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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPD crash on startup

Featured Replies

Every time I start RagePluginHook and wait for the plugin to load, it chrashed when it said loaded plugins. I reinstalled all, RPH, lspdfr, GTA V and now I don't know what to do, I can't find anything on Youtube that helps me. And sometimes LSPDFR loads but then i have a infinite loading screen.

Taman

  • Author
1 hour ago, IvanOogle said:

Send your log please. image.png.9afc24e4c81cec8ef0548fa213f0750b.png

Spoiler

[29.04.2020 13:52:16.918] Started new log on 29.04.2020 13:52:16.918
[29.04.2020 13:52:16.921] ====================================================================================================
[29.04.2020 13:52:16.909] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[29.04.2020 13:52:16.922] Log verbosity: Trivial
[29.04.2020 13:52:16.923] Initializing input system
[29.04.2020 13:52:16.928] Initializing game console
[29.04.2020 13:52:16.937] Console key has been set to F4 (key code: 115)
[29.04.2020 13:52:17.021] Initializing console variable "ConsoleScrollAmount".
[29.04.2020 13:52:17.021] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[29.04.2020 13:52:17.025] Read value: <null>
[29.04.2020 13:52:17.025] Initializing console variable "ConsoleKey".
[29.04.2020 13:52:17.026] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.04.2020 13:52:17.028] Read value: F4
[29.04.2020 13:52:17.029] Setting value of console variable "ConsoleKey" to stored value.
[29.04.2020 13:52:17.029] Console key has been set to F4 (key code: 115)
[29.04.2020 13:52:17.029] Initializing console variable "PluginTimeoutThreshold".
[29.04.2020 13:52:17.029] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.04.2020 13:52:17.033] Read value: 60000
[29.04.2020 13:52:17.033] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.04.2020 13:52:17.033] Initializing console variable "AlwaysShowConsoleOutput".
[29.04.2020 13:52:17.034] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.04.2020 13:52:17.034] Read value: <null>
[29.04.2020 13:52:17.035] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.04.2020 13:52:17.035] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.04.2020 13:52:17.036] Read value: False
[29.04.2020 13:52:17.036] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[29.04.2020 13:52:17.036] Initializing console variable "ShowOnScreenWarnings".
[29.04.2020 13:52:17.036] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.04.2020 13:52:17.037] Read value: <null>
[29.04.2020 13:52:17.037] Console initialized
[29.04.2020 13:52:17.038] Initializing forms manager
[29.04.2020 13:52:17.039] Cleaning temp folder
[29.04.2020 13:52:17.041] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[29.04.2020 13:52:17.050] ================ RAGE Plugin Hook ================
[4/29/2020 1:52:17 PM.055] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[4/29/2020 1:52:17 PM.057] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[4/29/2020 1:52:17 PM.058] Command line option "windowed" is specified twice. Please remove one.
[4/29/2020 1:52:17 PM.058] Command line option "borderless" is specified twice. Please remove one.
[4/29/2020 1:52:17 PM.068] Detected Windows 10 Home (64-bit) (10.0.18362.0)!
[4/29/2020 1:52:17 PM.069] Checking game support
[4/29/2020 1:52:17 PM.272] Product name: Grand Theft Auto V
[4/29/2020 1:52:17 PM.272] Product version: 1.0.1868.1
[4/29/2020 1:52:17 PM.272] Is steam version: True
[4/29/2020 1:52:17 PM.273] Initializing DirectX
[4/29/2020 1:52:17 PM.278] Initializing Direct3D
[4/29/2020 1:52:17 PM.279] Getting game swap chain
