenIV Dev. Team)
    Name: OpenIV.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\OpenIV.asi (OpenIV v2.0.0.0, by OpenIV Team)
    Name: PLD.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.asi ( v, by )
    Name: ScriptHookVDotNet.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi ( v, by )
    Name: mscoree.dll; path: C:\WINDOWS\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.8.4018.0, by Microsoft Corporation)
    Name: timecyclemods.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\timecyclemods.asi ( v, by )
    Name: TrainerV.asi; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\TrainerV.asi ( v, by )
    Name: LogitechLed.dll; path: C:\Program Files\Logitech Gaming Software\SDK\LED\x64\LogitechLed.dll (Logitech Gaming Framework v8.96.88, by Logitech Inc.)
    Name: MSVCP120.dll; path: C:\WINDOWS\SYSTEM32\MSVCP120.dll (Microsoft® Visual Studio® 2013 v12.00.40660.0, by Microsoft Corporation)
    Name: MSVCR120.dll; path: C:\WINDOWS\SYSTEM32\MSVCR120.dll (Microsoft® Visual Studio® 2013 v12.00.40660.0, by Microsoft Corporation)
    Name: apphelp.dll; path: C:\WINDOWS\SYSTEM32\apphelp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\WINDOWS\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\WINDOWS\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\WINDOWS\SYSTEM32\gpapi.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\WINDOWS\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.18362.449, by Microsoft Corporation)
    Name: NSI.dll; path: C:\WINDOWS\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.18362.449, by Microsoft Corporation)
    Name: steamclient64.dll; path: C:\Program Files (x86)\steaMMMM\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: vstdlib_s64.dll; path: C:\Program Files (x86)\steaMMMM\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: tier0_s64.dll; path: C:\Program Files (x86)\steaMMMM\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: MSWSOCK.dll; path: C:\WINDOWS\SYSTEM32\MSWSOCK.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: Secur32.dll; path: C:\WINDOWS\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: SSPICLI.DLL; path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: D3D11.DLL; path: C:\WINDOWS\SYSTEM32\D3D11.DLL (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\WINDOWS\SYSTEM32\dxgi.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: DEVOBJ.dll; path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.18362.387, by Microsoft Corporation)
    Name: D3D10_1.DLL; path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\WINDOWS\system32\uxtheme.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\WINDOWS\System32\MSCTF.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: k_fps64.dll; path: C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll (RazerCortex v9.0.0.0, by Razer Inc.)
    Name: dbghelp.dll; path: C:\WINDOWS\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: d3dx10_43.dll; path: C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: EasyHook64.dll; path: C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll (EasyHook v2.7.6270.0, by easyhook.codeplex.com)
    Name: TextInputFramework.dll; path: C:\WINDOWS\SYSTEM32\TextInputFramework.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: iertutil.dll; path: C:\WINDOWS\SYSTEM32\iertutil.dll (Internet Explorer v11.00.18362.1, by Microsoft Corporation)
    Name: WINSTA.dll; path: C:\WINDOWS\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.18362.53, by Microsoft Corporation)
    Name: aticfx64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\aticfx64.dll (AMD Inc. Radeon DirectX 11 Driver v8.17.10.1669, by Advanced Micro Devices, Inc. )
    Name: atiuxp64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\atiuxp64.dll (Advanced Micro Devices, Inc PowerXpress Vista DX10 User Mode Driver v8.14.01.6564, by Advanced Micro Devices, Inc. )
    Name: atidxx64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\atidxx64.dll (Advanced Micro Devices, Inc. Radeon DirectX 11 Driver v8.17.10.0888, by Advanced Micro Devices, Inc. )
    Name: amdihk64.dll; path: C:\WINDOWS\SYSTEM32\amdihk64.dll (AMD DVR Component v1.00.00.0000, by Advanced Micro Devices, Inc.)
    Name: socialclubhelper.dll; path: C:\Users\Ian\AppData\Local\Temp\0dlc42yc1jir4gyw\socialclubhelper.dll (RAGE Plugin Hook v1.74.1261.16020, by MulleDK19 / LMS)
    Name: FW1FontWrapper.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: XINPUT9_1_0.dll; path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dbgcore.DLL; path: C:\WINDOWS\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: D3DSCache.dll; path: C:\WINDOWS\SYSTEM32\D3DSCache.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: twinapi.appcore.dll; path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\WINDOWS\SYSTEM32\USERENV.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: RMCLIENT.dll; path: C:\WINDOWS\SYSTEM32\RMCLIENT.dll (Microsoft® Windows® Operating System v10.0.18362.267, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: ucrtbase_clr0400.dll; path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: VCRUNTIME140_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\13f4543f755b32b6ebe0edeb92bb52a8\mscorlib.ni.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: clbcatq.dll; path: C:\WINDOWS\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: OneCoreCommonProxyStub.dll; path: C:\Windows\System32\OneCoreCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v14.8.3752.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\01a3608d87251d7ea99342a88d079c23\System.ni.dll (Microsoft® .NET Framework v4.8.4001.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\0f37de2ad0f0f46cb3f13829998e7275\System.Drawing.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\7376cc5212948bb304d872ff31481521\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: OneCoreUAPCommonProxyStub.dll; path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.18362.752, by Microsoft Corporation)
    Name: dcomp.dll; path: C:\WINDOWS\SYSTEM32\dcomp.dll (Microsoft® Windows® Operating System v10.0.18362.752, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\2a6c39230fef9dfafc7ede45f99ec776\System.Core.ni.dll (Microsoft® .NET Framework v4.8.4121.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\95eca487669e18143c3a7266e929ddfd\System.Xml.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: HID.DLL; path: C:\WINDOWS\SYSTEM32\HID.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\41f720dbb9d0446f9a1c3e00d795c28c\System.Configuration.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.778_none_e6c6b761130d4fb8\comctl32.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.778_none_17b1aa466d9fc986\gdiplus.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\WINDOWS\SYSTEM32\DWrite.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MMDevApi.dll; path: C:\WINDOWS\System32\MMDevApi.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: XAudio2_7.dll; path: C:\WINDOWS\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: AUDIOSES.DLL; path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: resourcepolicyclient.dll; path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: Windows.UI.dll; path: C:\Windows\System32\Windows.UI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: avrt.dll; path: C:\WINDOWS\SYSTEM32\avrt.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: SlimDX.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\SlimDX.dll ( v, by )
    Name: MSVCR100.dll; path: C:\WINDOWS\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: MSVCP100.dll; path: C:\WINDOWS\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.18362.778, by Microsoft Corporation)
    Name: DPAPI.dll; path: C:\WINDOWS\SYSTEM32\DPAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v2.0.5.4, by Take-Two Interactive Software, Inc.)
    Name: WININET.dll; path: C:\WINDOWS\SYSTEM32\WININET.dll (Internet Explorer v11.00.18362.1, by Microsoft Corporation)
    Name: napinsp.dll; path: C:\WINDOWS\system32\napinsp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: pnrpnsp.dll; path: C:\WINDOWS\system32\pnrpnsp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: DNSAPI.dll; path: C:\WINDOWS\SYSTEM32\DNSAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: winrnr.dll; path: C:\WINDOWS\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: NLAapi.dll; path: C:\WINDOWS\system32\NLAapi.dll (Microsoft® Windows® Operating System v10.0.18362.693, by Microsoft Corporation)
    Name: wshbth.dll; path: C:\WINDOWS\system32\wshbth.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: fwpuclnt.dll; path: C:\WINDOWS\System32\fwpuclnt.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: FirewallAPI.dll; path: C:\Windows\System32\FirewallAPI.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: fwbase.dll; path: C:\Windows\System32\fwbase.dll (Microsoft® Windows® Operating System v10.0.18362.449, by Microsoft Corporation)
    Name: FWPolicyIOMgr.dll; path: C:\Windows\System32\FWPolicyIOMgr.dll (Microsoft® Windows® Operating System v10.0.18362.449, by Microsoft Corporation)
    Name: wdmaud.drv; path: C:\WINDOWS\SYSTEM32\wdmaud.drv (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: msacm32.drv; path: C:\WINDOWS\SYSTEM32\msacm32.drv (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MSACM32.dll; path: C:\WINDOWS\SYSTEM32\MSACM32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: midimap.dll; path: C:\WINDOWS\SYSTEM32\midimap.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ondemandconnroutehelper.dll; path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: winhttp.dll; path: C:\WINDOWS\SYSTEM32\winhttp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: XInput1_4.dll; path: C:\WINDOWS\SYSTEM32\XInput1_4.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: deviceaccess.dll; path: C:\Windows\System32\deviceaccess.dll (Microsoft® Windows® Operating System v10.0.18362.752, by Microsoft Corporation)
    Name: System.Management.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\38ef9efe4b4014a4741d4121ed52c124\System.Management.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: wldp.dll; path: C:\WINDOWS\SYSTEM32\wldp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: amsi.dll; path: C:\WINDOWS\SYSTEM32\amsi.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: MpOav.dll; path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2004.6-0\MpOav.dll (Microsoft® Windows® Operating System v4.18.2004.6, by Microsoft Corporation)
    Name: MPCLIENT.DLL; path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2004.6-0\MPCLIENT.DLL (Microsoft® Windows® Operating System v4.18.2004.6, by Microsoft Corporation)
    Name: ScriptHookVDotNet2.dll; path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll ( v, by )
    Name: Microsoft.CSharp.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\92d5f0f14864ce277d30c80f933c046b\Microsoft.CSharp.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: System.Dynamic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\53c1a3a6c545799fb478c3ea3f7a5fb8\System.Dynamic.ni.dll (Microsoft® .NET Framework v4.8.3752.0, by Microsoft Corporation)
    Name: rasapi32.dll; path: C:\WINDOWS\SYSTEM32\rasapi32.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: rasman.dll; path: C:\WINDOWS\SYSTEM32\rasman.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: rtutils.dll; path: C:\WINDOWS\SYSTEM32\rtutils.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dhcpcsvc6.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: dhcpcsvc.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: schannel.DLL; path: C:\WINDOWS\system32\schannel.DLL (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: mskeyprotect.dll; path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ncrypt.dll; path: C:\WINDOWS\SYSTEM32\ncrypt.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: NTASN1.dll; path: C:\WINDOWS\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: ncryptsslp.dll; path: C:\WINDOWS\system32\ncryptsslp.dll (Microsoft® Windows® Operating System v10.0.18362.1, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff7039b0000
        Memory size: 0x0597c600
        Entry point address: 0x00007ff705134018
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.1868.1
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007ffe04000000
        Memory size: 0x001f0000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\SYSTEM32\ntdll.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.329
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007ffe03190000
        Memory size: 0x000b2000
        Entry point address: 0x00007ffe031a7c70
        File path: C:\WINDOWS\System32\KERNEL32.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.329
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007ffe01250000
        Memory size: 0x002a3000
        Entry point address: 0x00007ffe0125aa50
        File path: C:\WINDOWS\System32\KERNELBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.329
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007ffe03250000
        Memory size: 0x00194000
        Entry point address: 0x00007ffe0325e570
        File path: C:\WINDOWS\System32\USER32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: win32u.dll
        Base address: 0x00007ffe018a0000
        Memory size: 0x00021000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\System32\win32u.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007ffe023c0000
        Memory size: 0x00026000
        Entry point address: 0x00007ffe023c3970
        File path: C:\WINDOWS\System32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: gdi32full.dll
        Base address: 0x00007ffe010b0000
        Memory size: 0x00194000
        Entry point address: 0x00007ffe010f1600
        File path: C:\WINDOWS\System32\gdi32full.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: msvcp_win.dll
        Base address: 0x00007ffe00fc0000
        Memory size: 0x0009e000
        Entry point address: 0x00007ffe00fd35a0
        File path: C:\WINDOWS\System32\msvcp_win.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: ucrtbase.dll
        Base address: 0x00007ffe01670000
        Memory size: 0x000fa000
        Entry point address: 0x00007ffe0167b2a0
        File path: C:\WINDOWS\System32\ucrtbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: WS2_32.dll
        Base address: 0x00007ffe02a30000
        Memory size: 0x0006f000
        Entry point address: 0x00007ffe02a46630
        File path: C:\WINDOWS\System32\WS2_32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007ffe027c0000
        Memory size: 0x00120000
        Entry point address: 0x00007ffe02813be0
        File path: C:\WINDOWS\System32\RPCRT4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007ffe02150000
        Memory size: 0x00008000
        Entry point address: 0x00007ffe02151090
        File path: C:\WINDOWS\System32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: CRYPT32.dll
        Base address: 0x00007ffe01500000
        Memory size: 0x00149000
        Entry point address: 0x00007ffe0154dc30
        File path: C:\WINDOWS\System32\CRYPT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MSASN1.dll
        Base address: 0x00007ffe00f70000
        Memory size: 0x00012000
        Entry point address: 0x00007ffe00f75490
        File path: C:\WINDOWS\System32\MSASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: WINTRUST.dll
        Base address: 0x00007ffe02050000
        Memory size: 0x0005c000
        Entry point address: 0x00007ffe0205f570
        File path: C:\WINDOWS\System32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: msvcrt.dll
        Base address: 0x00007ffe02720000
        Memory size: 0x0009e000
        Entry point address: 0x00007ffe02727890
        File path: C:\WINDOWS\System32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.18362.1
        Company: Microsoft Corporation

    Name: IMM32.dll
        Base address: 0x00007ffe03c30000
        Memory size: 0x0002e000
        Entry point address: 0x00007ffe03c315c0
        File path: C:\WINDOWS\System32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x0000000064980000
        Memory size: 0x0003f000
        Entry point address: 0x000000006498ac48
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007ffe03640000
        Memory size: 0x00052000
        Entry point address: 0x00007ffe03649d60
        File path: C:\WINDOWS\System32\SHLWAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007ffe03c80000
        Memory size: 0x00336000
        Entry point address: 0x00007ffe03d5ff10
        File path: C:\WINDOWS\System32\combase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ADVAPI32.dll
        Base address: 0x00007ffe03b20000
        Memory size: 0x000a3000
        Entry point address: 0x00007ffe03b33f60
        File path: C:\WINDOWS\System32\ADVAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: bcryptPrimitives.dll
        Base address: 0x00007ffe01820000
        Memory size: 0x00080000
        Entry point address: 0x00007ffe01857d60
        File path: C:\WINDOWS\System32\bcryptPrimitives.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.295
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x00007ffe020b0000
        Memory size: 0x00097000
        Entry point address: 0x00007ffe020cb170
        File path: C:\WINDOWS\System32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007ffe02aa0000
        Memory size: 0x006e5000
        Entry point address: 0x00007ffe02ba53c0
        File path: C:\WINDOWS\System32\SHELL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: cfgmgr32.dll
        Base address: 0x00007ffe01060000
        Memory size: 0x0004a000
        Entry point address: 0x00007ffe01072810
        File path: C:\WINDOWS\System32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007ffdaddd0000
        Memory size: 0x003cc000
        Entry point address: 0x00007ffdadddcf10
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: shcore.dll
        Base address: 0x00007ffe023f0000
        Memory size: 0x000a9000
        Entry point address: 0x00007ffe02429de0
        File path: C:\WINDOWS\System32\shcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: windows.storage.dll
        Base address: 0x00007ffe018d0000
        Memory size: 0x00780000
        Entry point address: 0x00007ffe01a7ef90
        File path: C:\WINDOWS\System32\windows.storage.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: profapi.dll
        Base address: 0x00007ffe00f40000
        Memory size: 0x00023000
        Entry point address: 0x00007ffe00f471d0
        File path: C:\WINDOWS\System32\profapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: powrprof.dll
        Base address: 0x00007ffe00ed0000
        Memory size: 0x0004a000
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        File path: C:\WINDOWS\System32\powrprof.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: UMPDC.dll
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        Memory size: 0x00010000
        Entry point address: 0x00007ffe00ec72f0
        File path: C:\WINDOWS\System32\UMPDC.dll
        Product name: 
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    Name: kernel.appcore.dll
        Base address: 0x00007ffe00f20000
        Memory size: 0x00011000
        Entry point address: 0x00007ffe00f23d60
        File path: C:\WINDOWS\System32\kernel.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: cryptsp.dll
        Base address: 0x00007ffe01650000
        Memory size: 0x00017000
        Entry point address: 0x00007ffe016546b0
        File path: C:\WINDOWS\System32\cryptsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ole32.dll
        Base address: 0x00007ffe033f0000
        Memory size: 0x00157000
        Entry point address: 0x00007ffe03413880
        File path: C:\WINDOWS\System32\ole32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007ffe02650000
        Memory size: 0x000c4000
        Entry point address: 0x00007ffe0266c5b0
        File path: C:\WINDOWS\System32\OLEAUT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x00007ffdf7da0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffdf7da1310
        File path: C:\WINDOWS\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: DSOUND.dll
        Base address: 0x00007ffdd72e0000
        Memory size: 0x00099000
        Entry point address: 0x00007ffdd72ef010
        File path: C:\WINDOWS\SYSTEM32\DSOUND.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: bink2w64.dll
        Base address: 0x00007ffdd4ed0000
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        Entry point address: 0x00007ffdd4ed3a78
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: WINMM.dll
        Base address: 0x00007ffdfea00000
        Memory size: 0x00024000
        Entry point address: 0x00007ffdfea038b0
        File path: C:\WINDOWS\SYSTEM32\WINMM.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x00007ffdc9520000
        Memory size: 0x00082000
        Entry point address: 0x00007ffdc952af90
        File path: C:\WINDOWS\SYSTEM32\MF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007ffdfa6a0000
        Memory size: 0x001fa000
        Entry point address: 0x00007ffdfa6d5130
        File path: C:\WINDOWS\SYSTEM32\MFPlat.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007ffdfab70000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffdfab71550
        File path: C:\WINDOWS\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007ffdc9130000
        Memory size: 0x00139000
        Entry point address: 0x00007ffdc9154800
        File path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.719
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x00007ffdfd450000
        Memory size: 0x000ef000
        Entry point address: 0x00007ffdfd48ec00
        File path: C:\WINDOWS\SYSTEM32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.0.18362.1
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007ffdfd570000
        Memory size: 0x00013000
        Entry point address: 0x00007ffdfd572740
        File path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007ffdcff90000
        Memory size: 0x001c7000
        Entry point address: 0x00007ffdcffcc430
        File path: C:\WINDOWS\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: D3DCOMPILER_43.dll
        Base address: 0x00007ffdb8b90000
        Memory size: 0x0026f000
        Entry point address: 0x00007ffdb8dcbe5c
        File path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x00007ffdeb070000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffdeb07493c
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name: 
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    Name: DINPUT8.dll
        Base address: 0x00007ffde83d0000
        Memory size: 0x00025000
        Entry point address: 0x00007ffde83d3804
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DINPUT8.dll
        Product name: GTA V Asi loader
        Product version: 1.0.0.1
        Company: Alexander Blade

    Name: XINPUT1_3.dll
        Base address: 0x0000000000400000
        Memory size: 0x0001e000
        Entry point address: 0x00000000004098e0
        File path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.18.944.0000
        Company: Microsoft Corporation

    Name: IPHLPAPI.DLL
        Base address: 0x00007ffe00440000
        Memory size: 0x0003a000
        Entry point address: 0x00007ffe0044ad40
        File path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: SETUPAPI.dll
        Base address: 0x00007ffe036b0000
        Memory size: 0x00470000
        Entry point address: 0x00007ffe036d33b0
        File path: C:\WINDOWS\System32\SETUPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: bcrypt.dll
        Base address: 0x00007ffe00f90000
        Memory size: 0x00026000
        Entry point address: 0x00007ffe00f98340
        File path: C:\WINDOWS\System32\bcrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: d3dx9_43.dll
        Base address: 0x00007ffdb0a30000
        Memory size: 0x00263000
        Entry point address: 0x00007ffdb0c45d1c
        File path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: winmmbase.dll
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        Memory size: 0x0002d000
        Entry point address: 0x00007ffdfe9d7fd0
        File path: C:\WINDOWS\SYSTEM32\winmmbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x00007ffdff230000
        Memory size: 0x0002d000
        Entry point address: 0x00007ffdff2336b0
        File path: C:\WINDOWS\SYSTEM32\dwmapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: OPENGL32.dll
        Base address: 0x00007ffdc99e0000
        Memory size: 0x00156000
        Entry point address: 0x00007ffdc9ae4c20
        File path: C:\WINDOWS\SYSTEM32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: MFCORE.DLL
        Base address: 0x00007ffdb0550000
        Memory size: 0x003ec000
        Entry point address: 0x00007ffdb05a71b0
        File path: C:\WINDOWS\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dxcore.dll
        Base address: 0x00007ffdffb30000
        Memory size: 0x00020000
        Entry point address: 0x00007ffdffb3f0b0
        File path: C:\WINDOWS\SYSTEM32\dxcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x00007ffde3710000
        Memory size: 0x0002c000
        Entry point address: 0x00007ffde372d7f0
        File path: C:\WINDOWS\SYSTEM32\GLU32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00007ffddb690000
        Memory size: 0x00009000
        Entry point address: 0x00007ffddb691c80
        File path: C:\WINDOWS\SYSTEM32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: CRYPTBASE.DLL
        Base address: 0x00007ffe00900000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffe00902200
        File path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: RTWorkQ.DLL
        Base address: 0x00007ffdfa590000
        Memory size: 0x0002f000
        Entry point address: 0x00007ffdfa59acb0
        File path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dinput8.dll
        Base address: 0x00007ffde7e70000
        Memory size: 0x00043000
        Entry point address: 0x00007ffde7e7a850
        File path: C:\WINDOWS\system32\dinput8.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: gameoverlayrenderer64.dll
        Base address: 0x00007ffdb9ab0000
        Memory size: 0x001dd000
        Entry point address: 0x00007ffdb9b73500
        File path: C:\Program Files (x86)\steaMMMM\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: inputhost.dll
        Base address: 0x00007ffdf43c0000
        Memory size: 0x0011a000
        Entry point address: 0x00007ffdf447a1c0
        File path: C:\WINDOWS\SYSTEM32\inputhost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: CoreMessaging.dll
        Base address: 0x00007ffdfe3a0000
        Memory size: 0x000d4000
        Entry point address: 0x00007ffdfe3ef7a0
        File path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: wintypes.dll
        Base address: 0x00007ffdfc670000
        Memory size: 0x00153000
        Entry point address: 0x00007ffdfc69a3b0
        File path: C:\WINDOWS\SYSTEM32\wintypes.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: CoreUIComponents.dll
        Base address: 0x00007ffdfc7d0000
        Memory size: 0x0032a000
        Entry point address: 0x00007ffdfc850060
        File path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.207
        Company: Microsoft Corporation

    Name: ntmarta.dll
        Base address: 0x00007ffdfff20000
        Memory size: 0x00031000
        Entry point address: 0x00007ffdfff26520
        File path: C:\WINDOWS\SYSTEM32\ntmarta.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ELS.asi
        Base address: 0x00007ffdd0170000
        Memory size: 0x0010e000
        Entry point address: 0x00007ffdd01ad580
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.asi
        Product name: 
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    Name: AdvancedHookV.dll
        Base address: 0x00007ffdf1b10000
        Memory size: 0x0000d000
        Entry point address: 0x00007ffdf1b13990
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll
        Product name: 
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    Name: ScriptHookV.dll
        Base address: 0x00007ffdb97e0000
        Memory size: 0x0014d000
        Entry point address: 0x00007ffdb97ef778
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookV.dll
        Product name: ScriptHookV
        Product version: 1.0.1868.1
        Company: Alexander Blade

    Name: MSVCP140.dll
        Base address: 0x00007ffdbabb0000
        Memory size: 0x00099000
        Entry point address: 0x00007ffdbabfcae0
        File path: C:\WINDOWS\SYSTEM32\MSVCP140.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.22.27821.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140.dll
        Base address: 0x00007ffdfa450000
        Memory size: 0x00016000
        Entry point address: 0x00007ffdfa45c070
        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.22.27821.0
        Company: Microsoft Corporation

    Name: d3dx11_43.dll
        Base address: 0x00007ffdd74a0000
        Memory size: 0x00046000
        Entry point address: 0x00007ffdd74d7a2c
        File path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: openCameraV.asi
        Base address: 0x00007ffde68d0000
        Memory size: 0x00024000
        Entry point address: 0x00007ffde68d2994
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\openCameraV.asi
        Product name: openCamera for GTAV
        Product version: 1.0.0.1
        Company: OpenIV Dev. Team

    Name: OpenIV.asi
        Base address: 0x00007ffde6670000
        Memory size: 0x00027000
        Entry point address: 0x00007ffde6672cdc
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\OpenIV.asi
        Product name: OpenIV
        Product version: 2.0.0.0
        Company: OpenIV Team

    Name: PLD.asi
        Base address: 0x00007ffddcc10000
        Memory size: 0x00034000
        Entry point address: 0x00007ffddcc165e4
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.asi
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    Name: ScriptHookVDotNet.asi
        Base address: 0x00007ffdea690000
        Memory size: 0x0001d000
        Entry point address: 0x00007ffdea698d72
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi
        Product name: 
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    Name: mscoree.dll
        Base address: 0x00007ffde5bf0000
        Memory size: 0x00064000
        Entry point address: 0x00007ffde5c1a840
        File path: C:\WINDOWS\SYSTEM32\mscoree.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: mscoreei.dll
        Base address: 0x00007ffde5b40000
        Memory size: 0x000a9000
        Entry point address: 0x00007ffde5b41010
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4018.0
        Company: Microsoft Corporation

    Name: timecyclemods.asi
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        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\timecyclemods.asi
        Product name: 
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    Name: TrainerV.asi
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        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\TrainerV.asi
        Product name: 
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    Name: LogitechLed.dll
        Base address: 0x00007ffdd8940000
        Memory size: 0x00028000
        Entry point address: 0x00007ffdd8954994
        File path: C:\Program Files\Logitech Gaming Software\SDK\LED\x64\LogitechLed.dll
        Product name: Logitech Gaming Framework
        Product version: 8.96.88
        Company: Logitech Inc.

    Name: MSVCP120.dll
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        Memory size: 0x000a6000
        Entry point address: 0x00007ffdd2abee9c
        File path: C:\WINDOWS\SYSTEM32\MSVCP120.dll
        Product name: Microsoft® Visual Studio® 2013
        Product version: 12.00.40660.0
        Company: Microsoft Corporation

    Name: MSVCR120.dll
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        Entry point address: 0x00007ffdb97129b8
        File path: C:\WINDOWS\SYSTEM32\MSVCR120.dll
        Product name: Microsoft® Visual Studio® 2013
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        Company: Microsoft Corporation

    Name: apphelp.dll
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        Memory size: 0x0008f000
        Entry point address: 0x00007ffdfec432b0
        File path: C:\WINDOWS\SYSTEM32\apphelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: rsaenh.dll
        Base address: 0x00007ffe002a0000
        Memory size: 0x00033000
        Entry point address: 0x00007ffe002a69d0
        File path: C:\WINDOWS\system32\rsaenh.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: imagehlp.dll
        Base address: 0x00007ffe03c60000
        Memory size: 0x0001d000
        Entry point address: 0x00007ffe03c62fa0
        File path: C:\WINDOWS\System32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: gpapi.dll
        Base address: 0x00007ffdffae0000
        Memory size: 0x00022000
        Entry point address: 0x00007ffdffae2f20
        File path: C:\WINDOWS\SYSTEM32\gpapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: cryptnet.dll
        Base address: 0x00007ffdeaa30000
        Memory size: 0x0002f000
        Entry point address: 0x00007ffdeaa3d8a0
        File path: C:\Windows\System32\cryptnet.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: WINNSI.DLL
        Base address: 0x00007ffdf8930000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffdf8931df0
        File path: C:\WINDOWS\SYSTEM32\WINNSI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.449
        Company: Microsoft Corporation

    Name: NSI.dll
        Base address: 0x00007ffe036a0000
        Memory size: 0x00008000
        Entry point address: 0x00007ffe036a21a0
        File path: C:\WINDOWS\System32\NSI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.449
        Company: Microsoft Corporation

    Name: steamclient64.dll
        Base address: 0x00007ffd9fdb0000
        Memory size: 0x01252000
        Entry point address: 0x00007ffda08b5ddc
        File path: C:\Program Files (x86)\steaMMMM\steamclient64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: vstdlib_s64.dll
        Base address: 0x00007ffdd73b0000
        Memory size: 0x0007c000
        Entry point address: 0x00007ffdd73d3db4
        File path: C:\Program Files (x86)\steaMMMM\vstdlib_s64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: tier0_s64.dll
        Base address: 0x00007ffdb9930000
        Memory size: 0x00174000
        Entry point address: 0x00007ffdb99513ec
        File path: C:\Program Files (x86)\steaMMMM\tier0_s64.dll
        Product name:  tier0_s Dynamic Link Library
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: MSWSOCK.dll
        Base address: 0x00007ffe00730000
        Memory size: 0x00067000
        Entry point address: 0x00007ffe00741020
        File path: C:\WINDOWS\SYSTEM32\MSWSOCK.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: Secur32.dll
        Base address: 0x00007ffdf0100000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffdf0102450
        File path: C:\WINDOWS\SYSTEM32\Secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: SSPICLI.DLL
        Base address: 0x00007ffe00db0000
        Memory size: 0x0002f000
        Entry point address: 0x00007ffe00dbdb50
        File path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: D3D11.DLL
        Base address: 0x00007ffdfdce0000
        Memory size: 0x0025b000
        Entry point address: 0x00007ffdfdd594a0
        File path: C:\WINDOWS\SYSTEM32\D3D11.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: dxgi.dll
        Base address: 0x00007ffdffbc0000
        Memory size: 0x000eb000
        Entry point address: 0x00007ffdffbe5880
        File path: C:\WINDOWS\SYSTEM32\dxgi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: DEVOBJ.dll
        Base address: 0x00007ffe00cc0000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffe00cc7070
        File path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.387
        Company: Microsoft Corporation

    Name: D3D10_1.DLL
        Base address: 0x00007ffdd71b0000
        Memory size: 0x00031000
        Entry point address: 0x00007ffdd71cfac0
        File path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: d3d10_1core.dll
        Base address: 0x00007ffdf0740000
        Memory size: 0x0000d000
        Entry point address: 0x00007ffdf07417e0
        File path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: uxtheme.dll
        Base address: 0x00007ffdfed70000
        Memory size: 0x00099000
        Entry point address: 0x00007ffdfed979e0
        File path: C:\WINDOWS\system32\uxtheme.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x00007ffe028e0000
        Memory size: 0x00136000
        Entry point address: 0x00007ffe02927e60
        File path: C:\WINDOWS\System32\MSCTF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: k_fps64.dll
        Base address: 0x00007ffdba960000
        Memory size: 0x0010d000
        Entry point address: 0x00007ffdba979400
        File path: C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll
        Product name: RazerCortex
        Product version: 9.0.0.0
        Company: Razer Inc.

    Name: dbghelp.dll
        Base address: 0x00007ffdff750000
        Memory size: 0x001f4000
        Entry point address: 0x00007ffdff769de0
        File path: C:\WINDOWS\SYSTEM32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: d3dx10_43.dll
        Base address: 0x00007ffdba8e0000
        Memory size: 0x0007f000
        Entry point address: 0x00007ffdba94c0d0
        File path: C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: EasyHook64.dll
        Base address: 0x00007ffdba610000
        Memory size: 0x00057000
        Entry point address: 0x00007ffdba6128f4
        File path: C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll
        Product name: EasyHook
        Product version: 2.7.6270.0
        Company: easyhook.codeplex.com

    Name: TextInputFramework.dll
        Base address: 0x00007ffdf44e0000
        Memory size: 0x0009e000
        Entry point address: 0x00007ffdf450bb20
        File path: C:\WINDOWS\SYSTEM32\TextInputFramework.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: iertutil.dll
        Base address: 0x00007ffdf2fb0000
        Memory size: 0x002a6000
        Entry point address: 0x00007ffdf2fe6250
        File path: C:\WINDOWS\SYSTEM32\iertutil.dll
        Product name: Internet Explorer
        Product version: 11.00.18362.1
        Company: Microsoft Corporation

    Name: WINSTA.dll
        Base address: 0x00007ffdfff90000
        Memory size: 0x0005c000
        Entry point address: 0x00007ffdfff9bc00
        File path: C:\WINDOWS\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.53
        Company: Microsoft Corporation

    Name: aticfx64.dll
        Base address: 0x00007ffdf7db0000
        Memory size: 0x001e0000
        Entry point address: 0x00007ffdf7eadf98
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\aticfx64.dll
        Product name: AMD Inc. Radeon DirectX 11 Driver
        Product version: 8.17.10.1669
        Company: Advanced Micro Devices, Inc. 

    Name: atiuxp64.dll
        Base address: 0x00007ffdf7d60000
        Memory size: 0x00036000
        Entry point address: 0x00007ffdf7d77dd8
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\atiuxp64.dll
        Product name: Advanced Micro Devices, Inc PowerXpress Vista DX10 User Mode Driver
        Product version: 8.14.01.6564
        Company: Advanced Micro Devices, Inc. 

    Name: atidxx64.dll
        Base address: 0x00007ffdf56b0000
        Memory size: 0x026a9000
        Entry point address: 0x00007ffdf5ff5ac0
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\c0348909.inf_amd64_f9f8b711ad4efca4\B349181\atidxx64.dll
        Product name: Advanced Micro Devices, Inc. Radeon DirectX 11 Driver
        Product version: 8.17.10.0888
        Company: Advanced Micro Devices, Inc. 

    Name: amdihk64.dll
        Base address: 0x00007ffdf5680000
        Memory size: 0x0002b000
        Entry point address: 0x00007ffdf5685b14
        File path: C:\WINDOWS\SYSTEM32\amdihk64.dll
        Product name: AMD DVR Component
        Product version: 1.00.00.0000
        Company: Advanced Micro Devices, Inc.

    Name: socialclubhelper.dll
        Base address: 0x0000000c00000000
        Memory size: 0x00f1a000
        Entry point address: 0x0000000c00f15000
        File path: C:\Users\Ian\AppData\Local\Temp\0dlc42yc1jir4gyw\socialclubhelper.dll
        Product name: RAGE Plugin Hook
        Product version: 1.74.1261.16020
        Company: MulleDK19 / LMS

    Name: FW1FontWrapper.dll
        Base address: 0x00007ffdd6d70000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffdd6d7e94c
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name: 
        Product version: 
        Company: 

    Name: XINPUT9_1_0.dll
        Base address: 0x00007ffdfd5b0000
        Memory size: 0x00007000
        Entry point address: 0x00007ffdfd5b1510
        File path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dbgcore.DLL
        Base address: 0x00007ffdea640000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffdea659b10
        File path: C:\WINDOWS\SYSTEM32\dbgcore.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: D3DSCache.dll
        Base address: 0x00007ffdf55e0000
        Memory size: 0x0002b000
        Entry point address: 0x00007ffdf55f5200
        File path: C:\WINDOWS\SYSTEM32\D3DSCache.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: twinapi.appcore.dll
        Base address: 0x00007ffdfeee0000
        Memory size: 0x0025a000
        Entry point address: 0x00007ffdfef4c4b0
        File path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: USERENV.dll
        Base address: 0x00007ffe00de0000
        Memory size: 0x00025000
        Entry point address: 0x00007ffe00de4c60
        File path: C:\WINDOWS\SYSTEM32\USERENV.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: RMCLIENT.dll
        Base address: 0x00007ffdff3f0000
        Memory size: 0x00029000
        Entry point address: 0x00007ffdff3f9720
        File path: C:\WINDOWS\SYSTEM32\RMCLIENT.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.267
        Company: Microsoft Corporation

    Name: clr.dll
        Base address: 0x00007ffdb7ed0000
        Memory size: 0x00ac2000
        Entry point address: 0x00007ffdb7ed6370
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: ucrtbase_clr0400.dll
        Base address: 0x00007ffdd71f0000
        Memory size: 0x000bd000
        Entry point address: 0x00007ffdd7277db0
        File path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_CLR0400.dll
        Base address: 0x00007ffdf0750000
        Memory size: 0x00016000
        Entry point address: 0x00007ffdf075c000
        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
        Base address: 0x00007ffdb4630000
        Memory size: 0x01600000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\13f4543f755b32b6ebe0edeb92bb52a8\mscorlib.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: clbcatq.dll
        Base address: 0x00007ffe02240000
        Memory size: 0x000a2000
        Entry point address: 0x00007ffe02244160
        File path: C:\WINDOWS\System32\clbcatq.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: OneCoreCommonProxyStub.dll
        Base address: 0x00007ffde2bf0000
        Memory size: 0x00079000
        Entry point address: 0x00007ffde2bf39e0
        File path: C:\Windows\System32\OneCoreCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: clrjit.dll
        Base address: 0x00007ffdd6fa0000
        Memory size: 0x0014e000
        Entry point address: 0x00007ffdd6fa1090
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: diasymreader.dll
        Base address: 0x00007ffdaf950000
        Memory size: 0x0016a000
        Entry point address: 0x00007ffdaf978fc0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.3752.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007ffdb7260000
        Memory size: 0x00c70000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\01a3608d87251d7ea99342a88d079c23\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4001.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007ffdd2420000
        Memory size: 0x001f4000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\0f37de2ad0f0f46cb3f13829998e7275\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007ffda1010000
        Memory size: 0x010a6000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\7376cc5212948bb304d872ff31481521\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: OneCoreUAPCommonProxyStub.dll
        Base address: 0x00007ffdfb920000
        Memory size: 0x0076d000
        Entry point address: 0x00007ffdfb935980
        File path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.752
        Company: Microsoft Corporation

    Name: dcomp.dll
        Base address: 0x00007ffdfe480000
        Memory size: 0x001dc000
        Entry point address: 0x00007ffdfe4d9e40
        File path: C:\WINDOWS\SYSTEM32\dcomp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.752
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007ffdb3bb0000
        Memory size: 0x00a75000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\2a6c39230fef9dfafc7ede45f99ec776\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4121.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007ffdb69b0000
        Memory size: 0x008ab000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\95eca487669e18143c3a7266e929ddfd\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007ffdffaa0000
        Memory size: 0x0000e000
        Entry point address: 0x00007ffdffaa2880
        File path: C:\WINDOWS\SYSTEM32\HID.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007ffdd2620000
        Memory size: 0x00133000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\41f720dbb9d0446f9a1c3e00d795c28c\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007ffdee680000
        Memory size: 0x00285000
        Entry point address: 0x00007ffdee70dc20
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.778_none_e6c6b761130d4fb8\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007ffdeee80000
        Memory size: 0x001a3000
        Entry point address: 0x00007ffdeeed4fd0
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.778_none_17b1aa466d9fc986\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007ffdf29b0000
        Memory size: 0x002fe000
        Entry point address: 0x00007ffdf2a59420
        File path: C:\WINDOWS\SYSTEM32\DWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MMDevApi.dll
        Base address: 0x00007ffdf9200000
        Memory size: 0x00072000
        Entry point address: 0x00007ffdf921e410
        File path: C:\WINDOWS\System32\MMDevApi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: XAudio2_7.dll
        Base address: 0x00007ffdf51d0000
        Memory size: 0x0008b000
        Entry point address: 0x00007ffdf5240650
        File path: C:\WINDOWS\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: AUDIOSES.DLL
        Base address: 0x00007ffdf9280000
        Memory size: 0x0015d000
        Entry point address: 0x00007ffdf92a42b0
        File path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: resourcepolicyclient.dll
        Base address: 0x00007ffdff140000
        Memory size: 0x00014000
        Entry point address: 0x00007ffdff143f20
        File path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: Windows.UI.dll
        Base address: 0x00007ffdf4580000
        Memory size: 0x00151000
        Entry point address: 0x00007ffdf45af3a0
        File path: C:\Windows\System32\Windows.UI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: avrt.dll
        Base address: 0x00007ffdfcdf0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffdfcdf1010
        File path: C:\WINDOWS\SYSTEM32\avrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: SlimDX.dll
        Base address: 0x0000000180000000
        Memory size: 0x00392000
        Entry point address: 0x00000001801358b4
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\SlimDX.dll
        Product name: 
        Product version: 
        Company: 

    Name: MSVCR100.dll
        Base address: 0x00000000648a0000
        Memory size: 0x000d2000
        Entry point address: 0x00000000648c14e4
        File path: C:\WINDOWS\SYSTEM32\MSVCR100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: MSVCP100.dll
        Base address: 0x0000000064800000
        Memory size: 0x00098000
        Entry point address: 0x00000000648471d0
        File path: C:\WINDOWS\SYSTEM32\MSVCP100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007ffdfc410000
        Memory size: 0x001af000
        Entry point address: 0x00007ffdfc49af90
        File path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.778
        Company: Microsoft Corporation

    Name: DPAPI.dll
        Base address: 0x00007ffe002e0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffe002e17f0
        File path: C:\WINDOWS\SYSTEM32\DPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: socialclub.dll
        Base address: 0x00007ffdb31b0000
        Memory size: 0x009f9000
        Entry point address: 0x00007ffdb349a488
        File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
        Product name: Social Club
        Product version: 2.0.5.4
        Company: Take-Two Interactive Software, Inc.

    Name: WININET.dll
        Base address: 0x00007ffde8bf0000
        Memory size: 0x004d5000
        Entry point address: 0x00007ffde8cbbca0
        File path: C:\WINDOWS\SYSTEM32\WININET.dll
        Product name: Internet Explorer
        Product version: 11.00.18362.1
        Company: Microsoft Corporation

    Name: napinsp.dll
        Base address: 0x00007ffdd65f0000
        Memory size: 0x00016000
        Entry point address: 0x00007ffdd65f1aa0
        File path: C:\WINDOWS\system32\napinsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: pnrpnsp.dll
        Base address: 0x00007ffdc9500000
        Memory size: 0x0001a000
        Entry point address: 0x00007ffdc9502370
        File path: C:\WINDOWS\system32\pnrpnsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: DNSAPI.dll
        Base address: 0x00007ffe00480000
        Memory size: 0x000ca000
        Entry point address: 0x00007ffe004ab270
        File path: C:\WINDOWS\SYSTEM32\DNSAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: winrnr.dll
        Base address: 0x00007ffdef460000
        Memory size: 0x0000e000
        Entry point address: 0x00007ffdef461360
        File path: C:\WINDOWS\System32\winrnr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: NLAapi.dll
        Base address: 0x00007ffdfd2f0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffdfd2f71d0
        File path: C:\WINDOWS\system32\NLAapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.693
        Company: Microsoft Corporation

    Name: wshbth.dll
        Base address: 0x00007ffde1090000
        Memory size: 0x00015000
        Entry point address: 0x00007ffde1098d60
        File path: C:\WINDOWS\system32\wshbth.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: fwpuclnt.dll
        Base address: 0x00007ffdf8710000
        Memory size: 0x00077000
        Entry point address: 0x00007ffdf8715710
        File path: C:\WINDOWS\System32\fwpuclnt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: rasadhlp.dll
        Base address: 0x00007ffdf13f0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffdf13f1490
        File path: C:\Windows\System32\rasadhlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: FirewallAPI.dll
        Base address: 0x00007ffdffe90000
        Memory size: 0x0008c000
        Entry point address: 0x00007ffdffe97ae0
        File path: C:\Windows\System32\FirewallAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: fwbase.dll
        Base address: 0x00007ffdffe30000
        Memory size: 0x0002e000
        Entry point address: 0x00007ffdffe369e0
        File path: C:\Windows\System32\fwbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.449
        Company: Microsoft Corporation

    Name: FWPolicyIOMgr.dll
        Base address: 0x00007ffdece00000
        Memory size: 0x0003f000
        Entry point address: 0x00007ffdece0b040
        File path: C:\Windows\System32\FWPolicyIOMgr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.449
        Company: Microsoft Corporation

    Name: wdmaud.drv
        Base address: 0x00007ffddb6a0000
        Memory size: 0x00044000
        Entry point address: 0x00007ffddb6a76a0
        File path: C:\WINDOWS\SYSTEM32\wdmaud.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: msacm32.drv
        Base address: 0x00007ffddb680000
        Memory size: 0x0000d000
        Entry point address: 0x00007ffddb684560
        File path: C:\WINDOWS\SYSTEM32\msacm32.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MSACM32.dll
        Base address: 0x00007ffdd64a0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffdd64a3420
        File path: C:\WINDOWS\SYSTEM32\MSACM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: midimap.dll
        Base address: 0x00007ffddb670000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffddb671790
        File path: C:\WINDOWS\SYSTEM32\midimap.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ondemandconnroutehelper.dll
        Base address: 0x00007ffde7c70000
        Memory size: 0x00016000
        Entry point address: 0x00007ffde7c72140
        File path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: winhttp.dll
        Base address: 0x00007ffdf1400000
        Memory size: 0x000f0000
        Entry point address: 0x00007ffdf1442ff0
        File path: C:\WINDOWS\SYSTEM32\winhttp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: XInput1_4.dll
        Base address: 0x00007ffdd6800000
        Memory size: 0x00011000
        Entry point address: 0x00007ffdd6807510
        File path: C:\WINDOWS\SYSTEM32\XInput1_4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: deviceaccess.dll
        Base address: 0x00007ffdfb8e0000
        Memory size: 0x0003b000
        Entry point address: 0x00007ffdfb8e3300
        File path: C:\Windows\System32\deviceaccess.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.752
        Company: Microsoft Corporation

    Name: System.Management.ni.dll
        Base address: 0x00007ffde6910000
        Memory size: 0x00166000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\38ef9efe4b4014a4741d4121ed52c124\System.Management.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: wldp.dll
        Base address: 0x00007ffe00990000
        Memory size: 0x00029000
        Entry point address: 0x00007ffe00992ec0
        File path: C:\WINDOWS\SYSTEM32\wldp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: amsi.dll
        Base address: 0x00007ffde8260000
        Memory size: 0x00015000
        Entry point address: 0x00007ffde8267e00
        File path: C:\WINDOWS\SYSTEM32\amsi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: MpOav.dll
        Base address: 0x00007ffde8210000
        Memory size: 0x00046000
        Entry point address: 0x00007ffde822fa60
        File path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2004.6-0\MpOav.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2004.6
        Company: Microsoft Corporation

    Name: MPCLIENT.DLL
        Base address: 0x00007ffdeda90000
        Memory size: 0x000eb000
        Entry point address: 0x00007ffdedb1ceb0
        File path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2004.6-0\MPCLIENT.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2004.6
        Company: Microsoft Corporation

    Name: ScriptHookVDotNet2.dll
        Base address: 0x00007ffddc390000
        Memory size: 0x000fc000
        Entry point address: 0x00007ffddc3c1796
        File path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll
        Product name: 
        Product version: 
        Company: 

    Name: Microsoft.CSharp.ni.dll
        Base address: 0x00007ffdd6db0000
        Memory size: 0x001ed000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\92d5f0f14864ce277d30c80f933c046b\Microsoft.CSharp.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: System.Dynamic.ni.dll
        Base address: 0x00007ffdf4b90000
        Memory size: 0x0007c000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\53c1a3a6c545799fb478c3ea3f7a5fb8\System.Dynamic.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.3752.0
        Company: Microsoft Corporation

    Name: rasapi32.dll
        Base address: 0x00007ffdea6d0000
        Memory size: 0x000ef000
        Entry point address: 0x00007ffdea6e11b0
        File path: C:\WINDOWS\SYSTEM32\rasapi32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: rasman.dll
        Base address: 0x00007ffde95a0000
        Memory size: 0x00033000
        Entry point address: 0x00007ffde95a13b0
        File path: C:\WINDOWS\SYSTEM32\rasman.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: rtutils.dll
        Base address: 0x00007ffdece80000
        Memory size: 0x00015000
        Entry point address: 0x00007ffdece82ea0
        File path: C:\WINDOWS\SYSTEM32\rtutils.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dhcpcsvc6.DLL
        Base address: 0x00007ffdf8910000
        Memory size: 0x00016000
        Entry point address: 0x00007ffdf8912200
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: dhcpcsvc.DLL
        Base address: 0x00007ffdf88f0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffdf88f2590
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: schannel.DLL
        Base address: 0x00007ffe001d0000
        Memory size: 0x00088000
        Entry point address: 0x00007ffe001f3790
        File path: C:\WINDOWS\system32\schannel.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: mskeyprotect.dll
        Base address: 0x00007ffde7920000
        Memory size: 0x00015000
        Entry point address: 0x00007ffde7922590
        File path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ncrypt.dll
        Base address: 0x00007ffe00a00000
        Memory size: 0x00026000
        Entry point address: 0x00007ffe00a058c0
        File path: C:\WINDOWS\SYSTEM32\ncrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: NTASN1.dll
        Base address: 0x00007ffe009c0000
        Memory size: 0x0003b000
        Entry point address: 0x00007ffe009c4120
        File path: C:\WINDOWS\SYSTEM32\NTASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

    Name: ncryptsslp.dll
        Base address: 0x00007ffde79d0000
        Memory size: 0x00025000
        Entry point address: 0x00007ffde79d6fb0
        File path: C:\WINDOWS\system32\ncryptsslp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.18362.1
        Company: Microsoft Corporation

Environment:
    TickCount: 5607281
    ExitCode: 0
    CommandLine: "C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe" -windowed-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen -skipPatcherCheck -steamAppId=271590 @commandline.txt -useSteam
    CurrentDirectory: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\WINDOWS\system32
    MachineName: DESKTOP-5EFMGSB
    ProcessorCount: 4
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 2674970624
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: Ian
    UserInteractive: True
    UserDomainName: DESKTOP-5EFMGSB
    CurrentManagedThreadId: 5

Process list:
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\DllHost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\taskhostw.exe)
    Social Club UI 2.0.5.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\GameBarPresenceWriter.exe)
    OpenIV 4.0.0.0 by New Technology Studio (C:\Users\Ian\AppData\Local\New Technology Studio\Apps\OpenIV\OpenIV.exe)
    OpenIV 4.0.0.0 by New Technology Studio (C:\Users\Ian\AppData\Local\New Technology Studio\Apps\OpenIV\OpenIV.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    CefSharp 75.1.142.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Synapse3\WPFUI\Framework\Razer Synapse 3 Host\CefSharp.BrowserSubprocess.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    OpenIV 4.0.0.0 by New Technology Studio (C:\Users\Ian\AppData\Local\New Technology Studio\Apps\OpenIV\OpenIV.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\sihost.exe)
    Social Club UI 2.0.5.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Grand Theft Auto V 1.0.1868.1 by Rockstar Games (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe)
    CefSharp 67.0.0.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Razer Services\Razer Central\CefSharp.BrowserSubprocess.exe)
      by  (C:\WINDOWS\SystemApps\Microsoft.Windows.StartMenuExperienceHost_cw5n1h2txyewy\StartMenuExperienceHost.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    CefSharp 75.1.142.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Synapse3\WPFUI\Framework\Razer Synapse 3 Host\CefSharp.BrowserSubprocess.exe)
    Microsoft® Windows® Operating System 10.0.18362.752 by Microsoft Corporation (C:\WINDOWS\SystemApps\InputApp_cw5n1h2txyewy\WindowsInternal.ComposableShell.Experiences.TextInput.InputApp.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.18362.752 by Microsoft Corporation (C:\Windows\SystemApps\Microsoft.Windows.Cortana_cw5n1h2txyewy\SearchUI.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Razer Central 7.3.24.125 by Razer Inc. (C:\Program Files (x86)\Razer\Razer Services\Razer Central\Razer Central.exe)
    Steam Client Bootstrapper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\Steam.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Entertainment Platform 10.20022.110100000-20022 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.ZuneVideo_10.20022.11011.0_x64__8wekyb3d8bbwe\Video.UI.exe)
    CefSharp 75.1.142.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Synapse3\WPFUI\Framework\Razer Synapse 3 Host\CefSharp.BrowserSubprocess.exe)
    Razer Cortex 9.0.0.0 by Razer Inc. (C:\Program Files (x86)\Razer\Razer Cortex\ProcessCapturer.exe)
    Social Club UI 2.0.5.4 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.239 by Microsoft Corporation (C:\WINDOWS\system32\SettingSyncHost.exe)
    McAfee WebAdvisor 4,1,1,0 by McAfee, LLC (C:\Program Files\McAfee\WebAdvisor\UIHost.exe)
    Rockstar Games Launcher Redirector 1.0.0.0 by Rockstar Games (C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PlayGTAV.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\GameOverlayUI.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft Your Phone 1.20041.88.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.20041.88.0_x64__8wekyb3d8bbwe\YourPhone.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\system32\wbem\unsecapp.exe)
    Radeon Settings 10,01,02,1783 by Advanced Micro Devices, Inc. (C:\Program Files\AMD\CNext\CNext\RadeonSettings.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Xbox Game Bar 5.220.04152.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_5.220.4152.0_x64__8wekyb3d8bbwe\GameBar.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\Explorer.EXE)
    Razer Synapse Service Process 1.0.0.0 by  (C:\Program Files (x86)\Razer\Synapse3\Service\..\UserProcess\Razer Synapse Service Process.exe)
    Microsoft® Windows® Operating System 10.0.18362.1 by Microsoft Corporation (C:\WINDOWS\explorer.exe)
    Rockstar Games Launcher 1.0.22.248 by Rockstar Games (C:\Program Files\Rockstar Games\Launcher\Launcher.exe)
    Razer Synapse 3 3.1.627.5 by Razer Inc. (C:\Program Files (x86)\Razer\Synapse3\WPFUI\Framework\Razer Synapse 3 Host\Razer Synapse 3.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\steaMMMM\bin\cef\cef.win7x64\steamwebhelper.exe)
    CefSharp 67.0.0.0 by The CefSharp Authors (C:\Program Files (x86)\Razer\Razer Services\Razer Central\CefSharp.BrowserSubprocess.exe)

File list: 
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\.gitattributes *13f0aecd22cc1f06c8225ae5e692ff31
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\.gitignore *885b5937257098e19fc4bec57cc1056e
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHook.log *704875318861f1f90e6e86f345ff53ab
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll *bd542a136d36305f76ec7d8e74c97436
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AdvancedHookV.log *32db91780e0746e27d244d19e4926f2b
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Albo1125.Common.dll *8bff6ea79f6ce8a855387409b610cef5
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\asiloader.log *447eae5edad5ce6d03d0014e1acad04c
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\AutoItX3_x64.dll *7257b61287959f85c8121f44c08a35a6
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Autosave.xml *aad182eb8f93d24d69eb6fc97a46f9ba
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\commandline.txt *784ead40ce1502594f92b2a4c89f9279
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Corale.Colore.dll *34ed767bf8e6380113d66e5aebd62af5
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\CrashReport_Ian_637246574375426396.rcr *c20d4e2ee606911341c9887d1d5d6de1
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DarkmyreAPI.dll *1191587468f6ae13efd7ad2035bee24d
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DarkmyreAPI.pdb *656cbdeb3f79f140bdf91fa0365a002b
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DdsConvert.dll *65e684e0fd64493392436cb92617ceb0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\debug.log *2448b192dfd1e97d611453ccf7e67a97
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DefaultSkin.png *a7562ebd9a7c54a6575808da4680caf3
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\desktop.ini *15478b340a8362bb79fd2a6ea0dde1a0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\dinput8.dll *c9b973183908a6631b31ca29f863b4d1
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\discord-rpc.dll *5882c37b79bae47a0d090006564edb22
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\DiscordRpcNet.dll *65c8b3ac6205985288c4ee507481cddc
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\EasyHook.dll *163e0d2a3cccaa53f16bf5d41721730e
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\EasyHook64.dll *2d7a7ddd6f7ebf32543d851d9a55f60b
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\EasyLoad64.dll *0ee88c5ca0bcfdf02290f4b87f8b9a7e
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.asi *70988246916dd7d57fe928c917b00659
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.ini *bc6cceed0645e20fdbc74d0f98e2912d
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ELS.log *cf264a875b396f739b600906d0ce8586
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GameBackups.rph *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTA5.exe *6966822dad05f39adb6c518c06d8a38e
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTAVLanguageSelect.exe *435e349d67fc35454cb3bdd92d81e71f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *435e349d67fc35454cb3bdd92d81e71f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\hashes.ini *30c591b9e1f49373a2986085272c4ac4
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ikpMP3.dll *5dfceb96e70cde047655e1d2a47d2ceb
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\installscript.vdf *336d64edf12b94edc7e6d112972d5753
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\irrKlang.NET4.dll *e52968028c3c4c1b94576eae48ffe411
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Khorio.Common.dll *398a5780b6f783f89e1c2622df9d25d9
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *f0d6fe55075d69bbe03d3e88405f70f0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\lspdfr_uinst.exe *1bb61b5238ababc3c18de96aa8f98cdc
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll *660103c9ffbd699916d054beeb186bb6
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\NAudio.dll *3b33a99b1e3a2797b8c826bbc5efa7de
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\NoNameSet.Common.dll *12dcff002c46c43332fa48ab6dbf34f0
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\openCameraV.asi *33864c75d1b85563da56aff0ea794267
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\openCameraV.log *c33e527eabf2eea82afc4101ec04b685
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\OpenIV.asi *ef3de847eac7ba336e2d83ba96a8d61d
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\OpenIV.log *2702f31767c1dec4960037fc975abe66
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PlayGTAV.exe *435e349d67fc35454cb3bdd92d81e71f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.asi *5ee91cb189d86660afbd35c16cf136ac
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.ini *d8fe726e7c458d3943b86e766dc4db89
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\PLD.log *e04cfcc9c9bd5c94965439fd8ae2fa77
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RAGENativeUI.dll *fad7befc2f049a916a987dbcb7fa030a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RAGENativeUI.XML *8d41aca2cd06595f312eb37479b5ec06
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RAGEPluginHook.euifl *26ee80dfdd160b5ada44d8c3a99993f2
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *5cb3eab9caa0729e867b1e37c8d6f674
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *48eda10d77195c93a7e8a75a8912cfe3
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.log *c484cb11fd485f91692986a7ddecbe14
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHookLauncher.log *e88ac328ce57112d5fa2cabdb62563e4
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Readme.txt *7b081efb3e794533b99a7c15807ed09a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RPH_Readme.txt *7b081efb3e794533b99a7c15807ed09a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookV.dll *9b6432b9d3c604dbefc1c60f3bdf9174
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookV.log *9a1c7f0d8765cc1853df811211f43ee2
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi *ec438510ee431671baa08ef82c823582
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.ini *452aa296f999dc789be6e935ff190fb7
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.log *33d91198d55ffff013f1177894abb0f1
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll *c5210a1c7eb6b5fb13eac77176d0f946
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.log *4f73b827ef16784f1902e59206513cad
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.xml *622fc2a2a92db26bf6fe1102c97396bc
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.dll *dbd28664c7562972f0f6564ebb908fd8
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.xml *5ffa6935b1085c8ce237b0a76911728a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\startup.rphs *fde149e8def1678de0e54aa257591a86
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Stealth.Common.dll *8e2e626315f63a69c3131754a09e87c6
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\steam_api64.dll *cac66a8487a2ef6d3b1b8a66c20d1c12
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\System.Data.SQLite.dll *d649b44e4af777192c42311050199450
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\System.ValueTuple.dll *4be8f58e6a00f0130f051f444987d217
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\timecyclemods.asi *2af8f470a347b96d7eac6a84df96d8e7
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\timecyclemods.ini *951ac6e90ceb83e75e105e5910250d9a
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Traffic_Control_README.txt *3e239e817fae501e624c4b94a47c0f48
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\TrainerV.asi *8ae51fcf51785755b725b312374863ac
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\trainerv.ini *7d460c5d6710eaa785f38fb1a9b3fe2f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\vehicles.awc *85fe94db94bce7dbbb7697e5ff8a1b0f
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64c.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64d.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64e.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64f.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64g.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64h.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64i.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64j.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64k.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64l.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64m.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64n.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64o.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64p.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64q.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64r.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64s.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64t.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64u.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64v.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\x64w.rpf *Unknown
    C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Latest log:
5/9/2020 2:59:44 PM.276] Started new log on 5/9/2020 2:59:44 PM.276
[5/9/2020 2:59:44 PM.278] ====================================================================================================
[5/9/2020 2:59:44 PM.269] Log path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 2:59:44 PM.279] Log verbosity: Trivial
[5/9/2020 2:59:44 PM.280] Initializing input system
[5/9/2020 2:59:44 PM.326] Initializing game console
[5/9/2020 2:59:44 PM.333] Console key has been set to F4 (key code: 115)
[5/9/2020 2:59:44 PM.713] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 2:59:44 PM.761] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 2:59:44 PM.763] Read value: <null>
[5/9/2020 2:59:44 PM.763] Initializing console variable "ConsoleKey".
[5/9/2020 2:59:44 PM.763] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 2:59:44 PM.764] Read value: F4
[5/9/2020 2:59:44 PM.764] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 2:59:44 PM.764] Console key has been set to F4 (key code: 115)
[5/9/2020 2:59:44 PM.764] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 2:59:44 PM.764] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 2:59:44 PM.767] Read value: 10000
[5/9/2020 2:59:44 PM.767] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 2:59:44 PM.767] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 2:59:44 PM.767] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 2:59:44 PM.767] Read value: <null>
[5/9/2020 2:59:44 PM.767] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 2:59:44 PM.767] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 2:59:44 PM.768] Read value: False
[5/9/2020 2:59:44 PM.768] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 2:59:44 PM.768] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 2:59:44 PM.768] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 2:59:44 PM.768] Read value: <null>
[5/9/2020 2:59:44 PM.768] Console initialized
[5/9/2020 2:59:44 PM.768] Initializing forms manager
[5/9/2020 2:59:44 PM.769] Cleaning temp folder
[5/9/2020 2:59:44 PM.843] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 2:59:44 PM.883] ================ RAGE Plugin Hook ================
[5/9/2020 2:59:44 PM.890] Command line option "windowed-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:59:45 PM.004] Detected Windows 10 Professional (64-bit) (10.0.18362.0)!
[5/9/2020 2:59:45 PM.005] Checking game support
[5/9/2020 2:59:45 PM.162] Product name: Grand Theft Auto V
[5/9/2020 2:59:45 PM.162] Product version: 1.0.1868.1
[5/9/2020 2:59:45 PM.162] Is steam version: True
[5/9/2020 2:59:45 PM.163] Initializing DirectX
[5/9/2020 2:59:45 PM.260] Initializing Direct3D
[5/9/2020 2:59:45 PM.260] Getting game swap chain
[5/9/2020 2:59:45 PM.286] Swap Chain created: 0x7FF7064C24F8
[5/9/2020 2:59:45 PM.286] Swap Chain VTable: 0x218FD614970
[5/9/2020 2:59:45 PM.286] 0x748948FFF9BD15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 2:59:45 PM.286] D3D11Present: 0x7FFDFFBC4670
[5/9/2020 2:59:45 PM.286] D3D11ResizeBuffers: 0x7FFDFFBD9DE0
[5/9/2020 2:59:45 PM.286] D3D11ResizeTarget: 0x7FFDFFC27D90
[5/9/2020 2:59:45 PM.286] D3D11SetFullscreenState: 0x7FFDFFBE1930
[5/9/2020 2:59:45 PM.287] Direct3D initialized
[5/9/2020 2:59:45 PM.287] Initialized DirectX
[5/9/2020 2:59:45 PM.288] Direct3D watcher thread spawned
[5/9/2020 2:59:46 PM.125] Getting device
[5/9/2020 2:59:46 PM.125] Retrieved device
[5/9/2020 2:59:46 PM.125] Creating wrapper
[5/9/2020 2:59:47 PM.283] Wrapper created
[5/9/2020 2:59:47 PM.289] Effect created
[5/9/2020 2:59:47 PM.289] Creating buffer
[5/9/2020 2:59:47 PM.289] Created buffer
[5/9/2020 2:59:47 PM.289] Creating blend state
[5/9/2020 2:59:47 PM.289] Created blend state
[5/9/2020 2:59:47 PM.290] Done with creation
[5/9/2020 2:59:47 PM.427] Initializing texture system.
[5/9/2020 2:59:47 PM.427] Initializing texture system; phase 1
[5/9/2020 2:59:47 PM.427] Initializing texture system; phase 2
[5/9/2020 2:59:47 PM.511] Initializing texture system; phase 3
[5/9/2020 2:59:47 PM.511] Initializing texture system; phase 4
[5/9/2020 2:59:47 PM.597] Initializing texture system; phase 5
[5/9/2020 2:59:47 PM.598] Initializing texture system; phase 6
[5/9/2020 2:59:47 PM.600] Initializing texture system; phase 7
[5/9/2020 2:59:47 PM.602] Initializing texture system; phase 8
[5/9/2020 2:59:47 PM.603] Initializing texture system; phase 9
[5/9/2020 2:59:47 PM.604] Initializing texture system; phase 10
[5/9/2020 2:59:47 PM.607] Initializing texture system; phase 11
[5/9/2020 2:59:47 PM.607] Initializing texture system; phase 12
[5/9/2020 2:59:47 PM.609] Initializing texture system; phase 13
[5/9/2020 2:59:47 PM.609] Initializing texture system; phase 14
[5/9/2020 2:59:50 PM.289] Direct3D watcher thread ended
[5/9/2020 3:00:13 PM.456] LoadingScreenMsg: Initializing game support
[5/9/2020 3:00:13 PM.707] Initializing game support
[5/9/2020 3:00:19 PM.445] LoadingScreenMsg: Velocity limit removed
[5/9/2020 3:00:19 PM.774] Compatibility level: 0
[5/9/2020 3:00:19 PM.774] Supported version detected
[5/9/2020 3:00:19 PM.774] ==================================================
[5/9/2020 3:00:19 PM.774] LoadingScreenMsg: Patching code
[5/9/2020 3:00:20 PM.024] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 3:00:20 PM.274] Waiting for game initialization
[5/9/2020 3:00:20 PM.375] LoadingScreenMsg: Initializing core
[5/9/2020 3:00:20 PM.626] Initializing hook
[5/9/2020 3:00:25 PM.655] LoadingScreenMsg: Completing interoperability
[5/9/2020 3:00:25 PM.906] Completing interoperability
[5/9/2020 3:00:25 PM.906] Initialization code 1.
[5/9/2020 3:00:25 PM.906] Initialization code 2.
[5/9/2020 3:00:25 PM.906] Initialization code 3.
[5/9/2020 3:00:25 PM.915] 1 Address: 0x00007FF7043CB4DC
[5/9/2020 3:00:25 PM.915] Calling func 1
[5/9/2020 3:00:25 PM.935] 2 Address: 0x00007FF704F4030A
[5/9/2020 3:00:25 PM.935] 3 Address: 0x00007FF7039B5D92
[5/9/2020 3:00:25 PM.970] Address: 0x00007FF704F402B4
[5/9/2020 3:00:25 PM.970] Unknown var: 0x00007FF705F61CA0
[5/9/2020 3:00:25 PM.970] Initialization code 4.
[5/9/2020 3:00:25 PM.970] Initialization code 5.
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 1
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 2
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 3
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 4
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 5
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 6
[5/9/2020 3:00:25 PM.970] Completing interoperability, phase 7
[5/9/2020 3:00:25 PM.970] LoadingScreenMsg: 
[5/9/2020 3:00:26 PM.222] LoadingScreenMsg: Loading Story Mode
[5/9/2020 3:00:36 PM.035] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 3:00:36 PM.286] LoadingScreenMsg: 
[5/9/2020 3:00:55 PM.119] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 3:00:55 PM.119] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 3:00:55 PM.120] Read value: <null>
[5/9/2020 3:00:55 PM.120] Initializing console variable "TimeScale".
[5/9/2020 3:00:55 PM.120] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 3:00:55 PM.120] Read value: <null>
[5/9/2020 3:00:55 PM.134] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[5/9/2020 3:00:57 PM.419] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:00:57 PM.420] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:00:57 PM.421] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:00:57 PM.603] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[5/9/2020 3:00:57 PM.605] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[5/9/2020 3:00:59 PM.724] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:00:59 PM.724] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:00:59 PM.726] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:00:59 PM.737] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
 

 

Can you please post your rage log here.

Got a problem? Want quicker response times and dedicated support? Come and join the Unofficial Fan LSPDFR Support Discord to get additional help if needed: https://discord.gg/xsdAXJb Disclaimer: This is a fan Discord, and is in no way an Official LSPDFR Discord Server, nor is it related to G17 Media or the LSPDFR Team as a whole.