[4/29/2020 1:52:17 PM.321] Swap Chain created: 0x7FF6993124F8
[4/29/2020 1:52:17 PM.321] Swap Chain VTable: 0x202F6E80AE0
[4/29/2020 1:52:17 PM.321] 0x748948C752C899E9;0x8D48564157552024;0x170EC814890246C
[4/29/2020 1:52:17 PM.322] D3D11Present: 0x7FFA3A2A4670
[4/29/2020 1:52:17 PM.322] D3D11ResizeBuffers: 0x7FFA3A2B9DE0
[4/29/2020 1:52:17 PM.322] D3D11ResizeTarget: 0x7FFA3A307D90
[4/29/2020 1:52:17 PM.330] D3D11SetFullscreenState: 0x7FFA3A2C1930
[4/29/2020 1:52:17 PM.333] Getting device
[4/29/2020 1:52:17 PM.333] Retrieved device
[4/29/2020 1:52:17 PM.334] Creating wrapper
[4/29/2020 1:52:17 PM.335] Direct3D initialized
[4/29/2020 1:52:17 PM.335] Initialized DirectX
[4/29/2020 1:52:17 PM.336] Direct3D watcher thread spawned
[4/29/2020 1:52:17 PM.526] Wrapper created
[4/29/2020 1:52:17 PM.540] Effect created
[4/29/2020 1:52:17 PM.540] Creating buffer
[4/29/2020 1:52:17 PM.541] Created buffer
[4/29/2020 1:52:17 PM.541] Creating blend state
[4/29/2020 1:52:17 PM.542] Created blend state
[4/29/2020 1:52:17 PM.542] Done with creation
[4/29/2020 1:52:17 PM.704] Initializing texture system.
[4/29/2020 1:52:17 PM.704] Initializing texture system; phase 1
[4/29/2020 1:52:17 PM.704] Initializing texture system; phase 2
[4/29/2020 1:52:17 PM.728] Initializing texture system; phase 3
[4/29/2020 1:52:17 PM.729] Initializing texture system; phase 4
[4/29/2020 1:52:17 PM.750] Initializing texture system; phase 5
[4/29/2020 1:52:17 PM.752] Initializing texture system; phase 6
[4/29/2020 1:52:17 PM.754] Initializing texture system; phase 7
[4/29/2020 1:52:17 PM.764] Initializing texture system; phase 8
[4/29/2020 1:52:17 PM.766] Initializing texture system; phase 9
[4/29/2020 1:52:17 PM.768] Initializing texture system; phase 10
[4/29/2020 1:52:17 PM.773] Initializing texture system; phase 11
[4/29/2020 1:52:17 PM.773] Initializing texture system; phase 12
[4/29/2020 1:52:17 PM.776] Initializing texture system; phase 13
[4/29/2020 1:52:17 PM.777] Initializing texture system; phase 14
[4/29/2020 1:52:22 PM.338] Direct3D watcher thread ended
[4/29/2020 1:52:48 PM.997] LoadingScreenMsg: Initializing game support
[4/29/2020 1:52:49 PM.248] Initializing game support
[4/29/2020 1:52:54 PM.878] LoadingScreenMsg: Velocity limit removed
[4/29/2020 1:52:55 PM.202] Compatibility level: 0
[4/29/2020 1:52:55 PM.212] Supported version detected
[4/29/2020 1:52:55 PM.213] ==================================================
[4/29/2020 1:52:55 PM.213] LoadingScreenMsg: Patching code
[4/29/2020 1:52:55 PM.469] LoadingScreenMsg: Waiting for game initialization
[4/29/2020 1:52:55 PM.720] Waiting for game initialization
[4/29/2020 1:52:55 PM.824] LoadingScreenMsg: Initializing core
[4/29/2020 1:52:56 PM.076] Initializing hook
[4/29/2020 1:53:01 PM.106] LoadingScreenMsg: Completing interoperability
[4/29/2020 1:53:01 PM.357] Completing interoperability
[4/29/2020 1:53:01 PM.357] Initialization code 1.
[4/29/2020 1:53:01 PM.357] Initialization code 2.
[4/29/2020 1:53:01 PM.358] Initialization code 3.
[4/29/2020 1:53:01 PM.368] 1 Address: 0x00007FF69721B4DC
[4/29/2020 1:53:01 PM.369] Calling func 1
[4/29/2020 1:53:01 PM.391] 2 Address: 0x00007FF697D9030A
[4/29/2020 1:53:01 PM.391] 3 Address: 0x00007FF696805D92
[4/29/2020 1:53:01 PM.423] Address: 0x00007FF697D902B4
[4/29/2020 1:53:01 PM.423] Unknown var: 0x00007FF698DB1CA0
[4/29/2020 1:53:01 PM.423] Initialization code 4.
[4/29/2020 1:53:01 PM.424] Initialization code 5.
[4/29/2020 1:53:01 PM.424] Completing interoperability, phase 1
[4/29/2020 1:53:01 PM.424] Completing interoperability, phase 2
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 3
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 4
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 5
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 6
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 7
[4/29/2020 1:53:01 PM.425] LoadingScreenMsg: 
[4/29/2020 1:53:01 PM.677] LoadingScreenMsg: Loading Story Mode
[4/29/2020 1:53:13 PM.740] LoadingScreenMsg: Loading and Populating Game World
[4/29/2020 1:53:14 PM.000] LoadingScreenMsg: 
[4/29/2020 1:53:35 PM.437] Initializing console variable "IsDeveloperModeEnabled".
[4/29/2020 1:53:35 PM.437] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/29/2020 1:53:35 PM.437] Read value: <null>
[4/29/2020 1:53:35 PM.438] Initializing console variable "TimeScale".
[4/29/2020 1:53:35 PM.438] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/29/2020 1:53:35 PM.438] Read value: <null>
[4/29/2020 1:53:35 PM.455] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/29/2020 1:53:38 PM.268] <UNLOADED PLUGIN>: Initializing input system
[4/29/2020 1:53:38 PM.269] <UNLOADED PLUGIN>: Initializing game console
[4/29/2020 1:53:38 PM.271] <UNLOADED PLUGIN>: Initializing forms manager
[4/29/2020 1:53:38 PM.488] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/29/2020 1:53:38 PM.783] LSPD First Response: [TRACE] Started loading LSPDFR
[4/29/2020 1:53:38 PM.784] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[4/29/2020 1:53:38 PM.785] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[4/29/2020 1:53:38 PM.786] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/29/2020 1:53:39 PM.864] LSPD First Response: 
[4/29/2020 1:53:39 PM.865] LSPD First Response: ==============================
[4/29/2020 1:53:39 PM.865] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/29/2020 1:53:39 PM.865] LSPD First Response: ------------------------------
[4/29/2020 1:53:39 PM.865] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[4/29/2020 1:53:39 PM.866] LSPD First Response: ------------------------------
[4/29/2020 1:53:39 PM.866] LSPD First Response: Exception type: System.TypeInitializationException
[4/29/2020 1:53:39 PM.866] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[4/29/2020 1:53:39 PM.866] LSPD First Response: ------------------------------
[4/29/2020 1:53:39 PM.867] LSPD First Response: Inner exceptions:
[4/29/2020 1:53:39 PM.867] LSPD First Response:     Exception type: System.IO.IOException
[4/29/2020 1:53:39 PM.867] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[4/29/2020 1:53:39 PM.867] LSPD First Response:         ------------------------------
[4/29/2020 1:53:39 PM.867] LSPD First Response:         Stack trace:
[4/29/2020 1:53:39 PM.868] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[4/29/2020 1:53:39 PM.868] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[4/29/2020 1:53:39 PM.868] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[4/29/2020 1:53:39 PM.868] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[4/29/2020 1:53:39 PM.868] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[4/29/2020 1:53:39 PM.869] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[4/29/2020 1:53:39 PM.869] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[4/29/2020 1:53:39 PM.869] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[4/29/2020 1:53:39 PM.869] LSPD First Response:         ==============================
[4/29/2020 1:53:39 PM.869] LSPD First Response: 
[4/29/2020 1:53:39 PM.870] LSPD First Response: ------------------------------
[4/29/2020 1:53:39 PM.870] LSPD First Response: Stack trace:
[4/29/2020 1:53:39 PM.870] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[4/29/2020 1:53:39 PM.870] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[4/29/2020 1:53:39 PM.870] at Rage.GameFiber.Main()