  • Author

Thanks for the response!! Heres my rage log: 

Spoiler

[5/9/2020 3:09:16 PM.347] Started new log on 5/9/2020 3:09:16 PM.346
[5/9/2020 3:09:16 PM.349] ====================================================================================================
[5/9/2020 3:09:16 PM.340] Log path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 3:09:16 PM.349] Log verbosity: Trivial
[5/9/2020 3:09:16 PM.350] Initializing input system
[5/9/2020 3:09:16 PM.352] Initializing game console
[5/9/2020 3:09:16 PM.359] Console key has been set to F4 (key code: 115)
[5/9/2020 3:09:16 PM.493] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 3:09:16 PM.493] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 3:09:16 PM.496] Read value: <null>
[5/9/2020 3:09:16 PM.496] Initializing console variable "ConsoleKey".
[5/9/2020 3:09:16 PM.496] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 3:09:16 PM.497] Read value: F4
[5/9/2020 3:09:16 PM.497] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 3:09:16 PM.497] Console key has been set to F4 (key code: 115)
[5/9/2020 3:09:16 PM.497] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 3:09:16 PM.497] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 3:09:16 PM.500] Read value: 10000
[5/9/2020 3:09:16 PM.500] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 3:09:16 PM.500] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 3:09:16 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 3:09:16 PM.500] Read value: <null>
[5/9/2020 3:09:16 PM.500] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 3:09:16 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 3:09:16 PM.501] Read value: False
[5/9/2020 3:09:16 PM.501] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 3:09:16 PM.501] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 3:09:16 PM.501] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 3:09:16 PM.501] Read value: <null>
[5/9/2020 3:09:16 PM.501] Console initialized
[5/9/2020 3:09:16 PM.501] Initializing forms manager
[5/9/2020 3:09:16 PM.502] Cleaning temp folder
[5/9/2020 3:09:16 PM.504] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 3:09:16 PM.585] ================ RAGE Plugin Hook ================
[5/9/2020 3:09:16 PM.589] Command line option "windowed-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 3:09:16 PM.593] Detected Windows 10 Professional (64-bit) (10.0.18362.0)!
[5/9/2020 3:09:16 PM.593] Checking game support
[5/9/2020 3:09:16 PM.855] Product name: Grand Theft Auto V
[5/9/2020 3:09:16 PM.855] Product version: 1.0.1868.1
[5/9/2020 3:09:16 PM.855] Is steam version: True
[5/9/2020 3:09:16 PM.856] Initializing DirectX
[5/9/2020 3:09:16 PM.858] Initializing Direct3D
[5/9/2020 3:09:16 PM.858] Getting game swap chain
[5/9/2020 3:09:16 PM.894] Swap Chain created: 0x7FF7064C24F8
[5/9/2020 3:09:16 PM.894] Swap Chain VTable: 0x1DF55270AD0
[5/9/2020 3:09:16 PM.894] 0x748948FFF9BD15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 3:09:16 PM.894] D3D11Present: 0x7FFDFFBC4670
[5/9/2020 3:09:16 PM.894] D3D11ResizeBuffers: 0x7FFDFFBD9DE0
[5/9/2020 3:09:16 PM.894] D3D11ResizeTarget: 0x7FFDFFC27D90
[5/9/2020 3:09:16 PM.894] D3D11SetFullscreenState: 0x7FFDFFBE1930
[5/9/2020 3:09:16 PM.914] Direct3D initialized
[5/9/2020 3:09:16 PM.914] Initialized DirectX
[5/9/2020 3:09:16 PM.924] Direct3D watcher thread spawned
[5/9/2020 3:09:17 PM.423] Getting device
[5/9/2020 3:09:17 PM.423] Retrieved device
[5/9/2020 3:09:17 PM.423] Creating wrapper
[5/9/2020 3:09:17 PM.504] Wrapper created
[5/9/2020 3:09:17 PM.510] Effect created
[5/9/2020 3:09:17 PM.510] Creating buffer
[5/9/2020 3:09:17 PM.510] Created buffer
[5/9/2020 3:09:17 PM.510] Creating blend state
[5/9/2020 3:09:17 PM.510] Created blend state
[5/9/2020 3:09:17 PM.510] Done with creation
[5/9/2020 3:09:17 PM.605] Initializing texture system.
[5/9/2020 3:09:17 PM.605] Initializing texture system; phase 1
[5/9/2020 3:09:17 PM.605] Initializing texture system; phase 2
[5/9/2020 3:09:17 PM.611] Initializing texture system; phase 3
[5/9/2020 3:09:17 PM.612] Initializing texture system; phase 4
[5/9/2020 3:09:17 PM.624] Initializing texture system; phase 5
[5/9/2020 3:09:17 PM.625] Initializing texture system; phase 6
[5/9/2020 3:09:17 PM.626] Initializing texture system; phase 7
[5/9/2020 3:09:17 PM.629] Initializing texture system; phase 8
[5/9/2020 3:09:17 PM.630] Initializing texture system; phase 9
[5/9/2020 3:09:17 PM.631] Initializing texture system; phase 10
[5/9/2020 3:09:17 PM.635] Initializing texture system; phase 11
[5/9/2020 3:09:17 PM.635] Initializing texture system; phase 12
[5/9/2020 3:09:17 PM.636] Initializing texture system; phase 13
[5/9/2020 3:09:17 PM.636] Initializing texture system; phase 14
[5/9/2020 3:09:21 PM.926] Direct3D watcher thread ended
[5/9/2020 3:09:38 PM.086] LoadingScreenMsg: Initializing game support
[5/9/2020 3:09:38 PM.337] Initializing game support
[5/9/2020 3:09:44 PM.043] LoadingScreenMsg: Velocity limit removed
[5/9/2020 3:09:44 PM.370] Compatibility level: 0
[5/9/2020 3:09:44 PM.370] Supported version detected
[5/9/2020 3:09:44 PM.370] ==================================================
[5/9/2020 3:09:44 PM.370] LoadingScreenMsg: Patching code
[5/9/2020 3:09:44 PM.621] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 3:09:44 PM.872] Waiting for game initialization
[5/9/2020 3:09:44 PM.973] LoadingScreenMsg: Initializing core
[5/9/2020 3:09:45 PM.223] Initializing hook
[5/9/2020 3:09:50 PM.257] LoadingScreenMsg: Completing interoperability
[5/9/2020 3:09:50 PM.508] Completing interoperability
[5/9/2020 3:09:50 PM.508] Initialization code 1.
[5/9/2020 3:09:50 PM.508] Initialization code 2.
[5/9/2020 3:09:50 PM.508] Initialization code 3.
[5/9/2020 3:09:50 PM.517] 1 Address: 0x00007FF7043CB4DC
[5/9/2020 3:09:50 PM.517] Calling func 1
[5/9/2020 3:09:50 PM.537] 2 Address: 0x00007FF704F4030A
[5/9/2020 3:09:50 PM.537] 3 Address: 0x00007FF7039B5D92
[5/9/2020 3:09:50 PM.573] Address: 0x00007FF704F402B4
[5/9/2020 3:09:50 PM.573] Unknown var: 0x00007FF705F61CA0
[5/9/2020 3:09:50 PM.573] Initialization code 4.
[5/9/2020 3:09:50 PM.573] Initialization code 5.
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 1
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 2
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 3
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 4
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 5
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 6
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 7
[5/9/2020 3:09:50 PM.573] LoadingScreenMsg: 
[5/9/2020 3:09:50 PM.824] LoadingScreenMsg: Loading Story Mode
[5/9/2020 3:09:54 PM.045] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 3:09:54 PM.296] LoadingScreenMsg: 
[5/9/2020 3:10:11 PM.004] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 3:10:11 PM.004] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 3:10:11 PM.005] Read value: <null>
[5/9/2020 3:10:11 PM.005] Initializing console variable "TimeScale".
[5/9/2020 3:10:11 PM.005] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 3:10:11 PM.005] Read value: <null>
[5/9/2020 3:10:11 PM.019] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[5/9/2020 3:10:13 PM.248] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:10:13 PM.249] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:10:13 PM.251] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:10:13 PM.406] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[5/9/2020 3:10:13 PM.408] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[5/9/2020 3:10:15 PM.568] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:10:15 PM.569] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:10:15 PM.570] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:10:15 PM.582] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[5/9/2020 3:11:31 PM.940] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[5/9/2020 3:11:34 PM.617] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:11:34 PM.618] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:11:34 PM.619] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:11:35 PM.035] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[5/9/2020 3:11:35 PM.266] LSPD First Response: [TRACE] Started loading LSPDFR
[5/9/2020 3:11:35 PM.266] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[5/9/2020 3:11:35 PM.267] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[5/9/2020 3:11:35 PM.267] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[5/9/2020 3:11:43 PM.464] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[5/9/2020 3:11:45 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:45 PM.156] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:46 PM.776] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[5/9/2020 3:11:47 PM.006] LSPD First Response: [WARN] No name for outfit variation at line 23
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 31
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 64
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 72
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 80
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 111
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 138
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 174
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 207
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 220
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 259
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 273
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 309
[5/9/2020 3:11:47 PM.012] LSPD First Response: [WARN] No name for outfit variation at line 323
[5/9/2020 3:11:47 PM.012] LSPD First Response: [WARN] No name for outfit variation at line 363
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 391
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 425
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 453
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 484
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 502
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 529
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 547
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 581
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 615
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 650
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 677
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 711
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 741
[5/9/2020 3:11:47 PM.015] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[5/9/2020 3:11:47 PM.016] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
[5/9/2020 3:11:47 PM.022] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base
[5/9/2020 3:11:47 PM.022] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[5/9/2020 3:11:47 PM.024] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
[5/9/2020 3:11:47 PM.026] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_eup.xml
[5/9/2020 3:11:47 PM.050] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[5/9/2020 3:11:47 PM.054] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[5/9/2020 3:11:47 PM.055] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[5/9/2020 3:11:47 PM.056] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[5/9/2020 3:11:47 PM.067] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[5/9/2020 3:11:47 PM.071] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[5/9/2020 3:11:47 PM.072] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[5/9/2020 3:11:47 PM.073] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_papd_eup.xml
[5/9/2020 3:11:47 PM.077] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
[5/9/2020 3:11:47 PM.081] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sadcr_eup.xml
[5/9/2020 3:11:47 PM.085] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[5/9/2020 3:11:47 PM.094] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[5/9/2020 3:11:47 PM.118] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:47 PM.118] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:47 PM.118] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[5/9/2020 3:11:47 PM.119] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 25
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 32
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 47
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 56
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 85
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 92
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 100
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 129
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 136
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 143
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 151
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 160
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 189
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 196
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 204
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 233
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 240
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 247
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 255
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 264
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 293
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 300
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 308
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 494
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 520
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 546
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 572
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 598
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 624
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 732
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 764
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 796
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 828
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 951
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 976
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1002
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1028
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1054
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1133
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1160
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1187
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1214
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1241
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1268
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1297
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1330
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1363
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1396
[5/9/2020 3:11:47 PM.135] LSPD First Response: [TRACE] Loaded 271 freemode outfits and 55 preset outfits
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.843] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:47 PM.871] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:47 PM.963] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.123] LSPD First Response: [TRACE] Adding Ben J. as character
[5/9/2020 3:11:48 PM.161] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.162] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.209] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.279] LSPD First Response: [TRACE] Adding Michelle Meto as character
[5/9/2020 3:11:48 PM.281] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2020 3:11:48 PM.283] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2020 3:11:48 PM.314] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.315] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.316] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.413] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.414] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.414] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.467] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.468] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.468] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.534] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.534] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.537] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.594] LSPD First Response: [TRACE] Adding Jack Nickelsen as character
[5/9/2020 3:11:48 PM.631] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.632] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.640] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[5/9/2020 3:11:48 PM.647] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_eup.xml
[5/9/2020 3:11:48 PM.658] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.659] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.671] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[5/9/2020 3:11:48 PM.675] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eup.xml
[5/9/2020 3:11:48 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.741] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.883] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[5/9/2020 3:11:48 PM.926] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup.xml
[5/9/2020 3:11:48 PM.934] LSPD First Response: [WARN] Invalid vehicle model hwaycar
[5/9/2020 3:11:48 PM.936] LSPD First Response: [WARN] Invalid vehicle model hwaycar2
[5/9/2020 3:11:48 PM.936] LSPD First Response: [WARN] Invalid vehicle model hwaycar3
[5/9/2020 3:11:48 PM.937] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[5/9/2020 3:11:48 PM.938] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[5/9/2020 3:11:48 PM.943] LSPD First Response: [WARN] Invalid vehicle model rhpolice
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice2
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice3
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice4
[5/9/2020 3:11:48 PM.996] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.996] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:49 PM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[5/9/2020 3:11:49 PM.020] LSPD First Response: [TRACE] Failed to parse  as chance
[5/9/2020 3:11:49 PM.021] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eup.xml
[5/9/2020 3:11:49 PM.027] LSPD First Response: [TRACE] Player was in vehicle: False
[5/9/2020 3:11:49 PM.028] LSPD First Response: [TRACE] Last selected character was Jack Nickelsen, should spawn as last character True
[5/9/2020 3:11:49 PM.028] LSPD First Response: [TRACE] Loading last selected character Jack Nickelsen
[5/9/2020 3:11:49 PM.031] LSPD First Response: [INFO] Changing current player character to Jack Nickelsen
[5/9/2020 3:11:49 PM.043] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[5/9/2020 3:11:49 PM.044] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[5/9/2020 3:11:49 PM.045] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[5/9/2020 3:11:50 PM.171] LSPD First Response: [TRACE] Cached 1181 decorators for index 3
[5/9/2020 3:11:50 PM.199] LSPD First Response: [TRACE] CharacterSelected: 225
[5/9/2020 3:11:50 PM.200] LSPD First Response: [TRACE] Character changed, creating new stats object
[5/9/2020 3:11:52 PM.106] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:11:52 PM.158] LSPD First Response: [TRACE] Set last player walk style back: Cop
[5/9/2020 3:11:52 PM.167] LSPD First Response: [TRACE] Initialized telemtry service
[5/9/2020 3:11:52 PM.255] LSPD First Response: We have 2 appartments registered
[5/9/2020 3:11:52 PM.259] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[5/9/2020 3:11:52 PM.265] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[5/9/2020 3:11:52 PM.267] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[5/9/2020 3:11:52 PM.267] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[5/9/2020 3:11:52 PM.267] LSPD First Response: ApartmentManager initialized
[5/9/2020 3:11:52 PM.271] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[5/9/2020 3:11:52 PM.273] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[5/9/2020 3:11:52 PM.336] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[5/9/2020 3:11:52 PM.624] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[5/9/2020 3:11:52 PM.633] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[5/9/2020 3:11:52 PM.636] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[5/9/2020 3:11:52 PM.640] LSPD First Response: [TRACE] Thread Marker #1 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread Marker #2 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[5/9/2020 3:11:52 PM.800] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[5/9/2020 3:11:52 PM.808] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[5/9/2020 3:11:52 PM.815] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Interaction Menu
[5/9/2020 3:11:52 PM.815] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[5/9/2020 3:11:52 PM.818] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Police Radio
[5/9/2020 3:11:52 PM.828] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[5/9/2020 3:11:52 PM.832] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Vehicle Options
[5/9/2020 3:11:52 PM.837] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[5/9/2020 3:11:52 PM.838] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Inventory
[5/9/2020 3:11:52 PM.844] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[5/9/2020 3:11:52 PM.846] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Settings
[5/9/2020 3:11:52 PM.878] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:11:52 PM.901] LSPD First Response: [TRACE] Requested Audio
[5/9/2020 3:11:52 PM.906] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[5/9/2020 3:11:53 PM.605] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[5/9/2020 3:11:53 PM.703] LSPD First Response: [TRACE] 7FF7058F3138
[5/9/2020 3:11:53 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:53 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:53 PM.742] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[5/9/2020 3:11:53 PM.765] LSPD First Response: [INFO] Vinewood Police Station
[5/9/2020 3:11:53 PM.765] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] La Mesa Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Rockford Hills Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Vespucci Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Downtown Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Davis Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Beaver Bush Ranger Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Bolingbroke Penitentiary
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[5/9/2020 3:11:53 PM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eup.xml
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Vinewood Police Station or vinewoodPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called La Mesa Police Station or laMesaPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Rockford Hills Police Station or rockfordPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Vespucci Police Station or vespucciPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Downtown Police Station or downtownInterior already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Davis Sheriff Station or davisSheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Sandy Shores Sheriff Station or sandySheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Paleto Bay Sheriff Station or paletoSheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Beaver Bush Ranger Station or beaverRanger already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Los Santos Intl. Airport Field Office or lsxAirport already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Bolingbroke Penitentiary or prison already exists
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component Debug #1
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[5/9/2020 3:11:53 PM.779] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[5/9/2020 3:11:53 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[5/9/2020 3:11:53 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[5/9/2020 3:11:53 PM.781] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[5/9/2020 3:11:53 PM.783] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[5/9/2020 3:11:53 PM.786] LSPD First Response: [TRACE] Loading node data
[5/9/2020 3:11:58 PM.481] LSPD First Response: [TRACE] Terminal server version: 0.2
[5/9/2020 3:11:58 PM.481] LSPD First Response: [INFO] Connected to LSPDFR Sync via session bd5364a4-3ff6-46ea-9f82-4fdfeef99922. Enhanced features available.
[5/9/2020 3:11:58 PM.481] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[5/9/2020 3:11:58 PM.486] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Done loading node data
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Loading node data
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Done loading node data
[5/9/2020 3:11:59 PM.052] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[5/9/2020 3:11:59 PM.062] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[5/9/2020 3:11:59 PM.063] LSPD First Response: [TRACE] Disabling ambient game police chases
[5/9/2020 3:11:59 PM.072] LSPD First Response: [TRACE] Disabled ambient game police chases
[5/9/2020 3:11:59 PM.073] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[5/9/2020 3:11:59 PM.076] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[5/9/2020 3:11:59 PM.080] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[5/9/2020 3:11:59 PM.080] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[5/9/2020 3:12:00 PM.093] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[5/9/2020 3:12:00 PM.093] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[5/9/2020 3:12:00 PM.156] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[5/9/2020 3:12:00 PM.158] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[5/9/2020 3:12:00 PM.162] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[5/9/2020 3:12:00 PM.168] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[5/9/2020 3:12:00 PM.168] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[5/9/2020 3:12:00 PM.169] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[5/9/2020 3:12:00 PM.170] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[5/9/2020 3:12:00 PM.197] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[5/9/2020 3:12:00 PM.201] LSPD First Response: [TRACE] Thread Marker #3 initialized
[5/9/2020 3:12:00 PM.202] LSPD First Response: [TRACE] Thread Debug #1 initialized
[5/9/2020 3:12:00 PM.206] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[5/9/2020 3:12:00 PM.207] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[5/9/2020 3:12:00 PM.217] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[5/9/2020 3:12:25 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:12:25 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:12:25 PM.107] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[5/9/2020 3:12:25 PM.116] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml
[5/9/2020 3:12:25 PM.141] LSPD First Response: [TRACE] Setting player to lssd from last agency
[5/9/2020 3:12:25 PM.170] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_jacket
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_coat
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_raincoat
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_bicycle
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_b
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_c
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_dirtbike
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_gang
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_suit
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_formal
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_windbreaker
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_swat
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot
[5/9/2020 3:12:25 PM.181] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[5/9/2020 3:12:25 PM.206] LSPD First Response: [TRACE] Setting player skin from last skin
[5/9/2020 3:12:25 PM.261] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[5/9/2020 3:12:25 PM.693] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:12:25 PM.694] LSPD First Response: [TRACE] Set last player walk style back: Cop
[5/9/2020 3:12:25 PM.700] LSPD First Response: [TRACE] Player went on duty.
[5/9/2020 3:12:25 PM.710] LSPD First Response: Folder is C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[5/9/2020 3:12:30 PM.506] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.576] LSPD First Response: BOLO_calls, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.584] LSPD First Response: CommonCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.655] LSPD First Response: CompuLite, Version=1.4.9.5, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.656] LSPD First Response: DarkmyreAPI, Version=4.1.7015.32723, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.691] LSPD First Response: DifferentHandcuffSounds, Version=1.0.7003.28097, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.863] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[5/9/2020 3:12:30 PM.863] at System.Reflection.Assembly.GetTypes()
[5/9/2020 3:12:30 PM.863] at _-Fn`C)v:_2B7u'q_%\.gk3EJ".^z1t4S"{5*8cB9_<Y$*xWr3'() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 634
[5/9/2020 3:12:30 PM.878] LSPD First Response: Could not load file or assembly 'LiverLande.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[5/9/2020 3:12:30 PM.887] LSPD First Response: EpicEvents, Version=0.1.7.20, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.887] LSPD First Response: Interaction+, Version=2.2.8.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.896] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.896] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.897] LSPD First Response: RAGENativeUI, Version=1.6.3.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.899] LSPD First Response: redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.965] LSPD First Response: RichsPoliceEnhancements, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.974] LSPD First Response: SearchWarrant, Version=4.0.7142.37123, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.974] LSPD First Response: StopThePed, Version=4.9.1.5, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.978] LSPD First Response: SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.987] LSPD First Response: SuperEvents, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.987] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.988] LSPD First Response: UltimateBackup, Version=1.8.1.8, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.991] LSPD First Response: VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.992] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.992] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.996] LSPD First Response: Creating plugin: Arrest_Manager.Main
[5/9/2020 3:12:30 PM.998] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[5/9/2020 3:12:31 PM.117] LSPD First Response: Creating plugin: BOLO_calls.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: CommonCallouts.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: CompuLite.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: EpicEvents.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: Interaction_.EntryPoint
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint
[5/9/2020 3:12:31 PM.119] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[5/9/2020 3:12:31 PM.119] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: redCallouts.Main
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: ‌‏‮‪‏‍‍‪‫‍‎‍‎‍‎‮‬‎‍‭‎‏‌‫‮
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: StopThePed.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: SuperCallouts.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: SuperEvents.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: Traffic_Policer.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating Traffic Policer.Main.
[5/9/2020 3:12:31 PM.166] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[5/9/2020 3:12:31 PM.167] LSPD First Response: Done with Traffic Policer.Main.
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: UltimateBackup.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: Variety_Callouts.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: VocalDispatch.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: ‍‮‌‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮
[5/9/2020 3:12:31 PM.257] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[5/9/2020 3:12:31 PM.257] LSPD First Response: Please go on duty to start Arrest Manager.
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] BOLO Calls 0.0.0.1 by Jesyx has been activated
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] Jesyx' Regular Callouts is an LSPDFR calloutpack, to use this callout pack you have to go On-Duty by entering your local police station!
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] It's also possible to go On-Duty by opening the console with F4 and typing ForceDuty
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] If you have any questions about this calloutpack for LSPDFR contact me on lcpdfr.com 
[5/9/2020 3:12:31 PM.257] LSPD First Response: CommonCallouts v1.1.0 has been initialised.
[5/9/2020 3:12:31 PM.258] LSPD First Response: Plugin CompuLite v1.4.9.5 has been initialized.
[5/9/2020 3:12:31 PM.258] LSPD First Response: Go on duty to fully load CompuLite
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] Initializing.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] EventController Initializing.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] EventController Initialized.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] Initialized.
[5/9/2020 3:12:31 PM.259] LSPD First Response: Interaction+ v2.2.8 loaded, go on duty to fully load plugin.
[5/9/2020 3:12:31 PM.271] LSPD First Response: [MoreRadioChatter] Plugin loaded!
[5/9/2020 3:12:31 PM.272] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[5/9/2020 3:12:31 PM.272] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[5/9/2020 3:12:31 PM.272] Please go on duty to start Police SmartRadio.
[5/9/2020 3:12:31 PM.272] LSPD First Response: redCallouts version 1.1d by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin.
[5/9/2020 3:12:31 PM.274] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[5/9/2020 3:12:31 PM.289] LSPD First Response: [RPE]: AmbientBackup is enabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: AISirenCycle is enabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: SilentBackup is disabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: TVI is enabled.
[5/9/2020 3:12:31 PM.291] LSPD First Response: [RPE]: BOLO is enabled.
[5/9/2020 3:12:31 PM.291] LSPD First Response: [RPE]: PriorityRadioTraffic is enabled.
[5/9/2020 3:12:31 PM.292] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[5/9/2020 3:12:31 PM.397] LSPD First Response: Plugin StopThePed v4.9.1.5 has been initialized.
[5/9/2020 3:12:31 PM.397] LSPD First Response: Go on duty to fully load StopThePed
[5/9/2020 3:12:31 PM.398] LSPD First Response: Loading SuperCallouts config.
[5/9/2020 3:12:31 PM.411] LSPD First Response: SuperCallouts: Config loaded.
[5/9/2020 3:12:31 PM.411] LSPD First Response: SuperCallouts 1.6.0.0 by SuperPyroManiac has been initialised.
[5/9/2020 3:12:31 PM.411] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[5/9/2020 3:12:31 PM.412] LSPD First Response: Loading SuperEvents config.
[5/9/2020 3:12:31 PM.420] LSPD First Response: SuperCallouts: Config loaded.
[5/9/2020 3:12:31 PM.420] LSPD First Response: SuperEvents 1.2.0.0 by SuperPyroManiac has been initialised.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Go on duty with LSPDFR to fully load SuperEvents.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Plugin UltimateBackup v1.8.1.8 has been initialized.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Go on duty to fully load UltimateBackup
[5/9/2020 3:12:31 PM.421] LSPD First Response: Plugin Variety Callouts 2.0.0.4 has been initialised.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Go on duty to fully load Variety Callouts.
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.839] LSPD First Response: VocalDispatch: Loaded with 67 phrases.
[5/9/2020 3:12:33 PM.006] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:33 PM.007] LSPD First Response: XScanner: Checking Khorio.Common.dll
[5/9/2020 3:12:33 PM.007] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported
[5/9/2020 3:12:33 PM.012] LSPD First Response: XScanner is loading settings...
[5/9/2020 3:12:33 PM.019] LSPD First Response: XScanner intro sound: INTRO
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner outro sound: OUTRO
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner playback volume: 2
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner LSPDFR scanner patch is enabled
[5/9/2020 3:12:33 PM.173] LSPD First Response: XScanner => Background Scanner Enabled
[5/9/2020 3:12:33 PM.173] LSPD First Response: XScanner => Disabling default ingame background chatter
[5/9/2020 3:12:33 PM.176] LSPD First Response: XScanner => Patching ingame background chatter...
[5/9/2020 3:12:33 PM.177] LSPD First Response: XScanner => Patched
[5/9/2020 3:12:33 PM.198] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio
[5/9/2020 3:12:33 PM.198] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition
[5/9/2020 3:12:33 PM.198] LSPD First Response: We have 2 callouts registered
[5/9/2020 3:12:33 PM.199] LSPD First Response: CalloutManager initialized
[5/9/2020 3:12:33 PM.200] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[5/9/2020 3:12:33 PM.226] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2020 3:12:33 PM.228] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2020 3:12:33 PM.248] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[5/9/2020 3:12:33 PM.254] LSPD First Response: In traffic policer duty event handler: True
[5/9/2020 3:12:33 PM.257] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[5/9/2020 3:12:33 PM.284] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.284] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.285] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[5/9/2020 3:12:33 PM.287] LSPD First Response: SCID:/FathomRGK911/
[5/9/2020 3:12:33 PM.290] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.292] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.309] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[5/9/2020 3:12:33 PM.387] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.387] LSPD First Response: Dependency check for Traffic Policer successful: True
[5/9/2020 3:12:33 PM.389] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[5/9/2020 3:12:33 PM.392] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.393] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.394] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[5/9/2020 3:12:33 PM.404] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.405] LSPD First Response: Dependency check for Arrest Manager successful: True
[5/9/2020 3:12:33 PM.406] LSPD First Response: Arrest Manager is not in beta.
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout BOLO_calls.Callouts.VEHILCE_BOLO
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.PursuitMotorcycle.PursuitinProgress
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.StolenBike.aStolenBike
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.DomesticDisturbance.aDomesticDisturbance
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.CarCrash.TrafficAccident
[5/9/2020 3:12:33 PM.433] LSPD First Response: Deserialized James Wingfiled
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.433] LSPD First Response: Deserialized John Damon
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Lorik Cana
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Mikaela Myers
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Billy Kiscadden
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.435] LSPD First Response: Deserialized Cato Speed
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.435] LSPD First Response: Deserialized Cesar Retana
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.436] LSPD First Response: Deserialized Jack Swede
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.436] LSPD First Response: Deserialized Tony Franco
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.437] LSPD First Response: Deserialized Bobby Jenkins
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.437] LSPD First Response: Deserialized Daniel Harvey
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Howard Jackson
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Douglas Rivera
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Anel Hrustemovic
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.439] LSPD First Response: Deserialized Ben Asack
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Rose Carter
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Christopher Manlord
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Jimmy Pesto
[5/9/2020 3:12:33 PM.957] LSPD First Response: [EE] Starting events.
[5/9/2020 3:12:33 PM.957] LSPD First Response: [EE] EvenController Starting.
[5/9/2020 3:12:33 PM.958] LSPD First Response: [EE] EvenController Started.
[5/9/2020 3:12:33 PM.958] LSPD First Response: [EE] Started events.
[5/9/2020 3:12:33 PM.960] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[5/9/2020 3:12:33 PM.967] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 5/10/2020 3:12:33 PM
[5/9/2020 3:12:33 PM.967] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio
[5/9/2020 3:12:33 PM.969] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.970] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.972] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580
[5/9/2020 3:12:33 PM.992] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.992] LSPD First Response: Dependency check for Police SmartRadio successful: True
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.WarrantServiceInterior
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.LargeFight
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooterInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ProwlerInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomesticInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit
[5/9/2020 3:12:34 PM.013] LSPD First Response: Registering callout redCallouts.Callouts.BuildingAlarm
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[5/9/2020 3:12:34 PM.134] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[5/9/2020 3:12:34 PM.151] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[5/9/2020 3:12:34 PM.155] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[5/9/2020 3:12:34 PM.158] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:12:34 PM.164] LSPD First Response: [RPE BOLO]: BOLO fiber started with a timer of 10 minutes.
[5/9/2020 3:12:34 PM.176] LSPD First Response: [RPE Priority Radio Traffic]: PSR is installed.
[5/9/2020 3:12:34 PM.176] LSPD First Response: RichsPoliceEnhancements requesting a PoliceSmartRadio action to be added to prt
[5/9/2020 3:12:35 PM.070] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. 
[5/9/2020 3:12:35 PM.070] LSPD First Response: Added to queue. Length: 1
[5/9/2020 3:12:35 PM.070] LSPD First Response: [RPE Priority Radio Traffic]: VocalDispatch is installed.
[5/9/2020 3:12:35 PM.080] LSPD First Response: VocalDispatch: An event handler for "RichsPoliceEnhancements.RequestPriorityTraffic" was registered via the API by "RichsPoliceEnhancements".
[5/9/2020 3:12:35 PM.080] LSPD First Response: VocalDispatch: An event handler for "RichsPoliceEnhancements.CancelPriorityTraffic" was registered via the API by "RichsPoliceEnhancements".
[5/9/2020 3:12:35 PM.085] LSPD First Response: Refreshing audio cache...
[5/9/2020 3:12:35 PM.534] LSPD First Response: Audio cache refreshed, 1370 files cached
[5/9/2020 3:12:35 PM.558] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[5/9/2020 3:12:35 PM.568] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[5/9/2020 3:12:35 PM.568] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[5/9/2020 3:12:35 PM.682] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Arrest Manager updates.
[5/9/2020 3:12:35 PM.683] LSPD First Response: Traffic Policer is not in beta.
[5/9/2020 3:12:35 PM.685] LSPD First Response: Traffic Policer.Mainloop started
[5/9/2020 3:12:35 PM.685] LSPD First Response: Loading Traffic Policer settings...
[5/9/2020 3:12:35 PM.741] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[5/9/2020 3:12:35 PM.741] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[5/9/2020 3:12:35 PM.743] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[5/9/2020 3:12:35 PM.744] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[5/9/2020 3:12:35 PM.900] LSPD First Response: TransportWorldDistricts info:
[5/9/2020 3:12:35 PM.902] LSPD First Response: [EE] EvenController Starting thread #2.
[5/9/2020 3:12:36 PM.437] LSPD First Response: System.FormatException: Input string was not in a correct format.
[5/9/2020 3:12:36 PM.533] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully!
[5/9/2020 3:12:36 PM.534] LSPD First Response: Police SmartRadio queue created. Waiting...
[5/9/2020 3:12:36 PM.649] LSPD First Response: Setting Display position to BottomRight
[5/9/2020 3:12:36 PM.649] LSPD First Response: 1700:604
[5/9/2020 3:12:38 PM.484] LSPD First Response: Allbuttons ln: 26
[5/9/2020 3:12:38 PM.548] LSPD First Response: Allbuttons ln: 26
[5/9/2020 3:12:38 PM.548] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions.
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.PlateCheck" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.RequestPIT" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.Panic" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.PedCheck" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.EndCall" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: PoliceSmartRadio Vocal Dispatch Integration complete.
[5/9/2020 3:12:39 PM.155] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Albo1125.Common updates.
[5/9/2020 3:12:39 PM.163] LSPD First Response:
[5/9/2020 3:12:39 PM.163] World District: City
[5/9/2020 3:12:39 PM.163] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.163] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.163] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[5/9/2020 3:12:39 PM.164] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[5/9/2020 3:12:39 PM.189] LSPD First Response: Traffic Policer Speed Checker started.
[5/9/2020 3:12:39 PM.620] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (1)
[5/9/2020 3:12:39 PM.620] LSPD First Response: PoliceSmartRadio: Adding action for RichsPoliceEnhancements to prt successful.
[5/9/2020 3:12:39 PM.639] LSPD First Response:
[5/9/2020 3:12:39 PM.641] World District: City
[5/9/2020 3:12:39 PM.641] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.641] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[5/9/2020 3:12:39 PM.641] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[5/9/2020 3:12:39 PM.656] LSPD First Response:
[5/9/2020 3:12:39 PM.656] World District: LosSantosCountryside
[5/9/2020 3:12:39 PM.656] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.656] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.656] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[5/9/2020 3:12:39 PM.673] LSPD First Response:
[5/9/2020 3:12:39 PM.673] World District: BlaineCounty
[5/9/2020 3:12:39 PM.673] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.673] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.673] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[5/9/2020 3:12:39 PM.685] LSPD First Response:
[5/9/2020 3:12:39 PM.685] World District: Water
[5/9/2020 3:12:39 PM.685] Drivers:S_M_Y_USCG_01
[5/9/2020 3:12:39 PM.685] Passengers:S_M_Y_USCG_01
[5/9/2020 3:12:39 PM.685] Vehsettings: Model: PREDATORLivs: -1 Extras:
[5/9/2020 3:12:39 PM.686] LSPD First Response: Transportregion info:
[5/9/2020 3:12:39 PM.701] LSPD First Response:
[5/9/2020 3:12:39 PM.701] Zonename: East Vinewood
[5/9/2020 3:12:39 PM.701] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.701] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.701] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[5/9/2020 3:12:39 PM.717] LSPD First Response:
[5/9/2020 3:12:39 PM.717] Zonename: West Vinewood
[5/9/2020 3:12:39 PM.717] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.717] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.717] Vehsettings: Model: POLICETLivs: 0 Extras:
[5/9/2020 3:12:39 PM.733] LSPD First Response:
[5/9/2020 3:12:39 PM.733] Zonename: Sandy Shores
[5/9/2020 3:12:39 PM.733] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.733] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.733] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[5/9/2020 3:12:39 PM.891] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Police SmartRadio updates.
[5/9/2020 3:12:40 PM.170] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.202] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.245] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterLS
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterBC
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerDown
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.ShotsFiredAtCivilians
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerPanicButton
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceSouthLS
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceNorthLS
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceBlaineCounty
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.InjuredHiker
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.HikerEvac
[5/9/2020 3:12:40 PM.860] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Traffic Policer updates.
[5/9/2020 3:12:41 PM.862] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Update checks complete.
[5/9/2020 3:12:46 PM.274] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[5/9/2020 3:12:46 PM.329] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PrisonerTransport" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.TowTruck" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Coroner" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Insurance" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.AnimalControl" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.451] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport
[5/9/2020 3:12:46 PM.451] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to transport successful.
[5/9/2020 3:12:46 PM.451] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to coroner successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to tow successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to insurance successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to animal successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to trafficstop
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to trafficstop successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to felonystop
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to felonystop successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to k9backup
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to k9backup successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to spikestrips
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to spikestrips successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to roadblock
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to roadblock successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to female
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to female successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to panic
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to panic successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to groupbackup
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to groupbackup successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to ambulance
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to ambulance successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to firedept
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to firedept successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.NormalStop" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.FelonyStop" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.K9Unit" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.SpikeStrips" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.RoadBlock" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Pursuit" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Code2" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Code3" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Female" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Ambulance" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.FireDept" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.PanicButton" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:47 PM.591] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to coroner successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to tow successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to transport successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.Coroner" was registered via the API by "Arrest Manager".
[5/9/2020 3:12:47 PM.995] Jail Dropoff blips created.
[5/9/2020 3:12:50 PM.161] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:12:50 PM.178] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: HotPursuit Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Robbery Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: CarAccident Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.MafiaActivity
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OrganizedCrime Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.MafiaActivity2
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OrganizedCrime2 Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HotCar
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Hot Car Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: TruckCrash Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Hit and Run Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Open Carry Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Fire Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Suspicious Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Manhunt Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[5/9/2020 3:12:53 PM.987] LSPD First Response: SuperCallouts: LostMC Attack Enabled
[5/9/2020 3:12:59 PM.180] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:12:59 PM.197] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:12:59 PM.203] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:13:00 PM.689] LSPD First Response: [TRACE] Created sheriff at X:2576.188 Y:-598.0483 Z:66.33028
[5/9/2020 3:13:00 PM.706] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.713] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:13:00 PM.738] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:13:00 PM.742] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:13:00 PM.750] LSPD First Response: [TRACE] Fred Wrightler (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:13:00 PM.752] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.752] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:13:00 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.761] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:13:00 PM.766] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:13:00 PM.766] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] And Fandy (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:13:00 PM.769] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:13:00 PM.866] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:13:00 PM.866] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:13:06 PM.187] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:13:06 PM.207] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:13:26 PM.210] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:13:26 PM.229] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:13:27 PM.439] LSPD First Response: [TRACE] It has been 43 seconds since the last callout
[5/9/2020 3:13:27 PM.443] LSPD First Response: Creating CarAccident from SuperCallouts.Callouts.CarAccident, SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:13:27 PM.445] LSPD First Response: [TRACE] Callout created:  #1
[5/9/2020 3:13:28 PM.097] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:13:31 PM.660] LSPD First Response: SuperCallouts Log: CarAccident callout accepted...
[5/9/2020 3:13:31 PM.670] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:13:31 PM.674] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:13:34 PM.187] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.340] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.340] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.362] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.534] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.534] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.553] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.557] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.558] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.579] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:14:01 PM.335] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:14:03 PM.963] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:14:03 PM.980] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:14:05 PM.791] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:14:05 PM.791] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:14:05 PM.791] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:14:08 PM.234] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:14:08 PM.339] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:14:09 PM.037] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:09 PM.057] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:14:15 PM.352] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Created sheriff at X:2505.429 Y:-662.8167 Z:62.28141
[5/9/2020 3:14:15 PM.359] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.365] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:15 PM.372] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:14:15 PM.372] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Mats Fox (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.379] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:15 PM.385] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:14:15 PM.385] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] James Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:14:15 PM.518] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:15 PM.518] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:21 PM.037] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:14:21 PM.037] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:14:21 PM.039] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[5/9/2020 3:14:21 PM.041] LSPD First Response: [TRACE] Failed to set up RunLights #1
[5/9/2020 3:14:21 PM.045] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[5/9/2020 3:14:21 PM.045] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[5/9/2020 3:14:33 PM.062] LSPD First Response: [MoreRadioChatter] Playing: 18
[5/9/2020 3:14:33 PM.084] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:14:37 PM.685] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:37 PM.685] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:14:41 PM.049] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:41 PM.071] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:14:50 PM.474] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:14:50 PM.478] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:50 PM.478] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:50 PM.479] LSPD First Response: [TRACE] Created sheriff at X:2477.491 Y:-518.7106 Z:69.61771
[5/9/2020 3:14:50 PM.886] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:14:50 PM.892] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Sky Richards (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:14:51 PM.104] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.104] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:14:51 PM.105] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.111] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:51 PM.152] LSPD First Response: [TRACE] Cached 1192 decorators for index 4
[5/9/2020 3:14:51 PM.157] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:14:51 PM.157] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] Tahlil Hawkins (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:14:51 PM.833] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:51 PM.833] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:57 PM.360] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:14:59 PM.996] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:15:00 PM.013] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:15:02 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:15:02 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:15:02 PM.220] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:15:05 PM.074] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:15:05 PM.094] LSPD First Response: [MoreRadioChatter] Sleeping for 41 seconds!
[5/9/2020 3:15:08 PM.642] LSPD First Response: redCallouts debug: Keypress B detected.
[5/9/2020 3:15:12 PM.215] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:15:14 PM.951] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:15:14 PM.953] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:15:14 PM.956] LSPD First Response: [TRACE] GetBackupTemplate for Ambulance in LosSantosCounty in PalHigh using RespondsAsBackup
[5/9/2020 3:15:14 PM.963] LSPD First Response: [TRACE] Preloading AMBULANCE
[5/9/2020 3:15:14 PM.963] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:14 PM.969] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:15:16 PM.240] LSPD First Response: GetAudioFileForAction: No file found for: EMS_REQ
[5/9/2020 3:15:16 PM.240] LSPD First Response: GetAudioFileForAction: No file found for: EMS_REQ
[5/9/2020 3:15:16 PM.240] LSPD First Response: PlayAction: Failed to find EMS_REQ
[5/9/2020 3:15:16 PM.716] LSPD First Response: [TRACE] Preloading AMBULANCE
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Created ambulance at X:2593 Y:-434.25 Z:87.96875
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Forced Livery: 0
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:16 PM.724] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[5/9/2020 3:15:16 PM.725] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lsfd_emt
[5/9/2020 3:15:16 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] Assigned medic relationship and group.
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] Voice: s_m_m_paramedic_01_black_mini_01
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:15:16 PM.733] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:15:16 PM.739] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[5/9/2020 3:15:16 PM.740] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:lsfd_emt
[5/9/2020 3:15:16 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] Assigned medic relationship and group.
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] Voice: s_f_y_baywatch_01_white_full_02
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:15:16 PM.763] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:15:16 PM.770] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:15:16 PM.790] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.RequestAmbulance".
[5/9/2020 3:15:24 PM.402] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:15:26 PM.341] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:15:26 PM.341] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[5/9/2020 3:15:26 PM.344] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:15:26 PM.344] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:15:31 PM.983] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[5/9/2020 3:15:31 PM.984] LSPD First Response: [TRACE] Set current state to: Investigate
[5/9/2020 3:15:31 PM.985] LSPD First Response: [TRACE] TaskMedicInvestigate created
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] Set current state to: Investigate
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] TaskMedicInvestigate created
[5/9/2020 3:15:33 PM.033] LSPD First Response: [TRACE] Found target: S_M_M_TRUCKER_01
[5/9/2020 3:15:35 PM.736] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:15:35 PM.740] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:15:35 PM.740] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:15:36 PM.959] LSPD First Response: [TRACE] Created police4 at X:2436.483 Y:-685.4063 Z:63.43814
[5/9/2020 3:15:36 PM.960] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:36 PM.967] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:15:36 PM.973] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:15:36 PM.973] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] Lee Enfield (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:15:37 PM.226] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:15:38 PM.744] LSPD First Response: [TRACE] Started sequence
[5/9/2020 3:15:45 PM.371] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out.  Continuing.
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do.
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] InvestigateTask_Ended
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[5/9/2020 3:15:45 PM.499] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:15:46 PM.114] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:15:46 PM.135] LSPD First Response: [MoreRadioChatter] Sleeping for 40 seconds!
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Starting.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Finding closest posistion.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Location id: 6.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Adding small blip.
[5/9/2020 3:15:46 PM.223] LSPD First Response: [EE] HomlessDisturbance: Clearing area of peds and cars.
[5/9/2020 3:15:46 PM.224] LSPD First Response: [EE] HomlessDisturbance: Spawning peds and animations.
[5/9/2020 3:15:47 PM.125] LSPD First Response: [TRACE] Starting treatment
[5/9/2020 3:15:47 PM.256] LSPD First Response: [EE] HomlessDisturbance: Setting ped items and personas.
[5/9/2020 3:15:47 PM.258] LSPD First Response: [EE] HomlessDisturbance: Spawning vehicles.
[5/9/2020 3:15:47 PM.521] LSPD First Response: [EE] HomlessDisturbance: Setting up vehicles.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour path.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour specific.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Done setting up.
[5/9/2020 3:15:49 PM.982] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:15:49 PM.982] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:15:49 PM.983] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Failed to set up StealCar #1
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[5/9/2020 3:16:00 PM.822] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:16:00 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:00 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:00 PM.827] LSPD First Response: [TRACE] Created sheriff at X:2395.067 Y:-687.7305 Z:63.97117
[5/9/2020 3:16:00 PM.827] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.833] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:00 PM.839] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:16:00 PM.839] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] James Galliard (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.846] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:00 PM.852] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:16:00 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] Lior Fanous (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:00 PM.854] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:16:00 PM.987] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:00 PM.987] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:03 PM.539] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:16:03 PM.540] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:24 PM.852] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - properly
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat.
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] InvestigateTask_Ended
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[5/9/2020 3:16:24 PM.875] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:16:26 PM.142] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:16:26 PM.164] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[5/9/2020 3:16:43 PM.179] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:16:43 PM.198] LSPD First Response: [MoreRadioChatter] Sleeping for 29 seconds!
[5/9/2020 3:16:46 PM.033] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:16:46 PM.034] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:16:46 PM.035] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[5/9/2020 3:16:46 PM.035] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:46 PM.063] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:16:46 PM.064] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:16:46 PM.419] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:16:46 PM.419] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:16:50 PM.965] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:16:50 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:50 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:50 PM.973] LSPD First Response: [TRACE] Created sheriff at X:2465.856 Y:-681.0845 Z:62.72652
[5/9/2020 3:16:50 PM.973] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.979] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Dusty Trek (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.992] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:50 PM.998] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:16:50 PM.998] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] Carlos Basilio (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:51 PM.000] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:16:51 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:51 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:02 PM.537] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:17:02 PM.628] LSPD First Response: UB: REQUESTED TYPE: Coroner
[5/9/2020 3:17:02 PM.633] LSPD First Response: UB: DETECTED ZONE: PALHIGH
[5/9/2020 3:17:02 PM.634] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[5/9/2020 3:17:12 PM.227] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:17:12 PM.249] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds!
[5/9/2020 3:17:22 PM.408] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:17:22 PM.408] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:17:33 PM.303] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:17:33 PM.309] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:17:33 PM.309] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:17:33 PM.310] LSPD First Response: [TRACE] Created sheriff at X:2451.92 Y:-489.0755 Z:70.97179
[5/9/2020 3:17:33 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.316] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:33 PM.322] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:17:33 PM.322] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Eduardo Fernaldo (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.329] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:33 PM.335] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:17:33 PM.335] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] Brit Mason (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:33 PM.337] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:17:33 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:33 PM.652] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:38 PM.257] LSPD First Response: [MoreRadioChatter] Playing: 27
[5/9/2020 3:17:38 PM.281] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_CODE_1'
[5/9/2020 3:17:39 PM.779] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:17:39 PM.780] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:17:41 PM.860] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:17:41 PM.881] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds!
[5/9/2020 3:17:48 PM.419] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:17:48 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:17:48 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:17:49 PM.546] LSPD First Response: [TRACE] Created sheriff2 at X:2469.814 Y:-675.5812 Z:62.82678
[5/9/2020 3:17:49 PM.547] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.553] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Brit Mason (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.565] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:49 PM.571] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:17:49 PM.571] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] Frank Mino (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[5/9/2020 3:17:49 PM.998] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:49 PM.998] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:02 PM.423] LSPD First Response: Unsuccessful specialID
[5/9/2020 3:18:13 PM.895] LSPD First Response: [MoreRadioChatter] Playing: 7
[5/9/2020 3:18:13 PM.921] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:18:18 PM.518] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:18 PM.519] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:18:20 PM.691] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:20 PM.710] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:18:23 PM.605] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:18:23 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:18:23 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:18:23 PM.610] LSPD First Response: [TRACE] Created sheriff2 at X:2446.716 Y:-485.6708 Z:71.02747
[5/9/2020 3:18:23 PM.610] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.616] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:23 PM.622] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:18:23 PM.622] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:23 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Danny Lorenz (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[5/9/2020 3:18:23 PM.686] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:23 PM.686] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:25 PM.305] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:18:28 PM.401] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:18:28 PM.419] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:18:29 PM.871] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:18:29 PM.871] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:18:29 PM.871] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:18:34 PM.611] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:18:34 PM.873] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.874] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.875] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.875] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:18:34 PM.898] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:18:35 PM.073] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.073] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.074] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.074] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:18:35 PM.093] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:18:37 PM.497] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:18:40 PM.664] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:18:40 PM.683] LSPD First Response: EndCurrentCallout: Finishing...
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Instance cleaned ( #1)
[5/9/2020 3:18:40 PM.684] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Code4".
[5/9/2020 3:18:41 PM.204] LSPD First Response: Creating phone event
[5/9/2020 3:18:43 PM.660] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in Tatamo using SpawnsAmbiently
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:18:44 PM.409] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[5/9/2020 3:18:44 PM.726] LSPD First Response: [MoreRadioChatter] Playing: 12
[5/9/2020 3:18:44 PM.745] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:18:44 PM.799] LSPD First Response: [TRACE] Created police4 at X:2351.964 Y:-439.8517 Z:73.53198
[5/9/2020 3:18:44 PM.918] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:18:44 PM.924] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:44 PM.930] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:18:44 PM.930] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:18:44 PM.932] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:18:45 PM.117] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:48 PM.675] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Noose using SpawnsAmbiently
[5/9/2020 3:18:48 PM.679] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:18:48 PM.679] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:18:49 PM.275] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:49 PM.293] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:18:50 PM.061] LSPD First Response: [TRACE] Created police3 at X:2601.097 Y:-471.3851 Z:84.68505
[5/9/2020 3:18:50 PM.062] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.067] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:50 PM.073] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Djalou Lalililas (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.075] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:50 PM.075] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.080] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:50 PM.086] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:18:50 PM.086] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] Dave Walker (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:18:50 PM.190] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:50 PM.190] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:54 PM.285] LSPD First Response: [TRACE] It has been 13 seconds since the last callout
[5/9/2020 3:18:54 PM.288] LSPD First Response: Creating ViolentDomesticInterior from redCallouts.Callouts.ViolentDomesticInterior, redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:18:54 PM.288] LSPD First Response: [TRACE] Callout created:  #2
[5/9/2020 3:18:54 PM.801] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Starting.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Finding closest posistion.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Location id: 6.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Adding small blip.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Clearing area of peds and cars.
[5/9/2020 3:18:57 PM.566] LSPD First Response: [EE] HomlessDisturbance: Spawning peds and animations.
[5/9/2020 3:18:57 PM.740] LSPD First Response: [EE] HomlessDisturbance: Setting ped items and personas.
[5/9/2020 3:18:57 PM.740] LSPD First Response: [EE] HomlessDisturbance: Spawning vehicles.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting up vehicles.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour path.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour specific.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Done setting up.
[5/9/2020 3:18:59 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:18:59 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:18:59 PM.071] LSPD First Response: PlayAction: Failed to find IN_OR_ON_LOCATION
[5/9/2020 3:19:00 PM.533] LSPD First Response: randomWeapons = 1 - gun for perp
[5/9/2020 3:19:00 PM.534] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:19:00 PM.535] LSPD First Response: redCallouts - callout state: ENROUTE
[5/9/2020 3:19:00 PM.535] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:19:00 PM.535] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:19:01 PM.197] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:01 PM.197] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:01 PM.197] LSPD First Response: PlayAction: Failed to find UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:06 PM.819] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:06 PM.826] LSPD First Response: [TRACE] Created police4 at X:2142.663 Y:-570.6387 Z:95.87277
[5/9/2020 3:19:06 PM.826] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:07 PM.385] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:19:09 PM.297] LSPD First Response: [MoreRadioChatter] Playing: 23
[5/9/2020 3:19:09 PM.316] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:19:11 PM.823] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:11 PM.829] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Created police4 at X:1936.903 Y:-720.1951 Z:88.49511
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:12 PM.100] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:12 PM.101] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER'
[5/9/2020 3:19:14 PM.433] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:14 PM.452] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:19:16 PM.828] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:16 PM.834] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:16 PM.834] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] Created police4 at X:1855.578 Y:-788.1981 Z:80.47308
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:21 PM.842] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:21 PM.846] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:21 PM.846] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:21 PM.847] LSPD First Response: [TRACE] Created police4 at X:1734.231 Y:-877.5205 Z:70.8363
[5/9/2020 3:19:21 PM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:19:21 PM.853] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:21 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:19:21 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:19:21 PM.859] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:19:21 PM.859] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] Jack Bull (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:19:21 PM.861] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:22 PM.349] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:31 PM.861] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:31 PM.865] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:31 PM.865] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:31 PM.885] LSPD First Response: [TRACE] Created police2 at X:1942.657 Y:-1090.491 Z:96.66824
[5/9/2020 3:19:32 PM.005] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.011] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:32 PM.020] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:19:32 PM.020] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.028] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:32 PM.034] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:19:32 PM.034] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] Kiera Kies (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:19:32 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:32 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:38 PM.467] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:19:38 PM.486] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:19:40 PM.886] LSPD First Response: SuperEvents: New events can now generate...
[5/9/2020 3:19:41 PM.885] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:41 PM.891] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:41 PM.892] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:41 PM.892] LSPD First Response: [TRACE] Created police2 at X:1764.924 Y:-1259.623 Z:84.95483
[5/9/2020 3:19:41 PM.894] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.900] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:41 PM.906] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:19:41 PM.906] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] Eloisa Martinez (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:41 PM.908] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.914] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Jamie Nyan (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:19:42 PM.230] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:42 PM.231] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:45 PM.747] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:45 PM.747] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:19:48 PM.616] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:48 PM.617] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:19:49 PM.355] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:49 PM.375] LSPD First Response: [MoreRadioChatter] Sleeping for 28 seconds!
[5/9/2020 3:19:51 PM.971] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:51 PM.977] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:19:51 PM.978] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:19:54 PM.490] LSPD First Response: [TRACE] Created police3 at X:1250.715 Y:-1449.723 Z:35.67166
[5/9/2020 3:19:54 PM.491] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:19:57 PM.003] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Created police2 at X:1158.535 Y:-1715.003 Z:36.29935
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[5/9/2020 3:20:00 PM.578] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[5/9/2020 3:20:07 PM.290] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:08 PM.952] LSPD First Response: [TRACE] Created police4 at X:1058.905 Y:-1486.283 Z:28.8901
[5/9/2020 3:20:08 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:09 PM.577] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:20:12 PM.338] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:20:12 PM.361] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:20:14 PM.031] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:20:14 PM.031] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:20:14 PM.031] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:20:17 PM.395] LSPD First Response: [MoreRadioChatter] Playing: 24
[5/9/2020 3:20:17 PM.422] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:20:20 PM.806] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:20 PM.807] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:20:22 PM.338] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:22 PM.342] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:22 PM.342] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:22 PM.343] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:23 PM.624] LSPD First Response: [TRACE] Created police4 at X:1075.422 Y:-1460.323 Z:29.17104
[5/9/2020 3:20:23 PM.625] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:23 PM.625] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:20:23 PM.837] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:23 PM.843] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:20:23 PM.849] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:23 PM.849] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:24 PM.555] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:24 PM.681] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:24 PM.704] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:20:27 PM.354] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:27 PM.357] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Created police4 at X:1053.852 Y:-1507.497 Z:28.60796
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:27 PM.364] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:20:27 PM.370] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:20:27 PM.370] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] Alina Rosiello (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:27 PM.372] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:27 PM.633] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:32 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:32 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:36 PM.692] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:38 PM.133] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:38 PM.233] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:20:39 PM.301] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:41 PM.754] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:43 PM.088] LSPD First Response: [TRACE] Kenny Simmons killed by Jack Nickelsen
[5/9/2020 3:20:43 PM.645] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:43 PM.671] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.078] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.256] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.333] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.818] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.920] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:46 PM.888] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:46 PM.907] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:47 PM.008] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.234] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.298] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.315] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:47 PM.316] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_EL_BURRO_HEIGHTS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[5/9/2020 3:20:47 PM.317] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[5/9/2020 3:20:47 PM.318] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:47 PM.318] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:47 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.730] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[5/9/2020 3:20:47 PM.735] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[5/9/2020 3:20:47 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.176] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.344] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:48 PM.350] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:48 PM.350] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:48 PM.391] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_02.wav, looped: False
[5/9/2020 3:20:48 PM.602] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:48 PM.606] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:48 PM.606] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:48 PM.691] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.727] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.945] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:49 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:49 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.165] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.168] LSPD First Response: redCallouts - current callout state: SPOTTED
[5/9/2020 3:20:50 PM.168] LSPD First Response: Outcome 1 - fight vic.
[5/9/2020 3:20:50 PM.471] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_02.wav, looped: False
[5/9/2020 3:20:50 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.974] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:51 PM.231] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_EL_BURRO_HEIGHTS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_EL_BURRO_HEIGHTS_01.wav, looped: False
[5/9/2020 3:20:51 PM.696] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:52 PM.400] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:20:52 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Instance cleaned ( #2)
[5/9/2020 3:20:53 PM.332] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[5/9/2020 3:20:53 PM.409] LSPD First Response: [TRACE] Eric Whright killed by Jack Nickelsen
[5/9/2020 3:20:53 PM.701] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[5/9/2020 3:20:53 PM.713] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:20:53 PM.808] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:20:53 PM.808] LSPD First Response: SuperEvents: Starting car accident event.
[5/9/2020 3:20:53 PM.872] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:20:53 PM.879] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:53 PM.879] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] WorldEventStealCar: Vehicle non-existent or dead
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient)
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[5/9/2020 3:20:53 PM.881] LSPD First Response: [TRACE] World event StealCar #2 has ended
[5/9/2020 3:20:54 PM.575] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.824] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:54 PM.825] LSPD First Response: [TRACE] Created police2 at X:1164.75 Y:-1792 Z:35.84375
[5/9/2020 3:20:54 PM.826] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:54 PM.832] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:54 PM.838] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:20:54 PM.838] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:54 PM.839] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:20:54 PM.841] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:54 PM.846] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:54 PM.852] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:20:54 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:54 PM.883] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:54 PM.886] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:54 PM.893] LSPD First Response: [TRACE] Created police2 at X:1200.372 Y:-1431.966 Z:35.94004
[5/9/2020 3:20:54 PM.893] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:20:54 PM.922] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:54 PM.923] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:54 PM.923] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.952] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:55 PM.154] LSPD First Response: [TRACE] Using random spawn at X:1196.468 Y:-1617.181 Z:44.85288
[5/9/2020 3:20:55 PM.176] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:55 PM.177] LSPD First Response: [TRACE] Created police2 at X:1091.5 Y:-1563.25 Z:27.3125
[5/9/2020 3:20:55 PM.177] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:55 PM.183] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.197] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.203] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:20:55 PM.203] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.214] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.214] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.241] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:20:55 PM.479] LSPD First Response: [TRACE] Using random spawn at X:1197.719 Y:-1619.69 Z:44.85295
[5/9/2020 3:20:55 PM.490] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:55 PM.491] LSPD First Response: [TRACE] Created police2 at X:1315.75 Y:-1630 Z:51.15625
[5/9/2020 3:20:55 PM.491] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.497] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.503] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.503] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.505] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.511] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.518] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.518] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.525] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.525] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.722] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.929] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:56 PM.274] LSPD First Response: Creating drug driver event
[5/9/2020 3:20:56 PM.276] LSPD First Response: Setting drug levels
[5/9/2020 3:20:57 PM.277] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[5/9/2020 3:20:58 PM.048] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:59 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:59 PM.714] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:20:59 PM.739] LSPD First Response: [MoreRadioChatter] Sleeping for 38 seconds!
[5/9/2020 3:21:00 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:00 PM.474] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:00 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:02 PM.254] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:05 PM.417] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:05 PM.493] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:06 PM.222] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:06 PM.866] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:06 PM.868] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:06 PM.869] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:06 PM.869] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:07 PM.533] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:07 PM.895] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:07 PM.895] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:07 PM.896] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:07 PM.896] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:08 PM.805] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:08 PM.916] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:08 PM.916] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:09 PM.096] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:21:09 PM.099] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:09 PM.099] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:09 PM.100] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:09 PM.100] LSPD First Response: [TRACE] Created police4 at X:1140.427 Y:-1816.907 Z:29.77822
[5/9/2020 3:21:09 PM.101] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:09 PM.429] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.459] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:09 PM.462] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:09 PM.630] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.685] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:10 PM.123] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:10 PM.398] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:10 PM.456] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:10 PM.456] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:10 PM.962] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:10 PM.990] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:10 PM.990] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:21:11 PM.120] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:21:11 PM.272] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:11 PM.458] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.484] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:11 PM.514] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.819] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:12 PM.005] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:12 PM.005] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:12 PM.006] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:12 PM.507] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:13 PM.134] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:13 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:13 PM.575] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:13 PM.575] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:13 PM.659] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.118] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:14 PM.156] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.289] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.432] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:14 PM.432] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:14 PM.569] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.783] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.820] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.212] LSPD First Response: [TRACE] Created police4 at X:1078.566 Y:-1568.535 Z:29.30534
[5/9/2020 3:21:15 PM.213] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:15 PM.218] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:15 PM.220] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[5/9/2020 3:21:15 PM.220] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:15 PM.267] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:15 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:15 PM.598] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:15 PM.598] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.599] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:15 PM.751] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.865] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.016] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.107] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:16 PM.362] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.481] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:16 PM.544] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.634] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:16 PM.634] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:16 PM.832] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.866] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.950] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:17 PM.134] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Tim Mason (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:17 PM.134] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:17 PM.135] LSPD First Response: [TRACE] Backup GroupStrategy: Victoria Justice (MP_F_FREEMODE_01) entered combat and asked Tara Holzi (MP_F_FREEMODE_01) to help
[5/9/2020 3:21:17 PM.164] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:17 PM.652] LSPD First Response: [TRACE] Jack Jobs killed by Malcolm Barrett
[5/9/2020 3:21:17 PM.914] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:18 PM.155] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:18 PM.268] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:19 PM.139] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:19 PM.148] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Created police2 at X:1279.584 Y:-1476.759 Z:37.48805
[5/9/2020 3:21:19 PM.153] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.159] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Kiera Bell (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.172] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:19 PM.178] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:21:19 PM.178] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] Emma Duke (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:21:19 PM.210] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:19 PM.213] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:19 PM.542] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:19 PM.670] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:19 PM.727] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:19 PM.939] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) entered combat with target: Dante Compton (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:19 PM.939] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:19 PM.940] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) entered combat with target: Dante Compton (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:19 PM.940] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:20 PM.217] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:20 PM.247] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Marko Lewis (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:20 PM.247] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:20 PM.683] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:20 PM.826] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:20 PM.856] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:21 PM.107] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.196] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:21 PM.447] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.571] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.761] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:21 PM.761] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:21 PM.849] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.327] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:22 PM.393] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.453] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.542] LSPD First Response: [TRACE] Dante Compton killed by Jack Nickelsen
[5/9/2020 3:21:22 PM.722] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:23 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:23 PM.239] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:23 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:23 PM.455] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:24 PM.340] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.519] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.718] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.853] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:24 PM.915] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.113] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.142] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.399] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.707] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:25 PM.734] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.155] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.311] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:26 PM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:27 PM.090] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:27 PM.357] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:27 PM.357] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:27 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:27 PM.532] LSPD First Response: [TRACE] Maximiliano Villa killed by Vanessa Star
[5/9/2020 3:21:27 PM.670] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:28 PM.022] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:28 PM.368] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:29 PM.098] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:29 PM.126] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.351] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.637] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:31 PM.429] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:31 PM.837] LSPD First Response: [TRACE] Marko Lewis killed by Jack Nickelsen
[5/9/2020 3:21:31 PM.874] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:21:32 PM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.460] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.626] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.654] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.769] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.769] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.938] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:33 PM.202] LSPD First Response: [TRACE] John Hale killed by Victoria Justice
[5/9/2020 3:21:33 PM.556] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:33 PM.750] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:34 PM.345] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:35 PM.195] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:35 PM.225] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:36 PM.327] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.117] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.431] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.641] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:37 PM.741] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:21:37 PM.765] LSPD First Response: [MoreRadioChatter] Sleeping for 34 seconds!
[5/9/2020 3:21:38 PM.242] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:39 PM.220] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:39 PM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.104] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.441] LSPD First Response: [TRACE] Created police4 at X:1077.196 Y:-1549.432 Z:28.9559
[5/9/2020 3:21:40 PM.441] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:21:40 PM.448] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:40 PM.456] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:21:40 PM.456] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] Ken Rosenberg (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:21:40 PM.458] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:40 PM.750] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.850] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:41 PM.196] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:42 PM.529] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:42 PM.736] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:42 PM.785] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:42 PM.820] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:43 PM.314] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.314] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Failed to set up RunLights #2
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[5/9/2020 3:21:43 PM.649] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.916] LSPD First Response: [TRACE] Tim Mason killed by Victoria Justice
[5/9/2020 3:21:44 PM.237] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:44 PM.242] LSPD First Response: [TRACE] Created police4 at X:1110.062 Y:-1701.28 Z:30.19188
[5/9/2020 3:21:44 PM.242] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:21:44 PM.248] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:44 PM.254] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:21:44 PM.254] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] Jessica Holiday (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:21:44 PM.256] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:44 PM.447] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:50 PM.452] LSPD First Response: Oops there was an error here. Please send this log to SuperPyroManiac!
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents Error Report Start
[5/9/2020 3:21:50 PM.452] LSPD First Response: ======================================================
[5/9/2020 3:21:50 PM.452] LSPD First Response: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Ped is invalid.
[5/9/2020 3:21:50 PM.452] at Rage.Ped.get_IsCuffed()
[5/9/2020 3:21:50 PM.452] at SuperEvents.Events.CarAccident.<MainLogic>b__19_0()
[5/9/2020 3:21:50 PM.452] LSPD First Response: ======================================================
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents Error Report End
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents: Ending Event.
[5/9/2020 3:21:51 PM.597] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:51 PM.597] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:51 PM.963] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:51 PM.963] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:52 PM.117] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:52 PM.117] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:52 PM.632] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:52 PM.632] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:53 PM.004] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:53 PM.004] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:53 PM.152] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:53 PM.152] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:58 PM.077] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:58 PM.152] LSPD First Response: [TRACE] Go to vehicle 0
[5/9/2020 3:21:58 PM.152] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:21:58 PM.248] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:59 PM.106] LSPD First Response: [TRACE] Go to vehicle 0
[5/9/2020 3:21:59 PM.204] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:59 PM.250] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:21:59 PM.508] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:22:00 PM.222] LSPD First Response: [TRACE] Go to vehicle -1
[5/9/2020 3:22:00 PM.520] LSPD First Response: [TRACE] Go to vehicle -1
[5/9/2020 3:22:01 PM.786] LSPD First Response: redCallouts debug: Keypress B detected.
[5/9/2020 3:22:03 PM.165] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:22:04 PM.312] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:22:04 PM.317] LSPD First Response: [TRACE] Created police4 at X:1062.178 Y:-1622.387 Z:30.37967
[5/9/2020 3:22:04 PM.317] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:22:04 PM.323] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:22:04 PM.324] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:22:04 PM.324] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:22:04 PM.329] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:22:04 PM.329] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] James Taylor (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:22:04 PM.534] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:22:05 PM.170] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: REQUESTED TYPE: First Responder (Medic)
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:22:05 PM.378] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:05 PM.380] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:06 PM.274] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:22:06 PM.275] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:06 PM.275] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:09 PM.038] LSPD First Response: [EE] DrugDealer: Starting.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Location id: 4.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Adding small blip.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Clearing area of peds and cars.
[5/9/2020 3:22:09 PM.041] LSPD First Response: [EE] DrugDealer: Spawning peds.
[5/9/2020 3:22:09 PM.173] LSPD First Response: [EE] DrugDealer: Spawning vehicles.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Setting behaviour path.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Setting behaviour specific.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Done setting up.
[5/9/2020 3:22:11 PM.666] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:22:11 PM.770] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:22:11 PM.806] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds!
[5/9/2020 3:22:13 PM.448] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:22:15 PM.332] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:15 PM.332] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:16 PM.434] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[5/9/2020 3:22:16 PM.434] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:17 PM.181] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:22:19 PM.766] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[5/9/2020 3:22:19 PM.767] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:19 PM.792] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:21 PM.309] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:24 PM.577] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:24 PM.577] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:30 PM.812] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:22:30 PM.835] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds!
[5/9/2020 3:22:35 PM.537] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:22:48 PM.289] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:23:10 PM.808] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:12 PM.128] LSPD First Response: [TRACE] Created police4 at X:1106.284 Y:-1689.676 Z:30.47457
[5/9/2020 3:23:12 PM.128] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:12 PM.137] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:12 PM.144] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:23:12 PM.144] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] John Lost (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:23:12 PM.196] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:13 PM.846] LSPD First Response: [MoreRadioChatter] Playing: 7
[5/9/2020 3:23:13 PM.871] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:23:14 PM.813] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:14 PM.813] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:18 PM.485] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:18 PM.485] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:23:18 PM.748] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:23:18 PM.749] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:23:18 PM.749] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[5/9/2020 3:23:18 PM.752] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[5/9/2020 3:23:18 PM.778] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:18 PM.778] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:20 PM.662] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:20 PM.688] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:23:20 PM.830] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:20 PM.834] LSPD First Response: [TRACE] Created police4 at X:1115.97 Y:-1660.374 Z:33.04496
[5/9/2020 3:23:20 PM.834] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:20 PM.840] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:20 PM.846] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:23:20 PM.846] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] Erin Minsten (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:23:20 PM.954] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:21 PM.764] LSPD First Response: Creating drug driver event
[5/9/2020 3:23:21 PM.765] LSPD First Response: Setting drug levels
[5/9/2020 3:23:30 PM.648] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:30 PM.649] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:35 PM.144] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:23:40 PM.690] LSPD First Response: [MoreRadioChatter] Playing: 24
[5/9/2020 3:23:40 PM.717] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:23:44 PM.052] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:44 PM.052] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:23:46 PM.834] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:46 PM.835] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:23:47 PM.805] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:47 PM.833] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:23:48 PM.759] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:23:48 PM.763] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:23:48 PM.763] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:23:50 PM.026] LSPD First Response: [TRACE] Created police at X:1214.53 Y:-1687.794 Z:39.05797
[5/9/2020 3:23:50 PM.026] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:50 PM.039] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:23:50 PM.039] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Billy Muldoon (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.046] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:50 PM.052] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:23:50 PM.052] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] John Macey (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:50 PM.054] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:23:50 PM.107] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:50 PM.107] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.185] LSPD First Response: [TRACE] It has been 170 seconds since the last callout
[5/9/2020 3:23:53 PM.185] LSPD First Response: Creating OverturnedBusLSIA from Variety_Callouts.Callouts.OverturnedBusLSIA, VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:23:53 PM.186] LSPD First Response: [TRACE] Callout created:  #3
[5/9/2020 3:23:53 PM.715] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:23:53 PM.715] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:23:53 PM.716] LSPD First Response: [TRACE] Hiroto Senshi (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:23:53 PM.716] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] Frank Small (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.887] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[5/9/2020 3:24:08 PM.828] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:08 PM.832] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:08 PM.832] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:08 PM.937] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:24:10 PM.304] LSPD First Response: [TRACE] Failed to create police3 at X:1359.986 Y:-1653.268 Z:54.46537
[5/9/2020 3:24:10 PM.304] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:24:12 PM.838] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:24:12 PM.860] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:24:13 PM.852] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:13 PM.855] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Created police3 at X:1382.561 Y:-1668.948 Z:58.81266
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.862] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:13 PM.868] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:24:13 PM.868] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] Giovanni Locatelli (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:24:13 PM.870] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.875] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:13 PM.881] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:24:13 PM.881] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] Dimitri Pastravo (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:24:13 PM.883] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:24:14 PM.337] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:14 PM.337] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:14 PM.933] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:24:14 PM.958] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:24:31 PM.839] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:32 PM.958] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:24:32 PM.982] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:24:33 PM.187] LSPD First Response: [TRACE] Created police4 at X:1204.79 Y:-1978.326 Z:42.32296
[5/9/2020 3:24:33 PM.188] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:33 PM.713] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:24:33 PM.735] LSPD First Response: [MoreRadioChatter] Sleeping for 38 seconds!
[5/9/2020 3:24:36 PM.847] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:36 PM.855] LSPD First Response: [TRACE] Created police4 at X:1214.917 Y:-2030.774 Z:44.69588
[5/9/2020 3:24:37 PM.012] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:24:37 PM.018] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:37 PM.024] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:24:37 PM.024] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] Jin Karuna (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:24:37 PM.026] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:37 PM.327] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:41 PM.869] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:41 PM.876] LSPD First Response: [TRACE] Created police4 at X:1259.318 Y:-2072.387 Z:45.28931
[5/9/2020 3:24:41 PM.876] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:24:41 PM.882] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:41 PM.888] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:24:41 PM.888] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] Banko Jerem (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:24:41 PM.890] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:41 PM.935] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:53 PM.739] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[5/9/2020 3:24:53 PM.741] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[5/9/2020 3:24:56 PM.123] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:24:57 PM.054] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[5/9/2020 3:24:57 PM.055] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[5/9/2020 3:24:57 PM.056] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[5/9/2020 3:24:57 PM.056] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[5/9/2020 3:24:57 PM.078] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[5/9/2020 3:25:04 PM.832] LSPD First Response: Creating No Brake Lights event
[5/9/2020 3:25:11 PM.754] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:25:11 PM.781] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:25:12 PM.180] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[5/9/2020 3:25:12 PM.180] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] World event RunLights #3 has ended
[5/9/2020 3:25:13 PM.819] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:13 PM.840] LSPD First Response: [MoreRadioChatter] Sleeping for 23 seconds!
[5/9/2020 3:25:16 PM.985] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:25:16 PM.991] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:25:16 PM.992] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:25:18 PM.754] LSPD First Response: [TRACE] Created police3 at X:1421.145 Y:-1840.093 Z:70.97633
[5/9/2020 3:25:18 PM.754] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.762] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Dave Coleman (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:25:18 PM.769] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.775] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:25:18 PM.781] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:25:18 PM.781] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] Dominique Romero (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:25:18 PM.804] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:25:18 PM.804] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:25:36 PM.852] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:25:36 PM.875] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:25:44 PM.159] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:44 PM.159] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:25:46 PM.983] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:46 PM.983] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:25:47 PM.725] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:47 PM.750] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds!
[5/9/2020 3:25:51 PM.612] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:26:07 PM.157] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:26:07 PM.161] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:07 PM.161] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:08 PM.554] LSPD First Response: [TRACE] Created police at X:1155.721 Y:-1710.189 Z:36.27135
[5/9/2020 3:26:08 PM.554] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:26:12 PM.186] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:26:12 PM.190] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:12 PM.191] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:12 PM.192] LSPD First Response: [TRACE] Created police at X:1415.393 Y:-1777.34 Z:66.98701
[5/9/2020 3:26:12 PM.600] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.607] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Jessica Smith (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.621] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:26:12 PM.627] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:26:12 PM.627] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] Evlyn Parks (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:26:12 PM.629] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:26:12 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:26:12 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:18 PM.828] LSPD First Response: [MoreRadioChatter] Playing: 3
[5/9/2020 3:27:19 PM.883] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:27:21 PM.022] LSPD First Response: Creating unroadworthy vehicle event
[5/9/2020 3:27:22 PM.041] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:22 PM.041] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE'
[5/9/2020 3:27:24 PM.187] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:24 PM.188] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL'
[5/9/2020 3:27:26 PM.320] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:26 PM.348] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds!
[5/9/2020 3:27:35 PM.045] LSPD First Response: [TRACE] Spawned with 2.425476
[5/9/2020 3:27:35 PM.045] LSPD First Response: [TRACE] Using 1313.893, -1637.898, 52.16301 Heading: 307.0863 and 1318.926, -1634.418, 52.16301 Heading: 307.0863 as base positions
[5/9/2020 3:27:35 PM.061] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:35 PM.064] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:35 PM.064] LSPD First Response: [TRACE] Preloading DILETTANTE
[5/9/2020 3:27:36 PM.904] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:36 PM.908] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:36 PM.914] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:27:36 PM.920] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:27:36 PM.920] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Dave Knoxville (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:36 PM.923] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:36 PM.966] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[5/9/2020 3:27:37 PM.163] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:38 PM.446] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:38 PM.449] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:38 PM.449] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:38 PM.450] LSPD First Response: [TRACE] Created police3 at X:1332.244 Y:-1592.874 Z:52.88659
[5/9/2020 3:27:38 PM.450] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.458] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:38 PM.464] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:27:38 PM.464] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Mark Garena (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.472] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:38 PM.478] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:27:38 PM.478] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] Hector Martinez (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:27:38 PM.684] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:38 PM.684] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:43 PM.485] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:27:46 PM.778] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:27:48 PM.485] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:48 PM.491] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:27:48 PM.491] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:27:49 PM.482] LSPD First Response: [TRACE] Created police at X:1872.974 Y:-1409.135 Z:135.1115
[5/9/2020 3:27:49 PM.482] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:27:52 PM.954] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:27:52 PM.955] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[5/9/2020 3:27:52 PM.958] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[5/9/2020 3:27:52 PM.963] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[5/9/2020 3:27:58 PM.504] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:58 PM.508] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:58 PM.508] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:58 PM.509] LSPD First Response: [TRACE] Created police3 at X:1692.962 Y:-1309.481 Z:85.96756
[5/9/2020 3:27:58 PM.649] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.655] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:58 PM.661] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:27:58 PM.663] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.668] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:58 PM.674] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:27:58 PM.674] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:27:58 PM.676] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:27:59 PM.083] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:59 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:59 PM.357] LSPD First Response: [MoreRadioChatter] Playing: 17
[5/9/2020 3:27:59 PM.377] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:28:02 PM.709] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:02 PM.710] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:28:03 PM.480] LSPD First Response: [TRACE] It has been 170 seconds since the last callout
[5/9/2020 3:28:03 PM.481] LSPD First Response: Creating StrandedBoaterLS from Variety_Callouts.Callouts.StrandedBoaterLS, VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:28:03 PM.481] LSPD First Response: [TRACE] Callout created:  #4
[5/9/2020 3:28:03 PM.694] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:03 PM.713] LSPD First Response: [MoreRadioChatter] Sleeping for 23 seconds!
[5/9/2020 3:28:13 PM.548] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:13 PM.552] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:28:13 PM.552] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:28:14 PM.540] LSPD First Response: [TRACE] Created police2 at X:1900.783 Y:-1269.13 Z:128.1253
[5/9/2020 3:28:14 PM.540] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.546] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:14 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.553] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:28:14 PM.553] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Jesse Mack (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.560] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:14 PM.562] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.562] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.566] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:28:14 PM.566] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] James Henderson (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:14 PM.568] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:28:14 PM.887] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:14 PM.887] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:18 PM.919] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:28:24 PM.671] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[5/9/2020 3:28:26 PM.730] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:28:26 PM.750] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:28:33 PM.648] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:33 PM.654] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:33 PM.655] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:33 PM.982] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:33 PM.982] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:28:34 PM.623] LSPD First Response: [TRACE] Created police3 at X:1904.156 Y:-1344.84 Z:136.4801
[5/9/2020 3:28:34 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:34 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:34 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:28:34 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] James Walker (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:28:34 PM.779] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:35 PM.176] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:28:36 PM.748] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:36 PM.749] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:28:37 PM.446] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:37 PM.467] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:28:38 PM.654] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:38 PM.660] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:28:38 PM.661] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:28:39 PM.557] LSPD First Response: [TRACE] Created police at X:1846.622 Y:-1045.038 Z:79.86081
[5/9/2020 3:28:39 PM.558] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.564] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:39 PM.570] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:28:39 PM.570] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Jacob Smith (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.577] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:39 PM.583] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:28:39 PM.583] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] Wendell Williams (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:28:39 PM.901] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:39 PM.901] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:50 PM.282] LSPD First Response: [TRACE] It has been 31 seconds since the last callout
[5/9/2020 3:28:50 PM.283] LSPD First Response: Creating HotPursuit from SuperCallouts.Callouts.HotPursuit, SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:28:50 PM.283] LSPD First Response: [TRACE] Callout created:  #5
[5/9/2020 3:28:50 PM.285] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:28:54 PM.678] LSPD First Response: SuperCallouts Log: HotPursuit callout accepted...
[5/9/2020 3:28:54 PM.682] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:28:54 PM.682] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:28:55 PM.471] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:28:55 PM.491] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:28:56 PM.130] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:56 PM.150] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:28:58 PM.697] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:58 PM.703] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:58 PM.703] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:58 PM.704] LSPD First Response: [TRACE] Created police3 at X:1898.88 Y:-1248.948 Z:125.0094
[5/9/2020 3:28:58 PM.844] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.850] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:58 PM.856] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:28:58 PM.856] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Bella Staglioni (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.863] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:58 PM.869] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:28:58 PM.869] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] Rose Hammer (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:28:59 PM.344] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:59 PM.344] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:13 PM.723] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:13 PM.730] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:13 PM.730] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:14 PM.632] LSPD First Response: [TRACE] Created police2 at X:1842.022 Y:-1053.07 Z:80.02478
[5/9/2020 3:29:14 PM.632] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.638] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:14 PM.644] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:29:14 PM.644] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] George Kingsford (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:14 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:14 PM.657] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:29:14 PM.657] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] George Brown (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:14 PM.659] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:29:14 PM.719] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:14 PM.719] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:31 PM.154] LSPD First Response: [MoreRadioChatter] Playing: 20
[5/9/2020 3:29:31 PM.173] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:29:37 PM.000] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:29:37 PM.000] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:29:38 PM.003] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:29:38 PM.023] LSPD First Response: [MoreRadioChatter] Sleeping for 22 seconds!
[5/9/2020 3:29:43 PM.899] LSPD First Response: SuperEvents: New events can now generate...
[5/9/2020 3:29:48 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:48 PM.816] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] Created police2 at X:1419.865 Y:-1821.783 Z:69.67168
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:29:53 PM.831] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:53 PM.838] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:29:53 PM.838] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:29:55 PM.215] LSPD First Response: [TRACE] Created police at X:1414.431 Y:-1772.259 Z:66.82825
[5/9/2020 3:29:55 PM.216] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.223] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:55 PM.228] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_02
[5/9/2020 3:29:55 PM.228] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Luis Roldan (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.236] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Matt Strong (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:29:55 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:55 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:00 PM.039] LSPD First Response: [MoreRadioChatter] Playing: 32
[5/9/2020 3:30:00 PM.060] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:30:00 PM.744] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:00 PM.745] LSPD First Response: [MoreRadioChatter] Playing chatter 'LOST_SUSPECT'
[5/9/2020 3:30:06 PM.216] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:06 PM.216] LSPD First Response: [MoreRadioChatter] Playing chatter 'DO_NOT_FALL_BACK'
[5/9/2020 3:30:11 PM.933] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:11 PM.953] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds!
[5/9/2020 3:30:13 PM.042] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:30:13 PM.971] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:30:13 PM.977] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:30:13 PM.978] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:30:13 PM.978] LSPD First Response: [TRACE] Created police at X:1711.718 Y:-1990.552 Z:115.3405
[5/9/2020 3:30:14 PM.106] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.113] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:30:14 PM.114] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.114] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.119] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:14 PM.119] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.126] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:30:14 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:30:14 PM.367] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:14 PM.367] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:15 PM.285] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:30:15 PM.305] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:30:16 PM.415] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[5/9/2020 3:30:16 PM.416] LSPD First Response: [TRACE] Created new chase
[5/9/2020 3:30:16 PM.418] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.418] LSPD First Response: [TRACE] Took ownership of suspect for chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Took ownership of suspect for chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2020 3:30:16 PM.451] LSPD First Response: [TRACE] Pursuit menu was reset.
[5/9/2020 3:30:16 PM.482] LSPD First Response: [TRACE] Starting chase
[5/9/2020 3:30:16 PM.488] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop compiler
[5/9/2020 3:30:16 PM.489] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:16 PM.495] LSPD First Response: [RPE Pursuit Update]: Pursuit ped found.
[5/9/2020 3:30:16 PM.496] LSPD First Response: [RPE Pursuit Update]: Defining heading directions
[5/9/2020 3:30:16 PM.496] LSPD First Response: [RPE Pursuit Update]: Started a new notification fiber for occupant
[5/9/2020 3:30:16 PM.529] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[5/9/2020 3:30:16 PM.551] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.551] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2020 3:30:16 PM.588] LSPD First Response: [TRACE] Cop Laura Smith reassigned to Jamal Jeffries
[5/9/2020 3:30:16 PM.591] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Jamal Jeffries
[5/9/2020 3:30:16 PM.593] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Laura Smith now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Laura Smith now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Vanessa Star now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Vanessa Star now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Player now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.596] LSPD First Response: [TRACE] Player now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.618] LSPD First Response: [TRACE] Passenger exiting vehicle due to being stuck
[5/9/2020 3:30:16 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:30:16 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:30:16 PM.980] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:30:16 PM.980] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:30:16 PM.980] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:30:17 PM.500] LSPD First Response: [RPE Pursuit Update]: Started a new notification fiber for occupant
[5/9/2020 3:30:17 PM.527] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #2
[5/9/2020 3:30:17 PM.609] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:17 PM.613] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:17 PM.710] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:17 PM.716] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:17 PM.867] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:17 PM.867] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:17 PM.891] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:18 PM.640] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:18 PM.641] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Starting disable check loop.
[5/9/2020 3:30:18 PM.679] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[5/9/2020 3:30:18 PM.720] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:18 PM.721] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:18 PM.722] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:18 PM.722] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:19 PM.066] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:19 PM.271] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) entered combat with target: Jamal Jeffries (A_M_Y_STWHI_02)
[5/9/2020 3:30:19 PM.704] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:19 PM.704] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:20 PM.291] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[5/9/2020 3:30:20 PM.800] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:20 PM.801] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:20 PM.802] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:20 PM.804] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:20 PM.806] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:20 PM.807] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Karliss Ricci
[5/9/2020 3:30:21 PM.074] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:30:21 PM.151] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:21 PM.569] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:22 PM.575] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:22 PM.762] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:22 PM.763] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:22 PM.765] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:22 PM.843] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:23 PM.228] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:23 PM.350] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:23 PM.754] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[5/9/2020 3:30:23 PM.787] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:23 PM.789] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:23 PM.863] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:24 PM.371] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:24 PM.799] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:24 PM.880] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:25 PM.288] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:25 PM.391] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:25 PM.892] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:26 PM.201] LSPD First Response: [RPE TVI]: Done looping for disabled vehicle
[5/9/2020 3:30:26 PM.218] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[5/9/2020 3:30:26 PM.221] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:30:26 PM.224] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:26 PM.539] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:27 PM.372] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:30:27 PM.500] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:30:27 PM.850] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:27 PM.850] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:28 PM.246] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:28 PM.494] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jamal Jeffries (A_M_Y_STWHI_02)
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:30 PM.631] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:31 PM.113] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:31 PM.741] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Jamal Jeffries
[5/9/2020 3:30:32 PM.028] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:30:32 PM.028] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:30:32 PM.077] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:32 PM.654] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:32 PM.802] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:32 PM.802] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:32 PM.803] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:32 PM.803] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:32 PM.803] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:33 PM.236] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:33 PM.860] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:33 PM.861] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:33 PM.861] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:33 PM.862] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:33 PM.862] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:34 PM.254] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:34 PM.254] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:34 PM.696] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:34 PM.915] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[5/9/2020 3:30:34 PM.916] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[5/9/2020 3:30:34 PM.916] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:30:34 PM.925] LSPD First Response: [RPE Pursuit Update]: Suspect doesn't exist, isn't valid, or is dead.  Stopping notifications.
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:34 PM.942] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Karliss Ricci
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:35 PM.139] LSPD First Response: [TRACE] Jamal Jeffries killed by Jack Nickelsen
[5/9/2020 3:30:35 PM.140] LSPD First Response: [TRACE] Pursuit suspect died: A_M_Y_STWHI_02
[5/9/2020 3:30:35 PM.164] LSPD First Response: [TRACE] Cop Laura Smith reassigned to Karliss Ricci
[5/9/2020 3:30:35 PM.262] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:36 PM.005] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:36 PM.006] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[5/9/2020 3:30:36 PM.006] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:36 PM.727] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:37 PM.078] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:37 PM.078] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:37 PM.951] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:30:38 PM.141] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:38 PM.141] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:38 PM.751] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:39 PM.196] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:39 PM.196] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:39 PM.702] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:30:39 PM.744] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_BURRO_BLVD
[5/9/2020 3:30:39 PM.744] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in SanAnd using RespondsAsBackup
[5/9/2020 3:30:39 PM.749] LSPD First Response: [TRACE] No valid backup data found for area
[5/9/2020 3:30:39 PM.751] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in PalHigh using RespondsAsBackup
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:30:40 PM.238] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:40 PM.238] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:40 PM.715] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.716] LSPD First Response: [TRACE] Created sheriff at X:1792 Y:-1687.75 Z:117.125
[5/9/2020 3:30:40 PM.716] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.722] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.729] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:30:40 PM.729] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:30:40 PM.731] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.737] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.744] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.744] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.752] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.752] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in SanAnd using RespondsAsBackup
[5/9/2020 3:30:40 PM.782] LSPD First Response: [TRACE] No valid backup data found for area
[5/9/2020 3:30:40 PM.782] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in PalHigh using RespondsAsBackup
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Using random spawn at X:1829.666 Y:-1923.931 Z:-174.6689
[5/9/2020 3:30:40 PM.796] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.796] LSPD First Response: [TRACE] Created sheriff at X:1733.75 Y:-1852 Z:113.9375
[5/9/2020 3:30:40 PM.797] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.802] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:30:40 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.816] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.822] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:30:40 PM.822] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.824] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.824] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Cop Brandon Green reassigned to Karliss Ricci
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Cop Johnny Carter reassigned to Karliss Ricci
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Brandon Green now monitoring Karliss Ricci
[5/9/2020 3:30:40 PM.859] LSPD First Response: [TRACE] Johnny Carter now monitoring Karliss Ricci
[5/9/2020 3:30:40 PM.862] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:40 PM.862] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.ShotsFired".
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.138] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:41 PM.138] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:41 PM.163] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:41 PM.299] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:41 PM.299] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:41 PM.575] LSPD First Response: [RPE Pursuit Update]: Outside of notification loop, pursuit should be over.
[5/9/2020 3:30:42 PM.360] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:42 PM.361] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:42 PM.587] LSPD First Response: [RPE Pursuit Update]: Suspect is running on foot
[5/9/2020 3:30:42 PM.616] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:42 PM.899] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:43 PM.363] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:43 PM.413] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:43 PM.413] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:44 PM.473] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:44 PM.473] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:44 PM.931] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:45 PM.558] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:45 PM.558] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:46 PM.645] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:46 PM.645] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:46 PM.912] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:46 PM.912] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:30:46 PM.914] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:46 PM.964] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:47 PM.210] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:30:47 PM.211] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing cop: Laura Smith
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing cop: Vanessa Star
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:30:47 PM.506] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:30:47 PM.934] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:47 PM.934] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:47 PM.935] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:47 PM.958] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:47 PM.959] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:48 PM.006] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[5/9/2020 3:30:48 PM.486] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:49 PM.009] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:51 PM.267] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:51 PM.785] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:52 PM.175] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop Corbon Zimbobwa reassigned to Karliss Ricci
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:52 PM.577] LSPD First Response: [RPE Ambient Backup]: Ambient cop added to pursuit.
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop Frank Miller reassigned to Karliss Ricci
[5/9/2020 3:30:52 PM.578] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:52 PM.578] LSPD First Response: [RPE Ambient Backup]: Ambient cop added to pursuit.
[5/9/2020 3:30:52 PM.586] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:52 PM.586] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:52 PM.609] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:52 PM.694] LSPD First Response: [TRACE] Corbon Zimbobwa now monitoring Karliss Ricci
[5/9/2020 3:30:52 PM.694] LSPD First Response: [TRACE] Frank Miller now monitoring Karliss Ricci
[5/9/2020 3:30:53 PM.182] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:53 PM.183] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:53 PM.183] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:53 PM.307] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:54 PM.267] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:54 PM.267] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:54 PM.267] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:54 PM.967] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:30:54 PM.994] LSPD First Response: [MoreRadioChatter] Sleeping for 39 seconds!
[5/9/2020 3:30:55 PM.017] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:55 PM.017] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[5/9/2020 3:30:55 PM.278] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:30:55 PM.326] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:55 PM.327] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:55 PM.327] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:55 PM.354] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:55 PM.540] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:30:55 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:55 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:56 PM.043] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:56 PM.043] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:30:56 PM.397] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:56 PM.397] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:56 PM.397] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:56 PM.449] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:30:56 PM.543] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:56 PM.543] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:30:56 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:56 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:56 PM.952] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[5/9/2020 3:30:57 PM.363] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:57 PM.392] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:57 PM.459] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:57 PM.459] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:57 PM.459] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:58 PM.096] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:30:58 PM.158] LSPD First Response: [TRACE] Suspect starting fighting from aiming
[5/9/2020 3:30:58 PM.489] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:58 PM.489] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:58 PM.489] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:58 PM.682] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:59 PM.438] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:59 PM.554] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:59 PM.555] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:59 PM.557] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:30:59 PM.817] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:00 PM.077] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:00 PM.316] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:00 PM.343] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:00 PM.594] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:00 PM.594] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:00 PM.885] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.326] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:01 PM.398] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:01 PM.471] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:01 PM.640] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.969] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.994] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:02 PM.636] LSPD First Response: [RPE Pursuit Update]: Suspect is running on foot
[5/9/2020 3:31:02 PM.660] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:03 PM.213] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:03 PM.237] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:03 PM.496] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:03 PM.753] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:04 PM.266] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:05 PM.539] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:05 PM.817] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:07 PM.566] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:07 PM.856] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:08 PM.243] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:08 PM.419] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:08 PM.419] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:08 PM.545] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 3:31:08 PM.919] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[5/9/2020 3:31:08 PM.919] at X$t;RJ>1167H%\,Ky?8\&=|rW\.".6tAF/qsrQ:d|tFT"{{ACErkO!(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2692
[5/9/2020 3:31:08 PM.919] at mH\*HtdZEr:R{AgIwn#Gq4(\]`!.rEZ+y&$i>wj6+My@v,gI9?Rc$() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1371
[5/9/2020 3:31:08 PM.919] at ~jdZFnT\*#Jie\\\.@m{N6ogW=x$.T![,L22i87ig[)*m;~k7Dab[(0\&e}E(eV=)#!/ZSVTZz0\\Q:`% ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 561
[5/9/2020 3:31:08 PM.995] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:09 PM.600] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:09 PM.860] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:09 PM.861] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.045] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:11 PM.444] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.445] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:11 PM.635] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:13 PM.672] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:14 PM.388] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:14 PM.625] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:15 PM.041] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:15 PM.158] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:15 PM.648] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:15 PM.720] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:15 PM.899] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:17 PM.746] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:17 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:17 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:18 PM.569] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:19 PM.248] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 3:31:19 PM.249] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:31:19 PM.772] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:31:19 PM.775] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:19 PM.840] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:19 PM.982] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:21 PM.065] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:21 PM.262] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.678] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:31:21 PM.678] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.726] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:31:21 PM.777] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Starting disable check loop.
[5/9/2020 3:31:21 PM.810] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[5/9/2020 3:31:22 PM.678] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:31:22 PM.679] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading south on El Burro Blvd.  Speeds are 14mph, traffic is ~g~light.
[5/9/2020 3:31:22 PM.708] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:22 PM.953] LSPD First Response: [TRACE] Entering at Passenger
[5/9/2020 3:31:23 PM.737] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:24 PM.478] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Cop Corbon Zimbobwa reassigned to Karliss Ricci
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:25 PM.724] LSPD First Response: [TRACE] Cop Frank Miller reassigned to Karliss Ricci
[5/9/2020 3:31:25 PM.724] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:31:25 PM.817] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:25 PM.842] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:31:25 PM.842] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:31:25 PM.842] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:31:25 PM.868] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:26 PM.080] LSPD First Response: [TRACE] Entering at LeftRear
[5/9/2020 3:31:26 PM.337] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:26 PM.616] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:26 PM.903] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:26 PM.903] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:27 PM.893] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:27 PM.971] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:27 PM.971] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:29 PM.031] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:29 PM.031] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:29 PM.974] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:30 PM.091] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:30 PM.092] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:31 PM.138] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:31 PM.138] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:32 PM.062] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:32 PM.177] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:32 PM.177] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:32 PM.368] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:32 PM.616] LSPD First Response: [TRACE] Entering at LeftRear
[5/9/2020 3:31:33 PM.208] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:33 PM.208] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:34 PM.005] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:31:34 PM.028] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds!
[5/9/2020 3:31:34 PM.121] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:34 PM.262] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:34 PM.262] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:35 PM.307] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:35 PM.307] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:36 PM.077] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:31:36 PM.165] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:36 PM.167] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:36 PM.333] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:36 PM.356] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:36 PM.356] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:36 PM.574] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:36 PM.596] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[5/9/2020 3:31:36 PM.946] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:36 PM.946] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:37 PM.111] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:37 PM.111] LSPD First Response: [TRACE] A ped has exited our vehicle
[5/9/2020 3:31:37 PM.400] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:37 PM.400] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:37 PM.724] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:38 PM.292] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:38 PM.440] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:38 PM.465] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:38 PM.465] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:38 PM.746] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:38 PM.746] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #1 Content Manager
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #1)
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #1 aborted
[5/9/2020 3:31:39 PM.477] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:39 PM.477] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:39 PM.719] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:39 PM.767] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:40 PM.387] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:40 PM.532] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:40 PM.532] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:40 PM.558] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:40 PM.770] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:40 PM.770] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:41 PM.340] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:31:41 PM.580] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:41 PM.580] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:41 PM.637] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:41 PM.637] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:41 PM.730] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:41 PM.778] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:42 PM.472] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:42 PM.616] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:42 PM.616] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:42 PM.692] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:42 PM.751] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:42 PM.790] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:42 PM.790] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:43 PM.606] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:31:43 PM.621] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.Ambulance".
[5/9/2020 3:31:43 PM.651] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_BURRO_BLVD
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] Setting up world event: StealCar #3
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:31:43 PM.730] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:43 PM.730] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:44 PM.069] LSPD First Response: [TRACE] Assigned ped to StealCar #3 (Ambient)
[5/9/2020 3:31:44 PM.682] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:44 PM.854] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:44 PM.854] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:44 PM.882] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:45 PM.886] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:45 PM.886] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Freeing cop: Johnny Carter
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:31:46 PM.803] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:46 PM.900] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:46 PM.900] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:46 PM.950] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:47 PM.912] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:47 PM.912] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:48 PM.892] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:48 PM.916] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:48 PM.916] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:48 PM.918] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:49 PM.090] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:49 PM.931] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:49 PM.932] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:49 PM.956] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:49 PM.956] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:50 PM.726] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:31:50 PM.951] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:51 PM.061] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:51 PM.061] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:51 PM.175] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:52 PM.155] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:52 PM.155] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:53 PM.014] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:53 PM.211] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:53 PM.211] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:53 PM.239] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:53 PM.262] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:54 PM.218] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:54 PM.218] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:55 PM.024] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:55 PM.134] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:55 PM.286] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:55 PM.286] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:55 PM.367] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:56 PM.042] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:56 PM.042] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:56 PM.345] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:56 PM.345] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:57 PM.262] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:57 PM.407] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:57 PM.407] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:57 PM.505] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:58 PM.473] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:58 PM.473] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:59 PM.391] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:59 PM.559] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:59 PM.559] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:59 PM.637] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:00 PM.600] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:00 PM.600] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:01 PM.508] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:01 PM.536] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:01 PM.654] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:01 PM.654] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:01 PM.768] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:02 PM.690] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:02 PM.690] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:02 PM.768] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:32:02 PM.769] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading west on El Burro Blvd.  Speeds are 62mph, traffic is ~g~light.
[5/9/2020 3:32:02 PM.793] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:03 PM.598] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:03 PM.724] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:03 PM.724] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:03 PM.848] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:04 PM.812] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:04 PM.812] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:05 PM.348] LSPD First Response: [TRACE] Suspect freed
[5/9/2020 3:32:05 PM.707] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:05 PM.909] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:05 PM.909] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:05 PM.936] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:06 PM.041] LSPD First Response: [MoreRadioChatter] Playing: 19
[5/9/2020 3:32:06 PM.066] LSPD First Response: [MoreRadioChatter] Playing chatter 'WEATHER'
[5/9/2020 3:32:07 PM.653] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:07 PM.653] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] World event StealCar #3 reports that it can be freed
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Removing ped from StealCar #3 (Ambient)
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Instance cleaned (StealCar #3)
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] World event StealCar #3 has ended
[5/9/2020 3:32:08 PM.456] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:08 PM.658] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:08 PM.658] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:08 PM.708] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:09 PM.697] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:09 PM.697] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:09 PM.750] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:10 PM.515] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:10 PM.754] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:10 PM.754] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:10 PM.786] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:12 PM.420] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:12 PM.420] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:13 PM.202] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:13 PM.446] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:13 PM.446] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:13 PM.476] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:14 PM.492] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:14 PM.493] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:15 PM.329] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:15 PM.574] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:15 PM.574] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:15 PM.605] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:15 PM.698] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:16 PM.964] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:16 PM.980] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:32:21 PM.875] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:21 PM.875] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:22 PM.736] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:22 PM.798] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:32:22 PM.799] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading north on Elysian Fields Fwy.  Speeds are 24mph, traffic is ~g~light.
[5/9/2020 3:32:22 PM.825] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:22 PM.918] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:22 PM.918] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:22 PM.924] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:22 PM.953] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.008] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:23 PM.070] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.258] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.662] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.830] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.966] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:23 PM.966] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:24 PM.161] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:24 PM.864] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:25 PM.043] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:25 PM.044] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:25 PM.051] LSPD First Response: [TRACE] Menu: Tracking Mode changed to True
[5/9/2020 3:32:25 PM.190] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:26 PM.561] LSPD First Response: [TRACE] Menu: Tracking Mode changed to False
[5/9/2020 3:32:26 PM.589] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:26 PM.589] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:26 PM.652] LSPD First Response: [TRACE] Menu: Tracking Mode changed to True
[5/9/2020 3:32:27 PM.178] LSPD First Response: [TRACE] Menu: Tracking Mode changed to False
[5/9/2020 3:32:27 PM.483] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:27 PM.602] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:27 PM.602] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:27 PM.740] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:27 PM.975] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:28 PM.481] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:28 PM.667] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:28 PM.667] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:29 PM.597] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:29 PM.675] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:29 PM.675] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:29 PM.864] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:30 PM.416] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:30 PM.646] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:30 PM.728] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:30 PM.728] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:31 PM.713] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:31 PM.772] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:31 PM.772] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:31 PM.978] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:32 PM.795] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:32 PM.795] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:33 PM.471] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:33 PM.471] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:33 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.717] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.853] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:33 PM.879] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:33 PM.879] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:34 PM.126] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:34 PM.975] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:34 PM.975] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:36 PM.016] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:36 PM.043] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:36 PM.043] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:36 PM.288] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:37 PM.058] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:37 PM.058] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:38 PM.093] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:38 PM.093] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:38 PM.097] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:38 PM.353] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:38 PM.550] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:39 PM.117] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:39 PM.117] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:40 PM.148] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:40 PM.148] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:40 PM.154] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:40 PM.412] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:40 PM.989] LSPD First Response: [MoreRadioChatter] Playing: 18
[5/9/2020 3:32:41 PM.019] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:32:41 PM.177] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:41 PM.177] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:42 PM.241] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:42 PM.241] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:42 PM.246] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:42 PM.518] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:42 PM.889] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:43 PM.327] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:43 PM.331] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:44 PM.407] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:44 PM.440] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:44 PM.440] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:44 PM.691] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:45 PM.545] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:45 PM.545] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:45 PM.639] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:45 PM.639] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:32:46 PM.602] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:46 PM.658] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:46 PM.658] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:46 PM.855] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:47 PM.746] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:47 PM.746] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:48 PM.771] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:48 PM.834] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:48 PM.834] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:49 PM.028] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:49 PM.029] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:49 PM.059] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:32:49 PM.918] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:49 PM.918] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:50 PM.953] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:51 PM.038] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:51 PM.038] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:51 PM.042] LSPD First Response: [TRACE] Visual lost longer
[5/9/2020 3:32:51 PM.208] LSPD First Response: [TRACE] Evaluating drive to last
[5/9/2020 3:32:51 PM.208] LSPD First Response: [TRACE] Evaluating drive to last
[5/9/2020 3:32:51 PM.238] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:32:51 PM.297] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:32:52 PM.123] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:52 PM.123] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:53 PM.236] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:53 PM.236] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:54 PM.288] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:54 PM.288] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:55 PM.340] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:55 PM.340] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted
[5/9/2020 3:32:55 PM.520] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:55 PM.521] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:55 PM.904] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:55 PM.986] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:56 PM.383] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:56 PM.383] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:56 PM.497] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:57 PM.402] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:57 PM.402] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:57 PM.587] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:57 PM.587] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:58 PM.381] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:58 PM.492] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:58 PM.492] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:58 PM.884] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:58 PM.884] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:59 PM.595] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:59 PM.595] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:59 PM.688] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:59 PM.689] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:00 PM.650] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:00 PM.650] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:00 PM.904] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:33:01 PM.667] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:01 PM.667] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:01 PM.783] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:01 PM.784] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:01 PM.921] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:01 PM.921] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:33:02 PM.708] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:02 PM.708] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.903] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading east on Hanger Way.  Speeds are 62mph, traffic is ~g~light.
[5/9/2020 3:33:02 PM.934] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:03 PM.113] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:03 PM.785] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:03 PM.785] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:03 PM.875] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[5/9/2020 3:33:03 PM.875] at X$t;RJ>1167H%\,Ky?8\&=|rW\.".6tAF/qsrQ:d|tFT"{{ACErkO!(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2692
[5/9/2020 3:33:03 PM.875] at mH\*HtdZEr:R{AgIwn#Gq4(\]`!.rEZ+y&$i>wj6+My@v,gI9?Rc$() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1371
[5/9/2020 3:33:03 PM.875] at ~jdZFnT\*#Jie\\\.@m{N6ogW=x$.T![,L22i87ig[)*m;~k7Dab[(0\&e}E(eV=)#!/ZSVTZz0\\Q:`% ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 561
[5/9/2020 3:33:04 PM.145] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:04 PM.446] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:04 PM.856] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:04 PM.856] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:05 PM.365] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:05 PM.366] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:05 PM.915] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:05 PM.915] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:06 PM.257] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:06 PM.934] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:06 PM.934] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:07 PM.971] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:07 PM.971] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:08 PM.320] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:09 PM.007] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:09 PM.007] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:10 PM.047] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:10 PM.048] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:10 PM.398] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:10 PM.510] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:10 PM.944] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:33:11 PM.094] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:11 PM.094] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:12 PM.154] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:12 PM.154] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:13 PM.219] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:13 PM.219] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:14 PM.274] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:14 PM.274] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:15 PM.364] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:15 PM.364] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:16 PM.502] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:16 PM.502] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:16 PM.840] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:16 PM.853] LSPD First Response: [RPE TVI]: Vehicle has been disabled.
[5/9/2020 3:33:16 PM.880] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:17 PM.509] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:17 PM.509] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:18 PM.518] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:18 PM.518] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:18 PM.679] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:18 PM.909] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:18 PM.910] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:33:18 PM.937] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:18 PM.939] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:19 PM.584] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:19 PM.584] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:19 PM.618] LSPD First Response: [TRACE] Events_PedPittedAndCrashedByCop
[5/9/2020 3:33:19 PM.628] LSPD First Response: [TRACE] 1486715695
[5/9/2020 3:33:19 PM.630] LSPD First Response: [TRACE] 1486715695
[5/9/2020 3:33:19 PM.755] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[5/9/2020 3:33:19 PM.755] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:33:19 PM.896] LSPD First Response: [RPE TVI]: Done looping for disabled vehicle
[5/9/2020 3:33:20 PM.628] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:20 PM.629] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:20 PM.962] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:20 PM.962] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:20 PM.992] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:21 PM.293] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:21 PM.703] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:21 PM.703] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Freeing dead cop
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Freeing cop: Brandon Green
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:22 PM.056] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:33:22 PM.087] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:33:22 PM.818] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:22 PM.818] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:22 PM.988] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:23 PM.015] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:23 PM.015] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:23 PM.044] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:23 PM.846] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:23 PM.846] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:24 PM.079] LSPD First Response: [MoreRadioChatter] Playing: 31
[5/9/2020 3:33:24 PM.107] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPTACH_FEDS_ASSUMING_COMMAND'
[5/9/2020 3:33:24 PM.125] LSPD First Response: [MoreRadioChatter] Something went wrong for file 'DISPTACH_FEDS_ASSUMING_COMMAND', see error below:
[5/9/2020 3:33:24 PM.125] LSPD First Response: [MoreRadioChatter] ERROR: Could not find file 'C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\lspdfr\audio\scanner\MoreRadioChatter Audio\DISPTACH_FEDS_ASSUMING_COMMAND.wav'.
[5/9/2020 3:33:24 PM.155] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:33:24 PM.956] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:24 PM.956] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:25 PM.066] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:25 PM.066] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:25 PM.095] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:25 PM.957] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:25 PM.957] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:27 PM.118] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:27 PM.118] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:27 PM.173] LSPD First Response: [TRACE] Aborting LeaveVehicleWithAnim: Animation has ended
[5/9/2020 3:33:27 PM.229] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:27 PM.230] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:27 PM.257] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Suspect freed
[5/9/2020 3:33:27 PM.470] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[5/9/2020 3:33:27 PM.513] LSPD First Response: [TRACE] Ending chase
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Corbon Zimbobwa
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Frank Miller
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Corbon Zimbobwa
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Frank Miller
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[5/9/2020 3:33:27 PM.526] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Released 0 entities from  #5 Content Manager
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Instance cleaned ( #5)
[5/9/2020 3:33:28 PM.019] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:28 PM.812] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:33:28 PM.812] LSPD First Response: SuperEvents: Fight event disabled in config.. Trying again for another event.
[5/9/2020 3:33:29 PM.296] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:29 PM.296] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:29 PM.329] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:33:29 PM.329] LSPD First Response: SuperEvents: Starting pullover shooting event.
[5/9/2020 3:33:29 PM.376] LSPD First Response: [TRACE] Created police4 at X:1259.522 Y:-2070.054 Z:45.00992
[5/9/2020 3:33:29 PM.376] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:29 PM.753] LSPD First Response: [TRACE] Aborting SurrenderLeaveVehicle: Ped left vehicle and moved away
[5/9/2020 3:33:30 PM.829] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:33:30 PM.829] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:33:30 PM.830] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:33:30 PM.830] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:32 PM.147] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:33:32 PM.530] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:32 PM.533] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:32 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:32 PM.534] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:33 PM.647] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:33:33 PM.772] LSPD First Response: [TRACE] Created police4 at X:1299.588 Y:-2234.156 Z:51.86164
[5/9/2020 3:33:33 PM.773] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:33:33 PM.779] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:33 PM.785] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:33:33 PM.785] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] Keshawn Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:33:33 PM.787] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:33 PM.914] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:35 PM.217] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:33:36 PM.190] LSPD First Response: Creating phone event
[5/9/2020 3:33:37 PM.555] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:37 PM.560] LSPD First Response: [TRACE] Created police4 at X:1216.984 Y:-2021.044 Z:44.54449
[5/9/2020 3:33:37 PM.840] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:37 PM.846] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Katy Pearl (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:38 PM.035] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:43 PM.027] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:47 PM.562] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:47 PM.565] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:33:47 PM.565] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:33:47 PM.715] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:33:49 PM.237] LSPD First Response: [TRACE] Created police3 at X:1252.56 Y:-2046.874 Z:45.478
[5/9/2020 3:33:49 PM.237] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.244] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:49 PM.250] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:33:49 PM.250] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] Alice Cage (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:49 PM.252] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.258] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:49 PM.264] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:33:49 PM.264] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] Jessica Parker (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:49 PM.266] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:33:49 PM.370] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:49 PM.373] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:49 PM.743] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:33:49 PM.762] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.Ambulance".
[5/9/2020 3:33:49 PM.796] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:33:50 PM.320] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STWHI_02
[5/9/2020 3:33:59 PM.178] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:33:59 PM.209] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:34:01 PM.655] LSPD First Response: Adding suspect not arrested by player
[5/9/2020 3:34:03 PM.059] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:04 PM.780] LSPD First Response: [TRACE] It has been 37 seconds since the last callout
[5/9/2020 3:34:04 PM.780] LSPD First Response: Creating DriverUnderTheInfluence from Traffic_Policer.Callouts.DriverUnderTheInfluence, Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:34:04 PM.781] LSPD First Response: [TRACE] Callout created:  #6
[5/9/2020 3:34:04 PM.782] LSPD First Response: TrafficPolicer.DriverUnderTheInfluence
[5/9/2020 3:34:08 PM.960] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:34:17 PM.227] LSPD First Response: [MoreRadioChatter] Playing: 32
[5/9/2020 3:34:17 PM.255] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:34:17 PM.932] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:17 PM.933] LSPD First Response: [MoreRadioChatter] Playing chatter 'LOST_SUSPECT'
[5/9/2020 3:34:20 PM.341] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:34:23 PM.104] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:23 PM.288] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:23 PM.288] LSPD First Response: [MoreRadioChatter] Playing chatter 'DO_NOT_FALL_BACK'
[5/9/2020 3:34:23 PM.928] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:34:23 PM.935] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Created police4 at X:1188.349 Y:-1945.634 Z:39.33996
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:34:23 PM.943] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:34:23 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:34:23 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:34:23 PM.949] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:34:23 PM.949] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] Nicole Thomas (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:34:24 PM.358] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:34:28 PM.934] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:28 PM.939] LSPD First Response: [TRACE] Created police4 at X:1191.748 Y:-1974.846 Z:42.54313
[5/9/2020 3:34:28 PM.939] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:34:28 PM.945] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:34:28 PM.951] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:34:28 PM.951] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] Dimitri Raskcrov (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:34:28 PM.953] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:28 PM.980] LSPD First Response: [MoreRadioChatter] Sleeping for 28 seconds!
[5/9/2020 3:34:29 PM.036] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:34:43 PM.136] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:56 PM.994] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:34:57 PM.018] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[5/9/2020 3:35:03 PM.187] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:35:05 PM.507] LSPD First Response: Unsuccessful specialID
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[5/9/2020 3:35:08 PM.930] LSPD First Response: [TRACE] Assigned ped to RunLights #4 (Ambient)
[5/9/2020 3:35:09 PM.051] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:35:09 PM.054] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:35:09 PM.055] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] WorldEventRunLights: Ped not in vehicle
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Removing ped from RunLights #4 (Ambient)
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] World event RunLights #4 has ended
[5/9/2020 3:35:10 PM.642] LSPD First Response: [TRACE] Created police2 at X:960.207 Y:-2081.317 Z:31.91998
[5/9/2020 3:35:10 PM.642] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.648] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:35:10 PM.655] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:35:10 PM.655] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:35:10 PM.656] LSPD First Response: [TRACE] Jessie Black (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.662] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Antonio Macado (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:35:11 PM.027] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:35:11 PM.027] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:35:14 PM.042] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:35:14 PM.065] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:35:17 PM.152] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:35:17 PM.208] LSPD First Response: UB: REQUESTED TYPE: Coroner
[5/9/2020 3:35:17 PM.209] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:35:17 PM.209] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:35:23 PM.216] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:35:26 PM.870] Relocating because service was stuck...
[5/9/2020 3:35:31 PM.570] LSPD First Response: Creating No Brake Lights event
[5/9/2020 3:35:34 PM.406] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:35:39 PM.085] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:35:39 PM.109] LSPD First Response: [MoreRadioChatter] Sleeping for 31 seconds!
[5/9/2020 3:35:43 PM.259] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:03 PM.299] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:10 PM.150] LSPD First Response: [MoreRadioChatter] Playing: 10
[5/9/2020 3:36:10 PM.188] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:36:11 PM.228] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:11 PM.274] LSPD First Response: [MoreRadioChatter] Sleeping for 15 seconds!
[5/9/2020 3:36:23 PM.364] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:26 PM.287] LSPD First Response: [MoreRadioChatter] Playing: 13
[5/9/2020 3:36:26 PM.320] LSPD First Response: [MoreRadioChatter] Playing chatter 'REACH_OUT'
[5/9/2020 3:36:31 PM.797] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:31 PM.797] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:36:32 PM.816] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:32 PM.857] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:36:43 PM.425] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+: Exception handled during entry delete. Exception:
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+: Index was out of range. Must be non-negative and less than the size of the collection.
[5/9/2020 3:36:53 PM.901] Parameter name: index
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+ Trace: 64
[5/9/2020 3:36:55 PM.203] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:36:55 PM.909] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:36:56 PM.473] LSPD First Response: [TRACE] Created police4 at X:1206.495 Y:-1995.275 Z:43.84001
[5/9/2020 3:36:56 PM.474] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:36:58 PM.718] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:36:58 PM.747] LSPD First Response: VocalDispatch: "StopThePed" handled "StopThePed.PrisonerTransport".
[5/9/2020 3:37:00 PM.286] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:37:00 PM.420] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:37:03 PM.473] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:37:05 PM.247] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:05 PM.251] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:37:05 PM.251] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:37:06 PM.231] LSPD First Response: [TRACE] Created police2 at X:1134.89 Y:-2072.104 Z:41.537
[5/9/2020 3:37:06 PM.231] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.238] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Dustin Carroll (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.252] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:37:06 PM.258] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:37:06 PM.258] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] Austin Long (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:37:06 PM.656] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:06 PM.657] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:14 PM.867] LSPD First Response: [MoreRadioChatter] Playing: 5
[5/9/2020 3:37:14 PM.899] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:37:19 PM.508] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:37:19 PM.508] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:37:23 PM.519] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:37:25 PM.291] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:37:25 PM.324] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:37:30 PM.265] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[5/9/2020 3:37:30 PM.876] LSPD First Response: STP: INSURANCE AGENTS ARE FULLY DISMISSED
[5/9/2020 3:37:31 PM.222] LSPD First Response: [RPE Pursuit Update]: Suspect doesn't exist, isn't valid, or is dead.  Stopping notifications.
[5/9/2020 3:37:31 PM.497] LSPD First Response: STP: RELEASE PED FROM STOP
[5/9/2020 3:37:33 PM.286] LSPD First Response: [TRACE] Spawned with 0.5904236
[5/9/2020 3:37:33 PM.286] LSPD First Response: [TRACE] Using 1055.047, -2242.792, 29.79447 Heading: 354.258 and 1055.899, -2233.341, 29.62123 Heading: 354.2567 as base positions
[5/9/2020 3:37:33 PM.300] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:33 PM.303] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:37:33 PM.304] LSPD First Response: [TRACE] Preloading SULTAN
[5/9/2020 3:37:34 PM.928] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:35 PM.208] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:37:35 PM.214] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:37:35 PM.221] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:37:35 PM.221] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Erin Cross (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:35 PM.223] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:35 PM.264] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[5/9/2020 3:37:35 PM.670] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:39 PM.226] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:37:41 PM.348] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:37:41 PM.391] LSPD First Response: [MoreRadioChatter] Sleeping for 37 seconds!
[5/9/2020 3:37:42 PM.469] LSPD First Response: Adding suspect not arrested by player
[5/9/2020 3:37:43 PM.543] LSPD First Response: [RPE Pursuit Update]: Outside of notification loop, pursuit should be over.
[5/9/2020 3:37:48 PM.570] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[5/9/2020 3:37:48 PM.581] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[5/9/2020 3:37:52 PM.368] LSPD First Response: Creating No Lights at Dark event
[5/9/2020 3:37:57 PM.431] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[5/9/2020 3:37:57 PM.461] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:38:15 PM.542] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:15 PM.546] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:15 PM.546] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:15 PM.547] LSPD First Response: [TRACE] Created police2 at X:913.5938 Y:-2087.936 Z:31.02698
[5/9/2020 3:38:15 PM.547] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:38:18 PM.398] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:38:18 PM.434] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:38:20 PM.453] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:38:20 PM.485] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:38:20 PM.558] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Elysian using SpawnsAmbiently
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Created police at X:479.4589 Y:-2500.261 Z:16.2261
[5/9/2020 3:38:20 PM.566] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:38:35 PM.256] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:38:35 PM.599] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:35 PM.605] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:35 PM.605] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:35 PM.606] LSPD First Response: [TRACE] Created police at X:917.5469 Y:-2083.576 Z:31.62869
[5/9/2020 3:38:35 PM.606] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:38:45 PM.641] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Created police2 at X:848.3976 Y:-2066.405 Z:30.10207
[5/9/2020 3:38:45 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:38:45 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.657] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Seth Heberdeen (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:38:45 PM.659] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.664] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:38:45 PM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Jim Kaisler (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:38:45 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:38:45 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:38:48 PM.148] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:38:55 PM.692] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:55 PM.696] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:38:55 PM.696] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:38:55 PM.697] LSPD First Response: [TRACE] Created police3 at X:915.2294 Y:-2084.047 Z:31.28455
[5/9/2020 3:38:55 PM.697] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:39:02 PM.500] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:02 PM.525] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:39:05 PM.755] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:39:05 PM.758] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:39:05 PM.758] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:39:05 PM.759] LSPD First Response: [TRACE] Created police at X:866.1144 Y:-2070.152 Z:30.91669
[5/9/2020 3:39:05 PM.759] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.765] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:05 PM.771] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:39:05 PM.771] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Michael Leeroy (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.778] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:05 PM.784] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:39:05 PM.784] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] Bryce Shepherd (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:39:06 PM.139] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:06 PM.139] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:19 PM.002] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:39:19 PM.002] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:39:20 PM.765] LSPD First Response: SuperEvents: Ending Event.
[5/9/2020 3:39:21 PM.218] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:39:21 PM.219] LSPD First Response: [TRACE] Created sheriff at X:351.3006 Y:-1556.711 Z:29.24393
[5/9/2020 3:39:21 PM.219] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station
[5/9/2020 3:39:21 PM.269] LSPD First Response: [TRACE] Thread Marker #4 initialized
[5/9/2020 3:39:26 PM.582] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[5/9/2020 3:39:27 PM.530] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:27 PM.552] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:39:34 PM.430] LSPD First Response: Creating phone event
[5/9/2020 3:39:35 PM.709] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in Davis using SpawnsAmbiently
[5/9/2020 3:39:35 PM.712] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:39:35 PM.712] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:39:37 PM.139] LSPD First Response: [TRACE] Created police4 at X:165.9467 Y:-1611.939 Z:30.05861
[5/9/2020 3:39:37 PM.291] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:37 PM.297] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:37 PM.303] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:39:37 PM.303] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] Jeniffer Swanson (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:37 PM.305] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:39:37 PM.589] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:40 PM.735] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:39:40 PM.738] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:39:40 PM.738] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:39:42 PM.166] LSPD First Response: [TRACE] Created police2 at X:539.674 Y:-1712.06 Z:29.72486
[5/9/2020 3:39:42 PM.166] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.172] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:42 PM.178] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:39:42 PM.178] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] Rachle Garcia (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:42 PM.180] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.185] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:42 PM.191] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:39:42 PM.191] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:42 PM.192] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:39:42 PM.220] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:42 PM.221] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:52 PM.553] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:52 PM.580] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds!
[5/9/2020 3:39:53 PM.934] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:54 PM.759] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:54 PM.919] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:55 PM.256] LSPD First Response: [TRACE] Updating lights options.
[5/9/2020 3:39:55 PM.256] LSPD First Response: [TRACE] Selected last option: Off
[5/9/2020 3:39:55 PM.268] LSPD First Response: [TRACE] Max radio: 20
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 0
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 1
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 2
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 3
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 4
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 5
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 6
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 7
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 8
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 9
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 10
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 11
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 12
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 13
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 14
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 15
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 16
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 17
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 18
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 19
[5/9/2020 3:39:55 PM.283] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.516] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.649] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.651] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.652] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:40:05 PM.805] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:40:05 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:40:05 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:40:05 PM.813] LSPD First Response: [TRACE] Created police4 at X:295.9049 Y:-1812.565 Z:27.66436
[5/9/2020 3:40:05 PM.813] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:40:10 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:40:10 PM.818] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:40:10 PM.818] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:40:11 PM.590] LSPD First Response: [MoreRadioChatter] Playing: 20
[5/9/2020 3:40:11 PM.615] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:40:12 PM.378] LSPD First Response: [TRACE] Created police2 at X:486.9965 Y:-1569.147 Z:29.73849
[5/9/2020 3:40:12 PM.379] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.385] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:40:12 PM.391] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:40:12 PM.391] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] Jack Swede (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:40:12 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.398] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Jonathan Evans (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:40:12 PM.678] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:12 PM.678] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:17 PM.375] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:17 PM.375] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:40:18 PM.369] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:18 PM.393] LSPD First Response: [MoreRadioChatter] Sleeping for 30 seconds!
[5/9/2020 3:40:42 PM.025] LSPD First Response: [TRACE] It has been 315 seconds since the last callout
[5/9/2020 3:40:42 PM.026] LSPD First Response: Creating OfficerNeedsHelpSF from redCallouts.Callouts.OfficerNeedsHelpSF, redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:40:42 PM.026] LSPD First Response: [TRACE] Callout created:  #7
[5/9/2020 3:40:42 PM.440] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:40:42 PM.440] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:40:42 PM.441] LSPD First Response: [TRACE] Kat Llamas (S_F_Y_COP_01) was set as a cop
[5/9/2020 3:40:42 PM.442] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[5/9/2020 3:40:42 PM.884] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:45 PM.000] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[5/9/2020 3:40:45 PM.001] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[5/9/2020 3:40:46 PM.436] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager
[5/9/2020 3:40:46 PM.436] LSPD First Response: [TRACE] Instance cleaned (Marker #4)
[5/9/2020 3:40:46 PM.443] LSPD First Response: [TRACE] Thread Marker #4 has been shut down
[5/9/2020 3:40:46 PM.444] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:40:46 PM.745] LSPD First Response: [TRACE] Thread Marker #5 initialized
[5/9/2020 3:40:48 PM.399] LSPD First Response: [MoreRadioChatter] Playing: 5
[5/9/2020 3:40:48 PM.431] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:40:49 PM.331] LSPD First Response: [TRACE] Assigned parking task
[5/9/2020 3:40:51 PM.001] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.001] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.001] LSPD First Response: PlayAction: Failed to find IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.121] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using SpawnsAmbiently
[5/9/2020 3:40:51 PM.128] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:40:51 PM.129] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:40:52 PM.972] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:52 PM.973] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:40:53 PM.978] LSPD First Response: [TRACE] Created police at X:132.9397 Y:-1618.818 Z:29.53535
[5/9/2020 3:40:53 PM.978] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:40:54 PM.828] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager
[5/9/2020 3:40:54 PM.861] LSPD First Response: [TRACE] Instance cleaned (Marker #5)
[5/9/2020 3:40:54 PM.869] LSPD First Response: [TRACE] Thread Marker #5 has been shut down
[5/9/2020 3:40:57 PM.521] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:40:58 PM.755] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:58 PM.881] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds!
[5/9/2020 3:41:00 PM.057] LSPD First Response: Started parking: 4.436707 Angle: 0.3974133
[5/9/2020 3:41:01 PM.349] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:01 PM.356] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:01 PM.356] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:01 PM.357] LSPD First Response: [TRACE] Created police3 at X:367.4822 Y:-1771.385 Z:29.9309
[5/9/2020 3:41:01 PM.357] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.364] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:01 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.370] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:01 PM.370] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Jim Grand (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.378] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:01 PM.379] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.379] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.384] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:41:01 PM.384] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] Jimmy Malts (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:41:01 PM.585] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:01 PM.586] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:09 PM.132] LSPD First Response: [TRACE] Parking task ended. Result: True
[5/9/2020 3:41:09 PM.144] LSPD First Response: [TRACE] Suspect has parked successfully
[5/9/2020 3:41:09 PM.856] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
[5/9/2020 3:41:10 PM.935] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:13 PM.249] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.278] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:14 PM.105] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:14 PM.257] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:15 PM.372] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:15 PM.570] LSPD First Response: [TRACE] Jack Stingum killed by Jack Nickelsen
[5/9/2020 3:41:16 PM.043] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:17 PM.641] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:22 PM.115] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:22 PM.119] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:22 PM.119] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:22 PM.196] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:23 PM.654] LSPD First Response: [TRACE] Created police2 at X:488.5965 Y:-1572.268 Z:29.62355
[5/9/2020 3:41:23 PM.654] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:24 PM.011] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:24 PM.015] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:24 PM.906] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:41:24 PM.945] LSPD First Response: [MoreRadioChatter] Sleeping for 21 seconds!
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_DAVIS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.018] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:25 PM.018] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:25 PM.250] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.254] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:25 PM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:25 PM.431] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[5/9/2020 3:41:25 PM.435] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_03.wav, looped: False
[5/9/2020 3:41:25 PM.469] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.476] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:25 PM.476] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:41:26 PM.056] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:26 PM.109] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.136] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.253] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.368] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.396] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.551] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[5/9/2020 3:41:27 PM.130] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_02.wav, looped: False
[5/9/2020 3:41:27 PM.156] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:27 PM.160] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:27 PM.160] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:27 PM.335] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:27 PM.676] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:41:28 PM.503] LSPD First Response: [TRACE] Created police2 at X:405.6479 Y:-1474.031 Z:29.66914
[5/9/2020 3:41:28 PM.503] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:28 PM.816] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:29 PM.074] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:29 PM.171] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
[5/9/2020 3:41:29 PM.490] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:41:29 PM.498] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.PanicButton".
[5/9/2020 3:41:29 PM.711] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 3:41:29 PM.712] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:29 PM.712] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:29 PM.880] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DAVIS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_DAVIS_01.wav, looped: False
[5/9/2020 3:41:30 PM.601] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[5/9/2020 3:41:30 PM.742] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:41:30 PM.985] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:31 PM.331] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[5/9/2020 3:41:32 PM.352] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:32 PM.356] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:32 PM.356] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:32 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.624] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:32 PM.624] LSPD First Response: [TRACE] Created sheriff at X:387.75 Y:-1762.5 Z:28.3125
[5/9/2020 3:41:32 PM.625] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.632] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:41:32 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:41:32 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:41:32 PM.641] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:41:32 PM.641] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] Johnny Elliot (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.643] LSPD First Response: [TRACE] Created police2 at X:329.1612 Y:-1773.296 Z:29.2684
[5/9/2020 3:41:32 PM.644] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.650] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:32 PM.656] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:32 PM.656] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Josh Wayne (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.663] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:32 PM.669] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:32 PM.669] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] Louis Goodwin (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.744] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.785] LSPD First Response: UB: REQUESTED TYPE: Police Bike
[5/9/2020 3:41:32 PM.787] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:32 PM.787] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:32 PM.814] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.901] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:41:33 PM.665] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:33 PM.895] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:41:33 PM.901] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Marzia Bachelli (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:41:33 PM.909] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:41:33 PM.909] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:41:33 PM.938] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:41:33 PM.939] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:41:34 PM.219] LSPD First Response: 
[5/9/2020 3:41:34 PM.219] LSPD First Response: ==============================
[5/9/2020 3:41:34 PM.219] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Exception type: System.AccessViolationException
[5/9/2020 3:41:34 PM.219] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Inner exceptions:
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Stack trace:
[5/9/2020 3:41:34 PM.219] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at ?A0xab772d3e.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle.CreateVehicleNoLimit(Model model, Single positionX, Single positionY, Single positionZ, Single heading, Boolean unknown1, Boolean unknown2)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.Utils.createVehicleSafe(String modelName, Vector3 pos, Single heading)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.Utils.getBackupUnit(String backupType, Int32 forcedNumPeds, BackupRole backupRole)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.OnSceneBackup.spawnPolicebuddy()
[5/9/2020 3:41:34 PM.219] at UltimateBackup.OnSceneBackup.<callForBackup>b__45_0()
[5/9/2020 3:41:34 PM.219] at Rage.GameFiber.Main()
[5/9/2020 3:41:34 PM.219] LSPD First Response: ==============================
[5/9/2020 3:41:34 PM.219] LSPD First Response: 
[5/9/2020 3:41:34 PM.223] LSPD First Response: [FATAL] Forced termination
[5/9/2020 3:41:34 PM.224] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager

 

On 5/10/2020 at 6:30 AM, Lukaz said:

Can you please post your rage log here.

Spoiler

[5/9/2020 3:09:16 PM.347] Started new log on 5/9/2020 3:09:16 PM.346
[5/9/2020 3:09:16 PM.349] ====================================================================================================
[5/9/2020 3:09:16 PM.340] Log path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 3:09:16 PM.349] Log verbosity: Trivial
[5/9/2020 3:09:16 PM.350] Initializing input system
[5/9/2020 3:09:16 PM.352] Initializing game console
[5/9/2020 3:09:16 PM.359] Console key has been set to F4 (key code: 115)
[5/9/2020 3:09:16 PM.493] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 3:09:16 PM.493] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 3:09:16 PM.496] Read value: <null>
[5/9/2020 3:09:16 PM.496] Initializing console variable "ConsoleKey".
[5/9/2020 3:09:16 PM.496] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 3:09:16 PM.497] Read value: F4
[5/9/2020 3:09:16 PM.497] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 3:09:16 PM.497] Console key has been set to F4 (key code: 115)
[5/9/2020 3:09:16 PM.497] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 3:09:16 PM.497] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 3:09:16 PM.500] Read value: 10000
[5/9/2020 3:09:16 PM.500] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 3:09:16 PM.500] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 3:09:16 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 3:09:16 PM.500] Read value: <null>
[5/9/2020 3:09:16 PM.500] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 3:09:16 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 3:09:16 PM.501] Read value: False
[5/9/2020 3:09:16 PM.501] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 3:09:16 PM.501] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 3:09:16 PM.501] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 3:09:16 PM.501] Read value: <null>
[5/9/2020 3:09:16 PM.501] Console initialized
[5/9/2020 3:09:16 PM.501] Initializing forms manager
[5/9/2020 3:09:16 PM.502] Cleaning temp folder
[5/9/2020 3:09:16 PM.504] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 3:09:16 PM.585] ================ RAGE Plugin Hook ================
[5/9/2020 3:09:16 PM.589] Command line option "windowed-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 3:09:16 PM.593] Detected Windows 10 Professional (64-bit) (10.0.18362.0)!
[5/9/2020 3:09:16 PM.593] Checking game support
[5/9/2020 3:09:16 PM.855] Product name: Grand Theft Auto V
[5/9/2020 3:09:16 PM.855] Product version: 1.0.1868.1
[5/9/2020 3:09:16 PM.855] Is steam version: True
[5/9/2020 3:09:16 PM.856] Initializing DirectX
[5/9/2020 3:09:16 PM.858] Initializing Direct3D
[5/9/2020 3:09:16 PM.858] Getting game swap chain
[5/9/2020 3:09:16 PM.894] Swap Chain created: 0x7FF7064C24F8
[5/9/2020 3:09:16 PM.894] Swap Chain VTable: 0x1DF55270AD0
[5/9/2020 3:09:16 PM.894] 0x748948FFF9BD15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 3:09:16 PM.894] D3D11Present: 0x7FFDFFBC4670
[5/9/2020 3:09:16 PM.894] D3D11ResizeBuffers: 0x7FFDFFBD9DE0
[5/9/2020 3:09:16 PM.894] D3D11ResizeTarget: 0x7FFDFFC27D90
[5/9/2020 3:09:16 PM.894] D3D11SetFullscreenState: 0x7FFDFFBE1930
[5/9/2020 3:09:16 PM.914] Direct3D initialized
[5/9/2020 3:09:16 PM.914] Initialized DirectX
[5/9/2020 3:09:16 PM.924] Direct3D watcher thread spawned
[5/9/2020 3:09:17 PM.423] Getting device
[5/9/2020 3:09:17 PM.423] Retrieved device
[5/9/2020 3:09:17 PM.423] Creating wrapper
[5/9/2020 3:09:17 PM.504] Wrapper created
[5/9/2020 3:09:17 PM.510] Effect created
[5/9/2020 3:09:17 PM.510] Creating buffer
[5/9/2020 3:09:17 PM.510] Created buffer
[5/9/2020 3:09:17 PM.510] Creating blend state
[5/9/2020 3:09:17 PM.510] Created blend state
[5/9/2020 3:09:17 PM.510] Done with creation
[5/9/2020 3:09:17 PM.605] Initializing texture system.
[5/9/2020 3:09:17 PM.605] Initializing texture system; phase 1
[5/9/2020 3:09:17 PM.605] Initializing texture system; phase 2
[5/9/2020 3:09:17 PM.611] Initializing texture system; phase 3
[5/9/2020 3:09:17 PM.612] Initializing texture system; phase 4
[5/9/2020 3:09:17 PM.624] Initializing texture system; phase 5
[5/9/2020 3:09:17 PM.625] Initializing texture system; phase 6
[5/9/2020 3:09:17 PM.626] Initializing texture system; phase 7
[5/9/2020 3:09:17 PM.629] Initializing texture system; phase 8
[5/9/2020 3:09:17 PM.630] Initializing texture system; phase 9
[5/9/2020 3:09:17 PM.631] Initializing texture system; phase 10
[5/9/2020 3:09:17 PM.635] Initializing texture system; phase 11
[5/9/2020 3:09:17 PM.635] Initializing texture system; phase 12
[5/9/2020 3:09:17 PM.636] Initializing texture system; phase 13
[5/9/2020 3:09:17 PM.636] Initializing texture system; phase 14
[5/9/2020 3:09:21 PM.926] Direct3D watcher thread ended
[5/9/2020 3:09:38 PM.086] LoadingScreenMsg: Initializing game support
[5/9/2020 3:09:38 PM.337] Initializing game support
[5/9/2020 3:09:44 PM.043] LoadingScreenMsg: Velocity limit removed
[5/9/2020 3:09:44 PM.370] Compatibility level: 0
[5/9/2020 3:09:44 PM.370] Supported version detected
[5/9/2020 3:09:44 PM.370] ==================================================
[5/9/2020 3:09:44 PM.370] LoadingScreenMsg: Patching code
[5/9/2020 3:09:44 PM.621] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 3:09:44 PM.872] Waiting for game initialization
[5/9/2020 3:09:44 PM.973] LoadingScreenMsg: Initializing core
[5/9/2020 3:09:45 PM.223] Initializing hook
[5/9/2020 3:09:50 PM.257] LoadingScreenMsg: Completing interoperability
[5/9/2020 3:09:50 PM.508] Completing interoperability
[5/9/2020 3:09:50 PM.508] Initialization code 1.
[5/9/2020 3:09:50 PM.508] Initialization code 2.
[5/9/2020 3:09:50 PM.508] Initialization code 3.
[5/9/2020 3:09:50 PM.517] 1 Address: 0x00007FF7043CB4DC
[5/9/2020 3:09:50 PM.517] Calling func 1
[5/9/2020 3:09:50 PM.537] 2 Address: 0x00007FF704F4030A
[5/9/2020 3:09:50 PM.537] 3 Address: 0x00007FF7039B5D92
[5/9/2020 3:09:50 PM.573] Address: 0x00007FF704F402B4
[5/9/2020 3:09:50 PM.573] Unknown var: 0x00007FF705F61CA0
[5/9/2020 3:09:50 PM.573] Initialization code 4.
[5/9/2020 3:09:50 PM.573] Initialization code 5.
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 1
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 2
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 3
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 4
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 5
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 6
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 7
[5/9/2020 3:09:50 PM.573] LoadingScreenMsg: 
[5/9/2020 3:09:50 PM.824] LoadingScreenMsg: Loading Story Mode
[5/9/2020 3:09:54 PM.045] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 3:09:54 PM.296] LoadingScreenMsg: 
[5/9/2020 3:10:11 PM.004] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 3:10:11 PM.004] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 3:10:11 PM.005] Read value: <null>
[5/9/2020 3:10:11 PM.005] Initializing console variable "TimeScale".
[5/9/2020 3:10:11 PM.005] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 3:10:11 PM.005] Read value: <null>
[5/9/2020 3:10:11 PM.019] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[5/9/2020 3:10:13 PM.248] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:10:13 PM.249] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:10:13 PM.251] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:10:13 PM.406] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[5/9/2020 3:10:13 PM.408] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[5/9/2020 3:10:15 PM.568] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:10:15 PM.569] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:10:15 PM.570] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:10:15 PM.582] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[5/9/2020 3:11:31 PM.940] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[5/9/2020 3:11:34 PM.617] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:11:34 PM.618] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:11:34 PM.619] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:11:35 PM.035] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[5/9/2020 3:11:35 PM.266] LSPD First Response: [TRACE] Started loading LSPDFR
[5/9/2020 3:11:35 PM.266] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[5/9/2020 3:11:35 PM.267] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[5/9/2020 3:11:35 PM.267] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[5/9/2020 3:11:43 PM.464] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[5/9/2020 3:11:45 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:45 PM.156] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:46 PM.776] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[5/9/2020 3:11:47 PM.006] LSPD First Response: [WARN] No name for outfit variation at line 23
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 31
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 64
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 72
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 80
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 111
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 138
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 174
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 207
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 220
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 259
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 273
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 309
[5/9/2020 3:11:47 PM.012] LSPD First Response: [WARN] No name for outfit variation at line 323
[5/9/2020 3:11:47 PM.012] LSPD First Response: [WARN] No name for outfit variation at line 363
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 391
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 425
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 453
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 484
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 502
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 529
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 547
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 581
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 615
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 650
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 677
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 711
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 741
[5/9/2020 3:11:47 PM.015] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[5/9/2020 3:11:47 PM.016] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
[5/9/2020 3:11:47 PM.022] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base
[5/9/2020 3:11:47 PM.022] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[5/9/2020 3:11:47 PM.024] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
[5/9/2020 3:11:47 PM.026] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_eup.xml
[5/9/2020 3:11:47 PM.050] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[5/9/2020 3:11:47 PM.054] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[5/9/2020 3:11:47 PM.055] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[5/9/2020 3:11:47 PM.056] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[5/9/2020 3:11:47 PM.067] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[5/9/2020 3:11:47 PM.071] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[5/9/2020 3:11:47 PM.072] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[5/9/2020 3:11:47 PM.073] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_papd_eup.xml
[5/9/2020 3:11:47 PM.077] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
[5/9/2020 3:11:47 PM.081] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sadcr_eup.xml
[5/9/2020 3:11:47 PM.085] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[5/9/2020 3:11:47 PM.094] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[5/9/2020 3:11:47 PM.118] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:47 PM.118] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:47 PM.118] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[5/9/2020 3:11:47 PM.119] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 25
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 32
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 47
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 56
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 85
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 92
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 100
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 129
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 136
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 143
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 151
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 160
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 189
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 196
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 204
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 233
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 240
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 247
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 255
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 264
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 293
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 300
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 308
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 494
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 520
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 546
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 572
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 598
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 624
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 732
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 764
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 796
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 828
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 951
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 976
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1002
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1028
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1054
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1133
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1160
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1187
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1214
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1241
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1268
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1297
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1330
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1363
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1396
[5/9/2020 3:11:47 PM.135] LSPD First Response: [TRACE] Loaded 271 freemode outfits and 55 preset outfits
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.843] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:47 PM.871] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:47 PM.963] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.123] LSPD First Response: [TRACE] Adding Ben J. as character
[5/9/2020 3:11:48 PM.161] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.162] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.209] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.279] LSPD First Response: [TRACE] Adding Michelle Meto as character
[5/9/2020 3:11:48 PM.281] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2020 3:11:48 PM.283] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2020 3:11:48 PM.314] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.315] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.316] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.413] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.414] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.414] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.467] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.468] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.468] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.534] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.534] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.537] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.594] LSPD First Response: [TRACE] Adding Jack Nickelsen as character
[5/9/2020 3:11:48 PM.631] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.632] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.640] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[5/9/2020 3:11:48 PM.647] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_eup.xml
[5/9/2020 3:11:48 PM.658] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.659] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.671] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[5/9/2020 3:11:48 PM.675] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eup.xml
[5/9/2020 3:11:48 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.741] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.883] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[5/9/2020 3:11:48 PM.926] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup.xml
[5/9/2020 3:11:48 PM.934] LSPD First Response: [WARN] Invalid vehicle model hwaycar
[5/9/2020 3:11:48 PM.936] LSPD First Response: [WARN] Invalid vehicle model hwaycar2
[5/9/2020 3:11:48 PM.936] LSPD First Response: [WARN] Invalid vehicle model hwaycar3
[5/9/2020 3:11:48 PM.937] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[5/9/2020 3:11:48 PM.938] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[5/9/2020 3:11:48 PM.943] LSPD First Response: [WARN] Invalid vehicle model rhpolice
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice2
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice3
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice4
[5/9/2020 3:11:48 PM.996] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.996] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:49 PM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[5/9/2020 3:11:49 PM.020] LSPD First Response: [TRACE] Failed to parse  as chance
[5/9/2020 3:11:49 PM.021] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eup.xml
[5/9/2020 3:11:49 PM.027] LSPD First Response: [TRACE] Player was in vehicle: False
[5/9/2020 3:11:49 PM.028] LSPD First Response: [TRACE] Last selected character was Jack Nickelsen, should spawn as last character True
[5/9/2020 3:11:49 PM.028] LSPD First Response: [TRACE] Loading last selected character Jack Nickelsen
[5/9/2020 3:11:49 PM.031] LSPD First Response: [INFO] Changing current player character to Jack Nickelsen
[5/9/2020 3:11:49 PM.043] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[5/9/2020 3:11:49 PM.044] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[5/9/2020 3:11:49 PM.045] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[5/9/2020 3:11:50 PM.171] LSPD First Response: [TRACE] Cached 1181 decorators for index 3
[5/9/2020 3:11:50 PM.199] LSPD First Response: [TRACE] CharacterSelected: 225
[5/9/2020 3:11:50 PM.200] LSPD First Response: [TRACE] Character changed, creating new stats object
[5/9/2020 3:11:52 PM.106] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:11:52 PM.158] LSPD First Response: [TRACE] Set last player walk style back: Cop
[5/9/2020 3:11:52 PM.167] LSPD First Response: [TRACE] Initialized telemtry service
[5/9/2020 3:11:52 PM.255] LSPD First Response: We have 2 appartments registered
[5/9/2020 3:11:52 PM.259] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[5/9/2020 3:11:52 PM.265] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[5/9/2020 3:11:52 PM.267] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[5/9/2020 3:11:52 PM.267] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[5/9/2020 3:11:52 PM.267] LSPD First Response: ApartmentManager initialized
[5/9/2020 3:11:52 PM.271] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[5/9/2020 3:11:52 PM.273] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[5/9/2020 3:11:52 PM.336] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[5/9/2020 3:11:52 PM.624] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[5/9/2020 3:11:52 PM.633] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[5/9/2020 3:11:52 PM.636] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[5/9/2020 3:11:52 PM.640] LSPD First Response: [TRACE] Thread Marker #1 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread Marker #2 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[5/9/2020 3:11:52 PM.800] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[5/9/2020 3:11:52 PM.808] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[5/9/2020 3:11:52 PM.815] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Interaction Menu
[5/9/2020 3:11:52 PM.815] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[5/9/2020 3:11:52 PM.818] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Police Radio
[5/9/2020 3:11:52 PM.828] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[5/9/2020 3:11:52 PM.832] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Vehicle Options
[5/9/2020 3:11:52 PM.837] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[5/9/2020 3:11:52 PM.838] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Inventory
[5/9/2020 3:11:52 PM.844] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[5/9/2020 3:11:52 PM.846] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Settings
[5/9/2020 3:11:52 PM.878] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:11:52 PM.901] LSPD First Response: [TRACE] Requested Audio
[5/9/2020 3:11:52 PM.906] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[5/9/2020 3:11:53 PM.605] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[5/9/2020 3:11:53 PM.703] LSPD First Response: [TRACE] 7FF7058F3138
[5/9/2020 3:11:53 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:53 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:53 PM.742] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[5/9/2020 3:11:53 PM.765] LSPD First Response: [INFO] Vinewood Police Station
[5/9/2020 3:11:53 PM.765] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] La Mesa Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Rockford Hills Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Vespucci Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Downtown Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Davis Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Beaver Bush Ranger Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Bolingbroke Penitentiary
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[5/9/2020 3:11:53 PM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eup.xml
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Vinewood Police Station or vinewoodPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called La Mesa Police Station or laMesaPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Rockford Hills Police Station or rockfordPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Vespucci Police Station or vespucciPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Downtown Police Station or downtownInterior already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Davis Sheriff Station or davisSheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Sandy Shores Sheriff Station or sandySheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Paleto Bay Sheriff Station or paletoSheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Beaver Bush Ranger Station or beaverRanger already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Los Santos Intl. Airport Field Office or lsxAirport already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Bolingbroke Penitentiary or prison already exists
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component Debug #1
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[5/9/2020 3:11:53 PM.779] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[5/9/2020 3:11:53 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[5/9/2020 3:11:53 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[5/9/2020 3:11:53 PM.781] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[5/9/2020 3:11:53 PM.783] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[5/9/2020 3:11:53 PM.786] LSPD First Response: [TRACE] Loading node data
[5/9/2020 3:11:58 PM.481] LSPD First Response: [TRACE] Terminal server version: 0.2
[5/9/2020 3:11:58 PM.481] LSPD First Response: [INFO] Connected to LSPDFR Sync via session bd5364a4-3ff6-46ea-9f82-4fdfeef99922. Enhanced features available.
[5/9/2020 3:11:58 PM.481] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[5/9/2020 3:11:58 PM.486] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Done loading node data
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Loading node data
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Done loading node data
[5/9/2020 3:11:59 PM.052] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[5/9/2020 3:11:59 PM.062] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[5/9/2020 3:11:59 PM.063] LSPD First Response: [TRACE] Disabling ambient game police chases
[5/9/2020 3:11:59 PM.072] LSPD First Response: [TRACE] Disabled ambient game police chases
[5/9/2020 3:11:59 PM.073] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[5/9/2020 3:11:59 PM.076] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[5/9/2020 3:11:59 PM.080] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[5/9/2020 3:11:59 PM.080] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[5/9/2020 3:12:00 PM.093] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[5/9/2020 3:12:00 PM.093] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[5/9/2020 3:12:00 PM.156] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[5/9/2020 3:12:00 PM.158] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[5/9/2020 3:12:00 PM.162] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[5/9/2020 3:12:00 PM.168] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[5/9/2020 3:12:00 PM.168] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[5/9/2020 3:12:00 PM.169] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[5/9/2020 3:12:00 PM.170] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[5/9/2020 3:12:00 PM.197] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[5/9/2020 3:12:00 PM.201] LSPD First Response: [TRACE] Thread Marker #3 initialized
[5/9/2020 3:12:00 PM.202] LSPD First Response: [TRACE] Thread Debug #1 initialized
[5/9/2020 3:12:00 PM.206] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[5/9/2020 3:12:00 PM.207] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[5/9/2020 3:12:00 PM.217] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[5/9/2020 3:12:25 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:12:25 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:12:25 PM.107] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[5/9/2020 3:12:25 PM.116] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml
[5/9/2020 3:12:25 PM.141] LSPD First Response: [TRACE] Setting player to lssd from last agency
[5/9/2020 3:12:25 PM.170] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_jacket
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_coat
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_raincoat
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_bicycle
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_b
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_c
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_dirtbike
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_gang
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_suit
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_formal
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_windbreaker
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_swat
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot
[5/9/2020 3:12:25 PM.181] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[5/9/2020 3:12:25 PM.206] LSPD First Response: [TRACE] Setting player skin from last skin
[5/9/2020 3:12:25 PM.261] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[5/9/2020 3:12:25 PM.693] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:12:25 PM.694] LSPD First Response: [TRACE] Set last player walk style back: Cop
[5/9/2020 3:12:25 PM.700] LSPD First Response: [TRACE] Player went on duty.
[5/9/2020 3:12:25 PM.710] LSPD First Response: Folder is C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[5/9/2020 3:12:30 PM.506] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.576] LSPD First Response: BOLO_calls, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.584] LSPD First Response: CommonCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.655] LSPD First Response: CompuLite, Version=1.4.9.5, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.656] LSPD First Response: DarkmyreAPI, Version=4.1.7015.32723, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.691] LSPD First Response: DifferentHandcuffSounds, Version=1.0.7003.28097, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.863] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[5/9/2020 3:12:30 PM.863] at System.Reflection.Assembly.GetTypes()
[5/9/2020 3:12:30 PM.863] at _-Fn`C)v:_2B7u'q_%\.gk3EJ".^z1t4S"{5*8cB9_<Y$*xWr3'() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 634
[5/9/2020 3:12:30 PM.878] LSPD First Response: Could not load file or assembly 'LiverLande.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[5/9/2020 3:12:30 PM.887] LSPD First Response: EpicEvents, Version=0.1.7.20, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.887] LSPD First Response: Interaction+, Version=2.2.8.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.896] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.896] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.897] LSPD First Response: RAGENativeUI, Version=1.6.3.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.899] LSPD First Response: redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.965] LSPD First Response: RichsPoliceEnhancements, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.974] LSPD First Response: SearchWarrant, Version=4.0.7142.37123, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.974] LSPD First Response: StopThePed, Version=4.9.1.5, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.978] LSPD First Response: SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.987] LSPD First Response: SuperEvents, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.987] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.988] LSPD First Response: UltimateBackup, Version=1.8.1.8, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.991] LSPD First Response: VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.992] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.992] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.996] LSPD First Response: Creating plugin: Arrest_Manager.Main
[5/9/2020 3:12:30 PM.998] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[5/9/2020 3:12:31 PM.117] LSPD First Response: Creating plugin: BOLO_calls.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: CommonCallouts.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: CompuLite.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: EpicEvents.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: Interaction_.EntryPoint
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint
[5/9/2020 3:12:31 PM.119] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[5/9/2020 3:12:31 PM.119] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: redCallouts.Main
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: ‌‏‮‪‏‍‍‪‫‍‎‍‎‍‎‮‬‎‍‭‎‏‌‫‮
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: StopThePed.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: SuperCallouts.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: SuperEvents.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: Traffic_Policer.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating Traffic Policer.Main.
[5/9/2020 3:12:31 PM.166] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[5/9/2020 3:12:31 PM.167] LSPD First Response: Done with Traffic Policer.Main.
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: UltimateBackup.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: Variety_Callouts.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: VocalDispatch.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: ‍‮‌‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮
[5/9/2020 3:12:31 PM.257] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[5/9/2020 3:12:31 PM.257] LSPD First Response: Please go on duty to start Arrest Manager.
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] BOLO Calls 0.0.0.1 by Jesyx has been activated
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] Jesyx' Regular Callouts is an LSPDFR calloutpack, to use this callout pack you have to go On-Duty by entering your local police station!
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] It's also possible to go On-Duty by opening the console with F4 and typing ForceDuty
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] If you have any questions about this calloutpack for LSPDFR contact me on lcpdfr.com 
[5/9/2020 3:12:31 PM.257] LSPD First Response: CommonCallouts v1.1.0 has been initialised.
[5/9/2020 3:12:31 PM.258] LSPD First Response: Plugin CompuLite v1.4.9.5 has been initialized.
[5/9/2020 3:12:31 PM.258] LSPD First Response: Go on duty to fully load CompuLite
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] Initializing.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] EventController Initializing.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] EventController Initialized.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] Initialized.
[5/9/2020 3:12:31 PM.259] LSPD First Response: Interaction+ v2.2.8 loaded, go on duty to fully load plugin.
[5/9/2020 3:12:31 PM.271] LSPD First Response: [MoreRadioChatter] Plugin loaded!
[5/9/2020 3:12:31 PM.272] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[5/9/2020 3:12:31 PM.272] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[5/9/2020 3:12:31 PM.272] Please go on duty to start Police SmartRadio.
[5/9/2020 3:12:31 PM.272] LSPD First Response: redCallouts version 1.1d by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin.
[5/9/2020 3:12:31 PM.274] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[5/9/2020 3:12:31 PM.289] LSPD First Response: [RPE]: AmbientBackup is enabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: AISirenCycle is enabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: SilentBackup is disabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: TVI is enabled.
[5/9/2020 3:12:31 PM.291] LSPD First Response: [RPE]: BOLO is enabled.
[5/9/2020 3:12:31 PM.291] LSPD First Response: [RPE]: PriorityRadioTraffic is enabled.
[5/9/2020 3:12:31 PM.292] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[5/9/2020 3:12:31 PM.397] LSPD First Response: Plugin StopThePed v4.9.1.5 has been initialized.
[5/9/2020 3:12:31 PM.397] LSPD First Response: Go on duty to fully load StopThePed
[5/9/2020 3:12:31 PM.398] LSPD First Response: Loading SuperCallouts config.
[5/9/2020 3:12:31 PM.411] LSPD First Response: SuperCallouts: Config loaded.
[5/9/2020 3:12:31 PM.411] LSPD First Response: SuperCallouts 1.6.0.0 by SuperPyroManiac has been initialised.
[5/9/2020 3:12:31 PM.411] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[5/9/2020 3:12:31 PM.412] LSPD First Response: Loading SuperEvents config.
[5/9/2020 3:12:31 PM.420] LSPD First Response: SuperCallouts: Config loaded.
[5/9/2020 3:12:31 PM.420] LSPD First Response: SuperEvents 1.2.0.0 by SuperPyroManiac has been initialised.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Go on duty with LSPDFR to fully load SuperEvents.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Plugin UltimateBackup v1.8.1.8 has been initialized.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Go on duty to fully load UltimateBackup
[5/9/2020 3:12:31 PM.421] LSPD First Response: Plugin Variety Callouts 2.0.0.4 has been initialised.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Go on duty to fully load Variety Callouts.
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.839] LSPD First Response: VocalDispatch: Loaded with 67 phrases.
[5/9/2020 3:12:33 PM.006] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:33 PM.007] LSPD First Response: XScanner: Checking Khorio.Common.dll
[5/9/2020 3:12:33 PM.007] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported
[5/9/2020 3:12:33 PM.012] LSPD First Response: XScanner is loading settings...
[5/9/2020 3:12:33 PM.019] LSPD First Response: XScanner intro sound: INTRO
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner outro sound: OUTRO
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner playback volume: 2
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner LSPDFR scanner patch is enabled
[5/9/2020 3:12:33 PM.173] LSPD First Response: XScanner => Background Scanner Enabled
[5/9/2020 3:12:33 PM.173] LSPD First Response: XScanner => Disabling default ingame background chatter
[5/9/2020 3:12:33 PM.176] LSPD First Response: XScanner => Patching ingame background chatter...
[5/9/2020 3:12:33 PM.177] LSPD First Response: XScanner => Patched
[5/9/2020 3:12:33 PM.198] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio
[5/9/2020 3:12:33 PM.198] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition
[5/9/2020 3:12:33 PM.198] LSPD First Response: We have 2 callouts registered
[5/9/2020 3:12:33 PM.199] LSPD First Response: CalloutManager initialized
[5/9/2020 3:12:33 PM.200] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[5/9/2020 3:12:33 PM.226] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2020 3:12:33 PM.228] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2020 3:12:33 PM.248] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[5/9/2020 3:12:33 PM.254] LSPD First Response: In traffic policer duty event handler: True
[5/9/2020 3:12:33 PM.257] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[5/9/2020 3:12:33 PM.284] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.284] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.285] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[5/9/2020 3:12:33 PM.287] LSPD First Response: SCID:/FathomRGK911/
[5/9/2020 3:12:33 PM.290] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.292] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.309] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[5/9/2020 3:12:33 PM.387] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.387] LSPD First Response: Dependency check for Traffic Policer successful: True
[5/9/2020 3:12:33 PM.389] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[5/9/2020 3:12:33 PM.392] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.393] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.394] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[5/9/2020 3:12:33 PM.404] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.405] LSPD First Response: Dependency check for Arrest Manager successful: True
[5/9/2020 3:12:33 PM.406] LSPD First Response: Arrest Manager is not in beta.
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout BOLO_calls.Callouts.VEHILCE_BOLO
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.PursuitMotorcycle.PursuitinProgress
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.StolenBike.aStolenBike
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.DomesticDisturbance.aDomesticDisturbance
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.CarCrash.TrafficAccident
[5/9/2020 3:12:33 PM.433] LSPD First Response: Deserialized James Wingfiled
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.433] LSPD First Response: Deserialized John Damon
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Lorik Cana
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Mikaela Myers
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Billy Kiscadden
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.435] LSPD First Response: Deserialized Cato Speed
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.435] LSPD First Response: Deserialized Cesar Retana
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.436] LSPD First Response: Deserialized Jack Swede
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.436] LSPD First Response: Deserialized Tony Franco
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.437] LSPD First Response: Deserialized Bobby Jenkins
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.437] LSPD First Response: Deserialized Daniel Harvey
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Howard Jackson
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Douglas Rivera
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Anel Hrustemovic
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.439] LSPD First Response: Deserialized Ben Asack
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Rose Carter
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Christopher Manlord
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Jimmy Pesto
[5/9/2020 3:12:33 PM.957] LSPD First Response: [EE] Starting events.
[5/9/2020 3:12:33 PM.957] LSPD First Response: [EE] EvenController Starting.
[5/9/2020 3:12:33 PM.958] LSPD First Response: [EE] EvenController Started.
[5/9/2020 3:12:33 PM.958] LSPD First Response: [EE] Started events.
[5/9/2020 3:12:33 PM.960] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[5/9/2020 3:12:33 PM.967] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 5/10/2020 3:12:33 PM
[5/9/2020 3:12:33 PM.967] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio
[5/9/2020 3:12:33 PM.969] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.970] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.972] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580
[5/9/2020 3:12:33 PM.992] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.992] LSPD First Response: Dependency check for Police SmartRadio successful: True
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.WarrantServiceInterior
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.LargeFight
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooterInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ProwlerInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomesticInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit
[5/9/2020 3:12:34 PM.013] LSPD First Response: Registering callout redCallouts.Callouts.BuildingAlarm
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[5/9/2020 3:12:34 PM.134] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[5/9/2020 3:12:34 PM.151] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[5/9/2020 3:12:34 PM.155] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[5/9/2020 3:12:34 PM.158] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:12:34 PM.164] LSPD First Response: [RPE BOLO]: BOLO fiber started with a timer of 10 minutes.
[5/9/2020 3:12:34 PM.176] LSPD First Response: [RPE Priority Radio Traffic]: PSR is installed.
[5/9/2020 3:12:34 PM.176] LSPD First Response: RichsPoliceEnhancements requesting a PoliceSmartRadio action to be added to prt
[5/9/2020 3:12:35 PM.070] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. 
[5/9/2020 3:12:35 PM.070] LSPD First Response: Added to queue. Length: 1
[5/9/2020 3:12:35 PM.070] LSPD First Response: [RPE Priority Radio Traffic]: VocalDispatch is installed.
[5/9/2020 3:12:35 PM.080] LSPD First Response: VocalDispatch: An event handler for "RichsPoliceEnhancements.RequestPriorityTraffic" was registered via the API by "RichsPoliceEnhancements".
[5/9/2020 3:12:35 PM.080] LSPD First Response: VocalDispatch: An event handler for "RichsPoliceEnhancements.CancelPriorityTraffic" was registered via the API by "RichsPoliceEnhancements".
[5/9/2020 3:12:35 PM.085] LSPD First Response: Refreshing audio cache...
[5/9/2020 3:12:35 PM.534] LSPD First Response: Audio cache refreshed, 1370 files cached
[5/9/2020 3:12:35 PM.558] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[5/9/2020 3:12:35 PM.568] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[5/9/2020 3:12:35 PM.568] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[5/9/2020 3:12:35 PM.682] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Arrest Manager updates.
[5/9/2020 3:12:35 PM.683] LSPD First Response: Traffic Policer is not in beta.
[5/9/2020 3:12:35 PM.685] LSPD First Response: Traffic Policer.Mainloop started
[5/9/2020 3:12:35 PM.685] LSPD First Response: Loading Traffic Policer settings...
[5/9/2020 3:12:35 PM.741] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[5/9/2020 3:12:35 PM.741] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[5/9/2020 3:12:35 PM.743] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[5/9/2020 3:12:35 PM.744] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[5/9/2020 3:12:35 PM.900] LSPD First Response: TransportWorldDistricts info:
[5/9/2020 3:12:35 PM.902] LSPD First Response: [EE] EvenController Starting thread #2.
[5/9/2020 3:12:36 PM.437] LSPD First Response: System.FormatException: Input string was not in a correct format.
[5/9/2020 3:12:36 PM.533] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully!
[5/9/2020 3:12:36 PM.534] LSPD First Response: Police SmartRadio queue created. Waiting...
[5/9/2020 3:12:36 PM.649] LSPD First Response: Setting Display position to BottomRight
[5/9/2020 3:12:36 PM.649] LSPD First Response: 1700:604
[5/9/2020 3:12:38 PM.484] LSPD First Response: Allbuttons ln: 26
[5/9/2020 3:12:38 PM.548] LSPD First Response: Allbuttons ln: 26
[5/9/2020 3:12:38 PM.548] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions.
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.PlateCheck" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.RequestPIT" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.Panic" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.PedCheck" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.EndCall" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: PoliceSmartRadio Vocal Dispatch Integration complete.
[5/9/2020 3:12:39 PM.155] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Albo1125.Common updates.
[5/9/2020 3:12:39 PM.163] LSPD First Response:
[5/9/2020 3:12:39 PM.163] World District: City
[5/9/2020 3:12:39 PM.163] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.163] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.163] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[5/9/2020 3:12:39 PM.164] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[5/9/2020 3:12:39 PM.189] LSPD First Response: Traffic Policer Speed Checker started.
[5/9/2020 3:12:39 PM.620] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (1)
[5/9/2020 3:12:39 PM.620] LSPD First Response: PoliceSmartRadio: Adding action for RichsPoliceEnhancements to prt successful.
[5/9/2020 3:12:39 PM.639] LSPD First Response:
[5/9/2020 3:12:39 PM.641] World District: City
[5/9/2020 3:12:39 PM.641] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.641] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[5/9/2020 3:12:39 PM.641] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[5/9/2020 3:12:39 PM.656] LSPD First Response:
[5/9/2020 3:12:39 PM.656] World District: LosSantosCountryside
[5/9/2020 3:12:39 PM.656] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.656] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.656] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[5/9/2020 3:12:39 PM.673] LSPD First Response:
[5/9/2020 3:12:39 PM.673] World District: BlaineCounty
[5/9/2020 3:12:39 PM.673] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.673] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.673] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[5/9/2020 3:12:39 PM.685] LSPD First Response:
[5/9/2020 3:12:39 PM.685] World District: Water
[5/9/2020 3:12:39 PM.685] Drivers:S_M_Y_USCG_01
[5/9/2020 3:12:39 PM.685] Passengers:S_M_Y_USCG_01
[5/9/2020 3:12:39 PM.685] Vehsettings: Model: PREDATORLivs: -1 Extras:
[5/9/2020 3:12:39 PM.686] LSPD First Response: Transportregion info:
[5/9/2020 3:12:39 PM.701] LSPD First Response:
[5/9/2020 3:12:39 PM.701] Zonename: East Vinewood
[5/9/2020 3:12:39 PM.701] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.701] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.701] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[5/9/2020 3:12:39 PM.717] LSPD First Response:
[5/9/2020 3:12:39 PM.717] Zonename: West Vinewood
[5/9/2020 3:12:39 PM.717] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.717] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.717] Vehsettings: Model: POLICETLivs: 0 Extras:
[5/9/2020 3:12:39 PM.733] LSPD First Response:
[5/9/2020 3:12:39 PM.733] Zonename: Sandy Shores
[5/9/2020 3:12:39 PM.733] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.733] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.733] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[5/9/2020 3:12:39 PM.891] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Police SmartRadio updates.
[5/9/2020 3:12:40 PM.170] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.202] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.245] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterLS
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterBC
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerDown
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.ShotsFiredAtCivilians
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerPanicButton
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceSouthLS
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceNorthLS
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceBlaineCounty
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.InjuredHiker
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.HikerEvac
[5/9/2020 3:12:40 PM.860] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Traffic Policer updates.
[5/9/2020 3:12:41 PM.862] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Update checks complete.
[5/9/2020 3:12:46 PM.274] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[5/9/2020 3:12:46 PM.329] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PrisonerTransport" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.TowTruck" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Coroner" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Insurance" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.AnimalControl" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.451] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport
[5/9/2020 3:12:46 PM.451] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to transport successful.
[5/9/2020 3:12:46 PM.451] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to coroner successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to tow successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to insurance successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to animal successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to trafficstop
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to trafficstop successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to felonystop
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to felonystop successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to k9backup
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to k9backup successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to spikestrips
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to spikestrips successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to roadblock
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to roadblock successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to female
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to female successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to panic
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to panic successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to groupbackup
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to groupbackup successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to ambulance
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to ambulance successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to firedept
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to firedept successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.NormalStop" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.FelonyStop" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.K9Unit" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.SpikeStrips" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.RoadBlock" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Pursuit" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Code2" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Code3" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Female" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Ambulance" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.FireDept" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.PanicButton" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:47 PM.591] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to coroner successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to tow successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to transport successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.Coroner" was registered via the API by "Arrest Manager".
[5/9/2020 3:12:47 PM.995] Jail Dropoff blips created.
[5/9/2020 3:12:50 PM.161] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:12:50 PM.178] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: HotPursuit Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Robbery Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: CarAccident Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.MafiaActivity
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OrganizedCrime Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.MafiaActivity2
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OrganizedCrime2 Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HotCar
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Hot Car Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: TruckCrash Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Hit and Run Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Open Carry Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Fire Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Suspicious Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Manhunt Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[5/9/2020 3:12:53 PM.987] LSPD First Response: SuperCallouts: LostMC Attack Enabled
[5/9/2020 3:12:59 PM.180] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:12:59 PM.197] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:12:59 PM.203] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:13:00 PM.689] LSPD First Response: [TRACE] Created sheriff at X:2576.188 Y:-598.0483 Z:66.33028
[5/9/2020 3:13:00 PM.706] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.713] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:13:00 PM.738] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:13:00 PM.742] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:13:00 PM.750] LSPD First Response: [TRACE] Fred Wrightler (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:13:00 PM.752] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.752] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:13:00 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.761] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:13:00 PM.766] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:13:00 PM.766] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] And Fandy (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:13:00 PM.769] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:13:00 PM.866] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:13:00 PM.866] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:13:06 PM.187] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:13:06 PM.207] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:13:26 PM.210] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:13:26 PM.229] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:13:27 PM.439] LSPD First Response: [TRACE] It has been 43 seconds since the last callout
[5/9/2020 3:13:27 PM.443] LSPD First Response: Creating CarAccident from SuperCallouts.Callouts.CarAccident, SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:13:27 PM.445] LSPD First Response: [TRACE] Callout created:  #1
[5/9/2020 3:13:28 PM.097] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:13:31 PM.660] LSPD First Response: SuperCallouts Log: CarAccident callout accepted...
[5/9/2020 3:13:31 PM.670] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:13:31 PM.674] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:13:34 PM.187] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.340] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.340] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.362] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.534] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.534] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.553] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.557] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.558] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.579] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:14:01 PM.335] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:14:03 PM.963] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:14:03 PM.980] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:14:05 PM.791] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:14:05 PM.791] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:14:05 PM.791] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:14:08 PM.234] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:14:08 PM.339] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:14:09 PM.037] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:09 PM.057] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:14:15 PM.352] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Created sheriff at X:2505.429 Y:-662.8167 Z:62.28141
[5/9/2020 3:14:15 PM.359] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.365] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:15 PM.372] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:14:15 PM.372] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Mats Fox (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.379] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:15 PM.385] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:14:15 PM.385] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] James Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:14:15 PM.518] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:15 PM.518] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:21 PM.037] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:14:21 PM.037] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:14:21 PM.039] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[5/9/2020 3:14:21 PM.041] LSPD First Response: [TRACE] Failed to set up RunLights #1
[5/9/2020 3:14:21 PM.045] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[5/9/2020 3:14:21 PM.045] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[5/9/2020 3:14:33 PM.062] LSPD First Response: [MoreRadioChatter] Playing: 18
[5/9/2020 3:14:33 PM.084] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:14:37 PM.685] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:37 PM.685] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:14:41 PM.049] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:41 PM.071] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:14:50 PM.474] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:14:50 PM.478] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:50 PM.478] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:50 PM.479] LSPD First Response: [TRACE] Created sheriff at X:2477.491 Y:-518.7106 Z:69.61771
[5/9/2020 3:14:50 PM.886] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:14:50 PM.892] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Sky Richards (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:14:51 PM.104] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.104] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:14:51 PM.105] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.111] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:51 PM.152] LSPD First Response: [TRACE] Cached 1192 decorators for index 4
[5/9/2020 3:14:51 PM.157] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:14:51 PM.157] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] Tahlil Hawkins (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:14:51 PM.833] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:51 PM.833] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:57 PM.360] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:14:59 PM.996] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:15:00 PM.013] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:15:02 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:15:02 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:15:02 PM.220] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:15:05 PM.074] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:15:05 PM.094] LSPD First Response: [MoreRadioChatter] Sleeping for 41 seconds!
[5/9/2020 3:15:08 PM.642] LSPD First Response: redCallouts debug: Keypress B detected.
[5/9/2020 3:15:12 PM.215] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:15:14 PM.951] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:15:14 PM.953] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:15:14 PM.956] LSPD First Response: [TRACE] GetBackupTemplate for Ambulance in LosSantosCounty in PalHigh using RespondsAsBackup
[5/9/2020 3:15:14 PM.963] LSPD First Response: [TRACE] Preloading AMBULANCE
[5/9/2020 3:15:14 PM.963] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:14 PM.969] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:15:16 PM.240] LSPD First Response: GetAudioFileForAction: No file found for: EMS_REQ
[5/9/2020 3:15:16 PM.240] LSPD First Response: GetAudioFileForAction: No file found for: EMS_REQ
[5/9/2020 3:15:16 PM.240] LSPD First Response: PlayAction: Failed to find EMS_REQ
[5/9/2020 3:15:16 PM.716] LSPD First Response: [TRACE] Preloading AMBULANCE
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Created ambulance at X:2593 Y:-434.25 Z:87.96875
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Forced Livery: 0
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:16 PM.724] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[5/9/2020 3:15:16 PM.725] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lsfd_emt
[5/9/2020 3:15:16 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] Assigned medic relationship and group.
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] Voice: s_m_m_paramedic_01_black_mini_01
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:15:16 PM.733] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:15:16 PM.739] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[5/9/2020 3:15:16 PM.740] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:lsfd_emt
[5/9/2020 3:15:16 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] Assigned medic relationship and group.
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] Voice: s_f_y_baywatch_01_white_full_02
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:15:16 PM.763] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:15:16 PM.770] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:15:16 PM.790] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.RequestAmbulance".
[5/9/2020 3:15:24 PM.402] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:15:26 PM.341] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:15:26 PM.341] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[5/9/2020 3:15:26 PM.344] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:15:26 PM.344] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:15:31 PM.983] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[5/9/2020 3:15:31 PM.984] LSPD First Response: [TRACE] Set current state to: Investigate
[5/9/2020 3:15:31 PM.985] LSPD First Response: [TRACE] TaskMedicInvestigate created
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] Set current state to: Investigate
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] TaskMedicInvestigate created
[5/9/2020 3:15:33 PM.033] LSPD First Response: [TRACE] Found target: S_M_M_TRUCKER_01
[5/9/2020 3:15:35 PM.736] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:15:35 PM.740] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:15:35 PM.740] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:15:36 PM.959] LSPD First Response: [TRACE] Created police4 at X:2436.483 Y:-685.4063 Z:63.43814
[5/9/2020 3:15:36 PM.960] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:36 PM.967] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:15:36 PM.973] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:15:36 PM.973] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] Lee Enfield (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:15:37 PM.226] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:15:38 PM.744] LSPD First Response: [TRACE] Started sequence
[5/9/2020 3:15:45 PM.371] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out.  Continuing.
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do.
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] InvestigateTask_Ended
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[5/9/2020 3:15:45 PM.499] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:15:46 PM.114] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:15:46 PM.135] LSPD First Response: [MoreRadioChatter] Sleeping for 40 seconds!
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Starting.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Finding closest posistion.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Location id: 6.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Adding small blip.
[5/9/2020 3:15:46 PM.223] LSPD First Response: [EE] HomlessDisturbance: Clearing area of peds and cars.
[5/9/2020 3:15:46 PM.224] LSPD First Response: [EE] HomlessDisturbance: Spawning peds and animations.
[5/9/2020 3:15:47 PM.125] LSPD First Response: [TRACE] Starting treatment
[5/9/2020 3:15:47 PM.256] LSPD First Response: [EE] HomlessDisturbance: Setting ped items and personas.
[5/9/2020 3:15:47 PM.258] LSPD First Response: [EE] HomlessDisturbance: Spawning vehicles.
[5/9/2020 3:15:47 PM.521] LSPD First Response: [EE] HomlessDisturbance: Setting up vehicles.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour path.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour specific.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Done setting up.
[5/9/2020 3:15:49 PM.982] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:15:49 PM.982] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:15:49 PM.983] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Failed to set up StealCar #1
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[5/9/2020 3:16:00 PM.822] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:16:00 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:00 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:00 PM.827] LSPD First Response: [TRACE] Created sheriff at X:2395.067 Y:-687.7305 Z:63.97117
[5/9/2020 3:16:00 PM.827] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.833] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:00 PM.839] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:16:00 PM.839] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] James Galliard (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.846] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:00 PM.852] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:16:00 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] Lior Fanous (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:00 PM.854] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:16:00 PM.987] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:00 PM.987] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:03 PM.539] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:16:03 PM.540] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:24 PM.852] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - properly
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat.
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] InvestigateTask_Ended
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[5/9/2020 3:16:24 PM.875] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:16:26 PM.142] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:16:26 PM.164] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[5/9/2020 3:16:43 PM.179] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:16:43 PM.198] LSPD First Response: [MoreRadioChatter] Sleeping for 29 seconds!
[5/9/2020 3:16:46 PM.033] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:16:46 PM.034] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:16:46 PM.035] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[5/9/2020 3:16:46 PM.035] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:46 PM.063] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:16:46 PM.064] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:16:46 PM.419] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:16:46 PM.419] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:16:50 PM.965] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:16:50 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:50 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:50 PM.973] LSPD First Response: [TRACE] Created sheriff at X:2465.856 Y:-681.0845 Z:62.72652
[5/9/2020 3:16:50 PM.973] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.979] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Dusty Trek (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.992] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:50 PM.998] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:16:50 PM.998] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] Carlos Basilio (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:51 PM.000] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:16:51 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:51 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:02 PM.537] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:17:02 PM.628] LSPD First Response: UB: REQUESTED TYPE: Coroner
[5/9/2020 3:17:02 PM.633] LSPD First Response: UB: DETECTED ZONE: PALHIGH
[5/9/2020 3:17:02 PM.634] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[5/9/2020 3:17:12 PM.227] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:17:12 PM.249] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds!
[5/9/2020 3:17:22 PM.408] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:17:22 PM.408] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:17:33 PM.303] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:17:33 PM.309] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:17:33 PM.309] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:17:33 PM.310] LSPD First Response: [TRACE] Created sheriff at X:2451.92 Y:-489.0755 Z:70.97179
[5/9/2020 3:17:33 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.316] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:33 PM.322] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:17:33 PM.322] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Eduardo Fernaldo (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.329] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:33 PM.335] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:17:33 PM.335] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] Brit Mason (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:33 PM.337] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:17:33 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:33 PM.652] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:38 PM.257] LSPD First Response: [MoreRadioChatter] Playing: 27
[5/9/2020 3:17:38 PM.281] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_CODE_1'
[5/9/2020 3:17:39 PM.779] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:17:39 PM.780] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:17:41 PM.860] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:17:41 PM.881] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds!
[5/9/2020 3:17:48 PM.419] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:17:48 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:17:48 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:17:49 PM.546] LSPD First Response: [TRACE] Created sheriff2 at X:2469.814 Y:-675.5812 Z:62.82678
[5/9/2020 3:17:49 PM.547] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.553] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Brit Mason (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.565] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:49 PM.571] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:17:49 PM.571] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] Frank Mino (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[5/9/2020 3:17:49 PM.998] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:49 PM.998] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:02 PM.423] LSPD First Response: Unsuccessful specialID
[5/9/2020 3:18:13 PM.895] LSPD First Response: [MoreRadioChatter] Playing: 7
[5/9/2020 3:18:13 PM.921] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:18:18 PM.518] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:18 PM.519] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:18:20 PM.691] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:20 PM.710] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:18:23 PM.605] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:18:23 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:18:23 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:18:23 PM.610] LSPD First Response: [TRACE] Created sheriff2 at X:2446.716 Y:-485.6708 Z:71.02747
[5/9/2020 3:18:23 PM.610] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.616] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:23 PM.622] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:18:23 PM.622] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:23 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Danny Lorenz (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[5/9/2020 3:18:23 PM.686] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:23 PM.686] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:25 PM.305] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:18:28 PM.401] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:18:28 PM.419] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:18:29 PM.871] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:18:29 PM.871] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:18:29 PM.871] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:18:34 PM.611] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:18:34 PM.873] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.874] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.875] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.875] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:18:34 PM.898] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:18:35 PM.073] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.073] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.074] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.074] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:18:35 PM.093] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:18:37 PM.497] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:18:40 PM.664] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:18:40 PM.683] LSPD First Response: EndCurrentCallout: Finishing...
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Instance cleaned ( #1)
[5/9/2020 3:18:40 PM.684] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Code4".
[5/9/2020 3:18:41 PM.204] LSPD First Response: Creating phone event
[5/9/2020 3:18:43 PM.660] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in Tatamo using SpawnsAmbiently
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:18:44 PM.409] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[5/9/2020 3:18:44 PM.726] LSPD First Response: [MoreRadioChatter] Playing: 12
[5/9/2020 3:18:44 PM.745] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:18:44 PM.799] LSPD First Response: [TRACE] Created police4 at X:2351.964 Y:-439.8517 Z:73.53198
[5/9/2020 3:18:44 PM.918] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:18:44 PM.924] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:44 PM.930] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:18:44 PM.930] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:18:44 PM.932] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:18:45 PM.117] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:48 PM.675] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Noose using SpawnsAmbiently
[5/9/2020 3:18:48 PM.679] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:18:48 PM.679] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:18:49 PM.275] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:49 PM.293] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:18:50 PM.061] LSPD First Response: [TRACE] Created police3 at X:2601.097 Y:-471.3851 Z:84.68505
[5/9/2020 3:18:50 PM.062] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.067] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:50 PM.073] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Djalou Lalililas (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.075] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:50 PM.075] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.080] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:50 PM.086] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:18:50 PM.086] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] Dave Walker (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:18:50 PM.190] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:50 PM.190] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:54 PM.285] LSPD First Response: [TRACE] It has been 13 seconds since the last callout
[5/9/2020 3:18:54 PM.288] LSPD First Response: Creating ViolentDomesticInterior from redCallouts.Callouts.ViolentDomesticInterior, redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:18:54 PM.288] LSPD First Response: [TRACE] Callout created:  #2
[5/9/2020 3:18:54 PM.801] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Starting.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Finding closest posistion.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Location id: 6.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Adding small blip.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Clearing area of peds and cars.
[5/9/2020 3:18:57 PM.566] LSPD First Response: [EE] HomlessDisturbance: Spawning peds and animations.
[5/9/2020 3:18:57 PM.740] LSPD First Response: [EE] HomlessDisturbance: Setting ped items and personas.
[5/9/2020 3:18:57 PM.740] LSPD First Response: [EE] HomlessDisturbance: Spawning vehicles.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting up vehicles.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour path.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour specific.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Done setting up.
[5/9/2020 3:18:59 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:18:59 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:18:59 PM.071] LSPD First Response: PlayAction: Failed to find IN_OR_ON_LOCATION
[5/9/2020 3:19:00 PM.533] LSPD First Response: randomWeapons = 1 - gun for perp
[5/9/2020 3:19:00 PM.534] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:19:00 PM.535] LSPD First Response: redCallouts - callout state: ENROUTE
[5/9/2020 3:19:00 PM.535] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:19:00 PM.535] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:19:01 PM.197] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:01 PM.197] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:01 PM.197] LSPD First Response: PlayAction: Failed to find UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:06 PM.819] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:06 PM.826] LSPD First Response: [TRACE] Created police4 at X:2142.663 Y:-570.6387 Z:95.87277
[5/9/2020 3:19:06 PM.826] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:07 PM.385] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:19:09 PM.297] LSPD First Response: [MoreRadioChatter] Playing: 23
[5/9/2020 3:19:09 PM.316] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:19:11 PM.823] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:11 PM.829] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Created police4 at X:1936.903 Y:-720.1951 Z:88.49511
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:12 PM.100] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:12 PM.101] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER'
[5/9/2020 3:19:14 PM.433] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:14 PM.452] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:19:16 PM.828] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:16 PM.834] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:16 PM.834] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] Created police4 at X:1855.578 Y:-788.1981 Z:80.47308
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:21 PM.842] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:21 PM.846] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:21 PM.846] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:21 PM.847] LSPD First Response: [TRACE] Created police4 at X:1734.231 Y:-877.5205 Z:70.8363
[5/9/2020 3:19:21 PM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:19:21 PM.853] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:21 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:19:21 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:19:21 PM.859] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:19:21 PM.859] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] Jack Bull (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:19:21 PM.861] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:22 PM.349] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:31 PM.861] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:31 PM.865] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:31 PM.865] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:31 PM.885] LSPD First Response: [TRACE] Created police2 at X:1942.657 Y:-1090.491 Z:96.66824
[5/9/2020 3:19:32 PM.005] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.011] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:32 PM.020] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:19:32 PM.020] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.028] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:32 PM.034] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:19:32 PM.034] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] Kiera Kies (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:19:32 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:32 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:38 PM.467] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:19:38 PM.486] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:19:40 PM.886] LSPD First Response: SuperEvents: New events can now generate...
[5/9/2020 3:19:41 PM.885] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:41 PM.891] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:41 PM.892] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:41 PM.892] LSPD First Response: [TRACE] Created police2 at X:1764.924 Y:-1259.623 Z:84.95483
[5/9/2020 3:19:41 PM.894] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.900] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:41 PM.906] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:19:41 PM.906] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] Eloisa Martinez (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:41 PM.908] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.914] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Jamie Nyan (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:19:42 PM.230] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:42 PM.231] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:45 PM.747] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:45 PM.747] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:19:48 PM.616] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:48 PM.617] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:19:49 PM.355] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:49 PM.375] LSPD First Response: [MoreRadioChatter] Sleeping for 28 seconds!
[5/9/2020 3:19:51 PM.971] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:51 PM.977] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:19:51 PM.978] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:19:54 PM.490] LSPD First Response: [TRACE] Created police3 at X:1250.715 Y:-1449.723 Z:35.67166
[5/9/2020 3:19:54 PM.491] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:19:57 PM.003] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Created police2 at X:1158.535 Y:-1715.003 Z:36.29935
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[5/9/2020 3:20:00 PM.578] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[5/9/2020 3:20:07 PM.290] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:08 PM.952] LSPD First Response: [TRACE] Created police4 at X:1058.905 Y:-1486.283 Z:28.8901
[5/9/2020 3:20:08 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:09 PM.577] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:20:12 PM.338] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:20:12 PM.361] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:20:14 PM.031] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:20:14 PM.031] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:20:14 PM.031] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:20:17 PM.395] LSPD First Response: [MoreRadioChatter] Playing: 24
[5/9/2020 3:20:17 PM.422] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:20:20 PM.806] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:20 PM.807] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:20:22 PM.338] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:22 PM.342] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:22 PM.342] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:22 PM.343] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:23 PM.624] LSPD First Response: [TRACE] Created police4 at X:1075.422 Y:-1460.323 Z:29.17104
[5/9/2020 3:20:23 PM.625] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:23 PM.625] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:20:23 PM.837] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:23 PM.843] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:20:23 PM.849] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:23 PM.849] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:24 PM.555] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:24 PM.681] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:24 PM.704] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:20:27 PM.354] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:27 PM.357] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Created police4 at X:1053.852 Y:-1507.497 Z:28.60796
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:27 PM.364] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:20:27 PM.370] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:20:27 PM.370] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] Alina Rosiello (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:27 PM.372] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:27 PM.633] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:32 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:32 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:36 PM.692] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:38 PM.133] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:38 PM.233] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:20:39 PM.301] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:41 PM.754] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:43 PM.088] LSPD First Response: [TRACE] Kenny Simmons killed by Jack Nickelsen
[5/9/2020 3:20:43 PM.645] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:43 PM.671] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.078] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.256] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.333] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.818] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.920] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:46 PM.888] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:46 PM.907] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:47 PM.008] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.234] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.298] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.315] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:47 PM.316] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_EL_BURRO_HEIGHTS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[5/9/2020 3:20:47 PM.317] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[5/9/2020 3:20:47 PM.318] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:47 PM.318] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:47 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.730] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[5/9/2020 3:20:47 PM.735] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[5/9/2020 3:20:47 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.176] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.344] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:48 PM.350] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:48 PM.350] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:48 PM.391] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_02.wav, looped: False
[5/9/2020 3:20:48 PM.602] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:48 PM.606] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:48 PM.606] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:48 PM.691] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.727] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.945] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:49 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:49 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.165] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.168] LSPD First Response: redCallouts - current callout state: SPOTTED
[5/9/2020 3:20:50 PM.168] LSPD First Response: Outcome 1 - fight vic.
[5/9/2020 3:20:50 PM.471] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_02.wav, looped: False
[5/9/2020 3:20:50 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.974] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:51 PM.231] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_EL_BURRO_HEIGHTS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_EL_BURRO_HEIGHTS_01.wav, looped: False
[5/9/2020 3:20:51 PM.696] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:52 PM.400] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:20:52 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Instance cleaned ( #2)
[5/9/2020 3:20:53 PM.332] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[5/9/2020 3:20:53 PM.409] LSPD First Response: [TRACE] Eric Whright killed by Jack Nickelsen
[5/9/2020 3:20:53 PM.701] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[5/9/2020 3:20:53 PM.713] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:20:53 PM.808] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:20:53 PM.808] LSPD First Response: SuperEvents: Starting car accident event.
[5/9/2020 3:20:53 PM.872] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:20:53 PM.879] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:53 PM.879] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] WorldEventStealCar: Vehicle non-existent or dead
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient)
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[5/9/2020 3:20:53 PM.881] LSPD First Response: [TRACE] World event StealCar #2 has ended
[5/9/2020 3:20:54 PM.575] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.824] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:54 PM.825] LSPD First Response: [TRACE] Created police2 at X:1164.75 Y:-1792 Z:35.84375
[5/9/2020 3:20:54 PM.826] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:54 PM.832] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:54 PM.838] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:20:54 PM.838] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:54 PM.839] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:20:54 PM.841] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:54 PM.846] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:54 PM.852] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:20:54 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:54 PM.883] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:54 PM.886] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:54 PM.893] LSPD First Response: [TRACE] Created police2 at X:1200.372 Y:-1431.966 Z:35.94004
[5/9/2020 3:20:54 PM.893] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:20:54 PM.922] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:54 PM.923] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:54 PM.923] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.952] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:55 PM.154] LSPD First Response: [TRACE] Using random spawn at X:1196.468 Y:-1617.181 Z:44.85288
[5/9/2020 3:20:55 PM.176] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:55 PM.177] LSPD First Response: [TRACE] Created police2 at X:1091.5 Y:-1563.25 Z:27.3125
[5/9/2020 3:20:55 PM.177] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:55 PM.183] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.197] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.203] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:20:55 PM.203] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.214] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.214] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.241] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:20:55 PM.479] LSPD First Response: [TRACE] Using random spawn at X:1197.719 Y:-1619.69 Z:44.85295
[5/9/2020 3:20:55 PM.490] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:55 PM.491] LSPD First Response: [TRACE] Created police2 at X:1315.75 Y:-1630 Z:51.15625
[5/9/2020 3:20:55 PM.491] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.497] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.503] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.503] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.505] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.511] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.518] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.518] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.525] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.525] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.722] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.929] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:56 PM.274] LSPD First Response: Creating drug driver event
[5/9/2020 3:20:56 PM.276] LSPD First Response: Setting drug levels
[5/9/2020 3:20:57 PM.277] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[5/9/2020 3:20:58 PM.048] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:59 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:59 PM.714] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:20:59 PM.739] LSPD First Response: [MoreRadioChatter] Sleeping for 38 seconds!
[5/9/2020 3:21:00 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:00 PM.474] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:00 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:02 PM.254] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:05 PM.417] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:05 PM.493] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:06 PM.222] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:06 PM.866] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:06 PM.868] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:06 PM.869] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:06 PM.869] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:07 PM.533] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:07 PM.895] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:07 PM.895] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:07 PM.896] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:07 PM.896] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:08 PM.805] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:08 PM.916] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:08 PM.916] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:09 PM.096] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:21:09 PM.099] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:09 PM.099] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:09 PM.100] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:09 PM.100] LSPD First Response: [TRACE] Created police4 at X:1140.427 Y:-1816.907 Z:29.77822
[5/9/2020 3:21:09 PM.101] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:09 PM.429] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.459] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:09 PM.462] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:09 PM.630] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.685] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:10 PM.123] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:10 PM.398] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:10 PM.456] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:10 PM.456] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:10 PM.962] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:10 PM.990] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:10 PM.990] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:21:11 PM.120] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:21:11 PM.272] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:11 PM.458] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.484] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:11 PM.514] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.819] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:12 PM.005] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:12 PM.005] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:12 PM.006] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:12 PM.507] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:13 PM.134] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:13 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:13 PM.575] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:13 PM.575] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:13 PM.659] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.118] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:14 PM.156] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.289] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.432] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:14 PM.432] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:14 PM.569] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.783] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.820] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.212] LSPD First Response: [TRACE] Created police4 at X:1078.566 Y:-1568.535 Z:29.30534
[5/9/2020 3:21:15 PM.213] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:15 PM.218] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:15 PM.220] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[5/9/2020 3:21:15 PM.220] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:15 PM.267] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:15 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:15 PM.598] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:15 PM.598] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.599] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:15 PM.751] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.865] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.016] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.107] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:16 PM.362] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.481] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:16 PM.544] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.634] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:16 PM.634] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:16 PM.832] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.866] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.950] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:17 PM.134] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Tim Mason (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:17 PM.134] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:17 PM.135] LSPD First Response: [TRACE] Backup GroupStrategy: Victoria Justice (MP_F_FREEMODE_01) entered combat and asked Tara Holzi (MP_F_FREEMODE_01) to help
[5/9/2020 3:21:17 PM.164] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:17 PM.652] LSPD First Response: [TRACE] Jack Jobs killed by Malcolm Barrett
[5/9/2020 3:21:17 PM.914] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:18 PM.155] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:18 PM.268] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:19 PM.139] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:19 PM.148] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Created police2 at X:1279.584 Y:-1476.759 Z:37.48805
[5/9/2020 3:21:19 PM.153] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.159] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Kiera Bell (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.172] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:19 PM.178] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:21:19 PM.178] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] Emma Duke (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:21:19 PM.210] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:19 PM.213] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:19 PM.542] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:19 PM.670] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:19 PM.727] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:19 PM.939] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) entered combat with target: Dante Compton (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:19 PM.939] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:19 PM.940] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) entered combat with target: Dante Compton (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:19 PM.940] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:20 PM.217] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:20 PM.247] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Marko Lewis (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:20 PM.247] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:20 PM.683] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:20 PM.826] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:20 PM.856] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:21 PM.107] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.196] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:21 PM.447] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.571] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.761] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:21 PM.761] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:21 PM.849] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.327] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:22 PM.393] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.453] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.542] LSPD First Response: [TRACE] Dante Compton killed by Jack Nickelsen
[5/9/2020 3:21:22 PM.722] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:23 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:23 PM.239] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:23 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:23 PM.455] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:24 PM.340] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.519] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.718] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.853] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:24 PM.915] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.113] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.142] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.399] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.707] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:25 PM.734] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.155] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.311] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:26 PM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:27 PM.090] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:27 PM.357] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:27 PM.357] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:27 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:27 PM.532] LSPD First Response: [TRACE] Maximiliano Villa killed by Vanessa Star
[5/9/2020 3:21:27 PM.670] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:28 PM.022] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:28 PM.368] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:29 PM.098] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:29 PM.126] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.351] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.637] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:31 PM.429] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:31 PM.837] LSPD First Response: [TRACE] Marko Lewis killed by Jack Nickelsen
[5/9/2020 3:21:31 PM.874] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:21:32 PM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.460] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.626] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.654] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.769] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.769] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.938] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:33 PM.202] LSPD First Response: [TRACE] John Hale killed by Victoria Justice
[5/9/2020 3:21:33 PM.556] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:33 PM.750] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:34 PM.345] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:35 PM.195] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:35 PM.225] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:36 PM.327] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.117] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.431] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.641] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:37 PM.741] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:21:37 PM.765] LSPD First Response: [MoreRadioChatter] Sleeping for 34 seconds!
[5/9/2020 3:21:38 PM.242] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:39 PM.220] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:39 PM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.104] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.441] LSPD First Response: [TRACE] Created police4 at X:1077.196 Y:-1549.432 Z:28.9559
[5/9/2020 3:21:40 PM.441] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:21:40 PM.448] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:40 PM.456] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:21:40 PM.456] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] Ken Rosenberg (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:21:40 PM.458] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:40 PM.750] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.850] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:41 PM.196] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:42 PM.529] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:42 PM.736] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:42 PM.785] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:42 PM.820] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:43 PM.314] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.314] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Failed to set up RunLights #2
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[5/9/2020 3:21:43 PM.649] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.916] LSPD First Response: [TRACE] Tim Mason killed by Victoria Justice
[5/9/2020 3:21:44 PM.237] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:44 PM.242] LSPD First Response: [TRACE] Created police4 at X:1110.062 Y:-1701.28 Z:30.19188
[5/9/2020 3:21:44 PM.242] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:21:44 PM.248] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:44 PM.254] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:21:44 PM.254] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] Jessica Holiday (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:21:44 PM.256] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:44 PM.447] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:50 PM.452] LSPD First Response: Oops there was an error here. Please send this log to SuperPyroManiac!
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents Error Report Start
[5/9/2020 3:21:50 PM.452] LSPD First Response: ======================================================
[5/9/2020 3:21:50 PM.452] LSPD First Response: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Ped is invalid.
[5/9/2020 3:21:50 PM.452] at Rage.Ped.get_IsCuffed()
[5/9/2020 3:21:50 PM.452] at SuperEvents.Events.CarAccident.<MainLogic>b__19_0()
[5/9/2020 3:21:50 PM.452] LSPD First Response: ======================================================
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents Error Report End
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents: Ending Event.
[5/9/2020 3:21:51 PM.597] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:51 PM.597] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:51 PM.963] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:51 PM.963] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:52 PM.117] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:52 PM.117] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:52 PM.632] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:52 PM.632] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:53 PM.004] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:53 PM.004] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:53 PM.152] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:53 PM.152] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:58 PM.077] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:58 PM.152] LSPD First Response: [TRACE] Go to vehicle 0
[5/9/2020 3:21:58 PM.152] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:21:58 PM.248] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:59 PM.106] LSPD First Response: [TRACE] Go to vehicle 0
[5/9/2020 3:21:59 PM.204] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:59 PM.250] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:21:59 PM.508] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:22:00 PM.222] LSPD First Response: [TRACE] Go to vehicle -1
[5/9/2020 3:22:00 PM.520] LSPD First Response: [TRACE] Go to vehicle -1
[5/9/2020 3:22:01 PM.786] LSPD First Response: redCallouts debug: Keypress B detected.
[5/9/2020 3:22:03 PM.165] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:22:04 PM.312] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:22:04 PM.317] LSPD First Response: [TRACE] Created police4 at X:1062.178 Y:-1622.387 Z:30.37967
[5/9/2020 3:22:04 PM.317] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:22:04 PM.323] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:22:04 PM.324] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:22:04 PM.324] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:22:04 PM.329] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:22:04 PM.329] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] James Taylor (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:22:04 PM.534] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:22:05 PM.170] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: REQUESTED TYPE: First Responder (Medic)
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:22:05 PM.378] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:05 PM.380] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:06 PM.274] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:22:06 PM.275] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:06 PM.275] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:09 PM.038] LSPD First Response: [EE] DrugDealer: Starting.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Location id: 4.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Adding small blip.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Clearing area of peds and cars.
[5/9/2020 3:22:09 PM.041] LSPD First Response: [EE] DrugDealer: Spawning peds.
[5/9/2020 3:22:09 PM.173] LSPD First Response: [EE] DrugDealer: Spawning vehicles.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Setting behaviour path.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Setting behaviour specific.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Done setting up.
[5/9/2020 3:22:11 PM.666] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:22:11 PM.770] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:22:11 PM.806] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds!
[5/9/2020 3:22:13 PM.448] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:22:15 PM.332] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:15 PM.332] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:16 PM.434] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[5/9/2020 3:22:16 PM.434] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:17 PM.181] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:22:19 PM.766] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[5/9/2020 3:22:19 PM.767] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:19 PM.792] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:21 PM.309] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:24 PM.577] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:24 PM.577] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:30 PM.812] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:22:30 PM.835] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds!
[5/9/2020 3:22:35 PM.537] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:22:48 PM.289] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:23:10 PM.808] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:12 PM.128] LSPD First Response: [TRACE] Created police4 at X:1106.284 Y:-1689.676 Z:30.47457
[5/9/2020 3:23:12 PM.128] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:12 PM.137] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:12 PM.144] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:23:12 PM.144] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] John Lost (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:23:12 PM.196] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:13 PM.846] LSPD First Response: [MoreRadioChatter] Playing: 7
[5/9/2020 3:23:13 PM.871] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:23:14 PM.813] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:14 PM.813] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:18 PM.485] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:18 PM.485] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:23:18 PM.748] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:23:18 PM.749] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:23:18 PM.749] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[5/9/2020 3:23:18 PM.752] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[5/9/2020 3:23:18 PM.778] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:18 PM.778] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:20 PM.662] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:20 PM.688] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:23:20 PM.830] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:20 PM.834] LSPD First Response: [TRACE] Created police4 at X:1115.97 Y:-1660.374 Z:33.04496
[5/9/2020 3:23:20 PM.834] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:20 PM.840] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:20 PM.846] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:23:20 PM.846] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] Erin Minsten (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:23:20 PM.954] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:21 PM.764] LSPD First Response: Creating drug driver event
[5/9/2020 3:23:21 PM.765] LSPD First Response: Setting drug levels
[5/9/2020 3:23:30 PM.648] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:30 PM.649] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:35 PM.144] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:23:40 PM.690] LSPD First Response: [MoreRadioChatter] Playing: 24
[5/9/2020 3:23:40 PM.717] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:23:44 PM.052] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:44 PM.052] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:23:46 PM.834] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:46 PM.835] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:23:47 PM.805] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:47 PM.833] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:23:48 PM.759] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:23:48 PM.763] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:23:48 PM.763] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:23:50 PM.026] LSPD First Response: [TRACE] Created police at X:1214.53 Y:-1687.794 Z:39.05797
[5/9/2020 3:23:50 PM.026] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:50 PM.039] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:23:50 PM.039] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Billy Muldoon (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.046] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:50 PM.052] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:23:50 PM.052] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] John Macey (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:50 PM.054] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:23:50 PM.107] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:50 PM.107] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.185] LSPD First Response: [TRACE] It has been 170 seconds since the last callout
[5/9/2020 3:23:53 PM.185] LSPD First Response: Creating OverturnedBusLSIA from Variety_Callouts.Callouts.OverturnedBusLSIA, VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:23:53 PM.186] LSPD First Response: [TRACE] Callout created:  #3
[5/9/2020 3:23:53 PM.715] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:23:53 PM.715] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:23:53 PM.716] LSPD First Response: [TRACE] Hiroto Senshi (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:23:53 PM.716] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] Frank Small (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.887] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[5/9/2020 3:24:08 PM.828] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:08 PM.832] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:08 PM.832] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:08 PM.937] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:24:10 PM.304] LSPD First Response: [TRACE] Failed to create police3 at X:1359.986 Y:-1653.268 Z:54.46537
[5/9/2020 3:24:10 PM.304] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:24:12 PM.838] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:24:12 PM.860] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:24:13 PM.852] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:13 PM.855] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Created police3 at X:1382.561 Y:-1668.948 Z:58.81266
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.862] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:13 PM.868] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:24:13 PM.868] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] Giovanni Locatelli (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:24:13 PM.870] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.875] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:13 PM.881] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:24:13 PM.881] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] Dimitri Pastravo (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:24:13 PM.883] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:24:14 PM.337] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:14 PM.337] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:14 PM.933] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:24:14 PM.958] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:24:31 PM.839] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:32 PM.958] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:24:32 PM.982] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:24:33 PM.187] LSPD First Response: [TRACE] Created police4 at X:1204.79 Y:-1978.326 Z:42.32296
[5/9/2020 3:24:33 PM.188] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:33 PM.713] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:24:33 PM.735] LSPD First Response: [MoreRadioChatter] Sleeping for 38 seconds!
[5/9/2020 3:24:36 PM.847] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:36 PM.855] LSPD First Response: [TRACE] Created police4 at X:1214.917 Y:-2030.774 Z:44.69588
[5/9/2020 3:24:37 PM.012] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:24:37 PM.018] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:37 PM.024] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:24:37 PM.024] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] Jin Karuna (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:24:37 PM.026] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:37 PM.327] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:41 PM.869] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:41 PM.876] LSPD First Response: [TRACE] Created police4 at X:1259.318 Y:-2072.387 Z:45.28931
[5/9/2020 3:24:41 PM.876] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:24:41 PM.882] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:41 PM.888] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:24:41 PM.888] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] Banko Jerem (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:24:41 PM.890] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:41 PM.935] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:53 PM.739] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[5/9/2020 3:24:53 PM.741] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[5/9/2020 3:24:56 PM.123] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:24:57 PM.054] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[5/9/2020 3:24:57 PM.055] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[5/9/2020 3:24:57 PM.056] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[5/9/2020 3:24:57 PM.056] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[5/9/2020 3:24:57 PM.078] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[5/9/2020 3:25:04 PM.832] LSPD First Response: Creating No Brake Lights event
[5/9/2020 3:25:11 PM.754] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:25:11 PM.781] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:25:12 PM.180] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[5/9/2020 3:25:12 PM.180] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] World event RunLights #3 has ended
[5/9/2020 3:25:13 PM.819] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:13 PM.840] LSPD First Response: [MoreRadioChatter] Sleeping for 23 seconds!
[5/9/2020 3:25:16 PM.985] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:25:16 PM.991] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:25:16 PM.992] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:25:18 PM.754] LSPD First Response: [TRACE] Created police3 at X:1421.145 Y:-1840.093 Z:70.97633
[5/9/2020 3:25:18 PM.754] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.762] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Dave Coleman (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:25:18 PM.769] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.775] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:25:18 PM.781] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:25:18 PM.781] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] Dominique Romero (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:25:18 PM.804] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:25:18 PM.804] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:25:36 PM.852] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:25:36 PM.875] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:25:44 PM.159] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:44 PM.159] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:25:46 PM.983] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:46 PM.983] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:25:47 PM.725] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:47 PM.750] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds!
[5/9/2020 3:25:51 PM.612] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:26:07 PM.157] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:26:07 PM.161] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:07 PM.161] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:08 PM.554] LSPD First Response: [TRACE] Created police at X:1155.721 Y:-1710.189 Z:36.27135
[5/9/2020 3:26:08 PM.554] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:26:12 PM.186] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:26:12 PM.190] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:12 PM.191] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:12 PM.192] LSPD First Response: [TRACE] Created police at X:1415.393 Y:-1777.34 Z:66.98701
[5/9/2020 3:26:12 PM.600] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.607] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Jessica Smith (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.621] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:26:12 PM.627] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:26:12 PM.627] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] Evlyn Parks (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:26:12 PM.629] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:26:12 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:26:12 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:18 PM.828] LSPD First Response: [MoreRadioChatter] Playing: 3
[5/9/2020 3:27:19 PM.883] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:27:21 PM.022] LSPD First Response: Creating unroadworthy vehicle event
[5/9/2020 3:27:22 PM.041] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:22 PM.041] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE'
[5/9/2020 3:27:24 PM.187] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:24 PM.188] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL'
[5/9/2020 3:27:26 PM.320] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:26 PM.348] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds!
[5/9/2020 3:27:35 PM.045] LSPD First Response: [TRACE] Spawned with 2.425476
[5/9/2020 3:27:35 PM.045] LSPD First Response: [TRACE] Using 1313.893, -1637.898, 52.16301 Heading: 307.0863 and 1318.926, -1634.418, 52.16301 Heading: 307.0863 as base positions
[5/9/2020 3:27:35 PM.061] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:35 PM.064] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:35 PM.064] LSPD First Response: [TRACE] Preloading DILETTANTE
[5/9/2020 3:27:36 PM.904] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:36 PM.908] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:36 PM.914] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:27:36 PM.920] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:27:36 PM.920] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Dave Knoxville (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:36 PM.923] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:36 PM.966] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[5/9/2020 3:27:37 PM.163] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:38 PM.446] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:38 PM.449] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:38 PM.449] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:38 PM.450] LSPD First Response: [TRACE] Created police3 at X:1332.244 Y:-1592.874 Z:52.88659
[5/9/2020 3:27:38 PM.450] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.458] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:38 PM.464] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:27:38 PM.464] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Mark Garena (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.472] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:38 PM.478] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:27:38 PM.478] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] Hector Martinez (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:27:38 PM.684] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:38 PM.684] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:43 PM.485] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:27:46 PM.778] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:27:48 PM.485] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:48 PM.491] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:27:48 PM.491] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:27:49 PM.482] LSPD First Response: [TRACE] Created police at X:1872.974 Y:-1409.135 Z:135.1115
[5/9/2020 3:27:49 PM.482] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:27:52 PM.954] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:27:52 PM.955] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[5/9/2020 3:27:52 PM.958] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[5/9/2020 3:27:52 PM.963] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[5/9/2020 3:27:58 PM.504] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:58 PM.508] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:58 PM.508] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:58 PM.509] LSPD First Response: [TRACE] Created police3 at X:1692.962 Y:-1309.481 Z:85.96756
[5/9/2020 3:27:58 PM.649] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.655] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:58 PM.661] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:27:58 PM.663] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.668] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:58 PM.674] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:27:58 PM.674] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:27:58 PM.676] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:27:59 PM.083] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:59 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:59 PM.357] LSPD First Response: [MoreRadioChatter] Playing: 17
[5/9/2020 3:27:59 PM.377] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:28:02 PM.709] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:02 PM.710] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:28:03 PM.480] LSPD First Response: [TRACE] It has been 170 seconds since the last callout
[5/9/2020 3:28:03 PM.481] LSPD First Response: Creating StrandedBoaterLS from Variety_Callouts.Callouts.StrandedBoaterLS, VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:28:03 PM.481] LSPD First Response: [TRACE] Callout created:  #4
[5/9/2020 3:28:03 PM.694] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:03 PM.713] LSPD First Response: [MoreRadioChatter] Sleeping for 23 seconds!
[5/9/2020 3:28:13 PM.548] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:13 PM.552] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:28:13 PM.552] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:28:14 PM.540] LSPD First Response: [TRACE] Created police2 at X:1900.783 Y:-1269.13 Z:128.1253
[5/9/2020 3:28:14 PM.540] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.546] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:14 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.553] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:28:14 PM.553] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Jesse Mack (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.560] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:14 PM.562] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.562] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.566] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:28:14 PM.566] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] James Henderson (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:14 PM.568] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:28:14 PM.887] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:14 PM.887] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:18 PM.919] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:28:24 PM.671] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[5/9/2020 3:28:26 PM.730] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:28:26 PM.750] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:28:33 PM.648] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:33 PM.654] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:33 PM.655] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:33 PM.982] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:33 PM.982] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:28:34 PM.623] LSPD First Response: [TRACE] Created police3 at X:1904.156 Y:-1344.84 Z:136.4801
[5/9/2020 3:28:34 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:34 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:34 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:28:34 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] James Walker (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:28:34 PM.779] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:35 PM.176] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:28:36 PM.748] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:36 PM.749] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:28:37 PM.446] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:37 PM.467] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:28:38 PM.654] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:38 PM.660] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:28:38 PM.661] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:28:39 PM.557] LSPD First Response: [TRACE] Created police at X:1846.622 Y:-1045.038 Z:79.86081
[5/9/2020 3:28:39 PM.558] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.564] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:39 PM.570] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:28:39 PM.570] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Jacob Smith (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.577] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:39 PM.583] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:28:39 PM.583] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] Wendell Williams (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:28:39 PM.901] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:39 PM.901] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:50 PM.282] LSPD First Response: [TRACE] It has been 31 seconds since the last callout
[5/9/2020 3:28:50 PM.283] LSPD First Response: Creating HotPursuit from SuperCallouts.Callouts.HotPursuit, SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:28:50 PM.283] LSPD First Response: [TRACE] Callout created:  #5
[5/9/2020 3:28:50 PM.285] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:28:54 PM.678] LSPD First Response: SuperCallouts Log: HotPursuit callout accepted...
[5/9/2020 3:28:54 PM.682] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:28:54 PM.682] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:28:55 PM.471] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:28:55 PM.491] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:28:56 PM.130] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:56 PM.150] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:28:58 PM.697] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:58 PM.703] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:58 PM.703] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:58 PM.704] LSPD First Response: [TRACE] Created police3 at X:1898.88 Y:-1248.948 Z:125.0094
[5/9/2020 3:28:58 PM.844] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.850] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:58 PM.856] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:28:58 PM.856] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Bella Staglioni (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.863] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:58 PM.869] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:28:58 PM.869] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] Rose Hammer (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:28:59 PM.344] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:59 PM.344] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:13 PM.723] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:13 PM.730] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:13 PM.730] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:14 PM.632] LSPD First Response: [TRACE] Created police2 at X:1842.022 Y:-1053.07 Z:80.02478
[5/9/2020 3:29:14 PM.632] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.638] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:14 PM.644] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:29:14 PM.644] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] George Kingsford (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:14 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:14 PM.657] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:29:14 PM.657] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] George Brown (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:14 PM.659] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:29:14 PM.719] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:14 PM.719] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:31 PM.154] LSPD First Response: [MoreRadioChatter] Playing: 20
[5/9/2020 3:29:31 PM.173] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:29:37 PM.000] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:29:37 PM.000] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:29:38 PM.003] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:29:38 PM.023] LSPD First Response: [MoreRadioChatter] Sleeping for 22 seconds!
[5/9/2020 3:29:43 PM.899] LSPD First Response: SuperEvents: New events can now generate...
[5/9/2020 3:29:48 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:48 PM.816] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] Created police2 at X:1419.865 Y:-1821.783 Z:69.67168
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:29:53 PM.831] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:53 PM.838] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:29:53 PM.838] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:29:55 PM.215] LSPD First Response: [TRACE] Created police at X:1414.431 Y:-1772.259 Z:66.82825
[5/9/2020 3:29:55 PM.216] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.223] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:55 PM.228] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_02
[5/9/2020 3:29:55 PM.228] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Luis Roldan (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.236] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Matt Strong (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:29:55 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:55 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:00 PM.039] LSPD First Response: [MoreRadioChatter] Playing: 32
[5/9/2020 3:30:00 PM.060] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:30:00 PM.744] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:00 PM.745] LSPD First Response: [MoreRadioChatter] Playing chatter 'LOST_SUSPECT'
[5/9/2020 3:30:06 PM.216] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:06 PM.216] LSPD First Response: [MoreRadioChatter] Playing chatter 'DO_NOT_FALL_BACK'
[5/9/2020 3:30:11 PM.933] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:11 PM.953] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds!
[5/9/2020 3:30:13 PM.042] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:30:13 PM.971] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:30:13 PM.977] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:30:13 PM.978] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:30:13 PM.978] LSPD First Response: [TRACE] Created police at X:1711.718 Y:-1990.552 Z:115.3405
[5/9/2020 3:30:14 PM.106] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.113] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:30:14 PM.114] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.114] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.119] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:14 PM.119] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.126] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:30:14 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:30:14 PM.367] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:14 PM.367] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:15 PM.285] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:30:15 PM.305] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:30:16 PM.415] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[5/9/2020 3:30:16 PM.416] LSPD First Response: [TRACE] Created new chase
[5/9/2020 3:30:16 PM.418] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.418] LSPD First Response: [TRACE] Took ownership of suspect for chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Took ownership of suspect for chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2020 3:30:16 PM.451] LSPD First Response: [TRACE] Pursuit menu was reset.
[5/9/2020 3:30:16 PM.482] LSPD First Response: [TRACE] Starting chase
[5/9/2020 3:30:16 PM.488] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop compiler
[5/9/2020 3:30:16 PM.489] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:16 PM.495] LSPD First Response: [RPE Pursuit Update]: Pursuit ped found.
[5/9/2020 3:30:16 PM.496] LSPD First Response: [RPE Pursuit Update]: Defining heading directions
[5/9/2020 3:30:16 PM.496] LSPD First Response: [RPE Pursuit Update]: Started a new notification fiber for occupant
[5/9/2020 3:30:16 PM.529] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[5/9/2020 3:30:16 PM.551] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.551] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2020 3:30:16 PM.588] LSPD First Response: [TRACE] Cop Laura Smith reassigned to Jamal Jeffries
[5/9/2020 3:30:16 PM.591] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Jamal Jeffries
[5/9/2020 3:30:16 PM.593] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Laura Smith now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Laura Smith now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Vanessa Star now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Vanessa Star now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Player now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.596] LSPD First Response: [TRACE] Player now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.618] LSPD First Response: [TRACE] Passenger exiting vehicle due to being stuck
[5/9/2020 3:30:16 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:30:16 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:30:16 PM.980] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:30:16 PM.980] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:30:16 PM.980] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:30:17 PM.500] LSPD First Response: [RPE Pursuit Update]: Started a new notification fiber for occupant
[5/9/2020 3:30:17 PM.527] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #2
[5/9/2020 3:30:17 PM.609] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:17 PM.613] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:17 PM.710] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:17 PM.716] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:17 PM.867] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:17 PM.867] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:17 PM.891] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:18 PM.640] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:18 PM.641] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Starting disable check loop.
[5/9/2020 3:30:18 PM.679] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[5/9/2020 3:30:18 PM.720] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:18 PM.721] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:18 PM.722] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:18 PM.722] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:19 PM.066] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:19 PM.271] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) entered combat with target: Jamal Jeffries (A_M_Y_STWHI_02)
[5/9/2020 3:30:19 PM.704] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:19 PM.704] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:20 PM.291] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[5/9/2020 3:30:20 PM.800] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:20 PM.801] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:20 PM.802] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:20 PM.804] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:20 PM.806] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:20 PM.807] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Karliss Ricci
[5/9/2020 3:30:21 PM.074] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:30:21 PM.151] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:21 PM.569] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:22 PM.575] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:22 PM.762] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:22 PM.763] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:22 PM.765] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:22 PM.843] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:23 PM.228] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:23 PM.350] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:23 PM.754] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[5/9/2020 3:30:23 PM.787] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:23 PM.789] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:23 PM.863] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:24 PM.371] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:24 PM.799] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:24 PM.880] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:25 PM.288] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:25 PM.391] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:25 PM.892] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:26 PM.201] LSPD First Response: [RPE TVI]: Done looping for disabled vehicle
[5/9/2020 3:30:26 PM.218] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[5/9/2020 3:30:26 PM.221] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:30:26 PM.224] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:26 PM.539] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:27 PM.372] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:30:27 PM.500] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:30:27 PM.850] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:27 PM.850] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:28 PM.246] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:28 PM.494] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jamal Jeffries (A_M_Y_STWHI_02)
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:30 PM.631] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:31 PM.113] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:31 PM.741] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Jamal Jeffries
[5/9/2020 3:30:32 PM.028] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:30:32 PM.028] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:30:32 PM.077] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:32 PM.654] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:32 PM.802] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:32 PM.802] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:32 PM.803] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:32 PM.803] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:32 PM.803] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:33 PM.236] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:33 PM.860] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:33 PM.861] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:33 PM.861] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:33 PM.862] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:33 PM.862] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:34 PM.254] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:34 PM.254] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:34 PM.696] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:34 PM.915] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[5/9/2020 3:30:34 PM.916] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[5/9/2020 3:30:34 PM.916] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:30:34 PM.925] LSPD First Response: [RPE Pursuit Update]: Suspect doesn't exist, isn't valid, or is dead.  Stopping notifications.
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:34 PM.942] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Karliss Ricci
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:35 PM.139] LSPD First Response: [TRACE] Jamal Jeffries killed by Jack Nickelsen
[5/9/2020 3:30:35 PM.140] LSPD First Response: [TRACE] Pursuit suspect died: A_M_Y_STWHI_02
[5/9/2020 3:30:35 PM.164] LSPD First Response: [TRACE] Cop Laura Smith reassigned to Karliss Ricci
[5/9/2020 3:30:35 PM.262] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:36 PM.005] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:36 PM.006] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[5/9/2020 3:30:36 PM.006] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:36 PM.727] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:37 PM.078] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:37 PM.078] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:37 PM.951] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:30:38 PM.141] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:38 PM.141] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:38 PM.751] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:39 PM.196] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:39 PM.196] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:39 PM.702] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:30:39 PM.744] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_BURRO_BLVD
[5/9/2020 3:30:39 PM.744] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in SanAnd using RespondsAsBackup
[5/9/2020 3:30:39 PM.749] LSPD First Response: [TRACE] No valid backup data found for area
[5/9/2020 3:30:39 PM.751] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in PalHigh using RespondsAsBackup
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:30:40 PM.238] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:40 PM.238] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:40 PM.715] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.716] LSPD First Response: [TRACE] Created sheriff at X:1792 Y:-1687.75 Z:117.125
[5/9/2020 3:30:40 PM.716] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.722] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.729] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:30:40 PM.729] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:30:40 PM.731] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.737] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.744] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.744] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.752] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.752] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in SanAnd using RespondsAsBackup
[5/9/2020 3:30:40 PM.782] LSPD First Response: [TRACE] No valid backup data found for area
[5/9/2020 3:30:40 PM.782] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in PalHigh using RespondsAsBackup
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Using random spawn at X:1829.666 Y:-1923.931 Z:-174.6689
[5/9/2020 3:30:40 PM.796] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.796] LSPD First Response: [TRACE] Created sheriff at X:1733.75 Y:-1852 Z:113.9375
[5/9/2020 3:30:40 PM.797] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.802] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:30:40 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.816] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.822] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:30:40 PM.822] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.824] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.824] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Cop Brandon Green reassigned to Karliss Ricci
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Cop Johnny Carter reassigned to Karliss Ricci
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Brandon Green now monitoring Karliss Ricci
[5/9/2020 3:30:40 PM.859] LSPD First Response: [TRACE] Johnny Carter now monitoring Karliss Ricci
[5/9/2020 3:30:40 PM.862] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:40 PM.862] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.ShotsFired".
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.138] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:41 PM.138] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:41 PM.163] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:41 PM.299] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:41 PM.299] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:41 PM.575] LSPD First Response: [RPE Pursuit Update]: Outside of notification loop, pursuit should be over.
[5/9/2020 3:30:42 PM.360] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:42 PM.361] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:42 PM.587] LSPD First Response: [RPE Pursuit Update]: Suspect is running on foot
[5/9/2020 3:30:42 PM.616] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:42 PM.899] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:43 PM.363] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:43 PM.413] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:43 PM.413] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:44 PM.473] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:44 PM.473] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:44 PM.931] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:45 PM.558] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:45 PM.558] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:46 PM.645] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:46 PM.645] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:46 PM.912] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:46 PM.912] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:30:46 PM.914] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:46 PM.964] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:47 PM.210] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:30:47 PM.211] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing cop: Laura Smith
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing cop: Vanessa Star
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:30:47 PM.506] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:30:47 PM.934] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:47 PM.934] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:47 PM.935] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:47 PM.958] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:47 PM.959] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:48 PM.006] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[5/9/2020 3:30:48 PM.486] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:49 PM.009] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:51 PM.267] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:51 PM.785] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:52 PM.175] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop Corbon Zimbobwa reassigned to Karliss Ricci
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:52 PM.577] LSPD First Response: [RPE Ambient Backup]: Ambient cop added to pursuit.
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop Frank Miller reassigned to Karliss Ricci
[5/9/2020 3:30:52 PM.578] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:52 PM.578] LSPD First Response: [RPE Ambient Backup]: Ambient cop added to pursuit.
[5/9/2020 3:30:52 PM.586] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:52 PM.586] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:52 PM.609] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:52 PM.694] LSPD First Response: [TRACE] Corbon Zimbobwa now monitoring Karliss Ricci
[5/9/2020 3:30:52 PM.694] LSPD First Response: [TRACE] Frank Miller now monitoring Karliss Ricci
[5/9/2020 3:30:53 PM.182] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:53 PM.183] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:53 PM.183] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:53 PM.307] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:54 PM.267] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:54 PM.267] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:54 PM.267] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:54 PM.967] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:30:54 PM.994] LSPD First Response: [MoreRadioChatter] Sleeping for 39 seconds!
[5/9/2020 3:30:55 PM.017] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:55 PM.017] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[5/9/2020 3:30:55 PM.278] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:30:55 PM.326] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:55 PM.327] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:55 PM.327] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:55 PM.354] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:55 PM.540] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:30:55 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:55 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:56 PM.043] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:56 PM.043] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:30:56 PM.397] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:56 PM.397] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:56 PM.397] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:56 PM.449] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:30:56 PM.543] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:56 PM.543] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:30:56 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:56 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:56 PM.952] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[5/9/2020 3:30:57 PM.363] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:57 PM.392] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:57 PM.459] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:57 PM.459] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:57 PM.459] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:58 PM.096] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:30:58 PM.158] LSPD First Response: [TRACE] Suspect starting fighting from aiming
[5/9/2020 3:30:58 PM.489] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:58 PM.489] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:58 PM.489] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:58 PM.682] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:59 PM.438] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:59 PM.554] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:59 PM.555] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:59 PM.557] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:30:59 PM.817] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:00 PM.077] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:00 PM.316] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:00 PM.343] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:00 PM.594] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:00 PM.594] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:00 PM.885] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.326] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:01 PM.398] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:01 PM.471] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:01 PM.640] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.969] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.994] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:02 PM.636] LSPD First Response: [RPE Pursuit Update]: Suspect is running on foot
[5/9/2020 3:31:02 PM.660] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:03 PM.213] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:03 PM.237] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:03 PM.496] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:03 PM.753] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:04 PM.266] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:05 PM.539] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:05 PM.817] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:07 PM.566] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:07 PM.856] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:08 PM.243] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:08 PM.419] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:08 PM.419] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:08 PM.545] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 3:31:08 PM.919] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[5/9/2020 3:31:08 PM.919] at X$t;RJ>1167H%\,Ky?8\&=|rW\.".6tAF/qsrQ:d|tFT"{{ACErkO!(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2692
[5/9/2020 3:31:08 PM.919] at mH\*HtdZEr:R{AgIwn#Gq4(\]`!.rEZ+y&$i>wj6+My@v,gI9?Rc$() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1371
[5/9/2020 3:31:08 PM.919] at ~jdZFnT\*#Jie\\\.@m{N6ogW=x$.T![,L22i87ig[)*m;~k7Dab[(0\&e}E(eV=)#!/ZSVTZz0\\Q:`% ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 561
[5/9/2020 3:31:08 PM.995] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:09 PM.600] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:09 PM.860] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:09 PM.861] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.045] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:11 PM.444] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.445] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:11 PM.635] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:13 PM.672] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:14 PM.388] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:14 PM.625] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:15 PM.041] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:15 PM.158] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:15 PM.648] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:15 PM.720] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:15 PM.899] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:17 PM.746] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:17 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:17 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:18 PM.569] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:19 PM.248] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 3:31:19 PM.249] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:31:19 PM.772] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:31:19 PM.775] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:19 PM.840] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:19 PM.982] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:21 PM.065] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:21 PM.262] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.678] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:31:21 PM.678] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.726] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:31:21 PM.777] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Starting disable check loop.
[5/9/2020 3:31:21 PM.810] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[5/9/2020 3:31:22 PM.678] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:31:22 PM.679] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading south on El Burro Blvd.  Speeds are 14mph, traffic is ~g~light.
[5/9/2020 3:31:22 PM.708] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:22 PM.953] LSPD First Response: [TRACE] Entering at Passenger
[5/9/2020 3:31:23 PM.737] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:24 PM.478] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Cop Corbon Zimbobwa reassigned to Karliss Ricci
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:25 PM.724] LSPD First Response: [TRACE] Cop Frank Miller reassigned to Karliss Ricci
[5/9/2020 3:31:25 PM.724] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:31:25 PM.817] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:25 PM.842] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:31:25 PM.842] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:31:25 PM.842] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:31:25 PM.868] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:26 PM.080] LSPD First Response: [TRACE] Entering at LeftRear
[5/9/2020 3:31:26 PM.337] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:26 PM.616] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:26 PM.903] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:26 PM.903] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:27 PM.893] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:27 PM.971] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:27 PM.971] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:29 PM.031] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:29 PM.031] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:29 PM.974] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:30 PM.091] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:30 PM.092] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:31 PM.138] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:31 PM.138] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:32 PM.062] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:32 PM.177] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:32 PM.177] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:32 PM.368] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:32 PM.616] LSPD First Response: [TRACE] Entering at LeftRear
[5/9/2020 3:31:33 PM.208] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:33 PM.208] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:34 PM.005] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:31:34 PM.028] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds!
[5/9/2020 3:31:34 PM.121] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:34 PM.262] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:34 PM.262] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:35 PM.307] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:35 PM.307] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:36 PM.077] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:31:36 PM.165] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:36 PM.167] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:36 PM.333] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:36 PM.356] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:36 PM.356] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:36 PM.574] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:36 PM.596] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[5/9/2020 3:31:36 PM.946] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:36 PM.946] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:37 PM.111] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:37 PM.111] LSPD First Response: [TRACE] A ped has exited our vehicle
[5/9/2020 3:31:37 PM.400] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:37 PM.400] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:37 PM.724] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:38 PM.292] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:38 PM.440] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:38 PM.465] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:38 PM.465] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:38 PM.746] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:38 PM.746] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #1 Content Manager
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #1)
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #1 aborted
[5/9/2020 3:31:39 PM.477] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:39 PM.477] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:39 PM.719] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:39 PM.767] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:40 PM.387] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:40 PM.532] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:40 PM.532] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:40 PM.558] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:40 PM.770] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:40 PM.770] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:41 PM.340] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:31:41 PM.580] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:41 PM.580] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:41 PM.637] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:41 PM.637] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:41 PM.730] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:41 PM.778] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:42 PM.472] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:42 PM.616] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:42 PM.616] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:42 PM.692] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:42 PM.751] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:42 PM.790] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:42 PM.790] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:43 PM.606] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:31:43 PM.621] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.Ambulance".
[5/9/2020 3:31:43 PM.651] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_BURRO_BLVD
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] Setting up world event: StealCar #3
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:31:43 PM.730] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:43 PM.730] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:44 PM.069] LSPD First Response: [TRACE] Assigned ped to StealCar #3 (Ambient)
[5/9/2020 3:31:44 PM.682] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:44 PM.854] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:44 PM.854] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:44 PM.882] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:45 PM.886] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:45 PM.886] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Freeing cop: Johnny Carter
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:31:46 PM.803] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:46 PM.900] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:46 PM.900] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:46 PM.950] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:47 PM.912] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:47 PM.912] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:48 PM.892] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:48 PM.916] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:48 PM.916] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:48 PM.918] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:49 PM.090] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:49 PM.931] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:49 PM.932] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:49 PM.956] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:49 PM.956] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:50 PM.726] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:31:50 PM.951] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:51 PM.061] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:51 PM.061] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:51 PM.175] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:52 PM.155] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:52 PM.155] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:53 PM.014] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:53 PM.211] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:53 PM.211] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:53 PM.239] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:53 PM.262] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:54 PM.218] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:54 PM.218] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:55 PM.024] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:55 PM.134] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:55 PM.286] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:55 PM.286] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:55 PM.367] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:56 PM.042] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:56 PM.042] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:56 PM.345] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:56 PM.345] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:57 PM.262] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:57 PM.407] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:57 PM.407] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:57 PM.505] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:58 PM.473] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:58 PM.473] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:59 PM.391] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:59 PM.559] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:59 PM.559] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:59 PM.637] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:00 PM.600] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:00 PM.600] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:01 PM.508] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:01 PM.536] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:01 PM.654] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:01 PM.654] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:01 PM.768] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:02 PM.690] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:02 PM.690] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:02 PM.768] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:32:02 PM.769] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading west on El Burro Blvd.  Speeds are 62mph, traffic is ~g~light.
[5/9/2020 3:32:02 PM.793] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:03 PM.598] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:03 PM.724] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:03 PM.724] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:03 PM.848] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:04 PM.812] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:04 PM.812] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:05 PM.348] LSPD First Response: [TRACE] Suspect freed
[5/9/2020 3:32:05 PM.707] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:05 PM.909] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:05 PM.909] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:05 PM.936] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:06 PM.041] LSPD First Response: [MoreRadioChatter] Playing: 19
[5/9/2020 3:32:06 PM.066] LSPD First Response: [MoreRadioChatter] Playing chatter 'WEATHER'
[5/9/2020 3:32:07 PM.653] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:07 PM.653] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] World event StealCar #3 reports that it can be freed
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Removing ped from StealCar #3 (Ambient)
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Instance cleaned (StealCar #3)
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] World event StealCar #3 has ended
[5/9/2020 3:32:08 PM.456] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:08 PM.658] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:08 PM.658] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:08 PM.708] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:09 PM.697] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:09 PM.697] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:09 PM.750] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:10 PM.515] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:10 PM.754] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:10 PM.754] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:10 PM.786] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:12 PM.420] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:12 PM.420] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:13 PM.202] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:13 PM.446] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:13 PM.446] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:13 PM.476] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:14 PM.492] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:14 PM.493] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:15 PM.329] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:15 PM.574] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:15 PM.574] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:15 PM.605] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:15 PM.698] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:16 PM.964] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:16 PM.980] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:32:21 PM.875] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:21 PM.875] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:22 PM.736] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:22 PM.798] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:32:22 PM.799] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading north on Elysian Fields Fwy.  Speeds are 24mph, traffic is ~g~light.
[5/9/2020 3:32:22 PM.825] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:22 PM.918] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:22 PM.918] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:22 PM.924] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:22 PM.953] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.008] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:23 PM.070] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.258] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.662] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.830] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.966] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:23 PM.966] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:24 PM.161] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:24 PM.864] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:25 PM.043] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:25 PM.044] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:25 PM.051] LSPD First Response: [TRACE] Menu: Tracking Mode changed to True
[5/9/2020 3:32:25 PM.190] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:26 PM.561] LSPD First Response: [TRACE] Menu: Tracking Mode changed to False
[5/9/2020 3:32:26 PM.589] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:26 PM.589] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:26 PM.652] LSPD First Response: [TRACE] Menu: Tracking Mode changed to True
[5/9/2020 3:32:27 PM.178] LSPD First Response: [TRACE] Menu: Tracking Mode changed to False
[5/9/2020 3:32:27 PM.483] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:27 PM.602] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:27 PM.602] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:27 PM.740] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:27 PM.975] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:28 PM.481] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:28 PM.667] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:28 PM.667] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:29 PM.597] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:29 PM.675] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:29 PM.675] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:29 PM.864] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:30 PM.416] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:30 PM.646] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:30 PM.728] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:30 PM.728] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:31 PM.713] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:31 PM.772] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:31 PM.772] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:31 PM.978] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:32 PM.795] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:32 PM.795] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:33 PM.471] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:33 PM.471] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:33 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.717] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.853] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:33 PM.879] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:33 PM.879] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:34 PM.126] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:34 PM.975] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:34 PM.975] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:36 PM.016] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:36 PM.043] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:36 PM.043] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:36 PM.288] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:37 PM.058] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:37 PM.058] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:38 PM.093] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:38 PM.093] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:38 PM.097] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:38 PM.353] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:38 PM.550] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:39 PM.117] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:39 PM.117] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:40 PM.148] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:40 PM.148] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:40 PM.154] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:40 PM.412] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:40 PM.989] LSPD First Response: [MoreRadioChatter] Playing: 18
[5/9/2020 3:32:41 PM.019] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:32:41 PM.177] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:41 PM.177] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:42 PM.241] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:42 PM.241] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:42 PM.246] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:42 PM.518] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:42 PM.889] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:43 PM.327] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:43 PM.331] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:44 PM.407] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:44 PM.440] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:44 PM.440] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:44 PM.691] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:45 PM.545] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:45 PM.545] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:45 PM.639] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:45 PM.639] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:32:46 PM.602] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:46 PM.658] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:46 PM.658] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:46 PM.855] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:47 PM.746] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:47 PM.746] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:48 PM.771] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:48 PM.834] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:48 PM.834] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:49 PM.028] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:49 PM.029] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:49 PM.059] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:32:49 PM.918] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:49 PM.918] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:50 PM.953] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:51 PM.038] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:51 PM.038] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:51 PM.042] LSPD First Response: [TRACE] Visual lost longer
[5/9/2020 3:32:51 PM.208] LSPD First Response: [TRACE] Evaluating drive to last
[5/9/2020 3:32:51 PM.208] LSPD First Response: [TRACE] Evaluating drive to last
[5/9/2020 3:32:51 PM.238] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:32:51 PM.297] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:32:52 PM.123] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:52 PM.123] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:53 PM.236] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:53 PM.236] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:54 PM.288] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:54 PM.288] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:55 PM.340] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:55 PM.340] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted
[5/9/2020 3:32:55 PM.520] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:55 PM.521] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:55 PM.904] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:55 PM.986] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:56 PM.383] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:56 PM.383] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:56 PM.497] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:57 PM.402] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:57 PM.402] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:57 PM.587] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:57 PM.587] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:58 PM.381] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:58 PM.492] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:58 PM.492] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:58 PM.884] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:58 PM.884] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:59 PM.595] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:59 PM.595] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:59 PM.688] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:59 PM.689] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:00 PM.650] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:00 PM.650] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:00 PM.904] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:33:01 PM.667] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:01 PM.667] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:01 PM.783] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:01 PM.784] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:01 PM.921] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:01 PM.921] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:33:02 PM.708] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:02 PM.708] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.903] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading east on Hanger Way.  Speeds are 62mph, traffic is ~g~light.
[5/9/2020 3:33:02 PM.934] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:03 PM.113] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:03 PM.785] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:03 PM.785] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:03 PM.875] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[5/9/2020 3:33:03 PM.875] at X$t;RJ>1167H%\,Ky?8\&=|rW\.".6tAF/qsrQ:d|tFT"{{ACErkO!(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2692
[5/9/2020 3:33:03 PM.875] at mH\*HtdZEr:R{AgIwn#Gq4(\]`!.rEZ+y&$i>wj6+My@v,gI9?Rc$() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1371
[5/9/2020 3:33:03 PM.875] at ~jdZFnT\*#Jie\\\.@m{N6ogW=x$.T![,L22i87ig[)*m;~k7Dab[(0\&e}E(eV=)#!/ZSVTZz0\\Q:`% ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 561
[5/9/2020 3:33:04 PM.145] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:04 PM.446] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:04 PM.856] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:04 PM.856] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:05 PM.365] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:05 PM.366] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:05 PM.915] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:05 PM.915] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:06 PM.257] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:06 PM.934] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:06 PM.934] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:07 PM.971] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:07 PM.971] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:08 PM.320] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:09 PM.007] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:09 PM.007] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:10 PM.047] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:10 PM.048] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:10 PM.398] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:10 PM.510] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:10 PM.944] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:33:11 PM.094] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:11 PM.094] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:12 PM.154] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:12 PM.154] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:13 PM.219] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:13 PM.219] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:14 PM.274] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:14 PM.274] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:15 PM.364] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:15 PM.364] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:16 PM.502] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:16 PM.502] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:16 PM.840] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:16 PM.853] LSPD First Response: [RPE TVI]: Vehicle has been disabled.
[5/9/2020 3:33:16 PM.880] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:17 PM.509] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:17 PM.509] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:18 PM.518] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:18 PM.518] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:18 PM.679] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:18 PM.909] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:18 PM.910] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:33:18 PM.937] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:18 PM.939] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:19 PM.584] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:19 PM.584] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:19 PM.618] LSPD First Response: [TRACE] Events_PedPittedAndCrashedByCop
[5/9/2020 3:33:19 PM.628] LSPD First Response: [TRACE] 1486715695
[5/9/2020 3:33:19 PM.630] LSPD First Response: [TRACE] 1486715695
[5/9/2020 3:33:19 PM.755] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[5/9/2020 3:33:19 PM.755] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:33:19 PM.896] LSPD First Response: [RPE TVI]: Done looping for disabled vehicle
[5/9/2020 3:33:20 PM.628] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:20 PM.629] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:20 PM.962] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:20 PM.962] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:20 PM.992] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:21 PM.293] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:21 PM.703] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:21 PM.703] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Freeing dead cop
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Freeing cop: Brandon Green
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:22 PM.056] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:33:22 PM.087] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:33:22 PM.818] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:22 PM.818] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:22 PM.988] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:23 PM.015] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:23 PM.015] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:23 PM.044] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:23 PM.846] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:23 PM.846] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:24 PM.079] LSPD First Response: [MoreRadioChatter] Playing: 31
[5/9/2020 3:33:24 PM.107] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPTACH_FEDS_ASSUMING_COMMAND'
[5/9/2020 3:33:24 PM.125] LSPD First Response: [MoreRadioChatter] Something went wrong for file 'DISPTACH_FEDS_ASSUMING_COMMAND', see error below:
[5/9/2020 3:33:24 PM.125] LSPD First Response: [MoreRadioChatter] ERROR: Could not find file 'C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\lspdfr\audio\scanner\MoreRadioChatter Audio\DISPTACH_FEDS_ASSUMING_COMMAND.wav'.
[5/9/2020 3:33:24 PM.155] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:33:24 PM.956] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:24 PM.956] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:25 PM.066] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:25 PM.066] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:25 PM.095] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:25 PM.957] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:25 PM.957] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:27 PM.118] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:27 PM.118] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:27 PM.173] LSPD First Response: [TRACE] Aborting LeaveVehicleWithAnim: Animation has ended
[5/9/2020 3:33:27 PM.229] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:27 PM.230] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:27 PM.257] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Suspect freed
[5/9/2020 3:33:27 PM.470] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[5/9/2020 3:33:27 PM.513] LSPD First Response: [TRACE] Ending chase
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Corbon Zimbobwa
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Frank Miller
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Corbon Zimbobwa
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Frank Miller
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[5/9/2020 3:33:27 PM.526] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Released 0 entities from  #5 Content Manager
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Instance cleaned ( #5)
[5/9/2020 3:33:28 PM.019] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:28 PM.812] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:33:28 PM.812] LSPD First Response: SuperEvents: Fight event disabled in config.. Trying again for another event.
[5/9/2020 3:33:29 PM.296] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:29 PM.296] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:29 PM.329] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:33:29 PM.329] LSPD First Response: SuperEvents: Starting pullover shooting event.
[5/9/2020 3:33:29 PM.376] LSPD First Response: [TRACE] Created police4 at X:1259.522 Y:-2070.054 Z:45.00992
[5/9/2020 3:33:29 PM.376] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:29 PM.753] LSPD First Response: [TRACE] Aborting SurrenderLeaveVehicle: Ped left vehicle and moved away
[5/9/2020 3:33:30 PM.829] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:33:30 PM.829] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:33:30 PM.830] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:33:30 PM.830] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:32 PM.147] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:33:32 PM.530] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:32 PM.533] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:32 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:32 PM.534] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:33 PM.647] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:33:33 PM.772] LSPD First Response: [TRACE] Created police4 at X:1299.588 Y:-2234.156 Z:51.86164
[5/9/2020 3:33:33 PM.773] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:33:33 PM.779] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:33 PM.785] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:33:33 PM.785] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] Keshawn Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:33:33 PM.787] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:33 PM.914] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:35 PM.217] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:33:36 PM.190] LSPD First Response: Creating phone event
[5/9/2020 3:33:37 PM.555] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:37 PM.560] LSPD First Response: [TRACE] Created police4 at X:1216.984 Y:-2021.044 Z:44.54449
[5/9/2020 3:33:37 PM.840] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:37 PM.846] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Katy Pearl (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:38 PM.035] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:43 PM.027] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:47 PM.562] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:47 PM.565] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:33:47 PM.565] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:33:47 PM.715] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:33:49 PM.237] LSPD First Response: [TRACE] Created police3 at X:1252.56 Y:-2046.874 Z:45.478
[5/9/2020 3:33:49 PM.237] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.244] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:49 PM.250] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:33:49 PM.250] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] Alice Cage (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:49 PM.252] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.258] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:49 PM.264] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:33:49 PM.264] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] Jessica Parker (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:49 PM.266] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:33:49 PM.370] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:49 PM.373] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:49 PM.743] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:33:49 PM.762] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.Ambulance".
[5/9/2020 3:33:49 PM.796] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:33:50 PM.320] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STWHI_02
[5/9/2020 3:33:59 PM.178] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:33:59 PM.209] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:34:01 PM.655] LSPD First Response: Adding suspect not arrested by player
[5/9/2020 3:34:03 PM.059] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:04 PM.780] LSPD First Response: [TRACE] It has been 37 seconds since the last callout
[5/9/2020 3:34:04 PM.780] LSPD First Response: Creating DriverUnderTheInfluence from Traffic_Policer.Callouts.DriverUnderTheInfluence, Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:34:04 PM.781] LSPD First Response: [TRACE] Callout created:  #6
[5/9/2020 3:34:04 PM.782] LSPD First Response: TrafficPolicer.DriverUnderTheInfluence
[5/9/2020 3:34:08 PM.960] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:34:17 PM.227] LSPD First Response: [MoreRadioChatter] Playing: 32
[5/9/2020 3:34:17 PM.255] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:34:17 PM.932] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:17 PM.933] LSPD First Response: [MoreRadioChatter] Playing chatter 'LOST_SUSPECT'
[5/9/2020 3:34:20 PM.341] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:34:23 PM.104] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:23 PM.288] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:23 PM.288] LSPD First Response: [MoreRadioChatter] Playing chatter 'DO_NOT_FALL_BACK'
[5/9/2020 3:34:23 PM.928] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:34:23 PM.935] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Created police4 at X:1188.349 Y:-1945.634 Z:39.33996
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:34:23 PM.943] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:34:23 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:34:23 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:34:23 PM.949] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:34:23 PM.949] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] Nicole Thomas (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:34:24 PM.358] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:34:28 PM.934] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:28 PM.939] LSPD First Response: [TRACE] Created police4 at X:1191.748 Y:-1974.846 Z:42.54313
[5/9/2020 3:34:28 PM.939] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:34:28 PM.945] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:34:28 PM.951] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:34:28 PM.951] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] Dimitri Raskcrov (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:34:28 PM.953] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:28 PM.980] LSPD First Response: [MoreRadioChatter] Sleeping for 28 seconds!
[5/9/2020 3:34:29 PM.036] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:34:43 PM.136] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:56 PM.994] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:34:57 PM.018] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[5/9/2020 3:35:03 PM.187] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:35:05 PM.507] LSPD First Response: Unsuccessful specialID
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[5/9/2020 3:35:08 PM.930] LSPD First Response: [TRACE] Assigned ped to RunLights #4 (Ambient)
[5/9/2020 3:35:09 PM.051] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:35:09 PM.054] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:35:09 PM.055] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] WorldEventRunLights: Ped not in vehicle
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Removing ped from RunLights #4 (Ambient)
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] World event RunLights #4 has ended
[5/9/2020 3:35:10 PM.642] LSPD First Response: [TRACE] Created police2 at X:960.207 Y:-2081.317 Z:31.91998
[5/9/2020 3:35:10 PM.642] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.648] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:35:10 PM.655] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:35:10 PM.655] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:35:10 PM.656] LSPD First Response: [TRACE] Jessie Black (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.662] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Antonio Macado (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:35:11 PM.027] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:35:11 PM.027] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:35:14 PM.042] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:35:14 PM.065] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:35:17 PM.152] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:35:17 PM.208] LSPD First Response: UB: REQUESTED TYPE: Coroner
[5/9/2020 3:35:17 PM.209] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:35:17 PM.209] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:35:23 PM.216] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:35:26 PM.870] Relocating because service was stuck...
[5/9/2020 3:35:31 PM.570] LSPD First Response: Creating No Brake Lights event
[5/9/2020 3:35:34 PM.406] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:35:39 PM.085] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:35:39 PM.109] LSPD First Response: [MoreRadioChatter] Sleeping for 31 seconds!
[5/9/2020 3:35:43 PM.259] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:03 PM.299] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:10 PM.150] LSPD First Response: [MoreRadioChatter] Playing: 10
[5/9/2020 3:36:10 PM.188] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:36:11 PM.228] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:11 PM.274] LSPD First Response: [MoreRadioChatter] Sleeping for 15 seconds!
[5/9/2020 3:36:23 PM.364] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:26 PM.287] LSPD First Response: [MoreRadioChatter] Playing: 13
[5/9/2020 3:36:26 PM.320] LSPD First Response: [MoreRadioChatter] Playing chatter 'REACH_OUT'
[5/9/2020 3:36:31 PM.797] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:31 PM.797] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:36:32 PM.816] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:32 PM.857] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:36:43 PM.425] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+: Exception handled during entry delete. Exception:
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+: Index was out of range. Must be non-negative and less than the size of the collection.
[5/9/2020 3:36:53 PM.901] Parameter name: index
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+ Trace: 64
[5/9/2020 3:36:55 PM.203] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:36:55 PM.909] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:36:56 PM.473] LSPD First Response: [TRACE] Created police4 at X:1206.495 Y:-1995.275 Z:43.84001
[5/9/2020 3:36:56 PM.474] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:36:58 PM.718] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:36:58 PM.747] LSPD First Response: VocalDispatch: "StopThePed" handled "StopThePed.PrisonerTransport".
[5/9/2020 3:37:00 PM.286] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:37:00 PM.420] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:37:03 PM.473] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:37:05 PM.247] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:05 PM.251] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:37:05 PM.251] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:37:06 PM.231] LSPD First Response: [TRACE] Created police2 at X:1134.89 Y:-2072.104 Z:41.537
[5/9/2020 3:37:06 PM.231] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.238] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Dustin Carroll (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.252] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:37:06 PM.258] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:37:06 PM.258] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] Austin Long (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:37:06 PM.656] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:06 PM.657] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:14 PM.867] LSPD First Response: [MoreRadioChatter] Playing: 5
[5/9/2020 3:37:14 PM.899] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:37:19 PM.508] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:37:19 PM.508] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:37:23 PM.519] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:37:25 PM.291] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:37:25 PM.324] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:37:30 PM.265] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[5/9/2020 3:37:30 PM.876] LSPD First Response: STP: INSURANCE AGENTS ARE FULLY DISMISSED
[5/9/2020 3:37:31 PM.222] LSPD First Response: [RPE Pursuit Update]: Suspect doesn't exist, isn't valid, or is dead.  Stopping notifications.
[5/9/2020 3:37:31 PM.497] LSPD First Response: STP: RELEASE PED FROM STOP
[5/9/2020 3:37:33 PM.286] LSPD First Response: [TRACE] Spawned with 0.5904236
[5/9/2020 3:37:33 PM.286] LSPD First Response: [TRACE] Using 1055.047, -2242.792, 29.79447 Heading: 354.258 and 1055.899, -2233.341, 29.62123 Heading: 354.2567 as base positions
[5/9/2020 3:37:33 PM.300] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:33 PM.303] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:37:33 PM.304] LSPD First Response: [TRACE] Preloading SULTAN
[5/9/2020 3:37:34 PM.928] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:35 PM.208] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:37:35 PM.214] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:37:35 PM.221] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:37:35 PM.221] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Erin Cross (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:35 PM.223] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:35 PM.264] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[5/9/2020 3:37:35 PM.670] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:39 PM.226] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:37:41 PM.348] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:37:41 PM.391] LSPD First Response: [MoreRadioChatter] Sleeping for 37 seconds!
[5/9/2020 3:37:42 PM.469] LSPD First Response: Adding suspect not arrested by player
[5/9/2020 3:37:43 PM.543] LSPD First Response: [RPE Pursuit Update]: Outside of notification loop, pursuit should be over.
[5/9/2020 3:37:48 PM.570] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[5/9/2020 3:37:48 PM.581] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[5/9/2020 3:37:52 PM.368] LSPD First Response: Creating No Lights at Dark event
[5/9/2020 3:37:57 PM.431] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[5/9/2020 3:37:57 PM.461] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:38:15 PM.542] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:15 PM.546] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:15 PM.546] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:15 PM.547] LSPD First Response: [TRACE] Created police2 at X:913.5938 Y:-2087.936 Z:31.02698
[5/9/2020 3:38:15 PM.547] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:38:18 PM.398] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:38:18 PM.434] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:38:20 PM.453] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:38:20 PM.485] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:38:20 PM.558] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Elysian using SpawnsAmbiently
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Created police at X:479.4589 Y:-2500.261 Z:16.2261
[5/9/2020 3:38:20 PM.566] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:38:35 PM.256] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:38:35 PM.599] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:35 PM.605] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:35 PM.605] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:35 PM.606] LSPD First Response: [TRACE] Created police at X:917.5469 Y:-2083.576 Z:31.62869
[5/9/2020 3:38:35 PM.606] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:38:45 PM.641] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Created police2 at X:848.3976 Y:-2066.405 Z:30.10207
[5/9/2020 3:38:45 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:38:45 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.657] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Seth Heberdeen (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:38:45 PM.659] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.664] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:38:45 PM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Jim Kaisler (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:38:45 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:38:45 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:38:48 PM.148] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:38:55 PM.692] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:55 PM.696] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:38:55 PM.696] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:38:55 PM.697] LSPD First Response: [TRACE] Created police3 at X:915.2294 Y:-2084.047 Z:31.28455
[5/9/2020 3:38:55 PM.697] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:39:02 PM.500] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:02 PM.525] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:39:05 PM.755] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:39:05 PM.758] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:39:05 PM.758] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:39:05 PM.759] LSPD First Response: [TRACE] Created police at X:866.1144 Y:-2070.152 Z:30.91669
[5/9/2020 3:39:05 PM.759] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.765] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:05 PM.771] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:39:05 PM.771] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Michael Leeroy (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.778] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:05 PM.784] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:39:05 PM.784] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] Bryce Shepherd (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:39:06 PM.139] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:06 PM.139] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:19 PM.002] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:39:19 PM.002] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:39:20 PM.765] LSPD First Response: SuperEvents: Ending Event.
[5/9/2020 3:39:21 PM.218] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:39:21 PM.219] LSPD First Response: [TRACE] Created sheriff at X:351.3006 Y:-1556.711 Z:29.24393
[5/9/2020 3:39:21 PM.219] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station
[5/9/2020 3:39:21 PM.269] LSPD First Response: [TRACE] Thread Marker #4 initialized
[5/9/2020 3:39:26 PM.582] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[5/9/2020 3:39:27 PM.530] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:27 PM.552] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:39:34 PM.430] LSPD First Response: Creating phone event
[5/9/2020 3:39:35 PM.709] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in Davis using SpawnsAmbiently
[5/9/2020 3:39:35 PM.712] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:39:35 PM.712] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:39:37 PM.139] LSPD First Response: [TRACE] Created police4 at X:165.9467 Y:-1611.939 Z:30.05861
[5/9/2020 3:39:37 PM.291] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:37 PM.297] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:37 PM.303] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:39:37 PM.303] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] Jeniffer Swanson (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:37 PM.305] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:39:37 PM.589] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:40 PM.735] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:39:40 PM.738] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:39:40 PM.738] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:39:42 PM.166] LSPD First Response: [TRACE] Created police2 at X:539.674 Y:-1712.06 Z:29.72486
[5/9/2020 3:39:42 PM.166] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.172] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:42 PM.178] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:39:42 PM.178] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] Rachle Garcia (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:42 PM.180] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.185] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:42 PM.191] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:39:42 PM.191] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:42 PM.192] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:39:42 PM.220] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:42 PM.221] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:52 PM.553] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:52 PM.580] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds!
[5/9/2020 3:39:53 PM.934] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:54 PM.759] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:54 PM.919] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:55 PM.256] LSPD First Response: [TRACE] Updating lights options.
[5/9/2020 3:39:55 PM.256] LSPD First Response: [TRACE] Selected last option: Off
[5/9/2020 3:39:55 PM.268] LSPD First Response: [TRACE] Max radio: 20
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 0
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 1
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 2
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 3
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 4
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 5
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 6
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 7
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 8
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 9
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 10
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 11
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 12
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 13
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 14
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 15
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 16
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 17
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 18
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 19
[5/9/2020 3:39:55 PM.283] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.516] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.649] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.651] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.652] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:40:05 PM.805] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:40:05 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:40:05 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:40:05 PM.813] LSPD First Response: [TRACE] Created police4 at X:295.9049 Y:-1812.565 Z:27.66436
[5/9/2020 3:40:05 PM.813] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:40:10 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:40:10 PM.818] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:40:10 PM.818] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:40:11 PM.590] LSPD First Response: [MoreRadioChatter] Playing: 20
[5/9/2020 3:40:11 PM.615] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:40:12 PM.378] LSPD First Response: [TRACE] Created police2 at X:486.9965 Y:-1569.147 Z:29.73849
[5/9/2020 3:40:12 PM.379] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.385] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:40:12 PM.391] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:40:12 PM.391] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] Jack Swede (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:40:12 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.398] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Jonathan Evans (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:40:12 PM.678] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:12 PM.678] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:17 PM.375] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:17 PM.375] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:40:18 PM.369] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:18 PM.393] LSPD First Response: [MoreRadioChatter] Sleeping for 30 seconds!
[5/9/2020 3:40:42 PM.025] LSPD First Response: [TRACE] It has been 315 seconds since the last callout
[5/9/2020 3:40:42 PM.026] LSPD First Response: Creating OfficerNeedsHelpSF from redCallouts.Callouts.OfficerNeedsHelpSF, redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:40:42 PM.026] LSPD First Response: [TRACE] Callout created:  #7
[5/9/2020 3:40:42 PM.440] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:40:42 PM.440] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:40:42 PM.441] LSPD First Response: [TRACE] Kat Llamas (S_F_Y_COP_01) was set as a cop
[5/9/2020 3:40:42 PM.442] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[5/9/2020 3:40:42 PM.884] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:45 PM.000] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[5/9/2020 3:40:45 PM.001] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[5/9/2020 3:40:46 PM.436] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager
[5/9/2020 3:40:46 PM.436] LSPD First Response: [TRACE] Instance cleaned (Marker #4)
[5/9/2020 3:40:46 PM.443] LSPD First Response: [TRACE] Thread Marker #4 has been shut down
[5/9/2020 3:40:46 PM.444] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:40:46 PM.745] LSPD First Response: [TRACE] Thread Marker #5 initialized
[5/9/2020 3:40:48 PM.399] LSPD First Response: [MoreRadioChatter] Playing: 5
[5/9/2020 3:40:48 PM.431] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:40:49 PM.331] LSPD First Response: [TRACE] Assigned parking task
[5/9/2020 3:40:51 PM.001] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.001] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.001] LSPD First Response: PlayAction: Failed to find IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.121] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using SpawnsAmbiently
[5/9/2020 3:40:51 PM.128] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:40:51 PM.129] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:40:52 PM.972] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:52 PM.973] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:40:53 PM.978] LSPD First Response: [TRACE] Created police at X:132.9397 Y:-1618.818 Z:29.53535
[5/9/2020 3:40:53 PM.978] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:40:54 PM.828] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager
[5/9/2020 3:40:54 PM.861] LSPD First Response: [TRACE] Instance cleaned (Marker #5)
[5/9/2020 3:40:54 PM.869] LSPD First Response: [TRACE] Thread Marker #5 has been shut down
[5/9/2020 3:40:57 PM.521] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:40:58 PM.755] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:58 PM.881] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds!
[5/9/2020 3:41:00 PM.057] LSPD First Response: Started parking: 4.436707 Angle: 0.3974133
[5/9/2020 3:41:01 PM.349] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:01 PM.356] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:01 PM.356] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:01 PM.357] LSPD First Response: [TRACE] Created police3 at X:367.4822 Y:-1771.385 Z:29.9309
[5/9/2020 3:41:01 PM.357] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.364] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:01 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.370] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:01 PM.370] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Jim Grand (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.378] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:01 PM.379] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.379] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.384] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:41:01 PM.384] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] Jimmy Malts (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:41:01 PM.585] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:01 PM.586] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:09 PM.132] LSPD First Response: [TRACE] Parking task ended. Result: True
[5/9/2020 3:41:09 PM.144] LSPD First Response: [TRACE] Suspect has parked successfully
[5/9/2020 3:41:09 PM.856] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
[5/9/2020 3:41:10 PM.935] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:13 PM.249] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.278] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:14 PM.105] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:14 PM.257] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:15 PM.372] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:15 PM.570] LSPD First Response: [TRACE] Jack Stingum killed by Jack Nickelsen
[5/9/2020 3:41:16 PM.043] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:17 PM.641] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:22 PM.115] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:22 PM.119] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:22 PM.119] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:22 PM.196] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:23 PM.654] LSPD First Response: [TRACE] Created police2 at X:488.5965 Y:-1572.268 Z:29.62355
[5/9/2020 3:41:23 PM.654] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:24 PM.011] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:24 PM.015] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:24 PM.906] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:41:24 PM.945] LSPD First Response: [MoreRadioChatter] Sleeping for 21 seconds!
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_DAVIS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.018] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:25 PM.018] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:25 PM.250] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.254] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:25 PM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:25 PM.431] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[5/9/2020 3:41:25 PM.435] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_03.wav, looped: False
[5/9/2020 3:41:25 PM.469] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.476] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:25 PM.476] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:41:26 PM.056] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:26 PM.109] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.136] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.253] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.368] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.396] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.551] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[5/9/2020 3:41:27 PM.130] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_02.wav, looped: False
[5/9/2020 3:41:27 PM.156] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:27 PM.160] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:27 PM.160] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:27 PM.335] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:27 PM.676] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:41:28 PM.503] LSPD First Response: [TRACE] Created police2 at X:405.6479 Y:-1474.031 Z:29.66914
[5/9/2020 3:41:28 PM.503] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:28 PM.816] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:29 PM.074] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:29 PM.171] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
[5/9/2020 3:41:29 PM.490] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:41:29 PM.498] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.PanicButton".
[5/9/2020 3:41:29 PM.711] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 3:41:29 PM.712] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:29 PM.712] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:29 PM.880] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DAVIS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_DAVIS_01.wav, looped: False
[5/9/2020 3:41:30 PM.601] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[5/9/2020 3:41:30 PM.742] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:41:30 PM.985] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:31 PM.331] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[5/9/2020 3:41:32 PM.352] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:32 PM.356] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:32 PM.356] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:32 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.624] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:32 PM.624] LSPD First Response: [TRACE] Created sheriff at X:387.75 Y:-1762.5 Z:28.3125
[5/9/2020 3:41:32 PM.625] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.632] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:41:32 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:41:32 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:41:32 PM.641] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:41:32 PM.641] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] Johnny Elliot (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.643] LSPD First Response: [TRACE] Created police2 at X:329.1612 Y:-1773.296 Z:29.2684
[5/9/2020 3:41:32 PM.644] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.650] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:32 PM.656] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:32 PM.656] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Josh Wayne (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.663] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:32 PM.669] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:32 PM.669] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] Louis Goodwin (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.744] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.785] LSPD First Response: UB: REQUESTED TYPE: Police Bike
[5/9/2020 3:41:32 PM.787] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:32 PM.787] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:32 PM.814] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.901] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:41:33 PM.665] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:33 PM.895] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:41:33 PM.901] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Marzia Bachelli (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:41:33 PM.909] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:41:33 PM.909] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:41:33 PM.938] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:41:33 PM.939] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:41:34 PM.219] LSPD First Response: 
[5/9/2020 3:41:34 PM.219] LSPD First Response: ==============================
[5/9/2020 3:41:34 PM.219] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Exception type: System.AccessViolationException
[5/9/2020 3:41:34 PM.219] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Inner exceptions:
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Stack trace:
[5/9/2020 3:41:34 PM.219] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at ?A0xab772d3e.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle.CreateVehicleNoLimit(Model model, Single positionX, Single positionY, Single positionZ, Single heading, Boolean unknown1, Boolean unknown2)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.Utils.createVehicleSafe(String modelName, Vector3 pos, Single heading)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.Utils.getBackupUnit(String backupType, Int32 forcedNumPeds, BackupRole backupRole)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.OnSceneBackup.spawnPolicebuddy()
[5/9/2020 3:41:34 PM.219] at UltimateBackup.OnSceneBackup.<callForBackup>b__45_0()
[5/9/2020 3:41:34 PM.219] at Rage.GameFiber.Main()
[5/9/2020 3:41:34 PM.219] LSPD First Response: ==============================
[5/9/2020 3:41:34 PM.219] LSPD First Response: 
[5/9/2020 3:41:34 PM.223] LSPD First Response: [FATAL] Forced termination
[5/9/2020 3:41:34 PM.224] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager

 

Ian hicks

13 hours ago, FathomPlays said:

Thanks for the response!! Heres my rage log: 

  Reveal hidden contents

[5/9/2020 3:09:16 PM.347] Started new log on 5/9/2020 3:09:16 PM.346
[5/9/2020 3:09:16 PM.349] ====================================================================================================
[5/9/2020 3:09:16 PM.340] Log path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 3:09:16 PM.349] Log verbosity: Trivial
[5/9/2020 3:09:16 PM.350] Initializing input system
[5/9/2020 3:09:16 PM.352] Initializing game console
[5/9/2020 3:09:16 PM.359] Console key has been set to F4 (key code: 115)
[5/9/2020 3:09:16 PM.493] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 3:09:16 PM.493] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 3:09:16 PM.496] Read value: <null>
[5/9/2020 3:09:16 PM.496] Initializing console variable "ConsoleKey".
[5/9/2020 3:09:16 PM.496] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 3:09:16 PM.497] Read value: F4
[5/9/2020 3:09:16 PM.497] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 3:09:16 PM.497] Console key has been set to F4 (key code: 115)
[5/9/2020 3:09:16 PM.497] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 3:09:16 PM.497] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 3:09:16 PM.500] Read value: 10000
[5/9/2020 3:09:16 PM.500] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 3:09:16 PM.500] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 3:09:16 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 3:09:16 PM.500] Read value: <null>
[5/9/2020 3:09:16 PM.500] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 3:09:16 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 3:09:16 PM.501] Read value: False
[5/9/2020 3:09:16 PM.501] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 3:09:16 PM.501] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 3:09:16 PM.501] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 3:09:16 PM.501] Read value: <null>
[5/9/2020 3:09:16 PM.501] Console initialized
[5/9/2020 3:09:16 PM.501] Initializing forms manager
[5/9/2020 3:09:16 PM.502] Cleaning temp folder
[5/9/2020 3:09:16 PM.504] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 3:09:16 PM.585] ================ RAGE Plugin Hook ================
[5/9/2020 3:09:16 PM.589] Command line option "windowed-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 3:09:16 PM.593] Detected Windows 10 Professional (64-bit) (10.0.18362.0)!
[5/9/2020 3:09:16 PM.593] Checking game support
[5/9/2020 3:09:16 PM.855] Product name: Grand Theft Auto V
[5/9/2020 3:09:16 PM.855] Product version: 1.0.1868.1
[5/9/2020 3:09:16 PM.855] Is steam version: True
[5/9/2020 3:09:16 PM.856] Initializing DirectX
[5/9/2020 3:09:16 PM.858] Initializing Direct3D
[5/9/2020 3:09:16 PM.858] Getting game swap chain
[5/9/2020 3:09:16 PM.894] Swap Chain created: 0x7FF7064C24F8
[5/9/2020 3:09:16 PM.894] Swap Chain VTable: 0x1DF55270AD0
[5/9/2020 3:09:16 PM.894] 0x748948FFF9BD15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 3:09:16 PM.894] D3D11Present: 0x7FFDFFBC4670
[5/9/2020 3:09:16 PM.894] D3D11ResizeBuffers: 0x7FFDFFBD9DE0
[5/9/2020 3:09:16 PM.894] D3D11ResizeTarget: 0x7FFDFFC27D90
[5/9/2020 3:09:16 PM.894] D3D11SetFullscreenState: 0x7FFDFFBE1930
[5/9/2020 3:09:16 PM.914] Direct3D initialized
[5/9/2020 3:09:16 PM.914] Initialized DirectX
[5/9/2020 3:09:16 PM.924] Direct3D watcher thread spawned
[5/9/2020 3:09:17 PM.423] Getting device
[5/9/2020 3:09:17 PM.423] Retrieved device
[5/9/2020 3:09:17 PM.423] Creating wrapper
[5/9/2020 3:09:17 PM.504] Wrapper created
[5/9/2020 3:09:17 PM.510] Effect created
[5/9/2020 3:09:17 PM.510] Creating buffer
[5/9/2020 3:09:17 PM.510] Created buffer
[5/9/2020 3:09:17 PM.510] Creating blend state
[5/9/2020 3:09:17 PM.510] Created blend state
[5/9/2020 3:09:17 PM.510] Done with creation
[5/9/2020 3:09:17 PM.605] Initializing texture system.
[5/9/2020 3:09:17 PM.605] Initializing texture system; phase 1
[5/9/2020 3:09:17 PM.605] Initializing texture system; phase 2
[5/9/2020 3:09:17 PM.611] Initializing texture system; phase 3
[5/9/2020 3:09:17 PM.612] Initializing texture system; phase 4
[5/9/2020 3:09:17 PM.624] Initializing texture system; phase 5
[5/9/2020 3:09:17 PM.625] Initializing texture system; phase 6
[5/9/2020 3:09:17 PM.626] Initializing texture system; phase 7
[5/9/2020 3:09:17 PM.629] Initializing texture system; phase 8
[5/9/2020 3:09:17 PM.630] Initializing texture system; phase 9
[5/9/2020 3:09:17 PM.631] Initializing texture system; phase 10
[5/9/2020 3:09:17 PM.635] Initializing texture system; phase 11
[5/9/2020 3:09:17 PM.635] Initializing texture system; phase 12
[5/9/2020 3:09:17 PM.636] Initializing texture system; phase 13
[5/9/2020 3:09:17 PM.636] Initializing texture system; phase 14
[5/9/2020 3:09:21 PM.926] Direct3D watcher thread ended
[5/9/2020 3:09:38 PM.086] LoadingScreenMsg: Initializing game support
[5/9/2020 3:09:38 PM.337] Initializing game support
[5/9/2020 3:09:44 PM.043] LoadingScreenMsg: Velocity limit removed
[5/9/2020 3:09:44 PM.370] Compatibility level: 0
[5/9/2020 3:09:44 PM.370] Supported version detected
[5/9/2020 3:09:44 PM.370] ==================================================
[5/9/2020 3:09:44 PM.370] LoadingScreenMsg: Patching code
[5/9/2020 3:09:44 PM.621] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 3:09:44 PM.872] Waiting for game initialization
[5/9/2020 3:09:44 PM.973] LoadingScreenMsg: Initializing core
[5/9/2020 3:09:45 PM.223] Initializing hook
[5/9/2020 3:09:50 PM.257] LoadingScreenMsg: Completing interoperability
[5/9/2020 3:09:50 PM.508] Completing interoperability
[5/9/2020 3:09:50 PM.508] Initialization code 1.
[5/9/2020 3:09:50 PM.508] Initialization code 2.
[5/9/2020 3:09:50 PM.508] Initialization code 3.
[5/9/2020 3:09:50 PM.517] 1 Address: 0x00007FF7043CB4DC
[5/9/2020 3:09:50 PM.517] Calling func 1
[5/9/2020 3:09:50 PM.537] 2 Address: 0x00007FF704F4030A
[5/9/2020 3:09:50 PM.537] 3 Address: 0x00007FF7039B5D92
[5/9/2020 3:09:50 PM.573] Address: 0x00007FF704F402B4
[5/9/2020 3:09:50 PM.573] Unknown var: 0x00007FF705F61CA0
[5/9/2020 3:09:50 PM.573] Initialization code 4.
[5/9/2020 3:09:50 PM.573] Initialization code 5.
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 1
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 2
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 3
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 4
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 5
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 6
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 7
[5/9/2020 3:09:50 PM.573] LoadingScreenMsg: 
[5/9/2020 3:09:50 PM.824] LoadingScreenMsg: Loading Story Mode
[5/9/2020 3:09:54 PM.045] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 3:09:54 PM.296] LoadingScreenMsg: 
[5/9/2020 3:10:11 PM.004] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 3:10:11 PM.004] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 3:10:11 PM.005] Read value: <null>
[5/9/2020 3:10:11 PM.005] Initializing console variable "TimeScale".
[5/9/2020 3:10:11 PM.005] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 3:10:11 PM.005] Read value: <null>
[5/9/2020 3:10:11 PM.019] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[5/9/2020 3:10:13 PM.248] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:10:13 PM.249] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:10:13 PM.251] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:10:13 PM.406] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[5/9/2020 3:10:13 PM.408] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[5/9/2020 3:10:15 PM.568] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:10:15 PM.569] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:10:15 PM.570] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:10:15 PM.582] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[5/9/2020 3:11:31 PM.940] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[5/9/2020 3:11:34 PM.617] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:11:34 PM.618] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:11:34 PM.619] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:11:35 PM.035] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[5/9/2020 3:11:35 PM.266] LSPD First Response: [TRACE] Started loading LSPDFR
[5/9/2020 3:11:35 PM.266] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[5/9/2020 3:11:35 PM.267] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[5/9/2020 3:11:35 PM.267] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[5/9/2020 3:11:43 PM.464] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[5/9/2020 3:11:45 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:45 PM.156] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:46 PM.776] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[5/9/2020 3:11:47 PM.006] LSPD First Response: [WARN] No name for outfit variation at line 23
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 31
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 64
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 72
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 80
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 111
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 138
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 174
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 207
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 220
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 259
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 273
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 309
[5/9/2020 3:11:47 PM.012] LSPD First Response: [WARN] No name for outfit variation at line 323
[5/9/2020 3:11:47 PM.012] LSPD First Response: [WARN] No name for outfit variation at line 363
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 391
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 425
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 453
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 484
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 502
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 529
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 547
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 581
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 615
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 650
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 677
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 711
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 741
[5/9/2020 3:11:47 PM.015] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[5/9/2020 3:11:47 PM.016] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
[5/9/2020 3:11:47 PM.022] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base
[5/9/2020 3:11:47 PM.022] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[5/9/2020 3:11:47 PM.024] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
[5/9/2020 3:11:47 PM.026] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_eup.xml
[5/9/2020 3:11:47 PM.050] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[5/9/2020 3:11:47 PM.054] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[5/9/2020 3:11:47 PM.055] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[5/9/2020 3:11:47 PM.056] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[5/9/2020 3:11:47 PM.067] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[5/9/2020 3:11:47 PM.071] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[5/9/2020 3:11:47 PM.072] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[5/9/2020 3:11:47 PM.073] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_papd_eup.xml
[5/9/2020 3:11:47 PM.077] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
[5/9/2020 3:11:47 PM.081] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sadcr_eup.xml
[5/9/2020 3:11:47 PM.085] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[5/9/2020 3:11:47 PM.094] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[5/9/2020 3:11:47 PM.118] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:47 PM.118] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:47 PM.118] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[5/9/2020 3:11:47 PM.119] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 25
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 32
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 47
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 56
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 85
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 92
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 100
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 129
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 136
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 143
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 151
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 160
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 189
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 196
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 204
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 233
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 240
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 247
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 255
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 264
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 293
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 300
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 308
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 494
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 520
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 546
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 572
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 598
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 624
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 732
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 764
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 796
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 828
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 951
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 976
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1002
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1028
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1054
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1133
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1160
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1187
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1214
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1241
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1268
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1297
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1330
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1363
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1396
[5/9/2020 3:11:47 PM.135] LSPD First Response: [TRACE] Loaded 271 freemode outfits and 55 preset outfits
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.843] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:47 PM.871] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:47 PM.963] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.123] LSPD First Response: [TRACE] Adding Ben J. as character
[5/9/2020 3:11:48 PM.161] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.162] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.209] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.279] LSPD First Response: [TRACE] Adding Michelle Meto as character
[5/9/2020 3:11:48 PM.281] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2020 3:11:48 PM.283] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2020 3:11:48 PM.314] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.315] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.316] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.413] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.414] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.414] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.467] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.468] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.468] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.534] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.534] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.537] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.594] LSPD First Response: [TRACE] Adding Jack Nickelsen as character
[5/9/2020 3:11:48 PM.631] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.632] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.640] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[5/9/2020 3:11:48 PM.647] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_eup.xml
[5/9/2020 3:11:48 PM.658] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.659] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.671] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[5/9/2020 3:11:48 PM.675] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eup.xml
[5/9/2020 3:11:48 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.741] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.883] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[5/9/2020 3:11:48 PM.926] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup.xml
[5/9/2020 3:11:48 PM.934] LSPD First Response: [WARN] Invalid vehicle model hwaycar
[5/9/2020 3:11:48 PM.936] LSPD First Response: [WARN] Invalid vehicle model hwaycar2
[5/9/2020 3:11:48 PM.936] LSPD First Response: [WARN] Invalid vehicle model hwaycar3
[5/9/2020 3:11:48 PM.937] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[5/9/2020 3:11:48 PM.938] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[5/9/2020 3:11:48 PM.943] LSPD First Response: [WARN] Invalid vehicle model rhpolice
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice2
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice3
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice4
[5/9/2020 3:11:48 PM.996] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.996] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:49 PM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[5/9/2020 3:11:49 PM.020] LSPD First Response: [TRACE] Failed to parse  as chance
[5/9/2020 3:11:49 PM.021] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eup.xml
[5/9/2020 3:11:49 PM.027] LSPD First Response: [TRACE] Player was in vehicle: False
[5/9/2020 3:11:49 PM.028] LSPD First Response: [TRACE] Last selected character was Jack Nickelsen, should spawn as last character True
[5/9/2020 3:11:49 PM.028] LSPD First Response: [TRACE] Loading last selected character Jack Nickelsen
[5/9/2020 3:11:49 PM.031] LSPD First Response: [INFO] Changing current player character to Jack Nickelsen
[5/9/2020 3:11:49 PM.043] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[5/9/2020 3:11:49 PM.044] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[5/9/2020 3:11:49 PM.045] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[5/9/2020 3:11:50 PM.171] LSPD First Response: [TRACE] Cached 1181 decorators for index 3
[5/9/2020 3:11:50 PM.199] LSPD First Response: [TRACE] CharacterSelected: 225
[5/9/2020 3:11:50 PM.200] LSPD First Response: [TRACE] Character changed, creating new stats object
[5/9/2020 3:11:52 PM.106] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:11:52 PM.158] LSPD First Response: [TRACE] Set last player walk style back: Cop
[5/9/2020 3:11:52 PM.167] LSPD First Response: [TRACE] Initialized telemtry service
[5/9/2020 3:11:52 PM.255] LSPD First Response: We have 2 appartments registered
[5/9/2020 3:11:52 PM.259] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[5/9/2020 3:11:52 PM.265] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[5/9/2020 3:11:52 PM.267] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[5/9/2020 3:11:52 PM.267] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[5/9/2020 3:11:52 PM.267] LSPD First Response: ApartmentManager initialized
[5/9/2020 3:11:52 PM.271] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[5/9/2020 3:11:52 PM.273] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[5/9/2020 3:11:52 PM.336] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[5/9/2020 3:11:52 PM.624] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[5/9/2020 3:11:52 PM.633] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[5/9/2020 3:11:52 PM.636] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[5/9/2020 3:11:52 PM.640] LSPD First Response: [TRACE] Thread Marker #1 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread Marker #2 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[5/9/2020 3:11:52 PM.800] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[5/9/2020 3:11:52 PM.808] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[5/9/2020 3:11:52 PM.815] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Interaction Menu
[5/9/2020 3:11:52 PM.815] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[5/9/2020 3:11:52 PM.818] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Police Radio
[5/9/2020 3:11:52 PM.828] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[5/9/2020 3:11:52 PM.832] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Vehicle Options
[5/9/2020 3:11:52 PM.837] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[5/9/2020 3:11:52 PM.838] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Inventory
[5/9/2020 3:11:52 PM.844] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[5/9/2020 3:11:52 PM.846] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Settings
[5/9/2020 3:11:52 PM.878] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:11:52 PM.901] LSPD First Response: [TRACE] Requested Audio
[5/9/2020 3:11:52 PM.906] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[5/9/2020 3:11:53 PM.605] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[5/9/2020 3:11:53 PM.703] LSPD First Response: [TRACE] 7FF7058F3138
[5/9/2020 3:11:53 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:53 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:53 PM.742] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[5/9/2020 3:11:53 PM.765] LSPD First Response: [INFO] Vinewood Police Station
[5/9/2020 3:11:53 PM.765] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] La Mesa Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Rockford Hills Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Vespucci Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Downtown Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Davis Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Beaver Bush Ranger Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Bolingbroke Penitentiary
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[5/9/2020 3:11:53 PM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eup.xml
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Vinewood Police Station or vinewoodPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called La Mesa Police Station or laMesaPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Rockford Hills Police Station or rockfordPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Vespucci Police Station or vespucciPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Downtown Police Station or downtownInterior already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Davis Sheriff Station or davisSheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Sandy Shores Sheriff Station or sandySheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Paleto Bay Sheriff Station or paletoSheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Beaver Bush Ranger Station or beaverRanger already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Los Santos Intl. Airport Field Office or lsxAirport already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Bolingbroke Penitentiary or prison already exists
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component Debug #1
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[5/9/2020 3:11:53 PM.779] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[5/9/2020 3:11:53 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[5/9/2020 3:11:53 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[5/9/2020 3:11:53 PM.781] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[5/9/2020 3:11:53 PM.783] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[5/9/2020 3:11:53 PM.786] LSPD First Response: [TRACE] Loading node data
[5/9/2020 3:11:58 PM.481] LSPD First Response: [TRACE] Terminal server version: 0.2
[5/9/2020 3:11:58 PM.481] LSPD First Response: [INFO] Connected to LSPDFR Sync via session bd5364a4-3ff6-46ea-9f82-4fdfeef99922. Enhanced features available.
[5/9/2020 3:11:58 PM.481] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[5/9/2020 3:11:58 PM.486] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Done loading node data
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Loading node data
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Done loading node data
[5/9/2020 3:11:59 PM.052] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[5/9/2020 3:11:59 PM.062] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[5/9/2020 3:11:59 PM.063] LSPD First Response: [TRACE] Disabling ambient game police chases
[5/9/2020 3:11:59 PM.072] LSPD First Response: [TRACE] Disabled ambient game police chases
[5/9/2020 3:11:59 PM.073] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[5/9/2020 3:11:59 PM.076] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[5/9/2020 3:11:59 PM.080] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[5/9/2020 3:11:59 PM.080] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[5/9/2020 3:12:00 PM.093] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[5/9/2020 3:12:00 PM.093] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[5/9/2020 3:12:00 PM.156] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[5/9/2020 3:12:00 PM.158] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[5/9/2020 3:12:00 PM.162] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[5/9/2020 3:12:00 PM.168] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[5/9/2020 3:12:00 PM.168] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[5/9/2020 3:12:00 PM.169] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[5/9/2020 3:12:00 PM.170] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[5/9/2020 3:12:00 PM.197] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[5/9/2020 3:12:00 PM.201] LSPD First Response: [TRACE] Thread Marker #3 initialized
[5/9/2020 3:12:00 PM.202] LSPD First Response: [TRACE] Thread Debug #1 initialized
[5/9/2020 3:12:00 PM.206] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[5/9/2020 3:12:00 PM.207] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[5/9/2020 3:12:00 PM.217] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[5/9/2020 3:12:25 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:12:25 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:12:25 PM.107] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[5/9/2020 3:12:25 PM.116] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml
[5/9/2020 3:12:25 PM.141] LSPD First Response: [TRACE] Setting player to lssd from last agency
[5/9/2020 3:12:25 PM.170] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_jacket
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_coat
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_raincoat
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_bicycle
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_b
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_c
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_dirtbike
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_gang
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_suit
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_formal
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_windbreaker
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_swat
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot
[5/9/2020 3:12:25 PM.181] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[5/9/2020 3:12:25 PM.206] LSPD First Response: [TRACE] Setting player skin from last skin
[5/9/2020 3:12:25 PM.261] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[5/9/2020 3:12:25 PM.693] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:12:25 PM.694] LSPD First Response: [TRACE] Set last player walk style back: Cop
[5/9/2020 3:12:25 PM.700] LSPD First Response: [TRACE] Player went on duty.
[5/9/2020 3:12:25 PM.710] LSPD First Response: Folder is C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[5/9/2020 3:12:30 PM.506] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.576] LSPD First Response: BOLO_calls, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.584] LSPD First Response: CommonCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.655] LSPD First Response: CompuLite, Version=1.4.9.5, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.656] LSPD First Response: DarkmyreAPI, Version=4.1.7015.32723, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.691] LSPD First Response: DifferentHandcuffSounds, Version=1.0.7003.28097, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.863] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[5/9/2020 3:12:30 PM.863] at System.Reflection.Assembly.GetTypes()
[5/9/2020 3:12:30 PM.863] at _-Fn`C)v:_2B7u'q_%\.gk3EJ".^z1t4S"{5*8cB9_<Y$*xWr3'() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 634
[5/9/2020 3:12:30 PM.878] LSPD First Response: Could not load file or assembly 'LiverLande.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[5/9/2020 3:12:30 PM.887] LSPD First Response: EpicEvents, Version=0.1.7.20, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.887] LSPD First Response: Interaction+, Version=2.2.8.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.896] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.896] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.897] LSPD First Response: RAGENativeUI, Version=1.6.3.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.899] LSPD First Response: redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.965] LSPD First Response: RichsPoliceEnhancements, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.974] LSPD First Response: SearchWarrant, Version=4.0.7142.37123, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.974] LSPD First Response: StopThePed, Version=4.9.1.5, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.978] LSPD First Response: SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.987] LSPD First Response: SuperEvents, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.987] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.988] LSPD First Response: UltimateBackup, Version=1.8.1.8, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.991] LSPD First Response: VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.992] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.992] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.996] LSPD First Response: Creating plugin: Arrest_Manager.Main
[5/9/2020 3:12:30 PM.998] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[5/9/2020 3:12:31 PM.117] LSPD First Response: Creating plugin: BOLO_calls.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: CommonCallouts.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: CompuLite.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: EpicEvents.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: Interaction_.EntryPoint
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint
[5/9/2020 3:12:31 PM.119] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[5/9/2020 3:12:31 PM.119] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: redCallouts.Main
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: ‌‏‮‪‏‍‍‪‫‍‎‍‎‍‎‮‬‎‍‭‎‏‌‫‮
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: StopThePed.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: SuperCallouts.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: SuperEvents.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: Traffic_Policer.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating Traffic Policer.Main.
[5/9/2020 3:12:31 PM.166] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[5/9/2020 3:12:31 PM.167] LSPD First Response: Done with Traffic Policer.Main.
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: UltimateBackup.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: Variety_Callouts.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: VocalDispatch.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: ‍‮‌‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮
[5/9/2020 3:12:31 PM.257] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[5/9/2020 3:12:31 PM.257] LSPD First Response: Please go on duty to start Arrest Manager.
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] BOLO Calls 0.0.0.1 by Jesyx has been activated
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] Jesyx' Regular Callouts is an LSPDFR calloutpack, to use this callout pack you have to go On-Duty by entering your local police station!
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] It's also possible to go On-Duty by opening the console with F4 and typing ForceDuty
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] If you have any questions about this calloutpack for LSPDFR contact me on lcpdfr.com 
[5/9/2020 3:12:31 PM.257] LSPD First Response: CommonCallouts v1.1.0 has been initialised.
[5/9/2020 3:12:31 PM.258] LSPD First Response: Plugin CompuLite v1.4.9.5 has been initialized.
[5/9/2020 3:12:31 PM.258] LSPD First Response: Go on duty to fully load CompuLite
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] Initializing.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] EventController Initializing.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] EventController Initialized.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] Initialized.
[5/9/2020 3:12:31 PM.259] LSPD First Response: Interaction+ v2.2.8 loaded, go on duty to fully load plugin.
[5/9/2020 3:12:31 PM.271] LSPD First Response: [MoreRadioChatter] Plugin loaded!
[5/9/2020 3:12:31 PM.272] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[5/9/2020 3:12:31 PM.272] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[5/9/2020 3:12:31 PM.272] Please go on duty to start Police SmartRadio.
[5/9/2020 3:12:31 PM.272] LSPD First Response: redCallouts version 1.1d by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin.
[5/9/2020 3:12:31 PM.274] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[5/9/2020 3:12:31 PM.289] LSPD First Response: [RPE]: AmbientBackup is enabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: AISirenCycle is enabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: SilentBackup is disabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: TVI is enabled.
[5/9/2020 3:12:31 PM.291] LSPD First Response: [RPE]: BOLO is enabled.
[5/9/2020 3:12:31 PM.291] LSPD First Response: [RPE]: PriorityRadioTraffic is enabled.
[5/9/2020 3:12:31 PM.292] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[5/9/2020 3:12:31 PM.397] LSPD First Response: Plugin StopThePed v4.9.1.5 has been initialized.
[5/9/2020 3:12:31 PM.397] LSPD First Response: Go on duty to fully load StopThePed
[5/9/2020 3:12:31 PM.398] LSPD First Response: Loading SuperCallouts config.
[5/9/2020 3:12:31 PM.411] LSPD First Response: SuperCallouts: Config loaded.
[5/9/2020 3:12:31 PM.411] LSPD First Response: SuperCallouts 1.6.0.0 by SuperPyroManiac has been initialised.
[5/9/2020 3:12:31 PM.411] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[5/9/2020 3:12:31 PM.412] LSPD First Response: Loading SuperEvents config.
[5/9/2020 3:12:31 PM.420] LSPD First Response: SuperCallouts: Config loaded.
[5/9/2020 3:12:31 PM.420] LSPD First Response: SuperEvents 1.2.0.0 by SuperPyroManiac has been initialised.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Go on duty with LSPDFR to fully load SuperEvents.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Plugin UltimateBackup v1.8.1.8 has been initialized.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Go on duty to fully load UltimateBackup
[5/9/2020 3:12:31 PM.421] LSPD First Response: Plugin Variety Callouts 2.0.0.4 has been initialised.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Go on duty to fully load Variety Callouts.
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.839] LSPD First Response: VocalDispatch: Loaded with 67 phrases.
[5/9/2020 3:12:33 PM.006] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:33 PM.007] LSPD First Response: XScanner: Checking Khorio.Common.dll
[5/9/2020 3:12:33 PM.007] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported
[5/9/2020 3:12:33 PM.012] LSPD First Response: XScanner is loading settings...
[5/9/2020 3:12:33 PM.019] LSPD First Response: XScanner intro sound: INTRO
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner outro sound: OUTRO
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner playback volume: 2
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner LSPDFR scanner patch is enabled
[5/9/2020 3:12:33 PM.173] LSPD First Response: XScanner => Background Scanner Enabled
[5/9/2020 3:12:33 PM.173] LSPD First Response: XScanner => Disabling default ingame background chatter
[5/9/2020 3:12:33 PM.176] LSPD First Response: XScanner => Patching ingame background chatter...
[5/9/2020 3:12:33 PM.177] LSPD First Response: XScanner => Patched
[5/9/2020 3:12:33 PM.198] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio
[5/9/2020 3:12:33 PM.198] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition
[5/9/2020 3:12:33 PM.198] LSPD First Response: We have 2 callouts registered
[5/9/2020 3:12:33 PM.199] LSPD First Response: CalloutManager initialized
[5/9/2020 3:12:33 PM.200] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[5/9/2020 3:12:33 PM.226] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2020 3:12:33 PM.228] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2020 3:12:33 PM.248] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[5/9/2020 3:12:33 PM.254] LSPD First Response: In traffic policer duty event handler: True
[5/9/2020 3:12:33 PM.257] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[5/9/2020 3:12:33 PM.284] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.284] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.285] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[5/9/2020 3:12:33 PM.287] LSPD First Response: SCID:/FathomRGK911/
[5/9/2020 3:12:33 PM.290] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.292] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.309] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[5/9/2020 3:12:33 PM.387] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.387] LSPD First Response: Dependency check for Traffic Policer successful: True
[5/9/2020 3:12:33 PM.389] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[5/9/2020 3:12:33 PM.392] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.393] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.394] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[5/9/2020 3:12:33 PM.404] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.405] LSPD First Response: Dependency check for Arrest Manager successful: True
[5/9/2020 3:12:33 PM.406] LSPD First Response: Arrest Manager is not in beta.
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout BOLO_calls.Callouts.VEHILCE_BOLO
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.PursuitMotorcycle.PursuitinProgress
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.StolenBike.aStolenBike
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.DomesticDisturbance.aDomesticDisturbance
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.CarCrash.TrafficAccident
[5/9/2020 3:12:33 PM.433] LSPD First Response: Deserialized James Wingfiled
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.433] LSPD First Response: Deserialized John Damon
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Lorik Cana
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Mikaela Myers
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Billy Kiscadden
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.435] LSPD First Response: Deserialized Cato Speed
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.435] LSPD First Response: Deserialized Cesar Retana
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.436] LSPD First Response: Deserialized Jack Swede
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.436] LSPD First Response: Deserialized Tony Franco
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.437] LSPD First Response: Deserialized Bobby Jenkins
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.437] LSPD First Response: Deserialized Daniel Harvey
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Howard Jackson
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Douglas Rivera
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Anel Hrustemovic
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.439] LSPD First Response: Deserialized Ben Asack
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Rose Carter
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Christopher Manlord
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Jimmy Pesto
[5/9/2020 3:12:33 PM.957] LSPD First Response: [EE] Starting events.
[5/9/2020 3:12:33 PM.957] LSPD First Response: [EE] EvenController Starting.
[5/9/2020 3:12:33 PM.958] LSPD First Response: [EE] EvenController Started.
[5/9/2020 3:12:33 PM.958] LSPD First Response: [EE] Started events.
[5/9/2020 3:12:33 PM.960] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[5/9/2020 3:12:33 PM.967] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 5/10/2020 3:12:33 PM
[5/9/2020 3:12:33 PM.967] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio
[5/9/2020 3:12:33 PM.969] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.970] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.972] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580
[5/9/2020 3:12:33 PM.992] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.992] LSPD First Response: Dependency check for Police SmartRadio successful: True
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.WarrantServiceInterior
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.LargeFight
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooterInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ProwlerInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomesticInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit
[5/9/2020 3:12:34 PM.013] LSPD First Response: Registering callout redCallouts.Callouts.BuildingAlarm
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[5/9/2020 3:12:34 PM.134] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[5/9/2020 3:12:34 PM.151] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[5/9/2020 3:12:34 PM.155] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[5/9/2020 3:12:34 PM.158] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:12:34 PM.164] LSPD First Response: [RPE BOLO]: BOLO fiber started with a timer of 10 minutes.
[5/9/2020 3:12:34 PM.176] LSPD First Response: [RPE Priority Radio Traffic]: PSR is installed.
[5/9/2020 3:12:34 PM.176] LSPD First Response: RichsPoliceEnhancements requesting a PoliceSmartRadio action to be added to prt
[5/9/2020 3:12:35 PM.070] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. 
[5/9/2020 3:12:35 PM.070] LSPD First Response: Added to queue. Length: 1
[5/9/2020 3:12:35 PM.070] LSPD First Response: [RPE Priority Radio Traffic]: VocalDispatch is installed.
[5/9/2020 3:12:35 PM.080] LSPD First Response: VocalDispatch: An event handler for "RichsPoliceEnhancements.RequestPriorityTraffic" was registered via the API by "RichsPoliceEnhancements".
[5/9/2020 3:12:35 PM.080] LSPD First Response: VocalDispatch: An event handler for "RichsPoliceEnhancements.CancelPriorityTraffic" was registered via the API by "RichsPoliceEnhancements".
[5/9/2020 3:12:35 PM.085] LSPD First Response: Refreshing audio cache...
[5/9/2020 3:12:35 PM.534] LSPD First Response: Audio cache refreshed, 1370 files cached
[5/9/2020 3:12:35 PM.558] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[5/9/2020 3:12:35 PM.568] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[5/9/2020 3:12:35 PM.568] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[5/9/2020 3:12:35 PM.682] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Arrest Manager updates.
[5/9/2020 3:12:35 PM.683] LSPD First Response: Traffic Policer is not in beta.
[5/9/2020 3:12:35 PM.685] LSPD First Response: Traffic Policer.Mainloop started
[5/9/2020 3:12:35 PM.685] LSPD First Response: Loading Traffic Policer settings...
[5/9/2020 3:12:35 PM.741] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[5/9/2020 3:12:35 PM.741] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[5/9/2020 3:12:35 PM.743] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[5/9/2020 3:12:35 PM.744] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[5/9/2020 3:12:35 PM.900] LSPD First Response: TransportWorldDistricts info:
[5/9/2020 3:12:35 PM.902] LSPD First Response: [EE] EvenController Starting thread #2.
[5/9/2020 3:12:36 PM.437] LSPD First Response: System.FormatException: Input string was not in a correct format.
[5/9/2020 3:12:36 PM.533] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully!
[5/9/2020 3:12:36 PM.534] LSPD First Response: Police SmartRadio queue created. Waiting...
[5/9/2020 3:12:36 PM.649] LSPD First Response: Setting Display position to BottomRight
[5/9/2020 3:12:36 PM.649] LSPD First Response: 1700:604
[5/9/2020 3:12:38 PM.484] LSPD First Response: Allbuttons ln: 26
[5/9/2020 3:12:38 PM.548] LSPD First Response: Allbuttons ln: 26
[5/9/2020 3:12:38 PM.548] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions.
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.PlateCheck" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.RequestPIT" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.Panic" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.PedCheck" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.EndCall" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: PoliceSmartRadio Vocal Dispatch Integration complete.
[5/9/2020 3:12:39 PM.155] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Albo1125.Common updates.
[5/9/2020 3:12:39 PM.163] LSPD First Response:
[5/9/2020 3:12:39 PM.163] World District: City
[5/9/2020 3:12:39 PM.163] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.163] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.163] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[5/9/2020 3:12:39 PM.164] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[5/9/2020 3:12:39 PM.189] LSPD First Response: Traffic Policer Speed Checker started.
[5/9/2020 3:12:39 PM.620] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (1)
[5/9/2020 3:12:39 PM.620] LSPD First Response: PoliceSmartRadio: Adding action for RichsPoliceEnhancements to prt successful.
[5/9/2020 3:12:39 PM.639] LSPD First Response:
[5/9/2020 3:12:39 PM.641] World District: City
[5/9/2020 3:12:39 PM.641] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.641] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[5/9/2020 3:12:39 PM.641] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[5/9/2020 3:12:39 PM.656] LSPD First Response:
[5/9/2020 3:12:39 PM.656] World District: LosSantosCountryside
[5/9/2020 3:12:39 PM.656] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.656] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.656] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[5/9/2020 3:12:39 PM.673] LSPD First Response:
[5/9/2020 3:12:39 PM.673] World District: BlaineCounty
[5/9/2020 3:12:39 PM.673] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.673] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.673] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[5/9/2020 3:12:39 PM.685] LSPD First Response:
[5/9/2020 3:12:39 PM.685] World District: Water
[5/9/2020 3:12:39 PM.685] Drivers:S_M_Y_USCG_01
[5/9/2020 3:12:39 PM.685] Passengers:S_M_Y_USCG_01
[5/9/2020 3:12:39 PM.685] Vehsettings: Model: PREDATORLivs: -1 Extras:
[5/9/2020 3:12:39 PM.686] LSPD First Response: Transportregion info:
[5/9/2020 3:12:39 PM.701] LSPD First Response:
[5/9/2020 3:12:39 PM.701] Zonename: East Vinewood
[5/9/2020 3:12:39 PM.701] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.701] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.701] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[5/9/2020 3:12:39 PM.717] LSPD First Response:
[5/9/2020 3:12:39 PM.717] Zonename: West Vinewood
[5/9/2020 3:12:39 PM.717] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.717] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.717] Vehsettings: Model: POLICETLivs: 0 Extras:
[5/9/2020 3:12:39 PM.733] LSPD First Response:
[5/9/2020 3:12:39 PM.733] Zonename: Sandy Shores
[5/9/2020 3:12:39 PM.733] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.733] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.733] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[5/9/2020 3:12:39 PM.891] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Police SmartRadio updates.
[5/9/2020 3:12:40 PM.170] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.202] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.245] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterLS
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterBC
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerDown
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.ShotsFiredAtCivilians
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerPanicButton
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceSouthLS
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceNorthLS
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceBlaineCounty
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.InjuredHiker
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.HikerEvac
[5/9/2020 3:12:40 PM.860] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Traffic Policer updates.
[5/9/2020 3:12:41 PM.862] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Update checks complete.
[5/9/2020 3:12:46 PM.274] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[5/9/2020 3:12:46 PM.329] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PrisonerTransport" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.TowTruck" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Coroner" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Insurance" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.AnimalControl" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.451] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport
[5/9/2020 3:12:46 PM.451] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to transport successful.
[5/9/2020 3:12:46 PM.451] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to coroner successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to tow successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to insurance successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to animal successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to trafficstop
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to trafficstop successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to felonystop
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to felonystop successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to k9backup
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to k9backup successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to spikestrips
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to spikestrips successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to roadblock
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to roadblock successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to female
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to female successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to panic
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to panic successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to groupbackup
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to groupbackup successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to ambulance
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to ambulance successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to firedept
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to firedept successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.NormalStop" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.FelonyStop" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.K9Unit" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.SpikeStrips" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.RoadBlock" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Pursuit" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Code2" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Code3" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Female" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Ambulance" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.FireDept" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.PanicButton" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:47 PM.591] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to coroner successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to tow successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to transport successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.Coroner" was registered via the API by "Arrest Manager".
[5/9/2020 3:12:47 PM.995] Jail Dropoff blips created.
[5/9/2020 3:12:50 PM.161] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:12:50 PM.178] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: HotPursuit Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Robbery Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: CarAccident Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.MafiaActivity
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OrganizedCrime Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.MafiaActivity2
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OrganizedCrime2 Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HotCar
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Hot Car Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: TruckCrash Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Hit and Run Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Open Carry Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Fire Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Suspicious Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Manhunt Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[5/9/2020 3:12:53 PM.987] LSPD First Response: SuperCallouts: LostMC Attack Enabled
[5/9/2020 3:12:59 PM.180] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:12:59 PM.197] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:12:59 PM.203] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:13:00 PM.689] LSPD First Response: [TRACE] Created sheriff at X:2576.188 Y:-598.0483 Z:66.33028
[5/9/2020 3:13:00 PM.706] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.713] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:13:00 PM.738] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:13:00 PM.742] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:13:00 PM.750] LSPD First Response: [TRACE] Fred Wrightler (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:13:00 PM.752] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.752] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:13:00 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.761] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:13:00 PM.766] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:13:00 PM.766] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] And Fandy (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:13:00 PM.769] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:13:00 PM.866] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:13:00 PM.866] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:13:06 PM.187] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:13:06 PM.207] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:13:26 PM.210] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:13:26 PM.229] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:13:27 PM.439] LSPD First Response: [TRACE] It has been 43 seconds since the last callout
[5/9/2020 3:13:27 PM.443] LSPD First Response: Creating CarAccident from SuperCallouts.Callouts.CarAccident, SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:13:27 PM.445] LSPD First Response: [TRACE] Callout created:  #1
[5/9/2020 3:13:28 PM.097] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:13:31 PM.660] LSPD First Response: SuperCallouts Log: CarAccident callout accepted...
[5/9/2020 3:13:31 PM.670] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:13:31 PM.674] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:13:34 PM.187] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.340] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.340] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.362] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.534] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.534] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.553] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.557] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.558] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.579] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:14:01 PM.335] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:14:03 PM.963] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:14:03 PM.980] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:14:05 PM.791] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:14:05 PM.791] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:14:05 PM.791] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:14:08 PM.234] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:14:08 PM.339] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:14:09 PM.037] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:09 PM.057] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:14:15 PM.352] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Created sheriff at X:2505.429 Y:-662.8167 Z:62.28141
[5/9/2020 3:14:15 PM.359] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.365] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:15 PM.372] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:14:15 PM.372] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Mats Fox (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.379] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:15 PM.385] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:14:15 PM.385] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] James Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:14:15 PM.518] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:15 PM.518] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:21 PM.037] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:14:21 PM.037] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:14:21 PM.039] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[5/9/2020 3:14:21 PM.041] LSPD First Response: [TRACE] Failed to set up RunLights #1
[5/9/2020 3:14:21 PM.045] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[5/9/2020 3:14:21 PM.045] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[5/9/2020 3:14:33 PM.062] LSPD First Response: [MoreRadioChatter] Playing: 18
[5/9/2020 3:14:33 PM.084] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:14:37 PM.685] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:37 PM.685] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:14:41 PM.049] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:41 PM.071] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:14:50 PM.474] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:14:50 PM.478] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:50 PM.478] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:50 PM.479] LSPD First Response: [TRACE] Created sheriff at X:2477.491 Y:-518.7106 Z:69.61771
[5/9/2020 3:14:50 PM.886] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:14:50 PM.892] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Sky Richards (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:14:51 PM.104] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.104] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:14:51 PM.105] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.111] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:51 PM.152] LSPD First Response: [TRACE] Cached 1192 decorators for index 4
[5/9/2020 3:14:51 PM.157] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:14:51 PM.157] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] Tahlil Hawkins (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:14:51 PM.833] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:51 PM.833] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:57 PM.360] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:14:59 PM.996] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:15:00 PM.013] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:15:02 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:15:02 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:15:02 PM.220] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:15:05 PM.074] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:15:05 PM.094] LSPD First Response: [MoreRadioChatter] Sleeping for 41 seconds!
[5/9/2020 3:15:08 PM.642] LSPD First Response: redCallouts debug: Keypress B detected.
[5/9/2020 3:15:12 PM.215] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:15:14 PM.951] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:15:14 PM.953] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:15:14 PM.956] LSPD First Response: [TRACE] GetBackupTemplate for Ambulance in LosSantosCounty in PalHigh using RespondsAsBackup
[5/9/2020 3:15:14 PM.963] LSPD First Response: [TRACE] Preloading AMBULANCE
[5/9/2020 3:15:14 PM.963] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:14 PM.969] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:15:16 PM.240] LSPD First Response: GetAudioFileForAction: No file found for: EMS_REQ
[5/9/2020 3:15:16 PM.240] LSPD First Response: GetAudioFileForAction: No file found for: EMS_REQ
[5/9/2020 3:15:16 PM.240] LSPD First Response: PlayAction: Failed to find EMS_REQ
[5/9/2020 3:15:16 PM.716] LSPD First Response: [TRACE] Preloading AMBULANCE
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Created ambulance at X:2593 Y:-434.25 Z:87.96875
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Forced Livery: 0
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:16 PM.724] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[5/9/2020 3:15:16 PM.725] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lsfd_emt
[5/9/2020 3:15:16 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] Assigned medic relationship and group.
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] Voice: s_m_m_paramedic_01_black_mini_01
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:15:16 PM.733] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:15:16 PM.739] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[5/9/2020 3:15:16 PM.740] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:lsfd_emt
[5/9/2020 3:15:16 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] Assigned medic relationship and group.
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] Voice: s_f_y_baywatch_01_white_full_02
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:15:16 PM.763] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:15:16 PM.770] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:15:16 PM.790] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.RequestAmbulance".
[5/9/2020 3:15:24 PM.402] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:15:26 PM.341] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:15:26 PM.341] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[5/9/2020 3:15:26 PM.344] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:15:26 PM.344] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:15:31 PM.983] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[5/9/2020 3:15:31 PM.984] LSPD First Response: [TRACE] Set current state to: Investigate
[5/9/2020 3:15:31 PM.985] LSPD First Response: [TRACE] TaskMedicInvestigate created
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] Set current state to: Investigate
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] TaskMedicInvestigate created
[5/9/2020 3:15:33 PM.033] LSPD First Response: [TRACE] Found target: S_M_M_TRUCKER_01
[5/9/2020 3:15:35 PM.736] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:15:35 PM.740] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:15:35 PM.740] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:15:36 PM.959] LSPD First Response: [TRACE] Created police4 at X:2436.483 Y:-685.4063 Z:63.43814
[5/9/2020 3:15:36 PM.960] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:36 PM.967] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:15:36 PM.973] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:15:36 PM.973] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] Lee Enfield (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:15:37 PM.226] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:15:38 PM.744] LSPD First Response: [TRACE] Started sequence
[5/9/2020 3:15:45 PM.371] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out.  Continuing.
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do.
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] InvestigateTask_Ended
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[5/9/2020 3:15:45 PM.499] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:15:46 PM.114] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:15:46 PM.135] LSPD First Response: [MoreRadioChatter] Sleeping for 40 seconds!
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Starting.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Finding closest posistion.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Location id: 6.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Adding small blip.
[5/9/2020 3:15:46 PM.223] LSPD First Response: [EE] HomlessDisturbance: Clearing area of peds and cars.
[5/9/2020 3:15:46 PM.224] LSPD First Response: [EE] HomlessDisturbance: Spawning peds and animations.
[5/9/2020 3:15:47 PM.125] LSPD First Response: [TRACE] Starting treatment
[5/9/2020 3:15:47 PM.256] LSPD First Response: [EE] HomlessDisturbance: Setting ped items and personas.
[5/9/2020 3:15:47 PM.258] LSPD First Response: [EE] HomlessDisturbance: Spawning vehicles.
[5/9/2020 3:15:47 PM.521] LSPD First Response: [EE] HomlessDisturbance: Setting up vehicles.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour path.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour specific.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Done setting up.
[5/9/2020 3:15:49 PM.982] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:15:49 PM.982] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:15:49 PM.983] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Failed to set up StealCar #1
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[5/9/2020 3:16:00 PM.822] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:16:00 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:00 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:00 PM.827] LSPD First Response: [TRACE] Created sheriff at X:2395.067 Y:-687.7305 Z:63.97117
[5/9/2020 3:16:00 PM.827] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.833] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:00 PM.839] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:16:00 PM.839] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] James Galliard (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.846] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:00 PM.852] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:16:00 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] Lior Fanous (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:00 PM.854] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:16:00 PM.987] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:00 PM.987] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:03 PM.539] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:16:03 PM.540] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:24 PM.852] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - properly
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat.
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] InvestigateTask_Ended
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[5/9/2020 3:16:24 PM.875] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:16:26 PM.142] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:16:26 PM.164] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[5/9/2020 3:16:43 PM.179] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:16:43 PM.198] LSPD First Response: [MoreRadioChatter] Sleeping for 29 seconds!
[5/9/2020 3:16:46 PM.033] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:16:46 PM.034] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:16:46 PM.035] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[5/9/2020 3:16:46 PM.035] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:46 PM.063] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:16:46 PM.064] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:16:46 PM.419] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:16:46 PM.419] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:16:50 PM.965] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:16:50 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:50 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:50 PM.973] LSPD First Response: [TRACE] Created sheriff at X:2465.856 Y:-681.0845 Z:62.72652
[5/9/2020 3:16:50 PM.973] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.979] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Dusty Trek (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.992] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:50 PM.998] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:16:50 PM.998] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] Carlos Basilio (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:51 PM.000] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:16:51 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:51 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:02 PM.537] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:17:02 PM.628] LSPD First Response: UB: REQUESTED TYPE: Coroner
[5/9/2020 3:17:02 PM.633] LSPD First Response: UB: DETECTED ZONE: PALHIGH
[5/9/2020 3:17:02 PM.634] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[5/9/2020 3:17:12 PM.227] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:17:12 PM.249] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds!
[5/9/2020 3:17:22 PM.408] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:17:22 PM.408] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:17:33 PM.303] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:17:33 PM.309] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:17:33 PM.309] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:17:33 PM.310] LSPD First Response: [TRACE] Created sheriff at X:2451.92 Y:-489.0755 Z:70.97179
[5/9/2020 3:17:33 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.316] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:33 PM.322] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:17:33 PM.322] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Eduardo Fernaldo (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.329] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:33 PM.335] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:17:33 PM.335] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] Brit Mason (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:33 PM.337] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:17:33 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:33 PM.652] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:38 PM.257] LSPD First Response: [MoreRadioChatter] Playing: 27
[5/9/2020 3:17:38 PM.281] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_CODE_1'
[5/9/2020 3:17:39 PM.779] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:17:39 PM.780] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:17:41 PM.860] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:17:41 PM.881] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds!
[5/9/2020 3:17:48 PM.419] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:17:48 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:17:48 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:17:49 PM.546] LSPD First Response: [TRACE] Created sheriff2 at X:2469.814 Y:-675.5812 Z:62.82678
[5/9/2020 3:17:49 PM.547] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.553] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Brit Mason (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.565] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:49 PM.571] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:17:49 PM.571] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] Frank Mino (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[5/9/2020 3:17:49 PM.998] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:49 PM.998] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:02 PM.423] LSPD First Response: Unsuccessful specialID
[5/9/2020 3:18:13 PM.895] LSPD First Response: [MoreRadioChatter] Playing: 7
[5/9/2020 3:18:13 PM.921] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:18:18 PM.518] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:18 PM.519] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:18:20 PM.691] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:20 PM.710] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:18:23 PM.605] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:18:23 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:18:23 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:18:23 PM.610] LSPD First Response: [TRACE] Created sheriff2 at X:2446.716 Y:-485.6708 Z:71.02747
[5/9/2020 3:18:23 PM.610] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.616] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:23 PM.622] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:18:23 PM.622] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:23 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Danny Lorenz (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[5/9/2020 3:18:23 PM.686] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:23 PM.686] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:25 PM.305] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:18:28 PM.401] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:18:28 PM.419] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:18:29 PM.871] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:18:29 PM.871] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:18:29 PM.871] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:18:34 PM.611] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:18:34 PM.873] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.874] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.875] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.875] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:18:34 PM.898] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:18:35 PM.073] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.073] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.074] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.074] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:18:35 PM.093] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:18:37 PM.497] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:18:40 PM.664] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:18:40 PM.683] LSPD First Response: EndCurrentCallout: Finishing...
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Instance cleaned ( #1)
[5/9/2020 3:18:40 PM.684] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Code4".
[5/9/2020 3:18:41 PM.204] LSPD First Response: Creating phone event
[5/9/2020 3:18:43 PM.660] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in Tatamo using SpawnsAmbiently
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:18:44 PM.409] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[5/9/2020 3:18:44 PM.726] LSPD First Response: [MoreRadioChatter] Playing: 12
[5/9/2020 3:18:44 PM.745] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:18:44 PM.799] LSPD First Response: [TRACE] Created police4 at X:2351.964 Y:-439.8517 Z:73.53198
[5/9/2020 3:18:44 PM.918] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:18:44 PM.924] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:44 PM.930] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:18:44 PM.930] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:18:44 PM.932] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:18:45 PM.117] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:48 PM.675] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Noose using SpawnsAmbiently
[5/9/2020 3:18:48 PM.679] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:18:48 PM.679] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:18:49 PM.275] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:49 PM.293] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:18:50 PM.061] LSPD First Response: [TRACE] Created police3 at X:2601.097 Y:-471.3851 Z:84.68505
[5/9/2020 3:18:50 PM.062] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.067] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:50 PM.073] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Djalou Lalililas (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.075] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:50 PM.075] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.080] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:50 PM.086] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:18:50 PM.086] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] Dave Walker (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:18:50 PM.190] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:50 PM.190] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:54 PM.285] LSPD First Response: [TRACE] It has been 13 seconds since the last callout
[5/9/2020 3:18:54 PM.288] LSPD First Response: Creating ViolentDomesticInterior from redCallouts.Callouts.ViolentDomesticInterior, redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:18:54 PM.288] LSPD First Response: [TRACE] Callout created:  #2
[5/9/2020 3:18:54 PM.801] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Starting.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Finding closest posistion.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Location id: 6.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Adding small blip.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Clearing area of peds and cars.
[5/9/2020 3:18:57 PM.566] LSPD First Response: [EE] HomlessDisturbance: Spawning peds and animations.
[5/9/2020 3:18:57 PM.740] LSPD First Response: [EE] HomlessDisturbance: Setting ped items and personas.
[5/9/2020 3:18:57 PM.740] LSPD First Response: [EE] HomlessDisturbance: Spawning vehicles.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting up vehicles.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour path.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour specific.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Done setting up.
[5/9/2020 3:18:59 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:18:59 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:18:59 PM.071] LSPD First Response: PlayAction: Failed to find IN_OR_ON_LOCATION
[5/9/2020 3:19:00 PM.533] LSPD First Response: randomWeapons = 1 - gun for perp
[5/9/2020 3:19:00 PM.534] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:19:00 PM.535] LSPD First Response: redCallouts - callout state: ENROUTE
[5/9/2020 3:19:00 PM.535] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:19:00 PM.535] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:19:01 PM.197] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:01 PM.197] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:01 PM.197] LSPD First Response: PlayAction: Failed to find UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:06 PM.819] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:06 PM.826] LSPD First Response: [TRACE] Created police4 at X:2142.663 Y:-570.6387 Z:95.87277
[5/9/2020 3:19:06 PM.826] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:07 PM.385] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:19:09 PM.297] LSPD First Response: [MoreRadioChatter] Playing: 23
[5/9/2020 3:19:09 PM.316] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:19:11 PM.823] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:11 PM.829] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Created police4 at X:1936.903 Y:-720.1951 Z:88.49511
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:12 PM.100] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:12 PM.101] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER'
[5/9/2020 3:19:14 PM.433] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:14 PM.452] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:19:16 PM.828] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:16 PM.834] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:16 PM.834] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] Created police4 at X:1855.578 Y:-788.1981 Z:80.47308
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:21 PM.842] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:21 PM.846] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:21 PM.846] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:21 PM.847] LSPD First Response: [TRACE] Created police4 at X:1734.231 Y:-877.5205 Z:70.8363
[5/9/2020 3:19:21 PM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:19:21 PM.853] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:21 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:19:21 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:19:21 PM.859] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:19:21 PM.859] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] Jack Bull (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:19:21 PM.861] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:22 PM.349] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:31 PM.861] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:31 PM.865] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:31 PM.865] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:31 PM.885] LSPD First Response: [TRACE] Created police2 at X:1942.657 Y:-1090.491 Z:96.66824
[5/9/2020 3:19:32 PM.005] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.011] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:32 PM.020] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:19:32 PM.020] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.028] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:32 PM.034] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:19:32 PM.034] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] Kiera Kies (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:19:32 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:32 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:38 PM.467] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:19:38 PM.486] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:19:40 PM.886] LSPD First Response: SuperEvents: New events can now generate...
[5/9/2020 3:19:41 PM.885] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:41 PM.891] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:41 PM.892] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:41 PM.892] LSPD First Response: [TRACE] Created police2 at X:1764.924 Y:-1259.623 Z:84.95483
[5/9/2020 3:19:41 PM.894] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.900] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:41 PM.906] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:19:41 PM.906] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] Eloisa Martinez (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:41 PM.908] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.914] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Jamie Nyan (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:19:42 PM.230] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:42 PM.231] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:45 PM.747] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:45 PM.747] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:19:48 PM.616] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:48 PM.617] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:19:49 PM.355] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:49 PM.375] LSPD First Response: [MoreRadioChatter] Sleeping for 28 seconds!
[5/9/2020 3:19:51 PM.971] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:51 PM.977] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:19:51 PM.978] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:19:54 PM.490] LSPD First Response: [TRACE] Created police3 at X:1250.715 Y:-1449.723 Z:35.67166
[5/9/2020 3:19:54 PM.491] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:19:57 PM.003] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Created police2 at X:1158.535 Y:-1715.003 Z:36.29935
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[5/9/2020 3:20:00 PM.578] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[5/9/2020 3:20:07 PM.290] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:08 PM.952] LSPD First Response: [TRACE] Created police4 at X:1058.905 Y:-1486.283 Z:28.8901
[5/9/2020 3:20:08 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:09 PM.577] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:20:12 PM.338] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:20:12 PM.361] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:20:14 PM.031] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:20:14 PM.031] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:20:14 PM.031] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:20:17 PM.395] LSPD First Response: [MoreRadioChatter] Playing: 24
[5/9/2020 3:20:17 PM.422] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:20:20 PM.806] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:20 PM.807] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:20:22 PM.338] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:22 PM.342] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:22 PM.342] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:22 PM.343] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:23 PM.624] LSPD First Response: [TRACE] Created police4 at X:1075.422 Y:-1460.323 Z:29.17104
[5/9/2020 3:20:23 PM.625] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:23 PM.625] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:20:23 PM.837] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:23 PM.843] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:20:23 PM.849] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:23 PM.849] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:24 PM.555] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:24 PM.681] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:24 PM.704] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:20:27 PM.354] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:27 PM.357] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Created police4 at X:1053.852 Y:-1507.497 Z:28.60796
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:27 PM.364] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:20:27 PM.370] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:20:27 PM.370] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] Alina Rosiello (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:27 PM.372] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:27 PM.633] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:32 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:32 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:36 PM.692] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:38 PM.133] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:38 PM.233] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:20:39 PM.301] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:41 PM.754] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:43 PM.088] LSPD First Response: [TRACE] Kenny Simmons killed by Jack Nickelsen
[5/9/2020 3:20:43 PM.645] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:43 PM.671] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.078] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.256] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.333] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.818] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.920] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:46 PM.888] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:46 PM.907] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:47 PM.008] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.234] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.298] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.315] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:47 PM.316] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_EL_BURRO_HEIGHTS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[5/9/2020 3:20:47 PM.317] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[5/9/2020 3:20:47 PM.318] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:47 PM.318] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:47 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.730] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[5/9/2020 3:20:47 PM.735] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[5/9/2020 3:20:47 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.176] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.344] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:48 PM.350] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:48 PM.350] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:48 PM.391] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_02.wav, looped: False
[5/9/2020 3:20:48 PM.602] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:48 PM.606] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:48 PM.606] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:48 PM.691] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.727] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.945] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:49 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:49 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.165] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.168] LSPD First Response: redCallouts - current callout state: SPOTTED
[5/9/2020 3:20:50 PM.168] LSPD First Response: Outcome 1 - fight vic.
[5/9/2020 3:20:50 PM.471] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_02.wav, looped: False
[5/9/2020 3:20:50 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.974] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:51 PM.231] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_EL_BURRO_HEIGHTS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_EL_BURRO_HEIGHTS_01.wav, looped: False
[5/9/2020 3:20:51 PM.696] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:52 PM.400] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:20:52 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Instance cleaned ( #2)
[5/9/2020 3:20:53 PM.332] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[5/9/2020 3:20:53 PM.409] LSPD First Response: [TRACE] Eric Whright killed by Jack Nickelsen
[5/9/2020 3:20:53 PM.701] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[5/9/2020 3:20:53 PM.713] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:20:53 PM.808] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:20:53 PM.808] LSPD First Response: SuperEvents: Starting car accident event.
[5/9/2020 3:20:53 PM.872] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:20:53 PM.879] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:53 PM.879] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] WorldEventStealCar: Vehicle non-existent or dead
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient)
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[5/9/2020 3:20:53 PM.881] LSPD First Response: [TRACE] World event StealCar #2 has ended
[5/9/2020 3:20:54 PM.575] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.824] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:54 PM.825] LSPD First Response: [TRACE] Created police2 at X:1164.75 Y:-1792 Z:35.84375
[5/9/2020 3:20:54 PM.826] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:54 PM.832] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:54 PM.838] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:20:54 PM.838] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:54 PM.839] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:20:54 PM.841] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:54 PM.846] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:54 PM.852] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:20:54 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:54 PM.883] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:54 PM.886] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:54 PM.893] LSPD First Response: [TRACE] Created police2 at X:1200.372 Y:-1431.966 Z:35.94004
[5/9/2020 3:20:54 PM.893] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:20:54 PM.922] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:54 PM.923] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:54 PM.923] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.952] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:55 PM.154] LSPD First Response: [TRACE] Using random spawn at X:1196.468 Y:-1617.181 Z:44.85288
[5/9/2020 3:20:55 PM.176] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:55 PM.177] LSPD First Response: [TRACE] Created police2 at X:1091.5 Y:-1563.25 Z:27.3125
[5/9/2020 3:20:55 PM.177] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:55 PM.183] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.197] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.203] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:20:55 PM.203] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.214] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.214] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.241] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:20:55 PM.479] LSPD First Response: [TRACE] Using random spawn at X:1197.719 Y:-1619.69 Z:44.85295
[5/9/2020 3:20:55 PM.490] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:55 PM.491] LSPD First Response: [TRACE] Created police2 at X:1315.75 Y:-1630 Z:51.15625
[5/9/2020 3:20:55 PM.491] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.497] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.503] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.503] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.505] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.511] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.518] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.518] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.525] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.525] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.722] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.929] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:56 PM.274] LSPD First Response: Creating drug driver event
[5/9/2020 3:20:56 PM.276] LSPD First Response: Setting drug levels
[5/9/2020 3:20:57 PM.277] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[5/9/2020 3:20:58 PM.048] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:59 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:59 PM.714] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:20:59 PM.739] LSPD First Response: [MoreRadioChatter] Sleeping for 38 seconds!
[5/9/2020 3:21:00 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:00 PM.474] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:00 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:02 PM.254] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:05 PM.417] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:05 PM.493] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:06 PM.222] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:06 PM.866] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:06 PM.868] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:06 PM.869] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:06 PM.869] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:07 PM.533] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:07 PM.895] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:07 PM.895] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:07 PM.896] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:07 PM.896] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:08 PM.805] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:08 PM.916] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:08 PM.916] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:09 PM.096] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:21:09 PM.099] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:09 PM.099] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:09 PM.100] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:09 PM.100] LSPD First Response: [TRACE] Created police4 at X:1140.427 Y:-1816.907 Z:29.77822
[5/9/2020 3:21:09 PM.101] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:09 PM.429] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.459] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:09 PM.462] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:09 PM.630] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.685] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:10 PM.123] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:10 PM.398] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:10 PM.456] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:10 PM.456] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:10 PM.962] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:10 PM.990] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:10 PM.990] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:21:11 PM.120] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:21:11 PM.272] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:11 PM.458] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.484] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:11 PM.514] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.819] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:12 PM.005] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:12 PM.005] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:12 PM.006] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:12 PM.507] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:13 PM.134] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:13 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:13 PM.575] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:13 PM.575] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:13 PM.659] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.118] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:14 PM.156] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.289] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.432] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:14 PM.432] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:14 PM.569] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.783] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.820] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.212] LSPD First Response: [TRACE] Created police4 at X:1078.566 Y:-1568.535 Z:29.30534
[5/9/2020 3:21:15 PM.213] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:15 PM.218] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:15 PM.220] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[5/9/2020 3:21:15 PM.220] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:15 PM.267] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:15 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:15 PM.598] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:15 PM.598] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.599] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:15 PM.751] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.865] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.016] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.107] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:16 PM.362] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.481] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:16 PM.544] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.634] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:16 PM.634] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:16 PM.832] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.866] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.950] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:17 PM.134] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Tim Mason (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:17 PM.134] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:17 PM.135] LSPD First Response: [TRACE] Backup GroupStrategy: Victoria Justice (MP_F_FREEMODE_01) entered combat and asked Tara Holzi (MP_F_FREEMODE_01) to help
[5/9/2020 3:21:17 PM.164] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:17 PM.652] LSPD First Response: [TRACE] Jack Jobs killed by Malcolm Barrett
[5/9/2020 3:21:17 PM.914] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:18 PM.155] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:18 PM.268] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:19 PM.139] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:19 PM.148] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Created police2 at X:1279.584 Y:-1476.759 Z:37.48805
[5/9/2020 3:21:19 PM.153] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.159] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Kiera Bell (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.172] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:19 PM.178] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:21:19 PM.178] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] Emma Duke (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:21:19 PM.210] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:19 PM.213] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:19 PM.542] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:19 PM.670] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:19 PM.727] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:19 PM.939] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) entered combat with target: Dante Compton (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:19 PM.939] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:19 PM.940] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) entered combat with target: Dante Compton (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:19 PM.940] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:20 PM.217] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:20 PM.247] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Marko Lewis (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:20 PM.247] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:20 PM.683] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:20 PM.826] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:20 PM.856] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:21 PM.107] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.196] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:21 PM.447] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.571] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.761] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:21 PM.761] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:21 PM.849] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.327] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:22 PM.393] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.453] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.542] LSPD First Response: [TRACE] Dante Compton killed by Jack Nickelsen
[5/9/2020 3:21:22 PM.722] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:23 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:23 PM.239] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:23 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:23 PM.455] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:24 PM.340] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.519] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.718] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.853] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:24 PM.915] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.113] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.142] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.399] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.707] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:25 PM.734] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.155] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.311] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:26 PM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:27 PM.090] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:27 PM.357] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:27 PM.357] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:27 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:27 PM.532] LSPD First Response: [TRACE] Maximiliano Villa killed by Vanessa Star
[5/9/2020 3:21:27 PM.670] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:28 PM.022] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:28 PM.368] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:29 PM.098] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:29 PM.126] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.351] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.637] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:31 PM.429] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:31 PM.837] LSPD First Response: [TRACE] Marko Lewis killed by Jack Nickelsen
[5/9/2020 3:21:31 PM.874] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:21:32 PM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.460] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.626] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.654] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.769] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.769] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.938] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:33 PM.202] LSPD First Response: [TRACE] John Hale killed by Victoria Justice
[5/9/2020 3:21:33 PM.556] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:33 PM.750] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:34 PM.345] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:35 PM.195] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:35 PM.225] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:36 PM.327] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.117] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.431] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.641] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:37 PM.741] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:21:37 PM.765] LSPD First Response: [MoreRadioChatter] Sleeping for 34 seconds!
[5/9/2020 3:21:38 PM.242] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:39 PM.220] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:39 PM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.104] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.441] LSPD First Response: [TRACE] Created police4 at X:1077.196 Y:-1549.432 Z:28.9559
[5/9/2020 3:21:40 PM.441] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:21:40 PM.448] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:40 PM.456] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:21:40 PM.456] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] Ken Rosenberg (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:21:40 PM.458] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:40 PM.750] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.850] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:41 PM.196] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:42 PM.529] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:42 PM.736] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:42 PM.785] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:42 PM.820] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:43 PM.314] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.314] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Failed to set up RunLights #2
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[5/9/2020 3:21:43 PM.649] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.916] LSPD First Response: [TRACE] Tim Mason killed by Victoria Justice
[5/9/2020 3:21:44 PM.237] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:44 PM.242] LSPD First Response: [TRACE] Created police4 at X:1110.062 Y:-1701.28 Z:30.19188
[5/9/2020 3:21:44 PM.242] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:21:44 PM.248] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:44 PM.254] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:21:44 PM.254] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] Jessica Holiday (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:21:44 PM.256] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:44 PM.447] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:50 PM.452] LSPD First Response: Oops there was an error here. Please send this log to SuperPyroManiac!
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents Error Report Start
[5/9/2020 3:21:50 PM.452] LSPD First Response: ======================================================
[5/9/2020 3:21:50 PM.452] LSPD First Response: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Ped is invalid.
[5/9/2020 3:21:50 PM.452] at Rage.Ped.get_IsCuffed()
[5/9/2020 3:21:50 PM.452] at SuperEvents.Events.CarAccident.<MainLogic>b__19_0()
[5/9/2020 3:21:50 PM.452] LSPD First Response: ======================================================
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents Error Report End
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents: Ending Event.
[5/9/2020 3:21:51 PM.597] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:51 PM.597] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:51 PM.963] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:51 PM.963] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:52 PM.117] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:52 PM.117] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:52 PM.632] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:52 PM.632] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:53 PM.004] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:53 PM.004] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:53 PM.152] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:53 PM.152] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:58 PM.077] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:58 PM.152] LSPD First Response: [TRACE] Go to vehicle 0
[5/9/2020 3:21:58 PM.152] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:21:58 PM.248] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:59 PM.106] LSPD First Response: [TRACE] Go to vehicle 0
[5/9/2020 3:21:59 PM.204] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:59 PM.250] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:21:59 PM.508] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:22:00 PM.222] LSPD First Response: [TRACE] Go to vehicle -1
[5/9/2020 3:22:00 PM.520] LSPD First Response: [TRACE] Go to vehicle -1
[5/9/2020 3:22:01 PM.786] LSPD First Response: redCallouts debug: Keypress B detected.
[5/9/2020 3:22:03 PM.165] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:22:04 PM.312] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:22:04 PM.317] LSPD First Response: [TRACE] Created police4 at X:1062.178 Y:-1622.387 Z:30.37967
[5/9/2020 3:22:04 PM.317] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:22:04 PM.323] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:22:04 PM.324] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:22:04 PM.324] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:22:04 PM.329] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:22:04 PM.329] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] James Taylor (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:22:04 PM.534] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:22:05 PM.170] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: REQUESTED TYPE: First Responder (Medic)
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:22:05 PM.378] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:05 PM.380] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:06 PM.274] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:22:06 PM.275] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:06 PM.275] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:09 PM.038] LSPD First Response: [EE] DrugDealer: Starting.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Location id: 4.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Adding small blip.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Clearing area of peds and cars.
[5/9/2020 3:22:09 PM.041] LSPD First Response: [EE] DrugDealer: Spawning peds.
[5/9/2020 3:22:09 PM.173] LSPD First Response: [EE] DrugDealer: Spawning vehicles.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Setting behaviour path.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Setting behaviour specific.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Done setting up.
[5/9/2020 3:22:11 PM.666] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:22:11 PM.770] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:22:11 PM.806] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds!
[5/9/2020 3:22:13 PM.448] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:22:15 PM.332] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:15 PM.332] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:16 PM.434] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[5/9/2020 3:22:16 PM.434] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:17 PM.181] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:22:19 PM.766] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[5/9/2020 3:22:19 PM.767] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:19 PM.792] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:21 PM.309] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:24 PM.577] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:24 PM.577] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:30 PM.812] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:22:30 PM.835] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds!
[5/9/2020 3:22:35 PM.537] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:22:48 PM.289] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:23:10 PM.808] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:12 PM.128] LSPD First Response: [TRACE] Created police4 at X:1106.284 Y:-1689.676 Z:30.47457
[5/9/2020 3:23:12 PM.128] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:12 PM.137] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:12 PM.144] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:23:12 PM.144] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] John Lost (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:23:12 PM.196] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:13 PM.846] LSPD First Response: [MoreRadioChatter] Playing: 7
[5/9/2020 3:23:13 PM.871] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:23:14 PM.813] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:14 PM.813] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:18 PM.485] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:18 PM.485] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:23:18 PM.748] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:23:18 PM.749] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:23:18 PM.749] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[5/9/2020 3:23:18 PM.752] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[5/9/2020 3:23:18 PM.778] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:18 PM.778] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:20 PM.662] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:20 PM.688] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:23:20 PM.830] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:20 PM.834] LSPD First Response: [TRACE] Created police4 at X:1115.97 Y:-1660.374 Z:33.04496
[5/9/2020 3:23:20 PM.834] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:20 PM.840] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:20 PM.846] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:23:20 PM.846] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] Erin Minsten (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:23:20 PM.954] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:21 PM.764] LSPD First Response: Creating drug driver event