[4/29/2020 1:53:39 PM.871] LSPD First Response: ==============================
[4/29/2020 1:53:39 PM.871] LSPD First Response: 
[4/29/2020 1:53:39 PM.880] LSPD First Response: [FATAL] Forced termination
[4/29/2020 1:53:39 PM.903] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[4/29/2020 1:53:39 PM.942] LSPD First Response: [INFO] LSPDFR has shut down
[4/29/2020 1:54:00 PM.229] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/29/2020 1:54:03 PM.494] <UNLOADED PLUGIN>: Initializing input system
[4/29/2020 1:54:03 PM.496] <UNLOADED PLUGIN>: Initializing game console
[4/29/2020 1:54:03 PM.498] <UNLOADED PLUGIN>: Initializing forms manager
[4/29/2020 1:54:03 PM.628] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/29/2020 1:54:03 PM.910] LSPD First Response: [TRACE] Started loading LSPDFR
[4/29/2020 1:54:03 PM.911] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[4/29/2020 1:54:03 PM.912] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[4/29/2020 1:54:03 PM.913] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/29/2020 1:54:04 PM.850] LSPD First Response: 
[4/29/2020 1:54:04 PM.851] LSPD First Response: ==============================
[4/29/2020 1:54:04 PM.852] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/29/2020 1:54:04 PM.852] LSPD First Response: ------------------------------
[4/29/2020 1:54:04 PM.852] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[4/29/2020 1:54:04 PM.853] LSPD First Response: ------------------------------
[4/29/2020 1:54:04 PM.853] LSPD First Response: Exception type: System.TypeInitializationException
[4/29/2020 1:54:04 PM.855] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[4/29/2020 1:54:04 PM.855] LSPD First Response: ------------------------------
[4/29/2020 1:54:04 PM.855] LSPD First Response: Inner exceptions:
[4/29/2020 1:54:04 PM.855] LSPD First Response:     Exception type: System.IO.IOException
[4/29/2020 1:54:04 PM.855] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[4/29/2020 1:54:04 PM.856] LSPD First Response:         ------------------------------
[4/29/2020 1:54:04 PM.856] LSPD First Response:         Stack trace:
[4/29/2020 1:54:04 PM.856] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[4/29/2020 1:54:04 PM.858] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[4/29/2020 1:54:04 PM.858] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[4/29/2020 1:54:04 PM.859] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[4/29/2020 1:54:04 PM.859] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[4/29/2020 1:54:04 PM.859] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[4/29/2020 1:54:04 PM.859] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[4/29/2020 1:54:04 PM.860] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[4/29/2020 1:54:04 PM.860] LSPD First Response:         ==============================
[4/29/2020 1:54:04 PM.863] LSPD First Response: 
[4/29/2020 1:54:04 PM.863] LSPD First Response: ------------------------------
[4/29/2020 1:54:04 PM.863] LSPD First Response: Stack trace:
[4/29/2020 1:54:04 PM.864] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[4/29/2020 1:54:04 PM.864] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[4/29/2020 1:54:04 PM.864] at Rage.GameFiber.Main()
[4/29/2020 1:54:04 PM.864] LSPD First Response: ==============================
[4/29/2020 1:54:04 PM.864] LSPD First Response: 
[4/29/2020 1:54:04 PM.868] LSPD First Response: [FATAL] Forced termination
[4/29/2020 1:54:04 PM.873] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[4/29/2020 1:54:04 PM.887] LSPD First Response: [INFO] LSPDFR has shut down