[5/9/2020 3:23:21 PM.765] LSPD First Response: Setting drug levels
[5/9/2020 3:23:30 PM.648] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:30 PM.649] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:35 PM.144] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:23:40 PM.690] LSPD First Response: [MoreRadioChatter] Playing: 24
[5/9/2020 3:23:40 PM.717] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:23:44 PM.052] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:44 PM.052] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:23:46 PM.834] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:46 PM.835] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:23:47 PM.805] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:47 PM.833] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:23:48 PM.759] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:23:48 PM.763] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:23:48 PM.763] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:23:50 PM.026] LSPD First Response: [TRACE] Created police at X:1214.53 Y:-1687.794 Z:39.05797
[5/9/2020 3:23:50 PM.026] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:50 PM.039] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:23:50 PM.039] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Billy Muldoon (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.046] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:50 PM.052] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:23:50 PM.052] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] John Macey (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:50 PM.054] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:23:50 PM.107] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:50 PM.107] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.185] LSPD First Response: [TRACE] It has been 170 seconds since the last callout
[5/9/2020 3:23:53 PM.185] LSPD First Response: Creating OverturnedBusLSIA from Variety_Callouts.Callouts.OverturnedBusLSIA, VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:23:53 PM.186] LSPD First Response: [TRACE] Callout created:  #3
[5/9/2020 3:23:53 PM.715] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:23:53 PM.715] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:23:53 PM.716] LSPD First Response: [TRACE] Hiroto Senshi (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:23:53 PM.716] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] Frank Small (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.887] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[5/9/2020 3:24:08 PM.828] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:08 PM.832] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:08 PM.832] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:08 PM.937] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:24:10 PM.304] LSPD First Response: [TRACE] Failed to create police3 at X:1359.986 Y:-1653.268 Z:54.46537
[5/9/2020 3:24:10 PM.304] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:24:12 PM.838] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:24:12 PM.860] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:24:13 PM.852] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:13 PM.855] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Created police3 at X:1382.561 Y:-1668.948 Z:58.81266
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.862] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:13 PM.868] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:24:13 PM.868] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] Giovanni Locatelli (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:24:13 PM.870] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.875] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:13 PM.881] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:24:13 PM.881] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] Dimitri Pastravo (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:24:13 PM.883] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:24:14 PM.337] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:14 PM.337] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:14 PM.933] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:24:14 PM.958] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:24:31 PM.839] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:32 PM.958] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:24:32 PM.982] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:24:33 PM.187] LSPD First Response: [TRACE] Created police4 at X:1204.79 Y:-1978.326 Z:42.32296
[5/9/2020 3:24:33 PM.188] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:33 PM.713] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:24:33 PM.735] LSPD First Response: [MoreRadioChatter] Sleeping for 38 seconds!
[5/9/2020 3:24:36 PM.847] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:36 PM.855] LSPD First Response: [TRACE] Created police4 at X:1214.917 Y:-2030.774 Z:44.69588
[5/9/2020 3:24:37 PM.012] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:24:37 PM.018] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:37 PM.024] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:24:37 PM.024] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] Jin Karuna (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:24:37 PM.026] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:37 PM.327] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:41 PM.869] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:41 PM.876] LSPD First Response: [TRACE] Created police4 at X:1259.318 Y:-2072.387 Z:45.28931
[5/9/2020 3:24:41 PM.876] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:24:41 PM.882] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:41 PM.888] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:24:41 PM.888] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] Banko Jerem (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:24:41 PM.890] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:41 PM.935] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:53 PM.739] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[5/9/2020 3:24:53 PM.741] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[5/9/2020 3:24:56 PM.123] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:24:57 PM.054] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[5/9/2020 3:24:57 PM.055] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[5/9/2020 3:24:57 PM.056] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[5/9/2020 3:24:57 PM.056] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[5/9/2020 3:24:57 PM.078] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[5/9/2020 3:25:04 PM.832] LSPD First Response: Creating No Brake Lights event
[5/9/2020 3:25:11 PM.754] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:25:11 PM.781] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:25:12 PM.180] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[5/9/2020 3:25:12 PM.180] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] World event RunLights #3 has ended
[5/9/2020 3:25:13 PM.819] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:13 PM.840] LSPD First Response: [MoreRadioChatter] Sleeping for 23 seconds!
[5/9/2020 3:25:16 PM.985] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:25:16 PM.991] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:25:16 PM.992] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:25:18 PM.754] LSPD First Response: [TRACE] Created police3 at X:1421.145 Y:-1840.093 Z:70.97633
[5/9/2020 3:25:18 PM.754] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.762] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Dave Coleman (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:25:18 PM.769] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.775] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:25:18 PM.781] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:25:18 PM.781] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] Dominique Romero (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:25:18 PM.804] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:25:18 PM.804] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:25:36 PM.852] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:25:36 PM.875] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:25:44 PM.159] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:44 PM.159] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:25:46 PM.983] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:46 PM.983] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:25:47 PM.725] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:47 PM.750] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds!
[5/9/2020 3:25:51 PM.612] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:26:07 PM.157] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:26:07 PM.161] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:07 PM.161] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:08 PM.554] LSPD First Response: [TRACE] Created police at X:1155.721 Y:-1710.189 Z:36.27135
[5/9/2020 3:26:08 PM.554] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:26:12 PM.186] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:26:12 PM.190] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:12 PM.191] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:12 PM.192] LSPD First Response: [TRACE] Created police at X:1415.393 Y:-1777.34 Z:66.98701
[5/9/2020 3:26:12 PM.600] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.607] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Jessica Smith (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.621] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:26:12 PM.627] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:26:12 PM.627] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] Evlyn Parks (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:26:12 PM.629] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:26:12 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:26:12 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:18 PM.828] LSPD First Response: [MoreRadioChatter] Playing: 3
[5/9/2020 3:27:19 PM.883] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:27:21 PM.022] LSPD First Response: Creating unroadworthy vehicle event
[5/9/2020 3:27:22 PM.041] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:22 PM.041] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE'
[5/9/2020 3:27:24 PM.187] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:24 PM.188] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL'
[5/9/2020 3:27:26 PM.320] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:26 PM.348] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds!
[5/9/2020 3:27:35 PM.045] LSPD First Response: [TRACE] Spawned with 2.425476
[5/9/2020 3:27:35 PM.045] LSPD First Response: [TRACE] Using 1313.893, -1637.898, 52.16301 Heading: 307.0863 and 1318.926, -1634.418, 52.16301 Heading: 307.0863 as base positions
[5/9/2020 3:27:35 PM.061] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:35 PM.064] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:35 PM.064] LSPD First Response: [TRACE] Preloading DILETTANTE
[5/9/2020 3:27:36 PM.904] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:36 PM.908] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:36 PM.914] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:27:36 PM.920] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:27:36 PM.920] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Dave Knoxville (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:36 PM.923] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:36 PM.966] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[5/9/2020 3:27:37 PM.163] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:38 PM.446] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:38 PM.449] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:38 PM.449] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:38 PM.450] LSPD First Response: [TRACE] Created police3 at X:1332.244 Y:-1592.874 Z:52.88659
[5/9/2020 3:27:38 PM.450] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.458] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:38 PM.464] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:27:38 PM.464] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Mark Garena (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.472] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:38 PM.478] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:27:38 PM.478] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] Hector Martinez (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:27:38 PM.684] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:38 PM.684] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:43 PM.485] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:27:46 PM.778] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:27:48 PM.485] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:48 PM.491] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:27:48 PM.491] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:27:49 PM.482] LSPD First Response: [TRACE] Created police at X:1872.974 Y:-1409.135 Z:135.1115
[5/9/2020 3:27:49 PM.482] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:27:52 PM.954] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:27:52 PM.955] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[5/9/2020 3:27:52 PM.958] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[5/9/2020 3:27:52 PM.963] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[5/9/2020 3:27:58 PM.504] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:58 PM.508] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:58 PM.508] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:58 PM.509] LSPD First Response: [TRACE] Created police3 at X:1692.962 Y:-1309.481 Z:85.96756
[5/9/2020 3:27:58 PM.649] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.655] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:58 PM.661] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:27:58 PM.663] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.668] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:58 PM.674] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:27:58 PM.674] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:27:58 PM.676] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:27:59 PM.083] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:59 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:59 PM.357] LSPD First Response: [MoreRadioChatter] Playing: 17
[5/9/2020 3:27:59 PM.377] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:28:02 PM.709] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:02 PM.710] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:28:03 PM.480] LSPD First Response: [TRACE] It has been 170 seconds since the last callout
[5/9/2020 3:28:03 PM.481] LSPD First Response: Creating StrandedBoaterLS from Variety_Callouts.Callouts.StrandedBoaterLS, VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:28:03 PM.481] LSPD First Response: [TRACE] Callout created:  #4
[5/9/2020 3:28:03 PM.694] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:03 PM.713] LSPD First Response: [MoreRadioChatter] Sleeping for 23 seconds!
[5/9/2020 3:28:13 PM.548] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:13 PM.552] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:28:13 PM.552] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:28:14 PM.540] LSPD First Response: [TRACE] Created police2 at X:1900.783 Y:-1269.13 Z:128.1253
[5/9/2020 3:28:14 PM.540] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.546] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:14 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.553] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:28:14 PM.553] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Jesse Mack (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.560] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:14 PM.562] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.562] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.566] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:28:14 PM.566] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] James Henderson (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:14 PM.568] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:28:14 PM.887] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:14 PM.887] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:18 PM.919] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:28:24 PM.671] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[5/9/2020 3:28:26 PM.730] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:28:26 PM.750] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:28:33 PM.648] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:33 PM.654] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:33 PM.655] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:33 PM.982] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:33 PM.982] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:28:34 PM.623] LSPD First Response: [TRACE] Created police3 at X:1904.156 Y:-1344.84 Z:136.4801
[5/9/2020 3:28:34 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:34 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:34 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:28:34 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] James Walker (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:28:34 PM.779] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:35 PM.176] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:28:36 PM.748] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:36 PM.749] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:28:37 PM.446] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:37 PM.467] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:28:38 PM.654] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:38 PM.660] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:28:38 PM.661] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:28:39 PM.557] LSPD First Response: [TRACE] Created police at X:1846.622 Y:-1045.038 Z:79.86081
[5/9/2020 3:28:39 PM.558] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.564] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:39 PM.570] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:28:39 PM.570] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Jacob Smith (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.577] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:39 PM.583] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:28:39 PM.583] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] Wendell Williams (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:28:39 PM.901] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:39 PM.901] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:50 PM.282] LSPD First Response: [TRACE] It has been 31 seconds since the last callout
[5/9/2020 3:28:50 PM.283] LSPD First Response: Creating HotPursuit from SuperCallouts.Callouts.HotPursuit, SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:28:50 PM.283] LSPD First Response: [TRACE] Callout created:  #5
[5/9/2020 3:28:50 PM.285] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:28:54 PM.678] LSPD First Response: SuperCallouts Log: HotPursuit callout accepted...
[5/9/2020 3:28:54 PM.682] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:28:54 PM.682] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:28:55 PM.471] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:28:55 PM.491] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:28:56 PM.130] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:56 PM.150] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:28:58 PM.697] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:58 PM.703] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:58 PM.703] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:58 PM.704] LSPD First Response: [TRACE] Created police3 at X:1898.88 Y:-1248.948 Z:125.0094
[5/9/2020 3:28:58 PM.844] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.850] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:58 PM.856] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:28:58 PM.856] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Bella Staglioni (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.863] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:58 PM.869] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:28:58 PM.869] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] Rose Hammer (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:28:59 PM.344] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:59 PM.344] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:13 PM.723] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:13 PM.730] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:13 PM.730] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:14 PM.632] LSPD First Response: [TRACE] Created police2 at X:1842.022 Y:-1053.07 Z:80.02478
[5/9/2020 3:29:14 PM.632] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.638] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:14 PM.644] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:29:14 PM.644] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] George Kingsford (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:14 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:14 PM.657] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:29:14 PM.657] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] George Brown (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:14 PM.659] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:29:14 PM.719] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:14 PM.719] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:31 PM.154] LSPD First Response: [MoreRadioChatter] Playing: 20
[5/9/2020 3:29:31 PM.173] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:29:37 PM.000] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:29:37 PM.000] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:29:38 PM.003] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:29:38 PM.023] LSPD First Response: [MoreRadioChatter] Sleeping for 22 seconds!
[5/9/2020 3:29:43 PM.899] LSPD First Response: SuperEvents: New events can now generate...
[5/9/2020 3:29:48 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:48 PM.816] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] Created police2 at X:1419.865 Y:-1821.783 Z:69.67168
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:29:53 PM.831] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:53 PM.838] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:29:53 PM.838] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:29:55 PM.215] LSPD First Response: [TRACE] Created police at X:1414.431 Y:-1772.259 Z:66.82825
[5/9/2020 3:29:55 PM.216] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.223] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:55 PM.228] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_02
[5/9/2020 3:29:55 PM.228] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Luis Roldan (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.236] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Matt Strong (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:29:55 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:55 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:00 PM.039] LSPD First Response: [MoreRadioChatter] Playing: 32
[5/9/2020 3:30:00 PM.060] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:30:00 PM.744] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:00 PM.745] LSPD First Response: [MoreRadioChatter] Playing chatter 'LOST_SUSPECT'
[5/9/2020 3:30:06 PM.216] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:06 PM.216] LSPD First Response: [MoreRadioChatter] Playing chatter 'DO_NOT_FALL_BACK'
[5/9/2020 3:30:11 PM.933] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:11 PM.953] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds!
[5/9/2020 3:30:13 PM.042] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:30:13 PM.971] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:30:13 PM.977] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:30:13 PM.978] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:30:13 PM.978] LSPD First Response: [TRACE] Created police at X:1711.718 Y:-1990.552 Z:115.3405
[5/9/2020 3:30:14 PM.106] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.113] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:30:14 PM.114] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.114] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.119] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:14 PM.119] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.126] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:30:14 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:30:14 PM.367] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:14 PM.367] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:15 PM.285] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:30:15 PM.305] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:30:16 PM.415] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[5/9/2020 3:30:16 PM.416] LSPD First Response: [TRACE] Created new chase
[5/9/2020 3:30:16 PM.418] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.418] LSPD First Response: [TRACE] Took ownership of suspect for chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Took ownership of suspect for chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2020 3:30:16 PM.451] LSPD First Response: [TRACE] Pursuit menu was reset.
[5/9/2020 3:30:16 PM.482] LSPD First Response: [TRACE] Starting chase
[5/9/2020 3:30:16 PM.488] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop compiler
[5/9/2020 3:30:16 PM.489] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:16 PM.495] LSPD First Response: [RPE Pursuit Update]: Pursuit ped found.
[5/9/2020 3:30:16 PM.496] LSPD First Response: [RPE Pursuit Update]: Defining heading directions
[5/9/2020 3:30:16 PM.496] LSPD First Response: [RPE Pursuit Update]: Started a new notification fiber for occupant
[5/9/2020 3:30:16 PM.529] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[5/9/2020 3:30:16 PM.551] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.551] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2020 3:30:16 PM.588] LSPD First Response: [TRACE] Cop Laura Smith reassigned to Jamal Jeffries
[5/9/2020 3:30:16 PM.591] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Jamal Jeffries
[5/9/2020 3:30:16 PM.593] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Laura Smith now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Laura Smith now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Vanessa Star now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Vanessa Star now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Player now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.596] LSPD First Response: [TRACE] Player now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.618] LSPD First Response: [TRACE] Passenger exiting vehicle due to being stuck
[5/9/2020 3:30:16 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:30:16 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:30:16 PM.980] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:30:16 PM.980] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:30:16 PM.980] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:30:17 PM.500] LSPD First Response: [RPE Pursuit Update]: Started a new notification fiber for occupant
[5/9/2020 3:30:17 PM.527] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #2
[5/9/2020 3:30:17 PM.609] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:17 PM.613] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:17 PM.710] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:17 PM.716] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:17 PM.867] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:17 PM.867] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:17 PM.891] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:18 PM.640] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:18 PM.641] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Starting disable check loop.
[5/9/2020 3:30:18 PM.679] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[5/9/2020 3:30:18 PM.720] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:18 PM.721] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:18 PM.722] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:18 PM.722] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:19 PM.066] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:19 PM.271] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) entered combat with target: Jamal Jeffries (A_M_Y_STWHI_02)
[5/9/2020 3:30:19 PM.704] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:19 PM.704] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:20 PM.291] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[5/9/2020 3:30:20 PM.800] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:20 PM.801] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:20 PM.802] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:20 PM.804] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:20 PM.806] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:20 PM.807] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Karliss Ricci
[5/9/2020 3:30:21 PM.074] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:30:21 PM.151] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:21 PM.569] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:22 PM.575] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:22 PM.762] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:22 PM.763] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:22 PM.765] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:22 PM.843] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:23 PM.228] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:23 PM.350] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:23 PM.754] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[5/9/2020 3:30:23 PM.787] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:23 PM.789] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:23 PM.863] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:24 PM.371] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:24 PM.799] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:24 PM.880] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:25 PM.288] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:25 PM.391] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:25 PM.892] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:26 PM.201] LSPD First Response: [RPE TVI]: Done looping for disabled vehicle
[5/9/2020 3:30:26 PM.218] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[5/9/2020 3:30:26 PM.221] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:30:26 PM.224] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:26 PM.539] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:27 PM.372] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:30:27 PM.500] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:30:27 PM.850] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:27 PM.850] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:28 PM.246] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:28 PM.494] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jamal Jeffries (A_M_Y_STWHI_02)
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:30 PM.631] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:31 PM.113] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:31 PM.741] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Jamal Jeffries
[5/9/2020 3:30:32 PM.028] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:30:32 PM.028] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:30:32 PM.077] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:32 PM.654] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:32 PM.802] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:32 PM.802] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:32 PM.803] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:32 PM.803] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:32 PM.803] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:33 PM.236] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:33 PM.860] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:33 PM.861] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:33 PM.861] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:33 PM.862] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:33 PM.862] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:34 PM.254] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:34 PM.254] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:34 PM.696] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:34 PM.915] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[5/9/2020 3:30:34 PM.916] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[5/9/2020 3:30:34 PM.916] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:30:34 PM.925] LSPD First Response: [RPE Pursuit Update]: Suspect doesn't exist, isn't valid, or is dead.  Stopping notifications.
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:34 PM.942] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Karliss Ricci
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:35 PM.139] LSPD First Response: [TRACE] Jamal Jeffries killed by Jack Nickelsen
[5/9/2020 3:30:35 PM.140] LSPD First Response: [TRACE] Pursuit suspect died: A_M_Y_STWHI_02
[5/9/2020 3:30:35 PM.164] LSPD First Response: [TRACE] Cop Laura Smith reassigned to Karliss Ricci
[5/9/2020 3:30:35 PM.262] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:36 PM.005] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:36 PM.006] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[5/9/2020 3:30:36 PM.006] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:36 PM.727] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:37 PM.078] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:37 PM.078] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:37 PM.951] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:30:38 PM.141] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:38 PM.141] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:38 PM.751] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:39 PM.196] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:39 PM.196] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:39 PM.702] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:30:39 PM.744] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_BURRO_BLVD
[5/9/2020 3:30:39 PM.744] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in SanAnd using RespondsAsBackup
[5/9/2020 3:30:39 PM.749] LSPD First Response: [TRACE] No valid backup data found for area
[5/9/2020 3:30:39 PM.751] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in PalHigh using RespondsAsBackup
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:30:40 PM.238] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:40 PM.238] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:40 PM.715] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.716] LSPD First Response: [TRACE] Created sheriff at X:1792 Y:-1687.75 Z:117.125
[5/9/2020 3:30:40 PM.716] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.722] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.729] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:30:40 PM.729] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:30:40 PM.731] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.737] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.744] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.744] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.752] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.752] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in SanAnd using RespondsAsBackup
[5/9/2020 3:30:40 PM.782] LSPD First Response: [TRACE] No valid backup data found for area
[5/9/2020 3:30:40 PM.782] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in PalHigh using RespondsAsBackup
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Using random spawn at X:1829.666 Y:-1923.931 Z:-174.6689
[5/9/2020 3:30:40 PM.796] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.796] LSPD First Response: [TRACE] Created sheriff at X:1733.75 Y:-1852 Z:113.9375
[5/9/2020 3:30:40 PM.797] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.802] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:30:40 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.816] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.822] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:30:40 PM.822] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.824] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.824] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Cop Brandon Green reassigned to Karliss Ricci
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Cop Johnny Carter reassigned to Karliss Ricci
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Brandon Green now monitoring Karliss Ricci
[5/9/2020 3:30:40 PM.859] LSPD First Response: [TRACE] Johnny Carter now monitoring Karliss Ricci
[5/9/2020 3:30:40 PM.862] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:40 PM.862] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.ShotsFired".
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.138] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:41 PM.138] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:41 PM.163] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:41 PM.299] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:41 PM.299] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:41 PM.575] LSPD First Response: [RPE Pursuit Update]: Outside of notification loop, pursuit should be over.
[5/9/2020 3:30:42 PM.360] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:42 PM.361] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:42 PM.587] LSPD First Response: [RPE Pursuit Update]: Suspect is running on foot
[5/9/2020 3:30:42 PM.616] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:42 PM.899] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:43 PM.363] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:43 PM.413] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:43 PM.413] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:44 PM.473] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:44 PM.473] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:44 PM.931] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:45 PM.558] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:45 PM.558] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:46 PM.645] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:46 PM.645] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:46 PM.912] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:46 PM.912] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:30:46 PM.914] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:46 PM.964] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:47 PM.210] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:30:47 PM.211] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing cop: Laura Smith
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing cop: Vanessa Star
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:30:47 PM.506] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:30:47 PM.934] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:47 PM.934] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:47 PM.935] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:47 PM.958] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:47 PM.959] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:48 PM.006] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[5/9/2020 3:30:48 PM.486] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:49 PM.009] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:51 PM.267] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:51 PM.785] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:52 PM.175] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop Corbon Zimbobwa reassigned to Karliss Ricci
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:52 PM.577] LSPD First Response: [RPE Ambient Backup]: Ambient cop added to pursuit.
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop Frank Miller reassigned to Karliss Ricci
[5/9/2020 3:30:52 PM.578] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:52 PM.578] LSPD First Response: [RPE Ambient Backup]: Ambient cop added to pursuit.
[5/9/2020 3:30:52 PM.586] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:52 PM.586] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:52 PM.609] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:52 PM.694] LSPD First Response: [TRACE] Corbon Zimbobwa now monitoring Karliss Ricci
[5/9/2020 3:30:52 PM.694] LSPD First Response: [TRACE] Frank Miller now monitoring Karliss Ricci
[5/9/2020 3:30:53 PM.182] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:53 PM.183] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:53 PM.183] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:53 PM.307] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:54 PM.267] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:54 PM.267] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:54 PM.267] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:54 PM.967] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:30:54 PM.994] LSPD First Response: [MoreRadioChatter] Sleeping for 39 seconds!
[5/9/2020 3:30:55 PM.017] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:55 PM.017] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[5/9/2020 3:30:55 PM.278] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:30:55 PM.326] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:55 PM.327] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:55 PM.327] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:55 PM.354] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:55 PM.540] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:30:55 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:55 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:56 PM.043] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:56 PM.043] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:30:56 PM.397] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:56 PM.397] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:56 PM.397] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:56 PM.449] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:30:56 PM.543] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:56 PM.543] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:30:56 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:56 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:56 PM.952] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[5/9/2020 3:30:57 PM.363] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:57 PM.392] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:57 PM.459] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:57 PM.459] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:57 PM.459] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:58 PM.096] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:30:58 PM.158] LSPD First Response: [TRACE] Suspect starting fighting from aiming
[5/9/2020 3:30:58 PM.489] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:58 PM.489] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:58 PM.489] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:58 PM.682] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:59 PM.438] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:59 PM.554] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:59 PM.555] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:59 PM.557] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:30:59 PM.817] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:00 PM.077] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:00 PM.316] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:00 PM.343] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:00 PM.594] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:00 PM.594] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:00 PM.885] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.326] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:01 PM.398] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:01 PM.471] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:01 PM.640] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.969] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.994] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:02 PM.636] LSPD First Response: [RPE Pursuit Update]: Suspect is running on foot
[5/9/2020 3:31:02 PM.660] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:03 PM.213] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:03 PM.237] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:03 PM.496] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:03 PM.753] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:04 PM.266] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:05 PM.539] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:05 PM.817] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:07 PM.566] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:07 PM.856] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:08 PM.243] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:08 PM.419] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:08 PM.419] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:08 PM.545] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 3:31:08 PM.919] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[5/9/2020 3:31:08 PM.919] at X$t;RJ>1167H%\,Ky?8\&=|rW\.".6tAF/qsrQ:d|tFT"{{ACErkO!(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2692
[5/9/2020 3:31:08 PM.919] at mH\*HtdZEr:R{AgIwn#Gq4(\]`!.rEZ+y&$i>wj6+My@v,gI9?Rc$() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1371
[5/9/2020 3:31:08 PM.919] at ~jdZFnT\*#Jie\\\.@m{N6ogW=x$.T![,L22i87ig[)*m;~k7Dab[(0\&e}E(eV=)#!/ZSVTZz0\\Q:`% ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 561
[5/9/2020 3:31:08 PM.995] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:09 PM.600] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:09 PM.860] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:09 PM.861] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.045] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:11 PM.444] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.445] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:11 PM.635] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:13 PM.672] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:14 PM.388] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:14 PM.625] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:15 PM.041] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:15 PM.158] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:15 PM.648] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:15 PM.720] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:15 PM.899] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:17 PM.746] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:17 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:17 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:18 PM.569] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:19 PM.248] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 3:31:19 PM.249] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:31:19 PM.772] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:31:19 PM.775] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:19 PM.840] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:19 PM.982] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:21 PM.065] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:21 PM.262] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.678] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:31:21 PM.678] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.726] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:31:21 PM.777] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Starting disable check loop.
[5/9/2020 3:31:21 PM.810] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[5/9/2020 3:31:22 PM.678] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:31:22 PM.679] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading south on El Burro Blvd.  Speeds are 14mph, traffic is ~g~light.
[5/9/2020 3:31:22 PM.708] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:22 PM.953] LSPD First Response: [TRACE] Entering at Passenger
[5/9/2020 3:31:23 PM.737] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:24 PM.478] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Cop Corbon Zimbobwa reassigned to Karliss Ricci
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:25 PM.724] LSPD First Response: [TRACE] Cop Frank Miller reassigned to Karliss Ricci
[5/9/2020 3:31:25 PM.724] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:31:25 PM.817] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:25 PM.842] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:31:25 PM.842] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:31:25 PM.842] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:31:25 PM.868] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:26 PM.080] LSPD First Response: [TRACE] Entering at LeftRear
[5/9/2020 3:31:26 PM.337] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:26 PM.616] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:26 PM.903] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:26 PM.903] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:27 PM.893] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:27 PM.971] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:27 PM.971] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:29 PM.031] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:29 PM.031] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:29 PM.974] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:30 PM.091] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:30 PM.092] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:31 PM.138] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:31 PM.138] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:32 PM.062] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:32 PM.177] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:32 PM.177] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:32 PM.368] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:32 PM.616] LSPD First Response: [TRACE] Entering at LeftRear
[5/9/2020 3:31:33 PM.208] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:33 PM.208] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:34 PM.005] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:31:34 PM.028] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds!
[5/9/2020 3:31:34 PM.121] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:34 PM.262] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:34 PM.262] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:35 PM.307] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:35 PM.307] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:36 PM.077] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:31:36 PM.165] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:36 PM.167] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:36 PM.333] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:36 PM.356] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:36 PM.356] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:36 PM.574] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:36 PM.596] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[5/9/2020 3:31:36 PM.946] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:36 PM.946] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:37 PM.111] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:37 PM.111] LSPD First Response: [TRACE] A ped has exited our vehicle
[5/9/2020 3:31:37 PM.400] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:37 PM.400] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:37 PM.724] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:38 PM.292] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:38 PM.440] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:38 PM.465] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:38 PM.465] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:38 PM.746] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:38 PM.746] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #1 Content Manager
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #1)
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #1 aborted
[5/9/2020 3:31:39 PM.477] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:39 PM.477] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:39 PM.719] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:39 PM.767] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:40 PM.387] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:40 PM.532] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:40 PM.532] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:40 PM.558] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:40 PM.770] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:40 PM.770] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:41 PM.340] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:31:41 PM.580] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:41 PM.580] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:41 PM.637] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:41 PM.637] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:41 PM.730] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:41 PM.778] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:42 PM.472] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:42 PM.616] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:42 PM.616] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:42 PM.692] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:42 PM.751] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:42 PM.790] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:42 PM.790] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:43 PM.606] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:31:43 PM.621] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.Ambulance".
[5/9/2020 3:31:43 PM.651] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_BURRO_BLVD
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] Setting up world event: StealCar #3
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:31:43 PM.730] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:43 PM.730] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:44 PM.069] LSPD First Response: [TRACE] Assigned ped to StealCar #3 (Ambient)
[5/9/2020 3:31:44 PM.682] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:44 PM.854] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:44 PM.854] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:44 PM.882] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:45 PM.886] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:45 PM.886] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Freeing cop: Johnny Carter
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:31:46 PM.803] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:46 PM.900] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:46 PM.900] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:46 PM.950] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:47 PM.912] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:47 PM.912] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:48 PM.892] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:48 PM.916] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:48 PM.916] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:48 PM.918] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:49 PM.090] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:49 PM.931] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:49 PM.932] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:49 PM.956] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:49 PM.956] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:50 PM.726] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:31:50 PM.951] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:51 PM.061] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:51 PM.061] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:51 PM.175] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:52 PM.155] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:52 PM.155] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:53 PM.014] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:53 PM.211] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:53 PM.211] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:53 PM.239] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:53 PM.262] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:54 PM.218] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:54 PM.218] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:55 PM.024] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:55 PM.134] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:55 PM.286] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:55 PM.286] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:55 PM.367] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:56 PM.042] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:56 PM.042] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:56 PM.345] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:56 PM.345] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:57 PM.262] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:57 PM.407] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:57 PM.407] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:57 PM.505] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:58 PM.473] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:58 PM.473] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:59 PM.391] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:59 PM.559] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:59 PM.559] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:59 PM.637] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:00 PM.600] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:00 PM.600] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:01 PM.508] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:01 PM.536] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:01 PM.654] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:01 PM.654] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:01 PM.768] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:02 PM.690] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:02 PM.690] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:02 PM.768] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:32:02 PM.769] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading west on El Burro Blvd.  Speeds are 62mph, traffic is ~g~light.
[5/9/2020 3:32:02 PM.793] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:03 PM.598] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:03 PM.724] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:03 PM.724] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:03 PM.848] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:04 PM.812] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:04 PM.812] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:05 PM.348] LSPD First Response: [TRACE] Suspect freed
[5/9/2020 3:32:05 PM.707] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:05 PM.909] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:05 PM.909] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:05 PM.936] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:06 PM.041] LSPD First Response: [MoreRadioChatter] Playing: 19
[5/9/2020 3:32:06 PM.066] LSPD First Response: [MoreRadioChatter] Playing chatter 'WEATHER'
[5/9/2020 3:32:07 PM.653] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:07 PM.653] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] World event StealCar #3 reports that it can be freed
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Removing ped from StealCar #3 (Ambient)
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Instance cleaned (StealCar #3)
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] World event StealCar #3 has ended
[5/9/2020 3:32:08 PM.456] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:08 PM.658] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:08 PM.658] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:08 PM.708] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:09 PM.697] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:09 PM.697] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:09 PM.750] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:10 PM.515] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:10 PM.754] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:10 PM.754] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:10 PM.786] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:12 PM.420] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:12 PM.420] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:13 PM.202] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:13 PM.446] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:13 PM.446] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:13 PM.476] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:14 PM.492] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:14 PM.493] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:15 PM.329] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:15 PM.574] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:15 PM.574] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:15 PM.605] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:15 PM.698] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:16 PM.964] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:16 PM.980] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:32:21 PM.875] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:21 PM.875] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:22 PM.736] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:22 PM.798] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:32:22 PM.799] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading north on Elysian Fields Fwy.  Speeds are 24mph, traffic is ~g~light.
[5/9/2020 3:32:22 PM.825] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:22 PM.918] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:22 PM.918] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:22 PM.924] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:22 PM.953] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.008] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:23 PM.070] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.258] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.662] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.830] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.966] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:23 PM.966] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:24 PM.161] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:24 PM.864] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:25 PM.043] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:25 PM.044] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:25 PM.051] LSPD First Response: [TRACE] Menu: Tracking Mode changed to True
[5/9/2020 3:32:25 PM.190] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:26 PM.561] LSPD First Response: [TRACE] Menu: Tracking Mode changed to False
[5/9/2020 3:32:26 PM.589] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:26 PM.589] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:26 PM.652] LSPD First Response: [TRACE] Menu: Tracking Mode changed to True
[5/9/2020 3:32:27 PM.178] LSPD First Response: [TRACE] Menu: Tracking Mode changed to False
[5/9/2020 3:32:27 PM.483] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:27 PM.602] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:27 PM.602] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:27 PM.740] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:27 PM.975] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:28 PM.481] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:28 PM.667] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:28 PM.667] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:29 PM.597] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:29 PM.675] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:29 PM.675] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:29 PM.864] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:30 PM.416] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:30 PM.646] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:30 PM.728] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:30 PM.728] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:31 PM.713] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:31 PM.772] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:31 PM.772] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:31 PM.978] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:32 PM.795] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:32 PM.795] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:33 PM.471] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:33 PM.471] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:33 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.717] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.853] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:33 PM.879] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:33 PM.879] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:34 PM.126] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:34 PM.975] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:34 PM.975] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:36 PM.016] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:36 PM.043] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:36 PM.043] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:36 PM.288] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:37 PM.058] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:37 PM.058] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:38 PM.093] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:38 PM.093] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:38 PM.097] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:38 PM.353] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:38 PM.550] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:39 PM.117] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:39 PM.117] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:40 PM.148] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:40 PM.148] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:40 PM.154] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:40 PM.412] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:40 PM.989] LSPD First Response: [MoreRadioChatter] Playing: 18
[5/9/2020 3:32:41 PM.019] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:32:41 PM.177] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:41 PM.177] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:42 PM.241] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:42 PM.241] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:42 PM.246] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:42 PM.518] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:42 PM.889] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:43 PM.327] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:43 PM.331] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:44 PM.407] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:44 PM.440] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:44 PM.440] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:44 PM.691] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:45 PM.545] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:45 PM.545] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:45 PM.639] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:45 PM.639] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:32:46 PM.602] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:46 PM.658] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:46 PM.658] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:46 PM.855] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:47 PM.746] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:47 PM.746] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:48 PM.771] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:48 PM.834] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:48 PM.834] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:49 PM.028] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:49 PM.029] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:49 PM.059] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:32:49 PM.918] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:49 PM.918] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:50 PM.953] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:51 PM.038] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:51 PM.038] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:51 PM.042] LSPD First Response: [TRACE] Visual lost longer
[5/9/2020 3:32:51 PM.208] LSPD First Response: [TRACE] Evaluating drive to last
[5/9/2020 3:32:51 PM.208] LSPD First Response: [TRACE] Evaluating drive to last
[5/9/2020 3:32:51 PM.238] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:32:51 PM.297] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:32:52 PM.123] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:52 PM.123] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:53 PM.236] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:53 PM.236] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:54 PM.288] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:54 PM.288] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:55 PM.340] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:55 PM.340] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted
[5/9/2020 3:32:55 PM.520] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:55 PM.521] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:55 PM.904] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:55 PM.986] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:56 PM.383] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:56 PM.383] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:56 PM.497] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:57 PM.402] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:57 PM.402] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:57 PM.587] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:57 PM.587] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:58 PM.381] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:58 PM.492] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:58 PM.492] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:58 PM.884] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:58 PM.884] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:59 PM.595] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:59 PM.595] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:59 PM.688] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:59 PM.689] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:00 PM.650] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:00 PM.650] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:00 PM.904] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:33:01 PM.667] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:01 PM.667] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:01 PM.783] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:01 PM.784] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:01 PM.921] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:01 PM.921] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:33:02 PM.708] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:02 PM.708] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.903] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading east on Hanger Way.  Speeds are 62mph, traffic is ~g~light.
[5/9/2020 3:33:02 PM.934] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:03 PM.113] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:03 PM.785] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:03 PM.785] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:03 PM.875] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[5/9/2020 3:33:03 PM.875] at X$t;RJ>1167H%\,Ky?8\&=|rW\.".6tAF/qsrQ:d|tFT"{{ACErkO!(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2692
[5/9/2020 3:33:03 PM.875] at mH\*HtdZEr:R{AgIwn#Gq4(\]`!.rEZ+y&$i>wj6+My@v,gI9?Rc$() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1371
[5/9/2020 3:33:03 PM.875] at ~jdZFnT\*#Jie\\\.@m{N6ogW=x$.T![,L22i87ig[)*m;~k7Dab[(0\&e}E(eV=)#!/ZSVTZz0\\Q:`% ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 561
[5/9/2020 3:33:04 PM.145] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:04 PM.446] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:04 PM.856] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:04 PM.856] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:05 PM.365] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:05 PM.366] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:05 PM.915] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:05 PM.915] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:06 PM.257] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:06 PM.934] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:06 PM.934] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:07 PM.971] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:07 PM.971] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:08 PM.320] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:09 PM.007] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:09 PM.007] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:10 PM.047] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:10 PM.048] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:10 PM.398] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:10 PM.510] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:10 PM.944] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:33:11 PM.094] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:11 PM.094] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:12 PM.154] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:12 PM.154] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:13 PM.219] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:13 PM.219] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:14 PM.274] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:14 PM.274] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:15 PM.364] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:15 PM.364] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:16 PM.502] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:16 PM.502] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:16 PM.840] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:16 PM.853] LSPD First Response: [RPE TVI]: Vehicle has been disabled.
[5/9/2020 3:33:16 PM.880] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:17 PM.509] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:17 PM.509] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:18 PM.518] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:18 PM.518] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:18 PM.679] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:18 PM.909] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:18 PM.910] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:33:18 PM.937] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:18 PM.939] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:19 PM.584] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:19 PM.584] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:19 PM.618] LSPD First Response: [TRACE] Events_PedPittedAndCrashedByCop
[5/9/2020 3:33:19 PM.628] LSPD First Response: [TRACE] 1486715695
[5/9/2020 3:33:19 PM.630] LSPD First Response: [TRACE] 1486715695
[5/9/2020 3:33:19 PM.755] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[5/9/2020 3:33:19 PM.755] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:33:19 PM.896] LSPD First Response: [RPE TVI]: Done looping for disabled vehicle
[5/9/2020 3:33:20 PM.628] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:20 PM.629] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:20 PM.962] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:20 PM.962] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:20 PM.992] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:21 PM.293] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:21 PM.703] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:21 PM.703] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Freeing dead cop
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Freeing cop: Brandon Green
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:22 PM.056] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:33:22 PM.087] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:33:22 PM.818] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:22 PM.818] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:22 PM.988] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:23 PM.015] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:23 PM.015] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:23 PM.044] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:23 PM.846] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:23 PM.846] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:24 PM.079] LSPD First Response: [MoreRadioChatter] Playing: 31
[5/9/2020 3:33:24 PM.107] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPTACH_FEDS_ASSUMING_COMMAND'
[5/9/2020 3:33:24 PM.125] LSPD First Response: [MoreRadioChatter] Something went wrong for file 'DISPTACH_FEDS_ASSUMING_COMMAND', see error below:
[5/9/2020 3:33:24 PM.125] LSPD First Response: [MoreRadioChatter] ERROR: Could not find file 'C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\lspdfr\audio\scanner\MoreRadioChatter Audio\DISPTACH_FEDS_ASSUMING_COMMAND.wav'.
[5/9/2020 3:33:24 PM.155] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:33:24 PM.956] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:24 PM.956] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:25 PM.066] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:25 PM.066] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:25 PM.095] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:25 PM.957] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:25 PM.957] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:27 PM.118] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:27 PM.118] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:27 PM.173] LSPD First Response: [TRACE] Aborting LeaveVehicleWithAnim: Animation has ended
[5/9/2020 3:33:27 PM.229] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:27 PM.230] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:27 PM.257] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Suspect freed
[5/9/2020 3:33:27 PM.470] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[5/9/2020 3:33:27 PM.513] LSPD First Response: [TRACE] Ending chase
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Corbon Zimbobwa
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Frank Miller
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Corbon Zimbobwa
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Frank Miller
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[5/9/2020 3:33:27 PM.526] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Released 0 entities from  #5 Content Manager
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Instance cleaned ( #5)
[5/9/2020 3:33:28 PM.019] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:28 PM.812] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:33:28 PM.812] LSPD First Response: SuperEvents: Fight event disabled in config.. Trying again for another event.
[5/9/2020 3:33:29 PM.296] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:29 PM.296] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:29 PM.329] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:33:29 PM.329] LSPD First Response: SuperEvents: Starting pullover shooting event.
[5/9/2020 3:33:29 PM.376] LSPD First Response: [TRACE] Created police4 at X:1259.522 Y:-2070.054 Z:45.00992
[5/9/2020 3:33:29 PM.376] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:29 PM.753] LSPD First Response: [TRACE] Aborting SurrenderLeaveVehicle: Ped left vehicle and moved away
[5/9/2020 3:33:30 PM.829] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:33:30 PM.829] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:33:30 PM.830] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:33:30 PM.830] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:32 PM.147] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:33:32 PM.530] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:32 PM.533] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:32 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:32 PM.534] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:33 PM.647] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:33:33 PM.772] LSPD First Response: [TRACE] Created police4 at X:1299.588 Y:-2234.156 Z:51.86164
[5/9/2020 3:33:33 PM.773] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:33:33 PM.779] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:33 PM.785] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:33:33 PM.785] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] Keshawn Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:33:33 PM.787] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:33 PM.914] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:35 PM.217] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:33:36 PM.190] LSPD First Response: Creating phone event
[5/9/2020 3:33:37 PM.555] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:37 PM.560] LSPD First Response: [TRACE] Created police4 at X:1216.984 Y:-2021.044 Z:44.54449
[5/9/2020 3:33:37 PM.840] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:37 PM.846] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Katy Pearl (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:38 PM.035] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:43 PM.027] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:47 PM.562] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:47 PM.565] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:33:47 PM.565] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:33:47 PM.715] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:33:49 PM.237] LSPD First Response: [TRACE] Created police3 at X:1252.56 Y:-2046.874 Z:45.478
[5/9/2020 3:33:49 PM.237] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.244] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:49 PM.250] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:33:49 PM.250] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] Alice Cage (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:49 PM.252] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.258] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:49 PM.264] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:33:49 PM.264] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] Jessica Parker (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:49 PM.266] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:33:49 PM.370] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:49 PM.373] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:49 PM.743] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:33:49 PM.762] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.Ambulance".
[5/9/2020 3:33:49 PM.796] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:33:50 PM.320] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STWHI_02
[5/9/2020 3:33:59 PM.178] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:33:59 PM.209] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:34:01 PM.655] LSPD First Response: Adding suspect not arrested by player
[5/9/2020 3:34:03 PM.059] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:04 PM.780] LSPD First Response: [TRACE] It has been 37 seconds since the last callout
[5/9/2020 3:34:04 PM.780] LSPD First Response: Creating DriverUnderTheInfluence from Traffic_Policer.Callouts.DriverUnderTheInfluence, Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:34:04 PM.781] LSPD First Response: [TRACE] Callout created:  #6
[5/9/2020 3:34:04 PM.782] LSPD First Response: TrafficPolicer.DriverUnderTheInfluence
[5/9/2020 3:34:08 PM.960] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:34:17 PM.227] LSPD First Response: [MoreRadioChatter] Playing: 32
[5/9/2020 3:34:17 PM.255] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:34:17 PM.932] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:17 PM.933] LSPD First Response: [MoreRadioChatter] Playing chatter 'LOST_SUSPECT'
[5/9/2020 3:34:20 PM.341] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:34:23 PM.104] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:23 PM.288] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:23 PM.288] LSPD First Response: [MoreRadioChatter] Playing chatter 'DO_NOT_FALL_BACK'
[5/9/2020 3:34:23 PM.928] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:34:23 PM.935] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Created police4 at X:1188.349 Y:-1945.634 Z:39.33996
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:34:23 PM.943] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:34:23 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:34:23 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:34:23 PM.949] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:34:23 PM.949] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] Nicole Thomas (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:34:24 PM.358] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:34:28 PM.934] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:28 PM.939] LSPD First Response: [TRACE] Created police4 at X:1191.748 Y:-1974.846 Z:42.54313
[5/9/2020 3:34:28 PM.939] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:34:28 PM.945] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:34:28 PM.951] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:34:28 PM.951] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] Dimitri Raskcrov (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:34:28 PM.953] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:28 PM.980] LSPD First Response: [MoreRadioChatter] Sleeping for 28 seconds!
[5/9/2020 3:34:29 PM.036] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:34:43 PM.136] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:56 PM.994] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:34:57 PM.018] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[5/9/2020 3:35:03 PM.187] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:35:05 PM.507] LSPD First Response: Unsuccessful specialID
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[5/9/2020 3:35:08 PM.930] LSPD First Response: [TRACE] Assigned ped to RunLights #4 (Ambient)
[5/9/2020 3:35:09 PM.051] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:35:09 PM.054] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:35:09 PM.055] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] WorldEventRunLights: Ped not in vehicle
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Removing ped from RunLights #4 (Ambient)
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] World event RunLights #4 has ended
[5/9/2020 3:35:10 PM.642] LSPD First Response: [TRACE] Created police2 at X:960.207 Y:-2081.317 Z:31.91998
[5/9/2020 3:35:10 PM.642] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.648] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:35:10 PM.655] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:35:10 PM.655] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:35:10 PM.656] LSPD First Response: [TRACE] Jessie Black (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.662] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Antonio Macado (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:35:11 PM.027] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:35:11 PM.027] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:35:14 PM.042] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:35:14 PM.065] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:35:17 PM.152] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:35:17 PM.208] LSPD First Response: UB: REQUESTED TYPE: Coroner
[5/9/2020 3:35:17 PM.209] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:35:17 PM.209] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:35:23 PM.216] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:35:26 PM.870] Relocating because service was stuck...
[5/9/2020 3:35:31 PM.570] LSPD First Response: Creating No Brake Lights event
[5/9/2020 3:35:34 PM.406] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:35:39 PM.085] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:35:39 PM.109] LSPD First Response: [MoreRadioChatter] Sleeping for 31 seconds!
[5/9/2020 3:35:43 PM.259] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:03 PM.299] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:10 PM.150] LSPD First Response: [MoreRadioChatter] Playing: 10
[5/9/2020 3:36:10 PM.188] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:36:11 PM.228] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:11 PM.274] LSPD First Response: [MoreRadioChatter] Sleeping for 15 seconds!
[5/9/2020 3:36:23 PM.364] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:26 PM.287] LSPD First Response: [MoreRadioChatter] Playing: 13
[5/9/2020 3:36:26 PM.320] LSPD First Response: [MoreRadioChatter] Playing chatter 'REACH_OUT'
[5/9/2020 3:36:31 PM.797] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:31 PM.797] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:36:32 PM.816] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:32 PM.857] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:36:43 PM.425] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+: Exception handled during entry delete. Exception:
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+: Index was out of range. Must be non-negative and less than the size of the collection.
[5/9/2020 3:36:53 PM.901] Parameter name: index
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+ Trace: 64
[5/9/2020 3:36:55 PM.203] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:36:55 PM.909] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:36:56 PM.473] LSPD First Response: [TRACE] Created police4 at X:1206.495 Y:-1995.275 Z:43.84001
[5/9/2020 3:36:56 PM.474] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:36:58 PM.718] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:36:58 PM.747] LSPD First Response: VocalDispatch: "StopThePed" handled "StopThePed.PrisonerTransport".
[5/9/2020 3:37:00 PM.286] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:37:00 PM.420] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:37:03 PM.473] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:37:05 PM.247] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:05 PM.251] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:37:05 PM.251] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:37:06 PM.231] LSPD First Response: [TRACE] Created police2 at X:1134.89 Y:-2072.104 Z:41.537
[5/9/2020 3:37:06 PM.231] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.238] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Dustin Carroll (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.252] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:37:06 PM.258] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:37:06 PM.258] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] Austin Long (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:37:06 PM.656] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:06 PM.657] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:14 PM.867] LSPD First Response: [MoreRadioChatter] Playing: 5
[5/9/2020 3:37:14 PM.899] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:37:19 PM.508] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:37:19 PM.508] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:37:23 PM.519] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:37:25 PM.291] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:37:25 PM.324] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:37:30 PM.265] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[5/9/2020 3:37:30 PM.876] LSPD First Response: STP: INSURANCE AGENTS ARE FULLY DISMISSED
[5/9/2020 3:37:31 PM.222] LSPD First Response: [RPE Pursuit Update]: Suspect doesn't exist, isn't valid, or is dead.  Stopping notifications.
[5/9/2020 3:37:31 PM.497] LSPD First Response: STP: RELEASE PED FROM STOP
[5/9/2020 3:37:33 PM.286] LSPD First Response: [TRACE] Spawned with 0.5904236
[5/9/2020 3:37:33 PM.286] LSPD First Response: [TRACE] Using 1055.047, -2242.792, 29.79447 Heading: 354.258 and 1055.899, -2233.341, 29.62123 Heading: 354.2567 as base positions
[5/9/2020 3:37:33 PM.300] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:33 PM.303] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:37:33 PM.304] LSPD First Response: [TRACE] Preloading SULTAN
[5/9/2020 3:37:34 PM.928] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:35 PM.208] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:37:35 PM.214] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:37:35 PM.221] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:37:35 PM.221] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Erin Cross (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:35 PM.223] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:35 PM.264] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[5/9/2020 3:37:35 PM.670] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:39 PM.226] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:37:41 PM.348] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:37:41 PM.391] LSPD First Response: [MoreRadioChatter] Sleeping for 37 seconds!
[5/9/2020 3:37:42 PM.469] LSPD First Response: Adding suspect not arrested by player
[5/9/2020 3:37:43 PM.543] LSPD First Response: [RPE Pursuit Update]: Outside of notification loop, pursuit should be over.
[5/9/2020 3:37:48 PM.570] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[5/9/2020 3:37:48 PM.581] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[5/9/2020 3:37:52 PM.368] LSPD First Response: Creating No Lights at Dark event
[5/9/2020 3:37:57 PM.431] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[5/9/2020 3:37:57 PM.461] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:38:15 PM.542] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:15 PM.546] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:15 PM.546] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:15 PM.547] LSPD First Response: [TRACE] Created police2 at X:913.5938 Y:-2087.936 Z:31.02698
[5/9/2020 3:38:15 PM.547] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:38:18 PM.398] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:38:18 PM.434] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:38:20 PM.453] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:38:20 PM.485] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:38:20 PM.558] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Elysian using SpawnsAmbiently
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Created police at X:479.4589 Y:-2500.261 Z:16.2261
[5/9/2020 3:38:20 PM.566] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:38:35 PM.256] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:38:35 PM.599] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:35 PM.605] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:35 PM.605] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:35 PM.606] LSPD First Response: [TRACE] Created police at X:917.5469 Y:-2083.576 Z:31.62869
[5/9/2020 3:38:35 PM.606] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:38:45 PM.641] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Created police2 at X:848.3976 Y:-2066.405 Z:30.10207
[5/9/2020 3:38:45 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:38:45 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.657] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Seth Heberdeen (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:38:45 PM.659] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.664] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:38:45 PM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Jim Kaisler (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:38:45 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:38:45 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:38:48 PM.148] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:38:55 PM.692] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:55 PM.696] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:38:55 PM.696] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:38:55 PM.697] LSPD First Response: [TRACE] Created police3 at X:915.2294 Y:-2084.047 Z:31.28455
[5/9/2020 3:38:55 PM.697] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:39:02 PM.500] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:02 PM.525] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:39:05 PM.755] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:39:05 PM.758] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:39:05 PM.758] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:39:05 PM.759] LSPD First Response: [TRACE] Created police at X:866.1144 Y:-2070.152 Z:30.91669
[5/9/2020 3:39:05 PM.759] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.765] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:05 PM.771] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:39:05 PM.771] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Michael Leeroy (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.778] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:05 PM.784] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:39:05 PM.784] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] Bryce Shepherd (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:39:06 PM.139] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:06 PM.139] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:19 PM.002] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:39:19 PM.002] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:39:20 PM.765] LSPD First Response: SuperEvents: Ending Event.
[5/9/2020 3:39:21 PM.218] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:39:21 PM.219] LSPD First Response: [TRACE] Created sheriff at X:351.3006 Y:-1556.711 Z:29.24393
[5/9/2020 3:39:21 PM.219] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station
[5/9/2020 3:39:21 PM.269] LSPD First Response: [TRACE] Thread Marker #4 initialized
[5/9/2020 3:39:26 PM.582] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[5/9/2020 3:39:27 PM.530] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:27 PM.552] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:39:34 PM.430] LSPD First Response: Creating phone event
[5/9/2020 3:39:35 PM.709] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in Davis using SpawnsAmbiently
[5/9/2020 3:39:35 PM.712] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:39:35 PM.712] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:39:37 PM.139] LSPD First Response: [TRACE] Created police4 at X:165.9467 Y:-1611.939 Z:30.05861
[5/9/2020 3:39:37 PM.291] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:37 PM.297] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:37 PM.303] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:39:37 PM.303] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] Jeniffer Swanson (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:37 PM.305] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:39:37 PM.589] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:40 PM.735] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:39:40 PM.738] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:39:40 PM.738] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:39:42 PM.166] LSPD First Response: [TRACE] Created police2 at X:539.674 Y:-1712.06 Z:29.72486
[5/9/2020 3:39:42 PM.166] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.172] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:42 PM.178] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:39:42 PM.178] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] Rachle Garcia (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:42 PM.180] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.185] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:42 PM.191] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:39:42 PM.191] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:42 PM.192] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:39:42 PM.220] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:42 PM.221] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:52 PM.553] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:52 PM.580] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds!
[5/9/2020 3:39:53 PM.934] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:54 PM.759] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:54 PM.919] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:55 PM.256] LSPD First Response: [TRACE] Updating lights options.
[5/9/2020 3:39:55 PM.256] LSPD First Response: [TRACE] Selected last option: Off
[5/9/2020 3:39:55 PM.268] LSPD First Response: [TRACE] Max radio: 20
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 0
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 1
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 2
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 3
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 4
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 5
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 6
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 7
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 8
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 9
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 10
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 11
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 12
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 13
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 14
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 15
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 16
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 17
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 18
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 19
[5/9/2020 3:39:55 PM.283] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.516] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.649] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.651] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.652] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:40:05 PM.805] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:40:05 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:40:05 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:40:05 PM.813] LSPD First Response: [TRACE] Created police4 at X:295.9049 Y:-1812.565 Z:27.66436
[5/9/2020 3:40:05 PM.813] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:40:10 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:40:10 PM.818] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:40:10 PM.818] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:40:11 PM.590] LSPD First Response: [MoreRadioChatter] Playing: 20
[5/9/2020 3:40:11 PM.615] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:40:12 PM.378] LSPD First Response: [TRACE] Created police2 at X:486.9965 Y:-1569.147 Z:29.73849
[5/9/2020 3:40:12 PM.379] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.385] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:40:12 PM.391] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:40:12 PM.391] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] Jack Swede (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:40:12 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.398] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Jonathan Evans (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:40:12 PM.678] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:12 PM.678] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:17 PM.375] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:17 PM.375] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:40:18 PM.369] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:18 PM.393] LSPD First Response: [MoreRadioChatter] Sleeping for 30 seconds!
[5/9/2020 3:40:42 PM.025] LSPD First Response: [TRACE] It has been 315 seconds since the last callout
[5/9/2020 3:40:42 PM.026] LSPD First Response: Creating OfficerNeedsHelpSF from redCallouts.Callouts.OfficerNeedsHelpSF, redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:40:42 PM.026] LSPD First Response: [TRACE] Callout created:  #7
[5/9/2020 3:40:42 PM.440] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:40:42 PM.440] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:40:42 PM.441] LSPD First Response: [TRACE] Kat Llamas (S_F_Y_COP_01) was set as a cop
[5/9/2020 3:40:42 PM.442] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[5/9/2020 3:40:42 PM.884] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:45 PM.000] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[5/9/2020 3:40:45 PM.001] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[5/9/2020 3:40:46 PM.436] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager
[5/9/2020 3:40:46 PM.436] LSPD First Response: [TRACE] Instance cleaned (Marker #4)
[5/9/2020 3:40:46 PM.443] LSPD First Response: [TRACE] Thread Marker #4 has been shut down
[5/9/2020 3:40:46 PM.444] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:40:46 PM.745] LSPD First Response: [TRACE] Thread Marker #5 initialized
[5/9/2020 3:40:48 PM.399] LSPD First Response: [MoreRadioChatter] Playing: 5
[5/9/2020 3:40:48 PM.431] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:40:49 PM.331] LSPD First Response: [TRACE] Assigned parking task
[5/9/2020 3:40:51 PM.001] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.001] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.001] LSPD First Response: PlayAction: Failed to find IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.121] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using SpawnsAmbiently
[5/9/2020 3:40:51 PM.128] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:40:51 PM.129] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:40:52 PM.972] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:52 PM.973] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:40:53 PM.978] LSPD First Response: [TRACE] Created police at X:132.9397 Y:-1618.818 Z:29.53535
[5/9/2020 3:40:53 PM.978] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:40:54 PM.828] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager
[5/9/2020 3:40:54 PM.861] LSPD First Response: [TRACE] Instance cleaned (Marker #5)
[5/9/2020 3:40:54 PM.869] LSPD First Response: [TRACE] Thread Marker #5 has been shut down
[5/9/2020 3:40:57 PM.521] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:40:58 PM.755] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:58 PM.881] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds!
[5/9/2020 3:41:00 PM.057] LSPD First Response: Started parking: 4.436707 Angle: 0.3974133
[5/9/2020 3:41:01 PM.349] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:01 PM.356] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:01 PM.356] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:01 PM.357] LSPD First Response: [TRACE] Created police3 at X:367.4822 Y:-1771.385 Z:29.9309
[5/9/2020 3:41:01 PM.357] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.364] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:01 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.370] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:01 PM.370] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Jim Grand (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.378] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:01 PM.379] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.379] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.384] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:41:01 PM.384] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] Jimmy Malts (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:41:01 PM.585] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:01 PM.586] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:09 PM.132] LSPD First Response: [TRACE] Parking task ended. Result: True
[5/9/2020 3:41:09 PM.144] LSPD First Response: [TRACE] Suspect has parked successfully
[5/9/2020 3:41:09 PM.856] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
[5/9/2020 3:41:10 PM.935] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:13 PM.249] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.278] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:14 PM.105] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:14 PM.257] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:15 PM.372] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:15 PM.570] LSPD First Response: [TRACE] Jack Stingum killed by Jack Nickelsen
[5/9/2020 3:41:16 PM.043] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:17 PM.641] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:22 PM.115] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:22 PM.119] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:22 PM.119] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:22 PM.196] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:23 PM.654] LSPD First Response: [TRACE] Created police2 at X:488.5965 Y:-1572.268 Z:29.62355
[5/9/2020 3:41:23 PM.654] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:24 PM.011] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:24 PM.015] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:24 PM.906] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:41:24 PM.945] LSPD First Response: [MoreRadioChatter] Sleeping for 21 seconds!
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_DAVIS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.018] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:25 PM.018] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:25 PM.250] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.254] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:25 PM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:25 PM.431] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[5/9/2020 3:41:25 PM.435] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_03.wav, looped: False
[5/9/2020 3:41:25 PM.469] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.476] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:25 PM.476] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:41:26 PM.056] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:26 PM.109] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.136] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.253] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.368] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.396] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.551] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[5/9/2020 3:41:27 PM.130] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_02.wav, looped: False
[5/9/2020 3:41:27 PM.156] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:27 PM.160] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:27 PM.160] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:27 PM.335] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:27 PM.676] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:41:28 PM.503] LSPD First Response: [TRACE] Created police2 at X:405.6479 Y:-1474.031 Z:29.66914
[5/9/2020 3:41:28 PM.503] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:28 PM.816] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:29 PM.074] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:29 PM.171] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
[5/9/2020 3:41:29 PM.490] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:41:29 PM.498] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.PanicButton".
[5/9/2020 3:41:29 PM.711] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 3:41:29 PM.712] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:29 PM.712] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:29 PM.880] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DAVIS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_DAVIS_01.wav, looped: False
[5/9/2020 3:41:30 PM.601] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[5/9/2020 3:41:30 PM.742] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:41:30 PM.985] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:31 PM.331] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[5/9/2020 3:41:32 PM.352] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:32 PM.356] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:32 PM.356] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:32 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.624] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:32 PM.624] LSPD First Response: [TRACE] Created sheriff at X:387.75 Y:-1762.5 Z:28.3125
[5/9/2020 3:41:32 PM.625] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.632] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:41:32 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:41:32 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:41:32 PM.641] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:41:32 PM.641] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] Johnny Elliot (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.643] LSPD First Response: [TRACE] Created police2 at X:329.1612 Y:-1773.296 Z:29.2684
[5/9/2020 3:41:32 PM.644] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.650] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:32 PM.656] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:32 PM.656] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Josh Wayne (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.663] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:32 PM.669] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:32 PM.669] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] Louis Goodwin (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.744] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.785] LSPD First Response: UB: REQUESTED TYPE: Police Bike
[5/9/2020 3:41:32 PM.787] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:32 PM.787] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:32 PM.814] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.901] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:41:33 PM.665] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:33 PM.895] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:41:33 PM.901] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Marzia Bachelli (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:41:33 PM.909] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:41:33 PM.909] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:41:33 PM.938] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:41:33 PM.939] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:41:34 PM.219] LSPD First Response: 
[5/9/2020 3:41:34 PM.219] LSPD First Response: ==============================
[5/9/2020 3:41:34 PM.219] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Exception type: System.AccessViolationException
[5/9/2020 3:41:34 PM.219] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Inner exceptions:
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Stack trace:
[5/9/2020 3:41:34 PM.219] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at ?A0xab772d3e.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle.CreateVehicleNoLimit(Model model, Single positionX, Single positionY, Single positionZ, Single heading, Boolean unknown1, Boolean unknown2)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.Utils.createVehicleSafe(String modelName, Vector3 pos, Single heading)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.Utils.getBackupUnit(String backupType, Int32 forcedNumPeds, BackupRole backupRole)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.OnSceneBackup.spawnPolicebuddy()
[5/9/2020 3:41:34 PM.219] at UltimateBackup.OnSceneBackup.<callForBackup>b__45_0()
[5/9/2020 3:41:34 PM.219] at Rage.GameFiber.Main()
[5/9/2020 3:41:34 PM.219] LSPD First Response: ==============================
[5/9/2020 3:41:34 PM.219] LSPD First Response: 
[5/9/2020 3:41:34 PM.223] LSPD First Response: [FATAL] Forced termination
[5/9/2020 3:41:34 PM.224] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager

 