 

Taman

12 minutes ago, SirTaman said:
  Hide contents

[29.04.2020 13:52:16.918] Started new log on 29.04.2020 13:52:16.918
[29.04.2020 13:52:16.921] ====================================================================================================
[29.04.2020 13:52:16.909] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[29.04.2020 13:52:16.922] Log verbosity: Trivial
[29.04.2020 13:52:16.923] Initializing input system
[29.04.2020 13:52:16.928] Initializing game console
[29.04.2020 13:52:16.937] Console key has been set to F4 (key code: 115)
[29.04.2020 13:52:17.021] Initializing console variable "ConsoleScrollAmount".
[29.04.2020 13:52:17.021] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[29.04.2020 13:52:17.025] Read value: <null>
[29.04.2020 13:52:17.025] Initializing console variable "ConsoleKey".
[29.04.2020 13:52:17.026] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.04.2020 13:52:17.028] Read value: F4
[29.04.2020 13:52:17.029] Setting value of console variable "ConsoleKey" to stored value.
[29.04.2020 13:52:17.029] Console key has been set to F4 (key code: 115)
[29.04.2020 13:52:17.029] Initializing console variable "PluginTimeoutThreshold".
[29.04.2020 13:52:17.029] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.04.2020 13:52:17.033] Read value: 60000
[29.04.2020 13:52:17.033] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.04.2020 13:52:17.033] Initializing console variable "AlwaysShowConsoleOutput".
[29.04.2020 13:52:17.034] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.04.2020 13:52:17.034] Read value: <null>
[29.04.2020 13:52:17.035] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.04.2020 13:52:17.035] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.04.2020 13:52:17.036] Read value: False
[29.04.2020 13:52:17.036] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[29.04.2020 13:52:17.036] Initializing console variable "ShowOnScreenWarnings".
[29.04.2020 13:52:17.036] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.04.2020 13:52:17.037] Read value: <null>
[29.04.2020 13:52:17.037] Console initialized
[29.04.2020 13:52:17.038] Initializing forms manager
[29.04.2020 13:52:17.039] Cleaning temp folder
[29.04.2020 13:52:17.041] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[29.04.2020 13:52:17.050] ================ RAGE Plugin Hook ================
[4/29/2020 1:52:17 PM.055] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[4/29/2020 1:52:17 PM.057] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[4/29/2020 1:52:17 PM.058] Command line option "windowed" is specified twice. Please remove one.
[4/29/2020 1:52:17 PM.058] Command line option "borderless" is specified twice. Please remove one.
[4/29/2020 1:52:17 PM.068] Detected Windows 10 Home (64-bit) (10.0.18362.0)!
[4/29/2020 1:52:17 PM.069] Checking game support
[4/29/2020 1:52:17 PM.272] Product name: Grand Theft Auto V
[4/29/2020 1:52:17 PM.272] Product version: 1.0.1868.1
[4/29/2020 1:52:17 PM.272] Is steam version: True
[4/29/2020 1:52:17 PM.273] Initializing DirectX
[4/29/2020 1:52:17 PM.278] Initializing Direct3D
[4/29/2020 1:52:17 PM.279] Getting game swap chain
[4/29/2020 1:52:17 PM.321] Swap Chain created: 0x7FF6993124F8
[4/29/2020 1:52:17 PM.321] Swap Chain VTable: 0x202F6E80AE0
[4/29/2020 1:52:17 PM.321] 0x748948C752C899E9;0x8D48564157552024;0x170EC814890246C
[4/29/2020 1:52:17 PM.322] D3D11Present: 0x7FFA3A2A4670
[4/29/2020 1:52:17 PM.322] D3D11ResizeBuffers: 0x7FFA3A2B9DE0
[4/29/2020 1:52:17 PM.322] D3D11ResizeTarget: 0x7FFA3A307D90
[4/29/2020 1:52:17 PM.330] D3D11SetFullscreenState: 0x7FFA3A2C1930
[4/29/2020 1:52:17 PM.333] Getting device
[4/29/2020 1:52:17 PM.333] Retrieved device
[4/29/2020 1:52:17 PM.334] Creating wrapper
[4/29/2020 1:52:17 PM.335] Direct3D initialized
[4/29/2020 1:52:17 PM.335] Initialized DirectX
[4/29/2020 1:52:17 PM.336] Direct3D watcher thread spawned
[4/29/2020 1:52:17 PM.526] Wrapper created
[4/29/2020 1:52:17 PM.540] Effect created
[4/29/2020 1:52:17 PM.540] Creating buffer
[4/29/2020 1:52:17 PM.541] Created buffer
[4/29/2020 1:52:17 PM.541] Creating blend state
[4/29/2020 1:52:17 PM.542] Created blend state
[4/29/2020 1:52:17 PM.542] Done with creation
[4/29/2020 1:52:17 PM.704] Initializing texture system.
[4/29/2020 1:52:17 PM.704] Initializing texture system; phase 1
[4/29/2020 1:52:17 PM.704] Initializing texture system; phase 2
[4/29/2020 1:52:17 PM.728] Initializing texture system; phase 3
[4/29/2020 1:52:17 PM.729] Initializing texture system; phase 4
[4/29/2020 1:52:17 PM.750] Initializing texture system; phase 5
[4/29/2020 1:52:17 PM.752] Initializing texture system; phase 6
[4/29/2020 1:52:17 PM.754] Initializing texture system; phase 7
[4/29/2020 1:52:17 PM.764] Initializing texture system; phase 8
[4/29/2020 1:52:17 PM.766] Initializing texture system; phase 9
[4/29/2020 1:52:17 PM.768] Initializing texture system; phase 10
[4/29/2020 1:52:17 PM.773] Initializing texture system; phase 11
[4/29/2020 1:52:17 PM.773] Initializing texture system; phase 12
[4/29/2020 1:52:17 PM.776] Initializing texture system; phase 13
[4/29/2020 1:52:17 PM.777] Initializing texture system; phase 14
[4/29/2020 1:52:22 PM.338] Direct3D watcher thread ended
[4/29/2020 1:52:48 PM.997] LoadingScreenMsg: Initializing game support
[4/29/2020 1:52:49 PM.248] Initializing game support
[4/29/2020 1:52:54 PM.878] LoadingScreenMsg: Velocity limit removed
[4/29/2020 1:52:55 PM.202] Compatibility level: 0
[4/29/2020 1:52:55 PM.212] Supported version detected
[4/29/2020 1:52:55 PM.213] ==================================================
[4/29/2020 1:52:55 PM.213] LoadingScreenMsg: Patching code
[4/29/2020 1:52:55 PM.469] LoadingScreenMsg: Waiting for game initialization
[4/29/2020 1:52:55 PM.720] Waiting for game initialization
[4/29/2020 1:52:55 PM.824] LoadingScreenMsg: Initializing core
[4/29/2020 1:52:56 PM.076] Initializing hook
[4/29/2020 1:53:01 PM.106] LoadingScreenMsg: Completing interoperability
[4/29/2020 1:53:01 PM.357] Completing interoperability
[4/29/2020 1:53:01 PM.357] Initialization code 1.
[4/29/2020 1:53:01 PM.357] Initialization code 2.
[4/29/2020 1:53:01 PM.358] Initialization code 3.
[4/29/2020 1:53:01 PM.368] 1 Address: 0x00007FF69721B4DC
[4/29/2020 1:53:01 PM.369] Calling func 1
[4/29/2020 1:53:01 PM.391] 2 Address: 0x00007FF697D9030A
[4/29/2020 1:53:01 PM.391] 3 Address: 0x00007FF696805D92
[4/29/2020 1:53:01 PM.423] Address: 0x00007FF697D902B4
[4/29/2020 1:53:01 PM.423] Unknown var: 0x00007FF698DB1CA0
[4/29/2020 1:53:01 PM.423] Initialization code 4.
[4/29/2020 1:53:01 PM.424] Initialization code 5.
[4/29/2020 1:53:01 PM.424] Completing interoperability, phase 1
[4/29/2020 1:53:01 PM.424] Completing interoperability, phase 2
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 3
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 4
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 5
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 6
[4/29/2020 1:53:01 PM.425] Completing interoperability, phase 7
[4/29/2020 1:53:01 PM.425] LoadingScreenMsg: 
[4/29/2020 1:53:01 PM.677] LoadingScreenMsg: Loading Story Mode
[4/29/2020 1:53:13 PM.740] LoadingScreenMsg: Loading and Populating Game World