  Hide contents

[5/9/2020 3:09:16 PM.347] Started new log on 5/9/2020 3:09:16 PM.346
[5/9/2020 3:09:16 PM.349] ====================================================================================================
[5/9/2020 3:09:16 PM.340] Log path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 3:09:16 PM.349] Log verbosity: Trivial
[5/9/2020 3:09:16 PM.350] Initializing input system
[5/9/2020 3:09:16 PM.352] Initializing game console
[5/9/2020 3:09:16 PM.359] Console key has been set to F4 (key code: 115)
[5/9/2020 3:09:16 PM.493] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 3:09:16 PM.493] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 3:09:16 PM.496] Read value: <null>
[5/9/2020 3:09:16 PM.496] Initializing console variable "ConsoleKey".
[5/9/2020 3:09:16 PM.496] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 3:09:16 PM.497] Read value: F4
[5/9/2020 3:09:16 PM.497] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 3:09:16 PM.497] Console key has been set to F4 (key code: 115)
[5/9/2020 3:09:16 PM.497] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 3:09:16 PM.497] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 3:09:16 PM.500] Read value: 10000
[5/9/2020 3:09:16 PM.500] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 3:09:16 PM.500] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 3:09:16 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 3:09:16 PM.500] Read value: <null>
[5/9/2020 3:09:16 PM.500] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 3:09:16 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 3:09:16 PM.501] Read value: False
[5/9/2020 3:09:16 PM.501] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 3:09:16 PM.501] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 3:09:16 PM.501] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 3:09:16 PM.501] Read value: <null>
[5/9/2020 3:09:16 PM.501] Console initialized
[5/9/2020 3:09:16 PM.501] Initializing forms manager
[5/9/2020 3:09:16 PM.502] Cleaning temp folder
[5/9/2020 3:09:16 PM.504] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 3:09:16 PM.585] ================ RAGE Plugin Hook ================
[5/9/2020 3:09:16 PM.589] Command line option "windowed-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 3:09:16 PM.593] Detected Windows 10 Professional (64-bit) (10.0.18362.0)!
[5/9/2020 3:09:16 PM.593] Checking game support
[5/9/2020 3:09:16 PM.855] Product name: Grand Theft Auto V
[5/9/2020 3:09:16 PM.855] Product version: 1.0.1868.1
[5/9/2020 3:09:16 PM.855] Is steam version: True
[5/9/2020 3:09:16 PM.856] Initializing DirectX
[5/9/2020 3:09:16 PM.858] Initializing Direct3D
[5/9/2020 3:09:16 PM.858] Getting game swap chain
[5/9/2020 3:09:16 PM.894] Swap Chain created: 0x7FF7064C24F8
[5/9/2020 3:09:16 PM.894] Swap Chain VTable: 0x1DF55270AD0
[5/9/2020 3:09:16 PM.894] 0x748948FFF9BD15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 3:09:16 PM.894] D3D11Present: 0x7FFDFFBC4670
[5/9/2020 3:09:16 PM.894] D3D11ResizeBuffers: 0x7FFDFFBD9DE0
[5/9/2020 3:09:16 PM.894] D3D11ResizeTarget: 0x7FFDFFC27D90
[5/9/2020 3:09:16 PM.894] D3D11SetFullscreenState: 0x7FFDFFBE1930
[5/9/2020 3:09:16 PM.914] Direct3D initialized
[5/9/2020 3:09:16 PM.914] Initialized DirectX
[5/9/2020 3:09:16 PM.924] Direct3D watcher thread spawned
[5/9/2020 3:09:17 PM.423] Getting device
[5/9/2020 3:09:17 PM.423] Retrieved device
[5/9/2020 3:09:17 PM.423] Creating wrapper
[5/9/2020 3:09:17 PM.504] Wrapper created
[5/9/2020 3:09:17 PM.510] Effect created
[5/9/2020 3:09:17 PM.510] Creating buffer
[5/9/2020 3:09:17 PM.510] Created buffer
[5/9/2020 3:09:17 PM.510] Creating blend state
[5/9/2020 3:09:17 PM.510] Created blend state
[5/9/2020 3:09:17 PM.510] Done with creation
[5/9/2020 3:09:17 PM.605] Initializing texture system.
[5/9/2020 3:09:17 PM.605] Initializing texture system; phase 1
[5/9/2020 3:09:17 PM.605] Initializing texture system; phase 2
[5/9/2020 3:09:17 PM.611] Initializing texture system; phase 3
[5/9/2020 3:09:17 PM.612] Initializing texture system; phase 4
[5/9/2020 3:09:17 PM.624] Initializing texture system; phase 5
[5/9/2020 3:09:17 PM.625] Initializing texture system; phase 6
[5/9/2020 3:09:17 PM.626] Initializing texture system; phase 7
[5/9/2020 3:09:17 PM.629] Initializing texture system; phase 8
[5/9/2020 3:09:17 PM.630] Initializing texture system; phase 9
[5/9/2020 3:09:17 PM.631] Initializing texture system; phase 10
[5/9/2020 3:09:17 PM.635] Initializing texture system; phase 11
[5/9/2020 3:09:17 PM.635] Initializing texture system; phase 12
[5/9/2020 3:09:17 PM.636] Initializing texture system; phase 13
[5/9/2020 3:09:17 PM.636] Initializing texture system; phase 14
[5/9/2020 3:09:21 PM.926] Direct3D watcher thread ended
[5/9/2020 3:09:38 PM.086] LoadingScreenMsg: Initializing game support
[5/9/2020 3:09:38 PM.337] Initializing game support
[5/9/2020 3:09:44 PM.043] LoadingScreenMsg: Velocity limit removed
[5/9/2020 3:09:44 PM.370] Compatibility level: 0
[5/9/2020 3:09:44 PM.370] Supported version detected
[5/9/2020 3:09:44 PM.370] ==================================================
[5/9/2020 3:09:44 PM.370] LoadingScreenMsg: Patching code
[5/9/2020 3:09:44 PM.621] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 3:09:44 PM.872] Waiting for game initialization
[5/9/2020 3:09:44 PM.973] LoadingScreenMsg: Initializing core
[5/9/2020 3:09:45 PM.223] Initializing hook
[5/9/2020 3:09:50 PM.257] LoadingScreenMsg: Completing interoperability
[5/9/2020 3:09:50 PM.508] Completing interoperability
[5/9/2020 3:09:50 PM.508] Initialization code 1.
[5/9/2020 3:09:50 PM.508] Initialization code 2.
[5/9/2020 3:09:50 PM.508] Initialization code 3.
[5/9/2020 3:09:50 PM.517] 1 Address: 0x00007FF7043CB4DC
[5/9/2020 3:09:50 PM.517] Calling func 1
[5/9/2020 3:09:50 PM.537] 2 Address: 0x00007FF704F4030A
[5/9/2020 3:09:50 PM.537] 3 Address: 0x00007FF7039B5D92
[5/9/2020 3:09:50 PM.573] Address: 0x00007FF704F402B4
[5/9/2020 3:09:50 PM.573] Unknown var: 0x00007FF705F61CA0
[5/9/2020 3:09:50 PM.573] Initialization code 4.
[5/9/2020 3:09:50 PM.573] Initialization code 5.
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 1
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 2
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 3
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 4
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 5
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 6
[5/9/2020 3:09:50 PM.573] Completing interoperability, phase 7
[5/9/2020 3:09:50 PM.573] LoadingScreenMsg: 
[5/9/2020 3:09:50 PM.824] LoadingScreenMsg: Loading Story Mode
[5/9/2020 3:09:54 PM.045] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 3:09:54 PM.296] LoadingScreenMsg: 
[5/9/2020 3:10:11 PM.004] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 3:10:11 PM.004] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 3:10:11 PM.005] Read value: <null>
[5/9/2020 3:10:11 PM.005] Initializing console variable "TimeScale".
[5/9/2020 3:10:11 PM.005] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 3:10:11 PM.005] Read value: <null>
[5/9/2020 3:10:11 PM.019] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[5/9/2020 3:10:13 PM.248] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:10:13 PM.249] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:10:13 PM.251] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:10:13 PM.406] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[5/9/2020 3:10:13 PM.408] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[5/9/2020 3:10:15 PM.568] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:10:15 PM.569] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:10:15 PM.570] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:10:15 PM.582] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[5/9/2020 3:11:31 PM.940] Loading plugin from path: C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[5/9/2020 3:11:34 PM.617] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 3:11:34 PM.618] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 3:11:34 PM.619] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 3:11:35 PM.035] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[5/9/2020 3:11:35 PM.266] LSPD First Response: [TRACE] Started loading LSPDFR
[5/9/2020 3:11:35 PM.266] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[5/9/2020 3:11:35 PM.267] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[5/9/2020 3:11:35 PM.267] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[5/9/2020 3:11:43 PM.464] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[5/9/2020 3:11:45 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:45 PM.156] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:46 PM.776] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[5/9/2020 3:11:47 PM.006] LSPD First Response: [WARN] No name for outfit variation at line 23
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 31
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 64
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 72
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 80
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 111
[5/9/2020 3:11:47 PM.007] LSPD First Response: [WARN] No name for outfit variation at line 138
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 174
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 207
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 220
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 259
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 273
[5/9/2020 3:11:47 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 309
[5/9/2020 3:11:47 PM.012] LSPD First Response: [WARN] No name for outfit variation at line 323
[5/9/2020 3:11:47 PM.012] LSPD First Response: [WARN] No name for outfit variation at line 363
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 391
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 425
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 453
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 484
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 502
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 529
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 547
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 581
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 615
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 650
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 677
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 711
[5/9/2020 3:11:47 PM.013] LSPD First Response: [WARN] No name for outfit variation at line 741
[5/9/2020 3:11:47 PM.015] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[5/9/2020 3:11:47 PM.016] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
[5/9/2020 3:11:47 PM.022] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base
[5/9/2020 3:11:47 PM.022] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[5/9/2020 3:11:47 PM.024] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
[5/9/2020 3:11:47 PM.026] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_eup.xml
[5/9/2020 3:11:47 PM.050] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[5/9/2020 3:11:47 PM.054] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[5/9/2020 3:11:47 PM.055] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[5/9/2020 3:11:47 PM.056] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[5/9/2020 3:11:47 PM.067] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[5/9/2020 3:11:47 PM.071] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[5/9/2020 3:11:47 PM.072] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[5/9/2020 3:11:47 PM.073] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_papd_eup.xml
[5/9/2020 3:11:47 PM.077] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
[5/9/2020 3:11:47 PM.081] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sadcr_eup.xml
[5/9/2020 3:11:47 PM.085] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[5/9/2020 3:11:47 PM.094] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[5/9/2020 3:11:47 PM.118] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:47 PM.118] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:47 PM.118] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[5/9/2020 3:11:47 PM.119] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 25
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 32
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 47
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No name for outfit variation at line 56
[5/9/2020 3:11:47 PM.122] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 85
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 92
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 100
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 129
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 136
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 143
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 151
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 160
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 189
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 196
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 204
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 233
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 240
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 247
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[5/9/2020 3:11:47 PM.123] LSPD First Response: [WARN] No name for outfit variation at line 255
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 264
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 293
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 300
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No name for outfit variation at line 308
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[5/9/2020 3:11:47 PM.126] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[5/9/2020 3:11:47 PM.127] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 494
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 520
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 546
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No name for outfit variation at line 572
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[5/9/2020 3:11:47 PM.129] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 598
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 624
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 732
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 764
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 796
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 828
[5/9/2020 3:11:47 PM.130] LSPD First Response: [WARN] No name for outfit variation at line 951
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 976
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1002
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1028
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1054
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1133
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1160
[5/9/2020 3:11:47 PM.132] LSPD First Response: [WARN] No name for outfit variation at line 1187
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1214
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1241
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1268
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1297
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1330
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1363
[5/9/2020 3:11:47 PM.133] LSPD First Response: [WARN] No name for outfit variation at line 1396
[5/9/2020 3:11:47 PM.135] LSPD First Response: [TRACE] Loaded 271 freemode outfits and 55 preset outfits
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.141] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.143] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[5/9/2020 3:11:47 PM.843] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:47 PM.871] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:47 PM.963] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.123] LSPD First Response: [TRACE] Adding Ben J. as character
[5/9/2020 3:11:48 PM.161] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.162] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.209] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.279] LSPD First Response: [TRACE] Adding Michelle Meto as character
[5/9/2020 3:11:48 PM.281] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2020 3:11:48 PM.283] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2020 3:11:48 PM.314] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.315] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.316] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.413] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.414] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.414] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.467] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.468] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.468] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.534] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:11:48 PM.534] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:11:48 PM.537] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:11:48 PM.594] LSPD First Response: [TRACE] Adding Jack Nickelsen as character
[5/9/2020 3:11:48 PM.631] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.632] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.640] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[5/9/2020 3:11:48 PM.647] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_eup.xml
[5/9/2020 3:11:48 PM.658] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.659] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.671] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[5/9/2020 3:11:48 PM.675] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eup.xml
[5/9/2020 3:11:48 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.741] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.883] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[5/9/2020 3:11:48 PM.926] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup.xml
[5/9/2020 3:11:48 PM.934] LSPD First Response: [WARN] Invalid vehicle model hwaycar
[5/9/2020 3:11:48 PM.936] LSPD First Response: [WARN] Invalid vehicle model hwaycar2
[5/9/2020 3:11:48 PM.936] LSPD First Response: [WARN] Invalid vehicle model hwaycar3
[5/9/2020 3:11:48 PM.937] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[5/9/2020 3:11:48 PM.938] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[5/9/2020 3:11:48 PM.943] LSPD First Response: [WARN] Invalid vehicle model rhpolice
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice2
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice3
[5/9/2020 3:11:48 PM.944] LSPD First Response: [WARN] Invalid vehicle model rhpolice4
[5/9/2020 3:11:48 PM.996] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:48 PM.996] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:49 PM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[5/9/2020 3:11:49 PM.020] LSPD First Response: [TRACE] Failed to parse  as chance
[5/9/2020 3:11:49 PM.021] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eup.xml
[5/9/2020 3:11:49 PM.027] LSPD First Response: [TRACE] Player was in vehicle: False
[5/9/2020 3:11:49 PM.028] LSPD First Response: [TRACE] Last selected character was Jack Nickelsen, should spawn as last character True
[5/9/2020 3:11:49 PM.028] LSPD First Response: [TRACE] Loading last selected character Jack Nickelsen
[5/9/2020 3:11:49 PM.031] LSPD First Response: [INFO] Changing current player character to Jack Nickelsen
[5/9/2020 3:11:49 PM.043] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[5/9/2020 3:11:49 PM.044] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[5/9/2020 3:11:49 PM.045] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[5/9/2020 3:11:50 PM.171] LSPD First Response: [TRACE] Cached 1181 decorators for index 3
[5/9/2020 3:11:50 PM.199] LSPD First Response: [TRACE] CharacterSelected: 225
[5/9/2020 3:11:50 PM.200] LSPD First Response: [TRACE] Character changed, creating new stats object
[5/9/2020 3:11:52 PM.106] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:11:52 PM.158] LSPD First Response: [TRACE] Set last player walk style back: Cop
[5/9/2020 3:11:52 PM.167] LSPD First Response: [TRACE] Initialized telemtry service
[5/9/2020 3:11:52 PM.255] LSPD First Response: We have 2 appartments registered
[5/9/2020 3:11:52 PM.259] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[5/9/2020 3:11:52 PM.265] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[5/9/2020 3:11:52 PM.267] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[5/9/2020 3:11:52 PM.267] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[5/9/2020 3:11:52 PM.267] LSPD First Response: ApartmentManager initialized
[5/9/2020 3:11:52 PM.271] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[5/9/2020 3:11:52 PM.273] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[5/9/2020 3:11:52 PM.336] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[5/9/2020 3:11:52 PM.624] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[5/9/2020 3:11:52 PM.633] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[5/9/2020 3:11:52 PM.636] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[5/9/2020 3:11:52 PM.640] LSPD First Response: [TRACE] Thread Marker #1 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread Marker #2 initialized
[5/9/2020 3:11:52 PM.644] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[5/9/2020 3:11:52 PM.800] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[5/9/2020 3:11:52 PM.808] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[5/9/2020 3:11:52 PM.815] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Interaction Menu
[5/9/2020 3:11:52 PM.815] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[5/9/2020 3:11:52 PM.818] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Police Radio
[5/9/2020 3:11:52 PM.828] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[5/9/2020 3:11:52 PM.832] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Vehicle Options
[5/9/2020 3:11:52 PM.837] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[5/9/2020 3:11:52 PM.838] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Inventory
[5/9/2020 3:11:52 PM.844] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[5/9/2020 3:11:52 PM.846] LSPD First Response: [TRACE] Set title to Jack Nickelsen for Settings
[5/9/2020 3:11:52 PM.878] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:11:52 PM.901] LSPD First Response: [TRACE] Requested Audio
[5/9/2020 3:11:52 PM.906] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[5/9/2020 3:11:53 PM.605] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[5/9/2020 3:11:53 PM.703] LSPD First Response: [TRACE] 7FF7058F3138
[5/9/2020 3:11:53 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:53 PM.737] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:11:53 PM.742] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[5/9/2020 3:11:53 PM.765] LSPD First Response: [INFO] Vinewood Police Station
[5/9/2020 3:11:53 PM.765] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] La Mesa Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Rockford Hills Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Vespucci Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Downtown Police Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Davis Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Beaver Bush Ranger Station
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Bolingbroke Penitentiary
[5/9/2020 3:11:53 PM.766] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[5/9/2020 3:11:53 PM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eup.xml
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Vinewood Police Station or vinewoodPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called La Mesa Police Station or laMesaPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Rockford Hills Police Station or rockfordPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Vespucci Police Station or vespucciPol already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Downtown Police Station or downtownInterior already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Davis Sheriff Station or davisSheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Sandy Shores Sheriff Station or sandySheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Paleto Bay Sheriff Station or paletoSheriff already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Beaver Bush Ranger Station or beaverRanger already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Los Santos Intl. Airport Field Office or lsxAirport already exists
[5/9/2020 3:11:53 PM.767] LSPD First Response: [WARN] Failed to add police station: A station called Bolingbroke Penitentiary or prison already exists
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component Debug #1
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[5/9/2020 3:11:53 PM.776] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[5/9/2020 3:11:53 PM.778] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[5/9/2020 3:11:53 PM.779] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[5/9/2020 3:11:53 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[5/9/2020 3:11:53 PM.780] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[5/9/2020 3:11:53 PM.781] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[5/9/2020 3:11:53 PM.783] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[5/9/2020 3:11:53 PM.786] LSPD First Response: [TRACE] Loading node data
[5/9/2020 3:11:58 PM.481] LSPD First Response: [TRACE] Terminal server version: 0.2
[5/9/2020 3:11:58 PM.481] LSPD First Response: [INFO] Connected to LSPDFR Sync via session bd5364a4-3ff6-46ea-9f82-4fdfeef99922. Enhanced features available.
[5/9/2020 3:11:58 PM.481] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[5/9/2020 3:11:58 PM.486] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Done loading node data
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Loading node data
[5/9/2020 3:11:59 PM.050] LSPD First Response: [TRACE] Done loading node data
[5/9/2020 3:11:59 PM.052] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[5/9/2020 3:11:59 PM.062] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[5/9/2020 3:11:59 PM.063] LSPD First Response: [TRACE] Disabling ambient game police chases
[5/9/2020 3:11:59 PM.072] LSPD First Response: [TRACE] Disabled ambient game police chases
[5/9/2020 3:11:59 PM.073] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[5/9/2020 3:11:59 PM.076] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[5/9/2020 3:11:59 PM.080] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[5/9/2020 3:11:59 PM.080] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[5/9/2020 3:12:00 PM.093] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[5/9/2020 3:12:00 PM.093] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[5/9/2020 3:12:00 PM.156] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[5/9/2020 3:12:00 PM.157] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[5/9/2020 3:12:00 PM.158] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[5/9/2020 3:12:00 PM.162] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[5/9/2020 3:12:00 PM.168] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[5/9/2020 3:12:00 PM.168] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[5/9/2020 3:12:00 PM.169] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[5/9/2020 3:12:00 PM.170] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[5/9/2020 3:12:00 PM.197] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[5/9/2020 3:12:00 PM.201] LSPD First Response: [TRACE] Thread Marker #3 initialized
[5/9/2020 3:12:00 PM.202] LSPD First Response: [TRACE] Thread Debug #1 initialized
[5/9/2020 3:12:00 PM.206] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[5/9/2020 3:12:00 PM.207] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[5/9/2020 3:12:00 PM.217] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[5/9/2020 3:12:25 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:12:25 PM.099] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2020 3:12:25 PM.107] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[5/9/2020 3:12:25 PM.116] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/steaMMMM/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml
[5/9/2020 3:12:25 PM.141] LSPD First Response: [TRACE] Setting player to lssd from last agency
[5/9/2020 3:12:25 PM.170] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_jacket
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_coat
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_raincoat
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_bicycle
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_b
[5/9/2020 3:12:25 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_c
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_dirtbike
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_gang
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_suit
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_formal
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_windbreaker
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_swat
[5/9/2020 3:12:25 PM.172] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot
[5/9/2020 3:12:25 PM.181] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[5/9/2020 3:12:25 PM.206] LSPD First Response: [TRACE] Setting player skin from last skin
[5/9/2020 3:12:25 PM.261] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[5/9/2020 3:12:25 PM.693] LSPD First Response: [TRACE] Starting custom cop walk style task
[5/9/2020 3:12:25 PM.694] LSPD First Response: [TRACE] Set last player walk style back: Cop
[5/9/2020 3:12:25 PM.700] LSPD First Response: [TRACE] Player went on duty.
[5/9/2020 3:12:25 PM.710] LSPD First Response: Folder is C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[5/9/2020 3:12:30 PM.506] LSPD First Response: Arrest Manager, Version=7.11.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.576] LSPD First Response: BOLO_calls, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.584] LSPD First Response: CommonCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.655] LSPD First Response: CompuLite, Version=1.4.9.5, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.656] LSPD First Response: DarkmyreAPI, Version=4.1.7015.32723, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.691] LSPD First Response: DifferentHandcuffSounds, Version=1.0.7003.28097, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.863] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[5/9/2020 3:12:30 PM.863] at System.Reflection.Assembly.GetTypes()
[5/9/2020 3:12:30 PM.863] at _-Fn`C)v:_2B7u'q_%\.gk3EJ".^z1t4S"{5*8cB9_<Y$*xWr3'() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 634
[5/9/2020 3:12:30 PM.878] LSPD First Response: Could not load file or assembly 'LiverLande.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[5/9/2020 3:12:30 PM.887] LSPD First Response: EpicEvents, Version=0.1.7.20, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.887] LSPD First Response: Interaction+, Version=2.2.8.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.896] LSPD First Response: MoreRadioChatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.896] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.897] LSPD First Response: RAGENativeUI, Version=1.6.3.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.899] LSPD First Response: redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.965] LSPD First Response: RichsPoliceEnhancements, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.974] LSPD First Response: SearchWarrant, Version=4.0.7142.37123, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.974] LSPD First Response: StopThePed, Version=4.9.1.5, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.978] LSPD First Response: SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.987] LSPD First Response: SuperEvents, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.987] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.988] LSPD First Response: UltimateBackup, Version=1.8.1.8, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.991] LSPD First Response: VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.992] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.992] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:30 PM.996] LSPD First Response: Creating plugin: Arrest_Manager.Main
[5/9/2020 3:12:30 PM.998] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[5/9/2020 3:12:31 PM.117] LSPD First Response: Creating plugin: BOLO_calls.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: CommonCallouts.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: CompuLite.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: EpicEvents.Main
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: Interaction_.EntryPoint
[5/9/2020 3:12:31 PM.118] LSPD First Response: Creating plugin: MoreRadioChatter.EntryPoint
[5/9/2020 3:12:31 PM.119] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[5/9/2020 3:12:31 PM.119] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: redCallouts.Main
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[5/9/2020 3:12:31 PM.121] LSPD First Response: Creating plugin: ‌‏‮‪‏‍‍‪‫‍‎‍‎‍‎‮‬‎‍‭‎‏‌‫‮
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: StopThePed.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: SuperCallouts.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: SuperEvents.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating plugin: Traffic_Policer.Main
[5/9/2020 3:12:31 PM.165] LSPD First Response: Creating Traffic Policer.Main.
[5/9/2020 3:12:31 PM.166] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[5/9/2020 3:12:31 PM.167] LSPD First Response: Done with Traffic Policer.Main.
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: UltimateBackup.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: Variety_Callouts.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: VocalDispatch.Main
[5/9/2020 3:12:31 PM.167] LSPD First Response: Creating plugin: ‍‮‌‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮
[5/9/2020 3:12:31 PM.257] LSPD First Response: Arrest Manager 7.11.0.0, developed by Albo1125, loaded successfully!
[5/9/2020 3:12:31 PM.257] LSPD First Response: Please go on duty to start Arrest Manager.
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] BOLO Calls 0.0.0.1 by Jesyx has been activated
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] Jesyx' Regular Callouts is an LSPDFR calloutpack, to use this callout pack you have to go On-Duty by entering your local police station!
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] It's also possible to go On-Duty by opening the console with F4 and typing ForceDuty
[5/9/2020 3:12:31 PM.257] LSPD First Response: [BOLO Calls] If you have any questions about this calloutpack for LSPDFR contact me on lcpdfr.com 
[5/9/2020 3:12:31 PM.257] LSPD First Response: CommonCallouts v1.1.0 has been initialised.
[5/9/2020 3:12:31 PM.258] LSPD First Response: Plugin CompuLite v1.4.9.5 has been initialized.
[5/9/2020 3:12:31 PM.258] LSPD First Response: Go on duty to fully load CompuLite
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] Initializing.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] EventController Initializing.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] EventController Initialized.
[5/9/2020 3:12:31 PM.258] LSPD First Response: [EE] Initialized.
[5/9/2020 3:12:31 PM.259] LSPD First Response: Interaction+ v2.2.8 loaded, go on duty to fully load plugin.
[5/9/2020 3:12:31 PM.271] LSPD First Response: [MoreRadioChatter] Plugin loaded!
[5/9/2020 3:12:31 PM.272] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[5/9/2020 3:12:31 PM.272] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[5/9/2020 3:12:31 PM.272] Please go on duty to start Police SmartRadio.
[5/9/2020 3:12:31 PM.272] LSPD First Response: redCallouts version 1.1d by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin.
[5/9/2020 3:12:31 PM.274] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[5/9/2020 3:12:31 PM.289] LSPD First Response: [RPE]: AmbientBackup is enabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: AISirenCycle is enabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: SilentBackup is disabled.
[5/9/2020 3:12:31 PM.290] LSPD First Response: [RPE]: TVI is enabled.
[5/9/2020 3:12:31 PM.291] LSPD First Response: [RPE]: BOLO is enabled.
[5/9/2020 3:12:31 PM.291] LSPD First Response: [RPE]: PriorityRadioTraffic is enabled.
[5/9/2020 3:12:31 PM.292] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[5/9/2020 3:12:31 PM.397] LSPD First Response: Plugin StopThePed v4.9.1.5 has been initialized.
[5/9/2020 3:12:31 PM.397] LSPD First Response: Go on duty to fully load StopThePed
[5/9/2020 3:12:31 PM.398] LSPD First Response: Loading SuperCallouts config.
[5/9/2020 3:12:31 PM.411] LSPD First Response: SuperCallouts: Config loaded.
[5/9/2020 3:12:31 PM.411] LSPD First Response: SuperCallouts 1.6.0.0 by SuperPyroManiac has been initialised.
[5/9/2020 3:12:31 PM.411] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[5/9/2020 3:12:31 PM.412] LSPD First Response: Loading SuperEvents config.
[5/9/2020 3:12:31 PM.420] LSPD First Response: SuperCallouts: Config loaded.
[5/9/2020 3:12:31 PM.420] LSPD First Response: SuperEvents 1.2.0.0 by SuperPyroManiac has been initialised.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Go on duty with LSPDFR to fully load SuperEvents.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[5/9/2020 3:12:31 PM.420] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Plugin UltimateBackup v1.8.1.8 has been initialized.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Go on duty to fully load UltimateBackup
[5/9/2020 3:12:31 PM.421] LSPD First Response: Plugin Variety Callouts 2.0.0.4 has been initialised.
[5/9/2020 3:12:31 PM.421] LSPD First Response: Go on duty to fully load Variety Callouts.
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.838] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true).
[5/9/2020 3:12:32 PM.839] LSPD First Response: VocalDispatch: Loaded with 67 phrases.
[5/9/2020 3:12:33 PM.006] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:12:33 PM.007] LSPD First Response: XScanner: Checking Khorio.Common.dll
[5/9/2020 3:12:33 PM.007] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported
[5/9/2020 3:12:33 PM.012] LSPD First Response: XScanner is loading settings...
[5/9/2020 3:12:33 PM.019] LSPD First Response: XScanner intro sound: INTRO
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner outro sound: OUTRO
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner playback volume: 2
[5/9/2020 3:12:33 PM.020] LSPD First Response: XScanner LSPDFR scanner patch is enabled
[5/9/2020 3:12:33 PM.173] LSPD First Response: XScanner => Background Scanner Enabled
[5/9/2020 3:12:33 PM.173] LSPD First Response: XScanner => Disabling default ingame background chatter
[5/9/2020 3:12:33 PM.176] LSPD First Response: XScanner => Patching ingame background chatter...
[5/9/2020 3:12:33 PM.177] LSPD First Response: XScanner => Patched
[5/9/2020 3:12:33 PM.198] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio
[5/9/2020 3:12:33 PM.198] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition
[5/9/2020 3:12:33 PM.198] LSPD First Response: We have 2 callouts registered
[5/9/2020 3:12:33 PM.199] LSPD First Response: CalloutManager initialized
[5/9/2020 3:12:33 PM.200] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[5/9/2020 3:12:33 PM.226] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2020 3:12:33 PM.228] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2020 3:12:33 PM.248] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[5/9/2020 3:12:33 PM.252] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[5/9/2020 3:12:33 PM.254] LSPD First Response: In traffic policer duty event handler: True
[5/9/2020 3:12:33 PM.257] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[5/9/2020 3:12:33 PM.284] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.284] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.285] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[5/9/2020 3:12:33 PM.287] LSPD First Response: SCID:/FathomRGK911/
[5/9/2020 3:12:33 PM.290] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.292] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.309] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[5/9/2020 3:12:33 PM.387] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.387] LSPD First Response: Dependency check for Traffic Policer successful: True
[5/9/2020 3:12:33 PM.389] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Arrest Manager
[5/9/2020 3:12:33 PM.392] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.393] LSPD First Response: Arrest Manager compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.394] LSPD First Response: Arrest Manager compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[5/9/2020 3:12:33 PM.404] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.405] LSPD First Response: Dependency check for Arrest Manager successful: True
[5/9/2020 3:12:33 PM.406] LSPD First Response: Arrest Manager is not in beta.
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout BOLO_calls.Callouts.VEHILCE_BOLO
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.PursuitMotorcycle.PursuitinProgress
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.StolenBike.aStolenBike
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.DomesticDisturbance.aDomesticDisturbance
[5/9/2020 3:12:33 PM.407] LSPD First Response: Registering callout CommonCallouts.Callouts.CarCrash.TrafficAccident
[5/9/2020 3:12:33 PM.433] LSPD First Response: Deserialized James Wingfiled
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.433] LSPD First Response: Deserialized John Damon
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.433] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Lorik Cana
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Mikaela Myers
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.434] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.434] LSPD First Response: Deserialized Billy Kiscadden
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.435] LSPD First Response: Deserialized Cato Speed
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.435] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.435] LSPD First Response: Deserialized Cesar Retana
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.436] LSPD First Response: Deserialized Jack Swede
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.436] LSPD First Response: Deserialized Tony Franco
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.436] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.437] LSPD First Response: Deserialized Bobby Jenkins
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.437] LSPD First Response: Deserialized Daniel Harvey
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.437] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Howard Jackson
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Douglas Rivera
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.438] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.438] LSPD First Response: Deserialized Anel Hrustemovic
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.439] LSPD First Response: Deserialized Ben Asack
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.439] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Rose Carter
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] wanted info not exist
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Christopher Manlord
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Load HeadBlendData
[5/9/2020 3:12:33 PM.440] LSPD First Response: [TRACE] Trying to get FSD
[5/9/2020 3:12:33 PM.440] LSPD First Response: Deserialized Jimmy Pesto
[5/9/2020 3:12:33 PM.957] LSPD First Response: [EE] Starting events.
[5/9/2020 3:12:33 PM.957] LSPD First Response: [EE] EvenController Starting.
[5/9/2020 3:12:33 PM.958] LSPD First Response: [EE] EvenController Started.
[5/9/2020 3:12:33 PM.958] LSPD First Response: [EE] Started events.
[5/9/2020 3:12:33 PM.960] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[5/9/2020 3:12:33 PM.967] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 5/10/2020 3:12:33 PM
[5/9/2020 3:12:33 PM.967] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio
[5/9/2020 3:12:33 PM.969] LSPD First Response: GAME VERSION: 1.0.1868.1
[5/9/2020 3:12:33 PM.970] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[5/9/2020 3:12:33 PM.972] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580
[5/9/2020 3:12:33 PM.992] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.74
[5/9/2020 3:12:33 PM.992] LSPD First Response: Dependency check for Police SmartRadio successful: True
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.WarrantServiceInterior
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.LargeFight
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF
[5/9/2020 3:12:34 PM.011] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooterInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ProwlerInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomesticInterior
[5/9/2020 3:12:34 PM.012] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit
[5/9/2020 3:12:34 PM.013] LSPD First Response: Registering callout redCallouts.Callouts.BuildingAlarm
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[5/9/2020 3:12:34 PM.126] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[5/9/2020 3:12:34 PM.134] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[5/9/2020 3:12:34 PM.151] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[5/9/2020 3:12:34 PM.155] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[5/9/2020 3:12:34 PM.158] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:12:34 PM.164] LSPD First Response: [RPE BOLO]: BOLO fiber started with a timer of 10 minutes.
[5/9/2020 3:12:34 PM.176] LSPD First Response: [RPE Priority Radio Traffic]: PSR is installed.
[5/9/2020 3:12:34 PM.176] LSPD First Response: RichsPoliceEnhancements requesting a PoliceSmartRadio action to be added to prt
[5/9/2020 3:12:35 PM.070] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. 
[5/9/2020 3:12:35 PM.070] LSPD First Response: Added to queue. Length: 1
[5/9/2020 3:12:35 PM.070] LSPD First Response: [RPE Priority Radio Traffic]: VocalDispatch is installed.
[5/9/2020 3:12:35 PM.080] LSPD First Response: VocalDispatch: An event handler for "RichsPoliceEnhancements.RequestPriorityTraffic" was registered via the API by "RichsPoliceEnhancements".
[5/9/2020 3:12:35 PM.080] LSPD First Response: VocalDispatch: An event handler for "RichsPoliceEnhancements.CancelPriorityTraffic" was registered via the API by "RichsPoliceEnhancements".
[5/9/2020 3:12:35 PM.085] LSPD First Response: Refreshing audio cache...
[5/9/2020 3:12:35 PM.534] LSPD First Response: Audio cache refreshed, 1370 files cached
[5/9/2020 3:12:35 PM.558] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[5/9/2020 3:12:35 PM.568] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[5/9/2020 3:12:35 PM.568] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[5/9/2020 3:12:35 PM.682] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Arrest Manager updates.
[5/9/2020 3:12:35 PM.683] LSPD First Response: Traffic Policer is not in beta.
[5/9/2020 3:12:35 PM.685] LSPD First Response: Traffic Policer.Mainloop started
[5/9/2020 3:12:35 PM.685] LSPD First Response: Loading Traffic Policer settings...
[5/9/2020 3:12:35 PM.741] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[5/9/2020 3:12:35 PM.741] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[5/9/2020 3:12:35 PM.743] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[5/9/2020 3:12:35 PM.744] LSPD First Response: Arrest Manager, developed by Albo1125, has been loaded successfully!
[5/9/2020 3:12:35 PM.900] LSPD First Response: TransportWorldDistricts info:
[5/9/2020 3:12:35 PM.902] LSPD First Response: [EE] EvenController Starting thread #2.
[5/9/2020 3:12:36 PM.437] LSPD First Response: System.FormatException: Input string was not in a correct format.
[5/9/2020 3:12:36 PM.533] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully!
[5/9/2020 3:12:36 PM.534] LSPD First Response: Police SmartRadio queue created. Waiting...
[5/9/2020 3:12:36 PM.649] LSPD First Response: Setting Display position to BottomRight
[5/9/2020 3:12:36 PM.649] LSPD First Response: 1700:604
[5/9/2020 3:12:38 PM.484] LSPD First Response: Allbuttons ln: 26
[5/9/2020 3:12:38 PM.548] LSPD First Response: Allbuttons ln: 26
[5/9/2020 3:12:38 PM.548] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall
[5/9/2020 3:12:38 PM.608] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful.
[5/9/2020 3:12:38 PM.608] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions.
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.PlateCheck" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.RequestPIT" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.Panic" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.PedCheck" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: VocalDispatch: An event handler for "PoliceSmartRadio.EndCall" was registered via the API by "PoliceSmartRadio".
[5/9/2020 3:12:38 PM.618] LSPD First Response: PoliceSmartRadio Vocal Dispatch Integration complete.
[5/9/2020 3:12:39 PM.155] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Albo1125.Common updates.
[5/9/2020 3:12:39 PM.163] LSPD First Response:
[5/9/2020 3:12:39 PM.163] World District: City
[5/9/2020 3:12:39 PM.163] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.163] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.163] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[5/9/2020 3:12:39 PM.164] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[5/9/2020 3:12:39 PM.189] LSPD First Response: Traffic Policer Speed Checker started.
[5/9/2020 3:12:39 PM.620] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (1)
[5/9/2020 3:12:39 PM.620] LSPD First Response: PoliceSmartRadio: Adding action for RichsPoliceEnhancements to prt successful.
[5/9/2020 3:12:39 PM.639] LSPD First Response:
[5/9/2020 3:12:39 PM.641] World District: City
[5/9/2020 3:12:39 PM.641] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.641] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[5/9/2020 3:12:39 PM.641] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[5/9/2020 3:12:39 PM.656] LSPD First Response:
[5/9/2020 3:12:39 PM.656] World District: LosSantosCountryside
[5/9/2020 3:12:39 PM.656] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.656] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.656] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[5/9/2020 3:12:39 PM.673] LSPD First Response:
[5/9/2020 3:12:39 PM.673] World District: BlaineCounty
[5/9/2020 3:12:39 PM.673] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.673] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.673] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[5/9/2020 3:12:39 PM.685] LSPD First Response:
[5/9/2020 3:12:39 PM.685] World District: Water
[5/9/2020 3:12:39 PM.685] Drivers:S_M_Y_USCG_01
[5/9/2020 3:12:39 PM.685] Passengers:S_M_Y_USCG_01
[5/9/2020 3:12:39 PM.685] Vehsettings: Model: PREDATORLivs: -1 Extras:
[5/9/2020 3:12:39 PM.686] LSPD First Response: Transportregion info:
[5/9/2020 3:12:39 PM.701] LSPD First Response:
[5/9/2020 3:12:39 PM.701] Zonename: East Vinewood
[5/9/2020 3:12:39 PM.701] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.701] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.701] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[5/9/2020 3:12:39 PM.717] LSPD First Response:
[5/9/2020 3:12:39 PM.717] Zonename: West Vinewood
[5/9/2020 3:12:39 PM.717] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.717] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[5/9/2020 3:12:39 PM.717] Vehsettings: Model: POLICETLivs: 0 Extras:
[5/9/2020 3:12:39 PM.733] LSPD First Response:
[5/9/2020 3:12:39 PM.733] Zonename: Sandy Shores
[5/9/2020 3:12:39 PM.733] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.733] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[5/9/2020 3:12:39 PM.733] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[5/9/2020 3:12:39 PM.891] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Police SmartRadio updates.
[5/9/2020 3:12:40 PM.170] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.202] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.245] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterLS
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterBC
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerDown
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.ShotsFiredAtCivilians
[5/9/2020 3:12:40 PM.277] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerPanicButton
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceSouthLS
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceNorthLS
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceBlaineCounty
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.InjuredHiker
[5/9/2020 3:12:40 PM.278] LSPD First Response: Registering callout Variety_Callouts.Callouts.HikerEvac
[5/9/2020 3:12:40 PM.860] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Traffic Policer updates.
[5/9/2020 3:12:41 PM.862] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Update checks complete.
[5/9/2020 3:12:46 PM.274] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[5/9/2020 3:12:46 PM.329] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PrisonerTransport" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.TowTruck" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Coroner" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Insurance" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.439] LSPD First Response: VocalDispatch: An event handler for "StopThePed.AnimalControl" was registered via the API by "StopThePed".
[5/9/2020 3:12:46 PM.451] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport
[5/9/2020 3:12:46 PM.451] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to transport successful.
[5/9/2020 3:12:46 PM.451] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to coroner successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to tow successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to insurance successful.
[5/9/2020 3:12:46 PM.452] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal
[5/9/2020 3:12:46 PM.452] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to animal successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to trafficstop
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to trafficstop successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to felonystop
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to felonystop successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to k9backup
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to k9backup successful.
[5/9/2020 3:12:46 PM.456] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to spikestrips
[5/9/2020 3:12:46 PM.456] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to spikestrips successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to roadblock
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to roadblock successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to female
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to female successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to panic
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to panic successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to groupbackup
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to groupbackup successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to ambulance
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to ambulance successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: UltimateBackup requesting a PoliceSmartRadio action to be added to firedept
[5/9/2020 3:12:46 PM.457] LSPD First Response: PoliceSmartRadio: Adding action for UltimateBackup to firedept successful.
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.NormalStop" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.FelonyStop" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.K9Unit" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.SpikeStrips" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.RoadBlock" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Pursuit" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Code2" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Code3" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Female" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.Ambulance" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.FireDept" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:46 PM.457] LSPD First Response: VocalDispatch: An event handler for "UltimateBackup.PanicButton" was registered via the API by "UltimateBackup".
[5/9/2020 3:12:47 PM.591] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to coroner
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to coroner successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to tow
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to tow successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: Arrest Manager requesting a PoliceSmartRadio action to be added to transport
[5/9/2020 3:12:47 PM.592] LSPD First Response: PoliceSmartRadio: Adding action for Arrest Manager to transport successful.
[5/9/2020 3:12:47 PM.592] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.Coroner" was registered via the API by "Arrest Manager".
[5/9/2020 3:12:47 PM.995] Jail Dropoff blips created.
[5/9/2020 3:12:50 PM.161] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:12:50 PM.178] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: HotPursuit Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Robbery Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: CarAccident Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.MafiaActivity
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OrganizedCrime Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.MafiaActivity2
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OrganizedCrime2 Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HotCar
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Hot Car Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: TruckCrash Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Hit and Run Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Open Carry Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Fire Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Suspicious Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[5/9/2020 3:12:53 PM.986] LSPD First Response: SuperCallouts: Manhunt Enabled
[5/9/2020 3:12:53 PM.986] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[5/9/2020 3:12:53 PM.987] LSPD First Response: SuperCallouts: LostMC Attack Enabled
[5/9/2020 3:12:59 PM.180] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:12:59 PM.197] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:12:59 PM.203] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:13:00 PM.689] LSPD First Response: [TRACE] Created sheriff at X:2576.188 Y:-598.0483 Z:66.33028
[5/9/2020 3:13:00 PM.706] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.713] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:13:00 PM.738] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:13:00 PM.742] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:13:00 PM.750] LSPD First Response: [TRACE] Fred Wrightler (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:13:00 PM.752] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.752] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:13:00 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.761] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:13:00 PM.766] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:13:00 PM.766] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] And Fandy (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:13:00 PM.767] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:13:00 PM.769] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:13:00 PM.866] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:13:00 PM.866] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:13:06 PM.187] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:13:06 PM.207] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:13:26 PM.210] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:13:26 PM.229] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:13:27 PM.439] LSPD First Response: [TRACE] It has been 43 seconds since the last callout
[5/9/2020 3:13:27 PM.443] LSPD First Response: Creating CarAccident from SuperCallouts.Callouts.CarAccident, SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:13:27 PM.445] LSPD First Response: [TRACE] Callout created:  #1
[5/9/2020 3:13:28 PM.097] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:13:31 PM.660] LSPD First Response: SuperCallouts Log: CarAccident callout accepted...
[5/9/2020 3:13:31 PM.670] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:13:31 PM.674] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:13:34 PM.187] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.340] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.340] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.362] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.534] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.534] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.553] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:13:34 PM.557] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:13:34 PM.558] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:13:34 PM.579] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:14:01 PM.335] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:14:03 PM.963] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:14:03 PM.980] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:14:05 PM.791] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:14:05 PM.791] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:14:05 PM.791] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:14:08 PM.234] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:14:08 PM.339] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:14:09 PM.037] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:09 PM.057] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:14:15 PM.352] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:15 PM.358] LSPD First Response: [TRACE] Created sheriff at X:2505.429 Y:-662.8167 Z:62.28141
[5/9/2020 3:14:15 PM.359] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.365] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:15 PM.372] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:14:15 PM.372] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Mats Fox (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:14:15 PM.373] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.379] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:15 PM.385] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:14:15 PM.385] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] James Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:14:15 PM.386] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:14:15 PM.518] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:15 PM.518] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:21 PM.037] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:14:21 PM.037] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:14:21 PM.039] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[5/9/2020 3:14:21 PM.041] LSPD First Response: [TRACE] Failed to set up RunLights #1
[5/9/2020 3:14:21 PM.045] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[5/9/2020 3:14:21 PM.045] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[5/9/2020 3:14:33 PM.062] LSPD First Response: [MoreRadioChatter] Playing: 18
[5/9/2020 3:14:33 PM.084] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:14:37 PM.685] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:37 PM.685] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:14:41 PM.049] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:14:41 PM.071] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:14:50 PM.474] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:14:50 PM.478] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:50 PM.478] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:14:50 PM.479] LSPD First Response: [TRACE] Created sheriff at X:2477.491 Y:-518.7106 Z:69.61771
[5/9/2020 3:14:50 PM.886] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:14:50 PM.892] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:50 PM.907] LSPD First Response: [TRACE] Sky Richards (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:14:51 PM.104] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.104] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:14:51 PM.105] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.111] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:14:51 PM.152] LSPD First Response: [TRACE] Cached 1192 decorators for index 4
[5/9/2020 3:14:51 PM.157] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:14:51 PM.157] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] Tahlil Hawkins (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:14:51 PM.158] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:14:51 PM.833] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:51 PM.833] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:14:57 PM.360] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:14:59 PM.996] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:15:00 PM.013] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:15:02 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:15:02 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:15:02 PM.220] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:15:05 PM.074] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:15:05 PM.094] LSPD First Response: [MoreRadioChatter] Sleeping for 41 seconds!
[5/9/2020 3:15:08 PM.642] LSPD First Response: redCallouts debug: Keypress B detected.
[5/9/2020 3:15:12 PM.215] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:15:14 PM.951] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:15:14 PM.953] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:15:14 PM.956] LSPD First Response: [TRACE] GetBackupTemplate for Ambulance in LosSantosCounty in PalHigh using RespondsAsBackup
[5/9/2020 3:15:14 PM.963] LSPD First Response: [TRACE] Preloading AMBULANCE
[5/9/2020 3:15:14 PM.963] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:14 PM.969] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:15:16 PM.240] LSPD First Response: GetAudioFileForAction: No file found for: EMS_REQ
[5/9/2020 3:15:16 PM.240] LSPD First Response: GetAudioFileForAction: No file found for: EMS_REQ
[5/9/2020 3:15:16 PM.240] LSPD First Response: PlayAction: Failed to find EMS_REQ
[5/9/2020 3:15:16 PM.716] LSPD First Response: [TRACE] Preloading AMBULANCE
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Created ambulance at X:2593 Y:-434.25 Z:87.96875
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Forced Livery: 0
[5/9/2020 3:15:16 PM.717] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:16 PM.724] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[5/9/2020 3:15:16 PM.725] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lsfd_emt
[5/9/2020 3:15:16 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] Assigned medic relationship and group.
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] Voice: s_m_m_paramedic_01_black_mini_01
[5/9/2020 3:15:16 PM.730] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:15:16 PM.733] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:15:16 PM.739] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 20), Agency: LSFD (lsfd)
[5/9/2020 3:15:16 PM.740] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:lsfd_emt
[5/9/2020 3:15:16 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.740] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lsfd_emt
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] Assigned medic relationship and group.
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] Voice: s_f_y_baywatch_01_white_full_02
[5/9/2020 3:15:16 PM.741] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:15:16 PM.763] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:15:16 PM.770] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:15:16 PM.790] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.RequestAmbulance".
[5/9/2020 3:15:24 PM.402] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:15:26 PM.341] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:15:26 PM.341] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[5/9/2020 3:15:26 PM.344] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:15:26 PM.344] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Started TaskMedicRespondBackup: Unit Type: Ambulance, Response Type: Code3
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:15:26 PM.367] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:15:31 PM.983] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[5/9/2020 3:15:31 PM.984] LSPD First Response: [TRACE] Set current state to: Investigate
[5/9/2020 3:15:31 PM.985] LSPD First Response: [TRACE] TaskMedicInvestigate created
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] Set current state to: Investigate
[5/9/2020 3:15:32 PM.556] LSPD First Response: [TRACE] TaskMedicInvestigate created
[5/9/2020 3:15:33 PM.033] LSPD First Response: [TRACE] Found target: S_M_M_TRUCKER_01
[5/9/2020 3:15:35 PM.736] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:15:35 PM.740] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:15:35 PM.740] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:15:36 PM.959] LSPD First Response: [TRACE] Created police4 at X:2436.483 Y:-685.4063 Z:63.43814
[5/9/2020 3:15:36 PM.960] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:15:36 PM.967] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:15:36 PM.973] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:15:36 PM.973] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] Lee Enfield (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:15:36 PM.974] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:15:37 PM.226] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:15:38 PM.744] LSPD First Response: [TRACE] Started sequence
[5/9/2020 3:15:45 PM.371] LSPD First Response: [TRACE] Slide into position: scenario started or slide timed out.  Continuing.
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] Aborting MedicInvestigate: There was nothing for the medics to do.
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] InvestigateTask_Ended
[5/9/2020 3:15:45 PM.475] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[5/9/2020 3:15:45 PM.499] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:15:46 PM.114] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:15:46 PM.135] LSPD First Response: [MoreRadioChatter] Sleeping for 40 seconds!
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Starting.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Finding closest posistion.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Location id: 6.
[5/9/2020 3:15:46 PM.222] LSPD First Response: [EE] HomlessDisturbance: Adding small blip.
[5/9/2020 3:15:46 PM.223] LSPD First Response: [EE] HomlessDisturbance: Clearing area of peds and cars.
[5/9/2020 3:15:46 PM.224] LSPD First Response: [EE] HomlessDisturbance: Spawning peds and animations.
[5/9/2020 3:15:47 PM.125] LSPD First Response: [TRACE] Starting treatment
[5/9/2020 3:15:47 PM.256] LSPD First Response: [EE] HomlessDisturbance: Setting ped items and personas.
[5/9/2020 3:15:47 PM.258] LSPD First Response: [EE] HomlessDisturbance: Spawning vehicles.
[5/9/2020 3:15:47 PM.521] LSPD First Response: [EE] HomlessDisturbance: Setting up vehicles.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour path.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour specific.
[5/9/2020 3:15:47 PM.524] LSPD First Response: [EE] HomlessDisturbance: Done setting up.
[5/9/2020 3:15:49 PM.982] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:15:49 PM.982] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:15:49 PM.983] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Failed to set up StealCar #1
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[5/9/2020 3:15:49 PM.987] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[5/9/2020 3:16:00 PM.822] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:16:00 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:00 PM.826] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:00 PM.827] LSPD First Response: [TRACE] Created sheriff at X:2395.067 Y:-687.7305 Z:63.97117
[5/9/2020 3:16:00 PM.827] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.833] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:00 PM.839] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:16:00 PM.839] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] James Galliard (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:00 PM.840] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.846] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:00 PM.852] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:16:00 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] Lior Fanous (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:00 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:00 PM.854] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:16:00 PM.987] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:00 PM.987] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:03 PM.539] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:16:03 PM.540] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:24 PM.852] LSPD First Response: [TRACE] Aborting MedicTreatPed: Finished - properly
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] Aborting MedicInvestigate: No further eligible peds were found to treat.
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] InvestigateTask_Ended
[5/9/2020 3:16:24 PM.857] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[5/9/2020 3:16:24 PM.875] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:16:26 PM.142] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:16:26 PM.164] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[5/9/2020 3:16:43 PM.179] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:16:43 PM.198] LSPD First Response: [MoreRadioChatter] Sleeping for 29 seconds!
[5/9/2020 3:16:46 PM.033] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:16:46 PM.034] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:16:46 PM.035] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[5/9/2020 3:16:46 PM.035] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:46 PM.063] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:16:46 PM.064] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:16:46 PM.419] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:16:46 PM.419] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Aborting MedicRespondBackup: Parent task is aborting
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskMedicRespondBackup::OnAbort
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:16:48 PM.470] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:16:50 PM.965] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:16:50 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:50 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:16:50 PM.973] LSPD First Response: [TRACE] Created sheriff at X:2465.856 Y:-681.0845 Z:62.72652
[5/9/2020 3:16:50 PM.973] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.979] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:50 PM.985] LSPD First Response: [TRACE] Dusty Trek (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:50 PM.986] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.992] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:16:50 PM.998] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:16:50 PM.998] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] Carlos Basilio (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:16:50 PM.999] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:16:51 PM.000] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:16:51 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:16:51 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:02 PM.537] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:17:02 PM.628] LSPD First Response: UB: REQUESTED TYPE: Coroner
[5/9/2020 3:17:02 PM.633] LSPD First Response: UB: DETECTED ZONE: PALHIGH
[5/9/2020 3:17:02 PM.634] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[5/9/2020 3:17:12 PM.227] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:17:12 PM.249] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds!
[5/9/2020 3:17:22 PM.408] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:17:22 PM.408] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:17:33 PM.303] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:17:33 PM.309] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:17:33 PM.309] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:17:33 PM.310] LSPD First Response: [TRACE] Created sheriff at X:2451.92 Y:-489.0755 Z:70.97179
[5/9/2020 3:17:33 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.316] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:33 PM.322] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:17:33 PM.322] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Eduardo Fernaldo (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:33 PM.323] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.329] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:33 PM.335] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:17:33 PM.335] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] Brit Mason (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:33 PM.336] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:33 PM.337] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2020 3:17:33 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:33 PM.652] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:38 PM.257] LSPD First Response: [MoreRadioChatter] Playing: 27
[5/9/2020 3:17:38 PM.281] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_CODE_1'
[5/9/2020 3:17:39 PM.779] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:17:39 PM.780] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:17:41 PM.860] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:17:41 PM.881] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds!
[5/9/2020 3:17:48 PM.419] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:17:48 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:17:48 PM.423] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:17:49 PM.546] LSPD First Response: [TRACE] Created sheriff2 at X:2469.814 Y:-675.5812 Z:62.82678
[5/9/2020 3:17:49 PM.547] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.553] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:49 PM.559] LSPD First Response: [TRACE] Brit Mason (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:49 PM.560] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.565] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:17:49 PM.571] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:17:49 PM.571] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] Frank Mino (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:17:49 PM.572] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[5/9/2020 3:17:49 PM.998] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:17:49 PM.998] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:02 PM.423] LSPD First Response: Unsuccessful specialID
[5/9/2020 3:18:13 PM.895] LSPD First Response: [MoreRadioChatter] Playing: 7
[5/9/2020 3:18:13 PM.921] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:18:18 PM.518] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:18 PM.519] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:18:20 PM.691] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:20 PM.710] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:18:23 PM.605] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:18:23 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:18:23 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2020 3:18:23 PM.610] LSPD First Response: [TRACE] Created sheriff2 at X:2446.716 Y:-485.6708 Z:71.02747
[5/9/2020 3:18:23 PM.610] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.616] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:23 PM.622] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:18:23 PM.622] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.623] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:23 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:23 PM.636] LSPD First Response: [TRACE] Danny Lorenz (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:23 PM.637] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[5/9/2020 3:18:23 PM.686] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:23 PM.686] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:25 PM.305] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:18:28 PM.401] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:18:28 PM.419] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:18:29 PM.871] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:18:29 PM.871] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:18:29 PM.871] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:18:34 PM.611] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:18:34 PM.873] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.874] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.875] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:34 PM.875] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:18:34 PM.898] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[5/9/2020 3:18:35 PM.073] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.073] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.074] LSPD First Response: [RPE BOLO]: Vehicle found
[5/9/2020 3:18:35 PM.074] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[5/9/2020 3:18:35 PM.093] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:18:37 PM.497] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:18:40 PM.664] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:18:40 PM.683] LSPD First Response: EndCurrentCallout: Finishing...
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[5/9/2020 3:18:40 PM.683] LSPD First Response: [TRACE] Instance cleaned ( #1)
[5/9/2020 3:18:40 PM.684] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Code4".
[5/9/2020 3:18:41 PM.204] LSPD First Response: Creating phone event
[5/9/2020 3:18:43 PM.660] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in Tatamo using SpawnsAmbiently
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:18:43 PM.664] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:18:44 PM.409] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[5/9/2020 3:18:44 PM.726] LSPD First Response: [MoreRadioChatter] Playing: 12
[5/9/2020 3:18:44 PM.745] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:18:44 PM.799] LSPD First Response: [TRACE] Created police4 at X:2351.964 Y:-439.8517 Z:73.53198
[5/9/2020 3:18:44 PM.918] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:18:44 PM.924] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:44 PM.930] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:18:44 PM.930] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:18:44 PM.931] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:18:44 PM.932] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:18:45 PM.117] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:48 PM.675] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Noose using SpawnsAmbiently
[5/9/2020 3:18:48 PM.679] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:18:48 PM.679] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:18:49 PM.275] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:18:49 PM.293] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:18:50 PM.061] LSPD First Response: [TRACE] Created police3 at X:2601.097 Y:-471.3851 Z:84.68505
[5/9/2020 3:18:50 PM.062] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.067] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:50 PM.073] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Djalou Lalililas (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:50 PM.074] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.075] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:50 PM.075] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.080] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:18:50 PM.086] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:18:50 PM.086] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] Dave Walker (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:18:50 PM.087] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:18:50 PM.190] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:50 PM.190] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:18:54 PM.285] LSPD First Response: [TRACE] It has been 13 seconds since the last callout
[5/9/2020 3:18:54 PM.288] LSPD First Response: Creating ViolentDomesticInterior from redCallouts.Callouts.ViolentDomesticInterior, redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:18:54 PM.288] LSPD First Response: [TRACE] Callout created:  #2
[5/9/2020 3:18:54 PM.801] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Starting.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Finding closest posistion.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Location id: 6.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Adding small blip.
[5/9/2020 3:18:57 PM.565] LSPD First Response: [EE] HomlessDisturbance: Clearing area of peds and cars.
[5/9/2020 3:18:57 PM.566] LSPD First Response: [EE] HomlessDisturbance: Spawning peds and animations.
[5/9/2020 3:18:57 PM.740] LSPD First Response: [EE] HomlessDisturbance: Setting ped items and personas.
[5/9/2020 3:18:57 PM.740] LSPD First Response: [EE] HomlessDisturbance: Spawning vehicles.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting up vehicles.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour path.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Setting behaviour specific.
[5/9/2020 3:18:57 PM.761] LSPD First Response: [EE] HomlessDisturbance: Done setting up.
[5/9/2020 3:18:59 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:18:59 PM.071] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:18:59 PM.071] LSPD First Response: PlayAction: Failed to find IN_OR_ON_LOCATION
[5/9/2020 3:19:00 PM.533] LSPD First Response: randomWeapons = 1 - gun for perp
[5/9/2020 3:19:00 PM.534] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:19:00 PM.535] LSPD First Response: redCallouts - callout state: ENROUTE
[5/9/2020 3:19:00 PM.535] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:19:00 PM.535] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:19:01 PM.197] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:01 PM.197] LSPD First Response: GetAudioFileForAction: No file found for: UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:01 PM.197] LSPD First Response: PlayAction: Failed to find UNITS_RESPOND_CODE_3_01
[5/9/2020 3:19:06 PM.819] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:06 PM.825] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:06 PM.826] LSPD First Response: [TRACE] Created police4 at X:2142.663 Y:-570.6387 Z:95.87277
[5/9/2020 3:19:06 PM.826] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:07 PM.385] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:19:09 PM.297] LSPD First Response: [MoreRadioChatter] Playing: 23
[5/9/2020 3:19:09 PM.316] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:19:11 PM.823] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:11 PM.829] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] Created police4 at X:1936.903 Y:-720.1951 Z:88.49511
[5/9/2020 3:19:11 PM.830] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:12 PM.100] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:12 PM.101] LSPD First Response: [MoreRadioChatter] Playing chatter 'BLURRY_CHATTER'
[5/9/2020 3:19:14 PM.433] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:14 PM.452] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:19:16 PM.828] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:16 PM.834] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:19:16 PM.834] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] Created police4 at X:1855.578 Y:-788.1981 Z:80.47308
[5/9/2020 3:19:16 PM.835] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:21 PM.842] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCounty in PalHigh using SpawnsAmbiently
[5/9/2020 3:19:21 PM.846] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:21 PM.846] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:19:21 PM.847] LSPD First Response: [TRACE] Created police4 at X:1734.231 Y:-877.5205 Z:70.8363
[5/9/2020 3:19:21 PM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:19:21 PM.853] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:21 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:19:21 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:19:21 PM.859] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:19:21 PM.859] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] Jack Bull (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:19:21 PM.860] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:19:21 PM.861] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:19:22 PM.349] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:31 PM.861] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:31 PM.865] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:31 PM.865] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:31 PM.885] LSPD First Response: [TRACE] Created police2 at X:1942.657 Y:-1090.491 Z:96.66824
[5/9/2020 3:19:32 PM.005] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.011] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:32 PM.020] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:19:32 PM.020] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:32 PM.021] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.028] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:32 PM.034] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:19:32 PM.034] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] Kiera Kies (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:32 PM.035] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:19:32 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:32 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:38 PM.467] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:19:38 PM.486] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:19:40 PM.886] LSPD First Response: SuperEvents: New events can now generate...
[5/9/2020 3:19:41 PM.885] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:41 PM.891] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:41 PM.892] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:41 PM.892] LSPD First Response: [TRACE] Created police2 at X:1764.924 Y:-1259.623 Z:84.95483
[5/9/2020 3:19:41 PM.894] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.900] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:41 PM.906] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:19:41 PM.906] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] Eloisa Martinez (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.907] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:41 PM.908] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.914] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:19:41 PM.920] LSPD First Response: [TRACE] Jamie Nyan (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:19:41 PM.921] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:19:42 PM.230] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:42 PM.231] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:19:45 PM.747] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:45 PM.747] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:19:48 PM.616] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:48 PM.617] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:19:49 PM.355] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:19:49 PM.375] LSPD First Response: [MoreRadioChatter] Sleeping for 28 seconds!
[5/9/2020 3:19:51 PM.971] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:51 PM.977] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:19:51 PM.978] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:19:54 PM.490] LSPD First Response: [TRACE] Created police3 at X:1250.715 Y:-1449.723 Z:35.67166
[5/9/2020 3:19:54 PM.491] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:19:57 PM.003] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] Created police2 at X:1158.535 Y:-1715.003 Z:36.29935
[5/9/2020 3:19:57 PM.007] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:20:00 PM.530] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[5/9/2020 3:20:00 PM.578] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[5/9/2020 3:20:07 PM.290] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:07 PM.294] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:08 PM.952] LSPD First Response: [TRACE] Created police4 at X:1058.905 Y:-1486.283 Z:28.8901
[5/9/2020 3:20:08 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:09 PM.577] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:20:12 PM.338] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:20:12 PM.361] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:20:14 PM.031] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:20:14 PM.031] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:20:14 PM.031] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:20:17 PM.395] LSPD First Response: [MoreRadioChatter] Playing: 24
[5/9/2020 3:20:17 PM.422] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:20:20 PM.806] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:20 PM.807] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:20:22 PM.338] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:22 PM.342] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:22 PM.342] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:22 PM.343] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:23 PM.624] LSPD First Response: [TRACE] Created police4 at X:1075.422 Y:-1460.323 Z:29.17104
[5/9/2020 3:20:23 PM.625] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:23 PM.625] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:20:23 PM.837] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:23 PM.843] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:20:23 PM.849] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:23 PM.849] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:23 PM.850] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:24 PM.555] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:24 PM.681] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:20:24 PM.704] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:20:27 PM.354] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:20:27 PM.357] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Created police4 at X:1053.852 Y:-1507.497 Z:28.60796
[5/9/2020 3:20:27 PM.358] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:27 PM.364] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:20:27 PM.370] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:20:27 PM.370] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] Alina Rosiello (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:27 PM.371] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:27 PM.372] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:20:27 PM.633] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:32 PM.367] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:32 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:36 PM.692] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:38 PM.133] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:38 PM.233] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:20:39 PM.301] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:41 PM.754] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:43 PM.088] LSPD First Response: [TRACE] Kenny Simmons killed by Jack Nickelsen
[5/9/2020 3:20:43 PM.645] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:43 PM.671] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.078] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.256] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.333] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.818] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:45 PM.920] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:46 PM.888] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:46 PM.907] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:47 PM.008] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.234] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.298] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.315] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:47 PM.316] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_EL_BURRO_HEIGHTS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[5/9/2020 3:20:47 PM.317] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[5/9/2020 3:20:47 PM.318] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:47 PM.318] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:47 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:47 PM.730] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[5/9/2020 3:20:47 PM.735] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[5/9/2020 3:20:47 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.176] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.344] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:48 PM.350] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:48 PM.350] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:48 PM.391] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_02.wav, looped: False
[5/9/2020 3:20:48 PM.602] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using RespondsAsBackup
[5/9/2020 3:20:48 PM.606] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:48 PM.606] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:48 PM.691] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.727] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:48 PM.945] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:20:49 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:49 PM.441] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.165] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.168] LSPD First Response: redCallouts - current callout state: SPOTTED
[5/9/2020 3:20:50 PM.168] LSPD First Response: Outcome 1 - fight vic.
[5/9/2020 3:20:50 PM.471] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_02.wav, looped: False
[5/9/2020 3:20:50 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:50 PM.974] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:51 PM.231] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_EL_BURRO_HEIGHTS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_EL_BURRO_HEIGHTS_01.wav, looped: False
[5/9/2020 3:20:51 PM.696] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:52 PM.400] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:20:52 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[5/9/2020 3:20:53 PM.224] LSPD First Response: [TRACE] Instance cleaned ( #2)
[5/9/2020 3:20:53 PM.332] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[5/9/2020 3:20:53 PM.409] LSPD First Response: [TRACE] Eric Whright killed by Jack Nickelsen
[5/9/2020 3:20:53 PM.701] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[5/9/2020 3:20:53 PM.713] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:20:53 PM.808] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:20:53 PM.808] LSPD First Response: SuperEvents: Starting car accident event.
[5/9/2020 3:20:53 PM.872] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:20:53 PM.879] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:53 PM.879] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] WorldEventStealCar: Vehicle non-existent or dead
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient)
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[5/9/2020 3:20:53 PM.880] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[5/9/2020 3:20:53 PM.881] LSPD First Response: [TRACE] World event StealCar #2 has ended
[5/9/2020 3:20:54 PM.575] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.824] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:54 PM.825] LSPD First Response: [TRACE] Created police2 at X:1164.75 Y:-1792 Z:35.84375
[5/9/2020 3:20:54 PM.826] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:54 PM.832] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:54 PM.838] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:20:54 PM.838] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:54 PM.839] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:20:54 PM.840] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:20:54 PM.841] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:54 PM.846] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:54 PM.852] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:20:54 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:54 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:54 PM.883] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:54 PM.886] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:54 PM.893] LSPD First Response: [TRACE] Created police2 at X:1200.372 Y:-1431.966 Z:35.94004
[5/9/2020 3:20:54 PM.893] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:20:54 PM.922] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:54 PM.923] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:54 PM.923] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:54 PM.952] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:55 PM.154] LSPD First Response: [TRACE] Using random spawn at X:1196.468 Y:-1617.181 Z:44.85288
[5/9/2020 3:20:55 PM.176] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:55 PM.177] LSPD First Response: [TRACE] Created police2 at X:1091.5 Y:-1563.25 Z:27.3125
[5/9/2020 3:20:55 PM.177] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:20:55 PM.183] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.190] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:20:55 PM.191] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.197] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.203] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:20:55 PM.203] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.204] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.214] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.214] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.241] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:20:55 PM.479] LSPD First Response: [TRACE] Using random spawn at X:1197.719 Y:-1619.69 Z:44.85295
[5/9/2020 3:20:55 PM.490] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:20:55 PM.491] LSPD First Response: [TRACE] Created police2 at X:1315.75 Y:-1630 Z:51.15625
[5/9/2020 3:20:55 PM.491] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.497] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.503] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.503] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.504] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.505] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.511] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:20:55 PM.517] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:20:55 PM.518] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:20:55 PM.518] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:20:55 PM.525] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.525] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:20:55 PM.722] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.928] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:55 PM.929] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:20:56 PM.274] LSPD First Response: Creating drug driver event
[5/9/2020 3:20:56 PM.276] LSPD First Response: Setting drug levels
[5/9/2020 3:20:57 PM.277] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[5/9/2020 3:20:58 PM.048] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:59 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:20:59 PM.714] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:20:59 PM.739] LSPD First Response: [MoreRadioChatter] Sleeping for 38 seconds!
[5/9/2020 3:21:00 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:00 PM.474] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:00 PM.497] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:02 PM.254] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:05 PM.417] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:05 PM.493] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:06 PM.222] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:06 PM.866] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:06 PM.868] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:06 PM.869] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:06 PM.869] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:07 PM.533] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:07 PM.895] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:07 PM.895] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:07 PM.896] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:07 PM.896] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:08 PM.805] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:08 PM.916] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:08 PM.916] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:09 PM.096] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:21:09 PM.099] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:09 PM.099] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:09 PM.100] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:09 PM.100] LSPD First Response: [TRACE] Created police4 at X:1140.427 Y:-1816.907 Z:29.77822
[5/9/2020 3:21:09 PM.101] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:09 PM.429] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.430] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.459] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:09 PM.462] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:09 PM.630] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:09 PM.685] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:10 PM.123] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:10 PM.398] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:10 PM.456] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:10 PM.456] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:10 PM.962] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:10 PM.990] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:10 PM.990] LSPD First Response: [TRACE] Set current state to: GoToCaller
[5/9/2020 3:21:11 PM.120] LSPD First Response: [TRACE] Use caller position: True
[5/9/2020 3:21:11 PM.272] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:11 PM.458] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.484] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:11 PM.485] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:11 PM.514] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:11 PM.819] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:12 PM.005] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:12 PM.005] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:12 PM.006] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:12 PM.507] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:13 PM.134] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:13 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:13 PM.575] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:13 PM.575] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:13 PM.659] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.118] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:14 PM.125] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:14 PM.156] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.289] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:14 PM.432] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:14 PM.432] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:14 PM.569] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.783] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:14 PM.820] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.212] LSPD First Response: [TRACE] Created police4 at X:1078.566 Y:-1568.535 Z:29.30534
[5/9/2020 3:21:15 PM.213] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:15 PM.218] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:15 PM.220] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[5/9/2020 3:21:15 PM.220] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:15 PM.225] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:15 PM.226] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:15 PM.267] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:15 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:15 PM.598] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:15 PM.598] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.599] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:15 PM.751] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:15 PM.865] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.016] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.107] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:16 PM.362] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.481] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:16 PM.544] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.634] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jack Jobs (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:16 PM.634] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:16 PM.832] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.866] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.950] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:16 PM.992] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:17 PM.134] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) entered combat with target: Tim Mason (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:17 PM.134] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:17 PM.135] LSPD First Response: [TRACE] Backup GroupStrategy: Victoria Justice (MP_F_FREEMODE_01) entered combat and asked Tara Holzi (MP_F_FREEMODE_01) to help
[5/9/2020 3:21:17 PM.164] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:17 PM.652] LSPD First Response: [TRACE] Jack Jobs killed by Malcolm Barrett
[5/9/2020 3:21:17 PM.914] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:18 PM.155] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:18 PM.268] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:19 PM.139] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:21:19 PM.148] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:21:19 PM.152] LSPD First Response: [TRACE] Created police2 at X:1279.584 Y:-1476.759 Z:37.48805
[5/9/2020 3:21:19 PM.153] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.159] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:19 PM.165] LSPD First Response: [TRACE] Kiera Bell (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:19 PM.166] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.172] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:19 PM.178] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:21:19 PM.178] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] Emma Duke (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:21:19 PM.179] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:21:19 PM.210] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:19 PM.213] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:19 PM.542] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:19 PM.670] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:19 PM.727] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:19 PM.939] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) entered combat with target: Dante Compton (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:19 PM.939] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:19 PM.940] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) entered combat with target: Dante Compton (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:19 PM.940] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:20 PM.217] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:20 PM.247] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) entered combat with target: Marko Lewis (G_M_Y_SALVAGOON_03)
[5/9/2020 3:21:20 PM.247] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:21:20 PM.683] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:20 PM.826] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:20 PM.856] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:21 PM.107] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.196] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.229] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:21 PM.447] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.571] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:21 PM.761] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:21 PM.761] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:21 PM.849] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.327] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:22 PM.393] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.453] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:22 PM.542] LSPD First Response: [TRACE] Dante Compton killed by Jack Nickelsen
[5/9/2020 3:21:22 PM.722] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:23 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:23 PM.239] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:23 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:23 PM.455] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:24 PM.340] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.519] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.718] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:24 PM.853] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:24 PM.915] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.113] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.142] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.399] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:25 PM.707] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:25 PM.734] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.155] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:26 PM.311] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:26 PM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:27 PM.090] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:27 PM.357] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[5/9/2020 3:21:27 PM.357] LSPD First Response: [TRACE] Set current state to: Combat
[5/9/2020 3:21:27 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:27 PM.532] LSPD First Response: [TRACE] Maximiliano Villa killed by Vanessa Star
[5/9/2020 3:21:27 PM.670] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:28 PM.022] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:28 PM.368] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:29 PM.098] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:29 PM.126] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.351] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.637] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:30 PM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:31 PM.429] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:31 PM.837] LSPD First Response: [TRACE] Marko Lewis killed by Jack Nickelsen
[5/9/2020 3:21:31 PM.874] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:21:32 PM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.460] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.626] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.654] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.769] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.769] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:32 PM.938] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:33 PM.202] LSPD First Response: [TRACE] John Hale killed by Victoria Justice
[5/9/2020 3:21:33 PM.556] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:33 PM.750] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:34 PM.345] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:35 PM.195] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:35 PM.225] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:36 PM.327] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.117] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.431] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:37 PM.641] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:37 PM.741] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:21:37 PM.765] LSPD First Response: [MoreRadioChatter] Sleeping for 34 seconds!
[5/9/2020 3:21:38 PM.242] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:39 PM.220] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:39 PM.226] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:39 PM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.104] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.441] LSPD First Response: [TRACE] Created police4 at X:1077.196 Y:-1549.432 Z:28.9559
[5/9/2020 3:21:40 PM.441] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:21:40 PM.448] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:40 PM.456] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:21:40 PM.456] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] Ken Rosenberg (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:21:40 PM.457] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:21:40 PM.458] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:40 PM.750] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:40 PM.850] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:41 PM.196] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:42 PM.529] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:42 PM.736] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:42 PM.785] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:42 PM.820] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:21:43 PM.314] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.314] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:21:43 PM.534] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Failed to set up RunLights #2
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[5/9/2020 3:21:43 PM.536] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[5/9/2020 3:21:43 PM.649] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:21:43 PM.916] LSPD First Response: [TRACE] Tim Mason killed by Victoria Justice
[5/9/2020 3:21:44 PM.237] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:44 PM.241] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:21:44 PM.242] LSPD First Response: [TRACE] Created police4 at X:1110.062 Y:-1701.28 Z:30.19188
[5/9/2020 3:21:44 PM.242] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:21:44 PM.248] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:21:44 PM.254] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:21:44 PM.254] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] Jessica Holiday (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:21:44 PM.255] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:21:44 PM.256] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:21:44 PM.447] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:21:50 PM.452] LSPD First Response: Oops there was an error here. Please send this log to SuperPyroManiac!
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents Error Report Start
[5/9/2020 3:21:50 PM.452] LSPD First Response: ======================================================
[5/9/2020 3:21:50 PM.452] LSPD First Response: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Ped is invalid.
[5/9/2020 3:21:50 PM.452] at Rage.Ped.get_IsCuffed()
[5/9/2020 3:21:50 PM.452] at SuperEvents.Events.CarAccident.<MainLogic>b__19_0()
[5/9/2020 3:21:50 PM.452] LSPD First Response: ======================================================
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents Error Report End
[5/9/2020 3:21:50 PM.452] LSPD First Response: SuperEvents: Ending Event.
[5/9/2020 3:21:51 PM.597] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:51 PM.597] LSPD First Response: [TRACE] Malcolm Barrett (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:51 PM.963] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:51 PM.963] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:52 PM.117] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:52 PM.117] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:52 PM.632] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:52 PM.632] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:53 PM.004] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:53 PM.004] LSPD First Response: [TRACE] Jason Lincoln (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:21:53 PM.152] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:21:53 PM.152] LSPD First Response: [TRACE] Victoria Justice (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:21:58 PM.077] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:58 PM.152] LSPD First Response: [TRACE] Go to vehicle 0
[5/9/2020 3:21:58 PM.152] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:21:58 PM.248] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:59 PM.106] LSPD First Response: [TRACE] Go to vehicle 0
[5/9/2020 3:21:59 PM.204] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:21:59 PM.250] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:21:59 PM.508] LSPD First Response: [TRACE] Holster weapon
[5/9/2020 3:22:00 PM.222] LSPD First Response: [TRACE] Go to vehicle -1
[5/9/2020 3:22:00 PM.520] LSPD First Response: [TRACE] Go to vehicle -1
[5/9/2020 3:22:01 PM.786] LSPD First Response: redCallouts debug: Keypress B detected.
[5/9/2020 3:22:03 PM.165] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:22:04 PM.312] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:22:04 PM.316] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:22:04 PM.317] LSPD First Response: [TRACE] Created police4 at X:1062.178 Y:-1622.387 Z:30.37967
[5/9/2020 3:22:04 PM.317] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:22:04 PM.323] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:22:04 PM.324] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:22:04 PM.324] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:22:04 PM.329] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:22:04 PM.329] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] James Taylor (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:22:04 PM.330] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:22:04 PM.534] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:22:05 PM.170] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: REQUESTED TYPE: First Responder (Medic)
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:22:05 PM.236] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:22:05 PM.378] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:05 PM.380] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:05 PM.983] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:05 PM.984] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:06 PM.274] LSPD First Response: [TRACE] Enter vehicle: 0
[5/9/2020 3:22:06 PM.275] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:06 PM.275] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:08 PM.328] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:09 PM.038] LSPD First Response: [EE] DrugDealer: Starting.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Location id: 4.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Adding small blip.
[5/9/2020 3:22:09 PM.039] LSPD First Response: [EE] DrugDealer: Clearing area of peds and cars.
[5/9/2020 3:22:09 PM.041] LSPD First Response: [EE] DrugDealer: Spawning peds.
[5/9/2020 3:22:09 PM.173] LSPD First Response: [EE] DrugDealer: Spawning vehicles.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Setting behaviour path.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Setting behaviour specific.
[5/9/2020 3:22:09 PM.463] LSPD First Response: [EE] DrugDealer: Done setting up.
[5/9/2020 3:22:11 PM.666] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:22:11 PM.770] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:22:11 PM.806] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds!
[5/9/2020 3:22:13 PM.448] LSPD First Response: [TRACE] Enter vehicle: -1
[5/9/2020 3:22:15 PM.332] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:15 PM.332] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:16 PM.434] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[5/9/2020 3:22:16 PM.434] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:17 PM.181] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:22:19 PM.766] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[5/9/2020 3:22:19 PM.767] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:19 PM.792] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:21 PM.306] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:21 PM.309] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:23 PM.335] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:24 PM.359] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:24 PM.577] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[5/9/2020 3:22:24 PM.577] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[5/9/2020 3:22:26 PM.626] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:22:30 PM.812] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:22:30 PM.835] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds!
[5/9/2020 3:22:35 PM.537] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:22:48 PM.289] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:23:10 PM.808] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:10 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:12 PM.128] LSPD First Response: [TRACE] Created police4 at X:1106.284 Y:-1689.676 Z:30.47457
[5/9/2020 3:23:12 PM.128] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:12 PM.137] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:12 PM.144] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:23:12 PM.144] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] John Lost (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:12 PM.145] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:23:12 PM.196] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:13 PM.846] LSPD First Response: [MoreRadioChatter] Playing: 7
[5/9/2020 3:23:13 PM.871] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:23:14 PM.813] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:14 PM.813] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:18 PM.485] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:18 PM.485] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:23:18 PM.748] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:23:18 PM.749] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:23:18 PM.749] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[5/9/2020 3:23:18 PM.752] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[5/9/2020 3:23:18 PM.778] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:18 PM.778] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:20 PM.662] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:20 PM.688] LSPD First Response: [MoreRadioChatter] Sleeping for 20 seconds!
[5/9/2020 3:23:20 PM.830] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using SpawnsAmbiently
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:20 PM.833] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:23:20 PM.834] LSPD First Response: [TRACE] Created police4 at X:1115.97 Y:-1660.374 Z:33.04496
[5/9/2020 3:23:20 PM.834] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:20 PM.840] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:20 PM.846] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:23:20 PM.846] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] Erin Minsten (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:20 PM.847] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:23:20 PM.954] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:21 PM.764] LSPD First Response: Creating drug driver event
[5/9/2020 3:23:21 PM.765] LSPD First Response: Setting drug levels
[5/9/2020 3:23:30 PM.648] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:30 PM.649] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:23:35 PM.144] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:23:40 PM.690] LSPD First Response: [MoreRadioChatter] Playing: 24
[5/9/2020 3:23:40 PM.717] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:23:44 PM.052] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:44 PM.052] LSPD First Response: [MoreRadioChatter] Playing chatter 'BUFFALO_CLEAR'
[5/9/2020 3:23:46 PM.834] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:46 PM.835] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:23:47 PM.805] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:23:47 PM.833] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:23:48 PM.759] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:23:48 PM.763] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:23:48 PM.763] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:23:50 PM.026] LSPD First Response: [TRACE] Created police at X:1214.53 Y:-1687.794 Z:39.05797
[5/9/2020 3:23:50 PM.026] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:50 PM.039] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:23:50 PM.039] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Billy Muldoon (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:50 PM.040] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.046] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:23:50 PM.052] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:23:50 PM.052] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] John Macey (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:23:50 PM.053] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:23:50 PM.054] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:23:50 PM.107] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:50 PM.107] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.185] LSPD First Response: [TRACE] It has been 170 seconds since the last callout