[4/29/2020 1:53:14 PM.000] LoadingScreenMsg: 
[4/29/2020 1:53:35 PM.437] Initializing console variable "IsDeveloperModeEnabled".
[4/29/2020 1:53:35 PM.437] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/29/2020 1:53:35 PM.437] Read value: <null>
[4/29/2020 1:53:35 PM.438] Initializing console variable "TimeScale".
[4/29/2020 1:53:35 PM.438] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/29/2020 1:53:35 PM.438] Read value: <null>
[4/29/2020 1:53:35 PM.455] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/29/2020 1:53:38 PM.268] <UNLOADED PLUGIN>: Initializing input system
[4/29/2020 1:53:38 PM.269] <UNLOADED PLUGIN>: Initializing game console
[4/29/2020 1:53:38 PM.271] <UNLOADED PLUGIN>: Initializing forms manager
[4/29/2020 1:53:38 PM.488] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/29/2020 1:53:38 PM.783] LSPD First Response: [TRACE] Started loading LSPDFR
[4/29/2020 1:53:38 PM.784] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[4/29/2020 1:53:38 PM.785] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[4/29/2020 1:53:38 PM.786] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/29/2020 1:53:39 PM.864] LSPD First Response: 
[4/29/2020 1:53:39 PM.865] LSPD First Response: ==============================
[4/29/2020 1:53:39 PM.865] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/29/2020 1:53:39 PM.865] LSPD First Response: ------------------------------
[4/29/2020 1:53:39 PM.865] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[4/29/2020 1:53:39 PM.866] LSPD First Response: ------------------------------
[4/29/2020 1:53:39 PM.866] LSPD First Response: Exception type: System.TypeInitializationException
[4/29/2020 1:53:39 PM.866] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[4/29/2020 1:53:39 PM.866] LSPD First Response: ------------------------------
[4/29/2020 1:53:39 PM.867] LSPD First Response: Inner exceptions:
[4/29/2020 1:53:39 PM.867] LSPD First Response:     Exception type: System.IO.IOException
[4/29/2020 1:53:39 PM.867] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[4/29/2020 1:53:39 PM.867] LSPD First Response:         ------------------------------
[4/29/2020 1:53:39 PM.867] LSPD First Response:         Stack trace:
[4/29/2020 1:53:39 PM.868] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[4/29/2020 1:53:39 PM.868] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[4/29/2020 1:53:39 PM.868] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[4/29/2020 1:53:39 PM.868] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[4/29/2020 1:53:39 PM.868] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[4/29/2020 1:53:39 PM.869] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[4/29/2020 1:53:39 PM.869] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[4/29/2020 1:53:39 PM.869] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[4/29/2020 1:53:39 PM.869] LSPD First Response:         ==============================
[4/29/2020 1:53:39 PM.869] LSPD First Response: 
[4/29/2020 1:53:39 PM.870] LSPD First Response: ------------------------------
[4/29/2020 1:53:39 PM.870] LSPD First Response: Stack trace:
[4/29/2020 1:53:39 PM.870] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[4/29/2020 1:53:39 PM.870] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[4/29/2020 1:53:39 PM.870] at Rage.GameFiber.Main()
[4/29/2020 1:53:39 PM.871] LSPD First Response: ==============================
[4/29/2020 1:53:39 PM.871] LSPD First Response: 
[4/29/2020 1:53:39 PM.880] LSPD First Response: [FATAL] Forced termination
[4/29/2020 1:53:39 PM.903] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[4/29/2020 1:53:39 PM.942] LSPD First Response: [INFO] LSPDFR has shut down
[4/29/2020 1:54:00 PM.229] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/29/2020 1:54:03 PM.494] <UNLOADED PLUGIN>: Initializing input system
[4/29/2020 1:54:03 PM.496] <UNLOADED PLUGIN>: Initializing game console
[4/29/2020 1:54:03 PM.498] <UNLOADED PLUGIN>: Initializing forms manager
[4/29/2020 1:54:03 PM.628] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/29/2020 1:54:03 PM.910] LSPD First Response: [TRACE] Started loading LSPDFR
[4/29/2020 1:54:03 PM.911] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[4/29/2020 1:54:03 PM.912] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[4/29/2020 1:54:03 PM.913] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/29/2020 1:54:04 PM.850] LSPD First Response: 
[4/29/2020 1:54:04 PM.851] LSPD First Response: ==============================
[4/29/2020 1:54:04 PM.852] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/29/2020 1:54:04 PM.852] LSPD First Response: ------------------------------
[4/29/2020 1:54:04 PM.852] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[4/29/2020 1:54:04 PM.853] LSPD First Response: ------------------------------
[4/29/2020 1:54:04 PM.853] LSPD First Response: Exception type: System.TypeInitializationException
[4/29/2020 1:54:04 PM.855] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[4/29/2020 1:54:04 PM.855] LSPD First Response: ------------------------------
[4/29/2020 1:54:04 PM.855] LSPD First Response: Inner exceptions:
[4/29/2020 1:54:04 PM.855] LSPD First Response:     Exception type: System.IO.IOException
[4/29/2020 1:54:04 PM.855] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[4/29/2020 1:54:04 PM.856] LSPD First Response:         ------------------------------
[4/29/2020 1:54:04 PM.856] LSPD First Response:         Stack trace:
[4/29/2020 1:54:04 PM.856] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[4/29/2020 1:54:04 PM.858] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[4/29/2020 1:54:04 PM.858] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[4/29/2020 1:54:04 PM.859] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[4/29/2020 1:54:04 PM.859] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[4/29/2020 1:54:04 PM.859] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[4/29/2020 1:54:04 PM.859] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[4/29/2020 1:54:04 PM.860] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[4/29/2020 1:54:04 PM.860] LSPD First Response:         ==============================
[4/29/2020 1:54:04 PM.863] LSPD First Response: 
[4/29/2020 1:54:04 PM.863] LSPD First Response: ------------------------------
[4/29/2020 1:54:04 PM.863] LSPD First Response: Stack trace:
[4/29/2020 1:54:04 PM.864] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[4/29/2020 1:54:04 PM.864] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[4/29/2020 1:54:04 PM.864] at Rage.GameFiber.Main()
[4/29/2020 1:54:04 PM.864] LSPD First Response: ==============================
[4/29/2020 1:54:04 PM.864] LSPD First Response: 
[4/29/2020 1:54:04 PM.868] LSPD First Response: [FATAL] Forced termination
[4/29/2020 1:54:04 PM.873] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[4/29/2020 1:54:04 PM.887] LSPD First Response: [INFO] LSPDFR has shut down

 

Did you try launching rage plugin hook when you started the game?

Hi

  • Author
45 minutes ago, DepArshia said:

Did you try launching rage plugin hook when you started the game?

yes and tried launch RPH as Admin

 

Taman

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