[5/9/2020 3:23:53 PM.185] LSPD First Response: Creating OverturnedBusLSIA from Variety_Callouts.Callouts.OverturnedBusLSIA, VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:23:53 PM.186] LSPD First Response: [TRACE] Callout created:  #3
[5/9/2020 3:23:53 PM.715] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:23:53 PM.715] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:23:53 PM.716] LSPD First Response: [TRACE] Hiroto Senshi (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:23:53 PM.716] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] Frank Small (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:23:53 PM.717] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:23:53 PM.887] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[5/9/2020 3:24:08 PM.828] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:08 PM.832] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:08 PM.832] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:08 PM.937] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:24:10 PM.304] LSPD First Response: [TRACE] Failed to create police3 at X:1359.986 Y:-1653.268 Z:54.46537
[5/9/2020 3:24:10 PM.304] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:24:12 PM.838] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:24:12 PM.860] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:24:13 PM.852] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:13 PM.855] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Created police3 at X:1382.561 Y:-1668.948 Z:58.81266
[5/9/2020 3:24:13 PM.856] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.862] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:13 PM.868] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:24:13 PM.868] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] Giovanni Locatelli (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.869] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:24:13 PM.870] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.875] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:13 PM.881] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:24:13 PM.881] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] Dimitri Pastravo (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:24:13 PM.882] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:24:13 PM.883] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:24:14 PM.337] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:14 PM.337] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:14 PM.933] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:24:14 PM.958] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:24:31 PM.839] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:31 PM.843] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:32 PM.958] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:24:32 PM.982] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:24:33 PM.187] LSPD First Response: [TRACE] Created police4 at X:1204.79 Y:-1978.326 Z:42.32296
[5/9/2020 3:24:33 PM.188] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:33 PM.713] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:24:33 PM.735] LSPD First Response: [MoreRadioChatter] Sleeping for 38 seconds!
[5/9/2020 3:24:36 PM.847] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:36 PM.854] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:36 PM.855] LSPD First Response: [TRACE] Created police4 at X:1214.917 Y:-2030.774 Z:44.69588
[5/9/2020 3:24:37 PM.012] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:24:37 PM.018] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:37 PM.024] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:24:37 PM.024] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] Jin Karuna (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:24:37 PM.025] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:24:37 PM.026] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:37 PM.327] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:41 PM.869] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:41 PM.875] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:24:41 PM.876] LSPD First Response: [TRACE] Created police4 at X:1259.318 Y:-2072.387 Z:45.28931
[5/9/2020 3:24:41 PM.876] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:24:41 PM.882] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:24:41 PM.888] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:24:41 PM.888] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] Banko Jerem (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:24:41 PM.889] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:24:41 PM.890] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:24:41 PM.935] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:24:53 PM.739] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[5/9/2020 3:24:53 PM.741] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[5/9/2020 3:24:56 PM.123] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:24:57 PM.054] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[5/9/2020 3:24:57 PM.055] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[5/9/2020 3:24:57 PM.056] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[5/9/2020 3:24:57 PM.056] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[5/9/2020 3:24:57 PM.078] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[5/9/2020 3:25:04 PM.832] LSPD First Response: Creating No Brake Lights event
[5/9/2020 3:25:11 PM.754] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:25:11 PM.781] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:25:12 PM.180] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[5/9/2020 3:25:12 PM.180] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[5/9/2020 3:25:12 PM.181] LSPD First Response: [TRACE] World event RunLights #3 has ended
[5/9/2020 3:25:13 PM.819] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:13 PM.840] LSPD First Response: [MoreRadioChatter] Sleeping for 23 seconds!
[5/9/2020 3:25:16 PM.985] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:25:16 PM.991] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:25:16 PM.992] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:25:18 PM.754] LSPD First Response: [TRACE] Created police3 at X:1421.145 Y:-1840.093 Z:70.97633
[5/9/2020 3:25:18 PM.754] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.762] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Dave Coleman (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.768] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:25:18 PM.769] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.775] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:25:18 PM.781] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:25:18 PM.781] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] Dominique Romero (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:25:18 PM.782] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:25:18 PM.804] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:25:18 PM.804] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:25:36 PM.852] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:25:36 PM.875] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:25:44 PM.159] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:44 PM.159] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:25:46 PM.983] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:46 PM.983] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:25:47 PM.725] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:25:47 PM.750] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds!
[5/9/2020 3:25:51 PM.612] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:26:07 PM.157] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:26:07 PM.161] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:07 PM.161] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:08 PM.554] LSPD First Response: [TRACE] Created police at X:1155.721 Y:-1710.189 Z:36.27135
[5/9/2020 3:26:08 PM.554] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:26:12 PM.186] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:26:12 PM.190] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:12 PM.191] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:26:12 PM.192] LSPD First Response: [TRACE] Created police at X:1415.393 Y:-1777.34 Z:66.98701
[5/9/2020 3:26:12 PM.600] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.607] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:26:12 PM.614] LSPD First Response: [TRACE] Jessica Smith (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:26:12 PM.615] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.621] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:26:12 PM.627] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:26:12 PM.627] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] Evlyn Parks (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:26:12 PM.628] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:26:12 PM.629] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:26:12 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:26:12 PM.651] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:18 PM.828] LSPD First Response: [MoreRadioChatter] Playing: 3
[5/9/2020 3:27:19 PM.883] LSPD First Response: [MoreRadioChatter] Playing chatter 'GARBLED'
[5/9/2020 3:27:21 PM.022] LSPD First Response: Creating unroadworthy vehicle event
[5/9/2020 3:27:22 PM.041] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:22 PM.041] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPATCH_SUSPECT_LOCATED_ENGAGE'
[5/9/2020 3:27:24 PM.187] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:24 PM.188] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'UNIT_TAKING_CALL'
[5/9/2020 3:27:26 PM.320] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:27:26 PM.348] LSPD First Response: [MoreRadioChatter] Sleeping for 33 seconds!
[5/9/2020 3:27:35 PM.045] LSPD First Response: [TRACE] Spawned with 2.425476
[5/9/2020 3:27:35 PM.045] LSPD First Response: [TRACE] Using 1313.893, -1637.898, 52.16301 Heading: 307.0863 and 1318.926, -1634.418, 52.16301 Heading: 307.0863 as base positions
[5/9/2020 3:27:35 PM.061] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:35 PM.064] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:35 PM.064] LSPD First Response: [TRACE] Preloading DILETTANTE
[5/9/2020 3:27:36 PM.904] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:36 PM.908] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:36 PM.914] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:27:36 PM.920] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:27:36 PM.920] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Dave Knoxville (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:36 PM.921] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:36 PM.923] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:36 PM.966] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[5/9/2020 3:27:37 PM.163] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:38 PM.446] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:38 PM.449] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:38 PM.449] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:38 PM.450] LSPD First Response: [TRACE] Created police3 at X:1332.244 Y:-1592.874 Z:52.88659
[5/9/2020 3:27:38 PM.450] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.458] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:38 PM.464] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:27:38 PM.464] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Mark Garena (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:38 PM.465] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.472] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:38 PM.478] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:27:38 PM.478] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] Hector Martinez (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:27:38 PM.479] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:27:38 PM.684] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:38 PM.684] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:43 PM.485] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:27:46 PM.778] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:27:48 PM.485] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:48 PM.491] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:27:48 PM.491] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:27:49 PM.482] LSPD First Response: [TRACE] Created police at X:1872.974 Y:-1409.135 Z:135.1115
[5/9/2020 3:27:49 PM.482] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:27:52 PM.954] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:27:52 PM.955] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[5/9/2020 3:27:52 PM.956] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[5/9/2020 3:27:52 PM.957] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[5/9/2020 3:27:52 PM.958] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[5/9/2020 3:27:52 PM.963] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[5/9/2020 3:27:58 PM.504] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:27:58 PM.508] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:58 PM.508] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:27:58 PM.509] LSPD First Response: [TRACE] Created police3 at X:1692.962 Y:-1309.481 Z:85.96756
[5/9/2020 3:27:58 PM.649] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.655] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:58 PM.661] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Michelle Sharrow (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.662] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:27:58 PM.663] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.668] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:27:58 PM.674] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:27:58 PM.674] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:27:58 PM.675] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:27:58 PM.676] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:27:59 PM.083] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:59 PM.084] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:27:59 PM.357] LSPD First Response: [MoreRadioChatter] Playing: 17
[5/9/2020 3:27:59 PM.377] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:28:02 PM.709] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:02 PM.710] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:28:03 PM.480] LSPD First Response: [TRACE] It has been 170 seconds since the last callout
[5/9/2020 3:28:03 PM.481] LSPD First Response: Creating StrandedBoaterLS from Variety_Callouts.Callouts.StrandedBoaterLS, VarietyCallouts, Version=2.0.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:28:03 PM.481] LSPD First Response: [TRACE] Callout created:  #4
[5/9/2020 3:28:03 PM.694] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:03 PM.713] LSPD First Response: [MoreRadioChatter] Sleeping for 23 seconds!
[5/9/2020 3:28:13 PM.548] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:13 PM.552] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:28:13 PM.552] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:28:14 PM.540] LSPD First Response: [TRACE] Created police2 at X:1900.783 Y:-1269.13 Z:128.1253
[5/9/2020 3:28:14 PM.540] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.546] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:14 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.548] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.553] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:28:14 PM.553] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Jesse Mack (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:14 PM.554] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.560] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:14 PM.562] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.562] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:28:14 PM.566] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:28:14 PM.566] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] James Henderson (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:14 PM.567] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:14 PM.568] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:28:14 PM.887] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:14 PM.887] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:18 PM.919] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:28:24 PM.671] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[5/9/2020 3:28:26 PM.730] LSPD First Response: [MoreRadioChatter] Playing: 30
[5/9/2020 3:28:26 PM.750] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SPEEDING_VEHICLE'
[5/9/2020 3:28:33 PM.648] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:33 PM.654] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:33 PM.655] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:33 PM.982] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:33 PM.982] LSPD First Response: [MoreRadioChatter] Playing chatter 'RESPOND_01'
[5/9/2020 3:28:34 PM.623] LSPD First Response: [TRACE] Created police3 at X:1904.156 Y:-1344.84 Z:136.4801
[5/9/2020 3:28:34 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:34 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:34 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:28:34 PM.631] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:34 PM.637] LSPD First Response: [TRACE] James Walker (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:34 PM.638] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:28:34 PM.779] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:35 PM.176] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:28:36 PM.748] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:36 PM.749] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER'
[5/9/2020 3:28:37 PM.446] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:37 PM.467] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:28:38 PM.654] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:38 PM.660] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:28:38 PM.661] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:28:39 PM.557] LSPD First Response: [TRACE] Created police at X:1846.622 Y:-1045.038 Z:79.86081
[5/9/2020 3:28:39 PM.558] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.564] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:39 PM.570] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:28:39 PM.570] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Jacob Smith (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:39 PM.571] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.577] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:39 PM.583] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:28:39 PM.583] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] Wendell Williams (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:28:39 PM.584] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:28:39 PM.901] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:39 PM.901] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:50 PM.282] LSPD First Response: [TRACE] It has been 31 seconds since the last callout
[5/9/2020 3:28:50 PM.283] LSPD First Response: Creating HotPursuit from SuperCallouts.Callouts.HotPursuit, SuperCallouts, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:28:50 PM.283] LSPD First Response: [TRACE] Callout created:  #5
[5/9/2020 3:28:50 PM.285] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SUSTANCIA_RD
[5/9/2020 3:28:54 PM.678] LSPD First Response: SuperCallouts Log: HotPursuit callout accepted...
[5/9/2020 3:28:54 PM.682] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:28:54 PM.682] LSPD First Response: [TRACE] User accepted callout
[5/9/2020 3:28:55 PM.471] LSPD First Response: [MoreRadioChatter] Playing: 26
[5/9/2020 3:28:55 PM.491] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:28:56 PM.130] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:28:56 PM.150] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:28:58 PM.697] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:28:58 PM.703] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:58 PM.703] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:28:58 PM.704] LSPD First Response: [TRACE] Created police3 at X:1898.88 Y:-1248.948 Z:125.0094
[5/9/2020 3:28:58 PM.844] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.850] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:58 PM.856] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 3:28:58 PM.856] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Bella Staglioni (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:28:58 PM.857] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.863] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:28:58 PM.869] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:28:58 PM.869] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] Rose Hammer (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:28:58 PM.870] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:28:59 PM.344] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:28:59 PM.344] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:13 PM.723] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:13 PM.730] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:13 PM.730] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:14 PM.632] LSPD First Response: [TRACE] Created police2 at X:1842.022 Y:-1053.07 Z:80.02478
[5/9/2020 3:29:14 PM.632] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.638] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:14 PM.644] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 3:29:14 PM.644] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] George Kingsford (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.645] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:14 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:14 PM.657] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:29:14 PM.657] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] George Brown (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:14 PM.658] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:14 PM.659] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:29:14 PM.719] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:14 PM.719] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:31 PM.154] LSPD First Response: [MoreRadioChatter] Playing: 20
[5/9/2020 3:29:31 PM.173] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:29:37 PM.000] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:29:37 PM.000] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:29:38 PM.003] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:29:38 PM.023] LSPD First Response: [MoreRadioChatter] Sleeping for 22 seconds!
[5/9/2020 3:29:43 PM.899] LSPD First Response: SuperEvents: New events can now generate...
[5/9/2020 3:29:48 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:48 PM.816] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] Created police2 at X:1419.865 Y:-1821.783 Z:69.67168
[5/9/2020 3:29:48 PM.817] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:29:53 PM.831] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:29:53 PM.838] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:29:53 PM.838] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:29:55 PM.215] LSPD First Response: [TRACE] Created police at X:1414.431 Y:-1772.259 Z:66.82825
[5/9/2020 3:29:55 PM.216] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.223] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:55 PM.228] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_02
[5/9/2020 3:29:55 PM.228] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Luis Roldan (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:55 PM.230] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.236] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:29:55 PM.243] LSPD First Response: [TRACE] Matt Strong (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:29:55 PM.244] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:29:55 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:29:55 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:00 PM.039] LSPD First Response: [MoreRadioChatter] Playing: 32
[5/9/2020 3:30:00 PM.060] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:30:00 PM.744] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:00 PM.745] LSPD First Response: [MoreRadioChatter] Playing chatter 'LOST_SUSPECT'
[5/9/2020 3:30:06 PM.216] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:06 PM.216] LSPD First Response: [MoreRadioChatter] Playing chatter 'DO_NOT_FALL_BACK'
[5/9/2020 3:30:11 PM.933] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:30:11 PM.953] LSPD First Response: [MoreRadioChatter] Sleeping for 43 seconds!
[5/9/2020 3:30:13 PM.042] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:30:13 PM.971] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:30:13 PM.977] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:30:13 PM.978] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:30:13 PM.978] LSPD First Response: [TRACE] Created police at X:1711.718 Y:-1990.552 Z:115.3405
[5/9/2020 3:30:14 PM.106] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.113] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:30:14 PM.114] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.114] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.119] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:14 PM.119] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:30:14 PM.120] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.126] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:30:14 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:14 PM.133] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:30:14 PM.134] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:30:14 PM.367] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:14 PM.367] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:15 PM.285] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:30:15 PM.305] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.Generic".
[5/9/2020 3:30:16 PM.415] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[5/9/2020 3:30:16 PM.416] LSPD First Response: [TRACE] Created new chase
[5/9/2020 3:30:16 PM.418] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.418] LSPD First Response: [TRACE] Took ownership of suspect for chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Took ownership of suspect for chase
[5/9/2020 3:30:16 PM.440] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2020 3:30:16 PM.451] LSPD First Response: [TRACE] Pursuit menu was reset.
[5/9/2020 3:30:16 PM.482] LSPD First Response: [TRACE] Starting chase
[5/9/2020 3:30:16 PM.488] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop compiler
[5/9/2020 3:30:16 PM.489] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:16 PM.495] LSPD First Response: [RPE Pursuit Update]: Pursuit ped found.
[5/9/2020 3:30:16 PM.496] LSPD First Response: [RPE Pursuit Update]: Defining heading directions
[5/9/2020 3:30:16 PM.496] LSPD First Response: [RPE Pursuit Update]: Started a new notification fiber for occupant
[5/9/2020 3:30:16 PM.529] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[5/9/2020 3:30:16 PM.551] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.551] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2020 3:30:16 PM.588] LSPD First Response: [TRACE] Cop Laura Smith reassigned to Jamal Jeffries
[5/9/2020 3:30:16 PM.591] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2020 3:30:16 PM.592] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Jamal Jeffries
[5/9/2020 3:30:16 PM.593] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Laura Smith now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Laura Smith now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Vanessa Star now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Vanessa Star now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.594] LSPD First Response: [TRACE] Player now monitoring Jamal Jeffries
[5/9/2020 3:30:16 PM.596] LSPD First Response: [TRACE] Player now monitoring Karliss Ricci
[5/9/2020 3:30:16 PM.618] LSPD First Response: [TRACE] Passenger exiting vehicle due to being stuck
[5/9/2020 3:30:16 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:30:16 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:30:16 PM.980] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:30:16 PM.980] LSPD First Response: GetAudioFileForAction: No file found for: COUNTY
[5/9/2020 3:30:16 PM.980] LSPD First Response: PlayAction: Failed to find COUNTY
[5/9/2020 3:30:17 PM.500] LSPD First Response: [RPE Pursuit Update]: Started a new notification fiber for occupant
[5/9/2020 3:30:17 PM.527] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #2
[5/9/2020 3:30:17 PM.609] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:17 PM.613] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:17 PM.710] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:17 PM.716] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:17 PM.867] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:17 PM.867] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:17 PM.891] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:18 PM.640] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:18 PM.641] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:30:18 PM.645] LSPD First Response: [RPE TVI]: Starting disable check loop.
[5/9/2020 3:30:18 PM.679] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[5/9/2020 3:30:18 PM.720] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:18 PM.721] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:18 PM.722] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:18 PM.722] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:19 PM.066] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:19 PM.271] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) entered combat with target: Jamal Jeffries (A_M_Y_STWHI_02)
[5/9/2020 3:30:19 PM.704] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:19 PM.704] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:20 PM.291] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[5/9/2020 3:30:20 PM.800] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:20 PM.801] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:20 PM.802] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:20 PM.804] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:20 PM.806] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:20 PM.807] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Karliss Ricci
[5/9/2020 3:30:21 PM.074] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:30:21 PM.151] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:21 PM.569] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:22 PM.575] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:22 PM.762] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:22 PM.763] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:22 PM.765] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:22 PM.843] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:23 PM.228] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:23 PM.350] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:23 PM.754] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[5/9/2020 3:30:23 PM.787] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:23 PM.789] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:23 PM.863] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:24 PM.371] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:24 PM.799] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:24 PM.880] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:25 PM.288] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:30:25 PM.391] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:25 PM.892] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[5/9/2020 3:30:26 PM.201] LSPD First Response: [RPE TVI]: Done looping for disabled vehicle
[5/9/2020 3:30:26 PM.218] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[5/9/2020 3:30:26 PM.221] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:30:26 PM.224] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:26 PM.539] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:30:27 PM.372] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:30:27 PM.500] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:30:27 PM.850] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:27 PM.850] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:28 PM.221] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:28 PM.246] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:28 PM.494] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) entered combat with target: Jamal Jeffries (A_M_Y_STWHI_02)
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:30 PM.607] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:30 PM.631] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:31 PM.113] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:31 PM.741] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:31 PM.742] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Jamal Jeffries
[5/9/2020 3:30:32 PM.028] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:30:32 PM.028] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:30:32 PM.077] LSPD First Response: [TRACE] Vanessa Star (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:32 PM.633] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:32 PM.654] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:32 PM.802] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:32 PM.802] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:32 PM.803] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:32 PM.803] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:32 PM.803] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:33 PM.236] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:33 PM.860] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:33 PM.861] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:33 PM.861] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:33 PM.862] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:33 PM.862] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:34 PM.254] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:34 PM.254] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:34 PM.672] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:34 PM.696] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:34 PM.915] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[5/9/2020 3:30:34 PM.916] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[5/9/2020 3:30:34 PM.916] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:30:34 PM.925] LSPD First Response: [RPE Pursuit Update]: Suspect doesn't exist, isn't valid, or is dead.  Stopping notifications.
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:34 PM.941] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:34 PM.942] LSPD First Response: [TRACE] Cop Vanessa Star reassigned to Karliss Ricci
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:35 PM.118] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:35 PM.139] LSPD First Response: [TRACE] Jamal Jeffries killed by Jack Nickelsen
[5/9/2020 3:30:35 PM.140] LSPD First Response: [TRACE] Pursuit suspect died: A_M_Y_STWHI_02
[5/9/2020 3:30:35 PM.164] LSPD First Response: [TRACE] Cop Laura Smith reassigned to Karliss Ricci
[5/9/2020 3:30:35 PM.262] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:36 PM.005] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:30:36 PM.006] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[5/9/2020 3:30:36 PM.006] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:36 PM.705] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:36 PM.727] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:37 PM.078] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:37 PM.078] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:37 PM.951] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:30:38 PM.141] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:38 PM.141] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:38 PM.728] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:38 PM.751] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:39 PM.196] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:39 PM.196] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:39 PM.702] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:30:39 PM.744] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_BURRO_BLVD
[5/9/2020 3:30:39 PM.744] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in SanAnd using RespondsAsBackup
[5/9/2020 3:30:39 PM.749] LSPD First Response: [TRACE] No valid backup data found for area
[5/9/2020 3:30:39 PM.751] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in PalHigh using RespondsAsBackup
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:39 PM.755] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:30:40 PM.238] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:40 PM.238] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:40 PM.715] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.716] LSPD First Response: [TRACE] Created sheriff at X:1792 Y:-1687.75 Z:117.125
[5/9/2020 3:30:40 PM.716] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.722] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.729] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:30:40 PM.729] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.730] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01
[5/9/2020 3:30:40 PM.731] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.737] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.743] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.744] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.744] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.752] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.752] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:40 PM.780] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in SanAnd using RespondsAsBackup
[5/9/2020 3:30:40 PM.782] LSPD First Response: [TRACE] No valid backup data found for area
[5/9/2020 3:30:40 PM.782] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in PalHigh using RespondsAsBackup
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.786] LSPD First Response: [TRACE] Using random spawn at X:1829.666 Y:-1923.931 Z:-174.6689
[5/9/2020 3:30:40 PM.796] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:30:40 PM.796] LSPD First Response: [TRACE] Created sheriff at X:1733.75 Y:-1852 Z:113.9375
[5/9/2020 3:30:40 PM.797] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.802] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:30:40 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.809] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.810] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.816] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:30:40 PM.822] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:30:40 PM.822] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:30:40 PM.823] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:30:40 PM.824] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.824] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:30:40 PM.855] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Cop Brandon Green reassigned to Karliss Ricci
[5/9/2020 3:30:40 PM.856] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:30:40 PM.857] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Cop Johnny Carter reassigned to Karliss Ricci
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:40 PM.858] LSPD First Response: [TRACE] Brandon Green now monitoring Karliss Ricci
[5/9/2020 3:30:40 PM.859] LSPD First Response: [TRACE] Johnny Carter now monitoring Karliss Ricci
[5/9/2020 3:30:40 PM.862] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:40 PM.862] LSPD First Response: VocalDispatch: "VocalDispatch" handled "VocalDispatch.ShotsFired".
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.102] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:30:41 PM.138] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:41 PM.138] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:41 PM.163] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:41 PM.299] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:41 PM.299] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:41 PM.575] LSPD First Response: [RPE Pursuit Update]: Outside of notification loop, pursuit should be over.
[5/9/2020 3:30:42 PM.360] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:42 PM.361] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:42 PM.587] LSPD First Response: [RPE Pursuit Update]: Suspect is running on foot
[5/9/2020 3:30:42 PM.616] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:42 PM.876] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:42 PM.899] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:43 PM.363] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:30:43 PM.413] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:43 PM.413] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:44 PM.473] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:44 PM.473] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:44 PM.907] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:44 PM.931] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:45 PM.558] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:45 PM.558] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:46 PM.645] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:46 PM.645] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:46 PM.912] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:46 PM.912] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:30:46 PM.914] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:46 PM.942] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:46 PM.964] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:47 PM.210] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:30:47 PM.211] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing cop: Laura Smith
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Freeing cop: Vanessa Star
[5/9/2020 3:30:47 PM.212] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:30:47 PM.506] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) left combat.
[5/9/2020 3:30:47 PM.934] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:47 PM.934] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:30:47 PM.935] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:47 PM.958] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:47 PM.959] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:48 PM.006] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[5/9/2020 3:30:48 PM.486] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:48 PM.988] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:49 PM.009] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:51 PM.247] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:51 PM.267] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:51 PM.785] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[5/9/2020 3:30:52 PM.175] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop Corbon Zimbobwa reassigned to Karliss Ricci
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:52 PM.577] LSPD First Response: [RPE Ambient Backup]: Ambient cop added to pursuit.
[5/9/2020 3:30:52 PM.577] LSPD First Response: [TRACE] Cop Frank Miller reassigned to Karliss Ricci
[5/9/2020 3:30:52 PM.578] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:30:52 PM.578] LSPD First Response: [RPE Ambient Backup]: Ambient cop added to pursuit.
[5/9/2020 3:30:52 PM.586] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[5/9/2020 3:30:52 PM.586] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[5/9/2020 3:30:52 PM.609] LSPD First Response: [RPE AI Siren Cycle]: Cycling sirens without Silent Backup enabled
[5/9/2020 3:30:52 PM.694] LSPD First Response: [TRACE] Corbon Zimbobwa now monitoring Karliss Ricci
[5/9/2020 3:30:52 PM.694] LSPD First Response: [TRACE] Frank Miller now monitoring Karliss Ricci
[5/9/2020 3:30:53 PM.182] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:53 PM.183] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:53 PM.183] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:53 PM.282] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:53 PM.307] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:54 PM.267] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:54 PM.267] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:54 PM.267] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:54 PM.967] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:30:54 PM.994] LSPD First Response: [MoreRadioChatter] Sleeping for 39 seconds!
[5/9/2020 3:30:55 PM.017] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:55 PM.017] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[5/9/2020 3:30:55 PM.278] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:30:55 PM.326] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:55 PM.327] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:55 PM.327] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:55 PM.330] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:55 PM.354] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:55 PM.540] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:30:55 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:55 PM.705] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2020 3:30:56 PM.043] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:56 PM.043] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:30:56 PM.397] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:56 PM.397] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:56 PM.397] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:56 PM.449] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:30:56 PM.543] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:30:56 PM.543] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[5/9/2020 3:30:56 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:56 PM.712] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:30:56 PM.952] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[5/9/2020 3:30:57 PM.363] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:57 PM.365] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:57 PM.392] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:57 PM.459] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:57 PM.459] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:57 PM.459] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:58 PM.096] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:30:58 PM.158] LSPD First Response: [TRACE] Suspect starting fighting from aiming
[5/9/2020 3:30:58 PM.489] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:30:58 PM.489] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:30:58 PM.489] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:30:58 PM.682] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:59 PM.410] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:30:59 PM.438] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:30:59 PM.554] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:30:59 PM.555] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:30:59 PM.557] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:30:59 PM.817] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:00 PM.077] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:00 PM.316] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:00 PM.343] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:00 PM.594] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:00 PM.594] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:00 PM.885] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.326] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:01 PM.398] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:01 PM.447] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:01 PM.471] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:01 PM.640] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.969] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:01 PM.994] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:02 PM.636] LSPD First Response: [RPE Pursuit Update]: Suspect is running on foot
[5/9/2020 3:31:02 PM.660] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:03 PM.213] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:03 PM.237] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:03 PM.473] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:03 PM.496] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:03 PM.753] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:04 PM.266] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:05 PM.514] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:05 PM.539] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:05 PM.817] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:07 PM.542] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:07 PM.566] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:07 PM.856] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:08 PM.243] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:08 PM.419] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:08 PM.419] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:08 PM.545] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 3:31:08 PM.919] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[5/9/2020 3:31:08 PM.919] at X$t;RJ>1167H%\,Ky?8\&=|rW\.".6tAF/qsrQ:d|tFT"{{ACErkO!(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2692
[5/9/2020 3:31:08 PM.919] at mH\*HtdZEr:R{AgIwn#Gq4(\]`!.rEZ+y&$i>wj6+My@v,gI9?Rc$() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1371
[5/9/2020 3:31:08 PM.919] at ~jdZFnT\*#Jie\\\.@m{N6ogW=x$.T![,L22i87ig[)*m;~k7Dab[(0\&e}E(eV=)#!/ZSVTZz0\\Q:`% ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 561
[5/9/2020 3:31:08 PM.995] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:09 PM.576] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:09 PM.600] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:09 PM.860] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:09 PM.861] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.045] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:11 PM.444] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.445] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:11 PM.612] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:11 PM.635] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:13 PM.651] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:13 PM.672] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:14 PM.388] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:14 PM.625] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:15 PM.041] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:15 PM.158] LSPD First Response: [TRACE] Started fighting against suspect
[5/9/2020 3:31:15 PM.648] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:15 PM.700] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:15 PM.720] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:15 PM.899] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:17 PM.724] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:17 PM.746] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:17 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:17 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:18 PM.569] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 3:31:19 PM.248] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 3:31:19 PM.249] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:19 PM.750] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:31:19 PM.772] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_02
[5/9/2020 3:31:19 PM.775] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:31:19 PM.840] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:19 PM.982] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:21 PM.065] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:21 PM.262] LSPD First Response: [TRACE] Johnny Carter (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.678] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[5/9/2020 3:31:21 PM.678] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.726] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:31:21 PM.777] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:31:21 PM.779] LSPD First Response: [RPE TVI]: Starting disable check loop.
[5/9/2020 3:31:21 PM.810] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[5/9/2020 3:31:22 PM.678] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:31:22 PM.679] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading south on El Burro Blvd.  Speeds are 14mph, traffic is ~g~light.
[5/9/2020 3:31:22 PM.708] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:22 PM.953] LSPD First Response: [TRACE] Entering at Passenger
[5/9/2020 3:31:23 PM.737] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:24 PM.478] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:31:25 PM.721] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Cop Corbon Zimbobwa reassigned to Karliss Ricci
[5/9/2020 3:31:25 PM.722] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting RespondBackup: Lost control
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:25 PM.723] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:25 PM.724] LSPD First Response: [TRACE] Cop Frank Miller reassigned to Karliss Ricci
[5/9/2020 3:31:25 PM.724] LSPD First Response: [TRACE] Cop added to chase
[5/9/2020 3:31:25 PM.817] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:25 PM.842] LSPD First Response: [TRACE] Probing 1 cops
[5/9/2020 3:31:25 PM.842] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[5/9/2020 3:31:25 PM.842] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[5/9/2020 3:31:25 PM.868] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:26 PM.080] LSPD First Response: [TRACE] Entering at LeftRear
[5/9/2020 3:31:26 PM.337] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:26 PM.616] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:26 PM.903] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:26 PM.903] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:27 PM.893] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:27 PM.971] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:27 PM.971] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:29 PM.031] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:29 PM.031] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:29 PM.974] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:30 PM.091] LSPD First Response: [TRACE] Probing 2 cops
[5/9/2020 3:31:30 PM.092] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:31 PM.138] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:31 PM.138] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:32 PM.062] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:32 PM.177] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:32 PM.177] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:32 PM.368] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:32 PM.616] LSPD First Response: [TRACE] Entering at LeftRear
[5/9/2020 3:31:33 PM.208] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:33 PM.208] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:34 PM.005] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:31:34 PM.028] LSPD First Response: [MoreRadioChatter] Sleeping for 32 seconds!
[5/9/2020 3:31:34 PM.121] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:34 PM.262] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:34 PM.262] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:35 PM.307] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:35 PM.307] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:36 PM.077] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:31:36 PM.165] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[5/9/2020 3:31:36 PM.166] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2020 3:31:36 PM.167] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:36 PM.333] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:36 PM.356] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:36 PM.356] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:36 PM.574] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:36 PM.596] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[5/9/2020 3:31:36 PM.946] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:36 PM.946] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:37 PM.111] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:31:37 PM.111] LSPD First Response: [TRACE] A ped has exited our vehicle
[5/9/2020 3:31:37 PM.400] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:37 PM.400] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:37 PM.724] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:38 PM.292] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:38 PM.440] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:38 PM.465] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:38 PM.465] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:38 PM.746] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:38 PM.746] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #1 Content Manager
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #1)
[5/9/2020 3:31:39 PM.210] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #1 aborted
[5/9/2020 3:31:39 PM.477] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:39 PM.477] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:39 PM.719] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:39 PM.767] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:40 PM.387] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:40 PM.532] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:40 PM.532] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:40 PM.558] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:40 PM.770] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:40 PM.770] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:41 PM.340] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:31:41 PM.580] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:41 PM.580] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:41 PM.637] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2020 3:31:41 PM.637] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2020 3:31:41 PM.730] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:31:41 PM.778] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:42 PM.472] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:42 PM.616] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:42 PM.616] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:42 PM.692] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:42 PM.751] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:31:42 PM.790] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:42 PM.790] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:43 PM.606] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:31:43 PM.621] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.Ambulance".
[5/9/2020 3:31:43 PM.651] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_BURRO_BLVD
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2020 3:31:43 PM.694] LSPD First Response: [TRACE] Setting up world event: StealCar #3
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:31:43 PM.709] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:31:43 PM.730] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:43 PM.730] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:44 PM.069] LSPD First Response: [TRACE] Assigned ped to StealCar #3 (Ambient)
[5/9/2020 3:31:44 PM.682] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:44 PM.854] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:44 PM.854] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:44 PM.882] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:45 PM.886] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:45 PM.886] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Freeing far cop
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Freeing cop: Johnny Carter
[5/9/2020 3:31:46 PM.471] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:31:46 PM.803] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:46 PM.900] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:46 PM.900] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:46 PM.950] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:47 PM.912] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:47 PM.912] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:48 PM.892] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:48 PM.916] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:48 PM.916] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:48 PM.918] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:49 PM.090] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:49 PM.931] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:49 PM.932] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:49 PM.956] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:49 PM.956] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:50 PM.726] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:31:50 PM.951] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:51 PM.061] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:51 PM.061] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:51 PM.175] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:52 PM.155] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:52 PM.155] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:53 PM.014] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:53 PM.211] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:53 PM.211] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:53 PM.239] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:53 PM.262] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:31:54 PM.218] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:54 PM.218] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:55 PM.024] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:31:55 PM.134] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:55 PM.286] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:55 PM.286] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:55 PM.367] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:56 PM.042] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:31:56 PM.042] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:31:56 PM.345] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:56 PM.345] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:57 PM.262] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:57 PM.407] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:57 PM.407] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:57 PM.505] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:58 PM.473] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:58 PM.473] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:59 PM.391] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:31:59 PM.559] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:31:59 PM.559] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:31:59 PM.637] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:00 PM.600] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:00 PM.600] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:01 PM.508] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:01 PM.536] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:01 PM.654] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:01 PM.654] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:01 PM.768] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:02 PM.690] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:02 PM.690] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:02 PM.768] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:32:02 PM.769] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading west on El Burro Blvd.  Speeds are 62mph, traffic is ~g~light.
[5/9/2020 3:32:02 PM.793] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:03 PM.598] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:03 PM.724] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:03 PM.724] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:03 PM.848] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:04 PM.812] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:04 PM.812] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:05 PM.348] LSPD First Response: [TRACE] Suspect freed
[5/9/2020 3:32:05 PM.707] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:05 PM.909] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:05 PM.909] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:05 PM.936] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:06 PM.041] LSPD First Response: [MoreRadioChatter] Playing: 19
[5/9/2020 3:32:06 PM.066] LSPD First Response: [MoreRadioChatter] Playing chatter 'WEATHER'
[5/9/2020 3:32:07 PM.653] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:07 PM.653] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] World event StealCar #3 reports that it can be freed
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Removing ped from StealCar #3 (Ambient)
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Released 0 entities from StealCar #3 Content Manager
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] Instance cleaned (StealCar #3)
[5/9/2020 3:32:08 PM.000] LSPD First Response: [TRACE] World event StealCar #3 has ended
[5/9/2020 3:32:08 PM.456] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:08 PM.658] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:08 PM.658] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:08 PM.708] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:09 PM.697] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:09 PM.697] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:09 PM.750] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:10 PM.515] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:10 PM.754] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:10 PM.754] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:10 PM.786] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:12 PM.420] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:12 PM.420] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:13 PM.202] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:13 PM.446] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:13 PM.446] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:13 PM.476] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:14 PM.492] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:14 PM.493] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:15 PM.329] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:15 PM.574] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:15 PM.574] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:15 PM.605] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:15 PM.698] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:16 PM.964] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:16 PM.980] LSPD First Response: [MoreRadioChatter] Sleeping for 24 seconds!
[5/9/2020 3:32:21 PM.875] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:21 PM.875] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:22 PM.736] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:22 PM.798] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:32:22 PM.799] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading north on Elysian Fields Fwy.  Speeds are 24mph, traffic is ~g~light.
[5/9/2020 3:32:22 PM.825] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:22 PM.918] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:22 PM.918] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:22 PM.924] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:22 PM.953] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.008] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:23 PM.070] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.258] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.662] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.830] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:23 PM.966] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:23 PM.966] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:24 PM.161] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:24 PM.864] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:25 PM.043] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:25 PM.044] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:25 PM.051] LSPD First Response: [TRACE] Menu: Tracking Mode changed to True
[5/9/2020 3:32:25 PM.190] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:26 PM.561] LSPD First Response: [TRACE] Menu: Tracking Mode changed to False
[5/9/2020 3:32:26 PM.589] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:26 PM.589] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:26 PM.652] LSPD First Response: [TRACE] Menu: Tracking Mode changed to True
[5/9/2020 3:32:27 PM.178] LSPD First Response: [TRACE] Menu: Tracking Mode changed to False
[5/9/2020 3:32:27 PM.483] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:27 PM.602] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:27 PM.602] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:27 PM.740] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:27 PM.975] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:28 PM.481] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:28 PM.667] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:28 PM.667] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:29 PM.597] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:29 PM.675] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:29 PM.675] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:29 PM.864] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:30 PM.416] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:30 PM.646] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:32:30 PM.728] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:30 PM.728] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:31 PM.713] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:31 PM.772] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:31 PM.772] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:31 PM.978] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:32 PM.795] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:32 PM.795] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:33 PM.471] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:33 PM.471] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:33 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.716] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.717] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:32:33 PM.853] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:33 PM.879] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:33 PM.879] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:34 PM.126] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:34 PM.975] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:34 PM.975] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:36 PM.016] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:36 PM.043] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:36 PM.043] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:36 PM.288] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:37 PM.058] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:37 PM.058] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:38 PM.093] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:38 PM.093] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:38 PM.097] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:38 PM.353] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:38 PM.550] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:39 PM.117] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:39 PM.117] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:40 PM.148] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:40 PM.148] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:40 PM.154] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:40 PM.412] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:40 PM.989] LSPD First Response: [MoreRadioChatter] Playing: 18
[5/9/2020 3:32:41 PM.019] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:32:41 PM.177] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:41 PM.177] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:42 PM.241] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:42 PM.241] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:42 PM.246] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:42 PM.518] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:42 PM.889] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:32:43 PM.327] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:43 PM.331] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:44 PM.407] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:44 PM.440] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:44 PM.440] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:44 PM.691] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:45 PM.545] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:45 PM.545] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:45 PM.639] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:45 PM.639] LSPD First Response: [MoreRadioChatter] Playing chatter 'LAST_COM'
[5/9/2020 3:32:46 PM.602] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:46 PM.658] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:46 PM.658] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:46 PM.855] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:47 PM.746] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:47 PM.746] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:48 PM.771] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:48 PM.834] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:48 PM.834] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:49 PM.028] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:49 PM.029] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:32:49 PM.059] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:32:49 PM.918] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:49 PM.918] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:50 PM.953] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:51 PM.038] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:51 PM.038] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:51 PM.042] LSPD First Response: [TRACE] Visual lost longer
[5/9/2020 3:32:51 PM.208] LSPD First Response: [TRACE] Evaluating drive to last
[5/9/2020 3:32:51 PM.208] LSPD First Response: [TRACE] Evaluating drive to last
[5/9/2020 3:32:51 PM.238] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:32:51 PM.297] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:32:52 PM.123] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:52 PM.123] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:53 PM.236] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:53 PM.236] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:54 PM.288] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:54 PM.288] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:55 PM.340] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:55 PM.340] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:55 PM.342] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)
[5/9/2020 3:32:55 PM.343] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted
[5/9/2020 3:32:55 PM.520] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:55 PM.521] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:55 PM.904] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:55 PM.986] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:56 PM.383] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:56 PM.383] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:56 PM.497] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) entered combat with target: Karliss Ricci (A_M_Y_STWHI_02)
[5/9/2020 3:32:57 PM.402] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:57 PM.402] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:57 PM.587] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:57 PM.587] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:58 PM.381] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:32:58 PM.492] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:58 PM.492] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:58 PM.884] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:32:58 PM.884] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:32:59 PM.595] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:32:59 PM.595] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:32:59 PM.688] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:32:59 PM.689] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:00 PM.650] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:00 PM.650] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:00 PM.904] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:33:01 PM.667] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:01 PM.667] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:01 PM.783] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:01 PM.784] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:01 PM.921] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:01 PM.921] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2020 3:33:02 PM.708] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:02 PM.708] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Added nearby vehicle to list
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.902] LSPD First Response: [RPE Pursuit Update]: Vehicle found but not added
[5/9/2020 3:33:02 PM.903] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading east on Hanger Way.  Speeds are 62mph, traffic is ~g~light.
[5/9/2020 3:33:02 PM.934] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:03 PM.113] LSPD First Response: [TRACE] Corbon Zimbobwa (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:03 PM.785] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:03 PM.785] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:03 PM.875] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[5/9/2020 3:33:03 PM.875] at X$t;RJ>1167H%\,Ky?8\&=|rW\.".6tAF/qsrQ:d|tFT"{{ACErkO!(Int64 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2692
[5/9/2020 3:33:03 PM.875] at mH\*HtdZEr:R{AgIwn#Gq4(\]`!.rEZ+y&$i>wj6+My@v,gI9?Rc$() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1371
[5/9/2020 3:33:03 PM.875] at ~jdZFnT\*#Jie\\\.@m{N6ogW=x$.T![,L22i87ig[)*m;~k7Dab[(0\&e}E(eV=)#!/ZSVTZz0\\Q:`% ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\PoliceComputer.cs:line 561
[5/9/2020 3:33:04 PM.145] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:04 PM.446] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:04 PM.856] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:04 PM.856] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:05 PM.365] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:05 PM.366] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:05 PM.915] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:05 PM.915] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:06 PM.257] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:06 PM.934] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:06 PM.934] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:07 PM.971] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:07 PM.971] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:08 PM.320] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:09 PM.007] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:09 PM.007] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:10 PM.047] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:10 PM.048] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:10 PM.398] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:10 PM.510] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:10 PM.944] LSPD First Response: [TRACE] Extended route by 20
[5/9/2020 3:33:11 PM.094] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:11 PM.094] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:12 PM.154] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:12 PM.154] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:13 PM.219] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:13 PM.219] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:14 PM.274] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:14 PM.274] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:15 PM.364] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:15 PM.364] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:16 PM.502] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:16 PM.502] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:16 PM.840] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:16 PM.853] LSPD First Response: [RPE TVI]: Vehicle has been disabled.
[5/9/2020 3:33:16 PM.880] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:17 PM.509] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:17 PM.509] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:18 PM.518] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:18 PM.518] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:18 PM.679] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2020 3:33:18 PM.909] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:18 PM.910] LSPD First Response: [RPE TVI]: Ped in a vehicle.
[5/9/2020 3:33:18 PM.937] LSPD First Response: [TRACE] Reapplied
[5/9/2020 3:33:18 PM.939] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:19 PM.584] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:19 PM.584] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:19 PM.618] LSPD First Response: [TRACE] Events_PedPittedAndCrashedByCop
[5/9/2020 3:33:19 PM.628] LSPD First Response: [TRACE] 1486715695
[5/9/2020 3:33:19 PM.630] LSPD First Response: [TRACE] 1486715695
[5/9/2020 3:33:19 PM.755] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[5/9/2020 3:33:19 PM.755] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:33:19 PM.896] LSPD First Response: [RPE TVI]: Done looping for disabled vehicle
[5/9/2020 3:33:20 PM.628] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:20 PM.629] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:20 PM.962] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:20 PM.962] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:20 PM.992] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:21 PM.293] LSPD First Response: [TRACE] Brandon Green (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:21 PM.703] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:21 PM.703] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Freeing dead cop
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Freeing cop: Brandon Green
[5/9/2020 3:33:21 PM.817] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:22 PM.056] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:33:22 PM.087] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:33:22 PM.818] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:22 PM.818] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:22 PM.988] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:23 PM.015] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:23 PM.015] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:23 PM.044] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:23 PM.846] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:23 PM.846] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:24 PM.079] LSPD First Response: [MoreRadioChatter] Playing: 31
[5/9/2020 3:33:24 PM.107] LSPD First Response: [MoreRadioChatter] Playing chatter 'DISPTACH_FEDS_ASSUMING_COMMAND'
[5/9/2020 3:33:24 PM.125] LSPD First Response: [MoreRadioChatter] Something went wrong for file 'DISPTACH_FEDS_ASSUMING_COMMAND', see error below:
[5/9/2020 3:33:24 PM.125] LSPD First Response: [MoreRadioChatter] ERROR: Could not find file 'C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\lspdfr\audio\scanner\MoreRadioChatter Audio\DISPTACH_FEDS_ASSUMING_COMMAND.wav'.
[5/9/2020 3:33:24 PM.155] LSPD First Response: [MoreRadioChatter] Sleeping for 35 seconds!
[5/9/2020 3:33:24 PM.956] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:24 PM.956] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:25 PM.066] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:25 PM.066] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:25 PM.095] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:25 PM.957] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:25 PM.957] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:27 PM.118] LSPD First Response: [TRACE] Probing 0 cops
[5/9/2020 3:33:27 PM.118] LSPD First Response: [TRACE] No eligible cop found
[5/9/2020 3:33:27 PM.173] LSPD First Response: [TRACE] Aborting LeaveVehicleWithAnim: Animation has ended
[5/9/2020 3:33:27 PM.229] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:27 PM.230] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:27 PM.257] LSPD First Response: [RPE TVI]: Player is in pursuit.
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.453] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2020 3:33:27 PM.454] LSPD First Response: [TRACE] Suspect freed
[5/9/2020 3:33:27 PM.470] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[5/9/2020 3:33:27 PM.513] LSPD First Response: [TRACE] Ending chase
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Corbon Zimbobwa
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Frank Miller
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Corbon Zimbobwa
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Freeing cop: Frank Miller
[5/9/2020 3:33:27 PM.514] LSPD First Response: [TRACE] Cop freed
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[5/9/2020 3:33:27 PM.516] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[5/9/2020 3:33:27 PM.526] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:27 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Released 0 entities from  #5 Content Manager
[5/9/2020 3:33:27 PM.535] LSPD First Response: [TRACE] Instance cleaned ( #5)
[5/9/2020 3:33:28 PM.019] LSPD First Response: [TRACE] Frank Miller (MP_M_FREEMODE_01) left combat.
[5/9/2020 3:33:28 PM.812] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:33:28 PM.812] LSPD First Response: SuperEvents: Fight event disabled in config.. Trying again for another event.
[5/9/2020 3:33:29 PM.296] LSPD First Response: [RPE TVI]: Trying to get suspect vehicle
[5/9/2020 3:33:29 PM.296] LSPD First Response: [RPE TVI]: Ped not in a vehicle
[5/9/2020 3:33:29 PM.329] LSPD First Response: SuperEvents: Generating random event.
[5/9/2020 3:33:29 PM.329] LSPD First Response: SuperEvents: Starting pullover shooting event.
[5/9/2020 3:33:29 PM.376] LSPD First Response: [TRACE] Created police4 at X:1259.522 Y:-2070.054 Z:45.00992
[5/9/2020 3:33:29 PM.376] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:29 PM.753] LSPD First Response: [TRACE] Aborting SurrenderLeaveVehicle: Ped left vehicle and moved away
[5/9/2020 3:33:30 PM.829] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:33:30 PM.829] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:33:30 PM.830] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_COP_01) was set as a cop
[5/9/2020 3:33:30 PM.830] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:32 PM.147] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:33:32 PM.530] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:32 PM.533] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:32 PM.533] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:32 PM.534] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:33 PM.647] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over OR policeVeh doesn't exist OR driver is out of policeVeh
[5/9/2020 3:33:33 PM.772] LSPD First Response: [TRACE] Created police4 at X:1299.588 Y:-2234.156 Z:51.86164
[5/9/2020 3:33:33 PM.773] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:33:33 PM.779] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:33 PM.785] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_03
[5/9/2020 3:33:33 PM.785] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] Keshawn Carter (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:33:33 PM.786] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:33:33 PM.787] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:33 PM.914] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:35 PM.217] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:33:36 PM.190] LSPD First Response: Creating phone event
[5/9/2020 3:33:37 PM.555] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:37 PM.559] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:33:37 PM.560] LSPD First Response: [TRACE] Created police4 at X:1216.984 Y:-2021.044 Z:44.54449
[5/9/2020 3:33:37 PM.840] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:37 PM.846] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:37 PM.852] LSPD First Response: [TRACE] Katy Pearl (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:37 PM.853] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:33:38 PM.035] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:43 PM.027] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:33:47 PM.562] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:33:47 PM.565] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:33:47 PM.565] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:33:47 PM.715] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:33:49 PM.237] LSPD First Response: [TRACE] Created police3 at X:1252.56 Y:-2046.874 Z:45.478
[5/9/2020 3:33:49 PM.237] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.244] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:49 PM.250] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 3:33:49 PM.250] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] Alice Cage (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.251] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:49 PM.252] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.258] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:33:49 PM.264] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:33:49 PM.264] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] Jessica Parker (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:33:49 PM.265] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:33:49 PM.266] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:33:49 PM.370] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:49 PM.373] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:33:49 PM.743] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:33:49 PM.762] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.Ambulance".
[5/9/2020 3:33:49 PM.796] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:33:49 PM.859] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:33:50 PM.320] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_STWHI_02
[5/9/2020 3:33:59 PM.178] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:33:59 PM.209] LSPD First Response: [MoreRadioChatter] Sleeping for 18 seconds!
[5/9/2020 3:34:01 PM.655] LSPD First Response: Adding suspect not arrested by player
[5/9/2020 3:34:03 PM.059] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:04 PM.780] LSPD First Response: [TRACE] It has been 37 seconds since the last callout
[5/9/2020 3:34:04 PM.780] LSPD First Response: Creating DriverUnderTheInfluence from Traffic_Policer.Callouts.DriverUnderTheInfluence, Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:34:04 PM.781] LSPD First Response: [TRACE] Callout created:  #6
[5/9/2020 3:34:04 PM.782] LSPD First Response: TrafficPolicer.DriverUnderTheInfluence
[5/9/2020 3:34:08 PM.960] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:34:17 PM.227] LSPD First Response: [MoreRadioChatter] Playing: 32
[5/9/2020 3:34:17 PM.255] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'INTRO'
[5/9/2020 3:34:17 PM.932] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:17 PM.933] LSPD First Response: [MoreRadioChatter] Playing chatter 'LOST_SUSPECT'
[5/9/2020 3:34:20 PM.341] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:34:23 PM.104] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:23 PM.288] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:23 PM.288] LSPD First Response: [MoreRadioChatter] Playing chatter 'DO_NOT_FALL_BACK'
[5/9/2020 3:34:23 PM.928] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:34:23 PM.935] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Created police4 at X:1188.349 Y:-1945.634 Z:39.33996
[5/9/2020 3:34:23 PM.936] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:34:23 PM.943] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:34:23 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:34:23 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[5/9/2020 3:34:23 PM.949] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:34:23 PM.949] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] Nicole Thomas (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:34:23 PM.950] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:34:24 PM.358] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:34:28 PM.934] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Murri using SpawnsAmbiently
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:28 PM.938] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:34:28 PM.939] LSPD First Response: [TRACE] Created police4 at X:1191.748 Y:-1974.846 Z:42.54313
[5/9/2020 3:34:28 PM.939] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:34:28 PM.945] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:34:28 PM.951] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:34:28 PM.951] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] Dimitri Raskcrov (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:34:28 PM.952] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:34:28 PM.953] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:34:28 PM.980] LSPD First Response: [MoreRadioChatter] Sleeping for 28 seconds!
[5/9/2020 3:34:29 PM.036] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:34:43 PM.136] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:34:56 PM.994] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:34:57 PM.018] LSPD First Response: [MoreRadioChatter] Sleeping for 17 seconds!
[5/9/2020 3:35:03 PM.187] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:35:05 PM.507] LSPD First Response: Unsuccessful specialID
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] A new world event should be started
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2020 3:35:08 PM.927] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[5/9/2020 3:35:08 PM.930] LSPD First Response: [TRACE] Assigned ped to RunLights #4 (Ambient)
[5/9/2020 3:35:09 PM.051] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:35:09 PM.054] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:35:09 PM.055] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] WorldEventRunLights: Ped not in vehicle
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Removing ped from RunLights #4 (Ambient)
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[5/9/2020 3:35:09 PM.056] LSPD First Response: [TRACE] World event RunLights #4 has ended
[5/9/2020 3:35:10 PM.642] LSPD First Response: [TRACE] Created police2 at X:960.207 Y:-2081.317 Z:31.91998
[5/9/2020 3:35:10 PM.642] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.648] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:35:10 PM.655] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:35:10 PM.655] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:35:10 PM.656] LSPD First Response: [TRACE] Jessie Black (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:35:10 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.662] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:35:10 PM.672] LSPD First Response: [TRACE] Antonio Macado (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:35:10 PM.673] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:35:11 PM.027] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:35:11 PM.027] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:35:14 PM.042] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:35:14 PM.065] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:35:17 PM.152] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:35:17 PM.208] LSPD First Response: UB: REQUESTED TYPE: Coroner
[5/9/2020 3:35:17 PM.209] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:35:17 PM.209] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:35:23 PM.216] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:35:26 PM.870] Relocating because service was stuck...
[5/9/2020 3:35:31 PM.570] LSPD First Response: Creating No Brake Lights event
[5/9/2020 3:35:34 PM.406] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:35:39 PM.085] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:35:39 PM.109] LSPD First Response: [MoreRadioChatter] Sleeping for 31 seconds!
[5/9/2020 3:35:43 PM.259] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:03 PM.299] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:10 PM.150] LSPD First Response: [MoreRadioChatter] Playing: 10
[5/9/2020 3:36:10 PM.188] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:36:11 PM.228] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:11 PM.274] LSPD First Response: [MoreRadioChatter] Sleeping for 15 seconds!
[5/9/2020 3:36:23 PM.364] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:26 PM.287] LSPD First Response: [MoreRadioChatter] Playing: 13
[5/9/2020 3:36:26 PM.320] LSPD First Response: [MoreRadioChatter] Playing chatter 'REACH_OUT'
[5/9/2020 3:36:31 PM.797] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:31 PM.797] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:36:32 PM.816] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:36:32 PM.857] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:36:43 PM.425] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+: Exception handled during entry delete. Exception:
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+: Index was out of range. Must be non-negative and less than the size of the collection.
[5/9/2020 3:36:53 PM.901] Parameter name: index
[5/9/2020 3:36:53 PM.901] LSPD First Response: Interaction+ Trace: 64
[5/9/2020 3:36:55 PM.203] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in HIGHWAY using SpawnsAmbiently
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:36:55 PM.207] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:36:55 PM.909] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:36:56 PM.473] LSPD First Response: [TRACE] Created police4 at X:1206.495 Y:-1995.275 Z:43.84001
[5/9/2020 3:36:56 PM.474] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:36:58 PM.718] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:36:58 PM.747] LSPD First Response: VocalDispatch: "StopThePed" handled "StopThePed.PrisonerTransport".
[5/9/2020 3:37:00 PM.286] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[5/9/2020 3:37:00 PM.420] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: DETECTED ZONE: EBURO
[5/9/2020 3:37:00 PM.793] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:37:03 PM.473] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:37:05 PM.247] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:05 PM.251] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:37:05 PM.251] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:37:06 PM.231] LSPD First Response: [TRACE] Created police2 at X:1134.89 Y:-2072.104 Z:41.537
[5/9/2020 3:37:06 PM.231] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.238] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:06 PM.245] LSPD First Response: [TRACE] Dustin Carroll (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:37:06 PM.246] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.252] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:37:06 PM.258] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[5/9/2020 3:37:06 PM.258] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] Austin Long (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:37:06 PM.259] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:37:06 PM.656] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:06 PM.657] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:14 PM.867] LSPD First Response: [MoreRadioChatter] Playing: 5
[5/9/2020 3:37:14 PM.899] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:37:19 PM.508] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:37:19 PM.508] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:37:23 PM.519] LSPD First Response: [RPE Pursuit Update]: Running through notification loop.
[5/9/2020 3:37:25 PM.291] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:37:25 PM.324] LSPD First Response: [MoreRadioChatter] Sleeping for 16 seconds!
[5/9/2020 3:37:30 PM.265] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[5/9/2020 3:37:30 PM.876] LSPD First Response: STP: INSURANCE AGENTS ARE FULLY DISMISSED
[5/9/2020 3:37:31 PM.222] LSPD First Response: [RPE Pursuit Update]: Suspect doesn't exist, isn't valid, or is dead.  Stopping notifications.
[5/9/2020 3:37:31 PM.497] LSPD First Response: STP: RELEASE PED FROM STOP
[5/9/2020 3:37:33 PM.286] LSPD First Response: [TRACE] Spawned with 0.5904236
[5/9/2020 3:37:33 PM.286] LSPD First Response: [TRACE] Using 1055.047, -2242.792, 29.79447 Heading: 354.258 and 1055.899, -2233.341, 29.62123 Heading: 354.2567 as base positions
[5/9/2020 3:37:33 PM.300] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:33 PM.303] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:37:33 PM.304] LSPD First Response: [TRACE] Preloading SULTAN
[5/9/2020 3:37:34 PM.928] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in EBuro using SpawnsAmbiently
[5/9/2020 3:37:35 PM.208] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:37:35 PM.214] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 3:37:35 PM.221] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:37:35 PM.221] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Erin Cross (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:37:35 PM.222] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:35 PM.223] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:35 PM.264] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[5/9/2020 3:37:35 PM.670] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:37:39 PM.226] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 3:37:41 PM.348] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:37:41 PM.391] LSPD First Response: [MoreRadioChatter] Sleeping for 37 seconds!
[5/9/2020 3:37:42 PM.469] LSPD First Response: Adding suspect not arrested by player
[5/9/2020 3:37:43 PM.543] LSPD First Response: [RPE Pursuit Update]: Outside of notification loop, pursuit should be over.
[5/9/2020 3:37:48 PM.570] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[5/9/2020 3:37:48 PM.571] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[5/9/2020 3:37:48 PM.572] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[5/9/2020 3:37:48 PM.581] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[5/9/2020 3:37:52 PM.368] LSPD First Response: Creating No Lights at Dark event
[5/9/2020 3:37:57 PM.431] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[5/9/2020 3:37:57 PM.461] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:38:15 PM.542] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:15 PM.546] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:15 PM.546] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:15 PM.547] LSPD First Response: [TRACE] Created police2 at X:913.5938 Y:-2087.936 Z:31.02698
[5/9/2020 3:38:15 PM.547] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:38:18 PM.398] LSPD First Response: [MoreRadioChatter] Playing: 11
[5/9/2020 3:38:18 PM.434] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS'
[5/9/2020 3:38:20 PM.453] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:38:20 PM.485] LSPD First Response: [MoreRadioChatter] Sleeping for 42 seconds!
[5/9/2020 3:38:20 PM.558] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Elysian using SpawnsAmbiently
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:20 PM.565] LSPD First Response: [TRACE] Created police at X:479.4589 Y:-2500.261 Z:16.2261
[5/9/2020 3:38:20 PM.566] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:38:35 PM.256] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.
[5/9/2020 3:38:35 PM.599] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:35 PM.605] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:35 PM.605] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:38:35 PM.606] LSPD First Response: [TRACE] Created police at X:917.5469 Y:-2083.576 Z:31.62869
[5/9/2020 3:38:35 PM.606] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:38:45 PM.641] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:38:45 PM.645] LSPD First Response: [TRACE] Created police2 at X:848.3976 Y:-2066.405 Z:30.10207
[5/9/2020 3:38:45 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.651] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:38:45 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.653] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.657] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Seth Heberdeen (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.658] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:38:45 PM.659] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.664] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:38:45 PM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:38:45 PM.671] LSPD First Response: [TRACE] Jim Kaisler (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:38:45 PM.672] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:38:45 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:38:45 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:38:48 PM.148] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:38:55 PM.692] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:38:55 PM.696] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:38:55 PM.696] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:38:55 PM.697] LSPD First Response: [TRACE] Created police3 at X:915.2294 Y:-2084.047 Z:31.28455
[5/9/2020 3:38:55 PM.697] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:39:02 PM.500] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:02 PM.525] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:39:05 PM.755] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Cypre using SpawnsAmbiently
[5/9/2020 3:39:05 PM.758] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:39:05 PM.758] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:39:05 PM.759] LSPD First Response: [TRACE] Created police at X:866.1144 Y:-2070.152 Z:30.91669
[5/9/2020 3:39:05 PM.759] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.765] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:05 PM.771] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 3:39:05 PM.771] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Michael Leeroy (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:39:05 PM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.778] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:05 PM.784] LSPD First Response: [TRACE] Voice: s_m_y_hwaycop_01_white_full_01
[5/9/2020 3:39:05 PM.784] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] Bryce Shepherd (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:39:05 PM.785] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:39:06 PM.139] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:06 PM.139] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:19 PM.002] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:39:19 PM.002] LSPD First Response: [TRACE] Removed group 0
[5/9/2020 3:39:20 PM.765] LSPD First Response: SuperEvents: Ending Event.
[5/9/2020 3:39:21 PM.218] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:39:21 PM.219] LSPD First Response: [TRACE] Created sheriff at X:351.3006 Y:-1556.711 Z:29.24393
[5/9/2020 3:39:21 PM.219] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station
[5/9/2020 3:39:21 PM.269] LSPD First Response: [TRACE] Thread Marker #4 initialized
[5/9/2020 3:39:26 PM.582] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[5/9/2020 3:39:27 PM.530] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:27 PM.552] LSPD First Response: [MoreRadioChatter] Sleeping for 25 seconds!
[5/9/2020 3:39:34 PM.430] LSPD First Response: Creating phone event
[5/9/2020 3:39:35 PM.709] LSPD First Response: [TRACE] GetBackupTemplate for StatePatrol in LosSantosCity in Davis using SpawnsAmbiently
[5/9/2020 3:39:35 PM.712] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:39:35 PM.712] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:39:37 PM.139] LSPD First Response: [TRACE] Created police4 at X:165.9467 Y:-1611.939 Z:30.05861
[5/9/2020 3:39:37 PM.291] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:37 PM.297] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:37 PM.303] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:39:37 PM.303] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] Jeniffer Swanson (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:37 PM.304] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:37 PM.305] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:39:37 PM.589] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:40 PM.735] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:39:40 PM.738] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:39:40 PM.738] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:39:42 PM.166] LSPD First Response: [TRACE] Created police2 at X:539.674 Y:-1712.06 Z:29.72486
[5/9/2020 3:39:42 PM.166] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.172] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:42 PM.178] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:39:42 PM.178] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] Rachle Garcia (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.179] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:42 PM.180] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.185] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:39:42 PM.191] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[5/9/2020 3:39:42 PM.191] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:39:42 PM.192] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:39:42 PM.193] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:39:42 PM.220] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:42 PM.221] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:39:52 PM.553] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:39:52 PM.580] LSPD First Response: [MoreRadioChatter] Sleeping for 19 seconds!
[5/9/2020 3:39:53 PM.934] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:54 PM.759] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:54 PM.919] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:55 PM.256] LSPD First Response: [TRACE] Updating lights options.
[5/9/2020 3:39:55 PM.256] LSPD First Response: [TRACE] Selected last option: Off
[5/9/2020 3:39:55 PM.268] LSPD First Response: [TRACE] Max radio: 20
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 0
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 1
[5/9/2020 3:39:55 PM.273] LSPD First Response: [TRACE] Added radio: 2
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 3
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 4
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 5
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 6
[5/9/2020 3:39:55 PM.274] LSPD First Response: [TRACE] Added radio: 7
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 8
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 9
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 10
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 11
[5/9/2020 3:39:55 PM.275] LSPD First Response: [TRACE] Added radio: 12
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 13
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 14
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 15
[5/9/2020 3:39:55 PM.276] LSPD First Response: [TRACE] Added radio: 16
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 17
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 18
[5/9/2020 3:39:55 PM.277] LSPD First Response: [TRACE] Added radio: 19
[5/9/2020 3:39:55 PM.283] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.516] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.649] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.651] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:39:56 PM.652] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:40:05 PM.805] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:40:05 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:40:05 PM.812] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2020 3:40:05 PM.813] LSPD First Response: [TRACE] Created police4 at X:295.9049 Y:-1812.565 Z:27.66436
[5/9/2020 3:40:05 PM.813] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[5/9/2020 3:40:10 PM.812] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:40:10 PM.818] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:40:10 PM.818] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:40:11 PM.590] LSPD First Response: [MoreRadioChatter] Playing: 20
[5/9/2020 3:40:11 PM.615] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:40:12 PM.378] LSPD First Response: [TRACE] Created police2 at X:486.9965 Y:-1569.147 Z:29.73849
[5/9/2020 3:40:12 PM.379] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.385] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:40:12 PM.391] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:40:12 PM.391] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] Jack Swede (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.392] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:40:12 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.398] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:40:12 PM.406] LSPD First Response: [TRACE] Jonathan Evans (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:40:12 PM.407] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:40:12 PM.678] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:12 PM.678] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:17 PM.375] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:17 PM.375] LSPD First Response: [MoreRadioChatter] Playing chatter 'ROGER_WOMAN'
[5/9/2020 3:40:18 PM.369] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:18 PM.393] LSPD First Response: [MoreRadioChatter] Sleeping for 30 seconds!
[5/9/2020 3:40:42 PM.025] LSPD First Response: [TRACE] It has been 315 seconds since the last callout
[5/9/2020 3:40:42 PM.026] LSPD First Response: Creating OfficerNeedsHelpSF from redCallouts.Callouts.OfficerNeedsHelpSF, redCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2020 3:40:42 PM.026] LSPD First Response: [TRACE] Callout created:  #7
[5/9/2020 3:40:42 PM.440] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2020 3:40:42 PM.440] LSPD First Response: [TRACE] They were already cop.
[5/9/2020 3:40:42 PM.441] LSPD First Response: [TRACE] Kat Llamas (S_F_Y_COP_01) was set as a cop
[5/9/2020 3:40:42 PM.442] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[5/9/2020 3:40:42 PM.884] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:40:45 PM.000] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[5/9/2020 3:40:45 PM.001] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[5/9/2020 3:40:46 PM.436] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager
[5/9/2020 3:40:46 PM.436] LSPD First Response: [TRACE] Instance cleaned (Marker #4)
[5/9/2020 3:40:46 PM.443] LSPD First Response: [TRACE] Thread Marker #4 has been shut down
[5/9/2020 3:40:46 PM.444] LSPD First Response: Added ambient event fibers to cleanup
[5/9/2020 3:40:46 PM.745] LSPD First Response: [TRACE] Thread Marker #5 initialized
[5/9/2020 3:40:48 PM.399] LSPD First Response: [MoreRadioChatter] Playing: 5
[5/9/2020 3:40:48 PM.431] LSPD First Response: [MoreRadioChatter] Playing chatter 'QNA'
[5/9/2020 3:40:49 PM.331] LSPD First Response: [TRACE] Assigned parking task
[5/9/2020 3:40:51 PM.001] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.001] LSPD First Response: GetAudioFileForAction: No file found for: IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.001] LSPD First Response: PlayAction: Failed to find IN_OR_ON_LOCATION
[5/9/2020 3:40:51 PM.121] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using SpawnsAmbiently
[5/9/2020 3:40:51 PM.128] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:40:51 PM.129] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2020 3:40:52 PM.972] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:52 PM.973] LSPD First Response: [MoreRadioChatter] Playing chatter 'TRAFFIC_STOP'
[5/9/2020 3:40:53 PM.978] LSPD First Response: [TRACE] Created police at X:132.9397 Y:-1618.818 Z:29.53535
[5/9/2020 3:40:53 PM.978] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2020 3:40:54 PM.828] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager
[5/9/2020 3:40:54 PM.861] LSPD First Response: [TRACE] Instance cleaned (Marker #5)
[5/9/2020 3:40:54 PM.869] LSPD First Response: [TRACE] Thread Marker #5 has been shut down
[5/9/2020 3:40:57 PM.521] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 3:40:58 PM.755] LSPD First Response: [MoreRadioChatter] Play done
[5/9/2020 3:40:58 PM.881] LSPD First Response: [MoreRadioChatter] Sleeping for 26 seconds!
[5/9/2020 3:41:00 PM.057] LSPD First Response: Started parking: 4.436707 Angle: 0.3974133
[5/9/2020 3:41:01 PM.349] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:01 PM.356] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:01 PM.356] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:01 PM.357] LSPD First Response: [TRACE] Created police3 at X:367.4822 Y:-1771.385 Z:29.9309
[5/9/2020 3:41:01 PM.357] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.364] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:01 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.365] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.370] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:01 PM.370] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Jim Grand (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:01 PM.371] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.378] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:01 PM.379] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.379] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 3:41:01 PM.384] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 3:41:01 PM.384] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] Jimmy Malts (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:01 PM.385] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[5/9/2020 3:41:01 PM.585] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:01 PM.586] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:09 PM.132] LSPD First Response: [TRACE] Parking task ended. Result: True
[5/9/2020 3:41:09 PM.144] LSPD First Response: [TRACE] Suspect has parked successfully
[5/9/2020 3:41:09 PM.856] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
[5/9/2020 3:41:10 PM.935] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:13 PM.249] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.278] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.402] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:13 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:14 PM.105] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:14 PM.257] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:15 PM.372] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:15 PM.570] LSPD First Response: [TRACE] Jack Stingum killed by Jack Nickelsen
[5/9/2020 3:41:16 PM.043] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:17 PM.641] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:22 PM.115] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:22 PM.119] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:22 PM.119] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:22 PM.196] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:23 PM.654] LSPD First Response: [TRACE] Created police2 at X:488.5965 Y:-1572.268 Z:29.62355
[5/9/2020 3:41:23 PM.654] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:24 PM.011] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:24 PM.015] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:24 PM.906] LSPD First Response: [MoreRadioChatter] Should have played, but not in vehicle
[5/9/2020 3:41:24 PM.945] LSPD First Response: [MoreRadioChatter] Sleeping for 21 seconds!
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_DAVIS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[5/9/2020 3:41:25 PM.014] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.018] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:25 PM.018] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:25 PM.250] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.254] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 3:41:25 PM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:25 PM.431] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[5/9/2020 3:41:25 PM.435] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_03.wav, looped: False
[5/9/2020 3:41:25 PM.469] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Davis using RespondsAsBackup
[5/9/2020 3:41:25 PM.476] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:25 PM.476] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:41:26 PM.056] LSPD First Response: [TRACE] Updating scaleform
[5/9/2020 3:41:26 PM.109] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.136] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.253] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.368] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.396] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:26 PM.551] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[5/9/2020 3:41:27 PM.130] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_02.wav, looped: False
[5/9/2020 3:41:27 PM.156] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:27 PM.160] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:27 PM.160] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:27 PM.335] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:27 PM.676] LSPD First Response: VocalDispatch: Beginning recognizing.
[5/9/2020 3:41:28 PM.503] LSPD First Response: [TRACE] Created police2 at X:405.6479 Y:-1474.031 Z:29.66914
[5/9/2020 3:41:28 PM.503] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:28 PM.816] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:29 PM.074] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[5/9/2020 3:41:29 PM.171] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
[5/9/2020 3:41:29 PM.490] LSPD First Response: VocalDispatch: Recog_RecognizeCompleted succeeded
[5/9/2020 3:41:29 PM.498] LSPD First Response: VocalDispatch: "UltimateBackup" handled "UltimateBackup.PanicButton".
[5/9/2020 3:41:29 PM.711] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 3:41:29 PM.712] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:29 PM.712] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:29 PM.880] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DAVIS from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_DAVIS_01.wav, looped: False
[5/9/2020 3:41:30 PM.601] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[5/9/2020 3:41:30 PM.742] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 3:41:30 PM.985] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:31 PM.163] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:31 PM.331] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[5/9/2020 3:41:32 PM.352] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[5/9/2020 3:41:32 PM.356] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:32 PM.356] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 3:41:32 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.624] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2020 3:41:32 PM.624] LSPD First Response: [TRACE] Created sheriff at X:387.75 Y:-1762.5 Z:28.3125
[5/9/2020 3:41:32 PM.625] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.632] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:41:32 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:41:32 PM.635] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[5/9/2020 3:41:32 PM.641] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 3:41:32 PM.641] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] Johnny Elliot (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.642] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.643] LSPD First Response: [TRACE] Created police2 at X:329.1612 Y:-1773.296 Z:29.2684
[5/9/2020 3:41:32 PM.644] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.650] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:32 PM.656] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:32 PM.656] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Josh Wayne (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.663] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 3:41:32 PM.669] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 3:41:32 PM.669] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] Louis Goodwin (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 3:41:32 PM.670] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.700] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 3:41:32 PM.744] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.785] LSPD First Response: UB: REQUESTED TYPE: Police Bike
[5/9/2020 3:41:32 PM.787] LSPD First Response: UB: DETECTED ZONE: DAVIS
[5/9/2020 3:41:32 PM.787] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 3:41:32 PM.814] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:32 PM.901] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\steaMMMM\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2020 3:41:33 PM.665] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 3:41:33 PM.895] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 3:41:33 PM.901] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 3:41:33 PM.908] LSPD First Response: [TRACE] Marzia Bachelli (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 3:41:33 PM.909] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 3:41:33 PM.909] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 3:41:33 PM.938] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:41:33 PM.939] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 3:41:34 PM.219] LSPD First Response: 
[5/9/2020 3:41:34 PM.219] LSPD First Response: ==============================
[5/9/2020 3:41:34 PM.219] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Exception type: System.AccessViolationException
[5/9/2020 3:41:34 PM.219] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Inner exceptions:
[5/9/2020 3:41:34 PM.219] LSPD First Response: ------------------------------
[5/9/2020 3:41:34 PM.219] LSPD First Response: Stack trace:
[5/9/2020 3:41:34 PM.219] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at ?A0xab772d3e.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle.CreateVehicleNoLimit(Model model, Single positionX, Single positionY, Single positionZ, Single heading, Boolean unknown1, Boolean unknown2)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[5/9/2020 3:41:34 PM.219] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.Utils.createVehicleSafe(String modelName, Vector3 pos, Single heading)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.Utils.getBackupUnit(String backupType, Int32 forcedNumPeds, BackupRole backupRole)
[5/9/2020 3:41:34 PM.219] at UltimateBackup.OnSceneBackup.spawnPolicebuddy()
[5/9/2020 3:41:34 PM.219] at UltimateBackup.OnSceneBackup.<callForBackup>b__45_0()
[5/9/2020 3:41:34 PM.219] at Rage.GameFiber.Main()
[5/9/2020 3:41:34 PM.219] LSPD First Response: ==============================
[5/9/2020 3:41:34 PM.219] LSPD First Response: 
[5/9/2020 3:41:34 PM.223] LSPD First Response: [FATAL] Forced termination
[5/9/2020 3:41:34 PM.224] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager

 

Change your plugin timeout threshold to 60000

Got a problem? Want quicker response times and dedicated support? Come and join the Unofficial Fan LSPDFR Support Discord to get additional help if needed: https://discord.gg/xsdAXJb Disclaimer: This is a fan Discord, and is in no way an Official LSPDFR Discord Server, nor is it related to G17 Media or the LSPDFR Team as a whole.

I would make sure your game is stable outside of RPH, make sure your mod file wasn't corrupted on some recent edit. Two things you can do, change your mod folders name to something else so it doesn't get loaded in, or just launch the game without RagePluginHook, I would suggest doing them in that order. It looks to be crashing over the time frame of 30 minutes. So give it some time to test, I would double check and make sure your UltimateBackup plugin is installed correctly with the required files.

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  • Author
20 hours ago, Lockinloaded said:

I would make sure your game is stable outside of RPH, make sure your mod file wasn't corrupted on some recent edit. Two things you can do, change your mod folders name to something else so it doesn't get loaded in, or just launch the game without RagePluginHook, I would suggest doing them in that order. It looks to be crashing over the time frame of 30 minutes. So give it some time to test, I would double check and make sure your UltimateBackup plugin is installed correctly with the required files.

I'll try that. Thank you!

Ian hicks

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